@kbve/laser 0.1.0 → 0.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/laser.es.js +839 -361
- package/package.json +2 -2
package/laser.es.js
CHANGED
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@@ -1,376 +1,854 @@
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import {
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import { createContext as D, useContext as P, forwardRef as S, useRef as p, useState as k, useImperativeHandle as E, useEffect as w, useMemo as I } from "react";
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import { createContext as e, forwardRef as t, useContext as n, useEffect as r, useImperativeHandle as i, useMemo as a, useRef as o, useState as s } from "react";
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import c from "phaser";
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import {
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import {
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import {
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import { jsx as l, jsxs as u } from "react/jsx-runtime";
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import { Canvas as d, useFrame as f } from "@react-three/fiber";
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import { query as p } from "bitecs";
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import { RAPIER as m, createRapierPhysics as h } from "@phaserjs/rapier-connector";
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export * from "bitecs";
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//#region \0rolldown/runtime.js
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var g = class {
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handlers = /* @__PURE__ */ new Map();
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on(e, t) {
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let n = this.handlers.get(e);
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return n || (n = /* @__PURE__ */ new Set(), this.handlers.set(e, n)), n.add(t), () => {
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n.delete(t);
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};
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}
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off(e, t) {
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this.handlers.get(e)?.delete(t);
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}
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emit(e, t) {
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this.handlers.get(e)?.forEach((e) => {
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e(t);
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});
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}
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clear() {
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this.handlers.clear();
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}
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}, _ = new g(), v = class e {
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bounds;
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capacity;
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points;
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divided;
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cache;
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northeast;
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northwest;
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southeast;
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southwest;
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constructor(e, t = 4) {
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this.bounds = e, this.capacity = t, this.points = [], this.divided = !1, this.cache = /* @__PURE__ */ new Map();
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}
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subdivide() {
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let { xMin: t, yMin: n, xMax: r, yMax: i } = this.bounds, a = (r - t) / 2, o = (i - n) / 2, s = t, c = n;
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this.northeast = new e({
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xMin: s + a,
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xMax: s + 2 * a,
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yMin: n,
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yMax: c + o
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}, this.capacity), this.northwest = new e({
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xMin: t,
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xMax: s + a,
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yMin: n,
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yMax: c + o
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}, this.capacity), this.southeast = new e({
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xMin: s + a,
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xMax: s + 2 * a,
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yMin: c + o,
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yMax: c + 2 * o
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}, this.capacity), this.southwest = new e({
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xMin: t,
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xMax: s + a,
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yMin: c + o,
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yMax: c + 2 * o
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}, this.capacity), this.divided = !0;
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}
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insert(e) {
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return this.contains(e.bounds) ? this.points.length < this.capacity ? (this.points.push(e), !0) : (this.divided || this.subdivide(), !!(this.northeast?.insert(e) || this.northwest?.insert(e) || this.southeast?.insert(e) || this.southwest?.insert(e))) : !1;
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}
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contains(e) {
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let { xMin: t, yMin: n, xMax: r, yMax: i } = this.bounds;
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return e.xMin >= t && e.xMax <= r && e.yMin >= n && e.yMax <= i;
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}
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queryRange(e, t = []) {
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if (!this.intersects(e)) return t;
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for (let n of this.points) this.isWithinBounds(n.bounds, e) && t.push(n);
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return this.divided && (this.northwest?.queryRange(e, t), this.northeast?.queryRange(e, t), this.southwest?.queryRange(e, t), this.southeast?.queryRange(e, t)), t;
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}
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query(e, t = []) {
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let n = `${e.x},${e.y}`, r = this.cache.get(n);
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if (r) return r;
