@jspsych/plugin-canvas-keyboard-response 2.0.0 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,98 +1,112 @@
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  var jsPsychCanvasKeyboardResponse = (function (jspsych) {
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  'use strict';
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- var _package = {
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- name: "@jspsych/plugin-canvas-keyboard-response",
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- version: "2.0.0",
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- description: "jsPsych plugin for displaying a canvas stimulus and getting a keyboard response",
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- type: "module",
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- main: "dist/index.cjs",
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- exports: {
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- import: "./dist/index.js",
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- require: "./dist/index.cjs"
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- },
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- typings: "dist/index.d.ts",
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- unpkg: "dist/index.browser.min.js",
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- files: [
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- "src",
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- "dist"
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- ],
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- source: "src/index.ts",
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- scripts: {
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- test: "jest --passWithNoTests",
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- "test:watch": "npm test -- --watch",
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- tsc: "tsc",
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- build: "rollup --config",
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- "build:watch": "npm run build -- --watch"
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- },
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- repository: {
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- type: "git",
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- url: "git+https://github.com/jspsych/jsPsych.git",
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- directory: "packages/plugin-canvas-keyboard-response"
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- },
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- author: "Chris Jungerius, Josh de Leeuw",
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- license: "MIT",
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- bugs: {
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- url: "https://github.com/jspsych/jsPsych/issues"
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- },
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- homepage: "https://www.jspsych.org/latest/plugins/canvas-keyboard-response",
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- peerDependencies: {
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- jspsych: ">=7.1.0"
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- },
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- devDependencies: {
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- "@jspsych/config": "^3.0.0",
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- "@jspsych/test-utils": "^1.2.0"
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- }
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- };
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+ var version = "2.2.0";
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  const info = {
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  name: "canvas-keyboard-response",
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- version: _package.version,
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+ version,
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  parameters: {
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+ /** The function to draw on the canvas. This function automatically takes a canvas element as its only
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+ * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.
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+ * Note that the stimulus function will still generally need to set the correct context itself, using a line
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+ * like `let ctx = c.getContext("2d")`.
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+ */
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  stimulus: {
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  type: jspsych.ParameterType.FUNCTION,
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  default: void 0
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  },
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+ /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.
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+ * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -
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+ * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)
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+ * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)
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+ * for more examples. Any key presses that are not listed in the array will be ignored. The default value
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+ * of `"ALL_KEYS"` means that all keys will be accepted as valid responses. Specifying `"NO_KEYS"` will mean
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+ * that no responses are allowed.
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+ */
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  choices: {
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  type: jspsych.ParameterType.KEYS,
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  default: "ALL_KEYS"
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  },
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+ /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention
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+ * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).
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+ */
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  prompt: {
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  type: jspsych.ParameterType.HTML_STRING,
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  default: null
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  },
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+ /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to
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+ * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.
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+ */
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  stimulus_duration: {
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  type: jspsych.ParameterType.INT,
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  default: null
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  },
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+ /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the
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+ * participant fails to make a response before this timer is reached, the participant's response will be
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+ * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the
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+ * trial will wait for a response indefinitely.
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+ */
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  trial_duration: {
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  type: jspsych.ParameterType.INT,
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  default: null
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  },
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+ /** If true, then the trial will end whenever the participant makes a response (assuming they make their
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+ * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will
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+ * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant
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+ * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.
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+ */
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  response_ends_trial: {
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  type: jspsych.ParameterType.BOOL,
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  default: true
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  },
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+ /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */
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  canvas_size: {
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  type: jspsych.ParameterType.INT,
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  array: true,
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  default: [500, 500]
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+ },
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+ /** If true, the response is not registered until the participant releases the key. The response
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+ * time (`rt`) still reflects when the key was pressed, and the additional data field
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+ * `rt_key_duration` records how long the key was held down. Note that when this is true, the
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+ * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at
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+ * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the
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+ * key is still held, no response is recorded for the trial.
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+ */
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+ wait_for_key_release: {
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+ type: jspsych.ParameterType.BOOL,
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+ default: false
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  }
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  },
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  data: {
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+ /** Indicates which key the participant pressed. */
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  response: {
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  type: jspsych.ParameterType.STRING
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  },
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+ /** The response time in milliseconds for the participant to make a response. The time is measured from
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+ * when the stimulus first appears on the screen until the participant's response.
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+ */
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  rt: {
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  type: jspsych.ParameterType.INT
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+ },
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+ /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
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+ rt_key_duration: {
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+ type: jspsych.ParameterType.INT
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  }
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+ },
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+ // prettier-ignore
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+ citations: {
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+ "apa": "de Leeuw, J. R., Gilbert, R. A., & Luchterhandt, B. (2023). jsPsych: Enabling an Open-Source Collaborative Ecosystem of Behavioral Experiments. Journal of Open Source Software, 8(85), 5351. https://doi.org/10.21105/joss.05351 ",
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+ "bibtex": '@article{Leeuw2023jsPsych, author = {de Leeuw, Joshua R. and Gilbert, Rebecca A. and Luchterhandt, Bj{\\" o}rn}, journal = {Journal of Open Source Software}, doi = {10.21105/joss.05351}, issn = {2475-9066}, number = {85}, year = {2023}, month = {may 11}, pages = {5351}, publisher = {Open Journals}, title = {jsPsych: Enabling an {Open}-{Source} {Collaborative} {Ecosystem} of {Behavioral} {Experiments}}, url = {https://joss.theoj.org/papers/10.21105/joss.05351}, volume = {8}, } '
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  }
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  };
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  class CanvasKeyboardResponsePlugin {
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  constructor(jsPsych) {
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  this.jsPsych = jsPsych;
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  }
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- static info = info;
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+ static {
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+ this.info = info;
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+ }
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  trial(display_element, trial) {
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  var new_html = '<div id="jspsych-canvas-keyboard-response-stimulus"><canvas id="jspsych-canvas-stimulus" height="' + trial.canvas_size[0] + '" width="' + trial.canvas_size[1] + '"></canvas></div>';
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  if (trial.prompt !== null) {
@@ -104,7 +118,8 @@ var jsPsychCanvasKeyboardResponse = (function (jspsych) {
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  trial.stimulus(c);
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  var response = {
