@kbve/laser 0.0.7 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +40 -10
- package/laser.es.js +376 -0
- package/package.json +54 -24
- package/src/index.d.ts +0 -19
- package/src/index.js +0 -37
- package/src/index.js.map +0 -1
- package/src/lib/animations/TypewriterComponent.d.ts +0 -8
- package/src/lib/animations/TypewriterComponent.js +0 -53
- package/src/lib/animations/TypewriterComponent.js.map +0 -1
- package/src/lib/constants.d.ts +0 -2
- package/src/lib/constants.js +0 -6
- package/src/lib/constants.js.map +0 -1
- package/src/lib/eventhandler.d.ts +0 -31
- package/src/lib/eventhandler.js +0 -45
- package/src/lib/eventhandler.js.map +0 -1
- package/src/lib/icon/CollapseIcon.d.ts +0 -4
- package/src/lib/icon/CollapseIcon.js +0 -10
- package/src/lib/icon/CollapseIcon.js.map +0 -1
- package/src/lib/icon/ExpandIcon.d.ts +0 -4
- package/src/lib/icon/ExpandIcon.js +0 -10
- package/src/lib/icon/ExpandIcon.js.map +0 -1
- package/src/lib/laser.d.ts +0 -1
- package/src/lib/laser.js +0 -8
- package/src/lib/laser.js.map +0 -1
- package/src/lib/localdb.d.ts +0 -55
- package/src/lib/localdb.js +0 -591
- package/src/lib/localdb.js.map +0 -1
- package/src/lib/minigame/dice/MinigameDice.d.ts +0 -4
- package/src/lib/minigame/dice/MinigameDice.js +0 -85
- package/src/lib/minigame/dice/MinigameDice.js.map +0 -1
- package/src/lib/phaser/monster/bird.d.ts +0 -7
- package/src/lib/phaser/monster/bird.js +0 -44
- package/src/lib/phaser/monster/bird.js.map +0 -1
- package/src/lib/phaser/npc/chatbubble.d.ts +0 -10
- package/src/lib/phaser/npc/chatbubble.js +0 -78
- package/src/lib/phaser/npc/chatbubble.js.map +0 -1
- package/src/lib/phaser/npc/npcdatabase.d.ts +0 -56
- package/src/lib/phaser/npc/npcdatabase.js +0 -497
- package/src/lib/phaser/npc/npcdatabase.js.map +0 -1
- package/src/lib/phaser/npc/npchandler.d.ts +0 -20
- package/src/lib/phaser/npc/npchandler.js +0 -114
- package/src/lib/phaser/npc/npchandler.js.map +0 -1
- package/src/lib/phaser/npc/tooltipmenu.d.ts +0 -17
- package/src/lib/phaser/npc/tooltipmenu.js +0 -68
- package/src/lib/phaser/npc/tooltipmenu.js.map +0 -1
- package/src/lib/phaser/player/playercontroller.d.ts +0 -24
- package/src/lib/phaser/player/playercontroller.js +0 -219
- package/src/lib/phaser/player/playercontroller.js.map +0 -1
- package/src/lib/quadtree.d.ts +0 -37
- package/src/lib/quadtree.js +0 -123
- package/src/lib/quadtree.js.map +0 -1
- package/src/lib/utils/debug.d.ts +0 -8
- package/src/lib/utils/debug.js +0 -46
- package/src/lib/utils/debug.js.map +0 -1
- package/src/lib/utils/loader.d.ts +0 -3
- package/src/lib/utils/loader.js +0 -87
- package/src/lib/utils/loader.js.map +0 -1
- package/src/lib/utils/ulid.d.ts +0 -1
- package/src/lib/utils/ulid.js +0 -38
- package/src/lib/utils/ulid.js.map +0 -1
- package/src/types.d.ts +0 -381
- package/src/types.js +0 -14
- package/src/types.js.map +0 -1
package/README.md
CHANGED
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# Laser
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<a href="https://kbve.com" style="float: right;"><img width="150" height="50" title="KBVE logo" src="https://kbve.com/assets/images/brand/letter_logo.svg" /></a>
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Laser is a lightweight integration layer for Phaser and React Three Fiber in React 19 applications.
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It provides React hooks and components for embedding Phaser games and R3F scenes with a shared event bus, making it easy to build hybrid 2D/3D game UIs.
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- **Component-Based Architecture**: Utilize React's component-based architecture for structuring your game elements.
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- **Easy Setup**: Quickly set up and start building your projects with minimal configuration.
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- **Optimized Performance**: Efficiently manage and update your game state with React's rendering optimizations.
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## Features
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- **Phaser integration** — `<PhaserGame>` component with ref-based access, `usePhaserGame` context hook, and `usePhaserEvent` for subscribing to Phaser events
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- **React Three Fiber integration** — `<Stage>` component and `useGameLoop` hook for frame-synced game logic
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- **Shared event bus** — `LaserEventBus` for decoupled communication between Phaser and R3F layers
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- **TypeScript-first** — Full type definitions with exported types for configs, events, and geometry primitives
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## Install
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```bash
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npm install @kbve/laser
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```
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### Peer Dependencies
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Laser requires the following peer dependencies (install the ones you need):
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- `react` >= 18.0.0
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- `react-dom` >= 18.0.0
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- `phaser` >= 3.80.0 _(optional — only needed for Phaser features)_
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- `three` >= 0.160.0 _(optional — only needed for R3F features)_
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- `@react-three/fiber` >= 9.0.0 _(optional)_
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- `@react-three/drei` >= 10.0.0 _(optional)_
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## Usage
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```tsx
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import {
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PhaserGame,
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usePhaserEvent,
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Stage,
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useGameLoop,
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laserEvents,
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} from '@kbve/laser';
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```
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### Support
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For questions or help, reach out via our [Discord server](https://kbve.com/discord/).
