@kalamba/sdk 0.27.0 → 0.30.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +1 -2
- package/dist/plugins.cjs +243 -1
- package/dist/plugins.d.ts +2 -4
- package/dist/plugins.js +4337 -1257
- package/dist/wrapper.cjs +1 -1
- package/dist/wrapper.d.ts +1 -2
- package/dist/wrapper.js +6 -2
- package/package.json +3 -2
package/dist/plugins.d.ts
CHANGED
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@@ -104,10 +104,9 @@ declare type ContractPlayPayload = {
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104
104
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};
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105
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106
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export declare class DebuggingPlugin extends CasinoPlugin {
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107
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+
#private;
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constructor(...args: ConstructorParameters<typeof CasinoPlugin>);
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108
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-
registerDebugToSdkEvents(): void;
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registerSdkToDebugEvents(): void;
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110
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-
_send(...args: Parameters<typeof DebuggingPlugin.prototype.send>): ReturnType<typeof DebuggingPlugin.prototype.send>;
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}
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declare type Decoder = (data: any) => unknown;
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@@ -890,7 +889,6 @@ declare type SdkOnlyMessagePayloadMap = {
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declare type Settings = {
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fastPlay?: boolean;
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893
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-
fastPlaySpeed?: number;
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sounds?: boolean;
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music?: boolean;
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};
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@@ -915,7 +913,7 @@ export declare abstract class TelemetryPlugin {
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}
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declare type ToCasinoPluginsForwardedMessageMap = {
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-
sdk: Pick<SdkOnlyMessagePayloadMap, 'autoplay' | 'balance' | 'bet' | 'cashier' | 'choice' | 'close' | 'error' | 'history' | 'loadEnd' | 'loadProgress' | 'loadStart' | 'openGame' | 'play' | 'playCycleEnd' | 'playCycleStart' | 'playEnd' | 'playReady' | 'playStart' | 'settings'>;
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916
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+
sdk: Pick<SdkOnlyMessagePayloadMap, 'autoplay' | 'balance' | 'bet' | 'cashier' | 'choice' | 'close' | 'configure' | 'error' | 'history' | 'loadEnd' | 'loadProgress' | 'loadStart' | 'openGame' | 'play' | 'playCycleEnd' | 'playCycleStart' | 'playEnd' | 'playReady' | 'playStart' | 'settings' | 'fullscreen'>;
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casino: undefined;
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rgs: Pick<RgsOnlyMessagePayloadMap, 'playResponse' | 'playError' | 'openGameResponse'>;
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telemetry: undefined;
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