@kernel.chat/kbot 3.99.34 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -6
- package/dist/agent-protocol.js +5 -0
- package/dist/auth.d.ts +1 -1
- package/dist/auth.js +20 -2
- package/dist/cli.js +6 -6
- package/dist/plugin-sdk.d.ts +23 -2
- package/dist/plugin-sdk.js +118 -8
- package/dist/plugins.js +15 -1
- package/dist/providers/llada.d.ts +98 -0
- package/dist/providers/llada.js +197 -0
- package/dist/tools/browser.js +1 -0
- package/dist/tools/computer.js +6 -0
- package/dist/tools/containers.js +1 -0
- package/dist/tools/creative.js +5 -0
- package/dist/tools/deploy.js +1 -0
- package/dist/tools/emergent.js +1 -0
- package/dist/tools/gamedev.js +16 -0
- package/dist/tools/hacker-toolkit.js +6 -0
- package/dist/tools/image-thoughtful.d.ts +2 -2
- package/dist/tools/index.d.ts +2 -0
- package/dist/tools/index.js +16 -80
- package/dist/tools/kbot-browser.js +1 -0
- package/dist/tools/llada-image.d.ts +38 -0
- package/dist/tools/llada-image.js +171 -0
- package/dist/tools/quality.js +1 -0
- package/dist/tools/redblue.js +4 -0
- package/dist/tools/security-brain.js +3 -0
- package/dist/tools/security-hunt.js +1 -0
- package/dist/tools/security.js +6 -0
- package/dist/tools/swarm-2026-04.js +2 -0
- package/dist/tools/test-runner.js +1 -0
- package/dist/tools/threat-intel.js +2 -0
- package/dist/ui.js +2 -2
- package/package.json +2 -2
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@@ -0,0 +1,197 @@
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// LLaDA2.0-Uni provider client
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//
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// LLaDA2.0-Uni (Inclusion AI, ArXiv:2604.20796, 2026-04-22) is a unified
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// discrete-diffusion LLM that does multimodal *understanding* AND text-to-image
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// generation in a single MoE model. It pairs a SigLIP-VQ semantic tokenizer
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// with a diffusion decoder for high-fidelity 8-step image inference.
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//
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// Local serving status (as of 2026-04-25):
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// The official repo (https://github.com/inclusionAI/LLaDA2.0-Uni) currently
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// ships only Python inference scripts (`scripts/t2i_generate.py`,
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// `scripts/mmu_understand.py`, `scripts/image_edit.py`) using the HF
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// transformers loader. SGLang serving is on the README's TODO list but not
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// yet released. Most users will wrap the Python entrypoints behind a small
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// OpenAI-compatible FastAPI shim, or wait for the SGLang adapter.
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//
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// SPEC: refine when LLaDA's API stabilizes — currently assumes OpenAI-compatible
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// shape on http://localhost:8000 (the conventional vllm / TGI / SGLang layout).
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// All endpoints below are speculative until the upstream serving surface lands.
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const DEFAULT_BASE_URL = process.env.KBOT_LLADA_URL || 'http://localhost:8000';
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const DEFAULT_MODEL = 'llada2.0-uni';
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/** Typed client for a LLaDA2.0-Uni HTTP server (OpenAI-compatible shape). */
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export class LLaDAClient {
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baseUrl;
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apiKey;
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timeoutMs;
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fetchImpl;
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constructor(opts = {}) {
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this.baseUrl = (opts.baseUrl || DEFAULT_BASE_URL).replace(/\/+$/, '');
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this.apiKey = opts.apiKey;
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this.timeoutMs = opts.timeoutMs ?? 60_000;
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// Bind so `this` in node's global fetch stays right.
