@jspsych/plugin-image-keyboard-response 2.1.0 → 2.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.browser.js +32 -7
- package/dist/index.browser.js.map +1 -1
- package/dist/index.browser.min.js +2 -2
- package/dist/index.browser.min.js.map +1 -1
- package/dist/index.cjs +31 -6
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.ts +32 -0
- package/dist/index.js +31 -6
- package/dist/index.js.map +1 -1
- package/package.json +3 -3
- package/src/index.spec.ts +141 -1
- package/src/index.ts +29 -1
package/dist/index.browser.js
CHANGED
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@@ -1,7 +1,7 @@
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var jsPsychImageKeyboardResponse = (function (jspsych) {
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'use strict';
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var version = "2.
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var version = "2.2.0";
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const info = {
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name: "image-keyboard-response",
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@@ -72,6 +72,18 @@ var jsPsychImageKeyboardResponse = (function (jspsych) {
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render_on_canvas: {
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type: jspsych.ParameterType.BOOL,
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default: true
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},
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/**
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* If true, the response is not registered until the participant releases the key. The response
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* time (`rt`) still reflects when the key was pressed, and the additional data field
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* `rt_key_duration` records how long the key was held down. Note that when this is true, the
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* trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at
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* the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the
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* key is still held, no response is recorded for the trial.
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*/
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wait_for_key_release: {
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type: jspsych.ParameterType.BOOL,
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default: false
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}
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},
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data: {
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@@ -87,6 +99,10 @@ var jsPsychImageKeyboardResponse = (function (jspsych) {
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* first appears on the screen until the participant's response. */
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rt: {
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type: jspsych.ParameterType.INT
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},
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/** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
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rt_key_duration: {
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type: jspsych.ParameterType.INT
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}
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},
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// prettier-ignore
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@@ -183,7 +199,8 @@ var jsPsychImageKeyboardResponse = (function (jspsych) {
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}
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var response = {
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rt: null,
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key: null
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key: null,
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rt_key_duration: null
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};
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const end_trial = () => {
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if (typeof keyboardListener !== "undefined") {
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@@ -192,14 +209,19 @@ var jsPsychImageKeyboardResponse = (function (jspsych) {
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var trial_data = {
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rt: response.rt,
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stimulus: trial.stimulus,
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response: response.key
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response: response.key,
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rt_key_duration: response.rt_key_duration
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};
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this.jsPsych.finishTrial(trial_data);
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};
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var after_response = (info2) => {
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display_element.querySelector("#jspsych-image-keyboard-response-stimulus").className += " responded";
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if (response.key == null) {
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response =
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response = {
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rt: info2.rt,
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key: info2.key,
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rt_key_duration: info2.rt_key_duration ?? null
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};
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}
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if (trial.response_ends_trial) {
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end_trial();
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@@ -211,7 +233,8 @@ var jsPsychImageKeyboardResponse = (function (jspsych) {
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valid_responses: trial.choices,
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rt_method: "performance",
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persist: false,
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allow_held_key: false
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allow_held_key: false,
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wait_for_key_release: trial.wait_for_key_release
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});
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}
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if (trial.stimulus_duration !== null) {
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@@ -257,8 +280,10 @@ var jsPsychImageKeyboardResponse = (function (jspsych) {
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const default_data = {
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stimulus: trial.stimulus,
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rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),
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response: this.jsPsych.pluginAPI.getValidKey(trial.choices)
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response: this.jsPsych.pluginAPI.getValidKey(trial.choices),
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rt_key_duration: null
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};
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default_data.rt_key_duration = default_data.rt === null || !trial.wait_for_key_release ? null : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);
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const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);
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this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);
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return data;
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@@ -268,4 +293,4 @@ var jsPsychImageKeyboardResponse = (function (jspsych) {
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return ImageKeyboardResponsePlugin;
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})(jsPsychModule);
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//# sourceMappingURL=https://unpkg.com/@jspsych/plugin-image-keyboard-response@2.
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//# sourceMappingURL=https://unpkg.com/@jspsych/plugin-image-keyboard-response@2.2.0/dist/index.browser.js.map
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{"version":3,"file":"index.browser.js","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-image-keyboard-response\",\n \"version\": \"2.1.0\",\n \"description\": \"jsPsych plugin for displaying a stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-image-keyboard-response\"\n },\n \"author\": \"Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/image-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.2.0\",\n \"@jspsych/test-utils\": \"^1.2.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"image-keyboard-response\",\n version: version,\n parameters: {\n /** The path of the image file to be displayed. */\n stimulus: {\n type: ParameterType.IMAGE,\n default: undefined,\n },\n /** Set the height of the image in pixels. If left null (no value specified), then the image will display at its natural height. */\n stimulus_height: {\n type: ParameterType.INT,\n default: null,\n },\n /** Set the width of the image in pixels. If left null (no value specified), then the image will display at its natural width. */\n stimulus_width: {\n type: ParameterType.INT,\n default: null,\n },\n /** If setting *only* the width or *only* the height and this parameter is true, then the other dimension will be scaled\n * to maintain the image's aspect ratio. */\n maintain_aspect_ratio: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**his array contains the key(s) that the participant is allowed to press in order to respond to the stimulus. Keys should\n * be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) - see\n * [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values) and\n * [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value of `\"ALL_KEYS\"`\n * means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean that no responses are allowed. */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /**This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention is that it can\n * be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press). */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to show the stimulus for in milliseconds. If the value is `null`, then the stimulus will be shown until the\n * participant makes a response. */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the participant\n * fails to make a response before this timer is reached, the participant's response will be recorded as null for the\n * trial and the trial will end. If the value of this parameter is `null`, then the trial will wait for a response indefinitely. */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their response before\n * the cutoff specified by the `trial_duration` parameter). If false, then the trial will continue until the value for\n * `trial_duration` is reached. You can set this parameter to `false` to force the participant to view a stimulus for a\n * fixed amount of time, even if they respond before the time is complete. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If `true`, the image will be drawn onto a canvas element. This prevents a blank screen (white flash) between consecutive image trials in some browsers, like Firefox and Edge.\n * If `false`, the image will be shown via an img element, as in previous versions of jsPsych. If the stimulus is an **animated gif**, you must set this parameter to false, because the canvas rendering method will only present static images.