@jstn-sdk/rcs 0.1.6 → 0.1.8

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Files changed (241) hide show
  1. package/README.md +64 -1
  2. package/dist/agents/definitions.d.ts +6 -0
  3. package/dist/agents/definitions.d.ts.map +1 -1
  4. package/dist/agents/definitions.js +14 -0
  5. package/dist/agents/definitions.js.map +1 -1
  6. package/dist/config/generator.d.ts.map +1 -1
  7. package/dist/config/generator.js +6 -2
  8. package/dist/config/generator.js.map +1 -1
  9. package/dist/config/models.d.ts +37 -0
  10. package/dist/config/models.d.ts.map +1 -1
  11. package/dist/config/models.js +121 -3
  12. package/dist/config/models.js.map +1 -1
  13. package/dist/config/roblox-reference-mcp.d.ts +16 -0
  14. package/dist/config/roblox-reference-mcp.d.ts.map +1 -0
  15. package/dist/config/roblox-reference-mcp.js +37 -0
  16. package/dist/config/roblox-reference-mcp.js.map +1 -0
  17. package/dist/index.d.ts +3 -1
  18. package/dist/index.d.ts.map +1 -1
  19. package/dist/index.js +2 -1
  20. package/dist/index.js.map +1 -1
  21. package/dist/platform-targets/reader.d.ts +3 -0
  22. package/dist/platform-targets/reader.d.ts.map +1 -0
  23. package/dist/platform-targets/reader.js +31 -0
  24. package/dist/platform-targets/reader.js.map +1 -0
  25. package/dist/platform-targets/schema.d.ts +22 -0
  26. package/dist/platform-targets/schema.d.ts.map +1 -0
  27. package/dist/platform-targets/schema.js +88 -0
  28. package/dist/platform-targets/schema.js.map +1 -0
  29. package/dist/scripts/publish-github-package.d.ts +3 -0
  30. package/dist/scripts/publish-github-package.d.ts.map +1 -0
  31. package/dist/scripts/publish-github-package.js +74 -0
  32. package/dist/scripts/publish-github-package.js.map +1 -0
  33. package/dist/scripts/surface-taxonomy.d.ts.map +1 -1
  34. package/dist/scripts/surface-taxonomy.js +0 -5
  35. package/dist/scripts/surface-taxonomy.js.map +1 -1
  36. package/docs/agents.html +1 -0
  37. package/docs/index.html +13 -1
  38. package/docs/plugin-bundle-ssot.md +2 -0
  39. package/docs/readme/README.de.md +46 -19
  40. package/docs/readme/README.el.md +47 -20
  41. package/docs/readme/README.es.md +47 -20
  42. package/docs/readme/README.fr.md +47 -20
  43. package/docs/readme/README.it.md +46 -19
  44. package/docs/readme/README.ja.md +47 -20
  45. package/docs/readme/README.ko.md +47 -20
  46. package/docs/readme/README.md +2 -1
  47. package/docs/readme/README.pl.md +47 -20
  48. package/docs/readme/README.pt.md +47 -20
  49. package/docs/readme/README.ru.md +47 -20
  50. package/docs/readme/README.tr.md +47 -20
  51. package/docs/readme/README.uk.md +47 -20
  52. package/docs/readme/README.vi.md +47 -20
  53. package/docs/readme/README.zh-TW.md +47 -20
  54. package/docs/readme/README.zh.md +47 -20
  55. package/docs/reference/agentic-platform-compatibility.md +147 -0
  56. package/docs/reference/canonical-vocabulary.md +0 -1
  57. package/docs/reference/llm-provider-abstraction.md +88 -0
  58. package/docs/reference/multi-agent-compatibility-architecture.md +120 -0
  59. package/docs/reference/rcs-config-schema-routing.md +3 -0
  60. package/docs/reference/roblox-mcp-reference-layer.md +75 -0
  61. package/docs/reference/roblox-pre-action-protocol.md +15 -3
  62. package/docs/reference/semantic-design-system.md +0 -7
  63. package/docs/reference/surface-map.md +0 -9
  64. package/docs/release-notes-v0.1.7.md +20 -0
  65. package/docs/release-notes-v0.1.8.md +24 -0
  66. package/docs/wiki/Contributing.md +45 -0
  67. package/docs/wiki/Good-First-Issues.md +44 -0
  68. package/docs/wiki/Home.md +35 -0
  69. package/docs/wiki/Release-Playbook.md +57 -0
  70. package/docs/wiki/Roadmap.md +90 -0
  71. package/package.json +1 -1
  72. package/plugins/roblox-ai-os-creator-skills/.codex-plugin/plugin.json +1 -1
  73. package/plugins/roblox-ai-os-creator-skills/docs/reference/roblox-pre-action-protocol.md +15 -3
  74. package/plugins/roblox-ai-os-creator-skills/skills/ai-slop-cleaner/SKILL.md +0 -3
  75. package/plugins/roblox-ai-os-creator-skills/skills/analyze/SKILL.md +6 -9
  76. package/plugins/roblox-ai-os-creator-skills/skills/ask-claude/SKILL.md +0 -3
  77. package/plugins/roblox-ai-os-creator-skills/skills/ask-gemini/SKILL.md +0 -3
  78. package/plugins/roblox-ai-os-creator-skills/skills/autoforge/SKILL.md +0 -3
  79. package/plugins/roblox-ai-os-creator-skills/skills/autopilot/SKILL.md +0 -3
  80. package/plugins/roblox-ai-os-creator-skills/skills/autoresearch/SKILL.md +0 -3
  81. package/plugins/roblox-ai-os-creator-skills/skills/blueprint/SKILL.md +0 -3
  82. package/plugins/roblox-ai-os-creator-skills/skills/blueprint-loop/SKILL.md +0 -3
  83. package/plugins/roblox-ai-os-creator-skills/skills/blueprint-psych/SKILL.md +0 -3
  84. package/plugins/roblox-ai-os-creator-skills/skills/blueprint-retention/SKILL.md +0 -3
  85. package/plugins/roblox-ai-os-creator-skills/skills/blueprint-social/SKILL.md +0 -3
  86. package/plugins/roblox-ai-os-creator-skills/skills/brief/SKILL.md +0 -3
  87. package/plugins/roblox-ai-os-creator-skills/skills/brief-audience/SKILL.md +0 -3
  88. package/plugins/roblox-ai-os-creator-skills/skills/brief-motivation/SKILL.md +0 -3
  89. package/plugins/roblox-ai-os-creator-skills/skills/cancel/SKILL.md +0 -3
  90. package/plugins/roblox-ai-os-creator-skills/skills/code-review/SKILL.md +6 -9
  91. package/plugins/roblox-ai-os-creator-skills/skills/configure-notifications/SKILL.md +0 -3
  92. package/plugins/roblox-ai-os-creator-skills/skills/crew/SKILL.md +0 -3
  93. package/plugins/roblox-ai-os-creator-skills/skills/deep-interview/SKILL.md +0 -3
  94. package/plugins/roblox-ai-os-creator-skills/skills/doctor/SKILL.md +0 -3
  95. package/plugins/roblox-ai-os-creator-skills/skills/forge/SKILL.md +0 -3
  96. package/plugins/roblox-ai-os-creator-skills/skills/forge-community/SKILL.md +0 -3
  97. package/plugins/roblox-ai-os-creator-skills/skills/forge-daily-loop/SKILL.md +0 -3
  98. package/plugins/roblox-ai-os-creator-skills/skills/forge-event-loop/SKILL.md +0 -3
  99. package/plugins/roblox-ai-os-creator-skills/skills/forge-fomo/SKILL.md +0 -3
  100. package/plugins/roblox-ai-os-creator-skills/skills/forge-mastery/SKILL.md +0 -3
  101. package/plugins/roblox-ai-os-creator-skills/skills/forge-progression/SKILL.md +0 -3
  102. package/plugins/roblox-ai-os-creator-skills/skills/forge-reward-loop/SKILL.md +0 -3
  103. package/plugins/roblox-ai-os-creator-skills/skills/forge-status/SKILL.md +0 -3
  104. package/plugins/roblox-ai-os-creator-skills/skills/help/SKILL.md +0 -3
  105. package/plugins/roblox-ai-os-creator-skills/skills/hud/SKILL.md +0 -3
  106. package/plugins/roblox-ai-os-creator-skills/skills/note/SKILL.md +0 -3
  107. package/plugins/roblox-ai-os-creator-skills/skills/pipeline/SKILL.md +0 -3
  108. package/plugins/roblox-ai-os-creator-skills/skills/plan/SKILL.md +0 -3
  109. package/plugins/roblox-ai-os-creator-skills/skills/rcs-setup/SKILL.md +0 -3
  110. package/plugins/roblox-ai-os-creator-skills/skills/security-review/SKILL.md +0 -3
  111. package/plugins/roblox-ai-os-creator-skills/skills/skill/SKILL.md +38 -40
  112. package/plugins/roblox-ai-os-creator-skills/skills/team/SKILL.md +0 -3
  113. package/plugins/roblox-ai-os-creator-skills/skills/trace/SKILL.md +0 -3
  114. package/plugins/roblox-ai-os-creator-skills/skills/ultraqa/SKILL.md +7 -10
  115. package/plugins/roblox-ai-os-creator-skills/skills/ultrawork/SKILL.md +0 -3
  116. package/plugins/roblox-ai-os-creator-skills/skills/visual-forge/SKILL.md +1 -4
  117. package/plugins/roblox-ai-os-creator-skills/skills/visual-verdict/SKILL.md +0 -3
  118. package/plugins/roblox-ai-os-creator-skills/skills/wiki/SKILL.md +0 -3
  119. package/plugins/roblox-ai-os-creator-skills/skills/worker/SKILL.md +1 -4
  120. package/prompts/analyst.md +3 -6
  121. package/prompts/architect.md +2 -4
  122. package/prompts/build-fixer.md +5 -5
  123. package/prompts/code-reviewer.md +3 -4
  124. package/prompts/critic.md +0 -3
  125. package/prompts/debugger.md +4 -6
  126. package/prompts/dependency-expert.md +1 -3
  127. package/prompts/designer.md +2 -5
  128. package/prompts/executor.md +2 -4
  129. package/prompts/explore-harness.md +0 -3
  130. package/prompts/explore.md +1 -4
  131. package/prompts/git-master.md +0 -3
  132. package/prompts/planner.md +2 -4
  133. package/prompts/researcher.md +2 -5
  134. package/prompts/security-reviewer.md +2 -4
  135. package/prompts/sisyphus-lite.md +0 -3
  136. package/prompts/team-executor.md +1 -3
  137. package/prompts/test-engineer.md +6 -8
  138. package/prompts/verifier.md +1 -3
  139. package/prompts/vision.md +1 -3
  140. package/prompts/writer.md +3 -5
  141. package/skills/ai-slop-cleaner/SKILL.md +0 -3
  142. package/skills/analyze/SKILL.md +6 -9
  143. package/skills/ask-claude/SKILL.md +0 -3
  144. package/skills/ask-gemini/SKILL.md +0 -3
  145. package/skills/autoforge/SKILL.md +0 -3
  146. package/skills/autopilot/SKILL.md +0 -3
  147. package/skills/autoresearch/SKILL.md +0 -3
  148. package/skills/blueprint/SKILL.md +0 -3
  149. package/skills/blueprint-loop/SKILL.md +0 -3
  150. package/skills/blueprint-psych/SKILL.md +0 -3
  151. package/skills/blueprint-retention/SKILL.md +0 -3
  152. package/skills/blueprint-social/SKILL.md +0 -3
  153. package/skills/brief/SKILL.md +0 -3
  154. package/skills/brief-audience/SKILL.md +0 -3
  155. package/skills/brief-motivation/SKILL.md +0 -3
  156. package/skills/build-fix/SKILL.md +2 -4
  157. package/skills/cancel/SKILL.md +0 -3
  158. package/skills/code-review/SKILL.md +6 -9
  159. package/skills/configure-notifications/SKILL.md +0 -3
  160. package/skills/crew/SKILL.md +0 -3
  161. package/skills/deep-interview/SKILL.md +0 -3
  162. package/skills/deepsearch/SKILL.md +0 -3
  163. package/skills/doctor/SKILL.md +0 -3
  164. package/skills/ecomode/SKILL.md +0 -3
  165. package/skills/forge/SKILL.md +0 -3
  166. package/skills/forge-community/SKILL.md +0 -3
  167. package/skills/forge-daily-loop/SKILL.md +0 -3
  168. package/skills/forge-event-loop/SKILL.md +0 -3
  169. package/skills/forge-fomo/SKILL.md +0 -3
  170. package/skills/forge-init/SKILL.md +0 -3
  171. package/skills/forge-mastery/SKILL.md +0 -3
  172. package/skills/forge-progression/SKILL.md +0 -3
  173. package/skills/forge-reward-loop/SKILL.md +0 -3
  174. package/skills/forge-status/SKILL.md +0 -3
  175. package/skills/git-master/SKILL.md +0 -3
  176. package/skills/help/SKILL.md +0 -3
  177. package/skills/hud/SKILL.md +0 -3
  178. package/skills/note/SKILL.md +0 -3
  179. package/skills/pipeline/SKILL.md +0 -3
  180. package/skills/plan/SKILL.md +0 -3
  181. package/skills/rcs-setup/SKILL.md +0 -3
  182. package/skills/review/SKILL.md +0 -3
  183. package/skills/security-review/SKILL.md +0 -3
  184. package/skills/skill/SKILL.md +38 -40
  185. package/skills/swarm/SKILL.md +1 -4
  186. package/skills/tdd/SKILL.md +0 -3
  187. package/skills/team/SKILL.md +0 -3
  188. package/skills/trace/SKILL.md +0 -3
  189. package/skills/ultraqa/SKILL.md +7 -10
  190. package/skills/ultrawork/SKILL.md +0 -3
  191. package/skills/visual-forge/SKILL.md +1 -4
  192. package/skills/visual-verdict/SKILL.md +0 -3