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this.fetchImpl = opts.fetchImpl ?? ((...a) => fetch(...a));
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}
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/** Build standard headers — Authorization only attached when an apiKey is set. */
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headers() {
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const h = { 'Content-Type': 'application/json' };
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if (this.apiKey)
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h.Authorization = `Bearer ${this.apiKey}`;
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return h;
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}
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async post(path, body) {
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const url = `${this.baseUrl}${path}`;
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const ctrl = new AbortController();
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const timer = setTimeout(() => ctrl.abort(), this.timeoutMs);
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try {
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const res = await this.fetchImpl(url, {
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method: 'POST',
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headers: this.headers(),
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body: JSON.stringify(body),
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signal: ctrl.signal,
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});
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if (!res.ok) {
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const txt = await res.text().catch(() => '');
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throw new Error(`LLaDA ${path} failed: ${res.status} ${res.statusText} ${txt}`.trim());
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}
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return (await res.json());
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}
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finally {
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clearTimeout(timer);
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}
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}
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/** Quick health probe. Resolves true when the server responds with 2xx. */
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async isReachable() {
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try {
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const ctrl = new AbortController();
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const timer = setTimeout(() => ctrl.abort(), 2000);
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try {
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// SPEC: refine when LLaDA's API stabilizes — try /v1/models, fall back to /health.
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const res = await this.fetchImpl(`${this.baseUrl}/v1/models`, {
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method: 'GET',
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signal: ctrl.signal,
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});
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if (res.ok)
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return true;
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const res2 = await this.fetchImpl(`${this.baseUrl}/health`, {
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method: 'GET',
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signal: ctrl.signal,
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});
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return res2.ok;
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}
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finally {
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clearTimeout(timer);
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}
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}
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catch {
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return false;
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}
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}
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/**
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* Text chat — OpenAI-compatible POST /v1/chat/completions.
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* SPEC: refine when LLaDA's API stabilizes — currently assumes OpenAI-compatible shape.
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*/
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async chat(req) {
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const body = {
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model: req.model || DEFAULT_MODEL,
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messages: req.messages,
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temperature: req.temperature ?? 0.7,
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};
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if (req.maxTokens !== undefined)
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body.max_tokens = req.maxTokens;
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if (req.thinkingSteps !== undefined) {
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// LLaDA exposes `mode: "thinking"` + `thinking_steps` in its native API.
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// We pass them as extra fields; servers that don't recognize them ignore.
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body.mode = 'thinking';
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body.thinking_steps = req.thinkingSteps;
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}
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const data = await this.post('/v1/chat/completions', body);
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const text = data.choices?.[0]?.message?.content ?? '';
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if (!text)
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throw new Error('LLaDA chat returned no content');
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const thinking = data.choices?.[0]?.message?.thinking ?? data.thinking;
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return { text, thinking, raw: data };
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}
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/**
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* Image generation. The native LLaDA call is `model.generate_image(...)`;
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* we expose it via a POST /v1/images/generations shim that accepts the
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* extra LLaDA-specific knobs (`steps`, `cfg_scale`, `thinking`).
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* SPEC: refine when LLaDA's API stabilizes — assumes OpenAI-compatible shape.
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*/
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async generateImage(req) {
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const size = req.size || '1024x1024';
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const [w, h] = parseSize(size);
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const body = {
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model: DEFAULT_MODEL,
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prompt: req.prompt,
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size,
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n: 1,
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// LLaDA-native fields (ignored by stricter OpenAI servers):
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image_w: w,
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image_h: h,
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steps: req.steps ?? 8,
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cfg_scale: req.cfgScale ?? 2.0,
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};
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if (req.thinking) {
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body.mode = 'thinking';
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body.thinking_steps = 32;
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}
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if (req.refImage) {
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// SPEC: LLaDA uses `image_tokens` for editing. The likely server shim accepts
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// either `input_image` (URL/data URL) or `image` and tokenizes server-side.
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body.input_image = req.refImage;
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body.image = req.refImage;
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}
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const data = await this.post('/v1/images/generations', body);
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const item = data.data?.[0];
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if (!item)
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throw new Error('LLaDA image returned no data');
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let url = item.url;
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if (!url && item.b64_json)
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url = `data:image/png;base64,${item.b64_json}`;
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if (!url)
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throw new Error('LLaDA image returned neither url nor b64_json');
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const thinking = item.thinking ?? data.thinking;
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return { url, thinking, raw: data };
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}
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/**
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* Multimodal understanding: chat with an image attached.
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* SPEC: refine when LLaDA's API stabilizes — uses OpenAI-vision content blocks.
