@kitn.ai/ui 0.19.0 → 0.20.0

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Files changed (235) hide show
  1. package/LICENSE +6 -0
  2. package/NOTICE +54 -0
  3. package/dist/components/audio-visualizer/audio-visualizer.voice-fixture.d.ts +59 -0
  4. package/dist/components/audio-visualizer/aurora.glsl.d.ts +114 -0
  5. package/dist/components/audio-visualizer/index.d.ts +155 -0
  6. package/dist/components/audio-visualizer/shader-canvas.d.ts +130 -0
  7. package/dist/components/audio-visualizer/sizes.d.ts +25 -0
  8. package/dist/components/audio-visualizer/variant-aurora.d.ts +89 -0
  9. package/dist/components/audio-visualizer/variant-bar.d.ts +46 -0
  10. package/dist/components/audio-visualizer/variant-custom.d.ts +73 -0
  11. package/dist/components/audio-visualizer/variant-grid.d.ts +22 -0
  12. package/dist/components/audio-visualizer/variant-radial.d.ts +13 -0
  13. package/dist/components/audio-visualizer/variant-wave.d.ts +11 -0
  14. package/dist/components/audio-visualizer/wave.glsl.d.ts +16 -0
  15. package/dist/create-tween-hvpmSuwW.js +7 -0
  16. package/dist/custom-elements.json +282 -0
  17. package/dist/elements/agent-card.js +1 -1
  18. package/dist/elements/artifact.js +1 -1
  19. package/dist/elements/attachments.js +1 -1
  20. package/dist/elements/audio-visualizer.d.ts +1 -0
  21. package/dist/elements/audio-visualizer.js +1 -0
  22. package/dist/elements/autoloader.js +1 -1
  23. package/dist/elements/avatar.js +1 -1
  24. package/dist/elements/badge.js +1 -1
  25. package/dist/elements/button.js +1 -1
  26. package/dist/elements/card.js +1 -1
  27. package/dist/elements/cards.js +1 -1
  28. package/dist/elements/chain-of-thought.js +1 -1
  29. package/dist/elements/chat-scope-picker.js +1 -1
  30. package/dist/elements/chat-workspace.js +1 -1
  31. package/dist/elements/chat.js +1 -1
  32. package/dist/elements/checkpoint.js +1 -1
  33. package/dist/elements/choice.js +1 -1
  34. package/dist/elements/chunks/{Icon-11SRdjJ4.js → Icon-Tj58ES_d.js} +1 -1
  35. package/dist/elements/chunks/{action-icons-CtRg17uX.js → action-icons-ns1Fnedj.js} +1 -1
  36. package/dist/elements/chunks/arrow-left-DQocUFvy.js +1 -0
  37. package/dist/elements/chunks/{attachments-CBqQRh60.js → attachments-mCB5F1Fq.js} +1 -1
  38. package/dist/elements/chunks/audio-visualizer-BqNy7dfm.js +1 -0
  39. package/dist/elements/chunks/{badge-CxklEXQm.js → badge-B4Zuajl2.js} +1 -1
  40. package/dist/elements/chunks/{button-BD7lUvVB.js → button-ZWNif3--.js} +1 -1
  41. package/dist/elements/chunks/{card-B-PRGXdj.js → card-BkHbp4BA.js} +1 -1
  42. package/dist/elements/chunks/{chat-thread-DIZbRIKG.js → chat-thread-CkRN6pZ7.js} +1 -1
  43. package/dist/elements/chunks/check-B9-gn6SS.js +1 -0
  44. package/dist/elements/chunks/chevron-down-BNsxc2hk.js +1 -0
  45. package/dist/elements/chunks/chevron-right-Hv00StBO.js +1 -0
  46. package/dist/elements/chunks/circle-0e3KJTDr.js +1 -0
  47. package/dist/elements/chunks/circle-check-BNAS0JEy.js +1 -0
  48. package/dist/elements/chunks/{circle-x-mtjCO_Ok.js → circle-x-B7faJFlY.js} +1 -1
  49. package/dist/elements/chunks/{code-block-BeWVttmU.js → code-block-BFUHn6Va.js} +1 -1
  50. package/dist/elements/chunks/collapsible-DM1Ckd4e.js +1 -0
  51. package/dist/elements/chunks/{composer-CavJww3d.js → composer-BguS0QL_.js} +2 -2
  52. package/dist/elements/chunks/{context-CnlsNJSJ.js → context-Cb7k4F-v.js} +1 -1
  53. package/dist/elements/chunks/{conversation-list-5O_KdI_I.js → conversation-list-CvoAkWhN.js} +1 -1
  54. package/dist/elements/chunks/create-tween-oVvAIG8r.js +7 -0
  55. package/dist/elements/chunks/{default-input-CB46cJJ1.js → default-input-Cqqilg9t.js} +1 -1
  56. package/dist/elements/chunks/define-D1din7Ld.js +1 -0
  57. package/dist/elements/chunks/{disclosure-BtFK3a-M.js → disclosure-CIZ5c8nO.js} +1 -1
  58. package/dist/elements/chunks/{download-qJv1dS3M.js → download-Dsbg3ste.js} +1 -1
  59. package/dist/elements/chunks/{dropdown-UhtAueYR.js → dropdown-BDd1-Zgi.js} +1 -1
  60. package/dist/elements/chunks/{ellipsis-B1sOOqiJ.js → ellipsis-Dw6qrss-.js} +1 -1
  61. package/dist/elements/chunks/{external-link-DToP_VKE.js → external-link-Vt74zAoL.js} +1 -1
  62. package/dist/elements/chunks/{file-text-BwUs_Pj4.js → file-text-CZrZF6_v.js} +1 -1
  63. package/dist/elements/chunks/{file-tree-C6RhmSnX.js → file-tree-DF4okKyo.js} +1 -1
  64. package/dist/elements/chunks/{folder-H_Xp0GYP.js → folder-glP5rha4.js} +1 -1