\n */\n render_on_canvas: {\n type: ParameterType.BOOL,\n default: true,\n },\n },\n data: {\n /** The path of the image that was displayed. */\n stimulus: {\n type: ParameterType.STRING,\n },\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from when the stimulus\n * first appears on the screen until the participant's response. */\n rt: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin displays an image and records responses generated with the keyboard. The stimulus can be displayed until a\n * response is given, or for a pre-determined amount of time. The trial can be ended automatically if the participant has\n * failed to respond within a fixed length of time.\n *\n * Image files can be automatically preloaded by jsPsych using the [`preload` plugin](preload.md). However, if you are using\n * timeline variables or another dynamic method to specify the image stimulus, you will need to\n * [manually preload](../overview/media-preloading.md#manual-preloading) the images.\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/latest/plugins/image-keyboard-response/ image-keyboard-response plugin documentation on jspsych.org}\n */\nclass ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var height, width;\n if (trial.render_on_canvas) {\n var image_drawn = false;\n // first clear the display element (because the render_on_canvas method appends to display_element instead of overwriting it with .innerHTML)\n if (display_element.hasChildNodes()) {\n // can't loop through child list because the list will be modified by .removeChild()\n while (display_element.firstChild) {\n display_element.removeChild(display_element.firstChild);\n }\n }\n // create canvas element and image\n var canvas = document.createElement(\"canvas\");\n canvas.id = \"jspsych-image-keyboard-response-stimulus\";\n canvas.style.margin = \"0\";\n canvas.style.padding = \"0\";\n var ctx = canvas.getContext(\"2d\");\n var img = new Image();\n img.onload = () => {\n // if image wasn't preloaded, then it will need to be drawn whenever it finishes loading\n if (!image_drawn) {\n getHeightWidth(); // only possible to get width/height after image loads\n ctx.drawImage(img, 0, 0, width, height);\n }\n };\n img.src = trial.stimulus;\n // get/set image height and width - this can only be done after image loads because uses image's naturalWidth/naturalHeight properties\n const getHeightWidth = () => {\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n canvas.height = height;\n canvas.width = width;\n };\n getHeightWidth(); // call now, in case image loads immediately (is cached)\n // add canvas and draw image\n display_element.insertBefore(canvas, null);\n if (img.complete && Number.isFinite(width) && Number.isFinite(height)) {\n // if image has loaded and width/height have been set, then draw it now\n // (don't rely on img onload function to draw image when image is in the cache, because that causes a delay in the image presentation)\n ctx.drawImage(img, 0, 0, width, height);\n image_drawn = true;\n }\n // add prompt if there is one\n if (trial.prompt !== null) {\n display_element.insertAdjacentHTML(\"beforeend\", trial.prompt);\n }\n } else {\n // display stimulus as an image element\n var html = '<img src=\"' + trial.stimulus + '\" id=\"jspsych-image-keyboard-response-stimulus\">';\n // add prompt\n if (trial.prompt !== null) {\n html += trial.prompt;\n }\n // update the page content\n display_element.innerHTML = html;\n\n // set image dimensions after image has loaded (so that we have access to naturalHeight/naturalWidth)\n var img = display_element.querySelector(\n \"#jspsych-image-keyboard-response-stimulus\"\n ) as HTMLImageElement;\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n img.style.height = height.toString() + \"px\";\n img.style.width = width.toString() + \"px\";\n }\n\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-image-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-image-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n } else if (trial.response_ends_trial === false) {\n console.warn(\n \"The experiment may be deadlocked. Try setting a trial duration or set response_ends_trial to true.\"\n );\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n stimulus: trial.stimulus,\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n };\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default ImageKeyboardResponsePlugin;\n"],"names":[],"mappings":";;;EAEE,IAAW,OAAA,GAAA,OAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ICyFA,SAAA,EAAA;EAAA;;KAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
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{"version":3,"file":"index.browser.js","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-image-keyboard-response\",\n \"version\": \"2.2.0\",\n \"description\": \"jsPsych plugin for displaying a stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-image-keyboard-response\"\n },\n \"author\": \"Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/image-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.3.4\",\n \"@jspsych/test-utils\": \"^1.3.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"image-keyboard-response\",\n version: version,\n parameters: {\n /** The path of the image file to be displayed. */\n stimulus: {\n type: ParameterType.IMAGE,\n default: undefined,\n },\n /** Set the height of the image in pixels. If left null (no value specified), then the image will display at its natural height. */\n stimulus_height: {\n type: ParameterType.INT,\n default: null,\n },\n /** Set the width of the image in pixels. If left null (no value specified), then the image will display at its natural width. */\n stimulus_width: {\n type: ParameterType.INT,\n default: null,\n },\n /** If setting *only* the width or *only* the height and this parameter is true, then the other dimension will be scaled\n * to maintain the image's aspect ratio. */\n maintain_aspect_ratio: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**his array contains the key(s) that the participant is allowed to press in order to respond to the stimulus. Keys should\n * be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) - see\n * [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values) and\n * [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value of `\"ALL_KEYS\"`\n * means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean that no responses are allowed. */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /**This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention is that it can\n * be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press). */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to show the stimulus for in milliseconds. If the value is `null`, then the stimulus will be shown until the\n * participant makes a response. */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the participant\n * fails to make a response before this timer is reached, the participant's response will be recorded as null for the\n * trial and the trial will end. If the value of this parameter is `null`, then the trial will wait for a response indefinitely. */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their response before\n * the cutoff specified by the `trial_duration` parameter). If false, then the trial will continue until the value for\n * `trial_duration` is reached. You can set this parameter to `false` to force the participant to view a stimulus for a\n * fixed amount of time, even if they respond before the time is complete. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If `true`, the image will be drawn onto a canvas element. This prevents a blank screen (white flash) between consecutive image trials in some browsers, like Firefox and Edge.\n * If `false`, the image will be shown via an img element, as in previous versions of jsPsych. If the stimulus is an **animated gif**, you must set this parameter to false, because the canvas rendering method will only present static images.\n */\n render_on_canvas: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If true, the response is not registered until the participant releases the key. The response\n * time (`rt`) still reflects when the key was pressed, and the additional data field\n * `rt_key_duration` records how long the key was held down. Note that when this is true, the\n * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at\n * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the\n * key is still held, no response is recorded for the trial.\n */\n wait_for_key_release: {\n type: ParameterType.BOOL,\n default: false,\n },\n },\n data: {\n /** The path of the image that was displayed. */\n stimulus: {\n type: ParameterType.STRING,\n },\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from when the stimulus\n * first appears on the screen until the participant's response. */\n rt: {\n type: ParameterType.INT,\n },\n /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */\n rt_key_duration: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin displays an image and records responses generated with the keyboard. The stimulus can be displayed until a\n * response is given, or for a pre-determined amount of time. The trial can be ended automatically if the participant has\n * failed to respond within a fixed length of time.\n *\n * Image files can be automatically preloaded by jsPsych using the [`preload` plugin](preload.md). However, if you are using\n * timeline variables or another dynamic method to specify the image stimulus, you will need to\n * [manually preload](../overview/media-preloading.md#manual-preloading) the images.\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/latest/plugins/image-keyboard-response/ image-keyboard-response plugin documentation on jspsych.org}\n */\nclass ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var height, width;\n if (trial.render_on_canvas) {\n var image_drawn = false;\n // first clear the display element (because the render_on_canvas method appends to display_element instead of overwriting it with .innerHTML)\n if (display_element.hasChildNodes()) {\n // can't loop through child list because the list will be modified by .removeChild()\n while (display_element.firstChild) {\n display_element.removeChild(display_element.firstChild);\n }\n }\n // create canvas element and image\n var canvas = document.createElement(\"canvas\");\n canvas.id = \"jspsych-image-keyboard-response-stimulus\";\n canvas.style.margin = \"0\";\n canvas.style.padding = \"0\";\n var ctx = canvas.getContext(\"2d\");\n var img = new Image();\n img.onload = () => {\n // if image wasn't preloaded, then it will need to be drawn whenever it finishes loading\n if (!image_drawn) {\n getHeightWidth(); // only possible to get width/height after image loads\n ctx.drawImage(img, 0, 0, width, height);\n }\n };\n img.src = trial.stimulus;\n // get/set image height and width - this can only be done after image loads because uses image's naturalWidth/naturalHeight properties\n const getHeightWidth = () => {\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n canvas.height = height;\n canvas.width = width;\n };\n getHeightWidth(); // call now, in case image loads immediately (is cached)\n // add canvas and draw image\n display_element.insertBefore(canvas, null);\n if (img.complete && Number.isFinite(width) && Number.isFinite(height)) {\n // if image has loaded and width/height have been set, then draw it now\n // (don't rely on img onload function to draw image when image is in the cache, because that causes a delay in the image presentation)\n ctx.drawImage(img, 0, 0, width, height);\n image_drawn = true;\n }\n // add prompt if there is one\n if (trial.prompt !== null) {\n display_element.insertAdjacentHTML(\"beforeend\", trial.prompt);\n }\n } else {\n // display stimulus as an image element\n var html = '<img src=\"' + trial.stimulus + '\" id=\"jspsych-image-keyboard-response-stimulus\">';\n // add prompt\n if (trial.prompt !== null) {\n html += trial.prompt;\n }\n // update the page content\n display_element.innerHTML = html;\n\n // set image dimensions after image has loaded (so that we have access to naturalHeight/naturalWidth)\n var img = display_element.querySelector(\n \"#jspsych-image-keyboard-response-stimulus\"\n ) as HTMLImageElement;\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n img.style.height = height.toString() + \"px\";\n img.style.width = width.toString() + \"px\";\n }\n\n // store response\n var response = {\n rt: null,\n key: null,\n rt_key_duration: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n rt_key_duration: response.rt_key_duration,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-image-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = {\n rt: info.rt,\n key: info.key,\n rt_key_duration: info.rt_key_duration ?? null,\n };\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n wait_for_key_release: trial.wait_for_key_release,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-image-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n } else if (trial.response_ends_trial === false) {\n console.warn(\n \"The experiment may be deadlocked. Try setting a trial duration or set response_ends_trial to true.\"\n );\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n stimulus: trial.stimulus,\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n rt_key_duration: null,\n };\n default_data.rt_key_duration =\n default_data.rt === null || !trial.wait_for_key_release\n ? null\n : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default ImageKeyboardResponsePlugin;\n"],"names":[],"mappings":";;;EAEE,IAAA,OAAA,GAAW,OAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ICyGA,SAAA,EAAA;EAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
