@kgdiff/viewer 0.4.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/context.d.ts +42 -0
- package/dist/context.d.ts.map +1 -0
- package/dist/context.js +87 -0
- package/dist/context.js.map +1 -0
- package/dist/controller.d.ts +26 -185
- package/dist/controller.d.ts.map +1 -1
- package/dist/controller.js +45 -1155
- package/dist/controller.js.map +1 -1
- package/dist/element.d.ts +6 -3
- package/dist/element.d.ts.map +1 -1
- package/dist/element.js +49 -229
- package/dist/element.js.map +1 -1
- package/dist/index.d.ts +3 -2
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js.map +1 -1
- package/dist/pipeline.d.ts.map +1 -1
- package/dist/pipeline.js +3 -2
- package/dist/pipeline.js.map +1 -1
- package/dist/root.d.ts +54 -0
- package/dist/root.d.ts.map +1 -0
- package/dist/root.js +265 -0
- package/dist/root.js.map +1 -0
- package/dist/schedule.d.ts +22 -0
- package/dist/schedule.d.ts.map +1 -0
- package/dist/schedule.js +41 -0
- package/dist/schedule.js.map +1 -0
- package/dist/session.d.ts +253 -0
- package/dist/session.d.ts.map +1 -0
- package/dist/session.js +1239 -0
- package/dist/session.js.map +1 -0
- package/dist/standalone/kgdiff-viewer-compute.js +1 -1
- package/dist/standalone/kgdiff-viewer.js +4 -4
- package/dist/styles.d.ts +13 -6
- package/dist/styles.d.ts.map +1 -1
- package/dist/styles.js +217 -248
- package/dist/styles.js.map +1 -1
- package/dist/theme.d.ts +25 -0
- package/dist/theme.d.ts.map +1 -0
- package/dist/theme.js +149 -0
- package/dist/theme.js.map +1 -0
- package/dist/ui/change-list.d.ts +18 -0
- package/dist/ui/change-list.d.ts.map +1 -0
- package/dist/ui/change-list.js +331 -0
- package/dist/ui/change-list.js.map +1 -0
- package/dist/ui/context.d.ts +19 -5
- package/dist/ui/context.d.ts.map +1 -1
- package/dist/ui/context.js.map +1 -1
- package/dist/ui/filters.d.ts +9 -0
- package/dist/ui/filters.d.ts.map +1 -0
- package/dist/ui/filters.js +68 -0
- package/dist/ui/filters.js.map +1 -0
- package/dist/ui/header.js +2 -2
- package/dist/ui/header.js.map +1 -1
- package/dist/ui/search.d.ts +13 -0
- package/dist/ui/search.d.ts.map +1 -0
- package/dist/ui/search.js +191 -0
- package/dist/ui/search.js.map +1 -0
- package/dist/ui/sidebar.d.ts +8 -16
- package/dist/ui/sidebar.d.ts.map +1 -1
- package/dist/ui/sidebar.js +15 -539
- package/dist/ui/sidebar.js.map +1 -1
- package/dist/ui/stage.js +1 -1
- package/dist/ui/stage.js.map +1 -1
- package/dist/ui/swatch.js +1 -1
- package/dist/ui/swatch.js.map +1 -1
- package/package.json +6 -6
- package/src/context.ts +106 -0
- package/src/controller.ts +70 -1257
- package/src/element.ts +52 -243
- package/src/index.ts +3 -1
- package/src/pipeline.ts +4 -1
- package/src/root.ts +308 -0
- package/src/schedule.ts +43 -0
- package/src/session.ts +1386 -0
- package/src/styles.ts +225 -253
- package/src/theme.ts +167 -0
- package/src/ui/change-list.ts +401 -0
- package/src/ui/context.ts +21 -5
- package/src/ui/filters.ts +79 -0
- package/src/ui/header.ts +2 -2
- package/src/ui/search.ts +220 -0
- package/src/ui/sidebar.ts +28 -668
- package/src/ui/stage.ts +1 -1
- package/src/ui/swatch.ts +1 -1
package/dist/controller.js
CHANGED
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@@ -1,22 +1,12 @@
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1
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-
import { KgdiffError } from '@kgdiff/core';
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import { labelFootprint, } from '@kgdiff/renderer';
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-
import {
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import { computeNow, computeStatus, loadCompute } from './compute-loader.js';
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+
import { createViewState, frameBounds, } from '@kgdiff/scene';
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import { chromeInsets, FRAME_PADDING, freeView, NO_INSETS, zoomFit, } from './framing.js';
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import { translate } from './i18n.js';
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import { buildList, EMPTY_LIST, stepHunk } from './list-model.js';
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import { readPayload, runLoad } from './pipeline.js';
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import { LEGACY_CHANGES_MODE, toLocale, toMode, toPalette, toScope, toTheme } from './prefs.js';
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import { renderBackend } from './renderer-port.js';
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import {
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import { ReviewStore, reviewKey } from './review-store.js';
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import { SearchIndex } from './search.js';
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import { DiffSession, padRect, } from './session.js';
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/** Camera follow is suppressed this long after the user moved the camera (ms). */
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export const USER_CAMERA_GRACE = 2000;
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/** The camera follows when less than this share of the target bounds is in view. */
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export const FOLLOW_COVERAGE = 0.7;
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/** Spotlight emphasis restarts here when switching directly between two hunks. */
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const SWITCH_EMPHASIS = 0.35;
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/** Flights to a change never zoom in further, so its neighbourhood stays readable. */
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export const FLY_MAX_ZOOM = 1.8;
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/** Fitting everything never zooms in further (the renderer's default). */
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@@ -25,8 +15,6 @@ export const FIT_MAX_ZOOM = 2.5;
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const MINIMAP_INTERVAL = 200;
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/** Everything counts as in view (the minimap hides) from this share of the content bounds on. */
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export const OVERVIEW_COVERAGE = 0.98;
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class Superseded extends Error {
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}
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/** Share of `bounds` inside `view`, in [0, 1]. */
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export function coverage(bounds, view) {
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const w = Math.min(bounds.x + bounds.width, view.x + view.width) - Math.max(bounds.x, view.x);
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@@ -41,41 +29,7 @@ export function coverage(bounds, view) {
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}
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return w > 0 && h > 0 ? (w * h) / area : 0;
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}
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export class ViewerController {
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status = 'idle';
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/** Steps of the current load, in order; `step` is the running one. */
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steps = [];
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step = null;
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error = null;
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data = null;
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layout = null;
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scene = null;
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resolver = null;
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list = EMPTY_LIST;
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mode = 'overlay';
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scope = 'all';
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themePreference = 'auto';
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palette = 'default';
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locale = 'en';
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systemDark = true;
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reducedMotion = false;
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/** Preferences set explicitly by the embedder (a report's `view` does not override them). */
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explicit = new Set();
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selectedHunk = -1;
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selectedNode = -1;
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/** An edge emphasized from the detail panel (drawn as hovered). */
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pinnedEdge = -1;
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hoverNode = -1;
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hoverEdge = -1;
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hoverGroup = -1;
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families = new Set();
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hops = 1;
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expanded = new Set();
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focus = null;
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clock = null;
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split = 0.5;
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emphasis = 1;
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export class ViewerController extends DiffSession {
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/**
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* Keep the view fitted (embeds without controls): fit again when the canvas is resized unless
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* the user moved the camera since, and at the start of every loop.
