@keystrokehq/epic_games 0.1.4 → 0.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/action.cjs.map +1 -1
- package/dist/action.mjs.map +1 -1
- package/dist/actions/delete-preset-metadata-key.cjs +1 -0
- package/dist/actions/delete-preset-metadata-key.cjs.map +1 -1
- package/dist/actions/delete-preset-metadata-key.d.cts +3 -18
- package/dist/actions/delete-preset-metadata-key.d.cts.map +1 -1
- package/dist/actions/delete-preset-metadata-key.d.mts +3 -18
- package/dist/actions/delete-preset-metadata-key.d.mts.map +1 -1
- package/dist/actions/delete-preset-metadata-key.mjs +1 -0
- package/dist/actions/delete-preset-metadata-key.mjs.map +1 -1
- package/dist/actions/get-island-avg-minutes-per-player.cjs +1 -0
- package/dist/actions/get-island-avg-minutes-per-player.cjs.map +1 -1
- package/dist/actions/get-island-avg-minutes-per-player.d.cts +5 -18
- package/dist/actions/get-island-avg-minutes-per-player.d.cts.map +1 -1
- package/dist/actions/get-island-avg-minutes-per-player.d.mts +5 -18
- package/dist/actions/get-island-avg-minutes-per-player.d.mts.map +1 -1
- package/dist/actions/get-island-avg-minutes-per-player.mjs +1 -0
- package/dist/actions/get-island-avg-minutes-per-player.mjs.map +1 -1
- package/dist/actions/get-island-favorites.cjs +1 -0
- package/dist/actions/get-island-favorites.cjs.map +1 -1
- package/dist/actions/get-island-favorites.d.cts +5 -18
- package/dist/actions/get-island-favorites.d.cts.map +1 -1
- package/dist/actions/get-island-favorites.d.mts +5 -18
- package/dist/actions/get-island-favorites.d.mts.map +1 -1
- package/dist/actions/get-island-favorites.mjs +1 -0
- package/dist/actions/get-island-favorites.mjs.map +1 -1
- package/dist/actions/get-island-metrics-by-interval.cjs +1 -0
- package/dist/actions/get-island-metrics-by-interval.cjs.map +1 -1
- package/dist/actions/get-island-metrics-by-interval.d.cts +7 -22
- package/dist/actions/get-island-metrics-by-interval.d.cts.map +1 -1
- package/dist/actions/get-island-metrics-by-interval.d.mts +7 -22
- package/dist/actions/get-island-metrics-by-interval.d.mts.map +1 -1
- package/dist/actions/get-island-metrics-by-interval.mjs +1 -0
- package/dist/actions/get-island-metrics-by-interval.mjs.map +1 -1
- package/dist/actions/get-island-minutes-played.cjs +1 -0
- package/dist/actions/get-island-minutes-played.cjs.map +1 -1
- package/dist/actions/get-island-minutes-played.d.cts +3 -16
- package/dist/actions/get-island-minutes-played.d.cts.map +1 -1
- package/dist/actions/get-island-minutes-played.d.mts +3 -16
- package/dist/actions/get-island-minutes-played.d.mts.map +1 -1
- package/dist/actions/get-island-minutes-played.mjs +1 -0
- package/dist/actions/get-island-minutes-played.mjs.map +1 -1
- package/dist/actions/get-island-peak-ccu.cjs +1 -0
- package/dist/actions/get-island-peak-ccu.cjs.map +1 -1
- package/dist/actions/get-island-peak-ccu.d.cts +7 -20
- package/dist/actions/get-island-peak-ccu.d.cts.map +1 -1
- package/dist/actions/get-island-peak-ccu.d.mts +7 -20
- package/dist/actions/get-island-peak-ccu.d.mts.map +1 -1
- package/dist/actions/get-island-peak-ccu.mjs +1 -0
- package/dist/actions/get-island-peak-ccu.mjs.map +1 -1
- package/dist/actions/get-island-plays.cjs +1 -0
- package/dist/actions/get-island-plays.cjs.map +1 -1
- package/dist/actions/get-island-plays.d.cts +3 -16
- package/dist/actions/get-island-plays.d.cts.map +1 -1
- package/dist/actions/get-island-plays.d.mts +3 -16
- package/dist/actions/get-island-plays.d.mts.map +1 -1
- package/dist/actions/get-island-plays.mjs +1 -0
- package/dist/actions/get-island-plays.mjs.map +1 -1
- package/dist/actions/get-island-recommendations.cjs +1 -0
- package/dist/actions/get-island-recommendations.cjs.map +1 -1
- package/dist/actions/get-island-recommendations.d.cts +5 -18
- package/dist/actions/get-island-recommendations.d.cts.map +1 -1
- package/dist/actions/get-island-recommendations.d.mts +5 -18
- package/dist/actions/get-island-recommendations.d.mts.map +1 -1
- package/dist/actions/get-island-recommendations.mjs +1 -0
- package/dist/actions/get-island-recommendations.mjs.map +1 -1
- package/dist/actions/get-island-retention.cjs +1 -0
- package/dist/actions/get-island-retention.cjs.map +1 -1
- package/dist/actions/get-island-retention.d.cts +3 -16
- package/dist/actions/get-island-retention.d.cts.map +1 -1
- package/dist/actions/get-island-retention.d.mts +3 -16
- package/dist/actions/get-island-retention.d.mts.map +1 -1
- package/dist/actions/get-island-retention.mjs +1 -0
- package/dist/actions/get-island-retention.mjs.map +1 -1
- package/dist/actions/get-island-unique-players.cjs +1 -0
- package/dist/actions/get-island-unique-players.cjs.map +1 -1
- package/dist/actions/get-island-unique-players.d.cts +3 -16
- package/dist/actions/get-island-unique-players.d.cts.map +1 -1
- package/dist/actions/get-island-unique-players.d.mts +3 -16
- package/dist/actions/get-island-unique-players.d.mts.map +1 -1
- package/dist/actions/get-island-unique-players.mjs +1 -0
- package/dist/actions/get-island-unique-players.mjs.map +1 -1
- package/dist/actions/get-island.cjs +1 -0
- package/dist/actions/get-island.cjs.map +1 -1
- package/dist/actions/get-island.d.cts +3 -15
- package/dist/actions/get-island.d.cts.map +1 -1
- package/dist/actions/get-island.d.mts +3 -15
- package/dist/actions/get-island.d.mts.map +1 -1
- package/dist/actions/get-island.mjs +1 -0
- package/dist/actions/get-island.mjs.map +1 -1
- package/dist/actions/get-preset-metadata-key.cjs +1 -0
- package/dist/actions/get-preset-metadata-key.cjs.map +1 -1
- package/dist/actions/get-preset-metadata-key.d.cts +3 -18
- package/dist/actions/get-preset-metadata-key.d.cts.map +1 -1
- package/dist/actions/get-preset-metadata-key.d.mts +3 -18
- package/dist/actions/get-preset-metadata-key.d.mts.map +1 -1
- package/dist/actions/get-preset-metadata-key.mjs +1 -0
- package/dist/actions/get-preset-metadata-key.mjs.map +1 -1
- package/dist/actions/get-preset-metadata.cjs +1 -0
- package/dist/actions/get-preset-metadata.cjs.map +1 -1
- package/dist/actions/get-preset-metadata.d.cts +3 -17
- package/dist/actions/get-preset-metadata.d.cts.map +1 -1
- package/dist/actions/get-preset-metadata.d.mts +3 -17
- package/dist/actions/get-preset-metadata.d.mts.map +1 -1
- package/dist/actions/get-preset-metadata.mjs +1 -0
- package/dist/actions/get-preset-metadata.mjs.map +1 -1
- package/dist/actions/get-preset-property.cjs +1 -0
- package/dist/actions/get-preset-property.cjs.map +1 -1
- package/dist/actions/get-preset-property.d.cts +3 -18
- package/dist/actions/get-preset-property.d.cts.map +1 -1
- package/dist/actions/get-preset-property.d.mts +3 -18
- package/dist/actions/get-preset-property.d.mts.map +1 -1
- package/dist/actions/get-preset-property.mjs +1 -0
- package/dist/actions/get-preset-property.mjs.map +1 -1
- package/dist/actions/get-preset.cjs +1 -0
- package/dist/actions/get-preset.cjs.map +1 -1
- package/dist/actions/get-preset.d.cts +3 -17
- package/dist/actions/get-preset.d.cts.map +1 -1
- package/dist/actions/get-preset.d.mts +3 -17
- package/dist/actions/get-preset.d.mts.map +1 -1
- package/dist/actions/get-preset.mjs +1 -0
- package/dist/actions/get-preset.mjs.map +1 -1
- package/dist/actions/list-blueprint-callable-functions.cjs +1 -0
- package/dist/actions/list-blueprint-callable-functions.cjs.map +1 -1
- package/dist/actions/list-blueprint-callable-functions.d.cts +3 -19
- package/dist/actions/list-blueprint-callable-functions.d.cts.map +1 -1
- package/dist/actions/list-blueprint-callable-functions.d.mts +3 -19
- package/dist/actions/list-blueprint-callable-functions.d.mts.map +1 -1
- package/dist/actions/list-blueprint-callable-functions.mjs +1 -0
- package/dist/actions/list-blueprint-callable-functions.mjs.map +1 -1
- package/dist/actions/list-islands.cjs +1 -0
- package/dist/actions/list-islands.cjs.map +1 -1
- package/dist/actions/list-islands.d.cts +3 -16
- package/dist/actions/list-islands.d.cts.map +1 -1
- package/dist/actions/list-islands.d.mts +3 -16
- package/dist/actions/list-islands.d.mts.map +1 -1
- package/dist/actions/list-islands.mjs +1 -0
- package/dist/actions/list-islands.mjs.map +1 -1
- package/dist/actions/options-remote.cjs +1 -0
- package/dist/actions/options-remote.cjs.map +1 -1
- package/dist/actions/options-remote.d.cts +3 -17
- package/dist/actions/options-remote.d.cts.map +1 -1
- package/dist/actions/options-remote.d.mts +3 -17
- package/dist/actions/options-remote.d.mts.map +1 -1
- package/dist/actions/options-remote.mjs +1 -0
- package/dist/actions/options-remote.mjs.map +1 -1
- package/dist/actions/put-object-call.cjs +1 -0
- package/dist/actions/put-object-call.cjs.map +1 -1
- package/dist/actions/put-object-call.d.cts +3 -21
- package/dist/actions/put-object-call.d.cts.map +1 -1
- package/dist/actions/put-object-call.d.mts +3 -21
- package/dist/actions/put-object-call.d.mts.map +1 -1
- package/dist/actions/put-object-call.mjs +1 -0
- package/dist/actions/put-object-call.mjs.map +1 -1
- package/dist/actions/put-object-describe.cjs +1 -0
- package/dist/actions/put-object-describe.cjs.map +1 -1
- package/dist/actions/put-object-describe.d.cts +3 -18
- package/dist/actions/put-object-describe.d.cts.map +1 -1
- package/dist/actions/put-object-describe.d.mts +3 -18
