@keyframelabs/elements 0.2.1 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +115 -29
- package/dist/KflEmbedElement.d.ts +55 -0
- package/dist/agents/audio-utils.d.ts +1 -1
- package/dist/agents/index.d.ts +8 -16
- package/dist/agents/openai-realtime.d.ts +60 -0
- package/dist/agents/types.d.ts +2 -2
- package/dist/index.d.ts +3 -2
- package/dist/index.js +775 -369
- package/dist/kfl-embed-register.d.ts +1 -0
- package/dist/kfl-embed.js +18690 -0
- package/dist/types.d.ts +4 -1
- package/package.json +7 -4
- package/dist/agents/cartesia.d.ts +0 -32
- package/dist/agents/gemini-live.d.ts +0 -25
- package/dist/agents/vapi.d.ts +0 -30
package/README.md
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@@ -18,9 +18,10 @@ pnpm add @keyframelabs/elements
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## Usage
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This package provides
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This package provides three integration options depending on your strategy:
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1. **`PersonaEmbed`**: Fully managed. Uses a publishable key. Best for rapid frontend integration.
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2. **`PersonaView`**: Bring your own backend. Uses session tokens generated by your server.
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3. **`<kfl-embed>`**: Drop-in web component. Wraps `PersonaEmbed` with a complete widget UI (states, controls, positioning). Zero framework dependencies.
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### Option A: PersonaEmbed (managed)
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view.disconnect();
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```
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### Option C: `<kfl-embed>` Web Component
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A self-registering custom element that wraps `PersonaEmbed` with a widget UI shell: minimized/active/hidden states, "Join call" button, minimize/expand toggle, corner positioning, and button color styling. Drop it into any page with zero framework dependencies.
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```html
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<kfl-embed
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publishable-key="kfl_pk_live_..."
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initial-state="minimized"
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corner="bottom-right"
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minimized-width="144"
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minimized-height="216"
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active-width="252"
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active-height="377"
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button-color="#919191"
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button-color-opacity="0.3"
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video-fit="cover"
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preview-image="https://example.com/avatar.png"></kfl-embed>
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<script type="module" src="https://unpkg.com/@keyframelabs/elements/dist/kfl-embed.js"></script>
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```
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#### Attributes
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| Attribute | Type | Default | Description |
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| -------------------------------- | ---------------------------------------------------------- | ---------------- | ------------------------------------------------------------------ |
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| `publishable-key` | `string` | Required | Your publishable embed key. |
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| `api-base-url` | `string` | Keyframe default | Base URL for the Keyframe API. |
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| `initial-state` | `'minimized' \| 'active' \| 'hidden'` | `'minimized'` | Widget state on first load. |
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| `controlled-widget-state` | `'minimized' \| 'active' \| 'hidden'` | — | Externally control the widget state (overrides internal state). |
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| `corner` | `'bottom-right' \| 'bottom-left' \| 'top-right' \| 'top-left'` | `'bottom-right'` | Which corner to anchor the widget (fixed mode only). |
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| `inline` | boolean attribute | — | Use `position: relative` instead of `fixed`. |
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| `minimized-width` | `number` | `144` | Width in px when minimized. |
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| `minimized-height` | `number` | `216` | Height in px when minimized. |
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| `active-width` | `number` | `252` | Width in px when active (in-call). |
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| `active-height` | `number` | `377` | Height in px when active (in-call). |
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| `hide-ui` | boolean attribute | — | Hides all overlay controls. Useful for building your own UI shell. |
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| `show-minimize-button` | `'true' \| 'false'` | `'true'` | Show the X/minimize button on hover. |
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| `controlled-show-minimize-button`| `'true' \| 'false'` | — | Externally control the minimize button visibility. |
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| `button-color` | hex color string | `'#919191'` | Color of the "Join call" button. |
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| `button-color-opacity` | `number` (0–1) | `0.3` | Opacity of the "Join call" button background. |
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| `video-fit` | `'cover' \| 'contain'` | `'cover'` | Video scaling mode. |
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| `preview-image` | URL string | — | Image shown in the widget before a call starts. |
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#### Events
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| Event | `detail` | Description |
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| ------------------ | --------------------------------------- | -------------------------------------- |
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| `statechange` | `{ status: EmbedStatus }` | Connection status changed. |
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| `agentstatechange` | `{ state: AgentState }` | Avatar playback state changed. |
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| `widgetstatechange`| `{ state: 'minimized' \| 'active' \| 'hidden' }` | Widget UI state changed. |
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| `disconnected` | — | Session disconnected. |
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| `error` | `{ error: Error }` | A fatal error occurred. |
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#### JavaScript API
