@jsenv/navi 0.29.138 → 0.29.140

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -33367,6 +33367,34 @@ const isNamelessGrouping = (child, uiState) =>
33367
33367
  typeof uiState === "object" &&
33368
33368
  !Array.isArray(uiState);
33369
33369
 
33370
+ // Is this value the empty the child writes when it holds nothing? Reading it
33371
+ // back out of the object means the child holds nothing — which is `undefined`,
33372
+ // not the empty itself (see the object group's distributeChildUIState below).
33373
+ const uiStateIsChildEmpty = (uiState, child) => {
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+ const { emptyUIState } = child;
33375
+ if (emptyUIState === undefined) {
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+ return false;
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+ }
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+ if (uiState === emptyUIState) {
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+ return true;
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+ }
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+ // The empties are shapes, not identities: what comes back down went through
33382
+ // a restore, a signal or an action and is a different array/object than the
33383
+ // EMPTY_ARRAY/EMPTY_OBJECT that went up.
33384
+ if (Array.isArray(emptyUIState)) {
33385
+ return Array.isArray(uiState) && uiState.length === 0;
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+ }
33387
+ if (typeof emptyUIState === "object" && emptyUIState !== null) {
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+ return (
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+ uiState !== null &&
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+ typeof uiState === "object" &&
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+ !Array.isArray(uiState) &&
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+ Object.keys(uiState).length === 0
33393
+ );
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+ }
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+ return false;
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+ };
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+
33370
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  const firstDefinedChildUIState = (children) => {
33371
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  for (const child of children) {
33372
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  const childUIState = child.uiState;
@@ -33504,7 +33532,19 @@ const GROUP_DEFAULTS = {
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  typeof newUIState === "object" &&
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  Object.prototype.hasOwnProperty.call(newUIState, childName)
33506
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  ) {
33507
- return newUIState[childName];
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+ const childUIState = newUIState[childName];
33536
+ // The exact inverse of the empty aggregateChildStates wrote just
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+ // above: what a child holding nothing put into the object
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+ // must come back out as nothing. Handed back as-is it reads as a value
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+ // — a checkbox takes any state that is not `undefined` as checked,
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+ // `false` included (see the `checked` line in control_hooks'
33541
+ // toDomProps) — so restoring the object (a picker cancelling on Escape)
33542
+ // would check every box it contains, and the group would then re-derive
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+ // the `true` nobody said.
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+ if (uiStateIsChildEmpty(childUIState, child)) {
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+ return undefined;
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+ }
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+ return childUIState;
33508
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  }
33509
33549
  // Merged in on the way up (see above), so on the way down it takes the
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  // whole object and picks out its own keys — the same value it produced.
@@ -33732,6 +33772,15 @@ const useUIGroupStateController = (
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  // wheels nobody turned have settled nothing. Only the default shapes
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  // fall back to the empty of their type, where "no child says anything"
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  // and "the value is empty" are the same sentence.
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+ //
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+ // Not `fallbackState !== undefined`, tempting as it looks: `stateType`
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+ // is what the group's OWN shape would be, and a caller-supplied
33778
+ // aggregate is free to hold another one — TimeSpin and WheelTime are
33779
+ // "HH:MM" strings inside groups declared `stateType: "object"`, and
33780
+ // handing them `{}` for "unanswered" would empty a signal holding a
33781
+ // time. An aggregate that does want the empty of the declared type
33782
+ // takes it: it is handed `fallbackState` as its second argument (see
33783
+ // ListSelectable, which returns it for an emptied multiple list).
33735
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  return stateShapeIsTheDefaultOne ? fallbackState : undefined;
33736
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  };
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33786
 
@@ -61306,7 +61355,13 @@ const ListSelectable = props => {
61306
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  if (selectionRef.current === undefined) {
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  selectionRef.current = Object.hasOwn(props, "value") ? props.value : props.defaultValue;
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  }
61309
- const aggregateChildStates = children => {
61358
+ // `fallbackState` is the empty of the shape the list declared below
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+ // (`stateType`): `[]` for a multiple list, nothing for a single one. Taking
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+ // it is what lets an emptied list say "empty" — `undefined` is the word for
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+ // "unset", and a bound stateSignal reads that as "nothing decided here, go
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+ // back to the default" (see docs/control_value.md), which is how a list
61363
+ // emptied down to its last row puts that row back on reload.