- package/dist/actions/put-object-describe.d.mts.map +1 -1
- package/dist/actions/put-object-describe.mjs +1 -0
- package/dist/actions/put-object-describe.mjs.map +1 -1
- package/dist/actions/put-object-event-experimental.cjs +1 -0
- package/dist/actions/put-object-event-experimental.cjs.map +1 -1
- package/dist/actions/put-object-event-experimental.d.cts +3 -20
- package/dist/actions/put-object-event-experimental.d.cts.map +1 -1
- package/dist/actions/put-object-event-experimental.d.mts +3 -20
- package/dist/actions/put-object-event-experimental.d.mts.map +1 -1
- package/dist/actions/put-object-event-experimental.mjs +1 -0
- package/dist/actions/put-object-event-experimental.mjs.map +1 -1
- package/dist/actions/put-object-property.cjs +1 -0
- package/dist/actions/put-object-property.cjs.map +1 -1
- package/dist/actions/put-object-property.d.cts +3 -21
- package/dist/actions/put-object-property.d.cts.map +1 -1
- package/dist/actions/put-object-property.d.mts +3 -21
- package/dist/actions/put-object-property.d.mts.map +1 -1
- package/dist/actions/put-object-property.mjs +1 -0
- package/dist/actions/put-object-property.mjs.map +1 -1
- package/dist/actions/put-object-thumbnail.cjs +1 -0
- package/dist/actions/put-object-thumbnail.cjs.map +1 -1
- package/dist/actions/put-object-thumbnail.d.cts +3 -18
- package/dist/actions/put-object-thumbnail.d.cts.map +1 -1
- package/dist/actions/put-object-thumbnail.d.mts +3 -18
- package/dist/actions/put-object-thumbnail.d.mts.map +1 -1
- package/dist/actions/put-object-thumbnail.mjs +1 -0
- package/dist/actions/put-object-thumbnail.mjs.map +1 -1
- package/dist/actions/put-preset-function.cjs +1 -0
- package/dist/actions/put-preset-function.cjs.map +1 -1
- package/dist/actions/put-preset-function.d.cts +3 -21
- package/dist/actions/put-preset-function.d.cts.map +1 -1
- package/dist/actions/put-preset-function.d.mts +3 -21
- package/dist/actions/put-preset-function.d.mts.map +1 -1
- package/dist/actions/put-preset-function.mjs +1 -0
- package/dist/actions/put-preset-function.mjs.map +1 -1
- package/dist/actions/put-preset-metadata-key.cjs +1 -0
- package/dist/actions/put-preset-metadata-key.cjs.map +1 -1
- package/dist/actions/put-preset-metadata-key.d.cts +3 -19
- package/dist/actions/put-preset-metadata-key.d.cts.map +1 -1
- package/dist/actions/put-preset-metadata-key.d.mts +3 -19
- package/dist/actions/put-preset-metadata-key.d.mts.map +1 -1
- package/dist/actions/put-preset-metadata-key.mjs +1 -0
- package/dist/actions/put-preset-metadata-key.mjs.map +1 -1
- package/dist/actions/put-preset-property.cjs +1 -0
- package/dist/actions/put-preset-property.cjs.map +1 -1
- package/dist/actions/put-preset-property.d.cts +3 -20
- package/dist/actions/put-preset-property.d.cts.map +1 -1
- package/dist/actions/put-preset-property.d.mts +3 -20
- package/dist/actions/put-preset-property.d.mts.map +1 -1
- package/dist/actions/put-preset-property.mjs +1 -0
- package/dist/actions/put-preset-property.mjs.map +1 -1
- package/dist/actions/put-remote-batch.cjs +1 -0
- package/dist/actions/put-remote-batch.cjs.map +1 -1
- package/dist/actions/put-remote-batch.d.cts +3 -24
- package/dist/actions/put-remote-batch.d.cts.map +1 -1
- package/dist/actions/put-remote-batch.d.mts +3 -24
- package/dist/actions/put-remote-batch.d.mts.map +1 -1
- package/dist/actions/put-remote-batch.mjs +1 -0
- package/dist/actions/put-remote-batch.mjs.map +1 -1
- package/dist/actions/put-remote-control-session.cjs +1 -0
- package/dist/actions/put-remote-control-session.cjs.map +1 -1
- package/dist/actions/put-remote-control-session.d.cts +3 -18
- package/dist/actions/put-remote-control-session.d.cts.map +1 -1
- package/dist/actions/put-remote-control-session.d.mts +3 -18
- package/dist/actions/put-remote-control-session.d.mts.map +1 -1
- package/dist/actions/put-remote-control-session.mjs +1 -0
- package/dist/actions/put-remote-control-session.mjs.map +1 -1
- package/dist/app.cjs +2 -2
- package/dist/app.cjs.map +1 -1
- package/dist/app.d.cts +4 -6
- package/dist/app.d.cts.map +1 -1
- package/dist/app.d.mts +4 -6
- package/dist/app.d.mts.map +1 -1
- package/dist/app.mjs +0 -1
- package/dist/app.mjs.map +1 -1
- package/dist/index.d.cts +1 -1
- package/dist/index.d.mts +1 -1
- package/package.json +2 -2
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import { epicGames } from "../app.cjs";
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import { AppAction } from "@keystrokehq/keystroke/app";
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import { z } from "zod";
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//#region src/actions/get-preset.d.ts
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@@ -40,23 +42,7 @@ declare const EpicGamesGetPresetOutput: z.ZodObject<{
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errorMessage: z.ZodOptional<z.ZodNullable<z.ZodString>>;
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}, z.core.$loose>;
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declare const epicGamesGetPreset:
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presetName: string;
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headers?: Record<string, unknown> | undefined;
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base_url?: string | undefined;
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}, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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connectionId: z.ZodString;
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entityId: z.ZodString;
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instanceId: z.ZodString;
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}, z.core.$strip>, z.ZodObject<{
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accessToken: z.ZodString;
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}, z.core.$strip>>]>, readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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connectionId: z.ZodString;
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entityId: z.ZodString;
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instanceId: z.ZodString;
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}, z.core.$strip>, z.ZodObject<{
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accessToken: z.ZodString;
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}, z.core.$strip>>]>;
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declare const epicGamesGetPreset: AppAction<typeof EpicGamesGetPresetInput, typeof EpicGamesGetPresetOutput, typeof epicGames.credential>;
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//#endregion
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export { epicGamesGetPreset };
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//# sourceMappingURL=get-preset.d.cts.map
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{"version":3,"file":"get-preset.d.cts","names":[],"sources":["../../src/actions/get-preset.ts"],"mappings":"
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{"version":3,"file":"get-preset.d.cts","names":[],"sources":["../../src/actions/get-preset.ts"],"mappings":";;;;;cAMa,uBAAA,EAAuB,CAAA,CAAA,SAAA;;;;;cAuCvB,wBAAA,EAAwB,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;cAOxB,kBAAA,EAAoB,SAAA,QACxB,uBAAA,SACA,wBAAA,SACA,SAAA,CAAU,UAAA"}
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import { epicGames } from "../app.mjs";
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import { AppAction } from "@keystrokehq/keystroke/app";
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//#region src/actions/get-preset.d.ts
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errorMessage: z.ZodOptional<z.ZodNullable<z.ZodString>>;
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}, z.core.$loose>;
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declare const epicGamesGetPreset:
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headers?: Record<string, unknown> | undefined;
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base_url?: string | undefined;
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}, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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connectionId: z.ZodString;
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entityId: z.ZodString;
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instanceId: z.ZodString;
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}, z.core.$strip>, z.ZodObject<{
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accessToken: z.ZodString;
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}, z.core.$strip>>]>, readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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connectionId: z.ZodString;
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entityId: z.ZodString;
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instanceId: z.ZodString;
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}, z.core.$strip>, z.ZodObject<{
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}, z.core.$strip>>]>;
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declare const epicGamesGetPreset: AppAction<typeof EpicGamesGetPresetInput, typeof EpicGamesGetPresetOutput, typeof epicGames.credential>;