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```ts
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const el = document.querySelector('kfl-embed');
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await el.micOn(); // Start session if needed, then unmute mic
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await el.micOff(); // Mute mic
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el.isMicOn(); // boolean
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await el.mute(); // Mute speaker audio
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await el.unmute(); // Unmute speaker audio
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el.isMuted(); // boolean
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```
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#### Build
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The web component is built as a self-contained ES module via `vite.config.embed.ts`:
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```bash
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pnpm build:embed # → dist/kfl-embed.js
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```
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Import the auto-registering entry point (registers `<kfl-embed>` on `customElements`):
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```ts
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import '@keyframelabs/elements/kfl-embed';
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```
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Or import the class directly for manual registration:
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```ts
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import { KflEmbedElement } from '@keyframelabs/elements';
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customElements.define('my-embed', KflEmbedElement);
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```
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## Supported agents and real-time LLMs
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Supports ElevenLabs and OpenAI Realtime.
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For
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For `PersonaEmbed`, this is determined by the values you set in the Keyframe platform dashboard.
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import { createClient } from '@keyframelabs/sdk';
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For `PersonaView`, this is determined by `voiceAgentDetails`.
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## Emotion Controls
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The avatar can display emotional expressions (`neutral`, `angry`, `sad`, `happy`) that affect its facial expression and demeanor. All supported voice agents can drive emotions automatically via tool/function calling.
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### Agent Events
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The `emotion` event is emitted when
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The `emotion` event is emitted when any agent triggers a `set_emotion` tool call:
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```typescript
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agent.on('emotion', (emotion) => {
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});
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```
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When using `PersonaEmbed` or `PersonaView`, emotion events are automatically wired to the avatar session -- no extra code is needed.
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### ElevenLabs
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Emotions are driven by a **client tool call** named `set_emotion`. The agent parses incoming `client_tool_call` WebSocket messages and sends a `client_tool_result` back.
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**Setup:** Create a `set_emotion` [client tool](https://elevenlabs.io/docs/conversational-ai/customization/tools/client-tools) in the ElevenLabs dashboard for your agent with a single `emotion` parameter (enum: `neutral`, `angry`, `sad`, `happy`). Then instruct your agent (via its system prompt) to call `set_emotion` on each turn.
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### OpenAI Realtime
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The `set_emotion` function is **automatically declared** in the OpenAI Realtime session setup. The model calls it via Realtime [function calling](https://developers.openai.com/api/docs/guides/realtime-conversations#function-calling) (`response.done` with `function_call` output items), and the client responds by creating a `function_call_output` conversation item before asking the model to continue.
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**Setup:** No additional dashboard configuration is needed. Instruct the model via its system prompt to call `set_emotion` on each turn to reflect the tone of its response.
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### Manual Emotion Control
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For custom emotion logic outside of tool calling, you can access the underlying session directly:
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```typescript
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import { createClient } from '@keyframelabs/sdk';
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const session = createClient({ ... });
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await session.setEmotion('happy');
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```
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## API
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};
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type VoiceAgentDetails = {
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type: '
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token?: string;
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agent_id?: string;
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signed_url?: string;
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type: 'elevenlabs' | 'openai';
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token?: string; // For openai (ephemeral client secret)
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agent_id?: string; // For elevenlabs
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signed_url?: string; // For elevenlabs
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system_prompt?: string; // For openai
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voice?: string; // For openai
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};
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type Emotion = 'neutral' | 'angry' | 'sad' | 'happy';
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/**
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* <kfl-embed> Web Component
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*
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* Composes PersonaEmbed internally -- does NOT reimplement session/video/audio logic.
