@jspsych/plugin-audio-keyboard-response 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.browser.js +198 -0
- package/dist/index.browser.js.map +1 -0
- package/dist/index.browser.min.js +2 -0
- package/dist/index.browser.min.js.map +1 -0
- package/dist/index.cjs +197 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.ts +110 -0
- package/dist/index.js +195 -0
- package/dist/index.js.map +1 -0
- package/package.json +43 -0
- package/src/index.ts +216 -0
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var jsPsychAudioKeyboardResponse = (function (jspsych) {
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'use strict';
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const info = {
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name: "audio-keyboard-response",
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parameters: {
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/** The audio file to be played. */
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stimulus: {
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type: jspsych.ParameterType.AUDIO,
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pretty_name: "Stimulus",
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default: undefined,
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},
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/** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */
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choices: {
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type: jspsych.ParameterType.KEYS,
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pretty_name: "Choices",
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default: "ALL_KEYS",
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},
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/** Any content here will be displayed below the stimulus. */
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prompt: {
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type: jspsych.ParameterType.HTML_STRING,
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pretty_name: "Prompt",
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default: null,
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},
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/** The maximum duration to wait for a response. */
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trial_duration: {
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type: jspsych.ParameterType.INT,
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pretty_name: "Trial duration",
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default: null,
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},
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/** If true, the trial will end when user makes a response. */
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response_ends_trial: {
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type: jspsych.ParameterType.BOOL,
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pretty_name: "Response ends trial",
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default: true,
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},
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/** If true, then the trial will end as soon as the audio file finishes playing. */
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trial_ends_after_audio: {
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type: jspsych.ParameterType.BOOL,
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pretty_name: "Trial ends after audio",
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default: false,
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},
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/** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */
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response_allowed_while_playing: {
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type: jspsych.ParameterType.BOOL,
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pretty_name: "Response allowed while playing",
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default: true,
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},
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},
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};
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/**
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* **audio-keyboard-response**
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*
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* jsPsych plugin for playing an audio file and getting a keyboard response
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*
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* @author Josh de Leeuw
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* @see {@link https://www.jspsych.org/plugins/jspsych-audio-keyboard-response/ audio-keyboard-response plugin documentation on jspsych.org}
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*/
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class AudioKeyboardResponsePlugin {
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constructor(jsPsych) {
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this.jsPsych = jsPsych;
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}
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trial(display_element, trial, on_load) {
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// hold the .resolve() function from the Promise that ends the trial
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let trial_complete;
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// setup stimulus
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var context = this.jsPsych.pluginAPI.audioContext();
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var audio;
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// store response
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var response = {
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rt: null,
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key: null,
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};
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// record webaudio context start time
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var startTime;
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// load audio file
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this.jsPsych.pluginAPI
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.getAudioBuffer(trial.stimulus)
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.then(function (buffer) {
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if (context !== null) {
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audio = context.createBufferSource();
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audio.buffer = buffer;
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audio.connect(context.destination);
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}
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else {
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audio = buffer;
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audio.currentTime = 0;
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}
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setupTrial();
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})
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.catch(function (err) {
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console.error(`Failed to load audio file "${trial.stimulus}". Try checking the file path. We recommend using the preload plugin to load audio files.`);
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console.error(err);
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});
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const setupTrial = () => {
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// set up end event if trial needs it
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if (trial.trial_ends_after_audio) {
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audio.addEventListener("ended", end_trial);
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}
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// show prompt if there is one
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if (trial.prompt !== null) {
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display_element.innerHTML = trial.prompt;
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}
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// start audio
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if (context !== null) {
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startTime = context.currentTime;
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audio.start(startTime);
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}
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else {
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audio.play();
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}
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// start keyboard listener when trial starts or sound ends
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if (trial.response_allowed_while_playing) {
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setup_keyboard_listener();
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}
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else if (!trial.trial_ends_after_audio) {
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audio.addEventListener("ended", setup_keyboard_listener);
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}
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// end trial if time limit is set
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if (trial.trial_duration !== null) {
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this.jsPsych.pluginAPI.setTimeout(function () {
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end_trial();
