@kar-mi/spirit-vale-tools-capture 2.4.1

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Files changed (183) hide show
  1. package/README.md +71 -0
  2. package/dist/capture/adapter-selection.d.ts +9 -0
  3. package/dist/capture/adapter-selection.d.ts.map +1 -0
  4. package/dist/capture/ip-address.d.ts +2 -0
  5. package/dist/capture/ip-address.d.ts.map +1 -0
  6. package/dist/capture/link-layer.d.ts +10 -0
  7. package/dist/capture/link-layer.d.ts.map +1 -0
  8. package/dist/capture/npcap.d.ts +38 -0
  9. package/dist/capture/npcap.d.ts.map +1 -0
  10. package/dist/capture/packet-capture.d.ts +51 -0
  11. package/dist/capture/packet-capture.d.ts.map +1 -0
  12. package/dist/capture/packet-parser.d.ts +11 -0
  13. package/dist/capture/packet-parser.d.ts.map +1 -0
  14. package/dist/capture/target-tracker.d.ts +37 -0
  15. package/dist/capture/target-tracker.d.ts.map +1 -0
  16. package/dist/capture.d.ts +5 -0
  17. package/dist/capture.d.ts.map +1 -0
  18. package/dist/capture.js +16008 -0
  19. package/dist/fishnet/boss-gravestone.d.ts +16 -0
  20. package/dist/fishnet/boss-gravestone.d.ts.map +1 -0
  21. package/dist/fishnet/builtin-maps.d.ts +10424 -0
  22. package/dist/fishnet/builtin-maps.d.ts.map +1 -0
  23. package/dist/fishnet/character-data-schema.d.ts +3 -0
  24. package/dist/fishnet/character-data-schema.d.ts.map +1 -0
  25. package/dist/fishnet/decoder.d.ts +12 -0
  26. package/dist/fishnet/decoder.d.ts.map +1 -0
  27. package/dist/fishnet/definitions/codecs.d.ts +12 -0
  28. package/dist/fishnet/definitions/codecs.d.ts.map +1 -0
  29. package/dist/fishnet/definitions/protocol.d.ts +101 -0
  30. package/dist/fishnet/definitions/protocol.d.ts.map +1 -0
  31. package/dist/fishnet/definitions/rpc-map.d.ts +61 -0
  32. package/dist/fishnet/definitions/rpc-map.d.ts.map +1 -0
  33. package/dist/fishnet/eternal-tower-tracker.d.ts +24 -0
  34. package/dist/fishnet/eternal-tower-tracker.d.ts.map +1 -0
  35. package/dist/fishnet/field-decoder.d.ts +19 -0
  36. package/dist/fishnet/field-decoder.d.ts.map +1 -0
  37. package/dist/fishnet/map-definitions/current-build.d.ts +3 -0
  38. package/dist/fishnet/map-definitions/current-build.d.ts.map +1 -0
  39. package/dist/fishnet/map-definitions/index.d.ts +3 -0
  40. package/dist/fishnet/map-definitions/index.d.ts.map +1 -0
  41. package/dist/fishnet/message-parser.d.ts +17 -0
  42. package/dist/fishnet/message-parser.d.ts.map +1 -0
  43. package/dist/fishnet/monster-directory.d.ts +40 -0
  44. package/dist/fishnet/monster-directory.d.ts.map +1 -0
  45. package/dist/fishnet/network-transform-decoder.d.ts +25 -0
  46. package/dist/fishnet/network-transform-decoder.d.ts.map +1 -0
  47. package/dist/fishnet/protocol.d.ts +21 -0
  48. package/dist/fishnet/protocol.d.ts.map +1 -0
  49. package/dist/fishnet/quaternion-compression.d.ts +6 -0
  50. package/dist/fishnet/quaternion-compression.d.ts.map +1 -0
  51. package/dist/fishnet/recovery-style.d.ts +5 -0
  52. package/dist/fishnet/recovery-style.d.ts.map +1 -0
  53. package/dist/fishnet/rpc-definitions/broadcasts.d.ts +23 -0
  54. package/dist/fishnet/rpc-definitions/broadcasts.d.ts.map +1 -0
  55. package/dist/fishnet/rpc-definitions/current-build.d.ts +8501 -0
  56. package/dist/fishnet/rpc-definitions/current-build.d.ts.map +1 -0
  57. package/dist/fishnet/rpc-definitions/fishnet/network-animator.d.ts +42 -0
  58. package/dist/fishnet/rpc-definitions/fishnet/network-animator.d.ts.map +1 -0
  59. package/dist/fishnet/rpc-definitions/fishnet/network-transform.d.ts +138 -0
  60. package/dist/fishnet/rpc-definitions/fishnet/network-transform.d.ts.map +1 -0
  61. package/dist/fishnet/rpc-definitions/fishnet/predicted-owner.d.ts +26 -0
  62. package/dist/fishnet/rpc-definitions/fishnet/predicted-owner.d.ts.map +1 -0
  63. package/dist/fishnet/rpc-definitions/game/base-unit-controller.d.ts +122 -0
  64. package/dist/fishnet/rpc-definitions/game/base-unit-controller.d.ts.map +1 -0
  65. package/dist/fishnet/rpc-definitions/game/combat-component.d.ts +44 -0
  66. package/dist/fishnet/rpc-definitions/game/combat-component.d.ts.map +1 -0
  67. package/dist/fishnet/rpc-definitions/game/health-component.d.ts +306 -0
  68. package/dist/fishnet/rpc-definitions/game/health-component.d.ts.map +1 -0
  69. package/dist/fishnet/rpc-definitions/game/loot-drop.d.ts +104 -0
  70. package/dist/fishnet/rpc-definitions/game/loot-drop.d.ts.map +1 -0
  71. package/dist/fishnet/rpc-definitions/game/monster-controller.d.ts +144 -0
  72. package/dist/fishnet/rpc-definitions/game/monster-controller.d.ts.map +1 -0
  73. package/dist/fishnet/rpc-definitions/game/move-component.d.ts +74 -0
  74. package/dist/fishnet/rpc-definitions/game/move-component.d.ts.map +1 -0
  75. package/dist/fishnet/rpc-definitions/game/player-controller/chat-presence.d.ts +332 -0
  76. package/dist/fishnet/rpc-definitions/game/player-controller/chat-presence.d.ts.map +1 -0
  77. package/dist/fishnet/rpc-definitions/game/player-controller/endgame-pvp.d.ts +89 -0
  78. package/dist/fishnet/rpc-definitions/game/player-controller/endgame-pvp.d.ts.map +1 -0
  79. package/dist/fishnet/rpc-definitions/game/player-controller/guild.d.ts +393 -0
  80. package/dist/fishnet/rpc-definitions/game/player-controller/guild.d.ts.map +1 -0
  81. package/dist/fishnet/rpc-definitions/game/player-controller/index.d.ts +23 -0
  82. package/dist/fishnet/rpc-definitions/game/player-controller/index.d.ts.map +1 -0