  65. package/dist/elements/chunks/{hover-card-Dn3yrk1l.js → hover-card-Cmm6Q53m.js} +1 -1
  66. package/dist/elements/chunks/{icon-BrxJQXzC.js → icon-BLb8beoi.js} +1 -1
  67. package/dist/elements/chunks/{info-11eT2q5H.js → info-CIsv92JK.js} +1 -1
  68. package/dist/elements/chunks/{input-B9oZKDfb.js → input-Dds1kFyt.js} +1 -1
  69. package/dist/elements/chunks/{kbd-D2fx3rWh.js → kbd-De_xbgi9.js} +1 -1
  70. package/dist/elements/chunks/{link-B-RNYWNw.js → link-i4r_k7z4.js} +1 -1
  71. package/dist/elements/chunks/{loader-BJh_aRlp.js → loader-BmQH4s3V.js} +1 -1
  72. package/dist/elements/chunks/{markdown-BIpjrDFv.js → markdown-Zi21WhUz.js} +7 -7
  73. package/dist/elements/chunks/{message-CPfqj8Gi.js → message-BqyXDN3-.js} +1 -1
  74. package/dist/elements/chunks/{message-feedback-8uj0aVYh.js → message-feedback-Djr3z6Yb.js} +1 -1
  75. package/dist/elements/chunks/message-square-vFAgbDaX.js +1 -0
  76. package/dist/elements/chunks/{minimize-2-C9qkiTJg.js → minimize-2--ifeCGrl.js} +1 -1
  77. package/dist/elements/chunks/{model-switcher-DRrMcRXH.js → model-switcher-B94YAKsM.js} +1 -1
  78. package/dist/elements/chunks/{overlay-C8_FUL8q.js → overlay-kD8dwRv_.js} +1 -1
  79. package/dist/elements/chunks/{paperclip-MA9hxLhW.js → paperclip-q21dYOSK.js} +1 -1
  80. package/dist/elements/chunks/{progress-bar-y5G6HDjg.js → progress-bar-BrAIIaaJ.js} +1 -1
  81. package/dist/elements/chunks/{prompt-suggestion-LalWvCJy.js → prompt-suggestion-Bjn2K-fR.js} +1 -1
  82. package/dist/elements/chunks/reasoning-DTpCGtnY.js +1 -0
  83. package/dist/elements/chunks/{resizable-xhYF5lCQ.js → resizable-Dp4JExql.js} +1 -1
  84. package/dist/elements/chunks/{rotate-cw-2ndEXjgS.js → rotate-cw-CFWWkpj2.js} +1 -1
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  86. package/dist/elements/chunks/scroll-button-B0cH5fXf.js +1 -0
  87. package/dist/elements/chunks/{separator-CPvL5Xdl.js → separator-9kRgr1X9.js} +1 -1
  88. package/dist/elements/chunks/{settings-hmzIuNXD.js → settings-B8lmec4D.js} +1 -1
  89. package/dist/elements/chunks/{settings-group-BiIym17O.js → settings-group-I0hEuXiN.js} +1 -1
  90. package/dist/elements/chunks/{share-BbziTAzn.js → share-C3lTiYGt.js} +1 -1
  91. package/dist/elements/chunks/{skeleton-Bxhs1thL.js → skeleton-DSXW5Yya.js} +1 -1
  92. package/dist/elements/chunks/{star-BHL3Va5p.js → star-CSJtGxgv.js} +1 -1
  93. package/dist/elements/chunks/{store-tpnnWlxY.js → store-CHyW95TP.js} +1 -1
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  99. package/dist/elements/chunks/tooltip-CgBZCVKp.js +1 -0
  100. package/dist/elements/chunks/{triangle-alert-BllqxXq8.js → triangle-alert-DsHTHCPm.js} +1 -1
  101. package/dist/elements/chunks/{use-card-resolution-73xiddIW.js → use-card-resolution-BSu_XHjH.js} +1 -1
  102. package/dist/elements/chunks/variant-aurora-Dc4nQUia.js +218 -0
  103. package/dist/elements/chunks/variant-custom-y_3kVQhS.js +1 -0
  104. package/dist/elements/chunks/variant-wave-D5OR1-9Z.js +116 -0
  105. package/dist/elements/chunks/{video-O9rA6k7S.js → video-B7vmenoC.js} +1 -1
  106. package/dist/elements/chunks/x-GRUeeQFT.js +1 -0
  107. package/dist/elements/coachmark.js +1 -1
  108. package/dist/elements/code-block.js +1 -1
  109. package/dist/elements/command.js +1 -1
  110. package/dist/elements/compare.js +1 -1
  111. package/dist/elements/composer.js +1 -1
  112. package/dist/elements/confirm-card.js +1 -1
  113. package/dist/elements/context-meter.js +1 -1
  114. package/dist/elements/conversation-list.js +1 -1
  115. package/dist/elements/define.d.ts +11 -0
  116. package/dist/elements/dialog.js +1 -1
  117. package/dist/elements/editable-label.js +1 -1
  118. package/dist/elements/embed.js +1 -1
  119. package/dist/elements/empty.js +1 -1
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  121. package/dist/elements/file-tree.js +1 -1
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  123. package/dist/elements/form.js +1 -1
  124. package/dist/elements/hover-card.js +1 -1
  125. package/dist/elements/icon.js +1 -1
  126. package/dist/elements/image.js +1 -1
  127. package/dist/elements/input.js +1 -1
  128. package/dist/elements/kbd.js +1 -1
  129. package/dist/elements/link-preview.js +1 -1
  130. package/dist/elements/loader.js +1 -1
  131. package/dist/elements/markdown.js +1 -1
  132. package/dist/elements/menu.js +1 -1
  133. package/dist/elements/message-skills.js +1 -1
  134. package/dist/elements/message.js +1 -1
  135. package/dist/elements/model-switcher.js +1 -1
