@kitware/vtk.js 30.5.3 → 30.6.1

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Files changed (222) hide show
  1. package/Common/Core/Base64.d.ts +2 -2
  2. package/Common/Core/CellArray.d.ts +45 -42
  3. package/Common/Core/DataArray.d.ts +465 -449
  4. package/Common/Core/Endian.d.ts +5 -5
  5. package/Common/Core/HalfFloat.d.ts +3 -3
  6. package/Common/Core/ImageHelper.d.ts +11 -5
  7. package/Common/Core/LookupTable.d.ts +260 -257
  8. package/Common/Core/Math.d.ts +461 -270
  9. package/Common/Core/MatrixBuilder.d.ts +117 -112
  10. package/Common/Core/Points.d.ts +114 -106
  11. package/Common/Core/PriorityQueue.d.ts +34 -30
  12. package/Common/Core/ProgressHandler.d.ts +44 -39
  13. package/Common/Core/ScalarsToColors/Constants.d.ts +9 -9
  14. package/Common/Core/ScalarsToColors.d.ts +351 -326
  15. package/Common/Core/StringArray.d.ts +94 -89
  16. package/Common/Core/URLExtract.d.ts +9 -6
  17. package/Common/Core/VariantArray.d.ts +94 -89
  18. package/Common/DataModel/AbstractPointLocator.d.ts +18 -18
  19. package/Common/DataModel/Box.d.ts +60 -52
  20. package/Common/DataModel/CardinalSpline1D.d.ts +59 -34
  21. package/Common/DataModel/Cell.d.ts +70 -67
  22. package/Common/DataModel/Collection.d.ts +100 -84
  23. package/Common/DataModel/Cone.d.ts +30 -27
  24. package/Common/DataModel/Cylinder.d.ts +122 -112
  25. package/Common/DataModel/DataSet/Constants.d.ts +9 -9
  26. package/Common/DataModel/DataSet.d.ts +38 -35
  27. package/Common/DataModel/DataSetAttributes/FieldData.d.ts +217 -206
  28. package/Common/DataModel/DataSetAttributes.d.ts +420 -415
  29. package/Common/DataModel/EdgeLocator.d.ts +82 -79
  30. package/Common/DataModel/ITKHelper.d.ts +33 -22
  31. package/Common/DataModel/ImageData.d.ts +362 -340
  32. package/Common/DataModel/IncrementalOctreeNode.d.ts +242 -242
  33. package/Common/DataModel/IncrementalOctreePointLocator.d.ts +16 -16
  34. package/Common/DataModel/KochanekSpline1D.d.ts +60 -36
  35. package/Common/DataModel/Line.d.ts +104 -83
  36. package/Common/DataModel/Locator.d.ts +10 -10
  37. package/Common/DataModel/PiecewiseFunction.d.ts +215 -199
  38. package/Common/DataModel/Plane.d.ts +255 -223
  39. package/Common/DataModel/PointSet.d.ts +32 -28
  40. package/Common/DataModel/PolyData/Constants.d.ts +2 -2
  41. package/Common/DataModel/PolyData.d.ts +143 -140
  42. package/Common/DataModel/PolyLine.d.ts +51 -28
  43. package/Common/DataModel/Polygon.d.ts +34 -33
  44. package/Common/DataModel/SelectionNode/Constants.d.ts +18 -18
  45. package/Common/DataModel/SelectionNode.d.ts +62 -56
  46. package/Common/DataModel/Sphere.d.ts +74 -72
  47. package/Common/DataModel/Spline1D.d.ts +60 -40
  48. package/Common/DataModel/Spline3D/Constants.d.ts +3 -3
  49. package/Common/DataModel/Spline3D.d.ts +27 -22
  50. package/Common/Transform/LandmarkTransform.d.ts +67 -64
  51. package/Common/Transform/Transform.d.ts +148 -126
  52. package/Filters/General/AppendPolyData.d.ts +43 -37
  53. package/Filters/General/ClipClosedSurface.d.ts +41 -41
  54. package/Filters/General/ContourTriangulator.d.ts +38 -38
  55. package/Filters/General/ImageCropFilter.d.ts +48 -44
  56. package/Filters/General/ImageDataOutlineFilter.d.ts +41 -37
  57. package/Filters/General/ImageOutlineFilter.d.ts +41 -37
  58. package/Filters/General/ImageSliceFilter.d.ts +38 -34
  59. package/Filters/General/ImageStreamline.d.ts +120 -93
  60. package/Filters/General/LineFilter.d.ts +18 -15
  61. package/Filters/General/OutlineFilter.d.ts +19 -16
  62. package/Filters/General/TriangleFilter.d.ts +23 -19
  63. package/Filters/General/TubeFilter.d.ts +194 -188
  64. package/Filters/Sources/Arrow2DSource.d.ts +151 -143
  65. package/Filters/Sources/ArrowSource.d.ts +148 -140
  66. package/Filters/Sources/CircleSource.d.ts +138 -130
  67. package/Filters/Sources/ConeSource.d.ts +167 -159
  68. package/Filters/Sources/CubeSource.d.ts +198 -181
  69. package/Filters/Sources/Cursor3D.d.ts +171 -164
  70. package/Filters/Sources/CylinderSource.d.ts +173 -166
  71. package/Filters/Sources/LineSource.d.ts +100 -92
  72. package/Filters/Sources/PlaneSource.d.ts +211 -203
  73. package/Filters/Sources/PointSource.d.ts +90 -82
  74. package/Filters/Sources/SphereSource.d.ts +171 -164
  75. package/Filters/Texture/TextureMapToPlane.d.ts +213 -208
  76. package/Filters/Texture/TextureMapToSphere.d.ts +77 -72
  77. package/IO/Core/DataAccessHelper/HtmlDataAccessHelper.d.ts +18 -5
  78. package/IO/Core/DataAccessHelper/HttpDataAccessHelper.d.ts +18 -5
  79. package/IO/Core/DataAccessHelper/JSZipDataAccessHelper.d.ts +19 -6
  80. package/IO/Core/DataAccessHelper/LiteHttpDataAccessHelper.d.ts +18 -5
  81. package/IO/Core/DataAccessHelper.d.ts +36 -22
  82. package/IO/Core/HttpDataSetReader.d.ts +279 -249
  83. package/IO/Core/HttpSceneLoader.d.ts +92 -87
  84. package/IO/Core/ImageStream/DefaultProtocol.d.ts +27 -20
  85. package/IO/Core/ImageStream/ViewStream.d.ts +7 -7
  86. package/IO/Core/ImageStream.d.ts +52 -47
  87. package/IO/Core/WSLinkClient.d.ts +12 -6
  88. package/IO/Geometry/DracoReader.d.ts +106 -88
  89. package/IO/Geometry/PLYReader.d.ts +92 -75
  90. package/IO/Geometry/PLYWriter.d.ts +163 -148
  91. package/IO/Geometry/STLReader.d.ts +92 -77
  92. package/IO/Geometry/STLWriter.d.ts +50 -42
  93. package/IO/Misc/ElevationReader.d.ts +155 -139