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var jsPsychImageKeyboardResponse=(function(r){"use strict";var c="2.2.0";const g={name:"image-keyboard-response",version:c,parameters:{stimulus:{type:r.ParameterType.IMAGE,default:void 0},stimulus_height:{type:r.ParameterType.INT,default:null},stimulus_width:{type:r.ParameterType.INT,default:null},maintain_aspect_ratio:{type:r.ParameterType.BOOL,default:!0},choices:{type:r.ParameterType.KEYS,default:"ALL_KEYS"},prompt:{type:r.ParameterType.HTML_STRING,default:null},stimulus_duration:{type:r.ParameterType.INT,default:null},trial_duration:{type:r.ParameterType.INT,default:null},response_ends_trial:{type:r.ParameterType.BOOL,default:!0},render_on_canvas:{type:r.ParameterType.BOOL,default:!0},wait_for_key_release:{type:r.ParameterType.BOOL,default:!1}},data:{stimulus:{type:r.ParameterType.STRING},response:{type:r.ParameterType.STRING},rt:{type:r.ParameterType.INT},rt_key_duration:{type:r.ParameterType.INT}},citations:{apa:"de Leeuw, J. R., Gilbert, R. A., & Luchterhandt, B. (2023). jsPsych: Enabling an Open-Source Collaborative Ecosystem of Behavioral Experiments. Journal of Open Source Software, 8(85), 5351. https://doi.org/10.21105/joss.05351 ",bibtex:'@article{Leeuw2023jsPsych, author = {de Leeuw, Joshua R. and Gilbert, Rebecca A. and Luchterhandt, Bj{\\" o}rn}, journal = {Journal of Open Source Software}, doi = {10.21105/joss.05351}, issn = {2475-9066}, number = {85}, year = {2023}, month = {may 11}, pages = {5351}, publisher = {Open Journals}, title = {jsPsych: Enabling an {Open}-{Source} {Collaborative} {Ecosystem} of {Behavioral} {Experiments}}, url = {https://joss.theoj.org/papers/10.21105/joss.05351}, volume = {8}, } '}};class m{constructor(e){this.jsPsych=e}trial(e,t){var a,s;if(t.render_on_canvas){var o=!1;if(e.hasChildNodes())for(;e.firstChild;)e.removeChild(e.firstChild);var n=document.createElement("canvas");n.id="jspsych-image-keyboard-response-stimulus",n.style.margin="0",n.style.padding="0";var d=n.getContext("2d"),i=new Image;i.onload=()=>{o||(l(),d.drawImage(i,0,0,s,a))},i.src=t.stimulus;const l=()=>{t.stimulus_height!==null?(a=t.stimulus_height,t.stimulus_width==null&&t.maintain_aspect_ratio&&(s=i.naturalWidth*(t.stimulus_height/i.naturalHeight))):a=i.naturalHeight,t.stimulus_width!==null?(s=t.stimulus_width,t.stimulus_height==null&&t.maintain_aspect_ratio&&(a=i.naturalHeight*(t.stimulus_width/i.naturalWidth))):t.stimulus_height!==null&&t.maintain_aspect_ratio||(s=i.naturalWidth),n.height=a,n.width=s};l(),e.insertBefore(n,null),i.complete&&Number.isFinite(s)&&Number.isFinite(a)&&(d.drawImage(i,0,0,s,a),o=!0),t.prompt!==null&&e.insertAdjacentHTML("beforeend",t.prompt)}else{var h='<img src="'+t.stimulus+'" id="jspsych-image-keyboard-response-stimulus">';t.prompt!==null&&(h+=t.prompt),e.innerHTML=h;var i=e.querySelector("#jspsych-image-keyboard-response-stimulus");t.stimulus_height!==null?(a=t.stimulus_height,t.stimulus_width==null&&t.maintain_aspect_ratio&&(s=i.naturalWidth*(t.stimulus_height/i.naturalHeight))):a=i.naturalHeight,t.stimulus_width!==null?(s=t.stimulus_width,t.stimulus_height==null&&t.maintain_aspect_ratio&&(a=i.naturalHeight*(t.stimulus_width/i.naturalWidth))):t.stimulus_height!==null&&t.maintain_aspect_ratio||(s=i.naturalWidth),i.style.height=a.toString()+"px",i.style.width=s.toString()+"px"}var u={rt:null,key:null,rt_key_duration:null};const _=()=>{typeof p!="undefined"&&this.jsPsych.pluginAPI.cancelKeyboardResponse(p);var l={rt:u.rt,stimulus:t.stimulus,response:u.key,rt_key_duration:u.rt_key_duration};this.jsPsych.finishTrial(l)};var f=l=>{var y;e.querySelector("#jspsych-image-keyboard-response-stimulus").className+=" responded",u.key==null&&(u={rt:l.rt,key:l.key,rt_key_duration:(y=l.rt_key_duration)!=null?y:null}),t.response_ends_trial&&_()};if(t.choices!="NO_KEYS")var p=this.jsPsych.pluginAPI.getKeyboardResponse({callback_function:f,valid_responses:t.choices,rt_method:"performance",persist:!1,allow_held_key:!1,wait_for_key_release:t.wait_for_key_release});t.stimulus_duration!==null&&this.jsPsych.pluginAPI.setTimeout(()=>{e.querySelector("#jspsych-image-keyboard-response-stimulus").style.visibility="hidden"},t.stimulus_duration),t.trial_duration!==null?this.jsPsych.pluginAPI.setTimeout(()=>{_()},t.trial_duration):t.response_ends_trial===!1&&console.warn("The experiment may be deadlocked. Try setting a trial duration or set response_ends_trial to true.")}simulate(e,t,a,s){t=="data-only"&&(s(),this.simulate_data_only(e,a)),t=="visual"&&this.simulate_visual(e,a,s)}simulate_data_only(e,t){const a=this.create_simulation_data(e,t);this.jsPsych.finishTrial(a)}simulate_visual(e,t,a){const s=this.create_simulation_data(e,t),o=this.jsPsych.getDisplayElement();this.trial(o,e),a(),s.rt!==null&&this.jsPsych.pluginAPI.pressKey(s.response,s.rt)}create_simulation_data(e,t){const a={stimulus:e.stimulus,rt:this.jsPsych.randomization.sampleExGaussian(500,50,.006666666666666667,!0),response:this.jsPsych.pluginAPI.getValidKey(e.choices),rt_key_duration:null};a.rt_key_duration=a.rt===null||!e.wait_for_key_release?null:this.jsPsych.randomization.sampleExGaussian(150,30,.01,!0);const s=this.jsPsych.pluginAPI.mergeSimulationData(a,t);return this.jsPsych.pluginAPI.ensureSimulationDataConsistency(e,s),s}}return m.info=g,m})(jsPsychModule);
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{"version":3,"file":"index.browser.min.js","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-image-keyboard-response\",\n \"version\": \"2.1.0\",\n \"description\": \"jsPsych plugin for displaying a stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-image-keyboard-response\"\n },\n \"author\": \"Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/image-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.2.0\",\n \"@jspsych/test-utils\": \"^1.2.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"image-keyboard-response\",\n version: version,\n parameters: {\n /** The path of the image file to be displayed. */\n stimulus: {\n type: ParameterType.IMAGE,\n default: undefined,\n },\n /** Set the height of the image in pixels. If left null (no value specified), then the image will display at its natural height. */\n stimulus_height: {\n type: ParameterType.INT,\n default: null,\n },\n /** Set the width of the image in pixels. If left null (no value specified), then the image will display at its natural width. */\n stimulus_width: {\n type: ParameterType.INT,\n default: null,\n },\n /** If setting *only* the width or *only* the height and this parameter is true, then the other dimension will be scaled\n * to maintain the image's aspect ratio. */\n maintain_aspect_ratio: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**his array contains the key(s) that the participant is allowed to press in order to respond to the stimulus. Keys should\n * be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) - see\n * [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values) and\n * [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value of `\"ALL_KEYS\"`\n * means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean that no responses are allowed. */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /**This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention is that it can\n * be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press). */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to show the stimulus for in milliseconds. If the value is `null`, then the stimulus will be shown until the\n * participant makes a response. */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the participant\n * fails to make a response before this timer is reached, the participant's response will be recorded as null for the\n * trial and the trial will end. If the value of this parameter is `null`, then the trial will wait for a response indefinitely. */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their response before\n * the cutoff specified by the `trial_duration` parameter). If false, then the trial will continue until the value for\n * `trial_duration` is reached. You can set this parameter to `false` to force the participant to view a stimulus for a\n * fixed amount of time, even if they respond before the time is complete. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If `true`, the image will be drawn onto a canvas element. This prevents a blank screen (white flash) between consecutive image trials in some browsers, like Firefox and Edge.\n * If `false`, the image will be shown via an img element, as in previous versions of jsPsych. If the stimulus is an **animated gif**, you must set this parameter to false, because the canvas rendering method will only present static images.\n */\n render_on_canvas: {\n type: ParameterType.BOOL,\n default: true,\n },\n },\n data: {\n /** The path of the image that was displayed. */\n stimulus: {\n type: ParameterType.STRING,\n },\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from when the stimulus\n * first appears on the screen until the participant's response. */\n rt: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin displays an image and records responses generated with the keyboard. The stimulus can be displayed until a\n * response is given, or for a pre-determined amount of time. The trial can be ended automatically if the participant has\n * failed to respond within a fixed length of time.\n *\n * Image files can be automatically preloaded by jsPsych using the [`preload` plugin](preload.md). However, if you are using\n * timeline variables or another dynamic method to specify the image stimulus, you will need to\n * [manually preload](../overview/media-preloading.md#manual-preloading) the images.\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/latest/plugins/image-keyboard-response/ image-keyboard-response plugin documentation on jspsych.org}\n */\nclass ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var height, width;\n if (trial.render_on_canvas) {\n var image_drawn = false;\n // first clear the display element (because the render_on_canvas method appends to display_element instead of overwriting it with .innerHTML)\n if (display_element.hasChildNodes()) {\n // can't loop through child list because the list will be modified by .removeChild()\n while (display_element.firstChild) {\n display_element.removeChild(display_element.firstChild);\n }\n }\n // create canvas element and image\n var canvas = document.createElement(\"canvas\");\n canvas.id = \"jspsych-image-keyboard-response-stimulus\";\n canvas.style.margin = \"0\";\n canvas.style.padding = \"0\";\n var ctx = canvas.getContext(\"2d\");\n var img = new Image();\n img.onload = () => {\n // if image wasn't preloaded, then it will need to be drawn whenever it finishes loading\n if (!image_drawn) {\n getHeightWidth(); // only possible to get width/height after image loads\n ctx.drawImage(img, 0, 0, width, height);\n }\n };\n img.src = trial.stimulus;\n // get/set image height and width - this can only be done after image loads because uses image's naturalWidth/naturalHeight properties\n const getHeightWidth = () => {\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n canvas.height = height;\n canvas.width = width;\n };\n getHeightWidth(); // call now, in case image loads immediately (is cached)\n // add canvas and draw image\n display_element.insertBefore(canvas, null);\n if (img.complete && Number.isFinite(width) && Number.isFinite(height)) {\n // if image has loaded and width/height have been set, then draw it now\n // (don't rely on img onload function to draw image when image is in the cache, because that causes a delay in the image presentation)\n ctx.drawImage(img, 0, 0, width, height);\n image_drawn = true;\n }\n // add prompt if there is one\n if (trial.prompt !