  136. package/dist/elements/nav.js +1 -1
  137. package/dist/elements/notice.js +1 -1
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  145. package/dist/elements/reasoning.js +1 -1
  146. package/dist/elements/remote.js +1 -1
  147. package/dist/elements/resizable.js +1 -1
  148. package/dist/elements/response-stream.js +1 -1
  149. package/dist/elements/screen.js +1 -1
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  153. package/dist/elements/segmented.js +1 -1
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  155. package/dist/elements/setting-item.js +1 -1
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  157. package/dist/elements/skeleton.js +1 -1
  158. package/dist/elements/slots.d.ts +12 -0
  159. package/dist/elements/source.js +1 -1
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  162. package/dist/elements/tabs.js +1 -1
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  164. package/dist/elements/text-shimmer.js +1 -1
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  167. package/dist/elements/toast.js +1 -1
  168. package/dist/elements/tool.js +1 -1
  169. package/dist/elements/tooltip.js +1 -1
  170. package/dist/elements/voice-input.js +1 -1
  171. package/dist/elements/voice-output.js +1 -1
  172. package/dist/elements.d.ts +38 -0
  173. package/dist/index.js +18 -17
  174. package/dist/kai.es.js +1 -1
  175. package/dist/llms/llms-full.txt +40 -4
  176. package/dist/llms/llms.txt +3 -3
  177. package/dist/primitives/audio-bands.d.ts +106 -0
  178. package/dist/primitives/create-tween.d.ts +33 -0
  179. package/dist/primitives/use-audio-analysis.d.ts +149 -0
  180. package/dist/primitives/use-sequencer.d.ts +13 -0
  181. package/dist/primitives/use-voice-recorder.d.ts +1 -0
  182. package/dist/primitives/visualizer-sequences.d.ts +39 -0
  183. package/dist/react/index.d.ts +41 -0
  184. package/dist/react.js +159 -153
  185. package/dist/register-impl-DQyejdfb.js +145 -0
  186. package/dist/test-utils/fake-clock.d.ts +45 -0
  187. package/dist/variant-aurora-DVtGqVH6.js +218 -0
  188. package/dist/variant-custom-Dif-IV4u.js +1 -0
  189. package/dist/variant-wave-DbfNdvSi.js +116 -0
  190. package/frameworks/react/index.tsx +42 -0
  191. package/llms-full.txt +40 -4
  192. package/llms.txt +3 -3
  193. package/package.json +6 -3
  194. package/src/components/audio-visualizer/audio-visualizer.voice-fixture.ts +257 -0
  195. package/src/components/audio-visualizer/aurora.glsl.ts +330 -0
  196. package/src/components/audio-visualizer/index.tsx +442 -0
  197. package/src/components/audio-visualizer/shader-canvas.tsx +846 -0
  198. package/src/components/audio-visualizer/sizes.ts +54 -0
  199. package/src/components/audio-visualizer/variant-aurora.tsx +299 -0
  200. package/src/components/audio-visualizer/variant-bar.tsx +143 -0
  201. package/src/components/audio-visualizer/variant-custom.tsx +338 -0
  202. package/src/components/audio-visualizer/variant-grid.tsx +170 -0
  203. package/src/components/audio-visualizer/variant-radial.tsx +158 -0
  204. package/src/components/audio-visualizer/variant-wave.tsx +125 -0
  205. package/src/components/audio-visualizer/wave.glsl.ts +130 -0
  206. package/src/components/component-meta.json +24 -24
  207. package/src/elements/audio-visualizer.tsx +183 -0
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  209. package/src/elements/define.tsx +12 -1
  210. package/src/elements/element-manifest.json +4 -0
  211. package/src/elements/element-meta.json +170 -0
  212. package/src/elements/element-types.d.ts +38 -0
  213. package/src/elements/register-impl.ts +1 -0
  214. package/src/elements/slots.ts +35 -0
  215. package/src/primitives/audio-bands.ts +174 -0
  216. package/src/primitives/create-tween.ts +214 -0
  217. package/src/primitives/use-audio-analysis.ts +321 -0
  218. package/src/primitives/use-sequencer.ts +53 -0
  219. package/src/primitives/use-voice-recorder.ts +16 -4
  220. package/src/primitives/visualizer-sequences.ts +350 -0
  221. package/src/test-utils/fake-clock.ts +88 -0
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@@ -0,0 +1,257 @@
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+ /**
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+ * A real recorded voice, baked into a short seamless loop for the
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+ * `speaking` tiles in the stories -- the genuine article, not a generator.
