@jscad/svg-serializer 2.3.12 → 3.0.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +10 -193
- package/README.md +4 -2
- package/dist/jscad-svg-serializer.es.js +13 -0
- package/dist/jscad-svg-serializer.min.js +14 -0
- package/package.json +22 -12
- package/rollup.config.js +27 -0
- package/{index.js → src/index.js} +15 -33
- package/tests/geom2.test.js +37 -36
- package/tests/path2.test.js +11 -11
package/CHANGELOG.md
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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**Note:** Version bump only for package @jscad/svg-serializer
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# [3.0.0-alpha.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.10...@jscad/svg-serializer@3.0.0-alpha.0) (2023-10-09)
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### Bug Fixes
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* **io:** fix io after V3 refactoring ([7a12bbd](https://github.com/jscad/OpenJSCAD.org/commit/7a12bbdb7b4b3df792a4c5b3c8b30a6a985a48f0))
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### Features
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* **modeling:** reworked exports to expose a flattened API ([8235238](https://github.com/jscad/OpenJSCAD.org/commit/8235238ad63d063f1e501478cae1208deb130a9c))
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## [2.3.
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## [2.3.13](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.12...@jscad/svg-serializer@2.3.13) (2023-06-27)
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**Note:** Version bump only for package @jscad/svg-serializer
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## [2.3.12](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.11...@jscad/svg-serializer@2.3.12) (2023-04-30)
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**Note:** Version bump only for package @jscad/svg-serializer
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## [2.3.11](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.10...@jscad/svg-serializer@2.3.11) (2022-11-26)
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## [2.3.10](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.9...@jscad/svg-serializer@2.3.10) (2022-08-21)
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## [2.3.9](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.8...@jscad/svg-serializer@2.3.9) (2022-07-17)
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## [2.3.8](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.7...@jscad/svg-serializer@2.3.8) (2022-06-12)
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## [2.3.7](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.6...@jscad/svg-serializer@2.3.7) (2022-05-15)
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## [2.3.6](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.5...@jscad/svg-serializer@2.3.6) (2022-04-24)
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## [2.3.5](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.4...@jscad/svg-serializer@2.3.5) (2022-04-03)
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## [2.3.4](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.3...@jscad/svg-serializer@2.3.4) (2022-04-03)
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## [2.3.3](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.2...@jscad/svg-serializer@2.3.3) (2022-03-13)
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## [2.3.2](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.1...@jscad/svg-serializer@2.3.2) (2022-03-06)
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## [2.3.1](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.3.0...@jscad/svg-serializer@2.3.1) (2022-02-19)
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# [2.3.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.10...@jscad/svg-serializer@2.3.0) (2022-01-23)
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### Features
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* **svg-serializer:** enhanced to serialize id and class attributes to SVG ([ca91bb9](https://github.com/jscad/OpenJSCAD.org/commit/ca91bb9a38232b3ea355aeff905223290539d5c2))
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## [2.2.10](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.9...@jscad/svg-serializer@2.2.10) (2021-12-26)
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## [2.2.9](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.8...@jscad/svg-serializer@2.2.9) (2021-12-11)
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## [2.2.2](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.2.1...@jscad/svg-serializer@2.2.2) (2021-06-11)
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# [2.2.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.0...@jscad/svg-serializer@2.2.0) (2021-04-20)
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# [2.0.0-alpha.9](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.8...@jscad/svg-serializer@2.0.0-alpha.9) (2020-12-04)
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# [2.0.0-alpha.8](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.7...@jscad/svg-serializer@2.0.0-alpha.8) (2020-11-07)
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# [2.0.0-alpha.7](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.6...@jscad/svg-serializer@2.0.0-alpha.7) (2020-10-11)
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* **all:** V2 : several fixes for modeling ([#705](https://github.com/jscad/OpenJSCAD.org/issues/705)) ([62017a4](https://github.com/jscad/OpenJSCAD.org/commit/62017a41214169d6e000f1e0c11aaefdd68e1097))
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# [2.0.0-alpha.6](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.5...@jscad/svg-serializer@2.0.0-alpha.6) (2020-09-29)
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# [2.0.0-alpha.5](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.4...@jscad/svg-serializer@2.0.0-alpha.5) (2020-09-28)
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# [2.0.0-alpha.4](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.3...@jscad/svg-serializer@2.0.0-alpha.4) (2020-09-19)
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# [2.0.0-alpha.3](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.2...@jscad/svg-serializer@2.0.0-alpha.3) (2020-09-08)
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# [2.0.0-alpha.2](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.1...@jscad/svg-serializer@2.0.0-alpha.2) (2020-09-02)
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### Bug Fixes
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* **all:** update dependencies ([d8c713a](https://github.com/jscad/OpenJSCAD.org/commit/d8c713a933b97a6d179ed3d3e923e188e334f99e))
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# [2.0.0-alpha.1](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/svg-serializer@2.0.0-alpha.0...@jscad/svg-serializer@2.0.0-alpha.1) (2020-08-19)
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* **colors:** colorize is now immutable & returns new geometries ([#566](https://github.com/jscad/OpenJSCAD.org/issues/566)) ([916824c](https://github.com/jscad/OpenJSCAD.org/commit/916824c63a0bf8896d1b6f85a82b129a013bec58))
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# [0.2.0](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.1.3...@jscad/svg-serializer@0.2.0) (2018-11-25)
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## [0.1.3](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.1.2...@jscad/svg-serializer@0.1.3) (2018-09-02)
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### Bug Fixes
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* **svg deserializer:** fixed svg-deserializer to work with Inkscape files ([#72](https://github.com/jscad/io/issues/72)) ([f35ea5e](https://github.com/jscad/io/commit/f35ea5e))
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## [0.1.2](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.1.1...@jscad/svg-serializer@0.1.2) (2018-04-01)
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* **svg-serializer:** return array instead of single item ([#60](https://github.com/jscad/io/issues/60)) ([28570a9](https://github.com/jscad/io/commit/28570a9))
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## [0.1.1](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.1.0...@jscad/svg-serializer@0.1.1) (2017-12-14)
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<a name="0.1.0"></a>
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# [0.1.0](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.0.5...@jscad/svg-serializer@0.1.0) (2017-11-29)
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### Features
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|
* add support for a status callback for de/serialization progress ([#49](https://github.com/jscad/io/issues/49)) ([f457cdb](https://github.com/jscad/io/commit/f457cdb))
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|
## [0.0.5](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.0.4...@jscad/svg-serializer@0.0.5) (2017-11-20)
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<a name="0.0.4"></a>
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## [0.0.4](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.0.3...@jscad/svg-serializer@0.0.4) (2017-11-04)
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<a name="0.0.3"></a>
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## [0.0.3](https://github.com/jscad/io/compare/@jscad/svg-serializer@0.0.2...@jscad/svg-serializer@0.0.3) (2017-10-10)
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<a name="0.0.2"></a>
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|
## 0.0.2 (2017-10-10)
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|
package/README.md
CHANGED
|
@@ -9,7 +9,7 @@
|
|
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9
9
|
[](https://github.com/jscad/OpenJSCAD.org/blob/master/LICENSE)
|
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10
10
|
|
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11
11
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[](https://openjscad.nodebb.com/)
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12
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-
[](https://github.com/ghiscoding/lerna-lite)
|
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13
13
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[](https://standardjs.com)
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14
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15
15
|
[](https://opencollective.com/openjscad)
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|
@@ -23,7 +23,7 @@ This serializer outputs a 'blobable' array of data from one or more JSCAD geomet
|
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|
23
23
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The array of data can either be used to create a Blob (`new Blob(blobable)`), or converted to a Node.js buffer.
|
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24
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25
25
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The serialization of the following geometries are possible.
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|
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|
-
- serialization of 2D geometry (geom2) to
|
|
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|
+
- serialization of 2D geometry (geom2) to continuous SVG paths, where the color (initial fill) is 'black' if not provided
|
|
27
27
|
- serialization of 2D paths (path2) to individual SVG paths, where the color (initial stroke) is 'none' if not provided
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In addition, geometries can have special attributes (id, class) which will be passed on to the SVG paths.
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@@ -72,5 +72,7 @@ Small Note: If editing this README, please conform to the [standard-readme](http
|
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72
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## License
|
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+
Copyright (c) JSCAD Organization
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+
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[The MIT License (MIT)](./LICENSE)
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(unless specified otherwise)
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@@ -0,0 +1,13 @@
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1
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+
/**
|
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* SVG Serializer for JSCAD
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* @module @jscad/svg-serializer
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* @version 3.0.0-alpha.0
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* @license MIT
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*/
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/**
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* Constructive Solid Geometry (CSG) Library for JSCAD
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* @module @jscad/modeling
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* @version 3.0.0-alpha.0
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* @license MIT
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*/
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const flatten=arr=>arr.reduce(((acc,val)=>Array.isArray(val)?acc.concat(flatten(val)):acc.concat(val)),[]),clone$a=matrix=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},copy$5=(out,matrix)=>(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out),EPS=1e-5,TAU=2*Math.PI,rezero=n=>Math.abs(n)<1e-13?0:n,sin=radians=>rezero(Math.sin(radians)),cos=radians=>rezero(Math.cos(radians)),identity=out=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromRotation=(out,rad,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return identity(out);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(rad),c=cos(rad),t=1-c;return out[0]=x*x*t+c,out[1]=y*x*t+z*s,out[2]=z*x*t-y*s,out[3]=0,out[4]=x*y*t-z*s,out[5]=y*y*t+c,out[6]=z*y*t+x*s,out[7]=0,out[8]=x*z*t+y*s,out[9]=y*z*t-x*s,out[10]=z*z*t+c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},abs$1=(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out[2]=Math.abs(vector[2]),out),add$1=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out),dot$2=(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2],clone$9=vector=>{const out=[0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out},copy$4=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out),cross$1=(out,a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2];return out[0]=ay*bz-az*by,out[1]=az*bx-ax*bz,out[2]=ax*by-ay*bx,out},equals$7=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2],fromScalar$2=(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out),fromValues$3=(x,y,z)=>{const out=[0,0,0];return out[0]=x,out[1]=y,out[2]=z,out},fromVec2=(out,vector,z=0)=>(out[0]=vector[0],out[1]=vector[1],out[2]=z,out),length$2=vector=>{const x=vector[0],y=vector[1],z=vector[2];return Math.sqrt(x*x+y*y+z*z)},max$2=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out[2]=Math.max(a[2],b[2]),out),min$2=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out[2]=Math.min(a[2],b[2]),out),multiply$2=(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out[2]=a[2]*b[2],out),negate$1=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out[2]=-vector[2],out),normalize$1=(out,vector)=>{const x=vector[0],y=vector[1],z=vector[2];let len=x*x+y*y+z*z;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out[2]=z*len,out},orthogonal=(out,vector)=>{const bV=abs$1([0,0,0],vector),b0=0+(bV[0]<bV[1]&&bV[0]<bV[2]),b1=0+(bV[1]<=bV[0]&&bV[1]<bV[2]),b2=0+(bV[2]<=bV[0]&&bV[2]<=bV[1]);return cross$1(out,vector,[b0,b1,b2])},scale$3=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out[2]=vector[2]*amount,out),squaredDistance$1=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return x*x+y*y+z*z},subtract$3=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out),toString$b=vec=>`[${vec[0].toFixed(7)}, ${vec[1].toFixed(7)}, ${vec[2].toFixed(7)}]`,transform$c=(out,vector,matrix)=>{const x=vector[0],y=vector[1],z=vector[2];let w=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15];return w=w||1,out[0]=(matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12])/w,out[1]=(matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13])/w,out[2]=(matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14])/w,out};var index$d=Object.freeze({__proto__:null,abs:abs$1,add:add$1,angle:(a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2],mag=Math.sqrt(ax*ax+ay*ay+az*az)*Math.sqrt(bx*bx+by*by+bz*bz),cosine=mag&&dot$2(a,b)/mag;return Math.acos(Math.min(Math.max(cosine,-1),1))},clone:clone$9,copy:copy$4,create:()=>[0,0,0],cross:cross$1,distance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return Math.sqrt(x*x+y*y+z*z)},divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out[2]=a[2]/b[2],out),dot:dot$2,equals:equals$7,fromScalar:fromScalar$2,fromValues:fromValues$3,fromVec2:fromVec2,length:length$2,lerp:(out,a,b,t)=>(out[0]=a[0]+t*(b[0]-a[0]),out[1]=a[1]+t*(b[1]-a[1]),out[2]=a[2]+t*(b[2]-a[2]),out),max:max$2,min:min$2,multiply:multiply$2,negate:negate$1,normalize:normalize$1,orthogonal:orthogonal,rotateX:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[0],r[1]=p[1]*Math.cos(radians)-p[2]*Math.sin(radians),r[2]=p[1]*Math.sin(radians)+p[2]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateY:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[2]*Math.sin(radians)+p[0]*Math.cos(radians),r[1]=p[1],r[2]=p[2]*Math.cos(radians)-p[0]*Math.sin(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateZ:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],r[0]=p[0]*Math.cos(radians)-p[1]*Math.sin(radians),r[1]=p[0]*Math.sin(radians)+p[1]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=vector[2],out},scale:scale$3,snap:(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out[2]=Math.round(vector[2]/epsilon)*epsilon+0,out),squaredDistance:squaredDistance$1,squaredLength:vector=>{const x=vector[0],y=vector[1],z=vector[2];return x*x+y*y+z*z},subtract:subtract$3,toString:toString$b,transform:transform$c});const isIdentity=matrix=>1===matrix[0]&&0===matrix[1]&&0===matrix[2]&&0===matrix[3]&&0===matrix[4]&&1===matrix[5]&&0===matrix[6]&&0===matrix[7]&&0===matrix[8]&&0===matrix[9]&&1===matrix[10]&&0===matrix[11]&&0===matrix[12]&&0===matrix[13]&&0===matrix[14]&&1===matrix[15],isMirroring=matrix=>{const x=matrix[4]*matrix[9]-matrix[8]*matrix[5],y=matrix[8]*matrix[1]-matrix[0]*matrix[9],z=matrix[0]*matrix[5]-matrix[4]*matrix[1];return x*matrix[2]+y*matrix[6]+z*matrix[10]<0},isZero=num=>Math.abs(num)<Number.EPSILON,multiply$1=(out,a,b)=>{const a00=a[0],a01=a[1],a02=a[2],a03=a[3],a10=a[4],a11=a[5],a12=a[6],a13=a[7],a20=a[8],a21=a[9],a22=a[10],a23=a[11],a30=a[12],a31=a[13],a32=a[14],a33=a[15];let b0=b[0],b1=b[1],b2=b[2],b3=b[3];return