== null) {\n display_element.insertAdjacentHTML(\"beforeend\", trial.prompt);\n }\n } else {\n // display stimulus as an image element\n var html = '<img src=\"' + trial.stimulus + '\" id=\"jspsych-image-keyboard-response-stimulus\">';\n // add prompt\n if (trial.prompt !== null) {\n html += trial.prompt;\n }\n // update the page content\n display_element.innerHTML = html;\n\n // set image dimensions after image has loaded (so that we have access to naturalHeight/naturalWidth)\n var img = display_element.querySelector(\n \"#jspsych-image-keyboard-response-stimulus\"\n ) as HTMLImageElement;\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n img.style.height = height.toString() + \"px\";\n img.style.width = width.toString() + \"px\";\n }\n\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-image-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-image-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n } else if (trial.response_ends_trial === false) {\n console.warn(\n \"The experiment may be deadlocked. Try setting a trial duration or set response_ends_trial to true.\"\n );\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n stimulus: trial.stimulus,\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n };\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default ImageKeyboardResponsePlugin;\n"],"names":["version"],"mappings":"0DAEEA,IAAAA,EAAW,6uBCyFA,UAAA,iuBAAe"}
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{"version":3,"file":"index.browser.min.js","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-image-keyboard-response\",\n \"version\": \"2.2.0\",\n \"description\": \"jsPsych plugin for displaying a stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-image-keyboard-response\"\n },\n \"author\": \"Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/image-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.3.4\",\n \"@jspsych/test-utils\": \"^1.3.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"image-keyboard-response\",\n version: version,\n parameters: {\n /** The path of the image file to be displayed. */\n stimulus: {\n type: ParameterType.IMAGE,\n default: undefined,\n },\n /** Set the height of the image in pixels. If left null (no value specified), then the image will display at its natural height. */\n stimulus_height: {\n type: ParameterType.INT,\n default: null,\n },\n /** Set the width of the image in pixels. If left null (no value specified), then the image will display at its natural width. */\n stimulus_width: {\n type: ParameterType.INT,\n default: null,\n },\n /** If setting *only* the width or *only* the height and this parameter is true, then the other dimension will be scaled\n * to maintain the image's aspect ratio. */\n maintain_aspect_ratio: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**his array contains the key(s) that the participant is allowed to press in order to respond to the stimulus. Keys should\n * be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) - see\n * [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values) and\n * [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value of `\"ALL_KEYS\"`\n * means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean that no responses are allowed. */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /**This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention is that it can\n * be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press). */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to show the stimulus for in milliseconds. If the value is `null`, then the stimulus will be shown until the\n * participant makes a response. */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the participant\n * fails to make a response before this timer is reached, the participant's response will be recorded as null for the\n * trial and the trial will end. If the value of this parameter is `null`, then the trial will wait for a response indefinitely. */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their response before\n * the cutoff specified by the `trial_duration` parameter). If false, then the trial will continue until the value for\n * `trial_duration` is reached. You can set this parameter to `false` to force the participant to view a stimulus for a\n * fixed amount of time, even if they respond before the time is complete. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If `true`, the image will be drawn onto a canvas element. This prevents a blank screen (white flash) between consecutive image trials in some browsers, like Firefox and Edge.\n * If `false`, the image will be shown via an img element, as in previous versions of jsPsych. If the stimulus is an **animated gif**, you must set this parameter to false, because the canvas rendering method will only present static images.\n */\n render_on_canvas: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If true, the response is not registered until the participant releases the key. The response\n * time (`rt`) still reflects when the key was pressed, and the additional data field\n * `rt_key_duration` records how long the key was held down. Note that when this is true, the\n * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at\n * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the\n * key is still held, no response is recorded for the trial.\n */\n wait_for_key_release: {\n type: ParameterType.BOOL,\n default: false,\n },\n },\n data: {\n /** The path of the image that was displayed. */\n stimulus: {\n type: ParameterType.STRING,\n },\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from when the stimulus\n * first appears on the screen until the participant's response. */\n rt: {\n type: ParameterType.INT,\n },\n /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */\n rt_key_duration: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin displays an image and records responses generated with the keyboard. The stimulus can be displayed until a\n * response is given, or for a pre-determined amount of time. The trial can be ended automatically if the participant has\n * failed to respond within a fixed length of time.\n *\n * Image files can be automatically preloaded by jsPsych using the [`preload` plugin](preload.md). However, if you are using\n * timeline variables or another dynamic method to specify the image stimulus, you will need to\n * [manually preload](../overview/media-preloading.md#manual-preloading) the images.\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/latest/plugins/image-keyboard-response/ image-keyboard-response plugin documentation on jspsych.org}\n */\nclass ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var height, width;\n if (trial.render_on_canvas) {\n var image_drawn = false;\n // first clear the display element (because the render_on_canvas method appends to display_element instead of overwriting it with .innerHTML)\n if (display_element.hasChildNodes()) {\n // can't loop through child list because the list will be modified by .removeChild()\n while (display_element.firstChild) {\n display_element.removeChild(display_element.firstChild);\n }\n }\n // create canvas element and image\n var canvas = document.createElement(\"canvas\");\n canvas.id = \"jspsych-image-keyboard-response-stimulus\";\n canvas.style.margin = \"0\";\n canvas.style.padding = \"0\";\n var ctx = canvas.getContext(\"2d\");\n var img = new Image();\n img.onload = () => {\n // if image wasn't preloaded, then it will need to be drawn whenever it finishes loading\n if (!image_drawn) {\n getHeightWidth(); // only possible to get width/height after image loads\n ctx.drawImage(img, 0, 0, width, height);\n }\n };\n img.src = trial.stimulus;\n // get/set image height and width - this can only be done after image loads because uses image's naturalWidth/naturalHeight properties\n const getHeightWidth = () => {\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n canvas.height = height;\n canvas.width = width;\n };\n getHeightWidth(); // call now, in case image loads immediately (is cached)\n // add canvas and draw image\n display_element.insertBefore(canvas, null);\n if (img.complete && Number.isFinite(width) && Number.isFinite(height)) {\n // if image has loaded and width/height have been set, then draw it now\n // (don't rely on img onload function to draw image when image is in the cache, because that causes a delay in the image presentation)\n ctx.drawImage(img, 0, 0, width, height);\n image_drawn = true;\n }\n // add prompt if there is one\n if (trial.prompt !== null) {\n display_element.insertAdjacentHTML(\"beforeend\", trial.prompt);\n }\n } else {\n // display stimulus as an image element\n var html = '<img src=\"' + trial.stimulus + '\" id=\"jspsych-image-keyboard-response-stimulus\">';\n // add prompt\n if (trial.prompt !== null) {\n html += trial.prompt;\n }\n // update the page content\n display_element.innerHTML = html;\n\n // set image dimensions after image has loaded (so that we have access to naturalHeight/naturalWidth)\n var img = display_element.querySelector(\n \"#jspsych-image-keyboard-response-stimulus\"\n ) as HTMLImageElement;\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n img.style.height = height.toString() + \"px\";\n img.style.width = width.toString() + \"px\";\n }\n\n // store response\n var response = {\n rt: null,\n key: null,\n rt_key_duration: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n rt_key_duration: response.rt_key_duration,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-image-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = {\n rt: info.rt,\n key: info.key,\n rt_key_duration: info.rt_key_duration ?? null,\n };\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n wait_for_key_release: trial.wait_for_key_release,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-image-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n } else if (trial.response_ends_trial === false) {\n console.warn(\n \"The experiment may be deadlocked. Try setting a trial duration or set response_ends_trial to true.\"\n );\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n stimulus: trial.stimulus,\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n rt_key_duration: null,\n };\n default_data.rt_key_duration =\n default_data.rt === null || !trial.wait_for_key_release\n ? null\n : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default ImageKeyboardResponsePlugin;\n"],"names":["version","_a"],"mappings":"2DACE,IACAA,EAAW,o1BCyGA,UAAA,iuBAAe,61DA3G5B,IAAAC"}
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type: jspsych.ParameterType.BOOL,
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default: true
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},
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/**
|
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* If true, the response is not registered until the participant releases the key. The response
|
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* time (`rt`) still reflects when the key was pressed, and the additional data field
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* `rt_key_duration` records how long the key was held down. Note that when this is true, the
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* trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at
|
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* the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the
|
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* key is still held, no response is recorded for the trial.
