@kengic/vue 0.30.1-beta.96 → 0.31.1

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Files changed (873) hide show
  1. package/CHANGELOG.md +503 -0
  2. package/README.md +10 -0
  3. package/bin/bin.mjs +9 -24
  4. package/bin/postinstall.mjs +24 -4
  5. package/dist/aim-outlined.8d38a0f9.mjs +8 -0
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  52. package/dist/kengic-vue.js +224279 -0
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  66. package/dist/project/build/generate/generateModifyVars.ts +39 -0
  67. package/dist/project/index.ts +1 -0
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  77. package/dist/src/api/WMS/Controllers/DescriptionController/List.d.ts +51 -0
  78. package/dist/src/api/WMS/Controllers/DescriptionController/ListByCodeNamesAndCodeValues.d.ts +16 -0
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  86. package/dist/src/api/WMS/Controllers/VarConfigDescriptionController/ListByFormId.d.ts +16 -0
  87. package/dist/src/api/WMS/Controllers/VarConfigPossibilityController/ExecuteQuery.d.ts +18 -0
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  89. package/dist/src/api/WMS/Controllers/VarController/GetAll.d.ts +16 -0
  90. package/dist/src/api/WMS/Controllers/VarController/index.d.ts +1 -0
  91. package/dist/src/api/WMS/Controllers/VarDdaController/Create.d.ts +16 -0
  92. package/dist/src/api/WMS/Controllers/VarDdaController/GetResultSetMetadataFromSql.d.ts +16 -0
  93. package/dist/src/api/WMS/Controllers/VarDdaController/ValidateCopySql.d.ts +16 -0
  94. package/dist/src/api/WMS/Controllers/VarDdaController/ValidateCreateSql.d.ts +16 -0
  95. package/dist/src/api/WMS/Controllers/VarDdaController/ValidateDeleteSql.d.ts +16 -0
  96. package/dist/src/api/WMS/Controllers/VarDdaController/ValidateFrmId.d.ts +16 -0
  97. package/dist/src/api/WMS/Controllers/VarDdaController/ValidateSearchSql.d.ts +16 -0
  98. package/dist/src/api/WMS/Controllers/VarDdaController/ValidateUpdateSql.d.ts +16 -0
  99. package/dist/src/api/WMS/Controllers/VarDdaController/ValidateVarButtonVarName.d.ts +16 -0
  100. package/dist/src/api/WMS/Controllers/VarDdaController/index.d.ts +9 -0
  101. package/dist/src/api/WMS/Controllers/VarGridMasterController/QueryByID.d.ts +19 -0
  102. package/dist/src/api/WMS/Controllers/VarGridMasterController/Update.d.ts +16 -0
  103. package/dist/src/api/WMS/Controllers/VarGridMasterController/index.d.ts +2 -0
  104. package/dist/src/api/WMS/Controllers/VarProfileMasterController/QueryByID.d.ts +19 -0
  105. package/dist/src/api/WMS/Controllers/VarProfileMasterController/index.d.ts +1 -0
  106. package/dist/src/api/WMS/Controllers/VarVariableController/Delete.d.ts +16 -0
  107. package/dist/src/api/WMS/Controllers/VarVariableController/index.d.ts +1 -0
  108. package/dist/src/api/WMS/Controllers/WarehouseController/ListVO.d.ts +25 -0
  109. package/dist/src/api/WMS/Controllers/WorkstationController/List.d.ts +25 -0
  110. package/dist/src/api/WMS/Controllers/WorkstationController/index.d.ts +1 -0
  111. package/dist/src/api/WMS/index.d.ts +2 -0
  112. package/dist/src/api/WMS/models.d.ts +1128 -0
  113. package/dist/src/api/api.d.ts +1 -0
  114. package/dist/src/api/def.d.ts +1 -0
  115. package/dist/src/api/index.d.ts +2 -0
  116. package/dist/src/component/KgAppSelect/KgAppSelect.d.ts +46 -0
  117. package/dist/src/component/KgAppSelect/KgAppSelect.event.d.ts +31 -0
  118. package/dist/src/component/KgAppSelect/KgAppSelect.hooks.d.ts +18 -0
  119. package/dist/src/component/KgAppSelect/KgAppSelect.store.d.ts +33 -0
  120. package/dist/src/component/KgAppSelect/index.d.ts +3 -0
  121. package/dist/src/component/KgButton/KgButton.Copy.d.ts +40 -0
  122. package/dist/src/component/KgButton/KgButton.Create.d.ts +40 -0
  123. package/dist/src/component/KgButton/KgButton.Delete.d.ts +40 -0
  124. package/dist/src/component/KgButton/KgButton.Export.d.ts +40 -0
  125. package/dist/src/component/KgButton/KgButton.Import.d.ts +40 -0
  126. package/dist/src/component/KgButton/KgButton.ImportTemplate.d.ts +40 -0
  127. package/dist/src/component/KgButton/KgButton.Item.d.ts +39 -0
  128. package/dist/src/component/KgButton/KgButton.Other.d.ts +40 -0
  129. package/dist/src/component/KgButton/KgButton.Search.d.ts +40 -0
  130. package/dist/src/component/KgButton/KgButton.Update.d.ts +40 -0
  131. package/dist/src/component/KgButton/KgButton.d.ts +39 -0
  132. package/dist/src/component/KgButton/KgButton.event.d.ts +81 -0
  133. package/dist/src/component/KgButton/KgButton.hooks.d.ts +67 -0
  134. package/dist/src/component/KgButton/KgButton.model.d.ts +31 -0
  135. package/dist/src/component/KgButton/KgButton.store.d.ts +92 -0
  136. package/dist/src/component/KgCanvas/KgCanvas.ContextMenu.d.ts +100 -0
  137. package/dist/src/component/KgCanvas/KgCanvas.ToolbarButton.Fullscreen.d.ts +37 -0
  138. package/dist/src/component/KgCanvas/KgCanvas.ToolbarButton.Mode.d.ts +7 -0
  139. package/dist/src/component/KgCanvas/KgCanvas.ToolbarButton.OverviewScale.d.ts +37 -0
  140. package/dist/src/component/KgCanvas/KgCanvas.Tooltip.d.ts +27 -0
  141. package/dist/src/component/KgCanvas/KgCanvas.d.ts +232 -0
  142. package/dist/src/component/KgCanvas/KgCanvas.event.d.ts +216 -0
  143. package/dist/src/component/KgCanvas/KgCanvas.hooks.d.ts +100 -0
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  145. package/dist/src/component/KgCanvas/KgCanvas.service.d.ts +17 -0
  146. package/dist/src/component/KgCanvas/KgCanvas.store.d.ts +9 -0
  147. package/dist/src/component/KgCanvas/index.d.ts +4 -0
  148. package/dist/src/component/KgCircularShuttleMonitor/KgCircularShuttleMonitor.AreaSelect.d.ts +5 -0
  149. package/dist/src/component/KgCircularShuttleMonitor/KgCircularShuttleMonitor.Canvas.d.ts +5 -0
  150. package/dist/src/component/KgCircularShuttleMonitor/KgCircularShuttleMonitor.Canvas.service.d.ts +63 -0
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  161. package/dist/src/component/KgForm/KgForm.d.ts +413 -0
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  171. package/dist/src/component/KgForm.Item/KgForm.Item.Date.d.ts +95 -0
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  173. package/dist/src/component/KgForm.Item/KgForm.Item.Image.d.ts +90 -0
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  850. /package/{component/KgProgressA/index.ts → dist/src/component/KgProgressA/index.d.ts} +0 -0
  851. /package/{component/KgResizable/index.ts → dist/src/component/KgResizable/index.d.ts} +0 -0
  852. /package/{component/KgSearch/KgSearch.model.ts → dist/src/component/KgSearch/KgSearch.model.d.ts} +0 -0
  853. /package/{component/KgTable02/KgTable02.model.ts → dist/src/component/KgTable02/KgTable02.model.d.ts} +0 -0
  854. /package/{component/KgWorkStation/index.ts → dist/src/component/KgWorkStation/index.d.ts} +0 -0
  855. /package/{component/KgYesOrNo/index.ts → dist/src/component/KgYesOrNo/index.d.ts} +0 -0
  856. /package/{page/KgPageCircularShuttleMonitor/index.ts → dist/src/page/KgPageCircularShuttleMonitor/index.d.ts} +0 -0
  857. /package/{page/KgPageSqlClient/index.ts → dist/src/page/KgPageSqlClient/index.d.ts} +0 -0
  858. /package/{project/src/api/index.ts → dist/src/project/src/api/index.d.ts} +0 -0
  859. /package/{project/src/api/sys/model/uploadModel.ts → dist/src/project/src/api/sys/model/uploadModel.d.ts} +0 -0
  860. /package/{project/src/components/Dropdown/index.ts → dist/src/project/src/components/Dropdown/index.d.ts} +0 -0
  861. /package/{project/src/components/Dropdown/src/typing.ts → dist/src/project/src/components/Dropdown/src/typing.d.ts} +0 -0
  862. /package/{project/src/enums/index.ts → dist/src/project/src/enums/index.d.ts} +0 -0
  863. /package/{project/src/index.ts → dist/src/project/src/index.d.ts} +0 -0
  864. /package/{project/src/layouts/index.ts → dist/src/project/src/layouts/index.d.ts} +0 -0
  865. /package/{project/src/locales/index.ts → dist/src/project/src/locales/index.d.ts} +0 -0
  866. /package/{project/src/router/index.ts → dist/src/project/src/router/index.d.ts} +0 -0
  867. /package/{project/src/settings/index.ts → dist/src/project/src/settings/index.d.ts} +0 -0
  868. /package/{project/src/store/index.ts → dist/src/project/src/store/index.d.ts} +0 -0
  869. /package/{project/src/store/modules/index.ts → dist/src/project/src/store/modules/index.d.ts} +0 -0
  870. /package/{project/src/utils/index.ts → dist/src/project/src/utils/index.d.ts} +0 -0
  871. /package/{project/types/index.ts → dist/src/project/types/index.d.ts} +0 -0
  872. /package/{service/index.ts → dist/src/service/index.d.ts} +0 -0
  873. /package/{util/index.ts → dist/src/util/index.d.ts} +0 -0
@@ -0,0 +1,1502 @@
1
+ import { Q } from '@thymine/xunee';
2
+ /** RGV代理实体。
3
+ * 从PLC下发命令执行动作的都算Agent。动作包括不限于移动,转弯、加速、减速等. */
4
+ export declare class Agent {
5
+ /**
6
+ * 当前加速度.单位m/s^2.