  94. package/IO/Misc/ITKImageReader.d.ts +58 -50
  95. package/IO/Misc/ITKPolyDataReader.d.ts +58 -50
  96. package/IO/Misc/JSONNucleoReader.d.ts +74 -57
  97. package/IO/Misc/JSONReader.d.ts +78 -72
  98. package/IO/Misc/MTLReader.d.ts +143 -130
  99. package/IO/Misc/OBJReader.d.ts +129 -110
  100. package/IO/Misc/PDBReader.d.ts +109 -93
  101. package/IO/XML/XMLImageDataReader.d.ts +31 -19
  102. package/IO/XML/XMLPolyDataReader.d.ts +31 -19
  103. package/IO/XML/XMLReader.d.ts +141 -105
  104. package/Imaging/Core/AbstractImageInterpolator/Constants.d.ts +2 -2
  105. package/Imaging/Core/ImageReslice.d.ts +231 -173
  106. package/Interaction/Style/InteractorStyleHMDXR.d.ts +7 -3
  107. package/Interaction/Style/InteractorStyleImage.d.ts +5 -4
  108. package/Interaction/Style/InteractorStyleTrackballCamera.d.ts +17 -6
  109. package/Interaction/Widgets/OrientationMarkerWidget/Constants.d.ts +5 -5
  110. package/Interaction/Widgets/OrientationMarkerWidget.d.ts +146 -142
  111. package/Proxy/Core/ViewProxy.d.ts +1 -1
  112. package/Proxy/Representations/GeometryRepresentationProxy.d.ts +28 -27
  113. package/Proxy/Representations/ResliceRepresentationProxy.d.ts +0 -1
  114. package/Rendering/Core/AbstractImageMapper.d.ts +125 -113
  115. package/Rendering/Core/AbstractMapper.d.ts +58 -52
  116. package/Rendering/Core/AbstractMapper3D.d.ts +32 -25
  117. package/Rendering/Core/AbstractPicker.d.ts +91 -88
  118. package/Rendering/Core/Actor.d.ts +117 -114
  119. package/Rendering/Core/Actor2D.d.ts +101 -98
  120. package/Rendering/Core/AnnotatedCubeActor.d.ts +58 -53
  121. package/Rendering/Core/AxesActor.d.ts +10 -4
  122. package/Rendering/Core/Camera.d.ts +739 -727
  123. package/Rendering/Core/CellPicker.d.ts +87 -77
  124. package/Rendering/Core/ColorTransferFunction/Constants.d.ts +2 -2
  125. package/Rendering/Core/ColorTransferFunction/CssFilters.d.ts +39 -13
  126. package/Rendering/Core/ColorTransferFunction.d.ts +3 -6
  127. package/Rendering/Core/Coordinate/Constants.d.ts +1 -1
  128. package/Rendering/Core/Coordinate.d.ts +154 -150
  129. package/Rendering/Core/Follower.d.ts +52 -47
  130. package/Rendering/Core/Glyph3DMapper/Constants.d.ts +8 -8
  131. package/Rendering/Core/Glyph3DMapper.d.ts +152 -149
  132. package/Rendering/Core/ImageArrayMapper.d.ts +237 -213
  133. package/Rendering/Core/ImageCPRMapper/Constants.d.ts +4 -4
  134. package/Rendering/Core/ImageCPRMapper.d.ts +424 -392
  135. package/Rendering/Core/ImageMapper/Constants.d.ts +8 -8
  136. package/Rendering/Core/ImageMapper.d.ts +292 -268
  137. package/Rendering/Core/ImageProperty/Constants.d.ts +3 -3
  138. package/Rendering/Core/ImageProperty.d.ts +204 -197
  139. package/Rendering/Core/ImageResliceMapper/Constants.d.ts +5 -5
  140. package/Rendering/Core/ImageResliceMapper.d.ts +235 -210
  141. package/Rendering/Core/ImageSlice.d.ts +142 -136
  142. package/Rendering/Core/InteractorObserver.d.ts +41 -32
  143. package/Rendering/Core/Light.d.ts +321 -318
  144. package/Rendering/Core/Mapper/Constants.d.ts +14 -14
  145. package/Rendering/Core/Mapper.d.ts +539 -512
  146. package/Rendering/Core/Mapper2D.d.ts +342 -330
  147. package/Rendering/Core/Picker.d.ts +114 -106
  148. package/Rendering/Core/PixelSpaceCallbackMapper.d.ts +56 -40
  149. package/Rendering/Core/PointPicker.d.ts +42 -37
  150. package/Rendering/Core/Prop/Constants.d.ts +3 -3
  151. package/Rendering/Core/Prop.d.ts +274 -274
  152. package/Rendering/Core/Prop3D.d.ts +259 -257
  153. package/Rendering/Core/Property/Constants.d.ts +12 -12
  154. package/Rendering/Core/Property.d.ts +535 -531
  155. package/Rendering/Core/Property2D/Constants.d.ts +1 -1
  156. package/Rendering/Core/Property2D.d.ts +114 -109
  157. package/Rendering/Core/RenderWindow.d.ts +193 -191
  158. package/Rendering/Core/RenderWindowInteractor/Constants.d.ts +19 -19
  159. package/Rendering/Core/RenderWindowInteractor.d.ts +1335 -1219
  160. package/Rendering/Core/Renderer.d.ts +677 -663
  161. package/Rendering/Core/ScalarBarActor.d.ts +333 -322
  162. package/Rendering/Core/Skybox.d.ts +45 -42
  163. package/Rendering/Core/SphereMapper.d.ts +49 -44
  164. package/Rendering/Core/StickMapper.d.ts +49 -44
  165. package/Rendering/Core/Texture.d.ts +87 -80
  166. package/Rendering/Core/Viewport.d.ts +229 -222
  167. package/Rendering/Core/Volume.d.ts +78 -73
  168. package/Rendering/Core/VolumeMapper/Constants.d.ts +11 -11
  169. package/Rendering/Core/VolumeMapper.d.ts +295 -285
  170. package/Rendering/Core/VolumeProperty/Constants.d.ts +19 -19
  171. package/Rendering/Core/VolumeProperty.d.ts +375 -365
  172. package/Rendering/Misc/CanvasView.d.ts +148 -145
  173. package/Rendering/Misc/FullScreenRenderWindow.d.ts +111 -108
  174. package/Rendering/Misc/GenericRenderWindow.d.ts +69 -65
  175. package/Rendering/Misc/RenderWindowWithControlBar.d.ts +46 -39
  176. package/Rendering/Misc/SynchronizableRenderWindow/ObjectManager.d.ts +49 -29
  177. package/Rendering/Misc/SynchronizableRenderWindow.d.ts +51 -35
  178. package/Rendering/Misc/TextureLODsDownloader.d.ts +110 -106
  179. package/Rendering/OpenGL/BufferObject.d.ts +3 -2
  180. package/Rendering/OpenGL/RenderWindow.d.ts +456 -405
  181. package/Rendering/OpenGL/Texture.d.ts +66 -14
  182. package/Rendering/SceneGraph/RenderPass.d.ts +88 -83
  183. package/Rendering/SceneGraph/ViewNode.d.ts +150 -146