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  rt: null,
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- key: null
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+ key: null,
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+ rt_key_duration: null
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  };
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  const end_trial = () => {
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  if (typeof keyboardListener !== "undefined") {
@@ -112,14 +127,19 @@ var jsPsychCanvasKeyboardResponse = (function (jspsych) {
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  }
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  var trial_data = {
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  rt: response.rt,
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- response: response.key
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+ response: response.key,
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+ rt_key_duration: response.rt_key_duration
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  };
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  this.jsPsych.finishTrial(trial_data);
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  };
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  var after_response = (info2) => {
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  display_element.querySelector("#jspsych-canvas-keyboard-response-stimulus").className += " responded";
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  if (response.key == null) {
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- response = info2;
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+ response = {
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+ rt: info2.rt,
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+ key: info2.key,
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+ rt_key_duration: info2.rt_key_duration ?? null
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+ };
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  }
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  if (trial.response_ends_trial) {
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  end_trial();
@@ -131,7 +151,8 @@ var jsPsychCanvasKeyboardResponse = (function (jspsych) {
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  valid_responses: trial.choices,
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  rt_method: "performance",
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  persist: false,
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- allow_held_key: false
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+ allow_held_key: false,
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+ wait_for_key_release: trial.wait_for_key_release
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  });
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  }
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  if (trial.stimulus_duration !== null) {
@@ -172,8 +193,10 @@ var jsPsychCanvasKeyboardResponse = (function (jspsych) {
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  create_simulation_data(trial, simulation_options) {
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  const default_data = {
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  rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),
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- response: this.jsPsych.pluginAPI.getValidKey(trial.choices)
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+ response: this.jsPsych.pluginAPI.getValidKey(trial.choices),
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+ rt_key_duration: null
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  };
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+ default_data.rt_key_duration = default_data.rt === null || !trial.wait_for_key_release ? null : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);
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  const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);
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  this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);
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  return data;
@@ -183,4 +206,4 @@ var jsPsychCanvasKeyboardResponse = (function (jspsych) {
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  return CanvasKeyboardResponsePlugin;
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  })(jsPsychModule);
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- //# sourceMappingURL=https://unpkg.com/@jspsych/plugin-canvas-keyboard-response@2.0.0/dist/index.browser.js.map
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+ //# sourceMappingURL=https://unpkg.com/@jspsych/plugin-canvas-keyboard-response@2.2.0/dist/index.browser.js.map
@@ -1 +1 @@
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- {"version":3,"file":"index.browser.js","sources":["../src/index.ts"],"sourcesContent":["import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"canvas-keyboard-response\",\n version: version,\n parameters: {\n /** The function to draw on the canvas. This function automatically takes a canvas element as its only\n * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.\n * Note that the stimulus function will still generally need to set the correct context itself, using a line\n * like `let ctx = c.getContext(\"2d\")`.\n */\n stimulus: {\n type: ParameterType.FUNCTION,\n default: undefined,\n },\n /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.\n * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -\n * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)\n * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value\n * of `\"ALL_KEYS\"` means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean\n * that no responses are allowed.\n */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention\n * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).\n */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to\n * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.\n */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the\n * participant fails to make a response before this timer is reached, the participant's response will be\n * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the\n * trial will wait for a response indefinitely.\n */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their\n * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will\n * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant\n * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.\n */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */\n canvas_size: {\n type: ParameterType.INT,\n array: true,\n default: [500, 500],\n },\n },\n data: {\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from\n * when the stimulus first appears on the screen until the participant's response.\n */\n rt: {\n type: ParameterType.INT,\n },\n },\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin can be used to draw a stimulus on a [HTML canvas element](https://www.w3schools.com/html/html5_canvas.asp) and\n * record a keyboard response. The canvas stimulus can be useful for displaying dynamic, parametrically-defined graphics,\n * and for controlling the positioning of multiple graphical elements (shapes, text, images). The stimulus can be\n * displayed until a response is given, or for a pre-determined amount of time. The trial can be ended automatically\n * if the participant has failed to respond within a fixed length of time.\n *\n * @author Chris Jungerius (modified from Josh de Leeuw)\n * @see {@link https://www.jspsych.org/latest/plugins/canvas-keyboard-response/ canvas-keyboard-response plugin documentation on jspsych.org}\n */\nclass CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var new_html =\n '<div id=\"jspsych-canvas-keyboard-response-stimulus\">' +\n '<canvas id=\"jspsych-canvas-stimulus\" height=\"' +\n trial.canvas_size[0] +\n '\" width=\"' +\n trial.canvas_size[1] +\n '\"></canvas>' +\n \"</div>\";\n // add prompt\n if (trial.prompt !== null) {\n new_html += trial.prompt;\n }\n\n // draw\n display_element.innerHTML = new_html;\n let c = document.getElementById(\"jspsych-canvas-stimulus\");\n c.style.display = \"block\";\n trial.stimulus(c);\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n response: response.key,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-canvas-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-canvas-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n };\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default 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+ {"version":3,"file":"index.browser.js","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-canvas-keyboard-response\",\n \"version\": \"2.2.0\",\n \"description\": \"jsPsych plugin for displaying a canvas stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest --passWithNoTests\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-canvas-keyboard-response\"\n },\n \"author\": \"Chris Jungerius, Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/canvas-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.3.4\",\n \"@jspsych/test-utils\": \"^1.3.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"canvas-keyboard-response\",\n version: version,\n parameters: {\n /** The function to draw on the canvas. This function automatically takes a canvas element as its only\n * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.\n * Note that the stimulus function will still generally need to set the correct context itself, using a line\n * like `let ctx = c.getContext(\"2d\")`.\n */\n stimulus: {\n type: ParameterType.FUNCTION,\n default: undefined,\n },\n /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.\n * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -\n * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)\n * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value\n * of `\"ALL_KEYS\"` means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean\n * that no responses are allowed.\n */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention\n * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).\n */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to\n * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.\n */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the\n * participant fails to make a response before this timer is reached, the participant's response will be\n * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the\n * trial will wait for a response indefinitely.\n */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their\n * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will\n * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant\n * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.\n */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */\n canvas_size: {\n type: ParameterType.INT,\n array: true,\n default: [500, 500],\n },\n /** If true, the response is not registered until the participant releases the key. The response\n * time (`rt`) still reflects when the key was pressed, and the additional data field\n * `rt_key_duration` records how long the key was held down. Note that when this is true, the\n * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at\n * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the\n * key is still held, no response is recorded for the trial.\n */\n wait_for_key_release: {\n type: ParameterType.BOOL,\n default: false,\n },\n },\n data: {\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from\n * when the stimulus first appears on the screen until the participant's response.\n */\n rt: {\n type: ParameterType.INT,\n },\n /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */\n rt_key_duration: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin can be used to draw a stimulus on a [HTML canvas element](https://www.w3schools.com/html/html5_canvas.asp) and\n * record a keyboard response. The canvas stimulus can be useful for displaying dynamic, parametrically-defined graphics,\n * and for controlling the positioning of multiple graphical elements (shapes, text, images). The stimulus can be\n * displayed until a response is given, or for a pre-determined amount of time. The trial can be ended automatically\n * if the participant has failed to respond within a fixed length of time.\n *\n * @author Chris Jungerius (modified from Josh de Leeuw)\n * @see {@link https://www.jspsych.org/latest/plugins/canvas-keyboard-response/ canvas-keyboard-response plugin documentation on jspsych.org}\n */\nclass CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var new_html =\n '<div id=\"jspsych-canvas-keyboard-response-stimulus\">' +\n '<canvas id=\"jspsych-canvas-stimulus\" height=\"' +\n trial.canvas_size[0] +\n '\" width=\"' +\n trial.canvas_size[1] +\n '\"></canvas>' +\n \"</div>\";\n // add prompt\n if (trial.prompt !== null) {\n new_html += trial.prompt;\n }\n\n // draw\n display_element.innerHTML = new_html;\n let c = document.getElementById(\"jspsych-canvas-stimulus\");\n c.style.display = \"block\";\n trial.stimulus(c);\n // store response\n var response = {\n rt: null,\n key: null,\n rt_key_duration: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n response: response.key,\n rt_key_duration: response.rt_key_duration,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-canvas-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = {\n rt: info.rt,\n key: info.key,\n rt_key_duration: info.rt_key_duration ?? null,\n };\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n wait_for_key_release: trial.wait_for_key_release,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-canvas-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n rt_key_duration: null,\n };\n default_data.rt_key_duration =\n default_data.rt === null || !trial.wait_for_key_release\n ? null\n : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default CanvasKeyboardResponsePlugin;\n"],"names":[],"mappings":";;;EAEE,IAAA,OAAA,GAAW,OAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IC8FA,SAAA,EAAA;EAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
@@ -1,2 +1,2 @@
1