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*/
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async understand(req) {
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if (!req.imageUrl && !req.imageData) {
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throw new Error('LLaDA.understand requires imageUrl or imageData');
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}
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const imageUrl = req.imageUrl
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? req.imageUrl
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: req.imageData.startsWith('data:')
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? req.imageData
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: `data:image/png;base64,${req.imageData}`;
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const messages = [
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{
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role: 'user',
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content: [
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{ type: 'text', text: req.prompt },
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{ type: 'image_url', image_url: { url: imageUrl } },
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],
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},
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];
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const out = await this.chat({
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model: req.model,
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messages,
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maxTokens: req.maxTokens ?? 1024,
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temperature: 0.2,
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});
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return { text: out.text, raw: out.raw };
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}
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}
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function parseSize(size) {
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const m = /^(\d+)\s*x\s*(\d+)$/i.exec(size.trim());
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if (!m)
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return [1024, 1024];
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return [Number(m[1]), Number(m[2])];
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}
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/** Convenience factory mirroring the rest of kbot's local-provider style. */
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export function createLLaDAClient(opts = {}) {
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return new LLaDAClient(opts);
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}
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//# sourceMappingURL=llada.js.map
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package/dist/tools/browser.js
CHANGED
package/dist/tools/computer.js
CHANGED
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@@ -253,6 +253,7 @@ export function registerComputerTools() {
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// ── Permission & lock check ──
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registerTool({
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name: 'computer_check',
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deprecated: true,
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description: 'Check computer use permissions and acquire the session lock. Call this before any other computer use tool. Returns permission status and any required setup steps.',
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parameters: {},
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tier: 'free',
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// ── App approval ──
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registerTool({
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name: 'app_approve',
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deprecated: true,
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description: 'Approve an app for computer use in this session. Must be called before interacting with an app. Shows a warning for sensitive apps (terminals, Finder, System Settings).',
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parameters: {
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app: { type: 'string', description: 'App name (e.g., "Safari", "Finder", "Xcode")', required: true },