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[](https://kbve.com/discord/)
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## License
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MIT
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package/laser.es.js
ADDED
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import { jsxs as m, jsx as b } from "react/jsx-runtime";
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import { createContext as D, useContext as P, forwardRef as S, useRef as p, useState as k, useImperativeHandle as E, useEffect as w, useMemo as I } from "react";
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import c from "phaser";
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import { Canvas as C, useFrame as K } from "@react-three/fiber";
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import { addComponent as X, addEntity as Y, createWorld as N, hasComponent as Q, query as tt, removeEntity as et } from "bitecs";
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import { RAPIER as it, createRapierPhysics as rt } from "@phaserjs/rapier-connector";
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class A {
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handlers = /* @__PURE__ */ new Map();
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on(t, e) {
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let s = this.handlers.get(t);
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return s || (s = /* @__PURE__ */ new Set(), this.handlers.set(t, s)), s.add(e), () => {
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s.delete(e);
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};
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}
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off(t, e) {
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this.handlers.get(t)?.delete(e);
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}
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emit(t, e) {
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this.handlers.get(t)?.forEach((s) => {
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s(e);
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});
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}
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clear() {
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this.handlers.clear();
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}
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}
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const f = new A();
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class d {
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bounds;
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capacity;
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points;
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divided;
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cache;
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northeast;
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northwest;
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southeast;
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southwest;
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constructor(t, e = 4) {
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this.bounds = t, this.capacity = e, this.points = [], this.divided = !1, this.cache = /* @__PURE__ */ new Map();
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}
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subdivide() {
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const { xMin: t, yMin: e, xMax: s, yMax: i } = this.bounds, n = (s - t) / 2, o = (i - e) / 2, a = t, h = e;
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this.northeast = new d(
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{ xMin: a + n, xMax: a + 2 * n, yMin: e, yMax: h + o },
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this.capacity
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), this.northwest = new d(
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{ xMin: t, xMax: a + n, yMin: e, yMax: h + o },
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this.capacity
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), this.southeast = new d(
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{ xMin: a + n, xMax: a + 2 * n, yMin: h + o, yMax: h + 2 * o },
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this.capacity
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), this.southwest = new d(
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{ xMin: t, xMax: a + n, yMin: h + o, yMax: h + 2 * o },
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this.capacity
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), this.divided = !0;
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}
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insert(t) {