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+ const aggregateChildStates = (children, fallbackState) => {
61310
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  const kept = selectionRef.current;
61311
61366
  if (multiple) {
61312
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  const drawnValues = new Set(children.map(child => child.props.value));
@@ -61316,7 +61371,7 @@ const ListSelectable = props => {
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  stillSelected.push(child.uiState);
61317
61372
  }
61318
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  }
61319
- const values = stillSelected.length === 0 ? undefined : stillSelected;
61374
+ const values = stillSelected.length === 0 ? fallbackState : stillSelected;
61320
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  selectionRef.current = values;
61321
61376
  return values;
61322
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  }
@@ -61929,6 +61984,13 @@ const ListVirtualContext = createContext(null);
61929
61984
  // that returning a component of one's own — instead of a bare <List.Item> —
61930
61985
  // works the same way.
61931
61986
  const ListRowContext = createContext(null);
61987
+ // The slot a child of the list stands in — which one it is, and where it sits
61988
+ // among its siblings (see ListDeclaredChildren). A row takes its place in the
61989
+ // collection by slot, and hears through this context that its slot moved: a
61990
+ // context subscriber is re-rendered even when preact skipped the component
61991
+ // that holds it, which is what lets a row nobody rebuilt follow the list all
61992
+ // the same.
61993
+ const ListSlotContext = createContext(null);
61932
61994
  const css$x = /* css */`
61933
61995
  @layer navi {
61934
61996
  .navi_list_container {
@@ -62932,24 +62994,11 @@ const ListFirstResolver = props => {
62932
62994
  props.ref = props.ref || refDefault;
62933
62995
  const idDefault = useId();
62934
62996
  props.id = props.id || idDefault;
62935
- // A new pass every time the caller walks the children: they are about to
62936
- // say again, in order, which rows of the collection they stand for. Decided
62937
- // here, on the children as the caller gave them. Further down the chain a
62938
- // resolver re-rendering on its own hands the rows down inside a vnode of its
62939
- // own (ListSelectable wraps them in the group's contexts) — but the rows are
62940
- // the very vnodes preact already holds, and it skips them: nothing is said
62941
- // again, so nothing may be asked again either (see createListVirtual).
62942
62997
  const virtualRef = useRef(null);
62943
62998
  if (!virtualRef.current) {
62944
62999
  virtualRef.current = createListVirtual();
62945
63000
  }
62946
- const virtual = virtualRef.current;
62947
- const childrenPreviousRef = useRef(undefined);
62948
- if (childrenPreviousRef.current !== props.children) {
62949
- childrenPreviousRef.current = props.children;
62950
- virtual.openPass();
62951
- }
62952
- props.virtual = virtual;
63001
+ props.virtual = virtualRef.current;
62953
63002
  return jsx(Next, {
62954
63003
  ...props
62955
63004
  });
@@ -64685,7 +64734,9 @@ const UnorderedList = ({
64685
64734
  value: null,
64686
64735
  children: jsx(ListColumnsContext.Provider, {
64687
64736
  value: columns || null,
64688
- children: children
64737
+ children: jsx(ListDeclaredChildren, {
64738
+ children: children
64739
+ })
64689
64740
  })
64690
64741
  })
64691
64742
  })
@@ -64896,6 +64947,9 @@ const ListItemUI = props => {
64896
64947
  // registered the row, decided it is inside the render window, and placed its
64897
64948
  // separator. All that is left here is to draw it.
64898
64949
  const row = useContext(ListRowContext);
64950
+ // Where this row was declared, when it was declared one by one (see
64951
+ // ListDeclaredChildren).
64952
+ const slot = useContext(ListSlotContext);
64899
64953
  // There is no standalone match/matchScore/highlight prop — participation
64900
64954
  // in a matching system (search, filter…) only goes through `matchInfo`
64901
64955
  // (e.g. useSearchText's getItemMatchInfo(item): { match, matchScore,
@@ -64919,12 +64973,22 @@ const ListItemUI = props => {
64919
64973
  }
64920
64974
  }
64921
64975
  // Where a row sits is where it was declared, full stop: a list is written in
64922
- // the order it reads. Nothing to pass, nothing to keep in sync — a search
64923
- // that reorders rows reorders the rows it declares. A row drawn by a run
64924
- // already knows its place; the run gave it.
64925
- if (!row && !props.filtered) {
64926
- props.index = virtual.take(props.id, 1);
64976
+ // the order it reads. Its slot is what says that — a search that reorders
64977
+ // rows reorders the rows it declares, and the slots follow. A row drawn by a
64978
+ // run already knows its place; the run gave it.
