@kitware/vtk.js 24.13.0 → 24.14.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/BREAKING_CHANGES.md +11 -1
- package/Common/Core/Math/index.js +2 -7
- package/Interaction/Style/InteractorStyleManipulator.js +6 -3
- package/Rendering/Core/Actor.js +6 -0
- package/Rendering/Core/ColorTransferFunction/Constants.d.ts +17 -0
- package/Rendering/Core/ColorTransferFunction.d.ts +3 -11
- package/Rendering/Core/Coordinate/Constants.d.ts +14 -0
- package/Rendering/Core/Coordinate.d.ts +5 -12
- package/Rendering/Core/Glyph3DMapper/Constants.d.ts +17 -0
- package/Rendering/Core/Glyph3DMapper.d.ts +3 -11
- package/Rendering/Core/ImageMapper/Constants.d.ts +14 -0
- package/Rendering/Core/ImageMapper.d.ts +2 -9
- package/Rendering/Core/ImageProperty/Constants.d.ts +9 -0
- package/Rendering/Core/ImageProperty.d.ts +30 -33
- package/Rendering/Core/Mapper.js +64 -1
- package/Rendering/Core/Prop.js +2 -0
- package/Rendering/Core/Property2D/Constants.d.ts +9 -0
- package/Rendering/Core/Property2D.d.ts +6 -5
- package/Rendering/Core/ScalarBarActor.d.ts +42 -41
- package/Rendering/Core/ScalarBarActor.js +1 -1
- package/Rendering/Core/VolumeProperty/Constants.d.ts +16 -0
- package/Rendering/OpenGL/CellArrayBufferObject.js +27 -1
- package/Rendering/OpenGL/HardwareSelector/Constants.js +2 -1
- package/Rendering/OpenGL/HardwareSelector.js +118 -6
- package/Rendering/OpenGL/Helper.js +39 -7
- package/Rendering/OpenGL/PolyDataMapper.js +164 -44
- package/Widgets/Representations/ArrowHandleRepresentation.js +6 -4
- package/index.d.ts +7 -0
- package/package.json +1 -1
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@@ -12,7 +12,10 @@ import { v as vtkPolyDataVS } from './glsl/vtkPolyDataVS.glsl.js';
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import { v as vtkPolyDataFS } from './glsl/vtkPolyDataFS.glsl.js';
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import vtkReplacementShaderMapper from './ReplacementShaderMapper.js';
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import { registerOverride } from './ViewNodeFactory.js';
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import { PassTypes } from './HardwareSelector/Constants.js';
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import vtkDataSet from '../../Common/DataModel/DataSet.js';
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var FieldAssociations = vtkDataSet.FieldAssociations;
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/* eslint-disable no-lonely-if */
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var primTypes = vtkHelper.primTypes;
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@@ -31,6 +34,16 @@ var EndEvent = {
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// vtkOpenGLPolyDataMapper methods
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// ----------------------------------------------------------------------------
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function getPickState(renderer) {
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var selector = renderer.getSelector();
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if (selector) {
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return selector.getCurrentPass();
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}
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return PassTypes.MIN_KNOWN_PASS - 1;
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}
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function vtkOpenGLPolyDataMapper(publicAPI, model) {
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// Set our className
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model.classHierarchy.push('vtkOpenGLPolyDataMapper');
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@@ -475,7 +488,10 @@ function vtkOpenGLPolyDataMapper(publicAPI, model) {
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publicAPI.getCoincidentParameters = function (ren, actor) {
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// 1. ResolveCoincidentTopology is On and non zero for this primitive
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// type
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var cp =
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var cp = {
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factor: 0.0,
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offset: 0.0
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};
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var prop = actor.getProperty();
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if (model.renderable.getResolveCoincidentTopology() || prop.getEdgeVisibility() && prop.getRepresentation() === Representation.SURFACE) {
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@@ -496,23 +512,49 @@ function vtkOpenGLPolyDataMapper(publicAPI, model) {
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}
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} // hardware picking always offset due to saved zbuffer
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// This gets you above the saved surface depth buffer.
