@jsprismarine/content 0.0.0 → 0.16.0-unstable-20261029132853

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (52) hide show
  1. package/CHANGELOG.md +38 -0
  2. package/LICENSE +373 -0
  3. package/README.md +174 -0
  4. package/dist/behaviors.cjs.cjs +80 -0
  5. package/dist/behaviors.d.ts +78 -0
  6. package/dist/behaviors.d.ts.map +1 -0
  7. package/dist/behaviors.es.js +78 -0
  8. package/dist/components.cjs.cjs +88 -0
  9. package/dist/components.d.ts +101 -0
  10. package/dist/components.d.ts.map +1 -0
  11. package/dist/components.es.js +83 -0
  12. package/dist/definitions.cjs.cjs +2 -0
  13. package/dist/definitions.d.ts +23 -0
  14. package/dist/definitions.d.ts.map +1 -0
  15. package/dist/definitions.es.js +0 -0
  16. package/dist/diagnostics.cjs.cjs +2 -0
  17. package/dist/diagnostics.d.ts +26 -0
  18. package/dist/diagnostics.d.ts.map +1 -0
  19. package/dist/diagnostics.es.js +0 -0
  20. package/dist/errors.cjs.cjs +14 -0
  21. package/dist/errors.d.ts +9 -0
  22. package/dist/errors.d.ts.map +1 -0
  23. package/dist/errors.es.js +12 -0
  24. package/dist/flatten.cjs.cjs +138 -0
  25. package/dist/flatten.d.ts +119 -0
  26. package/dist/flatten.d.ts.map +1 -0
  27. package/dist/flatten.es.js +134 -0
  28. package/dist/hooks.cjs.cjs +75 -0
  29. package/dist/hooks.d.ts +66 -0
  30. package/dist/hooks.d.ts.map +1 -0
  31. package/dist/hooks.es.js +73 -0
  32. package/dist/index.cjs.cjs +26 -0
  33. package/dist/index.d.ts +12 -0
  34. package/dist/index.d.ts.map +1 -0
  35. package/dist/index.es.js +10 -0
  36. package/dist/instances.cjs.cjs +55 -0
  37. package/dist/instances.d.ts +44 -0
  38. package/dist/instances.d.ts.map +1 -0
  39. package/dist/instances.es.js +53 -0
  40. package/dist/registry.cjs.cjs +135 -0
  41. package/dist/registry.d.ts +85 -0
  42. package/dist/registry.d.ts.map +1 -0
  43. package/dist/registry.es.js +133 -0
  44. package/dist/tags.cjs.cjs +186 -0
  45. package/dist/tags.d.ts +83 -0
  46. package/dist/tags.d.ts.map +1 -0
  47. package/dist/tags.es.js +184 -0
  48. package/dist/types.cjs.cjs +111 -0
  49. package/dist/types.d.ts +114 -0
  50. package/dist/types.d.ts.map +1 -0
  51. package/dist/types.es.js +108 -0
  52. package/package.json +62 -5
package/CHANGELOG.md ADDED
@@ -0,0 +1,38 @@
1
+ # @jsprismarine/content
2
+
3
+ ## 0.16.0-unstable-20261029132853
4
+
5
+ ### Patch Changes
6
+
7
+ - [#2628](https://github.com/JSPrismarine/JSPrismarine/pull/2628) [`d4a2a0b`](https://github.com/JSPrismarine/JSPrismarine/commit/d4a2a0b2787e171583e6db0aec1b750e8aeb1e95) Thanks [@filiphsps](https://github.com/filiphsps)! - Add `@jsprismarine/content`, the runtime every content domain builds on. It holds the three layers
8
+ the plan names, `Definition`, `Type` and `Instance`, plus a `Registry<T>` with dense positional ids
9
+ and a `Holder<T>` that survives a content reload, `Tags<T>` with Java Edition's append-unless-replace
10
+ merge and transitive `#tag` references whose cycles are reported rather than thrown, a
11
+ `ComponentRegistry` whose factories declare an injectable parameter schema and the hooks they may
12
+ implement, a `BehaviorRegistry` that attaches named behaviors by identifier, list or predicate, a
13
+ `HookTable` generic over a domain-supplied hook map that dispatches in declaration order with
14
+ Bedrock's permutation override, and `flatten` for Dragonfly-style load-time flattening into typed
15
+ arrays indexed by a dense id, with a reviewed-exception list that fails the build when a row matches
16
+ nothing. The package names no block, item or entity concept; domains supply their own hooks,
17
+ component factories and definition reader.