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@@ -83,26 +37,16 @@ export class ViewerController {
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autoFit = false;
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/** Canvas clicks select (and double clicks fly); off for embeds without controls. */
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selectOnClick = true;
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#labelsInside = false;
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/** The whole content is in view (the minimap has nothing to add). */
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overview = true;
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#
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#searchIndex = null;
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#labelsInside = false;
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#renderer = null;
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#minimap = null;
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#unbind = [];
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#frames = { main: null, before: null, after: null };
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#fadingHunk = -1;
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#emphasisAnim = null;
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#rafId = 0;
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#lastTick = 0;
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#frameDirty = false;
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#minimapDirty = true;
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#lastMinimap = Number.NEGATIVE_INFINITY;
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#lastUserCamera = Number.NEGATIVE_INFINITY;
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#followed = '';
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#loadToken = 0;
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#pendingHunk = null;
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#boundsCache = null;
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#chrome = null;
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/** Camera kept across detach / attach (element moved in the DOM). */
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@@ -112,252 +56,11 @@ export class ViewerController {
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/** The user panned or zoomed since the last fit. */
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#userMoved = false;
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#fitPadding = FRAME_PADDING;
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#loopDelay = null;
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/** When a finished looping replay starts again (`deps.now()` time), else NaN. */
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#restartAt = Number.NaN;
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/** Playback is held (pointer over the graph); `#resume`: it was playing and continues after. */
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#held = false;
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#resume = false;
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#listeners = new Set();
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#pendingTopics = new Set();
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#flushQueued = false;
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#destroyed = false;
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#host;
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#deps;
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#now;
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constructor(host, deps) {
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this.#
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// ─── Subscriptions ────────────────────────────────────────────────────────
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subscribe(listener) {
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this.#listeners.add(listener);
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return () => this.#listeners.delete(listener);
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}
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#notify(...topics) {
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for (const t of topics)
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this.#pendingTopics.add(t);
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if (this.#flushQueued)
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return;
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this.#flushQueued = true;
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queueMicrotask(() => this.flush());
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}
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/** Deliver pending notifications now (also used by tests). */
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flush() {
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this.#flushQueued = false;
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if (this.#pendingTopics.size === 0)
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return;
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const topics = this.#pendingTopics;
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this.#pendingTopics = new Set();
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for (const fn of this.#listeners)
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fn(topics);
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}
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// ─── Derived state ────────────────────────────────────────────────────────
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get themeName() {
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if (this.themePreference === 'auto')
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return this.systemDark ? 'dark' : 'light';
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return this.themePreference;
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}
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get theme() {
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try {
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return getTheme(this.themeName, this.palette);
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}
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catch {
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return getTheme('dark', 'default');
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}
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}
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get diff() {
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return this.data?.diff ?? null;
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}
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get hunkCount() {
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return this.scene?.hunks.length ?? 0;
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}
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isReviewed(hunkId) {
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return this.#review?.has(hunkId) ?? false;
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}
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reviewState() {
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return this.#review?.state() ?? { reviewed: [], total: 0 };
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}
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search(query, limit) {
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const diff = this.diff;
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if (!diff)
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return [];
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this.#searchIndex ??= new SearchIndex(diff);
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return this.#searchIndex.search(query, limit);
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}
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// ─── Loading ──────────────────────────────────────────────────────────────
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async load(options) {
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const text = (s) => typeof s === 'object' && s !== null && typeof s.text === 'string';
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const parse = text(options?.before) || text(options?.after);
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await this.#run(parse ? ['parse', 'match', 'layout', 'scene'] : ['match', 'layout', 'scene'], (onStep) => runLoad(options, onStep));
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}
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async loadPayload(payload) {
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await this.#run(['match', 'layout', 'scene'], (onStep) => readPayload(payload, onStep));
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}
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async #run(planned, work) {
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const token = ++this.#loadToken;
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this.pause();
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this.status = 'loading';
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this.error = null;
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this.steps = planned;
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this.step = null;
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this.#notify('status');
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const onStep = async (step) => {
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if (token !== this.#loadToken || this.#destroyed)
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throw new Superseded();
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this.step = step;
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this.#notify('status');
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this.flush();
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await this.#deps.yieldToPaint();
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if (token !== this.#loadToken || this.#destroyed)
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throw new Superseded();
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};
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try {
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const loaded = await work(onStep);
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await onStep('scene');
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this.#install(loaded);
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}
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catch (error) {
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if (error instanceof Superseded) {
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throw new DOMException('Superseded by a newer load.', 'AbortError');
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}
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const err = error instanceof Error ? error : new KgdiffError('invalid-input', String(error));
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if (token === this.#loadToken)
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this.fail(err);
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throw err;
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}
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}
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/** Show an error state (bad payload, failed load). */
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fail(error) {
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this.#loadToken++;
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this.clock?.pause();
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this.#restartAt = Number.NaN;
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this.#resume = false;
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this.status = 'error';
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this.error = error;
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this.step = null;
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// Nothing stale stays on screen next to the error.
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this.data = null;
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this.layout = null;
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this.scene = null;
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this.resolver = null;
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this.list = EMPTY_LIST;
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this.clock = null;
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this.focus = null;
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this.#review = null;
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this.selectedHunk = this.selectedNode = this.pinnedEdge = -1;
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this.#notify('status', 'data', 'selection', 'filters', 'review', 'replay', 'focus');
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this.#host.error(error);
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}
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#install(loaded) {
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const { diff, layout, view } = loaded;
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this.data = loaded;
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this.layout = layout;
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this.#searchIndex = null;
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this.families.clear();
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this.expanded.clear();
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this.hops = Math.max(0, Math.min(2, loaded.layoutOptions?.contextHops ?? 1));
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this.selectedHunk = -1;
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this.selectedNode = -1;
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this.pinnedEdge = -1;
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this.#fadingHunk = -1;
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this.emphasis = 1;
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this.#emphasisAnim = null;
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this.hoverNode = this.hoverEdge = this.hoverGroup = -1;
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this.split = 0.5;
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this.clock = null;
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this.#followed = '';
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if (view) {
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this.themePreference = view.theme;
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this.palette = view.palette;
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if (view.locale && !this.explicit.has('locale'))
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this.locale = view.locale;
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}
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const previousMode = this.mode;
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this.mode = view?.mode ?? 'overlay';
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|
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if (layout.scope === 'changes') {
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// Only the changes are laid out: there is no whole graph to show.
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this.scope = 'changes';
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|
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}
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|
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else if (!this.explicit.has('scope')) {
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|
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const threshold = loaded.layoutOptions?.largeGraphThreshold ?? 3000;
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|
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this.scope = view?.scope ?? (diff.nodes.length > threshold ? 'changes' : 'all');
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}
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this.#review = new ReviewStore(this.#deps.storage, reviewKey(diff.delta.base.hash, diff.delta.target.hash), diff.hunks.map((h) => h.id));
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|
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this.#rebuildScene();
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|
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this.status = 'ready';
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|
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this.step = null;
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|
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if (layout.scope === 'changes' && computeStatus() === 'unknown') {
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// Learn early whether out-of-layout groups can be expanded (standalone reports).
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|
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loadCompute().then(() => this.#notify('focus'), () => this.#notify('focus'));
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|
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}
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|
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this.#notify('status', 'data', 'mode', 'selection', 'filters', 'review', 'replay', 'theme', 'locale', 'focus', 'swipe', 'overview');
|
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|
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// A new diff starts fitted, after the UI has shown its chrome (the notification above is
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|
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// delivered first) and once the canvas has a size (see `layoutChanged`).
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|
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this.#needsFit = true;
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|
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this.#savedCamera = null;
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|
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queueMicrotask(() => this.layoutChanged());
|
|
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|
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this.#host.ready(diff.stats);
|
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|
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if (this.mode !== previousMode || this.scope !== previousScope) {
|
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|
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this.#host.mode(this.mode, this.scope);
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|
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}
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|
-
const pending = this.#pendingHunk;
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|
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this.#pendingHunk = null;
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|
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if (pending !== null)
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|
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this.selectHunkById(pending.id, { fly: pending.fly });
|
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else
|
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|
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this.#autoplay();
|
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|
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}
|
|
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|
-
/** (Re)build scene, resolver, list, clock and focus; selection is carried over by id. */
|
|
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|
-
#rebuildScene() {
|
|
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|
-
const data = this.data;
|
|
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|
-
const layout = this.layout;
|
|
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|
-
if (!data || !layout)
|
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|
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return;
|
|
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|
-
const old = this.scene;
|
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|
-
const keepHunk = old && this.selectedHunk >= 0 ? old.hunks[this.selectedHunk]?.id : undefined;
|
|
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|
-
const keepNode = old && this.selectedNode >= 0 ? old.nodes[this.selectedNode]?.id : undefined;
|
|
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|
-
const keepEdge = old && this.pinnedEdge >= 0 ? old.edges[this.pinnedEdge]?.id : undefined;
|
|
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|
-
const scene = buildScene(data.diff, layout, { theme: this.theme, locale: this.locale });
|
|
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|
-
this.scene = scene;
|
|
327
|
-
this.resolver = createVisualResolver(scene);
|
|
328
|
-
this.#frames.main = this.#frames.before = this.#frames.after = null;
|
|
329
|
-
const prevClock = this.clock;
|
|
330
|
-
this.clock = new ReplayClock(scene.timeline);
|
|
331
|
-
if (prevClock) {
|
|
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|
-
this.clock.setSpeed(prevClock.speed);
|
|
333
|
-
this.clock.seek(prevClock.t);
|
|
334
|
-
if (prevClock.playing)
|
|
335
|
-
this.clock.play();
|
|
336
|
-
}
|
|
337
|
-
this.selectedHunk = keepHunk !== undefined ? (scene.hunkIndex.get(keepHunk) ?? -1) : -1;
|
|
338
|
-
this.selectedNode = keepNode !== undefined ? (scene.nodeIndex.get(keepNode) ?? -1) : -1;
|
|
339
|
-
this.pinnedEdge = keepEdge !== undefined ? (scene.edgeIndex.get(keepEdge) ?? -1) : -1;
|
|
340
|
-
this.#fadingHunk = -1;
|
|
341
|
-
this.hoverNode = this.hoverEdge = this.hoverGroup = -1;
|
|
342
|
-
this.list = buildList(scene, this.families);
|
|
343
|
-
this.#updateFocus();
|
|
344
|
-
this.#renderer?.setTheme(scene.theme);
|
|
345
|
-
this.#minimapDirty = true;
|
|
346
|
-
this.invalidate();
|
|
347
|
-
}
|
|
348
|
-
#updateFocus() {
|
|
349
|
-
const scene = this.scene;
|
|
350
|
-
if (!scene || this.scope !== 'changes') {
|
|
351
|
-
this.focus = null;
|
|
352
|
-
return;
|
|
353
|
-
}
|
|
354
|
-
const expanded = new Set();
|
|
355
|
-
for (const id of this.expanded) {
|
|
356
|
-
const i = scene.nodeIndex.get(id);
|
|
357
|
-
if (i !== undefined)
|
|
358
|
-
expanded.add(i);
|
|
359
|
-
}
|
|
360
|
-
this.focus = computeFocus(scene, { hops: this.hops, expanded });
|
|
61
|
+
super(host, deps);
|
|
62
|
+
this.#now = deps.now;
|
|
63
|
+
this.addView(this);
|
|
361
64
|
}
|
|
362
65
|
// ─── Renderer ─────────────────────────────────────────────────────────────
|
|
363
66
|
attach(stage, minimapHost) {
|
|
@@ -386,9 +89,7 @@ export class ViewerController {
|
|
|
386
89
|
// A pending initial fit still runs after re-attach (`layoutChanged`), overriding this.