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}, trial.trial_duration);
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}
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on_load();
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};
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// function to end trial when it is time
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const end_trial = () => {
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// kill any remaining setTimeout handlers
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this.jsPsych.pluginAPI.clearAllTimeouts();
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// stop the audio file if it is playing
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// remove end event listeners if they exist
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if (context !== null) {
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audio.stop();
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}
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else {
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audio.pause();
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}
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audio.removeEventListener("ended", end_trial);
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audio.removeEventListener("ended", setup_keyboard_listener);
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// kill keyboard listeners
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this.jsPsych.pluginAPI.cancelAllKeyboardResponses();
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// gather the data to store for the trial
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var trial_data = {
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rt: response.rt,
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stimulus: trial.stimulus,
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response: response.key,
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};
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// clear the display
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display_element.innerHTML = "";
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// move on to the next trial
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this.jsPsych.finishTrial(trial_data);
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trial_complete();
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};
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// function to handle responses by the subject
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function after_response(info) {
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// only record the first response
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if (response.key == null) {
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response = info;
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}
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if (trial.response_ends_trial) {
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end_trial();
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}
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}
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const setup_keyboard_listener = () => {
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// start the response listener
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if (context !== null) {
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this.jsPsych.pluginAPI.getKeyboardResponse({
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callback_function: after_response,
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valid_responses: trial.choices,
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rt_method: "audio",
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persist: false,
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allow_held_key: false,
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audio_context: context,
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audio_context_start_time: startTime,
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});
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}
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else {
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this.jsPsych.pluginAPI.getKeyboardResponse({
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callback_function: after_response,
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valid_responses: trial.choices,
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rt_method: "performance",
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persist: false,
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allow_held_key: false,
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});
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}
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};
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return new Promise((resolve) => {
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trial_complete = resolve;
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});
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}
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}
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AudioKeyboardResponsePlugin.info = info;
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return AudioKeyboardResponsePlugin;
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})(jsPsychModule);
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//# sourceMappingURL=index.browser.js.map
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{"version":3,"file":"index.browser.js","sources":["../src/index.ts"],"sourcesContent":["import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nconst info = <const>{\n name: \"audio-keyboard-response\",\n parameters: {\n /** The audio file to be played. */\n stimulus: {\n type: ParameterType.AUDIO,\n pretty_name: \"Stimulus\",\n default: undefined,\n },\n /** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */\n choices: {\n type: ParameterType.KEYS,\n pretty_name: \"Choices\",\n default: \"ALL_KEYS\",\n },\n /** Any content here will be displayed below the stimulus. */\n prompt: {\n type: ParameterType.HTML_STRING,\n pretty_name: \"Prompt\",\n default: null,\n },\n /** The maximum duration to wait for a response. */\n trial_duration: {\n type: ParameterType.INT,\n pretty_name: \"Trial duration\",\n default: null,\n },\n /** If true, the trial will end when user makes a response. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n pretty_name: \"Response ends trial\",\n default: true,\n },\n /** If true, then the trial will end as soon as the audio file finishes playing. */\n trial_ends_after_audio: {\n type: ParameterType.BOOL,\n pretty_name: \"Trial ends after audio\",\n default: false,\n },\n /** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */\n response_allowed_while_playing: {\n type: ParameterType.BOOL,\n pretty_name: \"Response allowed while playing\",\n default: true,\n },\n },\n};\n\ntype Info = typeof info;\n\n/**\n * **audio-keyboard-response**\n *\n * jsPsych plugin for playing an audio file and getting a keyboard response\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/plugins/jspsych-audio-keyboard-response/ audio-keyboard-response plugin documentation on jspsych.org}\n */\nclass AudioKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>, on_load: () => void) {\n // hold the .resolve() function from the Promise that ends the trial\n let trial_complete;\n\n // setup stimulus\n var context = this.jsPsych.pluginAPI.audioContext();\n var audio;\n\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // record webaudio context start time\n var startTime;\n\n // load audio file\n this.jsPsych.pluginAPI\n .getAudioBuffer(trial.stimulus)\n .then(function (buffer) {\n if (context !== null) {\n audio = context.createBufferSource();\n audio.buffer = buffer;\n audio.connect(context.destination);\n } else {\n audio = buffer;\n audio.currentTime = 0;\n }\n setupTrial();\n })\n .catch(function (err) {\n console.error(\n `Failed to load audio file \"${trial.stimulus}\". Try checking the file path. We recommend using the preload plugin to load audio files.`\n );\n console.error(err);\n });\n\n const setupTrial = () => {\n // set up end event if trial needs it\n if (trial.trial_ends_after_audio) {\n audio.addEventListener(\"ended\", end_trial);\n }\n\n // show prompt if there is one\n if (trial.prompt !== null) {\n display_element.innerHTML = trial.prompt;\n }\n\n // start audio\n if (context !== null) {\n startTime = context.currentTime;\n audio.start(startTime);\n } else {\n audio.play();\n }\n\n // start keyboard listener when trial starts or sound ends\n if (trial.response_allowed_while_playing) {\n setup_keyboard_listener();\n } else if (!trial.trial_ends_after_audio) {\n audio.addEventListener(\"ended\", setup_keyboard_listener);\n }\n\n // end trial if time limit is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(function () {\n end_trial();\n }, trial.trial_duration);\n }\n\n on_load();\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill any remaining setTimeout handlers\n this.jsPsych.pluginAPI.clearAllTimeouts();\n\n // stop the audio file if it is playing\n // remove end event listeners if they exist\n if (context !== null) {\n audio.stop();\n } else {\n audio.pause();\n }\n\n audio.removeEventListener(\"ended\", end_trial);\n audio.removeEventListener(\"ended\", setup_keyboard_listener);\n\n // kill keyboard listeners\n this.jsPsych.pluginAPI.cancelAllKeyboardResponses();\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n };\n\n // clear the display\n display_element.innerHTML = \"\";\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n\n trial_complete();\n };\n\n // function to handle responses by the subject\n function after_response(info) {\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n }\n\n const setup_keyboard_listener = () => {\n // start the response listener\n if (context !== null) {\n this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"audio\",\n persist: false,\n allow_held_key: false,\n audio_context: context,\n audio_context_start_time: startTime,\n });\n } else {\n this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n };\n\n return new Promise((resolve) => {\n trial_complete = resolve;\n });\n }\n}\n\nexport default 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@@ -0,0 +1,2 @@