- var jsPsychCanvasKeyboardResponse=function(i){"use strict";var c={name:"@jspsych/plugin-canvas-keyboard-response",version:"2.0.0",description:"jsPsych plugin for displaying a canvas stimulus and getting a keyboard response",type:"module",main:"dist/index.cjs",exports:{import:"./dist/index.js",require:"./dist/index.cjs"},typings:"dist/index.d.ts",unpkg:"dist/index.browser.min.js",files:["src","dist"],source:"src/index.ts",scripts:{test:"jest --passWithNoTests","test:watch":"npm test -- --watch",tsc:"tsc",build:"rollup --config","build:watch":"npm run build -- --watch"},repository:{type:"git",url:"git+https://github.com/jspsych/jsPsych.git",directory:"packages/plugin-canvas-keyboard-response"},author:"Chris Jungerius, Josh de Leeuw",license:"MIT",bugs:{url:"https://github.com/jspsych/jsPsych/issues"},homepage:"https://www.jspsych.org/latest/plugins/canvas-keyboard-response",peerDependencies:{jspsych:">=7.1.0"},devDependencies:{"@jspsych/config":"^3.0.0","@jspsych/test-utils":"^1.2.0"}};const p={name:"canvas-keyboard-response",version:c.version,parameters:{stimulus:{type:i.ParameterType.FUNCTION,default:void 0},choices:{type:i.ParameterType.KEYS,default:"ALL_KEYS"},prompt:{type:i.ParameterType.HTML_STRING,default:null},stimulus_duration:{type:i.ParameterType.INT,default:null},trial_duration:{type:i.ParameterType.INT,default:null},response_ends_trial:{type:i.ParameterType.BOOL,default:!0},canvas_size:{type:i.ParameterType.INT,array:!0,default:[500,500]}},data:{response:{type:i.ParameterType.STRING},rt:{type:i.ParameterType.INT}}};class l{constructor(e){this.jsPsych=e}trial(e,s){var a='<div id="jspsych-canvas-keyboard-response-stimulus"><canvas id="jspsych-canvas-stimulus" height="'+s.canvas_size[0]+'" width="'+s.canvas_size[1]+'"></canvas></div>';s.prompt!==null&&(a+=s.prompt),e.innerHTML=a;let t=document.getElementById("jspsych-canvas-stimulus");t.style.display="block",s.stimulus(t);var n={rt:null,key:null};const u=()=>{typeof o!="undefined"&&this.jsPsych.pluginAPI.cancelKeyboardResponse(o);var r={rt:n.rt,response:n.key};this.jsPsych.finishTrial(r)};var d=r=>{e.querySelector("#jspsych-canvas-keyboard-response-stimulus").className+=" responded",n.key==null&&(n=r),s.response_ends_trial&&u()};if(s.choices!="NO_KEYS")var o=this.jsPsych.pluginAPI.getKeyboardResponse({callback_function:d,valid_responses:s.choices,rt_method:"performance",persist:!1,allow_held_key:!1});s.stimulus_duration!==null&&this.jsPsych.pluginAPI.setTimeout(()=>{e.querySelector("#jspsych-canvas-keyboard-response-stimulus").style.visibility="hidden"},s.stimulus_duration),s.trial_duration!==null&&this.jsPsych.pluginAPI.setTimeout(()=>{u()},s.trial_duration)}simulate(e,s,a,t){s=="data-only"&&(t(),this.simulate_data_only(e,a)),s=="visual"&&this.simulate_visual(e,a,t)}simulate_data_only(e,s){const a=this.create_simulation_data(e,s);this.jsPsych.finishTrial(a)}simulate_visual(e,s,a){const t=this.create_simulation_data(e,s),n=this.jsPsych.getDisplayElement();this.trial(n,e),a(),t.rt!==null&&this.jsPsych.pluginAPI.pressKey(t.response,t.rt)}create_simulation_data(e,s){const a={rt:this.jsPsych.randomization.sampleExGaussian(500,50,.006666666666666667,!0),response:this.jsPsych.pluginAPI.getValidKey(e.choices)},t=this.jsPsych.pluginAPI.mergeSimulationData(a,s);return this.jsPsych.pluginAPI.ensureSimulationDataConsistency(e,t),t}}return l.info=p,l}(jsPsychModule);
2
- //# sourceMappingURL=https://unpkg.com/@jspsych/plugin-canvas-keyboard-response@2.0.0/dist/index.browser.min.js.map
1
+ var jsPsychCanvasKeyboardResponse=(function(r){"use strict";var c="2.2.0";const p={name:"canvas-keyboard-response",version:c,parameters:{stimulus:{type:r.ParameterType.FUNCTION,default:void 0},choices:{type:r.ParameterType.KEYS,default:"ALL_KEYS"},prompt:{type:r.ParameterType.HTML_STRING,default:null},stimulus_duration:{type:r.ParameterType.INT,default:null},trial_duration:{type:r.ParameterType.INT,default:null},response_ends_trial:{type:r.ParameterType.BOOL,default:!0},canvas_size:{type:r.ParameterType.INT,array:!0,default:[500,500]},wait_for_key_release:{type:r.ParameterType.BOOL,default:!1}},data:{response:{type:r.ParameterType.STRING},rt:{type:r.ParameterType.INT},rt_key_duration:{type:r.ParameterType.INT}},citations:{apa:"de Leeuw, J. R., Gilbert, R. A., & Luchterhandt, B. (2023). jsPsych: Enabling an Open-Source Collaborative Ecosystem of Behavioral Experiments. Journal of Open Source Software, 8(85), 5351. https://doi.org/10.21105/joss.05351 ",bibtex:'@article{Leeuw2023jsPsych, author = {de Leeuw, Joshua R. and Gilbert, Rebecca A. and Luchterhandt, Bj{\\" o}rn}, journal = {Journal of Open Source Software}, doi = {10.21105/joss.05351}, issn = {2475-9066}, number = {85}, year = {2023}, month = {may 11}, pages = {5351}, publisher = {Open Journals}, title = {jsPsych: Enabling an {Open}-{Source} {Collaborative} {Ecosystem} of {Behavioral} {Experiments}}, url = {https://joss.theoj.org/papers/10.21105/joss.05351}, volume = {8}, } '}};class l{constructor(t){this.jsPsych=t}trial(t,e){var a='<div id="jspsych-canvas-keyboard-response-stimulus"><canvas id="jspsych-canvas-stimulus" height="'+e.canvas_size[0]+'" width="'+e.canvas_size[1]+'"></canvas></div>';e.prompt!==null&&(a+=e.prompt),t.innerHTML=a;let s=document.getElementById("jspsych-canvas-stimulus");s.style.display="block",e.stimulus(s);var i={rt:null,key:null,rt_key_duration:null};const o=()=>{typeof u!="undefined"&&this.jsPsych.pluginAPI.cancelKeyboardResponse(u);var n={rt:i.rt,response:i.key,rt_key_duration:i.rt_key_duration};this.jsPsych.finishTrial(n)};var d=n=>{var y;t.querySelector("#jspsych-canvas-keyboard-response-stimulus").className+=" responded",i.key==null&&(i={rt:n.rt,key:n.key,rt_key_duration:(y=n.rt_key_duration)!=null?y:null}),e.response_ends_trial&&o()};if(e.choices!="NO_KEYS")var u=this.jsPsych.pluginAPI.getKeyboardResponse({callback_function:d,valid_responses:e.choices,rt_method:"performance",persist:!1,allow_held_key:!1,wait_for_key_release:e.wait_for_key_release});e.stimulus_duration!==null&&this.jsPsych.pluginAPI.setTimeout(()=>{t.querySelector("#jspsych-canvas-keyboard-response-stimulus").style.visibility="hidden"},e.stimulus_duration),e.trial_duration!==null&&this.jsPsych.pluginAPI.setTimeout(()=>{o()},e.trial_duration)}simulate(t,e,a,s){e=="data-only"&&(s(),this.simulate_data_only(t,a)),e=="visual"&&this.simulate_visual(t,a,s)}simulate_data_only(t,e){const a=this.create_simulation_data(t,e);this.jsPsych.finishTrial(a)}simulate_visual(t,e,a){const s=this.create_simulation_data(t,e),i=this.jsPsych.getDisplayElement();this.trial(i,t),a(),s.rt!==null&&this.jsPsych.pluginAPI.pressKey(s.response,s.rt)}create_simulation_data(t,e){const a={rt:this.jsPsych.randomization.sampleExGaussian(500,50,.006666666666666667,!0),response:this.jsPsych.pluginAPI.getValidKey(t.choices),rt_key_duration:null};a.rt_key_duration=a.rt===null||!t.wait_for_key_release?null:this.jsPsych.randomization.sampleExGaussian(150,30,.01,!0);const s=this.jsPsych.pluginAPI.mergeSimulationData(a,e);return this.jsPsych.pluginAPI.ensureSimulationDataConsistency(t,s),s}}return l.info=p,l})(jsPsychModule);
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@@ -1 +1 @@
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- {"version":3,"file":"index.browser.min.js","sources":["../src/index.ts"],"sourcesContent":["import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"canvas-keyboard-response\",\n version: version,\n parameters: {\n /** The function to draw on the canvas. This function automatically takes a canvas element as its only\n * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.\n * Note that the stimulus function will still generally need to set the correct context itself, using a line\n * like `let ctx = c.getContext(\"2d\")`.\n */\n stimulus: {\n type: ParameterType.FUNCTION,\n default: undefined,\n },\n /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.\n * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -\n * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)\n * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value\n * of `\"ALL_KEYS\"` means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean\n * that no responses are allowed.\n */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention\n * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).\n */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to\n * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.\n */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. 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The trial can be ended automatically\n * if the participant has failed to respond within a fixed length of time.\n *\n * @author Chris Jungerius (modified from Josh de Leeuw)\n * @see {@link https://www.jspsych.org/latest/plugins/canvas-keyboard-response/ canvas-keyboard-response plugin documentation on jspsych.org}\n */\nclass CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var new_html =\n '<div id=\"jspsych-canvas-keyboard-response-stimulus\">' +\n '<canvas id=\"jspsych-canvas-stimulus\" height=\"' +\n trial.canvas_size[0] +\n '\" width=\"' +\n trial.canvas_size[1] +\n '\"></canvas>' +\n \"</div>\";\n // add prompt\n if (trial.prompt !== null) {\n new_html += trial.prompt;\n }\n\n // draw\n display_element.innerHTML = new_html;\n let c = document.getElementById(\"jspsych-canvas-stimulus\");\n c.style.display = \"block\";\n trial.stimulus(c);\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n response: response.key,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-canvas-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-canvas-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n 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This function automatically takes a canvas element as its only\n * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.\n * Note that the stimulus function will still generally need to set the correct context itself, using a line\n * like `let ctx = c.getContext(\"2d\")`.\n */\n stimulus: {\n type: ParameterType.FUNCTION,\n default: undefined,\n },\n /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.\n * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -\n * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)\n * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value\n * of `\"ALL_KEYS\"` means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean\n * that no responses are allowed.\n */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention\n * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).\n */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to\n * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.\n */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the\n * participant fails to make a response before this timer is reached, the participant's response will be\n * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the\n * trial will wait for a response indefinitely.\n */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their\n * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will\n * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant\n * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.\n */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */\n canvas_size: {\n type: ParameterType.INT,\n array: true,\n default: [500, 500],\n },\n /** If true, the response is not registered until the participant releases the key. The response\n * time (`rt`) still reflects when the key was pressed, and the additional data field\n * `rt_key_duration` records how long the key was held down. Note that when this is true, the\n * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at\n * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the\n * key is still held, no response is recorded for the trial.\n */\n wait_for_key_release: {\n type: ParameterType.BOOL,\n default: false,\n },\n },\n data: {\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from\n * when the stimulus first appears on the screen until the participant's response.\n */\n rt: {\n type: ParameterType.INT,\n },\n /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */\n rt_key_duration: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin can be used to draw a stimulus on a [HTML canvas element](https://www.w3schools.com/html/html5_canvas.asp) and\n * record a keyboard response. The canvas stimulus can be useful for displaying dynamic, parametrically-defined graphics,\n * and for controlling the positioning of multiple graphical elements (shapes, text, images). The stimulus can be\n * displayed until a response is given, or for a pre-determined amount of time. The trial can be ended automatically\n * if the participant has failed to respond within a fixed length of time.\n *\n * @author Chris Jungerius (modified from Josh de Leeuw)\n * @see {@link https://www.jspsych.org/latest/plugins/canvas-keyboard-response/ canvas-keyboard-response plugin documentation on jspsych.org}\n */\nclass CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var new_html =\n '<div id=\"jspsych-canvas-keyboard-response-stimulus\">' +\n '<canvas id=\"jspsych-canvas-stimulus\" height=\"' +\n trial.canvas_size[0] +\n '\" width=\"' +\n trial.canvas_size[1] +\n '\"></canvas>' +\n \"</div>\";\n // add prompt\n if (trial.prompt !== null) {\n new_html += trial.prompt;\n }\n\n // draw\n display_element.innerHTML = new_html;\n let c = document.getElementById(\"jspsych-canvas-stimulus\");\n c.style.display = \"block\";\n trial.stimulus(c);\n // store response\n var response = {\n rt: null,\n key: null,\n rt_key_duration: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n response: response.key,\n rt_key_duration: response.rt_key_duration,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-canvas-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = {\n rt: info.rt,\n key: info.key,\n rt_key_duration: info.rt_key_duration ?? null,\n };\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n wait_for_key_release: trial.wait_for_key_release,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-canvas-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n rt_key_duration: null,\n };\n default_data.rt_key_duration =\n default_data.rt === null || !trial.wait_for_key_release\n ? null\n : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default CanvasKeyboardResponsePlugin;\n"],"names":["version","_a"],"mappings":"4DACE,IACAA,EAAW,+oBC8FA,UAAA,iuBAAe,ulBAhG5B,IAAAC"}
package/dist/index.cjs CHANGED
@@ -2,97 +2,112 @@
2
2
 