out[0]=b0*a00+b1*a10+b2*a20+b3*a30,out[1]=b0*a01+b1*a11+b2*a21+b3*a31,out[2]=b0*a02+b1*a12+b2*a22+b3*a32,out[3]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[4],b1=b[5],b2=b[6],b3=b[7],out[4]=b0*a00+b1*a10+b2*a20+b3*a30,out[5]=b0*a01+b1*a11+b2*a21+b3*a31,out[6]=b0*a02+b1*a12+b2*a22+b3*a32,out[7]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[8],b1=b[9],b2=b[10],b3=b[11],out[8]=b0*a00+b1*a10+b2*a20+b3*a30,out[9]=b0*a01+b1*a11+b2*a21+b3*a31,out[10]=b0*a02+b1*a12+b2*a22+b3*a32,out[11]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[12],b1=b[13],b2=b[14],b3=b[15],out[12]=b0*a00+b1*a10+b2*a20+b3*a30,out[13]=b0*a01+b1*a11+b2*a21+b3*a31,out[14]=b0*a02+b1*a12+b2*a22+b3*a32,out[15]=b0*a03+b1*a13+b2*a23+b3*a33,out};Object.freeze({__proto__:null,add:(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out[3]=a[3]+b[3],out[4]=a[4]+b[4],out[5]=a[5]+b[5],out[6]=a[6]+b[6],out[7]=a[7]+b[7],out[8]=a[8]+b[8],out[9]=a[9]+b[9],out[10]=a[10]+b[10],out[11]=a[11]+b[11],out[12]=a[12]+b[12],out[13]=a[13]+b[13],out[14]=a[14]+b[14],out[15]=a[15]+b[15],out),clone:clone$a,copy:copy$5,create:()=>[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],equals:(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3]&&a[4]===b[4]&&a[5]===b[5]&&a[6]===b[6]&&a[7]===b[7]&&a[8]===b[8]&&a[9]===b[9]&&a[10]===b[10]&&a[11]===b[11]&&a[12]===b[12]&&a[13]===b[13]&&a[14]===b[14]&&a[15]===b[15],fromRotation:fromRotation,fromScaling:(out,vector)=>(out[0]=vector[0],out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=vector[1],out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=vector[2],out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromTaitBryanRotation:(out,yaw,pitch,roll)=>{const sy=sin(yaw),cy=cos(yaw),sp=sin(pitch),cp=cos(pitch),sr=sin(roll),cr=cos(roll);return out[0]=cp*cy,out[1]=cp*sy,out[2]=-sp,out[3]=0,out[4]=sr*sp*cy-cr*sy,out[5]=cr*cy+sr*sp*sy,out[6]=sr*cp,out[7]=0,out[8]=sr*sy+cr*sp*cy,out[9]=cr*sp*sy-sr*cy,out[10]=cr*cp,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromTranslation:(out,vector)=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=vector[0],out[13]=vector[1],out[14]=vector[2],out[15]=1,out),fromValues:(m00,m01,m02,m03,m10,m11,m12,m13,m20,m21,m22,m23,m30,m31,m32,m33)=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=m00,out[1]=m01,out[2]=m02,out[3]=m03,out[4]=m10,out[5]=m11,out[6]=m12,out[7]=m13,out[8]=m20,out[9]=m21,out[10]=m22,out[11]=m23,out[12]=m30,out[13]=m31,out[14]=m32,out[15]=m33,out},fromVectorRotation:(out,source,target)=>{const sourceNormal=normalize$1([0,0,0],source),targetNormal=normalize$1([0,0,0],target),axis=cross$1([0,0,0],targetNormal,sourceNormal),cosA=dot$2(targetNormal,sourceNormal);if(-1===cosA)return fromRotation(out,Math.PI,orthogonal(axis,sourceNormal));const k=1/(1+cosA);return out[0]=axis[0]*axis[0]*k+cosA,out[1]=axis[1]*axis[0]*k-axis[2],out[2]=axis[2]*axis[0]*k+axis[1],out[3]=0,out[4]=axis[0]*axis[1]*k+axis[2],out[5]=axis[1]*axis[1]*k+cosA,out[6]=axis[2]*axis[1]*k-axis[0],out[7]=0,out[8]=axis[0]*axis[2]*k-axis[1],out[9]=axis[1]*axis[2]*k+axis[0],out[10]=axis[2]*axis[2]*k+cosA,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromXRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=c,out[6]=s,out[7]=0,out[8]=0,out[9]=-s,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromYRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=0,out[2]=-s,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=s,out[9]=0,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromZRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=s,out[2]=0,out[3]=0,out[4]=-s,out[5]=c,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},identity:identity,invert:(out,matrix)=>{const a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],a30=matrix[12],a31=matrix[13],a32=matrix[14],a33=matrix[15],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32;let det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return det?(det=1/det,out[0]=(a11*b11-a12*b10+a13*b09)*det,out[1]=(a02*b10-a01*b11-a03*b09)*det,out[2]=(a31*b05-a32*b04+a33*b03)*det,out[3]=(a22*b04-a21*b05-a23*b03)*det,out[4]=(a12*b08-a10*b11-a13*b07)*det,out[5]=(a00*b11-a02*b08+a03*b07)*det,out[6]=(a32*b02-a30*b05-a33*b01)*det,out[7]=(a20*b05-a22*b02+a23*b01)*det,out[8]=(a10*b10-a11*b08+a13*b06)*det,out[9]=(a01*b08-a00*b10-a03*b06)*det,out[10]=(a30*b04-a31*b02+a33*b00)*det,out[11]=(a21*b02-a20*b04-a23*b00)*det,out[12]=(a11*b07-a10*b09-a12*b06)*det,out[13]=(a00*b09-a01*b07+a02*b06)*det,out[14]=(a31*b01-a30*b03-a32*b00)*det,out[15]=(a20*b03-a21*b01+a22*b00)*det,out):null},isIdentity:isIdentity,isMirroring:isMirroring,isOnlyTransformScale:matrix=>isZero(matrix[1])&&isZero(matrix[2])&&isZero(matrix[3])&&isZero(matrix[4])&&isZero(matrix[6])&&isZero(matrix[7])&&isZero(matrix[8])&&isZero(matrix[9])&&isZero(matrix[11])&&1===matrix[15],mirrorByPlane:(out,plane)=>{const[nx,ny,nz,w]=plane;return out[0]=1-2*nx*nx,out[1]=-2*ny*nx,out[2]=-2*nz*nx,out[3]=0,out[4]=-2*nx*ny,out[5]=1-2*ny*ny,out[6]=-2*nz*ny,out[7]=0,out[8]=-2*nx*nz,out[9]=-2*ny*nz,out[10]=1-2*nz*nz,out[11]=0,out[12]=2*nx*w,out[13]=2*ny*w,out[14]=2*nz*w,out[15]=1,out},multiply:multiply$1,rotate:(out,matrix,radians,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return copy$5(out,matrix);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(radians),c=cos(radians),t=1-c,a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],b00=x*x*t+c,b01=y*x*t+z*s,b02=z*x*t-y*s,b10=x*y*t-z*s,b11=y*y*t+c,b12=z*y*t+x*s,b20=x*z*t+y*s,b21=y*z*t-x*s,b22=z*z*t+c;return out[0]=a00*b00+a10*b01+a20*b02,out[1]=a01*b00+a11*b01+a21*b02,out[2]=a02*b00+a12*b01+a22*b02,out[3]=a03*b00+a13*b01+a23*b02,out[4]=a00*b10+a10*b11+a20*b12,out[5]=a01*b10+a11*b11+a21*b12,out[6]=a02*b10+a12*b11+a22*b12,out[7]=a03*b10+a13*b11+a23*b12,out[8]=a00*b20+a10*b21+a20*b22,out[9]=a01*b20+a11*b21+a21*b22,out[10]=a02*b20+a12*b21+a22*b22,out[11]=a03*b20+a13*b21+a23*b22,matrix!==out&&(out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out},rotateX:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[4]=a10*c+a20*s,out[5]=a11*c+a21*s,out[6]=a12*c+a22*s,out[7]=a13*c+a23*s,out[8]=a20*c-a10*s,out[9]=a21*c-a11*s,out[10]=a22*c-a12*s,out[11]=a23*c-a13*s,out},rotateY:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c-a20*s,out[1]=a01*c-a21*s,out[2]=a02*c-a22*s,out[3]=a03*c-a23*s,out[8]=a00*s+a20*c,out[9]=a01*s+a21*c,out[10]=a02*s+a22*c,out[11]=a03*s+a23*c,out},rotateZ:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7];return matrix!==out&&(out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c+a10*s,out[1]=a01*c+a11*s,out[2]=a02*c+a12*s,out[3]=a03*c+a13*s,out[4]=a10*c-a00*s,out[5]=a11*c-a01*s,out[6]=a12*c-a02*s,out[7]=a13*c-a03*s,out},scale:(out,matrix,dimensions)=>{const x=dimensions[0],y=dimensions[1],z=dimensions[2];return out[0]=matrix[0]*x,out[1]=matrix[1]*x,out[2]=matrix[2]*x,out[3]=matrix[3]*x,out[4]=matrix[4]*y,out[5]=matrix[5]*y,out[6]=matrix[6]*y,out[7]=matrix[7]*y,out[8]=matrix[8]*z,out[9]=matrix[9]*z,out[10]=matrix[10]*z,out[11]=matrix[11]*z,out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},subtract:(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out[3]=a[3]-b[3],out[4]=a[4]-b[4],out[5]=a[5]-b[5],out[6]=a[6]-b[6],out[7]=a[7]-b[7],out[8]=a[8]-b[8],out[9]=a[9]-b[9],out[10]=a[10]-b[10],out[11]=a[11]-b[11],out[12]=a[12]-b[12],out[13]=a[13]-b[13],out[14]=a[14]-b[14],out[15]=a[15]-b[15],out),toString:mat=>mat.map((n=>n.toFixed(7))).toString(),translate:(out,matrix,offsets)=>{const x=offsets[0],y=offsets[1],z=offsets[2];let a00,a01,a02,a03,a10,a11,a12,a13,a20,a21,a22,a23;return matrix===out?(out[12]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12],out[13]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13],out[14]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14],out[15]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]):(a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],out[0]=a00,out[1]=a01,out[2]=a02,out[3]=a03,out[4]=a10,out[5]=a11,out[6]=a12,out[7]=a13,out[8]=a20,out[9]=a21,out[10]=a22,out[11]=a23,out[12]=a00*x+a10*y+a20*z+matrix[12],out[13]=a01*x+a11*y+a21*z+matrix[13],out[14]=a02*x+a12*y+a22*z+matrix[14],out[15]=a03*x+a13*y+a23*z+matrix[15]),out}});const create$a=(outlines=[])=>({outlines:outlines,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),add=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out),angleRadians=vector=>Math.atan2(vector[1],vector[0]),angleDegrees=vector=>57.29577951308232*angleRadians(vector),clone$8=vector=>{const out=[0,0];return out[0]=vector[0],out[1]=vector[1],out},cross=(out,a,b)=>(out[0]=0,out[1]=0,out[2]=a[0]*b[1]-a[1]*b[0],out),distance=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return Math.sqrt(x*x+y*y)},dot$1=(a,b)=>a[0]*b[0]+a[1]*b[1],equals$6=(a,b)=>a[0]===b[0]&&a[1]===b[1],fromAngleRadians=(out,radians)=>(out[0]=cos(radians),out[1]=sin(radians),out),fromValues$2=(x,y)=>{const out=[0,0];return out[0]=x,out[1]=y,out},max$1=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out),min$1=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out),negate=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out),rotate$1=(out,vector,origin,radians)=>{const x=vector[0]-origin[0],y=vector[1]-origin[1],c=Math.cos(radians),s=Math.sin(radians);return out[0]=x*c-y*s+origin[0],out[1]=x*s+y*c+origin[1],out},normal=(out,vector)=>rotate$1(out,vector,[0,0],TAU/4),normalize=(out,vector)=>{const x=vector[0],y=vector[1];let len=x*x+y*y;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out},scale$1=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out),subtract$1=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out),toString$9=vector=>`[${vector[0].toFixed(7)}, ${vector[1].toFixed(7)}]`,transform$b=(out,vector,matrix)=>{const x=vector[0],y=vector[1];return out[0]=matrix[0]*x+matrix[4]*y+matrix[12],out[1]=matrix[1]*x+matrix[5]*y+matrix[13],out};Object.freeze({__proto__:null,abs:(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out),add:add,angle:angleRadians,angleDegrees:angleDegrees,angleRadians:angleRadians,clone:clone$8,copy:(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out),create:()=>[0,0],cross:cross,distance:distance,divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out),dot:dot$1,equals:equals$6,fromAngleDegrees:(out,degrees)=>fromAngleRadians(out,.017453292519943295*degrees),fromAngleRadians:fromAngleRadians,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out),fromValues:fromValues$2,length:vector=>Math.sqrt(vector[0]*vector[0]+vector[1]*vector[1]),lerp:(out,a,b,t)=>{const ax=a[0],ay=a[1];return out[0]=ax+t*(b[0]-ax),out[1]=ay+t*(b[1]-ay),out},max:max$1,min:min$1,multiply:(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out),negate:negate,normal:normal,normalize:normalize,rotate:rotate$1,scale:scale$1,snap:(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out),squaredDistance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return x*x+y*y},squaredLength:vector=>{const x=vector[0],y=vector[1];return x*x+y*y},subtract:subtract$1,toString:toString$9,transform:transform$b});const popNextSide=(startSide,nextSides)=>{if(1===nextSides.length)return nextSides.pop();const v0=[0,0],startAngle=angleDegrees(subtract$1(v0,startSide[1],startSide[0]));let bestAngle,bestIndex;nextSides.forEach(((nextSide,index)=>{let angle=angleDegrees(subtract$1(v0,nextSide[1],nextSide[0]))-startAngle;angle<-180&&(angle+=360),angle>=180&&(angle-=360),(void 0===bestIndex||angle>bestAngle)&&(bestIndex=index,bestAngle=angle)}));const nextSide=nextSides[bestIndex];return nextSides.splice(bestIndex,1),nextSide},isA$5=object=>!!(object&&"object"==typeof object&&"outlines"in object&&"transforms"in object&&Array.isArray(object.outlines)&&"length"in object.transforms),toOutlines=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.outlines=geometry.outlines.map((outline=>outline.map((point=>transform$b([0,0],point,geometry.transforms))))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).outlines,toPoints$3=geometry=>{const points=[];return toOutlines(geometry).forEach((outline=>{outline.forEach((point=>{points.push(point)}))})),points},intersect$1=(p1,p2,p3,p4,endpointTouch=!0)=>{if(p1[0]===p2[0]&&p1[1]===p2[1]||p3[0]===p4[0]&&p3[1]===p4[1])return;const denominator=(p4[1]-p3[1])*(p2[0]-p1[0])-(p4[0]-p3[0])*(p2[1]-p1[1]);if(Math.abs(denominator)<Number.MIN_VALUE)return;const ua=((p4[0]-p3[0])*(p1[1]-p3[1])-(p4[1]-p3[1])*(p1[0]-p3[0]))/denominator,ub=((p2[0]-p1[0])*(p1[1]-p3[1])-(p2[1]-p1[1])*(p1[0]-p3[0]))/denominator;return ua<0||ua>1||ub<0||ub>1||!(endpointTouch||0!==ua&&1!==ua&&0!==ub&&1!==ub)?void 0:[p1[0]+ua*(p2[0]-p1[0]),p1[1]+ua*(p2[1]-p1[1])]};var index$a=Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$a,fromSides:sides=>{const pointMap=(sides=>{const pointMap=new Map,edges=(sides=>{const unique=new Map,getUniquePoint=point=>{const key=point.toString();return unique.has(key)?unique.get(key):(unique.set(key,point),point)};return sides.map((side=>side.map(getUniquePoint)))})(sides);return edges.forEach((edge=>{pointMap.has(edge[0])?pointMap.get(edge[0]).push(edge):pointMap.set(edge[0],[edge])})),pointMap})(sides),outlines=[];for(;;){let startSide;for(const[point,edges]of pointMap){if(startSide=edges.shift(),startSide)break;pointMap.delete(point)}if(void 0===startSide)break;const connectedPoints=[],startPoint=startSide[0];for(;;){connectedPoints.push(startSide[0]);const nextPoint=startSide[1];if(nextPoint===startPoint)break;const nextPossibleSides=pointMap.get(nextPoint);if(!nextPossibleSides)throw new Error(`geometry is not closed at point ${nextPoint}`);const nextSide=popNextSide(startSide,nextPossibleSides);0===nextPossibleSides.length&&pointMap.delete(nextPoint),startSide=nextSide}connectedPoints.length>0&&connectedPoints.push(connectedPoints.shift()),outlines.push(connectedPoints)}return pointMap.clear(),create$a(outlines)},fromCompactBinary:data=>{if(0!==data[0])throw new Error("invalid compact binary data");const created=create$a();created.transforms=clone$a(data.slice(1,17));for(let i=21;i<data.length;){const length=data[i++];if(length<0||i+2*length>data.length)throw new Error("invalid compact binary data");const outline=[];for(let j=0;j<length;j++){const x=data[i+2*j],y=data[i+2*j+1];outline.push(fromValues$2(x,y))}created.outlines.push(outline),i+=2*length}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},isA:isA$5,reverse:geometry=>{const outlines=toOutlines(geometry).map((outline=>outline.slice().reverse())),reversed=create$a(outlines);return geometry.color&&(reversed.color=geometry.color),reversed},toOutlines:toOutlines,toPoints:toPoints$3,toSides:geometry=>{const sides=[];return toOutlines(geometry).forEach((outline=>{outline.forEach(((point,i)=>{const j=(i+1)%outline.length;sides.push([point,outline[j]])}))})),sides},toString:geometry=>{const outlines=toOutlines(geometry);let result="geom2 ("+outlines.length+" outlines):\n[\n";return outlines.forEach((outline=>{result+=" ["+outline.map(toString$9).join()+"]\n"})),result+="]\n",result},toCompactBinary:geometry=>{const transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);let size=21;geometry.outlines.forEach((outline=>{size+=2*outline.length+1}));const compacted=new Float32Array(size);compacted[0]=0,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3];let index=21;return geometry.outlines.forEach((outline=>{compacted[index++]=outline.length,outline.forEach((point=>{compacted[index++]=point[0],compacted[index++]=point[1]}))})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$5(object))throw new Error("invalid geom2 structure");if(object.outlines.forEach(((outline,i)=>{if(outline.length<3)throw new Error(`geom2 outline ${i} must contain at least 3 points`);for(let i=0;i<outline.length;i++){const j=(i+1)%outline.length;if(equals$6(outline[i],outline[j]))throw new Error(`geom2 outline ${i} has duplicate point ${outline[i]}`)}})),toOutlines(object).forEach(((outline,i)=>{for(let a1=0;a1<outline.length;a1++){const a2=(a1+1)%outline.length;for(let b1=0;b1<outline.length;b1++){const b2=(b1+1)%outline.length;if(a1!==b1){const int=intersect$1(outline[a1],outline[a2],outline[b1],outline[b2],!1);if(int)throw new Error(`geom2 outline ${i} self intersection at ${int}`)}}}})),!object.transforms.every(Number.isFinite))throw new Error(`geom2 invalid transforms ${object.transforms}`)}});const create$8=polygons=>(void 0===polygons&&(polygons=[]),{polygons:polygons,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),create$7=vertices=>((void 0===vertices||vertices.length<3)&&(vertices=[]),{vertices:vertices}),fromVerticesAndPlane=(vertices,plane)=>{const poly=create$7(vertices);return poly.plane=plane,poly},create$6=()=>[0,0,0,0],clone$5=vector=>{const out=[0,0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out},copy$2=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out),equals$5=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3],flip=(out,plane)=>(out[0]=-plane[0],out[1]=-plane[1],out[2]=-plane[2],out[3]=-plane[3],out),fromValues$1=(x,y,z,w)=>{const out=[0,0,0,0];return out[0]=x,out[1]=y,out[2]=z,out[3]=w,out},fromPoints$4=(out,...vertices)=>{const len=vertices.length,ba=[0,0,0],ca=[0,0,0],vertexNormal=index=>{const a=vertices[index],b=vertices[(index+1)%len],c=vertices[(index+2)%len];return subtract$3(ba,b,a),subtract$3(ca,c,a),cross$1(ba,ba,ca),normalize$1(ba,ba),ba};return out[0]=0,out[1]=0,out[2]=0,3===len?copy$4(out,vertexNormal(0)):(vertices.forEach(((v,i)=>{add$1(out,out,vertexNormal(i))})),normalize$1(out,out)),out[3]=dot$2(out,vertices[0]),out},signedDistanceToPoint=(plane,point)=>dot$2(plane,point)-plane[3],toString$7=vec=>`(${vec[0].toFixed(9)}, ${vec[1].toFixed(9)}, ${vec[2].toFixed(9)}, ${vec[3].toFixed(9)})`;Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,equals:equals$5,flip:flip,fromNormalAndPoint:(out,normal,point)=>{const u=normalize$1([0,0,0],normal),w=dot$2(point,u);return out[0]=u[0],out[1]=u[1],out[2]=u[2],out[3]=w,out},fromValues:fromValues$1,fromPoints:fromPoints$4,fromPointsRandom:(out,a,b,c)=>{let ba=subtract$3([0,0,0],b,a),ca=subtract$3([0,0,0],c,a);length$2(ba)<EPS&&(ba=orthogonal(ba,ca)),length$2(ca)<EPS&&(ca=orthogonal(ca,ba));let normal=cross$1([0,0,0],ba,ca);length$2(normal)<EPS&&(ca=orthogonal(ca,ba),normal=cross$1(normal,ba,ca)),normal=normalize$1(normal,normal);const w=dot$2(normal,a);return out[0]=normal[0],out[1]=normal[1],out[2]=normal[2],out[3]=w,out},projectionOfPoint:(plane,point)=>{const a=point[0]*plane[0]+point[1]*plane[1]+point[2]*plane[2]-plane[3],x=point[0]-a*plane[0],y=point[1]-a*plane[1],z=point[2]-a*plane[2];return fromValues$3(x,y,z)},signedDistanceToPoint:signedDistanceToPoint,toString:toString$7,transform:(out,plane,matrix)=>{const isMirror=isMirroring(matrix),r=orthogonal([0,0,0],plane),u=cross$1(r,plane,r),v=cross$1([0,0,0],plane,u);let point1=fromScalar$2([0,0,0],plane[3]);multiply$2(point1,point1,plane);let point2=add$1([0,0,0],point1,u),point3=add$1([0,0,0],point1,v);return point1=transform$c(point1,point1,matrix),point2=transform$c(point2,point2,matrix),point3=transform$c(point3,point3,matrix),fromPoints$4(out,point1,point2,point3),isMirror&&flip(out,out),out}});const invert$1=polygon=>{const vertices=polygon.vertices.slice().reverse(),inverted=create$7(vertices);return polygon.plane&&(inverted.plane=flip([0,0,0,0],polygon.plane)),inverted},isA$4=object=>!!