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// ── Mouse click ──
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registerTool({
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name: 'mouse_click',
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deprecated: true,
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description: 'Click at specific screen coordinates.',
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parameters: {
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x: { type: 'number', description: 'X coordinate', required: true },
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});
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registerTool({
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name: 'window_resize',
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deprecated: true,
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description: 'Resize a window of a specific app.',
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parameters: {
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app: { type: 'string', description: 'App name', required: true },
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});
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registerTool({
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name: 'window_move',
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deprecated: true,
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description: 'Move a window to specific screen coordinates.',
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parameters: {
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app: { type: 'string', description: 'App name', required: true },
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// ── Release lock ──
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registerTool({
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name: 'computer_release',
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deprecated: true,
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description: 'Release the computer use lock and end the session. Call when done with computer use.',
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parameters: {},
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tier: 'free',
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package/dist/tools/containers.js
CHANGED
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// ── License Check ─────────────────────────────────────────────────
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registerTool({
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name: 'license_check',
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deprecated: true,
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description: 'Check license compatibility across a project\'s dependency tree.',
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parameters: {
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path: { type: 'string', description: 'Project directory path', required: true },
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package/dist/tools/creative.js
CHANGED
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export function registerCreativeTools() {
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registerTool({
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name: 'generate_art',
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deprecated: true,
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description: 'Generate a self-contained p5.js sketch as an HTML file from a text description. Creates generative art that can be opened directly in a browser.',
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parameters: {
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description: { type: 'string', description: 'Text description of the desired artwork (e.g., "flowing ocean waves at sunset")', required: true },
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@@ -706,6 +707,7 @@ export function registerCreativeTools() {
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});
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registerTool({
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name: 'generate_shader',
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deprecated: true,
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description: 'Generate a Shadertoy-compatible GLSL fragment shader from a text description. Creates animated procedural graphics using noise, raymarching, voronoi, or kaleidoscopic techniques.',
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parameters: {