|
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1
|
+
var jsPsychAudioKeyboardResponse=function(e){"use strict";const t={name:"audio-keyboard-response",parameters:{stimulus:{type:e.ParameterType.AUDIO,pretty_name:"Stimulus",default:void 0},choices:{type:e.ParameterType.KEYS,pretty_name:"Choices",default:"ALL_KEYS"},prompt:{type:e.ParameterType.HTML_STRING,pretty_name:"Prompt",default:null},trial_duration:{type:e.ParameterType.INT,pretty_name:"Trial duration",default:null},response_ends_trial:{type:e.ParameterType.BOOL,pretty_name:"Response ends trial",default:!0},trial_ends_after_audio:{type:e.ParameterType.BOOL,pretty_name:"Trial ends after audio",default:!1},response_allowed_while_playing:{type:e.ParameterType.BOOL,pretty_name:"Response allowed while playing",default:!0}}};class s{constructor(e){this.jsPsych=e}trial(e,t,s){let n;var r,a,i=this.jsPsych.pluginAPI.audioContext(),l={rt:null,key:null};this.jsPsych.pluginAPI.getAudioBuffer(t.stimulus).then((function(e){null!==i?((r=i.createBufferSource()).buffer=e,r.connect(i.destination)):(r=e).currentTime=0,o()})).catch((function(e){console.error(`Failed to load audio file "${t.stimulus}". Try checking the file path. We recommend using the preload plugin to load audio files.`),console.error(e)}));const o=()=>{t.trial_ends_after_audio&&r.addEventListener("ended",u),null!==t.prompt&&(e.innerHTML=t.prompt),null!==i?(a=i.currentTime,r.start(a)):r.play(),t.response_allowed_while_playing?p():t.trial_ends_after_audio||r.addEventListener("ended",p),null!==t.trial_duration&&this.jsPsych.pluginAPI.setTimeout((function(){u()}),t.trial_duration),s()},u=()=>{this.jsPsych.pluginAPI.clearAllTimeouts(),null!==i?r.stop():r.pause(),r.removeEventListener("ended",u),r.removeEventListener("ended",p),this.jsPsych.pluginAPI.cancelAllKeyboardResponses();var s={rt:l.rt,stimulus:t.stimulus,response:l.key};e.innerHTML="",this.jsPsych.finishTrial(s),n()};function d(e){null==l.key&&(l=e),t.response_ends_trial&&u()}const p=()=>{null!==i?this.jsPsych.pluginAPI.getKeyboardResponse({callback_function:d,valid_responses:t.choices,rt_method:"audio",persist:!1,allow_held_key:!1,audio_context:i,audio_context_start_time:a}):this.jsPsych.pluginAPI.getKeyboardResponse({callback_function:d,valid_responses:t.choices,rt_method:"performance",persist:!1,allow_held_key:!1})};return new Promise((e=>{n=e}))}}return s.info=t,s}(jsPsychModule);
|
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|
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//# sourceMappingURL=index.browser.min.js.map
|
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"index.browser.min.js","sources":["../src/index.ts"],"sourcesContent":["import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nconst info = <const>{\n name: \"audio-keyboard-response\",\n parameters: {\n /** The audio file to be played. */\n stimulus: {\n type: ParameterType.AUDIO,\n pretty_name: \"Stimulus\",\n default: undefined,\n },\n /** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */\n choices: {\n type: ParameterType.KEYS,\n pretty_name: \"Choices\",\n default: \"ALL_KEYS\",\n },\n /** Any content here will be displayed below the stimulus. */\n prompt: {\n type: ParameterType.HTML_STRING,\n pretty_name: \"Prompt\",\n default: null,\n },\n /** The maximum duration to wait for a response. */\n trial_duration: {\n type: ParameterType.INT,\n pretty_name: \"Trial duration\",\n default: null,\n },\n /** If true, the trial will end when user makes a response. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n pretty_name: \"Response ends trial\",\n default: true,\n },\n /** If true, then the trial will end as soon as the audio file finishes playing. */\n trial_ends_after_audio: {\n type: ParameterType.BOOL,\n pretty_name: \"Trial ends after audio\",\n default: false,\n },\n /** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */\n response_allowed_while_playing: {\n type: ParameterType.BOOL,\n pretty_name: \"Response allowed while playing\",\n default: true,\n },\n },\n};\n\ntype Info = typeof info;\n\n/**\n * **audio-keyboard-response**\n *\n * jsPsych plugin for playing an audio file and getting a keyboard response\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/plugins/jspsych-audio-keyboard-response/ audio-keyboard-response plugin documentation on jspsych.org}\n */\nclass AudioKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>, on_load: () => void) {\n // hold the .resolve() function from the Promise that ends the trial\n let trial_complete;\n\n // setup stimulus\n var context = this.jsPsych.pluginAPI.audioContext();\n var audio;\n\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // record webaudio context start time\n var startTime;\n\n // load audio file\n this.jsPsych.pluginAPI\n .getAudioBuffer(trial.stimulus)\n .then(function (buffer) {\n if (context !== null) {\n audio = context.createBufferSource();\n audio.buffer = buffer;\n audio.connect(context.destination);\n } else {\n audio = buffer;\n audio.currentTime = 0;\n }\n setupTrial();\n })\n .catch(function (err) {\n console.error(\n `Failed to load audio file \"${trial.stimulus}\". Try checking the file path. We recommend using the preload plugin to load audio files.`\n );\n console.error(err);\n });\n\n const setupTrial = () => {\n // set up end event if trial needs it\n if (trial.trial_ends_after_audio) {\n audio.addEventListener(\"ended\", end_trial);\n }\n\n // show prompt if there is one\n if (trial.prompt !== null) {\n display_element.innerHTML = trial.prompt;\n }\n\n // start audio\n if (context !== null) {\n startTime = context.currentTime;\n audio.start(startTime);\n } else {\n audio.play();\n }\n\n // start keyboard listener when trial starts or sound ends\n if (trial.response_allowed_while_playing) {\n setup_keyboard_listener();\n } else if (!trial.trial_ends_after_audio) {\n audio.addEventListener(\"ended\", setup_keyboard_listener);\n }\n\n // end trial if time limit is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(function () {\n end_trial();\n }, trial.trial_duration);\n }\n\n on_load();\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill any remaining setTimeout handlers\n this.jsPsych.pluginAPI.clearAllTimeouts();\n\n // stop the audio file if it is playing\n // remove end event listeners if they exist\n if (context !== null) {\n audio.stop();\n } else {\n audio.pause();\n }\n\n audio.removeEventListener(\"ended\", end_trial);\n audio.removeEventListener(\"ended\", setup_keyboard_listener);\n\n // kill keyboard listeners\n this.jsPsych.pluginAPI.cancelAllKeyboardResponses();\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n };\n\n // clear the display\n display_element.innerHTML = \"\";\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n\n trial_complete();\n };\n\n // function to handle responses by the subject\n function after_response(info) {\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n }\n\n const setup_keyboard_listener = () => {\n // start the response listener\n if (context !== null) {\n this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"audio\",\n persist: false,\n allow_held_key: false,\n audio_context: context,\n audio_context_start_time: startTime,\n });\n } else {\n this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n };\n\n return new Promise((resolve) => {\n trial_complete = resolve;\n });\n }\n}\n\nexport default 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package/dist/index.cjs
ADDED
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@@ -0,0 +1,197 @@
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'use strict';
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var jspsych = require('jspsych');
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const info = {
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name: "audio-keyboard-response",
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parameters: {
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/** The audio file to be played. */
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9
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stimulus: {
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type: jspsych.ParameterType.AUDIO,
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pretty_name: "Stimulus",
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default: undefined,
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},
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/** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */
|
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choices: {
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type: jspsych.ParameterType.KEYS,
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pretty_name: "Choices",
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18
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+
default: "ALL_KEYS",
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},
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/** Any content here will be displayed below the stimulus. */
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prompt: {
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type: jspsych.ParameterType.HTML_STRING,
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pretty_name: "Prompt",
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default: null,
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},
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/** The maximum duration to wait for a response. */
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trial_duration: {