(object&&"object"==typeof object&&"vertices"in object&&Array.isArray(object.vertices)),isConvex$1=polygon=>areVerticesConvex(polygon.vertices),areVerticesConvex=vertices=>{const numVertices=vertices.length;if(numVertices>2){const normal=fromPoints$4([0,0,0,0],...vertices);let prevPrevPos=vertices[numVertices-2],prevPos=vertices[numVertices-1];for(let i=0;i<numVertices;i++){const pos=vertices[i];if(!isConvexVertex(prevPrevPos,prevPos,pos,normal))return!1;prevPrevPos=prevPos,prevPos=pos}}return!0},isConvexVertex=(prevVertex,vertex,nextVertex,normal)=>{const crossProduct=cross$1([0,0,0],subtract$3([0,0,0],vertex,prevVertex),subtract$3([0,0,0],nextVertex,vertex));return dot$2(crossProduct,normal)>=0},plane=polygon=>(polygon.plane||(polygon.plane=fromPoints$4([0,0,0,0],...polygon.vertices)),polygon.plane),measureArea$2=polygon=>{const n=polygon.vertices.length;if(n<3)return 0;const vertices=polygon.vertices,normal=plane(polygon),ax=Math.abs(normal[0]),ay=Math.abs(normal[1]),az=Math.abs(normal[2]);if(ax+ay+az===0)return 0;let coord=3;ax>ay&&ax>az?coord=1:ay>az&&(coord=2);let area=0,h=0,i=1,j=2;switch(coord){case 1:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][1]*(vertices[j][2]-vertices[h][2]);area+=vertices[0][1]*(vertices[1][2]-vertices[n-1][2]),area/=2*normal[0];break;case 2:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][2]*(vertices[j][0]-vertices[h][0]);area+=vertices[0][2]*(vertices[1][0]-vertices[n-1][0]),area/=2*normal[1];break;default:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][0]*(vertices[j][1]-vertices[h][1]);area+=vertices[0][0]*(vertices[1][1]-vertices[n-1][1]),area/=2*normal[2]}return area};Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,dot:(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2]+a[3]*b[3],equals:equals$5,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out[3]=scalar,out),fromValues:fromValues$1,toString:toString$7,transform:(out,vector,matrix)=>{const[x,y,z,w]=vector;return out[0]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12]*w,out[1]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13]*w,out[2]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14]*w,out[3]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]*w,out}});const cache$4=new WeakMap,toVertices$1=polygon=>polygon.vertices,toString$6=polygon=>`poly3: [${polygon.vertices.map(toString$b).join(", ")}]`,transform$7=(matrix,polygon)=>{const vertices=polygon.vertices.map((vertex=>transform$c([0,0,0],vertex,matrix)));return isMirroring(matrix)&&vertices.reverse(),create$7(vertices)},validate$4=object=>{if(!isA$4(object))throw new Error("invalid poly3 structure");if(object.vertices.length<3)throw new Error(`poly3 not enough vertices ${object.vertices.length}`);if(measureArea$2(object)<=0)throw new Error("poly3 area must be greater than zero");for(let i=0;i<object.vertices.length;i++)if(equals$7(object.vertices[i],object.vertices[(i+1)%object.vertices.length]))throw new Error(`poly3 has duplicate vertex ${object.vertices[i]}`);if(!isConvex$1(object))throw new Error("poly3 must be convex");if(object.vertices.forEach((vertex=>{if(!vertex.every(Number.isFinite))throw new Error(`poly3 invalid vertex ${vertex}`)})),object.vertices.length>3){const normal=plane(object);object.vertices.forEach((vertex=>{const dist=Math.abs(signedDistanceToPoint(normal,vertex));if(dist>1e-13)throw new Error(`poly3 must be coplanar: vertex ${vertex} distance ${dist}`)}))}};Object.freeze({__proto__:null,clone:(...params)=>{let out,poly3;return 1===params.length?(out=create$7(),poly3=params[0]):(out=params[0],poly3=params[1]),out.vertices=poly3.vertices.map((vec=>clone$9(vec))),out},create:create$7,fromVerticesAndPlane:fromVerticesAndPlane,invert:invert$1,isA:isA$4,isConvex:isConvex$1,measureArea:measureArea$2,measureBoundingBox:polygon=>{const vertices=polygon.vertices,numVertices=vertices.length,min=0===numVertices?[0,0,0]:clone$9(vertices[0]),max=clone$9(min);for(let i=1;i<numVertices;i++)min$2(min,min,vertices[i]),max$2(max,max,vertices[i]);return[min,max]},measureBoundingSphere:polygon=>{const boundingSphere=cache$4.get(polygon);if(boundingSphere)return boundingSphere;const vertices=polygon.vertices,out=[0,0,0,0];if(0===vertices.length)return out[0]=0,out[1]=0,out[2]=0,out[3]=0,out;let minx=vertices[0],miny=minx,minz=minx,maxx=minx,maxy=minx,maxz=minx;vertices.forEach((v=>{minx[0]>v[0]&&(minx=v),miny[1]>v[1]&&(miny=v),minz[2]>v[2]&&(minz=v),maxx[0]<v[0]&&(maxx=v),maxy[1]<v[1]&&(maxy=v),maxz[2]<v[2]&&(maxz=v)})),out[0]=.5*(minx[0]+maxx[0]),out[1]=.5*(miny[1]+maxy[1]),out[2]=.5*(minz[2]+maxz[2]);const x=out[0]-maxx[0],y=out[1]-maxy[1],z=out[2]-maxz[2];return out[3]=Math.sqrt(x*x+y*y+z*z),cache$4.set(polygon,out),out},measureSignedVolume:polygon=>{let signedVolume=0;const vertices=polygon.vertices,cross=[0,0,0];for(let i=0;i<vertices.length-2;i++)cross$1(cross,vertices[i+1],vertices[i+2]),signedVolume+=dot$2(vertices[0],cross);return signedVolume/=6,signedVolume},plane:plane,toVertices:toVertices$1,toString:toString$6,transform:transform$7,validate:validate$4});const toPolygons$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.polygons=geometry.polygons.map((polygon=>transform$7(geometry.transforms,polygon))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).polygons,isA$3=object=>!!(object&&"object"==typeof object&&"polygons"in object&&"transforms"in object&&Array.isArray(object.polygons)&&"length"in object.transforms);Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$8,fromPoints:listOfLists=>{if(!Array.isArray(listOfLists))throw new Error("the given vertices must be an array");return create$8(listOfLists.map(create$7))},fromCompactBinary:data=>{if(1!==data[0])throw new Error("invalid compact binary data");const created=create$8();created.transforms=clone$a(data.slice(1,17));const numberOfVertices=data[21];let ci=22,vi=data.length-3*numberOfVertices;for(;vi<data.length;){const verticesPerPolygon=data[ci];ci++;const vertices=[];for(let i=0;i<verticesPerPolygon;i++)vertices.push(fromValues$3(data[vi],data[vi+1],data[vi+2])),vi+=3;created.polygons.push(create$7(vertices))}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},invert:geometry=>{const newPolygons=toPolygons$1(geometry).map((polygon=>invert$1(polygon)));return create$8(newPolygons)},isA:isA$3,toPoints:geometry=>toPolygons$1(geometry).map((polygon=>toVertices$1(polygon))),toPolygons:toPolygons$1,toString:geometry=>{const polygons=toPolygons$1(geometry);let result="geom3 ("+polygons.length+" polygons):\n";return polygons.forEach((polygon=>{result+=" "+toString$6(polygon)+"\n"})),result},toCompactBinary:geometry=>{const polygons=geometry.polygons,transforms=geometry.transforms,numberOfPolygons=polygons.length,numberOfVertices=polygons.reduce(((count,polygon)=>count+polygon.vertices.length),0);let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+numberOfPolygons+3*numberOfVertices);compacted[0]=1,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3],compacted[21]=numberOfVertices;let ci=22,vi=ci+numberOfPolygons;return polygons.forEach((polygon=>{const vertices=toVertices$1(polygon);compacted[ci]=vertices.length,ci++;for(let i=0;i<vertices.length;i++){const vertex=vertices[i];compacted[vi+0]=vertex[0],compacted[vi+1]=vertex[1],compacted[vi+2]=vertex[2],vi+=3}})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$3(object))throw new Error("invalid geom3 structure");if(object.polygons.forEach(validate$4),(object=>{const edgeCount=new Map;object.polygons.forEach((({vertices:vertices})=>{vertices.forEach(((v,i)=>{const edge=`${v}/${vertices[(i+1)%vertices.length]}`,count=edgeCount.has(edge)?edgeCount.get(edge):0;edgeCount.set(edge,count+1)}))}));const nonManifold=[];if(edgeCount.forEach(((count,edge)=>{const complementEdge=edge.split("/").reverse().join("/");count!==edgeCount.get(complementEdge)&&nonManifold.push(edge.replace("/"," -> "))})),nonManifold.length>0)throw new Error(`non-manifold edges ${nonManifold.length}\n${nonManifold.join("\n")}`)})(object),!object.transforms.every(Number.isFinite))throw new Error(`geom3 invalid transforms ${object.transforms}`)}});const clone$4=geometry=>Object.assign({},geometry),close=geometry=>{if(geometry.isClosed)return geometry;const cloned=clone$4(geometry);if(cloned.isClosed=!0,cloned.points.length>1){const points=cloned.points,p0=points[0];let pn=points[points.length-1];for(;distance(p0,pn)<EPS*EPS&&(points.pop(),1!==points.length);)pn=points[points.length-1]}return cloned},create$5=points=>(void 0===points&&(points=[]),{points:points,isClosed:!1,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),fromPoints$2=(options,points)=>{let{closed:closed}=Object.assign({},{closed:!1},options),created=create$5();if(created.points=points.map((point=>clone$8(point))),created.points.length>1){const p0=created.points[0],pn=created.points[created.points.length-1];distance(p0,pn)<EPS*EPS&&(closed=!0)}return!0===closed&&(created=close(created)),created},toPoints$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.points=geometry.points.map((point=>transform$b([0,0],point,geometry.transforms))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).points,concat=(...paths)=>{let isClosed=!1,newPoints=[];return paths.forEach(((path,i)=>{const tmp=toPoints$1(path).slice();if(newPoints.length>0&&tmp.length>0&&equals$6(tmp[0],newPoints[newPoints.length-1])&&tmp.shift(),tmp.length>0&&isClosed)throw new Error(`Cannot concatenate to a closed path; check the ${i}th path`);isClosed=path.isClosed,newPoints=newPoints.concat(tmp)})),fromPoints$2({closed:isClosed},newPoints)},appendPoints=(points,geometry)=>concat(geometry,create$5(points)),isA$2=object=>!!(object&&"object"==typeof object&&"points"in object&&"transforms"in object&&"isClosed"in object&&Array.isArray(object.points)&&"length"in object.transforms);var index$5=Object.freeze({__proto__:null,appendArc:(options,geometry)=>{let{endpoint:endpoint,radius:radius,xaxisRotation:xaxisRotation,clockwise:clockwise,large:large,segments:segments}=Object.assign({},{radius:[0,0],xaxisRotation:0,clockwise:!1,large:!1,segments:16},options);if(!Array.isArray(endpoint))throw new Error("endpoint must be an array of X and Y values");if(endpoint.length<2)throw new Error("endpoint must contain X and Y values");if(endpoint=clone$8(endpoint),!Array.isArray(radius))throw new Error("radius must be an array of X and Y values");if(radius.length<2)throw new Error("radius must contain X and Y values");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given path cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the arc)");let xRadius=radius[0],yRadius=radius[1];const startpoint=points[points.length-1];xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5,endpoint=fromValues$2(Math.round(1e5*endpoint[0])/1e5,Math.round(1e5*endpoint[1])/1e5);const sweepFlag=!clockwise;let newPoints=[];if(0===xRadius||0===yRadius)newPoints.push(endpoint);else{xRadius=Math.abs(xRadius),yRadius=Math.abs(yRadius);const phi=xaxisRotation,cosPhi=Math.cos(phi),sinPhi=Math.sin(phi),minusHalfDistance=subtract$1([0,0],startpoint,endpoint);scale$1(minusHalfDistance,minusHalfDistance,.5);const x=Math.round(1e5*(cosPhi*minusHalfDistance[0]+sinPhi*minusHalfDistance[1]))/1e5,y=Math.round(1e5*(-sinPhi*minusHalfDistance[0]+cosPhi*minusHalfDistance[1]))/1e5,startTranslated=fromValues$2(x,y),bigLambda=startTranslated[0]*startTranslated[0]/(xRadius*xRadius)+startTranslated[1]*startTranslated[1]/(yRadius*yRadius);if(bigLambda>1){const sqrtBigLambda=Math.sqrt(bigLambda);xRadius*=sqrtBigLambda,yRadius*=sqrtBigLambda,xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5}let multiplier1=Math.sqrt((xRadius*xRadius*yRadius*yRadius-xRadius*xRadius*startTranslated[1]*startTranslated[1]-yRadius*yRadius*startTranslated[0]*startTranslated[0])/(xRadius*xRadius*startTranslated[1]*startTranslated[1]+yRadius*yRadius*startTranslated[0]*startTranslated[0]));sweepFlag===large&&(multiplier1=-multiplier1);const centerTranslated=fromValues$2(xRadius*startTranslated[1]/yRadius,-yRadius*startTranslated[0]/xRadius);scale$1(centerTranslated,centerTranslated,multiplier1);let center=fromValues$2(cosPhi*centerTranslated[0]-sinPhi*centerTranslated[1],sinPhi*centerTranslated[0]+cosPhi*centerTranslated[1]);center=add(center,center,scale$1([0,0],add([0,0],startpoint,endpoint),.5));const vector1=fromValues$2((startTranslated[0]-centerTranslated[0])/xRadius,(startTranslated[1]-centerTranslated[1])/yRadius),vector2=fromValues$2((-startTranslated[0]-centerTranslated[0])/xRadius,(-startTranslated[1]-centerTranslated[1])/yRadius),theta1=angleRadians(vector1);let deltatheta=angleRadians(vector2)-theta1;deltatheta%=TAU,!sweepFlag&&deltatheta>0?deltatheta-=TAU:sweepFlag&&deltatheta<0&&(deltatheta+=TAU);let numSteps=Math.ceil(Math.abs(deltatheta)/TAU*segments)+1;numSteps<1&&(numSteps=1);for(let step=1;step<numSteps;step++){const theta=theta1+step/numSteps*deltatheta,cosTheta=Math.cos(theta),sinTheta=Math.sin(theta),point=fromValues$2(cosPhi*xRadius*cosTheta-sinPhi*yRadius*sinTheta,sinPhi*xRadius*cosTheta+cosPhi*yRadius*sinTheta);add(point,point,center),newPoints.push(point)}numSteps&&newPoints.push(options.endpoint)}return newPoints=points.concat(newPoints),fromPoints$2({},newPoints)},appendBezier:(options,geometry)=>{let{controlPoints:controlPoints,segments:segments}=Object.assign({},{segments:16},options);if(!Array.isArray(controlPoints))throw new Error("controlPoints must be an array of one or more points");if(controlPoints.length<1)throw new Error("controlPoints must be an array of one or more points");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given geometry cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the bezier curve)");if(controlPoints=controlPoints.slice(),null===controlPoints[0]){if(controlPoints.length<2)throw new Error("a null control point must be passed with one more control points");let lastBezierControlPoint=points[points.length-2];if("lastBezierControlPoint"in geometry&&(lastBezierControlPoint=geometry.lastBezierControlPoint),!Array.isArray(lastBezierControlPoint))throw new Error("the given path must contain TWO or more points if given a null control point");const controlPoint=scale$1([0,0],points[points.length-1],2);subtract$1(controlPoint,controlPoint,lastBezierControlPoint),controlPoints[0]=controlPoint}controlPoints.unshift(points[points.length-1]);const bezierOrder=controlPoints.length-1,factorials=[];let fact=1;for(let i=0;i<=bezierOrder;++i)i>0&&(fact*=i),factorials.push(fact);const binomials=[];for(let i=0;i<=bezierOrder;++i){const binomial=factorials[bezierOrder]/(factorials[i]*factorials[bezierOrder-i]);binomials.push(binomial)}const v0=[0,0],v1=[0,0],v3=[0,0,0],getPointForT=t=>{let tk=1,oneMinusTNMinusK=Math.pow(1-t,bezierOrder);const invOneMinusT=1!==t?1/(1-t):1,point=[0,0];for(let k=0;k<=bezierOrder;++k){k===bezierOrder&&(oneMinusTNMinusK=1);const bernsteinCoefficient=binomials[k]*tk*oneMinusTNMinusK,derivativePoint=scale$1(v0,controlPoints[k],bernsteinCoefficient);add(point,point,derivativePoint),tk*=t,oneMinusTNMinusK*=invOneMinusT}return point},newPoints=[],newPointsT=[],numSteps=bezierOrder+1;for(let i=0;i<numSteps;++i){const t=i/(numSteps-1),point=getPointForT(t);newPoints.push(point),newPointsT.push(t)}let subdivideBase=1;const maxAngle=TAU/segments,maxSinAngle=Math.sin(maxAngle);for(;subdivideBase<newPoints.length-1;){const dir1=subtract$1(v0,newPoints[subdivideBase],newPoints[subdivideBase-1]);normalize(dir1,dir1);const dir2=subtract$1(v1,newPoints[subdivideBase+1],newPoints[subdivideBase]);normalize(dir2,dir2);const sinAngle=cross(v3,dir1,dir2);if(Math.abs(sinAngle[2])>maxSinAngle){const t0=newPointsT[subdivideBase-1],t1=newPointsT[subdivideBase+1],newt0=t0+1*(t1-t0)/3,newt1=t0+2*(t1-t0)/3,point0=getPointForT(newt0),point1=getPointForT(newt1);newPoints.splice(subdivideBase,1,point0,point1),newPointsT.splice(subdivideBase,1,newt0,newt1),subdivideBase--,subdivideBase<1&&(subdivideBase=1)}else++subdivideBase}newPoints.shift();const result=appendPoints(newPoints,geometry);return result.lastBezierControlPoint=controlPoints[controlPoints.length-2],result},appendPoints:appendPoints,clone:clone$4,close:close,concat:concat,create:create$5,equals:(a,b)=>{if(a.isClosed!==b.isClosed)return!1;if(a.points.length!==b.points.length)return!1;const aPoints=toPoints$1(a),bPoints=toPoints$1(b),length=aPoints.length;let offset=0;do{let unequal=!1;for(let i=0;i<length;i++)if(!equals$6(aPoints[i],bPoints[(i+offset)%length])){unequal=!0;break}if(!1===unequal)return!0;if(!a.isClosed)return!1}while(++offset<length);return!1},fromPoints:fromPoints$2,fromCompactBinary:data=>{if(2!==data[0])throw new Error("invalid compact binary data");const created=create$5();created.transforms=clone$a(data.slice(1,17)),created.isClosed=!!data[17];for(let i=22;i<data.length;i+=2){const point=fromValues$2(data[i],data[i+1]);created.points.push(point)}return data[18]>=0&&(created.color=[data[18],data[19],data[20],data[21]]),created},isA:isA$2,reverse:geometry=>{const cloned=clone$4(geometry);return cloned.points=geometry.points.slice().reverse(),cloned},toPoints:toPoints$1,toString:geometry=>{const points=toPoints$1(geometry);let result="path ("+points.length+" points, "+geometry.isClosed+"):\n[\n";return points.forEach((point=>{result+=" "+toString$9(point)+",\n"})),result+="]\n",result},toCompactBinary:geometry=>{const points=geometry.points,transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+2*points.length);compacted[0]=2,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=geometry.isClosed?1:0,compacted[18]=color[0],compacted[19]=color[1],compacted[20]=color[2],compacted[21]=color[3];for(let j=0;j<points.length;j++){const ci=2*j+22,point=points[j];compacted[ci]=point[0],compacted[ci+1]=point[1]}return compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$2(object))throw new Error("invalid path2 structure");if(object.points.length>1)for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`path2 has duplicate point ${object.points[i]}`);if(object.points.forEach((point=>{if(!point.every(Number.isFinite))throw new Error(`path2 invalid point ${point}`)})),!object.transforms.every(Number.isFinite))throw new Error(`path2 invalid transforms ${object.transforms}`)}});const getPermutations=function(c){const permutations=[];for(let i=0;i<=c;i++)permutations.push(factorial(c)/(factorial(i)*factorial(c-i)));return permutations},factorial=function(b){let out=1;for(let i=2;i<=b;i++)out*=i;return out},valueAt=(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier valueAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierFunction(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierFunction(bezier,singleDimensionPoints,t))}return result}},bezierFunction=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<=n;i++)result+=bezier.permutations[i]*Math.pow(1-t,n-i)*Math.pow(t,i)*p[i];return result},bezierTangent=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<n;i++){const q=n*(p[i+1]-p[i]);result+=bezier.tangentPermutations[i]*Math.pow(1-t,n-1-i)*Math.pow(t,i)*q}return result},lengths=(segments,bezier)=>{let sum=0;const lengths=[0];let previous=valueAt(0,bezier);for(let index=1;index<=segments;index++){const current=valueAt(index/segments,bezier);sum+=distanceBetween(current,previous),lengths.push(sum),previous=current}return lengths},distanceBetween=(a,b)=>{if(Number.isFinite(a)&&Number.isFinite(b))return Math.abs(a-b);if(Array.isArray(a)&&Array.isArray(b)){if(a.length!