@jsenv/navi 0.29.408 → 0.29.409
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- package/dist/dev/jsenv_navi.js +32 -51
- package/dist/dev/jsenv_navi.js.map +3 -3
- package/dist/jsenv_navi.js +32 -51
- package/dist/jsenv_navi.js.map +3 -3
- package/docs/control_value.md +6 -7
- package/package.json +1 -1
package/docs/control_value.md
CHANGED
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@@ -195,13 +195,12 @@ That is what the `:smooth` argument asks for:
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one whose first step would be — is not travelled to at all: the same message
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the chevron that way gives, said on the spin, and the value is left alone.
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- **A gesture on the control itself is never fought.** A wheel being dragged
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or flung
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for it.
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or flung keeps reporting its own rows; the requested value is where it goes
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once the finger's movement is over. A value a wheel merely caught up with is
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not a choice either: arriving on it fires no settle, no `action` — those
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belong to the user's own inputs. A spin is the other way round, and for the
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same reason: the travel IS the answer being given, so landing tells
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`uiAction` about it, with the press that asked for it.
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- **`prefers-reduced-motion` keeps the instant swap.** The option describes
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how the change is shown, and whoever asked to see less motion is answered
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first.
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