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description: { type: 'string', description: 'Text description of the desired shader effect (e.g., "molten lava flowing through cracks")', required: true },
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});
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registerTool({
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name: 'generate_music_pattern',
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deprecated: true,
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description: 'Generate a music pattern as Sonic Pi code or a MIDI-like JSON structure. Creates melodies, bass lines, and drum patterns based on genre and description.',
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parameters: {
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|
description: { type: 'string', description: 'Text description of the desired music (e.g., "upbeat jazz with walking bass")', required: true },
|
|
@@ -748,6 +751,7 @@ export function registerCreativeTools() {
|
|
|
748
751
|
});
|
|
749
752
|
registerTool({
|
|
750
753
|
name: 'generate_svg',
|
|
754
|
+
deprecated: true,
|
|
751
755
|
description: 'Generate algorithmic SVG art from a text description. Creates generative patterns including concentric circles, mesh networks, Mondrian grids, spirographs, or wave patterns.',
|
|
752
756
|
parameters: {
|
|
753
757
|
description: { type: 'string', description: 'Text description of the desired SVG artwork', required: true },
|
|
@@ -772,6 +776,7 @@ export function registerCreativeTools() {
|
|
|
772
776
|
});
|
|
773
777
|
registerTool({
|
|
774
778
|
name: 'evolve_design',
|
|
779
|
+
deprecated: true,
|
|
775
780
|
description: 'Take an existing design file (HTML, SVG, GLSL, CSS, etc.) and generate N mutations by tweaking numeric values, colors, and structure. Outputs each variant as a separate file. Useful for exploring design spaces.',
|
|
776
781
|
parameters: {
|
|
777
782
|
source_path: { type: 'string', description: 'Path to the source design file to mutate', required: true },
|
package/dist/tools/deploy.js
CHANGED
|
@@ -307,6 +307,7 @@ export function registerDeployTools() {
|
|
|
307
307
|
// ── deploy ─────────────────────────────────────────────────────────
|
|
308
308
|
registerTool({
|
|
309
309
|
name: 'deploy',
|
|
310
|
+
deprecated: true,
|
|
310
311
|
description: 'Deploy the current project. Auto-detects platform from config files (vercel.json, netlify.toml, wrangler.toml, fly.toml, railway.json). Supports Vercel, Netlify, Cloudflare Workers/Pages, Fly.io, and Railway.',
|
|
311
312
|
parameters: {
|
|
312
313
|
path: { type: 'string', description: 'Project directory (default: cwd)' },
|
package/dist/tools/emergent.js
CHANGED
|
@@ -968,6 +968,7 @@ export function registerEmergentTools() {
|
|
|
968
968
|
// ══════════════════════════════════════════════════════════════════════════
|
|
969
969
|
registerTool({
|
|
970
970
|
name: 'question',
|
|
971
|
+
deprecated: true,
|
|
971
972
|
description: 'Generate the most important unanswered questions based on kbot\'s knowledge graph and memory. Not questions the user asked — questions that SHOULD be asked based on what is known and what is missing.',
|
|
972
973
|
parameters: {
|
|
973
974
|
domain: { type: 'string', description: 'Optional domain focus (e.g., "biology", "physics", "social")' },
|
package/dist/tools/gamedev.js
CHANGED
|
@@ -186,6 +186,7 @@ export function registerGamedevTools() {
|
|
|
186
186
|
};
|
|
187
187
|
registerTool({
|
|
188
188
|
name: 'scaffold_game',
|
|
189
|
+
deprecated: true,
|
|
189
190
|
description: 'Generate project scaffolding for a game engine. Supports godot, unity, unreal, bevy, phaser, three (Three.js), playcanvas, and defold. Writes real config files, entry points, and gitignore.',
|
|
190
191
|
parameters: {
|
|
191
192
|
engine: { type: 'string', description: 'Game engine: godot, unity, unreal, bevy, phaser, three, playcanvas, defold', required: true },
|
|
@@ -359,6 +360,7 @@ export function registerGamedevTools() {
|
|
|
359
360
|
};
|
|
360
361
|
registerTool({
|
|
361
362
|
name: 'game_config',
|
|
363
|
+
deprecated: true,
|
|
362
364
|
description: 'Generate or modify game engine config files. Auto-detects engine from project directory. Supports project, build, input, physics, rendering, and audio config types.',
|
|
363
365
|
parameters: {
|
|
364
366
|
engine: { type: 'string', description: 'Engine: godot, unity, unreal, bevy, phaser, three, playcanvas, defold (auto-detected if path provided)' },
|
|
@@ -438,6 +440,7 @@ export function registerGamedevTools() {
|
|
|
438
440