==b.length)throw new Error("The operands must have the same number of dimensions.");let sum=0;for(let i=0;i<a.length;i++)sum+=(b[i]-a[i])*(b[i]-a[i]);return Math.sqrt(sum)}throw new Error("The operands must be of the same type, either number or array.")};Object.freeze({__proto__:null,create:points=>{if(!Array.isArray(points))throw new Error("Bezier points must be a valid array/");if(points.length<2)throw new Error("Bezier points must contain at least 2 values.");const pointType=function(points){let firstPointType=null;return points.forEach((point=>{let pType="";if(Number.isFinite(point))pType="float_single";else{if(!Array.isArray(point))throw new Error("Bezier points must all be numbers or arrays of number.");point.forEach((val=>{if(!Number.isFinite(val))throw new Error("Bezier point values must all be numbers.")})),pType="float_"+point.length}if(null==firstPointType)firstPointType=pType;else if(firstPointType!==pType)throw new Error("Bezier points must be either all numbers or all arrays of numbers of the same size.")})),firstPointType}(points);return{points:points,pointType:pointType,dimensions:"float_single"===pointType?0:points[0].length,permutations:getPermutations(points.length-1),tangentPermutations:getPermutations(points.length-2)}},valueAt:valueAt,tangentAt:(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier tangentAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierTangent(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierTangent(bezier,singleDimensionPoints,t))}return result}},lengths:lengths,length:(segments,bezier)=>lengths(segments,bezier)[segments],arcLengthToT:(options,bezier)=>{const{distance:distance,segments:segments}=Object.assign({},{distance:0,segments:100},options),arcLengths=lengths(segments,bezier);let startIndex=0,endIndex=segments;for(;startIndex<=endIndex;){const middleIndex=Math.floor(startIndex+(endIndex-startIndex)/2),diff=arcLengths[middleIndex]-distance;if(diff<0)startIndex=middleIndex+1;else{if(!(diff>0)){endIndex=middleIndex;break}endIndex=middleIndex-1}}const targetIndex=endIndex;if(arcLengths[targetIndex]===distance)return targetIndex/segments;const lengthBefore=arcLengths[targetIndex];return(targetIndex+(distance-lengthBefore)/(arcLengths[targetIndex+1]-lengthBefore))/segments}});const area$1=points=>{let area=0;for(let i=0;i<points.length;i++){const j=(i+1)%points.length;area+=points[i][0]*points[j][1],area-=points[j][0]*points[i][1]}return area/2},measureArea$1=polygon=>area$1(polygon.points),create$3=points=>((void 0===points||points.length<3)&&(points=[]),{points:points}),reverse$3=polygon=>{const points=polygon.points.slice().reverse();return create$3(points)},arePointsInside=(points,polygon)=>0===points.length||polygon.points.length<3?0:(measureArea$1(polygon)<0&&(polygon=reverse$3(polygon)),points.reduce(((acc,point)=>acc+isPointInside(point,polygon.points)),0)===points.length?1:0),isPointInside=(point,polygon)=>{const numPoints=polygon.length,tx=point[0],ty=point[1];let vtx0=polygon[numPoints-1],vtx1=polygon[0],yFlag0=vtx0[1]>ty,insideFlag=0,i=0;for(let j=numPoints+1;--j;){const yFlag1=vtx1[1]>ty;if(yFlag0!==yFlag1){const xFlag0=vtx0[0]>tx,xFlag1=vtx1[0]>tx;(xFlag0&&xFlag1||vtx1[0]-(vtx1[1]-ty)*(vtx0[0]-vtx1[0])/(vtx0[1]-vtx1[1])>=tx)&&(insideFlag=!insideFlag)}yFlag0=yFlag1,vtx0=vtx1,vtx1=polygon[++i]}return insideFlag},isA$1=object=>!!(object&&"object"==typeof object&&"points"in object&&Array.isArray(object.points)),crossBetweenSegments=(p1,p2,p3)=>{const X1=p2[0]-p1[0],Y1=p2[1]-p1[1],X2=p3[0]-p1[0];return X1*(p3[1]-p1[1])-Y1*X2};Object.freeze({__proto__:null,arePointsInside:arePointsInside,clone:polygon=>Object.assign({},polygon),create:create$3,isA:isA$1,isConvex:polygon=>{const numPoints=polygon.points.length;if(numPoints>2){const points=polygon.points;let prev=0,curr=0;for(let i=0;i<numPoints;i++)if(curr=crossBetweenSegments(points[i],points[(i+1)%numPoints],points[(i+2)%numPoints]),0!==curr){if(curr*prev<0)return!1;prev=curr}}return!0},isSimple:polygon=>{const numPoints=polygon.points.length;if(numPoints<3)return!1;if(3===numPoints)return!0;const points=polygon.points,found=new Set;if(points.forEach((v=>found.add(v.toString()))),found.size!==numPoints)return!1;for(let i=0;i<numPoints;i++)for(let j=i+2;j<numPoints;j++){const k=(j+1)%numPoints;if(i!==k){const s0=points[i],s1=points[(i+1)%numPoints],z0=points[j],z1=points[k];if(intersect$1(s0,s1,z0,z1))return!1}}return!0},measureArea:measureArea$1,measureBoundingBox:polygon=>{const points=polygon.points,numPoints=points.length,min=0===numPoints?[0,0]:clone$8(points[0]),max=clone$8(min);for(let i=1;i<numPoints;i++)min$1(min,min,points[i]),max$1(max,max,points[i]);return[min,max]},reverse:reverse$3,toPoints:polygon=>polygon.points,toString:polygon=>`poly2: [${polygon.points.map(toString$9).join(", ")}]`,transform:(matrix,polygon)=>{const points=polygon.points.map((point=>transform$b([0,0],point,matrix)));return isMirroring(matrix)&&points.reverse(),create$3(points)},validate:object=>{if(!isA$1(object))throw new Error("invalid poly2 structure");if(object.points.length<3)throw new Error(`poly2 not enough points ${object.points.length}`);if(measureArea$1(object)<=0)throw new Error("poly2 area must be greater than zero");for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`poly2 duplicate point at ${i}: [${object.points[i]}]`);object.points.forEach((point=>{if(2!==point.length)throw new Error(`poly2 invalid point ${point}`);if(!point.every(Number.isFinite))throw new Error(`poly2 invalid point ${point}`)}))}});const calculatePlane=slice=>{if(slice.contours.length<1)throw new Error("slices must have at least one contour to calculate a plane");const middle=[0,0,0];let n=0;slice.contours.forEach((contour=>{contour.forEach((vertex=>{add$1(middle,middle,vertex),n++}))})),scale$3(middle,middle,1/n);let farthestBefore,farthestVertex,farthestAfter,farthestContour=[],distance=0;slice.contours.forEach((contour=>{let prev=contour[contour.length-1];contour.forEach((vertex=>{if(!equals$7(prev,vertex)){const d=squaredDistance$1(middle,vertex);d>distance&&(farthestContour=contour,farthestBefore=prev,farthestVertex=vertex,distance=d)}prev=vertex}))}));let prev=farthestContour[farthestContour.length-1];for(let i=0;i<farthestContour.length;i++){const vertex=farthestContour[i];if(!equals$7(prev,vertex)&&equals$7(prev,farthestVertex)){farthestAfter=vertex;break}prev=vertex}return fromPoints$4([0,0,0,0],farthestBefore,farthestVertex,farthestAfter)},create$2=(contours=[])=>({contours:contours}),isA=object=>!!(object&&"object"==typeof object&&"contours"in object&&Array.isArray(object.contours));class Node$2{constructor(i,x,y){this.i=i,this.x=x,this.y=y,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}}const insertNode=(i,x,y,last)=>{const p=new Node$2(i,x,y);return last?(p.next=last.next,p.prev=last,last.next.prev=p,last.next=p):(p.prev=p,p.next=p),p},removeNode=p=>{p.next.prev=p.prev,p.prev.next=p.next,p.prevZ&&(p.prevZ.nextZ=p.nextZ),p.nextZ&&(p.nextZ.prevZ=p.prevZ)},pointInTriangle=(ax,ay,bx,by,cx,cy,px,py)=>(cx-px)*(ay-py)-(ax-px)*(cy-py)>=0&&(ax-px)*(by-py)-(bx-px)*(ay-py)>=0&&(bx-px)*(cy-py)-(cx-px)*(by-py)>=0,area=(p,q,r)=>(q.y-p.y)*(r.x-q.x)-(q.x-p.x)*(r.y-q.y),linkedPolygon=(data,start,end,dim,clockwise)=>{let last;if(clockwise===signedArea$1(data,start,end,dim)>0)for(let i=start;i<end;i+=dim)last=insertNode(i,data[i],data[i+1],last);else for(let i=end-dim;i>=start;i-=dim)last=insertNode(i,data[i],data[i+1],last);return last&&equals$2(last,last.next)&&(removeNode(last),last=last.next),last},filterPoints=(start,end)=>{if(!start)return start;end||(end=start);let again,p=start;do{if(again=!1,p.steiner||!equals$2(p,p.next)&&0!==area(p.prev,p,p.next))p=p.next;else{if(removeNode(p),p=end=p.prev,p===p.next)break;again=!0}}while(again||p!==end);return end},cureLocalIntersections=(start,triangles,dim)=>{let p=start;do{const a=p.prev,b=p.next.next;!equals$2(a,b)&&intersects(a,p,p.next,b)&&locallyInside(a,b)&&locallyInside(b,a)&&(triangles.push(a.i/dim),triangles.push(p.i/dim),triangles.push(b.i/dim),removeNode(p),removeNode(p.next),p=start=b),p=p.next}while(p!==start);return filterPoints(p)},locallyInside=(a,b)=>area(a.prev,a,a.next)<0?area(a,b,a.next)>=0&&area(a,a.prev,b)>=0:area(a,b,a.prev)<0||area(a,a.next,b)<0,splitPolygon=(a,b)=>{const a2=new Node$2(a.i,a.x,a.y),b2=new Node$2(b.i,b.x,b.y),an=a.next,bp=b.prev;return a.next=b,b.prev=a,a2.next=an,an.prev=a2,b2.next=a2,a2.prev=b2,bp.next=b2,b2.prev=bp,b2},isValidDiagonal=(a,b)=>a.next.i!==b.i&&a.prev.i!==b.i&&!((a,b)=>{let p=a;do{if(p.i!==a.i&&p.next.i!==a.i&&p.i!==b.i&&p.next.i!==b.i&&intersects(p,p.next,a,b))return!0;p=p.next}while(p!==a);return!1})(a,b)&&(locallyInside(a,b)&&locallyInside(b,a)&&((a,b)=>{let p=a,inside=!1;const px=(a.x+b.x)/2,py=(a.y+b.y)/2;do{p.y>py!=p.next.y>py&&p.next.y!==p.y&&px<(p.next.x-p.x)*(py-p.y)/(p.next.y-p.y)+p.x&&(inside=!inside),p=p.next}while(p!==a);return inside})(a,b)&&(area(a.prev,a,b.prev)||area(a,b.prev,b))||equals$2(a,b)&&area(a.prev,a,a.next)>0&&area(b.prev,b,b.next)>0),intersects=(p1,q1,p2,q2)=>{const o1=Math.sign(area(p1,q1,p2)),o2=Math.sign(area(p1,q1,q2)),o3=Math.sign(area(p2,q2,p1)),o4=Math.sign(area(p2,q2,q1));return o1!==o2&&o3!==o4||!(0!==o1||!onSegment(p1,p2,q1))||!(0!==o2||!onSegment(p1,q2,q1))||!(0!==o3||!onSegment(p2,p1,q2))||!(0!==o4||!onSegment(p2,q1,q2))},onSegment=(p,q,r)=>q.x<=Math.max(p.x,r.x)&&q.x>=Math.min(p.x,r.x)&&q.y<=Math.max(p.y,r.y)&&q.y>=Math.min(p.y,r.y),signedArea$1=(data,start,end,dim)=>{let sum=0;for(let i=start,j=end-dim;i<end;i+=dim)sum+=(data[j]-data[i])*(data[i+1]+data[j+1]),j=i;return sum},equals$2=(p1,p2)=>p1.x===p2.x&&p1.y===p2.y,eliminateHole=(hole,outerNode)=>{const bridge=findHoleBridge(hole,outerNode);if(!bridge)return outerNode;const bridgeReverse=splitPolygon(bridge,hole),filteredBridge=filterPoints(bridge,bridge.next);return filterPoints(bridgeReverse,bridgeReverse.next),outerNode===bridge?filteredBridge:outerNode},findHoleBridge=(hole,outerNode)=>{let p=outerNode;const hx=hole.x,hy=hole.y;let m,qx=-1/0;do{if(hy<=p.y&&hy>=p.next.y&&p.next.y!==p.y){const x=p.x+(hy-p.y)*(p.next.x-p.x)/(p.next.y-p.y);if(x<=hx&&x>qx){if(qx=x,x===hx){if(hy===p.y)return p;if(hy===p.next.y)return p.next}m=p.x<p.next.x?p:p.next}}p=p.next}while(p!==outerNode);if(!m)return null;if(hx===qx)return m;const stop=m,mx=m.x,my=m.y;let tanMin=1/0;p=m;do{if(hx>=p.x&&p.x>=mx&&hx!==p.x&&pointInTriangle(hy<my?hx:qx,hy,mx,my,hy<my?qx:hx,hy,p.x,p.y)){const tan=Math.abs(hy-p.y)/(hx-p.x);locallyInside(p,hole)&&(tan<tanMin||tan===tanMin&&(p.x>m.x||p.x===m.x&§orContainsSector(m,p)))&&(m=p,tanMin=tan)}p=p.next}while(p!==stop);return m},sectorContainsSector=(m,p)=>area(m.prev,m,p.prev)<0&&area(p.next,m,m.next)<0,getLeftmost=start=>{let p=start,leftmost=start;do{(p.x<leftmost.x||p.x===leftmost.x&&p.y<leftmost.y)&&(leftmost=p),p=p.next}while(p!==start);return leftmost},earcutLinked=(ear,triangles,dim,minX,minY,invSize,pass)=>{if(!ear)return;!pass&&invSize&&indexCurve(ear,minX,minY,invSize);let prev,next,stop=ear;for(;ear.prev!==ear.next;)if(prev=ear.prev,next=ear.next,invSize?isEarHashed(ear,minX,minY,invSize):isEar(ear))triangles.push(prev.i/dim),triangles.push(ear.i/dim),triangles.push(next.i/dim),removeNode(ear),ear=next.next,stop=next.next;else if((ear=next)===stop){pass?1===pass?(ear=cureLocalIntersections(filterPoints(ear),triangles,dim),earcutLinked(ear,triangles,dim,minX,minY,invSize,2)):2===pass&&splitEarcut(ear,triangles,dim,minX,minY,invSize):earcutLinked(filterPoints(ear),triangles,dim,minX,minY,invSize,1);break}},isEar=ear=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;let p=ear.next.next;for(;p!==ear.prev;){if(pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.next}return!0},isEarHashed=(ear,minX,minY,invSize)=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;const minTX=a.x<b.x?a.x<c.x?a.x:c.x:b.x<c.x?b.x:c.x,minTY=a.y<b.y?a.y<c.y?a.y:c.y:b.y<c.y?b.y:c.y,maxTX=a.x>b.x?a.x>c.x?a.x:c.x:b.x>c.x?b.x:c.x,maxTY=a.y>b.y?a.y>c.y?a.y:c.y:b.y>c.y?b.y:c.y,minZ=zOrder(minTX,minTY,minX,minY,invSize),maxZ=zOrder(maxTX,maxTY,minX,minY,invSize);let p=ear.prevZ,n=ear.nextZ;for(;p&&p.z>=minZ&&n&&n.z<=maxZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}for(;p&&p.z>=minZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;n&&n.z<=maxZ;){if(n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}return!0},splitEarcut=(start,triangles,dim,minX,minY,invSize)=>{let a=start;do{let b=a.next.next;for(;b!==a.prev;){if(a.i!==b.i&&isValidDiagonal(a,b)){let c=splitPolygon(a,b);return a=filterPoints(a,a.next),c=filterPoints(c,c.next),earcutLinked(a,triangles,dim,minX,minY,invSize),void earcutLinked(c,triangles,dim,minX,minY,invSize)}b=b.next}a=a.next}while(a!==start)},indexCurve=(start,minX,minY,invSize)=>{let p=start;do{null===p.z&&(p.z=zOrder(p.x,p.y,minX,minY,invSize)),p.prevZ=p.prev,p.nextZ=p.next,p=p.next}while(p!==start);p.prevZ.nextZ=null,p.prevZ=null,((list,fn)=>{let i,p,q,e,numMerges,inSize=1;do{p=list,list=null;let tail=null;for(numMerges=0;p;){numMerges++,q=p;let pSize=0;for(i=0;i<inSize&&(pSize++,q=q.nextZ,q);i++);let qSize=inSize;for(;pSize>0||qSize>0&&q;)0!==pSize&&(0===qSize||!q||fn(p)<=fn(q))?(e=p,p=p.nextZ,pSize--):(e=q,q=q.nextZ,qSize--),tail?tail.nextZ=e:list=e,e.prevZ=tail,tail=e;p=q}tail.nextZ=null,inSize*=2}while(numMerges>1)})(p,(p=>p.z))},zOrder=(x,y,minX,minY,invSize)=>(x=1431655765&((x=858993459&((x=252645135&((x=16711935&((x=32767*(x-minX)*invSize)|x<<8))|x<<4))|x<<2))|x<<1))|(y=1431655765&((y=858993459&((y=252645135&((y=16711935&((y=32767*(y-minY)*invSize)|y<<8))|y<<4))|y<<2))|y<<1))<<1;class PolygonHierarchy{constructor(slice){this.plane=calculatePlane(slice);const rightVector=orthogonal([0,0,0],this.plane),perp=cross$1([0,0,0],this.plane,rightVector);this.v=normalize$1(perp,perp),this.u=cross$1([0,0,0],this.v,this.plane),this.basisMap=new Map;const projected=slice.contours.map((part=>part.map((v=>this.to2D(v))))),geometry=create$a(projected);this.roots=(geometry=>{const outlines=toOutlines(geometry),solids=[],holes=[];outlines.forEach(((outline,i)=>{const a=area$1(outline);a<0?holes.push(i):a>0&&solids.push(i)}));const children=[],parents=[];return solids.forEach(((s,i)=>{const solid=outlines[s];children[i]=[],holes.forEach(((h,j)=>{const hole=outlines[h];arePointsInside([hole[0]],create$3(solid))&&(children[i].push(h),parents[j]||(parents[j]=[]),parents[j].push(i))}))})),holes.forEach(((h,j)=>{if(parents[j]&&parents[j].length>1){const directParent=((list,score)=>{let bestIndex,best;return list.forEach(((item,index)=>{const value=score(item);(void 0===best||value<best)&&(bestIndex=index,best=value)})),bestIndex})(parents[j],(p=>children[p].length));parents[j].forEach(((p,i)=>{i!==directParent&&(children[p]=children[p].filter((c=>c!==h)))}))}})),children.map(((holes,i)=>({solid:outlines[solids[i]],holes:holes.map((h=>outlines[h]))})))})(geometry)}to2D(vector3){const vector2=fromValues$2(dot$2(vector3,this.u),dot$2(vector3,this.v));return this.basisMap.set(vector2,vector3),vector2}to3D(vector2){const original=this.basisMap.get(vector2);if(original)return original;{console.log("Warning: point not in original slice");const v1=scale$3([0,0,0],this.u,vector2[0]),v2=scale$3([0,0,0],this.v,vector2[1]),planeOrigin=scale$3([0,0,0],this.plane,this.plane[3]),v3=add$1(v1,v1,planeOrigin);return add$1(v2,v2,v3)}}}Object.freeze({__proto__:null,calculatePlane:calculatePlane,clone:slice=>Object.assign({},slice),create:create$2,equals:(a,b)=>{if(a.contours.length!==b.contours.length)return!1;const len=a.contours.length;for(let i=0;i<len;i++){const aVertex=a.contours[i];for(let j=0;j<len;j++){const bVertex=b.contours[j];if(!equals$7(aVertex,bVertex))return!1}}return!0},fromGeom2:geometry=>{const contours=toOutlines(geometry).map((outline=>outline.map((point=>fromVec2([0,0,0],point)))));return create$2(contours)},fromVertices:vertices=>{if(!Array.isArray(vertices))throw new Error("the given vertices must be an array");if(vertices.length<3)throw new Error("the given vertices must contain THREE or more vertices");const cloned=vertices.map((vertex=>3===vertex.length?vertex:fromVec2([0,0,0],vertex)));return create$2([cloned])},isA:isA,reverse:slice=>{const contours=slice.contours.map((contour=>contour.slice().reverse()));return create$2(contours)},toEdges:slice=>{const edges=[];return slice.contours.forEach((contour=>{contour.forEach(((vertex,i)=>{const next=contour[(i+1)%contour.length];edges.push([vertex,next])}))})),edges},toVertices:slice=>{const vertices=[];return slice.contours.forEach((contour=>{contour.forEach((vertex=>{vertices.push(vertex)}))})),vertices},toPolygons:slice=>{const hierarchy=new PolygonHierarchy(slice),polygons=[];return hierarchy.roots.forEach((({solid:solid,holes:holes})=>{let index=solid.length;const holesIndex=[];holes.forEach(((hole,i)=>{holesIndex.push(index),index+=hole.length}));const vertices=[solid,...holes].flat(),getVertex=i=>hierarchy.to3D(vertices[i]),indices=((data,holeIndices,dim=2)=>{const hasHoles=holeIndices&&holeIndices.length,outerLen=hasHoles?holeIndices[0]*dim:data.length;let outerNode=linkedPolygon(data,0,outerLen,dim,!0);const triangles=[];if(!outerNode||outerNode.next===outerNode.prev)return triangles;let minX,minY,maxX,maxY,invSize;if(hasHoles&&(outerNode=((data,holeIndices,outerNode,dim)=>{const queue=[];for(let i=0,len=holeIndices.length;i<len;i++){const start=holeIndices[i]*dim,end=i<len-1?holeIndices[i+1]*dim:data.length,list=linkedPolygon(data,start,end,dim,!1);list===list.next&&(list.steiner=!0),queue.push(getLeftmost(list))}queue.sort(((a,b)=>a.x-b.x));for(let i=0;i<queue.length;i++)outerNode=eliminateHole(queue[i],outerNode),outerNode=filterPoints(outerNode,outerNode.next);return outerNode})(data,holeIndices,outerNode,dim)),data.length>80*dim){minX=maxX=data[0],minY=maxY=data[1];for(let i=dim;i<outerLen;i+=dim){const x=data[i],y=data[i+1];x<minX&&(minX=x),y<minY&&(minY=y),x>maxX&&(maxX=x),y>maxY&&(maxY=y)}invSize=Math.max(maxX-minX,maxY-minY),invSize=0!