7
+ * <p>
8
+ * 加速时为正值,减速时为负值。匀速运行时为0
9
+ * 此为固定值,暂不支持动态加速度。
10
+ * </p>.
11
+ */
12
+ acceleration?: number | null;
13
+ /**
14
+ * 角度(朝向).单位度.
15
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
16
+ */
17
+ angle?: number | null;
18
+ /**
19
+ * 刹车的加速度. 注意该值应该为负值。单位m/s^2.
20
+ * <p>
21
+ * 此为固定值,暂不支持动态加速度。
22
+ * </p>.
23
+ */
24
+ brakingAcceleration?: number | null;
25
+ /** 代理编码. */
26
+ code?: string | null;
27
+ /**
28
+ * 通信时延.单位s.
29
+ * 该变量CommunicationDelay和当前速度Velocity还充当是否能刹停的标志,如果都为0则按之前的进行处理,否则需要判断刹停距离是否足够才能进行任务分配.
30
+ * <p>
31
+ * 从Agent更新速度和当前加速度,到获取该信息,一直到Agent接收到变更信息之间的通信延迟。可适当调大以充当余量。
32
+ * </p>.
33
+ */
34
+ communicationDelay?: number | null;
35
+ /** 创建时间. */
36
+ createdAt?: string | null;
37
+ /** 代理描述. */
38
+ description?: string | null;
39
+ /** Destination Task. */
40
+ destinationTask?: AgentTask | null;
41
+ /** 最终的目标任务Id. */
42
+ destinationTaskId?: string | null;
43
+ /** Agent高度,对应Z轴. */
44
+ height?: number | null;
45
+ /** 代理唯一标识符(主键). */
46
+ id?: string | null;
47
+ /** 是否可用,可能因为故障而去修理,这时状态为不可用,Agent不在边上. */
48
+ isAvailable?: boolean | null;
49
+ /** Agent长度,对应Y轴. */
50
+ length?: number | null;
51
+ /** 最大速度.单位m/s. */
52
+ maxVelocity?: number | null;
53
+ /** Scene. */
54
+ scene?: Scene | null;
55
+ /** 所属场景ID. */
56
+ sceneId?: string | null;
57
+ /** Status. */
58
+ status?: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | null;
59
+ /** Target Change Reason. */
60
+ targetChangeReason?: 0 | 1 | 2 | 3 | null;
61
+ /** Type. */
62
+ type?: 0 | 1 | 2 | null;
63
+ /** 更新时间. */
64
+ updatedAt?: string | null;
65
+ /**
66
+ * 当前速度.单位m/s.
67
+ * 该变量Velocity和通信时延CommunicationDelay还充当是否能刹停的标志,如果都为0则按之前的进行处理,否则需要判断刹停距离是否足够才能进行任务分配.
68
+ */
69
+ velocity?: number | null;
70
+ /** Agent宽度,对应X轴. */
71
+ width?: number | null;
72
+ /** 坐标X. */
73
+ x?: number | null;
74
+ /** 坐标Y. */
75
+ y?: number | null;
76
+ /** 坐标Z. */
77
+ z?: number | null;
78
+ constructor(obj?: Agent);
79
+ }
80
+ /** Agent创建消息. */
81
+ export declare class AgentCreatedMessage {
82
+ /** Agent ID. */
83
+ agentId?: string | null;
84
+ /** 角度. */
85
+ angle?: number | null;
86
+ /** Data. */
87
+ data?: any | null;
88
+ /** Message Id. */
89
+ messageId?: string | null;
90
+ /** 场景ID. */
91
+ sceneId?: string | null;
92
+ /** 当前所在站点编码. */
93
+ sourceStationCode?: string | null;
94
+ /** 目标站点ID. */
95
+ targetStationId?: string | null;
96
+ /** 时间戳. */
97
+ timestamp?: string | null;
98
+ /** 消息类型. */
99
+ type?: string | null;
100
+ /** X坐标. */
101
+ x?: number | null;
102
+ /** Y坐标. */
103
+ y?: number | null;
104
+ /** Z坐标. */
105
+ z?: number | null;
106
+ constructor(obj?: AgentCreatedMessage);
107
+ }
108
+ /** Agent销毁消息. */
109
+ export declare class AgentDestroyedMessage {
110
+ /** Agent ID. */
111
+ agentId?: string | null;
112
+ /** Data. */
113
+ data?: any | null;
114
+ /** 销毁者ID. */
115
+ destroyerId?: string | null;
116
+ /** Message Id. */
117
+ messageId?: string | null;
118
+ /** 场景ID. */
119
+ sceneId?: string | null;
120
+ /** 时间戳. */
121
+ timestamp?: string | null;
122
+ /** 消息类型. */
123
+ type?: string | null;
124
+ constructor(obj?: AgentDestroyedMessage);
125
+ }
126
+ /** RGV代理实体。
127
+ * 从PLC下发命令执行动作的都算Agent。动作包括不限于移动,转弯、加速、减速等. */
128
+ export declare class AgentDto {
129
+ /**
130
+ * 当前加速度.单位m/s^2.
131
+ * <p>
132
+ * 加速时为正值,减速时为负值。匀速运行时为0
133
+ * 此为固定值,暂不支持动态加速度。
134
+ * </p>.
135
+ */
136
+ acceleration?: number | null;
137
+ /**
138
+ * 角度(朝向).单位度.
139
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
140
+ */
141
+ angle?: number | null;
142
+ /**
143
+ * 刹车的加速度. 注意该值应该为负值。单位m/s^2.
144
+ * <p>
145
+ * 此为固定值,暂不支持动态加速度。
146
+ * </p>.
147
+ */
148
+ brakingAcceleration?: number | null;
149
+ /** 代理编码. */
150
+ code?: string | null;
151
+ /**
152
+ * 通信时延.单位s.
153
+ * 该变量CommunicationDelay和当前速度Velocity还充当是否能刹停的标志,如果都为0则按之前的进行处理,否则需要判断刹停距离是否足够才能进行任务分配.
154
+ * <p>
155
+ * 从Agent更新速度和当前加速度,到获取该信息,一直到Agent接收到变更信息之间的通信延迟。可适当调大以充当余量。
156
+ * </p>.
157
+ */
158
+ communicationDelay?: number | null;
159
+ /** 代理描述. */
160
+ description?: string | null;
161
+ /** 最终的目标任务Id. */
162
+ destinationTaskId?: string | null;
163
+ /** Agent高度,对应Z轴. */
164
+ height?: number | null;
165
+ /** 代理唯一标识符(主键). */
166
+ id?: string | null;
167
+ /** 是否可用,可能因为故障而去修理,这时状态为不可用,Agent不在边上. */
168
+ isAvailable?: boolean | null;
169
+ /** Agent长度,对应Y轴. */
170
+ length?: number | null;
171
+ /** 最大速度.单位m/s. */
172
+ maxVelocity?: number | null;
173
+ /** 所属场景ID. */
174
+ sceneId?: string | null;
175
+ /** Status. */
176
+ status?: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | null;
177
+ /** Target Change Reason. */
178
+ targetChangeReason?: 0 | 1 | 2 | 3 | null;
179
+ /** Type. */
180
+ type?: 0 | 1 | 2 | null;
181
+ /**
182
+ * 当前速度.单位m/s.