  184. package/Rendering/SceneGraph/ViewNodeFactory.d.ts +17 -12
  185. package/Rendering/WebXR/RenderWindowHelper/Constants.d.ts +5 -5
  186. package/Rendering/WebXR/RenderWindowHelper.d.ts +54 -49
  187. package/Widgets/Core/AbstractWidget.d.ts +30 -24
  188. package/Widgets/Core/AbstractWidgetFactory.d.ts +53 -33
  189. package/Widgets/Core/WidgetManager/Constants.d.ts +4 -4
  190. package/Widgets/Core/WidgetManager.d.ts +21 -15
  191. package/Widgets/Core/WidgetState.d.ts +11 -7
  192. package/Widgets/Manipulators/AbstractManipulator.d.ts +224 -191
  193. package/Widgets/Manipulators/AbstractManipulator.js +20 -0
  194. package/Widgets/Manipulators/CPRManipulator.js +3 -3
  195. package/Widgets/Manipulators/LineManipulator.d.ts +33 -21
  196. package/Widgets/Manipulators/LineManipulator.js +1 -1
  197. package/Widgets/Manipulators/PickerManipulator.d.ts +22 -18
  198. package/Widgets/Manipulators/PickerManipulator.js +2 -2
  199. package/Widgets/Manipulators/PlaneManipulator.d.ts +33 -22
  200. package/Widgets/Manipulators/PlaneManipulator.js +1 -1
  201. package/Widgets/Manipulators/TrackballManipulator.d.ts +40 -26
  202. package/Widgets/Manipulators/TrackballManipulator.js +2 -2
  203. package/Widgets/Representations/WidgetRepresentation.d.ts +62 -51
  204. package/Widgets/Widgets3D/AngleWidget/behavior.js +14 -7
  205. package/Widgets/Widgets3D/ImageCroppingWidget/behavior.js +19 -6
  206. package/Widgets/Widgets3D/ImplicitPlaneWidget.js +38 -8
  207. package/Widgets/Widgets3D/InteractiveOrientationWidget.d.ts +25 -10
  208. package/Widgets/Widgets3D/LabelWidget/behavior.js +14 -10
  209. package/Widgets/Widgets3D/LineWidget/behavior.js +22 -12
  210. package/Widgets/Widgets3D/PolyLineWidget/behavior.js +16 -4
  211. package/Widgets/Widgets3D/PolyLineWidget.js +0 -5
  212. package/Widgets/Widgets3D/ResliceCursorWidget/Constants.d.ts +26 -7
  213. package/Widgets/Widgets3D/ResliceCursorWidget/behavior.d.ts +13 -12
  214. package/Widgets/Widgets3D/ResliceCursorWidget.d.ts +26 -15
  215. package/Widgets/Widgets3D/SeedWidget/behavior.js +1 -7
  216. package/Widgets/Widgets3D/SeedWidget.d.ts +2 -2
  217. package/Widgets/Widgets3D/ShapeWidget/behavior.js +9 -8
  218. package/Widgets/Widgets3D/SphereWidget/behavior.js +20 -29
  219. package/Widgets/Widgets3D/SphereWidget.d.ts +5 -3
  220. package/Widgets/Widgets3D/SplineWidget/behavior.js +16 -4
  221. package/interfaces.d.ts +243 -243
  222. package/package.json +3 -3
@@ -1,7 +1,9 @@
1
- import { mat3, mat4, quat, vec3 } from "gl-matrix";
1
+ import { mat3, mat4, quat, vec3 } from 'gl-matrix';
2
2
  import { Nullable } from './../../types';
3
3
  import { vtkOutputPort } from './../../interfaces';
4
- import vtkAbstractMapper3D, { IAbstractMapper3DInitialValues } from './AbstractMapper3D';
4
+ import vtkAbstractMapper3D, {
5
+ IAbstractMapper3DInitialValues,
6
+ } from './AbstractMapper3D';
5
7
  import vtkDataArray from './../../Common/Core/DataArray';
6
8
  import vtkImageData from './../../Common/DataModel/ImageData';
7
9
  import vtkPolyData from './../../Common/DataModel/PolyData';
@@ -9,396 +11,420 @@ import vtkPolyLine from './../../Common/DataModel/PolyLine';
9
11
  import { ProjectionMode } from './ImageCPRMapper/Constants';
10
12
 
11
13
  interface ICoincidentTopology {
12
- factor: number;
13
- offset: number;
14
+ factor: number;
15
+ offset: number;
14
16
  }
15
17
 
16
18
  type TOrientation = mat4 | mat3 | quat | vec3;
17
19
 
18
- export interface IImageCPRMapperInitialValues extends IAbstractMapper3DInitialValues{
19
- width: number;
20
- uniformOrientation: TOrientation; // Don't use vec3 if possible
21
- useUniformOrientation: boolean;
22
- preferSizeOverAccuracy: boolean; // Whether to use halfFloat representation of float, when it is inaccurate
23
- orientationArrayName: Nullable<string>;
24
- tangentDirection: vec3;
25
- bitangentDirection: vec3;
26
- normalDirection: vec3;
20
+ export interface IImageCPRMapperInitialValues
21
+ extends IAbstractMapper3DInitialValues {
22
+ width: number;
23
+ uniformOrientation: TOrientation; // Don't use vec3 if possible
24
+ useUniformOrientation: boolean;
25
+ preferSizeOverAccuracy: boolean; // Whether to use halfFloat representation of float, when it is inaccurate
26
+ orientationArrayName: Nullable<string>;
27
+ tangentDirection: vec3;
28
+ bitangentDirection: vec3;
29
+ normalDirection: vec3;
27
30
  }
28
31
 
29
32
  export interface vtkImageCPRMapper extends vtkAbstractMapper3D {
30
- /**
31
- * @returns the width of the image in model coordinates of the input volume
32
- */
33
- getWidth(): number;
34
-
35
- /**
36
- * @see getWidth
37
- * @param width
38
- */
39
- setWidth(width: number): boolean;
40
-
41
- /**
42
- * Use @see getUseUniformOrientation to use the uniform orientation instead of the orientation specified by the centerline
43
- * @returns the uniform orientation of the centerline
44
- */
45
- getUniformOrientation(): TOrientation;
46
-
47
- /**
48
- * @see getUniformOrientation
49
- * @param orientation
50
- */
51
- setUniformOrientation(orientation: TOrientation): boolean;
52
-
53
- /**
54
- * This flag specifies wether the mapper should use the uniformOrientation ( @see getUniformOrientation ) or the orientation specified in centerline at centerline input ( @see setCenterlineData )
55
- * Defaults to false.
