@kangentic/branding 2.0.0

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Files changed (34) hide show
  1. package/README.md +110 -0
  2. package/assets/brandmark-filled.svg +3 -0
  3. package/assets/brandmark-small.svg +10 -0
  4. package/assets/brandmark.svg +10 -0
  5. package/assets/mascot/overseer.svg +1 -0
  6. package/package.json +24 -0
  7. package/resources/README.md +41 -0
  8. package/resources/desktop/icon-1024.png +0 -0
  9. package/resources/desktop/icon-128.png +0 -0
  10. package/resources/desktop/icon-16.png +0 -0
  11. package/resources/desktop/icon-24.png +0 -0
  12. package/resources/desktop/icon-256.png +0 -0
  13. package/resources/desktop/icon-32.png +0 -0
  14. package/resources/desktop/icon-48.png +0 -0
  15. package/resources/desktop/icon-512.png +0 -0
  16. package/resources/desktop/icon-64.png +0 -0
  17. package/resources/desktop/icon.icns +0 -0
  18. package/resources/desktop/icon.ico +0 -0
  19. package/resources/desktop/icon.png +0 -0
  20. package/resources/mobile/android-adaptive-background.png +0 -0
  21. package/resources/mobile/android-adaptive-foreground.png +0 -0
  22. package/resources/mobile/android-playstore-512.png +0 -0
  23. package/resources/mobile/ios-appstore-1024.png +0 -0
  24. package/resources/preview.png +0 -0
  25. package/resources/social/og-image.png +0 -0
  26. package/resources/web/apple-touch-icon.png +0 -0
  27. package/resources/web/brandmark-small.svg +10 -0
  28. package/resources/web/brandmark.svg +10 -0
  29. package/resources/web/favicon-16x16.png +0 -0
  30. package/resources/web/favicon-32x32.png +0 -0
  31. package/resources/web/favicon.ico +0 -0
  32. package/resources/web/icon-192.png +0 -0
  33. package/resources/web/icon-512.png +0 -0
  34. package/resources/web/logo.png +0 -0
package/README.md ADDED
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+ # Kangentic Branding
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+
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+ Single source of truth for ALL Kangentic content assets - the icon, the
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+ mascot, and the social image - consumed by the website (kangentic.com),
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+ the desktop app, and the mobile app. Content changes here, version bumps,
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+ consumers update - never edit an asset inside a consumer repo.
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+
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+ ## Versioning
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+
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+ The package major tracks the brand generation (semver):
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+
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+ - **v1 - blue K (2025)**: the original blue disc K. Frozen verbatim in
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+ `archive/v1/` (app icon ladder + ICO/ICNS in `app/`, website logo and
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+ favicons in `web/`) so the brand's history and progression stay
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+ comparable. Never regenerated, never edited.
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+ - **v2 - Warm Craft (2026)**: the current line. Cream, ink, rust, amber;
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+ the two-tier mark below. Minor/patch bumps for refinements within the
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+ line; the next full rebrand becomes v3 and this line moves to
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+ `archive/v2/` first (the `/release` skill enforces it).
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+
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+ ## The mark (v2): a two-tier system
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+
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+ | Asset | Mark | Use |
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+ |-------|------|-----|
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+ | `assets/brandmark-small.svg` | F4k board glyph knockout: three column holes through the rust disc, amber card mid-drop (letterless) | **THE APP ICON** (taskbar, dock, favicons, tray, stores) and in-page marks at nav/header size |
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+ | `assets/brandmark.svg` | Card-K knockout: rust disc, card-shaped alpha hole, floating rust K with severed amber arm-tip | Large in-page/marketing display only (hero, social, print) |
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+ | `assets/brandmark-filled.svg` | Card-K with the card painted cream (fixed appearance) | Large display on unknown grounds |
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+
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+ The tier is picked by DISPLAYED size, never raster resolution - a 1024px
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+ app icon still renders at taskbar/dock size, so every icon raster is F4k.
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+ Both marks are knockouts (true alpha holes, the page or OS theme flows
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+ through) and share the "holes in the rust disc" DNA. The split exists
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+ because at small display the card-K fails structurally (the rust K merges
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+ with the rust ring); the letterless board glyph won the live in-header
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+ review. Full rationale, geometry, and decision history:
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+ `.claude/skills/icon-drafting/SKILL.md`.
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+
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+ ## The production tree: `resources/`
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+
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+ Everything each surface ships, generated by `npm run gen:icons`, two-tier
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+ by displayed context (card-K where the mark shows large, F4k where the OS
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+ shows it small):
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+
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+ - **`resources/desktop/`** - Electron set: `icon.ico` (16-256),
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+ `icon.icns` (16-1024), the full PNG ladder. Tiered per entry - the OS
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+ pulls card-K at 128+ (dock, Finder-large) and F4k at 16-64 (taskbar).