18
+
19
+ - [#2628](https://github.com/JSPrismarine/JSPrismarine/pull/2628) [`d220519`](https://github.com/JSPrismarine/JSPrismarine/commit/d220519e2e460148a90cbde9d643033e27bf8f5e) Thanks [@filiphsps](https://github.com/filiphsps)! - Select block behavior from loaded component data
20
+
21
+ - [#2628](https://github.com/JSPrismarine/JSPrismarine/pull/2628) [`bffe7a8`](https://github.com/JSPrismarine/JSPrismarine/commit/bffe7a89abe4151001fe7a8c323f5ce31ad55d1c) Thanks [@filiphsps](https://github.com/filiphsps)! - Serve the vanilla behavior pack alone, and let Mojang's content load without 55 warnings about
22
+ itself.
23
+
24
+ The default stack handed the whole BDS `behavior_packs` folder to the loader, so a default build
25
+ served the editor pack's five `editor:` entities, chemistry's balloon and ice bomb, and eight
26
+ chemistry reducer recipes that won over the vanilla recipes of the same name. It now composes the
27
+ packs it was asked for, by the header UUID a world references a pack by, and the default asks for
28
+ the vanilla behavior pack: 129 entity types rather than 136. `PackStackRequest.bedrockPacks` names
29
+ more packs by UUID, or `'all'` composes the folder whole, for a server that does want chemistry or
30
+ the editor.
31
+
32
+ A clean build reported 102 warnings and no error. 26 of them were the `"events": null` an entity
33
+ with no events is written with, and 26 the empty `"remove": {}` of a randomize branch that changes
34
+ nothing; the parser already read both correctly, so the warnings only taught an operator to skip
35
+ the report. Both are silent now, and an events key that is neither an object nor null, and a
36
+ `component_groups` that is there and is not a list, still report. What is left is 47 warnings that
37
+ each name something the server does not do, and an unknown component now names the first file that
38
+ declared it.
package/LICENSE ADDED
@@ -0,0 +1,373 @@
1
+ Mozilla Public License Version 2.0
2
+ ==================================
3
+
4
+ 1. Definitions
5
+ --------------
6
+
7
+ 1.1. "Contributor"
8
+ means each individual or legal entity that creates, contributes to
9
+ the creation of, or owns Covered Software.
10
+
11
+ 1.2. "Contributor Version"
12
+ means the combination of the Contributions of others (if any) used
13
+ by a Contributor and that particular Contributor's Contribution.
14
+
15
+ 1.3. "Contribution"
16
+ means Covered Software of a particular Contributor.
17
+
18
+ 1.4. "Covered Software"
19
+ means Source Code Form to which the initial Contributor has attached
20
+ the notice in Exhibit A, the Executable Form of such Source Code
21
+ Form, and Modifications of such Source Code Form, in each case
22
+ including portions thereof.
23
+
24
+ 1.5. "Incompatible With Secondary Licenses"
25
+ means
26
+
27
+ (a) that the initial Contributor has attached the notice described
28
+ in Exhibit B to the Covered Software; or
29
+
30
+ (b) that the Covered Software was made available under the terms of
31
+ version 1.1 or earlier of the License, but not also under the
32
+ terms of a Secondary License.
33
+
34
+ 1.6. "Executable Form"
35
+ means any form of the work other than Source Code Form.
36
+
37
+ 1.7. "Larger Work"
38
+ means a work that combines Covered Software with other material, in
39
+ a separate file or files, that is not Covered Software.