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* Adds the widget UI shell: minimized/active/hidden states, "Join call" button,
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* minimize/expand toggle, corner positioning CSS, button color styling.
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*/
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export declare class KflEmbedElement extends HTMLElement {
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static get observedAttributes(): ("publishable-key" | "api-base-url" | "initial-state" | "controlled-widget-state" | "active-width" | "active-height" | "minimized-width" | "minimized-height" | "inline" | "corner" | "hide-ui" | "show-minimize-button" | "controlled-show-minimize-button" | "button-color" | "button-color-opacity" | "video-fit" | "preview-image")[];
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private shadow;
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private embed;
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private _widgetState;
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private _connected;
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private _connecting;
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private widgetEl;
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private innerEl;
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private containerEl;
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private previewImg;
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private spinnerEl;
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private errorToast;
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private errorTimer;
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private joinBtn;
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private endCallBtn;
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private toggleBtn;
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private revealBtn;
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private toolbarEl;
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private micBtn;
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constructor();
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connectedCallback(): void;
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disconnectedCallback(): void;
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attributeChangedCallback(name: string, _old: string | null, value: string | null): void;
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mute(): Promise<void>;
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unmute(): Promise<void>;
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isMuted(): boolean;
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canUnmute(): boolean;
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micOn(): Promise<void>;
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micOff(): Promise<void>;
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isMicOn(): boolean;
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canTurnOnMic(): boolean;
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setEmotion(_emotion: 'neutral' | 'angry' | 'sad' | 'happy'): void;
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private _getAttrNum;
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private _getCorner;
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private _applyLayout;
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private _applyState;
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private _shouldShowMinimizeButton;
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private _handleJoinCall;
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private _handleToggle;
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private _handleEndCall;
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private _handleReveal;
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private _handleMicToggle;
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private _updateMicIcon;
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private _resetToMinimized;
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private _showError;
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private _connect;
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}
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* These utilities help with PCM audio processing for voice AI integrations.
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/**
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/** Standard output sample rate for audio sent to Persona */
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export declare const SAMPLE_RATE = 24000;
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/**
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* Convert base64-encoded audio to Uint8Array.
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package/dist/agents/index.d.ts
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import { GeminiLiveAgent, GeminiLiveConfig } from './gemini-live';
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import { ElevenLabsAgent, ElevenLabsConfig } from './elevenlabs';
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import { VapiAgent, VapiConfig } from './vapi';
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import { OpenAIRealtimeAgent, OpenAIRealtimeConfig, TurnDetection } from './openai-realtime';
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* Agent implementations for voice AI platforms.