==invSize?1/invSize:0}return earcutLinked(outerNode,triangles,dim,minX,minY,invSize),triangles})(vertices.flat(),holesIndex);for(let i=0;i<indices.length;i+=3){const tri=indices.slice(i,i+3).map(getVertex);polygons.push(fromVerticesAndPlane(tri,hierarchy.plane))}})),polygons},toString:slice=>{let result="slice ("+slice.contours.length+" contours):\n[\n";return slice.contours.forEach((contour=>{result+=" ["+contour.map(toString$b).join()+"],\n"})),result+="]\n",result},transform:(matrix,slice)=>{const contours=slice.contours.map((contour=>contour.map((vertex=>transform$c([0,0,0],vertex,matrix)))));return create$2(contours)},validate:object=>{if(!isA(object))throw new Error("invalid slice structure");const slicePlane=calculatePlane(object);object.contours.forEach(((contour,i)=>{if(contour.length<3)throw new Error(`slice contour ${i} must contain at least 3 vertices`);const contourPlane=plane(create$7(contour));if(!equals$5(slicePlane,contourPlane))throw new Error("slice contours must be coplanar");for(let i=0;i<contour.length;i++){if(!contour[i].every(Number.isFinite))throw new Error(`slice contour ${i} must contain finite vertices`);const j=(i+1)%contour.length;if(equals$7(contour[i],contour[j]))throw new Error(`slice contour ${i} has duplicate vertex ${contour[i]}`)}}))}});const direction$1=line=>{const vector=normal([0,0],line);return negate(vector,vector),vector},origin$1=line=>scale$1([0,0],line,line[2]),copy$1=(out,line)=>(out[0]=line[0],out[1]=line[1],out[2]=line[2],out),fromPoints$1=(out,point1,point2)=>{const vector=subtract$1([0,0],point2,point1);normal(vector,vector),normalize(vector,vector);const distance=dot$1(point1,vector);return out[0]=vector[0],out[1]=vector[1],out[2]=distance,out},fromValues=(x,y,d)=>{const out=[0,1,0];return out[0]=x,out[1]=y,out[2]=d,out},solve2Linear=(a,b,c,d,u,v)=>{const invdet=1/(a*d-b*c);let x=u*d-b*v,y=-u*c+a*v;return x*=invdet,y*=invdet,[x,y]};Object.freeze({__proto__:null,clone:line=>{const out=[0,1,0];return out[0]=line[0],out[1]=line[1],out[2]=line[2],out},closestPoint:(line,point)=>{const orig=origin$1(line),dir=direction$1(line),v=subtract$1([0,0],point,orig),dist=dot$1(v,dir);return scale$1(v,dir,dist),add(v,v,orig),v},copy:copy$1,create:()=>[0,1,0],direction:direction$1,distanceToPoint:(line,point)=>{let distance=dot$1(point,line);return distance=Math.abs(distance-line[2]),distance},equals:(line1,line2)=>line1[0]===line2[0]&&line1[1]===line2[1]&&line1[2]===line2[2],fromPoints:fromPoints$1,fromValues:fromValues,intersectPointOfLines:(line1,line2)=>{const point=solve2Linear(line1[0],line1[1],line2[0],line2[1],line1[2],line2[2]);return clone$8(point)},origin:origin$1,reverse:(out,line)=>{const normal=negate([0,0],line),distance=-line[2];return copy$1(out,fromValues(normal[0],normal[1],distance))},toString:line=>`line2: (${line[0].toFixed(7)}, ${line[1].toFixed(7)}, ${line[2].toFixed(7)})`,transform:(out,line,matrix)=>{const org=origin$1(line),dir=direction$1(line);return transform$b(org,org,matrix),transform$b(dir,dir,matrix),fromPoints$1(out,org,dir)},xAtY:(line,y)=>{let x=(line[2]-line[1]*y)/line[0];return Number.isNaN(x)&&(x=origin$1(line)[0]),x}});const create=()=>[fromValues$3(0,0,0),fromValues$3(0,0,1)],closestPoint=(line,point)=>{const lPoint=line[0],lDirection=line[1],a=dot$2(subtract$3([0,0,0],point,lPoint),lDirection),b=dot$2(lDirection,lDirection),closestPoint=scale$3([0,0,0],lDirection,a/b);return add$1(closestPoint,closestPoint,lPoint),closestPoint},fromPointAndDirection=(out,point,direction)=>{const unit=normalize$1([0,0,0],direction);return copy$4(out[0],point),copy$4(out[1],unit),out};Object.freeze({__proto__:null,clone:line=>{const out=create();return copy$4(out[0],line[0]),copy$4(out[1],line[1]),out},closestPoint:closestPoint,copy:(out,line)=>(copy$4(out[0],line[0]),copy$4(out[1],line[1]),out),create:create,direction:line=>line[1],distanceToPoint:(line,point)=>{const closest=closestPoint(line,point),distanceVector=subtract$3([0,0,0],point,closest);return length$2(distanceVector)},equals:(line1,line2)=>!!equals$7(line1[1],line2[1])&&!!equals$7(line1[0],line2[0]),fromPlanes:(out,plane1,plane2)=>{let direction=cross$1([0,0,0],plane1,plane2),length=length$2(direction);if(length<EPS)throw new Error("parallel planes do not intersect");length=1/length,direction=scale$3(direction,direction,length);const absX=Math.abs(direction[0]),absY=Math.abs(direction[1]),absZ=Math.abs(direction[2]);let origin,r;return absX>=absY&&absX>=absZ?(r=solve2Linear(plane1[1],plane1[2],plane2[1],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(0,r[0],r[1])):absY>=absX&&absY>=absZ?(r=solve2Linear(plane1[0],plane1[2],plane2[0],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(r[0],0,r[1])):(r=solve2Linear(plane1[0],plane1[1],plane2[0],plane2[1],plane1[3],plane2[3]),origin=fromValues$3(r[0],r[1],0)),fromPointAndDirection(out,origin,direction)},fromPointAndDirection:fromPointAndDirection,fromPoints:(out,point1,point2)=>{const direction=subtract$3([0,0,0],point2,point1);return fromPointAndDirection(out,point1,direction)},intersectPointOfLineAndPlane:(line,plane)=>{const pNormal=plane,pw=plane[3],lPoint=line[0],lDirection=line[1],labda=(pw-dot$2(pNormal,lPoint))/dot$2(pNormal,lDirection);return add$1([0,0,0],lPoint,scale$3([0,0,0],lDirection,labda))},origin:line=>line[0],reverse:(out,line)=>{const point=clone$9(line[0]),direction=negate$1([0,0,0],line[1]);return fromPointAndDirection(out,point,direction)},toString:line=>{const point=line[0],direction=line[1];return`line3: point: (${point[0].toFixed(7)}, ${point[1].toFixed(7)}, ${point[2].toFixed(7)}) direction: (${direction[0].toFixed(7)}, ${direction[1].toFixed(7)}, ${direction[2].toFixed(7)})`},transform:(out,line,matrix)=>{const point=line[0],direction=line[1],pointPlusDirection=add$1([0,0,0],point,direction),newPoint=transform$c([0,0,0],point,matrix),newPointPlusDirection=transform$c(pointPlusDirection,pointPlusDirection,matrix),newDirection=subtract$3(newPointPlusDirection,newPointPlusDirection,newPoint);return fromPointAndDirection(out,newPoint,newDirection)}});const cache$2=new WeakMap,expand2=(bbox,point)=>{0===bbox.length?(bbox[0]=fromVec2([0,0,0],point),bbox[1]=fromVec2([0,0,0],point)):(min$1(bbox[0],bbox[0],point),max$1(bbox[1],bbox[1],point))},expand3=(bbox,vertex)=>{0===bbox.length?(bbox[0]=clone$9(vertex),bbox[1]=clone$9(vertex)):(min$2(bbox[0],bbox[0],vertex),max$2(bbox[1],bbox[1],vertex))},measureCached$1=(geometry,measureFn)=>{let boundingBox=cache$2.get(geometry);return boundingBox||(boundingBox=measureFn(geometry),0===boundingBox.length&&(boundingBox[0]=[0,0,0],boundingBox[1]=[0,0,0]),cache$2.set(geometry,boundingBox),boundingBox)},measureBoundingBoxOfPath2=geometry=>{const boundingBox=[];return toPoints$1(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom2=geometry=>{const boundingBox=[];return toPoints$3(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom3=geometry=>{const boundingBox=[];return toPolygons$1(geometry).forEach((polygon=>{toVertices$1(polygon).forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},measureBoundingBoxOfSlice=geometry=>{const boundingBox=[];return geometry.contours.forEach((contour=>{contour.forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},stringify=(a,indentation)=>{const cr=indentation>0?"\n":"",indent=(indentation=>{if(!(indentation>0))return txt=>txt;const space=" ".repeat(indentation);return txt=>{if("string"!=typeof txt)return txt;const arr=txt.split("\n");return 1===arr.length?space+txt:arr.map((e=>""===e.trim()?e:space+e)).join("\n")}})(indentation),rec=a=>{let res,body="",isFlat=!0;return a.some(((e,i,arr)=>{if(0===i)return res="<"+e,1===arr.length;if(1===i){if((o=e)&&"[object Object]"===Object.prototype.toString.call(o))return Object.keys(e).forEach((key=>{let val=e[key];Array.isArray(val)&&(val=val.join(" ")),res+=" "+key+'="'+val+'"'})),2===arr.length||(res+=">",!1);res+=">"}var o;switch(typeof e){case"string":case"number":case"boolean":case"undefined":return body+=e+cr,!1}return isFlat=!1,body+=rec(e),!1}))?res+"/>"+cr:isFlat?res+body.split("\n").filter((e=>""!==e.trim())).join("\n")+"</"+a[0]+">"+cr:res+cr+indent(body)+"</"+a[0]+">"+cr};return rec(a)},mimeType="image/svg+xml",serialize=(options,...objects)=>{const defaults={unit:"mm",decimals:1e4,version:"3.0.0-alpha.0",statusCallback:null};options=Object.assign({},defaults,options);const objects2d=(objects=flatten(objects)).filter((object=>index$a.isA(object)||index$5.isA(object)));if(0===objects2d.length)throw new Error("only 2D geometries can be serialized to SVG");objects.length!==objects2d.length&&console.warn("some objects could not be serialized to SVG"),options.statusCallback&&options.statusCallback({progress:0});const bounds=getBounds(objects2d);let width=0,height=0;bounds&&(width=Math.round((bounds[1][0]-bounds[0][0])*options.decimals)/options.decimals,height=Math.round((bounds[1][1]-bounds[0][1])*options.decimals)/options.decimals);let body=["svg",{width:width+options.unit,height:height+options.unit,viewBox:"0 0 "+width+" "+height,fill:"none","fill-rule":"evenodd","stroke-width":"0.1px",version:"1.1",baseProfile:"tiny",xmlns:"http://www.w3.org/2000/svg","xmlns:xlink":"http://www.w3.org/1999/xlink"}];bounds&&(body=body.concat(convertObjects(objects2d,bounds,options)));const svg=`<?xml version="1.0" encoding="UTF-8"?>\n\x3c!-- Created by JSCAD SVG Serializer --\x3e\n<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1 Tiny//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11-tiny.dtd">\n${stringify(body,2)}`;return options.statusCallback&&options.statusCallback({progress:100}),[svg]},getBounds=objects=>{const allbounds=((...geometries)=>{if(0===(geometries=flatten(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>isA$2(geometry)?measureCached$1(geometry,measureBoundingBoxOfPath2):isA$5(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom2):isA$3(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom3):isA(geometry)?measureCached$1(geometry,measureBoundingBoxOfSlice):[[0,0,0],[0,0,0]]));return 1===results.length?results[0]:results})(objects);if(1===objects.length)return allbounds;return allbounds.reduce(((sum,bounds)=>(index$d.min(sum[0],sum[0],bounds[0]),index$d.max(sum[1],sum[1],bounds[1]),sum)),[[0,0,0],[0,0,0]])},convertObjects=(objects,bounds,options)=>{const xoffset=0-bounds[0][0],yoffset=0-bounds[1][1],contents=[];return objects.forEach(((object,i)=>{options.statusCallback&&options.statusCallback({progress:100*i/objects.length}),index$a.isA(object)&&contents.push(convertGeom2(object,[xoffset,yoffset],options)),index$5.isA(object)&&contents.push(convertPaths([object],[xoffset,yoffset],options))})),contents},reflect=(x,y,px,py)=>{const ox=x-px,oy=y-py;return x===px&&y===px?[x,y]:x===px?[x,py-oy]:y===py?[px- -ox,y]:[px- -ox,py-oy]},convertGeom2=(object,offsets,options)=>{const paths=index$a.toOutlines(object).map((outline=>index$5.fromPoints({closed:!0},outline)));return options.color="black",object.color&&(options.color=convertColor(object.color)),options.id=null,object.id&&(options.id=object.id),options.class=null,object.class&&(options.class=object.class),convertToContinousPath(paths,offsets,options)},convertToContinousPath=(paths,offsets,options)=>{let instructions="";paths.forEach((path=>instructions+=convertPath(path,offsets,options)));const d={fill:options.color,d:instructions};return options.id&&(d.id=options.id),options.class&&(d.class=options.class),["g",["path",d]]},convertPaths=(paths,offsets,options)=>paths.reduce(((res,path,i)=>{const d={d:convertPath(path,offsets,options)};return path.color&&(d.stroke=convertColor(path.color)),path.id&&(d.id=path.id),path.class&&(d.class=path.class),res.concat([["path",d]])}),["g"]),convertPath=(path,offsets,options)=>{let str="";const numpointsClosed=path.points.length+(path.isClosed?1:0);for(let pointindex=0;pointindex<numpointsClosed;pointindex++){let pointindexwrapped=pointindex;pointindexwrapped>=path.points.length&&(pointindexwrapped-=path.points.length);const point=path.points[pointindexwrapped],offpoint=[point[0]+offsets[0],point[1]+offsets[1]],svgpoint=reflect(offpoint[0],offpoint[1],0,0),x=Math.round(svgpoint[0]*options.decimals)/options.decimals,y=Math.round(svgpoint[1]*options.decimals)/options.decimals;str+=pointindex>0?`L${x} ${y}`:`M${x} ${y}`}return str},convertColor=color=>`rgb(${255*color[0]},${255*color[1]},${255*color[2]},${255*color[3]})`;export{mimeType,serialize};
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@@ -0,0 +1,14 @@
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/**
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* SVG Serializer for JSCAD
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* @module @jscad/svg-serializer
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* @version 3.0.0-alpha.0
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* @license MIT
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*/
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var global,factory;global=this,factory=function(exports){
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/**
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* Constructive Solid Geometry (CSG) Library for JSCAD
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* @module @jscad/modeling
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* @version 3.0.0-alpha.0
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* @license MIT
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*/
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const flatten=arr=>arr.reduce(((acc,val)=>Array.isArray(val)?acc.concat(flatten(val)):acc.concat(val)),[]),clone$a=matrix=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},copy$5=(out,matrix)=>(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out),EPS=1e-5,TAU=2*Math.PI,rezero=n=>Math.abs(n)<1e-13?0:n,sin=radians=>rezero(Math.sin(radians)),cos=radians=>rezero(Math.cos(radians)),identity=out=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromRotation=(out,rad,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return identity(out);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(rad),c=cos(rad),t=1-c;return out[0]=x*x*t+c,out[1]=y*x*t+z*s,out[2]=z*x*t-y*s,out[3]=0,out[4]=x*y*t-z*s,out[5]=y*y*t+c,out[6]=z*y*t+x*s,out[7]=0,out[8]=x*z*t+y*s,out[9]=y*z*t-x*s,out[10]=z*z*t+c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},abs$1=(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out[2]=Math.abs(vector[2]),out),add$1=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out),dot$2=(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2],clone$9=vector=>{const out=[0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out},copy$4=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out),cross$1=(out,a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2];return out[0]=ay*bz-az*by,out[1]=az*bx-ax*bz,out[2]=ax*by-ay*bx,out},equals$7=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2],fromScalar$2=(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out),fromValues$3=(x,y,z)=>{const out=[0,0,0];return out[0]=x,out[1]=y,out[2]=z,out},fromVec2=(out,vector,z=0)=>(out[0]=vector[0],out[1]=vector[1],out[2]=z,out),length$2=vector=>{const x=vector[0],y=vector[1],z=vector[2];return Math.sqrt(x*x+y*y+z*z)},max$2=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out[2]=Math.max(a[2],b[2]),out),min$2=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out[2]=Math.min(a[2],b[2]),out),multiply$2=(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out[2]=a[2]*b[2],out),negate$1=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out[2]=-vector[2],out),normalize$1=(out,vector)=>{const x=vector[0],y=vector[1],z=vector[2];let len=x*x+y*y+z*z;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out[2]=z*len,out},orthogonal=(out,vector)=>{const bV=abs$1([0,0,0],vector),b0=0+(bV[0]<bV[1]&&bV[0]<bV[2]),b1=0+(bV[1]<=bV[0]&&bV[1]<bV[2]),b2=0+(bV[2]<=bV[0]&&bV[2]<=bV[1]);return cross$1(out,vector,[b0,b1,b2])},scale$3=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out[2]=vector[2]*amount,out),squaredDistance$1=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return x*x+y*y+z*z},subtract$3=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out),toString$b=vec=>`[${vec[0].toFixed(7)}, ${vec[1].toFixed(7)}, ${vec[2].toFixed(7)}]`,transform$c=(out,vector,matrix)=>{const x=vector[0],y=vector[1],z=vector[2];let w=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15];return w=w||1,out[0]=(matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12])/w,out[1]=(matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13])/w,out[2]=(matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14])/w,out};var index$d=Object.freeze({__proto__:null,abs:abs$1,add:add$1,angle:(a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2],mag=Math.sqrt(ax*ax+ay*ay+az*az)*Math.sqrt(bx*bx+by*by+bz*bz),cosine=mag&&dot$2(a,b)/mag;return Math.acos(Math.min(Math.max(cosine,-1),1))},clone:clone$9,copy:copy$4,create:()=>[0,0,0],cross:cross$1,distance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return Math.sqrt(x*x+y*y+z*z)},divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out[2]=a[2]/b[2],out),dot:dot$2,equals:equals$7,fromScalar:fromScalar$2,fromValues:fromValues$3,fromVec2:fromVec2,length:length$2,lerp:(out,a,b,t)=>(out[0]=a[0]+t*(b[0]-a[0]),out[1]=a[1]+t*(b[1]-a[1]),out[2]=a[2]+t*(b[2]-a[2]),out),max:max$2,min:min$2,multiply:multiply$2,negate:negate$1,normalize:normalize$1,orthogonal:orthogonal,rotateX:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[0],r[1]=p[1]*Math.cos(radians)-p[2]*Math.sin(radians),r[2]=p[1]*Math.sin(radians)+p[2]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateY:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[2]*Math.sin(radians)+p[0]*Math.cos(radians),r[1]=p[1],r[2]=p[2]*Math.cos(radians)-p[0]*Math.sin(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateZ:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],r[0]=p[0]*Math.cos(radians)-p[1]*Math.sin(radians),r[1]=p[0]*Math.sin(radians)+p[1]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=vector[2],out},scale:scale$3,snap:(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out[2]=Math.round(vector[2]/epsilon)*epsilon+0,out),squaredDistance:squaredDistance$1,squaredLength:vector=>{const x=vector[0],y=vector[1],z=vector[2];return x*x+y*y+z*z},subtract:subtract$3,toString:toString$b,transform:transform$c});const isIdentity=matrix=>1===matrix[0]&&0===matrix[1]&&0===matrix[2]&&0===matrix[3]&&0===matrix[4]&&1===matrix[5]&&0===matrix[6]&&0===matrix[7]&&0===matrix[8]&&0===matrix[9]&&1===matrix[10]&&0===matrix[11]&&0===matrix[12]&&0===matrix[13]&&0===matrix[14]&&1===matrix[15],isMirroring=matrix=>{const x=matrix[4]*matrix[9]-matrix[8]*matrix[5],y=matrix[8]*matrix[1]-matrix[0]*matrix[9],z=matrix[0]*matrix[5]-matrix[4]*matrix[1];return x*matrix[2]+y*matrix[6]+z*matrix[10]<0},isZero=num=>Math.abs(num)<Number.EPSILON,multiply$1=(out,a,b)=>{const a00=a[0],a01=a[1],a02=a[2],a03=a[3],a10=a[4],a11=a[5],a12=a[6],a13=a[7],a20=a[8],a21=a[9],a22=a[10],a23=a[11],a30=a[12],a31=a[13],a32=a[14],a33=a[15];let b0=b[0],b1=b[1],b2=b[2],b3=b[3];return out[0]=b0*a00+b1*a10+b2*a20+b3*a30,out[1]=b0*a01+b1*a11+b2*a21+b3*a31,out[2]=b0*a02+b1*a12+b2*a22+b3*a32,out[3]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[4],b1=b[5],b2=b[6],b3=b[7],out[4]=b0*a00+b1*a10+b2*a20+b3*a30,out[5]=b0*a01+b1*a11+b2*a21+b3*a31,out[6]=b0*a02+b1*a12+b2*a22+b3*a32,out[7]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[8],b1=b[9],b2=b[10],b3=b[11],out[8]=b0*a00+b1*a10+b2*a20+b3*a30,out[9]=b0*a01+b1*a11+b2*a21+b3*a31,out[10]=b0*a02+b1*a12+b2*a22+b3*a32,out[11]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[12],b1=b[13],b2=b[14],b3=b[15],out[12]=b0*a00+b1*a10+b2*a20+b3*a30,out[13]=b0*a01+b1*a11+b2*a21+b3*a31,out[14]=b0*a02+b1*a12+b2*a22+b3*a32,out[15]=b0*a03+b1*a13+b2*a23+b3*a33,out};Object.freeze({__proto__:null,add:(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out[3]=a[3]+b[3],out[4]=a[4]+b[4],out[5]=a[5]+b[5],out[6]=a[6]+b[6],out[7]=a[7]+b[7],out[8]=a[8]+b[8],out[9]=a[9]+b[9],out[10]=a[10]+b[10],out[11]=a[11]+b[11],out[12]=a[12]+b[12],out[13]=a[13]+b[13],out[14]=a[14]+b[14],out[15]=a[15]+b[15],out),clone:clone$a,copy:copy$5,create:()=>[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],equals:(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3]&&a[4]===b[4]&&a[5]===b[5]&&a[6]===b[6]&&a[7]===b[7]&&a[8]===b[8]&&a[9]===b[9]&&a[10]===b[10]&&a[11]===b[11]&&a[12]===b[12]&&a[13]===b[13]&&a[14]===b[14]&&a[15]===b[15],fromRotation:fromRotation,fromScaling:(out,vector)=>(out[0]=vector[0],out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=vector[1],out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=vector[2],out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromTaitBryanRotation:(out,yaw,pitch,roll)=>{const sy=sin(yaw),cy=cos(yaw),sp=sin(pitch),cp=cos(pitch),sr=sin(roll),cr=cos(roll);return out[0]=cp*cy,out[1]=cp*sy,out[2]=-sp,out[3]=0,out[4]=sr*sp*cy-cr*sy,out[5]=cr*cy+sr*sp*sy,out[6]=sr*cp,out[7]=0,out[8]=sr*sy+cr*sp*cy,out[9]=cr*sp*sy-sr*cy,out[10]=cr*cp,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromTranslation:(out,vector)=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=vector[0],out[13]=vector[1],out[14]=vector[2],out[15]=1,out),fromValues:(m00,m01,m02,m03,m10,m11,m12,m13,m20,m21,m22,m23,m30,m31,m32,m33)=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=m00,out[1]=m01,out[2]=m02,out[3]=m03,out[4]=m10,out[5]=m11,out[6]=m12,out[7]=m13,out[8]=m20,out[9]=m21,out[10]=m22,out[11]=m23,out[12]=m30,out[13]=m31,out[14]=m32,out[15]=m33,out},fromVectorRotation:(out,source,target)=>{const sourceNormal=normalize$1([0,0,0],source),targetNormal=normalize$1([0,0,0],target),axis=cross$1([0,0,0],targetNormal,sourceNormal),cosA=dot$2(targetNormal,sourceNormal);if(-1===cosA)return fromRotation(out,Math.PI,orthogonal(axis,sourceNormal));const k=1/(1+cosA);return out[0]=axis[0]*axis[0]*k+cosA,out[1]=axis[1]*axis[0]*k-axis[2],out[2]=axis[2]*axis[0]*k+axis[1],out[3]=0,out[4]=axis[0]*axis[1]*k+axis[2],out[5]=axis[1]*axis[1]*k+cosA,out[6]=axis[2]*axis[1]*k-axis[0],out[7]=0,out[8]=axis[0]*axis[2]*k-axis[1],out[9]=axis[1]*axis[2]*k+axis[0],out[10]=axis[2]*axis[2]*k+cosA,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromXRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=c,out[6]=s,out[7]=0,out[8]=0,out[9]=-s,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromYRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=0,out[2]=-s,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=s,out[9]=0,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromZRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=s,out[2]=0,out[3]=0,out[4]=-s,out[5]=c,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},identity:identity,invert:(out,matrix)=>{const a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],a30=matrix[12],a31=matrix[13],a32=matrix[14],a33=matrix[15],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32;let det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return det?