183
+ * 该变量Velocity和通信时延CommunicationDelay还充当是否能刹停的标志,如果都为0则按之前的进行处理,否则需要判断刹停距离是否足够才能进行任务分配.
184
+ */
185
+ velocity?: number | null;
186
+ /** Agent宽度,对应X轴. */
187
+ width?: number | null;
188
+ /** 坐标X. */
189
+ x?: number | null;
190
+ /** 坐标Y. */
191
+ y?: number | null;
192
+ /** 坐标Z. */
193
+ z?: number | null;
194
+ constructor(obj?: AgentDto);
195
+ }
196
+ /** 更新代理状态. */
197
+ export declare class AgentStatusUpdateRequest {
198
+ /** 代理主键. */
199
+ agentId?: string | null;
200
+ /** 角度(度),0度表示向右(正X方向),90度表示向上(正Y方向). */
201
+ angle?: number | null;
202
+ /** 当前站点编号. */
203
+ stationCode?: string | null;
204
+ /** Status. */
205
+ status?: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | null;
206
+ /** X. */
207
+ x?: number | null;
208
+ /** Y. */
209
+ y?: number | null;
210
+ /** Z. */
211
+ z?: number | null;
212
+ constructor(obj?: AgentStatusUpdateRequest);
213
+ }
214
+ export declare class AgentStatusUpdateRequestWebSocketMessage {
215
+ /** Data. */
216
+ data?: any | null;
217
+ /** Message Id. */
218
+ messageId?: string | null;
219
+ /** Timestamp. */
220
+ timestamp?: string | null;
221
+ /** Type. */
222
+ type?: string | null;
223
+ constructor(obj?: AgentStatusUpdateRequestWebSocketMessage);
224
+ }
225
+ /** 代理任务实体. */
226
+ export declare class AgentTask {
227
+ /** Agent Task Type. */
228
+ agentTaskType?: 0 | 1 | 2 | 3 | 4 | 5 | null;
229
+ /**
230
+ * 角度(朝向).单位度.
231
+ * 0度表示向右(正X方向),90度表示向上(正Y方向),以此类推.
232
+ */
233
+ angle?: number | null;
234
+ /** 任务编码. */
235
+ code?: string | null;
236
+ /** 创建时间. */
237
+ createdAt?: string | null;
238
+ /** 任务描述. */
239
+ description?: string | null;
240
+ /** 边绘制的高度,对应Z轴. */
241
+ height?: number | null;
242
+ /** 任务唯一标识符(主键). */
243
+ id?: string | null;
244
+ /** 边绘制的长度,对应Y轴. */
245
+ length?: number | null;
246
+ /**
247
+ * 任务序号.
248
+ * 当任务优先级一样时,通过该字段按序执行任务.
249
+ * 建议使用Date.UtcNow.Ticks.
250
+ */
251
+ order?: number | null;
252
+ /** Priority. */
253
+ priority?: 1 | 2 | 3 | null;
254
+ /** Scene. */
255
+ scene?: Scene | null;
256
+ /** 所属场景ID. */
257
+ sceneId?: string | null;
258
+ /** Source Station. */
259
+ sourceStation?: Station | null;
260
+ /** 任务的目标站点Id. */
261
+ sourceStationId?: string | null;
262
+ /** Status. */
263
+ status?: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | null;
264
+ /** Target Station. */
265
+ targetStation?: Station | null;
266
+ /** 任务的目标站点Id. */
267
+ targetStationId?: string | null;
268
+ /** 更新时间. */
269
+ updatedAt?: string | null;
270
+ /** 边绘制的宽度,对应X轴. */
271
+ width?: number | null;
272
+ /** 坐标X. */
273
+ x?: number | null;
274
+ /** 坐标Y. */
275
+ y?: number | null;
276
+ /** 坐标Z. */
277
+ z?: number | null;
278
+ constructor(obj?: AgentTask);
279
+ }
280
+ /** 代理任务实体. */
281
+ export declare class AgentTaskDto {
282
+ /** Agent Task Type. */
283
+ agentTaskType?: 0 | 1 | 2 | 3 | 4 | 5 | null;
284
+ /**
285
+ * 角度(朝向).单位度.
286
+ * 0度表示向右(正X方向),90度表示向上(正Y方向),以此类推.
287
+ */
288
+ angle?: number | null;
289
+ /** 任务编码. */
290
+ code?: string | null;
291
+ /** 任务描述. */
292
+ description?: string | null;
293
+ /** 边绘制的高度,对应Z轴. */
294
+ height?: number | null;
295
+ /** 任务唯一标识符(主键). */
296
+ id?: string | null;
297
+ /** 边绘制的长度,对应Y轴. */
298
+ length?: number | null;
299
+ /**
300
+ * 任务序号.
301
+ * 当任务优先级一样时,通过该字段按序执行任务.
302
+ * 建议使用Date.UtcNow.Ticks.
303
+ */
304
+ order?: number | null;
305
+ /** Priority. */
306
+ priority?: 1 | 2 | 3 | null;
307
+ /** 所属场景ID. */
308
+ sceneId?: string | null;
309
+ /** 任务的目标站点Id. */
310
+ sourceStationId?: string | null;
311
+ /** Status. */
312
+ status?: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | null;
313
+ /** 任务的目标站点Id. */
314
+ targetStationId?: string | null;
315
+ /** 边绘制的宽度,对应X轴. */
316
+ width?: number | null;
317
+ /** 坐标X. */
318
+ x?: number | null;
319
+ /** 坐标Y. */
320
+ y?: number | null;
321
+ /** 坐标Z. */
322
+ z?: number | null;
323
+ constructor(obj?: AgentTaskDto);
324
+ }
325
+ export declare class CreateAgentIfAbsentAndDispatchTaskRequest {
326
+ /** Agent编码. */
327
+ agentCode?: string | null;
328
+ /** 直穿模式. 是否直穿, 如果直传则托盘不减速直接高速通过. */
329
+ isThrough?: number | null;
330
+ /** 代理长度, 对应 Y 轴. 默认为 1200 mm. */
331
+ length?: number | null;
332
+ /** 场景编码. */
333
+ sceneId?: string | null;
334
+ /** 源站点编码:Agent当前所在站点编码. */
335
+ sourceStationCode?: string | null;
336
+ /** 目标站点编码:Agent要前往的目标站点编码. */
337
+ targetStationCode?: string | null;
338
+ /** 直穿地址, 直穿后的下一个目标站点编码. */
339
+ throughStationCode?: string | null;
340
+ /** 代理宽度, 对应 X 轴. 默认为 1200 mm. */
341
+ width?: number | null;
342
+ constructor(obj?: CreateAgentIfAbsentAndDispatchTaskRequest);
343
+ }
344
+ export declare class CreateAgentRequest {
345
+ /** Angle. */
346
+ angle?: number | null;
347
+ /** Creator Id. */
348
+ creatorId?: string | null;
349
+ /** Destination Task Id. */
350
+ destinationTaskId?: string | null;
351
+ /** Scene Id. */
352
+ sceneId?: string | null;
353
+ /** X. */
354
+ x?: number | null;
355
+ /** Y. */
356
+ y?: number | null;
357
+ /** Z. */
358
+ z?: number | null;
359
+ constructor(obj?: CreateAgentRequest);
360
+ }
361
+ /** 创建场景请求. */
362
+ export declare class CreateSceneRequest {
363
+ /** Code. */
364
+ code?: string | null;
365
+ /** Depth. */
366
+ depth?: number | null;
367
+ /** Description. */
368
+ description?: string | null;
369
+ /** Height. */
370
+ height?: number | null;
371
+ /** Name. */
372
+ name?: string | null;
373
+ /** Time Scale. */
374
+ timeScale?: number | null;
375
+ /** Width. */
376
+ width?: number | null;
377
+ constructor(obj?: CreateSceneRequest);
378
+ }
379
+ /** 创建者. */
380
+ export declare class Creator {
381
+ /**
382
+ * 角度(朝向).单位度.