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//#endregion
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export { epicGamesGetPreset };
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//# sourceMappingURL=get-preset.d.mts.map
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{"version":3,"file":"get-preset.d.mts","names":[],"sources":["../../src/actions/get-preset.ts"],"mappings":"
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{"version":3,"file":"get-preset.d.mts","names":[],"sources":["../../src/actions/get-preset.ts"],"mappings":";;;;;cAMa,uBAAA,EAAuB,CAAA,CAAA,SAAA;;;;;cAuCvB,wBAAA,EAAwB,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;cAOxB,kBAAA,EAAoB,SAAA,QACxB,uBAAA,SACA,wBAAA,SACA,SAAA,CAAU,UAAA"}
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{"version":3,"file":"get-preset.mjs","names":[],"sources":["../../src/actions/get-preset.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to fetch\"),\n});\nconst EpicGamesGetPreset_ArgumentMetadataSchema = z.object({\n name: z.string().describe(\"Argument name\").nullable(),\n type: z.string().describe(\"Argument type\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the argument\").nullable().optional(),\n description: z.string().describe(\"Description of the argument\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingFunctionSchema = z.object({\n name: z.string().describe(\"Function name\").nullable(),\n arguments: z.array(EpicGamesGetPreset_ArgumentMetadataSchema).describe(\"List of function arguments\").nullable().optional(),\n description: z.string().describe(\"Description of the function\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedFunctionSchema = z.object({\n displayName: z.string().describe(\"Display name of the function\").nullable(),\n underlyingFunction: EpicGamesGetPreset_UnderlyingFunctionSchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingPropertySchema = z.object({\n name: z.string().describe(\"Property name\").nullable(),\n type: z.string().describe(\"Type of the property\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the property\").nullable().optional(),\n description: z.string().describe(\"Description of the property\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedPropertySchema = z.object({\n displayName: z.string().describe(\"Display name of the property\").nullable(),\n underlyingProperty: EpicGamesGetPreset_UnderlyingPropertySchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_GroupSchema = z.object({\n name: z.string().describe(\"Group name\").nullable(),\n exposedFunctions: z.array(EpicGamesGetPreset_ExposedFunctionSchema).describe(\"Functions exposed in this group\").nullable().optional(),\n exposedProperties: z.array(EpicGamesGetPreset_ExposedPropertySchema).describe(\"Properties exposed in this group\").nullable().optional(),\n}).passthrough();\nexport const EpicGamesGetPresetOutput = z.object({\n name: z.string().describe(\"Preset name\").nullable().optional(),\n path: z.string().describe(\"Asset path of the preset\").nullable().optional(),\n groups: z.array(EpicGamesGetPreset_GroupSchema).describe(\"List of groups in the preset\").nullable().optional(),\n errorMessage: z.string().describe(\"Error message if preset not found\").nullable().optional(),\n}).passthrough();\n\nexport const epicGamesGetPreset = action(\"EPIC_GAMES_GET_PRESET\", {\n slug: \"epic_games-get-preset\",\n name: \"Get Remote Control Preset\",\n description: \"Tool to get details for a specific Remote Control Preset by name. Use after listing or identifying available presets to fetch their configuration including groups, properties, and functions.\",\n input: EpicGamesGetPresetInput,\n output: EpicGamesGetPresetOutput,\n});\n"],"mappings":"
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{"version":3,"file":"get-preset.mjs","names":[],"sources":["../../src/actions/get-preset.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesGetPresetInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to fetch\"),\n});\nconst EpicGamesGetPreset_ArgumentMetadataSchema = z.object({\n name: z.string().describe(\"Argument name\").nullable(),\n type: z.string().describe(\"Argument type\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the argument\").nullable().optional(),\n description: z.string().describe(\"Description of the argument\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingFunctionSchema = z.object({\n name: z.string().describe(\"Function name\").nullable(),\n arguments: z.array(EpicGamesGetPreset_ArgumentMetadataSchema).describe(\"List of function arguments\").nullable().optional(),\n description: z.string().describe(\"Description of the function\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedFunctionSchema = z.object({\n displayName: z.string().describe(\"Display name of the function\").nullable(),\n underlyingFunction: EpicGamesGetPreset_UnderlyingFunctionSchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingPropertySchema = z.object({\n name: z.string().describe(\"Property name\").nullable(),\n type: z.string().describe(\"Type of the property\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the property\").nullable().optional(),\n description: z.string().describe(\"Description of the property\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedPropertySchema = z.object({\n displayName: z.string().describe(\"Display name of the property\").nullable(),\n underlyingProperty: EpicGamesGetPreset_UnderlyingPropertySchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_GroupSchema = z.object({\n name: z.string().describe(\"Group name\").nullable(),\n exposedFunctions: z.array(EpicGamesGetPreset_ExposedFunctionSchema).describe(\"Functions exposed in this group\").nullable().optional(),\n exposedProperties: z.array(EpicGamesGetPreset_ExposedPropertySchema).describe(\"Properties exposed in this group\").nullable().optional(),\n}).passthrough();\nexport const EpicGamesGetPresetOutput = z.object({\n name: z.string().describe(\"Preset name\").nullable().optional(),\n path: z.string().describe(\"Asset path of the preset\").nullable().optional(),\n groups: z.array(EpicGamesGetPreset_GroupSchema).describe(\"List of groups in the preset\").nullable().optional(),\n errorMessage: z.string().describe(\"Error message if preset not found\").nullable().optional(),\n}).passthrough();\n\nexport const epicGamesGetPreset: AppAction<\n typeof EpicGamesGetPresetInput,\n typeof EpicGamesGetPresetOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_GET_PRESET\", {\n slug: \"epic_games-get-preset\",\n name: \"Get Remote Control Preset\",\n description: \"Tool to get details for a specific Remote Control Preset by name. Use after listing or identifying available presets to fetch their configuration including groups, properties, and functions.\",\n input: EpicGamesGetPresetInput,\n output: EpicGamesGetPresetOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,0BAA0B,EAAE,OAAO;CAC9C,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;CAChH,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AAC9E,CAAC;AACD,MAAM,4CAA4C,EAAE,OAAO;CACzD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,UAAU,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,sCAAsC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACjH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACzF,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,8CAA8C,EAAE,OAAO;CAC3D,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,WAAW,EAAE,MAAM,yCAAyC,CAAC,CAAC,SAAS,4BAA4B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACzH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACtF,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,2CAA2C,EAAE,OAAO;CACxD,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS;CAC1E,oBAAoB,4CAA4C,SAAS;AAC3E,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,8CAA8C,EAAE,OAAO;CAC3D,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,sBAAsB,CAAC,CAAC,SAAS;CAC3D,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,UAAU,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,sCAAsC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACjH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACzF,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,2CAA2C,EAAE,OAAO;CACxD,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS;CAC1E,oBAAoB,4CAA4C,SAAS;AAC3E,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,iCAAiC,EAAE,OAAO;CAC9C,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,YAAY,CAAC,CAAC,SAAS;CACjD,kBAAkB,EAAE,MAAM,wCAAwC,CAAC,CAAC,SAAS,iCAAiC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpI,mBAAmB,EAAE,MAAM,wCAAwC,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACxI,CAAC,CAAC,CAAC,YAAY;AAQf,MAAa,qBAIT,OAAO,yBAAyB;CAClC,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAhBsC,EAAE,OAAO;EAC/C,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,aAAa,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;EAC7D,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,0BAA0B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;EAC1E,QAAQ,EAAE,MAAM,8BAA8B,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;EAC7G,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC7F,CAAC,CAAC,CAAC,YAWO;AACV,CAAC"}