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return this.contains(t.bounds) ? this.points.length < this.capacity ? (this.points.push(t), !0) : (this.divided || this.subdivide(), !!(this.northeast?.insert(t) || this.northwest?.insert(t) || this.southeast?.insert(t) || this.southwest?.insert(t))) : !1;
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}
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contains(t) {
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const { xMin: e, yMin: s, xMax: i, yMax: n } = this.bounds;
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return t.xMin >= e && t.xMax <= i && t.yMin >= s && t.yMax <= n;
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}
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queryRange(t, e = []) {
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if (!this.intersects(t))
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return e;
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for (const s of this.points)
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this.isWithinBounds(s.bounds, t) && e.push(s);
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return this.divided && (this.northwest?.queryRange(t, e), this.northeast?.queryRange(t, e), this.southwest?.queryRange(t, e), this.southeast?.queryRange(t, e)), e;
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}
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query(t, e = []) {
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const s = `${t.x},${t.y}`, i = this.cache.get(s);
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if (i)
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return i;
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if (!this.intersects({
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xMin: t.x,
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xMax: t.x,
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yMin: t.y,
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yMax: t.y
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}))
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return e;
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for (const n of this.points)
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this.isWithinRange(t, n.bounds) && e.push(n);
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return this.divided && (this.northwest?.query(t, e), this.northeast?.query(t, e), this.southwest?.query(t, e), this.southeast?.query(t, e)), this.cache.set(s, e), e;
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}
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intersects(t) {
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const { xMin: e, yMin: s, xMax: i, yMax: n } = this.bounds;
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return !(t.xMin > i || t.xMax < e || t.yMin > n || t.yMax < s);
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}
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isWithinBounds(t, e) {
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return t.xMax >= e.xMin && t.xMin <= e.xMax && t.yMax >= e.yMin && t.yMin <= e.yMax;
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}
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isWithinRange(t, e) {
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return t.x >= e.xMin && t.x <= e.xMax && t.y >= e.yMin && t.y <= e.yMax;
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}
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}
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const g = D(null);
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function R() {
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const r = P(g);
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if (!r)
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throw new Error(
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"usePhaserGame must be used within a <PhaserGame> component"
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);
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return r;
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}
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const z = S(
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function({ config: t, onReady: e, onDestroy: s, className: i, style: n, children: o }, a) {
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const h = p(null), l = p(null), [y, x] = k("idle");
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E(
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a,
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() => ({
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game: l.current,
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status: y
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}),
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[y]
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), w(() => {
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if (!h.current) return;
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x("booting");
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const u = new c.Game({