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if (!this.intersects({
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xMin: e.x,
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xMax: e.x,
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yMin: e.y,
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yMax: e.y
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})) return t;
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for (let n of this.points) this.isWithinRange(e, n.bounds) && t.push(n);
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return this.divided && (this.northwest?.query(e, t), this.northeast?.query(e, t), this.southwest?.query(e, t), this.southeast?.query(e, t)), this.cache.set(n, t), t;
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}
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intersects(e) {
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let { xMin: t, yMin: n, xMax: r, yMax: i } = this.bounds;
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return !(e.xMin > r || e.xMax < t || e.yMin > i || e.yMax < n);
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}
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isWithinBounds(e, t) {
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return e.xMax >= t.xMin && e.xMin <= t.xMax && e.yMax >= t.yMin && e.yMin <= t.yMax;
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}
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isWithinRange(e, t) {
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return e.x >= t.xMin && e.x <= t.xMax && e.y >= t.yMin && e.y <= t.yMax;
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}
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}, y = e(null);
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function b() {
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let e = n(y);
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if (!e) throw Error("usePhaserGame must be used within a <PhaserGame> component");
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return e;
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}
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//#endregion
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//#region packages/npm/laser/src/lib/phaser/PhaserGame.tsx
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var x = t(function({ config: e, onReady: t, onDestroy: n, className: d, style: f, children: p }, m) {
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let h = o(null), g = o(null), v = o(null), [b, x] = s("idle");
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i(m, () => ({
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game: g.current,
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status: b
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}), [b]), r(() => {
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if (!h.current) return;
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let r = h.current;
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if (v.current !== null && (window.clearTimeout(v.current), v.current = null), g.current) {
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let e = g.current.canvas;
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return e && e.parentElement !== r && r.appendChild(e), x(g.current.isBooted ? "running" : "booting"), o;
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}
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x("booting");
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let i = {
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type: c.AUTO,
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width: e.width ?? 800,
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height: e.height ?? 600,
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parent: r,
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scene: e.scenes,
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backgroundColor: e.backgroundColor,
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transparent: e.transparent,
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...e.physics && { physics: e.physics },
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...e.plugins && { plugins: e.plugins },
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...e.scale && { scale: e.scale },
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...e.input && { input: e.input },
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...e.render || e.pixelArt ? { render: e.pixelArt ? {
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pixelArt: !0,
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antialias: !1,
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...e.render
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} : e.render } : {},
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...e.dom && { dom: e.dom },
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...e.audio && { audio: e.audio },
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...e.callbacks && { callbacks: e.callbacks },
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...e.fps && { fps: e.fps }
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}, a = new c.Game(i);
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return g.current = a, a.events.once("ready", () => {
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g.current === a && (x("running"), _.emit("game:ready", { game: a }), t?.(a));
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}), o;
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function o() {
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v.current = window.setTimeout(() => {
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v.current = null;
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let e = g.current;
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e && (x("destroyed"), _.emit("game:destroy", void 0), n?.(), e.destroy(!0), g.current = null);
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}, 0);
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}
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}, [
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e,
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t,
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n
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]);
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let S = a(() => ({
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game: g.current,
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status: b
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}), [b]);
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return /* @__PURE__ */ u(y.Provider, {
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value: S,
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children: [/* @__PURE__ */ l("div", {
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ref: h,
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className: d,
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style: f
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}), p]
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});