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{"version":3,"file":"list-blueprint-callable-functions.cjs","names":["z","action"],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesListBlueprintCallableFunctionsInput = z.object({\n path: z.string().describe(\"Override the API endpoint path. Defaults to '/remote/object/functions'\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Override HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Override the base URL for the Epic Games Remote Control API\").optional(),\n extra_json: z.record(z.string(), z.unknown()).describe(\"Optional extra JSON fields to merge into the request payload. Useful for testing against echo services that return the posted JSON under a nested key.\").optional(),\n object_path: z.string().describe(\"Path of the UObject to list functions for\"),\n}).describe(\"Request model for listing Blueprint-callable functions of a UObject.\");\nexport const EpicGamesListBlueprintCallableFunctionsOutput = z.object({\n functions: z.array(z.record(z.string(), z.unknown())).describe(\"List of blueprint-callable functions with their metadata\"),\n}).passthrough().describe(\"Response model containing blueprint-callable functions metadata.\");\n\nexport const epicGamesListBlueprintCallableFunctions = action(\"EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS\", {\n slug: \"epic_games-list-blueprint-callable-functions\",\n name: \"List Blueprint-Callable Functions\",\n description: \"Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.\",\n input: EpicGamesListBlueprintCallableFunctionsInput,\n output: EpicGamesListBlueprintCallableFunctionsOutput,\n});\n"],"mappings":"
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{"version":3,"file":"list-blueprint-callable-functions.cjs","names":["z","action"],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesListBlueprintCallableFunctionsInput = z.object({\n path: z.string().describe(\"Override the API endpoint path. Defaults to '/remote/object/functions'\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Override HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Override the base URL for the Epic Games Remote Control API\").optional(),\n extra_json: z.record(z.string(), z.unknown()).describe(\"Optional extra JSON fields to merge into the request payload. Useful for testing against echo services that return the posted JSON under a nested key.\").optional(),\n object_path: z.string().describe(\"Path of the UObject to list functions for\"),\n}).describe(\"Request model for listing Blueprint-callable functions of a UObject.\");\nexport const EpicGamesListBlueprintCallableFunctionsOutput = z.object({\n functions: z.array(z.record(z.string(), z.unknown())).describe(\"List of blueprint-callable functions with their metadata\"),\n}).passthrough().describe(\"Response model containing blueprint-callable functions metadata.\");\n\nexport const epicGamesListBlueprintCallableFunctions: AppAction<\n typeof EpicGamesListBlueprintCallableFunctionsInput,\n typeof EpicGamesListBlueprintCallableFunctionsOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS\", {\n slug: \"epic_games-list-blueprint-callable-functions\",\n name: \"List Blueprint-Callable Functions\",\n description: \"Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.\",\n input: EpicGamesListBlueprintCallableFunctionsInput,\n output: EpicGamesListBlueprintCallableFunctionsOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,+CAA+CA,IAAAA,EAAE,OAAO;CACnE,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wEAAwE,CAAC,CAAC,SAAS;CAC7G,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D,CAAC,CAAC,SAAS;CACtG,YAAYA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,wJAAwJ,CAAC,CAAC,SAAS;CAC1N,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,2CAA2C;AAC9E,CAAC,CAAC,CAAC,SAAS,sEAAsE;AAClF,MAAa,gDAAgDA,IAAAA,EAAE,OAAO,EACpE,WAAWA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,0DAA0D,EAC3H,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,kEAAkE;AAE5F,MAAa,0CAITC,eAAAA,OAAO,gDAAgD;CACzD,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
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import { epicGames } from "../app.cjs";
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import { AppAction } from "@keystrokehq/keystroke/app";
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//#region src/actions/list-blueprint-callable-functions.d.ts
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declare const epicGamesListBlueprintCallableFunctions:
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}, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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}, z.core.$strip>>]>, readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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declare const epicGamesListBlueprintCallableFunctions: AppAction<typeof EpicGamesListBlueprintCallableFunctionsInput, typeof EpicGamesListBlueprintCallableFunctionsOutput, typeof epicGames.credential>;
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{"version":3,"file":"list-blueprint-callable-functions.d.cts","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"mappings":"
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{"version":3,"file":"list-blueprint-callable-functions.d.cts","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"mappings":";;;;;cAMa,4CAAA,EAA4C,CAAA,CAAA,SAAA;;;;;;;cAO5C,6CAAA,EAA6C,CAAA,CAAA,SAAA;;;cAI7C,uCAAA,EAAyC,SAAA,QAC7C,4CAAA,SACA,6CAAA,SACA,SAAA,CAAU,UAAA"}
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}, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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}, z.core.$strip>>]>, readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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declare const epicGamesListBlueprintCallableFunctions: AppAction<typeof EpicGamesListBlueprintCallableFunctionsInput, typeof EpicGamesListBlueprintCallableFunctionsOutput, typeof epicGames.credential>;
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{"version":3,"file":"list-blueprint-callable-functions.d.mts","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"mappings":"
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{"version":3,"file":"list-blueprint-callable-functions.d.mts","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"mappings":";;;;;cAMa,4CAAA,EAA4C,CAAA,CAAA,SAAA;;;;;;;cAO5C,6CAAA,EAA6C,CAAA,CAAA,SAAA;;;cAI7C,uCAAA,EAAyC,SAAA,QAC7C,4CAAA,SACA,6CAAA,SACA,SAAA,CAAU,UAAA"}
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{"version":3,"file":"list-blueprint-callable-functions.mjs","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesListBlueprintCallableFunctionsInput = z.object({\n path: z.string().describe(\"Override the API endpoint path. Defaults to '/remote/object/functions'\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Override HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Override the base URL for the Epic Games Remote Control API\").optional(),\n extra_json: z.record(z.string(), z.unknown()).describe(\"Optional extra JSON fields to merge into the request payload. Useful for testing against echo services that return the posted JSON under a nested key.\").optional(),\n object_path: z.string().describe(\"Path of the UObject to list functions for\"),\n}).describe(\"Request model for listing Blueprint-callable functions of a UObject.\");\nexport const EpicGamesListBlueprintCallableFunctionsOutput = z.object({\n functions: z.array(z.record(z.string(), z.unknown())).describe(\"List of blueprint-callable functions with their metadata\"),\n}).passthrough().describe(\"Response model containing blueprint-callable functions metadata.\");\n\nexport const epicGamesListBlueprintCallableFunctions = action(\"EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS\", {\n slug: \"epic_games-list-blueprint-callable-functions\",\n name: \"List Blueprint-Callable Functions\",\n description: \"Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.\",\n input: EpicGamesListBlueprintCallableFunctionsInput,\n output: EpicGamesListBlueprintCallableFunctionsOutput,\n});\n"],"mappings":"