383
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
384
+ */
385
+ angle?: number | null;
386
+ /** 创建者编码. */
387
+ code?: string | null;
388
+ /** 创建时间. */
389
+ createdAt?: string | null;
390
+ /** 创建者描述. */
391
+ description?: string | null;
392
+ /** 创建者高度,对应Z轴. */
393
+ height?: number | null;
394
+ /** 创建者唯一标识符(主键). */
395
+ id?: string | null;
396
+ /** 创建间隔,单位毫秒. */
397
+ interval?: number | null;
398
+ /** 创建者是否启用. */
399
+ isEnable?: boolean | null;
400
+ /** 创建者长度,对应Y轴. */
401
+ length?: number | null;
402
+ /** Scene. */
403
+ scene?: Scene | null;
404
+ /** 所属场景ID. */
405
+ sceneId?: string | null;
406
+ /** 更新时间. */
407
+ updatedAt?: string | null;
408
+ /** 创建者宽度,对应X轴. */
409
+ width?: number | null;
410
+ /** 坐标X. */
411
+ x?: number | null;
412
+ /** 坐标Y. */
413
+ y?: number | null;
414
+ /** 坐标Z. */
415
+ z?: number | null;
416
+ constructor(obj?: Creator);
417
+ }
418
+ /** 创建者. */
419
+ export declare class CreatorDto {
420
+ /**
421
+ * 角度(朝向).单位度.
422
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
423
+ */
424
+ angle?: number | null;
425
+ /** 创建者编码. */
426
+ code?: string | null;
427
+ /** 创建者描述. */
428
+ description?: string | null;
429
+ /** 创建者高度,对应Z轴. */
430
+ height?: number | null;
431
+ /** 创建者唯一标识符(主键). */
432
+ id?: string | null;
433
+ /** 创建间隔,单位毫秒. */
434
+ interval?: number | null;
435
+ /** 创建者是否启用. */
436
+ isEnable?: boolean | null;
437
+ /** 创建者长度,对应Y轴. */
438
+ length?: number | null;
439
+ /** 所属场景ID. */
440
+ sceneId?: string | null;
441
+ /** 创建者宽度,对应X轴. */
442
+ width?: number | null;
443
+ /** 坐标X. */
444
+ x?: number | null;
445
+ /** 坐标Y. */
446
+ y?: number | null;
447
+ /** 坐标Z. */
448
+ z?: number | null;
449
+ constructor(obj?: CreatorDto);
450
+ }
451
+ export declare class DestroyAgentRequest {
452
+ /** Agent Id. */
453
+ agentId?: string | null;
454
+ /** Destroyer Id. */
455
+ destroyerId?: string | null;
456
+ constructor(obj?: DestroyAgentRequest);
457
+ }
458
+ export declare class DestroyAgentWithoutNotifyWCSRequest {
459
+ /** Agent Code. */
460
+ agentCode?: string | null;
461
+ /** Scene Id. */
462
+ sceneId?: string | null;
463
+ constructor(obj?: DestroyAgentWithoutNotifyWCSRequest);
464
+ }
465
+ export declare class Destroyer {
466
+ /**
467
+ * 角度(朝向).单位度.
468
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
469
+ */
470
+ angle?: number | null;
471
+ /** 销毁者编码. */
472
+ code?: string | null;
473
+ /** 创建时间. */
474
+ createdAt?: string | null;
475
+ /** 销毁者描述. */
476
+ description?: string | null;
477
+ /** 销毁者高度,对应Z轴. */
478
+ height?: number | null;
479
+ /** 销毁者唯一标识符(主键). */
480
+ id?: string | null;
481
+ /** 销毁间隔,单位毫秒. */
482
+ interval?: number | null;
483
+ /** 销毁者是否启用. */
484
+ isEnable?: boolean | null;
485
+ /** 销毁者长度,对应Y轴. */
486
+ length?: number | null;
487
+ /** Scene. */
488
+ scene?: Scene | null;
489
+ /** 所属场景ID. */
490
+ sceneId?: string | null;
491
+ /** 更新时间. */
492
+ updatedAt?: string | null;
493
+ /** 销毁者宽度,对应X轴. */
494
+ width?: number | null;
495
+ /** 坐标X. */
496
+ x?: number | null;
497
+ /** 坐标Y. */
498
+ y?: number | null;
499
+ /** 坐标Z. */
500
+ z?: number | null;
501
+ constructor(obj?: Destroyer);
502
+ }
503
+ export declare class DestroyerDto {
504
+ /**
505
+ * 角度(朝向).单位度.
506
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
507
+ */
508
+ angle?: number | null;
509
+ /** 销毁者编码. */
510
+ code?: string | null;
511
+ /** 销毁者描述. */
512
+ description?: string | null;
513
+ /** 销毁者高度,对应Z轴. */
514
+ height?: number | null;
515
+ /** 销毁者唯一标识符(主键). */
516
+ id?: string | null;
517
+ /** 销毁间隔,单位毫秒. */
518
+ interval?: number | null;
519
+ /** 销毁者是否启用. */
520
+ isEnable?: boolean | null;
521
+ /** 销毁者长度,对应Y轴. */
522
+ length?: number | null;
523
+ /** 所属场景ID. */
524
+ sceneId?: string | null;
525
+ /** 销毁者宽度,对应X轴. */
526
+ width?: number | null;
527
+ /** 坐标X. */
528
+ x?: number | null;
529
+ /** 坐标Y. */
530
+ y?: number | null;
531
+ /** 坐标Z. */
532
+ z?: number | null;
533
+ constructor(obj?: DestroyerDto);
534
+ }
535
+ /** 输送线段实体. */
536
+ export declare class Edge {
537
+ /**
538
+ * 角度(朝向).单位度.
539
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
540
+ * 注意:因为Y轴向下为正,所以角度旋转正值旋转为顺时针,负值旋转为逆时针.
541
+ */
542
+ angle?: number | null;
543
+ /** 线段编码. */
544
+ code?: string | null;
545
+ /** 创建时间. */
546
+ createdAt?: string | null;
547
+ /** 线段描述. */
548
+ description?: string | null;
549
+ /** 边绘制的高度,对应Z轴. */
550
+ height?: number | null;
551
+ /** 线段唯一标识符(主键). */
552
+ id?: string | null;
553
+ /** 是否主线, 否则支线. */
554
+ isPrimary?: boolean | null;
555
+ /** 边绘制的长度,对应Y轴. */
556
+ length?: number | null;
557
+ /** Scene. */
558
+ scene?: Scene | null;
559
+ /** 所属场景ID. */
560
+ sceneId?: string | null;
561
+ /** 起始位置. */
562
+ source?: string | null;
563
+ /** 结束位置. */
564
+ target?: string | null;
565
+ /** Type. */
566
+ type?: 0 | 1 | null;
567
+ /** 更新时间. */
568
+ updatedAt?: string | null;
569
+ /** 边绘制的宽度,对应X轴. */
570
+ width?: number | null;
571
+ /** 坐标X. */
572
+ x?: number | null;
573
+ /** 坐标Y. */
574
+ y?: number | null;
575
+ /** 坐标Z. */
576
+ z?: number | null;
577
+ constructor(obj?: Edge);
578
+ }
579
+ /** 输送线段实体. */
580
+ export declare class EdgeDto {
581
+ /**
582
+ * 角度(朝向).单位度.
583
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
584
+ * 注意:因为Y轴向下为正,所以角度旋转正值旋转为顺时针,负值旋转为逆时针.
585
+ */
586
+ angle?: number | null;
587
+ /** 线段编码. */
588
+ code?: string | null;
589
+ /** 线段描述. */
590
+ description?: string | null;
591
+ /** 边绘制的高度,对应Z轴. */
592
+ height?: number | null;
593
+ /** 线段唯一标识符(主键). */
594
+ id?: string | null;
595
+ /** 是否主线, 否则支线. */
596
+ isPrimary?: boolean | null;
597
+ /** 边绘制的长度,对应Y轴. */
598
+ length?: number | null;
599
+ /** 所属场景ID. */
600
+ sceneId?: string | null;
601
+ /** 起始位置. */
602
+ source?: string | null;
603
+ /** 结束位置. */
604
+ target?: string | null;
605
+ /** Type. */
606
+ type?: 0 | 1 | null;
607
+ /** 边绘制的宽度,对应X轴. */
608
+ width?: number | null;
609
+ /** 坐标X. */
610
+ x?: number | null;
611
+ /** 坐标Y. */
612
+ y?: number | null;
613
+ /** 坐标Z. */
614
+ z?: number | null;
615
+ constructor(obj?: EdgeDto);
616
+ }
617
+ export declare class GetAgentRequest {
618
+ /** Agent Id. */
619
+ agentId?: string | null;
620
+ constructor(obj?: GetAgentRequest);
621
+ }
622
+ /** 获取场景请求. */
623
+ export declare class GetSceneRequest {
624
+ /** 场景主键. */
625
+ sceneId?: string | null;
626
+ constructor(obj?: GetSceneRequest);
627
+ }
628
+ /** 顶升移载输送机实体. */
629
+ export declare class JackUpTransferStation {
630
+ /**
631
+ * 角度(朝向).单位度.