3
3
  var jspsych = require('jspsych');
4
4
 
5
- var _package = {
6
- name: "@jspsych/plugin-canvas-keyboard-response",
7
- version: "2.0.0",
8
- description: "jsPsych plugin for displaying a canvas stimulus and getting a keyboard response",
9
- type: "module",
10
- main: "dist/index.cjs",
11
- exports: {
12
- import: "./dist/index.js",
13
- require: "./dist/index.cjs"
14
- },
15
- typings: "dist/index.d.ts",
16
- unpkg: "dist/index.browser.min.js",
17
- files: [
18
- "src",
19
- "dist"
20
- ],
21
- source: "src/index.ts",
22
- scripts: {
23
- test: "jest --passWithNoTests",
24
- "test:watch": "npm test -- --watch",
25
- tsc: "tsc",
26
- build: "rollup --config",
27
- "build:watch": "npm run build -- --watch"
28
- },
29
- repository: {
30
- type: "git",
31
- url: "git+https://github.com/jspsych/jsPsych.git",
32
- directory: "packages/plugin-canvas-keyboard-response"
33
- },
34
- author: "Chris Jungerius, Josh de Leeuw",
35
- license: "MIT",
36
- bugs: {
37
- url: "https://github.com/jspsych/jsPsych/issues"
38
- },
39
- homepage: "https://www.jspsych.org/latest/plugins/canvas-keyboard-response",
40
- peerDependencies: {
41
- jspsych: ">=7.1.0"
42
- },
43
- devDependencies: {
44
- "@jspsych/config": "^3.0.0",
45
- "@jspsych/test-utils": "^1.2.0"
46
- }
47
- };
5
+ var version = "2.2.0";
48
6
 
49
7
  const info = {
50
8
  name: "canvas-keyboard-response",
51
- version: _package.version,
9
+ version,
52
10
  parameters: {
11
+ /** The function to draw on the canvas. This function automatically takes a canvas element as its only
12
+ * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.
13
+ * Note that the stimulus function will still generally need to set the correct context itself, using a line
14
+ * like `let ctx = c.getContext("2d")`.
15
+ */
53
16
  stimulus: {
54
17
  type: jspsych.ParameterType.FUNCTION,
55
18
  default: void 0
56
19
  },
20
+ /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.
21
+ * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -
22
+ * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)
23
+ * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)
24
+ * for more examples. Any key presses that are not listed in the array will be ignored. The default value
25
+ * of `"ALL_KEYS"` means that all keys will be accepted as valid responses. Specifying `"NO_KEYS"` will mean
26
+ * that no responses are allowed.
27
+ */
57
28
  choices: {
58
29
  type: jspsych.ParameterType.KEYS,
59
30
  default: "ALL_KEYS"
60
31
  },
32
+ /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention
33
+ * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).
34
+ */
61
35
  prompt: {
62
36
  type: jspsych.ParameterType.HTML_STRING,
63
37
  default: null
64
38
  },
39
+ /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to
40
+ * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.
41
+ */
65
42
  stimulus_duration: {
66
43
  type: jspsych.ParameterType.INT,
67
44
  default: null
68
45
  },
46
+ /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the
47
+ * participant fails to make a response before this timer is reached, the participant's response will be
48
+ * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the
49
+ * trial will wait for a response indefinitely.
50
+ */
69
51
  trial_duration: {
70
52
  type: jspsych.ParameterType.INT,
71
53
  default: null
72
54
  },
55
+ /** If true, then the trial will end whenever the participant makes a response (assuming they make their
56
+ * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will
57
+ * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant
58
+ * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.
59
+ */
73
60
  response_ends_trial: {
74
61
  type: jspsych.ParameterType.BOOL,
75
62
  default: true
76
63
  },
64
+ /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */
77
65
  canvas_size: {
78
66
  type: jspsych.ParameterType.INT,
79
67
  array: true,
80
68
  default: [500, 500]
69
+ },
70
+ /** If true, the response is not registered until the participant releases the key. The response
71
+ * time (`rt`) still reflects when the key was pressed, and the additional data field
72
+ * `rt_key_duration` records how long the key was held down. Note that when this is true, the
73
+ * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at
74
+ * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the
75
+ * key is still held, no response is recorded for the trial.
76
+ */
77
+ wait_for_key_release: {
78
+ type: jspsych.ParameterType.BOOL,
79
+ default: false
81
80
  }
82
81
  },
83
82
  data: {
83
+ /** Indicates which key the participant pressed. */
84
84
  response: {
85
85
  type: jspsych.ParameterType.STRING
86
86
  },
87
+ /** The response time in milliseconds for the participant to make a response. The time is measured from
88
+ * when the stimulus first appears on the screen until the participant's response.
89
+ */
87
90
  rt: {
88
91
  type: jspsych.ParameterType.INT
92
+ },
93
+ /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
94
+ rt_key_duration: {
95
+ type: jspsych.ParameterType.INT
89
96
  }
97
+ },
98
+ // prettier-ignore
99
+ citations: {
100
+ "apa": "de Leeuw, J. R., Gilbert, R. A., & Luchterhandt, B. (2023). jsPsych: Enabling an Open-Source Collaborative Ecosystem of Behavioral Experiments. Journal of Open Source Software, 8(85), 5351. https://doi.org/10.21105/joss.05351 ",
101
+ "bibtex": '@article{Leeuw2023jsPsych, author = {de Leeuw, Joshua R. and Gilbert, Rebecca A. and Luchterhandt, Bj{\\" o}rn}, journal = {Journal of Open Source Software}, doi = {10.21105/joss.05351}, issn = {2475-9066}, number = {85}, year = {2023}, month = {may 11}, pages = {5351}, publisher = {Open Journals}, title = {jsPsych: Enabling an {Open}-{Source} {Collaborative} {Ecosystem} of {Behavioral} {Experiments}}, url = {https://joss.theoj.org/papers/10.21105/joss.05351}, volume = {8}, } '
90
102
  }
91
103
  };
92
104
  class CanvasKeyboardResponsePlugin {
93
105
  constructor(jsPsych) {
94
106
  this.jsPsych = jsPsych;
95
107
  }
108
+ static {
109
+ this.info = info;
110
+ }
96
111
  trial(display_element, trial) {
97
112
  var new_html = '<div id="jspsych-canvas-keyboard-response-stimulus"><canvas id="jspsych-canvas-stimulus" height="' + trial.canvas_size[0] + '" width="' + trial.canvas_size[1] + '"></canvas></div>';
98
113
  if (trial.prompt !== null) {
@@ -104,7 +119,8 @@ class CanvasKeyboardResponsePlugin {
104
119
  trial.stimulus(c);
105
120
  var response = {
106
121
  rt: null,
107
- key: null
122
+ key: null,
123
+ rt_key_duration: null
108
124
  };
109
125
  const end_trial = () => {
110
126
  if (typeof keyboardListener !== "undefined") {
@@ -112,14 +128,19 @@ class CanvasKeyboardResponsePlugin {
112
128
  }
113
129
  var trial_data = {
114
130
  rt: response.rt,
115
- response: response.key
131
+ response: response.key,
132
+ rt_key_duration: response.rt_key_duration
116
133
  };
117
134
  this.jsPsych.finishTrial(trial_data);
118
135
  };
119
136
  var after_response = (info2) => {
120
137
  display_element.querySelector("#jspsych-canvas-keyboard-response-stimulus").className += " responded";
121
138
  if (response.key == null) {
122
- response = info2;
139
+ response = {
140
+ rt: info2.rt,
141
+ key: info2.key,
142
+ rt_key_duration: info2.rt_key_duration ?? null
143
+ };
123
144
  }
124
145
  if (trial.response_ends_trial) {
125
146
  end_trial();
@@ -131,7 +152,8 @@ class CanvasKeyboardResponsePlugin {
131
152
  valid_responses: trial.choices,
132
153
  rt_method: "performance",
133
154
  persist: false,
134
- allow_held_key: false
155
+ allow_held_key: false,
156
+ wait_for_key_release: trial.wait_for_key_release
135
157
  });
136
158
  }
137
159
  if (trial.stimulus_duration !== null) {
@@ -172,14 +194,15 @@ class CanvasKeyboardResponsePlugin {
172
194
  create_simulation_data(trial, simulation_options) {
173
195
  const default_data = {
174
196
  rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),
175
- response: this.jsPsych.pluginAPI.getValidKey(trial.choices)
197
+ response: this.jsPsych.pluginAPI.getValidKey(trial.choices),
198
+ rt_key_duration: null
176
199
  };
200
+ default_data.rt_key_duration = default_data.rt === null || !trial.wait_for_key_release ? null : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);
177
201
  const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);
178
202
  this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);
179
203
  return data;
180
204
  }
181
205
  }
182
- CanvasKeyboardResponsePlugin.info = info;
183
206
 
