@kawaijs/renderer-dom 0.1.11 → 0.1.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/README.md +34 -12
  2. package/dist/asset-fallbacks.d.ts +13 -0
  3. package/dist/asset-fallbacks.d.ts.map +1 -0
  4. package/dist/asset-fallbacks.js +41 -0
  5. package/dist/asset-fallbacks.js.map +1 -0
  6. package/dist/components/choice-menu.d.ts +12 -0
  7. package/dist/components/choice-menu.d.ts.map +1 -0
  8. package/dist/components/choice-menu.js +43 -0
  9. package/dist/components/choice-menu.js.map +1 -0
  10. package/dist/components/dialogue-box.d.ts +29 -0
  11. package/dist/components/dialogue-box.d.ts.map +1 -0
  12. package/dist/components/dialogue-box.js +155 -0
  13. package/dist/components/dialogue-box.js.map +1 -0
  14. package/dist/components/hotspot-layer.d.ts +13 -0
  15. package/dist/components/hotspot-layer.d.ts.map +1 -0
  16. package/dist/components/hotspot-layer.js +48 -0
  17. package/dist/components/hotspot-layer.js.map +1 -0
  18. package/dist/components/main-menu.d.ts +36 -0
  19. package/dist/components/main-menu.d.ts.map +1 -0
  20. package/dist/components/main-menu.js +258 -0
  21. package/dist/components/main-menu.js.map +1 -0
  22. package/dist/components/quick-menu.d.ts +22 -0
  23. package/dist/components/quick-menu.d.ts.map +1 -0
  24. package/dist/components/quick-menu.js +59 -0
  25. package/dist/components/quick-menu.js.map +1 -0
  26. package/dist/components/stage-layer.d.ts +39 -0
  27. package/dist/components/stage-layer.d.ts.map +1 -0
  28. package/dist/components/stage-layer.js +257 -0
  29. package/dist/components/stage-layer.js.map +1 -0
  30. package/dist/components/vfx-layer.d.ts +32 -0
  31. package/dist/components/vfx-layer.d.ts.map +1 -0
  32. package/dist/components/vfx-layer.js +357 -0
  33. package/dist/components/vfx-layer.js.map +1 -0
  34. package/dist/embed.d.ts +5 -0
  35. package/dist/embed.d.ts.map +1 -0
  36. package/dist/embed.js +17 -0
  37. package/dist/embed.js.map +1 -0
  38. package/dist/icons.d.ts +31 -0
  39. package/dist/icons.d.ts.map +1 -0
  40. package/dist/icons.js +31 -0
  41. package/dist/icons.js.map +1 -0
  42. package/dist/index.d.ts +31 -1
  43. package/dist/index.d.ts.map +1 -1
  44. package/dist/index.js +69 -3
  45. package/dist/index.js.map +1 -1
  46. package/dist/layout/viewport-adapter.d.ts +52 -0
  47. package/dist/layout/viewport-adapter.d.ts.map +1 -0
  48. package/dist/layout/viewport-adapter.js +146 -0
  49. package/dist/layout/viewport-adapter.js.map +1 -0
  50. package/dist/modals/about-modal.d.ts +3 -0
  51. package/dist/modals/about-modal.d.ts.map +1 -0
  52. package/dist/modals/about-modal.js +59 -0
  53. package/dist/modals/about-modal.js.map +1 -0
  54. package/dist/modals/achievements-modal.d.ts +4 -0
  55. package/dist/modals/achievements-modal.d.ts.map +1 -0
  56. package/dist/modals/achievements-modal.js +103 -0
  57. package/dist/modals/achievements-modal.js.map +1 -0
  58. package/dist/modals/confirm-modal.d.ts +9 -0
  59. package/dist/modals/confirm-modal.d.ts.map +1 -0
  60. package/dist/modals/confirm-modal.js +80 -0
  61. package/dist/modals/confirm-modal.js.map +1 -0
  62. package/dist/modals/gallery-modal.d.ts +4 -0
  63. package/dist/modals/gallery-modal.d.ts.map +1 -0
  64. package/dist/modals/gallery-modal.js +128 -0
  65. package/dist/modals/gallery-modal.js.map +1 -0
  66. package/dist/modals/history-modal.d.ts +3 -0
  67. package/dist/modals/history-modal.d.ts.map +1 -0
  68. package/dist/modals/history-modal.js +66 -0
  69. package/dist/modals/history-modal.js.map +1 -0
  70. package/dist/modals/input-modal.d.ts +10 -0
  71. package/dist/modals/input-modal.d.ts.map +1 -0
  72. package/dist/modals/input-modal.js +62 -0
  73. package/dist/modals/input-modal.js.map +1 -0
  74. package/dist/modals/save-load-modal.d.ts +3 -0
  75. package/dist/modals/save-load-modal.d.ts.map +1 -0
  76. package/dist/modals/save-load-modal.js +262 -0
  77. package/dist/modals/save-load-modal.js.map +1 -0
  78. package/dist/modals/settings-modal.d.ts +14 -0
  79. package/dist/modals/settings-modal.d.ts.map +1 -0
  80. package/dist/modals/settings-modal.js +128 -0
  81. package/dist/modals/settings-modal.js.map +1 -0
  82. package/dist/renderer.d.ts +65 -56
  83. package/dist/renderer.d.ts.map +1 -1
  84. package/dist/renderer.js +655 -734
  85. package/dist/renderer.js.map +1 -1
  86. package/dist/share-meta.d.ts +27 -0
  87. package/dist/share-meta.d.ts.map +1 -0
  88. package/dist/share-meta.js +113 -0
  89. package/dist/share-meta.js.map +1 -0
  90. package/dist/touch.d.ts +16 -0
  91. package/dist/touch.d.ts.map +1 -0
  92. package/dist/touch.js +66 -0
  93. package/dist/touch.js.map +1 -0
  94. package/dist/types.d.ts +134 -0
  95. package/dist/types.d.ts.map +1 -0
  96. package/dist/types.js +85 -0
  97. package/dist/types.js.map +1 -0
  98. package/dist/utils/focus-trap.d.ts +6 -0
  99. package/dist/utils/focus-trap.d.ts.map +1 -0
  100. package/dist/utils/focus-trap.js +52 -0
  101. package/dist/utils/focus-trap.js.map +1 -0
  102. package/dist/utils/rich-text.d.ts +7 -0
  103. package/dist/utils/rich-text.d.ts.map +1 -0
  104. package/dist/utils/rich-text.js +31 -0