632
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
633
+ */
634
+ angle?: number | null;
635
+ /** 站点编码. */
636
+ code?: string | null;
637
+ /** 创建时间. */
638
+ createdAt?: string | null;
639
+ /** 顶升移载输送机描述. */
640
+ description?: string | null;
641
+ /** 设备高度,对应Z轴. */
642
+ height?: number | null;
643
+ /** 站点唯一标识符(主键). */
644
+ id?: string | null;
645
+ /** 设备长度,对应Y轴. */
646
+ length?: number | null;
647
+ /** Priority. */
648
+ priority?: 0 | 1 | 2 | null;
649
+ /** Scene. */
650
+ scene?: Scene | null;
651
+ /** 所属场景ID. */
652
+ sceneId?: string | null;
653
+ /** 当前位置基于所属边的起始点的偏移量. */
654
+ startOffset?: number | null;
655
+ /** Status. */
656
+ status?: 0 | 1 | 2 | 3 | 4 | null;
657
+ /** Type. */
658
+ type?: 0 | 1 | 2 | 3 | 4 | null;
659
+ /** 更新时间. */
660
+ updatedAt?: string | null;
661
+ /** 设备宽度,对应X轴. */
662
+ width?: number | null;
663
+ /** 坐标X. */
664
+ x?: number | null;
665
+ /** 坐标Y. */
666
+ y?: number | null;
667
+ /** 坐标Z. */
668
+ z?: number | null;
669
+ constructor(obj?: JackUpTransferStation);
670
+ }
671
+ /** 顶升移载输送机实体. */
672
+ export declare class JackUpTransferStationDto {
673
+ /**
674
+ * 角度(朝向).单位度.
675
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
676
+ */
677
+ angle?: number | null;
678
+ /** 站点编码. */
679
+ code?: string | null;
680
+ /** 顶升移载输送机描述. */
681
+ description?: string | null;
682
+ /** 站点所属边. */
683
+ edgeId?: string | null;
684
+ /** 设备高度,对应Z轴. */
685
+ height?: number | null;
686
+ /** 站点唯一标识符(主键). */
687
+ id?: string | null;
688
+ /** 设备长度,对应Y轴. */
689
+ length?: number | null;
690
+ /** Priority. */
691
+ priority?: 0 | 1 | 2 | null;
692
+ /** 所属场景ID. */
693
+ sceneId?: string | null;
694
+ /** 当前位置基于所属边的起始点的偏移量. */
695
+ startOffset?: number | null;
696
+ /** Status. */
697
+ status?: 0 | 1 | 2 | 3 | 4 | null;
698
+ /** Type. */
699
+ type?: 0 | 1 | 2 | 3 | 4 | null;
700
+ /** 设备宽度,对应X轴. */
701
+ width?: number | null;
702
+ /** 坐标X. */
703
+ x?: number | null;
704
+ /** 坐标Y. */
705
+ y?: number | null;
706
+ /** 坐标Z. */
707
+ z?: number | null;
708
+ constructor(obj?: JackUpTransferStationDto);
709
+ }
710
+ /** 移动代理请求. */
711
+ export declare class MoveAgentDirectRequest {
712
+ /** Agent编码. */
713
+ agentCode?: string | null;
714
+ /** 直穿模式. 是否直穿, 如果直传则托盘不减速直接高速通过. */
715
+ isThrough?: number | null;
716
+ /** 目标站点编码:Agent要前往的目标站点编码. */
717
+ targetStationCode?: string | null;
718
+ /** 直穿地址, 直穿后的下一个目标站点编码. */
719
+ throughStationCode?: string | null;
720
+ constructor(obj?: MoveAgentDirectRequest);
721
+ }
722
+ /** 叠盘机实体. */
723
+ export declare class PalletStackerStation {
724
+ /**
725
+ * 角度(朝向).单位度.
726
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
727
+ */
728
+ angle?: number | null;
729
+ /** 站点编码. */
730
+ code?: string | null;
731
+ /** 创建时间. */
732
+ createdAt?: string | null;
733
+ /** 叠盘机描述. */
734
+ description?: string | null;
735
+ /** 设备高度,对应Z轴. */
736
+ height?: number | null;
737
+ /** 站点唯一标识符(主键). */
738
+ id?: string | null;
739
+ /** 设备长度,对应Y轴. */
740
+ length?: number | null;
741
+ /** Priority. */
742
+ priority?: 0 | 1 | 2 | null;
743
+ /** Scene. */
744
+ scene?: Scene | null;
745
+ /** 所属场景ID. */
746
+ sceneId?: string | null;
747
+ /** 当前位置基于所属边的起始点的偏移量. */
748
+ startOffset?: number | null;
749
+ /** Status. */
750
+ status?: 0 | 1 | 2 | 3 | 4 | null;
751
+ /** Type. */
752
+ type?: 0 | 1 | 2 | 3 | 4 | null;
753
+ /** 更新时间. */
754
+ updatedAt?: string | null;
755
+ /** 设备宽度,对应X轴. */
756
+ width?: number | null;
757
+ /** 坐标X. */
758
+ x?: number | null;
759
+ /** 坐标Y. */
760
+ y?: number | null;
761
+ /** 坐标Z. */
762
+ z?: number | null;
763
+ constructor(obj?: PalletStackerStation);
764
+ }
765
+ /** 叠盘机实体. */
766
+ export declare class PalletStackerStationDto {
767
+ /**
768
+ * 角度(朝向).单位度.
769
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
770
+ */
771
+ angle?: number | null;
772
+ /** 站点编码. */
773
+ code?: string | null;
774
+ /** 顶升移载输送机描述. */
775
+ description?: string | null;
776
+ /** 站点所属边. */
777
+ edgeId?: string | null;
778
+ /** 设备高度,对应Z轴. */
779
+ height?: number | null;
780
+ /** 站点唯一标识符(主键). */
781
+ id?: string | null;
782
+ /** 设备长度,对应Y轴. */
783
+ length?: number | null;
784
+ /** Priority. */
785
+ priority?: 0 | 1 | 2 | null;
786
+ /** 所属场景ID. */
787
+ sceneId?: string | null;
788
+ /** 当前位置基于所属边的起始点的偏移量. */
789
+ startOffset?: number | null;
790
+ /** Status. */
791
+ status?: 0 | 1 | 2 | 3 | 4 | null;
792
+ /** Type. */
793
+ type?: 0 | 1 | 2 | 3 | 4 | null;
794
+ /** 设备宽度,对应X轴. */
795
+ width?: number | null;
796
+ /** 坐标X. */
797
+ x?: number | null;
798
+ /** 坐标Y. */
799
+ y?: number | null;
800
+ /** 坐标Z. */
801
+ z?: number | null;
802
+ constructor(obj?: PalletStackerStationDto);
803
+ }
804
+ /** 光电传感器实体. */
805
+ export declare class PhotoelectricSensor {
806
+ /**
807
+ * 角度(朝向).单位度.
808
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
809
+ */
810
+ angle?: number | null;
811
+ /** 站点编码. */
812
+ code?: string | null;
813
+ /** 创建时间. */
814
+ createdAt?: string | null;
815
+ /** 光电传感器描述. */
816
+ description?: string | null;
817
+ /** 设备高度,对应Z轴. */
818
+ height?: number | null;
819
+ /** 站点唯一标识符(主键). */
820
+ id?: string | null;
821
+ /** 设备长度,对应Y轴. */
822
+ length?: number | null;
823
+ /** Priority. */
824
+ priority?: 0 | 1 | 2 | null;
825
+ /** Scene. */
826
+ scene?: Scene | null;
827
+ /** 所属场景ID. */
828
+ sceneId?: string | null;
829
+ /** 当前位置基于所属边的起始点的偏移量. */
830
+ startOffset?: number | null;
831
+ /** 所属站点ID. */
832
+ stationId?: string | null;
833
+ /** Status. */
834
+ status?: 0 | 1 | 2 | 3 | 4 | null;
835
+ /** Type. */
836
+ type?: 0 | 1 | 2 | 3 | 4 | null;
837
+ /** 更新时间. */
838
+ updatedAt?: string | null;
839
+ /** 设备宽度,对应X轴. */
840
+ width?: number | null;
841
+ /** 坐标X. */
842
+ x?: number | null;
843
+ /** 坐标Y. */
844
+ y?: number | null;
845
+ /** 坐标Z. */
846
+ z?: number | null;
847
+ constructor(obj?: PhotoelectricSensor);
848
+ }
849
+ /** 光电传感器实体. */
850
+ export declare class PhotoelectricSensorDto {
851
+ /**
852
+ * 角度(朝向).单位度.
