@jscad/svg-serializer 2.3.13 → 3.0.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,204 +3,116 @@
3
3
  All notable changes to this project will be documented in this file.
4
4
  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
5
5
 
6
- ## [2.3.13](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.12...@jscad/svg-serializer@2.3.13) (2023-06-27)
7
-
8
- **Note:** Version bump only for package @jscad/svg-serializer
6
+ # [3.0.0-alpha.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.10...@jscad/svg-serializer@3.0.0-alpha.0) (2023-10-09)
9
7
 
8
+ ### Bug Fixes
10
9
 
10
+ * **io:** fix io after V3 refactoring ([7a12bbd](https://github.com/jscad/OpenJSCAD.org/commit/7a12bbdb7b4b3df792a4c5b3c8b30a6a985a48f0))
11
11
 
12
+ ### Features
12
13
 
14
+ * **modeling:** reworked exports to expose a flattened API ([8235238](https://github.com/jscad/OpenJSCAD.org/commit/8235238ad63d063f1e501478cae1208deb130a9c))
13
15
 
14
- ## [2.3.12](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.11...@jscad/svg-serializer@2.3.12) (2023-04-30)
16
+ ## [2.3.13](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.12...@jscad/svg-serializer@2.3.13) (2023-06-27)
15
17
 
16
18
  **Note:** Version bump only for package @jscad/svg-serializer
17
19
 
20
+ ## [2.3.12](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.11...@jscad/svg-serializer@2.3.12) (2023-04-30)
18
21
 
19
-
20
-
22
+ **Note:** Version bump only for package @jscad/svg-serializer
21
23
 
22
24
  ## [2.3.11](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.10...@jscad/svg-serializer@2.3.11) (2022-11-26)
23
25
 
24
26
  **Note:** Version bump only for package @jscad/svg-serializer
25
27
 
26
-
27
-
28
-
29
-
30
28
  ## [2.3.10](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.9...@jscad/svg-serializer@2.3.10) (2022-08-21)
31
29
 
32
30
  **Note:** Version bump only for package @jscad/svg-serializer
33
31
 
34
-
35
-
36
-
37
-
38
32
  ## [2.3.9](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.8...@jscad/svg-serializer@2.3.9) (2022-07-17)
39
33
 
40
34
  **Note:** Version bump only for package @jscad/svg-serializer
41
35
 
42
-
43
-
44
-
45
-
46
36
  ## [2.3.8](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.7...@jscad/svg-serializer@2.3.8) (2022-06-12)
47
37
 
48
38
  **Note:** Version bump only for package @jscad/svg-serializer
49
39
 
50
-
51
-
52
-
53
-
54
40
  ## [2.3.7](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.6...@jscad/svg-serializer@2.3.7) (2022-05-15)
55
41
 
56
42
  **Note:** Version bump only for package @jscad/svg-serializer
57
43
 
58
-
59
-
60
-
61
-
62
44
  ## [2.3.6](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.5...@jscad/svg-serializer@2.3.6) (2022-04-24)
63
45
 
64
46
  **Note:** Version bump only for package @jscad/svg-serializer
65
47
 
66
-
67
-
68
-
69
-
70
48
  ## [2.3.5](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.4...@jscad/svg-serializer@2.3.5) (2022-04-03)
71
49
 
72
50
  **Note:** Version bump only for package @jscad/svg-serializer
73
51
 
74
-
75
-
76
-
77
-
78
52
  ## [2.3.4](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.3...@jscad/svg-serializer@2.3.4) (2022-04-03)
79
53
 
80
54
  **Note:** Version bump only for package @jscad/svg-serializer
81
55
 
82
-
83
-
84
-
85
-
86
56
  ## [2.3.3](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.2...@jscad/svg-serializer@2.3.3) (2022-03-13)
87
57
 
88
58
  **Note:** Version bump only for package @jscad/svg-serializer
89
59
 
90
-
91
-
92
-
93
-
94
60
  ## [2.3.2](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.1...@jscad/svg-serializer@2.3.2) (2022-03-06)
95
61
 
96
62
  **Note:** Version bump only for package @jscad/svg-serializer
97
63
 
98
-
99
-
100
-
101
-
102
64
  ## [2.3.1](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.0...@jscad/svg-serializer@2.3.1) (2022-02-19)
103
65
 
104
66
  **Note:** Version bump only for package @jscad/svg-serializer
105
67
 
106
-
107
-
108
-
109
-
110
68
  # [2.3.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.10...@jscad/svg-serializer@2.3.0) (2022-01-23)
111
69
 
112
-
113
70
  ### Features
114
71
 
115
72
  * **svg-serializer:** enhanced to serialize id and class attributes to SVG ([ca91bb9](https://github.com/jscad/OpenJSCAD.org/commit/ca91bb9a38232b3ea355aeff905223290539d5c2))
116
73
 
117
-
118
-
119
-
120
-
121
74
  ## [2.2.10](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.9...@jscad/svg-serializer@2.2.10) (2021-12-26)
122
75
 
123
76
  **Note:** Version bump only for package @jscad/svg-serializer
124
77
 
125
-
126
-
127
-
128
-
129
78
  ## [2.2.9](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.8...@jscad/svg-serializer@2.2.9) (2021-12-11)
130
79
 
131
80
  **Note:** Version bump only for package @jscad/svg-serializer
132
81
 
133
-
134
-
135
-
136
-
137
82
  ## [2.2.8](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.7...@jscad/svg-serializer@2.2.8) (2021-11-07)
138
83
 
139
84
  **Note:** Version bump only for package @jscad/svg-serializer
140
85
 
141
-
142
-
143
-
144
-
145
86
  ## [2.2.7](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.6...@jscad/svg-serializer@2.2.7) (2021-10-17)
146
87
 
147
88
  **Note:** Version bump only for package @jscad/svg-serializer
148
89
 
149
-
150
-
151
-
152
-
153
90
  ## [2.2.6](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.5...@jscad/svg-serializer@2.2.6) (2021-10-04)
154
91
 
155
92
  **Note:** Version bump only for package @jscad/svg-serializer
156
93
 
157
-
158
-
159
-
160
-
161
94
  ## [2.2.5](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.4...@jscad/svg-serializer@2.2.5) (2021-09-27)
162
95
 
163
96
  **Note:** Version bump only for package @jscad/svg-serializer
164
97
 
165
-
166
-
167
-
168
-
169
98
  ## [2.2.4](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.3...@jscad/svg-serializer@2.2.4) (2021-09-09)
170
99
 
171
100
  **Note:** Version bump only for package @jscad/svg-serializer
172
101
 
173
-
174
-
175
-
176
-
177
102
  ## [2.2.3](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.2...@jscad/svg-serializer@2.2.3) (2021-06-20)
178
103
 
179
104
  **Note:** Version bump only for package @jscad/svg-serializer
180
105
 
181
-
182
-
183
-
184
-
185
106
  ## [2.2.2](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.1...@jscad/svg-serializer@2.2.2) (2021-06-11)
186
107
 
187
108
  **Note:** Version bump only for package @jscad/svg-serializer
188
109
 
189
-
190
-
191
-
192
-
193
110
  ## [2.2.1](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.0...@jscad/svg-serializer@2.2.1) (2021-06-01)
194
111
 
195
112
  **Note:** Version bump only for package @jscad/svg-serializer
196
113
 
197
-
198
-
199
-
200
-
201
114
  # [2.2.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.0...@jscad/svg-serializer@2.2.0) (2021-04-20)
202
115
 
203
-
204
116
  ### Bug Fixes
205
117
 
206
118
  * **all:** update dependencies ([d8c713a](https://github.com/jscad/OpenJSCAD.org/commit/d8c713a933b97a6d179ed3d3e923e188e334f99e))
@@ -208,18 +120,12 @@ See [Conventional Commits](https://conventionalcommits.org) for commit guideline
208
120
  * **io:** io revisited ([#714](https://github.com/jscad/OpenJSCAD.org/issues/714)) ([22f04f1](https://github.com/jscad/OpenJSCAD.org/commit/22f04f1b2894a82e24952655875e73b74727bf86))
209
121
  * **modeling:** V2 revisit modifiers ([#773](https://github.com/jscad/OpenJSCAD.org/issues/773)) ([1e28120](https://github.com/jscad/OpenJSCAD.org/commit/1e28120d2b8505dc1882cf3d607296d6fcd5526d))
210
122
 
211
-
212
123
  ### Features
213
124
 
214
125
  * **modeling:** V2 : rename option to align and center ([#775](https://github.com/jscad/OpenJSCAD.org/issues/775)) ([c5b0f48](https://github.com/jscad/OpenJSCAD.org/commit/c5b0f48bbd980b59876d73b673a0e3bef44d2b30))
215
126
 
216
-
217
-
218
-
219
-
220
127
  # [2.1.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.0...@jscad/svg-serializer@2.1.0) (2021-04-15)
221
128
 
222
-
223
129
  ### Bug Fixes
224
130
 
225
131
  * **all:** update dependencies ([d8c713a](https://github.com/jscad/OpenJSCAD.org/commit/d8c713a933b97a6d179ed3d3e923e188e334f99e))
@@ -227,227 +133,130 @@ See [Conventional Commits](https://conventionalcommits.org) for commit guideline
227
133
  * **io:** io revisited ([#714](https://github.com/jscad/OpenJSCAD.org/issues/714)) ([22f04f1](https://github.com/jscad/OpenJSCAD.org/commit/22f04f1b2894a82e24952655875e73b74727bf86))
228
134
  * **modeling:** V2 revisit modifiers ([#773](https://github.com/jscad/OpenJSCAD.org/issues/773)) ([1e28120](https://github.com/jscad/OpenJSCAD.org/commit/1e28120d2b8505dc1882cf3d607296d6fcd5526d))
229
135
 
230
-
231
136
  ### Features
232
137
 
233
138
  * **modeling:** V2 : rename option to align and center ([#775](https://github.com/jscad/OpenJSCAD.org/issues/775)) ([c5b0f48](https://github.com/jscad/OpenJSCAD.org/commit/c5b0f48bbd980b59876d73b673a0e3bef44d2b30))
234
139
 
235
-
236
-
237
-
238
-
239
140
  # [2.0.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.12...@jscad/svg-serializer@2.0.0) (2021-04-12)
240
141
 
241
142
  **Note:** Version bump only for package @jscad/svg-serializer
242
143
 
243
-
244
-
245
-
246
-
247
144
  # [2.0.0-alpha.12](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.11...@jscad/svg-serializer@2.0.0-alpha.12) (2021-03-07)
248
145
 
249
-
250
146
  ### Bug Fixes
251
147
 
252
148
  * **modeling:** V2 revisit modifiers ([#773](https://github.com/jscad/OpenJSCAD.org/issues/773)) ([1e28120](https://github.com/jscad/OpenJSCAD.org/commit/1e28120d2b8505dc1882cf3d607296d6fcd5526d))
253
149
 
254
-
255
150
  ### Features
256
151
 
257
152
  * **modeling:** V2 : rename option to align and center ([#775](https://github.com/jscad/OpenJSCAD.org/issues/775)) ([c5b0f48](https://github.com/jscad/OpenJSCAD.org/commit/c5b0f48bbd980b59876d73b673a0e3bef44d2b30))
258
153
 
259
-
260
-
261
-
262
-
263
154
  # [2.0.0-alpha.11](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.10...@jscad/svg-serializer@2.0.0-alpha.11) (2021-02-07)
264
155
 
265
156
  **Note:** Version bump only for package @jscad/svg-serializer
266
157
 
267
-
268
-
269
-
270
-
271
158
  # [2.0.0-alpha.10](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.9...@jscad/svg-serializer@2.0.0-alpha.10) (2021-01-02)
272
159
 
273
160
  **Note:** Version bump only for package @jscad/svg-serializer
274
161
 
275
-
276
-
277
-
278
-
279
162
  # [2.0.0-alpha.9](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.8...@jscad/svg-serializer@2.0.0-alpha.9) (2020-12-04)
280
163
 
281
164
  **Note:** Version bump only for package @jscad/svg-serializer
282
165
 
283
-
284
-
285
-
286
-
287
166
  # [2.0.0-alpha.8](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.7...@jscad/svg-serializer@2.0.0-alpha.8) (2020-11-07)
288
167
 
289
-
290
168
  ### Bug Fixes
291
169
 
292
170
  * **io:** io revisited ([#714](https://github.com/jscad/OpenJSCAD.org/issues/714)) ([22f04f1](https://github.com/jscad/OpenJSCAD.org/commit/22f04f1b2894a82e24952655875e73b74727bf86))
293
171
 
294
-
295
-
296
-
297
-
298
172
  # [2.0.0-alpha.7](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.6...@jscad/svg-serializer@2.0.0-alpha.7) (2020-10-11)
299
173
 
300
-
301
174
  ### Bug Fixes
302
175
 
303
176
  * **all:** V2 : several fixes for modeling ([#705](https://github.com/jscad/OpenJSCAD.org/issues/705)) ([62017a4](https://github.com/jscad/OpenJSCAD.org/commit/62017a41214169d6e000f1e0c11aaefdd68e1097))
304
177
 
305
-
306
-
307
-
308
-
309
178
  # [2.0.0-alpha.6](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.5...@jscad/svg-serializer@2.0.0-alpha.6) (2020-09-29)
310
179
 
311
180
  **Note:** Version bump only for package @jscad/svg-serializer
312
181
 
313
-
314
-
315
-
316
-
317
182
  # [2.0.0-alpha.5](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.4...@jscad/svg-serializer@2.0.0-alpha.5) (2020-09-28)
318
183
 
319
184
  **Note:** Version bump only for package @jscad/svg-serializer
320
185
 
321
-
322
-
323
-
324
-
325
186
  # [2.0.0-alpha.4](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.3...@jscad/svg-serializer@2.0.0-alpha.4) (2020-09-19)
326
187
 
327
188
  **Note:** Version bump only for package @jscad/svg-serializer
328
189
 
329
-
330
-
331
-
332
-
333
190
  # [2.0.0-alpha.3](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.2...@jscad/svg-serializer@2.0.0-alpha.3) (2020-09-08)
334
191
 
335
192
  **Note:** Version bump only for package @jscad/svg-serializer
336
193
 
337
-
338
-
339
-
340
-
341
194
  # [2.0.0-alpha.2](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.1...@jscad/svg-serializer@2.0.0-alpha.2) (2020-09-02)
342
195
 
343
-
344
196
  ### Bug Fixes
345
197
 
346
198
  * **all:** update dependencies ([d8c713a](https://github.com/jscad/OpenJSCAD.org/commit/d8c713a933b97a6d179ed3d3e923e188e334f99e))
347
199
 
348
-
349
-
350
-
351
-
352
200
  # [2.0.0-alpha.1](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.0...@jscad/svg-serializer@2.0.0-alpha.1) (2020-08-19)
353
201
 
354
202
  **Note:** Version bump only for package @jscad/svg-serializer
355
203
 
356
-
357
-
358
-
359
-
360
204
  # 2.0.0-alpha.0 (2020-08-13)
361
205
 
362
-
363
206
  ### Bug Fixes
364
207
 
365
208
  * **colors:** colorize is now immutable & returns new geometries ([#566](https://github.com/jscad/OpenJSCAD.org/issues/566)) ([916824c](https://github.com/jscad/OpenJSCAD.org/commit/916824c63a0bf8896d1b6f85a82b129a013bec58))
366
209
  * **svg-serializer:** corrected orientation of SVG shapes
367
210
 
368
-
369
211
  ### Features
370
212
 
371
213
  * **svg-serializer:** overhaul for V2 (#477)
372
214
 
373
-
374
-
375
-
376
-
377
215
  <a name="0.2.0"></a>
378
216
  # [0.2.0](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.1.3...@jscad/svg-serializer@0.2.0) (2018-11-25)
379
217
 
380
-
381
-
382
218
  <a name="0.1.3"></a>
383
219
  ## [0.1.3](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.1.2...@jscad/svg-serializer@0.1.3) (2018-09-02)
384
220
 
385
-
386
221
  ### Bug Fixes
387
222
 
388
223
  * **svg deserializer:** fixed svg-deserializer to work with Inkscape files ([#72](https://github.com/jscad/io/issues/72)) ([f35ea5e](https://github.com/jscad/io/commit/f35ea5e))
389
224
 
390
-
391
-
392
-
393
225
  <a name="0.1.2"></a>
394
226
  ## [0.1.2](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.1.1...@jscad/svg-serializer@0.1.2) (2018-04-01)
395
227
 
396
-
397
228
  ### Bug Fixes
398
229
 
399
230
  * **svg-serializer:** return array instead of single item ([#60](https://github.com/jscad/io/issues/60)) ([28570a9](https://github.com/jscad/io/commit/28570a9))
400
231
 
401
-
402
-
403
-
404
232
  <a name="0.1.1"></a>
405
233
  ## [0.1.1](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.1.0...@jscad/svg-serializer@0.1.1) (2017-12-14)
406
234
 
407
-
408
-
409
-
410
235
  **Note:** Version bump only for package @jscad/svg-serializer
411
236
 
412
237
  <a name="0.1.0"></a>
413
238
  # [0.1.0](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.0.5...@jscad/svg-serializer@0.1.0) (2017-11-29)
414
239
 
415
-
416
240
  ### Features
417
241
 
418
242
  * add support for a status callback for de/serialization progress ([#49](https://github.com/jscad/io/issues/49)) ([f457cdb](https://github.com/jscad/io/commit/f457cdb))
419
243
 
420
-
421
-
422
-
423
244
  <a name="0.0.5"></a>
424
245
  ## [0.0.5](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.0.4...@jscad/svg-serializer@0.0.5) (2017-11-20)
425
246
 
426
-
427
-
428
-
429
247
  **Note:** Version bump only for package @jscad/svg-serializer
430
248
 
431
249
  <a name="0.0.4"></a>
432
250
  ## [0.0.4](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.0.3...@jscad/svg-serializer@0.0.4) (2017-11-04)
433
251
 
434
-
435
-
436
-
437
252
  **Note:** Version bump only for package @jscad/svg-serializer
438
253
 
439
254
  <a name="0.0.3"></a>
440
255
  ## [0.0.3](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.0.2...@jscad/svg-serializer@0.0.3) (2017-10-10)
441
256
 
442
-
443
-
444
-
445
257
  **Note:** Version bump only for package @jscad/svg-serializer
446
258
 
447
259
  <a name="0.0.2"></a>
448
260
  ## 0.0.2 (2017-10-10)
449
261
 
450
-
451
-
452
-
453
262
  **Note:** Version bump only for package @jscad/svg-serializer
package/README.md CHANGED
@@ -9,7 +9,7 @@
9
9
  [![License](https://img.shields.io/github/license/jscad/OpenJSCAD.org)](https://github.com/jscad/OpenJSCAD.org/blob/master/LICENSE)
10
10
 
11
11
  [![User Group](https://img.shields.io/badge/maintained%20by-user%20group-blue)](https://openjscad.nodebb.com/)
12
- [![Lerna](https://img.shields.io/badge/maintained%20with-lerna-blue)](https://lerna.js.org/)
12
+ [![lerna--lite](https://img.shields.io/badge/maintained%20with-lerna--lite-e137ff)](https://github.com/ghiscoding/lerna-lite)
13
13
  [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-blue)](https://standardjs.com)
14
14
 
15
15
  [![Backers](https://img.shields.io/opencollective/backers/openjscad)](https://opencollective.com/openjscad)
@@ -23,7 +23,7 @@ This serializer outputs a 'blobable' array of data from one or more JSCAD geomet
23
23
  The array of data can either be used to create a Blob (`new Blob(blobable)`), or converted to a Node.js buffer.
24
24
 
25
25
  The serialization of the following geometries are possible.
26
- - serialization of 2D geometry (geom2) to continous SVG paths, where the color (initial fill) is 'black' if not provided
26
+ - serialization of 2D geometry (geom2) to continuous SVG paths, where the color (initial fill) is 'black' if not provided
27
27
  - serialization of 2D paths (path2) to individual SVG paths, where the color (initial stroke) is 'none' if not provided
28
28
 
29
29
  In addition, geometries can have special attributes (id, class) which will be passed on to the SVG paths.
@@ -72,5 +72,7 @@ Small Note: If editing this README, please conform to the [standard-readme](http
72
72
 