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});
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//#endregion
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//#region packages/npm/laser/src/lib/phaser/use-phaser-event.ts
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function S(e, t, n) {
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let { game: i } = b(), a = o(t);
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a.current = t, r(() => {
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if (!i) return;
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let t = (...e) => a.current(...e);
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if (n) {
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let r = i.scene.getScene(n);
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if (r) return r.events.on(e, t), () => {
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r.events.off(e, t);
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};
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} else return i.events.on(e, t), () => {
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i.events.off(e, t);
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};
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}, [
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i,
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e,
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n
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]);
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}
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//#endregion
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//#region packages/npm/laser/src/lib/phaser/virtual-joystick.ts
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var C = class {
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scene;
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base;
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thumb;
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radius;
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deadZone;
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_direction = null;
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_isActive = !1;
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fixed;
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activePointer = null;
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constructor(e, t) {
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this.scene = e, this.radius = t?.radius ?? 60, this.deadZone = t?.deadZone ?? .25, this.fixed = t?.fixed ?? !0;
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let n = t?.x ?? 120, r = t?.y ?? e.scale.height - 120;
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this.base = e.add.circle(n, r, this.radius, t?.baseColor ?? 8947848, t?.baseAlpha ?? .35).setDepth(100).setScrollFactor(0), this.thumb = e.add.circle(n, r, this.radius * .4, t?.thumbColor ?? 16777215, t?.thumbAlpha ?? .5).setDepth(101).setScrollFactor(0), this.setupInput();
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}
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setupInput() {
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this.scene.input.on("pointerdown", (e) => {
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if (this.activePointer) return;
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let t = e.x - this.base.x, n = e.y - this.base.y, r = Math.sqrt(t * t + n * n);
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this.fixed && r > this.radius * 2 || (this.fixed || (this.base.setPosition(e.x, e.y), this.thumb.setPosition(e.x, e.y)), this.activePointer = e, this._isActive = !0);
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}), this.scene.input.on("pointermove", (e) => {
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e === this.activePointer && this.updateThumb(e.x, e.y);
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}), this.scene.input.on("pointerup", (e) => {
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e === this.activePointer && this.resetThumb();
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});
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}
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updateThumb(e, t) {
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let n = e - this.base.x, r = t - this.base.y, i = Math.sqrt(n * n + r * r), a = Math.min(i, this.radius), o = Math.atan2(r, n);
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if (this.thumb.setPosition(this.base.x + Math.cos(o) * a, this.base.y + Math.sin(o) * a), a / this.radius < this.deadZone) {
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this._direction = null;
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return;
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}
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this._direction = this.angleToDirection(o);
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}
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angleToDirection(e) {
|
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let t = e * 180 / Math.PI;
|
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229
|
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return t < 0 && (t += 360), t >= 337.5 || t < 22.5 ? "right" : t >= 22.5 && t < 67.5 ? "down-right" : t >= 67.5 && t < 112.5 ? "down" : t >= 112.5 && t < 157.5 ? "down-left" : t >= 157.5 && t < 202.5 ? "left" : t >= 202.5 && t < 247.5 ? "up-left" : t >= 247.5 && t < 292.5 ? "up" : "up-right";
|
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}
|
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resetThumb() {
|
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|
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this.thumb.setPosition(this.base.x, this.base.y), this._direction = null, this._isActive = !1, this.activePointer = null;
|
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}
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get direction() {
|
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return this._direction;
|
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}
|
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get isActive() {
|
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return this._isActive;
|
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}
|
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setVisible(e) {
|
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|
+
return this.base.setVisible(e), this.thumb.setVisible(e), this;
|
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|
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}
|
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+
destroy() {
|
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this.base.destroy(), this.thumb.destroy();
|
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|
+
}
|
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246
|
+
}, w = class {
|
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247
|
+
scene;
|
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|
+
gridEngine;
|
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249
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+