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type: c.AUTO,
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width: t.width ?? 800,
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height: t.height ?? 600,
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parent: h.current,
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scene: t.scenes,
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physics: t.physics,
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plugins: t.plugins,
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scale: t.scale,
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backgroundColor: t.backgroundColor,
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transparent: t.transparent
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});
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return l.current = u, u.events.once("ready", () => {
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x("running"), f.emit("game:ready", { game: u }), e?.(u);
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}), () => {
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x("destroyed"), f.emit("game:destroy", void 0), s?.(), u.destroy(!0), l.current = null;
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};
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}, [t, e, s]);
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const v = I(
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() => ({ game: l.current, status: y }),
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[y]
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);
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return /* @__PURE__ */ m(g.Provider, { value: v, children: [
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/* @__PURE__ */ b("div", { ref: h, className: i, style: n }),
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o
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] });
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}
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);
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function T(r, t, e) {
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const { game: s } = R(), i = p(t);
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i.current = t, w(() => {
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if (!s) return;
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const n = (...o) => i.current(...o);
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if (e) {
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const o = s.scene.getScene(e);
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if (o)
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return o.events.on(r, n), () => {
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o.events.off(r, n);
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};
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} else
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return s.events.on(r, n), () => {
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s.events.off(r, n);
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};
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}, [s, r, e]);
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}
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class j {
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scene;
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base;
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thumb;
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radius;
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deadZone;
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_direction = null;
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_isActive = !1;
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fixed;
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activePointer = null;
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constructor(t, e) {
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this.scene = t, this.radius = e?.radius ?? 60, this.deadZone = e?.deadZone ?? 0.25, this.fixed = e?.fixed ?? !0;
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const s = e?.x ?? 120, i = e?.y ?? t.scale.height - 120;
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this.base = t.add.circle(
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s,
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i,
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this.radius,
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e?.baseColor ?? 8947848,
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e?.baseAlpha ?? 0.35
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).setDepth(100).setScrollFactor(0), this.thumb = t.add.circle(
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s,
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i,
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this.radius * 0.4,
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e?.thumbColor ?? 16777215,