|
];
|
|
439
441
|
registerTool({
|
|
440
442
|
name: 'shader_debug',
|
|
443
|
+
deprecated: true,
|
|
441
444
|
description: 'Static analysis of shader code for performance issues, errors, and optimization opportunities. Supports GLSL, HLSL, and WGSL. Reports branching, precision, overdraw, math optimization, and texture access patterns.',
|
|
442
445
|
parameters: {
|
|
443
446
|
source: { type: 'string', description: 'Shader source code or file path', required: true },
|
|
@@ -906,6 +909,7 @@ void fragment() {
|
|
|
906
909
|
};
|
|
907
910
|
registerTool({
|
|
908
911
|
name: 'material_graph',
|
|
912
|
+
deprecated: true,
|
|
909
913
|
description: 'Generate material/shader code for game engines. Supports PBR, toon, water, foliage, glass, and emissive materials for Three.js, Godot, and Unity.',
|
|
910
914
|
parameters: {
|
|
911
915
|
material_type: { type: 'string', description: 'Material type: pbr, toon, water, foliage, glass, emissive', required: true },
|
|
@@ -1264,6 +1268,7 @@ void fragment() {
|
|
|
1264
1268
|
}
|
|
1265
1269
|
registerTool({
|
|
1266
1270
|
name: 'mesh_generate',
|
|
1271
|
+
deprecated: true,
|
|
1267
1272
|
description: 'Procedural OBJ mesh generation. Supports plane, cube, sphere, cylinder, torus, heightmap, and terrain shapes with configurable parameters. Outputs valid OBJ with vertices, normals, and UVs.',
|
|
1268
1273
|
parameters: {
|
|
1269
1274
|
shape: { type: 'string', description: 'Shape: plane, cube, sphere, cylinder, torus, heightmap, terrain', required: true },
|
|
@@ -1298,6 +1303,7 @@ void fragment() {
|
|
|
1298
1303
|
// ── Tool 6: Sprite Atlas Packer ────────────────────────────────────
|
|
1299
1304
|
registerTool({
|
|
1300
1305
|
name: 'sprite_pack',
|
|
1306
|
+
deprecated: true,
|
|
1301
1307
|
description: 'Pack multiple sprite images into a single texture atlas with metadata. Uses maxrects bin-packing for optimal layout. Outputs atlas image via ImageMagick and JSON/engine-specific metadata.',
|
|
1302
1308
|
parameters: {
|
|
1303
1309
|
input_dir: { type: 'string', description: 'Directory containing sprite images (png/jpg/webp)', required: true },
|
|
@@ -1610,6 +1616,7 @@ void fragment() {
|
|
|
1610
1616
|
// ── Tool 7: Physics Setup Generator ──────────────────────────────────
|
|
1611
1617
|
registerTool({
|
|
1612
1618
|
name: 'physics_setup',
|
|
1619
|
+
deprecated: true,
|
|
1613
1620
|
description: 'Generate complete physics configuration code for game engines. Supports rigidbody, softbody, ragdoll (full humanoid skeleton), vehicle (suspension/wheels/steering), cloth, and joint systems across 7 physics engines.',
|
|
1614
1621
|
parameters: {
|
|
1615
1622
|
type: { type: 'string', description: 'Physics type: rigidbody, softbody, ragdoll, vehicle, cloth, joints', required: true },
|
|
@@ -2902,6 +2909,7 @@ const JOINT_CONFIG = ${JSON.stringify({
|
|
|
2902
2909
|
// ── Tool 8: Particle System Generator ────────────────────────────────
|
|
2903
2910
|
registerTool({
|
|
2904
2911
|
name: 'particle_system',
|
|
2912
|
+
deprecated: true,
|
|
2905
2913
|
description: 'Generate engine-specific particle system code for common visual effects. Supports fire, smoke, rain, snow, sparks, magic, explosion, dust, bubbles, leaves, and confetti effects across 6 game engines.',
|
|
2906
2914
|
parameters: {
|
|
2907
2915
|
effect: { type: 'string', description: 'Effect type: fire, smoke, rain, snow, sparks, magic, explosion, dust, bubbles, leaves, confetti', required: true },
|
|
@@ -3612,6 +3620,7 @@ ${effect === 'fire' || effect === 'smoke' ? ` // Grow over lifetime
|
|
|
3612
3620
|
// ── Tool 9: Procedural Level Generator ───────────────────────────────
|
|
3613
3621
|
registerTool({
|
|
3614
3622
|
name: 'level_generate',
|
|
3623
|
+
deprecated: true,
|
|
3615
3624
|
description: 'Generate procedural game levels with BSP dungeon, platformer terrain, maze, overworld, or arena layouts. Supports seeded PRNG for reproducibility and outputs in JSON, Tiled, or ASCII formats.',
|
|
3616
3625
|
parameters: {
|
|
3617
3626
|
type: { type: 'string', description: 'Level type: dungeon, platformer, overworld, maze, arena', required: true },
|
|
@@ -4173,6 +4182,7 @@ ${effect === 'fire' || effect === 'smoke' ? ` // Grow over lifetime
|
|
|
4173
4182
|
// ── Tool 10: Tilemap Auto-Tiling Generator ──────────────────────────
|
|
4174
4183
|
registerTool({
|
|
4175
4184
|
name: 'tilemap_generate',
|
|
4185
|
+
deprecated: true,
|
|
4176
4186
|
description: 'Generate bitmask-based auto-tiling rules and tilemap data. Supports blob 47-tile, Wang 16-tile, and simple 4-tile tilesets with terrain definitions for grass, stone, water, sand, snow, and lava.',