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+ *
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+ * Real voice, recorded by the project owner: "This is a test, testing one
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+ * two three, hello world." Captured mono at 44.1kHz, then extracted through
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+ * the component's ALIGNED analysis chain -- the same values upstream
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+ * LiveKit's components run: AnalyserNode fftSize 2048 / smoothing 0.8,
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+ * window bins 100-200 (the components' own loPass/hiPass; see DEFAULTS in
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+ * primitives/use-audio-analysis.ts), `reduceToBands`' linear-proportional
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+ * split as it exists in THIS tree, ~32ms cadence. Third bake of this
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+ * fixture: the first was 5 linear bands over a wide raw-mic window
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+ * (bins 4-120), the second 3 geometric bands over the same wide window;
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+ * both predate the pipeline realignment that reverted window and split to
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+ * upstream's.
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+ *
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+ * GAIN: the raw take is boosted 8x (+18dB) through a GainNode before the
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+ * analysers -- an honest approximation of capture-side AGC, which every
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+ * real input to the aligned window gets (LiveKit captures local mics with
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+ * autoGainControl on; the mic stories request the same) but this recording,
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+ * made raw, never had. Un-gained, quiet natural-volume speech sits at or
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+ * under the -100dB floor across bins 100-200 and the loop's time-averaged
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+ * band profile comes out flat-to-inverted (edges louder than centre);
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+ * measured at +18dB the bake hits the live-AGC targets: speech-active
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+ * volume through the aligned byte path (minDecibels -100 / maxDecibels
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+ * -80) averages 0.73, no speech frame reads all-zero bands, and the
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+ * time-averaged mirrored md profile is centre-strictly-max --
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+ * [0.41, 0.42, 0.44, 0.42, 0.41]. The trade, recorded honestly: +18dB also
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+ * lifts part of the room tone over the floor, so rest frames idle near
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+ * [0.2, 0.04, 0] instead of the exact zeros an un-gained bake would show
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+ * -- which is also what a real AGC mic does between words.
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+ *
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+ * 3 bands per frame is HALF width on purpose: `Math.ceil(count / 2)`, the
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+ * exact band count the component itself requests at `md` before mirroring
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+ * (see `bandCount()` in index.tsx). The `bands` prop is a raw passthrough
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+ * by contract, so the stories mirror these half bands out to the full
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+ * element count themselves through `mirrorBandsCenterOut` /
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+ * `mirrorBandsAroundRing` -- the same primitives the live-audio path runs.
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+ * See `useVoiceBands` in the stories file.
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+ *
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+ * Trimmed to the same 196-frame window (~6.4s) as the previous bake:
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+ * about half a second of rest before the first word, just under a second
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+ * after the last, and BOTH natural pauses in the middle -- one short gap
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+ * around "test," / "testing", the longer one after "three," before
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+ * "hello" -- since those are what prove the visualizer falls back to rest
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+ * and recovers. Loops by wrapping frame 195 back to frame 0. Re-verified
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+ * at the aligned values: the endpoints differ by 0.034 pre-quantization
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+ * ([0.22,0.05,0] vs [0.2,0.03,0] after it), which sits between the median
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+ * (0.025) and p90 (0.053) of ADJACENT quiet frames' natural motion at this
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+ * gain -- the wrap step is indistinguishable from ordinary idle flicker.
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+ * (The previous bake's endpoints quantized identical, but only because its
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+ * un-gained rest frames were all zeros -- trivial, not preserved here.)
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+ *
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+ * Quantized to 2 decimals. Playback treats the cadence as a flat
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+ * `VOICE_FRAME_MS`; the capture's real ticks land at 32-33ms (setTimeout
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+ * jitter), a ~2% difference nobody can see. Body is ~3.8KB.
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+ */
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+ export const VOICE_FRAME_MS = 32;
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+
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+ export const VOICE_BANDS: readonly (readonly number[])[] = [
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+ [0.22,0.05,0],
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+ [0.21,0.04,0],
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+ [0.2,0.04,0],
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+ [0.22,0.03,0],
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+ [0.23,0.03,0],
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+ [0.22,0.02,0],
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+ [0.21,0.02,0],
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+ [0.22,0.02,0],
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+ [0.22,0.11,0.01],
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+ [0.22,0.14,0.02],
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+ [0.23,0.13,0.01],
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+ [0.45,0.45,0.57],
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+ [0.52,0.52,0.61],
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+ [0.62,0.61,0.64],
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+ [0.64,0.62,0.65],
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+ [0.64,0.63,0.65],
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+ [0.63,0.63,0.66],
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+ [0.62,0.62,0.65],
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+ [0.61,0.61,0.65],
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+ [0.61,0.61,0.65],
81
+ [0.65,0.63,0.67],
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+ ];
@@ -0,0 +1,330 @@
1
+ /**
2
+ * Aurora ("veil") fragment shader.