|
|
387
90
|
if (this.#renderer && this.status === 'ready')
|
|
388
91
|
this.#savedCamera = this.#renderer.camera.get();
|
|
389
|
-
|
|
390
|
-
this.#deps.cancelFrame(this.#rafId);
|
|
391
|
-
this.#rafId = 0;
|
|
92
|
+
this.sleep();
|
|
392
93
|
for (const fn of this.#unbind.splice(0))
|
|
393
94
|
fn();
|
|
394
95
|
this.#minimap?.destroy();
|
|
@@ -397,9 +98,8 @@ export class ViewerController {
|
|
|
397
98
|
this.#renderer = null;
|
|
398
99
|
}
|
|
399
100
|
destroy() {
|
|
400
|
-
|
|
101
|
+
super.destroy();
|
|
401
102
|
this.detach();
|
|
402
|
-
this.#listeners.clear();
|
|
403
103
|
}
|
|
404
104
|
get camera() {
|
|
405
105
|
return this.#renderer?.camera ?? null;
|
|
@@ -433,7 +133,7 @@ export class ViewerController {
|
|
|
433
133
|
return;
|
|
434
134
|
}
|
|
435
135
|
// A selection made before the first layout (deep link, `kgdiff-ready` handler) wins.
|
|
436
|
-
const target = this
|
|
136
|
+
const target = this.selectionBounds();
|
|
437
137
|
if (target) {
|
|
438
138
|
if (!this.#frameInsets(target, FLY_MAX_ZOOM))
|
|
439
139
|
return;
|
|
@@ -449,86 +149,12 @@ export class ViewerController {
|
|
|
449
149
|
}
|
|
450
150
|
/** The user panned / zoomed: suspend replay camera follow for `USER_CAMERA_GRACE`. */
|
|
451
151
|
noteUserCamera() {
|
|
452
|
-
this.#lastUserCamera = this.#
|
|
152
|
+
this.#lastUserCamera = this.#now();
|
|
453
153
|
this.#userMoved = true;
|
|
454
154
|
}
|
|
455
|
-
// ───
|
|
456
|
-
/** Redraw on the next animation frame. */
|
|
457
|
-
invalidate() {
|
|
458
|
-
this.#frameDirty = true;
|
|
459
|
-
this.#schedule();
|
|
460
|
-
}
|
|
461
|
-
#schedule() {
|
|
462
|
-
if (this.#rafId !== 0 || this.#destroyed)
|
|
463
|
-
return;
|
|
464
|
-
this.#rafId = this.#deps.requestFrame(this.#tick) || 0;
|
|
465
|
-
}
|
|
466
|
-
#tick = () => {
|
|
467
|
-
this.#rafId = 0;
|
|
468
|
-
if (this.#destroyed)
|
|
469
|
-
return;
|
|
470
|
-
const now = this.#deps.now();
|
|
471
|
-
const dt = this.#lastTick > 0 ? now - this.#lastTick : 0;
|
|
472
|
-
let animating = false;
|
|
473
|
-
const clock = this.clock;
|
|
474
|
-
if (clock?.playing && this.mode === 'replay') {
|
|
475
|
-
clock.advance(dt);
|
|
476
|
-
this.#frameDirty = true;
|
|
477
|
-
this.#notify('replay');
|
|
478
|
-
this.#follow();
|
|
479
|
-
if (clock.playing)
|
|
480
|
-
animating = true;
|
|
481
|
-
else if (clock.finished)
|
|
482
|
-
this.#ended();
|
|
483
|
-
}
|
|
484
|
-
if (!Number.isNaN(this.#restartAt) && !this.#held) {
|
|
485
|
-
if (now >= this.#restartAt)
|
|
486
|
-
this.#loopAgain();
|
|
487
|
-
else
|
|
488
|
-
animating = true;
|
|
489
|
-
}
|
|
490
|
-
if (this.#emphasisAnim) {
|
|
491
|
-
const a = this.#emphasisAnim;
|
|
492
|
-
const u = a.duration > 0 ? Math.min(1, (now - a.start) / a.duration) : 1;
|
|
493
|
-
this.emphasis = a.from + (a.to - a.from) * ease(u);
|
|
494
|
-
this.#frameDirty = true;
|
|
495
|
-
if (u >= 1) {
|
|
496
|
-
this.#emphasisAnim = null;
|
|
497
|
-
if (this.#fadingHunk >= 0) {
|
|
498
|
-
this.#fadingHunk = -1;
|
|
499
|
-
this.emphasis = 1;
|
|
500
|
-
}
|
|
501
|
-
}
|
|
502
|
-
else
|
|
503
|
-
animating = true;
|
|
504
|
-
}
|
|
505
|
-
if (this.#frameDirty)
|
|
506
|
-
this.draw(now);
|
|
507
|
-
if (animating) {
|
|
508
|
-
this.#lastTick = now;
|
|
509
|
-
this.#schedule();
|
|
510
|
-
}
|
|
511
|
-
else
|
|
512
|
-
this.#lastTick = 0;
|
|
513
|
-
};
|
|
514
|
-
#view(layer) {
|
|
515
|
-
const selected = this.selectedHunk >= 0 ? this.selectedHunk : this.#fadingHunk;
|
|
516
|
-
return createViewState({
|
|
517
|
-
layer,
|
|
518
|
-
t: this.clock?.t ?? 0,
|
|
519
|
-
selectedHunk: selected,
|
|
520
|
-
hoveredNode: this.hoverNode,
|
|
521
|
-
hoveredEdge: this.hoverEdge >= 0 ? this.hoverEdge : this.pinnedEdge,
|
|
522
|
-
selectedNode: this.selectedNode,
|
|
523
|
-
focus: this.focus,
|
|
524
|
-
families: this.families,
|
|
525
|
-
reducedMotion: this.reducedMotion,
|
|
526
|
-
emphasis: this.emphasis,
|
|
527
|
-
});
|
|
528
|
-
}
|
|
155
|
+
// ─── SessionView ──────────────────────────────────────────────────────────
|
|
529
156
|
/** Resolve the current view and hand it to the renderer (and the minimap). */
|
|
530
|
-
draw(now = this.#
|
|
531
|
-
this.#frameDirty = false;
|
|
157
|
+
draw(now = this.#now()) {
|
|
532
158
|
const resolver = this.resolver;
|
|
533
159
|
const renderer = this.#renderer;
|
|
534
160
|
if (!resolver || !renderer || this.status !== 'ready')
|
|
@@ -536,14 +162,14 @@ export class ViewerController {
|
|
|
536
162
|
const f = this.#frames;
|
|
537
163
|
let mapFrame;
|
|
538
164
|
if (this.mode === 'swipe') {
|
|
539
|
-
f.before = resolver.resolve(this
|
|
540
|
-
f.after = resolver.resolve(this
|
|
165
|
+
f.before = resolver.resolve(this.viewState('before'), f.before ?? undefined);
|
|
166
|
+
f.after = resolver.resolve(this.viewState('after'), f.after ?? undefined);
|
|
541
167
|
renderer.setFrame({ split: this.split, before: f.before, after: f.after });
|
|
542
168
|
mapFrame = f.after;
|
|
543
169
|
}
|
|
544
170
|
else {
|
|
545
171
|
const layer = this.mode === 'replay' ? 'replay' : 'union';
|
|
546
|
-
f.main = resolver.resolve(this
|
|
172
|
+
f.main = resolver.resolve(this.viewState(layer), f.main ?? undefined);
|
|
547
173
|
renderer.setFrame(f.main);
|
|
548
174
|
mapFrame = f.main;
|
|
549
175
|
}
|
|
@@ -555,259 +181,41 @@ export class ViewerController {
|
|
|
555
181
|
this.#lastMinimap = now;
|
|
556
182
|
}
|
|
557
183
|
}
|
|
558
|
-
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
|
|
562
|
-
|
|
563
|
-
return;
|
|
564
|
-
}
|
|
565
|
-
this.emphasis = from;
|
|
566
|
-
this.#emphasisAnim = {
|
|
567
|
-
from,
|
|
568
|
-
to: 1,
|
|
569
|
-
start: this.#deps.now(),
|
|
570
|
-
duration: this.theme.motion.base,
|
|
571
|
-
};
|
|
572
|
-
}
|
|
573
|
-
#fadeOutEmphasis(hunk) {
|
|
574
|
-
if (this.reducedMotion || hunk < 0) {
|
|
575
|
-
this.#fadingHunk = -1;
|
|
576
|
-
this.#emphasisAnim = null;
|
|
577
|
-
this.emphasis = 1;
|
|
578
|
-
return;
|
|
579
|
-
}
|
|
580
|
-
this.#fadingHunk = hunk;
|
|
581
|
-
this.#emphasisAnim = {
|
|
582
|
-
from: this.emphasis,
|
|
583
|
-
to: 0,
|
|
584
|
-
start: this.#deps.now(),
|
|
585
|
-
duration: this.theme.motion.base,
|
|
586
|
-
};
|
|
587
|
-
}
|
|
588
|
-
// ─── View: mode × scope ───────────────────────────────────────────────────
|
|
589
|
-
/** Whether the scope is fixed to `changes` (the layout covers only the changes). */
|
|
590
|
-
get scopeLocked() {
|
|
591
|
-
return this.layout?.scope === 'changes';
|
|
592
|
-
}
|
|
593
|
-
/** Switch how the versions are compared. The legacy `changes` means overlay + `changes` scope. */
|
|
594
|
-
setMode(value) {
|
|
595
|
-
if (value === LEGACY_CHANGES_MODE) {
|
|
596
|
-
this.setView('overlay', 'changes');
|
|
597
|
-
return;
|
|
598
|
-
}
|
|
599
|
-
const mode = toMode(value);
|
|
600
|
-
if (mode !== null)
|
|
601
|
-
this.setView(mode, this.scope);
|
|
602
|
-
}
|
|
603
|
-
/** Show the whole graph or only the changes, in any mode. */
|
|
604
|
-
setScope(value) {
|
|
605
|
-
const scope = toScope(value);
|
|
606
|
-
if (scope !== null)
|
|
607
|
-
this.setView(this.mode, scope);
|
|
184
|
+
sceneChanged() {
|
|
185
|
+
const f = this.#frames;
|
|
186
|
+
f.main = f.before = f.after = null;
|
|
187
|
+
this.#renderer?.setTheme(this.scene?.theme ?? this.theme);
|
|
188
|
+
this.#minimapDirty = true;
|
|
608
189
|
}
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
this.setScope(this.scope === 'changes' ? 'all' : 'changes');
|
|
190
|
+
installed() {
|
|
191
|
+
// Fitted after the UI has shown its chrome (the session's notification is delivered
|
|
192
|
+
// first) and once the canvas has a size (see `layoutChanged`).