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{"version":3,"file":"list-blueprint-callable-functions.mjs","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesListBlueprintCallableFunctionsInput = z.object({\n path: z.string().describe(\"Override the API endpoint path. Defaults to '/remote/object/functions'\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Override HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Override the base URL for the Epic Games Remote Control API\").optional(),\n extra_json: z.record(z.string(), z.unknown()).describe(\"Optional extra JSON fields to merge into the request payload. Useful for testing against echo services that return the posted JSON under a nested key.\").optional(),\n object_path: z.string().describe(\"Path of the UObject to list functions for\"),\n}).describe(\"Request model for listing Blueprint-callable functions of a UObject.\");\nexport const EpicGamesListBlueprintCallableFunctionsOutput = z.object({\n functions: z.array(z.record(z.string(), z.unknown())).describe(\"List of blueprint-callable functions with their metadata\"),\n}).passthrough().describe(\"Response model containing blueprint-callable functions metadata.\");\n\nexport const epicGamesListBlueprintCallableFunctions: AppAction<\n typeof EpicGamesListBlueprintCallableFunctionsInput,\n typeof EpicGamesListBlueprintCallableFunctionsOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS\", {\n slug: \"epic_games-list-blueprint-callable-functions\",\n name: \"List Blueprint-Callable Functions\",\n description: \"Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.\",\n input: EpicGamesListBlueprintCallableFunctionsInput,\n output: EpicGamesListBlueprintCallableFunctionsOutput,\n});\n"],"mappings":";;;AAiBA,MAAa,0CAIT,OAAO,gDAAgD;CACzD,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAnB0D,EAAE,OAAO;EACnE,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,wEAAwE,CAAC,CAAC,SAAS;EAC7G,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D,CAAC,CAAC,SAAS;EACtG,YAAY,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,wJAAwJ,CAAC,CAAC,SAAS;EAC1N,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,2CAA2C;CAC9E,CAAC,CAAC,CAAC,SAAS,sEAaH;CACP,QAb2D,EAAE,OAAO,EACpE,WAAW,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,0DAA0D,EAC3H,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,kEAWhB;AACV,CAAC"}
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{"version":3,"file":"list-islands.cjs","names":["z","action"],"sources":["../../src/actions/list-islands.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesListIslandsInput = z.object({\n limit: z.number().int().default(10).describe(\"Maximum number of items to return\").optional(),\n offset: z.number().int().default(0).describe(\"Number of items to skip for pagination\").optional(),\n}).describe(\"Request model for listing public Fortnite islands.\");\nconst EpicGamesListIslands_IslandSchema = z.object({\n Name: z.string().describe(\"Island name\").nullable(),\n Size: z.string().describe(\"Size of the island\").nullable().optional(),\n PlayUrl: z.string().describe(\"URL to play the island\").nullable().optional(),\n Sponsor: z.string().describe(\"Sponsor of the island if any\").nullable().optional(),\n Version: z.string().describe(\"Island version\").nullable().optional(),\n GameMode: z.string().describe(\"Game mode of the island\").nullable().optional(),\n IslandId: z.string().describe(\"Unique Island ID\").nullable(),\n MapImage: z.string().describe(\"URL of island's map image\").nullable().optional(),\n PlayCount: z.number().int().describe(\"Number of plays\").nullable().optional(),\n AuthorName: z.string().describe(\"Internal name of the author\").nullable().optional(),\n DeviceType: z.string().describe(\"Supported platform/device types\").nullable().optional(),\n Description: z.string().describe(\"Island description\").nullable().optional(),\n AuthorEpicId: z.string().describe(\"Epic user ID of the author\").nullable().optional(),\n FavoriteCount: z.number().int().describe(\"Number of favorites\").nullable().optional(),\n PrivateIsland: z.boolean().describe(\"Whether the island is private\").nullable().optional(),\n PublishedDate: z.string().describe(\"Date when island was first published\").nullable().optional(),\n LastEditedDate: z.string().describe(\"Date when island was last edited\").nullable().optional(),\n AuthorPublicName: z.string().describe(\"Public name of the author\").nullable().optional(),\n}).passthrough().describe(\"Representation of a public Fortnite island.\");\nexport const EpicGamesListIslandsOutput = z.object({\n Count: z.number().int().describe(\"Number of islands returned in this response\").nullable(),\n Items: z.array(EpicGamesListIslands_IslandSchema).describe(\"List of islands\"),\n Limit: z.number().int().describe(\"Limit used for pagination\").nullable(),\n Total: z.number().int().describe(\"Total number of islands available\").nullable(),\n Offset: z.number().int().describe(\"Offset used for pagination\").nullable(),\n}).passthrough().describe(\"Response model containing a list of public Fortnite islands.\");\n\nexport const epicGamesListIslands = action(\"EPIC_GAMES_LIST_ISLANDS\", {\n slug: \"epic_games-list-islands\",\n name: \"List Fortnite Islands\",\n description: \"Tool to list public discoverable Fortnite islands sorted by newest releases first. Use when browsing community-created islands.\",\n input: EpicGamesListIslandsInput,\n output: EpicGamesListIslandsOutput,\n});\n"],"mappings":"
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{"version":3,"file":"list-islands.cjs","names":["z","action"],"sources":["../../src/actions/list-islands.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesListIslandsInput = z.object({\n limit: z.number().int().default(10).describe(\"Maximum number of items to return\").optional(),\n offset: z.number().int().default(0).describe(\"Number of items to skip for pagination\").optional(),\n}).describe(\"Request model for listing public Fortnite islands.\");\nconst EpicGamesListIslands_IslandSchema = z.object({\n Name: z.string().describe(\"Island name\").nullable(),\n Size: z.string().describe(\"Size of the island\").nullable().optional(),\n PlayUrl: z.string().describe(\"URL to play the island\").nullable().optional(),\n Sponsor: z.string().describe(\"Sponsor of the island if any\").nullable().optional(),\n Version: z.string().describe(\"Island version\").nullable().optional(),\n GameMode: z.string().describe(\"Game mode of the island\").nullable().optional(),\n IslandId: z.string().describe(\"Unique Island ID\").nullable(),\n MapImage: z.string().describe(\"URL of island's map image\").nullable().optional(),\n PlayCount: z.number().int().describe(\"Number of plays\").nullable().optional(),\n AuthorName: z.string().describe(\"Internal name of the author\").nullable().optional(),\n DeviceType: z.string().describe(\"Supported platform/device types\").nullable().optional(),\n Description: z.string().describe(\"Island description\").nullable().optional(),\n AuthorEpicId: z.string().describe(\"Epic user ID of the author\").nullable().optional(),\n FavoriteCount: z.number().int().describe(\"Number of favorites\").nullable().optional(),\n PrivateIsland: z.boolean().describe(\"Whether the island is private\").nullable().optional(),\n PublishedDate: z.string().describe(\"Date when island was first published\").nullable().optional(),\n LastEditedDate: z.string().describe(\"Date when island was last edited\").nullable().optional(),\n AuthorPublicName: z.string().describe(\"Public name of the author\").nullable().optional(),\n}).passthrough().describe(\"Representation of a public Fortnite island.\");\nexport const EpicGamesListIslandsOutput = z.object({\n Count: z.number().int().describe(\"Number of islands returned in this response\").nullable(),\n Items: z.array(EpicGamesListIslands_IslandSchema).describe(\"List of islands\"),\n Limit: z.number().int().describe(\"Limit used for pagination\").nullable(),\n Total: z.number().int().describe(\"Total number of islands available\").nullable(),\n Offset: z.number().int().describe(\"Offset used for pagination\").nullable(),\n}).passthrough().describe(\"Response model containing a list of public Fortnite islands.\");\n\nexport const epicGamesListIslands: AppAction<\n typeof EpicGamesListIslandsInput,\n typeof EpicGamesListIslandsOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_LIST_ISLANDS\", {\n slug: \"epic_games-list-islands\",\n name: \"List Fortnite Islands\",\n description: \"Tool to list public discoverable Fortnite islands sorted by newest releases first. Use when browsing community-created islands.\",\n input: EpicGamesListIslandsInput,\n output: EpicGamesListIslandsOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,4BAA4BA,IAAAA,EAAE,OAAO;CAChD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,SAAS,mCAAmC,CAAC,CAAC,SAAS;CAC3F,QAAQA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,wCAAwC,CAAC,CAAC,SAAS;AAClG,CAAC,CAAC,CAAC,SAAS,oDAAoD;AAChE,MAAM,oCAAoCA,IAAAA,EAAE,OAAO;CACjD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,aAAa,CAAC,CAAC,SAAS;CAClD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,oBAAoB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpE,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACjF,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,gBAAgB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACnE,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yBAAyB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC7E,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kBAAkB,CAAC,CAAC,SAAS;CAC3D,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,2BAA2B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC/E,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,iBAAiB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC5E,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACnF,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iCAAiC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACvF,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,oBAAoB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4BAA4B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,qBAAqB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAeA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,+BAA+B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACzF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,sCAAsC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC/F,gBAAgBA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC5F,kBAAkBA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,2BAA2B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACzF,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,6CAA6C;AACvE,MAAa,6BAA6BA,IAAAA,EAAE,OAAO;CACjD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS;CACzF,OAAOA,IAAAA,EAAE,MAAM,iCAAiC,CAAC,CAAC,SAAS,iBAAiB;CAC5E,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,2BAA2B,CAAC,CAAC,SAAS;CACvE,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,mCAAmC,CAAC,CAAC,SAAS;CAC/E,QAAQA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,4BAA4B,CAAC,CAAC,SAAS;AAC3E,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,8DAA8D;AAExF,MAAa,uBAITC,eAAAA,OAAO,2BAA2B;CACpC,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