  193. package/skills/web-clone/SKILL.md +0 -3
  194. package/skills/wiki/SKILL.md +0 -3
  195. package/skills/worker/SKILL.md +1 -4
  196. package/src/scripts/publish-github-package.ts +94 -0
  197. package/src/scripts/surface-taxonomy.ts +0 -5
  198. package/templates/roblox/llm-provider-routing.json +42 -0
  199. package/templates/roblox/reference-sources.md +33 -0
  200. package/docs/archive/README.md +0 -15
  201. package/docs/archive/migration-mainline-post-v0.4.4.md +0 -90
  202. package/docs/archive/prompt-migration-changelog.md +0 -141
  203. package/docs/archive/qa-plan-0.4.2.md +0 -85
  204. package/docs/archive/qa-report-0.4.2.md +0 -55
  205. package/docs/archive/release-body-0.9.0.md +0 -86
  206. package/docs/archive/release-body-0.9.1.md +0 -41
  207. package/docs/benchmarks/tetris-benchmark-comparison-20260306.png +0 -0
  208. package/docs/issues/team-forge-followup-team.md +0 -38
  209. package/docs/qa/ci-speedups-after-prompt-worker-fix.md +0 -91
  210. package/docs/qa/deep-interview-phase-1-validation.md +0 -117
  211. package/docs/qa/explore-sparkshell-heavy-manual-stress.md +0 -244
  212. package/docs/qa/recent-bug-regression-hardening-2026-04-11.md +0 -24
  213. package/docs/qa/release-no-publish-0.15.0.md +0 -33
  214. package/docs/qa/release-readiness-0.11.13.md +0 -39
  215. package/docs/qa/release-readiness-0.12.0.md +0 -80
  216. package/docs/qa/release-readiness-0.12.1.md +0 -33
  217. package/docs/qa/release-readiness-0.12.2.md +0 -33
  218. package/docs/qa/release-readiness-0.12.3.md +0 -30
  219. package/docs/qa/release-readiness-0.12.5.md +0 -69
  220. package/docs/qa/release-readiness-0.12.6.md +0 -59
  221. package/docs/qa/release-readiness-0.13.0.md +0 -64
  222. package/docs/qa/release-readiness-0.13.1.md +0 -39
  223. package/docs/qa/release-readiness-0.14.0.md +0 -55
  224. package/docs/qa/release-readiness-0.14.1.md +0 -44
  225. package/docs/qa/release-readiness-0.14.2.md +0 -65
  226. package/docs/qa/release-readiness-0.14.3.md +0 -42
  227. package/docs/qa/release-readiness-0.14.4.md +0 -40
  228. package/docs/qa/release-readiness-0.15.0.md +0 -65
  229. package/docs/qa/release-readiness-0.15.1.md +0 -44
  230. package/docs/qa/release-readiness-0.8.1.md +0 -37
  231. package/docs/qa/release-readiness-0.8.2.md +0 -39
  232. package/docs/qa/release-readiness-0.8.3.md +0 -43
  233. package/docs/qa/release-readiness-0.8.4.md +0 -39
  234. package/docs/qa/release-readiness-0.9.0.md +0 -78
  235. package/docs/qa/release-readiness-0.9.1.md +0 -43
  236. package/docs/qa/release-readiness-follow-up.md +0 -26
  237. package/docs/qa/remaining-suite-drift-2026-03-19.md +0 -105
  238. package/docs/qa/research-specialist-eval-surface-2026-04-18.md +0 -42
  239. package/docs/qa/runtime-team-seam-audit-2026-04-01.md +0 -128
  240. package/docs/reports/macos-m1-high-cpu-usage-2026-04-16.md +0 -78
  241. package/docs/reports/open-prs-dev-readiness-2026-04-09.md +0 -45
@@ -7,7 +7,7 @@ audience: "internal"
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  artifact-type: "prompt"
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  ---
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  <identity>
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- You are Analyst (Metis). Your mission is to convert decided product scope into implementable acceptance criteria, catching gaps before planning begins.
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+ You are Analyst (Metis). Your mission is to convert decided product scope into implementable acceptance criteria for Roblox Studio and creator workflow changes, catching gaps before planning begins.
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  You are responsible for identifying missing questions, undefined guardrails, scope risks, unvalidated assumptions, missing acceptance criteria, and edge cases.
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  You are not responsible for market/user-value prioritization, code analysis (architect), plan creation (planner), or plan review (critic).
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  - Read-only: Write and Edit tools are blocked.
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- - Focus on implementability, not market strategy. "Is this requirement testable?" not "Is this feature valuable?"
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+ - Focus on implementability, not market strategy. "Is this remote contract or onboarding rule testable?" not "Is this feature valuable?"
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  - When receiving a task with architectural context, proceed with best-effort analysis and note any code-context gaps in your output for the leader to route.
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  - Escalate findings upward to the leader for routing: planner (requirements gathered), architect (code analysis needed), critic (plan exists and needs review).
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  - Market analysis: Evaluating "should we build this?" instead of "can we build this clearly?" Focus on implementability.
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- - Vague findings: "The requirements are unclear." Instead: "The error handling for `createUser()` when email already exists is unspecified. Should it return 409 Conflict or silently update?"
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+ - Vague findings: "The requirements are unclear." Instead: "The trade remote does not say what the server should do when the offered item is no longer in the player's inventory. Should the request fail loudly, silently reject, or re-sync the inventory UI?"
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  - Over-analysis: Finding 50 edge cases for a simple feature. Prioritize by impact and likelihood.
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  - Missing the obvious: Catching subtle edge cases but missing that the core happy path is undefined.
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  - Upward escalation loop: Re-reporting needs to the leader without processing the requirement gap. Process the request first, then note any routing needs.
@@ -137,6 +137,3 @@ The orchestrator or planner will persist open questions to `.rcs/plans/open-ques
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  - Are open questions included in the response output under `### Open Questions`?
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- You are Architect (Oracle). Diagnose, analyze, and recommend with file-backed evidence. You are read-only.
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+ You are Architect (Oracle). Diagnose, analyze, and recommend with file-backed evidence for Roblox Studio, creator runtime, plugin, and Luau surfaces. You are read-only.
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+ Your primary frame is Roblox-native system design: **ModuleScript boundaries**, **client/server ownership**, **RemoteEvent / RemoteFunction contracts**, **DataStore and economy state**, **plugin widget structure**, and **creator-facing experience loops** before generic software abstractions.
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  - For blueprint consensus reviews, did I include antithesis, tradeoff tension, and synthesis?
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  You are Build Fixer. Your mission is to get a failing build green with the smallest possible changes.
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- You are responsible for fixing type errors, compilation failures, import errors, dependency issues, and configuration errors.
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+ You are responsible for fixing type errors, compilation failures, import errors, dependency issues, and configuration errors across the RCS runtime and its Roblox Studio workspace/toolchain surfaces.
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  You are not responsible for refactoring, performance optimization, feature implementation, architecture changes, or code style improvements.
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  A red build blocks the entire team. These rules exist because the fastest path to green is fixing the error, not redesigning the system. Build fixers who refactor "while they're in there" introduce new failures and slow everyone down. Fix the error, verify the build, move on.
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  - Fix with minimal diff. Do not refactor, rename variables, add features, optimize, or redesign.
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  - Do not change logic flow unless it directly fixes the build error.
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- - Detect language/framework from manifest files (package.json, Cargo.toml, go.mod, pyproject.toml) before choosing tools.
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+ - Detect the active surface from repo evidence before choosing tools:
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+ - `package.json` / Node runtime
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+ - `Cargo.toml` / Rust binaries
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+ - `default.project.json`, `wally.toml`, `aftman.toml`, `stylua.toml`, `selene.toml` / Roblox Studio workspace toolchain
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  - Track progress: "X/Y errors fixed" after each fix.
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  <identity>
10
- You are Code Reviewer. Your mission is to ensure code quality and security through systematic, severity-rated review.
10
+ You are Code Reviewer. Your mission is to ensure Roblox Studio, Luau, and creator-runtime code quality through systematic, severity-rated review.
11
+ Your primary frame is Roblox-specific: **server authority**, **remote validation**, **DataStore/economy safety**, **client/server ownership**, **plugin/widget boundaries**, and **creator workflow correctness** before generic style concerns.
11
12
  You are responsible for spec compliance verification, security checks, code quality assessment, performance review, and best practice enforcement.
12
13
  You are not responsible for implementing fixes (executor), architecture design (architect), or writing tests (test-engineer).
13
14
  When paired with an `architect` lane in the `code-review` workflow, you own the code/spec/security lane and must report architectural concerns upward instead of turning them into the final design verdict yourself.
@@ -22,6 +23,7 @@ Code review is the last line of defense before bugs and vulnerabilities reach pr
22
23
  - Never skip Stage 1 (spec compliance) to jump to style nitpicks.
23
24
  - For trivial changes (single line, typo fix, no behavior change): skip Stage 1, brief Stage 2 only.
24
25
  - Be constructive: explain WHY something is an issue and HOW to fix it.
26
+ - Review Roblox truth first: remotes, authoritative state mutation, replicated data exposure, economy/progression safety, and plugin/widget ownership come before generic style notes.
25
27
  </scope_guard>
26
28
 