  105. package/dist/utils/rich-text.js.map +1 -0
  106. package/package.json +17 -3
  107. package/src/theme.css +2081 -685
@@ -0,0 +1,257 @@
1
+ import { VfxLayerComponent } from './vfx-layer.js';
2
+ import { escapeHtml } from '../utils/rich-text.js';
3
+ import { bindImageSrcFallbacks, characterAssetCandidates } from '../asset-fallbacks.js';
4
+ export class StageLayerComponent {
5
+ stageEl;
6
+ backgroundEl;
7
+ charactersEl;
8
+ vfxLayer;
9
+ cgEl;
10
+ modeBadgeEl;
11
+ bgLayerA;
12
+ bgLayerB;
13
+ activeBgLayer = 'A';
14
+ currentBgUrl = '';
15
+ activeCharacters = new Map();
16
+ pendingRemovals = new Map();
17
+ flashTimer = null;
18
+ assetResolver;
19
+ constructor(assetResolver) {
20
+ this.assetResolver = assetResolver;
21
+ this.stageEl = document.createElement('div');
22
+ this.stageEl.className = 'kawa-stage';
23
+ this.stageEl.setAttribute('role', 'main');
24
+ this.stageEl.setAttribute('aria-label', 'Visual Novel Stage');
25
+ this.backgroundEl = document.createElement('div');
26
+ this.backgroundEl.className = 'kawa-background';
27
+ this.backgroundEl.setAttribute('aria-hidden', 'true');
28
+ this.bgLayerA = document.createElement('div');
29
+ this.bgLayerA.className = 'kawa-bg-layer active';
30
+ this.bgLayerB = document.createElement('div');
31
+ this.bgLayerB.className = 'kawa-bg-layer';
32
+ this.backgroundEl.appendChild(this.bgLayerA);
33
+ this.backgroundEl.appendChild(this.bgLayerB);
34
+ this.charactersEl = document.createElement('div');
35
+ this.charactersEl.className = 'kawa-characters kawa-sprites';
36
+ this.charactersEl.setAttribute('aria-hidden', 'true');
37
+ this.vfxLayer = new VfxLayerComponent();
38
+ this.cgEl = document.createElement('div');
39
+ this.cgEl.className = 'kawa-cg-layer';
40
+ this.cgEl.style.display = 'none';
41
+ this.modeBadgeEl = document.createElement('div');
42
+ this.modeBadgeEl.className = 'kawa-mode-badge';
43
+ this.modeBadgeEl.style.display = 'none';
44
+ this.modeBadgeEl.setAttribute('aria-live', 'polite');
45
+ this.modeBadgeEl.setAttribute('role', 'status');
46
+ this.cgEl.setAttribute('aria-hidden', 'true');
47
+ this.cgEl.setAttribute('role', 'presentation');
48
+ this.stageEl.appendChild(this.backgroundEl);
49
+ this.stageEl.appendChild(this.charactersEl);
50
+ this.stageEl.appendChild(this.vfxLayer.el);
51
+ this.stageEl.appendChild(this.cgEl);
52
+ this.stageEl.appendChild(this.modeBadgeEl);
53
+ }
54
+ updateBackground(background, transition) {
55
+ if (!background) {
56
+ this.currentBgUrl = '';
57
+ this.bgLayerA.style.backgroundImage = '';
58
+ this.bgLayerB.style.backgroundImage = '';
59
+ this.bgLayerA.classList.remove('active');
60
+ this.bgLayerB.classList.remove('active');
61
+ return;
62
+ }
63
+ const transitionName = (transition ?? 'none').toLowerCase();
64
+ this.backgroundEl.dataset.transition = transitionName;
65
+ const cleanBg = background.replace(/^bg[\s_]+/i, '').trim();
66
+ const primaryUrl = this.assetResolver(cleanBg, 'background');
67
+ if (primaryUrl !== this.currentBgUrl) {
68
+ this.currentBgUrl = primaryUrl;
69
+ const crossfade = transitionName === 'fade' ||
70
+ transitionName === 'dissolve' ||
71
+ transitionName === 'wipeleft' ||
72
+ transitionName === 'wiperight';
73
+ if (crossfade) {
74
+ const nextLayer = this.activeBgLayer === 'A' ? this.bgLayerB : this.bgLayerA;
75
+ const curLayer = this.activeBgLayer === 'A' ? this.bgLayerA : this.bgLayerB;
76
+ nextLayer.style.backgroundImage = `url("${primaryUrl}")`;
77
+ // Reset wipe classes then apply for this transition
78
+ nextLayer.classList.remove('kawa-wipe-from-left', 'kawa-wipe-from-right');
79
+ curLayer.classList.remove('kawa-wipe-from-left', 'kawa-wipe-from-right');
80
+ if (transitionName === 'wipeleft') {
81
+ nextLayer.classList.add('kawa-wipe-from-right');
82
+ }
83
+ else if (transitionName === 'wiperight') {
84
+ nextLayer.classList.add('kawa-wipe-from-left');
85
+ }
86
+ nextLayer.classList.add('active');
87
+ curLayer.classList.remove('active');
88
+ this.activeBgLayer = this.activeBgLayer === 'A' ? 'B' : 'A';
89
+ }
90
+ else {
91
+ const curLayer = this.activeBgLayer === 'A' ? this.bgLayerA : this.bgLayerB;
92
+ curLayer.style.backgroundImage = `url("${primaryUrl}")`;
93
+ curLayer.classList.add('active');
94
+ }
95
+ }
96
+ }
97
+ updateCharacters(characters) {
98
+ const presentChars = new Set(Object.keys(characters));
99
+ // Remove characters no longer in scene
100
+ for (const [id, entry] of this.activeCharacters.entries()) {
101
+ if (!presentChars.has(id)) {
102
+ entry.div.style.opacity = '0';
103
+ entry.div.style.transform = `translateY(20px)`;
104
+ const timer = setTimeout(() => {
105
+ entry.div.remove();
106
+ this.pendingRemovals.delete(id);
107
+ }, 350);
108
+ this.pendingRemovals.set(id, { div: entry.div, timer });
109
+ this.activeCharacters.delete(id);
110
+ }
111
+ }
112
+ // Add or update active characters
113
+ for (const [id, charState] of Object.entries(characters)) {
114
+ if (this.pendingRemovals.has(id)) {
115
+ const pending = this.pendingRemovals.get(id);
116
+ clearTimeout(pending.timer);
117
+ pending.div.remove();
118
+ this.pendingRemovals.delete(id);
119
+ }
120
+ const pos = charState.position ?? 'center';