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type: jspsych.ParameterType.INT,
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pretty_name: "Trial duration",
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default: null,
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},
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/** If true, the trial will end when user makes a response. */
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response_ends_trial: {
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type: jspsych.ParameterType.BOOL,
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pretty_name: "Response ends trial",
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default: true,
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},
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/** If true, then the trial will end as soon as the audio file finishes playing. */
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trial_ends_after_audio: {
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type: jspsych.ParameterType.BOOL,
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pretty_name: "Trial ends after audio",
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default: false,
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},
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/** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */
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response_allowed_while_playing: {
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type: jspsych.ParameterType.BOOL,
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pretty_name: "Response allowed while playing",
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default: true,
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},
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},
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};
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/**
|
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* **audio-keyboard-response**
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*
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* jsPsych plugin for playing an audio file and getting a keyboard response
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*
|
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* @author Josh de Leeuw
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* @see {@link https://www.jspsych.org/plugins/jspsych-audio-keyboard-response/ audio-keyboard-response plugin documentation on jspsych.org}
|
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*/
|
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class AudioKeyboardResponsePlugin {
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61
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constructor(jsPsych) {
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this.jsPsych = jsPsych;
|
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+
}
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64
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+
trial(display_element, trial, on_load) {
|
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65
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+
// hold the .resolve() function from the Promise that ends the trial
|
|
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let trial_complete;
|
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+
// setup stimulus
|
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+
var context = this.jsPsych.pluginAPI.audioContext();
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var audio;
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// store response
|
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var response = {
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rt: null,
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key: null,
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};
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// record webaudio context start time
|
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+
var startTime;
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+
// load audio file
|
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+
this.jsPsych.pluginAPI
|
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.getAudioBuffer(trial.stimulus)
|
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+
.then(function (buffer) {
|
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+
if (context !== null) {
|
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audio = context.createBufferSource();
|
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audio.buffer = buffer;
|
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audio.connect(context.destination);
|
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85
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+
}
|
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+
else {
|
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audio = buffer;
|
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+
audio.currentTime = 0;
|
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+
}
|
|
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|
+
setupTrial();
|
|
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|
+
})
|
|
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|
+
.catch(function (err) {
|
|
93
|
+
console.error(`Failed to load audio file "${trial.stimulus}". Try checking the file path. We recommend using the preload plugin to load audio files.`);
|
|
94
|
+
console.error(err);
|
|
95
|
+
});
|
|
96
|
+
const setupTrial = () => {
|
|
97
|
+
// set up end event if trial needs it
|
|
98
|
+
if (trial.trial_ends_after_audio) {
|
|
99
|
+
audio.addEventListener("ended", end_trial);
|
|
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|
+
}
|
|
101
|
+
// show prompt if there is one
|
|
102
|
+
if (trial.prompt !== null) {
|
|
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|
+
display_element.innerHTML = trial.prompt;
|
|
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|
+
}
|
|
105
|
+
// start audio
|
|
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|
+
if (context !== null) {
|
|
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|
+
startTime = context.currentTime;
|
|
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|
+
audio.start(startTime);
|
|
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|
+
}
|
|
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|
+
else {
|
|
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|
+
audio.play();
|
|
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|
+
}
|
|
113
|
+
// start keyboard listener when trial starts or sound ends
|
|
114
|
+
if (trial.response_allowed_while_playing) {
|
|
115
|
+
setup_keyboard_listener();
|
|
116
|
+
}
|
|
117
|
+
else if (!trial.trial_ends_after_audio) {
|
|
118
|
+
audio.addEventListener("ended", setup_keyboard_listener);
|
|
119
|
+
}
|
|
120
|
+
// end trial if time limit is set
|
|
121
|
+
if (trial.trial_duration !== null) {
|
|
122
|
+
this.jsPsych.pluginAPI.setTimeout(function () {
|
|
123
|
+
end_trial();
|
|
124
|
+
}, trial.trial_duration);
|
|
125
|
+
}
|
|
126
|
+
on_load();
|
|
127
|
+
};
|
|
128
|
+
// function to end trial when it is time
|
|
129
|
+
const end_trial = () => {
|
|
130
|
+
// kill any remaining setTimeout handlers
|
|
131
|
+
this.jsPsych.pluginAPI.clearAllTimeouts();
|
|
132
|
+
// stop the audio file if it is playing
|
|
133
|
+
// remove end event listeners if they exist
|
|
134
|
+
if (context !== null) {
|
|
135
|
+
audio.stop();
|
|
136
|
+
}
|
|
137
|
+
else {
|
|
138
|
+
audio.pause();
|
|
139
|
+
}
|
|
140
|
+
audio.removeEventListener("ended", end_trial);
|
|
141
|
+
audio.removeEventListener("ended", setup_keyboard_listener);
|
|
142
|
+
// kill keyboard listeners
|
|
143
|
+
this.jsPsych.pluginAPI.cancelAllKeyboardResponses();
|
|
144
|
+
// gather the data to store for the trial
|
|
145
|
+
var trial_data = {
|
|
146
|
+
rt: response.rt,
|
|
147
|
+
stimulus: trial.stimulus,
|
|
148
|
+
response: response.key,
|
|
149
|
+
};
|
|
150
|
+
// clear the display
|
|
151
|
+
display_element.innerHTML = "";
|
|
152
|
+
// move on to the next trial
|
|
153
|
+
this.jsPsych.finishTrial(trial_data);
|
|
154
|
+
trial_complete();
|
|
155
|
+
};
|
|
156
|
+
// function to handle responses by the subject
|
|
157
|
+
function after_response(info) {
|
|
158
|
+
// only record the first response
|
|
159
|
+
if (response.key == null) {
|
|
160
|
+
response = info;
|
|
161
|
+
}
|
|
162
|
+
if (trial.response_ends_trial) {
|
|
163
|
+
end_trial();
|
|
164
|
+
}
|
|
165
|
+
}
|
|
166
|
+
const setup_keyboard_listener = () => {
|
|
167
|
+
// start the response listener
|
|
168
|
+
if (context !== null) {
|
|
169
|
+
this.jsPsych.pluginAPI.getKeyboardResponse({
|
|
170
|
+
callback_function: after_response,
|
|
171
|
+
valid_responses: trial.choices,
|
|
172
|
+
rt_method: "audio",
|
|
173
|
+
persist: false,
|
|
174
|
+
allow_held_key: false,
|
|
175
|
+
audio_context: context,
|
|
176
|
+
audio_context_start_time: startTime,
|
|
177
|
+
});
|
|
178
|
+
}
|
|
179
|
+
else {
|
|
180
|
+
this.jsPsych.pluginAPI.getKeyboardResponse({
|
|
181
|
+
callback_function: after_response,
|
|
182
|
+
valid_responses: trial.choices,
|
|
183
|
+
rt_method: "performance",
|
|
184
|
+
persist: false,
|
|
185
|
+
allow_held_key: false,
|
|
186
|
+
});
|
|
187
|
+
}
|
|
188
|
+
};
|
|
189
|
+
return new Promise((resolve) => {
|
|
190
|
+
trial_complete = resolve;
|
|
191
|
+
});
|
|
192
|
+
}
|
|
193
|
+
}
|
|
194
|
+
AudioKeyboardResponsePlugin.info = info;
|
|
195
|
+
|
|
196
|
+
module.exports = AudioKeyboardResponsePlugin;
|
|
197
|
+