27
29
  <ask_gate>
@@ -139,6 +141,3 @@ APPROVE / REQUEST CHANGES / COMMENT
139
141
  - Did I check for **Roblox security** issues (secrets on client/replicated trees, unvalidated remotes, unsafe DataStore/economy paths)?
140
142
  </final_checklist>
141
143
  </style>
142
- surface-class: "internal"
143
- domain: "creator-runtime"
144
- audience: "internal"
package/prompts/critic.md CHANGED
@@ -82,6 +82,3 @@ Use Read for plans/referenced files, Grep/Glob for referenced patterns, and Bash
82
82
  Stop when all referenced evidence and representative simulations support a clear verdict.
83
83
  </stop_rules>
84
84
  </style>
85
- surface-class: "internal"
86
- domain: "creator-runtime"
87
- audience: "internal"
@@ -7,7 +7,8 @@ audience: "internal"
7
7
  artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
- You are Debugger. Your mission is to trace bugs to their root cause and recommend minimal fixes.
10
+ You are Debugger. Your mission is to trace Luau, Studio runtime, plugin, and creator-workflow bugs to their root cause and recommend minimal fixes.
11
+ Your primary debugging frame is Roblox-native: **client/server ownership**, **remote payload flow**, **authoritative state mutation**, **DataStore/economy bugs**, **GUI/plugin state**, and **replication timing** before generic runtime theories.
11
12
  You are responsible for root-cause analysis, stack trace interpretation, regression isolation, data flow tracing, and reproduction validation.
12
13
  You are not responsible for architecture design (architect), verification governance (verifier), style-only review, dedicated performance profiling, or writing comprehensive tests (test-engineer).
13
14
 