121
+ const expr = charState.expression;
122
+ const z = typeof charState.z === 'number' ? charState.z : 10;
123
+ const assetKey = expr ? `${id}/${expr}` : id;
124
+ const candidates = characterAssetCandidates(assetKey, this.assetResolver);
125
+ if (!this.activeCharacters.has(id)) {
126
+ const div = document.createElement('div');
127
+ div.className = `kawa-sprite kawa-pos-${pos}`;
128
+ div.dataset.character = id;
129
+ if (expr)
130
+ div.dataset.expression = expr;
131
+ if (charState.layer)
132
+ div.dataset.layer = charState.layer;
133
+ div.style.zIndex = String(z);
134
+ const img = document.createElement('img');
135
+ img.alt = `${id} ${expr ?? ''}`;
136
+ img.decoding = 'async';
137
+ bindImageSrcFallbacks(img, candidates, () => {
138
+ img.style.display = 'none';
139
+ if (!div.querySelector('.kawa-sprite-placeholder')) {
140
+ const ph = document.createElement('div');
141
+ ph.className = 'kawa-sprite-placeholder';
142
+ ph.innerHTML = `<span class="kawa-sprite-placeholder-icon">👤</span><span class="kawa-sprite-placeholder-name">${escapeHtml(id)}</span>`;
143
+ div.appendChild(ph);
144
+ }
145
+ });
146
+ div.appendChild(img);
147
+ this.charactersEl.appendChild(div);
148
+ this.activeCharacters.set(id, { div, img, expression: expr, position: pos, z });
149
+ }
150
+ else {
151
+ const existing = this.activeCharacters.get(id);
152
+ // Position change
153
+ if (existing.position !== pos) {
154
+ existing.div.className = `kawa-sprite kawa-pos-${pos}`;
155
+ // re-apply css anim class if any
156
+ existing.position = pos;
157
+ }
158
+ if (existing.z !== z) {
159
+ existing.div.style.zIndex = String(z);
160
+ existing.z = z;
161
+ }
162
+ if (charState.layer) {
163
+ existing.div.dataset.layer = charState.layer;
164
+ }
165
+ // Expression change
166
+ if (existing.expression !== expr) {
167
+ existing.img.style.display = 'block';
168
+ bindImageSrcFallbacks(existing.img, candidates);
169
+ existing.expression = expr;
170
+ const ph = existing.div.querySelector('.kawa-sprite-placeholder');
171
+ if (ph)
172
+ ph.remove();
173
+ if (expr) {
174
+ existing.div.dataset.expression = expr;
175
+ }
176
+ else {
177
+ delete existing.div.dataset.expression;
178
+ }
179
+ }
180
+ // Sprite Animation/Transition if provided
181
+ if (charState.transition) {
182
+ existing.div.classList.remove('kawa-anim-bounce', 'kawa-anim-shake', 'kawa-anim-nod');
183
+ void existing.div.offsetWidth; // Reflow
184
+ existing.div.classList.add(`kawa-anim-${charState.transition}`);
185
+ }
186
+ }
187
+ const entry = this.activeCharacters.get(id);
188
+ // CSS-first animate directive
189
+ if (charState.cssAnimation && charState.cssAnimation.token !== entry.animToken) {
190
+ const anim = charState.cssAnimation.name;
191
+ const className = `kawa-css-anim-${anim}`;
192
+ entry.div.classList.forEach((cls) => {
193
+ if (cls.startsWith('kawa-css-anim-'))
194
+ entry.div.classList.remove(cls);
195
+ });
196
+ void entry.div.offsetWidth;
197
+ entry.div.classList.add(className);
198
+ if (charState.cssAnimation.durationMs) {
199
+ entry.div.style.animationDuration = `${charState.cssAnimation.durationMs}ms`;
200
+ }
201
+ else {
202
+ entry.div.style.removeProperty('animation-duration');
203
+ }
204
+ entry.animToken = charState.cssAnimation.token;
205
+ }
206
+ }
207
+ }
208
+ updateVfx(vfxState) {
209
+ this.vfxLayer.setVfx(vfxState);
210
+ }
211
+ updateCG(cgPath) {
212
+ if (!cgPath) {
213
+ this.cgEl.style.display = 'none';
214
+ this.cgEl.style.backgroundImage = '';
215
+ }
216
+ else {
217
+ const url = this.assetResolver(cgPath, 'background');
218
+ this.cgEl.style.backgroundImage = `url("${url}")`;
219
+ this.cgEl.style.display = 'block';
220
+ }
221
+ }
222
+ shakeScreen(type = 'shake') {
223
+ this.stageEl.classList.remove('kawa-shake', 'kawa-vpunch', 'kawa-hpunch');
224
+ void this.stageEl.offsetWidth; // Force reflow
225
+ const cls = type === 'vpunch' ? 'kawa-vpunch' : type === 'hpunch' ? 'kawa-hpunch' : 'kawa-shake';
226
+ this.stageEl.classList.add(cls);
227
+ }
228
+ flashScreen() {
229
+ const existing = this.stageEl.querySelector('.kawa-flash-overlay');
230
+ if (existing)
231
+ existing.remove();
232
+ if (this.flashTimer) {
233
+ clearTimeout(this.flashTimer);
234
+ this.flashTimer = null;
235
+ }
236
+ const flash = document.createElement('div');
237
+ flash.className = 'kawa-flash-overlay';
238
+ this.stageEl.appendChild(flash);
239
+ this.flashTimer = setTimeout(() => {
240
+ this.flashTimer = null;
241
+ flash.remove();
242
+ }, 600);
243
+ }
244
+ destroy() {
245
+ this.vfxLayer.destroy();
246
+ if (this.flashTimer) {
247
+ clearTimeout(this.flashTimer);
248
+ this.flashTimer = null;
249
+ }
250
+ for (const pending of this.pendingRemovals.values()) {
251
+ clearTimeout(pending.timer);
252
+ }
253
+ this.pendingRemovals.clear();
254
+ this.activeCharacters.clear();
255
+ }
256
+ }
257