quadtree;
|
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250
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+
cursor;
|
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251
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+
wasdKeys;
|
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tooltip;
|
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tileSize;
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+
playerId;
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joystick = null;
|
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constructor(e, t, n, r) {
|
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|
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if (this.scene = e, this.gridEngine = t, this.quadtree = n, this.tileSize = r?.tileSize ?? 48, this.playerId = r?.playerId ?? "player", this.cursor = this.scene.input.keyboard?.createCursorKeys(), this.initializeWASDKeys(), this.tooltip = this.scene.add.text(0, 0, "Press [F]", {
|
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font: "16px Arial",
|
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+
backgroundColor: "#000000"
|
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260
|
+
}).setDepth(4).setPadding(3, 2, 2, 3).setVisible(!1), r?.joystick) {
|
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|
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let t = typeof r.joystick == "object" ? r.joystick : void 0;
|
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262
|
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this.joystick = new C(e, t);
|
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}
|
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}
|
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initializeWASDKeys() {
|
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let e = this.scene.input.keyboard;
|
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|
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e && (this.wasdKeys = {
|
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268
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W: e.addKey(c.Input.Keyboard.KeyCodes.W),
|
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269
|
+
A: e.addKey(c.Input.Keyboard.KeyCodes.A),
|
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270
|
+
S: e.addKey(c.Input.Keyboard.KeyCodes.S),
|
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271
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D: e.addKey(c.Input.Keyboard.KeyCodes.D)
|
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|
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});
|
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|
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}
|
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|
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checkForNearbyObjects() {
|
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|
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let e = this.gridEngine.getPosition(this.playerId), t = e.x * this.tileSize, n = e.y * this.tileSize, r = this.quadtree.query(e);
|
|
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|
+
r.length > 0 ? (this.tooltip.setPosition(t, n - 60).setVisible(!0), _.emit("player:nearby", {
|
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277
|
+
position: e,
|
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|
+
ranges: r
|
|
279
|
+
})) : this.tooltip.setVisible(!1);
|
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280
|
+
}
|
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281
|
+
getPlayerPosition() {
|
|
282
|
+
return this.gridEngine.getPosition(this.playerId);
|
|
283
|
+
}
|
|
284
|
+
handleMovement() {
|
|
285
|
+
if (this.scene.input.keyboard?.addKey("F").isDown) {
|
|
286
|
+
let e = this.gridEngine.getPosition(this.playerId), t = this.quadtree.query(e);
|
|
287
|
+
if (t.length > 0) {
|
|
288
|
+
_.emit("player:interact", {
|
|
289
|
+
position: e,
|
|
290
|
+
ranges: t
|
|
291
|
+
});
|
|
292
|
+
for (let e of t) e.action();
|
|
293
|
+
}
|
|
294
|
+
}
|
|
295
|
+
if (this.joystick?.isActive && this.joystick.direction) {
|
|
296
|
+
this.gridEngine.move(this.playerId, this.joystick.direction), this.checkForNearbyObjects();
|
|
297
|
+
return;
|
|
298
|
+
}
|
|
299
|
+
if (!this.cursor) {
|
|
300
|
+
this.checkForNearbyObjects();
|
|
301
|
+
return;
|
|
302
|
+
}
|
|
303
|
+
let e = this.cursor, t = this.wasdKeys;
|
|
304
|
+
(e.left.isDown || t.A.isDown) && (e.up.isDown || t.W.isDown) ? this.gridEngine.move(this.playerId, "up-left") : (e.left.isDown || t.A.isDown) && (e.down.isDown || t.S.isDown) ? this.gridEngine.move(this.playerId, "down-left") : (e.right.isDown || t.D.isDown) && (e.up.isDown || t.W.isDown) ? this.gridEngine.move(this.playerId, "up-right") : (e.right.isDown || t.D.isDown) && (e.down.isDown || t.S.isDown) ? this.gridEngine.move(this.playerId, "down-right") : e.left.isDown || t.A.isDown ? this.gridEngine.move(this.playerId, "left") : e.right.isDown || t.D.isDown ? this.gridEngine.move(this.playerId, "right") : e.up.isDown || t.W.isDown ? this.gridEngine.move(this.playerId, "up") : (e.down.isDown || t.S.isDown) && this.gridEngine.move(this.playerId, "down"), this.checkForNearbyObjects();
|
|
305
|
+
}
|
|
306
|
+
};
|
|
307
|
+
//#endregion
|
|
308
|
+
//#region packages/npm/laser/src/lib/phaser/entity-fx.ts
|
|
309
|
+
function T(e, t, n = 16739179) {
|
|
310
|
+
t.setTint(16777215).setTintMode(c.TintModes.FILL), e.time.delayedCall(60, () => t.setTint(n)), e.time.delayedCall(180, () => {
|
|
311
|
+
t.clearTint(), t.setTintMode(c.TintModes.MULTIPLY);
|
|
312
|
+
});
|
|
313
|
+
}
|
|
314
|
+
function E(e, t, n, r, i, a) {
|
|
315
|
+
let o = e.add.text(t, n, r, {
|
|
316
|
+
fontFamily: "monospace",
|
|
317
|
+
fontSize: "14px",
|
|
318
|
+
color: i,
|
|
319
|
+
stroke: "#000000",
|
|
320
|
+
strokeThickness: 3
|
|
321
|
+
}).setOrigin(.5, 1).setDepth(a);
|
|
322
|
+
return e.tweens.add({
|
|
323
|
+
targets: o,
|
|
324
|
+
y: n - 28,
|
|
325
|
+
alpha: 0,
|
|
326
|
+
duration: 900,
|
|
327
|
+
ease: "Cubic.easeOut",
|
|
328
|
+
onComplete: () => o.destroy()
|
|
329
|
+
}), o;
|
|
330
|
+
}
|
|
331
|
+
function ee(e, t, n, r, i, a = 26) {
|
|
332
|
+
let o = Math.max(0, Math.min(1, r / i));
|
|
333
|
+
e.clear(), e.fillStyle(0, .6), e.fillRect(t - a / 2, n, a, 4), e.fillStyle(o > .5 ? 4906624 : o > .25 ? 16498468 : 16281969, 1), e.fillRect(t - a / 2 + .5, n + .5, (a - 1) * o, 3);
|
|
334
|
+
}
|
|
335
|
+
function te(e, { min: t = .6, max: n = 2.2, step: r = .2 } = {}) {
|
|
336
|
+
let i = (r) => {
|
|
337
|
+
let i = e.cameras.main;
|
|
338
|
+
i.setZoom(c.Math.Clamp(i.zoom + r, t, n));
|
|
339
|
+
};
|
|
340
|
+
e.input.keyboard?.on("keydown-PLUS", () => i(r)), e.input.keyboard?.on("keydown-MINUS", () => i(-r)), e.input.on("wheel", (e, t, n, a) => i(a > 0 ? -r * .75 : r * .75));
|
|
341
|
+
}
|
|
342
|
+
//#endregion
|
|
343
|
+
//#region packages/npm/laser/src/lib/tile/path.ts
|
|
344
|
+
function ne(e, t, n, r = 64) {
|
|
345
|
+
if (e.x === t.x && e.y === t.y || n(t.x, t.y)) return [];
|
|
346
|
+
let i = (e, t) => `${e},${t}`, a = /* @__PURE__ */ new Map();
|
|
347
|
+
a.set(i(e.x, e.y), null);
|