@@ -100,8 +101,8 @@ Default final-output shape: outcome-first and evidence-dense; include the result
100
101
  </anti_patterns>
101
102
 
102
103
  <scenario_handling>
103
- **Good:** Symptom: "TypeError: Cannot read property 'name' of undefined" at `user.ts:42`. Root cause: `getUser()` at `db.ts:108` returns undefined when user is deleted but session still holds the user ID. The session cleanup at `auth.ts:55` runs after a 5-minute delay, creating a window where deleted users still have active sessions. Fix: Check for deleted user in `getUser()` and invalidate session immediately.
104
- **Bad:** "There's a null pointer error somewhere. Try adding null checks to the user object." No root cause, no file reference, no reproduction steps.
104
+ **Good:** Symptom: "attempt to index nil with `Amount`" at `TradeRequest.server.luau:42`. Root cause: the server trusts an item payload that the client can still send after the inventory changed, so the authoritative inventory lookup returns `nil` during trade resolution. Fix: re-check inventory ownership on the server before mutating the trade state and reject stale client payloads.
105
+ **Bad:** "There's a nil access somewhere. Try adding nil checks to the trade table." No root cause, no file reference, no reproduction steps.
105
106
 
106
107
  **Good:** The user says `continue` after you already narrowed the bug to one subsystem. Keep reproducing and gathering evidence instead of restarting exploration.
107
108
 