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*/
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wait_for_key_release: {
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type: jspsych.ParameterType.BOOL,
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default: false
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}
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},
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data: {
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@@ -88,6 +100,10 @@ const info = {
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* first appears on the screen until the participant's response. */
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rt: {
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type: jspsych.ParameterType.INT
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},
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/** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
|
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rt_key_duration: {
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type: jspsych.ParameterType.INT
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}
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},
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// prettier-ignore
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@@ -184,7 +200,8 @@ class ImageKeyboardResponsePlugin {
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}
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var response = {
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key: null
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const end_trial = () => {
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if (typeof keyboardListener !== "undefined") {
|
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@@ -193,14 +210,19 @@ class ImageKeyboardResponsePlugin {
|
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var trial_data = {
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rt: response.rt,
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response: response.key
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var after_response = (info2) => {
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display_element.querySelector("#jspsych-image-keyboard-response-stimulus").className += " responded";
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if (response.key == null) {
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response =
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response = {
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rt: info2.rt,
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key: info2.key,
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};
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if (trial.response_ends_trial) {
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end_trial();
|
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@@ -212,7 +234,8 @@ class ImageKeyboardResponsePlugin {
|
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valid_responses: trial.choices,
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rt_method: "performance",
|
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persist: false,
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allow_held_key: false
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allow_held_key: false,
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wait_for_key_release: trial.wait_for_key_release
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});
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}
|
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if (trial.stimulus_duration !== null) {
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@@ -258,8 +281,10 @@ class ImageKeyboardResponsePlugin {
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const default_data = {
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stimulus: trial.stimulus,
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rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),
|
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response: this.jsPsych.pluginAPI.getValidKey(trial.choices)
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response: this.jsPsych.pluginAPI.getValidKey(trial.choices),
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rt_key_duration: null
|
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};
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default_data.rt_key_duration = default_data.rt === null || !trial.wait_for_key_release ? null : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);
|
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|
const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);
|
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this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);
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|
package/dist/index.cjs.map
CHANGED
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@@ -1 +1 @@
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-
{"version":3,"file":"index.cjs","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-image-keyboard-response\",\n \"version\": \"2.1.0\",\n \"description\": \"jsPsych plugin for displaying a stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-image-keyboard-response\"\n },\n \"author\": \"Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/image-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.2.0\",\n \"@jspsych/test-utils\": \"^1.2.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"image-keyboard-response\",\n version: version,\n parameters: {\n /** The path of the image file to be displayed. */\n stimulus: {\n type: ParameterType.IMAGE,\n default: undefined,\n },\n /** Set the height of the image in pixels. If left null (no value specified), then the image will display at its natural height. */\n stimulus_height: {\n type: ParameterType.INT,\n default: null,\n },\n /** Set the width of the image in pixels. If left null (no value specified), then the image will display at its natural width. */\n stimulus_width: {\n type: ParameterType.INT,\n default: null,\n },\n /** If setting *only* the width or *only* the height and this parameter is true, then the other dimension will be scaled\n * to maintain the image's aspect ratio. */\n maintain_aspect_ratio: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**his array contains the key(s) that the participant is allowed to press in order to respond to the stimulus. Keys should\n * be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) - see\n * [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values) and\n * [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value of `\"ALL_KEYS\"`\n * means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean that no responses are allowed. */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /**This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention is that it can\n * be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press). */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to show the stimulus for in milliseconds. If the value is `null`, then the stimulus will be shown until the\n * participant makes a response. */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the participant\n * fails to make a response before this timer is reached, the participant's response will be recorded as null for the\n * trial and the trial will end. If the value of this parameter is `null`, then the trial will wait for a response indefinitely. */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their response before\n * the cutoff specified by the `trial_duration` parameter). If false, then the trial will continue until the value for\n * `trial_duration` is reached. You can set this parameter to `false` to force the participant to view a stimulus for a\n * fixed amount of time, even if they respond before the time is complete. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If `true`, the image will be drawn onto a canvas element. This prevents a blank screen (white flash) between consecutive image trials in some browsers, like Firefox and Edge.\n * If `false`, the image will be shown via an img element, as in previous versions of jsPsych. If the stimulus is an **animated gif**, you must set this parameter to false, because the canvas rendering method will only present static images.\n */\n render_on_canvas: {\n type: ParameterType.BOOL,\n default: true,\n },\n },\n data: {\n /** The path of the image that was displayed. */\n stimulus: {\n type: ParameterType.STRING,\n },\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from when the stimulus\n * first appears on the screen until the participant's response. */\n rt: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin displays an image and records responses generated with the keyboard. The stimulus can be displayed until a\n * response is given, or for a pre-determined amount of time. The trial can be ended automatically if the participant has\n * failed to respond within a fixed length of time.\n *\n * Image files can be automatically preloaded by jsPsych using the [`preload` plugin](preload.md). However, if you are using\n * timeline variables or another dynamic method to specify the image stimulus, you will need to\n * [manually preload](../overview/media-preloading.md#manual-preloading) the images.\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/latest/plugins/image-keyboard-response/ image-keyboard-response plugin documentation on jspsych.org}\n */\nclass ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var height, width;\n if (trial.render_on_canvas) {\n var image_drawn = false;\n // first clear the display element (because the render_on_canvas method appends to display_element instead of overwriting it with .innerHTML)\n if (display_element.hasChildNodes()) {\n // can't loop through child list because the list will be modified by .removeChild()\n while (display_element.firstChild) {\n display_element.removeChild(display_element.firstChild);\n }\n }\n // create canvas element and image\n var canvas = document.createElement(\"canvas\");\n canvas.id = \"jspsych-image-keyboard-response-stimulus\";\n canvas.style.margin = \"0\";\n canvas.style.padding = \"0\";\n var ctx = canvas.getContext(\"2d\");\n var img = new Image();\n img.onload = () => {\n // if image wasn't preloaded, then it will need to be drawn whenever it finishes loading\n if (!image_drawn) {\n getHeightWidth(); // only possible to get width/height after image loads\n ctx.drawImage(img, 0, 0, width, height);\n }\n };\n img.src = trial.stimulus;\n // get/set image height and width - this can only be done after image loads because uses image's naturalWidth/naturalHeight properties\n const getHeightWidth = () => {\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n canvas.height = height;\n canvas.width = width;\n };\n getHeightWidth(); // call now, in case image loads immediately (is cached)\n // add canvas and draw image\n display_element.insertBefore(canvas, null);\n if (img.complete && Number.isFinite(width) && Number.isFinite(height)) {\n // if image has loaded and width/height have been set, then draw it now\n // (don't rely on img onload function to draw image when image is in the cache, because that causes a delay in the image presentation)\n ctx.drawImage(img, 0, 0, width, height);\n image_drawn = true;\n }\n // add prompt if there is one\n if (trial.prompt !== null) {\n display_element.insertAdjacentHTML(\"beforeend\", trial.prompt);\n }\n } else {\n // display stimulus as an image element\n var html = '<img src=\"' + trial.stimulus + '\" id=\"jspsych-image-keyboard-response-stimulus\">';\n // add prompt\n if (trial.prompt !== null) {\n html += trial.prompt;\n }\n // update the page content\n display_element.innerHTML = html;\n\n // set image dimensions after image has loaded (so that we have access to naturalHeight/naturalWidth)\n var img = display_element.querySelector(\n \"#jspsych-image-keyboard-response-stimulus\"\n ) as HTMLImageElement;\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n img.style.height = height.toString() + \"px\";\n img.style.width = width.toString() + \"px\";\n }\n\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-image-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-image-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n } else if (trial.response_ends_trial === false) {\n console.warn(\n \"The experiment may be deadlocked. Try setting a trial duration or set response_ends_trial to true.\"\n );\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n stimulus: trial.stimulus,\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n };\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default ImageKeyboardResponsePlugin;\n"],"names":[],"mappings":";;;;AAEE,IAAW,OAAA,GAAA,OAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ECyFA,SAAA,EAAA;AAAA;;GAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
|
|
1
|
+