73
73
  ## License
74
74
 
75
+ Copyright (c) JSCAD Organization
76
+
75
77
  [The MIT License (MIT)](./LICENSE)
76
78
  (unless specified otherwise)
@@ -0,0 +1,13 @@
1
+ /**
2
+ * SVG Serializer for JSCAD
3
+ * @module @jscad/svg-serializer
4
+ * @version 3.0.0-alpha.0
5
+ * @license MIT
6
+ */
7
+ /**
8
+ * Constructive Solid Geometry (CSG) Library for JSCAD
9
+ * @module @jscad/modeling
10
+ * @version 3.0.0-alpha.0
11
+ * @license MIT
12
+ */
13
+ const flatten=arr=>arr.reduce(((acc,val)=>Array.isArray(val)?acc.concat(flatten(val)):acc.concat(val)),[]),clone$a=matrix=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},copy$5=(out,matrix)=>(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out),EPS=1e-5,TAU=2*Math.PI,rezero=n=>Math.abs(n)<1e-13?0:n,sin=radians=>rezero(Math.sin(radians)),cos=radians=>rezero(Math.cos(radians)),identity=out=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromRotation=(out,rad,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return identity(out);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(rad),c=cos(rad),t=1-c;return out[0]=x*x*t+c,out[1]=y*x*t+z*s,out[2]=z*x*t-y*s,out[3]=0,out[4]=x*y*t-z*s,out[5]=y*y*t+c,out[6]=z*y*t+x*s,out[7]=0,out[8]=x*z*t+y*s,out[9]=y*z*t-x*s,out[10]=z*z*t+c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},abs$1=(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out[2]=Math.abs(vector[2]),out),add$1=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out),dot$2=(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2],clone$9=vector=>{const out=[0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out},copy$4=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out),cross$1=(out,a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2];return out[0]=ay*bz-az*by,out[1]=az*bx-ax*bz,out[2]=ax*by-ay*bx,out},equals$7=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2],fromScalar$2=(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out),fromValues$3=(x,y,z)=>{const out=[0,0,0];return out[0]=x,out[1]=y,out[2]=z,out},fromVec2=(out,vector,z=0)=>(out[0]=vector[0],out[1]=vector[1],out[2]=z,out),length$2=vector=>{const x=vector[0],y=vector[1],z=vector[2];return Math.sqrt(x*x+y*y+z*z)},max$2=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out[2]=Math.max(a[2],b[2]),out),min$2=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out[2]=Math.min(a[2],b[2]),out),multiply$2=(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out[2]=a[2]*b[2],out),negate$1=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out[2]=-vector[2],out),normalize$1=(out,vector)=>{const x=vector[0],y=vector[1],z=vector[2];let len=x*x+y*y+z*z;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out[2]=z*len,out},orthogonal=(out,vector)=>{const bV=abs$1([0,0,0],vector),b0=0+(bV[0]<bV[1]&&bV[0]<bV[2]),b1=0+(bV[1]<=bV[0]&&bV[1]<bV[2]),b2=0+(bV[2]<=bV[0]&&bV[2]<=bV[1]);return cross$1(out,vector,[b0,b1,b2])},scale$3=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out[2]=vector[2]*amount,out),squaredDistance$1=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return x*x+y*y+z*z},subtract$3=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out),toString$b=vec=>`[${vec[0].toFixed(7)}, ${vec[1].toFixed(7)}, ${vec[2].toFixed(7)}]`,transform$c=(out,vector,matrix)=>{const x=vector[0],y=vector[1],z=vector[2];let w=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15];return w=w||1,out[0]=(matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12])/w,out[1]=(matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13])/w,out[2]=(matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14])/w,out};var index$d=Object.freeze({__proto__:null,abs:abs$1,add:add$1,angle:(a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2],mag=Math.sqrt(ax*ax+ay*ay+az*az)*Math.sqrt(bx*bx+by*by+bz*bz),cosine=mag&&dot$2(a,b)/mag;return Math.acos(Math.min(Math.max(cosine,-1),1))},clone:clone$9,copy:copy$4,create:()=>[0,0,0],cross:cross$1,distance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return Math.sqrt(x*x+y*y+z*z)},divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out[2]=a[2]/b[2],out),dot:dot$2,equals:equals$7,fromScalar:fromScalar$2,fromValues:fromValues$3,fromVec2:fromVec2,length:length$2,lerp:(out,a,b,t)=>(out[0]=a[0]+t*(b[0]-a[0]),out[1]=a[1]+t*(b[1]-a[1]),out[2]=a[2]+t*(b[2]-a[2]),out),max:max$2,min:min$2,multiply:multiply$2,negate:negate$1,normalize:normalize$1,orthogonal:orthogonal,rotateX:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[0],r[1]=p[1]*Math.cos(radians)-p[2]*Math.sin(radians),r[2]=p[1]*Math.sin(radians)+p[2]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateY:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[2]*Math.sin(radians)+p[0]*Math.cos(radians),r[1]=p[1],r[2]=p[2]*Math.cos(radians)-p[0]*Math.sin(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateZ:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],r[0]=p[0]*Math.cos(radians)-p[1]*Math.sin(radians),r[1]=p[0]*Math.sin(radians)+p[1]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=vector[2],out},scale:scale$3,snap:(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out[2]=Math.round(vector[2]/epsilon)*epsilon+0,out),squaredDistance:squaredDistance$1,squaredLength:vector=>{const x=vector[0],y=vector[1],z=vector[2];return x*x+y*y+z*z},subtract:subtract$3,toString:toString$b,transform:transform$c});const isIdentity=matrix=>1===matrix[0]&&0===matrix[1]&&0===matrix[2]&&0===matrix[3]&&0===matrix[4]&&1===matrix[5]&&0===matrix[6]&&0===matrix[7]&&0===matrix[8]&&0===matrix[9]&&1===matrix[10]&&0===matrix[11]&&0===matrix[12]&&0===matrix[13]&&0===matrix[14]&&1===matrix[15],isMirroring=matrix=>{const x=matrix[4]*matrix[9]-matrix[8]*matrix[5],y=matrix[8]*matrix[1]-matrix[0]*matrix[9],z=matrix[0]*matrix[5]-matrix[4]*matrix[1];return x*matrix[2]+y*matrix[6]+z*matrix[10]<0},isZero=num=>Math.abs(num)<Number.EPSILON,multiply$1=(out,a,b)=>{const a00=a[0],a01=a[1],a02=a[2],a03=a[3],a10=a[4],a11=a[5],a12=a[6],a13=a[7],a20=a[8],a21=a[9],a22=a[10],a23=a[11],a30=a[12],a31=a[13],a32=a[14],a33=a[15];let b0=b[0],b1=b[1],b2=b[2],b3=b[3];return out[0]=b0*a00+b1*a10+b2*a20+b3*a30,out[1]=b0*a01+b1*a11+b2*a21+b3*a31,out[2]=b0*a02+b1*a12+b2*a22+b3*a32,out[3]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[4],b1=b[5],b2=b[6],b3=b[7],out[4]=b0*a00+b1*a10+b2*a20+b3*a30,out[5]=b0*a01+b1*a11+b2*a21+b3*a31,out[6]=b0*a02+b1*a12+b2*a22+b3*a32,out[7]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[8],b1=b[9],b2=b[10],b3=b[11],out[8]=b0*a00+b1*a10+b2*a20+b3*a30,out[9]=b0*a01+b1*a11+b2*a21+b3*a31,out[10]=b0*a02+b1*a12+b2*a22+b3*a32,out[11]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[12],b1=b[13],b2=b[14],b3=b[15],out[12]=b0*a00+b1*a10+b2*a20+b3*a30,out[13]=b0*a01+b1*a11+b2*a21+b3*a31,out[14]=b0*a02+b1*a12+b2*a22+b3*a32,out[15]=b0*a03+b1*a13+b2*a23+b3*a33,out};Object.freeze({__proto__:null,add:(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out[3]=a[3]+b[3],out[4]=a[4]+b[4],out[5]=a[5]+b[5],out[6]=a[6]+b[6],out[7]=a[7]+b[7],out[8]=a[8]+b[8],out[9]=a[9]+b[9],out[10]=a[10]+b[10],out[11]=a[11]+b[11],out[12]=a[12]+b[12],out[13]=a[13]+b[13],out[14]=a[14]+b[14],out[15]=a[15]+b[15],out),clone:clone$a,copy:copy$5,create:()=>[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],equals:(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3]&&a[4]===b[4]&&a[5]===b[5]&&a[6]===b[6]&&a[7]===b[7]&&a[8]===b[8]&&a[9]===b[9]&&a[10]===b[10]&&a[11]===b[11]&&a[12]===b[12]&&a[13]===b[13]&&a[14]===b[14]&&a[15]===b[15],fromRotation:fromRotation,fromScaling:(out,vector)=>(out[0]=vector[0],out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=vector[1],out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=vector[2],out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromTaitBryanRotation:(out,yaw,pitch,roll)=>{const sy=sin(yaw),cy=cos(yaw),sp=sin(pitch),cp=cos(pitch),sr=sin(roll),cr=cos(roll);return out[0]=cp*cy,out[1]=cp*sy,out[2]=-sp,out[3]=0,out[4]=sr*sp*cy-cr*sy,out[5]=cr*cy+sr*sp*sy,out[6]=sr*cp,out[7]=0,out[8]=sr*sy+cr*sp*cy,out[9]=cr*sp*sy-sr*cy,out[10]=cr*cp,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromTranslation:(out,vector)=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=vector[0],out[13]=vector[1],out[14]=vector[2],out[15]=1,out),fromValues:(m00,m01,m02,m03,m10,m11,m12,m13,m20,m21,m22,m23,m30,m31,m32,m33)=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=m00,out[1]=m01,out[2]=m02,out[3]=m03,out[4]=m10,out[5]=m11,out[6]=m12,out[7]=m13,out[8]=m20,out[9]=m21,out[10]=m22,out[11]=m23,out[12]=m30,out[13]=m31,out[14]=m32,out[15]=m33,out},fromVectorRotation:(out,source,target)=>{const sourceNormal=normalize$1([0,0,0],source),targetNormal=normalize$1([0,0,0],target),axis=cross$1([0,0,0],targetNormal,sourceNormal),cosA=dot$2(targetNormal,sourceNormal);if(-1===cosA)return fromRotation(out,Math.PI,orthogonal(axis,sourceNormal));const k=1/(1+cosA);return out[0]=axis[0]*axis[0]*k+cosA,out[1]=axis[1]*axis[0]*k-axis[2],out[2]=axis[2]*axis[0]*k+axis[1],out[3]=0,out[4]=axis[0]*axis[1]*k+axis[2],out[5]=axis[1]*axis[1]*k+cosA,out[6]=axis[2]*axis[1]*k-axis[0],out[7]=0,out[8]=axis[0]*axis[2]*k-axis[1],out[9]=axis[1]*axis[2]*k+axis[0],out[10]=axis[2]*axis[2]*k+cosA,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromXRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=c,out[6]=s,out[7]=0,out[8]=0,out[9]=-s,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromYRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=0,out[2]=-s,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=s,out[9]=0,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromZRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=s,out[2]=0,out[3]=0,out[4]=-s,out[5]=c,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},identity:identity,invert:(out,matrix)=>{const a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],a30=matrix[12],a31=matrix[13],a32=matrix[14],a33=matrix[15],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32;let det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return det?(det=1/det,out[0]=(a11*b11-a12*b10+a13*b09)*det,out[1]=(a02*b10-a01*b11-a03*b09)*det,out[2]=(a31*b05-a32*b04+a33*b03)*det,out[3]=(a22*b04-a21*b05-a23*b03)*det,out[4]=(a12*b08-a10*b11-a13*b07)*det,out[5]=(a00*b11-a02*b08+a03*b07)*det,out[6]=(a32*b02-a30*b05-a33*b01)*det,out[7]=(a20*b05-a22*b02+a23*b01)*det,out[8]=(a10*b10-a11*b08+a13*b06)*det,out[9]=(a01*b08-a00*b10-a03*b06)*det,out[10]=(a30*b04-a31*b02+a33*b00)*det,out[11]=(a21*b02-a20*b04-a23*b00)*det,out[12]=(a11*b07-a10*b09-a12*b06)*det,out[13]=(a00*b09-a01*b07+a02*b06)*det,out[14]=(a31*b01-a30*b03-a32*b00)*det,out[15]=(a20*b03-a21*b01+a22*b00)*det,out):null},isIdentity:isIdentity,isMirroring:isMirroring,isOnlyTransformScale:matrix=>isZero(matrix[1])&&isZero(matrix[2])&&isZero(matrix[3])&&isZero(matrix[4])&&isZero(matrix[6])&&isZero(matrix[7])&&isZero(matrix[8])&&isZero(matrix[9])&&isZero(matrix[11])&&1===matrix[15],mirrorByPlane:(out,plane)=>{const[nx,ny,nz,w]=plane;return out[0]=1-2*nx*nx,out[1]=-2*ny*nx,out[2]=-2*nz*nx,out[3]=0,out[4]=-2*nx*ny,out[5]=1-2*ny*ny,out[6]=-2*nz*ny,out[7]=0,out[8]=-2*nx*nz,out[9]=-2*ny*nz,out[10]=1-2*nz*nz,out[11]=0,out[12]=2*nx*w,out[13]=2*ny*w,out[14]=2*nz*w,out[15]=1,out},multiply:multiply$1,rotate:(out,matrix,radians,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return copy$5(out,matrix);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(radians),c=cos(radians),t=1-c,a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],b00=x*x*t+c,b01=y*x*t+z*s,b02=z*x*t-y*s,b10=x*y*t-z*s,b11=y*y*t+c,b12=z*y*t+x*s,b20=x*z*t+y*s,b21=y*z*t-x*s,b22=z*z*t+c;return out[0]=a00*b00+a10*b01+a20*b02,out[1]=a01*b00+a11*b01+a21*b02,out[2]=a02*b00+a12*b01+a22*b02,out[3]=a03*b00+a13*b01+a23*b02,out[4]=a00*b10+a10*b11+a20*b12,out[5]=a01*b10+a11*b11+a21*b12,out[6]=a02*b10+a12*b11+a22*b12,out[7]=a03*b10+a13*b11+a23*b12,out[8]=a00*b20+a10*b21+a20*b22,out[9]=a01*b20+a11*b21+a21*b22,out[10]=a02*b20+a12*b21+a22*b22,out[11]=a03*b20+a13*b21+a23*b22,matrix!==out&&(out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out},rotateX:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[4]=a10*c+a20*s,out[5]=a11*c+a21*s,out[6]=a12*c+a22*s,out[7]=a13*c+a23*s,out[8]=a20*c-a10*s,out[9]=a21*c-a11*s,out[10]=a22*c-a12*s,out[11]=a23*c-a13*s,out},rotateY:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c-a20*s,out[1]=a01*c-a21*s,out[2]=a02*c-a22*s,out[3]=a03*c-a23*s,out[8]=a00*s+a20*c,out[9]=a01*s+a21*c,out[10]=a02*s+a22*c,out[11]=a03*s+a23*c,out},rotateZ:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7];return matrix!==out&&(out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c+a10*s,out[1]=a01*c+a11*s,out[2]=a02*c+a12*s,out[3]=a03*c+a13*s,out[4]=a10*c-a00*s,out[5]=a11*c-a01*s,out[6]=a12*c-a02*s,out[7]=a13*c-a03*s,out},scale:(out,matrix,dimensions)=>{const x=dimensions[0],y=dimensions[1],z=dimensions[2];return out[0]=matrix[0]*x,out[1]=matrix[1]*x,out[2]=matrix[2]*x,out[3]=matrix[3]*x,out[4]=matrix[4]*y,out[5]=matrix[5]*y,out[6]=matrix[6]*y,out[7]=matrix[7]*y,out[8]=matrix[8]*z,out[9]=matrix[9]*z,out[10]=matrix[10]*z,out[11]=matrix[11]*z,out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},subtract:(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out[3]=a[3]-b[3],out[4]=a[4]-b[4],out[5]=a[5]-b[5],out[6]=a[6]-b[6],out[7]=a[7]-b[7],out[8]=a[8]-b[8],out[9]=a[9]-b[9],out[10]=a[10]-b[10],out[11]=a[11]-b[11],out[12]=a[12]-b[12],out[13]=a[13]-b[13],out[14]=a[14]-b[14],out[15]=a[15]-b[15],out),toString:mat=>mat.map((n=>n.toFixed(7))).toString(),translate:(out,matrix,offsets)=>{const x=offsets[0],y=offsets[1],z=offsets[2];let a00,a01,a02,a03,a10,a11,a12,a13,a20,a21,a22,a23;return matrix===out?(out[12]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12],out[13]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13],out[14]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14],out[15]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]):(a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],out[0]=a00,out[1]=a01,out[2]=a02,out[3]=a03,out[4]=a10,out[5]=a11,out[6]=a12,out[7]=a13,out[8]=a20,out[9]=a21,out[10]=a22,out[11]=a23,out[12]=a00*x+a10*y+a20*z+matrix[12],out[13]=a01*x+a11*y+a21*z+matrix[13],out[14]=a02*x+a12*y+a22*z+matrix[14],out[15]=a03*x+a13*y+a23*z+matrix[15]),out}});const create$a=(outlines=[])=>({outlines:outlines,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),add=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out),angleRadians=vector=>Math.atan2(vector[1],vector[0]),angleDegrees=vector=>57.29577951308232*angleRadians(vector),clone$8=vector=>{const out=[0,0];return out[0]=vector[0],out[1]=vector[1],out},cross=(out,a,b)=>(out[0]=0,out[1]=0,out[2]=a[0]*b[1]-a[1]*b[0],out),distance=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return Math.sqrt(x*x+y*y)},dot$1=(a,b)=>a[0]*b[0]+a[1]*b[1],equals$6=(a,b)=>a[0]===b[0]&&a[1]===b[1],fromAngleRadians=(out,radians)=>(out[0]=cos(radians),out[1]=sin(radians),out),fromValues$2=(x,y)=>{const out=[0,0];return out[0]=x,out[1]=y,out},max$1=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out),min$1=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out),negate=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out),rotate$1=(out,vector,origin,radians)=>{const x=vector[0]-origin[0],y=vector[1]-origin[1],c=Math.cos(radians),s=Math.sin(radians);return out[0]=x*c-y*s+origin[0],out[1]=x*s+y*c+origin[1],out},normal=(out,vector)=>rotate$1(out,vector,[0,0],TAU/4),normalize=(out,vector)=>{const x=vector[0],y=vector[1];let len=x*x+y*y;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out},scale$1=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out),subtract$1=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out),toString$9=vector=>`[${vector[0].toFixed(7)}, ${vector[1].toFixed(7)}]`,transform$b=(out,vector,matrix)=>{const x=vector[0],y=vector[1];return out[0]=matrix[0]*x+matrix[4]*y+matrix[12],out[1]=matrix[1]*x+matrix[5]*y+matrix[13],out};Object.freeze({__proto__:null,abs:(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out),add:add,angle:angleRadians,angleDegrees:angleDegrees,angleRadians:angleRadians,clone:clone$8,copy:(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out),create:()=>[0,0],cross:cross,distance:distance,divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out),dot:dot$1,equals:equals$6,fromAngleDegrees:(out,degrees)=>fromAngleRadians(out,.017453292519943295*degrees),fromAngleRadians:fromAngleRadians,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out),fromValues:fromValues$2,length:vector=>Math.sqrt(vector[0]*vector[0]+vector[1]*vector[1]),lerp:(out,a,b,t)=>{const ax=a[0],ay=a[1];return out[0]=ax+t*(b[0]-ax),out[1]=ay+t*(b[1]-ay),out},max:max$1,min:min$1,multiply:(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out),negate:negate,normal:normal,normalize:normalize,rotate:rotate$1,scale:scale$1,snap:(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out),squaredDistance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return x*x+y*y},squaredLength:vector=>{const x=vector[0],y=vector[1];return x*x+y*y},subtract:subtract$1,toString:toString$9,transform:transform$b});const popNextSide=(startSide,nextSides)=>{if(1===nextSides.length)return nextSides.pop();const v0=[0,0],startAngle=angleDegrees(subtract$1(v0,startSide[1],startSide[0]));let bestAngle,bestIndex;nextSides.forEach(((nextSide,index)=>{let angle=angleDegrees(subtract$1(v0,nextSide[1],nextSide[0]))-startAngle;angle<-180&&(angle+=360),angle>=180&&(angle-=360),(void 0===bestIndex||angle>bestAngle)&&(bestIndex=index,bestAngle=angle)}));const nextSide=nextSides[bestIndex];return nextSides.splice(bestIndex,1),nextSide},isA$5=object=>!!(object&&"object"==typeof object&&"outlines"in object&&"transforms"in object&&Array.isArray(object.outlines)&&"length"in object.transforms),toOutlines=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.outlines=geometry.outlines.map((outline=>outline.map((point=>transform$b([0,0],point,geometry.transforms))))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).outlines,toPoints$3=geometry=>{const points=[];return toOutlines(geometry).forEach((outline=>{outline.forEach((point=>{points.push(point)}))})),points},intersect$1=(p1,p2,p3,p4,endpointTouch=!0)=>{if(p1[0]===p2[0]&&p1[1]===p2[1]||p3[0]===p4[0]&&p3[1]===p4[1])return;const denominator=(p4[1]-p3[1])*(p2[0]-p1[0])-(p4[0]-p3[0])*(p2[1]-p1[1]);if(Math.abs(denominator)<Number.MIN_VALUE)return;const ua=((p4[0]-p3[0])*(p1[1]-p3[1])-(p4[1]-p3[1])*(p1[0]-p3[0]))/denominator,ub=((p2[0]-p1[0])*(p1[1]-p3[1])-(p2[1]-p1[1])*(p1[0]-p3[0]))/denominator;return ua<0||ua>1||ub<0||ub>1||!(endpointTouch||0!==ua&&1!==ua&&0!==ub&&1!==ub)?void 0:[p1[0]+ua*(p2[0]-p1[0]),p1[1]+ua*(p2[1]-p1[1])]};var index$a=Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$a,fromSides:sides=>{const pointMap=(sides=>{const pointMap=new Map,edges=(sides=>{const unique=new Map,getUniquePoint=point=>{const key=point.toString();return unique.has(key)?unique.get(key):(unique.set(key,point),point)};return sides.map((side=>side.map(getUniquePoint)))})(sides);return edges.forEach((edge=>{pointMap.has(edge[0])?pointMap.get(edge[0]).push(edge):pointMap.set(edge[0],[edge])})),pointMap})(sides),outlines=[];for(;;){let startSide;for(const[point,edges]of pointMap){if(startSide=edges.shift(),startSide)break;pointMap.delete(point)}if(void 0===startSide)break;const connectedPoints=[],startPoint=startSide[0];for(;;){connectedPoints.push(startSide[0]);const nextPoint=startSide[1];if(nextPoint===startPoint)break;const nextPossibleSides=pointMap.get(nextPoint);if(!nextPossibleSides)throw new Error(`geometry is not closed at point ${nextPoint}`);const nextSide=popNextSide(startSide,nextPossibleSides);0===nextPossibleSides.length&&pointMap.delete(nextPoint),startSide=nextSide}connectedPoints.length>0&&connectedPoints.push(connectedPoints.shift()),outlines.push(connectedPoints)}return pointMap.clear(),create$a(outlines)},fromCompactBinary:data=>{if(0!==data[0])throw new Error("invalid compact binary data");const created=create$a();created.transforms=clone$a(data.slice(1,17));for(let i=21;i<data.length;){const length=data[i++];if(length<0||i+2*length>data.length)throw new Error("invalid compact binary data");const outline=[];for(let j=0;j<length;j++){const x=data[i+2*j],y=data[i+2*j+1];outline.push(fromValues$2(x,y))}created.outlines.push(outline),i+=2*length}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},isA:isA$5,reverse:geometry=>{const outlines=toOutlines(geometry).map((outline=>outline.slice().reverse())),reversed=create$a(outlines);return geometry.color&&(reversed.color=geometry.color),reversed},toOutlines:toOutlines,toPoints:toPoints$3,toSides:geometry=>{const sides=[];return toOutlines(geometry).forEach((outline=>{outline.forEach(((point,i)=>{const j=(i+1)%outline.length;sides.push([point,outline[j]])}))})),sides},toString:geometry=>{const outlines=toOutlines(geometry);let result="geom2 ("+outlines.length+" outlines):\n[\n";return outlines.forEach((outline=>{result+=" ["+outline.map(toString$9).join()+"]\n"})),result+="]\n",result},toCompactBinary:geometry=>{const transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);let size=21;geometry.outlines.forEach((outline=>{size+=2*outline.length+1}));const compacted=new Float32Array(size);compacted[0]=0,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3];let index=21;return geometry.outlines.forEach((outline=>{compacted[index++]=outline.length,outline.forEach((point=>{compacted[index++]=point[0],compacted[index++]=point[1]}))})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$5(object))throw new Error("invalid geom2 structure");if(object.outlines.forEach(((outline,i)=>{if(outline.length<3)throw new Error(`geom2 outline ${i} must contain at least 3 points`);for(let i=0;i<outline.length;i++){const j=(i+1)%outline.length;if(equals$6(outline[i],outline[j]))throw new Error(`geom2 outline ${i} has duplicate point ${outline[i]}`)}})),toOutlines(object).forEach(((outline,i)=>{for(let a1=0;a1<outline.length;a1++){const a2=(a1+1)%outline.length;for(let b1=0;b1<outline.length;b1++){const b2=(b1+1)%outline.length;if(a1!==b1){const int=intersect$1(outline[a1],outline[a2],outline[b1],outline[b2],!1);if(int)throw new Error(`geom2 outline ${i} self intersection at ${int}`)}}}})),!object.transforms.every(Number.isFinite))throw new Error(`geom2 invalid transforms ${object.transforms}`)}});const create$8=polygons=>(void 0===polygons&&(polygons=[]),{polygons:polygons,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),create$7=vertices=>((void 0===vertices||vertices.length<3)&&(vertices=[]),{vertices:vertices}),fromVerticesAndPlane=(vertices,plane)=>{const poly=create$7(vertices);return poly.plane=plane,poly},create$6=()=>[0,0,0,0],clone$5=vector=>{const out=[0,0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out},copy$2=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out),equals$5=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3],flip=(out,plane)=>(out[0]=-plane[0],out[1]=-plane[1],out[2]=-plane[2],out[3]=-plane[3],out),fromValues$1=(x,y,z,w)=>{const out=[0,0,0,0];return out[0]=x,out[1]=y,out[2]=z,out[3]=w,out},fromPoints$4=(out,...vertices)=>{const len=vertices.length,ba=[0,0,0],ca=[0,0,0],vertexNormal=index=>{const a=vertices[index],b=vertices[(index+1)%len],c=vertices[(index+2)%len];return subtract$3(ba,b,a),subtract$3(ca,c,a),cross$1(ba,ba,ca),normalize$1(ba,ba),ba};return out[0]=0,out[1]=0,out[2]=0,3===len?copy$4(out,vertexNormal(0)):(vertices.forEach(((v,i)=>{add$1(out,out,vertexNormal(i))})),normalize$1(out,out)),out[3]=dot$2(out,vertices[0]),out},signedDistanceToPoint=(plane,point)=>dot$2(plane,point)-plane[3],toString$7=vec=>`(${vec[0].toFixed(9)}, ${vec[1].toFixed(9)}, ${vec[2].toFixed(9)}, ${vec[3].toFixed(9)})`;Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,equals:equals$5,flip:flip,fromNormalAndPoint:(out,normal,point)=>{const u=normalize$1([0,0,0],normal),w=dot$2(point,u);return out[0]=u[0],out[1]=u[1],out[2]=u[2],out[3]=w,out},fromValues:fromValues$1,fromPoints:fromPoints$4,fromPointsRandom:(out,a,b,c)=>{let ba=subtract$3([0,0,0],b,a),ca=subtract$3([0,0,0],c,a);length$2(ba)<EPS&&(ba=orthogonal(ba,ca)),length$2(ca)<EPS&&(ca=orthogonal(ca,ba));let normal=cross$1([0,0,0],ba,ca);length$2(normal)<EPS&&(ca=orthogonal(ca,ba),normal=cross$1(normal,ba,ca)),normal=normalize$1(normal,normal);const w=dot$2(normal,a);return out[0]=normal[0],out[1]=normal[1],out[2]=normal[2],out[3]=w,out},projectionOfPoint:(plane,point)=>{const a=point[0]*plane[0]+point[1]*plane[1]+point[2]*plane[2]-plane[3],x=point[0]-a*plane[0],y=point[1]-a*plane[1],z=point[2]-a*plane[2];return fromValues$3(x,y,z)},signedDistanceToPoint:signedDistanceToPoint,toString:toString$7,transform:(out,plane,matrix)=>{const isMirror=isMirroring(matrix),r=orthogonal([0,0,0],plane),u=cross$1(r,plane,r),v=cross$1([0,0,0],plane,u);let point1=fromScalar$2([0,0,0],plane[3]);multiply$2(point1,point1,plane);let point2=add$1([0,0,0],point1,u),point3=add$1([0,0,0],point1,v);return point1=transform$c(point1,point1,matrix),point2=transform$c(point2,point2,matrix),point3=transform$c(point3,point3,matrix),fromPoints$4(out,point1,point2,point3),isMirror&&flip(out,out),out}});const invert$1=polygon=>{const vertices=polygon.vertices.slice().reverse(),inverted=create$7(vertices);return polygon.plane&&(inverted.plane=flip([0,0,0,0],polygon.plane)),inverted},isA$4=object=>!!