853
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
854
+ */
855
+ angle?: number | null;
856
+ /** 站点编码. */
857
+ code?: string | null;
858
+ /** 顶升移载输送机描述. */
859
+ description?: string | null;
860
+ /** 站点所属边. */
861
+ edgeId?: string | null;
862
+ /** 设备高度,对应Z轴. */
863
+ height?: number | null;
864
+ /** 站点唯一标识符(主键). */
865
+ id?: string | null;
866
+ /** 设备长度,对应Y轴. */
867
+ length?: number | null;
868
+ /** Priority. */
869
+ priority?: 0 | 1 | 2 | null;
870
+ /** 所属场景ID. */
871
+ sceneId?: string | null;
872
+ /** 当前位置基于所属边的起始点的偏移量. */
873
+ startOffset?: number | null;
874
+ /** 所属站点ID. */
875
+ stationId?: string | null;
876
+ /** Status. */
877
+ status?: 0 | 1 | 2 | 3 | 4 | null;
878
+ /** Type. */
879
+ type?: 0 | 1 | 2 | 3 | 4 | null;
880
+ /** 设备宽度,对应X轴. */
881
+ width?: number | null;
882
+ /** 坐标X. */
883
+ x?: number | null;
884
+ /** 坐标Y. */
885
+ y?: number | null;
886
+ /** 坐标Z. */
887
+ z?: number | null;
888
+ constructor(obj?: PhotoelectricSensorDto);
889
+ }
890
+ export declare class PlcActionRequestWebSocketMessage {
891
+ /** Action Type. */
892
+ actionType?: string | null;
893
+ /** Data. */
894
+ data?: any | null;
895
+ /** Message Id. */
896
+ messageId?: string | null;
897
+ /** Timestamp. */
898
+ timestamp?: string | null;
899
+ /** Type. */
900
+ type?: string | null;
901
+ constructor(obj?: PlcActionRequestWebSocketMessage);
902
+ }
903
+ /** 用于前端生成类型定义. */
904
+ export declare class PontRequest {
905
+ /** Agent Created Message. */
906
+ agentCreatedMessage?: AgentCreatedMessage | null;
907
+ /** Agent Destroyed Message. */
908
+ agentDestroyedMessage?: AgentDestroyedMessage | null;
909
+ /** Agent Status Update Request Web Socket Message. */
910
+ agentStatusUpdateRequestWebSocketMessage?: AgentStatusUpdateRequestWebSocketMessage | null;
911
+ /** Plc Action Request Web Socket Message. */
912
+ plcActionRequestWebSocketMessage?: PlcActionRequestWebSocketMessage | null;
913
+ /** Web Socket Message. */
914
+ webSocketMessage?: WebSocketMessage | null;
915
+ constructor(obj?: PontRequest);
916
+ }
917
+ export declare class Result<T0> {
918
+ /** Code. */
919
+ code?: number | null;
920
+ /** Data. */
921
+ data?: T0 | null;
922
+ /** Message. */
923
+ message?: string | null;
924
+ /** Success. */
925
+ success?: boolean | null;
926
+ constructor(obj?: Result<T0>);
927
+ }
928
+ export declare class SaveSceneRequest {
929
+ /** Scene. */
930
+ scene?: SceneDto | null;
931
+ constructor(obj?: SaveSceneRequest);
932
+ }
933
+ /** 场景实体. */
934
+ export declare class Scene {
935
+ /** 场景中的代理. */
936
+ agents?: Array<Agent> | null;
937
+ /** 场景编码. */
938
+ code?: string | null;
939
+ /** 配置JSON. */
940
+ configurationJson?: string | null;
941
+ /** 创建时间. */
942
+ createdAt?: string | null;
943
+ /** 场景中的创建者. */
944
+ creators?: Array<Creator> | null;
945
+ /** 场景深度. */
946
+ depth?: number | null;
947
+ /** 场景描述. */
948
+ description?: string | null;
949
+ /** 场景中的销毁者. */
950
+ destroyers?: Array<Destroyer> | null;
951
+ /** 场景中的输送线段. */
952
+ edges?: Array<Edge> | null;
953
+ /** 重力加速度. */
954
+ gravity?: number | null;
955
+ /** 场景高度,对应Z轴. */
956
+ height?: number | null;
957
+ /** 湿度百分比. */
958
+ humidity?: number | null;
959
+ /** 场景唯一标识符(主键). */
960
+ id?: string | null;
961
+ /** 场景中的顶升移载输送机. */
962
+ jackUpTransferStations?: Array<JackUpTransferStation> | null;
963
+ /** 最后运行时间. */
964
+ lastRunTime?: string | null;
965
+ /** 场景名称. */
966
+ name?: string | null;
967
+ /** 场景中的叠盘机. */
968
+ palletStackerStations?: Array<PalletStackerStation> | null;
969
+ /** 场景中的光电传感器. */
970
+ photoelectricSensors?: Array<PhotoelectricSensor> | null;
971
+ /** 场景中的站点. */
972
+ stations?: Array<Station> | null;
973
+ /** Status. */
974
+ status?: 0 | 1 | 2 | 3 | 4 | 5 | null;
975
+ /** 场景中的任务. */
976
+ tasks?: Array<AgentTask> | null;
977
+ /** 环境温度(摄氏度). */
978
+ temperature?: number | null;
979
+ /** 仿真时间倍率. */
980
+ timeScale?: number | null;
981
+ /** 更新时间. */
982
+ updatedAt?: string | null;
983
+ /** 场景宽度,对应X轴. */
984
+ width?: number | null;
985
+ constructor(obj?: Scene);
986
+ }
987
+ /** 场景实体. */
988
+ export declare class SceneDto {
989
+ /** 场景中的代理. */
990
+ agents?: Array<AgentDto> | null;
991
+ /** 场景编码. */
992
+ code?: string | null;
993
+ /** 配置JSON. */
994
+ configurationJson?: string | null;
995
+ /** 场景中的创建者. */
996
+ creators?: Array<CreatorDto> | null;
997
+ /** 场景深度. */
998
+ depth?: number | null;
999
+ /** 场景描述. */
1000
+ description?: string | null;
1001
+ /** 场景中的销毁者. */
1002
+ destroyers?: Array<DestroyerDto> | null;
1003
+ /** 场景中的输送线段. */
1004
+ edges?: Array<EdgeDto> | null;
1005
+ /** 重力加速度. */
1006
+ gravity?: number | null;
1007
+ /** 场景高度,对应Z轴. */
1008
+ height?: number | null;
1009
+ /** 湿度百分比. */
1010
+ humidity?: number | null;
1011
+ /** 场景唯一标识符(主键). */
1012
+ id?: string | null;
1013
+ /** 场景中的顶升移载输送机. */
1014
+ jackUpTransferStations?: Array<JackUpTransferStationDto> | null;
1015
+ /** 场景名称. */
1016
+ name?: string | null;
1017
+ /** 场景中的叠盘机. */
1018
+ palletStackerStations?: Array<PalletStackerStationDto> | null;
1019
+ /** 场景中的光电传感器. */
1020
+ photoelectricSensors?: Array<PhotoelectricSensorDto> | null;
1021
+ /** 场景中的站点. */
1022
+ stations?: Array<StationDto> | null;
1023
+ /** Status. */
1024
+ status?: 0 | 1 | 2 | 3 | 4 | 5 | null;
1025
+ /** 场景中的任务. */
1026
+ tasks?: Array<AgentTaskDto> | null;
1027
+ /** 环境温度(摄氏度). */
1028
+ temperature?: number | null;
1029
+ /** 仿真时间倍率. */
1030
+ timeScale?: number | null;
1031
+ /** 场景宽度,对应X轴. */
1032
+ width?: number | null;
1033
+ constructor(obj?: SceneDto);
1034
+ }
1035
+ export declare class SceneStats {
1036
+ /** Active Agents. */
1037
+ activeAgents?: number | null;
1038
+ /** Agents By Status. */
1039
+ agentsByStatus?: Record<any, number> | null;
1040
+ /** Completed Tasks. */
1041
+ completedTasks?: number | null;
1042
+ /** Last Updated. */
1043
+ lastUpdated?: string | null;
1044
+ /** Scene Id. */
1045
+ sceneId?: string | null;
1046
+ /** Scene Name. */
1047
+ sceneName?: string | null;
1048
+ /** Status. */
1049
+ status?: 0 | 1 | 2 | 3 | 4 | 5 | null;
1050
+ /** Total Agents. */
1051
+ totalAgents?: number | null;
1052
+ /** Total Tasks. */
1053
+ totalTasks?: number | null;
1054
+ constructor(obj?: SceneStats);
1055
+ }
1056
+ export declare class StartSimulationRequest {
1057
+ /** Scene Id. */
1058
+ sceneId?: string | null;
1059
+ constructor(obj?: StartSimulationRequest);
1060
+ }
1061
+ /** 站点实体. */
1062
+ export declare class Station {
1063
+ /**
1064
+ * 角度(朝向).单位度.