40
+
41
+ 1.8. "License"
42
+ means this document.
43
+
44
+ 1.9. "Licensable"
45
+ means having the right to grant, to the maximum extent possible,
46
+ whether at the time of the initial grant or subsequently, any and
47
+ all of the rights conveyed by this License.
48
+
49
+ 1.10. "Modifications"
50
+ means any of the following:
51
+
52
+ (a) any file in Source Code Form that results from an addition to,
53
+ deletion from, or modification of the contents of Covered
54
+ Software; or
55
+
56
+ (b) any new file in Source Code Form that contains any Covered
57
+ Software.
58
+
59
+ 1.11. "Patent Claims" of a Contributor
60
+ means any patent claim(s), including without limitation, method,
61
+ process, and apparatus claims, in any patent Licensable by such
62
+ Contributor that would be infringed, but for the grant of the
63
+ License, by the making, using, selling, offering for sale, having
64
+ made, import, or transfer of either its Contributions or its
65
+ Contributor Version.
66
+
67
+ 1.12. "Secondary License"
68
+ means either the GNU General Public License, Version 2.0, the GNU
69
+ Lesser General Public License, Version 2.1, the GNU Affero General
70
+ Public License, Version 3.0, or any later versions of those
71
+ licenses.
72
+
73
+ 1.13. "Source Code Form"
74
+ means the form of the work preferred for making modifications.
75
+
76
+ 1.14. "You" (or "Your")
77
+ means an individual or a legal entity exercising rights under this
78
+ License. For legal entities, "You" includes any entity that
79
+ controls, is controlled by, or is under common control with You. For
80
+ purposes of this definition, "control" means (a) the power, direct
81
+ or indirect, to cause the direction or management of such entity,
82
+ whether by contract or otherwise, or (b) ownership of more than
83
+ fifty percent (50%) of the outstanding shares or beneficial
84
+ ownership of such entity.
85
+
86
+ 2. License Grants and Conditions
87
+ --------------------------------
88
+
89
+ 2.1. Grants
90
+
91
+ Each Contributor hereby grants You a world-wide, royalty-free,
92
+ non-exclusive license:
93
+
94
+ (a) under intellectual property rights (other than patent or trademark)
95
+ Licensable by such Contributor to use, reproduce, make available,
96
+ modify, display, perform, distribute, and otherwise exploit its
97
+ Contributions, either on an unmodified basis, with Modifications, or
98
+ as part of a Larger Work; and
99
+
100
+ (b) under Patent Claims of such Contributor to make, use, sell, offer
101
+ for sale, have made, import, and otherwise transfer either its
102
+ Contributions or its Contributor Version.
103
+
104
+ 2.2. Effective Date
105
+
106
+ The licenses granted in Section 2.1 with respect to any Contribution
107
+ become effective for each Contribution on the date the Contributor first
108
+ distributes such Contribution.
109
+
110
+ 2.3. Limitations on Grant Scope
111
+
112
+ The licenses granted in this Section 2 are the only rights granted under
113
+ this License. No additional rights or licenses will be implied from the
114
+ distribution or licensing of Covered Software under this License.
115
+ Notwithstanding Section 2.1(b) above, no patent license is granted by a
116
+ Contributor:
117
+
118
+ (a) for any code that a Contributor has removed from Covered Software;
119
+ or
120
+
121
+ (b) for infringements caused by: (i) Your and any other third party's
122
+ modifications of Covered Software, or (ii) the combination of its
123
+ Contributions with other software (except as part of its Contributor
124
+ Version); or
125
+
126
+ (c) under Patent Claims infringed by Covered Software in the absence of
127
+ its Contributions.
128
+
129
+ This License does not grant any rights in the trademarks, service marks,
130
+ or logos of any Contributor (except as may be necessary to comply with
131
+ the notice requirements in Section 3.4).