  83. package/dist/fishnet/rpc-definitions/game/player-controller/party.d.ts +168 -0
  84. package/dist/fishnet/rpc-definitions/game/player-controller/party.d.ts.map +1 -0
  85. package/dist/fishnet/rpc-definitions/game/player-controller/trade-market.d.ts +232 -0
  86. package/dist/fishnet/rpc-definitions/game/player-controller/trade-market.d.ts.map +1 -0
  87. package/dist/fishnet/rpc-definitions/game/player-controller/traversal-session.d.ts +58 -0
  88. package/dist/fishnet/rpc-definitions/game/player-controller/traversal-session.d.ts.map +1 -0
  89. package/dist/fishnet/rpc-definitions/game/player-save/character-build.d.ts +266 -0
  90. package/dist/fishnet/rpc-definitions/game/player-save/character-build.d.ts.map +1 -0
  91. package/dist/fishnet/rpc-definitions/game/player-save/character-data.d.ts +991 -0
  92. package/dist/fishnet/rpc-definitions/game/player-save/character-data.d.ts.map +1 -0
  93. package/dist/fishnet/rpc-definitions/game/player-save/cosmetics-progression.d.ts +126 -0
  94. package/dist/fishnet/rpc-definitions/game/player-save/cosmetics-progression.d.ts.map +1 -0
  95. package/dist/fishnet/rpc-definitions/game/player-save/debug.d.ts +46 -0
  96. package/dist/fishnet/rpc-definitions/game/player-save/debug.d.ts.map +1 -0
  97. package/dist/fishnet/rpc-definitions/game/player-save/economy-world-storage.d.ts +224 -0
  98. package/dist/fishnet/rpc-definitions/game/player-save/economy-world-storage.d.ts.map +1 -0
  99. package/dist/fishnet/rpc-definitions/game/player-save/index.d.ts +1860 -0
  100. package/dist/fishnet/rpc-definitions/game/player-save/index.d.ts.map +1 -0
  101. package/dist/fishnet/rpc-definitions/game/player-save/session-character.d.ts +72 -0
  102. package/dist/fishnet/rpc-definitions/game/player-save/session-character.d.ts.map +1 -0
  103. package/dist/fishnet/rpc-definitions/game/player-save/social-account.d.ts +107 -0
  104. package/dist/fishnet/rpc-definitions/game/player-save/social-account.d.ts.map +1 -0
  105. package/dist/fishnet/rpc-definitions/game/player-save/vending.d.ts +98 -0
  106. package/dist/fishnet/rpc-definitions/game/player-save/vending.d.ts.map +1 -0
  107. package/dist/fishnet/rpc-definitions/game/skills-component.d.ts +453 -0
  108. package/dist/fishnet/rpc-definitions/game/skills-component.d.ts.map +1 -0
  109. package/dist/fishnet/rpc-definitions/game/status-component.d.ts +146 -0
  110. package/dist/fishnet/rpc-definitions/game/status-component.d.ts.map +1 -0
  111. package/dist/fishnet/rpc-definitions/game/summoning-component.d.ts +82 -0
  112. package/dist/fishnet/rpc-definitions/game/summoning-component.d.ts.map +1 -0
  113. package/dist/fishnet/rpc-definitions/generated/base-unit-controller.d.ts +76 -0
  114. package/dist/fishnet/rpc-definitions/generated/base-unit-controller.d.ts.map +1 -0
  115. package/dist/fishnet/rpc-definitions/generated/boss-grave-stone.d.ts +24 -0
  116. package/dist/fishnet/rpc-definitions/generated/boss-grave-stone.d.ts.map +1 -0
  117. package/dist/fishnet/rpc-definitions/generated/broadcasts.d.ts +20 -0
  118. package/dist/fishnet/rpc-definitions/generated/broadcasts.d.ts.map +1 -0
  119. package/dist/fishnet/rpc-definitions/generated/combat-component.d.ts +82 -0
  120. package/dist/fishnet/rpc-definitions/generated/combat-component.d.ts.map +1 -0
  121. package/dist/fishnet/rpc-definitions/generated/engine/network-animator.d.ts +18 -0
  122. package/dist/fishnet/rpc-definitions/generated/engine/network-animator.d.ts.map +1 -0
  123. package/dist/fishnet/rpc-definitions/generated/engine/network-transform.d.ts +67 -0
  124. package/dist/fishnet/rpc-definitions/generated/engine/network-transform.d.ts.map +1 -0
  125. package/dist/fishnet/rpc-definitions/generated/engine/predicted-owner.d.ts +11 -0
  126. package/dist/fishnet/rpc-definitions/generated/engine/predicted-owner.d.ts.map +1 -0
  127. package/dist/fishnet/rpc-definitions/generated/health-component.d.ts +157 -0
  128. package/dist/fishnet/rpc-definitions/generated/health-component.d.ts.map +1 -0
  129. package/dist/fishnet/rpc-definitions/generated/index.d.ts +10280 -0
  130. package/dist/fishnet/rpc-definitions/generated/index.d.ts.map +1 -0
  131. package/dist/fishnet/rpc-definitions/generated/loot-drop.d.ts +49 -0
  132. package/dist/fishnet/rpc-definitions/generated/loot-drop.d.ts.map +1 -0
  133. package/dist/fishnet/rpc-definitions/generated/manifest.d.ts +7 -0
  134. package/dist/fishnet/rpc-definitions/generated/manifest.d.ts.map +1 -0
  135. package/dist/fishnet/rpc-definitions/generated/monster-controller.d.ts +111 -0
  136. package/dist/fishnet/rpc-definitions/generated/monster-controller.d.ts.map +1 -0
  137. package/dist/fishnet/rpc-definitions/generated/move-component.d.ts +48 -0
  138. package/dist/fishnet/rpc-definitions/generated/move-component.d.ts.map +1 -0
  139. package/dist/fishnet/rpc-definitions/generated/player-controller.d.ts +3265 -0
  140. package/dist/fishnet/rpc-definitions/generated/player-controller.d.ts.map +1 -0
  141. package/dist/fishnet/rpc-definitions/generated/player-save.d.ts +5954 -0
  142. package/dist/fishnet/rpc-definitions/generated/player-save.d.ts.map +1 -0
  143. package/dist/fishnet/rpc-definitions/generated/prefabs.d.ts +119 -0
  144. package/dist/fishnet/rpc-definitions/generated/prefabs.d.ts.map +1 -0
  145. package/dist/fishnet/rpc-definitions/generated/skills-component.d.ts +230 -0
  146. package/dist/fishnet/rpc-definitions/generated/skills-component.d.ts.map +1 -0