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e?.thumbAlpha ?? 0.5
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).setDepth(101).setScrollFactor(0), this.setupInput();
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}
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setupInput() {
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|
+
this.scene.input.on("pointerdown", (t) => {
|
|
193
|
+
if (this.activePointer) return;
|
|
194
|
+
const e = t.x - this.base.x, s = t.y - this.base.y, i = Math.sqrt(e * e + s * s);
|
|
195
|
+
this.fixed && i > this.radius * 2 || (this.fixed || (this.base.setPosition(t.x, t.y), this.thumb.setPosition(t.x, t.y)), this.activePointer = t, this._isActive = !0);
|
|
196
|
+
}), this.scene.input.on("pointermove", (t) => {
|
|
197
|
+
t === this.activePointer && this.updateThumb(t.x, t.y);
|
|
198
|
+
}), this.scene.input.on("pointerup", (t) => {
|
|
199
|
+
t === this.activePointer && this.resetThumb();
|
|
200
|
+
});
|
|
201
|
+
}
|
|
202
|
+
updateThumb(t, e) {
|
|
203
|
+
const s = t - this.base.x, i = e - this.base.y, n = Math.sqrt(s * s + i * i), o = Math.min(n, this.radius), a = Math.atan2(i, s);
|
|
204
|
+
if (this.thumb.setPosition(
|
|
205
|
+
this.base.x + Math.cos(a) * o,
|
|
206
|
+
this.base.y + Math.sin(a) * o
|
|
207
|
+
), o / this.radius < this.deadZone) {
|
|
208
|
+
this._direction = null;
|
|
209
|
+
return;
|
|
210
|
+
}
|
|
211
|
+
this._direction = this.angleToDirection(a);
|
|
212
|
+
}
|
|
213
|
+
angleToDirection(t) {
|
|
214
|
+
let e = t * 180 / Math.PI;
|
|
215
|
+
return e < 0 && (e += 360), e >= 337.5 || e < 22.5 ? "right" : e >= 22.5 && e < 67.5 ? "down-right" : e >= 67.5 && e < 112.5 ? "down" : e >= 112.5 && e < 157.5 ? "down-left" : e >= 157.5 && e < 202.5 ? "left" : e >= 202.5 && e < 247.5 ? "up-left" : e >= 247.5 && e < 292.5 ? "up" : "up-right";
|
|
216
|
+
}
|
|
217
|
+
resetThumb() {
|
|
218
|
+
this.thumb.setPosition(this.base.x, this.base.y), this._direction = null, this._isActive = !1, this.activePointer = null;
|
|
219
|
+
}
|
|
220
|
+
get direction() {
|
|
221
|
+
return this._direction;
|
|
222
|
+
}
|
|
223
|
+
get isActive() {
|
|
224
|
+
return this._isActive;
|
|
225
|
+
}
|
|
226
|
+
setVisible(t) {
|
|
227
|
+
return this.base.setVisible(t), this.thumb.setVisible(t), this;
|
|
228
|
+
}
|
|
229
|
+
destroy() {
|
|
230
|
+
this.base.destroy(), this.thumb.destroy();
|
|
231
|
+
}
|
|
232
|
+
}
|
|
233
|
+
class V {
|
|
234
|
+
scene;
|
|
235
|
+
gridEngine;
|
|
236
|
+
quadtree;
|
|
237
|
+
cursor;
|
|
238
|
+
wasdKeys;
|
|
239
|
+
tooltip;
|
|
240
|
+
tileSize;
|
|
241
|
+
playerId;
|
|
242
|
+
joystick = null;
|
|
243
|
+
constructor(t, e, s, i) {
|
|
244
|
+
if (this.scene = t, this.gridEngine = e, this.quadtree = s, this.tileSize = i?.tileSize ?? 48, this.playerId = i?.playerId ?? "player", this.cursor = this.scene.input.keyboard?.createCursorKeys(), this.initializeWASDKeys(), this.tooltip = this.scene.add.text(0, 0, "Press [F]", {
|
|
245
|
+
font: "16px Arial",
|
|
246
|
+
backgroundColor: "#000000"
|
|
247
|
+
}).setDepth(4).setPadding(3, 2, 2, 3).setVisible(!1), i?.joystick) {
|
|
248
|
+
const n = typeof i.joystick == "object" ? i.joystick : void 0;
|
|
249
|
+
this.joystick = new j(t, n);
|
|
250
|
+
}
|
|
251
|
+
}
|
|
252
|
+
initializeWASDKeys() {
|
|
253
|
+
const t = this.scene.input.keyboard;
|
|
254
|
+
t && (this.wasdKeys = {
|
|
255
|
+
W: t.addKey(c.Input.Keyboard.KeyCodes.W),
|
|
256
|
+
A: t.addKey(c.Input.Keyboard.KeyCodes.A),
|
|
257
|
+
S: t.addKey(c.Input.Keyboard.KeyCodes.S),
|
|
258
|
+
D: t.addKey(c.Input.Keyboard.KeyCodes.D)
|
|
259
|
+
});
|
|
260
|
+
}
|
|
261
|
+
checkForNearbyObjects() {
|
|
262
|
+
const t = this.gridEngine.getPosition(this.playerId), e = t.x * this.tileSize, s = t.y * this.tileSize, i = this.quadtree.query(t);
|
|
263
|
+
i.length > 0 ? (this.tooltip.setPosition(e, s - 60).setVisible(!0), f.emit("player:nearby", {
|
|
264
|
+
position: t,
|
|
265
|
+
ranges: i
|
|
266
|
+
})) : this.tooltip.setVisible(!1);
|
|
267
|
+
}
|
|
268
|
+
getPlayerPosition() {
|
|
269
|
+
return this.gridEngine.getPosition(this.playerId);
|
|
270
|
+
}
|
|
271
|
+
handleMovement() {
|
|
272
|
+
if (this.scene.input.keyboard?.addKey("F").isDown) {
|
|
273
|
+
const s = this.gridEngine.getPosition(
|
|
274
|
+
this.playerId
|
|
275
|
+
), i = this.quadtree.query(s);
|
|
276
|
+
if (i.length > 0) {
|
|
277
|
+
f.emit("player:interact", {
|
|
278
|
+
position: s,
|
|
279
|
+
ranges: i
|
|
280
|
+
});
|
|
281
|
+
for (const n of i)
|
|
282
|
+
n.action();
|
|
283
|
+
}
|
|
284
|
+
}
|
|
285
|
+
if (this.joystick?.isActive && this.joystick.direction) {
|
|
286
|
+
this.gridEngine.move(this.playerId, this.joystick.direction), this.checkForNearbyObjects();
|
|
287
|
+
return;
|
|
288
|
+
}
|
|
289
|
+
if (!this.cursor) {
|
|
290
|
+
this.checkForNearbyObjects();
|
|
291
|
+
return;
|
|
292
|
+
}
|
|
293
|
+
const t = this.cursor, e = this.wasdKeys;
|
|
294
|
+