|
348
|
+
let o = [e], s = [
|
|
349
|
+
[0, -1],
|
|
350
|
+
[0, 1],
|
|
351
|
+
[-1, 0],
|
|
352
|
+
[1, 0]
|
|
353
|
+
], c = (r * 2 + 1) ** 2, l = 0, u = !1;
|
|
354
|
+
for (; o.length;) {
|
|
355
|
+
if (++l > c) return [];
|
|
356
|
+
let e = o.shift();
|
|
357
|
+
if (e.x === t.x && e.y === t.y) {
|
|
358
|
+
u = !0;
|
|
359
|
+
break;
|
|
360
|
+
}
|
|
361
|
+
for (let [t, r] of s) {
|
|
362
|
+
let s = e.x + t, c = e.y + r, l = i(s, c);
|
|
363
|
+
a.has(l) || n(s, c) || (a.set(l, i(e.x, e.y)), o.push({
|
|
364
|
+
x: s,
|
|
365
|
+
y: c
|
|
366
|
+
}));
|
|
367
|
+
}
|
|
368
|
+
}
|
|
369
|
+
if (!u) return [];
|
|
370
|
+
let d = [], f = i(t.x, t.y);
|
|
371
|
+
for (; f && f !== i(e.x, e.y);) {
|
|
372
|
+
let [e, t] = f.split(",").map(Number);
|
|
373
|
+
if (d.push({
|
|
374
|
+
x: e,
|
|
375
|
+
y: t
|
|
376
|
+
}), f = a.get(f) ?? null, d.length > r) return [];
|
|
377
|
+
}
|
|
378
|
+
return d.reverse(), d;
|
|
379
|
+
}
|
|
380
|
+
//#endregion
|
|
381
|
+
//#region packages/npm/laser/src/lib/phaser/monsters/bird.ts
|
|
382
|
+
function re(e) {
|
|
383
|
+
return +e[e.length - 1];
|
|
384
|
+
}
|
|
385
|
+
function ie(e) {
|
|
386
|
+
return e.startsWith("monster_bird_") && !e.startsWith("monster_bird_shadow");
|
|
387
|
+
}
|
|
388
|
+
function D(e, t, n, r, i) {
|
|
389
|
+
let a = [];
|
|
390
|
+
for (let o = 0; o < 10; o++) {
|
|
391
|
+
let o = e.add.sprite(0, 0, "monster_bird");
|
|
392
|
+
o.setCrop(t, n, r, i), o.scale = 3, a.push(o);
|
|
393
|
+
}
|
|
394
|
+
return a;
|
|
395
|
+
}
|
|
396
|
+
function O(e) {
|
|
397
|
+
return D(e, 0, 0, 61, 47);
|
|
398
|
+
}
|
|
399
|
+
function k(e) {
|
|
400
|
+
return D(e, 22, 47, 16, 10);
|
|
401
|
+
}
|
|
402
|
+
function A(e) {
|
|
403
|
+
e.anims.create({
|
|
404
|
+
key: "bird",
|
|
405
|
+
frames: e.anims.generateFrameNumbers("monster_bird", {
|
|
406
|
+
start: 0,
|
|
407
|
+
end: 2
|
|
408
|
+
}),
|
|
409
|
+
frameRate: 10,
|
|
410
|
+
repeat: -1,
|
|
411
|
+
yoyo: !0
|
|
412
|
+
});
|
|
413
|
+
}
|
|
414
|
+
//#endregion
|
|
415
|
+
//#region packages/npm/laser/src/lib/r3f/components/Stage.tsx
|
|
416
|
+
var j = ({ children: e, className: t, ...n }) => /* @__PURE__ */ u(d, {
|
|
417
|
+
camera: { position: [
|
|
418
|
+
0,
|
|
419
|
+
0,
|
|
420
|
+
5
|
|
421
|
+
] },
|
|
422
|
+
...n,
|
|
423
|
+
className: t,
|
|
424
|
+
children: [/* @__PURE__ */ l("ambientLight", { intensity: 1.5 }), e]
|
|
425
|
+
});
|
|
426
|
+
//#endregion
|
|
427
|
+
//#region packages/npm/laser/src/lib/r3f/hooks/use-game-loop.ts
|
|
428
|
+
function M(e) {
|
|
429
|
+
let t = o(e);
|
|
430
|
+
t.current = e, f((e, n) => {
|
|
431
|
+
t.current(n, e.clock.elapsedTime);
|
|
432
|
+
});
|
|
105
433
|
}
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
}),
|
|
115
|
-
[y]
|
|
116
|
-
), w(() => {
|
|
117
|
-
if (!h.current) return;
|
|
118
|
-
x("booting");
|
|
119
|
-
const u = new c.Game({
|
|
120
|
-
type: c.AUTO,
|
|
121
|
-
width: t.width ?? 800,
|
|
122
|
-
height: t.height ?? 600,
|
|
123
|
-
parent: h.current,
|
|
124
|
-
scene: t.scenes,
|
|
125
|
-
physics: t.physics,
|
|
126
|
-
plugins: t.plugins,
|
|
127
|
-
scale: t.scale,
|
|
128
|
-
backgroundColor: t.backgroundColor,
|
|
129
|
-
transparent: t.transparent
|
|
130
|
-
});
|
|
131
|
-
return l.current = u, u.events.once("ready", () => {
|
|
132
|
-
x("running"), f.emit("game:ready", { game: u }), e?.(u);
|
|
133
|
-
}), () => {
|
|
134
|
-
x("destroyed"), f.emit("game:destroy", void 0), s?.(), u.destroy(!0), l.current = null;
|
|
135
|
-
};
|
|
136
|
-
}, [t, e, s]);
|
|
137
|
-
const v = I(
|
|
138
|
-
() => ({ game: l.current, status: y }),
|
|
139
|
-
[y]
|
|
140
|
-
);
|
|
141
|
-
return /* @__PURE__ */ m(g.Provider, { value: v, children: [
|
|
142
|
-
/* @__PURE__ */ b("div", { ref: h, className: i, style: n }),
|
|
143
|
-
o
|
|
144
|
-
] });
|
|
145
|
-
}
|
|
146
|
-
);
|
|
147
|
-
function T(r, t, e) {
|
|
148
|
-
const { game: s } = R(), i = p(t);
|
|
149
|
-
i.current = t, w(() => {
|
|
150
|
-
if (!s) return;
|
|
151
|
-
const n = (...o) => i.current(...o);
|
|
152
|
-
if (e) {
|
|
153
|
-
const o = s.scene.getScene(e);
|
|
154
|
-
if (o)
|
|
155
|
-
return o.events.on(r, n), () => {
|
|
156
|
-
o.events.off(r, n);
|
|
157
|
-
};
|
|
158
|
-
} else
|
|
159
|
-
return s.events.on(r, n), () => {
|
|
160
|
-
s.events.off(r, n);
|
|
161
|
-
};
|
|
162
|
-
}, [s, r, e]);
|
|
434
|
+
//#endregion
|
|
435
|
+
//#region packages/npm/laser/src/lib/ecs/helpers.ts
|
|
436
|
+
function* N(e, t, n, r, i, a) {
|
|
437
|
+
let o = a * a;
|
|
438
|
+
for (let a of p(e, t)) {
|
|
439
|
+
let e = n.x[a] - r, t = n.y[a] - i;
|
|
440
|
+
e * e + t * t <= o && (yield a);
|
|
441
|
+
}
|
|
163
442
|
}
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
_isActive = !1;
|
|
172
|
-
fixed;
|
|
173
|
-
activePointer = null;
|
|
174
|
-
constructor(t, e) {
|
|
175
|
-
this.scene = t, this.radius = e?.radius ?? 60, this.deadZone = e?.deadZone ?? 0.25, this.fixed = e?.fixed ?? !0;
|
|
176
|
-
const s = e?.x ?? 120, i = e?.y ?? t.scale.height - 120;
|
|
177
|
-
this.base = t.add.circle(
|
|
178
|
-
s,
|
|
179
|
-
i,
|
|
180
|
-
this.radius,
|
|
181
|
-
e?.baseColor ?? 8947848,
|
|
182
|
-
e?.baseAlpha ?? 0.35
|
|
183
|
-
).setDepth(100).setScrollFactor(0), this.thumb = t.add.circle(
|
|
184
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s,
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i,
|
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this.radius * 0.4,
|
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|
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e?.thumbColor ?? 16777215,
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e?.thumbAlpha ?? 0.5
|
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189
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-
).setDepth(101).setScrollFactor(0), this.setupInput();
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}
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setupInput() {
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|
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this.scene.input.on("pointerdown", (t) => {
|
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if (this.activePointer) return;
|
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const e = t.x - this.base.x, s = t.y - this.base.y, i = Math.sqrt(e * e + s * s);
|
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195
|
-
this.fixed && i > this.radius * 2 || (this.fixed || (this.base.setPosition(t.x, t.y), this.thumb.setPosition(t.x, t.y)), this.activePointer = t, this._isActive = !0);
|
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196
|
-
}), this.scene.input.on("pointermove", (t) => {
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197
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t === this.activePointer && this.updateThumb(t.x, t.y);
|
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198
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}), this.scene.input.on("pointerup", (t) => {
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t === this.activePointer && this.resetThumb();
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});
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}