  147. package/dist/fishnet/rpc-definitions/generated/status-component.d.ts +112 -0
  148. package/dist/fishnet/rpc-definitions/generated/status-component.d.ts.map +1 -0
  149. package/dist/fishnet/rpc-definitions/generated/summoning-component.d.ts +56 -0
  150. package/dist/fishnet/rpc-definitions/generated/summoning-component.d.ts.map +1 -0
  151. package/dist/fishnet/rpc-definitions/index.d.ts +10418 -0
  152. package/dist/fishnet/rpc-definitions/index.d.ts.map +1 -0
  153. package/dist/fishnet/rpc-definitions/prefabs.d.ts +112 -0
  154. package/dist/fishnet/rpc-definitions/prefabs.d.ts.map +1 -0
  155. package/dist/fishnet/rpc-resolution.d.ts +65 -0
  156. package/dist/fishnet/rpc-resolution.d.ts.map +1 -0
  157. package/dist/fishnet/semantic-definitions.d.ts +40 -0
  158. package/dist/fishnet/semantic-definitions.d.ts.map +1 -0
  159. package/dist/fishnet/semantic-map.d.ts +23 -0
  160. package/dist/fishnet/semantic-map.d.ts.map +1 -0
  161. package/dist/fishnet/session-decoder.d.ts +19 -0
  162. package/dist/fishnet/session-decoder.d.ts.map +1 -0
  163. package/dist/fishnet/spawn-parser.d.ts +25 -0
  164. package/dist/fishnet/spawn-parser.d.ts.map +1 -0
  165. package/dist/fishnet/types.d.ts +5 -0
  166. package/dist/fishnet/types.d.ts.map +1 -0
  167. package/dist/fishnet/wire-reader.d.ts +28 -0
  168. package/dist/fishnet/wire-reader.d.ts.map +1 -0
  169. package/dist/fishnet/wire-reader.js +140 -0
  170. package/dist/game-build.d.ts +5 -0
  171. package/dist/game-build.d.ts.map +1 -0
  172. package/dist/index.d.ts +26 -0
  173. package/dist/index.d.ts.map +1 -0
  174. package/dist/index.js +15413 -0
  175. package/dist/litenetlib/decoder.d.ts +7 -0
  176. package/dist/litenetlib/decoder.d.ts.map +1 -0
  177. package/dist/litenetlib/types.d.ts +58 -0
  178. package/dist/litenetlib/types.d.ts.map +1 -0
  179. package/dist/text-format.d.ts +4 -0
  180. package/dist/text-format.d.ts.map +1 -0
  181. package/dist/types.d.ts +53 -0
  182. package/dist/types.d.ts.map +1 -0
  183. package/package.json +36 -0
@@ -0,0 +1,991 @@
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+ /**
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+ * CharacterData's field layout, pasted verbatim from spirit_vale_data_mine's own generated
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+ * output (raw/rpc-analysis/d8c3d98122064edd/rpc-wire-map.json, PlayerSave.LoadCharacter_T's
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+ * "data" parameter), produced by actually running `python -m pipelines.run_network` against
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+ * live reflection (GetFields, MetadataToken order) of the currently-synced build's
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+ * raw/current-dll/Assembly-CSharp.dll - not hand-typed. This mirrors the FISHNET_PREFABS.md
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+ * handoff convention every other current-build.ts entry already follows ("Copy each RPC
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+ * parameter object intact"); CharacterData just could not be copied this way until
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+ * spirit_vale_data_mine's extractor gained array/dictionary/inheritance-chain support (see that
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+ * repo's pipelines/network/extract.py) to describe it at all.
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+ *
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+ * One build ahead of this repo's pinned CURRENT_GAME_BUILD_FINGERPRINT (fingerprint
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+ * d8c3d98122064edd87c515bbc42ea8503f716e13d1139864b7cc2ec262a8b57d). PlayerController
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+ * (Inspect_T's owner) is byte-identical between the two builds; PlayerSave (LoadCharacter_T/
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+ * CharacterCallback_T's owner) is not (a build-later RPC insertion shifts later wireHashes), so
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+ * this schema is trusted for FIELD LAYOUT but the surrounding wireHash map in current-build.ts
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+ * intentionally still reflects the older, pinned build. AppliedWriteIds is the field that was
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+ * missing from the old hand-rolled CharacterReader-based decoder and caused the
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+ * self-identification/inspect-roster bug this schema exists to fix.
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+ *
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+ * To refresh for a new build: in spirit_vale_data_mine, run
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+ * `.venv/Scripts/python.exe -m pipelines.run_network`, then copy
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+ * raw/rpc-analysis/<fingerprint>/rpc-wire-map.json's PlayerSave.LoadCharacter_T parameter[0]
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+ * ("data").fields here verbatim. decoder.ts and actor-directory.ts read these fields BY NAME
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+ * (PascalCase, matching the real C# field names exactly, e.g. "UID", "AppliedWriteIds") - keep
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+ * any rename there in sync with a refresh here.