64979
+ if (!row) {
64980
+ if (props.filtered) {
64981
+ virtual.drop(props.id);
64982
+ } else {
64983
+ props.index = virtual.take(props.id, 1, slot ? slot.id : props.id);
64984
+ }
64927
64985
  }
64986
+ const rowId = props.id;
64987
+ useLayoutEffect(() => {
64988
+ return () => {
64989
+ virtual.drop(rowId);
64990
+ };
64991
+ }, []);
64928
64992
  // Every row that is drawn registers itself, whether it was declared one by
64929
64993
  // one or drawn by a run: what it says about itself (its value, whether it is
64930
64994
  // selected) is written where it is drawn, in one place.
@@ -65281,12 +65345,19 @@ List.Item = ListItem;
65281
65345
  // where each child's rows start.
65282
65346
  //
65283
65347
  // A child knows how many rows it stands for but not what was declared before
65284
- // it, so the list hands out the places as its children render — in order, which
65285
- // is the only thing needed to place them. A child re-rendering ON ITS OWN (its
65286
- // own state changed, the list was not given its children again) keeps the
65287
- // place it was given: nothing before it moved. Hence the pass — only the
65288
- // caller walking the children again opens a new one (see ListFirstResolver),
65289
- // and within a pass a child takes its place exactly once.
65348
+ // it, and it cannot deduce that from when it renders: a render is free to skip
65349
+ // it. A child that draws from signals and whose props are all referentially
65350
+ // === the previous ones does not render again (@preact/signals installs a
65351
+ // shouldComponentUpdate that says so), which is what any child nobody rebuilt
65352
+ // this frame is — and children numbered as they render would then slide up
65353
+ // into the place of the one that was skipped.
65354
+ //
65355
+ // So the places are read off the walk instead of off the renders: the list
65356
+ // names a slot for each of its children and declares them here, in order,
65357
+ // before any of them renders (see ListDeclaredChildren). A child then takes
65358
+ // its place BY SLOT and keeps it for as long as its slot stands — whether it
65359
+ // renders again or not — while a child whose slot the walk no longer names
65360
+ // loses its place in that same render, so nothing removed is ever counted.
65290
65361
  const createListVirtual = () => {
65291
65362
  const totalSignal = signal(0);
65292
65363
  // Bumped whenever a run takes in rows. The list itself has to hear about it:
@@ -65298,10 +65369,101 @@ const createListVirtual = () => {
65298
65369
  // an attribute: what is drawn is from before, and the app may want to say so
65299
65370
  // without taking anything away.
65300
65371
  const refreshingSignal = signal(0);
65372
+ // Where the walk put each slot: the slot it lives in (a group walks its own
65373
+ // rows, inside the slot the list gave the group) and its rank among the
65374
+ // slots declared with it.
65375
+ const slotById = new Map();
65376
+ // What stands in a slot once it has rendered: the row, or the run of rows,
65377
+ // that took the place, and how many rows of the collection it stands for.
65378
+ const ownerById = new Map();
65301
65379
  const placeByOwner = new Map();
65380
+ // The owners in the order their slots put them, and how many rows they stand
65381
+ // for together: kept so that a child declared after all the others — a whole
65382
+ // first render, and anything the list gains at its end — is placed without
65383
+ // going over the others again.
65384
+ const orderedOwnerIds = [];
65385
+ let rowTotal = 0;
65302
65386
  const locatorByOwner = new Map();
65303
- let passId = 0;
65304
- let nextIndex = 0;
65387
+ const pathCache = new Map();
65388
+ // Tells two owners sharing a slot apart (several rows inside one child of
65389
+ // the list), in the order they first took a place.
65390
+ let sequence = 0;
65391
+ let placesStale = false;
65392
+
65393
+ // Whatever the slot held is gone with it, and so is whatever its own walk
65394
+ // declared inside it.
65395
+ const dropSlot = slotId => {
65396
+ slotById.delete(slotId);
65397
+ for (const [ownerId, owner] of ownerById) {
65398
+ if (owner.slotId === slotId) {
65399
+ ownerById.delete(ownerId);
65400
+ placeByOwner.delete(ownerId);
65401
+ }
65402
+ }
65403
+ for (const [otherSlotId, slot] of slotById) {
65404
+ if (slot.parentId === slotId) {
65405
+ dropSlot(otherSlotId);
65406
+ }
65407
+ }
65408
+ };
65409
+ // Where a slot sits, said as the ranks of the slots it lives in, outermost
65410
+ // first: comparing two of them keeps a group's rows inside their group and
65411
+ // the groups where the list declared them.