(t.left.isDown || e.A.isDown) && (t.up.isDown || e.W.isDown) ? this.gridEngine.move(this.playerId, "up-left") : (t.left.isDown || e.A.isDown) && (t.down.isDown || e.S.isDown) ? this.gridEngine.move(this.playerId, "down-left") : (t.right.isDown || e.D.isDown) && (t.up.isDown || e.W.isDown) ? this.gridEngine.move(this.playerId, "up-right") : (t.right.isDown || e.D.isDown) && (t.down.isDown || e.S.isDown) ? this.gridEngine.move(this.playerId, "down-right") : t.left.isDown || e.A.isDown ? this.gridEngine.move(this.playerId, "left") : t.right.isDown || e.D.isDown ? this.gridEngine.move(this.playerId, "right") : t.up.isDown || e.W.isDown ? this.gridEngine.move(this.playerId, "up") : (t.down.isDown || e.S.isDown) && this.gridEngine.move(this.playerId, "down"), this.checkForNearbyObjects();
|
|
295
|
+
}
|
|
296
|
+
}
|
|
297
|
+
function G(r) {
|
|
298
|
+
return +r[r.length - 1];
|
|
299
|
+
}
|
|
300
|
+
function O(r) {
|
|
301
|
+
return r.startsWith("monster_bird_") && !r.startsWith("monster_bird_shadow");
|
|
302
|
+
}
|
|
303
|
+
function M(r, t, e, s, i) {
|
|
304
|
+
const n = [];
|
|
305
|
+
for (let o = 0; o < 10; o++) {
|
|
306
|
+
const a = r.add.sprite(0, 0, "monster_bird");
|
|
307
|
+
a.setCrop(t, e, s, i), a.scale = 3, n.push(a);
|
|
308
|
+
}
|
|
309
|
+
return n;
|
|
310
|
+
}
|
|
311
|
+
function Z(r) {
|
|
312
|
+
return M(r, 0, 0, 61, 47);
|
|
313
|
+
}
|
|
314
|
+
function L(r) {
|
|
315
|
+
return M(r, 22, 47, 16, 10);
|
|
316
|
+
}
|
|
317
|
+
function B(r) {
|
|
318
|
+
r.anims.create({
|
|
319
|
+
key: "bird",
|
|
320
|
+
frames: r.anims.generateFrameNumbers("monster_bird", {
|
|
321
|
+
start: 0,
|
|
322
|
+
end: 2
|
|
323
|
+
}),
|
|
324
|
+
frameRate: 10,
|
|
325
|
+
repeat: -1,
|
|
326
|
+
yoyo: !0
|
|
327
|
+
});
|
|
328
|
+
}
|
|
329
|
+
const $ = ({
|
|
330
|
+
children: r,
|
|
331
|
+
className: t,
|
|
332
|
+
...e
|
|
333
|
+
}) => /* @__PURE__ */ m(
|
|
334
|
+
C,
|
|
335
|
+
{
|
|
336
|
+
camera: { position: [0, 0, 5] },
|
|
337
|
+
...e,
|
|
338
|
+
className: t,
|
|
339
|
+
children: [
|
|
340
|
+
/* @__PURE__ */ b("ambientLight", { intensity: 1.5 }),
|
|
341
|
+
r
|
|
342
|
+
]
|
|
343
|
+
}
|
|
344
|
+
);
|
|
345
|
+
function H(r) {
|
|
346
|
+
const t = p(r);
|
|
347
|
+
t.current = r, K((e, s) => {
|
|
348
|
+
t.current(s, e.clock.elapsedTime);
|
|
349
|
+
});
|
|
350
|
+
}
|
|
351
|
+
export {
|
|
352
|
+
A as LaserEventBus,
|
|
353
|
+
g as PhaserContext,
|
|
354
|
+
z as PhaserGame,
|
|
355
|
+
V as PlayerController,
|
|
356
|
+
d as Quadtree,
|
|
357
|
+
it as RAPIER,
|
|
358
|
+
$ as Stage,
|
|
359
|
+
j as VirtualJoystick,
|
|
360
|
+
X as addComponent,
|
|
361
|
+
Y as addEntity,
|
|
362
|
+
B as createBirdAnimation,
|
|
363
|
+
Z as createBirdSprites,
|
|
364
|
+
rt as createRapierPhysics,
|
|
365
|
+
L as createShadowSprites,
|
|
366
|
+
N as createWorld,
|
|
367
|
+
G as getBirdNum,
|
|
368
|
+
Q as hasComponent,
|
|
369
|
+
O as isBird,
|
|
370
|
+
f as laserEvents,
|
|
371
|
+
tt as query,
|
|
372
|
+
et as removeEntity,
|
|
373
|
+
H as useGameLoop,
|
|
374
|
+
T as usePhaserEvent,
|
|
375
|
+
R as usePhaserGame
|
|
376
|
+
};
|
package/package.json
CHANGED
|
@@ -1,10 +1,14 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@kbve/laser",
|
|
3
|
-
"version": "0.0
|
|
4
|
-
"description": "
|
|
3
|
+
"version": "0.1.0",
|
|
4
|
+
"description": "Phaser + React Three Fiber integration layer for React 19",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"phaser",
|
|
7
|
-
"
|
|
7
|
+
"react",
|
|
8
|
+
"r3f",
|
|
9
|
+
"react-three-fiber",
|
|
10
|
+
"gamedev",
|
|
11
|
+
"three.js"
|
|
8
12
|
],
|
|
9
13
|
"homepage": "https://kbve.com/application/javascript/",
|
|
10
14
|
"bugs": {
|
|
@@ -16,28 +20,54 @@
|
|
|
16
20
|
},
|
|
17
21
|
"author": "KBVE <hello@kbve.com>",
|
|
18
22
|
"license": "MIT",
|
|
19
|
-
"
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
"
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
"@nanostores/react": "^0.7.2",
|
|
29
|
-
"three": "^0.161.0",
|
|
30
|
-
"react-spring": "^9.7.3",
|
|
31
|
-
"@react-three/drei": "^9.108.3",
|
|
32
|
-
"@react-three/fiber": "^8.16.2",
|
|
33
|
-
"@react-three/flex": "^1.0.1",
|
|
34
|
-
"dexie": "^4.0.7",
|
|
35
|
-
"dexie-react-hooks": "^1.1.7"
|
|
23
|
+
"type": "module",
|
|
24
|
+
"main": "./laser.es.js",
|
|
25
|
+
"module": "./laser.es.js",
|
|
26
|
+
"types": "./index.d.ts",
|
|
27
|
+
"exports": {
|
|
28
|
+
".": {
|
|
29
|
+
"import": "./laser.es.js",
|
|
30
|
+
"types": "./index.d.ts"
|
|
31
|
+
}
|
|
36
32
|
},
|
|
37
|
-
"
|
|
38
|
-
|
|
39
|
-
|
|
33
|
+
"files": [
|
|
34
|
+
"laser.es.js",
|
|
35
|
+
"index.d.ts",
|
|
36
|
+
"**/*.d.ts",
|
|
37
|
+
"*.md"
|
|
38
|
+
],
|
|
39
|
+
"peerDependencies": {
|
|
40
|
+
"react": ">=18.0.0",
|
|
41
|
+
"react-dom": ">=18.0.0",
|
|
42
|
+
"phaser": ">=3.80.0",
|
|
43
|
+
"three": ">=0.160.0",
|
|
44
|
+
"@react-three/fiber": ">=9.0.0",
|
|
45
|
+
"@react-three/drei": ">=10.0.0",
|
|
46
|
+
"bitecs": ">=0.4.0",
|
|
47
|
+
"@phaserjs/rapier-connector": ">=1.0.0"
|
|
48
|
+
},
|
|
49
|
+
"peerDependenciesMeta": {
|
|
50
|
+
"phaser": {
|
|
51
|
+
"optional": true
|
|
52
|
+
},
|
|
53
|
+
"three": {
|
|
54
|
+
"optional": true