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// vtkHardwareSelector* selector = ren->GetSelector();
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// if (selector &&
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// selector->GetFieldAssociation() == vtkDataObject::FIELD_ASSOCIATION_POINTS)
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// {
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// offset -= 2.0;
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// return;
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// }
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var selector = model.openGLRenderer.getSelector();
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if (selector && selector.getFieldAssociation() === FieldAssociations.FIELD_ASSOCIATION_POINTS) {
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cp.offset -= 2.0;
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}
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return cp;
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};
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publicAPI.replaceShaderPicking = function (shaders, ren, actor) {
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var FSSource = shaders.Fragment;
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FSSource = vtkShaderProgram.substitute(FSSource, '//VTK::Picking::
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var VSSource = shaders.Vertex;
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FSSource = vtkShaderProgram.substitute(FSSource, '//VTK::Picking::Dec', ['uniform int picking;', '//VTK::Picking::Dec']).result;
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if (!model.openGLRenderer.getSelector()) {
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return;
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}
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if (model.lastSelectionState === PassTypes.ID_LOW24 || model.lastSelectionState === PassTypes.ID_HIGH24) {
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VSSource = vtkShaderProgram.substitute(VSSource, '//VTK::Picking::Dec', ['flat out int vertexIDVSOutput;\n', 'uniform int VertexIDOffset;\n']).result;
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VSSource = vtkShaderProgram.substitute(VSSource, '//VTK::Picking::Impl', ' vertexIDVSOutput = gl_VertexID + VertexIDOffset;\n').result;
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FSSource = vtkShaderProgram.substitute(FSSource, '//VTK::Picking::Dec', 'flat in int vertexIDVSOutput;\n').result;
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FSSource = vtkShaderProgram.substitute(FSSource, '//VTK::Picking::Impl', [' int idx = vertexIDVSOutput;', '//VTK::Picking::Impl']).result;
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}
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switch (model.lastSelectionState) {
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case PassTypes.ID_LOW24:
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FSSource = vtkShaderProgram.substitute(FSSource, '//VTK::Picking::Impl', ' gl_FragData[0] = vec4(float(idx%256)/255.0, float((idx/256)%256)/255.0, float((idx/65536)%256)/255.0, 1.0);').result;
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break;
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case PassTypes.ID_HIGH24:
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FSSource = vtkShaderProgram.substitute(FSSource, '//VTK::Picking::Impl', ' gl_FragData[0] = vec4(float(idx)/255.0, 0.0, 0.0, 1.0);').result;
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break;
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default:
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FSSource = vtkShaderProgram.substitute(FSSource, '//VTK::Picking::Dec', 'uniform vec3 mapperIndex;').result;
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FSSource = vtkShaderProgram.substitute(FSSource, '//VTK::Picking::Impl', ' gl_FragData[0] = picking != 0 ? vec4(mapperIndex,1.0) : gl_FragData[0];').result;
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}
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shaders.Fragment = FSSource;
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shaders.Vertex = VSSource;
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};
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publicAPI.replaceShaderValues = function (shaders, ren, actor) {
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@@ -616,7 +658,7 @@ function vtkOpenGLPolyDataMapper(publicAPI, model) {
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// light complexity changed
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if (model.lastHaveSeenDepthRequest !== model.haveSeenDepthRequest || cellBO.getShaderSourceTime().getMTime() < model.renderable.getMTime() || cellBO.getShaderSourceTime().getMTime() < model.currentInput.getMTime() || needRebuild) {
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if (model.lastHaveSeenDepthRequest !== model.haveSeenDepthRequest || cellBO.getShaderSourceTime().getMTime() < model.renderable.getMTime() || cellBO.getShaderSourceTime().getMTime() < model.currentInput.getMTime() || cellBO.getShaderSourceTime().getMTime() < model.selectionStateChanged.getMTime() || needRebuild) {
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model.lastHaveSeenDepthRequest = model.haveSeenDepthRequest;