132
+
133
+ 2.4. Subsequent Licenses
134
+
135
+ No Contributor makes additional grants as a result of Your choice to
136
+ distribute the Covered Software under a subsequent version of this
137
+ License (see Section 10.2) or under the terms of a Secondary License (if
138
+ permitted under the terms of Section 3.3).
139
+
140
+ 2.5. Representation
141
+
142
+ Each Contributor represents that the Contributor believes its
143
+ Contributions are its original creation(s) or it has sufficient rights
144
+ to grant the rights to its Contributions conveyed by this License.
145
+
146
+ 2.6. Fair Use
147
+
148
+ This License is not intended to limit any rights You have under
149
+ applicable copyright doctrines of fair use, fair dealing, or other
150
+ equivalents.
151
+
152
+ 2.7. Conditions
153
+
154
+ Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
155
+ in Section 2.1.
156
+
157
+ 3. Responsibilities
158
+ -------------------
159
+
160
+ 3.1. Distribution of Source Form
161
+
162
+ All distribution of Covered Software in Source Code Form, including any
163
+ Modifications that You create or to which You contribute, must be under
164
+ the terms of this License. You must inform recipients that the Source
165
+ Code Form of the Covered Software is governed by the terms of this
166
+ License, and how they can obtain a copy of this License. You may not
167
+ attempt to alter or restrict the recipients' rights in the Source Code
168
+ Form.
169
+
170
+ 3.2. Distribution of Executable Form
171
+
172
+ If You distribute Covered Software in Executable Form then:
173
+
174
+ (a) such Covered Software must also be made available in Source Code
175
+ Form, as described in Section 3.1, and You must inform recipients of
176
+ the Executable Form how they can obtain a copy of such Source Code
177
+ Form by reasonable means in a timely manner, at a charge no more
178
+ than the cost of distribution to the recipient; and
179
+
180
+ (b) You may distribute such Executable Form under the terms of this
181
+ License, or sublicense it under different terms, provided that the
182
+ license for the Executable Form does not attempt to limit or alter
183
+ the recipients' rights in the Source Code Form under this License.
184
+
185
+ 3.3. Distribution of a Larger Work
186
+
187
+ You may create and distribute a Larger Work under terms of Your choice,
188
+ provided that You also comply with the requirements of this License for
189
+ the Covered Software. If the Larger Work is a combination of Covered
190
+ Software with a work governed by one or more Secondary Licenses, and the
191
+ Covered Software is not Incompatible With Secondary Licenses, this
192
+ License permits You to additionally distribute such Covered Software
193
+ under the terms of such Secondary License(s), so that the recipient of
194
+ the Larger Work may, at their option, further distribute the Covered
195
+ Software under the terms of either this License or such Secondary
196
+ License(s).
197
+
198
+ 3.4. Notices
199
+
200
+ You may not remove or alter the substance of any license notices
201
+ (including copyright notices, patent notices, disclaimers of warranty,
202
+ or limitations of liability) contained within the Source Code Form of
203
+ the Covered Software, except that You may alter any license notices to
204
+ the extent required to remedy known factual inaccuracies.
205
+
206
+ 3.5. Application of Additional Terms
207
+
208
+ You may choose to offer, and to charge a fee for, warranty, support,
209
+ indemnity or liability obligations to one or more recipients of Covered
210
+ Software. However, You may do so only on Your own behalf, and not on
211
+ behalf of any Contributor. You must make it absolutely clear that any
212
+ such warranty, support, indemnity, or liability obligation is offered by
213
+ You alone, and You hereby agree to indemnify every Contributor for any
214
+ liability incurred by such Contributor as a result of warranty, support,
215
+ indemnity or liability terms You offer. You may include additional
216
+ disclaimers of warranty and limitations of liability specific to any
217
+ jurisdiction.
218
+
219
+ 4. Inability to Comply Due to Statute or Regulation
220
+ ---------------------------------------------------
221
+
222
+ If it is impossible for You to comply with any of the terms of this
223
+ License with respect to some or all of the Covered Software due to
224
+ statute, judicial order, or regulation then You must: (a) comply with
225
+ the terms of this License to the maximum extent possible; and (b)
226
+ describe the limitations and the code they affect. Such description must
227
+ be placed in a text file included with all distributions of the Covered
228
+ Software under this License. Except to the extent prohibited by statute
229
+ or regulation, such description must be sufficiently detailed for a
230
+ recipient of ordinary skill to be able to understand it.