56
- * @returns the useUniformOrientation flag
57
- */
58
- getUseUniformOrientation(): boolean;
59
-
60
- /**
61
- * @see getUseUniformOrientation
62
- * @param useUniformOrientation
63
- */
64
- setUseUniformOrientation(useUniformOrientation: boolean): boolean;
65
-
66
- /**
67
- * A point used to offset each line of pixel in the rendering
68
- * The line of pixel is offseted such as the center of the line is as close as possible to the center point
69
- * This can be used in combination with @see getUseUniformOrientation and a custom distance function for @see getOrientedCenterline to visualize a CPR in projected mode or stretched mode
70
- * Defaults to null.
71
- * @returns the center point
72
- */
73
- getCenterPoint(): Nullable<vec3>;
74
-
75
- /**
76
- * @see getCenterPoint
77
- * @param point
78
- */
79
- setCenterPoint(point: Nullable<vec3>): boolean;
80
-
81
- /**
82
- * This flag indicates wether the GPU should use half float or not
83
- * When true, will use half float
84
- * When false, may use half float if there is no loss of accuracy (see in Texture: checkUseHalfFloat)
85
- * Defaults to false.
86
- * @returns the preferSizeOverAccuracy flag
87
- */
88
- getPreferSizeOverAccuracy(): boolean;
89
-
90
- /**
91
- * @see getPreferSizeOverAccuracy
92
- * @param preferSizeOverAccuracy
93
- */
94
- setPreferSizeOverAccuracy(preferSizeOverAccuracy: boolean): boolean;
95
-
96
- /**
97
- * OrientationArrayName specifies the name of the data array which gives an orientation for each point of the centerline
98
- * The data array has to be in the PointData attribute of the centerline input
99
- * If null, look for the orientation data array in: "Orientation", "Direction", Vectors, Tensors, Normals
100
- * The data array should be an array of mat4, mat3, quat or vec3 but using vec3 makes the CPRInteractor unusable
101
- * Default to null.
102
- */
103
- getOrientationArrayName(): Nullable<string>;
104
-
105
- /**
106
- * @see getOrientationArrayName
107
- * @param arrayName
108
- */
109
- setOrientationArrayName(arrayName: Nullable<string>): boolean;
110
-
111
- /**
112
- * For each point on the oriented centerline, the tangent direction is the direction in which the mapper will sample
113
- * Let O (a mat3) be the orientation at a point on a centerline, and N (a vec3) the tangent direction
114
- * Then the mapper will sample along O * N
115
- * Default value: [1, 0, 0]
116
- */
117
- getTangentDirection(): vec3;
118
-
119
- /**
120
- * @see getTangentDirection
121
- * @param tangent
122
- */
123
- setTangentDirection(tangent: vec3): boolean;
124
-
125
- /**
126
- * For each point on the oriented centerline, the bitangent direction forms with the normal and the tangent direction a new basis
127
- * Default value: [0, 1, 0]
128
- */
129
- getBitangentDirection(): vec3;
130
-
131
- /**
132
- * @see getBitangentDirection
133
- * @param bitangent
134
- */
135
- setBitangentDirection(bitangent: vec3): boolean;
136
-
137
- /**
138
- * For each point on the oriented centerline, the normal direction is the direction along the centerline
139
- * Default value: [0, 0, 1]
140
- */
141
- getNormalDirection(): vec3;
142
-
143
- /**
144
- * @see getNormalDirection
145
- * @param normal
146
- */
147
- setNormalDirection(normal: vec3): boolean;
148
-
149
- /**
150
- * The direction matrix is the matrix composed of tangent, bitangent and normal directions
151
- * It is used to orient the camera or the actor
152
- */
153
- getDirectionMatrix(): mat3;
154
-
155
- /**
156
- * @see getDirectionMatrix
157
- * @param mat
158
- */
159
- setDirectionMatrix(mat: mat3): boolean;
160
-
161
- /**
162
- * Thickness of the projection slab in image coordinates (NOT in voxels)
163
- * Usually in millimeters if the spacing of the input image is set from a DICOM
164
- */
165
- getProjectionSlabThickness(): number;
166
-
167
- /**
168
- * @see getProjectionSlabThickness
169
- * @param projectionSlabThickness
170
- */
171
- setProjectionSlabThickness(ProjectionSlabThickness: number): boolean;
172
-
173
- /**
174
- * Total number of samples of the volume done by the projection mode
175
- * If this number is equal or less than 1, projection is disabled
176
- * Using an odd number is advised
177
- * If this number is even, the center of the slab will not be sampled
178
- */
179
- getProjectionSlabNumberOfSamples(): number;
180
-
181
- /**
182
- * @see getProjectionSlabNumberOfSamples
183
- * @param projectionSlabNumberOfSamples
184
- */
185
- setProjectionSlabNumberOfSamples(projectionSlabNumberOfSamples: number): boolean;
186
-
187
- /**
188
- * Returns wether projection is enabled
189
- * It is based on the number of samples
190
- * @see getProjectionSlabNumberOfSamples
191
- */
192
- isProjectionEnabled(): boolean;
193
-
194
- /**
195
- * The different modes of projection
196
- * Available modes include MIP, MinIP and AverageIP
197
- */
198
- getProjectionMode(): ProjectionMode;
199
-
200
- /**
201
- * @see getProjectionMode
202
- * @param projectionMode
203
- */
204
- setProjectionMode(projectionMode: ProjectionMode): boolean;
205
-
206
- /**
207
- * Find the data array to use for orientation in the input polydata ( @see getOrientationArrayName )
208
- */
209
- getOrientationDataArray(): Nullable<vtkDataArray>;
210
-
211
- /**
212
- * Recompute the oriented centerline from the input polydata if needed and return the result
213
- * If there is no polydata as input, return the last oriented centerline
214
- * It means that if no polydata is given as input and the centerline is set using @see setOrientedCenterline , the given centerline will be used
215
- */
216
- getOrientedCenterline(): vtkPolyLine;
217
-
218
- /**
219
- * Set the internal oriented centerline
220
- * WARNING: this centerline will be overwritten if the polydata centerline is specified (input 1 @see setCenterlineData )
221
- * @param centerline An oriented centerline
222
- */
223
- setOrientedCenterline(centerline: vtkPolyLine): boolean;
224
-
225
- /**
226
- * @returns The total height of the image in model coordinates.