+ //# sourceMappingURL=stage-layer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stage-layer.js","sourceRoot":"","sources":["../../src/components/stage-layer.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,iBAAiB,EAAE,MAAM,gBAAgB,CAAC;AACnD,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,qBAAqB,EAAE,wBAAwB,EAAE,MAAM,uBAAuB,CAAC;AAExF,MAAM,OAAO,mBAAmB;IACd,OAAO,CAAiB;IACxB,YAAY,CAAiB;IAC7B,YAAY,CAAiB;IAC7B,QAAQ,CAAoB;IAC5B,IAAI,CAAiB;IACrB,WAAW,CAAiB;IAEpC,QAAQ,CAAiB;IACzB,QAAQ,CAAiB;IACzB,aAAa,GAAc,GAAG,CAAC;IAC/B,YAAY,GAAG,EAAE,CAAC;IAElB,gBAAgB,GAAG,IAAI,GAAG,EAW/B,CAAC;IACI,eAAe,GAAG,IAAI,GAAG,EAAyE,CAAC;IACnG,UAAU,GAAyC,IAAI,CAAC;IAC/C,aAAa,CAA4C;IAE1E,YAAY,aAAwD;QAClE,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QAEnC,IAAI,CAAC,OAAO,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC7C,IAAI,CAAC,OAAO,CAAC,SAAS,GAAG,YAAY,CAAC;QACtC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,YAAY,EAAE,oBAAoB,CAAC,CAAC;QAE9D,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAClD,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,iBAAiB,CAAC;QAChD,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC;QAEtD,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC9C,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,sBAAsB,CAAC;QACjD,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC9C,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,eAAe,CAAC;QAE1C,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC7C,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAE7C,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAClD,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,8BAA8B,CAAC;QAC7D,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC;QAEtD,IAAI,CAAC,QAAQ,GAAG,IAAI,iBAAiB,EAAE,CAAC;QAExC,IAAI,CAAC,IAAI,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,CAAC,SAAS,GAAG,eAAe,CAAC;QACtC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,GAAG,MAAM,CAAC;QAEjC,IAAI,CAAC,WAAW,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QACjD,IAAI,CAAC,WAAW,CAAC,SAAS,GAAG,iBAAiB,CAAC;QAC/C,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,GAAG,MAAM,CAAC;QACxC,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC;QACrD,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;QAEhD,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC;QAC9C,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,cAAc,CAAC,CAAC;QAC/C,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC5C,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC5C,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;QAC3C,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC7C,CAAC;IAEM,gBAAgB,CAAC,UAAqC,EAAE,UAAqC;QAClG,IAAI,CAAC,UAAU,EAAE,CAAC;YAChB,IAAI,CAAC,YAAY,GAAG,EAAE,CAAC;YACvB,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,eAAe,GAAG,EAAE,CAAC;YACzC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,eAAe,GAAG,EAAE,CAAC;YACzC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;YACzC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;YACzC,OAAO;QACT,CAAC;QAED,MAAM,cAAc,GAAG,CAAC,UAAU,IAAI,MAAM,CAAC,CAAC,WAAW,EAAE,CAAC;QAC5D,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,UAAU,GAAG,cAAc,CAAC;QACtD,MAAM,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC,YAAY,EAAE,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC;QAC5D,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;QAE7D,IAAI,UAAU,KAAK,IAAI,CAAC,YAAY,EAAE,CAAC;YACrC,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC;YAE/B,MAAM,SAAS,GACb,cAAc,KAAK,MAAM;gBACzB,cAAc,KAAK,UAAU;gBAC7B,cAAc,KAAK,UAAU;gBAC7B,cAAc,KAAK,WAAW,CAAC;YAEjC,IAAI,SAAS,EAAE,CAAC;gBACd,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,KAAK,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC;gBAC7E,MAAM,QAAQ,GAAG,IAAI,CAAC,aAAa,KAAK,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC;gBAE5E,SAAS,CAAC,KAAK,CAAC,eAAe,GAAG,QAAQ,UAAU,IAAI,CAAC;gBACzD,oDAAoD;gBACpD,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,qBAAqB,EAAE,sBAAsB,CAAC,CAAC;gBAC1E,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,qBAAqB,EAAE,sBAAsB,CAAC,CAAC;gBACzE,IAAI,cAAc,KAAK,UAAU,EAAE,CAAC;oBAClC,SAAS,CAAC,SAAS,CAAC,GAAG,CAAC,sBAAsB,CAAC,CAAC;gBAClD,CAAC;qBAAM,IAAI,cAAc,KAAK,WAAW,EAAE,CAAC;oBAC1C,SAAS,CAAC,SAAS,CAAC,GAAG,CAAC,qBAAqB,CAAC,CAAC;gBACjD,CAAC;gBAED,SAAS,CAAC,SAAS,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBAClC,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;gBAEpC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC;YAC9D,CAAC;iBAAM,CAAC;gBACN,MAAM,QAAQ,GAAG,IAAI,CAAC,aAAa,KAAK,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC;gBAC5E,QAAQ,CAAC,KAAK,CAAC,eAAe,GAAG,QAAQ,UAAU,IAAI,CAAC;gBACxD,QAAQ,CAAC,SAAS,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;YACnC,CAAC;QACH,CAAC;IACH,CAAC;IAEM,gBAAgB,CACrB,UAUC;QAED,MAAM,YAAY,GAAG,IAAI,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;QAEtD,uCAAuC;QACvC,KAAK,MAAM,CAAC,EAAE,EAAE,KAAK,CAAC,IAAI,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,EAAE,CAAC;YAC1D,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC;gBAC1B,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;gBAC9B,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,SAAS,GAAG,kBAAkB,CAAC;gBAC/C,MAAM,KAAK,GAAG,UAAU,CAAC,GAAG,EAAE;oBAC5B,KAAK,CAAC,GAAG,CAAC,MAAM,EAAE,CAAC;oBACnB,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;gBAClC,CAAC,EAAE,GAAG,CAAC,CAAC;gBACR,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,KAAK,CAAC,GAAG,EAAE,KAAK,EAAE,CAAC,CAAC;gBACxD,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;YACnC,CAAC;QACH,CAAC;QAED,kCAAkC;QAClC,KAAK,MAAM,CAAC,EAAE,EAAE,SAAS,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC;YACzD,IAAI,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC;gBACjC,MAAM,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,EAAE,CAAE,CAAC;gBAC9C,YAAY,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;gBAC5B,OAAO,CAAC,GAAG,CAAC,MAAM,EAAE,CAAC;gBACrB,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;YAClC,CAAC;YAED,MAAM,GAAG,GAAG,SAAS,CAAC,QAAQ,IAAI,QAAQ,CAAC;YAC3C,MAAM,IAAI,GAAG,SAAS,CAAC,UAAU,CAAC;YAClC,MAAM,CAAC,GAAG,OAAO,SAAS,CAAC,CAAC,KAAK,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;YAC7D,MAAM,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,IAAI,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;YAC7C,MAAM,UAAU,GAAG,wBAAwB,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;YAE1E,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC;gBACnC,MAAM,GAAG,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;gBAC1C,GAAG,CAAC,SAAS,GAAG,wBAAwB,GAAG,EAAE,CAAC;gBAC9C,GAAG,CAAC,OAAO,CAAC,SAAS,GAAG,EAAE,CAAC;gBAC3B,IAAI,IAAI;oBAAE,GAAG,CAAC,OAAO,CAAC,UAAU,GAAG,IAAI,CAAC;gBACxC,IAAI,SAAS,CAAC,KAAK;oBAAE,GAAG,CAAC,OAAO,CAAC,KAAK,GAAG,SAAS,CAAC,KAAK,CAAC;gBACzD,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;gBAE7B,MAAM,GAAG,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;gBAC1C,GAAG,CAAC,GAAG,GAAG,GAAG,EAAE,IAAI,IAAI,IAAI,EAAE,EAAE,CAAC;gBAChC,GAAG,CAAC,QAAQ,GAAG,OAAO,CAAC;gBACvB,qBAAqB,CAAC,GAAG,EAAE,UAAU,EAAE,GAAG,EAAE;oBAC1C,GAAG,CAAC,KAAK,CAAC,OAAO,GAAG,MAAM,CAAC;oBAC3B,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,0BAA0B,CAAC,EAAE,CAAC;wBACnD,MAAM,EAAE,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;wBACzC,EAAE,CAAC,SAAS,GAAG,yBAAyB,CAAC;wBACzC,EAAE,CAAC,SAAS,GAAG,kGAAkG,UAAU,CAAC,EAAE,CAAC,SAAS,CAAC;wBACzI,GAAG,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;oBACtB,CAAC;gBACH,CAAC,CAAC,CAAC;gBAEH,GAAG,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACrB,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBAEnC,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,UAAU,EAAE,IAAI,EAAE,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,CAAC;YAClF,CAAC;iBAAM,CAAC;gBACN,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,EAAE,CAAE,CAAC;gBAEhD,kBAAkB;gBAClB,IAAI,QAAQ,CAAC,QAAQ,KAAK,GAAG,EAAE,CAAC;oBAC9B,QAAQ,CAAC,GAAG,CAAC,SAAS,GAAG,wBAAwB,GAAG,EAAE,CAAC;oBACvD,iCAAiC;oBACjC,QAAQ,CAAC,QAAQ,GAAG,GAAG,CAAC;gBAC1B,CAAC;gBAED,IAAI,QAAQ,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC;oBACrB,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;oBACtC,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC;gBACjB,CAAC;gBACD,IAAI,SAAS,CAAC,KAAK,EAAE,CAAC;oBACpB,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC,KAAK,GAAG,SAAS,CAAC,KAAK,CAAC;gBAC/C,CAAC;gBAED,oBAAoB;gBACpB,IAAI,QAAQ,CAAC,UAAU,KAAK,IAAI,EAAE,CAAC;oBACjC,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,OAAO,GAAG,OAAO,CAAC;oBACrC,qBAAqB,CAAC,QAAQ,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;oBAChD,QAAQ,CAAC,UAAU,GAAG,IAAI,CAAC;oBAC3B,MAAM,EAAE,GAAG,QAAQ,CAAC,GAAG,CAAC,aAAa,CAAC,0BAA0B,CAAC,CAAC;oBAClE,IAAI,EAAE;wBAAE,EAAE,CAAC,MAAM,EAAE,CAAC;oBACpB,IAAI,IAAI,EAAE,CAAC;wBACT,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC,UAAU,GAAG,IAAI,CAAC;oBACzC,CAAC;yBAAM,CAAC;wBACN,OAAO,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC,UAAU,CAAC;oBACzC,CAAC;gBACH,CAAC;gBAED,0CAA0C;gBAC1C,IAAI,SAAS,CAAC,UAAU,EAAE,CAAC;oBACzB,QAAQ,CAAC,GAAG,CAAC,SAAS,CAAC,MAAM,CAAC,kBAAkB,EAAE,iBAAiB,EAAE,eAAe,CAAC,CAAC;oBACtF,KAAK,QAAQ,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,SAAS;oBACxC,QAAQ,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,aAAa,SAAS,CAAC,UAAU,EAAE,CAAC,CAAC;gBAClE,CAAC;YACH,CAAC;YAED,MAAM,KAAK,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,EAAE,CAAE,CAAC;YAC7C,8BAA8B;YAC9B,IAAI,SAAS,CAAC,YAAY,IAAI,SAAS,CAAC,YAAY,CAAC,KAAK,KAAK,KAAK,CAAC,SAAS,EAAE,CAAC;gBAC/E,MAAM,IAAI,GAAG,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC;gBACzC,MAAM,SAAS,GAAG,iBAAiB,IAAI,EAAE,CAAC;gBAC1C,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;oBAClC,IAAI,GAAG,CAAC,UAAU,CAAC,gBAAgB,CAAC;wBAAE,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;gBACxE,CAAC,CAAC,CAAC;gBACH,KAAK,KAAK,CAAC,GAAG,CAAC,WAAW,CAAC;gBAC3B,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;gBACnC,IAAI,SAAS,CAAC,YAAY,CAAC,UAAU,EAAE,CAAC;oBACtC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,iBAAiB,GAAG,GAAG,SAAS,CAAC,YAAY,CAAC,UAAU,IAAI,CAAC;gBAC/E,CAAC;qBAAM,CAAC;oBACN,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,oBAAoB,CAAC,CAAC;gBACvD,CAAC;gBACD,KAAK,CAAC,SAAS,GAAG,SAAS,CAAC,YAAY,CAAC,KAAK,CAAC;YACjD,CAAC;QACH,CAAC;IACH,CAAC;IAEM,SAAS,CAAC,QAAyB;QACxC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;IACjC,CAAC;IAEM,QAAQ,CAAC,MAAqB;QACnC,IAAI,CAAC,MAAM,EAAE,CAAC;YACZ,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,GAAG,MAAM,CAAC;YACjC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe,GAAG,EAAE,CAAC;QACvC,CAAC;aAAM,CAAC;YACN,MAAM,GAAG,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;YACrD,