|
|
55
|
+
},
|
|
56
|
+
"@react-three/fiber": {
|
|
57
|
+
"optional": true
|
|
58
|
+
},
|
|
59
|
+
"@react-three/drei": {
|
|
60
|
+
"optional": true
|
|
61
|
+
},
|
|
62
|
+
"bitecs": {
|
|
63
|
+
"optional": true
|
|
64
|
+
},
|
|
65
|
+
"@phaserjs/rapier-connector": {
|
|
66
|
+
"optional": true
|
|
67
|
+
}
|
|
68
|
+
},
|
|
69
|
+
"dependencies": {},
|
|
40
70
|
"publishConfig": {
|
|
41
71
|
"access": "public"
|
|
42
72
|
}
|
|
43
|
-
}
|
|
73
|
+
}
|
package/src/index.d.ts
DELETED
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
export * from './types';
|
|
2
|
-
export * from './lib/constants';
|
|
3
|
-
export * from './lib/laser';
|
|
4
|
-
export * from './lib/quadtree';
|
|
5
|
-
export * from './lib/eventhandler';
|
|
6
|
-
export * from './lib/localdb';
|
|
7
|
-
export * from './lib/utils/ulid';
|
|
8
|
-
export * from './lib/utils/debug';
|
|
9
|
-
export * from './lib/utils/loader';
|
|
10
|
-
export { default as CollapseIcon } from './lib/icon/CollapseIcon';
|
|
11
|
-
export { default as ExpandIcon } from './lib/icon/ExpandIcon';
|
|
12
|
-
export { default as MinigameDice } from './lib/minigame/dice/MinigameDice';
|
|
13
|
-
export { default as TypewriterComponent } from './lib/animations/TypewriterComponent';
|
|
14
|
-
export * from './lib/phaser/player/playercontroller';
|
|
15
|
-
export * from './lib/phaser/npc/tooltipmenu';
|
|
16
|
-
export * from './lib/phaser/npc/chatbubble';
|
|
17
|
-
export * from './lib/phaser/npc/npchandler';
|
|
18
|
-
export * from './lib/phaser/npc/npcdatabase';
|
|
19
|
-
export * from './lib/phaser/monster/bird';
|
package/src/index.js
DELETED
|
@@ -1,37 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
// Types
|
|
3
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
4
|
-
exports.TypewriterComponent = exports.MinigameDice = exports.ExpandIcon = exports.CollapseIcon = void 0;
|
|
5
|
-
const tslib_1 = require("tslib");
|
|
6
|
-
tslib_1.__exportStar(require("./types"), exports);
|
|
7
|
-
// Constants
|
|
8
|
-
tslib_1.__exportStar(require("./lib/constants"), exports);
|
|
9
|
-
tslib_1.__exportStar(require("./lib/laser"), exports);
|
|
10
|
-
tslib_1.__exportStar(require("./lib/quadtree"), exports);
|
|
11
|
-
tslib_1.__exportStar(require("./lib/eventhandler"), exports);
|
|
12
|
-
tslib_1.__exportStar(require("./lib/localdb"), exports);
|
|
13
|
-
// Utils
|
|
14
|
-
tslib_1.__exportStar(require("./lib/utils/ulid"), exports); // ULID
|
|
15
|
-
tslib_1.__exportStar(require("./lib/utils/debug"), exports); // Debug
|
|
16
|
-
tslib_1.__exportStar(require("./lib/utils/loader"), exports); // Loader
|
|
17
|
-
// Icons
|
|
18
|
-
var CollapseIcon_1 = require("./lib/icon/CollapseIcon");
|
|
19
|
-
Object.defineProperty(exports, "CollapseIcon", { enumerable: true, get: function () { return tslib_1.__importDefault(CollapseIcon_1).default; } });
|
|
20
|
-
var ExpandIcon_1 = require("./lib/icon/ExpandIcon");
|
|
21
|
-
Object.defineProperty(exports, "ExpandIcon", { enumerable: true, get: function () { return tslib_1.__importDefault(ExpandIcon_1).default; } });
|
|
22
|
-
// MiniGames
|
|
23
|
-
var MinigameDice_1 = require("./lib/minigame/dice/MinigameDice");
|
|
24
|
-
Object.defineProperty(exports, "MinigameDice", { enumerable: true, get: function () { return tslib_1.__importDefault(MinigameDice_1).default; } });
|
|
25
|
-
// Animations
|
|
26
|
-
var TypewriterComponent_1 = require("./lib/animations/TypewriterComponent");
|
|
27
|
-
Object.defineProperty(exports, "TypewriterComponent", { enumerable: true, get: function () { return tslib_1.__importDefault(TypewriterComponent_1).default; } });
|
|
28
|
-
// Phaser
|
|
29
|
-
tslib_1.__exportStar(require("./lib/phaser/player/playercontroller"), exports);
|
|
30
|
-
// NPC
|
|
31
|
-
tslib_1.__exportStar(require("./lib/phaser/npc/tooltipmenu"), exports);
|
|
32
|
-
tslib_1.__exportStar(require("./lib/phaser/npc/chatbubble"), exports);
|
|
33
|
-
tslib_1.__exportStar(require("./lib/phaser/npc/npchandler"), exports);
|
|
34
|
-
tslib_1.__exportStar(require("./lib/phaser/npc/npcdatabase"), exports);
|
|
35
|
-
// Monsters
|
|
36
|
-
tslib_1.__exportStar(require("./lib/phaser/monster/bird"), exports);
|
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37
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//# sourceMappingURL=index.js.map
|
package/src/index.js.map
DELETED
|
@@ -1 +0,0 @@
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1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../packages/laser/src/index.ts"],"names":[],"mappings":";AAAA,QAAQ;;;;AAER,kDAAwB;AAExB,YAAY;AACZ,0DAAgC;AAEhC,sDAA4B;AAC5B,yDAA+B;AAC/B,6DAAmC;AACnC,wDAA8B;AAE9B,QAAQ;AACR,2DAAiC,CAAC,OAAO;AACzC,4DAAkC,CAAC,QAAQ;AAC3C,6DAAmC,CAAC,SAAS;AAE7C,QAAQ;AACR,wDAAkE;AAAzD,qIAAA,OAAO,OAAgB;AAChC,oDAA8D;AAArD,iIAAA,OAAO,OAAc;AAE9B,YAAY;AACZ,iEAA2E;AAAlE,qIAAA,OAAO,OAAgB;AAEhC,aAAa;AACb,4EAAqF;AAA5E,mJAAA,OAAO,OAAuB;AAEvC,SAAS;AACT,+EAAqD;AAErD,MAAM;AACN,uEAA6C;AAC7C,sEAA4C;AAC5C,sEAA4C;AAC5C,uEAA6C;AAI7C,WAAW;AACX,oEAA0C"}
|
|
@@ -1,53 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