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+ */
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+ export declare const CHARACTER_DATA_FIELDS: readonly [{
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+ readonly name: "UID";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "AppliedWriteIds";
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+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
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+ readonly repeated: true;
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "AccountId";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "Version";
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+ readonly typeName: "System.Int64";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "GuildId";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "GuildRankId";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "Name";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "Appearance";
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+ readonly typeName: "CharacterAppearanceData";
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+ readonly nullable: true;
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+ readonly fields: readonly [{
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+ readonly name: "BodyColor";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Hair";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "HairColor";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Brow";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Beard";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Mouth";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Eye";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "EyeColor";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Ears";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Iris";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }];
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+ }, {
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+ readonly name: "EquipAppearance";
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+ readonly typeName: "EquipAppearanceData";
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+ readonly nullable: true;
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+ readonly fields: readonly [{
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+ readonly name: "EquipSlotsHidden";
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+ readonly typeName: "System.Boolean[]";
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+ readonly repeated: true;
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+ readonly codec: "boolean";
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+ }];
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+ }, {
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+ readonly name: "Cosmetics";
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+ readonly typeName: "System.Collections.Generic.List`1[[CosmeticSlotData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
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+ readonly repeated: true;
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+ readonly nullable: true;
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+ readonly fields: readonly [{
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+ readonly name: "Slot";
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+ readonly typeName: "CosmeticSlot";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Id";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "Rarity";
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+ readonly typeName: "ItemRarity";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Shiny";
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+ readonly typeName: "System.Boolean";
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+ readonly codec: "boolean";
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+ }];
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+ }, {
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+ readonly name: "Title";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "ChatBubble";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "Badge";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "Archetypes";
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+ readonly typeName: "System.Collections.Generic.List`1[[Archetype, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
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+ readonly repeated: true;
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Level";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "Exp";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "JobLevel";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "JobExp";
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+ readonly typeName: "System.Int32";
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+ readonly codec: "packedInt32";
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+ }, {
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+ readonly name: "State";
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+ readonly typeName: "CharacterStateData";
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+ readonly nullable: true;
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+ readonly fields: readonly [{
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+ readonly name: "HealthNormlised";
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+ readonly typeName: "System.Single";
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+ readonly codec: "float32";
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+ }, {
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+ readonly name: "ManaNormlised";
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+ readonly typeName: "System.Single";
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+ readonly codec: "float32";
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+ }, {
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+ readonly name: "MapId";
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+ readonly typeName: "System.String";
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+ readonly codec: "stringUtf8Packed";
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+ }, {
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+ readonly name: "Position";
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+ readonly typeName: "VectorData";
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+ readonly nullable: true;
187
+ readonly fields: readonly [{
188
+ readonly name: "x";
189
+ readonly typeName: "System.Single";
190
+ readonly codec: "float32";
191
+ }, {
192
+ readonly name: "y";
193