3
+ *
4
+ * ORIGINAL WORK for @kitn.ai/ui. Written for Task 14 of
5
+ * docs/superpowers/plans/2026-08-07-audio-visualizers.md, from two inputs
6
+ * only:
7
+ * 1. .superpowers/sdd/2026-08-07-audio-visualizers/reference/aura-prototype/
8
+ * lk-aura-factsheet.md -- a two-team clean-room functional spec (facts
9
+ * and mathematics; no code and no expression, and no identifiers
10
+ * beyond the public prop names and the uniform inventory, both
11
+ * disclosed in that document's own preamble) covering LiveKit's
12
+ * public "aura" visualizer look. What was checked, and how, is in
13
+ * `docs/provenance/aurora-clean-room.md` section 4.
14
+ * 2. The adopted prototype's own `aura-proto.html` (mode 3, "veil"), which
15
+ * was itself implemented from that fact sheet by an author who never
16
+ * saw LiveKit's source.
17
+ *
18
+ * This file is NOT derived from, and was not written with reference to,
19
+ * LiveKit's `agent-audio-visualizer-aura.tsx` or the aura GLSL inlined in
20
+ * it. That component is Polyform Non-Resale 1.0.0, (c) UNCRN LLC -- a
21
+ * license incompatible with publishing this package -- and was never
22
+ * opened. The fact sheet's numbers and formulas (independently re-derived
23
+ * and checked by hand below, not copied) are what stand in for it.
24
+ *
25
+ * Its sibling `use-agent-audio-visualizer-aura.ts`, the DRIVING hook, is a
26
+ * separate matter: that file is Apache-2.0 (repo license, no Polyform
27
+ * header) and carries only the per-state behaviour, not the shader. It
28
+ * contributes nothing to this file; the state targets it describes live in
29
+ * `variant-aurora.tsx`.
30
+ *
31
+ * The construction: 36 phase-offset copies of one ring, each pushed through
32
+ * the same 4-octave directional-sine warp cascade, fused into soft veils by
33
+ * an analytic neighbour-distance blur -- see `auroraWarp` and the strand
34
+ * loop in `mainImage`.
35
+ *
36
+ * One deliberate deviation from the fact sheet: section 1 states the
37
+ * shipped output is "hotter than premultiplied" (written RGB may exceed
38
+ * written alpha), and section 4 confirms the light-mode branch never
39
+ * multiplies RGB by alpha or brightness at all. That is exactly the pattern
40
+ * that produces dark fringes on translucent edges once composited with a
41
+ * `premultipliedAlpha: true` canvas context over a light page background --
42
+ * see the doc on `ShaderCanvas`'s `fragment` prop. This port keeps every
43
+ * other number and formula but replaces the final write with true
44
+ * premultiplied output, `fragColor = vec4(rgb * alpha, alpha)`.
45
+ *
46
+ * PARITY RE-TUNE (campaign task #6). A pixel-level behavioral audit
47
+ * (examples/internal/livekit-parity scripts/aurora-audit.mjs) measured the
48
+ * rendered output against the reference and this file was re-tuned to the
49
+ * MEASURED targets -- numbers from screenshots and Rob's reference
50
+ * recording, never from restricted source. Four departures from the
51
+ * original fact-sheet pipeline, all clean-room rendering choices:
52
+ * 1. Wind direction + solid-body rotation: the octave phase runs on
53
+ * NEGATIVE tau (the audit measured our lobes drifting counter-
54
+ * clockwise where the reference turns clockwise, ~+13..+20 deg/s when
55
+ * speaking), plus a per-state `uRotation` trim of the coordinate
56
+ * frame so each state's measured rotation lands on its reference
57
+ * value (see `auroraTargets` in variant-aurora.tsx).
58
+ * 2. Dark tonemap is chroma-preserving with a steeper knee (11x/(1+11x)
59
+ * on the max channel, rescaled) plus an HSV shape-up: hue +0.013
60
+ * turns, saturation scaled by (1.02 + 0.35 * value) capped at 0.98.
61
+ * Rendered targets: hue ~197.5deg, saturation ~0.95 rising with
62
+ * brightness, never white (the audit measured the original
63
+ * per-channel 4x/(1+4x) map desaturating to ~0.72 and dragging hue
64
+ * toward green).
65
+ * 3. Brightness is applied through strongly compressive curves
66
+ * ((b/1.5)^0.07 on colour, 0.97*(b/1.5)^0.09 on alpha, with a
67
+ * smoothstep alpha knee): the thinking/connecting pulse DRIVES
68
+ * 0.5..2.5 but must RENDER inside roughly 0.5..0.65 mean brightness
69
+ * (the reference holds 0.53..0.65 where the linear map swung
70
+ * 0.16..0.83 and blinked the ring out entirely at pulse minima).