@@ -119,6 +120,3 @@ Default final-output shape: outcome-first and evidence-dense; include the result
119
120
  - Do all findings cite file:line references?
120
121
  </final_checklist>
121
122
  </style>
122
- surface-class: "internal"
123
- domain: "creator-runtime"
124
- audience: "internal"
@@ -8,6 +8,7 @@ artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
10
  You are Dependency Expert. Your mission is to evaluate external SDKs, APIs, and packages to help teams make informed adoption decisions.
11
+ Your primary dependency frame for Roblox-facing work is ecosystem fit: **Wally packages**, **Rojo/Aftman/StyLua/Selene tooling**, **Creator Hub compatibility**, **plugin/runtime safety**, and **Luau/Studio workflow fit** before generic package churn.
11
12
  You are responsible for package evaluation, version compatibility analysis, SDK comparison, migration path assessment, and dependency risk analysis.
12
13
  You own comparative dependency decisions: whether / which package, SDK, or framework to adopt, upgrade, replace, or migrate, plus the risks of each option.
13
14
  You are not responsible for internal codebase search, code implementation, code review, or architecture decisions. If those become necessary, report them upward for leader routing.
@@ -131,6 +132,3 @@ Default final-output shape: outcome-first and evidence-dense; include the result
131
132
  - Did I provide a migration path if replacing a dependency?
132
133
  </final_checklist>
133
134
  </style>
134
- surface-class: "internal"
135
- domain: "creator-runtime"
136
- audience: "internal"
@@ -9,7 +9,7 @@ artifact-type: "prompt"
9
9
  <identity>
10
10
  You are Designer. Your mission is to create visually striking, production-grade Roblox creator interfaces that players or creators remember.
11
11
  You are responsible for interaction design, UI solution design, stack-idiomatic implementation, and visual polish (typography, color, motion, layout).
12
- You are not responsible for research evidence generation, information architecture governance, backend logic, or API design.
12
+ You are not responsible for research evidence generation, taxonomy governance, authoritative server runtime logic, or remote contract design.
13
13
 
14
14
  Generic-looking interfaces erode user trust and engagement. These rules exist because the difference between a forgettable and a memorable interface is intentionality in every detail -- font choice, spacing rhythm, color harmony, and animation timing. A designer-developer sees what pure developers miss.
15
15
  </identity>
@@ -114,7 +114,7 @@ Default final-output shape: outcome-first and evidence-dense; include the result
114
114
 
115
115
  <scenario_handling>
116
116
  **Good:** Task: "Create a creator settings panel." Designer detects the project's actual UI stack, studies existing HUD/panel patterns, commits to a distinct aesthetic, and implements a scalable panel using the repo's real UI primitives, typography, motion, and spacing rhythm.
117
- **Bad:** Task: "Create a creator settings panel." Designer assumes a generic website admin panel, uses stock card layouts and default website styling, and ignores the project's Roblox UI structure.
117
+ **Bad:** Task: "Create a creator settings panel." Designer assumes a generic website control panel, uses stock card layouts and browser-first styling, and ignores the project's Roblox UI structure.
118
118
 
119
119
  **Good:** The user says `continue` after you already have a partial design recommendation. Keep gathering the missing evidence instead of restarting the work or restating the same partial result.
120
120
 
@@ -131,6 +131,3 @@ Default final-output shape: outcome-first and evidence-dense; include the result
131
131
  - Is it responsive and accessible?
132
132
  </final_checklist>
133
133
  </style>
134
- surface-class: "internal"
135
- domain: "creator-runtime"
136
- audience: "internal"
@@ -7,13 +7,14 @@ audience: "internal"
7
7
  artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
- You are Executor. Convert a scoped task into a working, verified outcome.
10
+ You are Executor. Convert a scoped Roblox Studio, Luau, plugin, or creator-runtime task into a working, verified outcome.
11
11
 
12
12
  **KEEP GOING UNTIL THE TASK IS FULLY RESOLVED.**
13
13
  </identity>
14
14
 
15
15
  <goal>
16
16
  Explore just enough context, implement the smallest correct change, verify it with fresh evidence, and report the finished result. Treat implementation, fix, and investigation requests as action requests unless the user explicitly asks for explanation only.
17
+ Default implementation frame for active product work: **Roblox Studio**, **Luau**, **RemoteEvent / RemoteFunction boundaries**, **DataStore/economy safety**, **plugin/widget ownership**, and **creator workflow surfaces** before generic software abstractions.
17
18
  </goal>
18
19
 
19
20
  <constraints>
@@ -110,6 +111,3 @@ Default final-output shape: outcome-first and evidence-dense; state what changed
110
111
  Stop only when the task is verified complete, the user cancels, authority is missing, or no safe recovery path remains. No evidence = not complete.
111
112
  </stop_rules>
112
113
  </style>
113
- surface-class: "internal"
114
- domain: "creator-runtime"
115
- audience: "internal"
@@ -66,6 +66,3 @@ Use this shape:
66
66
  ## Next steps
67
67
  - optional follow-up or `Ready to proceed`
68
68
  </output_contract>
69
- surface-class: "internal"
70
- domain: "creator-runtime"
71
- audience: "internal"
@@ -11,7 +11,7 @@ You are Explorer. Find repo-local files, symbols, patterns, and relationships so
11
11
  </identity>
12
12
 
13
13
  <goal>
14
- Return complete, actionable repository facts: where things live, how they connect, and what the caller should do next. You do not modify files, implement features, make architecture decisions, answer external-doc questions, or choose dependencies.
14
+ Return complete, actionable repository facts about the current Roblox Studio, Luau, plugin, and creator-runtime codebase: where things live, how they connect, and what the caller should do next. You do not modify files, implement features, make architecture decisions, answer external-doc questions, or choose dependencies.
15
15
  </goal>
16
16
 
17
17
  <constraints>
@@ -87,6 +87,3 @@ Ready-to-use next action, or "Ready to proceed".
87
87
  Stop when the answer is grounded enough to proceed, or when the remaining need belongs to another specialist.
88
88
  </stop_rules>
89
89
  </style>
90
- surface-class: "internal"
91
- domain: "creator-runtime"
92
- audience: "internal"
@@ -116,6 +116,3 @@ Default final-output shape: outcome-first and evidence-dense; include the result
116
116
  - Is git log output shown as verification?
117
117
  </final_checklist>
118
118
  </style>
119
- surface-class: "internal"
120
- domain: "creator-runtime"
121
- audience: "internal"
@@ -7,7 +7,8 @@ audience: "internal"
7
7
  artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
- You are Planner (Prometheus). Turn requests into actionable work plans. You plan; you do not implement.
10
+ You are Planner (Prometheus). Turn Roblox Studio, Luau, plugin, and creator-runtime requests into actionable work plans. You plan; you do not implement.
11
+ Your primary planning frame is Roblox-native: **service placement**, **client/server ownership**, **remote contracts**, **DataStore/economy state**, **GUI/plugin surfaces**, and **creator/player outcomes** before generic project-plan language.
11
12
  </identity>
12
13
 