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|
-
updateThumb(t, e) {
|
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203
|
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const s = t - this.base.x, i = e - this.base.y, n = Math.sqrt(s * s + i * i), o = Math.min(n, this.radius), a = Math.atan2(i, s);
|
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204
|
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if (this.thumb.setPosition(
|
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205
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this.base.x + Math.cos(a) * o,
|
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206
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-
this.base.y + Math.sin(a) * o
|
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207
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), o / this.radius < this.deadZone) {
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this._direction = null;
|
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return;
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}
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|
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this._direction = this.angleToDirection(a);
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}
|
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213
|
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angleToDirection(t) {
|
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|
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let e = t * 180 / Math.PI;
|
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215
|
-
return e < 0 && (e += 360), e >= 337.5 || e < 22.5 ? "right" : e >= 22.5 && e < 67.5 ? "down-right" : e >= 67.5 && e < 112.5 ? "down" : e >= 112.5 && e < 157.5 ? "down-left" : e >= 157.5 && e < 202.5 ? "left" : e >= 202.5 && e < 247.5 ? "up-left" : e >= 247.5 && e < 292.5 ? "up" : "up-right";
|
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216
|
-
}
|
|
217
|
-
resetThumb() {
|
|
218
|
-
this.thumb.setPosition(this.base.x, this.base.y), this._direction = null, this._isActive = !1, this.activePointer = null;
|
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219
|
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}
|
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|
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get direction() {
|
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return this._direction;
|
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}
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|
-
get isActive() {
|
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|
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return this._isActive;
|
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225
|
-
}
|
|
226
|
-
setVisible(t) {
|
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227
|
-
return this.base.setVisible(t), this.thumb.setVisible(t), this;
|
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228
|
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}
|
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229
|
-
destroy() {
|
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230
|
-
this.base.destroy(), this.thumb.destroy();
|
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231
|
-
}
|
|
443
|
+
function P(e, t, n, r, i, a) {
|
|
444
|
+
let o = a * a, s = -1, c = o;
|
|
445
|
+
for (let a of p(e, t)) {
|
|
446
|
+
let e = n.x[a] - r, t = n.y[a] - i, o = e * e + t * t;
|
|
447
|
+
o <= c && (c = o, s = a);
|
|
448
|
+
}
|
|
449
|
+
return s >= 0 ? s : null;
|
|
232
450
|
}
|
|
233
|
-
class
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
|
|
241
|
-
|
|
242
|
-
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
249
|
-
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
256
|
-
|
|
257
|
-
|
|
258
|
-
|
|
259
|
-
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
|
|
263
|
-
|
|
264
|
-
position: t,
|
|
265
|
-
ranges: i
|
|
266
|
-
})) : this.tooltip.setVisible(!1);
|
|
267
|
-
}
|
|
268
|
-
getPlayerPosition() {
|
|
269
|
-
return this.gridEngine.getPosition(this.playerId);
|
|
270
|
-
}
|
|
271
|
-
handleMovement() {
|
|
272
|
-
if (this.scene.input.keyboard?.addKey("F").isDown) {
|
|
273
|
-
const s = this.gridEngine.getPosition(
|
|
274
|
-
this.playerId
|
|
275
|
-
), i = this.quadtree.query(s);
|
|
276
|
-
if (i.length > 0) {
|
|
277
|
-
f.emit("player:interact", {
|
|
278
|
-
position: s,
|
|
279
|
-
ranges: i
|
|
280
|
-
});
|
|
281
|
-
for (const n of i)
|
|
282
|
-
n.action();
|
|
283
|
-
}
|
|
284
|
-
}
|
|
285
|
-
if (this.joystick?.isActive && this.joystick.direction) {
|
|
286
|
-
this.gridEngine.move(this.playerId, this.joystick.direction), this.checkForNearbyObjects();
|
|
287
|
-
return;
|
|
288
|
-
}
|
|
289
|
-
if (!this.cursor) {
|
|
290
|
-
this.checkForNearbyObjects();
|
|
291
|
-
return;
|
|
292
|
-
}
|
|
293
|
-
const t = this.cursor, e = this.wasdKeys;
|
|
294
|
-
(t.left.isDown || e.A.isDown) && (t.up.isDown || e.W.isDown) ? this.gridEngine.move(this.playerId, "up-left") : (t.left.isDown || e.A.isDown) && (t.down.isDown || e.S.isDown) ? this.gridEngine.move(this.playerId, "down-left") : (t.right.isDown || e.D.isDown) && (t.up.isDown || e.W.isDown) ? this.gridEngine.move(this.playerId, "up-right") : (t.right.isDown || e.D.isDown) && (t.down.isDown || e.S.isDown) ? this.gridEngine.move(this.playerId, "down-right") : t.left.isDown || e.A.isDown ? this.gridEngine.move(this.playerId, "left") : t.right.isDown || e.D.isDown ? this.gridEngine.move(this.playerId, "right") : t.up.isDown || e.W.isDown ? this.gridEngine.move(this.playerId, "up") : (t.down.isDown || e.S.isDown) && this.gridEngine.move(this.playerId, "down"), this.checkForNearbyObjects();
|
|
295
|
-
}
|
|
451
|
+
var F = class {
|
|
452
|
+
map = /* @__PURE__ */ new Map();
|
|
453
|
+
set(e, t) {
|
|
454
|
+
this.map.set(e, t);
|
|
455
|
+
}
|
|
456
|
+
get(e) {
|
|
457
|
+
return this.map.get(e);
|
|
458
|
+
}
|
|
459
|
+
delete(e) {
|
|
460
|
+
let t = this.map.get(e);
|
|
461
|
+
return this.map.delete(e), t;
|
|
462
|
+
}
|
|
463
|
+
has(e) {
|
|
464
|
+
return this.map.has(e);
|
|
465
|
+
}
|
|
466
|
+
values() {
|
|
467
|
+
return this.map.values();
|
|
468
|
+
}
|
|
469
|
+
entries() {
|
|
470
|
+
return this.map.entries();
|
|
471
|
+
}
|
|
472
|
+
clear() {
|
|
473
|
+
this.map.clear();
|
|
474
|
+
}
|
|
475
|
+
get size() {
|
|
476
|
+
return this.map.size;
|
|
477
|
+
}
|
|
478
|
+
}, I = 1e3, L = 15e3;
|
|
479
|
+
function R(e, t, n) {
|
|
480
|
+
let r = t.trim();
|
|
481
|
+
return n ? e === 1e3 ? "disconnected" : r || `server dropped connection (code ${e})` : e === 1006 ? "cannot reach server — down or rejected" : r || `connection refused (code ${e})`;
|
|
296
482
|
}
|
|
297
|
-
|
|
298
|
-
|
|
483
|
+
var z = class {
|
|
484
|
+
ws = null;
|
|
485
|
+
closed = !1;
|
|
486
|
+
attempts = 0;
|
|
487
|
+
everOpened = !1;
|
|
488
|
+
timer = 0;
|
|
489
|
+
state = {
|
|
490
|
+
status: "connecting",
|
|
491
|
+
attempts: 0
|
|
492
|
+
};
|
|
493
|
+
opts;
|
|
494
|
+
handlers;
|
|
495
|
+
constructor(e, t) {
|
|
496
|
+
this.opts = {
|
|
497
|
+
maxAttempts: 0,
|
|
498
|
+
baseDelayMs: I,
|
|
499
|
+
maxDelayMs: L,
|
|
500
|
+
closeReason: R,
|