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return true;
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}
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cellBO.getProgram().setUniformi('PrimitiveIDOffset', model.primitiveIDOffset);
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}
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if (cellBO.getProgram().isUniformUsed('VertexIDOffset')) {
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cellBO.getProgram().setUniformi('VertexIDOffset', model.vertexIDOffset);
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}
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if (cellBO.getCABO().getElementCount() && (model.VBOBuildTime.getMTime() > cellBO.getAttributeUpdateTime().getMTime() || cellBO.getShaderSourceTime().getMTime() > cellBO.getAttributeUpdateTime().getMTime())) {
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var lastLightComplexity = model.lastBoundBO.getReferenceByName('lastLightComplexity');
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}
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};
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publicAPI.updateMaximumPointCellIds = function (ren, actor) {
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var _model$selectionWebGL, _model$selectionWebGL2, _model$selectionWebGL3, _model$selectionWebGL4;
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var selector = model.openGLRenderer.getSelector();
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if (!selector) {
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return;
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}
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if ((_model$selectionWebGL = model.selectionWebGLIdsToVTKIds) !== null && _model$selectionWebGL !== void 0 && (_model$selectionWebGL2 = _model$selectionWebGL.points) !== null && _model$selectionWebGL2 !== void 0 && _model$selectionWebGL2.length) {
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var length = model.selectionWebGLIdsToVTKIds.points.length;
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selector.setMaximumPointId(length - 1);
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}
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if ((_model$selectionWebGL3 = model.selectionWebGLIdsToVTKIds) !== null && _model$selectionWebGL3 !== void 0 && (_model$selectionWebGL4 = _model$selectionWebGL3.cells) !== null && _model$selectionWebGL4 !== void 0 && _model$selectionWebGL4.length) {
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var _length = model.selectionWebGLIdsToVTKIds.cells.length;
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selector.setMaximumCellId(_length - 1);
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}
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var fieldAssociation = selector.getFieldAssociation();
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if (fieldAssociation === FieldAssociations.FIELD_ASSOCIATION_POINTS) {
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model.pointPicking = true;
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}
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};
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publicAPI.renderPieceStart = function (ren, actor) {
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model.primitiveIDOffset = 0;
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model.vertexIDOffset = 0;
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var picking = getPickState(model.openGLRenderer);
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if (model.lastSelectionState !== picking) {
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model.selectionStateChanged.modified();
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model.lastSelectionState = picking;
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}
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if (model.openGLRenderer.getSelector()) {
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switch (
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switch (picking) {
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}
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publicAPI.renderPieceDraw = function (ren, actor) {
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var representation = actor.getProperty().getRepresentation();
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var drawSurfaceWithEdges = actor.getProperty().getEdgeVisibility() && representation === Representation.SURFACE;
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var drawSurfaceWithEdges = actor.getProperty().getEdgeVisibility() && representation === Representation.SURFACE;
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var selector = model.openGLRenderer.getSelector(); // If we are picking points, we need to tell it to the helper
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var pointPicking = selector && selector.getFieldAssociation() === FieldAssociations.FIELD_ASSOCIATION_POINTS && (model.lastSelectionState === PassTypes.ID_LOW24 || model.lastSelectionState === PassTypes.ID_HIGH24); // for every primitive type
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for (var i = primTypes.Start; i < primTypes.End; i++) {