+ readonly typeName: "System.Single";
194
+ readonly codec: "float32";
195
+ }, {
196
+ readonly name: "z";
197
+ readonly typeName: "System.Single";
198
+ readonly codec: "float32";
199
+ }];
200
+ }, {
201
+ readonly name: "Summons";
202
+ readonly typeName: "System.Collections.Generic.List`1[[SummonSaveData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
203
+ readonly repeated: true;
204
+ readonly nullable: true;
205
+ readonly fields: readonly [{
206
+ readonly name: "SkillId";
207
+ readonly typeName: "System.String";
208
+ readonly codec: "stringUtf8Packed";
209
+ }, {
210
+ readonly name: "Id";
211
+ readonly typeName: "System.String";
212
+ readonly codec: "stringUtf8Packed";
213
+ }, {
214
+ readonly name: "Level";
215
+ readonly typeName: "System.Int32";
216
+ readonly codec: "packedInt32";
217
+ }, {
218
+ readonly name: "Exclusive";
219
+ readonly typeName: "System.Boolean";
220
+ readonly codec: "boolean";
221
+ }, {
222
+ readonly name: "Reanimation";
223
+ readonly typeName: "System.Boolean";
224
+ readonly codec: "boolean";
225
+ }];
226
+ }, {
227
+ readonly name: "CloneCount";
228
+ readonly typeName: "System.Int32";
229
+ readonly codec: "packedInt32";
230
+ }, {
231
+ readonly name: "Toggles";
232
+ readonly typeName: "System.Collections.Generic.List`1[[ToggleSaveData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
233
+ readonly repeated: true;
234
+ readonly nullable: true;
235
+ readonly fields: readonly [{
236
+ readonly name: "SkillId";
237
+ readonly typeName: "System.String";
238
+ readonly codec: "stringUtf8Packed";
239
+ }, {
240
+ readonly name: "Level";
241
+ readonly typeName: "System.Int32";
242
+ readonly codec: "packedInt32";
243
+ }];
244
+ }, {
245
+ readonly name: "Effects";
246
+ readonly typeName: "System.Collections.Generic.List`1[[EffectSaveData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
247
+ readonly repeated: true;
248
+ readonly nullable: true;
249
+ readonly fields: readonly [{
250
+ readonly name: "Id";
251
+ readonly typeName: "System.String";
252
+ readonly codec: "stringUtf8Packed";
253
+ }, {
254
+ readonly name: "Level";
255
+ readonly typeName: "System.Int32";
256
+ readonly codec: "packedInt32";
257
+ }, {
258
+ readonly name: "Duration";
259
+ readonly typeName: "System.Single";
260
+ readonly codec: "float32";
261
+ }, {
262
+ readonly name: "Stacks";
263
+ readonly typeName: "System.Int32";
264
+ readonly codec: "packedInt32";
265
+ }];
266
+ }];
267
+ }, {
268
+ readonly name: "Attributes";
269
+ readonly typeName: "System.Int32[]";
270
+ readonly repeated: true;
271
+ readonly codec: "packedInt32";
272
+ }, {
273
+ readonly name: "Equips";
274
+ readonly typeName: "System.Collections.Generic.List`1[[EquipSlotData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
275
+ readonly repeated: true;
276
+ readonly nullable: true;
277
+ readonly fields: readonly [{
278
+ readonly name: "Slot";
279
+ readonly typeName: "EquipSlot";
280
+ readonly codec: "packedInt32";
281
+ }, {
282
+ readonly name: "Equip";
283
+ readonly typeName: "EquipData";
284
+ readonly nullable: true;
285
+ readonly fields: readonly [{
286
+ readonly name: "Substats";
287
+ readonly typeName: "System.Collections.Generic.List`1[[StatData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
288
+ readonly repeated: true;
289
+ readonly nullable: true;
290
+ readonly fields: readonly [{
291
+ readonly name: "Type";
292
+ readonly typeName: "StatType";
293
+ readonly codec: "packedInt32";
294
+ }, {
295
+ readonly name: "Value";
296
+ readonly typeName: "System.Int32";
297
+ readonly codec: "packedInt32";
298
+ }, {
299
+ readonly name: "ValueStr";
300
+ readonly typeName: "System.String";
301
+ readonly codec: "stringUtf8Packed";
302
+ }];
303
+ }, {
304
+ readonly name: "Cards";
305
+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
306
+ readonly repeated: true;
307
+ readonly codec: "stringUtf8Packed";
308
+ }, {
309
+ readonly name: "StartingPotential";
310
+ readonly typeName: "System.Int32";
311
+ readonly codec: "packedInt32";
312
+ }, {
313
+ readonly name: "SpentPotential";
314
+ readonly typeName: "System.Int32";
315
+ readonly codec: "packedInt32";
316
+ }, {
317
+ readonly name: "ChaosType";
318
+ readonly typeName: "EquipType";
319
+ readonly codec: "packedInt32";
320
+ }, {
321
+ readonly name: "UID";
322
+ readonly typeName: "System.String";
323
+ readonly codec: "stringUtf8Packed";
324
+ }, {
325
+ readonly name: "Refine";
326
+ readonly typeName: "System.Int32";
327
+ readonly codec: "packedInt32";
328
+ }, {
329
+ readonly name: "Id";
330
+ readonly typeName: "System.String";
331
+ readonly codec: "stringUtf8Packed";
332
+ }, {
333
+ readonly name: "Favorite";
334
+ readonly typeName: "System.Boolean";
335
+ readonly codec: "boolean";
336
+ }];
337
+ }];
338
+ }, {
339
+ readonly name: "ActiveLoadout";
340
+ readonly typeName: "WeaponLoadout";
341
+ readonly codec: "packedInt32";
342
+ }, {
343
+ readonly name: "LoadoutNormal";
344
+ readonly typeName: "System.Collections.Generic.List`1[[EquipSlotData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
345
+ readonly repeated: true;
346
+ readonly nullable: true;
347
+ readonly fields: readonly [{
348
+ readonly name: "Slot";
349
+ readonly typeName: "EquipSlot";
350
+ readonly codec: "packedInt32";
351
+ }, {
352
+ readonly name: "Equip";
353
+ readonly typeName: "EquipData";
354
+ readonly nullable: true;
355
+ readonly fields: readonly [{
356
+ readonly name: "Substats";
357
+ readonly typeName: "System.Collections.Generic.List`1[[StatData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
358
+ readonly repeated: true;
359
+ readonly nullable: true;
360
+ readonly fields: readonly [{
361
+ readonly name: "Type";
362
+ readonly typeName: "StatType";
363
+ readonly codec: "packedInt32";
364
+ }, {
365
+ readonly name: "Value";
366
+ readonly typeName: "System.Int32";
367
+ readonly codec: "packedInt32";
368
+ }, {
369
+ readonly name: "ValueStr";
370
+ readonly typeName: "System.String";
371
+ readonly codec: "stringUtf8Packed";
372
+ }];
373
+ }, {
374
+ readonly name: "Cards";
375
+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
376
+ readonly repeated: true;
377
+ readonly codec: "stringUtf8Packed";
378
+ }, {
379
+ readonly name: "StartingPotential";
380
+ readonly typeName: "System.Int32";
381
+ readonly codec: "packedInt32";
382
+ }, {
383
+ readonly name: "SpentPotential";
384
+ readonly typeName: "System.Int32";
385
+ readonly codec: "packedInt32";
386
+ }, {
387
+ readonly name: "ChaosType";
388
+ readonly typeName: "EquipType";
389
+ readonly codec: "packedInt32";
390
+ }, {
391
+ readonly name: "UID";
392
+ readonly typeName: "System.String";
393
+ readonly codec: "stringUtf8Packed";
394
+ }, {
395