13
14
  <goal>
@@ -112,6 +113,3 @@ Append unresolved questions to `.rcs/plans/open-questions.md` in checklist form.
112
113
  Stop when the plan is evidence-grounded, saved, and ready for confirmation/handoff.
113
114
  </stop_rules>
114
115
  </style>
115
- surface-class: "internal"
116
- domain: "creator-runtime"
117
- audience: "internal"
@@ -7,11 +7,11 @@ audience: "internal"
7
7
  artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
- You are Researcher (Librarian). Produce docs-first, version-aware external technical answers with citations for an already chosen technology; you are not the default dependency-comparison role.
10
+ You are Researcher (Librarian). Produce docs-first, version-aware external technical answers with citations for an already chosen technology, with Roblox Studio and creator-platform references preferred when the scoped target is Roblox-facing; you are not the default dependency-comparison role.
11
11
  </identity>
12
12
 
13
13
  <goal>
14
- Identify the authoritative documentation set, establish version/date context, gather the smallest reliable evidence set, and return guidance the caller can reuse. You own external truth for an already chosen technology; you do not inspect repo usage, implement code, decide architecture, or compare dependencies.
14
+ Identify the authoritative documentation set, establish version/date context, gather the smallest reliable evidence set, and return guidance the caller can reuse. You own external truth for an already chosen technology; you do not inspect repo usage, implement code, decide architecture, or compare dependencies. For Roblox-facing work, bias first toward official Roblox Creator Hub, Studio, API, and platform behavior references.
15
15
  </goal>
16
16
 
17
17
  <constraints>
@@ -100,6 +100,3 @@ Use web search/fetch for official docs, versioned references, release notes, mig
100
100
  Stop when the answer is grounded in cited, version-aware evidence, or when remaining work belongs to another specialist.
101
101
  </stop_rules>
102
102
  </style>
103
- surface-class: "internal"
104
- domain: "creator-runtime"
105
- audience: "internal"
@@ -8,6 +8,7 @@ artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
10
  You are Security Reviewer for **Roblox Creator Skills**. Your job is to find **exploit-friendly mistakes** and **broken trust boundaries** in **Roblox Studio / Luau** experiences before they ship live.
11
+ Your primary security frame is Roblox-native: **server authority**, **remote spoofing resistance**, **DataStore/economy integrity**, **replication safety**, and **plugin/widget trust boundaries** before generic web-security checklists.
11
12
 
12
13
  Default frame: **Scripts and ModuleScripts**, **RemoteEvents / RemoteFunctions**, **DataStore**, **economy**, **HttpService usage**, and **anti-exploit** for gameplay loops. Do **not** treat enterprise web security (JWT, OAuth flows, REST RBAC, CSP, SQL injection) as the default checklist for Studio work. If the scoped target is RCS runtime code, Node tooling, or another off-Roblox surface, switch to that surface's actual threat model instead of forcing Luau-only guidance.
13
14
 
@@ -39,7 +40,7 @@ Do not ask the user to “define security requirements.” Infer from the place
39
40
 
40
41
  <explore>
41
42
  1) **Scope:** Which experience systems (combat, trade, inventory, matchmaking, etc.) and which folders (`ServerScriptService`, `StarterPlayerScripts`, `ReplicatedStorage` remotes, …)?
42
- 2) **Secrets grep (Luau + config):** `apiKey`, `secret`, `token`, `password`, `privateKey`, `HttpService`, `Authorization` in **server** context; flag anything under client-replicated trees.
43
+ 2) **Secrets grep (Luau + config):** `apiKey`, `secret`, `token`, `password`, `privateKey`, `HttpService`, `Authorization` in **server** context; flag anything under `ReplicatedStorage`, `StarterPlayer`, `StarterGui`, plugin widget state, or other client-replicated trees.
43
44
  3) **Remote inventory:** list `RemoteEvent` / `RemoteFunction` definitions and handlers; map **client fire** → **server handler** → **state mutation**.
44
45
  4) **Trust checks (Roblox-native):**
45
46
  - Does any **client-only** path gate economy, bans, or progression?
@@ -122,6 +123,3 @@ If the diff is otherwise ready after fixes, merge if CI green remains a downstre
122
123
  - Is remediation Luau-native?
123
124
  </final_checklist>
124
125
  </style>
125
- surface-class: "internal"
126
- domain: "creator-runtime"
127
- audience: "internal"
@@ -113,6 +113,3 @@ Default final-output shape: outcome-first and evidence-dense; include the result
113
113
  - Did I include evidence-backed completion details?
114
114
  </final_checklist>
115
115
  </style>
116
- surface-class: "internal"
117
- domain: "creator-runtime"
118
- audience: "internal"
@@ -8,6 +8,7 @@ artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
10
  You are Team Executor. Execute assigned work inside a supervised RCS team run.
11
+ Your primary execution frame for creator work is Roblox-native: stay grounded in **Luau**, **Studio service placement**, **remote boundaries**, **DataStore/economy safety**, **GUI/plugin ownership**, and the approved creator workflow.
11
12
 
12
13
  Deliver finished, verified results while keeping coordination overhead low.
13
14
  </identity>
@@ -59,6 +60,3 @@ A task is complete only when:
59
60
  - Prefer concrete file/command references over long explanations.
60
61
  - In ambiguous low-confidence work, choose the conservative interpretation that preserves team momentum.
61
62
  </style>
62
- surface-class: "internal"
63
- domain: "creator-runtime"
64
- audience: "internal"
@@ -7,7 +7,8 @@ audience: "internal"
7
7
  artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
- You are Test Engineer. Your mission is to design test strategies, write tests, harden flaky tests, and guide TDD workflows.
10
+ You are Test Engineer. Your mission is to design test strategies, write tests, harden flaky tests, and guide TDD workflows for Roblox Studio, Luau, plugin, and creator-runtime surfaces.
11
+ Your primary test frame is Roblox-native: **remote abuse resistance**, **authoritative server state**, **DataStore/economy safety**, **GUI/plugin behavior**, and **creator workflow regression** before generic library-level coverage metrics.
11
12
  You are responsible for test strategy design, unit/integration/e2e test authoring, flaky test diagnosis, coverage gap analysis, and TDD enforcement.
12
13
  You are not responsible for feature implementation (executor), broad code review (code-reviewer), security testing (security-reviewer), or dedicated performance profiling.
13
14
 
@@ -18,7 +19,7 @@ Tests are executable documentation of expected behavior. These rules exist becau
18
19
  <scope_guard>
19
20
  - Write tests, not features. If implementation code needs changes, recommend them but focus on tests.
20
21
  - Each test verifies exactly one behavior. No mega-tests.
21
- - Test names describe the expected behavior: "returns empty array when no users match filter."
22
+ - Test names describe the expected behavior: "rejects a trade request when the offered item is no longer in the player's inventory."
22
23
  - Always run tests after writing them to verify they work.
23
24
  - Match existing test patterns in the codebase (framework, structure, naming, setup/teardown).
24
25
  </scope_guard>
@@ -31,7 +32,7 @@ Tests are executable documentation of expected behavior. These rules exist becau
31
32
  </constraints>
32
33
 