const tslib_1 = require("tslib");
|
|
4
|
-
const jsx_runtime_1 = require("react/jsx-runtime");
|
|
5
|
-
const react_1 = tslib_1.__importStar(require("react"));
|
|
6
|
-
const TypewriterComponent = ({ text, speed = 80, onComplete }) => {
|
|
7
|
-
const [displayedText, setDisplayedText] = (0, react_1.useState)([]);
|
|
8
|
-
const displayedTextRef = (0, react_1.useRef)([]);
|
|
9
|
-
(0, react_1.useEffect)(() => {
|
|
10
|
-
let timeoutId;
|
|
11
|
-
let currentIndex = 0;
|
|
12
|
-
const parts = text.split(/(<\/?span[^>]*>)/g).filter(Boolean);
|
|
13
|
-
const characters = [];
|
|
14
|
-
parts.forEach((part, index) => {
|
|
15
|
-
if (part.startsWith('<span') || part.startsWith('</span')) {
|
|
16
|
-
const tagMatch = part.match(/<span class="([^"]*)">/);
|
|
17
|
-
if (tagMatch) {
|
|
18
|
-
const className = tagMatch[1];
|
|
19
|
-
characters.push((0, jsx_runtime_1.jsx)("span", { className: className }, `span-${index}`));
|
|
20
|
-
}
|
|
21
|
-
else {
|
|
22
|
-
characters.push((0, jsx_runtime_1.jsx)("span", {}, `span-${index}`));
|
|
23
|
-
}
|
|
24
|
-
}
|
|
25
|
-
else {
|
|
26
|
-
part.split('').forEach((char, charIndex) => {
|
|
27
|
-
characters.push((0, jsx_runtime_1.jsx)("span", { children: char }, `char-${index}-${charIndex}`));
|
|
28
|
-
});
|
|
29
|
-
}
|
|
30
|
-
});
|
|
31
|
-
currentIndex = 0;
|
|
32
|
-
const typeNextCharacter = () => {
|
|
33
|
-
if (currentIndex < characters.length) {
|
|
34
|
-
displayedTextRef.current = [...displayedTextRef.current, characters[currentIndex]];
|
|
35
|
-
setDisplayedText([...displayedTextRef.current]);
|
|
36
|
-
currentIndex++;
|
|
37
|
-
timeoutId = window.setTimeout(typeNextCharacter, speed);
|
|
38
|
-
}
|
|
39
|
-
else if (onComplete) {
|
|
40
|
-
onComplete();
|
|
41
|
-
}
|
|
42
|
-
};
|
|
43
|
-
displayedTextRef.current = [];
|
|
44
|
-
setDisplayedText([]);
|
|
45
|
-
typeNextCharacter();
|
|
46
|
-
return () => {
|
|
47
|
-
window.clearTimeout(timeoutId);
|
|
48
|
-
};
|
|
49
|
-
}, [text, speed, onComplete]);
|
|
50
|
-
return (0, jsx_runtime_1.jsx)("div", { children: displayedText });
|
|
51
|
-
};
|
|
52
|
-
exports.default = react_1.default.memo(TypewriterComponent);
|
|
53
|
-
//# sourceMappingURL=TypewriterComponent.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"TypewriterComponent.js","sourceRoot":"","sources":["../../../../../../packages/laser/src/lib/animations/TypewriterComponent.tsx"],"names":[],"mappings":";;;;AAAA,uDAA2D;AAQ3D,MAAM,mBAAmB,GAAuC,CAAC,EAAE,IAAI,EAAE,KAAK,GAAG,EAAE,EAAE,UAAU,EAAE,EAAE,EAAE;IACnG,MAAM,CAAC,aAAa,EAAE,gBAAgB,CAAC,GAAG,IAAA,gBAAQ,EAAgB,EAAE,CAAC,CAAC;IACtE,MAAM,gBAAgB,GAAG,IAAA,cAAM,EAAgB,EAAE,CAAC,CAAC;IAEnD,IAAA,iBAAS,EAAC,GAAG,EAAE;QACb,IAAI,SAAiB,CAAC;QACtB,IAAI,YAAY,GAAG,CAAC,CAAC;QAErB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QAC9D,MAAM,UAAU,GAAkB,EAAE,CAAC;QAErC,KAAK,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE;YAC5B,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,EAAE,CAAC;gBAC1D,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,wBAAwB,CAAC,CAAC;gBACtD,IAAI,QAAQ,EAAE,CAAC;oBACb,MAAM,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;oBAC9B,UAAU,CAAC,IAAI,CAAC,iCAA4B,SAAS,EAAE,SAAS,IAArC,QAAQ,KAAK,EAAE,CAA+B,CAAC,CAAC;gBAC7E,CAAC;qBAAM,CAAC;oBACN,UAAU,CAAC,IAAI,CAAC,mCAAW,QAAQ,KAAK,EAAE,CAAS,CAAC,CAAC;gBACvD,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,SAAS,EAAE,EAAE;oBACzC,UAAU,CAAC,IAAI,CAAC,2CAA0C,IAAI,IAAnC,QAAQ,KAAK,IAAI,SAAS,EAAE,CAAe,CAAC,CAAC;gBAC1E,CAAC,CAAC,CAAC;YACL,CAAC;QACH,CAAC,CAAC,CAAC;QAEH,YAAY,GAAG,CAAC,CAAC;QAEjB,MAAM,iBAAiB,GAAG,GAAG,EAAE;YAC7B,IAAI,YAAY,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC;gBACrC,gBAAgB,CAAC,OAAO,GAAG,CAAC,GAAG,gBAAgB,CAAC,OAAO,EAAE,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC;gBACnF,gBAAgB,CAAC,CAAC,GAAG,gBAAgB,CAAC,OAAO,CAAC,CAAC,CAAC;gBAChD,YAAY,EAAE,CAAC;gBACf,SAAS,GAAG,MAAM,CAAC,UAAU,CAAC,iBAAiB,EAAE,KAAK,CAAC,CAAC;YAC1D,CAAC;iBAAM,IAAI,UAAU,EAAE,CAAC;gBACtB,UAAU,EAAE,CAAC;YACf,CAAC;QACH,CAAC,CAAC;QAEF,gBAAgB,CAAC,OAAO,GAAG,EAAE,CAAC;QAC9B,gBAAgB,CAAC,EAAE,CAAC,CAAC;QACrB,iBAAiB,EAAE,CAAC;QAEpB,OAAO,GAAG,EAAE;YACV,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;QACjC,CAAC,CAAC;IACJ,CAAC,EAAE,CAAC,IAAI,EAAE,KAAK,EAAE,UAAU,CAAC,CAAC,CAAC;IAE9B,OAAO,0CAAM,aAAa,GAAO,CAAC;AACpC,CAAC,CAAC;AAEF,kBAAe,eAAK,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC"}
|
package/src/lib/constants.d.ts
DELETED
package/src/lib/constants.js
DELETED
|
@@ -1,6 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.hcaptcha_api = exports.kbve_hcaptcha_site_key = void 0;
|
|
4
|
-
exports.kbve_hcaptcha_site_key = '5ba581fa-b6fc-4bb0-8222-02fcd6a59e35'; // 9-20-2023 Key
|
|
5
|
-
exports.hcaptcha_api = 'https://js.hcaptcha.com/1/api.js';
|
|
6
|
-
//# sourceMappingURL=constants.js.map
|
package/src/lib/constants.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"constants.js","sourceRoot":"","sources":["../../../../../packages/laser/src/lib/constants.ts"],"names":[],"mappings":";;;AAAa,QAAA,sBAAsB,GAAG,sCAAsC,CAAC,CAAC,gBAAgB;AACjF,QAAA,YAAY,GAAG,kCAAkC,CAAC"}
|