+ readonly name: "Refine";
396
+ readonly typeName: "System.Int32";
397
+ readonly codec: "packedInt32";
398
+ }, {
399
+ readonly name: "Id";
400
+ readonly typeName: "System.String";
401
+ readonly codec: "stringUtf8Packed";
402
+ }, {
403
+ readonly name: "Favorite";
404
+ readonly typeName: "System.Boolean";
405
+ readonly codec: "boolean";
406
+ }];
407
+ }];
408
+ }, {
409
+ readonly name: "LoadoutSecondary";
410
+ readonly typeName: "System.Collections.Generic.List`1[[EquipSlotData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
411
+ readonly repeated: true;
412
+ readonly nullable: true;
413
+ readonly fields: readonly [{
414
+ readonly name: "Slot";
415
+ readonly typeName: "EquipSlot";
416
+ readonly codec: "packedInt32";
417
+ }, {
418
+ readonly name: "Equip";
419
+ readonly typeName: "EquipData";
420
+ readonly nullable: true;
421
+ readonly fields: readonly [{
422
+ readonly name: "Substats";
423
+ readonly typeName: "System.Collections.Generic.List`1[[StatData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
424
+ readonly repeated: true;
425
+ readonly nullable: true;
426
+ readonly fields: readonly [{
427
+ readonly name: "Type";
428
+ readonly typeName: "StatType";
429
+ readonly codec: "packedInt32";
430
+ }, {
431
+ readonly name: "Value";
432
+ readonly typeName: "System.Int32";
433
+ readonly codec: "packedInt32";
434
+ }, {
435
+ readonly name: "ValueStr";
436
+ readonly typeName: "System.String";
437
+ readonly codec: "stringUtf8Packed";
438
+ }];
439
+ }, {
440
+ readonly name: "Cards";
441
+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
442
+ readonly repeated: true;
443
+ readonly codec: "stringUtf8Packed";
444
+ }, {
445
+ readonly name: "StartingPotential";
446
+ readonly typeName: "System.Int32";
447
+ readonly codec: "packedInt32";
448
+ }, {
449
+ readonly name: "SpentPotential";
450
+ readonly typeName: "System.Int32";
451
+ readonly codec: "packedInt32";
452
+ }, {
453
+ readonly name: "ChaosType";
454
+ readonly typeName: "EquipType";
455
+ readonly codec: "packedInt32";
456
+ }, {
457
+ readonly name: "UID";
458
+ readonly typeName: "System.String";
459
+ readonly codec: "stringUtf8Packed";
460
+ }, {
461
+ readonly name: "Refine";
462
+ readonly typeName: "System.Int32";
463
+ readonly codec: "packedInt32";
464
+ }, {
465
+ readonly name: "Id";
466
+ readonly typeName: "System.String";
467
+ readonly codec: "stringUtf8Packed";
468
+ }, {
469
+ readonly name: "Favorite";
470
+ readonly typeName: "System.Boolean";
471
+ readonly codec: "boolean";
472
+ }];
473
+ }];
474
+ }, {
475
+ readonly name: "LoadoutHeavy";
476
+ readonly typeName: "System.Collections.Generic.List`1[[EquipSlotData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
477
+ readonly repeated: true;
478
+ readonly nullable: true;
479
+ readonly fields: readonly [{
480
+ readonly name: "Slot";
481
+ readonly typeName: "EquipSlot";
482
+ readonly codec: "packedInt32";
483
+ }, {
484
+ readonly name: "Equip";
485
+ readonly typeName: "EquipData";
486
+ readonly nullable: true;
487
+ readonly fields: readonly [{
488
+ readonly name: "Substats";
489
+ readonly typeName: "System.Collections.Generic.List`1[[StatData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
490
+ readonly repeated: true;
491
+ readonly nullable: true;
492
+ readonly fields: readonly [{
493
+ readonly name: "Type";
494
+ readonly typeName: "StatType";
495
+ readonly codec: "packedInt32";
496
+ }, {
497
+ readonly name: "Value";
498
+ readonly typeName: "System.Int32";
499
+ readonly codec: "packedInt32";
500
+ }, {
501
+ readonly name: "ValueStr";
502
+ readonly typeName: "System.String";
503
+ readonly codec: "stringUtf8Packed";
504
+ }];
505
+ }, {
506
+ readonly name: "Cards";
507
+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
508
+ readonly repeated: true;
509
+ readonly codec: "stringUtf8Packed";
510
+ }, {
511
+ readonly name: "StartingPotential";
512
+ readonly typeName: "System.Int32";
513
+ readonly codec: "packedInt32";
514
+ }, {
515
+ readonly name: "SpentPotential";
516
+ readonly typeName: "System.Int32";
517
+ readonly codec: "packedInt32";
518
+ }, {
519
+ readonly name: "ChaosType";
520
+ readonly typeName: "EquipType";
521
+ readonly codec: "packedInt32";
522
+ }, {
523
+ readonly name: "UID";
524
+ readonly typeName: "System.String";
525
+ readonly codec: "stringUtf8Packed";
526
+ }, {
527
+ readonly name: "Refine";
528
+ readonly typeName: "System.Int32";
529
+ readonly codec: "packedInt32";
530
+ }, {
531
+ readonly name: "Id";
532
+ readonly typeName: "System.String";
533
+ readonly codec: "stringUtf8Packed";
534
+ }, {
535
+ readonly name: "Favorite";
536
+ readonly typeName: "System.Boolean";
537
+ readonly codec: "boolean";
538
+ }];
539
+ }];
540
+ }, {
541
+ readonly name: "Artifacts";
542
+ readonly typeName: "System.Collections.Generic.List`1[[ArtifactData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
543
+ readonly repeated: true;
544
+ readonly nullable: true;
545
+ readonly fields: readonly [{
546
+ readonly name: "Substats";
547
+ readonly typeName: "System.Collections.Generic.List`1[[StatData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
548
+ readonly repeated: true;
549
+ readonly nullable: true;
550
+ readonly fields: readonly [{
551
+ readonly name: "Type";
552
+ readonly typeName: "StatType";
553
+ readonly codec: "packedInt32";
554
+ }, {
555
+ readonly name: "Value";
556
+ readonly typeName: "System.Int32";
557
+ readonly codec: "packedInt32";
558
+ }, {
559
+ readonly name: "ValueStr";
560
+ readonly typeName: "System.String";
561
+ readonly codec: "stringUtf8Packed";
562
+ }];
563
+ }, {
564
+ readonly name: "Slot";
565
+ readonly typeName: "ArtifactSlot";
566
+ readonly codec: "packedInt32";
567
+ }, {
568
+ readonly name: "Gems";
569
+ readonly typeName: "System.Collections.Generic.List`1[[GemData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
570
+ readonly repeated: true;
571
+ readonly nullable: true;
572
+ readonly fields: readonly [{
573
+ readonly name: "UID";
574
+ readonly typeName: "System.String";
575
+ readonly codec: "stringUtf8Packed";
576
+ }, {
577
+ readonly name: "Refine";
578
+ readonly typeName: "System.Int32";
579
+ readonly codec: "packedInt32";
580
+ }, {
581
+ readonly name: "Id";
582
+ readonly typeName: "System.String";
583
+ readonly codec: "stringUtf8Packed";
584
+ }, {
585
+ readonly name: "Favorite";
586
+ readonly typeName: "System.Boolean";
587
+ readonly codec: "boolean";
588
+ }];
589
+ }, {
590
+ readonly name: "UID";
591
+ readonly typeName: "System.String";
592
+ readonly codec: "stringUtf8Packed";
593
+ }, {
594
+ readonly name: "Refine";
595
+ readonly typeName: "System.Int32";
596
+ readonly codec: "packedInt32";
597
+ }, {
598
+ readonly name: "Id";