|
|
4177
4187
|
parameters: {
|
|
4178
4188
|
tileset_type: { type: 'string', description: 'Tileset type: blob_47, wang_16, simple_4', required: true },
|
|
@@ -4553,6 +4563,7 @@ tile_${i}/terrain_peering/left = ${cardW ? 0 : -1}`;
|
|
|
4553
4563
|
// ── Tool 11: Navigation Mesh Configuration ──────────────────────────
|
|
4554
4564
|
registerTool({
|
|
4555
4565
|
name: 'navmesh_config',
|
|
4566
|
+
deprecated: true,
|
|
4556
4567
|
description: 'Generate engine-specific navigation mesh configuration and pathfinding helper code. Supports humanoid, vehicle, flying, and small creature agent types with appropriate defaults across 5 navigation systems.',
|
|
4557
4568
|
parameters: {
|
|
4558
4569
|
engine: { type: 'string', description: 'Navigation engine: godot, unity, unreal, recast, three (default: recast)' },
|
|
@@ -5662,6 +5673,7 @@ export class NavigationSystem {
|
|
|
5662
5673
|
// ── Tool 12: game_audio ──────────────────────────────────────────────
|
|
5663
5674
|
registerTool({
|
|
5664
5675
|
name: 'game_audio',
|
|
5676
|
+
deprecated: true,
|
|
5665
5677
|
description: 'Generate game audio systems: spatial 3D audio, adaptive music layers, sound banks, Howler.js setup, or Web Audio API graphs. Produces complete, working audio code for any game engine.',
|
|
5666
5678
|
parameters: {
|
|
5667
5679
|
system: { type: 'string', description: 'Audio system type: spatial, music_layers, sound_bank, howler, web_audio', required: true },
|
|
@@ -7122,6 +7134,7 @@ export class AudioEngine {
|
|
|
7122
7134
|
// ── Tool 13: netcode_scaffold ───────────────────────────────────────
|
|
7123
7135
|
registerTool({
|
|
7124
7136
|
name: 'netcode_scaffold',
|
|
7137
|
+
deprecated: true,
|
|
7125
7138
|
description: 'Generate multiplayer netcode scaffolding: server, client, and shared types. Supports WebSocket/WebRTC transports with Colyseus, Socket.IO, Geckos.io, Nakama, or raw implementations. Includes lobby, matchmaking, state sync, input prediction, chat, and reconnection features.',
|
|
7126
7139
|
parameters: {
|
|
7127
7140
|
architecture: { type: 'string', description: 'Network architecture: client_server, peer_to_peer, relay', required: true },
|
|
@@ -8542,6 +8555,7 @@ ${hasReconnect ? ' if (this.reconnectTimer) clearTimeout(this.reconnectTimer)
|
|
|
8542
8555
|
// ── Tool 14: game_build ─────────────────────────────────────────────
|
|
8543
8556
|
registerTool({
|
|
8544
8557
|
name: 'game_build',
|
|
8558
|
+
deprecated: true,
|
|
8545
8559
|
description: 'Generate CI/CD pipelines and build configurations for game distribution. Supports Steam, itch.io, web, iOS, and Android targets with GitHub Actions or GitLab CI.',
|
|
8546
8560
|
parameters: {
|
|
8547
8561
|
engine: { type: 'string', description: 'Game engine or framework (e.g., godot, unity, unreal, three, phaser, bevy, web)' },
|
|
@@ -9044,6 +9058,7 @@ export default defineConfig({
|
|
|
9044
9058
|
// ── Tool 15: game_test ──────────────────────────────────────────────
|
|
9045
9059
|
registerTool({
|
|
9046
9060
|
name: 'game_test',
|
|
9061
|
+
deprecated: true,
|
|
9047
9062
|
description: 'Generate game testing and profiling utilities: FPS profiler, memory tracker, input recorder/replayer, screenshot regression tests, and performance budgets with runtime validation.',
|
|
9048
9063
|
parameters: {
|
|
9049
9064
|
test_type: { type: 'string', description: 'Test type: fps_profiler, memory_tracker, input_recorder, screenshot_test, performance_budget', required: true },
|
|
@@ -10352,6 +10367,7 @@ export class PerformanceBudget {
|
|
|
10352
10367
|
// ── Tool 16: ecs_generate ───────────────────────────────────────────
|
|
10353
10368
|
registerTool({
|
|
10354
10369
|
name: 'ecs_generate',
|
|
10370
|
+
deprecated: true,
|
|
10355
10371
|
description: 'Generate Entity Component System (ECS) code: components, systems, and entity archetypes. Produces idiomatic code for Bevy (Rust), bitecs (TypeScript), Unity DOTS (C#), miniplex (TypeScript), or ecsy (TypeScript).',
|
|
10356
10372
|
parameters: {
|
|
10357
10373
|
framework: { type: 'string', description: 'ECS framework: bevy, unity_dots, bitecs, miniplex, ecsy', required: true },
|
|
@@ -1287,6 +1287,7 @@ export function registerHackerToolkitTools() {
|
|
|
1287
1287
|
// ─────────────────────────────────────────────────────────────────────────────
|
|
1288
1288
|
registerTool({
|
|
1289
1289
|
name: 'jwt_analyze',
|
|
1290
|
+
deprecated: true,
|
|
1290
1291
|
description: 'Analyze JWT tokens. Decode header/payload/signature, verify signatures with a secret, test for algorithm confusion (alg:none), and try common weak secrets.',