227
- */
228
- getHeight(): number;
229
-
230
- /**
231
- * @param distance Distance from the beginning of the centerline, following the centerline, in model coordinates
232
- * @returns The position and orientation which is at the given distance from the beginning of the centerline.
233
- * If the distance is negative or greater than the length of the centerline, position and orientation are not defined.
234
- * If the centerline is not oriented, orientation is not defined.
235
- */
236
- getCenterlinePositionAndOrientation(distance: number): { position?: vec3, orientation?: quat };
237
-
238
- /**
239
- * @returns A flat array of vec3 representing the direction at each point of the centerline
240
- * It is computed from the orientations of the centerline and tangentDirection
241
- * Uses caching to avoid recomputing at each frame
242
- */
243
- getCenterlineTangentDirections(): Float32Array;
244
-
245
- /**
246
- * @returns The direction to sample, in model space, computed using uniform orientation and tangent direction
247
- */
248
- getUniformDirection(): vec3;
249
-
250
- /**
251
- * @returns A boolean indicating if the mapper is ready to render
252
- */
253
- preRenderCheck(): boolean;
254
-
255
- /**
256
- * Configure the mapper and the centerline to be in straightened CPR mode
257
- */
258
- useStraightenedMode(): void;
259
-
260
- /**
261
- * Configure the mapper and the centerline to be in strectched CPR mode
262
- * @param centerPoint The center point, optional, default to the first point of the centerline or [0, 0, 0]
263
- */
264
- useStretchedMode(centerPoint?: Nullable<vec3>): void;
265
-
266
- /**
267
- * Set the polydata used as a centerline
268
- * You can also use `publicAPI.setInputData(centerlineData, 1);`
269
- * Use all the segments of all the polylines (the centerline can be in multiple pieces)
270
- * The polydata can contain a PointData DataArray to specify the direction in which the mapper should sample for each point of the centerline ( @see getDirectionArrayName @see getDirectionArrayOffset )
271
- * If no such point data is specified, a uniform direction can be used instead ( @see getUniformDirection @see getUseUniformOrientation )
272
- * The points of the centerline are in model coordinates of the volume used as input ( @see setImageDataData ) and not index coordinates (see MCTC matrix of the OpenGL ImageCPRMapper)
273
- * Use `imageData.getWorldToIndex();` or `imageData.getIndexToWorld();` to go from model coordinates to index coordinates or the other way around
274
- * @param centerlineData A polydata containing one or multiple polyline(s) and optionnally a PointData DataArray for direction
275
- */
276
- setCenterlineData(centerlineData: vtkPolyData): void;
277
-
278
- /**
279
- * Same as setCenterlineData except it uses an output port instead of a polydata
280
- * You can also use `publicAPI.setInputConnection(centerlineConnection, 1);`
281
- * @see setCenterlineData
282
- * @param centerlineConnection
283
- */
284
- setCenterlineConnection(centerlineConnection: vtkOutputPort): void;
285
-
286
- /**
287
- * Set the volume which should be sampled by the mapper
288
- * You can also use `publicAPI.setInputData(imageData, 0);`
289
- * The model coordinates of this imageData are used by this mapper when specifying points, vectors or width (see MCTC matrix of the OpenGL ImageCPRMapper)
290
- * You can use `imageData.getWorldToIndex();` or `imageData.getIndexToWorld();` to go from this model coordinates to index coordinates or the other way around
291
- * @param imageData
292
- */
293
- setImageData(imageData: vtkImageData): void;
294
-
295
- /**
296
- * Set the connection for the volume
297
- * You can also use `publicAPI.setInputConnection(imageData, 0);`
298
- * @see setImageData
299
- * @param imageData
300
- */
301
- setImageConnection(imageData: vtkOutputPort): void;
302
-
303
- /**
304
- *
305
- */
306
- getResolveCoincidentTopology(): ICoincidentTopology
307
-
308
- /**
309
- *
310
- */
311
- getResolveCoincidentTopologyAsString(): ICoincidentTopology
312
-
313
- /**
314
- *
315
- */
316
- getResolveCoincidentTopologyLineOffsetParameters(): ICoincidentTopology
317
-
318
- /**
319
- *
320
- */
321
- getResolveCoincidentTopologyPointOffsetParameters(): ICoincidentTopology
322
-
323
- /**
324
- *
325
- */
326
- getResolveCoincidentTopologyPolygonOffsetFaces(): ICoincidentTopology
327
-
328
- /**
329
- *
330
- */
331
- getResolveCoincidentTopologyPolygonOffsetParameters(): ICoincidentTopology;