231
+
232
+ 5. Termination
233
+ --------------
234
+
235
+ 5.1. The rights granted under this License will terminate automatically
236
+ if You fail to comply with any of its terms. However, if You become
237
+ compliant, then the rights granted under this License from a particular
238
+ Contributor are reinstated (a) provisionally, unless and until such
239
+ Contributor explicitly and finally terminates Your grants, and (b) on an
240
+ ongoing basis, if such Contributor fails to notify You of the
241
+ non-compliance by some reasonable means prior to 60 days after You have
242
+ come back into compliance. Moreover, Your grants from a particular
243
+ Contributor are reinstated on an ongoing basis if such Contributor
244
+ notifies You of the non-compliance by some reasonable means, this is the
245
+ first time You have received notice of non-compliance with this License
246
+ from such Contributor, and You become compliant prior to 30 days after
247
+ Your receipt of the notice.
248
+
249
+ 5.2. If You initiate litigation against any entity by asserting a patent
250
+ infringement claim (excluding declaratory judgment actions,
251
+ counter-claims, and cross-claims) alleging that a Contributor Version
252
+ directly or indirectly infringes any patent, then the rights granted to
253
+ You by any and all Contributors for the Covered Software under Section
254
+ 2.1 of this License shall terminate.
255
+
256
+ 5.3. In the event of termination under Sections 5.1 or 5.2 above, all
257
+ end user license agreements (excluding distributors and resellers) which
258
+ have been validly granted by You or Your distributors under this License
259
+ prior to termination shall survive termination.
260
+
261
+ ************************************************************************
262
+ * *
263
+ * 6. Disclaimer of Warranty *
264
+ * ------------------------- *
265
+ * *
266
+ * Covered Software is provided under this License on an "as is" *
267
+ * basis, without warranty of any kind, either expressed, implied, or *
268
+ * statutory, including, without limitation, warranties that the *
269
+ * Covered Software is free of defects, merchantable, fit for a *
270
+ * particular purpose or non-infringing. The entire risk as to the *
271
+ * quality and performance of the Covered Software is with You. *
272
+ * Should any Covered Software prove defective in any respect, You *
273
+ * (not any Contributor) assume the cost of any necessary servicing, *
274
+ * repair, or correction. This disclaimer of warranty constitutes an *
275
+ * essential part of this License. No use of any Covered Software is *
276
+ * authorized under this License except under this disclaimer. *
277
+ * *
278
+ ************************************************************************
279
+
280
+ ************************************************************************
281
+ * *
282
+ * 7. Limitation of Liability *
283
+ * -------------------------- *
284
+ * *
285
+ * Under no circumstances and under no legal theory, whether tort *
286
+ * (including negligence), contract, or otherwise, shall any *
287
+ * Contributor, or anyone who distributes Covered Software as *
288
+ * permitted above, be liable to You for any direct, indirect, *
289
+ * special, incidental, or consequential damages of any character *
290
+ * including, without limitation, damages for lost profits, loss of *
291
+ * goodwill, work stoppage, computer failure or malfunction, or any *
292
+ * and all other commercial damages or losses, even if such party *
293
+ * shall have been informed of the possibility of such damages. This *
294
+ * limitation of liability shall not apply to liability for death or *
295
+ * personal injury resulting from such party's negligence to the *
296
+ * extent applicable law prohibits such limitation. Some *
297
+ * jurisdictions do not allow the exclusion or limitation of *
298
+ * incidental or consequential damages, so this exclusion and *
299
+ * limitation may not apply to You. *
300
+ * *
301
+ ************************************************************************
302
+
303
+ 8. Litigation
304
+ -------------
305
+
306
+ Any litigation relating to this License may be brought only in the
307
+ courts of a jurisdiction where the defendant maintains its principal
308
+ place of business and such litigation shall be governed by laws of that
309
+ jurisdiction, without reference to its conflict-of-law provisions.