|
|
193
|
+
this.#needsFit = true;
|
|
194
|
+
this.#savedCamera = null;
|
|
195
|
+
queueMicrotask(() => this.layoutChanged());
|
|
616
196
|
}
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
const nextScope = this.scopeLocked ? 'changes' : scope;
|
|
620
|
-
const modeChanged = mode !== this.mode;
|
|
621
|
-
const scopeChanged = nextScope !== this.scope;
|
|
622
|
-
if (!modeChanged && !scopeChanged)
|
|
623
|
-
return;
|
|
624
|
-
this.mode = mode;
|
|
625
|
-
this.scope = nextScope;
|
|
626
|
-
if (mode !== 'replay') {
|
|
627
|
-
this.clock?.pause();
|
|
628
|
-
this.#restartAt = Number.NaN;
|
|
629
|
-
this.#resume = false;
|
|
630
|
-
}
|
|
631
|
-
this.#followed = '';
|
|
632
|
-
if (scopeChanged) {
|
|
633
|
-
this.#updateFocus();
|
|
634
|
-
this.#updateOverview();
|
|
635
|
-
}
|
|
197
|
+
drawnChanged() {
|
|
198
|
+
this.#updateOverview();
|
|
636
199
|
this.#minimapDirty = true;
|
|
637
|
-
this.#notify('mode', 'focus', 'replay');
|
|
638
|
-
this.invalidate();
|
|
639
|
-
if (this.status === 'ready') {
|
|
640
|
-
this.#host.mode(mode, nextScope);
|
|
641
|
-
const parts = [];
|
|
642
|
-
if (modeChanged) {
|
|
643
|
-
parts.push(translate(this.locale, 'announce.mode', { mode: translate(this.locale, `mode.${mode}`) }));
|
|
644
|
-
}
|
|
645
|
-
if (scopeChanged) {
|
|
646
|
-
parts.push(translate(this.locale, nextScope === 'changes' ? 'scope.on' : 'scope.off'));
|
|
647
|
-
}
|
|
648
|
-
this.#host.announce(parts.join(' · '));
|
|
649
|
-
}
|
|
650
|
-
// Switching to replay starts a looping replay; toggling the scope leaves playback alone.
|
|
651
|
-
if (modeChanged && mode === 'replay')
|
|
652
|
-
this.#autoplay();
|
|
653
200
|
}
|
|
654
|
-
|
|
655
|
-
|
|
656
|
-
if (id === null) {
|
|
657
|
-
this.#pendingHunk = null;
|
|
658
|
-
this.clearSelection();
|
|
659
|
-
return;
|
|
660
|
-
}
|
|
661
|
-
const scene = this.scene;
|
|
662
|
-
if (!scene || this.status !== 'ready') {
|
|
663
|
-
this.#pendingHunk = { id, fly: options.fly ?? true };
|
|
664
|
-
return;
|
|
665
|
-
}
|
|
666
|
-
const h = scene.hunkIndex.get(id);
|
|
667
|
-
if (h !== undefined)
|
|
668
|
-
this.selectHunk(h, options);
|
|
669
|
-
}
|
|
670
|
-
/**
|
|
671
|
-
* Select hunk `h` (scene index; -1 clears). `node` focuses one of its nodes in the detail
|
|
672
|
-
* panel. `fly` (default true) brings it into view. In replay, seeks to the end of its window.
|
|
673
|
-
*/
|
|
674
|
-
selectHunk(h, options = {}) {
|
|
675
|
-
const scene = this.scene;
|
|
676
|
-
if (!scene)
|
|
677
|
-
return;
|
|
678
|
-
if (h < 0 || h >= scene.hunks.length) {
|
|
679
|
-
this.clearSelection();
|
|
680
|
-
return;
|
|
681
|
-
}
|
|
682
|
-
const node = options.node ?? -1;
|
|
683
|
-
const prev = this.selectedHunk;
|
|
684
|
-
const changed = prev !== h || this.selectedNode !== node;
|
|
685
|
-
this.selectedHunk = h;
|
|
686
|
-
this.selectedNode = node;
|
|
687
|
-
this.pinnedEdge = -1;
|
|
688
|
-
if (prev !== h) {
|
|
689
|
-
this.#fadingHunk = -1;
|
|
690
|
-
this.#startEmphasis(prev >= 0 ? SWITCH_EMPHASIS : 0);
|
|
691
|
-
if (this.mode === 'replay' && this.clock) {
|
|
692
|
-
const end = this.clock.windowEnd(h);
|
|
693
|
-
this.clock.pause();
|
|
694
|
-
this.#restartAt = Number.NaN;
|
|
695
|
-
this.#resume = false;
|
|
696
|
-
if (end !== null)
|
|
697
|
-
this.clock.seek(end);
|
|
698
|
-
this.#followed = '';
|
|
699
|
-
this.#notify('replay');
|
|
700
|
-
}
|
|
701
|
-
}
|
|
702
|
-
if (options.fly ?? true)
|
|
703
|
-
this.flyToHunk(h);
|
|
704
|
-
this.invalidate();
|
|
705
|
-
if (!changed)
|
|
706
|
-
return;
|
|
707
|
-
this.#notify('selection');
|
|
708
|
-
const hunk = scene.hunks[h];
|
|
709
|
-
if (!hunk)
|
|
710
|
-
return;
|
|
711
|
-
const nodeId = node >= 0 ? (scene.nodes[node]?.id ?? null) : null;
|
|
712
|
-
this.#host.select(hunk.id, nodeId);
|
|
713
|
-
if (prev !== h) {
|
|
714
|
-
const rank = this.list.rank.get(h);
|
|
715
|
-
this.#host.announce(translate(this.locale, 'announce.change', {
|
|
716
|
-
i: (rank ?? h) + 1,
|
|
717
|
-
n: rank !== undefined ? this.list.order.length : scene.hunks.length,
|
|
718
|
-
title: hunk.title,
|
|
719
|
-
}));
|
|
720
|
-
}
|
|
201
|
+
show(bounds) {
|
|
202
|
+
this.#flyTo(bounds);
|
|
721
203
|
}
|
|
722
|
-
/**
|
|
723
|
-
|
|
724
|
-
|
|
725
|
-
const n = scene?.nodes[i];
|
|
726
|
-
if (!scene || !n)
|
|
727
|
-
return;
|
|
728
|
-
if (n.hunk >= 0) {
|
|
729
|
-
this.selectHunk(n.hunk, { ...options, node: i });
|
|
730
|
-
return;
|
|
731
|
-
}
|
|
732
|
-
const prev = this.selectedHunk;
|
|
733
|
-
if (prev < 0 && this.selectedNode === i) {
|
|
734
|
-
if (options.fly)
|
|
735
|
-
this.flyToNode(i);
|
|
204
|
+
/** Follow `bounds` (replay): fly unless the user steered recently or it is mostly visible. */
|
|
205
|
+
follow(bounds) {
|
|
206
|
+
if (this.#now() - this.#lastUserCamera < USER_CAMERA_GRACE)
|
|
736
207
|
return;
|
|
737
|
-
|
|
738
|
-
|
|
739
|
-
this.selectedNode = i;
|
|
740
|
-
this.pinnedEdge = -1;
|
|
741
|
-
if (prev >= 0)
|
|
742
|
-
this.#fadeOutEmphasis(prev);
|
|
743
|
-
if (options.fly)
|
|
744
|
-
this.flyToNode(i);
|
|
745
|
-
this.invalidate();
|
|
746
|
-
this.#notify('selection');
|
|
747
|
-
this.#host.select(null, n.id);
|
|
748
|
-
this.#host.announce(translate(this.locale, 'announce.node', {
|
|
749
|
-
label: n.label,
|
|
750
|
-
status: translate(this.locale, `status.${n.status}`),
|
|
751
|
-
}));
|
|
752
|
-
}
|
|
753
|
-
clearSelection() {
|
|
754
|
-
if (this.selectedHunk < 0 && this.selectedNode < 0 && this.pinnedEdge < 0)
