@jtff/miztemplate-lib 3.4.12 → 3.4.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -846,22 +846,33 @@ function SpawnRanges(param)
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846
846
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elseif (staticToSpawn.type ~= nil and staticToSpawn.category ~= nil) then
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847
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local staticTypeToSpawn = string.format("%s", staticToSpawn.type)
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848
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local staticCategoryToSpawn = string.format("%s", staticToSpawn.category)
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849
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-
spawnStatic = SPAWNSTATIC:NewFromType(staticTypeToSpawn, staticCategoryToSpawn)
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850
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-
if (staticToSpawn.coalition ~= nil) then
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851
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-
if (staticToSpawn.coalition == coalition.side.BLUE) then
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852
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-
spawnStatic = SPAWNSTATIC:NewFromType(staticTypeToSpawn, staticCategoryToSpawn, country.id.CJTF_BLUE)
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853
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-
elseif (staticToSpawn.coalition == coalition.side.RED) then
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854
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-
spawnStatic = SPAWNSTATIC:NewFromType(staticTypeToSpawn, staticCategoryToSpawn, country.id.CJTF_RED)
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855
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-
else
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856
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-
spawnStatic = SPAWNSTATIC:NewFromType(staticTypeToSpawn, staticCategoryToSpawn, country.id.UN_PEACEKEEPERS)
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857
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-
end
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858
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-
end
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local x = staticToSpawn.x
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local y = staticToSpawn.y
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861
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-
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862
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-
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863
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-
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864
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-
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851
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+
--spawnStatic = SPAWNSTATIC:NewFromType(staticTypeToSpawn, staticCategoryToSpawn)
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852
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if (staticToSpawn.type == "big_smoke" and staticToSpawn.category == "Effects") then
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853
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local landAltitude = POINT_VEC2:New( x, y ):GetAlt()
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854
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trigger.action.effectSmokeBig({ x = x, y = landAltitude, z = y}, 1, 1)
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855
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else
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856
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if (staticToSpawn.coalition ~= nil) then
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857
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if (staticToSpawn.coalition == coalition.side.BLUE) then
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858
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spawnStatic = SPAWNSTATIC:NewFromType(staticTypeToSpawn, staticCategoryToSpawn, country.id.CJTF_BLUE)
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859
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elseif (staticToSpawn.coalition == coalition.side.RED) then
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860
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spawnStatic = SPAWNSTATIC:NewFromType(staticTypeToSpawn, staticCategoryToSpawn, country.id.CJTF_RED)
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861
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else
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862
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spawnStatic = SPAWNSTATIC:NewFromType(staticTypeToSpawn, staticCategoryToSpawn, country.id.UN_PEACEKEEPERS)
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863
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end
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864
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end
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865
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+
local heading = staticToSpawn.heading
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866
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local name = string.format("%s_%s_%i", subRangeName, staticTypeToSpawn, index)
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867
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if (staticToSpawn.shape_name ~= nil) then
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868
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spawnStatic:InitShape(staticToSpawn.shape_name)
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869
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end
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870
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if (staticToSpawn.dead ~= nil) then
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871
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spawnStatic:InitDead(staticToSpawn.dead)
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872
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end
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873
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local static = spawnStatic:SpawnFromPointVec2( POINT_VEC2:New( x, y ), heading, name )
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874
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jtff_log.info(string.format("Static type to spawn %s at %i,%i -> %s", static:GetDCSObject():getTypeName(), x, y, static:GetDCSObject():getName()),"RANGE")
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875
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end
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else
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jtff_log.warn(string.format("Static to spawn has no name or type!"),"RANGE")
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867
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end
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@@ -7,6 +7,7 @@ end
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7
7
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8
8
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function wipeCapWarZone(objCapWarZone)
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9
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jtff_log.info(string.format("%s Zone Stopping...", objCapWarZone.customconfig.name),"CAP_WAR_ZONE")
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10
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+
--TODO: remove all drawings generated by CAPSquadrons
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objCapWarZone.objDispatcher:SetTacticalDisplay(false)
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objCapWarZone.objDispatcher:Stop()
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objCapWarZone.objDispatcher = nil
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@@ -113,6 +114,49 @@ function startCapWarZone(objCapWarZone)
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113
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CapZoneName = "unknown"
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end
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end
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if objCapWarZone.customconfig.coalitionCAP == coalition.side.RED then
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CapZone:DrawZone(
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coalition.side.BLUE,
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{1,0,1},
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1,
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{1,0,1},
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0.10,
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4,
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true,
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nil
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)
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CapZone:GetCoordinate():TextToAll(
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"CAP Warzone " .. objCapWarZone.customconfig.name,
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coalition.side.BLUE,
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{1,0,0},
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1,
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{1,0,0},
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0,
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20,
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true
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)
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else
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CapZone:DrawZone(
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coalition.side.RED,
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{1,0,1},
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1,
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{1,0,1},
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0.10,
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4,
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true,
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nil
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)
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CapZone:GetCoordinate():TextToAll(
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150
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"CAP Warzone " .. objCapWarZone.customconfig.name,
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coalition.side.RED,
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{1,0,0},
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1,
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{1,0,0},
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0,
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156
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20,
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true
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)
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159
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end
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jtff_log.info(string.format("Assigned Squadron %s to %s patrol Zone...", CAPSquadronName, CapZoneName),"CAP_WAR_ZONE")
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117
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objCapWarZone.objDispatcher:SetSquadronCap(
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CAPSquadronName,
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