{"version":3,"file":"index.cjs","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-image-keyboard-response\",\n \"version\": \"2.2.0\",\n \"description\": \"jsPsych plugin for displaying a stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-image-keyboard-response\"\n },\n \"author\": \"Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/image-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.3.4\",\n \"@jspsych/test-utils\": \"^1.3.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"image-keyboard-response\",\n version: version,\n parameters: {\n /** The path of the image file to be displayed. */\n stimulus: {\n type: ParameterType.IMAGE,\n default: undefined,\n },\n /** Set the height of the image in pixels. If left null (no value specified), then the image will display at its natural height. */\n stimulus_height: {\n type: ParameterType.INT,\n default: null,\n },\n /** Set the width of the image in pixels. If left null (no value specified), then the image will display at its natural width. */\n stimulus_width: {\n type: ParameterType.INT,\n default: null,\n },\n /** If setting *only* the width or *only* the height and this parameter is true, then the other dimension will be scaled\n * to maintain the image's aspect ratio. */\n maintain_aspect_ratio: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**his array contains the key(s) that the participant is allowed to press in order to respond to the stimulus. Keys should\n * be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) - see\n * [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values) and\n * [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value of `\"ALL_KEYS\"`\n * means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean that no responses are allowed. */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /**This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention is that it can\n * be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press). */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to show the stimulus for in milliseconds. If the value is `null`, then the stimulus will be shown until the\n * participant makes a response. */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the participant\n * fails to make a response before this timer is reached, the participant's response will be recorded as null for the\n * trial and the trial will end. If the value of this parameter is `null`, then the trial will wait for a response indefinitely. */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their response before\n * the cutoff specified by the `trial_duration` parameter). If false, then the trial will continue until the value for\n * `trial_duration` is reached. You can set this parameter to `false` to force the participant to view a stimulus for a\n * fixed amount of time, even if they respond before the time is complete. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If `true`, the image will be drawn onto a canvas element. This prevents a blank screen (white flash) between consecutive image trials in some browsers, like Firefox and Edge.\n * If `false`, the image will be shown via an img element, as in previous versions of jsPsych. If the stimulus is an **animated gif**, you must set this parameter to false, because the canvas rendering method will only present static images.\n */\n render_on_canvas: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If true, the response is not registered until the participant releases the key. The response\n * time (`rt`) still reflects when the key was pressed, and the additional data field\n * `rt_key_duration` records how long the key was held down. Note that when this is true, the\n * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at\n * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the\n * key is still held, no response is recorded for the trial.\n */\n wait_for_key_release: {\n type: ParameterType.BOOL,\n default: false,\n },\n },\n data: {\n /** The path of the image that was displayed. */\n stimulus: {\n type: ParameterType.STRING,\n },\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from when the stimulus\n * first appears on the screen until the participant's response. */\n rt: {\n type: ParameterType.INT,\n },\n /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */\n rt_key_duration: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin displays an image and records responses generated with the keyboard. The stimulus can be displayed until a\n * response is given, or for a pre-determined amount of time. The trial can be ended automatically if the participant has\n * failed to respond within a fixed length of time.\n *\n * Image files can be automatically preloaded by jsPsych using the [`preload` plugin](preload.md). However, if you are using\n * timeline variables or another dynamic method to specify the image stimulus, you will need to\n * [manually preload](../overview/media-preloading.md#manual-preloading) the images.\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/latest/plugins/image-keyboard-response/ image-keyboard-response plugin documentation on jspsych.org}\n */\nclass ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var height, width;\n if (trial.render_on_canvas) {\n var image_drawn = false;\n // first clear the display element (because the render_on_canvas method appends to display_element instead of overwriting it with .innerHTML)\n if (display_element.hasChildNodes()) {\n // can't loop through child list because the list will be modified by .removeChild()\n while (display_element.firstChild) {\n display_element.removeChild(display_element.firstChild);\n }\n }\n // create canvas element and image\n var canvas = document.createElement(\"canvas\");\n canvas.id = \"jspsych-image-keyboard-response-stimulus\";\n canvas.style.margin = \"0\";\n canvas.style.padding = \"0\";\n var ctx = canvas.getContext(\"2d\");\n var img = new Image();\n img.onload = () => {\n // if image wasn't preloaded, then it will need to be drawn whenever it finishes loading\n if (!image_drawn) {\n getHeightWidth(); // only possible to get width/height after image loads\n ctx.drawImage(img, 0, 0, width, height);\n }\n };\n img.src = trial.stimulus;\n // get/set image height and width - this can only be done after image loads because uses image's naturalWidth/naturalHeight properties\n const getHeightWidth = () => {\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n canvas.height = height;\n canvas.width = width;\n };\n getHeightWidth(); // call now, in case image loads immediately (is cached)\n // add canvas and draw image\n display_element.insertBefore(canvas, null);\n if (img.complete && Number.isFinite(width) && Number.isFinite(height)) {\n // if image has loaded and width/height have been set, then draw it now\n // (don't rely on img onload function to draw image when image is in the cache, because that causes a delay in the image presentation)\n ctx.drawImage(img, 0, 0, width, height);\n image_drawn = true;\n }\n // add prompt if there is one\n if (trial.prompt !== null) {\n display_element.insertAdjacentHTML(\"beforeend\", trial.prompt);\n }\n } else {\n // display stimulus as an image element\n var html = '<img src=\"' + trial.stimulus + '\" id=\"jspsych-image-keyboard-response-stimulus\">';\n // add prompt\n if (trial.prompt !== null) {\n html += trial.prompt;\n }\n // update the page content\n display_element.innerHTML = html;\n\n // set image dimensions after image has loaded (so that we have access to naturalHeight/naturalWidth)\n var img = display_element.querySelector(\n \"#jspsych-image-keyboard-response-stimulus\"\n ) as HTMLImageElement;\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n img.style.height = height.toString() + \"px\";\n img.style.width = width.toString() + \"px\";\n }\n\n // store response\n var response = {\n rt: null,\n key: null,\n rt_key_duration: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n rt_key_duration: response.rt_key_duration,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-image-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = {\n rt: info.rt,\n key: info.key,\n rt_key_duration: info.rt_key_duration ?? null,\n };\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n wait_for_key_release: trial.wait_for_key_release,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-image-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n } else if (trial.response_ends_trial === false) {\n console.warn(\n \"The experiment may be deadlocked. Try setting a trial duration or set response_ends_trial to true.\"\n );\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n stimulus: trial.stimulus,\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n rt_key_duration: null,\n };\n default_data.rt_key_duration =\n default_data.rt === null || !trial.wait_for_key_release\n ? null\n : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default ImageKeyboardResponsePlugin;\n"],"names":[],"mappings":";;;;AAEE,IAAA,OAAA,GAAW,OAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ECyGA,SAAA,EAAA;AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
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package/dist/index.d.ts
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/** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
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|
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|
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|
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default_data.rt_key_duration = default_data.rt === null || !trial.wait_for_key_release ? null : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);
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|
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|
package/dist/index.js.map
CHANGED
|
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|
-
{"version":3,"file":"index.js","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-image-keyboard-response\",\n \"version\": \"2.1.0\",\n \"description\": \"jsPsych plugin for displaying a stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-image-keyboard-response\"\n },\n \"author\": \"Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/image-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.2.0\",\n \"@jspsych/test-utils\": \"^1.2.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"image-keyboard-response\",\n version: version,\n parameters: {\n /** The path of the image file to be displayed. */\n stimulus: {\n type: ParameterType.IMAGE,\n default: undefined,\n },\n /** Set the height of the image in pixels. If left null (no value specified), then the image will display at its natural height. */\n stimulus_height: {\n type: ParameterType.INT,\n default: null,\n },\n /** Set the width of the image in pixels. If left null (no value specified), then the image will display at its natural width. */\n stimulus_width: {\n type: ParameterType.INT,\n default: null,\n },\n /** If setting *only* the width or *only* the height and this parameter is true, then the other dimension will be scaled\n * to maintain the image's aspect ratio. */\n maintain_aspect_ratio: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**his array contains the key(s) that the participant is allowed to press in order to respond to the stimulus. Keys should\n * be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) - see\n * [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values) and\n * [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value of `\"ALL_KEYS\"`\n * means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean that no responses are allowed. */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /**This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention is that it can\n * be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press). */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to show the stimulus for in milliseconds. If the value is `null`, then the stimulus will be shown until the\n * participant makes a response. */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the participant\n * fails to make a response before this timer is reached, the participant's response will be recorded as null for the\n * trial and the trial will end. If the value of this parameter is `null`, then the trial will wait for a response indefinitely. */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their response before\n * the cutoff specified by the `trial_duration` parameter). If false, then the trial will continue until the value for\n * `trial_duration` is reached. You can set this parameter to `false` to force the participant to view a stimulus for a\n * fixed amount of time, even if they respond before the time is complete. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If `true`, the image will be drawn onto a canvas element. This prevents a blank screen (white flash) between consecutive image trials in some browsers, like Firefox and Edge.\n * If `false`, the image will be shown via an img element, as in previous versions of jsPsych. If the stimulus is an **animated gif**, you must set this parameter to false, because the canvas rendering method will only present static images.\n */\n render_on_canvas: {\n type: ParameterType.BOOL,\n default: true,\n },\n },\n data: {\n /** The path of the image that was displayed. */\n stimulus: {\n type: ParameterType.STRING,\n },\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from when the stimulus\n * first appears on the screen until the participant's response. */\n rt: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin displays an image and records responses generated with the keyboard. The stimulus can be displayed until a\n * response is given, or for a pre-determined amount of time. The trial can be ended automatically if the participant has\n * failed to respond within a fixed length of time.\n *\n * Image files can be automatically preloaded by jsPsych using the [`preload` plugin](preload.md). However, if you are using\n * timeline variables or another dynamic method to specify the image stimulus, you will need to\n * [manually preload](../overview/media-preloading.md#manual-preloading) the images.