|
|
208
|
+
const free = this.#freeWorld(bounds);
|
|
209
|
+
if (!free || coverage(bounds, free) >= FOLLOW_COVERAGE)
|
|
755
210
|
return;
|
|
756
|
-
|
|
757
|
-
this.selectedHunk = -1;
|
|
758
|
-
this.selectedNode = -1;
|
|
759
|
-
this.pinnedEdge = -1;
|
|
760
|
-
this.#fadeOutEmphasis(prev);
|
|
761
|
-
this.invalidate();
|
|
762
|
-
this.#notify('selection');
|
|
763
|
-
this.#host.select(null, null);
|
|
764
|
-
this.#host.announce(translate(this.locale, 'announce.cleared'));
|
|
765
|
-
}
|
|
766
|
-
next() {
|
|
767
|
-
this.#stepSelection(1);
|
|
768
|
-
}
|
|
769
|
-
prev() {
|
|
770
|
-
this.#stepSelection(-1);
|
|
771
|
-
}
|
|
772
|
-
#stepSelection(direction) {
|
|
773
|
-
const h = stepHunk(this.list, this.selectedHunk, direction);
|
|
774
|
-
if (h >= 0)
|
|
775
|
-
this.selectHunk(h);
|
|
211
|
+
this.#flyTo(bounds);
|
|
776
212
|
}
|
|
777
|
-
|
|
778
|
-
|
|
779
|
-
|
|
780
|
-
this.selectHunk(h);
|
|
213
|
+
looped() {
|
|
214
|
+
if (this.autoFit)
|
|
215
|
+
void this.fit();
|
|
781
216
|
}
|
|
782
|
-
|
|
783
|
-
|
|
784
|
-
if (h !== undefined)
|
|
785
|
-
this.selectHunk(h);
|
|
786
|
-
}
|
|
787
|
-
/** Emphasize an edge (from the detail panel) and fly to it. */
|
|
788
|
-
pinEdge(j) {
|
|
789
|
-
const scene = this.scene;
|
|
790
|
-
const e = scene?.edges[j];
|
|
791
|
-
if (!scene || !e)
|
|
792
|
-
return;
|
|
793
|
-
this.pinnedEdge = j;
|
|
794
|
-
const ids = [e.s, e.t, e.sb, e.tb];
|
|
795
|
-
let x0 = Number.POSITIVE_INFINITY;
|
|
796
|
-
let y0 = Number.POSITIVE_INFINITY;
|
|
797
|
-
let x1 = Number.NEGATIVE_INFINITY;
|
|
798
|
-
let y1 = Number.NEGATIVE_INFINITY;
|
|
799
|
-
for (const i of ids) {
|
|
800
|
-
const n = scene.nodes[i];
|
|
801
|
-
if (!n)
|
|
802
|
-
continue;
|
|
803
|
-
x0 = Math.min(x0, n.x - n.r);
|
|
804
|
-
y0 = Math.min(y0, n.y - n.r);
|
|
805
|
-
x1 = Math.max(x1, n.x + n.r);
|
|
806
|
-
y1 = Math.max(y1, n.y + n.r);
|
|
807
|
-
}
|
|
808
|
-
if (x0 <= x1)
|
|
809
|
-
this.#flyTo(padRect({ x: x0, y: y0, width: x1 - x0, height: y1 - y0 }));
|
|
810
|
-
this.invalidate();
|
|
217
|
+
viewport() {
|
|
218
|
+
return this.#renderer?.camera.viewport() ?? null;
|
|
811
219
|
}
|
|
812
220
|
// ─── Camera ───────────────────────────────────────────────────────────────
|
|
813
221
|
/** Insets keeping `bounds` clear of the chrome over the canvas, or null before layout. */
|
|
@@ -836,76 +244,6 @@ export class ViewerController {
|
|
|
836
244
|
const insets = this.#frameInsets(bounds, FLY_MAX_ZOOM) ?? NO_INSETS;
|
|
837
245
|
return freeView(camera.viewport(), camera.get().k, insets);
|
|
838
246
|
}
|
|
839
|
-
/** “Change 3 of 23: …” for a replayed hunk, “Restructured: 722 changes” for a chapter. */
|
|
840
|
-
#announceTarget(kind, index) {
|
|
841
|
-
const scene = this.scene;
|
|
842
|
-
const clock = this.clock;
|
|
843
|
-
if (!scene || !clock)
|
|
844
|
-
return;
|
|
845
|
-
if (kind === 'chapter') {
|
|
846
|
-
const ch = scene.timeline.chapters[index];
|
|
847
|
-
if (!ch)
|
|
848
|
-
return;
|
|
849
|
-
this.#host.announce(translate(this.locale, 'announce.chapter', {
|
|
850
|
-
phase: translate(this.locale, `phase.${ch.phase}`),
|
|
851
|
-
n: ch.hunks.length,
|
|
852
|
-
}));
|
|
853
|
-
return;
|
|
854
|
-
}
|
|
855
|
-
const hunk = scene.hunks[index];
|
|
856
|
-
const order = clock.timeline.windows.findIndex((w) => w.hunk === index);
|
|
857
|
-
if (!hunk || order < 0)
|
|
858
|
-
return;
|
|
859
|
-
this.#host.announce(translate(this.locale, 'announce.change', {
|
|
860
|
-
i: order + 1,
|
|
861
|
-
n: clock.total,
|
|
862
|
-
title: hunk.title,
|
|
863
|
-
}));
|
|
864
|
-
}
|
|
865
|
-
/** Follow `hunks` (replay): fly unless the user steered recently or they are mostly visible. */
|
|
866
|
-
#followHunks(hunks) {
|
|
867
|
-
const scene = this.scene;
|
|
868
|
-
if (!scene || hunks.length === 0)
|
|
869
|
-
return;
|
|
870
|
-
if (this.#deps.now() - this.#lastUserCamera < USER_CAMERA_GRACE)
|
|
871
|
-
return;
|
|
872
|
-
const bounds = frameBounds(scene, hunks);
|
|
873
|
-
const free = this.#freeWorld(bounds);
|
|
874
|
-
if (!free || coverage(bounds, free) >= FOLLOW_COVERAGE)
|
|
875
|
-
return;
|
|
876
|
-
this.#flyTo(bounds);
|
|
877
|
-
}
|
|
878
|
-
#hunkBounds(h) {
|
|
879
|
-
const scene = this.scene;
|
|
880
|
-
return scene?.hunks[h] ? frameBounds(scene, [h]) : null;
|
|
881
|
-
}
|
|
882
|
-
#nodeBounds(i) {
|
|
883
|
-
const n = this.scene?.nodes[i];
|
|
884
|
-
return n ? padRect({ x: n.x - n.r, y: n.y - n.r, width: 2 * n.r, height: 2 * n.r }) : null;
|
|
885
|
-
}
|
|
886
|
-
/** Camera target of the current selection, or null. */
|
|
887
|
-
#selectionBounds() {
|
|
888
|
-
if (this.selectedHunk >= 0)
|
|
889
|
-
return this.#hunkBounds(this.selectedHunk);
|
|
890
|
-
if (this.selectedNode >= 0)
|
|
891
|
-
return this.#nodeBounds(this.selectedNode);
|
|
892
|
-
return null;
|
|
893
|
-
}
|
|
894
|
-
flyToHunk(h) {
|
|
895
|
-
const b = this.#hunkBounds(h);
|
|
896
|
-
if (b)
|
|
897
|
-
this.#flyTo(b);
|
|
898
|
-
}
|
|
899
|
-
flyToNode(i) {
|
|
900
|
-
const b = this.#nodeBounds(i);
|
|
901
|
-
if (b)
|
|
902
|
-
this.#flyTo(b);
|
|
903
|
-
}
|
|
904
|
-
flyToSelection() {
|
|
905
|
-
const b = this.#selectionBounds();
|
|
906
|
-
if (b)
|
|
907
|
-
this.#flyTo(b);
|
|
908
|
-
}
|
|
909
247
|
/**
|
|
910
248
|
* Fit everything visible (the focus in changes-only mode), labels included, into the free part
|
|
911
249
|
* of the canvas. Before the canvas is laid out it falls back to the renderer's own fit.