(object&&"object"==typeof object&&"vertices"in object&&Array.isArray(object.vertices)),isConvex$1=polygon=>areVerticesConvex(polygon.vertices),areVerticesConvex=vertices=>{const numVertices=vertices.length;if(numVertices>2){const normal=fromPoints$4([0,0,0,0],...vertices);let prevPrevPos=vertices[numVertices-2],prevPos=vertices[numVertices-1];for(let i=0;i<numVertices;i++){const pos=vertices[i];if(!isConvexVertex(prevPrevPos,prevPos,pos,normal))return!1;prevPrevPos=prevPos,prevPos=pos}}return!0},isConvexVertex=(prevVertex,vertex,nextVertex,normal)=>{const crossProduct=cross$1([0,0,0],subtract$3([0,0,0],vertex,prevVertex),subtract$3([0,0,0],nextVertex,vertex));return dot$2(crossProduct,normal)>=0},plane=polygon=>(polygon.plane||(polygon.plane=fromPoints$4([0,0,0,0],...polygon.vertices)),polygon.plane),measureArea$2=polygon=>{const n=polygon.vertices.length;if(n<3)return 0;const vertices=polygon.vertices,normal=plane(polygon),ax=Math.abs(normal[0]),ay=Math.abs(normal[1]),az=Math.abs(normal[2]);if(ax+ay+az===0)return 0;let coord=3;ax>ay&&ax>az?coord=1:ay>az&&(coord=2);let area=0,h=0,i=1,j=2;switch(coord){case 1:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][1]*(vertices[j][2]-vertices[h][2]);area+=vertices[0][1]*(vertices[1][2]-vertices[n-1][2]),area/=2*normal[0];break;case 2:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][2]*(vertices[j][0]-vertices[h][0]);area+=vertices[0][2]*(vertices[1][0]-vertices[n-1][0]),area/=2*normal[1];break;default:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][0]*(vertices[j][1]-vertices[h][1]);area+=vertices[0][0]*(vertices[1][1]-vertices[n-1][1]),area/=2*normal[2]}return area};Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,dot:(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2]+a[3]*b[3],equals:equals$5,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out[3]=scalar,out),fromValues:fromValues$1,toString:toString$7,transform:(out,vector,matrix)=>{const[x,y,z,w]=vector;return out[0]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12]*w,out[1]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13]*w,out[2]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14]*w,out[3]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]*w,out}});const cache$4=new WeakMap,toVertices$1=polygon=>polygon.vertices,toString$6=polygon=>`poly3: [${polygon.vertices.map(toString$b).join(", ")}]`,transform$7=(matrix,polygon)=>{const vertices=polygon.vertices.map((vertex=>transform$c([0,0,0],vertex,matrix)));return isMirroring(matrix)&&vertices.reverse(),create$7(vertices)},validate$4=object=>{if(!isA$4(object))throw new Error("invalid poly3 structure");if(object.vertices.length<3)throw new Error(`poly3 not enough vertices ${object.vertices.length}`);if(measureArea$2(object)<=0)throw new Error("poly3 area must be greater than zero");for(let i=0;i<object.vertices.length;i++)if(equals$7(object.vertices[i],object.vertices[(i+1)%object.vertices.length]))throw new Error(`poly3 has duplicate vertex ${object.vertices[i]}`);if(!isConvex$1(object))throw new Error("poly3 must be convex");if(object.vertices.forEach((vertex=>{if(!vertex.every(Number.isFinite))throw new Error(`poly3 invalid vertex ${vertex}`)})),object.vertices.length>3){const normal=plane(object);object.vertices.forEach((vertex=>{const dist=Math.abs(signedDistanceToPoint(normal,vertex));if(dist>1e-13)throw new Error(`poly3 must be coplanar: vertex ${vertex} distance ${dist}`)}))}};Object.freeze({__proto__:null,clone:(...params)=>{let out,poly3;return 1===params.length?(out=create$7(),poly3=params[0]):(out=params[0],poly3=params[1]),out.vertices=poly3.vertices.map((vec=>clone$9(vec))),out},create:create$7,fromVerticesAndPlane:fromVerticesAndPlane,invert:invert$1,isA:isA$4,isConvex:isConvex$1,measureArea:measureArea$2,measureBoundingBox:polygon=>{const vertices=polygon.vertices,numVertices=vertices.length,min=0===numVertices?[0,0,0]:clone$9(vertices[0]),max=clone$9(min);for(let i=1;i<numVertices;i++)min$2(min,min,vertices[i]),max$2(max,max,vertices[i]);return[min,max]},measureBoundingSphere:polygon=>{const boundingSphere=cache$4.get(polygon);if(boundingSphere)return boundingSphere;const vertices=polygon.vertices,out=[0,0,0,0];if(0===vertices.length)return out[0]=0,out[1]=0,out[2]=0,out[3]=0,out;let minx=vertices[0],miny=minx,minz=minx,maxx=minx,maxy=minx,maxz=minx;vertices.forEach((v=>{minx[0]>v[0]&&(minx=v),miny[1]>v[1]&&(miny=v),minz[2]>v[2]&&(minz=v),maxx[0]<v[0]&&(maxx=v),maxy[1]<v[1]&&(maxy=v),maxz[2]<v[2]&&(maxz=v)})),out[0]=.5*(minx[0]+maxx[0]),out[1]=.5*(miny[1]+maxy[1]),out[2]=.5*(minz[2]+maxz[2]);const x=out[0]-maxx[0],y=out[1]-maxy[1],z=out[2]-maxz[2];return out[3]=Math.sqrt(x*x+y*y+z*z),cache$4.set(polygon,out),out},measureSignedVolume:polygon=>{let signedVolume=0;const vertices=polygon.vertices,cross=[0,0,0];for(let i=0;i<vertices.length-2;i++)cross$1(cross,vertices[i+1],vertices[i+2]),signedVolume+=dot$2(vertices[0],cross);return signedVolume/=6,signedVolume},plane:plane,toVertices:toVertices$1,toString:toString$6,transform:transform$7,validate:validate$4});const toPolygons$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.polygons=geometry.polygons.map((polygon=>transform$7(geometry.transforms,polygon))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).polygons,isA$3=object=>!!(object&&"object"==typeof object&&"polygons"in object&&"transforms"in object&&Array.isArray(object.polygons)&&"length"in object.transforms);Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$8,fromPoints:listOfLists=>{if(!Array.isArray(listOfLists))throw new Error("the given vertices must be an array");return create$8(listOfLists.map(create$7))},fromCompactBinary:data=>{if(1!==data[0])throw new Error("invalid compact binary data");const created=create$8();created.transforms=clone$a(data.slice(1,17));const numberOfVertices=data[21];let ci=22,vi=data.length-3*numberOfVertices;for(;vi<data.length;){const verticesPerPolygon=data[ci];ci++;const vertices=[];for(let i=0;i<verticesPerPolygon;i++)vertices.push(fromValues$3(data[vi],data[vi+1],data[vi+2])),vi+=3;created.polygons.push(create$7(vertices))}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},invert:geometry=>{const newPolygons=toPolygons$1(geometry).map((polygon=>invert$1(polygon)));return create$8(newPolygons)},isA:isA$3,toPoints:geometry=>toPolygons$1(geometry).map((polygon=>toVertices$1(polygon))),toPolygons:toPolygons$1,toString:geometry=>{const polygons=toPolygons$1(geometry);let result="geom3 ("+polygons.length+" polygons):\n";return polygons.forEach((polygon=>{result+=" "+toString$6(polygon)+"\n"})),result},toCompactBinary:geometry=>{const polygons=geometry.polygons,transforms=geometry.transforms,numberOfPolygons=polygons.length,numberOfVertices=polygons.reduce(((count,polygon)=>count+polygon.vertices.length),0);let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+numberOfPolygons+3*numberOfVertices);compacted[0]=1,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3],compacted[21]=numberOfVertices;let ci=22,vi=ci+numberOfPolygons;return polygons.forEach((polygon=>{const vertices=toVertices$1(polygon);compacted[ci]=vertices.length,ci++;for(let i=0;i<vertices.length;i++){const vertex=vertices[i];compacted[vi+0]=vertex[0],compacted[vi+1]=vertex[1],compacted[vi+2]=vertex[2],vi+=3}})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$3(object))throw new Error("invalid geom3 structure");if(object.polygons.forEach(validate$4),(object=>{const edgeCount=new Map;object.polygons.forEach((({vertices:vertices})=>{vertices.forEach(((v,i)=>{const edge=`${v}/${vertices[(i+1)%vertices.length]}`,count=edgeCount.has(edge)?edgeCount.get(edge):0;edgeCount.set(edge,count+1)}))}));const nonManifold=[];if(edgeCount.forEach(((count,edge)=>{const complementEdge=edge.split("/").reverse().join("/");count!==edgeCount.get(complementEdge)&&nonManifold.push(edge.replace("/"," -> "))})),nonManifold.length>0)throw new Error(`non-manifold edges ${nonManifold.length}\n${nonManifold.join("\n")}`)})(object),!object.transforms.every(Number.isFinite))throw new Error(`geom3 invalid transforms ${object.transforms}`)}});const clone$4=geometry=>Object.assign({},geometry),close=geometry=>{if(geometry.isClosed)return geometry;const cloned=clone$4(geometry);if(cloned.isClosed=!0,cloned.points.length>1){const points=cloned.points,p0=points[0];let pn=points[points.length-1];for(;distance(p0,pn)<EPS*EPS&&(points.pop(),1!==points.length);)pn=points[points.length-1]}return cloned},create$5=points=>(void 0===points&&(points=[]),{points:points,isClosed:!1,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),fromPoints$2=(options,points)=>{let{closed:closed}=Object.assign({},{closed:!1},options),created=create$5();if(created.points=points.map((point=>clone$8(point))),created.points.length>1){const p0=created.points[0],pn=created.points[created.points.length-1];distance(p0,pn)<EPS*EPS&&(closed=!0)}return!0===closed&&(created=close(created)),created},toPoints$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.points=geometry.points.map((point=>transform$b([0,0],point,geometry.transforms))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).points,concat=(...paths)=>{let isClosed=!1,newPoints=[];return paths.forEach(((path,i)=>{const tmp=toPoints$1(path).slice();if(newPoints.length>0&&tmp.length>0&&equals$6(tmp[0],newPoints[newPoints.length-1])&&tmp.shift(),tmp.length>0&&isClosed)throw new Error(`Cannot concatenate to a closed path; check the ${i}th path`);isClosed=path.isClosed,newPoints=newPoints.concat(tmp)})),fromPoints$2({closed:isClosed},newPoints)},appendPoints=(points,geometry)=>concat(geometry,create$5(points)),isA$2=object=>!!(object&&"object"==typeof object&&"points"in object&&"transforms"in object&&"isClosed"in object&&Array.isArray(object.points)&&"length"in object.transforms);var index$5=Object.freeze({__proto__:null,appendArc:(options,geometry)=>{let{endpoint:endpoint,radius:radius,xaxisRotation:xaxisRotation,clockwise:clockwise,large:large,segments:segments}=Object.assign({},{radius:[0,0],xaxisRotation:0,clockwise:!1,large:!1,segments:16},options);if(!Array.isArray(endpoint))throw new Error("endpoint must be an array of X and Y values");if(endpoint.length<2)throw new Error("endpoint must contain X and Y values");if(endpoint=clone$8(endpoint),!Array.isArray(radius))throw new Error("radius must be an array of X and Y values");if(radius.length<2)throw new Error("radius must contain X and Y values");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given path cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the arc)");let xRadius=radius[0],yRadius=radius[1];const startpoint=points[points.length-1];xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5,endpoint=fromValues$2(Math.round(1e5*endpoint[0])/1e5,Math.round(1e5*endpoint[1])/1e5);const sweepFlag=!clockwise;let newPoints=[];if(0===xRadius||0===yRadius)newPoints.push(endpoint);else{xRadius=Math.abs(xRadius),yRadius=Math.abs(yRadius);const phi=xaxisRotation,cosPhi=Math.cos(phi),sinPhi=Math.sin(phi),minusHalfDistance=subtract$1([0,0],startpoint,endpoint);scale$1(minusHalfDistance,minusHalfDistance,.5);const x=Math.round(1e5*(cosPhi*minusHalfDistance[0]+sinPhi*minusHalfDistance[1]))/1e5,y=Math.round(1e5*(-sinPhi*minusHalfDistance[0]+cosPhi*minusHalfDistance[1]))/1e5,startTranslated=fromValues$2(x,y),bigLambda=startTranslated[0]*startTranslated[0]/(xRadius*xRadius)+startTranslated[1]*startTranslated[1]/(yRadius*yRadius);if(bigLambda>1){const sqrtBigLambda=Math.sqrt(bigLambda);xRadius*=sqrtBigLambda,yRadius*=sqrtBigLambda,xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5}let multiplier1=Math.sqrt((xRadius*xRadius*yRadius*yRadius-xRadius*xRadius*startTranslated[1]*startTranslated[1]-yRadius*yRadius*startTranslated[0]*startTranslated[0])/(xRadius*xRadius*startTranslated[1]*startTranslated[1]+yRadius*yRadius*startTranslated[0]*startTranslated[0]));sweepFlag===large&&(multiplier1=-multiplier1);const centerTranslated=fromValues$2(xRadius*startTranslated[1]/yRadius,-yRadius*startTranslated[0]/xRadius);scale$1(centerTranslated,centerTranslated,multiplier1);let center=fromValues$2(cosPhi*centerTranslated[0]-sinPhi*centerTranslated[1],sinPhi*centerTranslated[0]+cosPhi*centerTranslated[1]);center=add(center,center,scale$1([0,0],add([0,0],startpoint,endpoint),.5));const vector1=fromValues$2((startTranslated[0]-centerTranslated[0])/xRadius,(startTranslated[1]-centerTranslated[1])/yRadius),vector2=fromValues$2((-startTranslated[0]-centerTranslated[0])/xRadius,(-startTranslated[1]-centerTranslated[1])/yRadius),theta1=angleRadians(vector1);let deltatheta=angleRadians(vector2)-theta1;deltatheta%=TAU,!sweepFlag&&deltatheta>0?deltatheta-=TAU:sweepFlag&&deltatheta<0&&(deltatheta+=TAU);let numSteps=Math.ceil(Math.abs(deltatheta)/TAU*segments)+1;numSteps<1&&(numSteps=1);for(let step=1;step<numSteps;step++){const theta=theta1+step/numSteps*deltatheta,cosTheta=Math.cos(theta),sinTheta=Math.sin(theta),point=fromValues$2(cosPhi*xRadius*cosTheta-sinPhi*yRadius*sinTheta,sinPhi*xRadius*cosTheta+cosPhi*yRadius*sinTheta);add(point,point,center),newPoints.push(point)}numSteps&&newPoints.push(options.endpoint)}return newPoints=points.concat(newPoints),fromPoints$2({},newPoints)},appendBezier:(options,geometry)=>{let{controlPoints:controlPoints,segments:segments}=Object.assign({},{segments:16},options);if(!Array.isArray(controlPoints))throw new Error("controlPoints must be an array of one or more points");if(controlPoints.length<1)throw new Error("controlPoints must be an array of one or more points");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given geometry cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the bezier curve)");if(controlPoints=controlPoints.slice(),null===controlPoints[0]){if(controlPoints.length<2)throw new Error("a null control point must be passed with one more control points");let lastBezierControlPoint=points[points.length-2];if("lastBezierControlPoint"in geometry&&(lastBezierControlPoint=geometry.lastBezierControlPoint),!Array.isArray(lastBezierControlPoint))throw new Error("the given path must contain TWO or more points if given a null control point");const controlPoint=scale$1([0,0],points[points.length-1],2);subtract$1(controlPoint,controlPoint,lastBezierControlPoint),controlPoints[0]=controlPoint}controlPoints.unshift(points[points.length-1]);const bezierOrder=controlPoints.length-1,factorials=[];let fact=1;for(let i=0;i<=bezierOrder;++i)i>0&&(fact*=i),factorials.push(fact);const binomials=[];for(let i=0;i<=bezierOrder;++i){const binomial=factorials[bezierOrder]/(factorials[i]*factorials[bezierOrder-i]);binomials.push(binomial)}const v0=[0,0],v1=[0,0],v3=[0,0,0],getPointForT=t=>{let tk=1,oneMinusTNMinusK=Math.pow(1-t,bezierOrder);const invOneMinusT=1!==t?1/(1-t):1,point=[0,0];for(let k=0;k<=bezierOrder;++k){k===bezierOrder&&(oneMinusTNMinusK=1);const bernsteinCoefficient=binomials[k]*tk*oneMinusTNMinusK,derivativePoint=scale$1(v0,controlPoints[k],bernsteinCoefficient);add(point,point,derivativePoint),tk*=t,oneMinusTNMinusK*=invOneMinusT}return point},newPoints=[],newPointsT=[],numSteps=bezierOrder+1;for(let i=0;i<numSteps;++i){const t=i/(numSteps-1),point=getPointForT(t);newPoints.push(point),newPointsT.push(t)}let subdivideBase=1;const maxAngle=TAU/segments,maxSinAngle=Math.sin(maxAngle);for(;subdivideBase<newPoints.length-1;){const dir1=subtract$1(v0,newPoints[subdivideBase],newPoints[subdivideBase-1]);normalize(dir1,dir1);const dir2=subtract$1(v1,newPoints[subdivideBase+1],newPoints[subdivideBase]);normalize(dir2,dir2);const sinAngle=cross(v3,dir1,dir2);if(Math.abs(sinAngle[2])>maxSinAngle){const t0=newPointsT[subdivideBase-1],t1=newPointsT[subdivideBase+1],newt0=t0+1*(t1-t0)/3,newt1=t0+2*(t1-t0)/3,point0=getPointForT(newt0),point1=getPointForT(newt1);newPoints.splice(subdivideBase,1,point0,point1),newPointsT.splice(subdivideBase,1,newt0,newt1),subdivideBase--,subdivideBase<1&&(subdivideBase=1)}else++subdivideBase}newPoints.shift();const result=appendPoints(newPoints,geometry);return result.lastBezierControlPoint=controlPoints[controlPoints.length-2],result},appendPoints:appendPoints,clone:clone$4,close:close,concat:concat,create:create$5,equals:(a,b)=>{if(a.isClosed!==b.isClosed)return!1;if(a.points.length!==b.points.length)return!1;const aPoints=toPoints$1(a),bPoints=toPoints$1(b),length=aPoints.length;let offset=0;do{let unequal=!1;for(let i=0;i<length;i++)if(!equals$6(aPoints[i],bPoints[(i+offset)%length])){unequal=!0;break}if(!1===unequal)return!0;if(!a.isClosed)return!1}while(++offset<length);return!1},fromPoints:fromPoints$2,fromCompactBinary:data=>{if(2!==data[0])throw new Error("invalid compact binary data");const created=create$5();created.transforms=clone$a(data.slice(1,17)),created.isClosed=!!data[17];for(let i=22;i<data.length;i+=2){const point=fromValues$2(data[i],data[i+1]);created.points.push(point)}return data[18]>=0&&(created.color=[data[18],data[19],data[20],data[21]]),created},isA:isA$2,reverse:geometry=>{const cloned=clone$4(geometry);return cloned.points=geometry.points.slice().reverse(),cloned},toPoints:toPoints$1,toString:geometry=>{const points=toPoints$1(geometry);let result="path ("+points.length+" points, "+geometry.isClosed+"):\n[\n";return points.forEach((point=>{result+=" "+toString$9(point)+",\n"})),result+="]\n",result},toCompactBinary:geometry=>{const points=geometry.points,transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+2*points.length);compacted[0]=2,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=geometry.isClosed?1:0,compacted[18]=color[0],compacted[19]=color[1],compacted[20]=color[2],compacted[21]=color[3];for(let j=0;j<points.length;j++){const ci=2*j+22,point=points[j];compacted[ci]=point[0],compacted[ci+1]=point[1]}return compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$2(object))throw new Error("invalid path2 structure");if(object.points.length>1)for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`path2 has duplicate point ${object.points[i]}`);if(object.points.forEach((point=>{if(!point.every(Number.isFinite))throw new Error(`path2 invalid point ${point}`)})),!object.transforms.every(Number.isFinite))throw new Error(`path2 invalid transforms ${object.transforms}`)}});const getPermutations=function(c){const permutations=[];for(let i=0;i<=c;i++)permutations.push(factorial(c)/(factorial(i)*factorial(c-i)));return permutations},factorial=function(b){let out=1;for(let i=2;i<=b;i++)out*=i;return out},valueAt=(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier valueAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierFunction(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierFunction(bezier,singleDimensionPoints,t))}return result}},bezierFunction=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<=n;i++)result+=bezier.permutations[i]*Math.pow(1-t,n-i)*Math.pow(t,i)*p[i];return result},bezierTangent=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<n;i++){const q=n*(p[i+1]-p[i]);result+=bezier.tangentPermutations[i]*Math.pow(1-t,n-1-i)*Math.pow(t,i)*q}return result},lengths=(segments,bezier)=>{let sum=0;const lengths=[0];let previous=valueAt(0,bezier);for(let index=1;index<=segments;index++){const current=valueAt(index/segments,bezier);sum+=distanceBetween(current,previous),lengths.push(sum),previous=current}return lengths},distanceBetween=(a,b)=>{if(Number.isFinite(a)&&Number.isFinite(b))return Math.abs(a-b);if(Array.isArray(a)&&Array.isArray(b)){if(a.length!==b.length)throw new Error("The operands must have the same number of dimensions.");let sum=0;for(let i=0;i<a.length;i++)sum+=(b[i]-a[i])*(b[i]-a[i]);return Math.sqrt(sum)}throw new Error("The operands must be of the same type, either number or array.")};Object.freeze({__proto__:null,create:points=>{if(!Array.isArray(points))throw new Error("Bezier points must be a valid array/");if(points.length<2)throw new Error("Bezier points must contain at least 2 values.");const pointType=function(points){let firstPointType=null;return points.forEach((point=>{let pType="";if(Number.isFinite(point))pType="float_single";else{if(!Array.isArray(point))throw new Error("Bezier points must all be numbers or arrays of number.");point.forEach((val=>{if(!Number.isFinite(val))throw new Error("Bezier point values must all be numbers.")})),pType="float_"+point.length}if(null==firstPointType)firstPointType=pType;else if(firstPointType!==pType)throw new Error("Bezier points must be either all numbers or all arrays of numbers of the same size.")})),firstPointType}(points);return{points:points,pointType:pointType,dimensions:"float_single"===pointType?0:points[0].length,permutations:getPermutations(points.length-1),tangentPermutations:getPermutations(points.length-2)}},valueAt:valueAt,tangentAt:(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier tangentAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierTangent(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierTangent(bezier,singleDimensionPoints,t))}return result}},lengths:lengths,length:(segments,bezier)=>lengths(segments,bezier)[segments],arcLengthToT:(options,bezier)=>{const{distance:distance,segments:segments}=Object.assign({},{distance:0,segments:100},options),arcLengths=lengths(segments,bezier);let startIndex=0,endIndex=segments;for(;startIndex<=endIndex;){const middleIndex=Math.floor(startIndex+(endIndex-startIndex)/2),diff=arcLengths[middleIndex]-distance;if(diff<0)startIndex=middleIndex+1;else{if(!(diff>0)){endIndex=middleIndex;break}endIndex=middleIndex-1}}const targetIndex=endIndex;if(arcLengths[targetIndex]===distance)return targetIndex/segments;const lengthBefore=arcLengths[targetIndex];return(targetIndex+(distance-lengthBefore)/(arcLengths[targetIndex+1]-lengthBefore))/segments}});const area$1=points=>{let area=0;for(let i=0;i<points.length;i++){const j=(i+1)%points.length;area+=points[i][0]*points[j][1],area-=points[j][0]*points[i][1]}return area/2},measureArea$1=polygon=>area$1(polygon.points),create$3=points=>((void 0===points||points.length<3)&&(points=[]),{points:points}),reverse$3=polygon=>{const points=polygon.points.slice().reverse();return create$3(points)},arePointsInside=(points,polygon)=>0===points.length||polygon.points.length<3?0:(measureArea$1(polygon)<0&&(polygon=reverse$3(polygon)),points.reduce(((acc,point)=>acc+isPointInside(point,polygon.points)),0)===points.length?1:0),isPointInside=(point,polygon)=>{const numPoints=polygon.length,tx=point[0],ty=point[1];let vtx0=polygon[numPoints-1],vtx1=polygon[0],yFlag0=vtx0[1]>ty,insideFlag=0,i=0;for(let j=numPoints+1;--j;){const yFlag1=vtx1[1]>ty;if(yFlag0!==yFlag1){const xFlag0=vtx0[0]>tx,xFlag1=vtx1[0]>tx;(xFlag0&&xFlag1||vtx1[0]-(vtx1[1]-ty)*(vtx0[0]-vtx1[0])/(vtx0[1]-vtx1[1])>=tx)&&(insideFlag=!insideFlag)}yFlag0=yFlag1,vtx0=vtx1,vtx1=polygon[++i]}return insideFlag},isA$1=object=>!!(object&&"object"==typeof object&&"points"in object&&Array.isArray(object.points)),crossBetweenSegments=(p1,p2,p3)=>{const X1=p2[0]-p1[0],Y1=p2[1]-p1[1],X2=p3[0]-p1[0];return X1*(p3[1]-p1[1])-Y1*X2};Object.freeze({__proto__:null,arePointsInside:arePointsInside,clone:polygon=>Object.assign({},polygon),create:create$3,isA:isA$1,isConvex:polygon=>{const numPoints=polygon.points.length;if(numPoints>2){const points=polygon.points;let prev=0,curr=0;for(let i=0;i<numPoints;i++)if(curr=crossBetweenSegments(points[i],points[(i+1)%numPoints],points[(i+2)%numPoints]),0!==curr){if(curr*prev<0)return!1;prev=curr}}return!0},isSimple:polygon=>{const numPoints=polygon.points.length;if(numPoints<3)return!1;if(3===numPoints)return!0;const points=polygon.points,found=new Set;if(points.forEach((v=>found.add(v.toString()))),found.size!==numPoints)return!1;for(let i=0;i<numPoints;i++)for(let j=i+2;j<numPoints;j++){const k=(j+1)%numPoints;if(i!==k){const s0=points[i],s1=points[(i+1)%numPoints],z0=points[j],z1=points[k];if(intersect$1(s0,s1,z0,z1))return!1}}return!0},measureArea:measureArea$1,measureBoundingBox:polygon=>{const points=polygon.points,numPoints=points.length,min=0===numPoints?[0,0]:clone$8(points[0]),max=clone$8(min);for(let i=1;i<numPoints;i++)min$1(min,min,points[i]),max$1(max,max,points[i]);return[min,max]},reverse:reverse$3,toPoints:polygon=>polygon.points,toString:polygon=>`poly2: [${polygon.points.map(toString$9).join(", ")}]`,transform:(matrix,polygon)=>{const points=polygon.points.map((point=>transform$b([0,0],point,matrix)));return isMirroring(matrix)&&points.reverse(),create$3(points)},validate:object=>{if(!isA$1(object))throw new Error("invalid poly2 structure");if(object.points.length<3)throw new Error(`poly2 not enough points ${object.points.length}`);if(measureArea$1(object)<=0)throw new Error("poly2 area must be greater than zero");for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`poly2 duplicate point at ${i}: [${object.points[i]}]`);object.points.forEach((point=>{if(2!==point.length)throw new Error(`poly2 invalid point ${point}`);if(!point.every(Number.isFinite))throw new Error(`poly2 invalid point ${point}`)}))}});const calculatePlane=slice=>{if(slice.contours.length<1)throw new Error("slices must have at least one contour to calculate a plane");const middle=[0,0,0];let n=0;slice.contours.forEach((contour=>{contour.forEach((vertex=>{add$1(middle,middle,vertex),n++}))})),scale$3(middle,middle,1/n);let farthestBefore,farthestVertex,farthestAfter,farthestContour=[],distance=0;slice.contours.forEach((contour=>{let prev=contour[contour.length-1];contour.forEach((vertex=>{if(!equals$7(prev,vertex)){const d=squaredDistance$1(middle,vertex);d>distance&&(farthestContour=contour,farthestBefore=prev,farthestVertex=vertex,distance=d)}prev=vertex}))}));let prev=farthestContour[farthestContour.length-1];for(let i=0;i<farthestContour.length;i++){const vertex=farthestContour[i];if(!equals$7(prev,vertex)&&equals$7(prev,farthestVertex)){farthestAfter=vertex;break}prev=vertex}return fromPoints$4([0,0,0,0],farthestBefore,farthestVertex,farthestAfter)},create$2=(contours=[])=>({contours:contours}),isA=object=>!!