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import { epicGames } from "../app.cjs";
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}, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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declare const epicGamesListIslands: AppAction<typeof EpicGamesListIslandsInput, typeof EpicGamesListIslandsOutput, typeof epicGames.credential>;
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{"version":3,"file":"list-islands.d.cts","names":[],"sources":["../../src/actions/list-islands.ts"],"mappings":"
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{"version":3,"file":"list-islands.d.cts","names":[],"sources":["../../src/actions/list-islands.ts"],"mappings":";;;;;cAMa,yBAAA,EAAyB,CAAA,CAAA,SAAA;;;;cAwBzB,0BAAA,EAA0B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;cAQ1B,oBAAA,EAAsB,SAAA,QAC1B,yBAAA,SACA,0BAAA,SACA,SAAA,CAAU,UAAA"}
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import { AppAction } from "@keystrokehq/keystroke/app";
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}, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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}, z.core.$strip>>]>, readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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declare const epicGamesListIslands: AppAction<typeof EpicGamesListIslandsInput, typeof EpicGamesListIslandsOutput, typeof epicGames.credential>;
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{"version":3,"file":"list-islands.d.mts","names":[],"sources":["../../src/actions/list-islands.ts"],"mappings":"
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{"version":3,"file":"list-islands.d.mts","names":[],"sources":["../../src/actions/list-islands.ts"],"mappings":";;;;;cAMa,yBAAA,EAAyB,CAAA,CAAA,SAAA;;;;cAwBzB,0BAAA,EAA0B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;cAQ1B,oBAAA,EAAsB,SAAA,QAC1B,yBAAA,SACA,0BAAA,SACA,SAAA,CAAU,UAAA"}
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{"version":3,"file":"list-islands.mjs","names":[],"sources":["../../src/actions/list-islands.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesListIslandsInput = z.object({\n limit: z.number().int().default(10).describe(\"Maximum number of items to return\").optional(),\n offset: z.number().int().default(0).describe(\"Number of items to skip for pagination\").optional(),\n}).describe(\"Request model for listing public Fortnite islands.\");\nconst EpicGamesListIslands_IslandSchema = z.object({\n Name: z.string().describe(\"Island name\").nullable(),\n Size: z.string().describe(\"Size of the island\").nullable().optional(),\n PlayUrl: z.string().describe(\"URL to play the island\").nullable().optional(),\n Sponsor: z.string().describe(\"Sponsor of the island if any\").nullable().optional(),\n Version: z.string().describe(\"Island version\").nullable().optional(),\n GameMode: z.string().describe(\"Game mode of the island\").nullable().optional(),\n IslandId: z.string().describe(\"Unique Island ID\").nullable(),\n MapImage: z.string().describe(\"URL of island's map image\").nullable().optional(),\n PlayCount: z.number().int().describe(\"Number of plays\").nullable().optional(),\n AuthorName: z.string().describe(\"Internal name of the author\").nullable().optional(),\n DeviceType: z.string().describe(\"Supported platform/device types\").nullable().optional(),\n Description: z.string().describe(\"Island description\").nullable().optional(),\n AuthorEpicId: z.string().describe(\"Epic user ID of the author\").nullable().optional(),\n FavoriteCount: z.number().int().describe(\"Number of favorites\").nullable().optional(),\n PrivateIsland: z.boolean().describe(\"Whether the island is private\").nullable().optional(),\n PublishedDate: z.string().describe(\"Date when island was first published\").nullable().optional(),\n LastEditedDate: z.string().describe(\"Date when island was last edited\").nullable().optional(),\n AuthorPublicName: z.string().describe(\"Public name of the author\").nullable().optional(),\n}).passthrough().describe(\"Representation of a public Fortnite island.\");\nexport const EpicGamesListIslandsOutput = z.object({\n Count: z.number().int().describe(\"Number of islands returned in this response\").nullable(),\n Items: z.array(EpicGamesListIslands_IslandSchema).describe(\"List of islands\"),\n Limit: z.number().int().describe(\"Limit used for pagination\").nullable(),\n Total: z.number().int().describe(\"Total number of islands available\").nullable(),\n Offset: z.number().int().describe(\"Offset used for pagination\").nullable(),\n}).passthrough().describe(\"Response model containing a list of public Fortnite islands.\");\n\nexport const epicGamesListIslands = action(\"EPIC_GAMES_LIST_ISLANDS\", {\n slug: \"epic_games-list-islands\",\n name: \"List Fortnite Islands\",\n description: \"Tool to list public discoverable Fortnite islands sorted by newest releases first. Use when browsing community-created islands.\",\n input: EpicGamesListIslandsInput,\n output: EpicGamesListIslandsOutput,\n});\n"],"mappings":"
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{"version":3,"file":"list-islands.mjs","names":[],"sources":["../../src/actions/list-islands.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesListIslandsInput = z.object({\n limit: z.number().int().default(10).describe(\"Maximum number of items to return\").optional(),\n offset: z.number().int().default(0).describe(\"Number of items to skip for pagination\").optional(),\n}).describe(\"Request model for listing public Fortnite islands.\");\nconst EpicGamesListIslands_IslandSchema = z.object({\n Name: z.string().describe(\"Island name\").nullable(),\n Size: z.string().describe(\"Size of the island\").nullable().optional(),\n PlayUrl: z.string().describe(\"URL to play the island\").nullable().optional(),\n Sponsor: z.string().describe(\"Sponsor of the island if any\").nullable().optional(),\n Version: z.string().describe(\"Island version\").nullable().optional(),\n GameMode: z.string().describe(\"Game mode of the island\").nullable().optional(),\n IslandId: z.string().describe(\"Unique Island ID\").nullable(),\n MapImage: z.string().describe(\"URL of island's map image\").nullable().optional(),\n PlayCount: z.number().int().describe(\"Number of plays\").nullable().optional(),\n AuthorName: z.string().describe(\"Internal name of the author\").nullable().optional(),\n DeviceType: z.string().describe(\"Supported platform/device types\").nullable().optional(),\n Description: z.string().describe(\"Island description\").nullable().optional(),\n AuthorEpicId: z.string().describe(\"Epic user ID of the author\").nullable().optional(),\n FavoriteCount: z.number().int().describe(\"Number of favorites\").nullable().optional(),\n PrivateIsland: z.boolean().describe(\"Whether the island is private\").nullable().optional(),\n PublishedDate: z.string().describe(\"Date when island was first published\").nullable().optional(),\n LastEditedDate: z.string().describe(\"Date when island was last edited\").nullable().optional(),\n AuthorPublicName: z.string().describe(\"Public name of the author\").nullable().optional(),\n}).passthrough().describe(\"Representation of a public Fortnite island.\");\nexport const EpicGamesListIslandsOutput = z.object({\n Count: z.number().int().describe(\"Number of islands returned in this response\").nullable(),\n Items: z.array(EpicGamesListIslands_IslandSchema).describe(\"List of islands\"),\n Limit: z.number().int().describe(\"Limit used for pagination\").nullable(),\n Total: z.number().int().describe(\"Total number of islands available\").nullable(),\n Offset: z.number().int().describe(\"Offset used for pagination\").nullable(),\n}).passthrough().describe(\"Response model containing a list of public Fortnite islands.\");\n\nexport const epicGamesListIslands: AppAction<\n typeof EpicGamesListIslandsInput,\n typeof EpicGamesListIslandsOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_LIST_ISLANDS\", {\n slug: \"epic_games-list-islands\",\n name: \"List Fortnite Islands\",\n description: \"Tool to list public discoverable Fortnite islands sorted by newest releases first. Use when browsing community-created islands.