332
-
333
- /**
334
- *
335
- * @param {Number} factor
336
- * @param {Number} offset
337
- */
338
- setRelativeCoincidentTopologyLineOffsetParameters(factor: number, offset: number): boolean;
339
-
340
- /**
341
- *
342
- * @param {Number} factor
343
- * @param {Number} offset
344
- */
345
- setRelativeCoincidentTopologyPointOffsetParameters(factor: number, offset: number): boolean;
346
-
347
- /**
348
- *
349
- * @param {Number} factor
350
- * @param {Number} offset
351
- */
352
- setRelativeCoincidentTopologyPolygonOffsetParameters(factor: number, offset: number): boolean;
353
-
354
- /**
355
- *
356
- * @param resolveCoincidentTopology
357
- * @default false
358
- */
359
- setResolveCoincidentTopology(resolveCoincidentTopology: boolean): boolean;
360
-
361
- /**
362
- *
363
- * @param {Number} factor
364
- * @param {Number} offset
365
- */
366
- setResolveCoincidentTopologyLineOffsetParameters(factor: number, offset: number): boolean;
367
-
368
- /**
369
- *
370
- * @param {Number} factor
371
- * @param {Number} offset
372
- */
373
- setResolveCoincidentTopologyPointOffsetParameters(factor: number, offset: number): boolean;
374
-
375
- /**
376
- *
377
- * @param value
378
- */
379
- setResolveCoincidentTopologyPolygonOffsetFaces(value: number): boolean;
380
-
381
- /**
382
- *
383
- * @param {Number} factor
384
- * @param {Number} offset
385
- */
386
- setResolveCoincidentTopologyPolygonOffsetParameters(factor: number, offset: number): boolean;
387
-
388
- /**
389
- *
390
- */
391
- setResolveCoincidentTopologyToDefault(): boolean;
392
-
393
- /**
394
- *
395
- */
396
- setResolveCoincidentTopologyToOff(): boolean;
397
-
398
- /**
399
- *
400
- */
401
- setResolveCoincidentTopologyToPolygonOffset(): boolean;
33
+ /**
34
+ * @returns the width of the image in model coordinates of the input volume
35
+ */
36
+ getWidth(): number;
37
+
38
+ /**
39
+ * @see getWidth
40
+ * @param width
41
+ */
42
+ setWidth(width: number): boolean;
43
+
44
+ /**
45
+ * Use @see getUseUniformOrientation to use the uniform orientation instead of the orientation specified by the centerline
46
+ * @returns the uniform orientation of the centerline
47
+ */
48
+ getUniformOrientation(): TOrientation;
49
+
50
+ /**
51
+ * @see getUniformOrientation
52
+ * @param orientation
53
+ */
54
+ setUniformOrientation(orientation: TOrientation): boolean;
55
+
56
+ /**
57
+ * This flag specifies wether the mapper should use the uniformOrientation ( @see getUniformOrientation ) or the orientation specified in centerline at centerline input ( @see setCenterlineData )
58
+ * Defaults to false.
59
+ * @returns the useUniformOrientation flag
60
+ */
61
+ getUseUniformOrientation(): boolean;
62
+
63
+ /**
64
+ * @see getUseUniformOrientation
65
+ * @param useUniformOrientation
66
+ */
67
+ setUseUniformOrientation(useUniformOrientation: boolean): boolean;
68
+
69
+ /**
70
+ * A point used to offset each line of pixel in the rendering
71
+ * The line of pixel is offseted such as the center of the line is as close as possible to the center point
72
+ * This can be used in combination with @see getUseUniformOrientation and a custom distance function for @see getOrientedCenterline to visualize a CPR in projected mode or stretched mode
73
+ * Defaults to null.
74
+ * @returns the center point
75
+ */
76
+ getCenterPoint(): Nullable<vec3>;
77
+
78
+ /**
79
+ * @see getCenterPoint
80
+ * @param point
81
+ */
82
+ setCenterPoint(point: Nullable<vec3>): boolean;
83
+
84
+ /**
85
+ * This flag indicates wether the GPU should use half float or not
86
+ * When true, will use half float
87
+ * When false, may use half float if there is no loss of accuracy (see in Texture: checkUseHalfFloat)
88
+ * Defaults to false.
89
+ * @returns the preferSizeOverAccuracy flag
90
+ */
91
+ getPreferSizeOverAccuracy(): boolean;
92
+
93
+ /**
94
+ * @see getPreferSizeOverAccuracy
95
+ * @param preferSizeOverAccuracy
96
+ */
97
+ setPreferSizeOverAccuracy(preferSizeOverAccuracy: boolean): boolean;
98
+
99
+ /**
100
+ * OrientationArrayName specifies the name of the data array which gives an orientation for each point of the centerline
101
+ * The data array has to be in the PointData attribute of the centerline input
102
+ * If null, look for the orientation data array in: "Orientation", "Direction", Vectors, Tensors, Normals
103
+ * The data array should be an array of mat4, mat3, quat or vec3 but using vec3 makes the CPRInteractor unusable
104
+ * Default to null.