|
|
1291
1292
|
parameters: {
|
|
1292
1293
|
token: { type: 'string', description: 'JWT token to analyze', required: true },
|
|
@@ -1653,6 +1654,7 @@ export function registerHackerToolkitTools() {
|
|
|
1653
1654
|
// ─────────────────────────────────────────────────────────────────────────────
|
|
1654
1655
|
registerTool({
|
|
1655
1656
|
name: 'cors_check',
|
|
1657
|
+
deprecated: true,
|
|
1656
1658
|
description: 'Detect CORS misconfigurations. Tests for arbitrary origin reflection, null origin acceptance, credentials with wildcard, and subdomain wildcard matching.',
|
|
1657
1659
|
parameters: {
|
|
1658
1660
|
url: { type: 'string', description: 'URL to check for CORS misconfigurations', required: true },
|
|
@@ -1946,6 +1948,7 @@ export function registerHackerToolkitTools() {
|
|
|
1946
1948
|
// ─────────────────────────────────────────────────────────────────────────────
|
|
1947
1949
|
registerTool({
|
|
1948
1950
|
name: 'exploit_search',
|
|
1951
|
+
deprecated: true,
|
|
1949
1952
|
description: 'Search for known exploits and CVEs. Queries the NVD (National Vulnerability Database) API for CVE data. Returns CVE IDs, descriptions, CVSS scores, and references.',
|
|
1950
1953
|
parameters: {
|
|
1951
1954
|
query: { type: 'string', description: 'CVE ID (e.g., CVE-2024-1234), software name, or keyword', required: true },
|
|
@@ -2739,6 +2742,7 @@ export function registerHackerToolkitTools() {
|
|
|
2739
2742
|
// ─────────────────────────────────────────────────────────────────────────────
|
|
2740
2743
|
registerTool({
|
|
2741
2744
|
name: 'ssl_analyze',
|
|
2745
|
+
deprecated: true,
|
|
2742
2746
|
description: 'Deep SSL/TLS analysis using Node.js tls module. Returns protocol version, cipher suite, certificate details (issuer, subject, validity, SANs), certificate chain, HSTS status, and potential security issues.',
|
|
2743
2747
|
parameters: {
|
|
2744
2748
|
host: { type: 'string', description: 'Hostname to analyze', required: true },
|
|
@@ -3012,6 +3016,7 @@ export function registerHackerToolkitTools() {
|
|
|
3012
3016
|
// ─────────────────────────────────────────────────────────────────────────────
|
|
3013
3017
|
registerTool({
|
|
3014
3018
|
name: 'forensics_analyze',
|
|
3019
|
+
deprecated: true,
|
|
3015
3020
|
description: 'File forensics analysis. Identify file type by magic bytes, extract printable ASCII strings, get file metadata, hex dump, and calculate Shannon entropy (high entropy = encrypted/compressed).',
|
|
3016
3021
|
parameters: {
|
|
3017
3022
|
file_path: { type: 'string', description: 'Path to file to analyze', required: true },
|
|
@@ -3469,6 +3474,7 @@ export function registerHackerToolkitTools() {
|
|
|
3469
3474
|
// ─────────────────────────────────────────────────────────────────────────────
|
|
3470
3475
|
registerTool({
|
|
3471
3476
|
name: 'security_headers_generate',
|
|
3477
|
+
deprecated: true,
|
|
3472
3478
|
description: 'Generate complete security header configurations for various frameworks. Includes CSP, HSTS, X-Frame-Options, X-Content-Type-Options, Referrer-Policy, Permissions-Policy, and more. Returns framework-specific code ready to copy-paste.',
|
|
3473
3479
|
parameters: {
|
|
3474
3480
|
framework: { type: 'string', description: 'Framework: express, nextjs, nginx, apache, cloudflare, generic', default: 'generic' },
|
|
@@ -8,14 +8,14 @@ export declare const imageThoughtfulInputSchema: z.ZodObject<{
|
|
|
8
8
|
reference_image_url: z.ZodOptional<z.ZodString>;
|
|
9
9
|
}, "strip", z.ZodTypeAny, {
|
|
10
10
|
prompt: string;
|
|
11
|
-
aspect_ratio: "1:1" | "16:9" | "9:16" | "4:3" | "3:4";
|
|
12
11
|
thinking_steps: number;
|
|
12
|
+
aspect_ratio: "1:1" | "16:9" | "9:16" | "4:3" | "3:4";
|
|
13
13
|
style_hints?: string | undefined;
|
|
14
14
|
reference_image_url?: string | undefined;
|
|
15
15
|
}, {
|
|
16
16
|
prompt: string;
|
|
17
|
-
aspect_ratio?: "1:1" | "16:9" | "9:16" | "4:3" | "3:4" | undefined;
|
|
18
17
|
thinking_steps?: number | undefined;
|
|
18
|
+
aspect_ratio?: "1:1" | "16:9" | "9:16" | "4:3" | "3:4" | undefined;
|
|
19
19
|
style_hints?: string | undefined;
|
|
20
20
|
reference_image_url?: string | undefined;
|
|
21
21
|
}>;
|
package/dist/tools/index.d.ts
CHANGED
|
@@ -18,6 +18,8 @@ export interface ToolDefinition {
|
|
|
18
18
|
timeout?: number;
|
|
19
19
|
/** Max result size in bytes (default: 50_000 = 50KB) */
|
|
20
20
|
maxResultSize?: number;
|
|
21
|
+
/** Marked deprecated as of v4.0; scheduled for removal in 4.1.0. */
|
|
22
|
+
deprecated?: boolean;
|
|
21
23
|
}
|
|
22
24
|
export interface ToolCall {
|
|
23
25
|
id: string;
|