(det=1/det,out[0]=(a11*b11-a12*b10+a13*b09)*det,out[1]=(a02*b10-a01*b11-a03*b09)*det,out[2]=(a31*b05-a32*b04+a33*b03)*det,out[3]=(a22*b04-a21*b05-a23*b03)*det,out[4]=(a12*b08-a10*b11-a13*b07)*det,out[5]=(a00*b11-a02*b08+a03*b07)*det,out[6]=(a32*b02-a30*b05-a33*b01)*det,out[7]=(a20*b05-a22*b02+a23*b01)*det,out[8]=(a10*b10-a11*b08+a13*b06)*det,out[9]=(a01*b08-a00*b10-a03*b06)*det,out[10]=(a30*b04-a31*b02+a33*b00)*det,out[11]=(a21*b02-a20*b04-a23*b00)*det,out[12]=(a11*b07-a10*b09-a12*b06)*det,out[13]=(a00*b09-a01*b07+a02*b06)*det,out[14]=(a31*b01-a30*b03-a32*b00)*det,out[15]=(a20*b03-a21*b01+a22*b00)*det,out):null},isIdentity:isIdentity,isMirroring:isMirroring,isOnlyTransformScale:matrix=>isZero(matrix[1])&&isZero(matrix[2])&&isZero(matrix[3])&&isZero(matrix[4])&&isZero(matrix[6])&&isZero(matrix[7])&&isZero(matrix[8])&&isZero(matrix[9])&&isZero(matrix[11])&&1===matrix[15],mirrorByPlane:(out,plane)=>{const[nx,ny,nz,w]=plane;return out[0]=1-2*nx*nx,out[1]=-2*ny*nx,out[2]=-2*nz*nx,out[3]=0,out[4]=-2*nx*ny,out[5]=1-2*ny*ny,out[6]=-2*nz*ny,out[7]=0,out[8]=-2*nx*nz,out[9]=-2*ny*nz,out[10]=1-2*nz*nz,out[11]=0,out[12]=2*nx*w,out[13]=2*ny*w,out[14]=2*nz*w,out[15]=1,out},multiply:multiply$1,rotate:(out,matrix,radians,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return copy$5(out,matrix);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(radians),c=cos(radians),t=1-c,a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],b00=x*x*t+c,b01=y*x*t+z*s,b02=z*x*t-y*s,b10=x*y*t-z*s,b11=y*y*t+c,b12=z*y*t+x*s,b20=x*z*t+y*s,b21=y*z*t-x*s,b22=z*z*t+c;return out[0]=a00*b00+a10*b01+a20*b02,out[1]=a01*b00+a11*b01+a21*b02,out[2]=a02*b00+a12*b01+a22*b02,out[3]=a03*b00+a13*b01+a23*b02,out[4]=a00*b10+a10*b11+a20*b12,out[5]=a01*b10+a11*b11+a21*b12,out[6]=a02*b10+a12*b11+a22*b12,out[7]=a03*b10+a13*b11+a23*b12,out[8]=a00*b20+a10*b21+a20*b22,out[9]=a01*b20+a11*b21+a21*b22,out[10]=a02*b20+a12*b21+a22*b22,out[11]=a03*b20+a13*b21+a23*b22,matrix!==out&&(out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out},rotateX:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[4]=a10*c+a20*s,out[5]=a11*c+a21*s,out[6]=a12*c+a22*s,out[7]=a13*c+a23*s,out[8]=a20*c-a10*s,out[9]=a21*c-a11*s,out[10]=a22*c-a12*s,out[11]=a23*c-a13*s,out},rotateY:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c-a20*s,out[1]=a01*c-a21*s,out[2]=a02*c-a22*s,out[3]=a03*c-a23*s,out[8]=a00*s+a20*c,out[9]=a01*s+a21*c,out[10]=a02*s+a22*c,out[11]=a03*s+a23*c,out},rotateZ:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7];return matrix!==out&&(out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c+a10*s,out[1]=a01*c+a11*s,out[2]=a02*c+a12*s,out[3]=a03*c+a13*s,out[4]=a10*c-a00*s,out[5]=a11*c-a01*s,out[6]=a12*c-a02*s,out[7]=a13*c-a03*s,out},scale:(out,matrix,dimensions)=>{const x=dimensions[0],y=dimensions[1],z=dimensions[2];return out[0]=matrix[0]*x,out[1]=matrix[1]*x,out[2]=matrix[2]*x,out[3]=matrix[3]*x,out[4]=matrix[4]*y,out[5]=matrix[5]*y,out[6]=matrix[6]*y,out[7]=matrix[7]*y,out[8]=matrix[8]*z,out[9]=matrix[9]*z,out[10]=matrix[10]*z,out[11]=matrix[11]*z,out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},subtract:(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out[3]=a[3]-b[3],out[4]=a[4]-b[4],out[5]=a[5]-b[5],out[6]=a[6]-b[6],out[7]=a[7]-b[7],out[8]=a[8]-b[8],out[9]=a[9]-b[9],out[10]=a[10]-b[10],out[11]=a[11]-b[11],out[12]=a[12]-b[12],out[13]=a[13]-b[13],out[14]=a[14]-b[14],out[15]=a[15]-b[15],out),toString:mat=>mat.map((n=>n.toFixed(7))).toString(),translate:(out,matrix,offsets)=>{const x=offsets[0],y=offsets[1],z=offsets[2];let a00,a01,a02,a03,a10,a11,a12,a13,a20,a21,a22,a23;return matrix===out?(out[12]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12],out[13]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13],out[14]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14],out[15]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]):(a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],out[0]=a00,out[1]=a01,out[2]=a02,out[3]=a03,out[4]=a10,out[5]=a11,out[6]=a12,out[7]=a13,out[8]=a20,out[9]=a21,out[10]=a22,out[11]=a23,out[12]=a00*x+a10*y+a20*z+matrix[12],out[13]=a01*x+a11*y+a21*z+matrix[13],out[14]=a02*x+a12*y+a22*z+matrix[14],out[15]=a03*x+a13*y+a23*z+matrix[15]),out}});const create$a=(outlines=[])=>({outlines:outlines,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),add=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out),angleRadians=vector=>Math.atan2(vector[1],vector[0]),angleDegrees=vector=>57.29577951308232*angleRadians(vector),clone$8=vector=>{const out=[0,0];return out[0]=vector[0],out[1]=vector[1],out},cross=(out,a,b)=>(out[0]=0,out[1]=0,out[2]=a[0]*b[1]-a[1]*b[0],out),distance=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return Math.sqrt(x*x+y*y)},dot$1=(a,b)=>a[0]*b[0]+a[1]*b[1],equals$6=(a,b)=>a[0]===b[0]&&a[1]===b[1],fromAngleRadians=(out,radians)=>(out[0]=cos(radians),out[1]=sin(radians),out),fromValues$2=(x,y)=>{const out=[0,0];return out[0]=x,out[1]=y,out},max$1=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out),min$1=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out),negate=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out),rotate$1=(out,vector,origin,radians)=>{const x=vector[0]-origin[0],y=vector[1]-origin[1],c=Math.cos(radians),s=Math.sin(radians);return out[0]=x*c-y*s+origin[0],out[1]=x*s+y*c+origin[1],out},normal=(out,vector)=>rotate$1(out,vector,[0,0],TAU/4),normalize=(out,vector)=>{const x=vector[0],y=vector[1];let len=x*x+y*y;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out},scale$1=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out),subtract$1=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out),toString$9=vector=>`[${vector[0].toFixed(7)}, ${vector[1].toFixed(7)}]`,transform$b=(out,vector,matrix)=>{const x=vector[0],y=vector[1];return out[0]=matrix[0]*x+matrix[4]*y+matrix[12],out[1]=matrix[1]*x+matrix[5]*y+matrix[13],out};Object.freeze({__proto__:null,abs:(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out),add:add,angle:angleRadians,angleDegrees:angleDegrees,angleRadians:angleRadians,clone:clone$8,copy:(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out),create:()=>[0,0],cross:cross,distance:distance,divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out),dot:dot$1,equals:equals$6,fromAngleDegrees:(out,degrees)=>fromAngleRadians(out,.017453292519943295*degrees),fromAngleRadians:fromAngleRadians,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out),fromValues:fromValues$2,length:vector=>Math.sqrt(vector[0]*vector[0]+vector[1]*vector[1]),lerp:(out,a,b,t)=>{const ax=a[0],ay=a[1];return 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nextSide=nextSides[bestIndex];return nextSides.splice(bestIndex,1),nextSide},isA$5=object=>!!(object&&"object"==typeof object&&"outlines"in object&&"transforms"in object&&Array.isArray(object.outlines)&&"length"in object.transforms),toOutlines=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.outlines=geometry.outlines.map((outline=>outline.map((point=>transform$b([0,0],point,geometry.transforms))))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).outlines,toPoints$3=geometry=>{const points=[];return toOutlines(geometry).forEach((outline=>{outline.forEach((point=>{points.push(point)}))})),points},intersect$1=(p1,p2,p3,p4,endpointTouch=!0)=>{if(p1[0]===p2[0]&&p1[1]===p2[1]||p3[0]===p4[0]&&p3[1]===p4[1])return;const denominator=(p4[1]-p3[1])*(p2[0]-p1[0])-(p4[0]-p3[0])*(p2[1]-p1[1]);if(Math.abs(denominator)<Number.MIN_VALUE)return;const ua=((p4[0]-p3[0])*(p1[1]-p3[1])-(p4[1]-p3[1])*(p1[0]-p3[0]))/denominator,ub=((p2[0]-p1[0])*(p1[1]-p3[1])-(p2[1]-p1[1])*(p1[0]-p3[0]))/denominator;return ua<0||ua>1||ub<0||ub>1||!(endpointTouch||0!==ua&&1!==ua&&0!==ub&&1!==ub)?void 0:[p1[0]+ua*(p2[0]-p1[0]),p1[1]+ua*(p2[1]-p1[1])]};var index$a=Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$a,fromSides:sides=>{const pointMap=(sides=>{const pointMap=new Map,edges=(sides=>{const unique=new Map,getUniquePoint=point=>{const key=point.toString();return unique.has(key)?unique.get(key):(unique.set(key,point),point)};return sides.map((side=>side.map(getUniquePoint)))})(sides);return edges.forEach((edge=>{pointMap.has(edge[0])?pointMap.get(edge[0]).push(edge):pointMap.set(edge[0],[edge])})),pointMap})(sides),outlines=[];for(;;){let startSide;for(const[point,edges]of pointMap){if(startSide=edges.shift(),startSide)break;pointMap.delete(point)}if(void 0===startSide)break;const connectedPoints=[],startPoint=startSide[0];for(;;){connectedPoints.push(startSide[0]);const nextPoint=startSide[1];if(nextPoint===startPoint)break;const nextPossibleSides=pointMap.get(nextPoint);if(!nextPossibleSides)throw new Error(`geometry is not closed at point ${nextPoint}`);const nextSide=popNextSide(startSide,nextPossibleSides);0===nextPossibleSides.length&&pointMap.delete(nextPoint),startSide=nextSide}connectedPoints.length>0&&connectedPoints.push(connectedPoints.shift()),outlines.push(connectedPoints)}return pointMap.clear(),create$a(outlines)},fromCompactBinary:data=>{if(0!==data[0])throw new Error("invalid compact binary data");const created=create$a();created.transforms=clone$a(data.slice(1,17));for(let i=21;i<data.length;){const length=data[i++];if(length<0||i+2*length>data.length)throw new Error("invalid compact binary data");const outline=[];for(let j=0;j<length;j++){const x=data[i+2*j],y=data[i+2*j+1];outline.push(fromValues$2(x,y))}created.outlines.push(outline),i+=2*length}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},isA:isA$5,reverse:geometry=>{const outlines=toOutlines(geometry).map((outline=>outline.slice().reverse())),reversed=create$a(outlines);return geometry.color&&(reversed.color=geometry.color),reversed},toOutlines:toOutlines,toPoints:toPoints$3,toSides:geometry=>{const sides=[];return toOutlines(geometry).forEach((outline=>{outline.forEach(((point,i)=>{const j=(i+1)%outline.length;sides.push([point,outline[j]])}))})),sides},toString:geometry=>{const outlines=toOutlines(geometry);let result="geom2 ("+outlines.length+" outlines):\n[\n";return outlines.forEach((outline=>{result+=" ["+outline.map(toString$9).join()+"]\n"})),result+="]\n",result},toCompactBinary:geometry=>{const transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);let size=21;geometry.outlines.forEach((outline=>{size+=2*outline.length+1}));const compacted=new Float32Array(size);compacted[0]=0,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3];let index=21;return geometry.outlines.forEach((outline=>{compacted[index++]=outline.length,outline.forEach((point=>{compacted[index++]=point[0],compacted[index++]=point[1]}))})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return 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0===polygons&&(polygons=[]),{polygons:polygons,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),create$7=vertices=>((void 0===vertices||vertices.length<3)&&(vertices=[]),{vertices:vertices}),fromVerticesAndPlane=(vertices,plane)=>{const poly=create$7(vertices);return poly.plane=plane,poly},create$6=()=>[0,0,0,0],clone$5=vector=>{const out=[0,0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out},copy$2=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out),equals$5=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3],flip=(out,plane)=>(out[0]=-plane[0],out[1]=-plane[1],out[2]=-plane[2],out[3]=-plane[3],out),fromValues$1=(x,y,z,w)=>{const out=[0,0,0,0];return out[0]=x,out[1]=y,out[2]=z,out[3]=w,out},fromPoints$4=(out,...vertices)=>{const len=vertices.length,ba=[0,0,0],ca=[0,0,0],vertexNormal=index=>{const a=vertices[index],b=vertices[(index+1)%len],c=vertices[(index+2)%len];return subtract$3(ba,b,a),subtract$3(ca,c,a),cross$1(ba,ba,ca),normalize$1(ba,ba),ba};return out[0]=0,out[1]=0,out[2]=0,3===len?copy$4(out,vertexNormal(0)):(vertices.forEach(((v,i)=>{add$1(out,out,vertexNormal(i))})),normalize$1(out,out)),out[3]=dot$2(out,vertices[0]),out},signedDistanceToPoint=(plane,point)=>dot$2(plane,point)-plane[3],toString$7=vec=>`(${vec[0].toFixed(9)}, ${vec[1].toFixed(9)}, ${vec[2].toFixed(9)}, ${vec[3].toFixed(9)})`;Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,equals:equals$5,flip:flip,fromNormalAndPoint:(out,normal,point)=>{const u=normalize$1([0,0,0],normal),w=dot$2(point,u);return out[0]=u[0],out[1]=u[1],out[2]=u[2],out[3]=w,out},fromValues:fromValues$1,fromPoints:fromPoints$4,fromPointsRandom:(out,a,b,c)=>{let ba=subtract$3([0,0,0],b,a),ca=subtract$3([0,0,0],c,a);length$2(ba)<EPS&&(ba=orthogonal(ba,ca)),length$2(ca)<EPS&&(ca=orthogonal(ca,ba));let normal=cross$1([0,0,0],ba,ca);length$2(normal)<EPS&&(ca=orthogonal(ca,ba),normal=cross$1(normal,ba,ca)),normal=normalize$1(normal,normal);const w=dot$2(normal,a);return out[0]=normal[0],out[1]=normal[1],out[2]=normal[2],out[3]=w,out},projectionOfPoint:(plane,point)=>{const a=point[0]*plane[0]+point[1]*plane[1]+point[2]*plane[2]-plane[3],x=point[0]-a*plane[0],y=point[1]-a*plane[1],z=point[2]-a*plane[2];return fromValues$3(x,y,z)},signedDistanceToPoint:signedDistanceToPoint,toString:toString$7,transform:(out,plane,matrix)=>{const isMirror=isMirroring(matrix),r=orthogonal([0,0,0],plane),u=cross$1(r,plane,r),v=cross$1([0,0,0],plane,u);let point1=fromScalar$2([0,0,0],plane[3]);multiply$2(point1,point1,plane);let point2=add$1([0,0,0],point1,u),point3=add$1([0,0,0],point1,v);return point1=transform$c(point1,point1,matrix),point2=transform$c(point2,point2,matrix),point3=transform$c(point3,point3,matrix),fromPoints$4(out,point1,point2,point3),isMirror&&flip(out,out),out}});const invert$1=polygon=>{const vertices=polygon.vertices.slice().reverse(),inverted=create$7(vertices);return polygon.plane&&(inverted.plane=flip([0,0,0,0],polygon.plane)),inverted},isA$4=object=>!!(object&&"object"==typeof object&&"vertices"in object&&Array.isArray(object.vertices)),isConvex$1=polygon=>areVerticesConvex(polygon.vertices),areVerticesConvex=vertices=>{const numVertices=vertices.length;if(numVertices>2){const normal=fromPoints$4([0,0,0,0],...vertices);let prevPrevPos=vertices[numVertices-2],prevPos=vertices[numVertices-1];for(let i=0;i<numVertices;i++){const pos=vertices[i];if(!isConvexVertex(prevPrevPos,prevPos,pos,normal))return!1;prevPrevPos=prevPos,prevPos=pos}}return!0},isConvexVertex=(prevVertex,vertex,nextVertex,normal)=>{const crossProduct=cross$1([0,0,0],subtract$3([0,0,0],vertex,prevVertex),subtract$3([0,0,0],nextVertex,vertex));return dot$2(crossProduct,normal)>=0},plane=polygon=>(polygon.plane||(polygon.plane=fromPoints$4([0,0,0,0],...polygon.vertices)),polygon.plane),measureArea$2=polygon=>{const n=polygon.vertices.length;if(n<3)return 0;const vertices=polygon.vertices,normal=plane(polygon),ax=Math.abs(normal[0]),ay=Math.abs(normal[1]),az=Math.abs(normal[2]);if(ax+ay+az===0)return 0;let coord=3;ax>ay&&ax>az?coord=1:ay>az&&(coord=2);let area=0,h=0,i=1,j=2;switch(coord){case 1:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][1]*(vertices[j][2]-vertices[h][2]);area+=vertices[0][1]*(vertices[1][2]-vertices[n-1][2]),area/=2*normal[0];break;case 2:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][2]*(vertices[j][0]-vertices[h][0]);area+=vertices[0][2]*(vertices[1][0]-vertices[n-1][0]),area/=2*normal[1];break;default:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][0]*(vertices[j][1]-vertices[h][1]);area+=vertices[0][0]*(vertices[1][1]-vertices[n-1][1]),area/=2*normal[2]}return area};Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,dot:(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2]+a[3]*b[3],equals:equals$5,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out[3]=scalar,out),fromValues:fromValues$1,toString:toString$7,transform:(out,vector,matrix)=>{const[x,y,z,w]=vector;return out[0]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12]*w,out[1]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13]*w,out[2]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14]*w,out[3]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]*w,out}});const cache$4=new WeakMap,toVertices$1=polygon=>polygon.vertices,toString$6=polygon=>`poly3: [${polygon.vertices.map(toString$b).join(", ")}]`,transform$7=(matrix,polygon)=>{const vertices=polygon.vertices.map((vertex=>transform$c([0,0,0],vertex,matrix)));return isMirroring(matrix)&&vertices.reverse(),create$7(vertices)},validate$4=object=>{if(!isA$4(object))throw new Error("invalid poly3 structure");if(object.vertices.length<3)throw new Error(`poly3 not enough vertices ${object.vertices.length}`);if(measureArea$2(object)<=0)throw new Error("poly3 area must be greater than zero");for(let i=0;i<object.vertices.length;i++)if(equals$7(object.vertices[i],object.vertices[(i+1)%object.vertices.length]))throw new Error(`poly3 has duplicate vertex ${object.vertices[i]}`);if(!isConvex$1(object))throw new Error("poly3 must be convex");if(object.vertices.forEach((vertex=>{if(!vertex.every(Number.isFinite))throw new Error(`poly3 invalid vertex ${vertex}`)})),object.vertices.length>3){const normal=plane(object);object.vertices.forEach((vertex=>{const dist=Math.abs(signedDistanceToPoint(normal,vertex));if(dist>1e-13)throw new Error(`poly3 must be coplanar: vertex ${vertex} distance ${dist}`)}))}};Object.freeze({__proto__:null,clone:(...params)=>{let out,poly3;return 1===params.length?