310
+ Nothing in this Section shall prevent a party's ability to bring
311
+ cross-claims or counter-claims.
312
+
313
+ 9. Miscellaneous
314
+ ----------------
315
+
316
+ This License represents the complete agreement concerning the subject
317
+ matter hereof. If any provision of this License is held to be
318
+ unenforceable, such provision shall be reformed only to the extent
319
+ necessary to make it enforceable. Any law or regulation which provides
320
+ that the language of a contract shall be construed against the drafter
321
+ shall not be used to construe this License against a Contributor.
322
+
323
+ 10. Versions of the License
324
+ ---------------------------
325
+
326
+ 10.1. New Versions
327
+
328
+ Mozilla Foundation is the license steward. Except as provided in Section
329
+ 10.3, no one other than the license steward has the right to modify or
330
+ publish new versions of this License. Each version will be given a
331
+ distinguishing version number.
332
+
333
+ 10.2. Effect of New Versions
334
+
335
+ You may distribute the Covered Software under the terms of the version
336
+ of the License under which You originally received the Covered Software,
337
+ or under the terms of any subsequent version published by the license
338
+ steward.
339
+
340
+ 10.3. Modified Versions
341
+
342
+ If you create software not governed by this License, and you want to
343
+ create a new license for such software, you may create and use a
344
+ modified version of this License if you rename the license and remove
345
+ any references to the name of the license steward (except to note that
346
+ such modified license differs from this License).
347
+
348
+ 10.4. Distributing Source Code Form that is Incompatible With Secondary
349
+ Licenses
350
+
351
+ If You choose to distribute Source Code Form that is Incompatible With
352
+ Secondary Licenses under the terms of this version of the License, the
353
+ notice described in Exhibit B of this License must be attached.
354
+
355
+ Exhibit A - Source Code Form License Notice
356
+ -------------------------------------------
357
+
358
+ This Source Code Form is subject to the terms of the Mozilla Public
359
+ License, v. 2.0. If a copy of the MPL was not distributed with this
360
+ file, You can obtain one at http://mozilla.org/MPL/2.0/.
361
+
362
+ If it is not possible or desirable to put the notice in a particular
363
+ file, then You may include the notice in a location (such as a LICENSE
364
+ file in a relevant directory) where a recipient would be likely to look
365
+ for such a notice.
366
+
367
+ You may add additional accurate notices of copyright ownership.
368
+
369
+ Exhibit B - "Incompatible With Secondary Licenses" Notice
370
+ ---------------------------------------------------------
371
+
372
+ This Source Code Form is "Incompatible With Secondary Licenses", as
373
+ defined by the Mozilla Public License, v. 2.0.
package/README.md ADDED
@@ -0,0 +1,174 @@
1
+ # @jsprismarine/content
2
+
3
+ The runtime every content domain is built on. Blocks, items and entities each get their own package;
4
+ this one holds the parts they all need and knows nothing about any of them.
5
+
6
+ That split is the whole point. Nothing here names a block, an item or a hook. A domain supplies its
7
+ own hook map, its own component factories and its own reader for the shape of its JSON, and gets
8
+ registries, tags, component resolution, hook dispatch and load-time flattening back.
9
+
10
+ ## The three layers
11
+
12
+ Content moves through three layers, in this order, and the code uses these names.
13
+
14
+ A **definition** is parsed, validated, immutable JSON for one identifier. `@jsprismarine/packs`
15
+ produces them from a pack stack and its `Definition` is assignable to the one declared here. The
16
+ shape is accepted structurally rather than imported, because a domain can also build types from
17
+ data that never passed through a pack, such as the Java Edition jar dump behind the block property
18
+ table.