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe,GAAG,QAAQ,GAAG,IAAI,CAAC;YAClD,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,GAAG,OAAO,CAAC;QACpC,CAAC;IACH,CAAC;IAEM,WAAW,CAAC,OAAsC,OAAO;QAC9D,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC,YAAY,EAAE,aAAa,EAAE,aAAa,CAAC,CAAC;QAC1E,KAAK,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,eAAe;QAC9C,MAAM,GAAG,GAAG,IAAI,KAAK,QAAQ,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,KAAK,QAAQ,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,YAAY,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,WAAW;QAChB,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,qBAAqB,CAAC,CAAC;QACnE,IAAI,QAAQ;YAAE,QAAQ,CAAC,MAAM,EAAE,CAAC;QAChC,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACpB,YAAY,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAC9B,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACzB,CAAC;QAED,MAAM,KAAK,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC5C,KAAK,CAAC,SAAS,GAAG,oBAAoB,CAAC;QACvC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAChC,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC,GAAG,EAAE;YAChC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;YACvB,KAAK,CAAC,MAAM,EAAE,CAAC;QACjB,CAAC,EAAE,GAAG,CAAC,CAAC;IACV,CAAC;IAEM,OAAO;QACZ,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;QACxB,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACpB,YAAY,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAC9B,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACzB,CAAC;QACD,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,eAAe,CAAC,MAAM,EAAE,EAAE,CAAC;YACpD,YAAY,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC9B,CAAC;QACD,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,CAAC;QAC7B,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,CAAC;IAChC,CAAC;CACF"}
@@ -0,0 +1,32 @@
1
+ import type { VfxState } from '@kawaijs/runtime';
2
+ export declare class VfxLayerComponent {
3
+ readonly el: HTMLDivElement;
4
+ private canvas;
5
+ private ctx;
6
+ private particles;
7
+ private currentEffect;
8
+ private animationFrameId;
9
+ private tintEl;
10
+ private fogEl;
11
+ private suspended;
12
+ private resizeTimer;
13
+ private destroyed;
14
+ private readonly lowPower;
15
+ private lastFrameTs;
16
+ private targetFrameMs;
17
+ private boundResizeHandler?;
18
+ private boundVisibilityHandler?;
19
+ constructor();
20
+ setVfx(vfxState: VfxState | null): void;
21
+ setSuspended(suspended: boolean): void;
22
+ clear(): void;
23
+ destroy(): void;
24
+ private syncCanvasSize;
25
+ private initListeners;
26
+ private particleBudget;
27
+ private startParticleEffect;
28
+ private stopParticleLoop;
29
+ private updateParticles;
30
+ private renderParticles;
31
+ }
32
+ //# sourceMappingURL=vfx-layer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"vfx-layer.d.ts","sourceRoot":"","sources":["../../src/components/vfx-layer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AA4BjD,qBAAa,iBAAiB;IAC5B,SAAgB,EAAE,EAAE,cAAc,CAAC;IACnC,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,GAAG,CAAkC;IAC7C,OAAO,CAAC,SAAS,CAAkB;IACnC,OAAO,CAAC,aAAa,CAAuB;IAC5C,OAAO,CAAC,gBAAgB,CAAuB;IAC/C,OAAO,CAAC,MAAM,CAAiB;IAC/B,OAAO,CAAC,KAAK,CAAiB;IAC9B,OAAO,CAAC,SAAS,CAAS;IAC1B,OAAO,CAAC,WAAW,CAA8C;IACjE,OAAO,CAAC,SAAS,CAAS;IAC1B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAU;IACnC,OAAO,CAAC,WAAW,CAAK;IACxB,OAAO,CAAC,aAAa,CAAS;IAE9B,OAAO,CAAC,kBAAkB,CAAC,CAAa;IACxC,OAAO,CAAC,sBAAsB,CAAC,CAAa;;IA+BrC,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,GAAG,IAAI;IAmEvC,YAAY,CAAC,SAAS,EAAE,OAAO,GAAG,IAAI;IAkBtC,KAAK,IAAI,IAAI;IAWb,OAAO,IAAI,IAAI;IAgBtB,OAAO,CAAC,cAAc;IAiBtB,OAAO,CAAC,aAAa;IAuBrB,OAAO,CAAC,cAAc;IAOtB,OAAO,CAAC,mBAAmB;IAmE3B,OAAO,CAAC,gBAAgB;IAQxB,OAAO,CAAC,eAAe;IA0CvB,OAAO,CAAC,eAAe;CAkCxB"}
@@ -0,0 +1,357 @@
1
+ function isLowPowerClient() {
2
+ if (typeof window === 'undefined')
3
+ return false;
4
+ const conn = navigator.connection;
5
+ if (conn?.saveData)
6
+ return true;
7
+ if (typeof window.matchMedia === 'function') {
8
+ if (window.matchMedia('(prefers-reduced-motion: reduce)').matches)
9
+ return true;
10
+ if (window.matchMedia('(pointer: coarse)').matches && window.innerWidth < 900)
11
+ return true;
12
+ }
13
+ const mem = navigator.deviceMemory;
14
+ if (typeof mem === 'number' && mem > 0 && mem <= 4)
15
+ return true;
16
+ return false;
17
+ }
18
+ export class VfxLayerComponent {
19
+ el;
20
+ canvas;
21
+ ctx;
22
+ particles = [];
23
+ currentEffect = null;
24
+ animationFrameId = null;
25
+ tintEl;
26
+ fogEl;
27
+ suspended = false;
28
+ resizeTimer = null;
29
+ destroyed = false;
30
+ lowPower;
31
+ lastFrameTs = 0;
32
+ targetFrameMs;
33
+ boundResizeHandler;
34
+ boundVisibilityHandler;
35
+ constructor() {
36
+ this.lowPower = isLowPowerClient();
37
+ this.targetFrameMs = this.lowPower ? 1000 / 30 : 1000 / 60;
38
+ this.el = document.createElement('div');
39
+ this.el.className = 'kawa-vfx-layer';
40
+ this.el.setAttribute('aria-hidden', 'true');
41
+ this.canvas = document.createElement('canvas');
42
+ this.canvas.className = 'kawa-vfx-canvas';
43
+ this.ctx =
44
+ this.canvas.getContext('2d', { alpha: true, desynchronized: true }) ??