599
+ readonly typeName: "System.String";
600
+ readonly codec: "stringUtf8Packed";
601
+ }, {
602
+ readonly name: "Favorite";
603
+ readonly typeName: "System.Boolean";
604
+ readonly codec: "boolean";
605
+ }];
606
+ }, {
607
+ readonly name: "Skills";
608
+ readonly typeName: "SkillSystemData";
609
+ readonly nullable: true;
610
+ readonly fields: readonly [{
611
+ readonly name: "Skills";
612
+ readonly typeName: "System.Collections.Generic.List`1[[SkillData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
613
+ readonly repeated: true;
614
+ readonly nullable: true;
615
+ readonly fields: readonly [{
616
+ readonly name: "Id";
617
+ readonly typeName: "System.String";
618
+ readonly codec: "stringUtf8Packed";
619
+ }, {
620
+ readonly name: "Level";
621
+ readonly typeName: "System.Int32";
622
+ readonly codec: "packedInt32";
623
+ }];
624
+ }, {
625
+ readonly name: "Assigned";
626
+ readonly typeName: "System.Collections.Generic.List`1[[SkillData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
627
+ readonly repeated: true;
628
+ readonly nullable: true;
629
+ readonly fields: readonly [{
630
+ readonly name: "Id";
631
+ readonly typeName: "System.String";
632
+ readonly codec: "stringUtf8Packed";
633
+ }, {
634
+ readonly name: "Level";
635
+ readonly typeName: "System.Int32";
636
+ readonly codec: "packedInt32";
637
+ }];
638
+ }, {
639
+ readonly name: "SkillCopy";
640
+ readonly typeName: "SkillData";
641
+ readonly nullable: true;
642
+ readonly fields: readonly [{
643
+ readonly name: "Id";
644
+ readonly typeName: "System.String";
645
+ readonly codec: "stringUtf8Packed";
646
+ }, {
647
+ readonly name: "Level";
648
+ readonly typeName: "System.Int32";
649
+ readonly codec: "packedInt32";
650
+ }];
651
+ }, {
652
+ readonly name: "Reanimations";
653
+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
654
+ readonly repeated: true;
655
+ readonly codec: "stringUtf8Packed";
656
+ }];
657
+ }, {
658
+ readonly name: "Grimoires";
659
+ readonly typeName: "System.Collections.Generic.List`1[[EquipData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
660
+ readonly repeated: true;
661
+ readonly nullable: true;
662
+ readonly fields: readonly [{
663
+ readonly name: "Substats";
664
+ readonly typeName: "System.Collections.Generic.List`1[[StatData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
665
+ readonly repeated: true;
666
+ readonly nullable: true;
667
+ readonly fields: readonly [{
668
+ readonly name: "Type";
669
+ readonly typeName: "StatType";
670
+ readonly codec: "packedInt32";
671
+ }, {
672
+ readonly name: "Value";
673
+ readonly typeName: "System.Int32";
674
+ readonly codec: "packedInt32";
675
+ }, {
676
+ readonly name: "ValueStr";
677
+ readonly typeName: "System.String";
678
+ readonly codec: "stringUtf8Packed";
679
+ }];
680
+ }, {
681
+ readonly name: "Cards";
682
+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
683
+ readonly repeated: true;
684
+ readonly codec: "stringUtf8Packed";
685
+ }, {
686
+ readonly name: "StartingPotential";
687
+ readonly typeName: "System.Int32";
688
+ readonly codec: "packedInt32";
689
+ }, {
690
+ readonly name: "SpentPotential";
691
+ readonly typeName: "System.Int32";
692
+ readonly codec: "packedInt32";
693
+ }, {
694
+ readonly name: "ChaosType";
695
+ readonly typeName: "EquipType";
696
+ readonly codec: "packedInt32";
697
+ }, {
698
+ readonly name: "UID";
699
+ readonly typeName: "System.String";
700
+ readonly codec: "stringUtf8Packed";
701
+ }, {
702
+ readonly name: "Refine";
703
+ readonly typeName: "System.Int32";
704
+ readonly codec: "packedInt32";
705
+ }, {
706
+ readonly name: "Id";
707
+ readonly typeName: "System.String";
708
+ readonly codec: "stringUtf8Packed";
709
+ }, {
710
+ readonly name: "Favorite";
711
+ readonly typeName: "System.Boolean";
712
+ readonly codec: "boolean";
713
+ }];
714
+ }, {
715
+ readonly name: "Inventory";
716
+ readonly typeName: "InventoryData";
717
+ readonly nullable: true;
718
+ readonly fields: readonly [{
719
+ readonly name: "Equips";
720
+ readonly typeName: "System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[EquipData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
721
+ readonly dictionaryKey: "stringUtf8Packed";
722
+ readonly nullable: true;
723
+ readonly fields: readonly [{
724
+ readonly name: "Substats";
725
+ readonly typeName: "System.Collections.Generic.List`1[[StatData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
726
+ readonly repeated: true;
727
+ readonly nullable: true;
728
+ readonly fields: readonly [{
729
+ readonly name: "Type";
730
+ readonly typeName: "StatType";
731
+ readonly codec: "packedInt32";
732
+ }, {
733
+ readonly name: "Value";
734
+ readonly typeName: "System.Int32";
735
+ readonly codec: "packedInt32";
736
+ }, {
737
+ readonly name: "ValueStr";
738
+ readonly typeName: "System.String";
739
+ readonly codec: "stringUtf8Packed";
740
+ }];
741
+ }, {
742
+ readonly name: "Cards";
743
+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
744
+ readonly repeated: true;
745
+ readonly codec: "stringUtf8Packed";
746
+ }, {
747
+ readonly name: "StartingPotential";
748
+ readonly typeName: "System.Int32";
749
+ readonly codec: "packedInt32";
750
+ }, {
751
+ readonly name: "SpentPotential";
752
+ readonly typeName: "System.Int32";
753
+ readonly codec: "packedInt32";
754
+ }, {
755
+ readonly name: "ChaosType";
756
+ readonly typeName: "EquipType";
757
+ readonly codec: "packedInt32";
758
+ }, {
759
+ readonly name: "UID";
760
+ readonly typeName: "System.String";
761
+ readonly codec: "stringUtf8Packed";
762
+ }, {
763
+ readonly name: "Refine";
764
+ readonly typeName: "System.Int32";
765
+ readonly codec: "packedInt32";
766
+ }, {
767
+ readonly name: "Id";
768
+ readonly typeName: "System.String";
769
+ readonly codec: "stringUtf8Packed";
770
+ }, {
771
+ readonly name: "Favorite";
772
+ readonly typeName: "System.Boolean";
773
+ readonly codec: "boolean";
774
+ }];
775
+ }, {
776
+ readonly name: "Artifacts";
777
+ readonly typeName: "System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[ArtifactData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
778
+ readonly dictionaryKey: "stringUtf8Packed";
779
+ readonly nullable: true;
780
+ readonly fields: readonly [{
781
+ readonly name: "Substats";
782
+ readonly typeName: "System.Collections.Generic.List`1[[StatData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
783
+ readonly repeated: true;
784
+ readonly nullable: true;
785
+ readonly fields: readonly [{
786
+ readonly name: "Type";
787
+ readonly typeName: "StatType";
788
+ readonly codec: "packedInt32";
789
+ }, {
790
+ readonly name: "Value";
791
+ readonly typeName: "System.Int32";
792
+ readonly codec: "packedInt32";
793
+ }, {