1065
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
1066
+ */
1067
+ angle?: number | null;
1068
+ /** 站点编码. */
1069
+ code?: string | null;
1070
+ /** 创建时间. */
1071
+ createdAt?: string | null;
1072
+ /** 站点描述. */
1073
+ description?: string | null;
1074
+ /** Edge. */
1075
+ edge?: Edge | null;
1076
+ /** 站点所属边. */
1077
+ edgeId?: string | null;
1078
+ /** 设备高度,对应Z轴. */
1079
+ height?: number | null;
1080
+ /** 站点唯一标识符(主键). */
1081
+ id?: string | null;
1082
+ /** 是否 X 轴上的光电传感器距离较远, 否则距离较近. 远距离默认为 200 mm, 近距离默认为 20 mm. 默认为 false. */
1083
+ isLongDistanceSensorOnX?: boolean | null;
1084
+ /** 是否 Y 轴上的光电传感器距离较远, 否则距离较近. 远距离默认为 200 mm, 近距离默认为 20 mm. 默认为 false. */
1085
+ isLongDistanceSensorOnY?: boolean | null;
1086
+ /** 设备长度,对应Y轴. */
1087
+ length?: number | null;
1088
+ /** Priority. */
1089
+ priority?: 0 | 1 | 2 | null;
1090
+ /** Scene. */
1091
+ scene?: Scene | null;
1092
+ /** 所属场景ID. */
1093
+ sceneId?: string | null;
1094
+ /** 当前位置基于所属边的起始点的偏移量. */
1095
+ startOffset?: number | null;
1096
+ /** Status. */
1097
+ status?: 0 | 1 | 2 | 3 | 4 | null;
1098
+ /** Type. */
1099
+ type?: 0 | 1 | 2 | 3 | 4 | null;
1100
+ /** 更新时间. */
1101
+ updatedAt?: string | null;
1102
+ /** 设备宽度,对应X轴. */
1103
+ width?: number | null;
1104
+ /** 坐标X. */
1105
+ x?: number | null;
1106
+ /** 坐标Y. */
1107
+ y?: number | null;
1108
+ /** 坐标Z. */
1109
+ z?: number | null;
1110
+ constructor(obj?: Station);
1111
+ }
1112
+ /** 站点实体. */
1113
+ export declare class StationDto {
1114
+ /**
1115
+ * 角度(朝向).单位度.
1116
+ * 0度表示向右(正X方向),90度表示向下(正Y方向),以此类推.
1117
+ */
1118
+ angle?: number | null;
1119
+ /** 站点编码. */
1120
+ code?: string | null;
1121
+ /** 站点描述. */
1122
+ description?: string | null;
1123
+ /** 站点所属边. */
1124
+ edgeId?: string | null;
1125
+ /** 设备高度,对应Z轴. */
1126
+ height?: number | null;
1127
+ /** 站点唯一标识符(主键). */
1128
+ id?: string | null;
1129
+ /** 是否 X 轴上的光电传感器距离较远, 否则距离较近. 远距离默认为 200 mm, 近距离默认为 20 mm. 默认为 false. */
1130
+ isLongDistanceSensorOnX?: boolean | null;
1131
+ /** 是否 Y 轴上的光电传感器距离较远, 否则距离较近. 远距离默认为 200 mm, 近距离默认为 20 mm. 默认为 false. */
1132
+ isLongDistanceSensorOnY?: boolean | null;
1133
+ /** 设备长度,对应Y轴. */
1134
+ length?: number | null;
1135
+ /** Priority. */
1136
+ priority?: 0 | 1 | 2 | null;
1137
+ /** 所属场景ID. */
1138
+ sceneId?: string | null;
1139
+ /** 当前位置基于所属边的起始点的偏移量. */
1140
+ startOffset?: number | null;
1141
+ /** Status. */
1142
+ status?: 0 | 1 | 2 | 3 | 4 | null;
1143
+ /** Type. */
1144
+ type?: 0 | 1 | 2 | 3 | 4 | null;
1145
+ /** 设备宽度,对应X轴. */
1146
+ width?: number | null;
1147
+ /** 坐标X. */
1148
+ x?: number | null;
1149
+ /** 坐标Y. */
1150
+ y?: number | null;
1151
+ /** 坐标Z. */
1152
+ z?: number | null;
1153
+ constructor(obj?: StationDto);
1154
+ }
1155
+ export declare class StopSimulationRequest {
1156
+ /** Scene Id. */
1157
+ sceneId?: string | null;
1158
+ constructor(obj?: StopSimulationRequest);
1159
+ }
1160
+ export declare class UpdateSceneStatusRequest {
1161
+ /** 场景ID. */
1162
+ sceneId?: string | null;
1163
+ /** Status. */
1164
+ status?: 0 | 1 | 2 | 3 | 4 | 5 | null;
1165
+ constructor(obj?: UpdateSceneStatusRequest);
1166
+ }
1167
+ /** WebSocket消息类型. */
1168
+ export declare class WebSocketMessage {
1169
+ /** Data. */
1170
+ data?: any | null;
1171
+ /** Message Id. */
1172
+ messageId?: string | null;
1173
+ /** Timestamp. */
1174
+ timestamp?: string | null;
1175
+ /** Type. */
1176
+ type?: string | null;
1177
+ constructor(obj?: WebSocketMessage);
1178
+ }
1179
+ /**
1180
+ * 获取对象的属性名数组.
1181
+ * @param obj 对象.
1182
+ */
1183
+ export declare function keys<C extends object>(obj: C): Array<keyof C>;
1184
+ /**
1185
+ * 创建一个新的对象, 并给部分属性设置默认值.
1186
+ *
1187
+ * @param creator 要覆盖的部分属性.
1188
+ */
1189
+ export declare function newCreator(creator?: Creator): Creator;
1190
+ /**
1191
+ * 创建一个新的对象, 并给部分属性设置默认值.
1192
+ *
1193
+ * @param destroyer 要覆盖的部分属性.
1194
+ */
1195
+ export declare function newDestroyer(destroyer?: Destroyer): Destroyer;
1196
+ /**
1197
+ * 创建一个新的对象, 并给部分属性设置默认值.
1198
+ *
1199
+ * @param station 要覆盖的部分属性.
1200
+ */
1201
+ export declare function newSSJ(station?: Station): Station;
1202
+ /**
1203
+ * 创建一个新的对象, 并给部分属性设置默认值.
1204
+ *
1205
+ * @param station 要覆盖的部分属性.
1206
+ */
1207
+ export declare function newYZJ(station?: JackUpTransferStation): JackUpTransferStation;
1208
+ /**
1209
+ * 创建一个新的对象, 并给部分属性设置默认值.
1210
+ *
1211
+ * @param station 要覆盖的部分属性.
1212
+ */
1213
+ export declare function newDPJ(station?: PalletStackerStation): PalletStackerStation;
1214
+ /**
1215
+ * 创建一个新的对象, 并给部分属性设置默认值.
1216
+ *
1217
+ * @param station 要覆盖的部分属性.
1218
+ */
1219
+ export declare function newCGQ(station?: PhotoelectricSensor): PhotoelectricSensor;
1220
+ /**
1221
+ * 创建一个新的对象, 并给部分属性设置默认值.
1222
+ *
1223
+ * @param edge 要覆盖的部分属性.
1224
+ */
1225
+ export declare function newEdge(edge?: Edge): Edge;
1226
+ /**
1227
+ * 工具栏位置.
1228
+ */
1229
+ export declare type IToolbarPlacement = 'LEFT_TOP' | 'LEFT_BOTTOM' | 'RIGHT_TOP' | 'RIGHT_BOTTOM';
1230
+ /**
1231
+ * 面板位置.
1232
+ */
1233
+ export declare type IPanelPlacement = 'LEFT_TOP' | 'LEFT_BOTTOM' | 'RIGHT_TOP' | 'RIGHT_BOTTOM';
1234
+ /**
1235
+ * 拖拽数据.
1236
+ */
1237
+ export declare type IDragDataTransferData = {
1238
+ /**
1239
+ * 对象类型.
1240
+ *
1241
+ * @see NODE_KEY
1242
+ */
1243
+ type: string;
1244
+ };
1245
+ /**
1246
+ * 节点数据.
1247
+ */
1248
+ export declare type INodeProperty = {
1249
+ /**
1250
+ * 代理者--移动--当前所在连线.
1251
+ */
1252
+ $Agent$Move$CurrentEdge?: Q.Edge;
1253
+ /**
1254
+ * 代理者--移动--当前速度.