|
501
|
+
...e
|
|
502
|
+
}, this.handlers = t;
|
|
503
|
+
}
|
|
504
|
+
getState() {
|
|
505
|
+
return this.state;
|
|
506
|
+
}
|
|
507
|
+
isOpen() {
|
|
508
|
+
return this.ws?.readyState === WebSocket.OPEN;
|
|
509
|
+
}
|
|
510
|
+
send(e) {
|
|
511
|
+
this.isOpen() && this.ws.send(e);
|
|
512
|
+
}
|
|
513
|
+
connect() {
|
|
514
|
+
if (this.ws || this.closed) return;
|
|
515
|
+
this.everOpened = !1, this.setState({
|
|
516
|
+
status: this.attempts === 0 ? "connecting" : "reconnecting",
|
|
517
|
+
attempts: this.attempts,
|
|
518
|
+
reason: this.state.reason
|
|
519
|
+
});
|
|
520
|
+
let e = typeof this.opts.url == "function" ? this.opts.url() : this.opts.url, t = new WebSocket(e);
|
|
521
|
+
this.ws = t, t.addEventListener("open", () => {
|
|
522
|
+
this.attempts = 0, this.everOpened = !0, this.setState({
|
|
523
|
+
status: "connected",
|
|
524
|
+
attempts: 0
|
|
525
|
+
}), this.handlers.onOpen?.(t);
|
|
526
|
+
}), t.addEventListener("message", (e) => this.handlers.onMessage?.(e)), t.addEventListener("close", (e) => {
|
|
527
|
+
this.ws = null;
|
|
528
|
+
let t = this.opts.closeReason(e.code, e.reason, this.everOpened);
|
|
529
|
+
if (this.closed) {
|
|
530
|
+
this.setState({
|
|
531
|
+
status: "closed",
|
|
532
|
+
attempts: this.attempts
|
|
533
|
+
});
|
|
534
|
+
return;
|
|
535
|
+
}
|
|
536
|
+
if (this.opts.shouldReconnect && !this.opts.shouldReconnect()) {
|
|
537
|
+
this.setState({
|
|
538
|
+
status: "closed",
|
|
539
|
+
attempts: this.attempts,
|
|
540
|
+
reason: t
|
|
541
|
+
});
|
|
542
|
+
return;
|
|
543
|
+
}
|
|
544
|
+
if (this.attempts += 1, this.opts.maxAttempts > 0 && this.attempts > this.opts.maxAttempts) {
|
|
545
|
+
this.setState({
|
|
546
|
+
status: "closed",
|
|
547
|
+
attempts: this.attempts,
|
|
548
|
+
reason: t
|
|
549
|
+
});
|
|
550
|
+
return;
|
|
551
|
+
}
|
|
552
|
+
let n = Math.min(this.opts.baseDelayMs * 2 ** (this.attempts - 1), this.opts.maxDelayMs);
|
|
553
|
+
this.setState({
|
|
554
|
+
status: "reconnecting",
|
|
555
|
+
attempts: this.attempts,
|
|
556
|
+
reason: t,
|
|
557
|
+
nextRetryMs: n
|
|
558
|
+
}), this.timer = window.setTimeout(() => this.connect(), n);
|
|
559
|
+
});
|
|
560
|
+
}
|
|
561
|
+
close() {
|
|
562
|
+
this.closed = !0, window.clearTimeout(this.timer), this.ws?.close(), this.ws = null, this.setState({
|
|
563
|
+
status: "closed",
|
|
564
|
+
attempts: this.attempts
|
|
565
|
+
});
|
|
566
|
+
}
|
|
567
|
+
setState(e) {
|
|
568
|
+
this.state = e, this.handlers.onState?.(e);
|
|
569
|
+
}
|
|
570
|
+
}, B = 10, V = 1, H = 2, U = 1, W = 2, G = 3, K = 5, ae = 6, q = 7, J = 8, oe = 9, se = 10, ce = 11, le = 0, ue = 1, de = 2, fe = [
|
|
571
|
+
"spades",
|
|
572
|
+
"hearts",
|
|
573
|
+
"diamonds",
|
|
574
|
+
"clubs"
|
|
575
|
+
], pe = [
|
|
576
|
+
"A",
|
|
577
|
+
"2",
|
|
578
|
+
"3",
|
|
579
|
+
"4",
|
|
580
|
+
"5",
|
|
581
|
+
"6",
|
|
582
|
+
"7",
|
|
583
|
+
"8",
|
|
584
|
+
"9",
|
|
585
|
+
"10",
|
|
586
|
+
"J",
|
|
587
|
+
"Q",
|
|
588
|
+
"K"
|
|
589
|
+
], me = [
|
|
590
|
+
11,
|
|
591
|
+
2,
|
|
592
|
+
3,
|
|
593
|
+
4,
|
|
594
|
+
5,
|
|
595
|
+
6,
|
|
596
|
+
7,
|
|
597
|
+
8,
|
|
598
|
+
9,
|
|
599
|
+
10,
|
|
600
|
+
10,
|
|
601
|
+
10,
|
|
602
|
+
10
|
|
603
|
+
];
|
|
604
|
+
function he(e) {
|
|
605
|
+
let t = e & 15, n = e >> 4 & 3;
|
|
606
|
+
return {
|
|
607
|
+
suit: fe[n],
|
|
608
|
+
rank: pe[t],
|
|
609
|
+
points: me[t],
|
|
610
|
+
red: n === 1 || n === 2
|
|
611
|
+
};
|
|
299
612
|
}
|
|
300
|
-
|
|
301
|
-
|
|
613
|
+
var Y = (1n << 64n) - 1n;
|
|
614
|
+
function ge(e) {
|
|
615
|
+
return e = (e ^ e >> 30n) * 13787848793156543929n & Y, e = (e ^ e >> 27n) * 10723151780598845931n & Y, e ^ e >> 31n;
|
|
302
616
|
}
|
|
303
|
-
function
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
|
|
617
|
+
function X(e) {
|
|
618
|
+
let t = [];
|
|
619
|
+
for (let e = 0; e < 4; e++) for (let e = 0; e < 4; e++) for (let n = 0; n < 13; n++) t.push(e << 4 | n);
|
|
620
|
+
let n = BigInt(e) & Y;
|
|
621
|
+
for (let e = t.length - 1; e > 0; e--) {
|
|
622
|
+
n = n + 11400714819323198485n & Y;
|
|
623
|
+
let r = Number(ge(n) % BigInt(e + 1)), i = t[e];
|
|
624
|
+
t[e] = t[r], t[r] = i;
|
|
625
|
+
}
|
|
626
|
+
return t;
|
|
310
627
|
}
|
|
311
|
-
function
|
|
312
|
-
|
|
628
|
+
async function _e(e, t) {
|
|
629
|
+
let n = BigInt(e) & Y, r = new Uint8Array(8);
|
|
630
|
+
for (let e = 0; e < 8; e++) r[e] = Number(n & 255n), n >>= 8n;
|
|
631
|
+
let i = await crypto.subtle.digest("SHA-256", r);
|
|
632
|
+
return Array.from(new Uint8Array(i)).map((e) => e.toString(16).padStart(2, "0")).join("") === t;
|
|
313
633
|
}
|
|
314
|
-
|
|
315
|
-
|
|
634
|
+
var ve = 65535;
|
|
635
|
+
function Z(e) {
|
|
636
|
+
try {
|
|
637
|
+
return JSON.parse(new TextDecoder().decode(Uint8Array.from(e)));
|
|
638
|
+
} catch {
|
|
639
|
+
return null;
|
|
640
|
+
}
|
|
316
641
|
}
|
|
317
|
-
function
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
}),
|
|
324
|
-
frameRate: 10,
|
|
325
|
-
repeat: -1,
|
|
326
|
-
yoyo: !0
|
|
327
|
-
});
|
|
642
|
+
function Q(e, t) {
|
|
643
|
+
return { JoinMatch: {
|
|
644
|
+
protocol: 10,
|
|
645
|
+
jwt: e,
|
|
646
|
+
kbve_username: t
|
|
647
|
+
} };
|
|
328
648
|
}
|
|
329
|
-
|
|
330
|
-
|
|
331
|
-
|
|
332
|
-
|
|
333
|
-
}
|
|
334
|
-
C,
|
|
335
|
-
{
|
|
336
|
-
camera: { position: [0, 0, 5] },
|
|
337
|
-
...e,
|
|
338
|
-
className: t,
|
|
339
|
-
children: [
|
|
340
|
-
/* @__PURE__ */ b("ambientLight", { intensity: 1.5 }),
|
|
341
|
-
r
|
|
342
|
-
]
|
|
343
|
-
}
|
|
344
|
-
);
|
|
345
|
-
function H(r) {
|
|
346
|
-
const t = p(r);
|
|
347
|
-
t.current = r, K((e, s) => {
|
|
348
|
-
t.current(s, e.clock.elapsedTime);
|
|
349
|
-
});
|
|
649
|
+
function $(e, t) {
|
|
650
|
+
return { Frame: {
|
|
651
|
+
client_tick: e,
|
|
652
|
+
inputs: t
|
|
653
|
+
} };
|
|
350
654
|
}
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
|
|
357
|
-
|
|
358
|
-
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
|
|
367
|
-
|
|
368
|
-
|
|
369
|
-
|
|
370
|
-
|
|
371
|
-
|
|
372
|
-
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
|
|
655
|
+
//#endregion
|
|
656
|
+
//#region packages/npm/laser/src/lib/net/game-client.ts
|
|
657
|
+
var ye = class {
|
|
658
|
+
clientTick = 0;
|
|
659
|
+
terminal = !1;
|
|
660
|
+
bus = new g();
|
|
661
|
+
opts;
|
|
662
|
+
socket;
|
|
663
|
+
constructor(e) {
|
|
664
|
+
this.opts = e, this.socket = new z({
|
|
665
|
+
url: e.url,
|
|
666
|
+
maxAttempts: e.maxReconnects ?? 3,
|
|
667
|
+
baseDelayMs: 1500,
|
|
668
|
+
shouldReconnect: () => !this.terminal
|
|
669
|
+
}, {
|
|
670
|
+
onOpen: () => {
|
|
671
|
+
this.send(Q(this.opts.jwt, this.opts.kbveUsername)), this.bus.emit("open", void 0);
|
|
672
|
+
},
|
|
673
|
+
onMessage: (e) => this.handleMessage(e),
|
|
674
|
+
onState: (e) => {
|
|
675
|
+
this.bus.emit("state", e), e.status === "closed" && this.bus.emit("close", void 0);
|
|
676
|
+
}
|
|
677
|
+
});
|
|
678
|
+
}
|
|
679
|
+
on(e, t) {
|
|
680
|
+
return this.bus.on(e, t);
|
|
681
|
+
}
|
|
682
|
+
getState() {
|
|
683
|
+
return this.socket.getState();
|
|
684
|
+
}
|
|
685
|
+
connect() {
|
|
686
|
+
this.socket.connect();
|
|
687
|
+
}
|
|
688
|
+
markTerminal() {
|
|
689
|
+