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*
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export { BaseAgent, DEFAULT_INPUT_SAMPLE_RATE } from './base';
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export type { Agent, AgentConfig, AgentEventMap, AgentState, Emotion } from './types';
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export { GeminiLiveAgent, type GeminiLiveConfig };
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export { ElevenLabsAgent, type ElevenLabsConfig };
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export {
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export { VapiAgent, type VapiConfig };
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export { OpenAIRealtimeAgent, type OpenAIRealtimeConfig, type TurnDetection };
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export { SAMPLE_RATE, base64ToBytes, bytesToBase64, resamplePcm, createEventEmitter, floatTo16BitPCM } from './audio-utils';
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/** Supported agent types */
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export type AgentType = '
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export type AgentType = 'elevenlabs' | 'openai';
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/** Agent type metadata */
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export interface AgentTypeInfo {
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id: AgentType;
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export declare const AGENT_REGISTRY: AgentTypeInfo[];
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/** Configuration types by agent type */
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export interface AgentConfigMap {
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gemini: GeminiLiveConfig;
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elevenlabs: ElevenLabsConfig;
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vapi: VapiConfig;
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openai: OpenAIRealtimeConfig;
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}
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/** Union type of all agent instances */
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export type AnyAgent =
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export type AnyAgent = ElevenLabsAgent | OpenAIRealtimeAgent;
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/**
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39
33
|
*
|
|
40
34
|
* @example
|
|
41
35
|
* ```ts
|
|
42
|
-
* const agent = createAgent('
|
|
43
|
-
* await agent.connect({
|
|
36
|
+
* const agent = createAgent('elevenlabs');
|
|
37
|
+
* await agent.connect({ agentId: '...', signedUrl: '...' });
|
|
44
38
|
* ```
|
|
45
39
|
*/
|
|
46
|
-
export declare function createAgent(type: 'gemini'): GeminiLiveAgent;
|
|
47
40
|
export declare function createAgent(type: 'elevenlabs'): ElevenLabsAgent;
|
|
48
|
-
export declare function createAgent(type: '
|
|
49
|
-
export declare function createAgent(type: 'vapi'): VapiAgent;
|
|
41
|
+
export declare function createAgent(type: 'openai'): OpenAIRealtimeAgent;
|
|
50
42
|
export declare function createAgent(type: AgentType): AnyAgent;
|
|
51
43
|
/**
|
|
52
44
|
* Get agent type metadata by ID.
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import { AgentConfig } from './types';
|
|
2
|
+
import { BaseAgent } from './base';
|
|
3
|
+
/**
|
|
4
|
+
* Turn detection configuration for OpenAI Realtime.
|
|
5
|
+
* @see https://developers.openai.com/api/docs/guides/realtime-vad
|
|
6
|
+
*/
|
|
7
|
+
export type TurnDetection = {
|
|
8
|
+
type: 'server_vad';
|
|
9
|
+
/** Activation threshold 0-1. Higher = requires louder audio. */
|
|
10
|
+
threshold?: number;
|
|
11
|
+
/** Audio (ms) to include before detected speech. */
|
|
12
|
+
prefix_padding_ms?: number;
|
|
13
|
+
/** Silence duration (ms) before speech stop is detected. */
|
|
14
|
+
silence_duration_ms?: number;
|
|
15
|
+
} | {
|
|
16
|
+
type: 'semantic_vad';
|
|
17
|
+
/** How eager the model is to consider a turn finished. Default: 'auto'. */
|
|
18
|
+
eagerness?: 'low' | 'medium' | 'high' | 'auto';
|
|
19
|
+
};
|
|
20
|
+
/** OpenAI Realtime specific configuration */
|
|
21
|
+
export interface OpenAIRealtimeConfig extends AgentConfig {
|
|
22
|
+
/** Model to use (defaults to gpt-realtime) */
|
|
23
|
+
model?: string;
|
|
24
|
+
/** Turn detection / VAD settings. Defaults to semantic_vad with eagerness 'high'. */
|
|
25
|
+
turnDetection?: TurnDetection;
|
|
26
|
+
}
|
|
27
|
+
/**
|
|
28
|
+
* OpenAI Realtime agent implementation.
|
|
29
|
+
*
|
|
30
|
+
* Handles WebSocket connection to OpenAI Realtime and converts
|
|
31
|
+
* audio responses to events that Persona SDK can consume.