(object&&"object"==typeof object&&"contours"in object&&Array.isArray(object.contours));class Node$2{constructor(i,x,y){this.i=i,this.x=x,this.y=y,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}}const insertNode=(i,x,y,last)=>{const p=new Node$2(i,x,y);return last?(p.next=last.next,p.prev=last,last.next.prev=p,last.next=p):(p.prev=p,p.next=p),p},removeNode=p=>{p.next.prev=p.prev,p.prev.next=p.next,p.prevZ&&(p.prevZ.nextZ=p.nextZ),p.nextZ&&(p.nextZ.prevZ=p.prevZ)},pointInTriangle=(ax,ay,bx,by,cx,cy,px,py)=>(cx-px)*(ay-py)-(ax-px)*(cy-py)>=0&&(ax-px)*(by-py)-(bx-px)*(ay-py)>=0&&(bx-px)*(cy-py)-(cx-px)*(by-py)>=0,area=(p,q,r)=>(q.y-p.y)*(r.x-q.x)-(q.x-p.x)*(r.y-q.y),linkedPolygon=(data,start,end,dim,clockwise)=>{let last;if(clockwise===signedArea$1(data,start,end,dim)>0)for(let i=start;i<end;i+=dim)last=insertNode(i,data[i],data[i+1],last);else for(let i=end-dim;i>=start;i-=dim)last=insertNode(i,data[i],data[i+1],last);return last&&equals$2(last,last.next)&&(removeNode(last),last=last.next),last},filterPoints=(start,end)=>{if(!start)return start;end||(end=start);let again,p=start;do{if(again=!1,p.steiner||!equals$2(p,p.next)&&0!==area(p.prev,p,p.next))p=p.next;else{if(removeNode(p),p=end=p.prev,p===p.next)break;again=!0}}while(again||p!==end);return end},cureLocalIntersections=(start,triangles,dim)=>{let p=start;do{const a=p.prev,b=p.next.next;!equals$2(a,b)&&intersects(a,p,p.next,b)&&locallyInside(a,b)&&locallyInside(b,a)&&(triangles.push(a.i/dim),triangles.push(p.i/dim),triangles.push(b.i/dim),removeNode(p),removeNode(p.next),p=start=b),p=p.next}while(p!==start);return filterPoints(p)},locallyInside=(a,b)=>area(a.prev,a,a.next)<0?area(a,b,a.next)>=0&&area(a,a.prev,b)>=0:area(a,b,a.prev)<0||area(a,a.next,b)<0,splitPolygon=(a,b)=>{const a2=new Node$2(a.i,a.x,a.y),b2=new Node$2(b.i,b.x,b.y),an=a.next,bp=b.prev;return a.next=b,b.prev=a,a2.next=an,an.prev=a2,b2.next=a2,a2.prev=b2,bp.next=b2,b2.prev=bp,b2},isValidDiagonal=(a,b)=>a.next.i!==b.i&&a.prev.i!==b.i&&!((a,b)=>{let p=a;do{if(p.i!==a.i&&p.next.i!==a.i&&p.i!==b.i&&p.next.i!==b.i&&intersects(p,p.next,a,b))return!0;p=p.next}while(p!==a);return!1})(a,b)&&(locallyInside(a,b)&&locallyInside(b,a)&&((a,b)=>{let p=a,inside=!1;const px=(a.x+b.x)/2,py=(a.y+b.y)/2;do{p.y>py!=p.next.y>py&&p.next.y!==p.y&&px<(p.next.x-p.x)*(py-p.y)/(p.next.y-p.y)+p.x&&(inside=!inside),p=p.next}while(p!==a);return inside})(a,b)&&(area(a.prev,a,b.prev)||area(a,b.prev,b))||equals$2(a,b)&&area(a.prev,a,a.next)>0&&area(b.prev,b,b.next)>0),intersects=(p1,q1,p2,q2)=>{const o1=Math.sign(area(p1,q1,p2)),o2=Math.sign(area(p1,q1,q2)),o3=Math.sign(area(p2,q2,p1)),o4=Math.sign(area(p2,q2,q1));return o1!==o2&&o3!==o4||!(0!==o1||!onSegment(p1,p2,q1))||!(0!==o2||!onSegment(p1,q2,q1))||!(0!==o3||!onSegment(p2,p1,q2))||!(0!==o4||!onSegment(p2,q1,q2))},onSegment=(p,q,r)=>q.x<=Math.max(p.x,r.x)&&q.x>=Math.min(p.x,r.x)&&q.y<=Math.max(p.y,r.y)&&q.y>=Math.min(p.y,r.y),signedArea$1=(data,start,end,dim)=>{let sum=0;for(let i=start,j=end-dim;i<end;i+=dim)sum+=(data[j]-data[i])*(data[i+1]+data[j+1]),j=i;return sum},equals$2=(p1,p2)=>p1.x===p2.x&&p1.y===p2.y,eliminateHole=(hole,outerNode)=>{const bridge=findHoleBridge(hole,outerNode);if(!bridge)return outerNode;const bridgeReverse=splitPolygon(bridge,hole),filteredBridge=filterPoints(bridge,bridge.next);return filterPoints(bridgeReverse,bridgeReverse.next),outerNode===bridge?filteredBridge:outerNode},findHoleBridge=(hole,outerNode)=>{let p=outerNode;const hx=hole.x,hy=hole.y;let m,qx=-1/0;do{if(hy<=p.y&&hy>=p.next.y&&p.next.y!==p.y){const x=p.x+(hy-p.y)*(p.next.x-p.x)/(p.next.y-p.y);if(x<=hx&&x>qx){if(qx=x,x===hx){if(hy===p.y)return p;if(hy===p.next.y)return p.next}m=p.x<p.next.x?p:p.next}}p=p.next}while(p!==outerNode);if(!m)return null;if(hx===qx)return m;const stop=m,mx=m.x,my=m.y;let tanMin=1/0;p=m;do{if(hx>=p.x&&p.x>=mx&&hx!==p.x&&pointInTriangle(hy<my?hx:qx,hy,mx,my,hy<my?qx:hx,hy,p.x,p.y)){const tan=Math.abs(hy-p.y)/(hx-p.x);locallyInside(p,hole)&&(tan<tanMin||tan===tanMin&&(p.x>m.x||p.x===m.x&&sectorContainsSector(m,p)))&&(m=p,tanMin=tan)}p=p.next}while(p!==stop);return m},sectorContainsSector=(m,p)=>area(m.prev,m,p.prev)<0&&area(p.next,m,m.next)<0,getLeftmost=start=>{let p=start,leftmost=start;do{(p.x<leftmost.x||p.x===leftmost.x&&p.y<leftmost.y)&&(leftmost=p),p=p.next}while(p!==start);return leftmost},earcutLinked=(ear,triangles,dim,minX,minY,invSize,pass)=>{if(!ear)return;!pass&&invSize&&indexCurve(ear,minX,minY,invSize);let prev,next,stop=ear;for(;ear.prev!==ear.next;)if(prev=ear.prev,next=ear.next,invSize?isEarHashed(ear,minX,minY,invSize):isEar(ear))triangles.push(prev.i/dim),triangles.push(ear.i/dim),triangles.push(next.i/dim),removeNode(ear),ear=next.next,stop=next.next;else if((ear=next)===stop){pass?1===pass?(ear=cureLocalIntersections(filterPoints(ear),triangles,dim),earcutLinked(ear,triangles,dim,minX,minY,invSize,2)):2===pass&&splitEarcut(ear,triangles,dim,minX,minY,invSize):earcutLinked(filterPoints(ear),triangles,dim,minX,minY,invSize,1);break}},isEar=ear=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;let p=ear.next.next;for(;p!==ear.prev;){if(pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.next}return!0},isEarHashed=(ear,minX,minY,invSize)=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;const minTX=a.x<b.x?a.x<c.x?a.x:c.x:b.x<c.x?b.x:c.x,minTY=a.y<b.y?a.y<c.y?a.y:c.y:b.y<c.y?b.y:c.y,maxTX=a.x>b.x?a.x>c.x?a.x:c.x:b.x>c.x?b.x:c.x,maxTY=a.y>b.y?a.y>c.y?a.y:c.y:b.y>c.y?b.y:c.y,minZ=zOrder(minTX,minTY,minX,minY,invSize),maxZ=zOrder(maxTX,maxTY,minX,minY,invSize);let p=ear.prevZ,n=ear.nextZ;for(;p&&p.z>=minZ&&n&&n.z<=maxZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}for(;p&&p.z>=minZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;n&&n.z<=maxZ;){if(n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}return!0},splitEarcut=(start,triangles,dim,minX,minY,invSize)=>{let a=start;do{let b=a.next.next;for(;b!==a.prev;){if(a.i!==b.i&&isValidDiagonal(a,b)){let c=splitPolygon(a,b);return a=filterPoints(a,a.next),c=filterPoints(c,c.next),earcutLinked(a,triangles,dim,minX,minY,invSize),void earcutLinked(c,triangles,dim,minX,minY,invSize)}b=b.next}a=a.next}while(a!==start)},indexCurve=(start,minX,minY,invSize)=>{let p=start;do{null===p.z&&(p.z=zOrder(p.x,p.y,minX,minY,invSize)),p.prevZ=p.prev,p.nextZ=p.next,p=p.next}while(p!==start);p.prevZ.nextZ=null,p.prevZ=null,((list,fn)=>{let i,p,q,e,numMerges,inSize=1;do{p=list,list=null;let tail=null;for(numMerges=0;p;){numMerges++,q=p;let pSize=0;for(i=0;i<inSize&&(pSize++,q=q.nextZ,q);i++);let qSize=inSize;for(;pSize>0||qSize>0&&q;)0!==pSize&&(0===qSize||!q||fn(p)<=fn(q))?(e=p,p=p.nextZ,pSize--):(e=q,q=q.nextZ,qSize--),tail?tail.nextZ=e:list=e,e.prevZ=tail,tail=e;p=q}tail.nextZ=null,inSize*=2}while(numMerges>1)})(p,(p=>p.z))},zOrder=(x,y,minX,minY,invSize)=>(x=1431655765&((x=858993459&((x=252645135&((x=16711935&((x=32767*(x-minX)*invSize)|x<<8))|x<<4))|x<<2))|x<<1))|(y=1431655765&((y=858993459&((y=252645135&((y=16711935&((y=32767*(y-minY)*invSize)|y<<8))|y<<4))|y<<2))|y<<1))<<1;class PolygonHierarchy{constructor(slice){this.plane=calculatePlane(slice);const rightVector=orthogonal([0,0,0],this.plane),perp=cross$1([0,0,0],this.plane,rightVector);this.v=normalize$1(perp,perp),this.u=cross$1([0,0,0],this.v,this.plane),this.basisMap=new Map;const projected=slice.contours.map((part=>part.map((v=>this.to2D(v))))),geometry=create$a(projected);this.roots=(geometry=>{const outlines=toOutlines(geometry),solids=[],holes=[];outlines.forEach(((outline,i)=>{const a=area$1(outline);a<0?holes.push(i):a>0&&solids.push(i)}));const children=[],parents=[];return solids.forEach(((s,i)=>{const solid=outlines[s];children[i]=[],holes.forEach(((h,j)=>{const hole=outlines[h];arePointsInside([hole[0]],create$3(solid))&&(children[i].push(h),parents[j]||(parents[j]=[]),parents[j].push(i))}))})),holes.forEach(((h,j)=>{if(parents[j]&&parents[j].length>1){const directParent=((list,score)=>{let bestIndex,best;return list.forEach(((item,index)=>{const value=score(item);(void 0===best||value<best)&&(bestIndex=index,best=value)})),bestIndex})(parents[j],(p=>children[p].length));parents[j].forEach(((p,i)=>{i!==directParent&&(children[p]=children[p].filter((c=>c!==h)))}))}})),children.map(((holes,i)=>({solid:outlines[solids[i]],holes:holes.map((h=>outlines[h]))})))})(geometry)}to2D(vector3){const vector2=fromValues$2(dot$2(vector3,this.u),dot$2(vector3,this.v));return this.basisMap.set(vector2,vector3),vector2}to3D(vector2){const original=this.basisMap.get(vector2);if(original)return original;{console.log("Warning: point not in original slice");const v1=scale$3([0,0,0],this.u,vector2[0]),v2=scale$3([0,0,0],this.v,vector2[1]),planeOrigin=scale$3([0,0,0],this.plane,this.plane[3]),v3=add$1(v1,v1,planeOrigin);return add$1(v2,v2,v3)}}}Object.freeze({__proto__:null,calculatePlane:calculatePlane,clone:slice=>Object.assign({},slice),create:create$2,equals:(a,b)=>{if(a.contours.length!==b.contours.length)return!1;const len=a.contours.length;for(let i=0;i<len;i++){const aVertex=a.contours[i];for(let j=0;j<len;j++){const bVertex=b.contours[j];if(!equals$7(aVertex,bVertex))return!1}}return!0},fromGeom2:geometry=>{const contours=toOutlines(geometry).map((outline=>outline.map((point=>fromVec2([0,0,0],point)))));return create$2(contours)},fromVertices:vertices=>{if(!Array.isArray(vertices))throw new Error("the given vertices must be an array");if(vertices.length<3)throw new Error("the given vertices must contain THREE or more vertices");const cloned=vertices.map((vertex=>3===vertex.length?vertex:fromVec2([0,0,0],vertex)));return create$2([cloned])},isA:isA,reverse:slice=>{const contours=slice.contours.map((contour=>contour.slice().reverse()));return create$2(contours)},toEdges:slice=>{const edges=[];return slice.contours.forEach((contour=>{contour.forEach(((vertex,i)=>{const next=contour[(i+1)%contour.length];edges.push([vertex,next])}))})),edges},toVertices:slice=>{const vertices=[];return slice.contours.forEach((contour=>{contour.forEach((vertex=>{vertices.push(vertex)}))})),vertices},toPolygons:slice=>{const hierarchy=new PolygonHierarchy(slice),polygons=[];return hierarchy.roots.forEach((({solid:solid,holes:holes})=>{let index=solid.length;const holesIndex=[];holes.forEach(((hole,i)=>{holesIndex.push(index),index+=hole.length}));const vertices=[solid,...holes].flat(),getVertex=i=>hierarchy.to3D(vertices[i]),indices=((data,holeIndices,dim=2)=>{const hasHoles=holeIndices&&holeIndices.length,outerLen=hasHoles?holeIndices[0]*dim:data.length;let outerNode=linkedPolygon(data,0,outerLen,dim,!0);const triangles=[];if(!outerNode||outerNode.next===outerNode.prev)return triangles;let minX,minY,maxX,maxY,invSize;if(hasHoles&&(outerNode=((data,holeIndices,outerNode,dim)=>{const queue=[];for(let i=0,len=holeIndices.length;i<len;i++){const start=holeIndices[i]*dim,end=i<len-1?holeIndices[i+1]*dim:data.length,list=linkedPolygon(data,start,end,dim,!1);list===list.next&&(list.steiner=!0),queue.push(getLeftmost(list))}queue.sort(((a,b)=>a.x-b.x));for(let i=0;i<queue.length;i++)outerNode=eliminateHole(queue[i],outerNode),outerNode=filterPoints(outerNode,outerNode.next);return outerNode})(data,holeIndices,outerNode,dim)),data.length>80*dim){minX=maxX=data[0],minY=maxY=data[1];for(let i=dim;i<outerLen;i+=dim){const x=data[i],y=data[i+1];x<minX&&(minX=x),y<minY&&(minY=y),x>maxX&&(maxX=x),y>maxY&&(maxY=y)}invSize=Math.max(maxX-minX,maxY-minY),invSize=0!==invSize?1/invSize:0}return earcutLinked(outerNode,triangles,dim,minX,minY,invSize),triangles})(vertices.flat(),holesIndex);for(let i=0;i<indices.length;i+=3){const tri=indices.slice(i,i+3).map(getVertex);polygons.push(fromVerticesAndPlane(tri,hierarchy.plane))}})),polygons},toString:slice=>{let result="slice ("+slice.contours.length+" contours):\n[\n";return slice.contours.forEach((contour=>{result+=" ["+contour.map(toString$b).join()+"],\n"})),result+="]\n",result},transform:(matrix,slice)=>{const contours=slice.contours.map((contour=>contour.map((vertex=>transform$c([0,0,0],vertex,matrix)))));return create$2(contours)},validate:object=>{if(!isA(object))throw new Error("invalid slice structure");const slicePlane=calculatePlane(object);object.contours.forEach(((contour,i)=>{if(contour.length<3)throw new Error(`slice contour ${i} must contain at least 3 vertices`);const contourPlane=plane(create$7(contour));if(!equals$5(slicePlane,contourPlane))throw new Error("slice contours must be coplanar");for(let i=0;i<contour.length;i++){if(!contour[i].every(Number.isFinite))throw new Error(`slice contour ${i} must contain finite vertices`);const j=(i+1)%contour.length;if(equals$7(contour[i],contour[j]))throw new Error(`slice contour ${i} has duplicate vertex ${contour[i]}`)}}))}});const direction$1=line=>{const vector=normal([0,0],line);return negate(vector,vector),vector},origin$1=line=>scale$1([0,0],line,line[2]),copy$1=(out,line)=>(out[0]=line[0],out[1]=line[1],out[2]=line[2],out),fromPoints$1=(out,point1,point2)=>{const vector=subtract$1([0,0],point2,point1);normal(vector,vector),normalize(vector,vector);const distance=dot$1(point1,vector);return out[0]=vector[0],out[1]=vector[1],out[2]=distance,out},fromValues=(x,y,d)=>{const out=[0,1,0];return out[0]=x,out[1]=y,out[2]=d,out},solve2Linear=(a,b,c,d,u,v)=>{const invdet=1/(a*d-b*c);let x=u*d-b*v,y=-u*c+a*v;return x*=invdet,y*=invdet,[x,y]};Object.freeze({__proto__:null,clone:line=>{const out=[0,1,0];return out[0]=line[0],out[1]=line[1],out[2]=line[2],out},closestPoint:(line,point)=>{const orig=origin$1(line),dir=direction$1(line),v=subtract$1([0,0],point,orig),dist=dot$1(v,dir);return scale$1(v,dir,dist),add(v,v,orig),v},copy:copy$1,create:()=>[0,1,0],direction:direction$1,distanceToPoint:(line,point)=>{let distance=dot$1(point,line);return distance=Math.abs(distance-line[2]),distance},equals:(line1,line2)=>line1[0]===line2[0]&&line1[1]===line2[1]&&line1[2]===line2[2],fromPoints:fromPoints$1,fromValues:fromValues,intersectPointOfLines:(line1,line2)=>{const point=solve2Linear(line1[0],line1[1],line2[0],line2[1],line1[2],line2[2]);return clone$8(point)},origin:origin$1,reverse:(out,line)=>{const normal=negate([0,0],line),distance=-line[2];return copy$1(out,fromValues(normal[0],normal[1],distance))},toString:line=>`line2: (${line[0].toFixed(7)}, ${line[1].toFixed(7)}, ${line[2].toFixed(7)})`,transform:(out,line,matrix)=>{const org=origin$1(line),dir=direction$1(line);return transform$b(org,org,matrix),transform$b(dir,dir,matrix),fromPoints$1(out,org,dir)},xAtY:(line,y)=>{let x=(line[2]-line[1]*y)/line[0];return Number.isNaN(x)&&(x=origin$1(line)[0]),x}});const create=()=>[fromValues$3(0,0,0),fromValues$3(0,0,1)],closestPoint=(line,point)=>{const lPoint=line[0],lDirection=line[1],a=dot$2(subtract$3([0,0,0],point,lPoint),lDirection),b=dot$2(lDirection,lDirection),closestPoint=scale$3([0,0,0],lDirection,a/b);return add$1(closestPoint,closestPoint,lPoint),closestPoint},fromPointAndDirection=(out,point,direction)=>{const unit=normalize$1([0,0,0],direction);return copy$4(out[0],point),copy$4(out[1],unit),out};Object.freeze({__proto__:null,clone:line=>{const out=create();return copy$4(out[0],line[0]),copy$4(out[1],line[1]),out},closestPoint:closestPoint,copy:(out,line)=>(copy$4(out[0],line[0]),copy$4(out[1],line[1]),out),create:create,direction:line=>line[1],distanceToPoint:(line,point)=>{const closest=closestPoint(line,point),distanceVector=subtract$3([0,0,0],point,closest);return length$2(distanceVector)},equals:(line1,line2)=>!!equals$7(line1[1],line2[1])&&!!equals$7(line1[0],line2[0]),fromPlanes:(out,plane1,plane2)=>{let direction=cross$1([0,0,0],plane1,plane2),length=length$2(direction);if(length<EPS)throw new Error("parallel planes do not intersect");length=1/length,direction=scale$3(direction,direction,length);const absX=Math.abs(direction[0]),absY=Math.abs(direction[1]),absZ=Math.abs(direction[2]);let origin,r;return absX>=absY&&absX>=absZ?(r=solve2Linear(plane1[1],plane1[2],plane2[1],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(0,r[0],r[1])):absY>=absX&&absY>=absZ?(r=solve2Linear(plane1[0],plane1[2],plane2[0],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(r[0],0,r[1])):(r=solve2Linear(plane1[0],plane1[1],plane2[0],plane2[1],plane1[3],plane2[3]),origin=fromValues$3(r[0],r[1],0)),fromPointAndDirection(out,origin,direction)},fromPointAndDirection:fromPointAndDirection,fromPoints:(out,point1,point2)=>{const direction=subtract$3([0,0,0],point2,point1);return fromPointAndDirection(out,point1,direction)},intersectPointOfLineAndPlane:(line,plane)=>{const pNormal=plane,pw=plane[3],lPoint=line[0],lDirection=line[1],labda=(pw-dot$2(pNormal,lPoint))/dot$2(pNormal,lDirection);return add$1([0,0,0],lPoint,scale$3([0,0,0],lDirection,labda))},origin:line=>line[0],reverse:(out,line)=>{const point=clone$9(line[0]),direction=negate$1([0,0,0],line[1]);return fromPointAndDirection(out,point,direction)},toString:line=>{const point=line[0],direction=line[1];return`line3: point: (${point[0].toFixed(7)}, ${point[1].toFixed(7)}, ${point[2].toFixed(7)}) direction: (${direction[0].toFixed(7)}, ${direction[1].toFixed(7)}, ${direction[2].toFixed(7)})`},transform:(out,line,matrix)=>{const point=line[0],direction=line[1],pointPlusDirection=add$1([0,0,0],point,direction),newPoint=transform$c([0,0,0],point,matrix),newPointPlusDirection=transform$c(pointPlusDirection,pointPlusDirection,matrix),newDirection=subtract$3(newPointPlusDirection,newPointPlusDirection,newPoint);return fromPointAndDirection(out,newPoint,newDirection)}});const cache$2=new WeakMap,expand2=(bbox,point)=>{0===bbox.length?(bbox[0]=fromVec2([0,0,0],point),bbox[1]=fromVec2([0,0,0],point)):(min$1(bbox[0],bbox[0],point),max$1(bbox[1],bbox[1],point))},expand3=(bbox,vertex)=>{0===bbox.length?(bbox[0]=clone$9(vertex),bbox[1]=clone$9(vertex)):(min$2(bbox[0],bbox[0],vertex),max$2(bbox[1],bbox[1],vertex))},measureCached$1=(geometry,measureFn)=>{let boundingBox=cache$2.get(geometry);return boundingBox||(boundingBox=measureFn(geometry),0===boundingBox.length&&(boundingBox[0]=[0,0,0],boundingBox[1]=[0,0,0]),cache$2.set(geometry,boundingBox),boundingBox)},measureBoundingBoxOfPath2=geometry=>{const boundingBox=[];return toPoints$1(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom2=geometry=>{const boundingBox=[];return toPoints$3(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom3=geometry=>{const boundingBox=[];return toPolygons$1(geometry).forEach((polygon=>{toVertices$1(polygon).forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},measureBoundingBoxOfSlice=geometry=>{const boundingBox=[];return geometry.contours.forEach((contour=>{contour.forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},stringify=(a,indentation)=>{const cr=indentation>0?"\n":"",indent=(indentation=>{if(!(indentation>0))return txt=>txt;const space=" ".repeat(indentation);return txt=>{if("string"!=typeof txt)return txt;const arr=txt.split("\n");return 1===arr.length?space+txt:arr.map((e=>""===e.trim()?e:space+e)).join("\n")}})(indentation),rec=a=>{let res,body="",isFlat=!0;return a.some(((e,i,arr)=>{if(0===i)return res="<"+e,1===arr.length;if(1===i){if((o=e)&&"[object Object]"===Object.prototype.toString.call(o))return Object.keys(e).forEach((key=>{let val=e[key];Array.isArray(val)&&(val=val.join(" ")),res+=" "+key+'="'+val+'"'})),2===arr.length||(res+=">",!1);res+=">"}var o;switch(typeof e){case"string":case"number":case"boolean":case"undefined":return body+=e+cr,!1}return isFlat=!1,body+=rec(e),!1}))?res+"/>"+cr:isFlat?res+body.split("\n").filter((e=>""!==e.trim())).join("\n")+"</"+a[0]+">"+cr:res+cr+indent(body)+"</"+a[0]+">"+cr};return rec(a)},mimeType="image/svg+xml",serialize=(options,...objects)=>{const defaults={unit:"mm",decimals:1e4,version:"3.0.0-alpha.0",statusCallback:null};options=Object.assign({},defaults,options);const objects2d=(objects=flatten(objects)).filter((object=>index$a.isA(object)||index$5.isA(object)));if(0===objects2d.length)throw new Error("only 2D geometries can be serialized to SVG");objects.length!==objects2d.length&&console.warn("some objects could not be serialized to SVG"),options.statusCallback&&options.statusCallback({progress:0});const bounds=getBounds(objects2d);let width=0,height=0;bounds&&(width=Math.round((bounds[1][0]-bounds[0][0])*options.decimals)/options.decimals,height=Math.round((bounds[1][1]-bounds[0][1])*options.decimals)/options.decimals);let body=["svg",{width:width+options.unit,height:height+options.unit,viewBox:"0 0 "+width+" "+height,fill:"none","fill-rule":"evenodd","stroke-width":"0.1px",version:"1.1",baseProfile:"tiny",xmlns:"http://www.w3.org/2000/svg","xmlns:xlink":"http://www.w3.org/1999/xlink"}];bounds&&(body=body.concat(convertObjects(objects2d,bounds,options)));const svg=`<?xml version="1.0" encoding="UTF-8"?>\n\x3c!-- Created by JSCAD SVG Serializer --\x3e\n<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1 Tiny//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11-tiny.dtd">\n${stringify(body,2)}`;return options.statusCallback&&options.statusCallback({progress:100}),[svg]},getBounds=objects=>{const allbounds=((...geometries)=>{if(0===(geometries=flatten(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>isA$2(geometry)?measureCached$1(geometry,measureBoundingBoxOfPath2):isA$5(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom2):isA$3(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom3):isA(geometry)?measureCached$1(geometry,measureBoundingBoxOfSlice):[[0,0,0],[0,0,0]]));return 1===results.length?results[0]:results})(objects);if(1===objects.length)return allbounds;return allbounds.reduce(((sum,bounds)=>(index$d.min(sum[0],sum[0],bounds[0]),index$d.max(sum[1],sum[1],bounds[1]),sum)),[[0,0,0],[0,0,0]])},convertObjects=(objects,bounds,options)=>{const xoffset=0-bounds[0][0],yoffset=0-bounds[1][1],contents=[];return objects.forEach(((object,i)=>{options.statusCallback&&options.statusCallback({progress:100*i/objects.length}),index$a.isA(object)&&contents.push(convertGeom2(object,[xoffset,yoffset],options)),index$5.isA(object)&&contents.push(convertPaths([object],[xoffset,yoffset],options))})),contents},reflect=(x,y,px,py)=>{const ox=x-px,oy=y-py;return x===px&&y===px?[x,y]:x===px?[x,py-oy]:y===py?[px- -ox,y]:[px- -ox,py-oy]},convertGeom2=(object,offsets,options)=>{const paths=index$a.toOutlines(object).map((outline=>index$5.fromPoints({closed:!0},outline)));return options.color="black",object.color&&(options.color=convertColor(object.color)),options.id=null,object.id&&(options.id=object.id),options.class=null,object.class&&(options.class=object.class),convertToContinousPath(paths,offsets,options)},convertToContinousPath=(paths,offsets,options)=>{let instructions="";paths.forEach((path=>instructions+=convertPath(path,offsets,options)));const d={fill:options.color,d:instructions};return options.id&&(d.id=options.id),options.class&&(d.class=options.class),["g",["path",d]]},convertPaths=(paths,offsets,options)=>paths.reduce(((res,path,i)=>{const d={d:convertPath(path,offsets,options)};return path.color&&(d.stroke=convertColor(path.color)),path.id&&(d.id=path.id),path.class&&(d.class=path.class),res.concat([["path",d]])}),["g"]),convertPath=(path,offsets,options)=>{let str="";const numpointsClosed=path.points.length+(path.isClosed?1:0);for(let pointindex=0;pointindex<numpointsClosed;pointindex++){let pointindexwrapped=pointindex;pointindexwrapped>=path.points.length&&(pointindexwrapped-=path.points.length);const point=path.points[pointindexwrapped],offpoint=[point[0]+offsets[0],point[1]+offsets[1]],svgpoint=reflect(offpoint[0],offpoint[1],0,0),x=Math.round(svgpoint[0]*options.decimals)/options.decimals,y=Math.round(svgpoint[1]*options.decimals)/options.decimals;str+=pointindex>0?`L${x} ${y}`:`M${x} ${y}`}return str},convertColor=color=>`rgb(${255*color[0]},${255*color[1]},${255*color[2]},${255*color[3]})`;export{mimeType,serialize};
@@ -0,0 +1,14 @@
1
+ /**
2
+ * SVG Serializer for JSCAD
3
+ * @module @jscad/svg-serializer
4
+ * @version 3.0.0-alpha.0
5
+ * @license MIT
6
+ */
7
+ var global,factory;global=this,factory=function(exports){
8
+ /**
9
+ * Constructive Solid Geometry (CSG) Library for JSCAD
10
+ * @module @jscad/modeling
11
+ * @version 3.0.0-alpha.0
12
+ * @license MIT
13
+ */
14