//# sourceMappingURL=index.cjs.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.cjs","sources":["../src/index.ts"],"sourcesContent":["import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nconst info = <const>{\n name: \"audio-keyboard-response\",\n parameters: {\n /** The audio file to be played. */\n stimulus: {\n type: ParameterType.AUDIO,\n pretty_name: \"Stimulus\",\n default: undefined,\n },\n /** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */\n choices: {\n type: ParameterType.KEYS,\n pretty_name: \"Choices\",\n default: \"ALL_KEYS\",\n },\n /** Any content here will be displayed below the stimulus. */\n prompt: {\n type: ParameterType.HTML_STRING,\n pretty_name: \"Prompt\",\n default: null,\n },\n /** The maximum duration to wait for a response. */\n trial_duration: {\n type: ParameterType.INT,\n pretty_name: \"Trial duration\",\n default: null,\n },\n /** If true, the trial will end when user makes a response. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n pretty_name: \"Response ends trial\",\n default: true,\n },\n /** If true, then the trial will end as soon as the audio file finishes playing. */\n trial_ends_after_audio: {\n type: ParameterType.BOOL,\n pretty_name: \"Trial ends after audio\",\n default: false,\n },\n /** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */\n response_allowed_while_playing: {\n type: ParameterType.BOOL,\n pretty_name: \"Response allowed while playing\",\n default: true,\n },\n },\n};\n\ntype Info = typeof info;\n\n/**\n * **audio-keyboard-response**\n *\n * jsPsych plugin for playing an audio file and getting a keyboard response\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/plugins/jspsych-audio-keyboard-response/ audio-keyboard-response plugin documentation on jspsych.org}\n */\nclass AudioKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>, on_load: () => void) {\n // hold the .resolve() function from the Promise that ends the trial\n let trial_complete;\n\n // setup stimulus\n var context = this.jsPsych.pluginAPI.audioContext();\n var audio;\n\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // record webaudio context start time\n var startTime;\n\n // load audio file\n this.jsPsych.pluginAPI\n .getAudioBuffer(trial.stimulus)\n .then(function (buffer) {\n if (context !== null) {\n audio = context.createBufferSource();\n audio.buffer = buffer;\n audio.connect(context.destination);\n } else {\n audio = buffer;\n audio.currentTime = 0;\n }\n setupTrial();\n })\n .catch(function (err) {\n console.error(\n `Failed to load audio file \"${trial.stimulus}\". Try checking the file path. We recommend using the preload plugin to load audio files.`\n );\n console.error(err);\n });\n\n const setupTrial = () => {\n // set up end event if trial needs it\n if (trial.trial_ends_after_audio) {\n audio.addEventListener(\"ended\", end_trial);\n }\n\n // show prompt if there is one\n if (trial.prompt !== null) {\n display_element.innerHTML = trial.prompt;\n }\n\n // start audio\n if (context !== null) {\n startTime = context.currentTime;\n audio.start(startTime);\n } else {\n audio.play();\n }\n\n // start keyboard listener when trial starts or sound ends\n if (trial.response_allowed_while_playing) {\n setup_keyboard_listener();\n } else if (!trial.trial_ends_after_audio) {\n audio.addEventListener(\"ended\", setup_keyboard_listener);\n }\n\n // end trial if time limit is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(function () {\n end_trial();\n }, trial.trial_duration);\n }\n\n on_load();\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill any remaining setTimeout handlers\n this.jsPsych.pluginAPI.clearAllTimeouts();\n\n // stop the audio file if it is playing\n // remove end event listeners if they exist\n if (context !== null) {\n audio.stop();\n } else {\n audio.pause();\n }\n\n audio.removeEventListener(\"ended\", end_trial);\n audio.removeEventListener(\"ended\", setup_keyboard_listener);\n\n // kill keyboard listeners\n this.jsPsych.pluginAPI.cancelAllKeyboardResponses();\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n };\n\n // clear the display\n display_element.innerHTML = \"\";\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n\n trial_complete();\n };\n\n // function to handle responses by the subject\n function after_response(info) {\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n }\n\n const setup_keyboard_listener = () => {\n // start the response listener\n if (context !== null) {\n this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"audio\",\n persist: false,\n allow_held_key: false,\n audio_context: context,\n audio_context_start_time: startTime,\n });\n } else {\n this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n };\n\n return new Promise((resolve) => {\n trial_complete = resolve;\n });\n }\n}\n\nexport default AudioKeyboardResponsePlugin;\n"],"names":["ParameterType"],"mappings":";;;;AAEA,MAAM,IAAI,GAAU;IAClB,IAAI,EAAE,yBAAyB;IAC/B,UAAU,EAAE;;QAEV,QAAQ,EAAE;YACR,IAAI,EAAEA,qBAAa,CAAC,KAAK;YACzB,WAAW,EAAE,UAAU;YACvB,OAAO,EAAE,SAAS;SACnB;;QAED,OAAO,EAAE;YACP,IAAI,EAAEA,qBAAa,CAAC,IAAI;YACxB,WAAW,EAAE,SAAS;YACtB,OAAO,EAAE,UAAU;SACpB;;QAED,MAAM,EAAE;YACN,IAAI,EAAEA,qBAAa,CAAC,WAAW;YAC/B,WAAW,EAAE,QAAQ;YACrB,OAAO,EAAE,IAAI;SACd;;QAED,cAAc,EAAE;YACd,IAAI,EAAEA,qBAAa,CAAC,GAAG;YACvB,WAAW,EAAE,gBAAgB;YAC7B,OAAO,EAAE,IAAI;SACd;;QAED,mBAAmB,EAAE;YACnB,IAAI,EAAEA,qBAAa,CAAC,IAAI;YACxB,WAAW,EAAE,qBAAqB;YAClC,OAAO,EAAE,IAAI;SACd;;QAED,sBAAsB,EAAE;YACtB,IAAI,EAAEA,qBAAa,CAAC,IAAI;YACxB,WAAW,EAAE,wBAAwB;YACrC,OAAO,EAAE,KAAK;SACf;;QAED,8BAA8B,EAAE;YAC9B,IAAI,EAAEA,qBAAa,CAAC,IAAI;YACxB,WAAW,EAAE,gCAAgC;YAC7C,OAAO,EAAE,IAAI;SACd;KACF;CACF,CAAC;AAIF;;;;;;;;AAQA,MAAM,2BAA2B;IAG/B,YAAoB,OAAgB;QAAhB,YAAO,GAAP,OAAO,CAAS;KAAI;IAExC,KAAK,CAAC,eAA4B,EAAE,KAAsB,EAAE,OAAmB;;QAE7E,IAAI,cAAc,CAAC;;QAGnB,IAAI,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,YAAY,EAAE,CAAC;QACpD,IAAI,KAAK,CAAC;;QAGV,IAAI,QAAQ,GAAG;YACb,EAAE,EAAE,IAAI;YACR,GAAG,EAAE,IAAI;SACV,CAAC;;QAGF,IAAI,SAAS,CAAC;;QAGd,IAAI,CAAC,OAAO,CAAC,SAAS;aACnB,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC;aAC9B,IAAI,CAAC,UAAU,MAAM;YACpB,IAAI,OAAO,KAAK,IAAI,EAAE;gBACpB,KAAK,GAAG,OAAO,CAAC,kBAAkB,EAAE,CAAC;gBACrC,KAAK,CAAC,MAAM,GAAG,MAAM,CAAC;gBACtB,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;aACpC;iBAAM;gBACL,KAAK,GAAG,MAAM,CAAC;gBACf,KAAK,CAAC,WAAW,GAAG,CAAC,CAAC;aACvB;YACD,UAAU,EAAE,CAAC;SACd,CAAC;aACD,KAAK,CAAC,UAAU,GAAG;YAClB,OAAO,CAAC,KAAK,CACX,8BAA8B,KAAK,CAAC,QAAQ,2FAA2F,CACxI,CAAC;YACF,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;SACpB,CAAC,CAAC;QAEL,MAAM,UAAU,GAAG;;YAEjB,IAAI,KAAK,CAAC,sBAAsB,EAAE;gBAChC,KAAK,CAAC,gBAAgB,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC;aAC5C;;YAGD,IAAI,KAAK,CAAC,MAAM,KAAK,IAAI,EAAE;gBACzB,eAAe,CAAC,SAAS,GAAG,KAAK,CAAC,MAAM,CAAC;aAC1C;;YAGD,IAAI,OAAO,KAAK,IAAI,EAAE;gBACpB,SAAS,GAAG,OAAO,CAAC,WAAW,CAAC;gBAChC,KAAK,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;aACxB;iBAAM;gBACL,KAAK,CAAC,IAAI,EAAE,CAAC;aACd;;YAGD,IAAI,KAAK,CAAC,8BAA8B,EAAE;gBACxC,uBAAuB,EAAE,CAAC;aAC3B;iBAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,EAAE;gBACxC,KAAK,CAAC,gBAAgB,CAAC,OAAO,EAAE,uBAAuB,CAAC,CAAC;aAC1D;;YAGD,IAAI,KAAK,CAAC,cAAc,KAAK,IAAI,EAAE;gBACjC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,UAAU,CAAC;oBAChC,SAAS,EAAE,CAAC;iBACb,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;aAC1B;YAED,OAAO,EAAE,CAAC;SACX,CAAC;;QAGF,MAAM,SAAS,GAAG;;YAEhB,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,gBAAgB,EAAE,CAAC;;;YAI1C,IAAI,OAAO,KAAK,IAAI,EAAE;gBACpB,KAAK,CAAC,IAAI,EAAE,CAAC;aACd;iBAAM;gBACL,KAAK,CAAC,KAAK,EAAE,CAAC;aACf;YAED,KAAK,CAAC,mBAAmB,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC;YAC9C,KAAK,CAAC,mBAAmB,CAAC,OAAO,EAAE,uBAAuB,CAAC,CAAC;;YAG5D,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,0BAA0B,EAAE,CAAC;;YAGpD,IAAI,UAAU,GAAG;gBACf,EAAE,EAAE,QAAQ,CAAC,EAAE;gBACf,QAAQ,EAAE,KAAK,CAAC,QAAQ;gBACxB,QAAQ,EAAE,QAAQ,CAAC,GAAG;aACvB,CAAC;;YAGF,eAAe,CAAC,SAAS,GAAG,EAAE,CAAC;;YAG/B,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;YAErC,cAAc,EAAE,CAAC;SAClB,CAAC;;QAGF,SAAS,cAAc,CAAC,IAAI;;YAE1B,IAAI,QAAQ,CAAC,GAAG,IAAI,IAAI,EAAE;gBACxB,QAAQ,GAAG,IAAI,CAAC;aACjB;YAED,IAAI,KAAK,CAAC,mBAAmB,EAAE;gBAC7B,SAAS,EAAE,CAAC;aACb;SACF;QAED,MAAM,uBAAuB,GAAG;;YAE9B,IAAI,OAAO,KAAK,IAAI,EAAE;gBACpB,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,mBAAmB,CAAC;oBACzC,iBAAiB,EAAE,cAAc;oBACjC,eAAe,EAAE,KAAK,CAAC,OAAO;oBAC9B,SAAS,EAAE,OAAO;oBAClB,OAAO,EAAE,KAAK;oBACd,cAAc,EAAE,KAAK;oBACrB,aAAa,EAAE,OAAO;oBACtB,wBAAwB,EAAE,SAAS;iBACpC,CAAC,CAAC;aACJ;iBAAM;gBACL,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,mBAAmB,CAAC;oBACzC,iBAAiB,EAAE,cAAc;oBACjC,eAAe,EAAE,KAAK,CAAC,OAAO;oBAC9B,SAAS,EAAE,aAAa;oBACxB,OAAO,EAAE,KAAK;oBACd,cAAc,EAAE,KAAK;iBACtB,CAAC,CAAC;aACJ;SACF,CAAC;QAEF,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO;YACzB,cAAc,GAAG,OAAO,CAAC;SAC1B,CAAC,CAAC;KACJ;;AAvJM,gCAAI,GAAG,IAAI;;;;"}
|
package/dist/index.d.ts
ADDED
|
@@ -0,0 +1,110 @@
|
|
|
1
|
+
import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from "jspsych";
|
|
2
|
+
declare const info: {
|
|
3
|
+
readonly name: "audio-keyboard-response";
|
|
4
|
+
readonly parameters: {
|
|
5
|
+
/** The audio file to be played. */
|
|
6
|
+
readonly stimulus: {
|
|
7
|
+
readonly type: ParameterType.AUDIO;
|
|
8
|
+
readonly pretty_name: "Stimulus";
|
|
9
|
+
readonly default: any;
|
|
10
|
+
};
|
|
11
|
+
/** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */
|
|
12
|
+
readonly choices: {
|
|
13
|
+
readonly type: ParameterType.KEYS;
|
|
14
|
+
readonly pretty_name: "Choices";
|
|
15
|
+
readonly default: "ALL_KEYS";
|
|
16
|
+
};
|
|
17
|
+
/** Any content here will be displayed below the stimulus. */
|
|
18
|
+
readonly prompt: {
|
|
19
|
+
readonly type: ParameterType.HTML_STRING;
|
|
20
|
+
readonly pretty_name: "Prompt";
|
|
21
|
+
readonly default: any;
|
|
22
|
+
};
|
|
23
|
+
/** The maximum duration to wait for a response. */
|
|
24
|
+
readonly trial_duration: {
|
|
25
|
+
readonly type: ParameterType.INT;
|
|
26
|
+
readonly pretty_name: "Trial duration";
|
|
27
|
+
readonly default: any;
|
|
28
|
+
};
|
|
29
|
+
/** If true, the trial will end when user makes a response. */
|
|
30
|
+
readonly response_ends_trial: {
|
|
31
|
+
readonly type: ParameterType.BOOL;
|
|
32
|
+
readonly pretty_name: "Response ends trial";
|
|
33
|
+
readonly default: true;
|
|
34
|
+
};
|
|
35
|
+