65412
+ const pathOf = slotId => {
65413
+ const pathCached = pathCache.get(slotId);
65414
+ if (pathCached) {
65415
+ return pathCached;
65416
+ }
65417
+ const slot = slotById.get(slotId);
65418
+ if (!slot) {
65419
+ return null;
65420
+ }
65421
+ let path;
65422
+ if (slot.parentId === null) {
65423
+ path = [slot.order];
65424
+ } else {
65425
+ const parentPath = pathOf(slot.parentId);
65426
+ path = parentPath === null ? [slot.order] : [...parentPath, slot.order];
65427
+ }
65428
+ pathCache.set(slotId, path);
65429
+ return path;
65430
+ };
65431
+ // The places, all of them, from the order the slots are in. Done in one go
65432
+ // rather than owner by owner: a place is a sum of what stands before it, so
65433
+ // there is nothing to hand out one at a time — and nothing changes it but a
65434
+ // slot moving or a child taking a different number of rows.
65435
+ const refreshPlaces = () => {
65436
+ placesStale = false;
65437
+ const owners = [...ownerById.entries()];
65438
+ owners.sort(([, leftOwner], [, rightOwner]) => {
65439
+ const comparison = comparePath(pathOf(leftOwner.slotId), pathOf(rightOwner.slotId));
65440
+ if (comparison !== 0) {
65441
+ return comparison;
65442
+ }
65443
+ return leftOwner.sequence - rightOwner.sequence;
65444
+ });
65445
+ orderedOwnerIds.length = 0;
65446
+ let index = 0;
65447
+ for (const [ownerId, owner] of owners) {
65448
+ orderedOwnerIds.push(ownerId);
65449
+ placeByOwner.set(ownerId, index);
65450
+ index += owner.rowCount;
65451
+ }
65452
+ rowTotal = index;
65453
+ totalSignal.value = rowTotal;
65454
+ };
65455
+ // Whether nothing that has taken a place stands after this one.
65456
+ const standsLast = owner => {
65457
+ if (orderedOwnerIds.length === 0) {
65458
+ return true;
65459
+ }
65460
+ const lastOwner = ownerById.get(orderedOwnerIds[orderedOwnerIds.length - 1]);
65461
+ const comparison = comparePath(pathOf(lastOwner.slotId), pathOf(owner.slotId));
65462
+ if (comparison !== 0) {
65463
+ return comparison < 0;
65464
+ }
65465
+ return lastOwner.sequence < owner.sequence;
65466
+ };
65305
65467
  const virtual = {
65306
65468
  totalSignal,
65307
65469
  pagesSignal,
@@ -65322,14 +65484,41 @@ const createListVirtual = () => {
65322
65484
  horizontal: false,
65323
65485
  virtualItemSizeSignal: null,
65324
65486
  renderSkeleton: undefined,
65325
- // Reopening the pass when the rows are not about to render again would
65326
- // empty the places without anyone refilling them: the next row to render
65327
- // on its own (an item being selected, a run following the window) would be
65328
- // handed the first place — drawing itself as the top of the list, its
65329
- // separator gone, and the one after it wearing a separator it should not.
65330
- openPass: () => {
65331
- passId++;
65332
- nextIndex = 0;
65487
+ // The children a walk stands over, in order — said in one call, before any
65488
+ // of them renders, so that what a child asks next is answered against the
65489
+ // whole picture and not against the children that happened to render first.
65490
+ declareSlots: (parentSlotId, slotIds) => {
65491
+ const slotIdSet = new Set(slotIds);
65492
+ for (const [slotId, slot] of slotById) {
65493
+ if (slot.parentId === parentSlotId && !slotIdSet.has(slotId)) {
65494
+ dropSlot(slotId);
65495
+ pathCache.clear();
65496
+ placesStale = true;
65497
+ }
65498
+ }
65499
+ let order = 0;
65500
+ for (const slotId of slotIds) {
65501
+ const slot = slotById.get(slotId);
65502
+ if (!slot) {
65503
+ // A slot nothing stands in yet moves nobody: the child that takes it
65504
+ // says so itself, when it renders.