+ const flatten=arr=>arr.reduce(((acc,val)=>Array.isArray(val)?acc.concat(flatten(val)):acc.concat(val)),[]),clone$a=matrix=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},copy$5=(out,matrix)=>(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out),EPS=1e-5,TAU=2*Math.PI,rezero=n=>Math.abs(n)<1e-13?0:n,sin=radians=>rezero(Math.sin(radians)),cos=radians=>rezero(Math.cos(radians)),identity=out=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromRotation=(out,rad,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return identity(out);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(rad),c=cos(rad),t=1-c;return out[0]=x*x*t+c,out[1]=y*x*t+z*s,out[2]=z*x*t-y*s,out[3]=0,out[4]=x*y*t-z*s,out[5]=y*y*t+c,out[6]=z*y*t+x*s,out[7]=0,out[8]=x*z*t+y*s,out[9]=y*z*t-x*s,out[10]=z*z*t+c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},abs$1=(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out[2]=Math.abs(vector[2]),out),add$1=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out),dot$2=(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2],clone$9=vector=>{const out=[0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out},copy$4=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out),cross$1=(out,a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2];return out[0]=ay*bz-az*by,out[1]=az*bx-ax*bz,out[2]=ax*by-ay*bx,out},equals$7=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2],fromScalar$2=(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out),fromValues$3=(x,y,z)=>{const out=[0,0,0];return out[0]=x,out[1]=y,out[2]=z,out},fromVec2=(out,vector,z=0)=>(out[0]=vector[0],out[1]=vector[1],out[2]=z,out),length$2=vector=>{const x=vector[0],y=vector[1],z=vector[2];return Math.sqrt(x*x+y*y+z*z)},max$2=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out[2]=Math.max(a[2],b[2]),out),min$2=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out[2]=Math.min(a[2],b[2]),out),multiply$2=(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out[2]=a[2]*b[2],out),negate$1=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out[2]=-vector[2],out),normalize$1=(out,vector)=>{const x=vector[0],y=vector[1],z=vector[2];let len=x*x+y*y+z*z;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out[2]=z*len,out},orthogonal=(out,vector)=>{const bV=abs$1([0,0,0],vector),b0=0+(bV[0]<bV[1]&&bV[0]<bV[2]),b1=0+(bV[1]<=bV[0]&&bV[1]<bV[2]),b2=0+(bV[2]<=bV[0]&&bV[2]<=bV[1]);return cross$1(out,vector,[b0,b1,b2])},scale$3=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out[2]=vector[2]*amount,out),squaredDistance$1=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return x*x+y*y+z*z},subtract$3=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out),toString$b=vec=>`[${vec[0].toFixed(7)}, ${vec[1].toFixed(7)}, ${vec[2].toFixed(7)}]`,transform$c=(out,vector,matrix)=>{const x=vector[0],y=vector[1],z=vector[2];let w=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15];return w=w||1,out[0]=(matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12])/w,out[1]=(matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13])/w,out[2]=(matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14])/w,out};var index$d=Object.freeze({__proto__:null,abs:abs$1,add:add$1,angle:(a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2],mag=Math.sqrt(ax*ax+ay*ay+az*az)*Math.sqrt(bx*bx+by*by+bz*bz),cosine=mag&&dot$2(a,b)/mag;return Math.acos(Math.min(Math.max(cosine,-1),1))},clone:clone$9,copy:copy$4,create:()=>[0,0,0],cross:cross$1,distance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return Math.sqrt(x*x+y*y+z*z)},divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out[2]=a[2]/b[2],out),dot:dot$2,equals:equals$7,fromScalar:fromScalar$2,fromValues:fromValues$3,fromVec2:fromVec2,length:length$2,lerp:(out,a,b,t)=>(out[0]=a[0]+t*(b[0]-a[0]),out[1]=a[1]+t*(b[1]-a[1]),out[2]=a[2]+t*(b[2]-a[2]),out),max:max$2,min:min$2,multiply:multiply$2,negate:negate$1,normalize:normalize$1,orthogonal:orthogonal,rotateX:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[0],r[1]=p[1]*Math.cos(radians)-p[2]*Math.sin(radians),r[2]=p[1]*Math.sin(radians)+p[2]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateY:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[2]*Math.sin(radians)+p[0]*Math.cos(radians),r[1]=p[1],r[2]=p[2]*Math.cos(radians)-p[0]*Math.sin(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateZ:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],r[0]=p[0]*Math.cos(radians)-p[1]*Math.sin(radians),r[1]=p[0]*Math.sin(radians)+p[1]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=vector[2],out},scale:scale$3,snap:(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out[2]=Math.round(vector[2]/epsilon)*epsilon+0,out),squaredDistance:squaredDistance$1,squaredLength:vector=>{const x=vector[0],y=vector[1],z=vector[2];return x*x+y*y+z*z},subtract:subtract$3,toString:toString$b,transform:transform$c});const isIdentity=matrix=>1===matrix[0]&&0===matrix[1]&&0===matrix[2]&&0===matrix[3]&&0===matrix[4]&&1===matrix[5]&&0===matrix[6]&&0===matrix[7]&&0===matrix[8]&&0===matrix[9]&&1===matrix[10]&&0===matrix[11]&&0===matrix[12]&&0===matrix[13]&&0===matrix[14]&&1===matrix[15],isMirroring=matrix=>{const x=matrix[4]*matrix[9]-matrix[8]*matrix[5],y=matrix[8]*matrix[1]-matrix[0]*matrix[9],z=matrix[0]*matrix[5]-matrix[4]*matrix[1];return x*matrix[2]+y*matrix[6]+z*matrix[10]<0},isZero=num=>Math.abs(num)<Number.EPSILON,multiply$1=(out,a,b)=>{const a00=a[0],a01=a[1],a02=a[2],a03=a[3],a10=a[4],a11=a[5],a12=a[6],a13=a[7],a20=a[8],a21=a[9],a22=a[10],a23=a[11],a30=a[12],a31=a[13],a32=a[14],a33=a[15];let b0=b[0],b1=b[1],b2=b[2],b3=b[3];return out[0]=b0*a00+b1*a10+b2*a20+b3*a30,out[1]=b0*a01+b1*a11+b2*a21+b3*a31,out[2]=b0*a02+b1*a12+b2*a22+b3*a32,out[3]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[4],b1=b[5],b2=b[6],b3=b[7],out[4]=b0*a00+b1*a10+b2*a20+b3*a30,out[5]=b0*a01+b1*a11+b2*a21+b3*a31,out[6]=b0*a02+b1*a12+b2*a22+b3*a32,out[7]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[8],b1=b[9],b2=b[10],b3=b[11],out[8]=b0*a00+b1*a10+b2*a20+b3*a30,out[9]=b0*a01+b1*a11+b2*a21+b3*a31,out[10]=b0*a02+b1*a12+b2*a22+b3*a32,out[11]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[12],b1=b[13],b2=b[14],b3=b[15],out[12]=b0*a00+b1*a10+b2*a20+b3*a30,out[13]=b0*a01+b1*a11+b2*a21+b3*a31,out[14]=b0*a02+b1*a12+b2*a22+b3*a32,out[15]=b0*a03+b1*a13+b2*a23+b3*a33,out};Object.freeze({__proto__:null,add:(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out[3]=a[3]+b[3],out[4]=a[4]+b[4],out[5]=a[5]+b[5],out[6]=a[6]+b[6],out[7]=a[7]+b[7],out[8]=a[8]+b[8],out[9]=a[9]+b[9],out[10]=a[10]+b[10],out[11]=a[11]+b[11],out[12]=a[12]+b[12],out[13]=a[13]+b[13],out[14]=a[14]+b[14],out[15]=a[15]+b[15],out),clone:clone$a,copy:copy$5,create:()=>[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],equals:(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3]&&a[4]===b[4]&&a[5]===b[5]&&a[6]===b[6]&&a[7]===b[7]&&a[8]===b[8]&&a[9]===b[9]&&a[10]===b[10]&&a[11]===b[11]&&a[12]===b[12]&&a[13]===b[13]&&a[14]===b[14]&&a[15]===b[15],fromRotation:fromRotation,fromScaling:(out,vector)=>(out[0]=vector[0],out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=vector[1],out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=vector[2],out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromTaitBryanRotation:(out,yaw,pitch,roll)=>{const sy=sin(yaw),cy=cos(yaw),sp=sin(pitch),cp=cos(pitch),sr=sin(roll),cr=cos(roll);return out[0]=cp*cy,out[1]=cp*sy,out[2]=-sp,out[3]=0,out[4]=sr*sp*cy-cr*sy,out[5]=cr*cy+sr*sp*sy,out[6]=sr*cp,out[7]=0,out[8]=sr*sy+cr*sp*cy,out[9]=cr*sp*sy-sr*cy,out[10]=cr*cp,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromTranslation:(out,vector)=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=vector[0],out[13]=vector[1],out[14]=vector[2],out[15]=1,out),fromValues:(m00,m01,m02,m03,m10,m11,m12,m13,m20,m21,m22,m23,m30,m31,m32,m33)=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=m00,out[1]=m01,out[2]=m02,out[3]=m03,out[4]=m10,out[5]=m11,out[6]=m12,out[7]=m13,out[8]=m20,out[9]=m21,out[10]=m22,out[11]=m23,out[12]=m30,out[13]=m31,out[14]=m32,out[15]=m33,out},fromVectorRotation:(out,source,target)=>{const sourceNormal=normalize$1([0,0,0],source),targetNormal=normalize$1([0,0,0],target),axis=cross$1([0,0,0],targetNormal,sourceNormal),cosA=dot$2(targetNormal,sourceNormal);if(-1===cosA)return fromRotation(out,Math.PI,orthogonal(axis,sourceNormal));const k=1/(1+cosA);return out[0]=axis[0]*axis[0]*k+cosA,out[1]=axis[1]*axis[0]*k-axis[2],out[2]=axis[2]*axis[0]*k+axis[1],out[3]=0,out[4]=axis[0]*axis[1]*k+axis[2],out[5]=axis[1]*axis[1]*k+cosA,out[6]=axis[2]*axis[1]*k-axis[0],out[7]=0,out[8]=axis[0]*axis[2]*k-axis[1],out[9]=axis[1]*axis[2]*k+axis[0],out[10]=axis[2]*axis[2]*k+cosA,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromXRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=c,out[6]=s,out[7]=0,out[8]=0,out[9]=-s,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromYRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=0,out[2]=-s,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=s,out[9]=0,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromZRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=s,out[2]=0,out[3]=0,out[4]=-s,out[5]=c,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},identity:identity,invert:(out,matrix)=>{const a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],a30=matrix[12],a31=matrix[13],a32=matrix[14],a33=matrix[15],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32;let det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return det?(det=1/det,out[0]=(a11*b11-a12*b10+a13*b09)*det,out[1]=(a02*b10-a01*b11-a03*b09)*det,out[2]=(a31*b05-a32*b04+a33*b03)*det,out[3]=(a22*b04-a21*b05-a23*b03)*det,out[4]=(a12*b08-a10*b11-a13*b07)*det,out[5]=(a00*b11-a02*b08+a03*b07)*det,out[6]=(a32*b02-a30*b05-a33*b01)*det,out[7]=(a20*b05-a22*b02+a23*b01)*det,out[8]=(a10*b10-a11*b08+a13*b06)*det,out[9]=(a01*b08-a00*b10-a03*b06)*det,out[10]=(a30*b04-a31*b02+a33*b00)*det,out[11]=(a21*b02-a20*b04-a23*b00)*det,out[12]=(a11*b07-a10*b09-a12*b06)*det,out[13]=(a00*b09-a01*b07+a02*b06)*det,out[14]=(a31*b01-a30*b03-a32*b00)*det,out[15]=(a20*b03-a21*b01+a22*b00)*det,out):null},isIdentity:isIdentity,isMirroring:isMirroring,isOnlyTransformScale:matrix=>isZero(matrix[1])&&isZero(matrix[2])&&isZero(matrix[3])&&isZero(matrix[4])&&isZero(matrix[6])&&isZero(matrix[7])&&isZero(matrix[8])&&isZero(matrix[9])&&isZero(matrix[11])&&1===matrix[15],mirrorByPlane:(out,plane)=>{const[nx,ny,nz,w]=plane;return out[0]=1-2*nx*nx,out[1]=-2*ny*nx,out[2]=-2*nz*nx,out[3]=0,out[4]=-2*nx*ny,out[5]=1-2*ny*ny,out[6]=-2*nz*ny,out[7]=0,out[8]=-2*nx*nz,out[9]=-2*ny*nz,out[10]=1-2*nz*nz,out[11]=0,out[12]=2*nx*w,out[13]=2*ny*w,out[14]=2*nz*w,out[15]=1,out},multiply:multiply$1,rotate:(out,matrix,radians,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return copy$5(out,matrix);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(radians),c=cos(radians),t=1-c,a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],b00=x*x*t+c,b01=y*x*t+z*s,b02=z*x*t-y*s,b10=x*y*t-z*s,b11=y*y*t+c,b12=z*y*t+x*s,b20=x*z*t+y*s,b21=y*z*t-x*s,b22=z*z*t+c;return out[0]=a00*b00+a10*b01+a20*b02,out[1]=a01*b00+a11*b01+a21*b02,out[2]=a02*b00+a12*b01+a22*b02,out[3]=a03*b00+a13*b01+a23*b02,out[4]=a00*b10+a10*b11+a20*b12,out[5]=a01*b10+a11*b11+a21*b12,out[6]=a02*b10+a12*b11+a22*b12,out[7]=a03*b10+a13*b11+a23*b12,out[8]=a00*b20+a10*b21+a20*b22,out[9]=a01*b20+a11*b21+a21*b22,out[10]=a02*b20+a12*b21+a22*b22,out[11]=a03*b20+a13*b21+a23*b22,matrix!==out&&(out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out},rotateX:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[4]=a10*c+a20*s,out[5]=a11*c+a21*s,out[6]=a12*c+a22*s,out[7]=a13*c+a23*s,out[8]=a20*c-a10*s,out[9]=a21*c-a11*s,out[10]=a22*c-a12*s,out[11]=a23*c-a13*s,out},rotateY:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c-a20*s,out[1]=a01*c-a21*s,out[2]=a02*c-a22*s,out[3]=a03*c-a23*s,out[8]=a00*s+a20*c,out[9]=a01*s+a21*c,out[10]=a02*s+a22*c,out[11]=a03*s+a23*c,out},rotateZ:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7];return matrix!==out&&(out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c+a10*s,out[1]=a01*c+a11*s,out[2]=a02*c+a12*s,out[3]=a03*c+a13*s,out[4]=a10*c-a00*s,out[5]=a11*c-a01*s,out[6]=a12*c-a02*s,out[7]=a13*c-a03*s,out},scale:(out,matrix,dimensions)=>{const x=dimensions[0],y=dimensions[1],z=dimensions[2];return out[0]=matrix[0]*x,out[1]=matrix[1]*x,out[2]=matrix[2]*x,out[3]=matrix[3]*x,out[4]=matrix[4]*y,out[5]=matrix[5]*y,out[6]=matrix[6]*y,out[7]=matrix[7]*y,out[8]=matrix[8]*z,out[9]=matrix[9]*z,out[10]=matrix[10]*z,out[11]=matrix[11]*z,out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},subtract:(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out[3]=a[3]-b[3],out[4]=a[4]-b[4],out[5]=a[5]-b[5],out[6]=a[6]-b[6],out[7]=a[7]-b[7],out[8]=a[8]-b[8],out[9]=a[9]-b[9],out[10]=a[10]-b[10],out[11]=a[11]-b[11],out[12]=a[12]-b[12],out[13]=a[13]-b[13],out[14]=a[14]-b[14],out[15]=a[15]-b[15],out),toString:mat=>mat.map((n=>n.toFixed(7))).toString(),translate:(out,matrix,offsets)=>{const x=offsets[0],y=offsets[1],z=offsets[2];let a00,a01,a02,a03,a10,a11,a12,a13,a20,a21,a22,a23;return matrix===out?(out[12]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12],out[13]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13],out[14]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14],out[15]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]):(a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],out[0]=a00,out[1]=a01,out[2]=a02,out[3]=a03,out[4]=a10,out[5]=a11,out[6]=a12,out[7]=a13,out[8]=a20,out[9]=a21,out[10]=a22,out[11]=a23,out[12]=a00*x+a10*y+a20*z+matrix[12],out[13]=a01*x+a11*y+a21*z+matrix[13],out[14]=a02*x+a12*y+a22*z+matrix[14],out[15]=a03*x+a13*y+a23*z+matrix[15]),out}});const create$a=(outlines=[])=>({outlines:outlines,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),add=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out),angleRadians=vector=>Math.atan2(vector[1],vector[0]),angleDegrees=vector=>57.29577951308232*angleRadians(vector),clone$8=vector=>{const out=[0,0];return out[0]=vector[0],out[1]=vector[1],out},cross=(out,a,b)=>(out[0]=0,out[1]=0,out[2]=a[0]*b[1]-a[1]*b[0],out),distance=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return Math.sqrt(x*x+y*y)},dot$1=(a,b)=>a[0]*b[0]+a[1]*b[1],equals$6=(a,b)=>a[0]===b[0]&&a[1]===b[1],fromAngleRadians=(out,radians)=>(out[0]=cos(radians),out[1]=sin(radians),out),fromValues$2=(x,y)=>{const out=[0,0];return out[0]=x,out[1]=y,out},max$1=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out),min$1=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out),negate=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out),rotate$1=(out,vector,origin,radians)=>{const x=vector[0]-origin[0],y=vector[1]-origin[1],c=Math.cos(radians),s=Math.sin(radians);return out[0]=x*c-y*s+origin[0],out[1]=x*s+y*c+origin[1],out},normal=(out,vector)=>rotate$1(out,vector,[0,0],TAU/4),normalize=(out,vector)=>{const x=vector[0],y=vector[1];let len=x*x+y*y;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out},scale$1=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out),subtract$1=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out),toString$9=vector=>`[${vector[0].toFixed(7)}, ${vector[1].toFixed(7)}]`,transform$b=(out,vector,matrix)=>{const x=vector[0],y=vector[1];return out[0]=matrix[0]*x+matrix[4]*y+matrix[12],out[1]=matrix[1]*x+matrix[5]*y+matrix[13],out};Object.freeze({__proto__:null,abs:(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out),add:add,angle:angleRadians,angleDegrees:angleDegrees,angleRadians:angleRadians,clone:clone$8,copy:(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out),create:()=>[0,0],cross:cross,distance:distance,divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out),dot:dot$1,equals:equals$6,fromAngleDegrees:(out,degrees)=>fromAngleRadians(out,.017453292519943295*degrees),fromAngleRadians:fromAngleRadians,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out),fromValues:fromValues$2,length:vector=>Math.sqrt(vector[0]*vector[0]+vector[1]*vector[1]),lerp:(out,a,b,t)=>{const ax=a[0],ay=a[1];return out[0]=ax+t*(b[0]-ax),out[1]=ay+t*(b[1]-ay),out},max:max$1,min:min$1,multiply:(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out),negate:negate,normal:normal,normalize:normalize,rotate:rotate$1,scale:scale$1,snap:(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out),squaredDistance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return x*x+y*y},squaredLength:vector=>{const x=vector[0],y=vector[1];return x*x+y*y},subtract:subtract$1,toString:toString$9,transform:transform$b});const popNextSide=(startSide,nextSides)=>{if(1===nextSides.length)return nextSides.pop();const v0=[0,0],startAngle=angleDegrees(subtract$1(v0,startSide[1],startSide[0]));let bestAngle,bestIndex;nextSides.forEach(((nextSide,index)=>{let angle=angleDegrees(subtract$1(v0,nextSide[1],nextSide[0]))-startAngle;angle<-180&&(angle+=360),angle>=180&&(angle-=360),(void 0===bestIndex||angle>bestAngle)&&(bestIndex=index,bestAngle=angle)}));const nextSide=nextSides[bestIndex];return nextSides.splice(bestIndex,1),nextSide},isA$5=object=>!!(object&&"object"==typeof object&&"outlines"in object&&"transforms"in object&&Array.isArray(object.outlines)&&"length"in object.transforms),toOutlines=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.outlines=geometry.outlines.map((outline=>outline.map((point=>transform$b([0,0],point,geometry.transforms))))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).outlines,toPoints$3=geometry=>{const points=[];return toOutlines(geometry).forEach((outline=>{outline.forEach((point=>{points.push(point)}))})),points},intersect$1=(p1,p2,p3,p4,endpointTouch=!0)=>{if(p1[0]===p2[0]&&p1[1]===p2[1]||p3[0]===p4[0]&&p3[1]===p4[1])return;const denominator=(p4[1]-p3[1])*(p2[0]-p1[0])-(p4[0]-p3[0])*(p2[1]-p1[1]);if(Math.abs(denominator)<Number.MIN_VALUE)return;const ua=((p4[0]-p3[0])*(p1[1]-p3[1])-(p4[1]-p3[1])*(p1[0]-p3[0]))/denominator,ub=((p2[0]-p1[0])*(p1[1]-p3[1])-(p2[1]-p1[1])*(p1[0]-p3[0]))/denominator;return ua<0||ua>1||ub<0||ub>1||!(endpointTouch||0!==ua&&1!==ua&&0!==ub&&1!==ub)?void 0:[p1[0]+ua*(p2[0]-p1[0]),p1[1]+ua*(p2[1]-p1[1])]};var index$a=Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$a,fromSides:sides=>{const pointMap=(sides=>{const pointMap=new Map,edges=(sides=>{const unique=new Map,getUniquePoint=point=>{const key=point.toString();return unique.has(key)?unique.get(key):(unique.set(key,point),point)};return sides.map((side=>side.map(getUniquePoint)))})(sides);return edges.forEach((edge=>{pointMap.has(edge[0])?pointMap.get(edge[0]).push(edge):pointMap.set(edge[0],[edge])})),pointMap})(sides),outlines=[];for(;;){let startSide;for(const[point,edges]of pointMap){if(startSide=edges.shift(),startSide)break;pointMap.delete(point)}if(void 0===startSide)break;const connectedPoints=[],startPoint=startSide[0];for(;;){connectedPoints.push(startSide[0]);const nextPoint=startSide[1];if(nextPoint===startPoint)break;const nextPossibleSides=pointMap.get(nextPoint);if(!nextPossibleSides)throw new Error(`geometry is not closed at point ${nextPoint}`);const nextSide=popNextSide(startSide,nextPossibleSides);0===nextPossibleSides.length&&pointMap.delete(nextPoint),startSide=nextSide}connectedPoints.length>0&&connectedPoints.push(connectedPoints.shift()),outlines.push(connectedPoints)}return pointMap.clear(),create$a(outlines)},fromCompactBinary:data=>{if(0!==data[0])throw new Error("invalid compact binary data");const created=create$a();created.transforms=clone$a(data.slice(1,17));for(let i=21;i<data.length;){const length=data[i++];if(length<0||i+2*length>data.length)throw new Error("invalid compact binary data");const outline=[];for(let j=0;j<length;j++){const x=data[i+2*j],y=data[i+2*j+1];outline.push(fromValues$2(x,y))}created.outlines.push(outline),i+=2*length}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},isA:isA$5,reverse:geometry=>{const outlines=toOutlines(geometry).map((outline=>outline.slice().reverse())),reversed=create$a(outlines);return geometry.color&&(reversed.color=geometry.color),reversed},toOutlines:toOutlines,toPoints:toPoints$3,toSides:geometry=>{const sides=[];return toOutlines(geometry).forEach((outline=>{outline.forEach(((point,i)=>{const j=(i+1)%outline.length;sides.push([point,outline[j]])}))})),sides},toString:geometry=>{const outlines=toOutlines(geometry);let result="geom2 ("+outlines.length+" outlines):\n[\n";return outlines.forEach((outline=>{result+=" ["+outline.map(toString$9).join()+"]\n"})),result+="]\n",result},toCompactBinary:geometry=>{const transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);let size=21;geometry.outlines.forEach((outline=>{size+=2*outline.length+1}));const compacted=new Float32Array(size);compacted[0]=0,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3];let index=21;return geometry.outlines.forEach((outline=>{compacted[index++]=outline.length,outline.forEach((point=>{compacted[index++]=point[0],compacted[index++]=point[1]}))})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$5(object))throw new Error("invalid geom2 structure");if(object.outlines.forEach(((outline,i)=>{if(outline.length<3)throw new Error(`geom2 outline ${i} must contain at least 3 points`);for(let i=0;i<outline.length;i++){const j=(i+1)%outline.length;if(equals$6(outline[i],outline[j]))throw new Error(`geom2 outline ${i} has duplicate point ${outline[i]}`)}})),toOutlines(object).forEach(((outline,i)=>{for(let a1=0;a1<outline.length;a1++){const a2=(a1+1)%outline.length;for(let b1=0;b1<outline.length;b1++){const b2=(b1+1)%outline.length;if(a1!==b1){const int=intersect$1(outline[a1],outline[a2],outline[b1],outline[b2],!1);if(int)throw new Error(`geom2 outline ${i} self intersection at ${int}`)}}}})),!object.transforms.every(Number.isFinite))throw new Error(`geom2 invalid transforms ${object.transforms}`)}});const create$8=polygons=>(void 0===polygons&&(polygons=[]),{polygons:polygons,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),create$7=vertices=>((void 0===vertices||vertices.length<3)&&(vertices=[]),{vertices:vertices}),fromVerticesAndPlane=(vertices,plane)=>{const poly=create$7(vertices);return poly.plane=plane,poly},create$6=()=>[0,0,0,0],clone$5=vector=>{const out=[0,0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out},copy$2=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out),equals$5=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3],flip=(out,plane)=>(out[0]=-plane[0],out[1]=-plane[1],out[2]=-plane[2],out[3]=-plane[3],out),fromValues$1=(x,y,z,w)=>{const out=[0,0,0,0];return out[0]=x,out[1]=y,out[2]=z,out[3]=w,out},fromPoints$4=(out,...vertices)=>{const len=vertices.length,ba=[0,0,0],ca=[0,0,0],vertexNormal=index=>{const a=vertices[index],b=vertices[(index+1)%len],c=vertices[(index+2)%len];return subtract$3(ba,b,a),subtract$3(ca,c,a),cross$1(ba,ba,ca),normalize$1(ba,ba),ba};return out[0]=0,out[1]=0,out[2]=0,3===len?copy$4(out,vertexNormal(0)):(vertices.forEach(((v,i)=>{add$1(out,out,vertexNormal(i))})),normalize$1(out,out)),out[3]=dot$2(out,vertices[0]),out},signedDistanceToPoint=(plane,point)=>dot$2(plane,point)-plane[3],toString$7=vec=>`(${vec[0].toFixed(9)}, ${vec[1].toFixed(9)}, ${vec[2].toFixed(9)}, ${vec[3].toFixed(9)})`;Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,equals:equals$5,flip:flip,fromNormalAndPoint:(out,normal,point)=>{const u=normalize$1([0,0,0],normal),w=dot$2(point,u);return out[0]=u[0],out[1]=u[1],out[2]=u[2],out[3]=w,out},fromValues:fromValues$1,fromPoints:fromPoints$4,fromPointsRandom:(out,a,b,c)=>{let ba=subtract$3([0,0,0],b,a),ca=subtract$3([0,0,0],c,a);length$2(ba)<EPS&&(ba=orthogonal(ba,ca)),length$2(ca)<EPS&&(ca=orthogonal(ca,ba));let normal=cross$1([0,0,0],ba,ca);length$2(normal)<EPS&&(ca=orthogonal(ca,ba),normal=cross$1(normal,ba,ca)),normal=normalize$1(normal,normal);const w=dot$2(normal,a);return out[0]=normal[0],out[1]=normal[1],out[2]=normal[2],out[3]=w,out},projectionOfPoint:(plane,point)=>{const a=point[0]*plane[0]+point[1]*plane[1]+point[2]*plane[2]-plane[3],x=point[0]-a*plane[0],y=point[1]-a*plane[1],z=point[2]-a*plane[2];return fromValues$3(x,y,z)},signedDistanceToPoint:signedDistanceToPoint,toString:toString$7,transform:(out,plane,matrix)=>{const isMirror=isMirroring(matrix),r=orthogonal([0,0,0],plane),u=cross$1(r,plane,r),v=cross$1([0,0,0],plane,u);let point1=fromScalar$2([0,0,0],plane[3]);multiply$2(point1,point1,plane);let point2=add$1([0,0,0],point1,u),point3=add$1([0,0,0],point1,v);return point1=transform$c(point1,point1,matrix),point2=transform$c(point2,point2,matrix),point3=transform$c(point3,point3,matrix),fromPoints$4(out,point1,point2,point3),isMirror&&flip(out,out),out}});const invert$1=polygon=>{const vertices=polygon.vertices.slice().reverse(),inverted=create$7(vertices);return polygon.plane&&(inverted.plane=flip([0,0,0,0],polygon.plane)),inverted},isA$4=object=>!!(object&&"object"==typeof object&&"vertices"in object&&Array.isArray(object.vertices)),isConvex$1=polygon=>areVerticesConvex(polygon.vertices),areVerticesConvex=vertices=>{const numVertices=vertices.length;if(numVertices>2){const normal=fromPoints$4([0,0,0,0],...vertices);let prevPrevPos=vertices[numVertices-2],prevPos=vertices[numVertices-1];for(let i=0;i<numVertices;i++){const pos=vertices[i];if(!isConvexVertex(prevPrevPos,prevPos,pos,normal))return!1;prevPrevPos=prevPos,prevPos=pos}}return!0},isConvexVertex=(prevVertex,vertex,nextVertex,normal)=>{const crossProduct=cross$1([0,0,0],subtract$3([0,0,0],vertex,prevVertex),subtract$3([0,0,0],nextVertex,vertex));return dot$2(crossProduct,normal)>=0},plane=polygon=>(polygon.plane||(polygon.plane=fromPoints$4([0,0,0,0],...polygon.vertices)),polygon.plane),measureArea$2=polygon=>{const n=polygon.vertices.length;if(n<3)return 0;const vertices=polygon.vertices,normal=plane(polygon),ax=Math.abs(normal[0]),ay=Math.abs(normal[1]),az=Math.abs(normal[2]);if(ax+ay+az===0)return 0;let coord=3;ax>ay&&ax>az?coord=1:ay>az&&(coord=2);let area=0,h=0,i=1,j=2;switch(coord){case 1:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][1]*(vertices[j][2]-vertices[h][2]);area+=vertices[0][1]*(vertices[1][2]-vertices[n-1][2]),area/=2*normal[0];break;case 2:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][2]*(vertices[j][0]-vertices[h][0]);area+=vertices[0][2]*(vertices[1][0]-vertices[n-1][0]),area/=2*normal[1];break;default:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][0]*(vertices[j][1]-vertices[h][1]);area+=vertices[0][0]*(vertices[1][1]-vertices[n-1][1]),area/=2*normal[2]}return area};Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,dot:(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2]+a[3]*b[3],equals:equals$5,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out[3]=scalar,out),fromValues:fromValues$1,toString:toString$7,transform:(out,vector,matrix)=>{const[x,y,z,w]=vector;return out[0]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12]*w,out[1]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13]*w,out[2]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14]*w,out[3]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]*w,out}});const cache$4=new WeakMap,toVertices$1=polygon=>polygon.vertices,toString$6=polygon=>`poly3: [${polygon.vertices.map(toString$b).join(", ")}]`,transform$7=(matrix,polygon)=>{const vertices=polygon.vertices.map((vertex=>transform$c([0,0,0],vertex,matrix)));return isMirroring(matrix)&&vertices.reverse(),create$7(vertices)},validate$4=object=>{if(!isA$4(object))throw new Error("invalid poly3 structure");if(object.vertices.length<3)throw new Error(`poly3 not enough vertices ${object.vertices.length}`);if(measureArea$2(object)<=0)throw new Error("poly3 area must be greater than zero");for(let i=0;i<object.vertices.length;i++)if(equals$7(object.vertices[i],object.vertices[(i+1)%object.vertices.length]))throw new Error(`poly3 has duplicate vertex ${object.vertices[i]}`);if(!isConvex$1(object))throw new Error("poly3 must be convex");if(object.vertices.forEach((vertex=>{if(!vertex.every(Number.isFinite))throw new Error(`poly3 invalid vertex ${vertex}`)})),object.vertices.length>3){const normal=plane(object);object.vertices.forEach((vertex=>{const dist=Math.abs(signedDistanceToPoint(normal,vertex));if(dist>1e-13)throw new Error(`poly3 must be coplanar: vertex ${vertex} distance ${dist}`)}))}};Object.freeze({__proto__:null,clone:(...params)=>{let out,poly3;return 1===params.length?