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model.primitives[i].setPointPicking(pointPicking);
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var cabo = model.primitives[i].getCABO();
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if (cabo.getElementCount()) {
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if (!model.drawingEdges || !model.renderDepth) {
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model.lastBoundBO = model.primitives[i];
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model.primitiveIDOffset += model.primitives[i].drawArrays(ren, actor, representation, publicAPI);
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model.vertexIDOffset += model.primitives[i].getCABO().getElementCount();
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tcoords: tcoords,
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colors: c,
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cellOffset: 0,
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vertexOffset: 0,
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// Used to keep track of vertex ids across primitives for selection
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haveCellScalars: model.haveCellScalars,
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haveCellNormals: model.haveCellNormals,
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customAttributes: model.renderable.getCustomShaderAttributes().map(function (arrayName) {
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return poly.getPointData().getArrayByName(arrayName);
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};
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if (model.renderable.getPopulateSelectionSettings()) {
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model.selectionWebGLIdsToVTKIds = {
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points: null,
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cells: null
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};
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}
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var primitives = [{
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inRep: 'verts',
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cells: poly.getVerts()
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}, {
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inRep: 'lines',
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cells: poly.getLines()
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}, {
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inRep: 'polys',
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cells: poly.getPolys()
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}, {
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inRep: 'strips',
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cells: poly.getStrips()
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}, {
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inRep: 'polys',
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cells: poly.getPolys()
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}, {
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inRep: 'strips',
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cells: poly.getStrips()
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}];
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var drawSurfaceWithEdges = // TODO: false if picking
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actor.getProperty().getEdgeVisibility() && representation === Representation.SURFACE;
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for (var i = primTypes.Start; i < primTypes.End; i++) {
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if (i !== primTypes.TrisEdges && i !== primTypes.TriStripsEdges) {
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options.cellOffset += model.primitives[i].getCABO().createVBO(primitives[i].cells, primitives[i].inRep, representation, options, model.selectionWebGLIdsToVTKIds);
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options.vertexOffset += model.primitives[i].getCABO().getElementCount();
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} else {
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// if we have edge visibility build the edge VBOs
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if (drawSurfaceWithEdges) {
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model.primitives[i].getCABO().createVBO(primitives[i].cells, primitives[i].inRep, Representation.WIREFRAME, {
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points: points,
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normals: n,
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tcoords: null,
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colors: null,
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cellOffset: 0,
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+
haveCellScalars: false,
|
|
1272
|
+
haveCellNormals: false
|
|
1273
|
+
});
|
|
1274
|
+
} else {
|
|
1275
|
+
// otherwise free them
|
|
1276
|
+
model.primitives[i].releaseGraphicsResources();
|
|
1277
|
+
}
|
|
1278
|
+
}
|
|
1279
|
+
}
|
|
1280
|
+
|
|
1281
|
+
if (model.renderable.getPopulateSelectionSettings()) {
|
|
1282
|
+
model.renderable.setSelectionWebGLIdsToVTKIds(model.selectionWebGLIdsToVTKIds);
