@kayelaa/canvas 0.2.1 → 0.2.2

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Files changed (1) hide show
  1. package/package.json +58 -2
package/package.json CHANGED
@@ -1,13 +1,69 @@
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  {
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  "name": "@kayelaa/canvas",
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- "version": "0.2.1",
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- "description": "Declarative entity composition hooks + canvas utilities for LEA-based 2D games",
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+ "version": "0.2.2",
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+ "description": "Standalone 2D game logic & entity library with declarative JSX + hooks (useTick, useRect, useSelf). Zero VDOM. LEA-powered ticker & scenes. Runs safely in Node.js / headless (no renderer needed) for server-side simulation + browser html5 canvas games.",
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  "license": "MIT",
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  "author": "Kayelaa Cagara",
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  "type": "module",
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  "main": "./dist/index.cjs",
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  "module": "./dist/index.js",
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  "types": "./dist/index.d.ts",
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+ "keywords": [
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+ "canvas",
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+ "2d canvas",
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+ "html5 canvas",
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+ "canvas game",
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+ "html5 game",
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+ "browser game",
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+ "web game",
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+ "javascript game",
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+ "js game",
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+ "game library",
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+ "game engine",
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+ "2d game engine",
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+ "lightweight game engine",
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+ "tiny game engine",
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+ "declarative game",
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+ "jsx",
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+ "hooks",
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+ "react-like",
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+ "use-tick",
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+ "use-paint",
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+ "use-rect",
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+ "use-self",
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+ "entity component",
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+ "entity component system",
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+ "ecs",
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+ "typescript",
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+ "lea",
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+ "requestanimationframe",
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+ "game loop",
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+ "fixed timestep",
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+ "variable timestep",
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+ "collision detection",
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+ "aabb",
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+ "z sorting",
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+ "pointer events",
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+ "canvas rendering",
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+ "2d rendering",
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+ "functional game",
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+ "declarative canvas",
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+ "nodejs game",
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+ "node.js game",
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+ "server-side game",
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+ "headless game",
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+ "headless canvas",
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+ "node game logic",
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+ "nodejs simulation",
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+ "server game engine",
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+ "browser agnostic",
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+ "isomorphic game",
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+ "game simulation",
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+ "authoritative server",
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+ "game logic library",
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+ "ecs javascript",
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+ "game development"
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+ ],
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  "exports": {
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  ".": {
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  "import": "./dist/index.js",