(out=create$7(),poly3=params[0]):(out=params[0],poly3=params[1]),out.vertices=poly3.vertices.map((vec=>clone$9(vec))),out},create:create$7,fromVerticesAndPlane:fromVerticesAndPlane,invert:invert$1,isA:isA$4,isConvex:isConvex$1,measureArea:measureArea$2,measureBoundingBox:polygon=>{const vertices=polygon.vertices,numVertices=vertices.length,min=0===numVertices?[0,0,0]:clone$9(vertices[0]),max=clone$9(min);for(let i=1;i<numVertices;i++)min$2(min,min,vertices[i]),max$2(max,max,vertices[i]);return[min,max]},measureBoundingSphere:polygon=>{const boundingSphere=cache$4.get(polygon);if(boundingSphere)return boundingSphere;const vertices=polygon.vertices,out=[0,0,0,0];if(0===vertices.length)return out[0]=0,out[1]=0,out[2]=0,out[3]=0,out;let minx=vertices[0],miny=minx,minz=minx,maxx=minx,maxy=minx,maxz=minx;vertices.forEach((v=>{minx[0]>v[0]&&(minx=v),miny[1]>v[1]&&(miny=v),minz[2]>v[2]&&(minz=v),maxx[0]<v[0]&&(maxx=v),maxy[1]<v[1]&&(maxy=v),maxz[2]<v[2]&&(maxz=v)})),out[0]=.5*(minx[0]+maxx[0]),out[1]=.5*(miny[1]+maxy[1]),out[2]=.5*(minz[2]+maxz[2]);const x=out[0]-maxx[0],y=out[1]-maxy[1],z=out[2]-maxz[2];return out[3]=Math.sqrt(x*x+y*y+z*z),cache$4.set(polygon,out),out},measureSignedVolume:polygon=>{let signedVolume=0;const vertices=polygon.vertices,cross=[0,0,0];for(let i=0;i<vertices.length-2;i++)cross$1(cross,vertices[i+1],vertices[i+2]),signedVolume+=dot$2(vertices[0],cross);return signedVolume/=6,signedVolume},plane:plane,toVertices:toVertices$1,toString:toString$6,transform:transform$7,validate:validate$4});const toPolygons$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.polygons=geometry.polygons.map((polygon=>transform$7(geometry.transforms,polygon))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).polygons,isA$3=object=>!!(object&&"object"==typeof object&&"polygons"in object&&"transforms"in object&&Array.isArray(object.polygons)&&"length"in object.transforms);Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$8,fromPoints:listOfLists=>{if(!Array.isArray(listOfLists))throw new Error("the given vertices must be an array");return create$8(listOfLists.map(create$7))},fromCompactBinary:data=>{if(1!==data[0])throw new Error("invalid compact binary data");const created=create$8();created.transforms=clone$a(data.slice(1,17));const numberOfVertices=data[21];let ci=22,vi=data.length-3*numberOfVertices;for(;vi<data.length;){const verticesPerPolygon=data[ci];ci++;const vertices=[];for(let i=0;i<verticesPerPolygon;i++)vertices.push(fromValues$3(data[vi],data[vi+1],data[vi+2])),vi+=3;created.polygons.push(create$7(vertices))}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},invert:geometry=>{const newPolygons=toPolygons$1(geometry).map((polygon=>invert$1(polygon)));return create$8(newPolygons)},isA:isA$3,toPoints:geometry=>toPolygons$1(geometry).map((polygon=>toVertices$1(polygon))),toPolygons:toPolygons$1,toString:geometry=>{const polygons=toPolygons$1(geometry);let result="geom3 ("+polygons.length+" polygons):\n";return polygons.forEach((polygon=>{result+=" "+toString$6(polygon)+"\n"})),result},toCompactBinary:geometry=>{const polygons=geometry.polygons,transforms=geometry.transforms,numberOfPolygons=polygons.length,numberOfVertices=polygons.reduce(((count,polygon)=>count+polygon.vertices.length),0);let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+numberOfPolygons+3*numberOfVertices);compacted[0]=1,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3],compacted[21]=numberOfVertices;let ci=22,vi=ci+numberOfPolygons;return polygons.forEach((polygon=>{const vertices=toVertices$1(polygon);compacted[ci]=vertices.length,ci++;for(let i=0;i<vertices.length;i++){const vertex=vertices[i];compacted[vi+0]=vertex[0],compacted[vi+1]=vertex[1],compacted[vi+2]=vertex[2],vi+=3}})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$3(object))throw new Error("invalid geom3 structure");if(object.polygons.forEach(validate$4),(object=>{const edgeCount=new Map;object.polygons.forEach((({vertices:vertices})=>{vertices.forEach(((v,i)=>{const edge=`${v}/${vertices[(i+1)%vertices.length]}`,count=edgeCount.has(edge)?edgeCount.get(edge):0;edgeCount.set(edge,count+1)}))}));const nonManifold=[];if(edgeCount.forEach(((count,edge)=>{const complementEdge=edge.split("/").reverse().join("/");count!==edgeCount.get(complementEdge)&&nonManifold.push(edge.replace("/"," -> "))})),nonManifold.length>0)throw new Error(`non-manifold edges ${nonManifold.length}\n${nonManifold.join("\n")}`)})(object),!object.transforms.every(Number.isFinite))throw new Error(`geom3 invalid transforms ${object.transforms}`)}});const clone$4=geometry=>Object.assign({},geometry),close=geometry=>{if(geometry.isClosed)return geometry;const cloned=clone$4(geometry);if(cloned.isClosed=!0,cloned.points.length>1){const points=cloned.points,p0=points[0];let pn=points[points.length-1];for(;distance(p0,pn)<EPS*EPS&&(points.pop(),1!==points.length);)pn=points[points.length-1]}return cloned},create$5=points=>(void 0===points&&(points=[]),{points:points,isClosed:!1,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),fromPoints$2=(options,points)=>{let{closed:closed}=Object.assign({},{closed:!1},options),created=create$5();if(created.points=points.map((point=>clone$8(point))),created.points.length>1){const p0=created.points[0],pn=created.points[created.points.length-1];distance(p0,pn)<EPS*EPS&&(closed=!0)}return!0===closed&&(created=close(created)),created},toPoints$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.points=geometry.points.map((point=>transform$b([0,0],point,geometry.transforms))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).points,concat=(...paths)=>{let isClosed=!1,newPoints=[];return paths.forEach(((path,i)=>{const tmp=toPoints$1(path).slice();if(newPoints.length>0&&tmp.length>0&&equals$6(tmp[0],newPoints[newPoints.length-1])&&tmp.shift(),tmp.length>0&&isClosed)throw new Error(`Cannot concatenate to a closed path; check the ${i}th path`);isClosed=path.isClosed,newPoints=newPoints.concat(tmp)})),fromPoints$2({closed:isClosed},newPoints)},appendPoints=(points,geometry)=>concat(geometry,create$5(points)),isA$2=object=>!!(object&&"object"==typeof object&&"points"in object&&"transforms"in object&&"isClosed"in object&&Array.isArray(object.points)&&"length"in object.transforms);var index$5=Object.freeze({__proto__:null,appendArc:(options,geometry)=>{let{endpoint:endpoint,radius:radius,xaxisRotation:xaxisRotation,clockwise:clockwise,large:large,segments:segments}=Object.assign({},{radius:[0,0],xaxisRotation:0,clockwise:!1,large:!1,segments:16},options);if(!Array.isArray(endpoint))throw new Error("endpoint must be an array of X and Y values");if(endpoint.length<2)throw new Error("endpoint must contain X and Y values");if(endpoint=clone$8(endpoint),!Array.isArray(radius))throw new Error("radius must be an array of X and Y values");if(radius.length<2)throw new Error("radius must contain X and Y values");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given path cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the arc)");let xRadius=radius[0],yRadius=radius[1];const startpoint=points[points.length-1];xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5,endpoint=fromValues$2(Math.round(1e5*endpoint[0])/1e5,Math.round(1e5*endpoint[1])/1e5);const sweepFlag=!clockwise;let newPoints=[];if(0===xRadius||0===yRadius)newPoints.push(endpoint);else{xRadius=Math.abs(xRadius),yRadius=Math.abs(yRadius);const phi=xaxisRotation,cosPhi=Math.cos(phi),sinPhi=Math.sin(phi),minusHalfDistance=subtract$1([0,0],startpoint,endpoint);scale$1(minusHalfDistance,minusHalfDistance,.5);const x=Math.round(1e5*(cosPhi*minusHalfDistance[0]+sinPhi*minusHalfDistance[1]))/1e5,y=Math.round(1e5*(-sinPhi*minusHalfDistance[0]+cosPhi*minusHalfDistance[1]))/1e5,startTranslated=fromValues$2(x,y),bigLambda=startTranslated[0]*startTranslated[0]/(xRadius*xRadius)+startTranslated[1]*startTranslated[1]/(yRadius*yRadius);if(bigLambda>1){const sqrtBigLambda=Math.sqrt(bigLambda);xRadius*=sqrtBigLambda,yRadius*=sqrtBigLambda,xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5}let multiplier1=Math.sqrt((xRadius*xRadius*yRadius*yRadius-xRadius*xRadius*startTranslated[1]*startTranslated[1]-yRadius*yRadius*startTranslated[0]*startTranslated[0])/(xRadius*xRadius*startTranslated[1]*startTranslated[1]+yRadius*yRadius*startTranslated[0]*startTranslated[0]));sweepFlag===large&&(multiplier1=-multiplier1);const centerTranslated=fromValues$2(xRadius*startTranslated[1]/yRadius,-yRadius*startTranslated[0]/xRadius);scale$1(centerTranslated,centerTranslated,multiplier1);let center=fromValues$2(cosPhi*centerTranslated[0]-sinPhi*centerTranslated[1],sinPhi*centerTranslated[0]+cosPhi*centerTranslated[1]);center=add(center,center,scale$1([0,0],add([0,0],startpoint,endpoint),.5));const vector1=fromValues$2((startTranslated[0]-centerTranslated[0])/xRadius,(startTranslated[1]-centerTranslated[1])/yRadius),vector2=fromValues$2((-startTranslated[0]-centerTranslated[0])/xRadius,(-startTranslated[1]-centerTranslated[1])/yRadius),theta1=angleRadians(vector1);let deltatheta=angleRadians(vector2)-theta1;deltatheta%=TAU,!sweepFlag&&deltatheta>0?deltatheta-=TAU:sweepFlag&&deltatheta<0&&(deltatheta+=TAU);let numSteps=Math.ceil(Math.abs(deltatheta)/TAU*segments)+1;numSteps<1&&(numSteps=1);for(let step=1;step<numSteps;step++){const theta=theta1+step/numSteps*deltatheta,cosTheta=Math.cos(theta),sinTheta=Math.sin(theta),point=fromValues$2(cosPhi*xRadius*cosTheta-sinPhi*yRadius*sinTheta,sinPhi*xRadius*cosTheta+cosPhi*yRadius*sinTheta);add(point,point,center),newPoints.push(point)}numSteps&&newPoints.push(options.endpoint)}return newPoints=points.concat(newPoints),fromPoints$2({},newPoints)},appendBezier:(options,geometry)=>{let{controlPoints:controlPoints,segments:segments}=Object.assign({},{segments:16},options);if(!Array.isArray(controlPoints))throw new Error("controlPoints must be an array of one or more points");if(controlPoints.length<1)throw new Error("controlPoints must be an array of one or more points");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given geometry cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the bezier curve)");if(controlPoints=controlPoints.slice(),null===controlPoints[0]){if(controlPoints.length<2)throw new Error("a null control point must be passed with one more control points");let lastBezierControlPoint=points[points.length-2];if("lastBezierControlPoint"in geometry&&(lastBezierControlPoint=geometry.lastBezierControlPoint),!Array.isArray(lastBezierControlPoint))throw new Error("the given path must contain TWO or more points if given a null control point");const controlPoint=scale$1([0,0],points[points.length-1],2);subtract$1(controlPoint,controlPoint,lastBezierControlPoint),controlPoints[0]=controlPoint}controlPoints.unshift(points[points.length-1]);const bezierOrder=controlPoints.length-1,factorials=[];let fact=1;for(let i=0;i<=bezierOrder;++i)i>0&&(fact*=i),factorials.push(fact);const binomials=[];for(let i=0;i<=bezierOrder;++i){const binomial=factorials[bezierOrder]/(factorials[i]*factorials[bezierOrder-i]);binomials.push(binomial)}const v0=[0,0],v1=[0,0],v3=[0,0,0],getPointForT=t=>{let tk=1,oneMinusTNMinusK=Math.pow(1-t,bezierOrder);const invOneMinusT=1!==t?1/(1-t):1,point=[0,0];for(let k=0;k<=bezierOrder;++k){k===bezierOrder&&(oneMinusTNMinusK=1);const bernsteinCoefficient=binomials[k]*tk*oneMinusTNMinusK,derivativePoint=scale$1(v0,controlPoints[k],bernsteinCoefficient);add(point,point,derivativePoint),tk*=t,oneMinusTNMinusK*=invOneMinusT}return point},newPoints=[],newPointsT=[],numSteps=bezierOrder+1;for(let i=0;i<numSteps;++i){const t=i/(numSteps-1),point=getPointForT(t);newPoints.push(point),newPointsT.push(t)}let subdivideBase=1;const maxAngle=TAU/segments,maxSinAngle=Math.sin(maxAngle);for(;subdivideBase<newPoints.length-1;){const dir1=subtract$1(v0,newPoints[subdivideBase],newPoints[subdivideBase-1]);normalize(dir1,dir1);const dir2=subtract$1(v1,newPoints[subdivideBase+1],newPoints[subdivideBase]);normalize(dir2,dir2);const sinAngle=cross(v3,dir1,dir2);if(Math.abs(sinAngle[2])>maxSinAngle){const t0=newPointsT[subdivideBase-1],t1=newPointsT[subdivideBase+1],newt0=t0+1*(t1-t0)/3,newt1=t0+2*(t1-t0)/3,point0=getPointForT(newt0),point1=getPointForT(newt1);newPoints.splice(subdivideBase,1,point0,point1),newPointsT.splice(subdivideBase,1,newt0,newt1),subdivideBase--,subdivideBase<1&&(subdivideBase=1)}else++subdivideBase}newPoints.shift();const result=appendPoints(newPoints,geometry);return result.lastBezierControlPoint=controlPoints[controlPoints.length-2],result},appendPoints:appendPoints,clone:clone$4,close:close,concat:concat,create:create$5,equals:(a,b)=>{if(a.isClosed!==b.isClosed)return!1;if(a.points.length!==b.points.length)return!1;const aPoints=toPoints$1(a),bPoints=toPoints$1(b),length=aPoints.length;let offset=0;do{let unequal=!1;for(let i=0;i<length;i++)if(!equals$6(aPoints[i],bPoints[(i+offset)%length])){unequal=!0;break}if(!1===unequal)return!0;if(!a.isClosed)return!1}while(++offset<length);return!1},fromPoints:fromPoints$2,fromCompactBinary:data=>{if(2!==data[0])throw new Error("invalid compact binary data");const created=create$5();created.transforms=clone$a(data.slice(1,17)),created.isClosed=!!data[17];for(let i=22;i<data.length;i+=2){const point=fromValues$2(data[i],data[i+1]);created.points.push(point)}return data[18]>=0&&(created.color=[data[18],data[19],data[20],data[21]]),created},isA:isA$2,reverse:geometry=>{const cloned=clone$4(geometry);return cloned.points=geometry.points.slice().reverse(),cloned},toPoints:toPoints$1,toString:geometry=>{const points=toPoints$1(geometry);let result="path ("+points.length+" points, "+geometry.isClosed+"):\n[\n";return points.forEach((point=>{result+=" "+toString$9(point)+",\n"})),result+="]\n",result},toCompactBinary:geometry=>{const points=geometry.points,transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+2*points.length);compacted[0]=2,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=geometry.isClosed?1:0,compacted[18]=color[0],compacted[19]=color[1],compacted[20]=color[2],compacted[21]=color[3];for(let j=0;j<points.length;j++){const ci=2*j+22,point=points[j];compacted[ci]=point[0],compacted[ci+1]=point[1]}return compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$2(object))throw new Error("invalid path2 structure");if(object.points.length>1)for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`path2 has duplicate point ${object.points[i]}`);if(object.points.forEach((point=>{if(!point.every(Number.isFinite))throw new Error(`path2 invalid point ${point}`)})),!object.transforms.every(Number.isFinite))throw new Error(`path2 invalid transforms ${object.transforms}`)}});const getPermutations=function(c){const permutations=[];for(let i=0;i<=c;i++)permutations.push(factorial(c)/(factorial(i)*factorial(c-i)));return permutations},factorial=function(b){let out=1;for(let i=2;i<=b;i++)out*=i;return out},valueAt=(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier valueAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierFunction(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierFunction(bezier,singleDimensionPoints,t))}return result}},bezierFunction=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<=n;i++)result+=bezier.permutations[i]*Math.pow(1-t,n-i)*Math.pow(t,i)*p[i];return result},bezierTangent=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<n;i++){const q=n*(p[i+1]-p[i]);result+=bezier.tangentPermutations[i]*Math.pow(1-t,n-1-i)*Math.pow(t,i)*q}return result},lengths=(segments,bezier)=>{let sum=0;const lengths=[0];let previous=valueAt(0,bezier);for(let index=1;index<=segments;index++){const current=valueAt(index/segments,bezier);sum+=distanceBetween(current,previous),lengths.push(sum),previous=current}return lengths},distanceBetween=(a,b)=>{if(Number.isFinite(a)&&Number.isFinite(b))return Math.abs(a-b);if(Array.isArray(a)&&Array.isArray(b)){if(a.length!==b.length)throw new Error("The operands must have the same number of dimensions.");let sum=0;for(let i=0;i<a.length;i++)sum+=(b[i]-a[i])*(b[i]-a[i]);return Math.sqrt(sum)}throw new Error("The operands must be of the same type, either number or array.")};Object.freeze({__proto__:null,create:points=>{if(!Array.isArray(points))throw new Error("Bezier points must be a valid array/");if(points.length<2)throw new Error("Bezier points must contain at least 2 values.");const pointType=function(points){let firstPointType=null;return points.forEach((point=>{let pType="";if(Number.isFinite(point))pType="float_single";else{if(!Array.isArray(point))throw new Error("Bezier points must all be numbers or arrays of number.");point.forEach((val=>{if(!Number.isFinite(val))throw new Error("Bezier point values must all be numbers.")})),pType="float_"+point.length}if(null==firstPointType)firstPointType=pType;else if(firstPointType!==pType)throw new Error("Bezier points must be either all numbers or all arrays of numbers of the same size.")})),firstPointType}(points);return{points:points,pointType:pointType,dimensions:"float_single"===pointType?0:points[0].length,permutations:getPermutations(points.length-1),tangentPermutations:getPermutations(points.length-2)}},valueAt:valueAt,tangentAt:(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier tangentAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierTangent(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierTangent(bezier,singleDimensionPoints,t))}return result}},lengths:lengths,length:(segments,bezier)=>lengths(segments,bezier)[segments],arcLengthToT:(options,bezier)=>{const{distance:distance,segments:segments}=Object.assign({},{distance:0,segments:100},options),arcLengths=lengths(segments,bezier);let startIndex=0,endIndex=segments;for(;startIndex<=endIndex;){const middleIndex=Math.floor(startIndex+(endIndex-startIndex)/2),diff=arcLengths[middleIndex]-distance;if(diff<0)startIndex=middleIndex+1;else{if(!(diff>0)){endIndex=middleIndex;break}endIndex=middleIndex-1}}const targetIndex=endIndex;if(arcLengths[targetIndex]===distance)return targetIndex/segments;const lengthBefore=arcLengths[targetIndex];return(targetIndex+(distance-lengthBefore)/(arcLengths[targetIndex+1]-lengthBefore))/segments}});const area$1=points=>{let area=0;for(let i=0;i<points.length;i++){const j=(i+1)%points.length;area+=points[i][0]*points[j][1],area-=points[j][0]*points[i][1]}return area/2},measureArea$1=polygon=>area$1(polygon.points),create$3=points=>((void 0===points||points.length<3)&&(points=[]),{points:points}),reverse$3=polygon=>{const points=polygon.points.slice().reverse();return create$3(points)},arePointsInside=(points,polygon)=>0===points.length||polygon.points.length<3?0:(measureArea$1(polygon)<0&&(polygon=reverse$3(polygon)),points.reduce(((acc,point)=>acc+isPointInside(point,polygon.points)),0)===points.length?1:0),isPointInside=(point,polygon)=>{const numPoints=polygon.length,tx=point[0],ty=point[1];let vtx0=polygon[numPoints-1],vtx1=polygon[0],yFlag0=vtx0[1]>ty,insideFlag=0,i=0;for(let j=numPoints+1;--j;){const yFlag1=vtx1[1]>ty;if(yFlag0!==yFlag1){const xFlag0=vtx0[0]>tx,xFlag1=vtx1[0]>tx;(xFlag0&&xFlag1||vtx1[0]-(vtx1[1]-ty)*(vtx0[0]-vtx1[0])/(vtx0[1]-vtx1[1])>=tx)&&(insideFlag=!insideFlag)}yFlag0=yFlag1,vtx0=vtx1,vtx1=polygon[++i]}return insideFlag},isA$1=object=>!!(object&&"object"==typeof object&&"points"in object&&Array.isArray(object.points)),crossBetweenSegments=(p1,p2,p3)=>{const X1=p2[0]-p1[0],Y1=p2[1]-p1[1],X2=p3[0]-p1[0];return X1*(p3[1]-p1[1])-Y1*X2};Object.freeze({__proto__:null,arePointsInside:arePointsInside,clone:polygon=>Object.assign({},polygon),create:create$3,isA:isA$1,isConvex:polygon=>{const numPoints=polygon.points.length;if(numPoints>2){const points=polygon.points;let prev=0,curr=0;for(let i=0;i<numPoints;i++)if(curr=crossBetweenSegments(points[i],points[(i+1)%numPoints],points[(i+2)%numPoints]),0!==curr){if(curr*prev<0)return!1;prev=curr}}return!0},isSimple:polygon=>{const numPoints=polygon.points.length;if(numPoints<3)return!1;if(3===numPoints)return!0;const points=polygon.points,found=new Set;if(points.forEach((v=>found.add(v.toString()))),found.size!==numPoints)return!1;for(let i=0;i<numPoints;i++)for(let j=i+2;j<numPoints;j++){const k=(j+1)%numPoints;if(i!==k){const s0=points[i],s1=points[(i+1)%numPoints],z0=points[j],z1=points[k];if(intersect$1(s0,s1,z0,z1))return!1}}return!0},measureArea:measureArea$1,measureBoundingBox:polygon=>{const points=polygon.points,numPoints=points.length,min=0===numPoints?[0,0]:clone$8(points[0]),max=clone$8(min);for(let i=1;i<numPoints;i++)min$1(min,min,points[i]),max$1(max,max,points[i]);return[min,max]},reverse:reverse$3,toPoints:polygon=>polygon.points,toString:polygon=>`poly2: [${polygon.points.map(toString$9).join(", ")}]`,transform:(matrix,polygon)=>{const points=polygon.points.map((point=>transform$b([0,0],point,matrix)));return isMirroring(matrix)&&points.reverse(),create$3(points)},validate:object=>{if(!isA$1(object))throw new Error("invalid poly2 structure");if(object.points.length<3)throw new Error(`poly2 not enough points ${object.points.length}`);if(measureArea$1(object)<=0)throw new Error("poly2 area must be greater than zero");for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`poly2 duplicate point at ${i}: [${object.points[i]}]`);object.points.forEach((point=>{if(2!==point.length)throw new Error(`poly2 invalid point ${point}`);if(!point.every(Number.isFinite))throw new Error(`poly2 invalid point ${point}`)}))}});const calculatePlane=slice=>{if(slice.contours.length<1)throw new Error("slices must have at least one contour to calculate a plane");const middle=[0,0,0];let n=0;slice.contours.forEach((contour=>{contour.forEach((vertex=>{add$1(middle,middle,vertex),n++}))})),scale$3(middle,middle,1/n);let farthestBefore,farthestVertex,farthestAfter,farthestContour=[],distance=0;slice.contours.forEach((contour=>{let prev=contour[contour.length-1];contour.forEach((vertex=>{if(!equals$7(prev,vertex)){const d=squaredDistance$1(middle,vertex);d>distance&&(farthestContour=contour,farthestBefore=prev,farthestVertex=vertex,distance=d)}prev=vertex}))}));let prev=farthestContour[farthestContour.length-1];for(let i=0;i<farthestContour.length;i++){const vertex=farthestContour[i];if(!equals$7(prev,vertex)&&equals$7(prev,farthestVertex)){farthestAfter=vertex;break}prev=vertex}return fromPoints$4([0,0,0,0],farthestBefore,farthestVertex,farthestAfter)},create$2=(contours=[])=>({contours:contours}),isA=object=>!!(object&&"object"==typeof object&&"contours"in object&&Array.isArray(object.contours));class Node$2{constructor(i,x,y){this.i=i,this.x=x,this.y=y,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}}const insertNode=(i,x,y,last)=>{const p=new Node$2(i,x,y);return last?(p.next=last.next,p.prev=last,last.next.prev=p,last.next=p):(p.prev=p,p.next=p),p},removeNode=p=>{p.next.prev=p.prev,p.prev.next=p.next,p.prevZ&&(p.prevZ.nextZ=p.nextZ),p.nextZ&&(p.nextZ.prevZ=p.prevZ)},pointInTriangle=(ax,ay,bx,by,cx,cy,px,py)=>(cx-px)*(ay-py)-(ax-px)*(cy-py)>=0&&(ax-px)*(by-py)-(bx-px)*(ay-py)>=0&&(bx-px)*(cy-py)-(cx-px)*(by-py)>=0,area=(p,q,r)=>(q.y-p.y)*(r.x-q.x)-(q.x-p.x)*(r.y-q.y),linkedPolygon=(data,start,end,dim,clockwise)=>{let last;if(clockwise===signedArea$1(data,start,end,dim)>0)for(let i=start;i<end;i+=dim)last=insertNode(i,data[i],data[i+1],last);else for(let i=end-dim;i>=start;i-=dim)last=insertNode(i,data[i],data[i+1],last);return last&&equals$2(last,last.next)&&(removeNode(last),last=last.next),last},filterPoints=(start,end)=>{if(!start)return start;end||(end=start);let again,p=start;do{if(again=!1,p.steiner||!equals$2(p,p.next)&&0!==area(p.prev,p,p.next))p=p.next;else{if(removeNode(p),p=end=p.prev,p===p.next)break;again=!0}}while(again||p!==end);return end},cureLocalIntersections=(start,triangles,dim)=>{let p=start;do{const a=p.prev,b=p.next.next;!equals$2(a,b)&&intersects(a,p,p.next,b)&&locallyInside(a,b)&&locallyInside(b,a)&&(triangles.push(a.i/dim),triangles.push(p.i/dim),triangles.push(b.i/dim),removeNode(p),removeNode(p.next),p=start=b),p=p.next}while(p!==start);return filterPoints(p)},locallyInside=(a,b)=>area(a.prev,a,a.next)<0?area(a,b,a.next)>=0&&area(a,a.prev,b)>=0:area(a,b,a.prev)<0||area(a,a.next,b)<0,splitPolygon=(a,b)=>{const a2=new Node$2(a.i,a.x,a.y),b2=new Node$2(b.i,b.x,b.y),an=a.next,bp=b.prev;return a.next=b,b.prev=a,a2.next=an,an.prev=a2,b2.next=a2,a2.prev=b2,bp.next=b2,b2.prev=bp,b2},isValidDiagonal=(a,b)=>a.next.i!