184
207
  module.exports = CanvasKeyboardResponsePlugin;
185
208
  //# sourceMappingURL=index.cjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.cjs","sources":["../src/index.ts"],"sourcesContent":["import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"canvas-keyboard-response\",\n version: version,\n parameters: {\n /** The function to draw on the canvas. This function automatically takes a canvas element as its only\n * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.\n * Note that the stimulus function will still generally need to set the correct context itself, using a line\n * like `let ctx = c.getContext(\"2d\")`.\n */\n stimulus: {\n type: ParameterType.FUNCTION,\n default: undefined,\n },\n /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.\n * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -\n * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)\n * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value\n * of `\"ALL_KEYS\"` means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean\n * that no responses are allowed.\n */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention\n * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).\n */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to\n * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.\n */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the\n * participant fails to make a response before this timer is reached, the participant's response will be\n * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the\n * trial will wait for a response indefinitely.\n */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their\n * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will\n * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant\n * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.\n */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */\n canvas_size: {\n type: ParameterType.INT,\n array: true,\n default: [500, 500],\n },\n },\n data: {\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from\n * when the stimulus first appears on the screen until the participant's response.\n */\n rt: {\n type: ParameterType.INT,\n },\n },\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin can be used to draw a stimulus on a [HTML canvas element](https://www.w3schools.com/html/html5_canvas.asp) and\n * record a keyboard response. The canvas stimulus can be useful for displaying dynamic, parametrically-defined graphics,\n * and for controlling the positioning of multiple graphical elements (shapes, text, images). The stimulus can be\n * displayed until a response is given, or for a pre-determined amount of time. The trial can be ended automatically\n * if the participant has failed to respond within a fixed length of time.\n *\n * @author Chris Jungerius (modified from Josh de Leeuw)\n * @see {@link https://www.jspsych.org/latest/plugins/canvas-keyboard-response/ canvas-keyboard-response plugin documentation on jspsych.org}\n */\nclass CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var new_html =\n '<div id=\"jspsych-canvas-keyboard-response-stimulus\">' +\n '<canvas id=\"jspsych-canvas-stimulus\" height=\"' +\n trial.canvas_size[0] +\n '\" width=\"' +\n trial.canvas_size[1] +\n '\"></canvas>' +\n \"</div>\";\n // add prompt\n if (trial.prompt !== null) {\n new_html += trial.prompt;\n }\n\n // draw\n display_element.innerHTML = new_html;\n let c = document.getElementById(\"jspsych-canvas-stimulus\");\n c.style.display = \"block\";\n trial.stimulus(c);\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n response: response.key,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-canvas-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-canvas-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n 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1
+ {"version":3,"file":"index.cjs","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-canvas-keyboard-response\",\n \"version\": \"2.2.0\",\n \"description\": \"jsPsych plugin for displaying a canvas stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest --passWithNoTests\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-canvas-keyboard-response\"\n },\n \"author\": \"Chris Jungerius, Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/canvas-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.3.4\",\n \"@jspsych/test-utils\": \"^1.3.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"canvas-keyboard-response\",\n version: version,\n parameters: {\n /** The function to draw on the canvas. This function automatically takes a canvas element as its only\n * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.\n * Note that the stimulus function will still generally need to set the correct context itself, using a line\n * like `let ctx = c.getContext(\"2d\")`.\n */\n stimulus: {\n type: ParameterType.FUNCTION,\n default: undefined,\n },\n /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.\n * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -\n * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)\n * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value\n * of `\"ALL_KEYS\"` means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean\n * that no responses are allowed.\n */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention\n * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).\n */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to\n * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.\n */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the\n * participant fails to make a response before this timer is reached, the participant's response will be\n * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the\n * trial will wait for a response indefinitely.\n */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their\n * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will\n * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant\n * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.\n */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */\n canvas_size: {\n type: ParameterType.INT,\n array: true,\n default: [500, 500],\n },\n /** If true, the response is not registered until the participant releases the key. The response\n * time (`rt`) still reflects when the key was pressed, and the additional data field\n * `rt_key_duration` records how long the key was held down. Note that when this is true, the\n * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at\n * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the\n * key is still held, no response is recorded for the trial.\n */\n wait_for_key_release: {\n type: ParameterType.BOOL,\n default: false,\n },\n },\n data: {\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from\n * when the stimulus first appears on the screen until the participant's response.\n */\n rt: {\n type: ParameterType.INT,\n },\n /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */\n rt_key_duration: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin can be used to draw a stimulus on a [HTML canvas element](https://www.w3schools.com/html/html5_canvas.asp) and\n * record a keyboard response. The canvas stimulus can be useful for displaying dynamic, parametrically-defined graphics,\n * and for controlling the positioning of multiple graphical elements (shapes, text, images). The stimulus can be\n * displayed until a response is given, or for a pre-determined amount of time. The trial can be ended automatically\n * if the participant has failed to respond within a fixed length of time.\n *\n * @author Chris Jungerius (modified from Josh de Leeuw)\n * @see {@link https://www.jspsych.org/latest/plugins/canvas-keyboard-response/ canvas-keyboard-response plugin documentation on jspsych.org}\n */\nclass CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var new_html =\n '<div id=\"jspsych-canvas-keyboard-response-stimulus\">' +\n '<canvas id=\"jspsych-canvas-stimulus\" height=\"' +\n trial.canvas_size[0] +\n '\" width=\"' +\n trial.canvas_size[1] +\n '\"></canvas>' +\n \"</div>\";\n // add prompt\n if (trial.prompt !== null) {\n new_html += trial.prompt;\n }\n\n // draw\n display_element.innerHTML = new_html;\n let c = document.getElementById(\"jspsych-canvas-stimulus\");\n c.style.display = \"block\";\n trial.stimulus(c);\n // store response\n var response = {\n rt: null,\n key: null,\n rt_key_duration: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n response: response.key,\n rt_key_duration: response.rt_key_duration,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-canvas-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = {\n rt: info.rt,\n key: info.key,\n rt_key_duration: info.rt_key_duration ?? null,\n };\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n wait_for_key_release: trial.wait_for_key_release,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-canvas-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n rt_key_duration: null,\n };\n default_data.rt_key_duration =\n default_data.rt === null || !trial.wait_for_key_release\n ? null\n : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default CanvasKeyboardResponsePlugin;\n"],"names":[],"mappings":";;;;AAEE,IAAA,OAAA,GAAW,OAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EC8FA,SAAA,EAAA;AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
package/dist/index.d.ts CHANGED
@@ -63,6 +63,17 @@ declare const info: {
63
63
  readonly array: true;
64
64
  readonly default: readonly [500, 500];
65
65
  };
66
+ /** If true, the response is not registered until the participant releases the key. The response
67
+ * time (`rt`) still reflects when the key was pressed, and the additional data field
68
+ * `rt_key_duration` records how long the key was held down. Note that when this is true, the
69
+ * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at
70
+ * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the
71
+ * key is still held, no response is recorded for the trial.
72
+ */
73
+ readonly wait_for_key_release: {
74
+ readonly type: ParameterType.BOOL;
75
+ readonly default: false;
76
+ };
66
77
  };
67
78
  readonly data: {
68
79
  /** Indicates which key the participant pressed. */
@@ -75,7 +86,12 @@ declare const info: {
75
86
  readonly rt: {
76
87
  readonly type: ParameterType.INT;
77
88
  };
89
+ /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
90
+ readonly rt_key_duration: {
91
+ readonly type: ParameterType.INT;
92
+ };
78
93
  };
94
+ readonly citations: "__CITATIONS__";
79
95
  };
80
96
  type Info = typeof info;
81
97
  /**
@@ -153,6 +169,17 @@ declare class CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {
153
169
  readonly array: true;
154
170
  readonly default: readonly [500, 500];
155
171
  };
172
+ /** If true, the response is not registered until the participant releases the key. The response
173
+ * time (`rt`) still reflects when the key was pressed, and the additional data field
174
+ * `rt_key_duration` records how long the key was held down. Note that when this is true, the
175
+ * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at
176
+ * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the
177
+ * key is still held, no response is recorded for the trial.
178
+ */
179
+ readonly wait_for_key_release: {
180
+ readonly type: ParameterType.BOOL;
181
+ readonly default: false;
182
+ };
156
183
  };
157
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  readonly data: {
158
185
  /** Indicates which key the participant pressed. */
@@ -165,7 +192,12 @@ declare class CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {
165
192
  readonly rt: {
166
193
  readonly type: ParameterType.INT;
167
194
  };
195
+ /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
196
+ readonly rt_key_duration: {
197
+ readonly type: ParameterType.INT;
198
+ };
168
199
  };
200
+ readonly citations: "__CITATIONS__";
169
201
  };
170
202
  constructor(jsPsych: JsPsych);
171
203
  trial(display_element: HTMLElement, trial: TrialType<Info>): void;
package/dist/index.js CHANGED
@@ -1,96 +1,111 @@
1
1
  import { ParameterType } from 'jspsych';
2
2
 