65505
+ slotById.set(slotId, {
65506
+ parentId: parentSlotId,
65507
+ order
65508
+ });
65509
+ } else if (slot.order !== order) {
65510
+ slot.order = order;
65511
+ pathCache.clear();
65512
+ placesStale = true;
65513
+ }
65514
+ order++;
65515
+ }
65516
+ // Now, rather than when the first child asks: the walk has just said
65517
+ // where everything stands, so every place can be settled once instead of
65518
+ // once per child.
65519
+ if (placesStale) {
65520
+ refreshPlaces();
65521
+ }
65333
65522
  },
65334
65523
  // Whether any run of rows lives in this list: what makes a render window
65335
65524
  // mean anything (see List's renderBudget).
@@ -65350,23 +65539,128 @@ const createListVirtual = () => {
65350
65539
  }
65351
65540
  return null;
65352
65541
  },
65353
- take: (ownerId, rowCount, indexStart) => {
65354
- const placeTaken = placeByOwner.get(ownerId);
65355
- if (placeTaken && placeTaken.passId === passId) {
65356
- return placeTaken.index;
65357
- }
65358
- const index = indexStart === undefined ? nextIndex : indexStart;
65359
- placeByOwner.set(ownerId, {
65360
- passId,
65361
- index
65362
- });
65363
- nextIndex = index + rowCount;
65364
- totalSignal.value = nextIndex;
65365
- return index;
65542
+ // The place the slot's rows start at. Asked again on every render of the
65543
+ // child and answered with the same number for as long as nothing moved —
65544
+ // and answered at all for a child that does not ask again, which is the
65545
+ // point of taking by slot.
65546
+ take: (ownerId, rowCount, slotId) => {
65547
+ const previous = ownerById.get(ownerId);
65548
+ if (previous && previous.slotId === slotId && previous.rowCount === rowCount) {
65549
+ if (placesStale) {
65550
+ refreshPlaces();
65551
+ }
65552
+ return placeByOwner.get(ownerId);
65553
+ }
65554
+ const owner = {
65555
+ slotId,
65556
+ rowCount,
65557
+ sequence: previous ? previous.sequence : sequence++
65558
+ };
65559
+ ownerById.set(ownerId, owner);
65560
+ if (!previous && !placesStale && standsLast(owner)) {
65561
+ orderedOwnerIds.push(ownerId);
65562
+ placeByOwner.set(ownerId, rowTotal);
65563
+ rowTotal += rowCount;
65564
+ totalSignal.value = rowTotal;
65565
+ return placeByOwner.get(ownerId);
65566
+ }
65567
+ placesStale = true;
65568
+ refreshPlaces();
65569
+ return placeByOwner.get(ownerId);
65570
+ },
65571
+ // The child stands for no row of the collection any more: it was filtered
65572
+ // out by a search, or it is gone.
65573
+ drop: ownerId => {
65574
+ if (!ownerById.delete(ownerId)) {
65575
+ return;
65576
+ }
65577
+ placeByOwner.delete(ownerId);
65578
+ refreshPlaces();
65366
65579
  }
65367
65580
  };
65368
65581
  return virtual;
65369
65582
  };
65583
+ // The walk that gives the list's children their places. It names a slot for
65584
+ // each of them — after the child's key when it has one, after its position
65585
+ // otherwise, which is how preact itself tells unkeyed children apart — and says
65586
+ // the whole set to the list's virtual before any of them renders.
65587
+ //
65588
+ // Wrapping each child in its own provider is what makes a slot reach the row
65589
+ // inside it, however deep the caller buried it, and what wakes a row whose slot
65590
+ // moved: the value it holds is the same object for as long as the child stays
65591
+ // where it was.
65592
+ const ListDeclaredChildren = ({
65593
+ children
65594
+ }) => {
65595
+ const virtual = useContext(ListVirtualContext);
65596
+ const parentSlot = useContext(ListSlotContext);
65597
+ const parentSlotId = parentSlot ? parentSlot.id : null;
65598
+ const slotsRef = useRef(new Map());
65599
+ const slotsPrevious = slotsRef.current;
65600
+ const childArray = flattenChildren(children);
65601
+ const slots = new Map();
65602
+ const slotIds = [];
65603
+ let index = 0;
65604
+ for (const child of childArray) {
65605
+ const childKey = child && child.key !== undefined && child.key !== null ? `k${child.key}` : `i${index}`;
65606
+ let slotId = parentSlotId === null ? childKey : `${parentSlotId}/${childKey}`;
65607
+ if (slots.has(slotId)) {
65608
+ // Two children answering to the same key: preact cannot tell them apart
65609
+ // either, but a slot each is what keeps them both on screen.