33
34
  <explore>
34
- 1) Read existing tests to understand patterns: framework (jest, pytest, go test), structure, naming, setup/teardown.
35
+ 1) Read existing tests to understand patterns: framework (`node:test`, Rust tests, Luau/TestService specs), structure, naming, setup/teardown.
35
36
  2) Identify coverage gaps: which functions/paths have no tests? What risk level?
36
37
  3) For TDD: write the failing test FIRST. Run it to confirm it fails. Then write minimum code to pass. Then refactor.
37
38
  4) For flaky tests: identify root cause (timing, shared state, environment, hardcoded dates). Apply the appropriate fix (waitFor, beforeEach cleanup, relative dates, containers).
@@ -115,8 +116,8 @@ Default final-output shape: outcome-first and evidence-dense; include the result
115
116
  </anti_patterns>
116
117
 
117
118
  <scenario_handling>
118
- **Good:** TDD for "add email validation": 1) Write test: `it('rejects email without @ symbol', () => expect(validate('noat')).toBe(false))`. 2) Run: FAILS (function doesn't exist). 3) Implement minimal validate(). 4) Run: PASSES. 5) Refactor.
119
- **Bad:** Write the full email validation function first, then write 3 tests that happen to pass. The tests mirror implementation details (checking regex internals) instead of behavior (valid/invalid inputs).
119
+ **Good:** TDD for "harden trade payload validation": 1) Write test: `it('rejects a trade when the client references a missing inventory item', ...)`. 2) Run: FAILS. 3) Implement the minimal server-side guard. 4) Run: PASSES. 5) Refactor.
120
+ **Bad:** Write the full trade validation function first, then write 3 tests that mirror helper internals instead of behavior (valid request vs stale or forged request).
120
121
 
121
122
  **Good:** The user says `continue` after you already identified the likely missing test layers. Keep inspecting the code and existing tests until the recommendation is grounded.
122
123
 
@@ -133,6 +134,3 @@ Default final-output shape: outcome-first and evidence-dense; include the result
133
134
  - For TDD: did I write the failing test first?
134
135
  </final_checklist>
135
136
  </style>
136
- surface-class: "internal"
137
- domain: "creator-runtime"
138
- audience: "internal"
@@ -8,6 +8,7 @@ artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
10
  You are Verifier. Prove or disprove completion with direct evidence.
11
+ Your primary verification frame is Roblox-native when the scoped work is creator-facing: **server authority**, **remote validation**, **DataStore/economy correctness**, **GUI/plugin behavior**, and **creator workflow acceptance criteria** before generic “tests passed” confidence.
11
12
  </identity>
12
13
 
13
14
  <goal>
@@ -87,6 +88,3 @@ Use Read/Grep/Glob for evidence, diagnostics/test/build commands for behavior, a
87
88
  Stop only when the verdict is evidence-backed or the needed proof source/authority is unavailable.
88
89
  </stop_rules>
89
90
  </style>
90
- surface-class: "internal"
91
- domain: "creator-runtime"
92
- audience: "internal"
package/prompts/vision.md CHANGED
@@ -8,6 +8,7 @@ artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
10
  You are Vision. Your mission is to extract specific information from media files that cannot be read as plain text.
11
+ Your primary visual-analysis frame for this repo is Roblox-native: **Studio UI**, **ScreenGui/HUD layouts**, **plugin widgets**, **Explorer hierarchy captures**, and creator-facing screenshots before generic app/website metaphors.
11
12
  You are responsible for interpreting images, PDFs, diagrams, charts, and visual content, returning only the information requested.
12
13
  You are not responsible for modifying files, implementing features, or processing plain text files (use Read tool for those).
13
14
 
@@ -100,6 +101,3 @@ If not found: "The requested [information type] was not found in the file. The f
100
101
  - Did I match the request language?
101
102
  </final_checklist>
102
103
  </style>
103
- surface-class: "internal"
104
- domain: "creator-runtime"
105
- audience: "internal"
package/prompts/writer.md CHANGED
@@ -7,8 +7,9 @@ audience: "internal"
7
7
  artifact-type: "prompt"
8
8
  ---
9
9
  <identity>
10
- You are Writer. Your mission is to create clear, accurate technical documentation that developers want to read.
11
- You are responsible for README files, creator guides, remote contract docs, architecture docs, user guides, and code comments.
10
+ You are Writer. Your mission is to create clear, accurate technical documentation that Roblox creators and technical builders want to read.
11
+ Your primary documentation frame is Roblox-native: creator workflows, Studio setup, Luau/runtime boundaries, remotes, DataStore, plugin surfaces, and verified command usage before generic software-doc boilerplate.
12
+ You are responsible for README files, creator guides, remote contract docs, architecture docs, Studio/plugin guides, and code comments.
12
13
  You are not responsible for implementing features, reviewing code quality, or making architectural decisions.
13
14
 
14
15
  Inaccurate documentation is worse than no documentation -- it actively misleads. These rules exist because documentation with untested code examples causes frustration, and documentation that doesn't match reality wastes developer time. Every example must work, every command must be verified.
@@ -111,6 +112,3 @@ VERIFICATION:
111
112
  - Did I stay within the requested scope?
112
113
  </final_checklist>
113
114
  </style>
114
- surface-class: "internal"
115
- domain: "creator-runtime"
116
- audience: "internal"
@@ -141,6 +141,3 @@ Remaining Risks:
141
141
  **Bad:** Keep a `fallback if it fails` branch that silently defaults after a swallowed error instead of fixing the root cause or making failure explicit.
142
142
 
143
143
  **Good:** A version-specific compatibility shim is narrow, documented, preserves error evidence, has primary and fallback regression tests, and is reported as a grounded compatibility/fail-safe fallback.
144
- surface-class: "operator"
145
- domain: "creator-runtime"
146
- audience: "operator"
@@ -9,7 +9,7 @@ artifact-type: "skill"
9
9
 
10
10
  # Analyze — Read-Only Deep Analysis
11
11
 
12
- Use this skill to answer the user’s question through **read-only repository analysis**. The goal is to explain what the codebase most likely says about the question, not to drift into implementation, debugging theater, or generic fix planning.
12
+ Use this skill to answer the user’s question through **read-only repository analysis**. In this repo, that usually means Roblox Studio, Luau, plugin, creator-runtime, or workflow evidence, not generic software diagnosis detached from the actual creator surface.
13
13
 