71
+ * 4. Edge falloff tightened (exp(2.3*spacing), was exp(2*spacing)) and
72
+ * made asymmetric: the OUTER side of the ring renders at 0.66x the
73
+ * inner width -- the reference's outer edge is consistently sharper
74
+ * than its inner one at every volume.
75
+ *
76
+ * Uniforms are declared by ShaderCanvas. Do not declare them here.
77
+ *
78
+ * Uniform contract (see the module doc in the Task 14 report for the full
79
+ * per-state table):
80
+ * uColor vec3 -- accent RGB, 0..1.
81
+ * uIntensity float -- brightness/gain, fact sheet section 5's
82
+ * "brightness" column directly (roughly 0.5..2.5,
83
+ * NOT the 0..1 convention other variants use).
84
+ * uSpeed float -- octave phase rate in rad/s, fact sheet section
85
+ * 5's `S / 20` directly (roughly 0.5..3.5).
86
+ * uComplexity float -- warp spatial-frequency parameter, fact sheet
87
+ * section 5's `freqParam` directly (roughly
88
+ * 0.4..1.25, default 0.5); mapped internally to
89
+ * F = 2 + 13 * uComplexity.
90
+ * uAmplitude float -- warp displacement amplitude, fact sheet section
91
+ * 5's `amplitude` column directly (roughly
92
+ * 0.5..1.2, default 1.0).
93
+ * uScale float -- ring radius, fraction of half-canvas, fact sheet
94
+ * section 5's `scale` column directly (0.2..0.3).
95
+ * The caller is responsible for folding in the
96
+ * instant voice-driven growth
97
+ * (`0.2 + 0.2 * volume`, speaking state only,
98
+ * fact sheet section 5) before setting this --
99
+ * the shader does not read a separate volume
100
+ * uniform to avoid double-applying it.
101
+ * uTheme float -- < 0.5 selects the dark colour pipeline, >= 0.5
102
+ * the light one (fact sheet section 4). This is a
103
+ * genuine branch in the math, not just a
104
+ * compositing background -- set it from the kit's
105
+ * active theme, not a fixed constant.
106
+ * uRotation float -- solid-body rotation rate of the whole figure,
107
+ * rad/s, positive = CLOCKWISE on screen. A
108
+ * parity-calibrated per-state trim on top of the
109
+ * wind's own drift (see the module doc above and
110
+ * `auroraTargets`); the caller pins it to 0 under
111
+ * reduced motion, like uSpeed.
112
+ */
113
+ export default `
114
+ const float PI = 3.14159265359;
115
+ // Strand phase span: 0.5 + pi (fact sheet section 2's "sigma", the
116
+ // midpoint of the interval [1, 2*pi] with the interpolation knob fixed
117
+ // at 0.5).
118
+ const float STRAND_SIGMA = 0.5 + PI;
119
+ const int STRAND_COUNT = 36;
120
+
121
+ // 4-octave directional-sine warp cascade. M0 and the per-octave rotation B
122
+ // (cos 0.6, sin 0.8, an exact ~53.13 degree rotation) are fact sheet
123
+ // section 2's stated matrices; M1/M2/M3 = B composed with the previous
124
+ // octave's matrix, and each v_k is the first row of M_k. Hand-derived and
125
+ // checked against the fact sheet's own listed v_0..v_3 below, not copied
126
+ // from any source.
127
+ const mat2 WARP_M0 = mat2(0.6, 0.25, -0.25, 0.9);
128
+ const mat2 WARP_M1 = mat2(0.16, 0.63, -0.87, 0.34);
129
+ const mat2 WARP_M2 = mat2(-0.408, 0.506, -0.794, -0.492);
130
+ const mat2 WARP_M3 = mat2(-0.6496, -0.0228, -0.0828, -0.9304);
131
+ const vec2 WARP_V0 = vec2(0.600, -0.250);
132
+ const vec2 WARP_V1 = vec2(0.160, -0.870);
133
+ const vec2 WARP_V2 = vec2(-0.408, -0.794);
134
+ const vec2 WARP_V3 = vec2(-0.650, -0.083);
135
+
136
+ // Displaces p through all 4 octaves. Octave k's phase carries k*tau, so
137
+ // octave 0 is static in time and octave 3 moves fastest -- fine
138
+ // corrugation slides across coarse folds, which reads as flowing wind
139
+ // (fact sheet section 2, "Mechanism of the fold / wind").