65610
+ slotId = `${slotId}#${index}`;
65611
+ }
65612
+ const slotPrevious = slotsPrevious.get(slotId);
65613
+ slots.set(slotId, slotPrevious && slotPrevious.order === index ? slotPrevious : {
65614
+ id: slotId,
65615
+ order: index
65616
+ });
65617
+ slotIds.push(slotId);
65618
+ index++;
65619
+ }
65620
+ slotsRef.current = slots;
65621
+ virtual.declareSlots(parentSlotId, slotIds);
65622
+ return jsx(Fragment$1, {
65623
+ children: childArray.map((child, childIndex) => {
65624
+ const slotId = slotIds[childIndex];
65625
+ return jsx(ListSlotContext.Provider, {
65626
+ value: slots.get(slotId),
65627
+ children: child
65628
+ }, slotId);
65629
+ })
65630
+ });
65631
+ };
65632
+ // The children as preact will diff them: nested arrays flattened, and a child
65633
+ // that renders nothing still holding its position — a conditional child must
65634
+ // not move the ones after it as it comes and goes.
65635
+ const flattenChildren = (children, flat = []) => {
65636
+ if (Array.isArray(children)) {
65637
+ for (const child of children) {
65638
+ flattenChildren(child, flat);
65639
+ }
65640
+ return flat;
65641
+ }
65642
+ flat.push(children);
65643
+ return flat;
65644
+ };
65645
+
65646
+ // Two slots compared by where they sit (see pathOf). A slot no walk declared
65647
+ // sorts after them all: it stands nowhere the list knows of.
65648
+ const comparePath = (leftPath, rightPath) => {
65649
+ if (leftPath === null) {
65650
+ return rightPath === null ? 0 : 1;
65651
+ }
65652
+ if (rightPath === null) {
65653
+ return -1;
65654
+ }
65655
+ let depth = 0;
65656
+ while (depth < leftPath.length && depth < rightPath.length) {
65657
+ if (leftPath[depth] !== rightPath[depth]) {
65658
+ return leftPath[depth] - rightPath[depth];
65659
+ }
65660
+ depth++;
65661
+ }
65662
+ return leftPath.length - rightPath.length;
65663
+ };
65370
65664
  const VISIBILITY_HIDDEN_STYLE = {
65371
65665
  visibility: "hidden"
65372
65666
  };
@@ -65501,6 +65795,7 @@ const ListItems = ({
65501
65795
  }) => {
65502
65796
  const ownerId = useId();
65503
65797
  const virtual = useContext(ListVirtualContext);
65798
+ const slot = useContext(ListSlotContext);
65504
65799
  const renderWindow = useContext(RenderWindowContext);
65505
65800
  const separator = useContext(SeparatorContext);
65506
65801
  const store = useItemStore({
@@ -65522,7 +65817,7 @@ const ListItems = ({
65522
65817
  skeletonRow.rowMinHeight = `${virtualItemSize}px`;
65523
65818
  }
65524
65819
  }
65525
- const runStart = virtual.take(ownerId, store.rowCount);
65820
+ const runStart = virtual.take(ownerId, store.rowCount, slot ? slot.id : ownerId);
65526
65821
  const runEnd = runStart + store.rowCount;
65527
65822
  const getItemAt = index => store.getItem(index);
65528
65823
  const windowFrom = renderWindow.start > runStart ? renderWindow.start : runStart;
@@ -65549,6 +65844,7 @@ const ListItems = ({
65549
65844
  useLayoutEffect(() => {
65550
65845
  return () => {
65551
65846
  virtual.dropRowLocator(ownerId);
65847
+ virtual.drop(ownerId);
65552
65848
  };
65553
65849
  }, []);
65554
65850
 
@@ -66334,7 +66630,9 @@ const ListItemGroup = ({
66334
66630
  "aria-labelledby": groupId,
66335
66631
  children: jsx(GroupItemTrackerContext.Provider, {
66336
66632
  value: groupTracker,
66337
- children: children
66633
+ children: jsx(ListDeclaredChildren, {
66634
+ children: children
66635
+ })
66338
66636
  })
66339
66637
  })]
66340
66638
  });