794
+ readonly name: "ValueStr";
795
+ readonly typeName: "System.String";
796
+ readonly codec: "stringUtf8Packed";
797
+ }];
798
+ }, {
799
+ readonly name: "Slot";
800
+ readonly typeName: "ArtifactSlot";
801
+ readonly codec: "packedInt32";
802
+ }, {
803
+ readonly name: "Gems";
804
+ readonly typeName: "System.Collections.Generic.List`1[[GemData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
805
+ readonly repeated: true;
806
+ readonly nullable: true;
807
+ readonly fields: readonly [{
808
+ readonly name: "UID";
809
+ readonly typeName: "System.String";
810
+ readonly codec: "stringUtf8Packed";
811
+ }, {
812
+ readonly name: "Refine";
813
+ readonly typeName: "System.Int32";
814
+ readonly codec: "packedInt32";
815
+ }, {
816
+ readonly name: "Id";
817
+ readonly typeName: "System.String";
818
+ readonly codec: "stringUtf8Packed";
819
+ }, {
820
+ readonly name: "Favorite";
821
+ readonly typeName: "System.Boolean";
822
+ readonly codec: "boolean";
823
+ }];
824
+ }, {
825
+ readonly name: "UID";
826
+ readonly typeName: "System.String";
827
+ readonly codec: "stringUtf8Packed";
828
+ }, {
829
+ readonly name: "Refine";
830
+ readonly typeName: "System.Int32";
831
+ readonly codec: "packedInt32";
832
+ }, {
833
+ readonly name: "Id";
834
+ readonly typeName: "System.String";
835
+ readonly codec: "stringUtf8Packed";
836
+ }, {
837
+ readonly name: "Favorite";
838
+ readonly typeName: "System.Boolean";
839
+ readonly codec: "boolean";
840
+ }];
841
+ }, {
842
+ readonly name: "Cards";
843
+ readonly typeName: "System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[CardData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
844
+ readonly dictionaryKey: "stringUtf8Packed";
845
+ readonly nullable: true;
846
+ readonly fields: readonly [{
847
+ readonly name: "Count";
848
+ readonly typeName: "System.Int32";
849
+ readonly codec: "packedInt32";
850
+ }, {
851
+ readonly name: "Id";
852
+ readonly typeName: "System.String";
853
+ readonly codec: "stringUtf8Packed";
854
+ }, {
855
+ readonly name: "Favorite";
856
+ readonly typeName: "System.Boolean";
857
+ readonly codec: "boolean";
858
+ }];
859
+ }, {
860
+ readonly name: "Gems";
861
+ readonly typeName: "System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[GemData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
862
+ readonly dictionaryKey: "stringUtf8Packed";
863
+ readonly nullable: true;
864
+ readonly fields: readonly [{
865
+ readonly name: "UID";
866
+ readonly typeName: "System.String";
867
+ readonly codec: "stringUtf8Packed";
868
+ }, {
869
+ readonly name: "Refine";
870
+ readonly typeName: "System.Int32";
871
+ readonly codec: "packedInt32";
872
+ }, {
873
+ readonly name: "Id";
874
+ readonly typeName: "System.String";
875
+ readonly codec: "stringUtf8Packed";
876
+ }, {
877
+ readonly name: "Favorite";
878
+ readonly typeName: "System.Boolean";
879
+ readonly codec: "boolean";
880
+ }];
881
+ }, {
882
+ readonly name: "Junks";
883
+ readonly typeName: "System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[JunkData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
884
+ readonly dictionaryKey: "stringUtf8Packed";
885
+ readonly nullable: true;
886
+ readonly fields: readonly [{
887
+ readonly name: "Count";
888
+ readonly typeName: "System.Int32";
889
+ readonly codec: "packedInt32";
890
+ }, {
891
+ readonly name: "Id";
892
+ readonly typeName: "System.String";
893
+ readonly codec: "stringUtf8Packed";
894
+ }, {
895
+ readonly name: "Favorite";
896
+ readonly typeName: "System.Boolean";
897
+ readonly codec: "boolean";
898
+ }];
899
+ }, {
900
+ readonly name: "Consumables";
901
+ readonly typeName: "System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[ConsumableData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
902
+ readonly dictionaryKey: "stringUtf8Packed";
903
+ readonly nullable: true;
904
+ readonly fields: readonly [{
905
+ readonly name: "Count";
906
+ readonly typeName: "System.Int32";
907
+ readonly codec: "packedInt32";
908
+ }, {
909
+ readonly name: "Id";
910
+ readonly typeName: "System.String";
911
+ readonly codec: "stringUtf8Packed";
912
+ }, {
913
+ readonly name: "Favorite";
914
+ readonly typeName: "System.Boolean";
915
+ readonly codec: "boolean";
916
+ }];
917
+ }, {
918
+ readonly name: "Cosmetics";
919
+ readonly typeName: "System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[CosmeticData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]";
920
+ readonly dictionaryKey: "stringUtf8Packed";
921
+ readonly nullable: true;
922
+ readonly fields: readonly [{
923
+ readonly name: "Rarity";
924
+ readonly typeName: "ItemRarity";
925
+ readonly codec: "packedInt32";
926
+ }, {
927
+ readonly name: "Shiny";
928
+ readonly typeName: "System.Boolean";
929
+ readonly codec: "boolean";
930
+ }, {
931
+ readonly name: "UID";
932
+ readonly typeName: "System.String";
933
+ readonly codec: "stringUtf8Packed";
934
+ }, {
935
+ readonly name: "Refine";
936
+ readonly typeName: "System.Int32";
937
+ readonly codec: "packedInt32";
938
+ }, {
939
+ readonly name: "Id";
940
+ readonly typeName: "System.String";
941
+ readonly codec: "stringUtf8Packed";
942
+ }, {
943
+ readonly name: "Favorite";
944
+ readonly typeName: "System.Boolean";
945
+ readonly codec: "boolean";
946
+ }];
947
+ }];
948
+ }, {
949
+ readonly name: "LastLogin";
950
+ readonly typeName: "System.Int64";
951
+ readonly codec: "packedInt32";
952
+ }, {
953
+ readonly name: "Playtime";
954
+ readonly typeName: "System.Int64";
955
+ readonly codec: "packedInt32";
956
+ }, {
957
+ readonly name: "MonsterKills";
958
+ readonly typeName: "System.Int32";
959
+ readonly codec: "packedInt32";
960
+ }, {
961
+ readonly name: "BossKills";
962
+ readonly typeName: "System.Int32";
963
+ readonly codec: "packedInt32";
964
+ }, {
965
+ readonly name: "Deaths";
966
+ readonly typeName: "System.Int32";
967
+ readonly codec: "packedInt32";
968
+ }, {
969
+ readonly name: "WaypointsUnlocked";
970
+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
971
+ readonly repeated: true;
972
+ readonly codec: "stringUtf8Packed";
973
+ }, {
974
+ readonly name: "NpcsSpokenTo";
975
+ readonly typeName: "System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]";
976
+ readonly repeated: true;
977
+ readonly codec: "stringUtf8Packed";
978
+ }, {
979
+ readonly name: "WaystoneMapId";
980
+ readonly typeName: "System.String";
981
+ readonly codec: "stringUtf8Packed";
982
+ }, {
983
+ readonly name: "Created";
984
+ readonly typeName: "System.DateTime";
985
+ readonly codec: "packedInt64";
986
+ }, {
987
+ readonly name: "Updated";
988
+ readonly typeName: "System.DateTime";
989
+ readonly codec: "packedInt64";
990
+ }];
991
+ //# sourceMappingURL=character-data.d.ts.map