/** If true, then the trial will end as soon as the audio file finishes playing. */
|
|
36
|
+
readonly trial_ends_after_audio: {
|
|
37
|
+
readonly type: ParameterType.BOOL;
|
|
38
|
+
readonly pretty_name: "Trial ends after audio";
|
|
39
|
+
readonly default: false;
|
|
40
|
+
};
|
|
41
|
+
/** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */
|
|
42
|
+
readonly response_allowed_while_playing: {
|
|
43
|
+
readonly type: ParameterType.BOOL;
|
|
44
|
+
readonly pretty_name: "Response allowed while playing";
|
|
45
|
+
readonly default: true;
|
|
46
|
+
};
|
|
47
|
+
};
|
|
48
|
+
};
|
|
49
|
+
declare type Info = typeof info;
|
|
50
|
+
/**
|
|
51
|
+
* **audio-keyboard-response**
|
|
52
|
+
*
|
|
53
|
+
* jsPsych plugin for playing an audio file and getting a keyboard response
|
|
54
|
+
*
|
|
55
|
+
* @author Josh de Leeuw
|
|
56
|
+
* @see {@link https://www.jspsych.org/plugins/jspsych-audio-keyboard-response/ audio-keyboard-response plugin documentation on jspsych.org}
|
|
57
|
+
*/
|
|
58
|
+
declare class AudioKeyboardResponsePlugin implements JsPsychPlugin<Info> {
|
|
59
|
+
private jsPsych;
|
|
60
|
+
static info: {
|
|
61
|
+
readonly name: "audio-keyboard-response";
|
|
62
|
+
readonly parameters: {
|
|
63
|
+
/** The audio file to be played. */
|
|
64
|
+
readonly stimulus: {
|
|
65
|
+
readonly type: ParameterType.AUDIO;
|
|
66
|
+
readonly pretty_name: "Stimulus";
|
|
67
|
+
readonly default: any;
|
|
68
|
+
};
|
|
69
|
+
/** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */
|
|
70
|
+
readonly choices: {
|
|
71
|
+
readonly type: ParameterType.KEYS;
|
|
72
|
+
readonly pretty_name: "Choices";
|
|
73
|
+
readonly default: "ALL_KEYS";
|
|
74
|
+
};
|
|
75
|
+
/** Any content here will be displayed below the stimulus. */
|
|
76
|
+
readonly prompt: {
|
|
77
|
+
readonly type: ParameterType.HTML_STRING;
|
|
78
|
+
readonly pretty_name: "Prompt";
|
|
79
|
+
readonly default: any;
|
|
80
|
+
};
|
|
81
|
+
/** The maximum duration to wait for a response. */
|
|
82
|
+
readonly trial_duration: {
|
|
83
|
+
readonly type: ParameterType.INT;
|
|
84
|
+
readonly pretty_name: "Trial duration";
|
|
85
|
+
readonly default: any;
|
|
86
|
+
};
|
|
87
|
+
/** If true, the trial will end when user makes a response. */
|
|
88
|
+
readonly response_ends_trial: {
|
|
89
|
+
readonly type: ParameterType.BOOL;
|
|
90
|
+
readonly pretty_name: "Response ends trial";
|
|
91
|
+
readonly default: true;
|
|
92
|
+
};
|
|
93
|
+
/** If true, then the trial will end as soon as the audio file finishes playing. */
|
|
94
|
+
readonly trial_ends_after_audio: {
|
|
95
|
+
readonly type: ParameterType.BOOL;
|
|
96
|
+
readonly pretty_name: "Trial ends after audio";
|
|
97
|
+
readonly default: false;
|
|
98
|
+
};
|
|
99
|
+
/** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */
|
|
100
|
+
readonly response_allowed_while_playing: {
|
|
101
|
+
readonly type: ParameterType.BOOL;
|
|
102
|
+
readonly pretty_name: "Response allowed while playing";
|
|
103
|
+
readonly default: true;
|
|
104
|
+
};
|
|
105
|
+
};
|
|
106
|
+
};
|
|
107
|
+
constructor(jsPsych: JsPsych);
|
|
108
|
+
trial(display_element: HTMLElement, trial: TrialType<Info>, on_load: () => void): Promise<unknown>;
|
|
109
|
+
}
|
|
110
|
+
export default AudioKeyboardResponsePlugin;
|
package/dist/index.js
ADDED
|
@@ -0,0 +1,195 @@
|
|
|
1
|
+
import { ParameterType } from 'jspsych';
|
|
2
|
+
|
|
3
|
+
const info = {
|
|
4
|
+
name: "audio-keyboard-response",
|
|
5
|
+
parameters: {
|
|
6
|
+
/** The audio file to be played. */
|
|
7
|
+
stimulus: {
|
|
8
|
+
type: ParameterType.AUDIO,
|
|
9
|
+
pretty_name: "Stimulus",
|
|
10
|
+
default: undefined,
|
|
11
|
+
},
|
|
12
|
+
/** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */
|
|
13
|
+
choices: {
|
|
14
|
+
type: ParameterType.KEYS,
|
|
15
|
+
pretty_name: "Choices",
|
|
16
|
+
default: "ALL_KEYS",
|
|
17
|
+
},
|
|
18
|
+
/** Any content here will be displayed below the stimulus. */
|
|
19
|
+
prompt: {
|
|
20
|
+
type: ParameterType.HTML_STRING,
|
|
21
|
+
pretty_name: "Prompt",
|
|
22
|
+
default: null,
|
|
23
|
+
},
|
|
24
|
+
/** The maximum duration to wait for a response. */
|
|
25
|
+
trial_duration: {
|
|
26
|
+
type: ParameterType.INT,
|
|
27
|
+
pretty_name: "Trial duration",
|
|
28
|
+
default: null,
|
|
29
|
+
},
|
|
30
|
+
/** If true, the trial will end when user makes a response. */
|
|
31
|
+
response_ends_trial: {
|
|
32
|
+
type: ParameterType.BOOL,
|
|
33
|
+
pretty_name: "Response ends trial",
|
|
34
|
+
default: true,
|
|
35
|
+
},
|
|
36
|
+
/** If true, then the trial will end as soon as the audio file finishes playing. */
|
|
37
|
+
trial_ends_after_audio: {
|
|
38
|
+
type: ParameterType.BOOL,
|
|
39
|
+
pretty_name: "Trial ends after audio",
|
|
40
|
+
default: false,
|
|
41
|
+
},
|
|
42
|
+
/** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */
|
|
43
|
+
response_allowed_while_playing: {
|
|
44
|
+
type: ParameterType.BOOL,
|
|
45
|
+
pretty_name: "Response allowed while playing",
|
|
46
|
+
default: true,
|
|
47
|
+
},
|
|
48
|
+
},
|
|
49
|
+
};
|
|
50
|
+
/**
|
|
51
|
+
* **audio-keyboard-response**
|
|
52
|
+
*
|
|
53
|
+
* jsPsych plugin for playing an audio file and getting a keyboard response
|
|
54
|
+
*
|
|
55
|
+
* @author Josh de Leeuw
|
|
56
|
+
* @see {@link https://www.jspsych.org/plugins/jspsych-audio-keyboard-response/ audio-keyboard-response plugin documentation on jspsych.org}
|
|
57
|
+
*/
|
|
58
|
+
class AudioKeyboardResponsePlugin {
|
|
59
|
+
constructor(jsPsych) {
|
|
60
|
+
this.jsPsych = jsPsych;
|
|
61
|
+
}
|
|
62
|
+
trial(display_element, trial, on_load) {
|
|
63
|
+
// hold the .resolve() function from the Promise that ends the trial
|
|
64
|
+
let trial_complete;
|
|
65
|
+
// setup stimulus
|
|
66
|
+
var context = this.jsPsych.pluginAPI.audioContext();
|
|
67
|
+
var audio;
|
|
68
|
+
// store response
|
|
69
|
+
var response = {
|
|
70
|
+
rt: null,
|
|
71
|
+
key: null,
|
|
72
|
+
};
|
|
73
|
+
// record webaudio context start time
|
|
74
|
+
var startTime;
|
|
75
|
+
// load audio file
|
|
76
|
+
this.jsPsych.pluginAPI
|
|
77
|
+
.getAudioBuffer(trial.stimulus)
|
|
78
|
+
.then(function (buffer) {
|
|
79
|
+
if (context !== null) {
|
|
80
|
+
audio = context.createBufferSource();
|
|
81
|
+
audio.buffer = buffer;
|
|
82
|
+
audio.connect(context.destination);
|
|
83
|
+
}
|
|
84
|
+
else {
|
|
85
|
+
audio = buffer;
|
|
86
|
+
audio.currentTime = 0;
|
|
87
|
+
}
|
|
88
|
+
setupTrial();
|
|
89
|
+
})
|
|
90
|
+
.catch(function (err) {
|
|
91
|
+
console.error(`Failed to load audio file "${trial.stimulus}". Try checking the file path. We recommend using the preload plugin to load audio files.`);
|
|
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|
+
console.error(err);
|
|
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|
+
});
|
|
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|
+
const setupTrial = () => {
|
|
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|
+
// set up end event if trial needs it
|
|
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|
+
if (trial.trial_ends_after_audio) {
|
|
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|
+
audio.addEventListener("ended", end_trial);
|
|
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|
+
}
|
|
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|
+
// show prompt if there is one
|
|
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|
+
if (trial.prompt !== null) {
|
|
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|
+
display_element.innerHTML = trial.prompt;
|
|
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|
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}
|
|
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|
+
// start audio
|
|
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|
+
if (context !== null) {
|
|
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|
+
startTime = context.currentTime;
|
|
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|
+
audio.start(startTime);
|
|
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|
+
}
|
|
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|
+
else {
|
|
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|
+
audio.play();
|
|
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|
+
}
|
|
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|
+
// start keyboard listener when trial starts or sound ends
|
|
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|
+
if (trial.response_allowed_while_playing) {
|
|
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|
+
setup_keyboard_listener();
|
|
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|
+
}
|
|
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|
+
else if (!trial.trial_ends_after_audio) {
|
|
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|
+
audio.addEventListener("ended", setup_keyboard_listener);
|
|
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|
+
}
|
|
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|
+
// end trial if time limit is set
|
|
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|
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if (trial.trial_duration !== null) {
|
|
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|
+
this.jsPsych.pluginAPI.setTimeout(function () {
|
|
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|
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end_trial();
|
|
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|
+
}, trial.trial_duration);
|
|
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|
+
}
|
|
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|
+
on_load();
|
|
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|
+
};
|
|
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|
+
// function to end trial when it is time
|
|
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|
+
const end_trial = () => {
|
|
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|
+
// kill any remaining setTimeout handlers
|
|
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|
+