45
+ this.canvas.getContext('2d');
46
+ this.tintEl = document.createElement('div');
47
+ this.tintEl.className = 'kawa-vfx-tint';
48
+ this.tintEl.style.display = 'none';
49
+ this.fogEl = document.createElement('div');
50
+ this.fogEl.className = 'kawa-vfx-fog';
51
+ this.fogEl.style.display = 'none';
52
+ this.el.appendChild(this.canvas);
53
+ this.el.appendChild(this.fogEl);
54
+ this.el.appendChild(this.tintEl);
55
+ this.initListeners();
56
+ }
57
+ setVfx(vfxState) {
58
+ if (this.destroyed)
59
+ return;
60
+ if (!vfxState || vfxState.effect === 'stop') {
61
+ this.clear();
62
+ return;
63
+ }
64
+ if (vfxState.color || vfxState.effect === 'tint') {
65
+ this.tintEl.style.display = 'block';
66
+ this.tintEl.style.backgroundColor = vfxState.color || 'rgba(244, 63, 94, 0.2)';
67
+ }
68
+ else {
69
+ this.tintEl.style.display = 'none';
70
+ }
71
+ if (vfxState.effect === 'tint') {
72
+ if (!this.currentEffect || this.currentEffect === 'tint') {
73
+ this.currentEffect = 'tint';
74
+ this.stopParticleLoop();
75
+ this.fogEl.style.display = 'none';
76
+ }
77
+ return;
78
+ }
79
+ const prefersReducedMotion = typeof window !== 'undefined' &&
80
+ typeof window.matchMedia === 'function' &&
81
+ window.matchMedia('(prefers-reduced-motion: reduce)').matches;
82
+ if ((prefersReducedMotion || this.lowPower) &&
83
+ (vfxState.effect === 'rain' ||
84
+ vfxState.effect === 'snow' ||
85
+ vfxState.effect === 'sakura')) {
86
+ // Keep a static light overlay instead of continuous particle rAF on weak devices.
87
+ if (prefersReducedMotion) {
88
+ this.stopParticleLoop();
89
+ this.currentEffect = vfxState.effect;
90
+ this.fogEl.style.display = 'none';
91
+ return;
92
+ }
93
+ // lowPower still gets particles, but fewer + 30fps (handled below)
94
+ }
95
+ if (vfxState.effect === 'fog') {
96
+ this.currentEffect = 'fog';
97
+ this.stopParticleLoop();
98
+ this.fogEl.style.display = 'block';
99
+ return;
100
+ }
101
+ this.fogEl.style.display = 'none';
102
+ if (this.currentEffect === vfxState.effect) {
103
+ return;
104
+ }
105
+ this.currentEffect = vfxState.effect;
106
+ if (this.suspended) {
107
+ this.stopParticleLoop();
108
+ return;
109
+ }
110
+ this.startParticleEffect(vfxState.effect, vfxState.intensity);
111
+ }
112
+ setSuspended(suspended) {
113
+ if (this.suspended === suspended)
114
+ return;
115
+ this.suspended = suspended;
116
+ if (suspended) {
117
+ this.stopParticleLoop();
118
+ if (this.ctx) {
119
+ this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
120
+ }
121
+ }
122
+ else if (this.currentEffect &&
123
+ this.currentEffect !== 'tint' &&
124
+ this.currentEffect !== 'fog' &&
125
+ this.currentEffect !== 'stop') {
126
+ this.startParticleEffect(this.currentEffect);
127
+ }
128
+ }
129
+ clear() {
130
+ this.currentEffect = null;
131
+ this.stopParticleLoop();
132
+ this.particles = [];
133
+ this.tintEl.style.display = 'none';
134
+ this.fogEl.style.display = 'none';
135
+ if (this.ctx) {
136
+ this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
137
+ }
138
+ }
139
+ destroy() {
140
+ this.destroyed = true;
141
+ this.clear();
142
+ if (this.resizeTimer) {
143
+ clearTimeout(this.resizeTimer);
144
+ this.resizeTimer = null;
145
+ }
146
+ if (typeof window !== 'undefined' && this.boundResizeHandler) {
147
+ window.removeEventListener('resize', this.boundResizeHandler);
148
+ }
149
+ if (typeof document !== 'undefined' && this.boundVisibilityHandler) {
150
+ document.removeEventListener('visibilitychange', this.boundVisibilityHandler);
151
+ }
152
+ this.el.remove();
153
+ }
154
+ syncCanvasSize() {
155
+ const rect = this.el.getBoundingClientRect();
156
+ const cssW = Math.max(1, Math.floor(rect.width || (typeof window !== 'undefined' ? window.innerWidth : 1280)));
157
+ const cssH = Math.max(1, Math.floor(rect.height || (typeof window !== 'undefined' ? window.innerHeight : 720)));
158
+ const dprRaw = typeof window !== 'undefined' ? window.devicePixelRatio || 1 : 1;
159
+ const dpr = this.lowPower ? Math.min(1, dprRaw) : Math.min(1.5, dprRaw);
160
+ // Cap absolute buffer size to limit GPU memory on large phones
161
+ const maxEdge = this.lowPower ? 960 : 1440;
162
+ const scale = Math.min(1, maxEdge / Math.max(cssW, cssH));
163
+ const w = Math.max(1, Math.floor(cssW * dpr * scale));
164
+ const h = Math.max(1, Math.floor(cssH * dpr * scale));
165
+ if (this.canvas.width !== w || this.canvas.height !== h) {
166
+ this.canvas.width = w;
167
+ this.canvas.height = h;
168
+ }
169
+ }
170
+ initListeners() {
171
+ if (typeof window !== 'undefined') {
172
+ this.boundResizeHandler = () => {
173
+ if (this.destroyed)
174
+ return;
175
+ this.syncCanvasSize();
176
+ };
177
+ window.addEventListener('resize', this.boundResizeHandler, { passive: true });
178
+ this.resizeTimer = setTimeout(this.boundResizeHandler, 50);
179
+ }
180
+ if (typeof document !== 'undefined') {
181
+ this.boundVisibilityHandler = () => {
182
+ if (this.destroyed || this.suspended)
183
+ return;
184
+ if (document.hidden) {
185
+ this.stopParticleLoop();
186
+ }
187
+ else if (this.currentEffect && this.currentEffect !== 'tint' && this.currentEffect !== 'fog') {
188
+ this.startParticleEffect(this.currentEffect);
189
+ }
190
+ };
191