\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/latest/plugins/image-keyboard-response/ image-keyboard-response plugin documentation on jspsych.org}\n */\nclass ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var height, width;\n if (trial.render_on_canvas) {\n var image_drawn = false;\n // first clear the display element (because the render_on_canvas method appends to display_element instead of overwriting it with .innerHTML)\n if (display_element.hasChildNodes()) {\n // can't loop through child list because the list will be modified by .removeChild()\n while (display_element.firstChild) {\n display_element.removeChild(display_element.firstChild);\n }\n }\n // create canvas element and image\n var canvas = document.createElement(\"canvas\");\n canvas.id = \"jspsych-image-keyboard-response-stimulus\";\n canvas.style.margin = \"0\";\n canvas.style.padding = \"0\";\n var ctx = canvas.getContext(\"2d\");\n var img = new Image();\n img.onload = () => {\n // if image wasn't preloaded, then it will need to be drawn whenever it finishes loading\n if (!image_drawn) {\n getHeightWidth(); // only possible to get width/height after image loads\n ctx.drawImage(img, 0, 0, width, height);\n }\n };\n img.src = trial.stimulus;\n // get/set image height and width - this can only be done after image loads because uses image's naturalWidth/naturalHeight properties\n const getHeightWidth = () => {\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n canvas.height = height;\n canvas.width = width;\n };\n getHeightWidth(); // call now, in case image loads immediately (is cached)\n // add canvas and draw image\n display_element.insertBefore(canvas, null);\n if (img.complete && Number.isFinite(width) && Number.isFinite(height)) {\n // if image has loaded and width/height have been set, then draw it now\n // (don't rely on img onload function to draw image when image is in the cache, because that causes a delay in the image presentation)\n ctx.drawImage(img, 0, 0, width, height);\n image_drawn = true;\n }\n // add prompt if there is one\n if (trial.prompt !== null) {\n display_element.insertAdjacentHTML(\"beforeend\", trial.prompt);\n }\n } else {\n // display stimulus as an image element\n var html = '<img src=\"' + trial.stimulus + '\" id=\"jspsych-image-keyboard-response-stimulus\">';\n // add prompt\n if (trial.prompt !== null) {\n html += trial.prompt;\n }\n // update the page content\n display_element.innerHTML = html;\n\n // set image dimensions after image has loaded (so that we have access to naturalHeight/naturalWidth)\n var img = display_element.querySelector(\n \"#jspsych-image-keyboard-response-stimulus\"\n ) as HTMLImageElement;\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n img.style.height = height.toString() + \"px\";\n img.style.width = width.toString() + \"px\";\n }\n\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-image-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-image-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n } else if (trial.response_ends_trial === false) {\n console.warn(\n \"The experiment may be deadlocked. Try setting a trial duration or set response_ends_trial to true.\"\n );\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n stimulus: trial.stimulus,\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n };\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default ImageKeyboardResponsePlugin;\n"],"names":[],"mappings":";;AAEE,IAAW,OAAA,GAAA,OAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ECyFA,SAAA,EAAA;AAAA;;GAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
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{"version":3,"file":"index.js","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-image-keyboard-response\",\n \"version\": \"2.2.0\",\n \"description\": \"jsPsych plugin for displaying a stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-image-keyboard-response\"\n },\n \"author\": \"Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/image-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.3.4\",\n \"@jspsych/test-utils\": \"^1.3.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"image-keyboard-response\",\n version: version,\n parameters: {\n /** The path of the image file to be displayed. */\n stimulus: {\n type: ParameterType.IMAGE,\n default: undefined,\n },\n /** Set the height of the image in pixels. If left null (no value specified), then the image will display at its natural height. */\n stimulus_height: {\n type: ParameterType.INT,\n default: null,\n },\n /** Set the width of the image in pixels. If left null (no value specified), then the image will display at its natural width. */\n stimulus_width: {\n type: ParameterType.INT,\n default: null,\n },\n /** If setting *only* the width or *only* the height and this parameter is true, then the other dimension will be scaled\n * to maintain the image's aspect ratio. */\n maintain_aspect_ratio: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**his array contains the key(s) that the participant is allowed to press in order to respond to the stimulus. Keys should\n * be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) - see\n * [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values) and\n * [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value of `\"ALL_KEYS\"`\n * means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean that no responses are allowed. */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /**This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention is that it can\n * be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press). */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to show the stimulus for in milliseconds. If the value is `null`, then the stimulus will be shown until the\n * participant makes a response. */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the participant\n * fails to make a response before this timer is reached, the participant's response will be recorded as null for the\n * trial and the trial will end. If the value of this parameter is `null`, then the trial will wait for a response indefinitely. */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their response before\n * the cutoff specified by the `trial_duration` parameter). If false, then the trial will continue until the value for\n * `trial_duration` is reached. You can set this parameter to `false` to force the participant to view a stimulus for a\n * fixed amount of time, even if they respond before the time is complete. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If `true`, the image will be drawn onto a canvas element. This prevents a blank screen (white flash) between consecutive image trials in some browsers, like Firefox and Edge.\n * If `false`, the image will be shown via an img element, as in previous versions of jsPsych. If the stimulus is an **animated gif**, you must set this parameter to false, because the canvas rendering method will only present static images.\n */\n render_on_canvas: {\n type: ParameterType.BOOL,\n default: true,\n },\n /**\n * If true, the response is not registered until the participant releases the key. The response\n * time (`rt`) still reflects when the key was pressed, and the additional data field\n * `rt_key_duration` records how long the key was held down. Note that when this is true, the\n * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at\n * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the\n * key is still held, no response is recorded for the trial.\n */\n wait_for_key_release: {\n type: ParameterType.BOOL,\n default: false,\n },\n },\n data: {\n /** The path of the image that was displayed. */\n stimulus: {\n type: ParameterType.STRING,\n },\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from when the stimulus\n * first appears on the screen until the participant's response. */\n rt: {\n type: ParameterType.INT,\n },\n /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */\n rt_key_duration: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin displays an image and records responses generated with the keyboard. The stimulus can be displayed until a\n * response is given, or for a pre-determined amount of time. The trial can be ended automatically if the participant has\n * failed to respond within a fixed length of time.\n *\n * Image files can be automatically preloaded by jsPsych using the [`preload` plugin](preload.md). However, if you are using\n * timeline variables or another dynamic method to specify the image stimulus, you will need to\n * [manually preload](../overview/media-preloading.md#manual-preloading) the images.\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/latest/plugins/image-keyboard-response/ image-keyboard-response plugin documentation on jspsych.org}\n */\nclass ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var height, width;\n if (trial.render_on_canvas) {\n var image_drawn = false;\n // first clear the display element (because the render_on_canvas method appends to display_element instead of overwriting it with .innerHTML)\n if (display_element.hasChildNodes()) {\n // can't loop through child list because the list will be modified by .removeChild()\n while (display_element.firstChild) {\n display_element.removeChild(display_element.firstChild);\n }\n }\n // create canvas element and image\n var canvas = document.createElement(\"canvas\");\n canvas.id = \"jspsych-image-keyboard-response-stimulus\";\n canvas.style.margin = \"0\";\n canvas.style.padding = \"0\";\n var ctx = canvas.getContext(\"2d\");\n var img = new Image();\n img.onload = () => {\n // if image wasn't preloaded, then it will need to be drawn whenever it finishes loading\n if (!image_drawn) {\n getHeightWidth(); // only possible to get width/height after image loads\n ctx.drawImage(img, 0, 0, width, height);\n }\n };\n img.src = trial.stimulus;\n // get/set image height and width - this can only be done after image loads because uses image's naturalWidth/naturalHeight properties\n const getHeightWidth = () => {\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n canvas.height = height;\n canvas.width = width;\n };\n getHeightWidth(); // call now, in case image loads immediately (is cached)\n // add canvas and draw image\n display_element.insertBefore(canvas, null);\n if (img.complete && Number.isFinite(width) && Number.isFinite(height)) {\n // if image has loaded and width/height have been set, then draw it now\n // (don't rely on img onload function to draw image when image is in the cache, because that causes a delay in the image presentation)\n ctx.drawImage(img, 0, 0, width, height);\n image_drawn = true;\n }\n // add prompt if there is one\n if (trial.prompt !== null) {\n display_element.insertAdjacentHTML(\"beforeend\", trial.prompt);\n }\n } else {\n // display stimulus as an image element\n var html = '<img src=\"' + trial.stimulus + '\" id=\"jspsych-image-keyboard-response-stimulus\">';\n // add prompt\n if (trial.prompt !== null) {\n html += trial.prompt;\n }\n // update the page content\n display_element.innerHTML = html;\n\n // set image dimensions after image has loaded (so that we have access to naturalHeight/naturalWidth)\n var img = display_element.querySelector(\n \"#jspsych-image-keyboard-response-stimulus\"\n ) as HTMLImageElement;\n if (trial.stimulus_height !== null) {\n height = trial.stimulus_height;\n if (trial.stimulus_width == null && trial.maintain_aspect_ratio) {\n width = img.naturalWidth * (trial.stimulus_height / img.naturalHeight);\n }\n } else {\n height = img.naturalHeight;\n }\n if (trial.stimulus_width !== null) {\n width = trial.stimulus_width;\n if (trial.stimulus_height == null && trial.maintain_aspect_ratio) {\n height = img.naturalHeight * (trial.stimulus_width / img.naturalWidth);\n }\n } else if (!(trial.stimulus_height !== null && trial.maintain_aspect_ratio)) {\n // if stimulus width is null, only use the image's natural width if the width value wasn't set\n // in the if statement above, based on a specified height and maintain_aspect_ratio = true\n width = img.naturalWidth;\n }\n img.style.height = height.toString() + \"px\";\n img.style.width = width.toString() + \"px\";\n }\n\n // store response\n var response = {\n rt: null,\n key: null,\n rt_key_duration: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n rt_key_duration: response.rt_key_duration,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-image-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = {\n rt: info.rt,\n key: info.key,\n rt_key_duration: info.rt_key_duration ?? null,\n };\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n wait_for_key_release: trial.wait_for_key_release,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-image-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n } else if (trial.response_ends_trial === false) {\n console.warn(\n \"The experiment may be deadlocked. Try setting a trial duration or set response_ends_trial to true.\"\n );\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n stimulus: trial.stimulus,\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n rt_key_duration: null,\n };\n default_data.rt_key_duration =\n default_data.rt === null || !trial.wait_for_key_release\n ? null\n : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default ImageKeyboardResponsePlugin;\n"],"names":[],"mappings":";;AAEE,IAAA,OAAA,GAAW,OAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ECyGA,SAAA,EAAA;AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
|
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
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{
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|
"name": "@jspsych/plugin-image-keyboard-response",
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-
"version": "2.
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+
"version": "2.2.0",
|
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|
"description": "jsPsych plugin for displaying a stimulus and getting a keyboard response",
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|
"type": "module",
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|
"main": "dist/index.cjs",
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@@ -37,7 +37,7 @@
|
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|
"jspsych": ">=7.1.0"
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},
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"devDependencies": {
|
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|
-
"@jspsych/config": "^3.
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|
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|
-
"@jspsych/test-utils": "^1.
