@jsenv/navi 0.28.8 → 0.28.9

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@@ -5353,10 +5353,12 @@ const stateSignal = (defaultValue, options = {}) => {
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  // Convert numeric IDs to strings for consistency
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  const signalIdString = String(signalId);
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  if (globalSignalRegistry.has(signalIdString)) {
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- const conflictInfo = globalSignalRegistry.get(signalIdString);
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- throw new Error(
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- `Signal ID conflict: A signal with ID "${signalIdString}" already exists (existing default: ${conflictInfo.options.getDefaultValue()})`,
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- );
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+ const existingEntry = globalSignalRegistry.get(signalIdString);
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+ {
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+ throw new Error(
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+ `Signal ID conflict: A signal with ID "${signalIdString}" already exists (existing default: ${existingEntry.options.getDefaultValue()})`,
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+ );
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+ }
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  }
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  // Determine localStorage key: use id if persists=true, or legacy localStorage option
@@ -5481,7 +5483,12 @@ const stateSignal = (defaultValue, options = {}) => {
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  // can reflect the current input state without silently correcting it.
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  return validity.value;
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  };
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- const preactSignal = signal(processValue(getFallbackValue()));
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+ const preactSignal = signal(
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+ processValue(
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+ getFallbackValue()
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+ ,
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+ ),
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+ );
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  // Override the value setter on the instance to intercept writes and apply processValue.
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  // We do this on the instance (not the prototype) so preactSignal remains a real Signal
@@ -48302,6 +48309,10 @@ const css$o = /* css */`
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  .navi_picker_spin {
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  /* What the loading outline is drawn around. */
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  position: relative;
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+ /* Written in the control font, like the picker it wraps: the day and its
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+ two chevrons are a control, not running text. */
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+ font-size: var(--navi-control-font-size);
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+ font-family: var(--navi-control-font-family);
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  /* Framed like every other control (see navi_css_vars.js): what one steps
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  through is a value one edits, and a box around it is what says so. Said
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  as CSS rather than as defaults on the Box, so borderWidth="0" or a radius
@@ -51015,7 +51026,11 @@ const useWheelInteractions = ({
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  if (vp.contains(documentWheelEvent.target)) {
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  return; // on the scroll surface → its own onWheel handles it
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  }
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- documentWheelEvent.preventDefault();
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+ if (documentWheelEvent.cancelable) {
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+ // cancelable=false during an inertial scroll the browser already owns;
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+ // preventDefault would be ignored with an intervention warning.
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+ documentWheelEvent.preventDefault();
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+ }
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  keepClaimingGesture(); // the gesture continues elsewhere → keep swallowing it
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  };
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  const stopClaimingGesture = () => {
@@ -51315,7 +51330,11 @@ const useWheelInteractions = ({
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  // preventing touchstart has wider side effects. Requires a non-passive
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  // listener. See docs/MOBILE_TAP_SUPPRESSION_AFTER_DRAG.md.
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  const onTouchMove = e => {
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- if (drag) {
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+ // cancelable=false when the touch landed while a scroll was already in
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+ // progress (e.g. the page still coasting from a fling): the browser owns
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+ // that scroll, preventDefault would be a no-op and Chrome logs an
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+ // intervention warning for the attempt.
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+ if (drag && e.cancelable) {
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  e.preventDefault();
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  }
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  };