this.terminal = !0;
|
|
690
|
+
}
|
|
691
|
+
handleMessage(e) {
|
|
692
|
+
let t;
|
|
693
|
+
try {
|
|
694
|
+
t = JSON.parse(typeof e.data == "string" ? e.data : String(e.data));
|
|
695
|
+
} catch {
|
|
696
|
+
return;
|
|
697
|
+
}
|
|
698
|
+
"Welcome" in t ? this.bus.emit("welcome", t.Welcome) : "Snapshot" in t ? this.bus.emit("snapshot", t.Snapshot) : "Ephemeral" in t ? this.handleEphemeral(t.Ephemeral) : "Reject" in t && (this.terminal = !0, this.bus.emit("reject", t.Reject.reason));
|
|
699
|
+
}
|
|
700
|
+
handleEphemeral(e) {
|
|
701
|
+
if (this.bus.emit("ephemeral", e), e.kind === 1) {
|
|
702
|
+
let t = Z(e.payload);
|
|
703
|
+
t && this.bus.emit("inventory", t);
|
|
704
|
+
} else if (e.kind === 2) {
|
|
705
|
+
let t = Z(e.payload);
|
|
706
|
+
t && this.bus.emit("combat", t);
|
|
707
|
+
} else if (e.kind === 3) {
|
|
708
|
+
let t = Z(e.payload);
|
|
709
|
+
t && this.bus.emit("pickup", t);
|
|
710
|
+
} else if (e.kind === 5) {
|
|
711
|
+
let t = Z(e.payload);
|
|
712
|
+
t && this.bus.emit("itemUsed", t);
|
|
713
|
+
} else if (e.kind === 6) {
|
|
714
|
+
let t = Z(e.payload);
|
|
715
|
+
t && this.bus.emit("equipped", t);
|
|
716
|
+
} else if (e.kind === 7) {
|
|
717
|
+
let t = Z(e.payload);
|
|
718
|
+
t && this.bus.emit("stats", t);
|
|
719
|
+
} else if (e.kind === 10) {
|
|
720
|
+
let t = Z(e.payload);
|
|
721
|
+
t && this.bus.emit("shop", t);
|
|
722
|
+
} else if (e.kind === 11) {
|
|
723
|
+
let t = Z(e.payload);
|
|
724
|
+
t && this.bus.emit("blackjackState", t);
|
|
725
|
+
}
|
|
726
|
+
}
|
|
727
|
+
send(e) {
|
|
728
|
+
this.socket.send(JSON.stringify(e));
|
|
729
|
+
}
|
|
730
|
+
sendInputs(e) {
|
|
731
|
+
!this.socket.isOpen() || e.length === 0 || (this.clientTick += 1, this.send($(this.clientTick, e)));
|
|
732
|
+
}
|
|
733
|
+
step(e) {
|
|
734
|
+
this.sendInputs([{ Step: { dir: e } }]);
|
|
735
|
+
}
|
|
736
|
+
moveTo(e) {
|
|
737
|
+
this.sendInputs([{ MoveTo: { tile: e } }]);
|
|
738
|
+
}
|
|
739
|
+
action(e, t) {
|
|
740
|
+
this.sendInputs([{ Action: {
|
|
741
|
+
id: e,
|
|
742
|
+
target: t
|
|
743
|
+
} }]);
|
|
744
|
+
}
|
|
745
|
+
heartbeat() {
|
|
746
|
+
this.sendInputs([{ Heartbeat: { client_tick: this.clientTick } }]);
|
|
747
|
+
}
|
|
748
|
+
useItem(e) {
|
|
749
|
+
this.sendInputs([{ UseItem: { item_ref: e } }]);
|
|
750
|
+
}
|
|
751
|
+
equipItem(e) {
|
|
752
|
+
this.sendInputs([{ EquipItem: { item_ref: e } }]);
|
|
753
|
+
}
|
|
754
|
+
buyItem(e, t, n) {
|
|
755
|
+
this.sendInputs([{ BuyItem: {
|
|
756
|
+
npc: e,
|
|
757
|
+
item_ref: t,
|
|
758
|
+
qty: n
|
|
759
|
+
} }]);
|
|
760
|
+
}
|
|
761
|
+
sellItem(e, t, n) {
|
|
762
|
+
this.sendInputs([{ SellItem: {
|
|
763
|
+
npc: e,
|
|
764
|
+
item_ref: t,
|
|
765
|
+
qty: n
|
|
766
|
+
} }]);
|
|
767
|
+
}
|
|
768
|
+
joinTable(e) {
|
|
769
|
+
this.sendInputs([{ JoinTable: { table_ref: e } }]);
|
|
770
|
+
}
|
|
771
|
+
leaveTable() {
|
|
772
|
+
this.sendInputs(["LeaveTable"]);
|
|
773
|
+
}
|
|
774
|
+
placeBet(e) {
|
|
775
|
+
this.sendInputs([{ PlaceBet: { amount: e } }]);
|
|
776
|
+
}
|
|
777
|
+
bjAction(e) {
|
|
778
|
+
this.sendInputs([{ BjAction: { kind: e } }]);
|
|
779
|
+
}
|
|
780
|
+
insure(e) {
|
|
781
|
+
this.sendInputs([{ Insure: { amount: e } }]);
|
|
782
|
+
}
|
|
783
|
+
face(e) {
|
|
784
|
+
this.sendInputs([{ Face: { facing: e } }]);
|
|
785
|
+
}
|
|
786
|
+
close() {
|
|
787
|
+
this.sendInputs(["Leave"]), this.socket.close();
|
|
788
|
+
}
|
|
789
|
+
}, be = "chat", xe = class {
|
|
790
|
+
bus = new g();
|
|
791
|
+
opts;
|
|
792
|
+
socket;
|
|
793
|
+
constructor(e) {
|
|
794
|
+
this.opts = e, this.socket = new z({
|
|
795
|
+
url: () => {
|
|
796
|
+
let e = this.opts.url.includes("?") ? "&" : "?";
|
|
797
|
+
return `${this.opts.url}${e}game=${encodeURIComponent(this.opts.game)}&token=${encodeURIComponent(this.opts.jwt)}`;
|
|
798
|
+
},
|
|
799
|
+
shouldReconnect: () => !!this.opts.jwt
|
|
800
|
+
}, {
|
|
801
|
+
onOpen: () => this.bus.emit("open", void 0),
|
|
802
|
+
onMessage: (e) => this.handleMessage(e),
|
|
803
|
+
onState: (e) => {
|
|
804
|
+
this.bus.emit("status", e), e.status === "closed" && this.bus.emit("close", void 0);
|
|
805
|
+
}
|
|
806
|
+
});
|
|
807
|
+
}
|
|
808
|
+
on(e, t) {
|
|
809
|
+
return this.bus.on(e, t);
|
|
810
|
+
}
|
|
811
|
+
getState() {
|
|
812
|
+
return this.socket.getState();
|
|
813
|
+
}
|
|
814
|
+
connect() {
|
|
815
|
+
if (!this.opts.jwt) {
|
|
816
|
+
this.bus.emit("status", {
|
|
817
|
+
status: "closed",
|
|
818
|
+
attempts: 0,
|
|
819
|
+
reason: "missing auth token"
|
|
820
|
+
});
|
|
821
|
+
return;
|
|
822
|
+
}
|
|
823
|
+
this.socket.connect();
|
|
824
|
+
}
|
|
825
|
+
handleMessage(e) {
|
|
826
|
+
let t;
|
|
827
|
+
try {
|
|
828
|
+
t = JSON.parse(typeof e.data == "string" ? e.data : String(e.data));
|
|
829
|
+
} catch {
|
|
830
|
+
return;
|
|
831
|
+
}
|
|
832
|
+
t.kind === "chat" && (t.channel && t.channel !== this.opts.channel || this.bus.emit("message", {
|
|
833
|
+
from: t.sender,
|
|
834
|
+
text: t.content
|
|
835
|
+
}));
|
|
836
|
+
}
|
|
837
|
+
send(e) {
|
|
838
|
+
let t = e.trim().slice(0, 200);
|
|
839
|
+
if (!t || !this.socket.isOpen()) return;
|
|
840
|
+
let n = {
|
|
841
|
+
kind: be,
|
|
842
|
+
sender: "",
|
|
843
|
+
platform: "",
|
|
844
|
+
channel: this.opts.channel,
|
|
845
|
+
content: t
|
|
846
|
+
};
|
|
847
|
+
this.socket.send(JSON.stringify(n));
|
|
848
|
+
}
|
|
849
|
+
close() {
|
|
850
|
+
this.socket.close();
|
|
851
|
+
}
|
|
376
852
|
};
|
|
853
|
+
//#endregion
|
|
854
|
+
export { V as ACTION_ATTACK, H as ACTION_PICKUP, ce as EPHEMERAL_BLACKJACK, W as EPHEMERAL_COMBAT, ae as EPHEMERAL_EQUIPPED, U as EPHEMERAL_INVENTORY, K as EPHEMERAL_ITEM_USED, G as EPHEMERAL_PICKUP, se as EPHEMERAL_SHOP, q as EPHEMERAL_STATS, J as EPHEMERAL_STATUS, oe as EPHEMERAL_TRADE, ye as GameClient, de as KIND_CAT_ITEM, ue as KIND_CAT_NPC, le as KIND_CAT_PLAYER, g as LaserEventBus, ve as OWNER_NONE, B as PROTOCOL_VERSION, y as PhaserContext, x as PhaserGame, w as PlayerController, v as Quadtree, m as RAPIER, xe as RealmChatClient, z as ReconnectingSocket, F as SideMap, j as Stage, C as VirtualJoystick, te as attachCameraZoom, X as bjShoeOrder, A as createBirdAnimation, O as createBirdSprites, h as createRapierPhysics, k as createShadowSprites, he as decodeCard, Z as decodeEphemeralPayload, R as defaultCloseReason, ee as drawHealthBar, ne as findTilePath, T as flashEntity, E as floatingText, re as getBirdNum, $ as inputFrame, ie as isBird, Q as joinFrame, _ as laserEvents, P as nearestInRange, N as queryInRange, M as useGameLoop, S as usePhaserEvent, b as usePhaserGame, _e as verifyBlackjackCommitment };
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@kbve/laser",
|
|
3
|
-
"version": "0.1.
|
|
3
|
+
"version": "0.1.4",
|
|
4
4
|
"description": "Phaser + React Three Fiber integration layer for React 19",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"phaser",
|
|
@@ -39,7 +39,7 @@
|
|
|
39
39
|
"peerDependencies": {
|
|
40
40
|
"react": ">=18.0.0",
|
|
41
41
|
"react-dom": ">=18.0.0",
|
|
42
|
-
"phaser": ">=
|
|
42
|
+
"phaser": ">=4.1.0",
|
|
43
43
|
"three": ">=0.160.0",
|
|
44
44
|
"@react-three/fiber": ">=9.0.0",
|
|
45
45
|
"@react-three/drei": ">=10.0.0",
|