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+ - **`resources/web/`** - favicons (F4k), apple-touch + manifest squares
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+ (F4k, opaque cream), `logo.png` (card-K, shown large in search), both
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+ brandmark SVGs
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+ - **`resources/mobile/`** - iOS App Store 1024, Play Store 512, Android
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+ adaptive layers. All F4k: these are single masters the OS downscales to
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+ the small installed icon, so card-K would shrink to an illegible mini-K.
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+
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+ Per-file tables and the exact per-surface mark: `resources/README.md`.
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+ `resources/preview.png` shows the desktop tier boundary on light and dark.
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+
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+ ## The mascot: the Overseer
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+
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+ A separate asset from the brandmark, by design (mascot = personality, icon
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+ = app identity). A soft amber pixel blob with three sparkle eyes, authored
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+ as an ASCII map and rendered to a crisp rect-grid SVG by the shared sprite
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+ engine (`scripts/lib/sprite.mjs`).
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+
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+ - `assets/mascot/overseer.svg` - the canonical inline mascot (amber on
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+ transparency, theme-agnostic). `npm run gen:sprites`.
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+ - `resources/social/og-image.png` (1200x630) - the share image: pixel
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+ wordmark + the Overseer, no font dependency. `npm run gen:og`.
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+ - `exploration/mascot/` - alternates and retired poses (kangaroo, board
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+ creature, rust Overseer). Full rationale and decision history:
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+ `.claude/skills/sprite-drafting/SKILL.md`.
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+
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+ Every rejected creature round and the superseded mascot-based icon sets
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+ are frozen in `archive/mascot-explorations/` so the progression is never
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+ lost.
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+
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+ ## Regenerating
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+
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+ ```bash
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+ npm install
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+ npm run gen # exploration sheets + canonical assets/
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+ npm run gen:icons # production resources/
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+ ```
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+
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+ All geometry lives in `scripts/lib/mark.mjs` (the K is frozen path data -
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+ no font dependency at render time). Generated output is committed; the
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+ release pipeline fails if committed assets drift from the harness.
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+
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+ ## Consuming
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+
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+ Preferred: npm - `npm install @kangentic/branding`, copy or import from
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+ `node_modules/@kangentic/branding/{assets,resources}/`. A git submodule
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+ also works if a consumer can't take an npm dependency, with the usual
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+ submodule pointer-bump caveats.
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+
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+ ## Releasing
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+
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+ `/release [patch|minor|major]` in Claude Code: determinism gate (regenerate
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+ + verify no drift), version bump, changelog, tag, GitHub release, npm
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+ publish. Major bumps are reserved for brand generations and require
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+ archiving the outgoing line.
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+
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+ ## Migration status
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+
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+ Moved here: the brandmark geometry + harness, canonical marks, the
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+ production icon tree, v1 archive. Still in consumer repos, migrating during
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+ the production build-out: mascot sprite pipeline (`gen-sprites.mjs`), OG
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+ image builder (`gen-brand.mjs`) - both in kangentic.com `scripts/` - and
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+ the Warm Craft exploration history in the app repo's `resources/rebrand/`.
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+ kangentic.com's copy of `gen-brandmark.mjs` is slated for removal; do not
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+ evolve geometry there.
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+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 18 12" width="18" height="12" shape-rendering="crispEdges" role="img" aria-label="Pixel-art Kangentic mascot"><rect x="5" y="0" width="8" height="1" fill="#e8a33d"/><rect x="3" y="1" width="12" height="1" fill="#e8a33d"/><rect x="2" y="2" width="14" height="1" fill="#e8a33d"/><rect x="2" y="3" width="2" height="1" fill="#e8a33d"/><rect x="4" y="3" width="1" height="1" fill="#24201b"/><rect x="5" y="3" width="1" height="1" fill="#fdfbf7"/><rect x="6" y="3" width="2" height="1" fill="#e8a33d"/><rect x="8" y="3" width="1" height="1" fill="#24201b"/><rect x="9" y="3" width="1" height="1" fill="#fdfbf7"/><rect x="10" y="3" width="2" height="1" fill="#e8a33d"/><rect x="12" y="3" width="1" height="1" fill="#24201b"/><rect x="13" y="3" width="1" height="1" fill="#fdfbf7"/><rect x="14" y="3" width="2" height="1" fill="#e8a33d"/><rect x="2" y="4" width="2" height="1" fill="#e8a33d"/><rect x="4" y="4" width="2" height="1" fill="#24201b"/><rect x="6" y="4" width="2" height="1" fill="#e8a33d"/><rect x="8" y="4" width="2" height="1" fill="#24201b"/><rect x="10" y="4" width="2" height="1" fill="#e8a33d"/><rect x="12" y="4" width="2" height="1" fill="#24201b"/><rect x="14" y="4" width="2" height="1" fill="#e8a33d"/><rect x="0" y="5" width="18" height="1" fill="#e8a33d"/><rect x="0" y="6" width="18" height="1" fill="#e8a33d"/><rect x="2" y="7" width="14" height="1" fill="#e8a33d"/><rect x="2" y="8" width="14" height="1" fill="#e8a33d"/><rect x="3" y="9" width="12" height="1" fill="#e8a33d"/><rect x="4" y="10" width="2" height="1" fill="#e8a33d"/><rect x="8" y="10" width="2" height="1" fill="#e8a33d"/><rect x="12" y="10" width="2" height="1" fill="#e8a33d"/><rect x="4" y="11" width="2" height="1" fill="#e8a33d"/><rect x="8" y="11" width="2" height="1" fill="#e8a33d"/><rect x="12" y="11" width="2" height="1" fill="#e8a33d"/></svg>
