@kayelaa/canvas 0.2.2 → 0.2.3
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- package/README.md +1 -1
- package/package.json +1 -1
package/README.md
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# @kayelaa/canvas
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**
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**Standalone 2D game logic & entity library with declarative JSX + hooks (useTick, useRect, useSelf). Zero VDOM. LEA-powered ticker & scenes. Runs safely in Node.js / headless (no renderer needed) for server-side simulation + browser html5 canvas games.**
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This library gives you:
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- JSX-like syntax to spawn and organize game objects (players, enemies, bullets, UI, particles)
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package/package.json
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{
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"name": "@kayelaa/canvas",
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"version": "0.2.
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"version": "0.2.3",
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"description": "Standalone 2D game logic & entity library with declarative JSX + hooks (useTick, useRect, useSelf). Zero VDOM. LEA-powered ticker & scenes. Runs safely in Node.js / headless (no renderer needed) for server-side simulation + browser html5 canvas games.",
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"license": "MIT",
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"author": "Kayelaa Cagara",
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