this.jsPsych.pluginAPI.clearAllTimeouts();
|
|
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|
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// stop the audio file if it is playing
|
|
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|
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// remove end event listeners if they exist
|
|
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|
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if (context !== null) {
|
|
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|
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audio.stop();
|
|
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}
|
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|
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else {
|
|
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|
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audio.pause();
|
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|
+
}
|
|
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|
+
audio.removeEventListener("ended", end_trial);
|
|
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|
+
audio.removeEventListener("ended", setup_keyboard_listener);
|
|
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|
+
// kill keyboard listeners
|
|
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|
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this.jsPsych.pluginAPI.cancelAllKeyboardResponses();
|
|
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|
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// gather the data to store for the trial
|
|
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|
+
var trial_data = {
|
|
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|
+
rt: response.rt,
|
|
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|
+
stimulus: trial.stimulus,
|
|
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|
+
response: response.key,
|
|
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|
+
};
|
|
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|
+
// clear the display
|
|
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|
+
display_element.innerHTML = "";
|
|
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|
+
// move on to the next trial
|
|
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|
+
this.jsPsych.finishTrial(trial_data);
|
|
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|
+
trial_complete();
|
|
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|
+
};
|
|
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|
+
// function to handle responses by the subject
|
|
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|
+
function after_response(info) {
|
|
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|
+
// only record the first response
|
|
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|
+
if (response.key == null) {
|
|
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|
+
response = info;
|
|
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|
+
}
|
|
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|
+
if (trial.response_ends_trial) {
|
|
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|
+
end_trial();
|
|
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|
+
}
|
|
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|
+
}
|
|
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|
+
const setup_keyboard_listener = () => {
|
|
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|
+
// start the response listener
|
|
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|
+
if (context !== null) {
|
|
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|
+
this.jsPsych.pluginAPI.getKeyboardResponse({
|
|
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|
+
callback_function: after_response,
|
|
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|
+
valid_responses: trial.choices,
|
|
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|
+
rt_method: "audio",
|
|
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|
+
persist: false,
|
|
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|
+
allow_held_key: false,
|
|
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|
+
audio_context: context,
|
|
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|
+
audio_context_start_time: startTime,
|
|
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|
+
});
|
|
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|
+
}
|
|
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|
+
else {
|
|
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|
+
this.jsPsych.pluginAPI.getKeyboardResponse({
|
|
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|
+
callback_function: after_response,
|
|
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|
+
valid_responses: trial.choices,
|
|
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|
+
rt_method: "performance",
|
|
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|
+
persist: false,
|
|
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|
+
allow_held_key: false,
|
|
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|
+
});
|
|
185
|
+
}
|
|
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|
+
};
|
|
187
|
+
return new Promise((resolve) => {
|
|
188
|
+
trial_complete = resolve;
|
|
189
|
+
});
|
|
190
|
+
}
|
|
191
|
+
}
|
|
192
|
+
AudioKeyboardResponsePlugin.info = info;
|
|
193
|
+
|
|
194
|
+
export { AudioKeyboardResponsePlugin as default };
|
|
195
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sources":["../src/index.ts"],"sourcesContent":["import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from \"jspsych\";\n\nconst info = <const>{\n name: \"audio-keyboard-response\",\n parameters: {\n /** The audio file to be played. */\n stimulus: {\n type: ParameterType.AUDIO,\n pretty_name: \"Stimulus\",\n default: undefined,\n },\n /** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */\n choices: {\n type: ParameterType.KEYS,\n pretty_name: \"Choices\",\n default: \"ALL_KEYS\",\n },\n /** Any content here will be displayed below the stimulus. */\n prompt: {\n type: ParameterType.HTML_STRING,\n pretty_name: \"Prompt\",\n default: null,\n },\n /** The maximum duration to wait for a response. */\n trial_duration: {\n type: ParameterType.INT,\n pretty_name: \"Trial duration\",\n default: null,\n },\n /** If true, the trial will end when user makes a response. */\n response_ends_trial: {\n type: ParameterType.BOOL,\n pretty_name: \"Response ends trial\",\n default: true,\n },\n /** If true, then the trial will end as soon as the audio file finishes playing. */\n trial_ends_after_audio: {\n type: ParameterType.BOOL,\n pretty_name: \"Trial ends after audio\",\n default: false,\n },\n /** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */\n response_allowed_while_playing: {\n type: ParameterType.BOOL,\n pretty_name: \"Response allowed while playing\",\n default: true,\n },\n },\n};\n\ntype Info = typeof info;\n\n/**\n * **audio-keyboard-response**\n *\n * jsPsych plugin for playing an audio file and getting a keyboard response\n *\n * @author Josh de Leeuw\n * @see {@link https://www.jspsych.org/plugins/jspsych-audio-keyboard-response/ audio-keyboard-response plugin documentation on jspsych.org}\n */\nclass AudioKeyboardResponsePlugin implements JsPsychPlugin<Info> {\n static info = info;\n\n constructor(private jsPsych: JsPsych) {}\n\n trial(display_element: HTMLElement, trial: TrialType<Info>, on_load: () => void) {\n // hold the .resolve() function from the Promise that ends the trial\n let trial_complete;\n\n // setup stimulus\n var context = this.jsPsych.pluginAPI.audioContext();\n var audio;\n\n // store response\n var response = {\n rt: null,\n key: null,\n };\n\n // record webaudio context start time\n var startTime;\n\n // load audio file\n this.jsPsych.pluginAPI\n .getAudioBuffer(trial.stimulus)\n .then(function (buffer) {\n if (context !== null) {\n audio = context.createBufferSource();\n audio.buffer = buffer;\n audio.connect(context.destination);\n } else {\n audio = buffer;\n audio.currentTime = 0;\n }\n setupTrial();\n })\n .catch(function (err) {\n console.error(\n `Failed to load audio file \"${trial.stimulus}\". Try checking the file path. We recommend using the preload plugin to load audio files.`\n );\n console.error(err);\n });\n\n const setupTrial = () => {\n // set up end event if trial needs it\n if (trial.trial_ends_after_audio) {\n audio.addEventListener(\"ended\", end_trial);\n }\n\n // show prompt if there is one\n if (trial.prompt !== null) {\n display_element.innerHTML = trial.prompt;\n }\n\n // start audio\n if (context !== null) {\n startTime = context.currentTime;\n audio.start(startTime);\n } else {\n audio.play();\n }\n\n // start keyboard listener when trial starts or sound ends\n if (trial.response_allowed_while_playing) {\n setup_keyboard_listener();\n } else if (!trial.trial_ends_after_audio) {\n audio.addEventListener(\"ended\", setup_keyboard_listener);\n }\n\n // end trial if time limit is set\n if (trial.trial_duration !== null) {\n this.jsPsych.pluginAPI.setTimeout(function () {\n end_trial();\n }, trial.trial_duration);\n }\n\n on_load();\n };\n\n // function to end trial when it is time\n const end_trial = () => {\n // kill any remaining setTimeout handlers\n this.jsPsych.pluginAPI.clearAllTimeouts();\n\n // stop the audio file if it is playing\n // remove end event listeners if they exist\n if (context !== null) {\n audio.stop();\n } else {\n audio.pause();\n }\n\n audio.removeEventListener(\"ended\", end_trial);\n audio.removeEventListener(\"ended\", setup_keyboard_listener);\n\n // kill keyboard listeners\n this.jsPsych.pluginAPI.cancelAllKeyboardResponses();\n\n // gather the data to store for the trial\n var trial_data = {\n rt: response.rt,\n stimulus: trial.stimulus,\n response: response.key,\n };\n\n // clear the display\n display_element.innerHTML = \"\";\n\n // move on to the next trial\n this.jsPsych.finishTrial(trial_data);\n\n trial_complete();\n };\n\n // function to handle responses by the subject\n function after_response(info) {\n // only record the first response\n if (response.key == null) {\n response = info;\n }\n\n if (trial.response_ends_trial) {\n end_trial();\n }\n }\n\n const setup_keyboard_listener = () => {\n // start the response listener\n if (context !== null) {\n this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"audio\",\n persist: false,\n allow_held_key: false,\n audio_context: context,\n audio_context_start_time: startTime,\n });\n } else {\n this.jsPsych.pluginAPI.getKeyboardResponse({\n callback_function: after_response,\n valid_responses: trial.choices,\n rt_method: \"performance\",\n persist: false,\n allow_held_key: false,\n });\n }\n };\n\n return new Promise((resolve) => {\n trial_complete = resolve;\n });\n }\n}\n\nexport default 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|