|
|
@@ -984,47 +322,15 @@ export class ViewerController {
|
|
|
984
322
|
if (next === this.overview)
|
|
985
323
|
return;
|
|
986
324
|
this.overview = next;
|
|
987
|
-
this
|
|
325
|
+
this.notify('overview');
|
|
988
326
|
}
|
|
989
327
|
zoom(direction) {
|
|
990
328
|
this.noteUserCamera();
|
|
991
329
|
this.#renderer?.camera.zoomBy(direction > 0 ? 1.4 : 1 / 1.4);
|
|
992
330
|
}
|
|
993
|
-
/** Replay: fly to the playing hunk / chapter when it changes and is mostly out of view. */
|
|
994
|
-
#follow() {
|
|
995
|
-
const scene = this.scene;
|
|
996
|
-
const clock = this.clock;
|
|
997
|
-
const camera = this.#renderer?.camera;
|
|
998
|
-
if (!scene || !clock || !camera)
|
|
999
|
-
return;
|
|
1000
|
-
const target = clock.activeTarget();
|
|
1001
|
-
if (target.index < 0)
|
|
1002
|
-
return;
|
|
1003
|
-
const key = `${target.kind}:${target.index}`;
|
|
1004
|
-
if (key === this.#followed)
|
|
1005
|
-
return;
|
|
1006
|
-
this.#followed = key;
|
|
1007
|
-
this.#announceTarget(target.kind, target.index);
|
|
1008
|
-
this.#followHunks(target.kind === 'chapter'
|
|
1009
|
-
? (scene.timeline.chapters[target.index]?.hunks ?? [])
|
|
1010
|
-
: [target.index]);
|
|
1011
|
-
}
|
|
1012
331
|
// ─── Canvas events ────────────────────────────────────────────────────────
|
|
1013
332
|
#onHover(pick) {
|
|
1014
|
-
|
|
1015
|
-
const edge = pick?.type === 'edge' ? pick.index : -1;
|
|
1016
|
-
const group = pick?.type === 'collapsed' ? pick.index : -1;
|
|
1017
|
-
if (node === this.hoverNode && edge === this.hoverEdge && group === this.hoverGroup)
|
|
1018
|
-
return;
|
|
1019
|
-
this.hoverNode = node;
|
|
1020
|
-
this.hoverEdge = edge;
|
|
1021
|
-
this.hoverGroup = group;
|
|
1022
|
-
this.#notify('hover');
|
|
1023
|
-
this.invalidate();
|
|
1024
|
-
}
|
|
1025
|
-
/** Clear hover state (pointer left the canvas). */
|
|
1026
|
-
clearHover() {
|
|
1027
|
-
this.#onHover(null);
|
|
333
|
+
this.setHover(pick?.type === 'node' ? pick.index : -1, pick?.type === 'edge' ? pick.index : -1, pick?.type === 'collapsed' ? pick.index : -1);
|
|
1028
334
|
}
|
|
1029
335
|
#onCanvasClick(pick) {
|
|
1030
336
|
if (!this.selectOnClick)
|
|
@@ -1063,416 +369,6 @@ export class ViewerController {
|
|
|
1063
369
|
else
|
|
1064
370
|
this.flyToNode(pick.index);
|
|
1065
371
|
}
|
|
1066
|
-
// ─── Filters, focus ───────────────────────────────────────────────────────
|
|
1067
|
-
toggleFamily(family) {
|
|
1068
|
-
if (this.families.has(family))
|
|
1069
|
-
this.families.delete(family);
|
|
1070
|
-
else
|
|
1071
|
-
this.families.add(family);
|
|
1072
|
-
this.#filtersChanged();
|
|
1073
|
-
}
|
|
1074
|
-
/** Replace the family filter (empty = all). Setting the current set again clears it. */
|
|
1075
|
-
setFamilies(families) {
|
|
1076
|
-
const same = families.length === this.families.size && families.every((f) => this.families.has(f));
|
|
1077
|
-
this.families.clear();
|
|
1078
|
-
if (!same)
|
|
1079
|
-
for (const f of families)
|
|
1080
|
-
this.families.add(f);
|
|
1081
|
-
this.#filtersChanged();
|
|
1082
|
-
}
|
|
1083
|
-
#filtersChanged() {
|
|
1084
|
-
if (this.scene)
|
|
1085
|
-
this.list = buildList(this.scene, this.families);
|
|
1086
|
-
this.#minimapDirty = true;
|
|
1087
|
-
this.#notify('filters');
|
|
1088
|
-
this.invalidate();
|
|
1089
|
-
}
|
|
1090
|
-
setHops(hops) {
|
|
1091
|
-
const h = Math.max(0, Math.min(2, Math.round(hops)));
|
|
1092
|
-
if (h === this.hops)
|
|
1093
|
-
return;
|
|
1094
|
-
this.hops = h;
|
|
1095
|
-
this.#updateFocus();
|
|
1096
|
-
this.#updateOverview();
|
|
1097
|
-
this.#minimapDirty = true;
|
|
1098
|
-
this.#notify('focus');
|
|
1099
|
-
this.invalidate();
|
|
1100
|
-
}
|
|
1101
|
-
/**
|
|
1102
|
-
* Expand collapsed group `index` of the current focus: its in-scene members become visible
|
|
1103
|
-
* and, for a `changes`-scoped layout, the neighbours left out of the layout are placed with
|
|
1104
|
-
* `extendLayout` (nothing already placed moves) and the scene is rebuilt.
|
|
1105
|
-
*/
|
|
1106
|
-
expandGroup(index) {
|
|
1107
|
-
const group = this.focus?.collapsed[index];
|
|
1108
|
-
const scene = this.scene;
|
|
1109
|
-
if (!group || !scene)
|
|
1110
|
-
return;
|
|
1111
|
-
const ids = group.nodes.map((i) => scene.nodes[i]?.id).filter(isString);
|
|
1112
|
-
if (!this.canExpand(index)) {
|
|
1113
|
-
// Without the layout engine only the members already laid out can be shown.
|
|
1114
|
-
if (ids.length > 0)
|
|
1115
|
-
void this.#expandIds(ids, []);
|
|
1116
|
-
return;
|
|
1117
|
-
}
|
|
1118
|
-
const owner = group.id.startsWith('near:')
|
|
1119
|
-
? group.id.slice(5)
|
|
1120
|
-
: group.id.startsWith('component:')
|
|
1121
|
-
? group.id.slice(10)
|
|
1122
|
-
: null;
|
|
1123
|
-
void this.#expandIds(ids, owner !== null ? [owner, ...ids] : ids);
|
|
1124
|
-
}
|
|
1125
|
-
/**
|
|
1126
|
-
* The collapsed group nearest the selection (else the view center), or -1. Groups that can
|
|
1127
|
-
* be expanded at least partly come first.
|
|
1128
|
-
*/
|
|
1129
|
-
nearestGroup() {
|
|
1130
|
-
const groups = this.focus?.collapsed ?? [];
|
|
1131
|
-
if (groups.length === 0)
|
|
1132
|
-
return -1;
|
|
1133
|
-
const sel = this.#selectionBounds();
|
|
1134
|
-
const view = this.#renderer?.camera.viewport();
|
|
1135
|
-
const at = sel ?? view ?? this.scene?.bounds;
|
|
1136
|
-
const cx = at ? at.x + at.width / 2 : 0;
|
|
1137
|
-
const cy = at ? at.y + at.height / 2 : 0;
|
|
1138
|
-
let best = -1;
|
|
1139
|
-
let bestScore = Number.POSITIVE_INFINITY;
|
|
1140
|
-
groups.forEach((g, i) => {
|
|
1141
|
-
const usable = this.canExpand(i) || g.nodes.length > 0;
|
|
1142
|
-
const score = Math.hypot(g.x - cx, g.y - cy) + (usable ? 0 : 1e12);
|
|
1143
|
-
if (score < bestScore) {
|
|
1144
|
-
bestScore = score;
|
|
1145
|
-
best = i;
|
|
1146
|
-
}
|
|
1147
|
-
});
|
|
1148
|
-
return best;
|
|
1149
|
-
}
|
|
1150
|
-
/** Expand the group nearest the selection (keyboard `e`); announces what happened. */
|
|
1151
|
-
expandNearest() {
|
|
1152
|
-
const i = this.nearestGroup();
|
|
1153
|
-
const group = i >= 0 ? this.focus?.collapsed[i] : undefined;
|
|
1154
|
-
if (!group || (!this.canExpand(i) && group.nodes.length === 0)) {
|
|
1155
|
-
this.#host.announce(translate(this.locale, group ? 'focus.expandUnavailable' : 'announce.nothingHidden'));
|
|
1156
|
-
return;
|
|
1157
|
-
}
|
|
1158
|
-
this.expandGroup(i);
|
|
1159
|
-
this.#host.announce(translate(this.locale, 'announce.expanded', { label: group.label }));
|
|
1160
|
-
}
|
|
1161
|
-
/**
|
|
1162
|
-
* Whether collapsed group `index` can be expanded completely: always, unless some members lie
|
|
1163
|
-
* outside a `changes`-scoped layout and the layout engine is known to be unavailable
|
|
1164
|
-
* (standalone report without the compute add-on).