|
|
32
|
+
*/
|
|
33
|
+
export declare class OpenAIRealtimeAgent extends BaseAgent {
|
|
34
|
+
protected readonly agentName = "OpenAIRealtime";
|
|
35
|
+
private connectResolve;
|
|
36
|
+
private connectReject;
|
|
37
|
+
private connectTimeout;
|
|
38
|
+
private initialSessionUpdate;
|
|
39
|
+
private currentResponseHasAudio;
|
|
40
|
+
private currentTranscript;
|
|
41
|
+
private readonly handledFunctionCallIds;
|
|
42
|
+
private sourceInputSampleRate;
|
|
43
|
+
private pendingFunctionCallStartedAtMs;
|
|
44
|
+
private pendingFunctionCallNames;
|
|
45
|
+
connect(config: OpenAIRealtimeConfig): Promise<void>;
|
|
46
|
+
protected handleParsedMessage(message: unknown): void;
|
|
47
|
+
sendAudio(pcmData: Uint8Array): void;
|
|
48
|
+
close(): void;
|
|
49
|
+
private buildSessionUpdate;
|
|
50
|
+
private sendInitialSessionUpdate;
|
|
51
|
+
private handleResponseDone;
|
|
52
|
+
private handleFunctionCalls;
|
|
53
|
+
private handleFunctionCall;
|
|
54
|
+
private finishAudioTurn;
|
|
55
|
+
private resetTurnState;
|
|
56
|
+
private sendEvent;
|
|
57
|
+
private resolvePendingConnect;
|
|
58
|
+
private rejectPendingConnect;
|
|
59
|
+
private clearConnectTimeout;
|
|
60
|
+
}
|
package/dist/agents/types.d.ts
CHANGED
|
@@ -39,7 +39,7 @@ export interface AgentEventMap {
|
|
|
39
39
|
text: string;
|
|
40
40
|
isFinal: boolean;
|
|
41
41
|
};
|
|
42
|
-
/** Emotion change (
|
|
42
|
+
/** Emotion change (supported by all agents: ElevenLabs, OpenAI Realtime) */
|
|
43
43
|
emotion: Emotion;
|
|
44
44
|
/** Agent connection closed (unexpected disconnect) */
|
|
45
45
|
closed: {
|
|
@@ -50,7 +50,7 @@ export interface AgentEventMap {
|
|
|
50
50
|
/**
|
|
51
51
|
* Abstract agent interface.
|
|
52
52
|
*
|
|
53
|
-
* Implement this for each voice AI platform (
|
|
53
|
+
* Implement this for each voice AI platform (ElevenLabs, OpenAI Realtime, etc.)
|
|
54
54
|
*/
|
|
55
55
|
export interface Agent {
|
|
56
56
|
/** Current agent state */
|
package/dist/index.d.ts
CHANGED
|
@@ -3,9 +3,10 @@ export type { PersonaEmbedOptions } from './PersonaEmbed';
|
|
|
3
3
|
export { PersonaView } from './PersonaView';
|
|
4
4
|
export type { PersonaViewOptions } from './PersonaView';
|
|
5
5
|
export type { EmbedStatus, VideoFit, VoiceAgentDetails, SessionDetails, BaseCallbacks, } from './types';
|
|
6
|
-
export { createAgent,
|
|
7
|
-
export type { AgentType, AgentConfig, AgentEventMap, Agent, AnyAgent, AgentTypeInfo,
|
|
6
|
+
export { createAgent, ElevenLabsAgent, OpenAIRealtimeAgent, BaseAgent, AGENT_REGISTRY, getAgentInfo, } from './agents';
|
|
7
|
+
export type { AgentType, AgentConfig, AgentEventMap, Agent, AnyAgent, AgentTypeInfo, ElevenLabsConfig, OpenAIRealtimeConfig, TurnDetection, } from './agents';
|
|
8
8
|
export type { AgentState } from '@keyframelabs/sdk';
|
|
9
9
|
export { floatTo16BitPCM, resamplePcm, base64ToBytes, bytesToBase64, SAMPLE_RATE, createEventEmitter, } from './agents';
|
|
10
|
+
export { KflEmbedElement } from './KflEmbedElement';
|
|
10
11
|
export { ApiError as KeyframeApiError } from './ApiError';
|
|
11
12
|
export type { ApiErrorPayload as KeyframeApiErrorPayload } from './ApiError';
|