package/package.json
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@jspsych/plugin-audio-keyboard-response",
|
|
3
|
+
"version": "1.0.0",
|
|
4
|
+
"description": "jsPsych plugin for playing an audio file and getting a keyboard response",
|
|
5
|
+
"type": "module",
|
|
6
|
+
"main": "dist/index.cjs",
|
|
7
|
+
"exports": {
|
|
8
|
+
"import": "./dist/index.js",
|
|
9
|
+
"require": "./dist/index.cjs"
|
|
10
|
+
},
|
|
11
|
+
"typings": "dist/index.d.ts",
|
|
12
|
+
"unpkg": "dist/index.browser.min.js",
|
|
13
|
+
"files": [
|
|
14
|
+
"src",
|
|
15
|
+
"dist"
|
|
16
|
+
],
|
|
17
|
+
"source": "src/index.ts",
|
|
18
|
+
"scripts": {
|
|
19
|
+
"test": "jest --passWithNoTests",
|
|
20
|
+
"test:watch": "npm test -- --watch",
|
|
21
|
+
"tsc": "tsc",
|
|
22
|
+
"build": "rollup --config",
|
|
23
|
+
"build:watch": "npm run build -- --watch"
|
|
24
|
+
},
|
|
25
|
+
"repository": {
|
|
26
|
+
"type": "git",
|
|
27
|
+
"url": "git+https://github.com/jspsych/jsPsych.git",
|
|
28
|
+
"directory": "packages/plugin-audio-keyboard-response"
|
|
29
|
+
},
|
|
30
|
+
"author": "Josh de Leeuw",
|
|
31
|
+
"license": "MIT",
|
|
32
|
+
"bugs": {
|
|
33
|
+
"url": "https://github.com/jspsych/jsPsych/issues"
|
|
34
|
+
},
|
|
35
|
+
"homepage": "https://www.jspsych.org/latest/plugins/audio-keyboard-response",
|
|
36
|
+
"peerDependencies": {
|
|
37
|
+
"jspsych": ">=7.0.0"
|
|
38
|
+
},
|
|
39
|
+
"devDependencies": {
|
|
40
|
+
"@jspsych/config": "^1.0.0",
|
|
41
|
+
"@jspsych/test-utils": "^1.0.0"
|
|
42
|
+
}
|
|
43
|
+
}
|
package/src/index.ts
ADDED
|
@@ -0,0 +1,216 @@
|
|
|
1
|
+
import { JsPsych, JsPsychPlugin, ParameterType, TrialType } from "jspsych";
|
|
2
|
+
|
|
3
|
+
const info = <const>{
|
|
4
|
+
name: "audio-keyboard-response",
|
|
5
|
+
parameters: {
|
|
6
|
+
/** The audio file to be played. */
|
|
7
|
+
stimulus: {
|
|
8
|
+
type: ParameterType.AUDIO,
|
|
9
|
+
pretty_name: "Stimulus",
|
|
10
|
+
default: undefined,
|
|
11
|
+
},
|
|
12
|
+
/** Array containing the key(s) the subject is allowed to press to respond to the stimulus. */
|
|
13
|
+
choices: {
|
|
14
|
+
type: ParameterType.KEYS,
|
|
15
|
+
pretty_name: "Choices",
|
|
16
|
+
default: "ALL_KEYS",
|
|
17
|
+
},
|
|
18
|
+
/** Any content here will be displayed below the stimulus. */
|
|
19
|
+
prompt: {
|
|
20
|
+
type: ParameterType.HTML_STRING,
|
|
21
|
+
pretty_name: "Prompt",
|
|
22
|
+
default: null,
|
|
23
|
+
},
|
|
24
|
+
/** The maximum duration to wait for a response. */
|
|
25
|
+
trial_duration: {
|
|
26
|
+
type: ParameterType.INT,
|
|
27
|
+
pretty_name: "Trial duration",
|
|
28
|
+
default: null,
|
|
29
|
+
},
|
|
30
|
+
/** If true, the trial will end when user makes a response. */
|
|
31
|
+
response_ends_trial: {
|
|
32
|
+
type: ParameterType.BOOL,
|
|
33
|
+
pretty_name: "Response ends trial",
|
|
34
|
+
default: true,
|
|
35
|
+
},
|
|
36
|
+
/** If true, then the trial will end as soon as the audio file finishes playing. */
|
|
37
|
+
trial_ends_after_audio: {
|
|
38
|
+
type: ParameterType.BOOL,
|
|
39
|
+
pretty_name: "Trial ends after audio",
|
|
40
|
+
default: false,
|
|
41
|
+
},
|
|
42
|
+
/** If true, then responses are allowed while the audio is playing. If false, then the audio must finish playing before a response is accepted. */
|
|
43
|
+
response_allowed_while_playing: {
|
|
44
|
+
type: ParameterType.BOOL,
|
|
45
|
+
pretty_name: "Response allowed while playing",
|
|
46
|
+
default: true,
|
|
47
|
+
},
|
|
48
|
+
},
|
|
49
|
+
};
|
|
50
|
+
|
|
51
|
+
type Info = typeof info;
|
|
52
|
+
|
|
53
|
+
/**
|
|
54
|
+
* **audio-keyboard-response**
|
|
55
|
+
*
|
|
56
|
+
* jsPsych plugin for playing an audio file and getting a keyboard response
|
|
57
|
+
*
|
|
58
|
+
* @author Josh de Leeuw
|
|
59
|
+
* @see {@link https://www.jspsych.org/plugins/jspsych-audio-keyboard-response/ audio-keyboard-response plugin documentation on jspsych.org}
|
|
60
|
+
*/
|
|
61
|
+
class AudioKeyboardResponsePlugin implements JsPsychPlugin<Info> {
|
|
62
|
+
static info = info;
|
|
63
|
+
|
|
64
|
+
constructor(private jsPsych: JsPsych) {}
|
|
65
|
+
|
|
66
|
+
trial(display_element: HTMLElement, trial: TrialType<Info>, on_load: () => void) {
|
|
67
|
+
// hold the .resolve() function from the Promise that ends the trial
|
|
68
|
+
let trial_complete;
|
|
69
|
+
|
|
70
|
+
// setup stimulus
|
|
71
|
+
var context = this.jsPsych.pluginAPI.audioContext();
|
|
72
|
+
var audio;
|
|
73
|
+
|
|
74
|
+
// store response
|
|
75
|
+
var response = {
|
|
76
|
+
rt: null,
|
|
77
|
+
key: null,
|
|
78
|
+
};
|
|
79
|
+
|
|
80
|
+
// record webaudio context start time
|
|
81
|
+
var startTime;
|
|
82
|
+
|
|
83
|
+
// load audio file
|
|
84
|
+
this.jsPsych.pluginAPI
|
|
85
|
+
.getAudioBuffer(trial.stimulus)
|
|
86
|
+
.then(function (buffer) {
|
|
87
|
+
if (context !== null) {
|
|
88
|
+
audio = context.createBufferSource();
|
|
89
|
+
audio.buffer = buffer;
|
|
90
|
+
audio.connect(context.destination);
|
|
91
|
+
} else {
|
|
92
|
+
audio = buffer;
|
|
93
|
+
audio.currentTime = 0;
|
|
94
|
+
}
|
|
95
|
+
setupTrial();
|
|
96
|
+
})
|
|
97
|
+
.catch(function (err) {
|
|
98
|
+
console.error(
|
|
99
|
+
`Failed to load audio file "${trial.stimulus}". Try checking the file path. We recommend using the preload plugin to load audio files.`
|
|
100
|
+
);
|
|
101
|
+
console.error(err);
|
|
102
|
+
});
|
|
103
|
+
|
|
104
|
+
const setupTrial = () => {
|
|
105
|
+
// set up end event if trial needs it
|
|
106
|
+
if (trial.trial_ends_after_audio) {
|
|
107
|
+
audio.addEventListener("ended", end_trial);
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
// show prompt if there is one
|
|
111
|
+
if (trial.prompt !== null) {
|
|
112
|
+
display_element.innerHTML = trial.prompt;
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
// start audio
|
|
116
|
+
if (context !== null) {
|
|
117
|
+
startTime = context.currentTime;
|
|
118
|
+
audio.start(startTime);
|
|
119
|
+
} else {
|
|
120
|
+
audio.play();
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
// start keyboard listener when trial starts or sound ends
|
|
124
|
+
if (trial.response_allowed_while_playing) {
|
|
125
|
+
setup_keyboard_listener();
|
|
126
|
+
} else if (!trial.trial_ends_after_audio) {
|
|
127
|
+
audio.addEventListener("ended", setup_keyboard_listener);
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
// end trial if time limit is set
|
|
131
|
+
if (trial.trial_duration !== null) {
|
|
132
|
+
this.jsPsych.pluginAPI.setTimeout(function () {
|
|
133
|
+
end_trial();
|
|
134
|
+
}, trial.trial_duration);
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
on_load();
|
|
138
|
+
};
|
|
139
|
+
|
|
140
|
+
// function to end trial when it is time
|
|
141
|
+
const end_trial = () => {
|
|
142
|
+
// kill any remaining setTimeout handlers
|
|
143
|
+
this.jsPsych.pluginAPI.clearAllTimeouts();
|
|
144
|
+
|
|
145
|
+
// stop the audio file if it is playing
|
|
146
|
+
// remove end event listeners if they exist
|
|
147
|
+
if (context !== null) {
|
|
148
|
+
audio.stop();
|
|
149
|
+
} else {
|
|
150
|
+
audio.pause();
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
audio.removeEventListener("ended", end_trial);
|
|
154
|
+
audio.removeEventListener("ended", setup_keyboard_listener);
|
|
155
|
+
|
|
156
|
+
// kill keyboard listeners
|
|
157
|
+
this.jsPsych.pluginAPI.cancelAllKeyboardResponses();
|
|
158
|
+
|
|
159
|
+
// gather the data to store for the trial
|
|
160
|
+
var trial_data = {
|
|
161
|
+
rt: response.rt,
|
|
162
|
+
stimulus: trial.stimulus,
|
|
163
|
+
response: response.key,
|
|
164
|
+
};
|
|
165
|
+
|
|
166
|
+
// clear the display
|
|
167
|
+
display_element.innerHTML = "";
|
|
168
|
+
|
|
169
|
+
// move on to the next trial
|
|
170
|
+
this.jsPsych.finishTrial(trial_data);
|
|
171
|
+
|
|
172
|
+
trial_complete();
|
|
173
|
+
};
|
|
174
|
+
|
|
175
|
+
// function to handle responses by the subject
|
|
176
|
+
function after_response(info) {
|
|
177
|
+
// only record the first response
|
|
178
|
+
if (response.key == null) {
|
|
179
|
+
response = info;
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
if (trial.response_ends_trial) {
|
|
183
|
+
end_trial();
|
|
184
|
+
}
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
const setup_keyboard_listener = () => {
|
|
188
|
+
// start the response listener
|
|
189
|
+
if (context !== null) {
|
|
190
|
+
this.jsPsych.pluginAPI.getKeyboardResponse({
|
|
191
|
+
callback_function: after_response,
|
|
192
|
+
valid_responses: trial.choices,
|
|
193
|
+
rt_method: "audio",
|
|
194
|
+
persist: false,
|
|
195
|
+
allow_held_key: false,
|
|
196
|
+
audio_context: context,
|
|
197
|
+
audio_context_start_time: startTime,
|
|
198
|
+
});
|
|
199
|
+
} else {
|
|
200
|
+
this.jsPsych.pluginAPI.getKeyboardResponse({
|
|
201
|
+
callback_function: after_response,
|
|
202
|
+
valid_responses: trial.choices,
|
|
203
|
+
rt_method: "performance",
|
|
204
|
+
persist: false,
|
|
205
|
+
allow_held_key: false,
|
|
206
|
+
});
|
|
207
|
+
}
|
|
208
|
+
};
|
|
209
|
+
|
|
210
|
+
return new Promise((resolve) => {
|
|
211
|
+
trial_complete = resolve;
|
|
212
|
+
});
|
|
213
|
+
}
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
export default AudioKeyboardResponsePlugin;
|