|
|
1165
|
-
*/
|
|
1166
|
-
canExpand(index) {
|
|
1167
|
-
const group = this.focus?.collapsed[index];
|
|
1168
|
-
if (!group)
|
|
1169
|
-
return false;
|
|
1170
|
-
const outside = this.layout?.scope === 'changes' && group.count > group.nodes.length;
|
|
1171
|
-
return !outside || computeStatus() !== 'unavailable';
|
|
1172
|
-
}
|
|
1173
|
-
/**
|
|
1174
|
-
* Make `ids` visible, placing those outside the layout, plus the out-of-layout neighbours of
|
|
1175
|
-
* `neighboursOf`. Resolves once done (the layout engine may load lazily first).
|
|
1176
|
-
*/
|
|
1177
|
-
#expandIds(ids, neighboursOf) {
|
|
1178
|
-
const data = this.data;
|
|
1179
|
-
const layout = this.layout;
|
|
1180
|
-
if (!data || !layout)
|
|
1181
|
-
return Promise.resolve();
|
|
1182
|
-
for (const id of ids)
|
|
1183
|
-
this.expanded.add(id);
|
|
1184
|
-
const missing = new Set();
|
|
1185
|
-
if (layout.scope === 'changes') {
|
|
1186
|
-
for (const id of ids)
|
|
1187
|
-
if (!layout.positions.has(id))
|
|
1188
|
-
missing.add(id);
|
|
1189
|
-
for (const id of neighboursOf) {
|
|
1190
|
-
for (const e of data.diff.index.edgesOf(id)) {
|
|
1191
|
-
for (const end of [e.source, e.target, e.sourceBefore, e.targetBefore]) {
|
|
1192
|
-
if (end !== undefined && !layout.positions.has(end))
|
|
1193
|
-
missing.add(end);
|
|
1194
|
-
}
|
|
1195
|
-
}
|
|
1196
|
-
}
|
|
1197
|
-
}
|
|
1198
|
-
if (missing.size === 0) {
|
|
1199
|
-
this.#focusChanged();
|
|
1200
|
-
return Promise.resolve();
|
|
1201
|
-
}
|
|
1202
|
-
const place = () => {
|
|
1203
|
-
const compute = computeNow();
|
|
1204
|
-
const current = this.layout;
|
|
1205
|
-
if (!compute || !current || this.data !== data)
|
|
1206
|
-
return;
|
|
1207
|
-
const todo = [...missing].filter((id) => !current.positions.has(id));
|
|
1208
|
-
if (todo.length > 0) {
|
|
1209
|
-
this.layout = compute.extendLayout(data.diff, current, todo, data.layoutOptions);
|
|
1210
|
-
for (const id of todo)
|
|
1211
|
-
this.expanded.add(id);
|
|
1212
|
-
this.#rebuildScene();
|
|
1213
|
-
this.#notify('data', 'selection', 'replay');
|
|
1214
|
-
}
|
|
1215
|
-
this.#focusChanged();
|
|
1216
|
-
};
|
|
1217
|
-
if (computeNow()) {
|
|
1218
|
-
place();
|
|
1219
|
-
return Promise.resolve();
|
|
1220
|
-
}
|
|
1221
|
-
// Standalone reports load the layout engine on demand.
|
|
1222
|
-
return loadCompute().then(place, () => this.#focusChanged());
|
|
1223
|
-
}
|
|
1224
|
-
#focusChanged() {
|
|
1225
|
-
this.#updateFocus();
|
|
1226
|
-
this.#updateOverview();
|
|
1227
|
-
this.#minimapDirty = true;
|
|
1228
|
-
this.#notify('focus');
|
|
1229
|
-
this.invalidate();
|
|
1230
|
-
}
|
|
1231
|
-
/** Bring a union node into the scene and the focus (search results), then select it. */
|
|
1232
|
-
revealNode(id) {
|
|
1233
|
-
if (!this.data || !this.scene)
|
|
1234
|
-
return Promise.resolve();
|
|
1235
|
-
const select = () => {
|
|
1236
|
-
const i = this.scene?.nodeIndex.get(id);
|
|
1237
|
-
if (i !== undefined)
|
|
1238
|
-
this.selectNode(i, { fly: true });
|
|
1239
|
-
};
|
|
1240
|
-
if (this.scene.nodeIndex.has(id) && this.#isVisible(id)) {
|
|
1241
|
-
select();
|
|
1242
|
-
return Promise.resolve();
|
|
1243
|
-
}
|
|
1244
|
-
return this.#expandIds([id], []).then(select);
|
|
1245
|
-
}
|
|
1246
|
-
#isVisible(id) {
|
|
1247
|
-
const i = this.scene?.nodeIndex.get(id);
|
|
1248
|
-
return i !== undefined && (this.focus === null || this.focus.nodes[i] === 1);
|
|
1249
|
-
}
|
|
1250
|
-
// ─── Replay ───────────────────────────────────────────────────────────────
|
|
1251
|
-
play() {
|
|
1252
|
-
const clock = this.clock;
|
|
1253
|
-
if (!clock || this.status !== 'ready')
|
|
1254
|
-
return;
|
|
1255
|
-
if (this.mode !== 'replay')
|
|
1256
|
-
this.setMode('replay');
|
|
1257
|
-
this.#restartAt = Number.NaN;
|
|
1258
|
-
this.#resume = false;
|
|
1259
|
-
clock.play();
|
|
1260
|
-
this.#followed = '';
|
|
1261
|
-
this.#lastTick = 0;
|
|
1262
|
-
this.#notify('replay');
|
|
1263
|
-
this.invalidate();
|
|
1264
|
-
}
|
|
1265
|
-
/** Pause; a looping replay stays paused (until `play`, a new diff or loop turned on again). */
|
|
1266
|
-
pause() {
|
|
1267
|
-
this.#restartAt = Number.NaN;
|
|
1268
|
-
this.#resume = false;
|
|
1269
|
-
if (!this.clock?.playing)
|
|
1270
|
-
return;
|
|
1271
|
-
this.clock.pause();
|
|
1272
|
-
this.#notify('replay');
|
|
1273
|
-
this.invalidate();
|
|
1274
|
-
}
|
|
1275
|
-
togglePlay() {
|
|
1276
|
-
if (this.clock?.playing)
|
|
1277
|
-
this.pause();
|
|
1278
|
-
else
|
|
1279
|
-
this.play();
|
|
1280
|
-
}
|
|
1281
|
-
/**
|
|
1282
|
-
* Play the replay over and over: `delay` ms after it ends it starts again; null plays it
|
|
1283
|
-
* once. Turning the loop on starts a replay that is shown but not playing.
|
|
1284
|
-
*/
|
|
1285
|
-
setLoop(delay) {
|
|
1286
|
-
const was = this.#loopDelay;
|
|
1287
|
-
this.#loopDelay = delay === null ? null : Number.isFinite(delay) ? Math.max(0, delay) : 0;
|
|
1288
|
-
if (this.#loopDelay === null)
|
|
1289
|
-
this.#restartAt = Number.NaN;
|
|
1290
|
-
else if (was === null)
|
|
1291
|
-
this.#autoplay();
|
|
1292
|
-
}
|
|
1293
|
-
get loopDelay() {
|
|
1294
|
-
return this.#loopDelay;
|
|
1295
|
-
}
|
|
1296
|
-
/**
|
|
1297
|
-
* Hold playback while the pointer rests on the graph (`pause-on-hover`): a playing replay
|
|
1298
|
-
* pauses and continues on release; a pending loop restart waits for the release, then the
|
|
1299
|
-
* full loop delay.
|
|
1300
|
-
*/
|
|
1301
|
-
hold(held) {
|
|
1302
|
-
if (held === this.#held)
|
|
1303
|
-
return;
|
|
1304
|
-
this.#held = held;
|
|
1305
|
-
const clock = this.clock;
|
|
1306
|
-
if (held) {
|
|
1307
|
-
if (!clock?.playing)
|
|
1308
|
-
return;
|
|
1309
|
-
clock.pause();
|
|
1310
|
-
this.#resume = true;
|
|
1311
|
-
this.#notify('replay');
|
|
1312
|
-
this.invalidate();
|
|
1313
|
-
return;
|
|
1314
|
-
}
|
|
1315
|
-
if (!Number.isNaN(this.#restartAt) && this.#loopDelay !== null) {
|
|
1316
|
-
this.#restartAt = this.#deps.now() + this.#loopDelay;
|
|
1317
|
-
this.#schedule();
|
|
1318
|
-
}
|
|
1319
|
-
if (this.#resume)
|
|
1320
|
-
this.play();
|
|
1321
|
-
}
|
|
1322
|
-
/** Looping and showing a replay that is not playing: start it (or after the hold). */
|
|
1323
|
-
#autoplay() {
|
|
1324
|
-
if (this.#loopDelay === null || this.status !== 'ready' || this.mode !== 'replay')
|
|
1325
|
-
return;
|
|
1326
|
-
if (!this.clock || this.clock.playing || !Number.isNaN(this.#restartAt))
|
|
1327
|
-
return;
|
|
1328
|
-
if (this.#held)
|
|
1329
|
-
this.#resume = true;
|
|
1330
|
-
else
|
|
1331
|
-
this.play();
|
|
1332
|
-
}
|
|
1333
|
-
/** Playback reached the end: announce it, tell the host and arm the loop restart. */
|
|
1334
|
-
#ended() {
|
|
1335
|
-
this.#host.announce(translate(this.locale, 'announce.finished'));
|
|
1336
|
-
const loop = this.#loopDelay !== null;
|
|
1337
|
-
// Armed first, so a `kgdiff-replay-end` listener can still cancel it (pause, loop off).