140
+ vec2 auroraWarp(vec2 p, float phi, float tau, float freq, float amp) {
141
+ vec2 x = p;
142
+ float f = freq;
143
+ float a = amp;
144
+
145
+ vec2 q = WARP_M0 * x;
146
+ vec2 w = sin(f * q + vec2(phi));
147
+ x += (a / f) * WARP_V0 * w;
148
+ f *= 1.4;
149
+ a *= 1.0 + 0.1 * (max(w.x, w.y) - 1.0);
150
+
151
+ q = WARP_M1 * x;
152
+ w = sin(f * q + vec2(tau + phi));
153
+ x += (a / f) * WARP_V1 * w;
154
+ f *= 1.4;
155
+ a *= 1.0 + 0.1 * (max(w.x, w.y) - 1.0);
156
+
157
+ q = WARP_M2 * x;
158
+ w = sin(f * q + vec2(2.0 * tau + phi));
159
+ x += (a / f) * WARP_V2 * w;
160
+ f *= 1.4;
161
+ a *= 1.0 + 0.1 * (max(w.x, w.y) - 1.0);
162
+
163
+ q = WARP_M3 * x;
164
+ w = sin(f * q + vec2(3.0 * tau + phi));
165
+ x += (a / f) * WARP_V3 * w;
166
+
167
+ return x;
168
+ }
169
+
170
+ vec3 auroraRgb2Hsv(vec3 c) {
171
+ vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
172
+ vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
173
+ vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
174
+ float d = q.x - min(q.w, q.y);
175
+ return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + 1.0e-10)), d / (q.x + 1.0e-10), q.x);
176
+ }
177
+
178
+ vec3 auroraHsv2Rgb(vec3 c) {
179
+ vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
180
+ vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
181
+ return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
182
+ }
183
+
184
+ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
185
+ // Fact sheet section 2: u in [0,1]^2, centered point p = u - 0.5, no
186
+ // aspect correction -- the element is forced square by CSS, so this is
187
+ // only correct on a square canvas (true for every audio-visualizer size).
188
+ vec2 uv = fragCoord / iResolution.xy;
189
+ vec2 p = uv - 0.5;
190
+
191
+ // Solid-body rotation of the sampling frame (module doc, departure 1).
192
+ // gl_FragCoord's y-up frame is mirrored against the screen's y-down one,
193
+ // so the sign here is what makes positive uRotation read CLOCKWISE on
194
+ // screen -- verified empirically against the audit's estimator (which
195
+ // measures +10 for uRotation = +10 deg/s with the wind frozen).
196
+ float rotA = -uRotation * iTime;
197
+ float rc = cos(rotA);
198
+ float rs = sin(rotA);
199
+ p = mat2(rc, -rs, rs, rc) * p;
200
+
201
+ // Negative tau: time-reversing the octave phases flips the wind's
202
+ // emergent angular drift from counter-clockwise (measured on the original)
203
+ // to the reference's clockwise, without touching any static property --
204
+ // lobes, radii, spectra are distribution-identical (module doc,
205
+ // departure 1).
206
+ float tau = -iTime * uSpeed;
207
+ float freq = max(2.0 + 13.0 * uComplexity, 1.0);
208
+ float amp = uAmplitude;
209
+ float ringRadius = uScale;
210
+
211
+ vec3 hsv = auroraRgb2Hsv(uColor);
212
+ // Chain-seed strand, phase -1/36 NOT scaled by STRAND_SIGMA (fact sheet
213
+ // section 2), so inter-strand spacing is defined for strand 1 too.
214
+ vec2 prevStrand = auroraWarp(p, -1.0 / float(STRAND_COUNT), tau, freq, amp);
215
+
216
+ vec3 accum = vec3(0.0);
217
+ for (int j = 1; j <= STRAND_COUNT; j++) {
218
+ float frac = float(j) / float(STRAND_COUNT);
219
+ float phi = frac * STRAND_SIGMA;
220
+ vec2 strand = auroraWarp(p, phi, tau, freq, amp);
221
+
222
+ // Signed distance to the (warped) ring, per strand: negative inside,
223
+ // positive outside -- the sign feeds the asymmetric edge width below.
224
+ float sd = length(strand) - ringRadius;
225
+ float dist = abs(sd);
226
+ // Inter-strand spacing through the chain: an analytic blur exactly
227
+ // proportional to how far this strand's warp has drifted from its
228
+ // neighbour's. Fanned regions (large spacing) fuse into soft veils;
229
+ // bunched regions (small spacing) stay crisp -- this is what turns 36
230
+ // discrete rings into an aurora (fact sheet section 2). The 2.3 growth
231
+ // rate (fact sheet's own is 2.0) and the 0.66x outer-side factor are
232
+ // the parity edge calibration: the reference holds a 10-90% rise of
233
+ // ~6-10px(2x) with the OUTER edge always the sharper of the two
234
+ // (module doc, departure 4).
235
+ float spacing = length(strand - prevStrand);
236
+ float edgeWidth = 0.01 + max(exp(2.3 * spacing) - 1.0, 0.001);
237
+ edgeWidth *= mix(1.0, 0.66, step(0.0, sd));
238
+ float coverage = 1.0 - smoothstep(0.0, 1.0, dist / edgeWidth);
239
+
240
+ // Fixed hue drift across the strand fan, matching the fact sheet's
241
+ // documented colorShift default (0.05 turns at weight 0.3, i.e. 0.015
242
+ // turns end to end); earliest strand shifts most.
243
+ vec3 strandColor = auroraHsv2Rgb(vec3(fract(hsv.x + (1.0 - frac) * 0.015), hsv.y, hsv.z));
244
+ accum += coverage * strandColor;
245
+ prevStrand = strand;
246
+ }
247
+
248
+ // Mean soft coverage across all 36 strands (fact sheet section 2's image
249
+ // accumulator I). The inverse-distance glow accumulator G is omitted: the
250
+ // fact sheet states its gain ships as 0, so it contributes nothing.