1255
+ */
1256
+ $Agent$Move$CurrentVelocity?: number;
1257
+ /**
1258
+ * <p>代理者--移动--移动方向.</p>
1259
+ * <p>
1260
+ * 每个叠盘机的正下方都有一个输送机,
1261
+ * <ul>
1262
+ * <li>如果是叠盘, 则是从输送机到叠盘机, 此时坐标不会变化,</li>
1263
+ * <li>如果是拆盘, 则是从叠盘机到输送机, 此时坐标不会变化,</li>
1264
+ * </ul>
1265
+ * </p>
1266
+ */
1267
+ $Agent$Move$Direction?: 'UP' | 'DOWN' | 'LEFT' | 'RIGHT' | 'DPJ';
1268
+ /**
1269
+ * 代理者--移动--是否到达目的站点.
1270
+ */
1271
+ $Agent$Move$IsArrive?: boolean;
1272
+ /**
1273
+ * 代理者--移动--是否正在移动.
1274
+ */
1275
+ $Agent$Move$IsMoveDoing?: boolean;
1276
+ /**
1277
+ * 代理者--移动--是否直穿.
1278
+ */
1279
+ $Agent$Move$IsThrough?: boolean;
1280
+ /**
1281
+ * 代理者--移动--上一次执行移动的时刻.
1282
+ */
1283
+ $Agent$Move$PreviousMoveTime?: number;
1284
+ /**
1285
+ * 代理者--移动--站点一编号.
1286
+ */
1287
+ $Agent$Move$station01Code?: string | null;
1288
+ /**
1289
+ * 代理者--移动--站点二编号.
1290
+ */
1291
+ $Agent$Move$station02Code?: string | null;
1292
+ /**
1293
+ * 代理者--移动--站点三编号.
1294
+ */
1295
+ $Agent$Move$station03Code?: string | null;
1296
+ /**
1297
+ * 创建者--计时器.
1298
+ */
1299
+ $Creator$Timer?: number;
1300
+ /**
1301
+ * <p>叠盘机--最近叠盘的代理者主键.</p>
1302
+ * <p>如果叠盘机最近一次是叠盘操作, 则该属性记录了这次叠盘的代理者主键,</p>
1303
+ * <p>如果叠盘机最近一次是拆盘操作, 则该属性为 undefined,</p>
1304
+ */
1305
+ $DPJ$CurrentAgentId?: string;
1306
+ /**
1307
+ * 叠盘机--是否正在叠盘.
1308
+ */
1309
+ $DPJ$IsInDoing?: boolean;
1310
+ /**
1311
+ * 叠盘机--是否正在拆盘.
1312
+ */
1313
+ $DPJ$IsOutDoing?: boolean;
1314
+ /**
1315
+ * 创建者--计时器.
1316
+ */
1317
+ $Destroyer$Timer?: number;
1318
+ /**
1319
+ * <p>连线--长度.</p>
1320
+ * <p>如果不是连线, 则该属性为 undefined,</p>
1321
+ */
1322
+ $Edge$length?: number;
1323
+ /**
1324
+ * 移栽机--当前位置.
1325
+ */
1326
+ $YZJ$CurrentPosition?: 'UP' | 'DOWN';
1327
+ /**
1328
+ * 移栽机--是否正在下降.
1329
+ */
1330
+ $YZJ$IsDownDoing?: boolean;
1331
+ /**
1332
+ * 移栽机--是否正在上升.
1333
+ */
1334
+ $YZJ$IsUpDoing?: boolean;
1335
+ /**
1336
+ * 对象.
1337
+ */
1338
+ data: Record<string, any>;
1339
+ /**
1340
+ * 对象类型.
1341
+ *
1342
+ * @see NODE_KEY
1343
+ */
1344
+ type: string;
1345
+ };
1346
+ /**
1347
+ * 本地存储的键.
1348
+ */
1349
+ export declare const STORE_KEY: {
1350
+ /**
1351
+ * 环形输送线--编辑模式--当前场景.
1352
+ */
1353
+ CIRCULAR_CONVEYOR__EDIT__CURRENT_SCENE: string;
1354
+ /**
1355
+ * 环形输送线--仿真模式--当前场景.
1356
+ */
1357
+ CIRCULAR_CONVEYOR__SIMULATE__CURRENT_SCENE: string;
1358
+ /**
1359
+ * 环形穿梭车--编辑模式--当前场景.
1360
+ */
1361
+ CIRCULAR_SHUTTLE__EDIT__CURRENT_SCENE: string;
1362
+ /**
1363
+ * 环形穿梭车--仿真模式--当前场景.
1364
+ */
1365
+ CIRCULAR_SHUTTLE__SIMULATE__CURRENT_SCENE: string;
1366
+ };
1367
+ /**
1368
+ * 节点类型.
1369
+ */
1370
+ export declare const NODE_KEY: {
1371
+ /**
1372
+ * 传感器.
1373
+ */
1374
+ CGQ: string;
1375
+ /**
1376
+ * 创建者.
1377
+ */
1378
+ CJZ: string;
1379
+ /**
1380
+ * 代理.
1381
+ */
1382
+ DLZ: string;
1383
+ /**
1384
+ * 叠盘机.
1385
+ */
1386
+ DPJ: string;
1387
+ /**
1388
+ * 连线.
1389
+ */
1390
+ EDGE: string;
1391
+ /**
1392
+ * 场景.
1393
+ */
1394
+ SCENE: string;
1395
+ /**
1396
+ * 输送机.
1397
+ */
1398
+ SSJ: string;
1399
+ /**
1400
+ * 销毁者.
1401
+ */
1402
+ XHZ: string;
1403
+ /**
1404
+ * 移栽机.
1405
+ */
1406
+ YZJ: string;
1407
+ };
1408
+ /**
1409
+ * 节点附件类型.
1410
+ */
1411
+ export declare const NODE_UI_KEY: {
1412
+ /**
1413
+ * 传感器--编号.
1414
+ */
1415
+ CGQ_CODE: string;
1416
+ /**
1417
+ * 创建者--编号.
1418
+ */
1419
+ CJZ_CODE: string;
1420
+ /**
1421
+ * 代理--编号.
1422
+ */
1423
+ DLZ_CODE: string;
1424
+ /**
1425
+ * 叠盘机--编号.
1426
+ */
1427
+ DPJ_CODE: string;
1428
+ /**
1429
+ * 叠盘机--叠盘箭头.
1430
+ */
1431
+ DPJ_IN_ARROW: string;
1432
+ /**
1433
+ * 叠盘机--拆盘箭头.
1434
+ */
1435
+ DPJ_OUT_ARROW: string;
1436
+ /**
1437
+ * 连线--编号.
1438
+ */
1439
+ EDGE_CODE: string;
1440
+ /**
1441
+ * 场景--编号.
1442
+ */
1443
+ SCENE_CODE: string;
1444
+ /**
1445
+ * 输送机--编号.
1446
+ */
1447
+ SSJ_CODE: string;
1448
+ /**
1449
+ * 销毁者--编号.
1450
+ */
1451
+ XHZ_CODE: string;
1452
+ /**
1453
+ * 移栽机--编号.
1454
+ */
1455
+ YZJ_CODE: string;
1456
+ /**
1457
+ * 移栽机--下降箭头.
1458
+ */
1459
+ YZJ_DOWN_ARROW: string;
1460
+ /**
1461
+ * 移栽机--上升箭头.
1462
+ */
1463
+ YZJ_UP_ARROW: string;
1464
+ };
1465
+ /**
1466
+ * WEBSOCKET 发起请求消息类型.
1467
+ */
1468
+ export declare const WEBSOCKET_PING_TYPE: {
1469
+ /**
1470
+ * 更新代理状态.
1471
+ */
1472
+ AGENT_STATUS_UPDATE_REQUEST: string;
1473
+ };
1474
+ /**
1475
+ * WEBSOCKET 接收响应消息类型.
1476
+ */
1477
+ export declare const WEBSOCKET_PONG_TYPE: {
1478
+ /**
1479
+ * 代理创建成功.
1480
+ */
1481
+ AGENT_CREATED: string;
1482
+ /**
1483
+ * 代理销毁成功.
1484
+ */
1485
+ AGENT_DESTROYED: string;
1486
+ /**
1487
+ * 更新代理状态.
1488
+ */
1489
+ AGENT_STATUS_CHANGED: string;
1490
+ /**
1491
+ * 更新代理状态.
1492
+ */
1493
+ AGENT_STATUS_UPDATE_RESPONSE: string;
1494
+ /**
1495
+ * 代理指令动作.
1496
+ */
1497
+ PLC_ACTION: string;
1498
+ /**
1499
+ * 仿真状态改变.
1500
+ */
1501
+ SIMULATION_STATUS_CHANGED: string;
1502
+ };