|
|
1338
|
-
if (loop)
|
|
1339
|
-
this.#restartAt = this.#deps.now() + (this.#loopDelay ?? 0);
|
|
1340
|
-
this.#host.replayEnd(loop);
|
|
1341
|
-
}
|
|
1342
|
-
#loopAgain() {
|
|
1343
|
-
this.#restartAt = Number.NaN;
|
|
1344
|
-
if (this.autoFit)
|
|
1345
|
-
void this.fit();
|
|
1346
|
-
this.clock?.seek(0);
|
|
1347
|
-
this.play();
|
|
1348
|
-
}
|
|
1349
|
-
seek(t) {
|
|
1350
|
-
const clock = this.clock;
|
|
1351
|
-
if (!clock)
|
|
1352
|
-
return;
|
|
1353
|
-
this.#restartAt = Number.NaN;
|
|
1354
|
-
clock.seek(t);
|
|
1355
|
-
this.#notify('replay');
|
|
1356
|
-
this.#follow();
|
|
1357
|
-
this.invalidate();
|
|
1358
|
-
}
|
|
1359
|
-
stepReplay(direction) {
|
|
1360
|
-
const clock = this.clock;
|
|
1361
|
-
if (!clock)
|
|
1362
|
-
return;
|
|
1363
|
-
clock.step(direction);
|
|
1364
|
-
this.#restartAt = Number.NaN;
|
|
1365
|
-
this.#resume = false;
|
|
1366
|
-
this.#followed = '';
|
|
1367
|
-
// Follow (and announce) the hunk that just completed: stops sit at window ends.
|
|
1368
|
-
const w = clock.timeline.windows[clock.position() - 1];
|
|
1369
|
-
if (w) {
|
|
1370
|
-
if (clock.timeline.mode === 'chapters')
|
|
1371
|
-
this.#announceTarget('chapter', w.chapter);
|
|
1372
|
-
else
|
|
1373
|
-
this.#announceTarget('hunk', w.hunk);
|
|
1374
|
-
this.#followHunks(clock.timeline.mode === 'chapters'
|
|
1375
|
-
? (clock.timeline.chapters[w.chapter]?.hunks ?? [w.hunk])
|
|
1376
|
-
: [w.hunk]);
|
|
1377
|
-
}
|
|
1378
|
-
this.#notify('replay');
|
|
1379
|
-
this.invalidate();
|
|
1380
|
-
}
|
|
1381
|
-
restart() {
|
|
1382
|
-
this.clock?.seek(0);
|
|
1383
|
-
this.play();
|
|
1384
|
-
}
|
|
1385
|
-
cycleSpeed() {
|
|
1386
|
-
this.clock?.cycleSpeed();
|
|
1387
|
-
this.#notify('replay');
|
|
1388
|
-
}
|
|
1389
|
-
setSpeed(speed) {
|
|
1390
|
-
this.clock?.setSpeed(speed);
|
|
1391
|
-
this.#notify('replay');
|
|
1392
|
-
}
|
|
1393
|
-
// ─── Swipe ────────────────────────────────────────────────────────────────
|
|
1394
|
-
setSplit(split) {
|
|
1395
|
-
const s = Number.isFinite(split) ? Math.min(1, Math.max(0, split)) : 0.5;
|
|
1396
|
-
if (s === this.split)
|
|
1397
|
-
return;
|
|
1398
|
-
this.split = s;
|
|
1399
|
-
this.#notify('swipe');
|
|
1400
|
-
if (this.mode === 'swipe')
|
|
1401
|
-
this.invalidate();
|
|
1402
|
-
}
|
|
1403
|
-
// ─── Review ───────────────────────────────────────────────────────────────
|
|
1404
|
-
setReviewed(hunkId, reviewed) {
|
|
1405
|
-
const review = this.#review;
|
|
1406
|
-
if (!review?.setReviewed(hunkId, reviewed))
|
|
1407
|
-
return;
|
|
1408
|
-
const progress = review.state();
|
|
1409
|
-
this.#notify('review');
|
|
1410
|
-
this.#host.review(hunkId, reviewed, progress);
|
|
1411
|
-
const text = translate(this.locale, 'review.progress', {
|
|
1412
|
-
done: progress.reviewed.length,
|
|
1413
|
-
total: progress.total,
|
|
1414
|
-
});
|
|
1415
|
-
this.#host.announce(translate(this.locale, reviewed ? 'announce.reviewed' : 'announce.unreviewed', {
|
|
1416
|
-
progress: text,
|
|
1417
|
-
}));
|
|
1418
|
-
}
|
|
1419
|
-
/** Another tab changed review progress (`storage` event): re-read it. */
|
|
1420
|
-
syncReview(key) {
|
|
1421
|
-
if (this.#review?.reload(key))
|
|
1422
|
-
this.#notify('review');
|
|
1423
|
-
}
|
|
1424
|
-
toggleReviewed(hunkId) {
|
|
1425
|
-
const id = hunkId ?? (this.selectedHunk >= 0 ? this.scene?.hunks[this.selectedHunk]?.id : undefined);
|
|
1426
|
-
if (id !== undefined)
|
|
1427
|
-
this.setReviewed(id, !this.isReviewed(id));
|
|
1428
|
-
}
|
|
1429
|
-
// ─── Appearance ───────────────────────────────────────────────────────────
|
|
1430
|
-
#appearance(apply) {
|
|
1431
|
-
const name = this.themeName;
|
|
1432
|
-
const palette = this.palette;
|
|
1433
|
-
const locale = this.locale;
|
|
1434
|
-
apply();
|
|
1435
|
-
const themeChanged = name !== this.themeName || palette !== this.palette;
|
|
1436
|
-
const localeChanged = locale !== this.locale;
|
|
1437
|
-
if (themeChanged || localeChanged) {
|
|
1438
|
-
if (this.data)
|
|
1439
|
-
this.#rebuildScene();
|
|
1440
|
-
else
|
|
1441
|
-
this.#renderer?.setTheme(this.theme);
|
|
1442
|
-
}
|
|
1443
|
-
if (themeChanged)
|
|
1444
|
-
this.#notify('theme');
|
|
1445
|
-
if (localeChanged)
|
|
1446
|
-
this.#notify('locale', 'data');
|
|
1447
|
-
}
|
|
1448
|
-
setThemePreference(pref) {
|
|
1449
|
-
this.#appearance(() => {
|
|
1450
|
-
this.themePreference = toTheme(pref) ?? 'auto';
|
|
1451
|
-
});
|
|
1452
|
-
this.#notify('theme');
|
|
1453
|
-
}
|
|
1454
|
-
setPalette(palette) {
|
|
1455
|
-
this.#appearance(() => {
|
|
1456
|
-
this.palette = toPalette(palette) ?? 'default';
|
|
1457
|
-
});
|
|
1458
|
-
}
|
|
1459
|
-
setLocale(locale) {
|
|
1460
|
-
this.#appearance(() => {
|
|
1461
|
-
this.locale = toLocale(locale) ?? 'en';
|
|
1462
|
-
});
|
|
1463
|
-
}
|
|
1464
|
-
setSystemDark(dark) {
|
|
1465
|
-
this.#appearance(() => {
|
|
1466
|
-
this.systemDark = dark;
|
|
1467
|
-
});
|
|
1468
|
-
}
|
|
1469
|
-
setReducedMotion(reduced) {
|
|
1470
|
-
this.reducedMotion = reduced;
|
|
1471
|
-
this.invalidate();
|
|
1472
|
-
}
|
|
1473
|
-
}
|
|
1474
|
-
function isString(x) {
|
|
1475
|
-
return x !== undefined;
|
|
1476
372
|
}
|
|
1477
373
|
function sameInsets(a, b) {
|
|
1478
374
|
return a.top === b.top && a.right === b.right && a.bottom === b.bottom && a.left === b.left;
|
|
@@ -1499,10 +395,4 @@ function focusBounds(scene, focus) {
|
|
|
1499
395
|
return frameBounds(scene);
|
|
1500
396
|
return padRect({ x: x0, y: y0, width: x1 - x0, height: y1 - y0 }, 160, 1.12);
|
|
1501
397
|
}
|
|
1502
|
-
/** Pad a small rect so a node is shown with its neighbourhood. */
|
|
1503
|
-
function padRect(r, min = 200, ratio = 1.4) {
|
|
1504
|
-
const w = Math.max(min, r.width * ratio);
|
|
1505
|
-
const h = Math.max(min, r.height * ratio);
|
|
1506
|
-
return { x: r.x + r.width / 2 - w / 2, y: r.y + r.height / 2 - h / 2, width: w, height: h };
|
|
1507
|
-
}
|
|
1508
398
|
//# sourceMappingURL=controller.js.map
|