@jsenv/dom 0.17.35 → 0.17.36
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- package/dist/jsenv_dom.js +21 -17
- package/package.json +1 -1
package/dist/jsenv_dom.js
CHANGED
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@@ -9482,7 +9482,7 @@ const css$4 = /* css */`[data-drag-handle], [data-drag-source] {
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touch-action: pinch-zoom;
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}
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-
[data-drag-ignore], [data-
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[data-drag-ignore], [data-self-interactions~="drag"], [data-self-interactions~="*"], [data-drag-source] [popover], [data-drag-source] dialog {
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-webkit-touch-callout: default;
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touch-action: auto;
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}
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@@ -11881,7 +11881,7 @@ const css$1 = /* css */`.navi_drop_hint {
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cursor: default;
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}
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[data-drag-ignore], [data-
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[data-drag-ignore], [data-self-interactions~="drag"], [data-self-interactions~="*"], [data-drag-source] [popover], [data-drag-source] dialog {
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cursor: auto;
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}
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@@ -11946,15 +11946,19 @@ import.meta.css = [css$1, "@jsenv/dom/src/interaction/drag/drag_to.js"];
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// What a press must not be read from at all. `data-drag-ignore` is said by
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// something whose press is its own business — a text one wants to select, a
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// control that reads the pointer itself
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//
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//
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//
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//
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//
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//
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//
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-
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// control that reads the pointer itself — and it means every gesture at once.
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// `data-self-interactions` says a narrower thing, and says which: an element
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// declaring the interactions that are ITS own, whatever it happens to sit
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// inside, the rest being left to what it sits in. Only the ones naming `drag`
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// take the grab away from the surface (see also DRAG_EXCLUDED_SELECTOR in
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// drag_to_travel.js) — an affordance that took the click alone is one a finger
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// may still pick the object up by, which is what it is for when it covers a real
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// part of that object. A popover or a dialog says it without being asked: it is
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// a layer OVER the surface, so a press in it is aimed at the layer — yet it
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// stays a descendant of whatever it is anchored in (a callout next to a button,
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// in the card that carries both), and the press bubbles through the surface as
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// if it had landed on it.
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const DRAG_IGNORED_SELECTOR = '[data-drag-ignore],[data-self-interactions~="drag"],[data-self-interactions~="*"],[popover],dialog';
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/**
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* Starts a drag-to-reorder interaction on a list item.
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@@ -13403,12 +13407,12 @@ const DRAG_RESISTANCE = 0.3;
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// out. A drag SOURCE is not either: it says which way it goes and only takes
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// that (see DRAG_SOURCE_AXES_ATTRIBUTE) — but a dedicated handle is, being a
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// place whose only purpose is to be taken hold of, from the first pixel. And so
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// is an
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//
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//
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// dialog: a layer OVER the box, whose
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// the layer is anchored in it.
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const DRAG_EXCLUDED_SELECTOR = ["input", "textarea", "select", '[contenteditable=""]', '[contenteditable="true"]', "[data-drag-handle]", "[data-no-drag-travel]", "[data-
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// is an element naming `drag` among its own interactions: it said the grab is
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// ITS, here, rather than the box's — and one that named only the click said
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// nothing to this gesture and is passed through (see DRAG_IGNORED_SELECTOR in
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// drag_to.js). And so is a popover or a dialog: a layer OVER the box, whose
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// press only bubbles through the box because the layer is anchored in it.
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const DRAG_EXCLUDED_SELECTOR = ["input", "textarea", "select", '[contenteditable=""]', '[contenteditable="true"]', "[data-drag-handle]", "[data-no-drag-travel]", '[data-self-interactions~="drag"]', '[data-self-interactions~="*"]', "[popover]", "dialog"].join(",");
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// Which axes a box travels on, one attribute per gesture, said in the DOM by
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// whoever owns the box: it is what a box ABOVE another reads to know the
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