3
- var _package = {
4
- name: "@jspsych/plugin-canvas-keyboard-response",
5
- version: "2.0.0",
6
- description: "jsPsych plugin for displaying a canvas stimulus and getting a keyboard response",
7
- type: "module",
8
- main: "dist/index.cjs",
9
- exports: {
10
- import: "./dist/index.js",
11
- require: "./dist/index.cjs"
12
- },
13
- typings: "dist/index.d.ts",
14
- unpkg: "dist/index.browser.min.js",
15
- files: [
16
- "src",
17
- "dist"
18
- ],
19
- source: "src/index.ts",
20
- scripts: {
21
- test: "jest --passWithNoTests",
22
- "test:watch": "npm test -- --watch",
23
- tsc: "tsc",
24
- build: "rollup --config",
25
- "build:watch": "npm run build -- --watch"
26
- },
27
- repository: {
28
- type: "git",
29
- url: "git+https://github.com/jspsych/jsPsych.git",
30
- directory: "packages/plugin-canvas-keyboard-response"
31
- },
32
- author: "Chris Jungerius, Josh de Leeuw",
33
- license: "MIT",
34
- bugs: {
35
- url: "https://github.com/jspsych/jsPsych/issues"
36
- },
37
- homepage: "https://www.jspsych.org/latest/plugins/canvas-keyboard-response",
38
- peerDependencies: {
39
- jspsych: ">=7.1.0"
40
- },
41
- devDependencies: {
42
- "@jspsych/config": "^3.0.0",
43
- "@jspsych/test-utils": "^1.2.0"
44
- }
45
- };
3
+ var version = "2.2.0";
46
4
 
47
5
  const info = {
48
6
  name: "canvas-keyboard-response",
49
- version: _package.version,
7
+ version,
50
8
  parameters: {
9
+ /** The function to draw on the canvas. This function automatically takes a canvas element as its only
10
+ * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.
11
+ * Note that the stimulus function will still generally need to set the correct context itself, using a line
12
+ * like `let ctx = c.getContext("2d")`.
13
+ */
51
14
  stimulus: {
52
15
  type: ParameterType.FUNCTION,
53
16
  default: void 0
54
17
  },
18
+ /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.
19
+ * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -
20
+ * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)
21
+ * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)
22
+ * for more examples. Any key presses that are not listed in the array will be ignored. The default value
23
+ * of `"ALL_KEYS"` means that all keys will be accepted as valid responses. Specifying `"NO_KEYS"` will mean
24
+ * that no responses are allowed.
25
+ */
55
26
  choices: {
56
27
  type: ParameterType.KEYS,
57
28
  default: "ALL_KEYS"
58
29
  },
30
+ /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention
31
+ * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).
32
+ */
59
33
  prompt: {
60
34
  type: ParameterType.HTML_STRING,
61
35
  default: null
62
36
  },
37
+ /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to
38
+ * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.
39
+ */
63
40
  stimulus_duration: {
64
41
  type: ParameterType.INT,
65
42
  default: null
66
43
  },
44
+ /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the
45
+ * participant fails to make a response before this timer is reached, the participant's response will be
46
+ * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the
47
+ * trial will wait for a response indefinitely.
48
+ */
67
49
  trial_duration: {
68
50
  type: ParameterType.INT,
69
51
  default: null
70
52
  },
53
+ /** If true, then the trial will end whenever the participant makes a response (assuming they make their
54
+ * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will
55
+ * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant
56
+ * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.
57
+ */
71
58
  response_ends_trial: {
72
59
  type: ParameterType.BOOL,
73
60
  default: true
74
61
  },
62
+ /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */
75
63
  canvas_size: {
76
64
  type: ParameterType.INT,
77
65
  array: true,
78
66
  default: [500, 500]
67
+ },
68
+ /** If true, the response is not registered until the participant releases the key. The response
69
+ * time (`rt`) still reflects when the key was pressed, and the additional data field
70
+ * `rt_key_duration` records how long the key was held down. Note that when this is true, the
71
+ * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at
72
+ * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the
73
+ * key is still held, no response is recorded for the trial.
74
+ */
75
+ wait_for_key_release: {
76
+ type: ParameterType.BOOL,
77
+ default: false
79
78
  }
80
79
  },
81
80
  data: {
81
+ /** Indicates which key the participant pressed. */
82
82
  response: {
83
83
  type: ParameterType.STRING
84
84
  },
85
+ /** The response time in milliseconds for the participant to make a response. The time is measured from
86
+ * when the stimulus first appears on the screen until the participant's response.
87
+ */
85
88
  rt: {
86
89
  type: ParameterType.INT
90
+ },
91
+ /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
92
+ rt_key_duration: {
93
+ type: ParameterType.INT
87
94
  }
95
+ },
96
+ // prettier-ignore
97
+ citations: {
98
+ "apa": "de Leeuw, J. R., Gilbert, R. A., & Luchterhandt, B. (2023). jsPsych: Enabling an Open-Source Collaborative Ecosystem of Behavioral Experiments. Journal of Open Source Software, 8(85), 5351. https://doi.org/10.21105/joss.05351 ",
99
+ "bibtex": '@article{Leeuw2023jsPsych, author = {de Leeuw, Joshua R. and Gilbert, Rebecca A. and Luchterhandt, Bj{\\" o}rn}, journal = {Journal of Open Source Software}, doi = {10.21105/joss.05351}, issn = {2475-9066}, number = {85}, year = {2023}, month = {may 11}, pages = {5351}, publisher = {Open Journals}, title = {jsPsych: Enabling an {Open}-{Source} {Collaborative} {Ecosystem} of {Behavioral} {Experiments}}, url = {https://joss.theoj.org/papers/10.21105/joss.05351}, volume = {8}, } '
88
100
  }
89
101
  };
90
102
  class CanvasKeyboardResponsePlugin {
91
103
  constructor(jsPsych) {
92
104
  this.jsPsych = jsPsych;
93
105
  }
106
+ static {
107
+ this.info = info;
108
+ }
94
109
  trial(display_element, trial) {
95
110
  var new_html = '<div id="jspsych-canvas-keyboard-response-stimulus"><canvas id="jspsych-canvas-stimulus" height="' + trial.canvas_size[0] + '" width="' + trial.canvas_size[1] + '"></canvas></div>';
96
111
  if (trial.prompt !== null) {
@@ -102,7 +117,8 @@ class CanvasKeyboardResponsePlugin {
102
117
  trial.stimulus(c);
103
118
  var response = {
104
119
  rt: null,
105
- key: null
120
+ key: null,
121
+ rt_key_duration: null
106
122
  };
107
123
  const end_trial = () => {
108
124
  if (typeof keyboardListener !== "undefined") {
@@ -110,14 +126,19 @@ class CanvasKeyboardResponsePlugin {
110
126
  }
111
127
  var trial_data = {
112
128
  rt: response.rt,
113
- response: response.key
129
+ response: response.key,
130
+ rt_key_duration: response.rt_key_duration
114
131
  };
115
132
  this.jsPsych.finishTrial(trial_data);
116
133
  };
117
134
  var after_response = (info2) => {
118
135
  display_element.querySelector("#jspsych-canvas-keyboard-response-stimulus").className += " responded";
119
136
  if (response.key == null) {
120
- response = info2;
137
+ response = {
138
+ rt: info2.rt,
139
+ key: info2.key,
140
+ rt_key_duration: info2.rt_key_duration ?? null
141
+ };
121
142
  }
122
143
  if (trial.response_ends_trial) {
123
144
  end_trial();
@@ -129,7 +150,8 @@ class CanvasKeyboardResponsePlugin {
129
150
  valid_responses: trial.choices,
130
151
  rt_method: "performance",
131
152
  persist: false,
132
- allow_held_key: false
153
+ allow_held_key: false,
154
+ wait_for_key_release: trial.wait_for_key_release
133
155
  });
134
156
  }
135
157
  if (trial.stimulus_duration !== null) {
@@ -170,14 +192,15 @@ class CanvasKeyboardResponsePlugin {
170
192
  create_simulation_data(trial, simulation_options) {
171
193
  const default_data = {
172
194
  rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),
173
- response: this.jsPsych.pluginAPI.getValidKey(trial.choices)
195
+ response: this.jsPsych.pluginAPI.getValidKey(trial.choices),
196
+ rt_key_duration: null
174
197
  };
198
+ default_data.rt_key_duration = default_data.rt === null || !trial.wait_for_key_release ? null : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);
175
199
  const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);
176
200
  this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);
177
201
  return data;
178
202
  }
179
203
  }
180
- CanvasKeyboardResponsePlugin.info = info;
181
204
 
