@jtff/miztemplate-lib 3.1.3 → 3.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -48,7 +48,7 @@ splash_damage_options = {
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["game_messages"] = true, --enable some messages on screen
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["blast_stun"] = false, --not implemented
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["unit_disabled_health"] = 30, --if health is below this value after our explosions, disable its movement
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-
["unit_cant_fire_health"] =
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+
["unit_cant_fire_health"] = 40, --if health is below this value after our explosions, set ROE to HOLD to simulate damage weapon systems
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["infantry_cant_fire_health"] = 90, --if health is below this value after our explosions, set ROE to HOLD to simulate severe injury
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["debug"] = false, --enable debugging messages
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["weapon_missing_message"] = false, --false disables messages alerting you to weapons missing from the explTable
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@@ -171,7 +171,7 @@ explTable = {
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["AB_500_1_SD_10A"] = 213, --("AB 500-1 - 34 x SD-10A, 500kg CBU with 10kg Frag/HE submunitions")
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["AGM_114K"] = 10,
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["HYDRA_70_M229"] = 8,
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-
["AGM_65D"] =
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["AGM_65D"] = 60,
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["AGM_65E"] = 300,
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["AGM_65F"] = 300,
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["HOT3"] = 15,
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