==b.i&&a.prev.i!==b.i&&!((a,b)=>{let p=a;do{if(p.i!==a.i&&p.next.i!==a.i&&p.i!==b.i&&p.next.i!==b.i&&intersects(p,p.next,a,b))return!0;p=p.next}while(p!==a);return!1})(a,b)&&(locallyInside(a,b)&&locallyInside(b,a)&&((a,b)=>{let p=a,inside=!1;const px=(a.x+b.x)/2,py=(a.y+b.y)/2;do{p.y>py!=p.next.y>py&&p.next.y!==p.y&&px<(p.next.x-p.x)*(py-p.y)/(p.next.y-p.y)+p.x&&(inside=!inside),p=p.next}while(p!==a);return inside})(a,b)&&(area(a.prev,a,b.prev)||area(a,b.prev,b))||equals$2(a,b)&&area(a.prev,a,a.next)>0&&area(b.prev,b,b.next)>0),intersects=(p1,q1,p2,q2)=>{const o1=Math.sign(area(p1,q1,p2)),o2=Math.sign(area(p1,q1,q2)),o3=Math.sign(area(p2,q2,p1)),o4=Math.sign(area(p2,q2,q1));return o1!==o2&&o3!==o4||!(0!==o1||!onSegment(p1,p2,q1))||!(0!==o2||!onSegment(p1,q2,q1))||!(0!==o3||!onSegment(p2,p1,q2))||!(0!==o4||!onSegment(p2,q1,q2))},onSegment=(p,q,r)=>q.x<=Math.max(p.x,r.x)&&q.x>=Math.min(p.x,r.x)&&q.y<=Math.max(p.y,r.y)&&q.y>=Math.min(p.y,r.y),signedArea$1=(data,start,end,dim)=>{let sum=0;for(let i=start,j=end-dim;i<end;i+=dim)sum+=(data[j]-data[i])*(data[i+1]+data[j+1]),j=i;return sum},equals$2=(p1,p2)=>p1.x===p2.x&&p1.y===p2.y,eliminateHole=(hole,outerNode)=>{const bridge=findHoleBridge(hole,outerNode);if(!bridge)return outerNode;const bridgeReverse=splitPolygon(bridge,hole),filteredBridge=filterPoints(bridge,bridge.next);return filterPoints(bridgeReverse,bridgeReverse.next),outerNode===bridge?filteredBridge:outerNode},findHoleBridge=(hole,outerNode)=>{let p=outerNode;const hx=hole.x,hy=hole.y;let m,qx=-1/0;do{if(hy<=p.y&&hy>=p.next.y&&p.next.y!==p.y){const x=p.x+(hy-p.y)*(p.next.x-p.x)/(p.next.y-p.y);if(x<=hx&&x>qx){if(qx=x,x===hx){if(hy===p.y)return p;if(hy===p.next.y)return p.next}m=p.x<p.next.x?p:p.next}}p=p.next}while(p!==outerNode);if(!m)return null;if(hx===qx)return m;const stop=m,mx=m.x,my=m.y;let tanMin=1/0;p=m;do{if(hx>=p.x&&p.x>=mx&&hx!==p.x&&pointInTriangle(hy<my?hx:qx,hy,mx,my,hy<my?qx:hx,hy,p.x,p.y)){const tan=Math.abs(hy-p.y)/(hx-p.x);locallyInside(p,hole)&&(tan<tanMin||tan===tanMin&&(p.x>m.x||p.x===m.x&&sectorContainsSector(m,p)))&&(m=p,tanMin=tan)}p=p.next}while(p!==stop);return m},sectorContainsSector=(m,p)=>area(m.prev,m,p.prev)<0&&area(p.next,m,m.next)<0,getLeftmost=start=>{let p=start,leftmost=start;do{(p.x<leftmost.x||p.x===leftmost.x&&p.y<leftmost.y)&&(leftmost=p),p=p.next}while(p!==start);return leftmost},earcutLinked=(ear,triangles,dim,minX,minY,invSize,pass)=>{if(!ear)return;!pass&&invSize&&indexCurve(ear,minX,minY,invSize);let prev,next,stop=ear;for(;ear.prev!==ear.next;)if(prev=ear.prev,next=ear.next,invSize?isEarHashed(ear,minX,minY,invSize):isEar(ear))triangles.push(prev.i/dim),triangles.push(ear.i/dim),triangles.push(next.i/dim),removeNode(ear),ear=next.next,stop=next.next;else if((ear=next)===stop){pass?1===pass?(ear=cureLocalIntersections(filterPoints(ear),triangles,dim),earcutLinked(ear,triangles,dim,minX,minY,invSize,2)):2===pass&&splitEarcut(ear,triangles,dim,minX,minY,invSize):earcutLinked(filterPoints(ear),triangles,dim,minX,minY,invSize,1);break}},isEar=ear=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;let p=ear.next.next;for(;p!==ear.prev;){if(pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.next}return!0},isEarHashed=(ear,minX,minY,invSize)=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;const minTX=a.x<b.x?a.x<c.x?a.x:c.x:b.x<c.x?b.x:c.x,minTY=a.y<b.y?a.y<c.y?a.y:c.y:b.y<c.y?b.y:c.y,maxTX=a.x>b.x?a.x>c.x?a.x:c.x:b.x>c.x?b.x:c.x,maxTY=a.y>b.y?a.y>c.y?a.y:c.y:b.y>c.y?b.y:c.y,minZ=zOrder(minTX,minTY,minX,minY,invSize),maxZ=zOrder(maxTX,maxTY,minX,minY,invSize);let p=ear.prevZ,n=ear.nextZ;for(;p&&p.z>=minZ&&n&&n.z<=maxZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}for(;p&&p.z>=minZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;n&&n.z<=maxZ;){if(n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}return!0},splitEarcut=(start,triangles,dim,minX,minY,invSize)=>{let a=start;do{let b=a.next.next;for(;b!==a.prev;){if(a.i!==b.i&&isValidDiagonal(a,b)){let c=splitPolygon(a,b);return a=filterPoints(a,a.next),c=filterPoints(c,c.next),earcutLinked(a,triangles,dim,minX,minY,invSize),void earcutLinked(c,triangles,dim,minX,minY,invSize)}b=b.next}a=a.next}while(a!==start)},indexCurve=(start,minX,minY,invSize)=>{let p=start;do{null===p.z&&(p.z=zOrder(p.x,p.y,minX,minY,invSize)),p.prevZ=p.prev,p.nextZ=p.next,p=p.next}while(p!==start);p.prevZ.nextZ=null,p.prevZ=null,((list,fn)=>{let i,p,q,e,numMerges,inSize=1;do{p=list,list=null;let tail=null;for(numMerges=0;p;){numMerges++,q=p;let pSize=0;for(i=0;i<inSize&&(pSize++,q=q.nextZ,q);i++);let qSize=inSize;for(;pSize>0||qSize>0&&q;)0!==pSize&&(0===qSize||!q||fn(p)<=fn(q))?(e=p,p=p.nextZ,pSize--):(e=q,q=q.nextZ,qSize--),tail?tail.nextZ=e:list=e,e.prevZ=tail,tail=e;p=q}tail.nextZ=null,inSize*=2}while(numMerges>1)})(p,(p=>p.z))},zOrder=(x,y,minX,minY,invSize)=>(x=1431655765&((x=858993459&((x=252645135&((x=16711935&((x=32767*(x-minX)*invSize)|x<<8))|x<<4))|x<<2))|x<<1))|(y=1431655765&((y=858993459&((y=252645135&((y=16711935&((y=32767*(y-minY)*invSize)|y<<8))|y<<4))|y<<2))|y<<1))<<1;class PolygonHierarchy{constructor(slice){this.plane=calculatePlane(slice);const rightVector=orthogonal([0,0,0],this.plane),perp=cross$1([0,0,0],this.plane,rightVector);this.v=normalize$1(perp,perp),this.u=cross$1([0,0,0],this.v,this.plane),this.basisMap=new Map;const projected=slice.contours.map((part=>part.map((v=>this.to2D(v))))),geometry=create$a(projected);this.roots=(geometry=>{const outlines=toOutlines(geometry),solids=[],holes=[];outlines.forEach(((outline,i)=>{const a=area$1(outline);a<0?holes.push(i):a>0&&solids.push(i)}));const children=[],parents=[];return solids.forEach(((s,i)=>{const solid=outlines[s];children[i]=[],holes.forEach(((h,j)=>{const hole=outlines[h];arePointsInside([hole[0]],create$3(solid))&&(children[i].push(h),parents[j]||(parents[j]=[]),parents[j].push(i))}))})),holes.forEach(((h,j)=>{if(parents[j]&&parents[j].length>1){const directParent=((list,score)=>{let bestIndex,best;return list.forEach(((item,index)=>{const value=score(item);(void 0===best||value<best)&&(bestIndex=index,best=value)})),bestIndex})(parents[j],(p=>children[p].length));parents[j].forEach(((p,i)=>{i!==directParent&&(children[p]=children[p].filter((c=>c!==h)))}))}})),children.map(((holes,i)=>({solid:outlines[solids[i]],holes:holes.map((h=>outlines[h]))})))})(geometry)}to2D(vector3){const vector2=fromValues$2(dot$2(vector3,this.u),dot$2(vector3,this.v));return this.basisMap.set(vector2,vector3),vector2}to3D(vector2){const original=this.basisMap.get(vector2);if(original)return original;{console.log("Warning: point not in original slice");const v1=scale$3([0,0,0],this.u,vector2[0]),v2=scale$3([0,0,0],this.v,vector2[1]),planeOrigin=scale$3([0,0,0],this.plane,this.plane[3]),v3=add$1(v1,v1,planeOrigin);return add$1(v2,v2,v3)}}}Object.freeze({__proto__:null,calculatePlane:calculatePlane,clone:slice=>Object.assign({},slice),create:create$2,equals:(a,b)=>{if(a.contours.length!==b.contours.length)return!1;const len=a.contours.length;for(let i=0;i<len;i++){const aVertex=a.contours[i];for(let j=0;j<len;j++){const bVertex=b.contours[j];if(!equals$7(aVertex,bVertex))return!1}}return!0},fromGeom2:geometry=>{const contours=toOutlines(geometry).map((outline=>outline.map((point=>fromVec2([0,0,0],point)))));return create$2(contours)},fromVertices:vertices=>{if(!Array.isArray(vertices))throw new Error("the given vertices must be an array");if(vertices.length<3)throw new Error("the given vertices must contain THREE or more vertices");const cloned=vertices.map((vertex=>3===vertex.length?vertex:fromVec2([0,0,0],vertex)));return create$2([cloned])},isA:isA,reverse:slice=>{const contours=slice.contours.map((contour=>contour.slice().reverse()));return create$2(contours)},toEdges:slice=>{const edges=[];return slice.contours.forEach((contour=>{contour.forEach(((vertex,i)=>{const next=contour[(i+1)%contour.length];edges.push([vertex,next])}))})),edges},toVertices:slice=>{const vertices=[];return slice.contours.forEach((contour=>{contour.forEach((vertex=>{vertices.push(vertex)}))})),vertices},toPolygons:slice=>{const hierarchy=new PolygonHierarchy(slice),polygons=[];return hierarchy.roots.forEach((({solid:solid,holes:holes})=>{let index=solid.length;const holesIndex=[];holes.forEach(((hole,i)=>{holesIndex.push(index),index+=hole.length}));const vertices=[solid,...holes].flat(),getVertex=i=>hierarchy.to3D(vertices[i]),indices=((data,holeIndices,dim=2)=>{const hasHoles=holeIndices&&holeIndices.length,outerLen=hasHoles?holeIndices[0]*dim:data.length;let outerNode=linkedPolygon(data,0,outerLen,dim,!0);const triangles=[];if(!outerNode||outerNode.next===outerNode.prev)return triangles;let minX,minY,maxX,maxY,invSize;if(hasHoles&&(outerNode=((data,holeIndices,outerNode,dim)=>{const queue=[];for(let i=0,len=holeIndices.length;i<len;i++){const start=holeIndices[i]*dim,end=i<len-1?holeIndices[i+1]*dim:data.length,list=linkedPolygon(data,start,end,dim,!1);list===list.next&&(list.steiner=!0),queue.push(getLeftmost(list))}queue.sort(((a,b)=>a.x-b.x));for(let i=0;i<queue.length;i++)outerNode=eliminateHole(queue[i],outerNode),outerNode=filterPoints(outerNode,outerNode.next);return outerNode})(data,holeIndices,outerNode,dim)),data.length>80*dim){minX=maxX=data[0],minY=maxY=data[1];for(let i=dim;i<outerLen;i+=dim){const x=data[i],y=data[i+1];x<minX&&(minX=x),y<minY&&(minY=y),x>maxX&&(maxX=x),y>maxY&&(maxY=y)}invSize=Math.max(maxX-minX,maxY-minY),invSize=0!==invSize?1/invSize:0}return earcutLinked(outerNode,triangles,dim,minX,minY,invSize),triangles})(vertices.flat(),holesIndex);for(let i=0;i<indices.length;i+=3){const tri=indices.slice(i,i+3).map(getVertex);polygons.push(fromVerticesAndPlane(tri,hierarchy.plane))}})),polygons},toString:slice=>{let result="slice ("+slice.contours.length+" contours):\n[\n";return slice.contours.forEach((contour=>{result+=" ["+contour.map(toString$b).join()+"],\n"})),result+="]\n",result},transform:(matrix,slice)=>{const contours=slice.contours.map((contour=>contour.map((vertex=>transform$c([0,0,0],vertex,matrix)))));return create$2(contours)},validate:object=>{if(!isA(object))throw new Error("invalid slice structure");const slicePlane=calculatePlane(object);object.contours.forEach(((contour,i)=>{if(contour.length<3)throw new Error(`slice contour ${i} must contain at least 3 vertices`);const contourPlane=plane(create$7(contour));if(!equals$5(slicePlane,contourPlane))throw new Error("slice contours must be coplanar");for(let i=0;i<contour.length;i++){if(!contour[i].every(Number.isFinite))throw new Error(`slice contour ${i} must contain finite vertices`);const j=(i+1)%contour.length;if(equals$7(contour[i],contour[j]))throw new Error(`slice contour ${i} has duplicate vertex ${contour[i]}`)}}))}});const direction$1=line=>{const vector=normal([0,0],line);return negate(vector,vector),vector},origin$1=line=>scale$1([0,0],line,line[2]),copy$1=(out,line)=>(out[0]=line[0],out[1]=line[1],out[2]=line[2],out),fromPoints$1=(out,point1,point2)=>{const vector=subtract$1([0,0],point2,point1);normal(vector,vector),normalize(vector,vector);const distance=dot$1(point1,vector);return out[0]=vector[0],out[1]=vector[1],out[2]=distance,out},fromValues=(x,y,d)=>{const out=[0,1,0];return out[0]=x,out[1]=y,out[2]=d,out},solve2Linear=(a,b,c,d,u,v)=>{const invdet=1/(a*d-b*c);let x=u*d-b*v,y=-u*c+a*v;return x*=invdet,y*=invdet,[x,y]};Object.freeze({__proto__:null,clone:line=>{const out=[0,1,0];return out[0]=line[0],out[1]=line[1],out[2]=line[2],out},closestPoint:(line,point)=>{const orig=origin$1(line),dir=direction$1(line),v=subtract$1([0,0],point,orig),dist=dot$1(v,dir);return scale$1(v,dir,dist),add(v,v,orig),v},copy:copy$1,create:()=>[0,1,0],direction:direction$1,distanceToPoint:(line,point)=>{let distance=dot$1(point,line);return distance=Math.abs(distance-line[2]),distance},equals:(line1,line2)=>line1[0]===line2[0]&&line1[1]===line2[1]&&line1[2]===line2[2],fromPoints:fromPoints$1,fromValues:fromValues,intersectPointOfLines:(line1,line2)=>{const point=solve2Linear(line1[0],line1[1],line2[0],line2[1],line1[2],line2[2]);return clone$8(point)},origin:origin$1,reverse:(out,line)=>{const normal=negate([0,0],line),distance=-line[2];return copy$1(out,fromValues(normal[0],normal[1],distance))},toString:line=>`line2: (${line[0].toFixed(7)}, ${line[1].toFixed(7)}, ${line[2].toFixed(7)})`,transform:(out,line,matrix)=>{const org=origin$1(line),dir=direction$1(line);return transform$b(org,org,matrix),transform$b(dir,dir,matrix),fromPoints$1(out,org,dir)},xAtY:(line,y)=>{let x=(line[2]-line[1]*y)/line[0];return Number.isNaN(x)&&(x=origin$1(line)[0]),x}});const create=()=>[fromValues$3(0,0,0),fromValues$3(0,0,1)],closestPoint=(line,point)=>{const lPoint=line[0],lDirection=line[1],a=dot$2(subtract$3([0,0,0],point,lPoint),lDirection),b=dot$2(lDirection,lDirection),closestPoint=scale$3([0,0,0],lDirection,a/b);return add$1(closestPoint,closestPoint,lPoint),closestPoint},fromPointAndDirection=(out,point,direction)=>{const unit=normalize$1([0,0,0],direction);return copy$4(out[0],point),copy$4(out[1],unit),out};Object.freeze({__proto__:null,clone:line=>{const out=create();return copy$4(out[0],line[0]),copy$4(out[1],line[1]),out},closestPoint:closestPoint,copy:(out,line)=>(copy$4(out[0],line[0]),copy$4(out[1],line[1]),out),create:create,direction:line=>line[1],distanceToPoint:(line,point)=>{const closest=closestPoint(line,point),distanceVector=subtract$3([0,0,0],point,closest);return length$2(distanceVector)},equals:(line1,line2)=>!!equals$7(line1[1],line2[1])&&!!equals$7(line1[0],line2[0]),fromPlanes:(out,plane1,plane2)=>{let direction=cross$1([0,0,0],plane1,plane2),length=length$2(direction);if(length<EPS)throw new Error("parallel planes do not intersect");length=1/length,direction=scale$3(direction,direction,length);const absX=Math.abs(direction[0]),absY=Math.abs(direction[1]),absZ=Math.abs(direction[2]);let origin,r;return absX>=absY&&absX>=absZ?(r=solve2Linear(plane1[1],plane1[2],plane2[1],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(0,r[0],r[1])):absY>=absX&&absY>=absZ?(r=solve2Linear(plane1[0],plane1[2],plane2[0],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(r[0],0,r[1])):(r=solve2Linear(plane1[0],plane1[1],plane2[0],plane2[1],plane1[3],plane2[3]),origin=fromValues$3(r[0],r[1],0)),fromPointAndDirection(out,origin,direction)},fromPointAndDirection:fromPointAndDirection,fromPoints:(out,point1,point2)=>{const direction=subtract$3([0,0,0],point2,point1);return fromPointAndDirection(out,point1,direction)},intersectPointOfLineAndPlane:(line,plane)=>{const pNormal=plane,pw=plane[3],lPoint=line[0],lDirection=line[1],labda=(pw-dot$2(pNormal,lPoint))/dot$2(pNormal,lDirection);return add$1([0,0,0],lPoint,scale$3([0,0,0],lDirection,labda))},origin:line=>line[0],reverse:(out,line)=>{const point=clone$9(line[0]),direction=negate$1([0,0,0],line[1]);return fromPointAndDirection(out,point,direction)},toString:line=>{const point=line[0],direction=line[1];return`line3: point: (${point[0].toFixed(7)}, ${point[1].toFixed(7)}, ${point[2].toFixed(7)}) direction: (${direction[0].toFixed(7)}, ${direction[1].toFixed(7)}, ${direction[2].toFixed(7)})`},transform:(out,line,matrix)=>{const point=line[0],direction=line[1],pointPlusDirection=add$1([0,0,0],point,direction),newPoint=transform$c([0,0,0],point,matrix),newPointPlusDirection=transform$c(pointPlusDirection,pointPlusDirection,matrix),newDirection=subtract$3(newPointPlusDirection,newPointPlusDirection,newPoint);return fromPointAndDirection(out,newPoint,newDirection)}});const cache$2=new WeakMap,expand2=(bbox,point)=>{0===bbox.length?(bbox[0]=fromVec2([0,0,0],point),bbox[1]=fromVec2([0,0,0],point)):(min$1(bbox[0],bbox[0],point),max$1(bbox[1],bbox[1],point))},expand3=(bbox,vertex)=>{0===bbox.length?(bbox[0]=clone$9(vertex),bbox[1]=clone$9(vertex)):(min$2(bbox[0],bbox[0],vertex),max$2(bbox[1],bbox[1],vertex))},measureCached$1=(geometry,measureFn)=>{let boundingBox=cache$2.get(geometry);return boundingBox||(boundingBox=measureFn(geometry),0===boundingBox.length&&(boundingBox[0]=[0,0,0],boundingBox[1]=[0,0,0]),cache$2.set(geometry,boundingBox),boundingBox)},measureBoundingBoxOfPath2=geometry=>{const boundingBox=[];return toPoints$1(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom2=geometry=>{const boundingBox=[];return toPoints$3(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom3=geometry=>{const boundingBox=[];return toPolygons$1(geometry).forEach((polygon=>{toVertices$1(polygon).forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},measureBoundingBoxOfSlice=geometry=>{const boundingBox=[];return geometry.contours.forEach((contour=>{contour.forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},stringify=(a,indentation)=>{const cr=indentation>0?"\n":"",indent=(indentation=>{if(!(indentation>0))return txt=>txt;const space=" ".repeat(indentation);return txt=>{if("string"!=typeof txt)return txt;const arr=txt.split("\n");return 1===arr.length?space+txt:arr.map((e=>""===e.trim()?e:space+e)).join("\n")}})(indentation),rec=a=>{let res,body="",isFlat=!0;return a.some(((e,i,arr)=>{if(0===i)return res="<"+e,1===arr.length;if(1===i){if((o=e)&&"[object Object]"===Object.prototype.toString.call(o))return Object.keys(e).forEach((key=>{let val=e[key];Array.isArray(val)&&(val=val.join(" ")),res+=" "+key+'="'+val+'"'})),2===arr.length||(res+=">",!1);res+=">"}var o;switch(typeof e){case"string":case"number":case"boolean":case"undefined":return body+=e+cr,!1}return isFlat=!1,body+=rec(e),!1}))?res+"/>"+cr:isFlat?res+body.split("\n").filter((e=>""!==e.trim())).join("\n")+"</"+a[0]+">"+cr:res+cr+indent(body)+"</"+a[0]+">"+cr};return rec(a)},getBounds=objects=>{const allbounds=((...geometries)=>{if(0===(geometries=flatten(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>isA$2(geometry)?measureCached$1(geometry,measureBoundingBoxOfPath2):isA$5(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom2):isA$3(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom3):isA(geometry)?measureCached$1(geometry,measureBoundingBoxOfSlice):[[0,0,0],[0,0,0]]));return 1===results.length?results[0]:results})(objects);return 1===objects.length?allbounds:allbounds.reduce(((sum,bounds)=>(index$d.min(sum[0],sum[0],bounds[0]),index$d.max(sum[1],sum[1],bounds[1]),sum)),[[0,0,0],[0,0,0]])},convertObjects=(objects,bounds,options)=>{const xoffset=0-bounds[0][0],yoffset=0-bounds[1][1],contents=[];return objects.forEach(((object,i)=>{options.statusCallback&&options.statusCallback({progress:100*i/objects.length}),index$a.isA(object)&&contents.push(convertGeom2(object,[xoffset,yoffset],options)),index$5.isA(object)&&contents.push(convertPaths([object],[xoffset,yoffset],options))})),contents},reflect=(x,y,px,py)=>{const ox=x-px,oy=y-py;return x===px&&y===px?[x,y]:x===px?[x,py-oy]:y===py?[px- -ox,y]:[px- -ox,py-oy]},convertGeom2=(object,offsets,options)=>{const paths=index$a.toOutlines(object).map((outline=>index$5.fromPoints({closed:!0},outline)));return options.color="black",object.color&&(options.color=convertColor(object.color)),options.id=null,object.id&&(options.id=object.id),options.class=null,object.class&&(options.class=object.class),convertToContinousPath(paths,offsets,options)},convertToContinousPath=(paths,offsets,options)=>{let instructions="";paths.forEach((path=>instructions+=convertPath(path,offsets,options)));const d={fill:options.color,d:instructions};return options.id&&(d.id=options.id),options.class&&(d.class=options.class),["g",["path",d]]},convertPaths=(paths,offsets,options)=>paths.reduce(((res,path,i)=>{const d={d:convertPath(path,offsets,options)};return path.color&&(d.stroke=convertColor(path.color)),path.id&&(d.id=path.id),path.class&&(d.class=path.class),res.concat([["path",d]])}),["g"]),convertPath=(path,offsets,options)=>{let str="";const numpointsClosed=path.points.length+(path.isClosed?1:0);for(let pointindex=0;pointindex<numpointsClosed;pointindex++){let pointindexwrapped=pointindex;pointindexwrapped>=path.points.length&&(pointindexwrapped-=path.points.length);const point=path.points[pointindexwrapped],offpoint=[point[0]+offsets[0],point[1]+offsets[1]],svgpoint=reflect(offpoint[0],offpoint[1],0,0),x=Math.round(svgpoint[0]*options.decimals)/options.decimals,y=Math.round(svgpoint[1]*options.decimals)/options.decimals;str+=pointindex>0?`L${x} ${y}`:`M${x} ${y}`}return str},convertColor=color=>`rgb(${255*color[0]},${255*color[1]},${255*color[2]},${255*color[3]})`;exports.mimeType="image/svg+xml",exports.serialize=(options,...objects)=>{const defaults={unit:"mm",decimals:1e4,version:"3.0.0-alpha.0",statusCallback:null};options=Object.assign({},defaults,options);const objects2d=(objects=flatten(objects)).filter((object=>index$a.isA(object)||index$5.isA(object)));if(0===objects2d.length)throw new Error("only 2D geometries can be serialized to SVG");objects.length!==objects2d.length&&console.warn("some objects could not be serialized to SVG"),options.statusCallback&&options.statusCallback({progress:0});const bounds=getBounds(objects2d);let width=0,height=0;bounds&&(width=Math.round((bounds[1][0]-bounds[0][0])*options.decimals)/options.decimals,height=Math.round((bounds[1][1]-bounds[0][1])*options.decimals)/options.decimals);let body=["svg",{width:width+options.unit,height:height+options.unit,viewBox:"0 0 "+width+" "+height,fill:"none","fill-rule":"evenodd","stroke-width":"0.1px",version:"1.1",baseProfile:"tiny",xmlns:"http://www.w3.org/2000/svg","xmlns:xlink":"http://www.w3.org/1999/xlink"}];bounds&&(body=body.concat(convertObjects(objects2d,bounds,options)));const svg=`<?xml version="1.0" encoding="UTF-8"?>\n\x3c!-- Created by JSCAD SVG Serializer --\x3e\n<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1 Tiny//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11-tiny.dtd">\n${stringify(body,2)}`;return options.statusCallback&&options.statusCallback({progress:100}),[svg]},Object.defineProperty(exports,"__esModule",{value:!0})},"object"==typeof exports&&"undefined"!=typeof module?factory(exports):"function"==typeof define&&define.amd?define(["exports"],factory):factory((global="undefined"!=typeof globalThis?globalThis:global||self).jscadSvgSerializer={});
package/package.json CHANGED
@@ -1,26 +1,31 @@
1
1
  {
2
2
  "name": "@jscad/svg-serializer",
3
- "version": "2.3.13",
3
+ "version": "3.0.0-alpha.0",
4
4
  "description": "SVG Serializer for JSCAD",
5
5
  "homepage": "https://openjscad.xyz/",
6
6
  "repository": "https://github.com/jscad/OpenJSCAD.org",
7
- "main": "index.js",
7
+ "type": "module",
8
+ "main": "src/index.js",
9
+ "unpkg": "dist/jscad-svg-serializer.min.js",
10
+ "module": "dist/jscad-svg-serializer.es.js",
8
11
  "scripts": {
9
- "coverage": "nyc --all --reporter=html --reporter=text npm test",
10
- "test": "ava --verbose --timeout 2m './tests/*.test.js'"
12
+ "build": "rollup --config",
13
+ "coverage": "c8 --all --reporter=html --reporter=text pnpm test",
14
+ "test": "ava --verbose --timeout 2m './tests/*.test.js'",
15
+ "version": "pnpm run build && git add dist"
11
16
  },
12
17
  "contributors": [
13
18
  {
14
19
  "name": "Rene K. Mueller",
15
- "url": "http://renekmueller.com"
20
+ "url": "https://github.com/Spiritdude"
16
21
  },
17
22
  {
18
23
  "name": "z3dev",
19
- "url": "http://www.z3d.jp"
24
+ "url": "https://github.com/z3dev"
20
25
  },
21
26
  {
22
27
  "name": "Mark 'kaosat-dev' Moissette",
23
- "url": "http://kaosat.net"
28
+ "url": "https://github.com/kaosat-dev"
24
29
  }
25
30
  ],
26
31
  "keywords": [
@@ -32,12 +37,17 @@
32
37
  ],
33
38
  "license": "MIT",
34
39
  "dependencies": {
35
- "@jscad/modeling": "2.12.0",
36
- "onml": "1.3.0"
40
+ "@jscad/io-utils": "^3.0.0-alpha.0",
41
+ "@jscad/modeling": "3.0.0-alpha.0"
37
42
  },
38
43
  "devDependencies": {
39
- "ava": "3.15.0",
40
- "nyc": "15.1.0"
44
+ "@rollup/plugin-node-resolve": "^15.0.1",
45
+ "@rollup/plugin-terser": "^0.4.3",
46
+ "ava": "^4.3.3",
47
+ "c8": "^8.0.0",
48
+ "rollup": "^2.79.1",
49
+ "rollup-plugin-banner": "^0.2.1",
50
+ "rollup-plugin-version-injector": "^1.3.3"
41
51
  },
42
- "gitHead": "e269f212db5a00cda740d2f7ad3e5206d1eb839f"
52
+ "gitHead": "3656d36ed9cd738ab884e86aae5a2ce08d52adf7"
43
53
  }
@@ -0,0 +1,27 @@
1
+ import banner from 'rollup-plugin-banner'
2
+ import { nodeResolve } from '@rollup/plugin-node-resolve'
3
+ import versionInjector from 'rollup-plugin-version-injector'
4
+ import terser from '@rollup/plugin-terser'
5
+
6
+ export default {
7
+ input: 'src/index.js',
8
+
9
+ output: [
10
+ {
11
+ file: 'dist/jscad-svg-serializer.min.js',
12
+ format: 'umd',
13
+ name: 'jscadSvgSerializer'
14
+ },
15
+ {
16
+ file: 'dist/jscad-svg-serializer.es.js',
17
+ format: 'es'
18
+ }
19
+ ],
20
+
21
+ plugins: [
22
+ nodeResolve(),
23
+ banner('<%= pkg.description %>\n@module <%= pkg.name %>\n@version <%= pkg.version %>\n@license <%= pkg.license %>'),
24
+ versionInjector({ injectInComments: { fileRegexp: /\.(html)$/ }, logLevel: 'warn' }),
25
+ terser({ compress: { module: true }, mangle: false, format: { comments: 'some'} })
26
+ ]
27
+ }
@@ -1,21 +1,3 @@
1
- /*
2
- JSCAD Object to SVG Format Serialization
3
-
4
- ## License
5
-
6
- Copyright (c) 2018 JSCAD Organization https://github.com/jscad
7
-
8
- All code released under MIT license
9
-
10
- Notes:
11
- 1) geom2 conversion to:
12
- SVG GROUP containing a continous SVG PATH that contains the outlines of the geometry
13
- 2) geom3 conversion to:
14
- none
15
- 3) path2 conversion to:
16
- SVG GROUP containing a SVG PATH for each path
17
- */
18
-
19
1
  /**
20
2
  * Serializer of JSCAD geometries to SVG source (XML).
21
3
  *
@@ -31,11 +13,11 @@ Notes:
31
13
  * const { serializer, mimeType } = require('@jscad/svg-serializer')
32
14
  */
33
15
 