182
205
  export { CanvasKeyboardResponsePlugin as default };
183
206
  //# sourceMappingURL=index.js.map
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sources":["../src/index.ts"],"sourcesContent":["import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"canvas-keyboard-response\",\n version: version,\n parameters: {\n /** The function to draw on the canvas. This function automatically takes a canvas element as its only\n * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.\n * Note that the stimulus function will still generally need to set the correct context itself, using a line\n * like `let ctx = c.getContext(\"2d\")`.\n */\n stimulus: {\n type: ParameterType.FUNCTION,\n default: undefined,\n },\n /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.\n * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -\n * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)\n * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value\n * of `\"ALL_KEYS\"` means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean\n * that no responses are allowed.\n */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention\n * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).\n */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to\n * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.\n */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the\n * participant fails to make a response before this timer is reached, the participant's response will be\n * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the\n * trial will wait for a response indefinitely.\n */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their\n * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will\n * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant\n * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.\n */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */\n canvas_size: {\n type: ParameterType.INT,\n array: true,\n default: [500, 500],\n },\n },\n data: {\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from\n * when the stimulus first appears on the screen until the participant's response.\n */\n rt: {\n type: ParameterType.INT,\n },\n },\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin can be used to draw a stimulus on a [HTML canvas element](https://www.w3schools.com/html/html5_canvas.asp) and\n * record a keyboard response. The canvas stimulus can be useful for displaying dynamic, parametrically-defined graphics,\n * and for controlling the positioning of multiple graphical elements (shapes, text, images). The stimulus can be\n * displayed until a response is given, or for a pre-determined amount of time. The trial can be ended automatically\n * if the participant has failed to respond within a fixed length of time.\n *\n * @author Chris Jungerius (modified from Josh de Leeuw)\n * @see {@link https://www.jspsych.org/latest/plugins/canvas-keyboard-response/ canvas-keyboard-response plugin documentation on jspsych.org}\n */\nclass CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var new_html =\n '<div id=\"jspsych-canvas-keyboard-response-stimulus\">' +\n '<canvas id=\"jspsych-canvas-stimulus\" height=\"' +\n trial.canvas_size[0] +\n '\" width=\"' +\n trial.canvas_size[1] +\n '\"></canvas>' +\n \"</div>\";\n // add prompt\n if (trial.prompt !== null) {\n new_html += trial.prompt;\n }\n\n // draw\n display_element.innerHTML = new_html;\n let c = document.getElementById(\"jspsych-canvas-stimulus\");\n c.style.display = \"block\";\n trial.stimulus(c);\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n response: response.key,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-canvas-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-canvas-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n };\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default 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1
+ {"version":3,"file":"index.js","sources":["../package.json","../src/index.ts"],"sourcesContent":["{\n \"name\": \"@jspsych/plugin-canvas-keyboard-response\",\n \"version\": \"2.2.0\",\n \"description\": \"jsPsych plugin for displaying a canvas stimulus and getting a keyboard response\",\n \"type\": \"module\",\n \"main\": \"dist/index.cjs\",\n \"exports\": {\n \"import\": \"./dist/index.js\",\n \"require\": \"./dist/index.cjs\"\n },\n \"typings\": \"dist/index.d.ts\",\n \"unpkg\": \"dist/index.browser.min.js\",\n \"files\": [\n \"src\",\n \"dist\"\n ],\n \"source\": \"src/index.ts\",\n \"scripts\": {\n \"test\": \"jest --passWithNoTests\",\n \"test:watch\": \"npm test -- --watch\",\n \"tsc\": \"tsc\",\n \"build\": \"rollup --config\",\n \"build:watch\": \"npm run build -- --watch\"\n },\n \"repository\": {\n \"type\": \"git\",\n \"url\": \"git+https://github.com/jspsych/jsPsych.git\",\n \"directory\": \"packages/plugin-canvas-keyboard-response\"\n },\n \"author\": \"Chris Jungerius, Josh de Leeuw\",\n \"license\": \"MIT\",\n \"bugs\": {\n \"url\": \"https://github.com/jspsych/jsPsych/issues\"\n },\n \"homepage\": \"https://www.jspsych.org/latest/plugins/canvas-keyboard-response\",\n \"peerDependencies\": {\n \"jspsych\": \">=7.1.0\"\n },\n \"devDependencies\": {\n \"@jspsych/config\": \"^3.3.4\",\n \"@jspsych/test-utils\": \"^1.3.0\"\n }\n}\n","import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nimport { version } from \"../package.json\";\n\nconst info = <const>{\n name: \"canvas-keyboard-response\",\n version: version,\n parameters: {\n /** The function to draw on the canvas. This function automatically takes a canvas element as its only\n * argument, e.g. `function(c) {...}` or `function drawStim(c) {...}`, where `c` refers to the canvas element.\n * Note that the stimulus function will still generally need to set the correct context itself, using a line\n * like `let ctx = c.getContext(\"2d\")`.\n */\n stimulus: {\n type: ParameterType.FUNCTION,\n default: undefined,\n },\n /** This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus.\n * Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) -\n * see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)\n * and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/)\n * for more examples. Any key presses that are not listed in the array will be ignored. The default value\n * of `\"ALL_KEYS\"` means that all keys will be accepted as valid responses. Specifying `\"NO_KEYS\"` will mean\n * that no responses are allowed.\n */\n choices: {\n type: ParameterType.KEYS,\n default: \"ALL_KEYS\",\n },\n /** This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention\n * is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press).\n */\n prompt: {\n type: ParameterType.HTML_STRING,\n default: null,\n },\n /** How long to display the stimulus in milliseconds. The visibility CSS property of the stimulus will be set to\n * `hidden` after this time has elapsed. If this is null, then the stimulus will remain visible until the trial ends.\n */\n stimulus_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** How long to wait for the participant to make a response before ending the trial in milliseconds. If the\n * participant fails to make a response before this timer is reached, the participant's response will be\n * recorded as null for the trial and the trial will end. If the value of this parameter is null, then the\n * trial will wait for a response indefinitely.\n */\n trial_duration: {\n type: ParameterType.INT,\n default: null,\n },\n /** If true, then the trial will end whenever the participant makes a response (assuming they make their\n * response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will\n * continue until the value for `trial_duration` is reached. You can use this parameter to force the participant\n * to view a stimulus for a fixed amount of time, even if they respond before the time is complete.\n */\n response_ends_trial: {\n type: ParameterType.BOOL,\n default: true,\n },\n /** Array that defines the size of the canvas element in pixels. First value is height, second value is width. */\n canvas_size: {\n type: ParameterType.INT,\n array: true,\n default: [500, 500],\n },\n /** If true, the response is not registered until the participant releases the key. The response\n * time (`rt`) still reflects when the key was pressed, and the additional data field\n * `rt_key_duration` records how long the key was held down. Note that when this is true, the\n * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at\n * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the\n * key is still held, no response is recorded for the trial.\n */\n wait_for_key_release: {\n type: ParameterType.BOOL,\n default: false,\n },\n },\n data: {\n /** Indicates which key the participant pressed. */\n response: {\n type: ParameterType.STRING,\n },\n /** The response time in milliseconds for the participant to make a response. The time is measured from\n * when the stimulus first appears on the screen until the participant's response.\n */\n rt: {\n type: ParameterType.INT,\n },\n /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */\n rt_key_duration: {\n type: ParameterType.INT,\n },\n },\n // prettier-ignore\n citations: '__CITATIONS__',\n};\n\ntype Info = typeof info;\n\n/**\n * This plugin can be used to draw a stimulus on a [HTML canvas element](https://www.w3schools.com/html/html5_canvas.asp) and\n * record a keyboard response. The canvas stimulus can be useful for displaying dynamic, parametrically-defined graphics,\n * and for controlling the positioning of multiple graphical elements (shapes, text, images). The stimulus can be\n * displayed until a response is given, or for a pre-determined amount of time. The trial can be ended automatically\n * if the participant has failed to respond within a fixed length of time.\n *\n * @author Chris Jungerius (modified from Josh de Leeuw)\n * @see {@link https://www.jspsych.org/latest/plugins/canvas-keyboard-response/ canvas-keyboard-response plugin documentation on jspsych.org}\n */\nclass CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>) {\n var new_html =\n '<div id=\"jspsych-canvas-keyboard-response-stimulus\">' +\n '<canvas id=\"jspsych-canvas-stimulus\" height=\"' +\n trial.canvas_size[0] +\n '\" width=\"' +\n trial.canvas_size[1] +\n '\"></canvas>' +\n \"</div>\";\n // add prompt\n if (trial.prompt !== null) {\n new_html += trial.prompt;\n }\n\n // draw\n display_element.innerHTML = new_html;\n let c = document.getElementById(\"jspsych-canvas-stimulus\");\n c.style.display = \"block\";\n trial.stimulus(c);\n // store response\n var response = {\n rt: null,\n key: null,\n rt_key_duration: null,\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill keyboard listeners\n if (typeof keyboardListener !== \"undefined\") {\n this.jsPsych.pluginAPI.cancelKeyboardResponse(keyboardListener);\n }\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n response: response.key,\n rt_key_duration: response.rt_key_duration,\n };\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n };\n\n // function to handle responses by the subject\n var after_response = (info) => {\n // after a valid response, the stimulus will have the CSS class 'responded'\n // which can be used to provide visual feedback that a response was recorded\n display_element.querySelector(\"#jspsych-canvas-keyboard-response-stimulus\").className +=\n \" responded\";\n\n // only record the first response\n if (response.key == null) {\n response = {\n rt: info.rt,\n key: info.key,\n rt_key_duration: info.rt_key_duration ?? null,\n };\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n };\n\n // start the response listener\n if (trial.choices != \"NO_KEYS\") {\n var keyboardListener = this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n wait_for_key_release: trial.wait_for_key_release,\n });\n }\n\n // hide stimulus if stimulus_duration is set\n if (trial.stimulus_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n display_element.querySelector<HTMLElement>(\n \"#jspsych-canvas-keyboard-response-stimulus\"\n ).style.visibility = \"hidden\";\n }, trial.stimulus_duration);\n }\n\n // end trial if trial_duration is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(() => {\n end_trial();\n }, trial.trial_duration);\n }\n }\n\n simulate(\n trial: TrialType<Info>,\n simulation_mode,\n simulation_options: any,\n load_callback: () => void\n ) {\n if (simulation_mode == \"data-only\") {\n load_callback();\n this.simulate_data_only(trial, simulation_options);\n }\n if (simulation_mode == \"visual\") {\n this.simulate_visual(trial, simulation_options, load_callback);\n }\n }\n\n private simulate_data_only(trial: TrialType<Info>, simulation_options) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n this.jsPsych.finishTrial(data);\n }\n\n private simulate_visual(trial: TrialType<Info>, simulation_options, load_callback: () => void) {\n const data = this.create_simulation_data(trial, simulation_options);\n\n const display_element = this.jsPsych.getDisplayElement();\n\n this.trial(display_element, trial);\n load_callback();\n\n if (data.rt !== null) {\n this.jsPsych.pluginAPI.pressKey(data.response, data.rt);\n }\n }\n\n private create_simulation_data(trial: TrialType<Info>, simulation_options) {\n const default_data = {\n rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),\n response: this.jsPsych.pluginAPI.getValidKey(trial.choices),\n rt_key_duration: null,\n };\n default_data.rt_key_duration =\n default_data.rt === null || !trial.wait_for_key_release\n ? null\n : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);\n\n const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);\n\n this.jsPsych.pluginAPI.ensureSimulationDataConsistency(trial, data);\n\n return data;\n }\n}\n\nexport default CanvasKeyboardResponsePlugin;\n"],"names":[],"mappings":";;AAEE,IAAA,OAAA,GAAW,OAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EC8FA,SAAA,EAAA;AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@jspsych/plugin-canvas-keyboard-response",
3
- "version": "2.0.0",
3
+ "version": "2.2.0",
4
4
  "description": "jsPsych plugin for displaying a canvas stimulus and getting a keyboard response",
5
5
  "type": "module",
6
6
  "main": "dist/index.cjs",
@@ -37,7 +37,7 @@
37
37
  "jspsych": ">=7.1.0"
38
38
  },
39
39
  "devDependencies": {
40
- "@jspsych/config": "^3.0.0",
41
- "@jspsych/test-utils": "^1.2.0"
40
+ "@jspsych/config": "^3.3.4",
41
+ "@jspsych/test-utils": "^1.3.0"
42
42
  }
43
43
  }
package/src/index.spec.ts CHANGED
@@ -27,6 +27,24 @@ describe("canvas-keyboard-response simulation", () => {
27
27
 