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+
"@jspsych/config": "^3.3.4",
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+
"@jspsych/test-utils": "^1.3.0"
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}
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}
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package/src/index.spec.ts
CHANGED
|
@@ -1,4 +1,4 @@
|
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|
1
|
-
import { pressKey, startTimeline } from "@jspsych/test-utils";
|
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1
|
+
import { flushPromises, keyDown, keyUp, pressKey, startTimeline } from "@jspsych/test-utils";
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|
import imageKeyboardResponse from ".";
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@@ -135,3 +135,143 @@ describe("image-keyboard-response", () => {
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spy.mockRestore();
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});
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});
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+
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+
describe("image-keyboard-response wait_for_key_release", () => {
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+
test("does not end the trial until the key is released and records the hold duration", async () => {
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const { getData, expectRunning, expectFinished } = await startTimeline([
|
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+
{
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type: imageKeyboardResponse,
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stimulus: "../media/blue.png",
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choices: ["a"],
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render_on_canvas: false,
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+
wait_for_key_release: true,
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+
},
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+
]);
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+
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+
jest.advanceTimersByTime(100);
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+
await keyDown("a");
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+
await expectRunning();
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+
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+
jest.advanceTimersByTime(250);
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+
await keyUp("a");
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+
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+
await expectFinished();
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+
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|
+
expect(getData().values()[0].rt).toBe(100);
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|
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+
expect(getData().values()[0].rt_key_duration).toBe(250);
|
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|
+
});
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|
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+
|
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|
+
test("records the hold duration when the trial ends by duration", async () => {
|
|
166
|
+
const { getData, expectFinished } = await startTimeline([
|
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+
{
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+
type: imageKeyboardResponse,
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+
stimulus: "../media/blue.png",
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+
choices: ["a"],
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+
render_on_canvas: false,
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+
wait_for_key_release: true,
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response_ends_trial: false,
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+
trial_duration: 1000,
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+
},
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+
]);
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+
await keyDown("a");
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+
jest.advanceTimersByTime(250);
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|
+
await keyUp("a");
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+
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|
+
jest.advanceTimersByTime(750);
|
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|
+
await expectFinished();
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+
|
|
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|
+
expect(getData().values()[0].rt_key_duration).toBe(250);
|
|
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|
+
});
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|
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+
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|
+
test("records a null response when the trial ends while the key is still held", async () => {
|
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189
|
+
const { getData, expectFinished } = await startTimeline([
|
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+
{
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+
type: imageKeyboardResponse,
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|
+
stimulus: "../media/blue.png",
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+
choices: ["a"],
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+
render_on_canvas: false,
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+
wait_for_key_release: true,
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+
response_ends_trial: false,
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+
trial_duration: 1000,
|
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|
+
},
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|
+
]);
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+
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+
await keyDown("a");
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+
jest.advanceTimersByTime(1000);
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|
+
await expectFinished();
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|
+
|
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205
|
+
expect(getData().values()[0].response).toBe(null);
|
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206
|
+
expect(getData().values()[0].rt).toBe(null);
|
|
207
|
+
expect(getData().values()[0].rt_key_duration).toBe(null);
|
|
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|
+
|
|
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|
+
await keyUp("a");
|
|
210
|
+
});
|
|
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|
+
|
|
212
|
+
test("rt_key_duration is null on default trials (wait_for_key_release false)", async () => {
|
|
213
|
+
const { getData, expectFinished } = await startTimeline([
|
|
214
|
+
{
|
|
215
|
+
type: imageKeyboardResponse,
|
|
216
|
+
stimulus: "../media/blue.png",
|
|
217
|
+
choices: ["a"],
|
|
218
|
+
render_on_canvas: false,
|
|
219
|
+
},
|
|
220
|
+
]);
|
|
221
|
+
|
|
222
|
+
await keyDown("a");
|
|
223
|
+
await expectFinished();
|
|
224
|
+
|
|
225
|
+
expect(getData().values()[0].rt_key_duration).toBe(null);
|
|
226
|
+
});
|
|
227
|
+
|
|
228
|
+
test("a key held past trial_duration does not contaminate the next trial", async () => {
|
|
229
|
+
const { getData, expectRunning, expectFinished } = await startTimeline([
|
|
230
|
+
{
|
|
231
|
+
type: imageKeyboardResponse,
|
|
232
|
+
stimulus: "../media/blue.png",
|
|
233
|
+
choices: ["a"],
|
|
234
|
+
render_on_canvas: false,
|
|
235
|
+
wait_for_key_release: true,
|
|
236
|
+
trial_duration: 1000,
|
|
237
|
+
},
|
|
238
|
+
{
|
|
239
|
+
type: imageKeyboardResponse,
|
|
240
|
+
stimulus: "../media/blue.png",
|
|
241
|
+
choices: ["a"],
|
|
242
|
+
render_on_canvas: false,
|
|
243
|
+
wait_for_key_release: true,
|
|
244
|
+
},
|
|
245
|
+
]);
|
|
246
|
+
|
|
247
|
+
// trial 1: press and hold the key, then let the trial time out
|
|
248
|
+
await keyDown("a");
|
|
249
|
+
jest.advanceTimersByTime(1000);
|
|
250
|
+
await flushPromises();
|
|
251
|
+
|
|
252
|
+
// trial 1 ended by duration with no response because the key was never released
|
|
253
|
+
expect(getData().values()[0].response).toBe(null);
|
|
254
|
+
expect(getData().values()[0].rt).toBe(null);
|
|
255
|
+
expect(getData().values()[0].rt_key_duration).toBe(null);
|
|
256
|
+
|
|
257
|
+
// trial 2 is now running with the key still held; a key-repeat must not register
|
|
258
|
+
await keyDown("a");
|
|
259
|
+
await expectRunning();
|
|
260
|
+
|
|
261
|
+
// releasing the held-over key must not register a response in trial 2
|
|
262
|
+
await keyUp("a");
|
|
263
|
+
await expectRunning();
|
|
264
|
+
|
|
265
|
+
// a fresh press/release cycle in trial 2 works normally
|
|
266
|
+
jest.advanceTimersByTime(200);
|
|
267
|
+
await keyDown("a");
|
|
268
|
+
jest.advanceTimersByTime(125);
|
|
269
|
+
await keyUp("a");
|
|
270
|
+
|
|
271
|
+
await expectFinished();
|
|
272
|
+
|
|
273
|
+
expect(getData().values()[1].response).toBe("a");
|
|
274
|
+
expect(getData().values()[1].rt).toBe(200);
|
|
275
|
+
expect(getData().values()[1].rt_key_duration).toBe(125);
|
|
276
|
+
});
|
|
277
|
+
});
|
package/src/index.ts
CHANGED
|
@@ -72,6 +72,18 @@ const info = <const>{
|
|
|
72
72
|
type: ParameterType.BOOL,
|
|
73
73
|
default: true,
|
|
74
74
|
},
|
|
75
|
+
/**
|
|
76
|
+
* If true, the response is not registered until the participant releases the key. The response
|
|
77
|
+
* time (`rt`) still reflects when the key was pressed, and the additional data field
|
|
78
|
+
* `rt_key_duration` records how long the key was held down. Note that when this is true, the
|
|
79
|
+
* trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at
|
|
80
|
+
* the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the
|
|
81
|
+
* key is still held, no response is recorded for the trial.
|
|
82
|
+
*/
|
|
83
|
+
wait_for_key_release: {
|
|
84
|
+
type: ParameterType.BOOL,
|
|
85
|
+
default: false,
|
|
86
|
+
},
|
|
75
87
|
},
|
|
76
88
|
data: {
|
|
77
89
|
/** The path of the image that was displayed. */
|
|
@@ -87,6 +99,10 @@ const info = <const>{
|
|
|
87
99
|
rt: {
|
|
88
100
|
type: ParameterType.INT,
|
|
89
101
|
},
|
|
102
|
+
/** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
|
|
103
|
+
rt_key_duration: {
|
|
104
|
+
type: ParameterType.INT,
|
|
105
|
+
},
|
|
90
106
|
},
|
|
91
107
|
// prettier-ignore
|
|
92
108
|
citations: '__CITATIONS__',
|
|
@@ -213,6 +229,7 @@ class ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {
|
|
|
213
229
|
var response = {
|
|
214
230
|
rt: null,
|
|
215
231
|
key: null,
|
|
232
|
+
rt_key_duration: null,
|
|
216
233
|
};
|
|
217
234
|
|
|
218
235
|
// function to end trial when it is time
|
|
@@ -227,6 +244,7 @@ class ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {
|
|
|
227
244
|
rt: response.rt,
|
|
228
245
|
stimulus: trial.stimulus,
|
|
229
246
|
response: response.key,
|
|
247
|
+
rt_key_duration: response.rt_key_duration,
|
|
230
248
|
};
|
|
231
249
|
|
|
232
250
|
// move on to the next trial
|
|
@@ -242,7 +260,11 @@ class ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {
|
|
|
242
260
|
|
|
243
261
|
// only record the first response
|
|
244
262
|
if (response.key == null) {
|
|
245
|
-
response =
|
|
263
|
+
response = {
|
|
264
|
+
rt: info.rt,
|
|
265
|
+
key: info.key,
|
|
266
|
+
rt_key_duration: info.rt_key_duration ?? null,
|
|
267
|
+
};
|
|
246
268
|
}
|
|
247
269
|
|
|
248
270
|
if (trial.response_ends_trial) {
|
|
@@ -258,6 +280,7 @@ class ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {
|
|
|
258
280
|
rt_method: "performance",
|
|
259
281
|
persist: false,
|
|
260
282
|
allow_held_key: false,
|
|
283
|
+
wait_for_key_release: trial.wait_for_key_release,
|
|
261
284
|
});
|
|
262
285
|
}
|
|
263
286
|
|
|
@@ -321,7 +344,12 @@ class ImageKeyboardResponsePlugin implements JsPsychPlugin<Info> {
|
|
|
321
344
|
stimulus: trial.stimulus,
|
|
322
345
|
rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),
|
|
323
346
|
response: this.jsPsych.pluginAPI.getValidKey(trial.choices),
|
|
347
|
+
rt_key_duration: null,
|
|
324
348
|
};
|
|
349
|
+
default_data.rt_key_duration =
|
|
350
|
+
default_data.rt === null || !trial.wait_for_key_release
|
|
351
|
+
? null
|
|
352
|
+
: this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);
|
|
325
353
|
|
|
326
354
|
const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);
|
|
327
355
|
|