@kadoa/node-sdk 0.19.4-beta.1 → 0.19.4-beta.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser/index.global.js +1 -1
- package/dist/browser/index.global.js.map +1 -1
- package/dist/index.d.mts +6 -0
- package/dist/index.d.ts +6 -0
- package/dist/index.js +16 -2
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +16 -2
- package/dist/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -5967,6 +5967,7 @@ var Realtime = class {
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this.heartbeatInterval = config.heartbeatInterval || 1e4;
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this.reconnectDelay = config.reconnectDelay || 5e3;
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this.missedHeartbeatsLimit = config.missedHeartbeatsLimit || 3e4;
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+
this.source = config.source;
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}
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async connect() {
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if (this.isConnecting) return;
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@@ -5991,7 +5992,8 @@ var Realtime = class {
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this.socket.send(
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JSON.stringify({
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action: "subscribe",
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-
channel: team_id
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+
channel: team_id,
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...this.source && { source: this.source }
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})
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);
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debug5("Connected to WebSocket");
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@@ -6983,6 +6985,7 @@ var KadoaClient = class {
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};
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this.validation = createValidationDomain(coreService, rulesService);
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this.crawler = createCrawlerDomain(this);
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+
this._realtimeConfig = config.realtimeConfig;
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if (config.enableRealtime && config.realtimeConfig?.autoConnect !== false) {
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this.connectRealtime();
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}
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@@ -7081,7 +7084,18 @@ var KadoaClient = class {
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*/
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connectRealtime() {
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if (!this._realtime) {
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-
this._realtime = new Realtime({
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+
this._realtime = new Realtime({
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apiKey: this._apiKey,
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...this._realtimeConfig?.reconnectDelay != null && {
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reconnectDelay: this._realtimeConfig.reconnectDelay
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},
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...this._realtimeConfig?.heartbeatInterval != null && {
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heartbeatInterval: this._realtimeConfig.heartbeatInterval
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},
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...this._realtimeConfig?.source && {
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source: this._realtimeConfig.source
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}
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});
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this._realtime.connect();
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}
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return this._realtime;
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