\",\n input: EpicGamesListIslandsInput,\n output: EpicGamesListIslandsOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,4BAA4B,EAAE,OAAO;CAChD,OAAO,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,SAAS,mCAAmC,CAAC,CAAC,SAAS;CAC3F,QAAQ,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,wCAAwC,CAAC,CAAC,SAAS;AAClG,CAAC,CAAC,CAAC,SAAS,oDAAoD;AAChE,MAAM,oCAAoC,EAAE,OAAO;CACjD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,aAAa,CAAC,CAAC,SAAS;CAClD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,oBAAoB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpE,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACjF,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,gBAAgB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACnE,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,yBAAyB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC7E,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,kBAAkB,CAAC,CAAC,SAAS;CAC3D,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,2BAA2B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC/E,WAAW,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,iBAAiB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC5E,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACnF,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,iCAAiC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACvF,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,oBAAoB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,4BAA4B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAe,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,qBAAqB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAe,EAAE,QAAQ,CAAC,CAAC,SAAS,+BAA+B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACzF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,sCAAsC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC/F,gBAAgB,EAAE,OAAO,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC5F,kBAAkB,EAAE,OAAO,CAAC,CAAC,SAAS,2BAA2B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACzF,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,6CAA6C;AASvE,MAAa,uBAIT,OAAO,2BAA2B;CACpC,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAjBwC,EAAE,OAAO;EACjD,OAAO,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS;EACzF,OAAO,EAAE,MAAM,iCAAiC,CAAC,CAAC,SAAS,iBAAiB;EAC5E,OAAO,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,2BAA2B,CAAC,CAAC,SAAS;EACvE,OAAO,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,mCAAmC,CAAC,CAAC,SAAS;EAC/E,QAAQ,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,4BAA4B,CAAC,CAAC,SAAS;CAC3E,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,8DAWhB;AACV,CAAC"}
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{"version":3,"file":"options-remote.cjs","names":["z","action"],"sources":["../../src/actions/options-remote.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesOptionsRemoteInput = z.object({\n path: z.string().default(\"/remote\").describe(\"Endpoint path to preflight (defaults to '/remote'). May be overridden for testing (e.g., '/anything').\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional headers for the preflight request (e.g., {'Origin': 'https://example.com', 'Access-Control-Request-Method': 'GET'}). If not provided, will use metadata headers or reasonable defaults.\").optional(),\n base_url: z.string().describe(\"Base URL for the Epic Games Remote Control API (e.g., 'http://127.0.0.1:30010' or any reachable host for testing). If not provided, will use metadata base_url.\").optional(),\n}).describe(\"Request model for OPTIONS preflight to Remote Control API.\\nAllows overriding base_url, path, and headers when metadata is not configured.\");\nexport const EpicGamesOptionsRemoteOutput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Response headers returned by the CORS preflight request.\"),\n status_code: z.number().int().describe(\"HTTP status code returned by the server.\").nullable(),\n}).passthrough().describe(\"Response model for OPTIONS /remote. Returns the CORS preflight response details.\");\n\nexport const epicGamesOptionsRemote = action(\"EPIC_GAMES_OPTIONS_REMOTE\", {\n slug: \"epic_games-options-remote\",\n name: \"Remote API CORS Preflight\",\n description: \"Tool to perform a CORS preflight OPTIONS request to the Remote Control API. Use when verifying cross-origin HTTP request permissions before making other calls.\",\n input: EpicGamesOptionsRemoteInput,\n output: EpicGamesOptionsRemoteOutput,\n});\n"],"mappings":"
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{"version":3,"file":"options-remote.cjs","names":["z","action"],"sources":["../../src/actions/options-remote.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesOptionsRemoteInput = z.object({\n path: z.string().default(\"/remote\").describe(\"Endpoint path to preflight (defaults to '/remote'). May be overridden for testing (e.g., '/anything').\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional headers for the preflight request (e.g., {'Origin': 'https://example.com', 'Access-Control-Request-Method': 'GET'}). If not provided, will use metadata headers or reasonable defaults.\").optional(),\n base_url: z.string().describe(\"Base URL for the Epic Games Remote Control API (e.g., 'http://127.0.0.1:30010' or any reachable host for testing). If not provided, will use metadata base_url.\").optional(),\n}).describe(\"Request model for OPTIONS preflight to Remote Control API.\\nAllows overriding base_url, path, and headers when metadata is not configured.\");\nexport const EpicGamesOptionsRemoteOutput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Response headers returned by the CORS preflight request.\"),\n status_code: z.number().int().describe(\"HTTP status code returned by the server.\").nullable(),\n}).passthrough().describe(\"Response model for OPTIONS /remote. Returns the CORS preflight response details.\");\n\nexport const epicGamesOptionsRemote: AppAction<\n typeof EpicGamesOptionsRemoteInput,\n typeof EpicGamesOptionsRemoteOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_OPTIONS_REMOTE\", {\n slug: \"epic_games-options-remote\",\n name: \"Remote API CORS Preflight\",\n description: \"Tool to perform a CORS preflight OPTIONS request to the Remote Control API. Use when verifying cross-origin HTTP request permissions before making other calls.\",\n input: EpicGamesOptionsRemoteInput,\n output: EpicGamesOptionsRemoteOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,8BAA8BA,IAAAA,EAAE,OAAO;CAClD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,QAAQ,SAAS,CAAC,CAAC,SAAS,wGAAwG,CAAC,CAAC,SAAS;CAChK,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;CACjQ,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;AAC5M,CAAC,CAAC,CAAC,SAAS,4IAA4I;AACxJ,MAAa,+BAA+BA,IAAAA,EAAE,OAAO;CACnD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,0DAA0D;CAC9G,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,0CAA0C,CAAC,CAAC,SAAS;AAC9F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,kFAAkF;AAE5G,MAAa,yBAITC,eAAAA,OAAO,6BAA6B;CACtC,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
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import { epicGames } from "../app.cjs";
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declare const epicGamesOptionsRemote: AppAction<typeof EpicGamesOptionsRemoteInput, typeof EpicGamesOptionsRemoteOutput, typeof epicGames.credential>;
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{"version":3,"file":"options-remote.d.cts","names":[],"sources":["../../src/actions/options-remote.ts"],"mappings":";;;;;cAMa,2BAAA,EAA2B,CAAA,CAAA,SAAA;;;;;cAK3B,4BAAA,EAA4B,CAAA,CAAA,SAAA;;;;cAK5B,sBAAA,EAAwB,SAAA,QAC5B,2BAAA,SACA,4BAAA,SACA,SAAA,CAAU,UAAA"}
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declare const epicGamesOptionsRemote: AppAction<typeof EpicGamesOptionsRemoteInput, typeof EpicGamesOptionsRemoteOutput, typeof epicGames.credential>;
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{"version":3,"file":"options-remote.d.mts","names":[],"sources":["../../src/actions/options-remote.ts"],"mappings":";;;;;cAMa,2BAAA,EAA2B,CAAA,CAAA,SAAA;;;;;cAK3B,4BAAA,EAA4B,CAAA,CAAA,SAAA;;;;cAK5B,sBAAA,EAAwB,SAAA,QAC5B,2BAAA,SACA,4BAAA,SACA,SAAA,CAAU,UAAA"}
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{"version":3,"file":"options-remote.mjs","names":[],"sources":["../../src/actions/options-remote.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesOptionsRemoteInput = z.object({\n path: z.string().default(\"/remote\").describe(\"Endpoint path to preflight (defaults to '/remote'). May be overridden for testing (e.g., '/anything').\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional headers for the preflight request (e.g., {'Origin': 'https://example.com', 'Access-Control-Request-Method': 'GET'}). If not provided, will use metadata headers or reasonable defaults.\").optional(),\n base_url: z.string().describe(\"Base URL for the Epic Games Remote Control API (e.g., 'http://127.0.0.1:30010' or any reachable host for testing). If not provided, will use metadata base_url.\").optional(),\n}).describe(\"Request model for OPTIONS preflight to Remote Control API.\\nAllows overriding base_url, path, and headers when metadata is not configured.\");\nexport const EpicGamesOptionsRemoteOutput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Response headers returned by the CORS preflight request.\"),\n status_code: z.number().int().describe(\"HTTP status code returned by the server.\").nullable(),\n}).passthrough().describe(\"Response model for OPTIONS /remote. Returns the CORS preflight response details.\");\n\nexport const epicGamesOptionsRemote = action(\"EPIC_GAMES_OPTIONS_REMOTE\", {\n slug: \"epic_games-options-remote\",\n name: \"Remote API CORS Preflight\",\n description: \"Tool to perform a CORS preflight OPTIONS request to the Remote Control API. Use when verifying cross-origin HTTP request permissions before making other calls.\",\n input: EpicGamesOptionsRemoteInput,\n output: EpicGamesOptionsRemoteOutput,\n});\n"],"mappings":"