28
28
  expect(getData().values()[0].rt).toBeGreaterThan(0);
29
29
  expect(typeof getData().values()[0].response).toBe("string");
30
+ expect(getData().values()[0].rt_key_duration).toBe(null);
31
+ });
32
+
33
+ test("data mode records rt_key_duration when wait_for_key_release is true", async () => {
34
+ const timeline = [
35
+ {
36
+ type: canvasKeyboardResponse,
37
+ stimulus: drawRect,
38
+ wait_for_key_release: true,
39
+ },
40
+ ];
41
+
42
+ const { expectFinished, getData } = await simulateTimeline(timeline);
43
+
44
+ await expectFinished();
45
+
46
+ expect(getData().values()[0].rt).toBeGreaterThan(0);
47
+ expect(typeof getData().values()[0].rt_key_duration).toBe("number");
30
48
  });
31
49
 
32
50
  // can't run this until we mock canvas elements.
package/src/index.ts CHANGED
@@ -65,6 +65,17 @@ const info = <const>{
65
65
  array: true,
66
66
  default: [500, 500],
67
67
  },
68
+ /** If true, the response is not registered until the participant releases the key. The response
69
+ * time (`rt`) still reflects when the key was pressed, and the additional data field
70
+ * `rt_key_duration` records how long the key was held down. Note that when this is true, the
71
+ * trial cannot end until the key is released: with `response_ends_trial: true` the trial ends at
72
+ * the key release, and if the trial ends for another reason (e.g., `trial_duration`) while the
73
+ * key is still held, no response is recorded for the trial.
74
+ */
75
+ wait_for_key_release: {
76
+ type: ParameterType.BOOL,
77
+ default: false,
78
+ },
68
79
  },
69
80
  data: {
70
81
  /** Indicates which key the participant pressed. */
@@ -77,7 +88,13 @@ const info = <const>{
77
88
  rt: {
78
89
  type: ParameterType.INT,
79
90
  },
91
+ /** The duration in milliseconds that the response key was held down, measured from key press to key release. Only recorded when `wait_for_key_release` is true; null otherwise or when no response was made. */
92
+ rt_key_duration: {
93
+ type: ParameterType.INT,
94
+ },
80
95
  },
96
+ // prettier-ignore
97
+ citations: '__CITATIONS__',
81
98
  };
82
99
 
83
100
  type Info = typeof info;
@@ -120,6 +137,7 @@ class CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {
120
137
  var response = {
121
138
  rt: null,
122
139
  key: null,
140
+ rt_key_duration: null,
123
141
  };
124
142
 
125
143
  // function to end trial when it is time
@@ -133,6 +151,7 @@ class CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {
133
151
  var trial_data = {
134
152
  rt: response.rt,
135
153
  response: response.key,
154
+ rt_key_duration: response.rt_key_duration,
136
155
  };
137
156
 
138
157
  // move on to the next trial
@@ -148,7 +167,11 @@ class CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {
148
167
 
149
168
  // only record the first response
150
169
  if (response.key == null) {
151
- response = info;
170
+ response = {
171
+ rt: info.rt,
172
+ key: info.key,
173
+ rt_key_duration: info.rt_key_duration ?? null,
174
+ };
152
175
  }
153
176
 
154
177
  if (trial.response_ends_trial) {
@@ -164,6 +187,7 @@ class CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {
164
187
  rt_method: "performance",
165
188
  persist: false,
166
189
  allow_held_key: false,
190
+ wait_for_key_release: trial.wait_for_key_release,
167
191
  });
168
192
  }
169
193
 
@@ -222,7 +246,12 @@ class CanvasKeyboardResponsePlugin implements JsPsychPlugin<Info> {
222
246
  const default_data = {
223
247
  rt: this.jsPsych.randomization.sampleExGaussian(500, 50, 1 / 150, true),
224
248
  response: this.jsPsych.pluginAPI.getValidKey(trial.choices),
249
+ rt_key_duration: null,
225
250
  };
251
+ default_data.rt_key_duration =
252
+ default_data.rt === null || !trial.wait_for_key_release
253
+ ? null
254
+ : this.jsPsych.randomization.sampleExGaussian(150, 30, 1 / 100, true);
226
255
 
227
256
  const data = this.jsPsych.pluginAPI.mergeSimulationData(default_data, simulation_options);
228
257