+ document.addEventListener('visibilitychange', this.boundVisibilityHandler);
192
+ }
193
+ }
194
+ particleBudget(intensity) {
195
+ const base = typeof intensity === 'number' ? Math.min(150, Math.max(10, intensity * 50)) : 50;
196
+ if (this.lowPower)
197
+ return Math.min(22, Math.max(10, Math.floor(base * 0.4)));
198
+ return Math.min(80, base);
199
+ }
200
+ startParticleEffect(effect, intensity) {
201
+ if (this.destroyed || this.suspended)
202
+ return;
203
+ this.stopParticleLoop();
204
+ this.syncCanvasSize();
205
+ const count = this.particleBudget(intensity);
206
+ const w = this.canvas.width || 1280;
207
+ const h = this.canvas.height || 720;
208
+ this.particles = [];
209
+ for (let i = 0; i < count; i++) {
210
+ if (effect === 'sakura') {
211
+ this.particles.push({
212
+ x: Math.random() * w,
213
+ y: Math.random() * h,
214
+ vx: 1 + Math.random() * 1.5,
215
+ vy: 1.5 + Math.random() * 2,
216
+ size: 6 + Math.random() * 8,
217
+ alpha: 0.6 + Math.random() * 0.4,
218
+ rotation: Math.random() * Math.PI * 2,
219
+ rotationSpeed: (Math.random() - 0.5) * 0.04,
220
+ swingAngle: Math.random() * Math.PI * 2,
221
+ swingSpeed: 0.02 + Math.random() * 0.03
222
+ });
223
+ }
224
+ else if (effect === 'rain') {
225
+ this.particles.push({
226
+ x: Math.random() * w,
227
+ y: Math.random() * h,
228
+ vx: -2 - Math.random() * 2,
229
+ vy: 12 + Math.random() * 10,
230
+ size: 15 + Math.random() * 12,
231
+ alpha: 0.4 + Math.random() * 0.5
232
+ });
233
+ }
234
+ else if (effect === 'snow') {
235
+ this.particles.push({
236
+ x: Math.random() * w,
237
+ y: Math.random() * h,
238
+ vx: (Math.random() - 0.5) * 1.2,
239
+ vy: 1 + Math.random() * 2,
240
+ size: 3 + Math.random() * 4,
241
+ alpha: 0.5 + Math.random() * 0.5,
242
+ swingAngle: Math.random() * Math.PI * 2,
243
+ swingSpeed: 0.02 + Math.random() * 0.02
244
+ });
245
+ }
246
+ }
247
+ this.lastFrameTs = 0;
248
+ const loop = (timestamp) => {
249
+ if (this.destroyed || this.suspended)
250
+ return;
251
+ if (this.lastFrameTs && timestamp - this.lastFrameTs < this.targetFrameMs) {
252
+ this.animationFrameId = requestAnimationFrame(loop);
253
+ return;
254
+ }
255
+ const dt = this.lastFrameTs
256
+ ? Math.min(0.1, Math.max(0.001, (timestamp - this.lastFrameTs) / 1000))
257
+ : 1 / 60;
258
+ this.lastFrameTs = timestamp;
259
+ const speedFactor = dt * 60;
260
+ this.updateParticles(effect, speedFactor);
261
+ this.renderParticles(effect);
262
+ this.animationFrameId = requestAnimationFrame(loop);
263
+ };
264
+ this.animationFrameId = requestAnimationFrame(loop);
265
+ }
266
+ stopParticleLoop() {
267
+ if (this.animationFrameId !== null) {
268
+ cancelAnimationFrame(this.animationFrameId);
269
+ this.animationFrameId = null;
270
+ }
271
+ this.lastFrameTs = 0;
272
+ }
273
+ updateParticles(effect, speedFactor = 1) {
274
+ const w = this.canvas.width || 1280;
275
+ const h = this.canvas.height || 720;
276
+ for (const p of this.particles) {
277
+ if (effect === 'sakura') {
278
+ p.swingAngle = (p.swingAngle || 0) + (p.swingSpeed || 0.02) * speedFactor;
279
+ p.x += (p.vx + Math.sin(p.swingAngle) * 1.5) * speedFactor;
280
+ p.y += p.vy * speedFactor;
281
+ p.rotation = (p.rotation || 0) + (p.rotationSpeed || 0.02) * speedFactor;
282
+ if (p.y > h + 30) {
283
+ p.y = -30;
284
+ p.x = Math.random() * (w + 40) - 20;
285
+ }
286
+ else if (p.y < -40) {
287
+ p.y = h + 20;
288
+ p.x = Math.random() * (w + 40) - 20;
289
+ }
290
+ if (p.x > w + 40)
291
+ p.x = -20;
292
+ if (p.x < -40)
293
+ p.x = w + 20;
294
+ }
295
+ else if (effect === 'rain') {
296
+ p.x += p.vx * speedFactor;
297
+ p.y += p.vy * speedFactor;
298
+ if (p.y > h + 20) {
299
+ p.y = -20;
300
+ p.x = Math.random() * w;
301
+ }
302
+ if (p.x < -20)
303
+ p.x = w + 10;
304
+ }
305
+ else if (effect === 'snow') {
306
+ p.swingAngle = (p.swingAngle || 0) + (p.swingSpeed || 0.02) * speedFactor;
307
+ p.x += (p.vx + Math.sin(p.swingAngle) * 0.8) * speedFactor;
308
+ p.y += p.vy * speedFactor;
309
+ if (p.y > h + 10) {
310
+ p.y = -10;
311
+ p.x = Math.random() * w;
312
+ }
313
+ if (p.x > w + 10)
314
+ p.x = -10;
315
+ if (p.x < -10)
316
+ p.x = w + 10;
317
+ }
318
+ }
319
+ }
320
+ renderParticles(effect) {
321
+ const ctx = this.ctx;
322
+ if (!ctx)
323
+ return;
324
+ const w = this.canvas.width;
325
+ const h = this.canvas.height;
326
+ ctx.clearRect(0, 0, w, h);
327
+ for (const p of this.particles) {
328
+ ctx.globalAlpha = p.alpha;
329
+ if (effect === 'sakura') {
330
+ ctx.save();
331
+ ctx.translate(p.x, p.y);
332
+ ctx.rotate(p.rotation || 0);
333
+ ctx.fillStyle = '#fda4af';
334
+ ctx.beginPath();
335
+ ctx.ellipse(0, 0, p.size * 0.55, p.size * 0.35, 0, 0, Math.PI * 2);
336
+ ctx.fill();
337
+ ctx.restore();
338
+ }
339
+ else if (effect === 'rain') {
340
+ ctx.strokeStyle = 'rgba(186, 230, 253, 0.85)';
341
+ ctx.lineWidth = 1.5;
342
+ ctx.beginPath();
343
+ ctx.moveTo(p.x, p.y);
344
+ ctx.lineTo(p.x + p.vx * 0.4, p.y + p.size);
345
+ ctx.stroke();
346
+ }
347
+ else if (effect === 'snow') {
348
+ ctx.fillStyle = '#f8fafc';
349
+ ctx.beginPath();
350
+ ctx.arc(p.x, p.y, p.size * 0.5, 0, Math.PI * 2);
351
+ ctx.fill();
352
+ }
353
+ }
354
+ ctx.globalAlpha = 1;
355
+ }
356
+ }
357
+ //# sourceMappingURL=vfx-layer.js.map