105
+ */
106
+ getOrientationArrayName(): Nullable<string>;
107
+
108
+ /**
109
+ * @see getOrientationArrayName
110
+ * @param arrayName
111
+ */
112
+ setOrientationArrayName(arrayName: Nullable<string>): boolean;
113
+
114
+ /**
115
+ * For each point on the oriented centerline, the tangent direction is the direction in which the mapper will sample
116
+ * Let O (a mat3) be the orientation at a point on a centerline, and N (a vec3) the tangent direction
117
+ * Then the mapper will sample along O * N
118
+ * Default value: [1, 0, 0]
119
+ */
120
+ getTangentDirection(): vec3;
121
+
122
+ /**
123
+ * @see getTangentDirection
124
+ * @param tangent
125
+ */
126
+ setTangentDirection(tangent: vec3): boolean;
127
+
128
+ /**
129
+ * For each point on the oriented centerline, the bitangent direction forms with the normal and the tangent direction a new basis
130
+ * Default value: [0, 1, 0]
131
+ */
132
+ getBitangentDirection(): vec3;
133
+
134
+ /**
135
+ * @see getBitangentDirection
136
+ * @param bitangent
137
+ */
138
+ setBitangentDirection(bitangent: vec3): boolean;
139
+
140
+ /**
141
+ * For each point on the oriented centerline, the normal direction is the direction along the centerline
142
+ * Default value: [0, 0, 1]
143
+ */
144
+ getNormalDirection(): vec3;
145
+
146
+ /**
147
+ * @see getNormalDirection
148
+ * @param normal
149
+ */
150
+ setNormalDirection(normal: vec3): boolean;
151
+
152
+ /**
153
+ * The direction matrix is the matrix composed of tangent, bitangent and normal directions
154
+ * It is used to orient the camera or the actor
155
+ */
156
+ getDirectionMatrix(): mat3;
157
+
158
+ /**
159
+ * @see getDirectionMatrix
160
+ * @param mat
161
+ */
162
+ setDirectionMatrix(mat: mat3): boolean;
163
+
164
+ /**
165
+ * Thickness of the projection slab in image coordinates (NOT in voxels)
166
+ * Usually in millimeters if the spacing of the input image is set from a DICOM
167
+ */
168
+ getProjectionSlabThickness(): number;
169
+
170
+ /**
171
+ * @see getProjectionSlabThickness
172
+ * @param projectionSlabThickness
173
+ */
174
+ setProjectionSlabThickness(ProjectionSlabThickness: number): boolean;
175
+
176
+ /**
177
+ * Total number of samples of the volume done by the projection mode
178
+ * If this number is equal or less than 1, projection is disabled
179
+ * Using an odd number is advised
180
+ * If this number is even, the center of the slab will not be sampled
181
+ */
182
+ getProjectionSlabNumberOfSamples(): number;
183
+
184
+ /**
185
+ * @see getProjectionSlabNumberOfSamples
186
+ * @param projectionSlabNumberOfSamples
187
+ */
188
+ setProjectionSlabNumberOfSamples(
189
+ projectionSlabNumberOfSamples: number
190
+ ): boolean;
191
+
192
+ /**
193
+ * Returns wether projection is enabled
194
+ * It is based on the number of samples
195
+ * @see getProjectionSlabNumberOfSamples
196
+ */
197
+ isProjectionEnabled(): boolean;
198
+
199
+ /**
200
+ * The different modes of projection
201
+ * Available modes include MIP, MinIP and AverageIP
202
+ */
203
+ getProjectionMode(): ProjectionMode;
204
+
205
+ /**
206
+ * @see getProjectionMode
207
+ * @param projectionMode
208
+ */
209
+ setProjectionMode(projectionMode: ProjectionMode): boolean;
210
+
211
+ /**
212
+ * Find the data array to use for orientation in the input polydata ( @see getOrientationArrayName )
213
+ */
214
+ getOrientationDataArray(): Nullable<vtkDataArray>;
215
+
216
+ /**
217
+ * Recompute the oriented centerline from the input polydata if needed and return the result
218
+ * If there is no polydata as input, return the last oriented centerline
219
+ * It means that if no polydata is given as input and the centerline is set using @see setOrientedCenterline , the given centerline will be used
220
+ */
221
+ getOrientedCenterline(): vtkPolyLine;
222
+
223
+ /**
224
+ * Set the internal oriented centerline
225
+ * WARNING: this centerline will be overwritten if the polydata centerline is specified (input 1 @see setCenterlineData )
226
+ * @param centerline An oriented centerline
227
+ */
228
+ setOrientedCenterline(centerline: vtkPolyLine): boolean;
229
+
230
+ /**
231
+ * @returns The total height of the image in model coordinates.
232
+ */
233
+ getHeight(): number;
234
+
235
+ /**
236
+ * @param distance Distance from the beginning of the centerline, following the centerline, in model coordinates
237
+ * @returns The position and orientation which is at the given distance from the beginning of the centerline.
238
+ * If the distance is negative or greater than the length of the centerline, position and orientation are not defined.
239
+ * If the centerline is not oriented, orientation is not defined.
240
+ */
241
+ getCenterlinePositionAndOrientation(distance: number): {
242
+ position?: vec3;
243
+ orientation?: quat;
244
+ };
245
+
246
+ /**
247
+ * @returns A flat array of vec3 representing the direction at each point of the centerline
248
+ * It is computed from the orientations of the centerline and tangentDirection
249
+ * Uses caching to avoid recomputing at each frame
250
+ */
251
+ getCenterlineTangentDirections(): Float32Array;
252
+
253
+ /**
254
+ * @returns The direction to sample, in model space, computed using uniform orientation and tangent direction
255
+ */
256
+ getUniformDirection(): vec3;
257
+
258
+ /**
259
+ * @returns A boolean indicating if the mapper is ready to render
260
+ */
261
+ preRenderCheck(): boolean;
262
+
263
+ /**
264
+ * Configure the mapper and the centerline to be in straightened CPR mode
265
+ */
266
+ useStraightenedMode(): void;
267
+
268
+ /**
269
+ * Configure the mapper and the centerline to be in strectched CPR mode
270
+ * @param centerPoint The center point, optional, default to the first point of the centerline or [0, 0, 0]
271
+ */
272
+ useStretchedMode(centerPoint?: Nullable<vec3>): void;
273
+
274
+ /**
275
+ * Set the polydata used as a centerline
276
+ * You can also use `publicAPI.setInputData(centerlineData, 1);`
277
+ * Use all the segments of all the polylines (the centerline can be in multiple pieces)
278
+ * The polydata can contain a PointData DataArray to specify the direction in which the mapper should sample for each point of the centerline ( @see getDirectionArrayName @see getDirectionArrayOffset )
279
+ * If no such point data is specified, a uniform direction can be used instead ( @see getUniformDirection @see getUseUniformOrientation )
280
+ * The points of the centerline are in model coordinates of the volume used as input ( @see setImageDataData ) and not index coordinates (see MCTC matrix of the OpenGL ImageCPRMapper)
281
+ * Use `imageData.getWorldToIndex();` or `imageData.getIndexToWorld();` to go from model coordinates to index coordinates or the other way around
282
+ * @param centerlineData A polydata containing one or multiple polyline(s) and optionnally a PointData DataArray for direction
283
+ */
284
+ setCenterlineData(centerlineData: vtkPolyData): void;
285
+
286
+ /**
287