19
+
20
+ A **type** is a definition resolved once at load. `resolveTypes` parses each component's value
21
+ through its factory's schema, binds the handlers, attaches the behaviors registered for that
22
+ identifier, builds the dispatch table and computes the flags the domain asked for. After that a
23
+ type answers questions without parsing anything.
24
+
25
+ An **instance** is one live thing of a type: an item stack or an entity, holding a reference to its
26
+ type plus whatever state the domain keeps per instance. A block in chunk storage is deliberately not
27
+ an instance. It is a runtime id, and the hot path reads a flattened array instead.
28
+
29
+ ## Registries and holders
30
+
31
+ A `Registry<T>` is a named table keyed by namespaced identifier, with a dense numeric id per entry.
32
+ Ids run from 0 in insertion order. They are positional, not persistent: rebuilding with the same
33
+ keys in the same order reproduces every id, and rebuilding with a different order renumbers from 0.
34
+ So persist keys rather than ids.
35
+
36
+ To keep a reference across a content reload, take a `Holder<T>` instead. A holder resolves by key
37
+ every time, so after a reload it reads the new value and the new id, and a holder whose key the
38
+ reload dropped reports that rather than going stale. `registry.holder(key)` returns the same object
39
+ for the same key, including for a key no build has introduced yet.
40
+
41
+ ```typescript
42
+ import { Registry } from '@jsprismarine/content';
43
+
44
+ const blocks = new Registry<BlockType>('blocks');
45
+ blocks.rebuild(types); // a ReadonlyMap, an array of pairs, anything iterable
46
+
47
+ const stone = blocks.holder('minecraft:stone');
48
+ stone.id; // 0
49
+ stone.value(); // throws while unbound
50
+ ```
51
+
52
+ ## Tags
53
+
54
+ `Tags<T>` holds the tag files of a whole pack stack for one registry. Merging follows Java Edition's
55
+ rule: a later file appends to the tag unless it sets `replace`, which drops everything earlier packs
56
+ contributed. A `#namespace:tag` member expands to that tag's own members, transitively.
57
+
58
+ A reference that closes a cycle is dropped and reported as a `tag.cycle` diagnostic rather than
59
+ thrown, so one bad pack cannot stop a load. Build the registry before the tags, because resolution
60
+ reports a required member the registry does not have. Members are holders, so the resolved sets
61
+ follow a later registry rebuild on their own.
62
+
63
+ ## Components and behaviors
64
+
65
+ A component is one documented component name bound to a parameter schema and a set of hooks. The
66
+ schema is a plain function, so a domain can inject whatever checking it already has. It runs once
67
+ per type at load, and the factory turns the parsed parameters into handlers.
68
+
69
+ ```typescript
70
+ import { accepted, type ComponentFactory, ComponentRegistry, rejected } from '@jsprismarine/content';
71
+
72
+ interface BlockHooks {
73
+ onPlace: (position: Vector3) => void;
74
+ onInteract: (player: Player) => boolean | undefined;
75
+ }
76
+
77
+ const friction: ComponentFactory<BlockHooks, number> = {
78
+ name: 'minecraft:friction',
79
+ hooks: [],
80
+ schema: (value) => (typeof value === 'number' ? accepted(value) : rejected('expected a number')),
81
+ create: () => ({})
82
+ };
83
+
84
+ const components = new ComponentRegistry<BlockHooks>();
85
+ components.register(friction);
86
+ ```
87
+
88
+ A factory's `hooks` list is an upper bound. The parsed parameters may leave a hook out, which is how
89
+ a non-looping tick component implements nothing, but returning a hook the factory never declared is
90
+ a registration error. Domains read the list to decide which types can ever reach a hook.
91
+
92
+ A behavior is the same idea attached from the other side. It is registered by name and attached to
93
+ identifiers, which is how one door behavior covers every door. The selector is an identifier, a
94
+ list of them, or a predicate. A predicate receives the identifier and the loaded definition, so it
95
+ can select behavior from a component as well as from a closed-over tag index. Identifier-only
96
+ predicates remain valid.