|
|
1283
|
+
publicAPI.updateMaximumPointCellIds();
|
|
1172
1284
|
}
|
|
1173
1285
|
|
|
1174
1286
|
model.VBOBuildTime.modified();
|
|
@@ -1201,7 +1313,11 @@ var DEFAULT_VALUES = {
|
|
|
1201
1313
|
lightDirection: [],
|
|
1202
1314
|
// used internally
|
|
1203
1315
|
lastHaveSeenDepthRequest: false,
|
|
1204
|
-
haveSeenDepthRequest: false
|
|
1316
|
+
haveSeenDepthRequest: false,
|
|
1317
|
+
lastSelectionState: PassTypes.MIN_KNOWN_PASS - 1,
|
|
1318
|
+
selectionStateChanged: null,
|
|
1319
|
+
selectionWebGLIdsToVTKIds: null,
|
|
1320
|
+
pointPicking: false
|
|
1205
1321
|
}; // ----------------------------------------------------------------------------
|
|
1206
1322
|
|
|
1207
1323
|
function extend(publicAPI, model) {
|
|
@@ -1230,6 +1346,10 @@ function extend(publicAPI, model) {
|
|
|
1230
1346
|
model.VBOBuildTime = {};
|
|
1231
1347
|
obj(model.VBOBuildTime, {
|
|
1232
1348
|
mtime: 0
|
|
1349
|
+
});
|
|
1350
|
+
model.selectionStateChanged = {};
|
|
1351
|
+
obj(model.selectionStateChanged, {
|
|
1352
|
+
mtime: 0
|
|
1233
1353
|
}); // Object methods
|
|
1234
1354
|
|
|
1235
1355
|
vtkOpenGLPolyDataMapper(publicAPI, model);
|
|
@@ -321,7 +321,9 @@ function vtkArrowHandleRepresentation(publicAPI, model) {
|
|
|
321
321
|
};
|
|
322
322
|
|
|
323
323
|
publicAPI.requestData = function (inData, outData) {
|
|
324
|
-
var
|
|
324
|
+
var _publicAPI$getReprese;
|
|
325
|
+
|
|
326
|
+
var shape = (_publicAPI$getReprese = publicAPI.getRepresentationStates(inData[0])[0]) === null || _publicAPI$getReprese === void 0 ? void 0 : _publicAPI$getReprese.getShape();
|
|
325
327
|
var shouldCreateGlyph = model.glyph == null;
|
|
326
328
|
|
|
327
329
|
if (model.shape !== shape && Object.values(ShapeType).includes(shape)) {
|
|
@@ -329,7 +331,7 @@ function vtkArrowHandleRepresentation(publicAPI, model) {
|
|
|
329
331
|
shouldCreateGlyph = true;
|
|
330
332
|
}
|
|
331
333
|
|
|
332
|
-
if (shouldCreateGlyph) {
|
|
334
|
+
if (shouldCreateGlyph && model.shape) {
|
|
333
335
|
model.glyph = createGlyph(model.shape);
|
|
334
336
|
model.mapper.setInputConnection(model.glyph.getOutputPort(), 1);
|
|
335
337
|
}
|
|
@@ -341,8 +343,8 @@ function vtkArrowHandleRepresentation(publicAPI, model) {
|
|
|
341
343
|
var renderingType = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : RenderingTypes.FRONT_BUFFER;
|
|
342
344
|
var ctxVisible = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;
|
|
343
345
|
var handleVisible = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
|
|
344
|
-
var
|
|
345
|
-
superClass.updateActorVisibility(renderingType, ctxVisible, handleVisible &&
|
|
346
|
+
var hasValidState = publicAPI.getRepresentationStates().length > 0;
|
|
347
|
+
superClass.updateActorVisibility(renderingType, ctxVisible, handleVisible && hasValidState);
|
|
346
348
|
};
|
|
347
349
|
} // ----------------------------------------------------------------------------
|
|
348
350
|
// Object factory
|
package/index.d.ts
CHANGED
|
@@ -102,11 +102,16 @@
|
|
|
102
102
|
/// <reference path="./Rendering/Core/AxesActor.d.ts" />
|
|
103
103
|
/// <reference path="./Rendering/Core/Camera.d.ts" />
|
|
104
104
|
/// <reference path="./Rendering/Core/CellPicker.d.ts" />
|
|
105
|
+
/// <reference path="./Rendering/Core/ColorTransferFunction/Constants.d.ts" />
|
|
105
106
|
/// <reference path="./Rendering/Core/ColorTransferFunction.d.ts" />
|
|
107
|
+
/// <reference path="./Rendering/Core/Coordinate/Constants.d.ts" />
|
|
106
108
|
/// <reference path="./Rendering/Core/Coordinate.d.ts" />
|
|
107
109
|
/// <reference path="./Rendering/Core/Follower.d.ts" />
|
|
110
|
+
/// <reference path="./Rendering/Core/Glyph3DMapper/Constants.d.ts" />
|
|
108
111
|
/// <reference path="./Rendering/Core/Glyph3DMapper.d.ts" />
|
|
112
|
+
/// <reference path="./Rendering/Core/ImageMapper/Constants.d.ts" />
|
|
109
113
|
/// <reference path="./Rendering/Core/ImageMapper.d.ts" />
|
|
114
|
+
/// <reference path="./Rendering/Core/ImageProperty/Constants.d.ts" />
|
|
110
115
|
/// <reference path="./Rendering/Core/ImageProperty.d.ts" />
|
|
111
116
|
/// <reference path="./Rendering/Core/ImageSlice.d.ts" />
|
|
112
117
|
/// <reference path="./Rendering/Core/Light.d.ts" />
|
|
@@ -120,6 +125,7 @@
|
|
|
120
125
|
/// <reference path="./Rendering/Core/Prop3D.d.ts" />
|
|
121
126
|
/// <reference path="./Rendering/Core/Property/Constants.d.ts" />
|
|
122
127
|
/// <reference path="./Rendering/Core/Property.d.ts" />
|
|
128
|
+
/// <reference path="./Rendering/Core/Property2D/Constants.d.ts" />
|
|
123
129
|
/// <reference path="./Rendering/Core/Property2D.d.ts" />
|
|
124
130
|
/// <reference path="./Rendering/Core/RenderWindow.d.ts" />
|
|
125
131
|
/// <reference path="./Rendering/Core/RenderWindowInteractor/Constants.d.ts" />
|
|
@@ -134,6 +140,7 @@
|
|
|
134
140
|
/// <reference path="./Rendering/Core/Volume.d.ts" />
|
|
135
141
|
/// <reference path="./Rendering/Core/VolumeMapper/Constants.d.ts" />
|
|
136
142
|
/// <reference path="./Rendering/Core/VolumeMapper.d.ts" />
|
|
143
|
+
/// <reference path="./Rendering/Core/VolumeProperty/Constants.d.ts" />
|
|
137
144
|
/// <reference path="./Rendering/Core/VolumeProperty.d.ts" />
|
|
138
145
|
/// <reference path="./Rendering/Misc/CanvasView.d.ts" />
|
|
139
146
|
/// <reference path="./Rendering/Misc/FullScreenRenderWindow.d.ts" />
|