(out=create$7(),poly3=params[0]):(out=params[0],poly3=params[1]),out.vertices=poly3.vertices.map((vec=>clone$9(vec))),out},create:create$7,fromVerticesAndPlane:fromVerticesAndPlane,invert:invert$1,isA:isA$4,isConvex:isConvex$1,measureArea:measureArea$2,measureBoundingBox:polygon=>{const vertices=polygon.vertices,numVertices=vertices.length,min=0===numVertices?[0,0,0]:clone$9(vertices[0]),max=clone$9(min);for(let i=1;i<numVertices;i++)min$2(min,min,vertices[i]),max$2(max,max,vertices[i]);return[min,max]},measureBoundingSphere:polygon=>{const boundingSphere=cache$4.get(polygon);if(boundingSphere)return boundingSphere;const vertices=polygon.vertices,out=[0,0,0,0];if(0===vertices.length)return out[0]=0,out[1]=0,out[2]=0,out[3]=0,out;let minx=vertices[0],miny=minx,minz=minx,maxx=minx,maxy=minx,maxz=minx;vertices.forEach((v=>{minx[0]>v[0]&&(minx=v),miny[1]>v[1]&&(miny=v),minz[2]>v[2]&&(minz=v),maxx[0]<v[0]&&(maxx=v),maxy[1]<v[1]&&(maxy=v),maxz[2]<v[2]&&(maxz=v)})),out[0]=.5*(minx[0]+maxx[0]),out[1]=.5*(miny[1]+maxy[1]),out[2]=.5*(minz[2]+maxz[2]);const x=out[0]-maxx[0],y=out[1]-maxy[1],z=out[2]-maxz[2];return out[3]=Math.sqrt(x*x+y*y+z*z),cache$4.set(polygon,out),out},measureSignedVolume:polygon=>{let signedVolume=0;const vertices=polygon.vertices,cross=[0,0,0];for(let i=0;i<vertices.length-2;i++)cross$1(cross,vertices[i+1],vertices[i+2]),signedVolume+=dot$2(vertices[0],cross);return signedVolume/=6,signedVolume},plane:plane,toVertices:toVertices$1,toString:toString$6,transform:transform$7,validate:validate$4});const toPolygons$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.polygons=geometry.polygons.map((polygon=>transform$7(geometry.transforms,polygon))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).polygons,isA$3=object=>!!(object&&"object"==typeof object&&"polygons"in object&&"transforms"in object&&Array.isArray(object.polygons)&&"length"in object.transforms);Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$8,fromPoints:listOfLists=>{if(!Array.isArray(listOfLists))throw new Error("the given vertices must be an array");return create$8(listOfLists.map(create$7))},fromCompactBinary:data=>{if(1!==data[0])throw new Error("invalid compact binary data");const created=create$8();created.transforms=clone$a(data.slice(1,17));const numberOfVertices=data[21];let ci=22,vi=data.length-3*numberOfVertices;for(;vi<data.length;){const verticesPerPolygon=data[ci];ci++;const vertices=[];for(let i=0;i<verticesPerPolygon;i++)vertices.push(fromValues$3(data[vi],data[vi+1],data[vi+2])),vi+=3;created.polygons.push(create$7(vertices))}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},invert:geometry=>{const newPolygons=toPolygons$1(geometry).map((polygon=>invert$1(polygon)));return create$8(newPolygons)},isA:isA$3,toPoints:geometry=>toPolygons$1(geometry).map((polygon=>toVertices$1(polygon))),toPolygons:toPolygons$1,toString:geometry=>{const polygons=toPolygons$1(geometry);let result="geom3 ("+polygons.length+" polygons):\n";return polygons.forEach((polygon=>{result+=" "+toString$6(polygon)+"\n"})),result},toCompactBinary:geometry=>{const polygons=geometry.polygons,transforms=geometry.transforms,numberOfPolygons=polygons.length,numberOfVertices=polygons.reduce(((count,polygon)=>count+polygon.vertices.length),0);let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+numberOfPolygons+3*numberOfVertices);compacted[0]=1,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3],compacted[21]=numberOfVertices;let ci=22,vi=ci+numberOfPolygons;return polygons.forEach((polygon=>{const vertices=toVertices$1(polygon);compacted[ci]=vertices.length,ci++;for(let i=0;i<vertices.length;i++){const vertex=vertices[i];compacted[vi+0]=vertex[0],compacted[vi+1]=vertex[1],compacted[vi+2]=vertex[2],vi+=3}})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$3(object))throw new Error("invalid geom3 structure");if(object.polygons.forEach(validate$4),(object=>{const edgeCount=new Map;object.polygons.forEach((({vertices:vertices})=>{vertices.forEach(((v,i)=>{const edge=`${v}/${vertices[(i+1)%vertices.length]}`,count=edgeCount.has(edge)?edgeCount.get(edge):0;edgeCount.set(edge,count+1)}))}));const nonManifold=[];if(edgeCount.forEach(((count,edge)=>{const complementEdge=edge.split("/").reverse().join("/");count!==edgeCount.get(complementEdge)&&nonManifold.push(edge.replace("/"," -> "))})),nonManifold.length>0)throw new Error(`non-manifold edges ${nonManifold.length}\n${nonManifold.join("\n")}`)})(object),!object.transforms.every(Number.isFinite))throw new Error(`geom3 invalid transforms ${object.transforms}`)}});const clone$4=geometry=>Object.assign({},geometry),close=geometry=>{if(geometry.isClosed)return geometry;const cloned=clone$4(geometry);if(cloned.isClosed=!0,cloned.points.length>1){const points=cloned.points,p0=points[0];let pn=points[points.length-1];for(;distance(p0,pn)<EPS*EPS&&(points.pop(),1!==points.length);)pn=points[points.length-1]}return cloned},create$5=points=>(void 0===points&&(points=[]),{points:points,isClosed:!1,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),fromPoints$2=(options,points)=>{let{closed:closed}=Object.assign({},{closed:!1},options),created=create$5();if(created.points=points.map((point=>clone$8(point))),created.points.length>1){const p0=created.points[0],pn=created.points[created.points.length-1];distance(p0,pn)<EPS*EPS&&(closed=!0)}return!0===closed&&(created=close(created)),created},toPoints$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.points=geometry.points.map((point=>transform$b([0,0],point,geometry.transforms))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).points,concat=(...paths)=>{let isClosed=!1,newPoints=[];return paths.forEach(((path,i)=>{const tmp=toPoints$1(path).slice();if(newPoints.length>0&&tmp.length>0&&equals$6(tmp[0],newPoints[newPoints.length-1])&&tmp.shift(),tmp.length>0&&isClosed)throw new Error(`Cannot concatenate to a closed path; check the ${i}th path`);isClosed=path.isClosed,newPoints=newPoints.concat(tmp)})),fromPoints$2({closed:isClosed},newPoints)},appendPoints=(points,geometry)=>concat(geometry,create$5(points)),isA$2=object=>!!(object&&"object"==typeof object&&"points"in object&&"transforms"in object&&"isClosed"in object&&Array.isArray(object.points)&&"length"in object.transforms);var index$5=Object.freeze({__proto__:null,appendArc:(options,geometry)=>{let{endpoint:endpoint,radius:radius,xaxisRotation:xaxisRotation,clockwise:clockwise,large:large,segments:segments}=Object.assign({},{radius:[0,0],xaxisRotation:0,clockwise:!1,large:!1,segments:16},options);if(!Array.isArray(endpoint))throw new Error("endpoint must be an array of X and Y values");if(endpoint.length<2)throw new Error("endpoint must contain X and Y values");if(endpoint=clone$8(endpoint),!Array.isArray(radius))throw new Error("radius must be an array of X and Y values");if(radius.length<2)throw new Error("radius must contain X and Y values");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given path cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the arc)");let xRadius=radius[0],yRadius=radius[1];const startpoint=points[points.length-1];xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5,endpoint=fromValues$2(Math.round(1e5*endpoint[0])/1e5,Math.round(1e5*endpoint[1])/1e5);const sweepFlag=!clockwise;let newPoints=[];if(0===xRadius||0===yRadius)newPoints.push(endpoint);else{xRadius=Math.abs(xRadius),yRadius=Math.abs(yRadius);const phi=xaxisRotation,cosPhi=Math.cos(phi),sinPhi=Math.sin(phi),minusHalfDistance=subtract$1([0,0],startpoint,endpoint);scale$1(minusHalfDistance,minusHalfDistance,.5);const x=Math.round(1e5*(cosPhi*minusHalfDistance[0]+sinPhi*minusHalfDistance[1]))/1e5,y=Math.round(1e5*(-sinPhi*minusHalfDistance[0]+cosPhi*minusHalfDistance[1]))/1e5,startTranslated=fromValues$2(x,y),bigLambda=startTranslated[0]*startTranslated[0]/(xRadius*xRadius)+startTranslated[1]*startTranslated[1]/(yRadius*yRadius);if(bigLambda>1){const sqrtBigLambda=Math.sqrt(bigLambda);xRadius*=sqrtBigLambda,yRadius*=sqrtBigLambda,xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5}let multiplier1=Math.sqrt((xRadius*xRadius*yRadius*yRadius-xRadius*xRadius*startTranslated[1]*startTranslated[1]-yRadius*yRadius*startTranslated[0]*startTranslated[0])/(xRadius*xRadius*startTranslated[1]*startTranslated[1]+yRadius*yRadius*startTranslated[0]*startTranslated[0]));sweepFlag===large&&(multiplier1=-multiplier1);const centerTranslated=fromValues$2(xRadius*startTranslated[1]/yRadius,-yRadius*startTranslated[0]/xRadius);scale$1(centerTranslated,centerTranslated,multiplier1);let center=fromValues$2(cosPhi*centerTranslated[0]-sinPhi*centerTranslated[1],sinPhi*centerTranslated[0]+cosPhi*centerTranslated[1]);center=add(center,center,scale$1([0,0],add([0,0],startpoint,endpoint),.5));const vector1=fromValues$2((startTranslated[0]-centerTranslated[0])/xRadius,(startTranslated[1]-centerTranslated[1])/yRadius),vector2=fromValues$2((-startTranslated[0]-centerTranslated[0])/xRadius,(-startTranslated[1]-centerTranslated[1])/yRadius),theta1=angleRadians(vector1);let deltatheta=angleRadians(vector2)-theta1;deltatheta%=TAU,!sweepFlag&&deltatheta>0?deltatheta-=TAU:sweepFlag&&deltatheta<0&&(deltatheta+=TAU);let numSteps=Math.ceil(Math.abs(deltatheta)/TAU*segments)+1;numSteps<1&&(numSteps=1);for(let step=1;step<numSteps;step++){const theta=theta1+step/numSteps*deltatheta,cosTheta=Math.cos(theta),sinTheta=Math.sin(theta),point=fromValues$2(cosPhi*xRadius*cosTheta-sinPhi*yRadius*sinTheta,sinPhi*xRadius*cosTheta+cosPhi*yRadius*sinTheta);add(point,point,center),newPoints.push(point)}numSteps&&newPoints.push(options.endpoint)}return newPoints=points.concat(newPoints),fromPoints$2({},newPoints)},appendBezier:(options,geometry)=>{let{controlPoints:controlPoints,segments:segments}=Object.assign({},{segments:16},options);if(!Array.isArray(controlPoints))throw new Error("controlPoints must be an array of one or more points");if(controlPoints.length<1)throw new Error("controlPoints must be an array of one or more points");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given geometry cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the bezier curve)");if(controlPoints=controlPoints.slice(),null===controlPoints[0]){if(controlPoints.length<2)throw new Error("a null control point must be passed with one more control points");let lastBezierControlPoint=points[points.length-2];if("lastBezierControlPoint"in geometry&&(lastBezierControlPoint=geometry.lastBezierControlPoint),!Array.isArray(lastBezierControlPoint))throw new Error("the given path must contain TWO or more points if given a null control point");const controlPoint=scale$1([0,0],points[points.length-1],2);subtract$1(controlPoint,controlPoint,lastBezierControlPoint),controlPoints[0]=controlPoint}controlPoints.unshift(points[points.length-1]);const bezierOrder=controlPoints.length-1,factorials=[];let fact=1;for(let i=0;i<=bezierOrder;++i)i>0&&(fact*=i),factorials.push(fact);const binomials=[];for(let i=0;i<=bezierOrder;++i){const binomial=factorials[bezierOrder]/(factorials[i]*factorials[bezierOrder-i]);binomials.push(binomial)}const v0=[0,0],v1=[0,0],v3=[0,0,0],getPointForT=t=>{let tk=1,oneMinusTNMinusK=Math.pow(1-t,bezierOrder);const invOneMinusT=1!==t?1/(1-t):1,point=[0,0];for(let k=0;k<=bezierOrder;++k){k===bezierOrder&&(oneMinusTNMinusK=1);const bernsteinCoefficient=binomials[k]*tk*oneMinusTNMinusK,derivativePoint=scale$1(v0,controlPoints[k],bernsteinCoefficient);add(point,point,derivativePoint),tk*=t,oneMinusTNMinusK*=invOneMinusT}return point},newPoints=[],newPointsT=[],numSteps=bezierOrder+1;for(let i=0;i<numSteps;++i){const t=i/(numSteps-1),point=getPointForT(t);newPoints.push(point),newPointsT.push(t)}let subdivideBase=1;const maxAngle=TAU/segments,maxSinAngle=Math.sin(maxAngle);for(;subdivideBase<newPoints.length-1;){const dir1=subtract$1(v0,newPoints[subdivideBase],newPoints[subdivideBase-1]);normalize(dir1,dir1);const dir2=subtract$1(v1,newPoints[subdivideBase+1],newPoints[subdivideBase]);normalize(dir2,dir2);const sinAngle=cross(v3,dir1,dir2);if(Math.abs(sinAngle[2])>maxSinAngle){const t0=newPointsT[subdivideBase-1],t1=newPointsT[subdivideBase+1],newt0=t0+1*(t1-t0)/3,newt1=t0+2*(t1-t0)/3,point0=getPointForT(newt0),point1=getPointForT(newt1);newPoints.splice(subdivideBase,1,point0,point1),newPointsT.splice(subdivideBase,1,newt0,newt1),subdivideBase--,subdivideBase<1&&(subdivideBase=1)}else++subdivideBase}newPoints.shift();const result=appendPoints(newPoints,geometry);return result.lastBezierControlPoint=controlPoints[controlPoints.length-2],result},appendPoints:appendPoints,clone:clone$4,close:close,concat:concat,create:create$5,equals:(a,b)=>{if(a.isClosed!==b.isClosed)return!1;if(a.points.length!==b.points.length)return!1;const aPoints=toPoints$1(a),bPoints=toPoints$1(b),length=aPoints.length;let offset=0;do{let unequal=!1;for(let i=0;i<length;i++)if(!equals$6(aPoints[i],bPoints[(i+offset)%length])){unequal=!0;break}if(!1===unequal)return!0;if(!a.isClosed)return!1}while(++offset<length);return!1},fromPoints:fromPoints$2,fromCompactBinary:data=>{if(2!==data[0])throw new Error("invalid compact binary data");const created=create$5();created.transforms=clone$a(data.slice(1,17)),created.isClosed=!!data[17];for(let i=22;i<data.length;i+=2){const point=fromValues$2(data[i],data[i+1]);created.points.push(point)}return data[18]>=0&&(created.color=[data[18],data[19],data[20],data[21]]),created},isA:isA$2,reverse:geometry=>{const cloned=clone$4(geometry);return cloned.points=geometry.points.slice().reverse(),cloned},toPoints:toPoints$1,toString:geometry=>{const points=toPoints$1(geometry);let result="path ("+points.length+" points, "+geometry.isClosed+"):\n[\n";return points.forEach((point=>{result+=" "+toString$9(point)+",\n"})),result+="]\n",result},toCompactBinary:geometry=>{const points=geometry.points,transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+2*points.length);compacted[0]=2,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=geometry.isClosed?1:0,compacted[18]=color[0],compacted[19]=color[1],compacted[20]=color[2],compacted[21]=color[3];for(let j=0;j<points.length;j++){const ci=2*j+22,point=points[j];compacted[ci]=point[0],compacted[ci+1]=point[1]}return compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$2(object))throw new Error("invalid path2 structure");if(object.points.length>1)for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`path2 has duplicate point ${object.points[i]}`);if(object.points.forEach((point=>{if(!point.every(Number.isFinite))throw new Error(`path2 invalid point ${point}`)})),!object.transforms.every(Number.isFinite))throw new Error(`path2 invalid transforms ${object.transforms}`)}});const getPermutations=function(c){const permutations=[];for(let i=0;i<=c;i++)permutations.push(factorial(c)/(factorial(i)*factorial(c-i)));return permutations},factorial=function(b){let out=1;for(let i=2;i<=b;i++)out*=i;return out},valueAt=(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier valueAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierFunction(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierFunction(bezier,singleDimensionPoints,t))}return result}},bezierFunction=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<=n;i++)result+=bezier.permutations[i]*Math.pow(1-t,n-i)*Math.pow(t,i)*p[i];return result},bezierTangent=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<n;i++){const q=n*(p[i+1]-p[i]);result+=bezier.tangentPermutations[i]*Math.pow(1-t,n-1-i)*Math.pow(t,i)*q}return result},lengths=(segments,bezier)=>{let sum=0;const lengths=[0];let previous=valueAt(0,bezier);for(let index=1;index<=segments;index++){const current=valueAt(index/segments,bezier);sum+=distanceBetween(current,previous),lengths.push(sum),previous=current}return lengths},distanceBetween=(a,b)=>{if(Number.isFinite(a)&&Number.isFinite(b))return Math.abs(a-b);if(Array.isArray(a)&&Array.isArray(b)){if(a.length!==b.length)throw new Error("The operands must have the same number of dimensions.");let sum=0;for(let i=0;i<a.length;i++)sum+=(b[i]-a[i])*(b[i]-a[i]);return Math.sqrt(sum)}throw new Error("The operands must be of the same type, either number or array.")};Object.freeze({__proto__:null,create:points=>{if(!Array.isArray(points))throw new Error("Bezier points must be a valid array/");if(points.length<2)throw new Error("Bezier points must contain at least 2 values.");const pointType=function(points){let firstPointType=null;return points.forEach((point=>{let pType="";if(Number.isFinite(point))pType="float_single";else{if(!Array.isArray(point))throw new Error("Bezier points must all be numbers or arrays of number.");point.forEach((val=>{if(!Number.isFinite(val))throw new Error("Bezier point values must all be numbers.")})),pType="float_"+point.length}if(null==firstPointType)firstPointType=pType;else if(firstPointType!==pType)throw new Error("Bezier points must be either all numbers or all arrays of numbers of the same size.")})),firstPointType}(points);return{points:points,pointType:pointType,dimensions:"float_single"===pointType?0:points[0].length,permutations:getPermutations(points.length-1),tangentPermutations:getPermutations(points.length-2)}},valueAt:valueAt,tangentAt:(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier tangentAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierTangent(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierTangent(bezier,singleDimensionPoints,t))}return result}},lengths:lengths,length:(segments,bezier)=>lengths(segments,bezier)[segments],arcLengthToT:(options,bezier)=>{const{distance:distance,segments:segments}=Object.assign({},{distance:0,segments:100},options),arcLengths=lengths(segments,bezier);let startIndex=0,endIndex=segments;for(;startIndex<=endIndex;){const middleIndex=Math.floor(startIndex+(endIndex-startIndex)/2),diff=arcLengths[middleIndex]-distance;if(diff<0)startIndex=middleIndex+1;else{if(!(diff>0)){endIndex=middleIndex;break}endIndex=middleIndex-1}}const targetIndex=endIndex;if(arcLengths[targetIndex]===distance)return targetIndex/segments;const lengthBefore=arcLengths[targetIndex];return(targetIndex+(distance-lengthBefore)/(arcLengths[targetIndex+1]-lengthBefore))/segments}});const area$1=points=>{let area=0;for(let i=0;i<points.length;i++){const j=(i+1)%points.length;area+=points[i][0]*points[j][1],area-=points[j][0]*points[i][1]}return area/2},measureArea$1=polygon=>area$1(polygon.points),create$3=points=>((void 0===points||points.length<3)&&(points=[]),{points:points}),reverse$3=polygon=>{const points=polygon.points.slice().reverse();return create$3(points)},arePointsInside=(points,polygon)=>0===points.length||polygon.points.length<3?0:(measureArea$1(polygon)<0&&(polygon=reverse$3(polygon)),points.reduce(((acc,point)=>acc+isPointInside(point,polygon.points)),0)===points.length?1:0),isPointInside=(point,polygon)=>{const numPoints=polygon.length,tx=point[0],ty=point[1];let vtx0=polygon[numPoints-1],vtx1=polygon[0],yFlag0=vtx0[1]>ty,insideFlag=0,i=0;for(let j=numPoints+1;--j;){const yFlag1=vtx1[1]>ty;if(yFlag0!