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{"version":3,"file":"options-remote.mjs","names":[],"sources":["../../src/actions/options-remote.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesOptionsRemoteInput = z.object({\n path: z.string().default(\"/remote\").describe(\"Endpoint path to preflight (defaults to '/remote'). May be overridden for testing (e.g., '/anything').\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional headers for the preflight request (e.g., {'Origin': 'https://example.com', 'Access-Control-Request-Method': 'GET'}). If not provided, will use metadata headers or reasonable defaults.\").optional(),\n base_url: z.string().describe(\"Base URL for the Epic Games Remote Control API (e.g., 'http://127.0.0.1:30010' or any reachable host for testing). If not provided, will use metadata base_url.\").optional(),\n}).describe(\"Request model for OPTIONS preflight to Remote Control API.\\nAllows overriding base_url, path, and headers when metadata is not configured.\");\nexport const EpicGamesOptionsRemoteOutput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Response headers returned by the CORS preflight request.\"),\n status_code: z.number().int().describe(\"HTTP status code returned by the server.\").nullable(),\n}).passthrough().describe(\"Response model for OPTIONS /remote. Returns the CORS preflight response details.\");\n\nexport const epicGamesOptionsRemote: AppAction<\n typeof EpicGamesOptionsRemoteInput,\n typeof EpicGamesOptionsRemoteOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_OPTIONS_REMOTE\", {\n slug: \"epic_games-options-remote\",\n name: \"Remote API CORS Preflight\",\n description: \"Tool to perform a CORS preflight OPTIONS request to the Remote Control API. Use when verifying cross-origin HTTP request permissions before making other calls.\",\n input: EpicGamesOptionsRemoteInput,\n output: EpicGamesOptionsRemoteOutput,\n});\n"],"mappings":";;;AAgBA,MAAa,yBAIT,OAAO,6BAA6B;CACtC,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAlByC,EAAE,OAAO;EAClD,MAAM,EAAE,OAAO,CAAC,CAAC,QAAQ,SAAS,CAAC,CAAC,SAAS,wGAAwG,CAAC,CAAC,SAAS;EAChK,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;EACjQ,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;CAC5M,CAAC,CAAC,CAAC,SAAS,4IAcH;CACP,QAd0C,EAAE,OAAO;EACnD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,0DAA0D;EAC9G,aAAa,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,0CAA0C,CAAC,CAAC,SAAS;CAC9F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,kFAWhB;AACV,CAAC"}
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{"version":3,"file":"put-object-call.cjs","names":["z","action"],"sources":["../../src/actions/put-object-call.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutObjectCallInput = z.object({\n path: z.string().default(\"/remote/object/call\").describe(\"Optional endpoint path override (defaults to '/remote/object/call'). This enables testing against generic endpoints (e.g., '/put').\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.\").optional(),\n objectPath: z.string().describe(\"Full path that uniquely identifies the target UObject in memory\"),\n parameters: z.record(z.string(), z.unknown()).describe(\"Key/value map of function parameters; keys match parameter names. Missing keys use default values.\").optional(),\n functionName: z.string().describe(\"Exact name of the Blueprint-callable function to invoke on the UObject\"),\n generateTransaction: z.boolean().default(false).describe(\"If true, records the call in the Editor’s transaction (undo) history and replicates it in Multi-User sessions\").optional(),\n});\nexport const EpicGamesPutObjectCallOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"All output values returned by the call, including 'ReturnValue' and any additional out-parameter fields\"),\n}).passthrough();\n\nexport const epicGamesPutObjectCall = action(\"EPIC_GAMES_PUT_OBJECT_CALL\", {\n slug: \"epic_games-put-object-call\",\n name: \"Call UObject Blueprint Function\",\n description: \"Tool to invoke a Blueprint-callable function on an in-memory UObject. Use after confirming the target object path and function name (e.g., call SetActorLocation to move an actor).\",\n input: EpicGamesPutObjectCallInput,\n output: EpicGamesPutObjectCallOutput,\n});\n"],"mappings":"
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{"version":3,"file":"put-object-call.cjs","names":["z","action"],"sources":["../../src/actions/put-object-call.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesPutObjectCallInput = z.object({\n path: z.string().default(\"/remote/object/call\").describe(\"Optional endpoint path override (defaults to '/remote/object/call'). This enables testing against generic endpoints (e.g., '/put').\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.\").optional(),\n objectPath: z.string().describe(\"Full path that uniquely identifies the target UObject in memory\"),\n parameters: z.record(z.string(), z.unknown()).describe(\"Key/value map of function parameters; keys match parameter names. Missing keys use default values.\").optional(),\n functionName: z.string().describe(\"Exact name of the Blueprint-callable function to invoke on the UObject\"),\n generateTransaction: z.boolean().default(false).describe(\"If true, records the call in the Editor’s transaction (undo) history and replicates it in Multi-User sessions\").optional(),\n});\nexport const EpicGamesPutObjectCallOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"All output values returned by the call, including 'ReturnValue' and any additional out-parameter fields\"),\n}).passthrough();\n\nexport const epicGamesPutObjectCall: AppAction<\n typeof EpicGamesPutObjectCallInput,\n typeof EpicGamesPutObjectCallOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_PUT_OBJECT_CALL\", {\n slug: \"epic_games-put-object-call\",\n name: \"Call UObject Blueprint Function\",\n description: \"Tool to invoke a Blueprint-callable function on an in-memory UObject. Use after confirming the target object path and function name (e.g., call SetActorLocation to move an actor).\",\n input: EpicGamesPutObjectCallInput,\n output: EpicGamesPutObjectCallOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,8BAA8BA,IAAAA,EAAE,OAAO;CAClD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,QAAQ,qBAAqB,CAAC,CAAC,SAAS,qIAAqI,CAAC,CAAC,SAAS;CACzM,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CACpK,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,oLAAoL,CAAC,CAAC,SAAS;CAC7N,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iEAAiE;CACjG,YAAYA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,oGAAoG,CAAC,CAAC,SAAS;CACtK,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wEAAwE;CAC1G,qBAAqBA,IAAAA,EAAE,QAAQ,CAAC,CAAC,QAAQ,KAAK,CAAC,CAAC,SAAS,+GAA+G,CAAC,CAAC,SAAS;AACrL,CAAC;AACD,MAAa,+BAA+BA,IAAAA,EAAE,OAAO,EACnD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,yGAAyG,EAC/J,CAAC,CAAC,CAAC,YAAY;AAEf,MAAa,yBAITC,eAAAA,OAAO,8BAA8B;CACvC,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
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import { epicGames } from "../app.cjs";
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//#region src/actions/put-object-call.d.ts
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declare const epicGamesPutObjectCall: AppAction<typeof EpicGamesPutObjectCallInput, typeof EpicGamesPutObjectCallOutput, typeof epicGames.credential>;
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{"version":3,"file":"put-object-call.d.cts","names":[],"sources":["../../src/actions/put-object-call.ts"],"mappings":"
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{"version":3,"file":"put-object-call.d.cts","names":[],"sources":["../../src/actions/put-object-call.ts"],"mappings":";;;;;cAMa,2BAAA,EAA2B,CAAA,CAAA,SAAA;;;;;;;;;cAS3B,4BAAA,EAA4B,CAAA,CAAA,SAAA;;;cAI5B,sBAAA,EAAwB,SAAA,QAC5B,2BAAA,SACA,4BAAA,SACA,SAAA,CAAU,UAAA"}
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}, z.core.$strip>>]>, readonly [import("@keystrokehq/shared").Credential<"epic_games", z.ZodObject<{
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declare const epicGamesPutObjectCall: AppAction<typeof EpicGamesPutObjectCallInput, typeof EpicGamesPutObjectCallOutput, typeof epicGames.credential>;
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//#endregion
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//# sourceMappingURL=put-object-call.d.mts.map
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