251
+ vec3 image = accum / float(STRAND_COUNT);
252
+
253
+ // Deterministic per-pixel dither, +/- 1/510, identical on all channels
254
+ // (fact sheet section 3). Kept as a plain vec3 offset, not pre-mixed into
255
+ // the image accumulator, so each branch can add it at the point the fact
256
+ // sheet actually specifies (see the dark branch below).
257
+ float n = fract(sin(dot(fragCoord, vec2(12.9898, 78.233))) * 43758.5453);
258
+ vec3 dither = vec3((n - 0.5) / 255.0);
259
+
260
+ float brightness = uIntensity;
261
+ vec3 rgb;
262
+ float alpha;
263
+
264
+ if (uTheme < 0.5) {
265
+ // Dark pipeline, parity-calibrated (module doc, departures 2 + 3).
266
+ // RGB1 = 1.2 * I, THEN add dither (fact sheet order: pre-gain first so
267
+ // the dither's written amplitude stays +/- 1/510), then floor at 0 --
268
+ // a negative dither on a near-black pixel would otherwise be blown up
269
+ // by the chroma-preserving rescale's division right below.
270
+ vec3 x1 = max(1.2 * image + dither, 0.0);
271
+
272
+ // Chroma-preserving tonemap: knee the MAX channel (11x/(1+11x) -- a
273
+ // steeper knee than the fact sheet's per-channel 4x/(1+4x)) and rescale
274
+ // the vector, so ribbon cores land on a stable brightness level largely
275
+ // independent of how thin the veils have fanned (the audit measured the
276
+ // per-channel map crushing spread-out states to ~half the reference's
277
+ // rendered brightness) while hue and saturation pass through untouched
278
+ // for the HSV shape-up to own.
279
+ float mxc = max(x1.r, max(x1.g, x1.b));
280
+ float tmMax = 11.0 * mxc / (1.0 + 11.0 * mxc);
281
+ vec3 tm = x1 * (tmMax / max(mxc, 1.0e-5));
282
+
283
+ // Rendered-colour calibration: hue +0.013 turns (audit target
284
+ // ~197.5deg for the default accent), saturation proportional to the
285
+ // caller's own (a desaturated accent stays desaturated) but rising
286
+ // with the pixel's value and capped at 0.98 -- Rob's reference:
287
+ // saturation RISES with brightness, and nothing is ever white.
288
+ vec3 hv = auroraRgb2Hsv(tm);
289
+ hv.x = fract(hv.x + 0.013);
290
+ hv.y = min(hv.y * (1.02 + 0.35 * hv.z), 0.98);
291
+ tm = auroraHsv2Rgb(hv);
292
+
293
+ // Brightness compression (departure 3): uIntensity DRIVES 0.5..2.5 at
294
+ // the thinking/connecting pulse but must RENDER inside roughly
295
+ // 0.5..0.65 mean brightness, never dropping the ring below visibility.
296
+ // Two compressive powers (colour flatter than alpha) plus a smoothstep
297
+ // alpha knee that lifts ribbon cores to full opacity while cutting the
298
+ // dim tails -- which is also what keeps the centre transparent and the
299
+ // edges crisp. max(brightness, 0.05) only guards pow() against a
300
+ // (contractually impossible) zero or negative uniform.
301
+ float bVal = pow(max(brightness, 0.05) / 1.5, 0.07);
302
+ float bAlpha = 0.97 * pow(max(brightness, 0.05) / 1.5, 0.09);
303
+ float luma = dot(tm, vec3(0.299, 0.587, 0.114));
304
+ // Clamped to [0,1] before the premultiply below, mirroring the light
305
+ // branch, so rgb * alpha <= alpha stays enforced for every input.
306
+ rgb = clamp(tm * bVal, 0.0, 1.0);
307
+ alpha = clamp(smoothstep(0.0, 0.50, luma) * bAlpha, 0.0, 1.0);
308
+ } else {
309
+ // Light pipeline (fact sheet section 4): RGB1 = I, then add dither;
310
+ // brightness curve on vector length, hue direction kept, saturation
311
+ // extrapolated 3x about gray.
312
+ vec3 x1 = image + dither;
313
+ float mag = length(x1);
314
+ vec3 dir = x1 / max(mag, 1.0e-5);
315
+ float mag2 = 2.0 * mag / (1.0 + 2.0 * mag);
316
+ vec3 x2 = dir * mag2;
317
+ float gray = dot(x2, vec3(0.2, 0.5, 0.1));
318
+ rgb = clamp(vec3(gray) + 3.0 * (x2 - vec3(gray)), 0.0, 1.0);
319
+ alpha = clamp(mag2 * clamp(brightness, 1.0, 2.0), 0.0, 1.0);
320
+ }
321
+
322
+ // PREMULTIPLIED output. Both branches above clamp their natural rgb to
323
+ // [0,1] before this line, which is what makes rgb * alpha <= alpha
324
+ // (componentwise) a property the code enforces unconditionally, not one
325
+ // that happens to hold for the inputs this was tested against. See the
326
+ // module doc above for why this departs from the fact sheet's own
327
+ // (deliberately non-premultiplied) pipeline.
328
+ fragColor = vec4(rgb * alpha, alpha);
329
+ }
330
+ `;