package/package.json ADDED
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+ {
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+ "name": "@kangentic/branding",
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+ "version": "2.0.0",
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+ "description": "Kangentic brand assets: the two-tier brandmark (card-K / F4k board glyph), icon sets, and the drafting harness that generates them. Single source of truth for the website, desktop app, and mobile app.",
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+ "type": "module",
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+ "files": [
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+ "assets",
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+ "resources"
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+ ],
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+ "scripts": {
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+ "gen": "node scripts/gen-brandmark.mjs",
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+ "gen:icons": "node scripts/gen-icons.mjs",
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+ "gen:sprites": "node scripts/gen-sprites.mjs",
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+ "gen:og": "node scripts/gen-og.mjs"
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+ },
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+ "repository": {
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+ "type": "git",
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+ "url": "https://github.com/Kangentic/branding.git"
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+ },
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+ "license": "AGPL-3.0-only",
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+ "devDependencies": {
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+ "sharp": "^0.34.0"
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+ }
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+ }
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+ # Kangentic brand resources (v2, Warm Craft)
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+
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+ TWO-TIER APP ICON, keyed to displayed context (not raster resolution):
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+ **card-K** (the letter, with the amber tip) where the mark shows large,
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+ **F4k** (the board glyph) where the OS shows it small. The dividing line
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+ is whether the OS picks a size-specific entry or downscales one master:
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+
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+ - Multi-resolution containers (.ico/.icns) and the desktop PNG ladder
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+ tier per entry - card-K at 128+, F4k at 16-64.
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+ - Single-image masters the OS shrinks to chrome (store icons, PWA/
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+ apple-touch/manifest icons, favicons) stay F4k, so the small installed
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+ icon never becomes an illegible downscaled card-K.
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+
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+ Generated by `npm run gen:icons` - regenerate, never hand-edit. Knockout
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+ renditions carry true alpha holes (the theme or wallpaper shows through,
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+ like the v1 blue K did). See `preview.png` for the desktop tier boundary.
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+
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+ ## desktop/ (kangentic, Electron)
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+ | File | Use | Mark |
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+ |------|-----|------|
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+ | icon.ico | Windows app icon (taskbar, title bar, installer); 16-256 | tiered per entry |
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+ | icon.icns | macOS dock / Finder; 16-1024 | tiered per entry |
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+ | icon.png + icon-{16..1024}.png | Linux / BrowserWindow ladder | F4k <=64, card-K >=128 |
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+
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+ ## web/ (kangentic.com)
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+ | File | Use | Mark |
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+ |------|-----|------|
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+ | favicon.ico, favicon-16x16.png, favicon-32x32.png | browser tabs | F4k |
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+ | apple-touch-icon.png (180) | iOS home-screen bookmark | F4k (opaque square) |
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+ | icon-192.png, icon-512.png | site.webmanifest | F4k (opaque square) |
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+ | logo.png (512) | JSON-LD publisher logo (shown large in search) | card-K |
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+ | brandmark-small.svg | in-page mark at nav/header sizes | F4k |
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+ | brandmark.svg | in-page mark at hero/social scale | card-K |
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+
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+ ## mobile/ (kangentic-mobile, Expo)
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+ | File | Use | Mark |
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+ |------|-----|------|
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+ | ios-appstore-1024.png | App Store master (downscales to the home-screen icon) | F4k (opaque, unrounded) |
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+ | android-playstore-512.png | Play Store listing | F4k (opaque square) |
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+ | android-adaptive-foreground.png (432) | adaptive icon foreground; mark in the 66% safe zone | F4k |
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+ | android-adaptive-background.png (432) | adaptive icon background | solid cream |
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+ <defs><mask id="m">
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+ <defs><mask id="m">
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