+ * Same as setCenterlineData except it uses an output port instead of a polydata
288
+ * You can also use `publicAPI.setInputConnection(centerlineConnection, 1);`
289
+ * @see setCenterlineData
290
+ * @param centerlineConnection
291
+ */
292
+ setCenterlineConnection(centerlineConnection: vtkOutputPort): void;
293
+
294
+ /**
295
+ * Set the volume which should be sampled by the mapper
296
+ * You can also use `publicAPI.setInputData(imageData, 0);`
297
+ * The model coordinates of this imageData are used by this mapper when specifying points, vectors or width (see MCTC matrix of the OpenGL ImageCPRMapper)
298
+ * You can use `imageData.getWorldToIndex();` or `imageData.getIndexToWorld();` to go from this model coordinates to index coordinates or the other way around
299
+ * @param imageData
300
+ */
301
+ setImageData(imageData: vtkImageData): void;
302
+
303
+ /**
304
+ * Set the connection for the volume
305
+ * You can also use `publicAPI.setInputConnection(imageData, 0);`
306
+ * @see setImageData
307
+ * @param imageData
308
+ */
309
+ setImageConnection(imageData: vtkOutputPort): void;
310
+
311
+ /**
312
+ *
313
+ */
314
+ getResolveCoincidentTopology(): ICoincidentTopology;
315
+
316
+ /**
317
+ *
318
+ */
319
+ getResolveCoincidentTopologyAsString(): ICoincidentTopology;
320
+
321
+ /**
322
+ *
323
+ */
324
+ getResolveCoincidentTopologyLineOffsetParameters(): ICoincidentTopology;
325
+
326
+ /**
327
+ *
328
+ */
329
+ getResolveCoincidentTopologyPointOffsetParameters(): ICoincidentTopology;
330
+
331
+ /**
332
+ *
333
+ */
334
+ getResolveCoincidentTopologyPolygonOffsetFaces(): ICoincidentTopology;
335
+
336
+ /**
337
+ *
338
+ */
339
+ getResolveCoincidentTopologyPolygonOffsetParameters(): ICoincidentTopology;
340
+
341
+ /**
342
+ *
343
+ * @param {Number} factor
344
+ * @param {Number} offset
345
+ */
346
+ setRelativeCoincidentTopologyLineOffsetParameters(
347
+ factor: number,
348
+ offset: number
349
+ ): boolean;
350
+
351
+ /**
352
+ *
353
+ * @param {Number} factor
354
+ * @param {Number} offset
355
+ */
356
+ setRelativeCoincidentTopologyPointOffsetParameters(
357
+ factor: number,
358
+ offset: number
359
+ ): boolean;
360
+
361
+ /**
362
+ *
363
+ * @param {Number} factor
364
+ * @param {Number} offset
365
+ */
366
+ setRelativeCoincidentTopologyPolygonOffsetParameters(
367
+ factor: number,
368
+ offset: number
369
+ ): boolean;
370
+
371
+ /**
372
+ *
373
+ * @param resolveCoincidentTopology
374
+ * @default false
375
+ */
376
+ setResolveCoincidentTopology(resolveCoincidentTopology: boolean): boolean;
377
+
378
+ /**
379
+ *
380
+ * @param {Number} factor
381
+ * @param {Number} offset
382
+ */
383
+ setResolveCoincidentTopologyLineOffsetParameters(
384
+ factor: number,
385
+ offset: number
386
+ ): boolean;
387
+
388
+ /**
389
+ *
390
+ * @param {Number} factor
391
+ * @param {Number} offset
392
+ */
393
+ setResolveCoincidentTopologyPointOffsetParameters(
394
+ factor: number,
395
+ offset: number
396
+ ): boolean;
397
+
398
+ /**
399
+ *
400
+ * @param value
401
+ */
402
+ setResolveCoincidentTopologyPolygonOffsetFaces(value: number): boolean;
403
+
404
+ /**
405
+ *
406
+ * @param {Number} factor
407
+ * @param {Number} offset
408
+ */
409
+ setResolveCoincidentTopologyPolygonOffsetParameters(
410
+ factor: number,
411
+ offset: number
412
+ ): boolean;
413
+
414
+ /**
415
+ *
416
+ */
417
+ setResolveCoincidentTopologyToDefault(): boolean;
418
+
419
+ /**
420
+ *
421
+ */
422
+ setResolveCoincidentTopologyToOff(): boolean;
423
+
424
+ /**
425
+ *
426
+ */
427
+ setResolveCoincidentTopologyToPolygonOffset(): boolean;
402
428
  }
403
429
 
404
430
  /**
@@ -408,13 +434,19 @@ export interface vtkImageCPRMapper extends vtkAbstractMapper3D {
408
434
  * @param model object on which data structure will be bounds (protected)
409
435
  * @param {IImageCPRMapperInitialValues} [initialValues] (default: {})
410
436
  */
411
- export function extend(publicAPI: object, model: object, initialValues?: IImageCPRMapperInitialValues): void;
437
+ export function extend(
438
+ publicAPI: object,
439
+ model: object,
440
+ initialValues?: IImageCPRMapperInitialValues
441
+ ): void;
412
442
 
413
443
  /**
414
444
  * Method used to create a new instance of vtkImageCPRMapper
415
445
  * @param {IImageCPRMapperInitialValues} [initialValues] for pre-setting some of its content
416
446
  */
417
- export function newInstance(initialValues?: IImageCPRMapperInitialValues): vtkImageCPRMapper;
447
+ export function newInstance(
448
+ initialValues?: IImageCPRMapperInitialValues
449
+ ): vtkImageCPRMapper;
418
450
 
419
451
  /**
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  * CPR in vtkImageCPRMapper stands for Curved Planar Reformation. This mapper
@@ -422,7 +454,7 @@ export function newInstance(initialValues?: IImageCPRMapperInitialValues): vtkIm
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  * used in projected mode, stretched mode or straightened mode depending on the
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  * settings @see getUseUniformOrientation , @see getCenterPoint and the distance
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  * function of @see getOrientedCenterline .
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- *
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+ *
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  * This specialised mapper takes as input a vtkImageData representing a volume
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  * ( @see setImageData ) and a vtkPolyData representing a centerline
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  * ( @see setCenterlineData ). The mapper also need to have an orientation per
@@ -445,11 +477,11 @@ export function newInstance(initialValues?: IImageCPRMapperInitialValues): vtkIm
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  *
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  * By computing the right centerline positions and orientations, one
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  * can simulate Stretched CPR and Straightened CPR.
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- *
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+ *
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  * This class resolves coincident topology with the same methods as vtkMapper.
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  */
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  export declare const vtkImageCPRMapper: {
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- newInstance: typeof newInstance;
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- extend: typeof extend;
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- }
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+ newInstance: typeof newInstance;
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+ extend: typeof extend;
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+ };
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  export default vtkImageCPRMapper;