34
- const { geometries, maths, measurements, utils } = require('@jscad/modeling')
16
+ import { geom2, flatten, measureBoundingBox, path2, vec3 } from '@jscad/modeling'
35
17
 
36
- const stringify = require('onml/lib/stringify')
18
+ import { stringify } from '@jscad/io-utils'
37
19
 
38
- const version = require('./package.json').version
20
+ const version = '[VI]{version}[/VI]' // version is injected by rollup
39
21
 
40
22
  const mimeType = 'image/svg+xml'
41
23
 
@@ -61,10 +43,10 @@ const serialize = (options, ...objects) => {
61
43
  }
62
44
  options = Object.assign({}, defaults, options)
63
45
 
64
- objects = utils.flatten(objects)
46
+ objects = flatten(objects)
65
47
 
66
48
  // convert only 2D geometries
67
- const objects2d = objects.filter((object) => geometries.geom2.isA(object) || geometries.path2.isA(object))
49
+ const objects2d = objects.filter((object) => geom2.isA(object) || path2.isA(object))
68
50
 
69
51
  if (objects2d.length === 0) throw new Error('only 2D geometries can be serialized to SVG')
70
52
  if (objects.length !== objects2d.length) console.warn('some objects could not be serialized to SVG')
@@ -112,14 +94,14 @@ ${stringify(body, 2)}`
112
94
  * Measure the bounds of the given objects, which is required to offset all points to positive X/Y values.
113
95
  */
114
96
  const getBounds = (objects) => {
115
- const allbounds = measurements.measureBoundingBox(objects)
97
+ const allbounds = measureBoundingBox(objects)
116
98
 
117
99
  if (objects.length === 1) return allbounds
118
100
 
119
101
  // create a sum of the bounds
120
102
  const sumofbounds = allbounds.reduce((sum, bounds) => {
121
- maths.vec3.min(sum[0], sum[0], bounds[0])
122
- maths.vec3.max(sum[1], sum[1], bounds[1])
103
+ vec3.min(sum[0], sum[0], bounds[0])
104
+ vec3.max(sum[1], sum[1], bounds[1])
123
105
  return sum
124
106
  }, [[0, 0, 0], [0, 0, 0]])
125
107
  return sumofbounds
@@ -133,10 +115,10 @@ const convertObjects = (objects, bounds, options) => {
133
115
  objects.forEach((object, i) => {
134
116
  options.statusCallback && options.statusCallback({ progress: 100 * i / objects.length })
135
117
 
136
- if (geometries.geom2.isA(object)) {
118
+ if (geom2.isA(object)) {
137
119
  contents.push(convertGeom2(object, [xoffset, yoffset], options))
138
120
  }
139
- if (geometries.path2.isA(object)) {
121
+ if (path2.isA(object)) {
140
122
  contents.push(convertPaths([object], [xoffset, yoffset], options))
141
123
  }
142
124
  })
@@ -153,8 +135,8 @@ const reflect = (x, y, px, py) => {
153
135
  }
154
136
 
155
137
  const convertGeom2 = (object, offsets, options) => {
156
- const outlines = geometries.geom2.toOutlines(object)
157
- const paths = outlines.map((outline) => geometries.path2.fromPoints({ closed: true }, outline))
138
+ const outlines = geom2.toOutlines(object)
139
+ const paths = outlines.map((outline) => path2.fromPoints({ closed: true }, outline))
158
140
 
159
141
  options.color = 'black' // SVG initial color
160
142
  if (object.color) options.color = convertColor(object.color)
@@ -205,7 +187,7 @@ const convertPath = (path, offsets, options) => {
205
187
 
206
188
  const convertColor = (color) => `rgb(${color[0] * 255},${color[1] * 255},${color[2] * 255},${color[3] * 255})`
207
189
 
208
- module.exports = {
209
- serialize,
210
- mimeType
190
+ export {
191
+ mimeType,
192
+ serialize
211
193
  }
@@ -1,63 +1,64 @@
1
- const test = require('ava')
1
+ import test from 'ava'
2
2
 
3
- const { colors, geometries, primitives, transforms } = require('@jscad/modeling')
3
+ import { center, colorize, geom2, rectangle } from '@jscad/modeling'
4
4
 
5
- const serializer = require('../index.js')
5
+ import { serialize } from '../src/index.js'
6
6
 
7
7
  test('serialize 2D geometries (simple) to svg', (t) => {
8
- const cag1 = geometries.geom2.create()
8
+ const cag1 = geom2.create()
9
9
 
10
- const observed1 = serializer.serialize({}, cag1)
10
+ const observed1 = serialize({}, cag1)
11
11
  t.deepEqual([expected1], observed1)
12
12
 
13
- const cag2 = primitives.rectangle({ size: [10, 20] })
13
+ const cag2 = rectangle({ size: [10, 20] })
14
14
 
15
- const observed2 = serializer.serialize({}, cag2)
15
+ const observed2 = serialize({}, cag2)
16
16
  t.deepEqual([expected2], observed2)
17
17
 
18
- const cag3 = transforms.center({ relativeTo: [-30, -30, 0] }, primitives.rectangle({ size: [10, 20] }))
19
- const cag4 = transforms.center({ relativeTo: [30, 30, 0] }, primitives.rectangle({ size: [10, 20] }))
18
+ const cag3 = center({ relativeTo: [-30, -30, 0] }, rectangle({ size: [10, 20] }))
19
+ const cag4 = center({ relativeTo: [30, 30, 0] }, rectangle({ size: [10, 20] }))
20
20
 
21
- const observed3 = serializer.serialize({}, cag3, cag4)
21
+ const observed3 = serialize({}, cag3, cag4)
22
22
  t.deepEqual([expected3], observed3)
23
23
  })
24
24
 
25
25
  test('serialize 2D geometries (color) to svg', (t) => {
26
- let cag2 = primitives.rectangle({ size: [10, 20] })
27
- cag2 = colors.colorize([0.5, 0.5, 0.5, 0.5], cag2)
26
+ let cag2 = rectangle({ size: [10, 20] })
27
+ cag2 = colorize([0.5, 0.5, 0.5, 0.5], cag2)
28
28
  cag2.id = 'r2'
29
29
  cag2.class = 'gray-rect'
30
30
 
31
- const observed2 = serializer.serialize({}, cag2)
31
+ const observed2 = serialize({}, cag2)
32
32
  t.deepEqual([expected4], observed2)
33
33
  })
34
34
 
35
35
  test('serialize 2D geometries (complex) to svg', (t) => {
36
- let shape = geometries.geom2.create([
37
- [[-75.00000, 75.00000], [-75.00000, -75.00000]],
38
- [[-75.00000, -75.00000], [75.00000, -75.00000]],
39
- [[75.00000, -75.00000], [75.00000, 75.00000]],
40
- [[-40.00000, 75.00000], [-75.00000, 75.00000]],
41
- [[75.00000, 75.00000], [40.00000, 75.00000]],
42
- [[40.00000, 75.00000], [40.00000, 0.00000]],
43
- [[40.00000, 0.00000], [-40.00000, 0.00000]],
44
- [[-40.00000, 0.00000], [-40.00000, 75.00000]],
45
- [[15.00000, -10.00000], [15.00000, -40.00000]],
46
- [[-15.00000, -10.00000], [15.00000, -10.00000]],
47
- [[-15.00000, -40.00000], [-15.00000, -10.00000]],
48
- [[-8.00000, -40.00000], [-15.00000, -40.00000]],
49
- [[15.00000, -40.00000], [8.00000, -40.00000]],
50
- [[-8.00000, -25.00000], [-8.00000, -40.00000]],
51
- [[8.00000, -25.00000], [-8.00000, -25.00000]],
52
- [[8.00000, -40.00000], [8.00000, -25.00000]],
53
- [[-2.00000, -15.00000], [-2.00000, -19.00000]],
54
- [[-2.00000, -19.00000], [2.00000, -19.00000]],
55
- [[2.00000, -19.00000], [2.00000, -15.00000]],
56
- [[2.00000, -15.00000], [-2.00000, -15.00000]]
36
+ let shape = geom2.create([
37
+ [
38
+ [-75, -75],
39
+ [75, -75],
40
+ [75, 75],
41
+ [40, 75],
42
+ [40, 0],
43
+ [-40, 0],
44
+ [-40, 75],
45
+ [-75, 75]
46
+ ],
47
+ [
48
+ [15, -40],
49
+ [8, -40],
50
+ [8, -25],
51
+ [-8, -25],
52
+ [-8, -40],
53
+ [-15, -40],
54
+ [-15, -10],
55
+ [15, -10]
56
+ ],
57
+ [[-2, -19], [2, -19], [2, -15], [-2, -15]]
57
58
  ])
58
- shape = colors.colorize([0.5, 0.5, 0.5, 0.5], shape)
59
+ shape = colorize([0.5, 0.5, 0.5, 0.5], shape)
59
60
 
60
- const observed = serializer.serialize({}, shape)
61
+ const observed = serialize({}, shape)
61
62
  t.deepEqual([expected5], observed)
62
63
  })
63
64
 
@@ -1,34 +1,34 @@
1
- const test = require('ava')
1
+ import test from 'ava'
2
2
 
3
- const { colors, geometries, primitives } = require('@jscad/modeling')
3
+ import { colorize, line, path2 } from '@jscad/modeling'
4
4
 
5
- const serializer = require('../index.js')
5
+ import { serialize } from '../src/index.js'
6
6
 
7
7
  test('serialize 2D path (simple) objects to svg', (t) => {
8
8
  // simple open path
9
- const object1 = primitives.line([[0, 0], [1, 1], [-3, 3]])
10
- let observed = serializer.serialize({}, object1)
9
+ const object1 = line([[0, 0], [1, 1], [-3, 3]])
10
+ let observed = serialize({}, object1)
11
11
  t.deepEqual(observed, [expected1])
12
12
 
13
13
  // simple closed path
14
- let object3 = geometries.path2.fromPoints({}, [
14
+ let object3 = path2.fromPoints({}, [
15
15
  [42.33333, 0],
16
16
  [21.166665, -56.44443999999999],
17
17
  [63.49999499999999, -56.44443999999999]
18
18
  ])
19
- object3 = geometries.path2.close(object3)
19
+ object3 = path2.close(object3)
20
20
 
21
- observed = serializer.serialize({}, object3)
21
+ observed = serialize({}, object3)
22
22
  t.deepEqual(observed, [expected3])
23
23
  })
24
24
 
25
25
  test('serialize 2D path (color) objects to svg', (t) => {
26
26
  // simple open path
27
- let object1 = primitives.line([[0, 0], [1, 1], [-3, 3]])
28
- object1 = colors.colorize([0.5, 0.5, 0.5, 0.5], object1)
27
+ let object1 = line([[0, 0], [1, 1], [-3, 3]])
28
+ object1 = colorize([0.5, 0.5, 0.5, 0.5], object1)
29
29
  object1.id = 'l1'
30
30
  object1.class = 'gray-line'
31
- const observed = serializer.serialize({}, object1)
31
+ const observed = serialize({}, object1)
32
32
  t.deepEqual(observed, [expected4])
33
33
  })
34
34