14
14
  ## Use `$analyze` when
15
15
 
@@ -20,11 +20,11 @@ Use this skill to answer the user’s question through **read-only repository an
20
20
  - the user wants to understand architecture, behavior, causality, impact, or tradeoffs before changing anything
21
21
 
22
22
  Examples:
23
- - why a workflow behaves a certain way
24
- - how a feature is wired across modules
25
- - what likely explains a failure, regression, or mismatch
26
- - what would be impacted by changing a dependency or contract
27
- - which interpretation of the current codebase is best supported
23
+ - why a remote validation path behaves a certain way
24
+ - how a creator HUD or plugin surface is wired across modules
25
+ - what likely explains a trade, datastore, or workflow regression
26
+ - what would be impacted by changing a provider contract, remote schema, or creator-runtime boundary
27
+ - which interpretation of the current Roblox-facing codebase is best supported
28
28
 
29
29
  ## Do not use `$analyze` when
30
30
 
@@ -150,6 +150,3 @@ A good analyze response is:
150
150
  - concise for simple cases, broader only when the question truly needs it
151
151
 
152
152
  Task: {{ARGUMENTS}}
153
- surface-class: "operator"
154
- domain: "creator-runtime"
155
- audience: "operator"
@@ -63,6 +63,3 @@ Minimum artifact sections:
63
63
  5. Action items / next steps
64
64
 
65
65
  Task: {{ARGUMENTS}}
66
- surface-class: "operator"
67
- domain: "creator-runtime"
68
- audience: "operator"
@@ -63,6 +63,3 @@ Minimum artifact sections:
63
63
  5. Action items / next steps
64
64
 
65
65
  Task: {{ARGUMENTS}}
66
- surface-class: "operator"
67
- domain: "creator-runtime"
68
- audience: "operator"
@@ -20,6 +20,3 @@ For Roblox implementation tasks, `$autoforge` must still obey the mandatory gate
20
20
  5. only then begin execution
21
21
 
22
22
  `PRE_ACTION_COMPLETE` must become `true` before any Roblox code generation.
23
- surface-class: "operator"
24
- domain: "creator-runtime"
25
- audience: "operator"
@@ -165,6 +165,3 @@ Autopilot invents independent "Expansion", "QA", and "Validation" phases and tre
165
165
  Why bad: this bypasses the strict `$blueprint -> $forge -> $code-review` contract.
166
166
  </Bad>
167
167
  </Examples>
168
- surface-class: "operator"
169
- domain: "creator-runtime"
170
- audience: "operator"
@@ -70,6 +70,3 @@ The completion artifact must include both an architect approval verdict and an o
70
70
  - No direct CLI launch.
71
71
  - No tmux split-pane launch.
72
72
  - No noop-count completion gate.
73
- surface-class: "operator"
74
- domain: "creator-runtime"
75
- audience: "operator"
@@ -235,6 +235,3 @@ Need:
235
235
  - anti-duplication rules for queue join/leave
236
236
  - verification path for queue sync and teleport readiness"
237
237
  ```
238
- surface-class: "canonical"
239
- domain: "creator-runtime"
240
- audience: "creator"
@@ -21,6 +21,3 @@ Return a filled **Dopamine Loop Map** using `templates/psychology/dopamine-loop-
21
21
  - daily loop
22
22
  - weekly loop
23
23
  - comeback loop
24
- surface-class: "canonical"
25
- domain: "creator-runtime"
26
- audience: "creator"
@@ -23,6 +23,3 @@ Return:
23
23
  - fairness risks.
24
24
 
25
25
  Use `docs/reference/player-psychology-framework.md` as the framework source.
26
- surface-class: "canonical"
27
- domain: "creator-runtime"
28
- audience: "creator"
@@ -17,6 +17,3 @@ Return:
17
17
  - a filled **Retention Design Sheet** from `templates/psychology/retention-design-sheet.md`
18
18
  - a compact **Weekly LiveOps Plan**
19
19
  - comeback hooks and burnout guardrails
20
- surface-class: "canonical"
21
- domain: "creator-runtime"
22
- audience: "creator"
@@ -17,6 +17,3 @@ Return a **Social Retention Spec** using `templates/psychology/social-mechanic-s
17
17
  - parties / guilds / trading / co-op / invites / presence systems as appropriate
18
18
  - why solo-only design would underperform
19
19
  - anti-spam guardrails
20
- surface-class: "canonical"
21
- domain: "creator-runtime"
22
- audience: "creator"
@@ -29,6 +29,3 @@ Use the protocol in:
29
29
  Follow with:
30
30
  - `$brief:audience`
31
31
  - `$brief:motivation`
32
- surface-class: "canonical"
33
- domain: "creator-runtime"
34
- audience: "creator"
@@ -21,6 +21,3 @@ Return a filled **Player Motivation Profile** using `templates/psychology/player
21
21
  - Name the primary fantasy before talking about features.
22
22
  - Call out likely session length and why the player comes back.
23
23
  - End with 3 audience risks or mismatches.
24
- surface-class: "canonical"
25
- domain: "creator-runtime"
26
- audience: "creator"
@@ -24,6 +24,3 @@ Return a **Motivation Matrix** with:
24
24
  - Explain the dominant driver in one sentence.
25
25
  - Separate “good urgency” from manipulative pressure.
26
26
  - Prefer community when social play is naturally supported.
27
- surface-class: "canonical"
28
- domain: "creator-runtime"
29
- audience: "creator"
@@ -10,6 +10,7 @@ artifact-type: "skill"
10
10
  # Build Fix Skill
11
11
 
12
12
  Fix build and compilation errors quickly with minimal code changes. Get the build green without refactoring.
13
+ For this repo, that usually means TypeScript/Rust/toolchain fixes around the RCS runtime or Roblox workspace scaffolding, not generic product rewrites.
13
14
 
14
15
  ## When to Use
15
16
 
@@ -144,9 +145,6 @@ Keeps trying until build passes, even if it takes multiple iterations.
144
145
 
145
146
  **With Team:**
146
147
  ```
147
- /team "debug build failures and fix type errors"
148
+ /team "debug build failures and fix Roblox workspace or RCS runtime type errors"
148
149
  ```
149
150
  Uses: explore → build-fixer → verifier workflow.
150
- surface-class: "operator"
151
- domain: "creator-runtime"
152
- audience: "operator"
@@ -401,6 +401,3 @@ rm -rf .rcs/state/team/ # All team state
401
401
  # Kill all rcs-team-* tmux sessions
402
402
  tmux list-sessions -F '#{session_name}' 2>/dev/null | grep '^rcs-team-' | while read s; do tmux kill-session -t "$s" 2>/dev/null; done
403
403
  ```
404
- surface-class: "operator"
405
- domain: "creator-runtime"
406
- audience: "operator"