97
+
98
+ Mojang's `minecraft:custom_components` is read as one more way to name a behavior rather than the
99
+ binding mechanism, because that hook is marked deprecated in Mojang's own documentation while its
100
+ version 2 still needs two experimental toggles.
101
+
102
+ ## Hook dispatch
103
+
104
+ A domain declares its own hook map, so this package never knows a hook name:
105
+
106
+ ```typescript
107
+ interface BlockHooks {
108
+ onPlace: (position: Vector3) => void;
109
+ }
110
+ ```
111
+
112
+ Declare it as an `interface` or a `type`, whichever you prefer. The generic parameter is written
113
+ `H extends HookSignatures<H>` for that reason: a plain index-signature constraint would reject an
114
+ interface, because TypeScript gives an implicit index signature to a type alias and not to one.
115
+
116
+ Each type gets a `HookTable` built once at load, which turns every hook into a frozen array of
117
+ handlers. Dispatch is an array lookup and a loop, with no map lookup and no allocation per call.
118
+ Order is the definition's component order first, then behaviors in attachment order, so the server's
119
+ own code has the last word over what a pack declared.
120
+
121
+ Either side can set `override`, which replaces every handler collected so far for the hooks that
122
+ contribution implements and leaves the others alone. That is Bedrock's permutation rule, and a
123
+ domain's `ComponentReader` sets it per entry when it emits a permutation's component list.
124
+
125
+ ## Flattening
126
+
127
+ `flatten` is the Dragonfly `Finalize` idea: precompute the hot properties at load so the tick loop
128
+ reads an array slot instead of calling through a type.
129
+
130
+ ```typescript
131
+ import { flatten } from '@jsprismarine/content';
132
+
133
+ const table = flatten(types.values(), {
134
+ id: (type) => runtimeIdOf(type.identifier),
135
+ length: paletteSize,
136
+ columns: {
137
+ friction: { kind: 'f32', read: (type) => type.params(friction) },
138
+ lightEmission: { kind: 'u8', read: (type) => type.params(light), default: 0 }
139
+ },
140
+ exceptions: [{ id: 0, column: 'friction', value: 0.6, reason: 'minecraft:unknown has no Java row' }]
141
+ });
142
+
143
+ table.friction[runtimeId]; // a Float32Array read
144
+ ```
145
+
146
+ The column's `kind` picks the typed array, and the return type carries it, so `table.friction` is a
147
+ `Float32Array` and `table.lightEmission` is a `Uint8Array`.
148
+
149
+ An id with no source value falls back to the column's `default` and then to a reviewed exception. An
150
+ id with neither fails the build, and so does an exception that matched nothing. That second rule is
151
+ what keeps the list honest: every gap is a row with a reason, and a row outlives the gap it covers
152
+ for exactly one build.
153
+
154
+ Values are range checked against the column kind, so 300 in a `u8` column and 0.5 in any integer
155
+ column fail the build instead of being silently truncated.
156
+
157
+ ## Plugging in a domain
158
+
159
+ A domain package does five things, in this order.
160
+
161
+ 1. Declare its hook map and register a `ComponentFactory` for every component name it implements.
162
+ 2. Register its behaviors and attach them to identifiers or tags.
163
+ 3. Write a `ComponentReader` that pulls the component list out of its own JSON shape, including
164
+ `component_groups` and permutations if it has them.
165
+ 4. Call `resolveTypes` on the definitions `@jsprismarine/packs` loaded, then
166
+ `registry.rebuild(result.types)`.
167
+ 5. Call `flatten` for the properties its tick loop reads, and hand out `Instance` handles or dense
168
+ ids, whichever fits.
169
+
170
+ Diagnostics come back as a list rather than through a logger, with the same `Diagnostic` shape
171
+ `@jsprismarine/packs` uses, so you can concatenate a load report and a resolve report. An unknown
172
+ component name resolves the type anyway and is reported once per pack, which turns "component not
173
+ implemented" into a log line instead of a missing class. Pass `strict: true` to turn any diagnostic
174
+ into a `ContentLoadError`, which is what the test suites do.