==yFlag1){const xFlag0=vtx0[0]>tx,xFlag1=vtx1[0]>tx;(xFlag0&&xFlag1||vtx1[0]-(vtx1[1]-ty)*(vtx0[0]-vtx1[0])/(vtx0[1]-vtx1[1])>=tx)&&(insideFlag=!insideFlag)}yFlag0=yFlag1,vtx0=vtx1,vtx1=polygon[++i]}return insideFlag},isA$1=object=>!!(object&&"object"==typeof object&&"points"in object&&Array.isArray(object.points)),crossBetweenSegments=(p1,p2,p3)=>{const X1=p2[0]-p1[0],Y1=p2[1]-p1[1],X2=p3[0]-p1[0];return X1*(p3[1]-p1[1])-Y1*X2};Object.freeze({__proto__:null,arePointsInside:arePointsInside,clone:polygon=>Object.assign({},polygon),create:create$3,isA:isA$1,isConvex:polygon=>{const numPoints=polygon.points.length;if(numPoints>2){const points=polygon.points;let prev=0,curr=0;for(let i=0;i<numPoints;i++)if(curr=crossBetweenSegments(points[i],points[(i+1)%numPoints],points[(i+2)%numPoints]),0!==curr){if(curr*prev<0)return!1;prev=curr}}return!0},isSimple:polygon=>{const numPoints=polygon.points.length;if(numPoints<3)return!1;if(3===numPoints)return!0;const points=polygon.points,found=new Set;if(points.forEach((v=>found.add(v.toString()))),found.size!==numPoints)return!1;for(let i=0;i<numPoints;i++)for(let j=i+2;j<numPoints;j++){const k=(j+1)%numPoints;if(i!==k){const s0=points[i],s1=points[(i+1)%numPoints],z0=points[j],z1=points[k];if(intersect$1(s0,s1,z0,z1))return!1}}return!0},measureArea:measureArea$1,measureBoundingBox:polygon=>{const points=polygon.points,numPoints=points.length,min=0===numPoints?[0,0]:clone$8(points[0]),max=clone$8(min);for(let i=1;i<numPoints;i++)min$1(min,min,points[i]),max$1(max,max,points[i]);return[min,max]},reverse:reverse$3,toPoints:polygon=>polygon.points,toString:polygon=>`poly2: [${polygon.points.map(toString$9).join(", ")}]`,transform:(matrix,polygon)=>{const points=polygon.points.map((point=>transform$b([0,0],point,matrix)));return isMirroring(matrix)&&points.reverse(),create$3(points)},validate:object=>{if(!isA$1(object))throw new Error("invalid poly2 structure");if(object.points.length<3)throw new Error(`poly2 not enough points ${object.points.length}`);if(measureArea$1(object)<=0)throw new Error("poly2 area must be greater than zero");for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`poly2 duplicate point at ${i}: [${object.points[i]}]`);object.points.forEach((point=>{if(2!==point.length)throw new Error(`poly2 invalid point ${point}`);if(!point.every(Number.isFinite))throw new Error(`poly2 invalid point ${point}`)}))}});const calculatePlane=slice=>{if(slice.contours.length<1)throw new Error("slices must have at least one contour to calculate a plane");const middle=[0,0,0];let n=0;slice.contours.forEach((contour=>{contour.forEach((vertex=>{add$1(middle,middle,vertex),n++}))})),scale$3(middle,middle,1/n);let farthestBefore,farthestVertex,farthestAfter,farthestContour=[],distance=0;slice.contours.forEach((contour=>{let prev=contour[contour.length-1];contour.forEach((vertex=>{if(!equals$7(prev,vertex)){const d=squaredDistance$1(middle,vertex);d>distance&&(farthestContour=contour,farthestBefore=prev,farthestVertex=vertex,distance=d)}prev=vertex}))}));let prev=farthestContour[farthestContour.length-1];for(let i=0;i<farthestContour.length;i++){const vertex=farthestContour[i];if(!equals$7(prev,vertex)&&equals$7(prev,farthestVertex)){farthestAfter=vertex;break}prev=vertex}return fromPoints$4([0,0,0,0],farthestBefore,farthestVertex,farthestAfter)},create$2=(contours=[])=>({contours:contours}),isA=object=>!!(object&&"object"==typeof object&&"contours"in object&&Array.isArray(object.contours));class Node$2{constructor(i,x,y){this.i=i,this.x=x,this.y=y,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}}const insertNode=(i,x,y,last)=>{const p=new Node$2(i,x,y);return last?(p.next=last.next,p.prev=last,last.next.prev=p,last.next=p):(p.prev=p,p.next=p),p},removeNode=p=>{p.next.prev=p.prev,p.prev.next=p.next,p.prevZ&&(p.prevZ.nextZ=p.nextZ),p.nextZ&&(p.nextZ.prevZ=p.prevZ)},pointInTriangle=(ax,ay,bx,by,cx,cy,px,py)=>(cx-px)*(ay-py)-(ax-px)*(cy-py)>=0&&(ax-px)*(by-py)-(bx-px)*(ay-py)>=0&&(bx-px)*(cy-py)-(cx-px)*(by-py)>=0,area=(p,q,r)=>(q.y-p.y)*(r.x-q.x)-(q.x-p.x)*(r.y-q.y),linkedPolygon=(data,start,end,dim,clockwise)=>{let last;if(clockwise===signedArea$1(data,start,end,dim)>0)for(let i=start;i<end;i+=dim)last=insertNode(i,data[i],data[i+1],last);else for(let i=end-dim;i>=start;i-=dim)last=insertNode(i,data[i],data[i+1],last);return last&&equals$2(last,last.next)&&(removeNode(last),last=last.next),last},filterPoints=(start,end)=>{if(!start)return start;end||(end=start);let again,p=start;do{if(again=!1,p.steiner||!equals$2(p,p.next)&&0!==area(p.prev,p,p.next))p=p.next;else{if(removeNode(p),p=end=p.prev,p===p.next)break;again=!0}}while(again||p!==end);return end},cureLocalIntersections=(start,triangles,dim)=>{let p=start;do{const a=p.prev,b=p.next.next;!equals$2(a,b)&&intersects(a,p,p.next,b)&&locallyInside(a,b)&&locallyInside(b,a)&&(triangles.push(a.i/dim),triangles.push(p.i/dim),triangles.push(b.i/dim),removeNode(p),removeNode(p.next),p=start=b),p=p.next}while(p!==start);return filterPoints(p)},locallyInside=(a,b)=>area(a.prev,a,a.next)<0?area(a,b,a.next)>=0&&area(a,a.prev,b)>=0:area(a,b,a.prev)<0||area(a,a.next,b)<0,splitPolygon=(a,b)=>{const a2=new Node$2(a.i,a.x,a.y),b2=new Node$2(b.i,b.x,b.y),an=a.next,bp=b.prev;return a.next=b,b.prev=a,a2.next=an,an.prev=a2,b2.next=a2,a2.prev=b2,bp.next=b2,b2.prev=bp,b2},isValidDiagonal=(a,b)=>a.next.i!==b.i&&a.prev.i!==b.i&&!((a,b)=>{let p=a;do{if(p.i!==a.i&&p.next.i!==a.i&&p.i!==b.i&&p.next.i!==b.i&&intersects(p,p.next,a,b))return!0;p=p.next}while(p!==a);return!1})(a,b)&&(locallyInside(a,b)&&locallyInside(b,a)&&((a,b)=>{let p=a,inside=!1;const px=(a.x+b.x)/2,py=(a.y+b.y)/2;do{p.y>py!=p.next.y>py&&p.next.y!==p.y&&px<(p.next.x-p.x)*(py-p.y)/(p.next.y-p.y)+p.x&&(inside=!inside),p=p.next}while(p!==a);return inside})(a,b)&&(area(a.prev,a,b.prev)||area(a,b.prev,b))||equals$2(a,b)&&area(a.prev,a,a.next)>0&&area(b.prev,b,b.next)>0),intersects=(p1,q1,p2,q2)=>{const o1=Math.sign(area(p1,q1,p2)),o2=Math.sign(area(p1,q1,q2)),o3=Math.sign(area(p2,q2,p1)),o4=Math.sign(area(p2,q2,q1));return o1!==o2&&o3!==o4||!(0!==o1||!onSegment(p1,p2,q1))||!(0!==o2||!onSegment(p1,q2,q1))||!(0!==o3||!onSegment(p2,p1,q2))||!(0!==o4||!onSegment(p2,q1,q2))},onSegment=(p,q,r)=>q.x<=Math.max(p.x,r.x)&&q.x>=Math.min(p.x,r.x)&&q.y<=Math.max(p.y,r.y)&&q.y>=Math.min(p.y,r.y),signedArea$1=(data,start,end,dim)=>{let sum=0;for(let i=start,j=end-dim;i<end;i+=dim)sum+=(data[j]-data[i])*(data[i+1]+data[j+1]),j=i;return sum},equals$2=(p1,p2)=>p1.x===p2.x&&p1.y===p2.y,eliminateHole=(hole,outerNode)=>{const bridge=findHoleBridge(hole,outerNode);if(!bridge)return outerNode;const bridgeReverse=splitPolygon(bridge,hole),filteredBridge=filterPoints(bridge,bridge.next);return filterPoints(bridgeReverse,bridgeReverse.next),outerNode===bridge?filteredBridge:outerNode},findHoleBridge=(hole,outerNode)=>{let p=outerNode;const hx=hole.x,hy=hole.y;let m,qx=-1/0;do{if(hy<=p.y&&hy>=p.next.y&&p.next.y!==p.y){const x=p.x+(hy-p.y)*(p.next.x-p.x)/(p.next.y-p.y);if(x<=hx&&x>qx){if(qx=x,x===hx){if(hy===p.y)return p;if(hy===p.next.y)return p.next}m=p.x<p.next.x?p:p.next}}p=p.next}while(p!==outerNode);if(!m)return null;if(hx===qx)return m;const stop=m,mx=m.x,my=m.y;let tanMin=1/0;p=m;do{if(hx>=p.x&&p.x>=mx&&hx!==p.x&&pointInTriangle(hy<my?hx:qx,hy,mx,my,hy<my?qx:hx,hy,p.x,p.y)){const tan=Math.abs(hy-p.y)/(hx-p.x);locallyInside(p,hole)&&(tan<tanMin||tan===tanMin&&(p.x>m.x||p.x===m.x&§orContainsSector(m,p)))&&(m=p,tanMin=tan)}p=p.next}while(p!==stop);return m},sectorContainsSector=(m,p)=>area(m.prev,m,p.prev)<0&&area(p.next,m,m.next)<0,getLeftmost=start=>{let p=start,leftmost=start;do{(p.x<leftmost.x||p.x===leftmost.x&&p.y<leftmost.y)&&(leftmost=p),p=p.next}while(p!==start);return leftmost},earcutLinked=(ear,triangles,dim,minX,minY,invSize,pass)=>{if(!ear)return;!pass&&invSize&&indexCurve(ear,minX,minY,invSize);let prev,next,stop=ear;for(;ear.prev!==ear.next;)if(prev=ear.prev,next=ear.next,invSize?isEarHashed(ear,minX,minY,invSize):isEar(ear))triangles.push(prev.i/dim),triangles.push(ear.i/dim),triangles.push(next.i/dim),removeNode(ear),ear=next.next,stop=next.next;else if((ear=next)===stop){pass?1===pass?(ear=cureLocalIntersections(filterPoints(ear),triangles,dim),earcutLinked(ear,triangles,dim,minX,minY,invSize,2)):2===pass&&splitEarcut(ear,triangles,dim,minX,minY,invSize):earcutLinked(filterPoints(ear),triangles,dim,minX,minY,invSize,1);break}},isEar=ear=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;let p=ear.next.next;for(;p!==ear.prev;){if(pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.next}return!0},isEarHashed=(ear,minX,minY,invSize)=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;const minTX=a.x<b.x?a.x<c.x?a.x:c.x:b.x<c.x?b.x:c.x,minTY=a.y<b.y?a.y<c.y?a.y:c.y:b.y<c.y?b.y:c.y,maxTX=a.x>b.x?a.x>c.x?a.x:c.x:b.x>c.x?b.x:c.x,maxTY=a.y>b.y?a.y>c.y?a.y:c.y:b.y>c.y?b.y:c.y,minZ=zOrder(minTX,minTY,minX,minY,invSize),maxZ=zOrder(maxTX,maxTY,minX,minY,invSize);let p=ear.prevZ,n=ear.nextZ;for(;p&&p.z>=minZ&&n&&n.z<=maxZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}for(;p&&p.z>=minZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;n&&n.z<=maxZ;){if(n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}return!0},splitEarcut=(start,triangles,dim,minX,minY,invSize)=>{let a=start;do{let b=a.next.next;for(;b!==a.prev;){if(a.i!==b.i&&isValidDiagonal(a,b)){let c=splitPolygon(a,b);return a=filterPoints(a,a.next),c=filterPoints(c,c.next),earcutLinked(a,triangles,dim,minX,minY,invSize),void earcutLinked(c,triangles,dim,minX,minY,invSize)}b=b.next}a=a.next}while(a!==start)},indexCurve=(start,minX,minY,invSize)=>{let p=start;do{null===p.z&&(p.z=zOrder(p.x,p.y,minX,minY,invSize)),p.prevZ=p.prev,p.nextZ=p.next,p=p.next}while(p!==start);p.prevZ.nextZ=null,p.prevZ=null,((list,fn)=>{let i,p,q,e,numMerges,inSize=1;do{p=list,list=null;let tail=null;for(numMerges=0;p;){numMerges++,q=p;let pSize=0;for(i=0;i<inSize&&(pSize++,q=q.nextZ,q);i++);let qSize=inSize;for(;pSize>0||qSize>0&&q;)0!==pSize&&(0===qSize||!q||fn(p)<=fn(q))?(e=p,p=p.nextZ,pSize--):(e=q,q=q.nextZ,qSize--),tail?tail.nextZ=e:list=e,e.prevZ=tail,tail=e;p=q}tail.nextZ=null,inSize*=2}while(numMerges>1)})(p,(p=>p.z))},zOrder=(x,y,minX,minY,invSize)=>(x=1431655765&((x=858993459&((x=252645135&((x=16711935&((x=32767*(x-minX)*invSize)|x<<8))|x<<4))|x<<2))|x<<1))|(y=1431655765&((y=858993459&((y=252645135&((y=16711935&((y=32767*(y-minY)*invSize)|y<<8))|y<<4))|y<<2))|y<<1))<<1;class PolygonHierarchy{constructor(slice){this.plane=calculatePlane(slice);const rightVector=orthogonal([0,0,0],this.plane),perp=cross$1([0,0,0],this.plane,rightVector);this.v=normalize$1(perp,perp),this.u=cross$1([0,0,0],this.v,this.plane),this.basisMap=new Map;const projected=slice.contours.map((part=>part.map((v=>this.to2D(v))))),geometry=create$a(projected);this.roots=(geometry=>{const outlines=toOutlines(geometry),solids=[],holes=[];outlines.forEach(((outline,i)=>{const a=area$1(outline);a<0?holes.push(i):a>0&&solids.push(i)}));const children=[],parents=[];return solids.forEach(((s,i)=>{const solid=outlines[s];children[i]=[],holes.forEach(((h,j)=>{const hole=outlines[h];arePointsInside([hole[0]],create$3(solid))&&(children[i].push(h),parents[j]||(parents[j]=[]),parents[j].push(i))}))})),holes.forEach(((h,j)=>{if(parents[j]&&parents[j].length>1){const directParent=((list,score)=>{let bestIndex,best;return list.forEach(((item,index)=>{const value=score(item);(void 0===best||value<best)&&(bestIndex=index,best=value)})),bestIndex})(parents[j],(p=>children[p].length));parents[j].forEach(((p,i)=>{i!==directParent&&(children[p]=children[p].filter((c=>c!==h)))}))}})),children.map(((holes,i)=>({solid:outlines[solids[i]],holes:holes.map((h=>outlines[h]))})))})(geometry)}to2D(vector3){const vector2=fromValues$2(dot$2(vector3,this.u),dot$2(vector3,this.v));return this.basisMap.set(vector2,vector3),vector2}to3D(vector2){const original=this.basisMap.get(vector2);if(original)return original;{console.log("Warning: point not in original slice");const v1=scale$3([0,0,0],this.u,vector2[0]),v2=scale$3([0,0,0],this.v,vector2[1]),planeOrigin=scale$3([0,0,0],this.plane,this.plane[3]),v3=add$1(v1,v1,planeOrigin);return add$1(v2,v2,v3)}}}Object.freeze({__proto__:null,calculatePlane:calculatePlane,clone:slice=>Object.assign({},slice),create:create$2,equals:(a,b)=>{if(a.contours.length!==b.contours.length)return!1;const len=a.contours.length;for(let i=0;i<len;i++){const aVertex=a.contours[i];for(let j=0;j<len;j++){const bVertex=b.contours[j];if(!equals$7(aVertex,bVertex))return!1}}return!0},fromGeom2:geometry=>{const contours=toOutlines(geometry).map((outline=>outline.map((point=>fromVec2([0,0,0],point)))));return create$2(contours)},fromVertices:vertices=>{if(!Array.isArray(vertices))throw new Error("the given vertices must be an array");if(vertices.length<3)throw new Error("the given vertices must contain THREE or more vertices");const cloned=vertices.map((vertex=>3===vertex.length?vertex:fromVec2([0,0,0],vertex)));return create$2([cloned])},isA:isA,reverse:slice=>{const contours=slice.contours.map((contour=>contour.slice().reverse()));return create$2(contours)},toEdges:slice=>{const edges=[];return slice.contours.forEach((contour=>{contour.forEach(((vertex,i)=>{const next=contour[(i+1)%contour.length];edges.push([vertex,next])}))})),edges},toVertices:slice=>{const vertices=[];return slice.contours.forEach((contour=>{contour.forEach((vertex=>{vertices.push(vertex)}))})),vertices},toPolygons:slice=>{const hierarchy=new PolygonHierarchy(slice),polygons=[];return hierarchy.roots.forEach((({solid:solid,holes:holes})=>{let index=solid.length;const holesIndex=[];holes.forEach(((hole,i)=>{holesIndex.push(index),index+=hole.length}));const vertices=[solid,...holes].flat(),getVertex=i=>hierarchy.to3D(vertices[i]),indices=((data,holeIndices,dim=2)=>{const hasHoles=holeIndices&&holeIndices.length,outerLen=hasHoles?holeIndices[0]*dim:data.length;let outerNode=linkedPolygon(data,0,outerLen,dim,!0);const triangles=[];if(!outerNode||outerNode.next===outerNode.prev)return triangles;let minX,minY,maxX,maxY,invSize;if(hasHoles&&(outerNode=((data,holeIndices,outerNode,dim)=>{const queue=[];for(let i=0,len=holeIndices.length;i<len;i++){const start=holeIndices[i]*dim,end=i<len-1?holeIndices[i+1]*dim:data.length,list=linkedPolygon(data,start,end,dim,!1);list===list.next&&(list.steiner=!0),queue.push(getLeftmost(list))}queue.sort(((a,b)=>a.x-b.x));for(let i=0;i<queue.length;i++)outerNode=eliminateHole(queue[i],outerNode),outerNode=filterPoints(outerNode,outerNode.next);return outerNode})(data,holeIndices,outerNode,dim)),data.length>80*dim){minX=maxX=data[0],minY=maxY=data[1];for(let i=dim;i<outerLen;i+=dim){const x=data[i],y=data[i+1];x<minX&&(minX=x),y<minY&&(minY=y),x>maxX&&(maxX=x),y>maxY&&(maxY=y)}invSize=Math.max(maxX-minX,maxY-minY),invSize=0!==invSize?1/invSize:0}return earcutLinked(outerNode,triangles,dim,minX,minY,invSize),triangles})(vertices.flat(),holesIndex);for(let i=0;i<indices.length;i+=3){const tri=indices.slice(i,i+3).map(getVertex);polygons.push(fromVerticesAndPlane(tri,hierarchy.plane))}})),polygons},toString:slice=>{let result="slice ("+slice.contours.length+" contours):\n[\n";return slice.contours.forEach((contour=>{result+=" ["+contour.map(toString$b).join()+"],\n"})),result+="]\n",result},transform:(matrix,slice)=>{const contours=slice.contours.map((contour=>contour.map((vertex=>transform$c([0,0,0],vertex,matrix)))));return create$2(contours)},validate:object=>{if(!isA(object))throw new Error("invalid slice structure");const slicePlane=calculatePlane(object);object.contours.forEach(((contour,i)=>{if(contour.length<3)throw new Error(`slice contour ${i} must contain at least 3 vertices`);const contourPlane=plane(create$7(contour));if(!equals$5(slicePlane,contourPlane))throw new Error("slice contours must be coplanar");for(let i=0;i<contour.length;i++){if(!contour[i].every(Number.isFinite))throw new Error(`slice contour ${i} must contain finite vertices`);const j=(i+1)%contour.length;if(equals$7(contour[i],contour[j]))throw new Error(`slice contour ${i} has duplicate vertex ${contour[i]}`)}}))}});const direction$1=line=>{const vector=normal([0,0],line);return negate(vector,vector),vector},origin$1=line=>scale$1([0,0],line,line[2]),copy$1=(out,line)=>(out[0]=line[0],out[1]=line[1],out[2]=line[2],out),fromPoints$1=(out,point1,point2)=>{const vector=subtract$1([0,0],point2,point1);normal(vector,vector),normalize(vector,vector);const distance=dot$1(point1,vector);return out[0]=vector[0],out[1]=vector[1],out[2]=distance,out},fromValues=(x,y,d)=>{const out=[0,1,0];return out[0]=x,out[1]=y,out[2]=d,out},solve2Linear=(a,b,c,d,u,v)=>{const invdet=1/(a*d-b*c);let x=u*d-b*v,y=-u*c+a*v;return x*=invdet,y*=invdet,[x,y]};Object.freeze({__proto__:null,clone:line=>{const out=[0,1,0];return out[0]=line[0],out[1]=line[1],out[2]=line[2],out},closestPoint:(line,point)=>{const orig=origin$1(line),dir=direction$1(line),v=subtract$1([0,0],point,orig),dist=dot$1(v,dir);return scale$1(v,dir,dist),add(v,v,orig),v},copy:copy$1,create:()=>[0,1,0],direction:direction$1,distanceToPoint:(line,point)=>{let distance=dot$1(point,line);return distance=Math.abs(distance-line[2]),distance},equals:(line1,line2)=>line1[0]===line2[0]&&line1[1]===line2[1]&&line1[2]===line2[2],fromPoints:fromPoints$1,fromValues:fromValues,intersectPointOfLines:(line1,line2)=>{const point=solve2Linear(line1[0],line1[1],line2[0],line2[1],line1[2],line2[2]);return clone$8(point)},origin:origin$1,reverse:(out,line)=>{const normal=negate([0,0],line),distance=-line[2];return copy$1(out,fromValues(normal[0],normal[1],distance))},toString:line=>`line2: (${line[0].toFixed(7)}, ${line[1].toFixed(7)}, ${line[2].toFixed(7)})`,transform:(out,line,matrix)=>{const org=origin$1(line),dir=direction$1(line);return transform$b(org,org,matrix),transform$b(dir,dir,matrix),fromPoints$1(out,org,dir)},xAtY:(line,y)=>{let x=(line[2]-line[1]*y)/line[0];return Number.isNaN(x)&&(x=origin$1(line)[0]),x}});const create=()=>[fromValues$3(0,0,0),fromValues$3(0,0,1)],closestPoint=(line,point)=>{const lPoint=line[0],lDirection=line[1],a=dot$2(subtract$3([0,0,0],point,lPoint),lDirection),b=dot$2(lDirection,lDirection),closestPoint=scale$3([0,0,0],lDirection,a/b);return add$1(closestPoint,closestPoint,lPoint),closestPoint},fromPointAndDirection=(out,point,direction)=>{const unit=normalize$1([0,0,0],direction);return copy$4(out[0],point),copy$4(out[1],unit),out};Object.freeze({__proto__:null,clone:line=>{const out=create();return copy$4(out[0],line[0]),copy$4(out[1],line[1]),out},closestPoint:closestPoint,copy:(out,line)=>(copy$4(out[0],line[0]),copy$4(out[1],line[1]),out),create:create,direction:line=>line[1],distanceToPoint:(line,point)=>{const closest=closestPoint(line,point),distanceVector=subtract$3([0,0,0],point,closest);return length$2(distanceVector)},equals:(line1,line2)=>!!equals$7(line1[1],line2[1])&&!!equals$7(line1[0],line2[0]),fromPlanes:(out,plane1,plane2)=>{let direction=cross$1([0,0,0],plane1,plane2),length=length$2(direction);if(length<EPS)throw new Error("parallel planes do not intersect");length=1/length,direction=scale$3(direction,direction,length);const absX=Math.abs(direction[0]),absY=Math.abs(direction[1]),absZ=Math.abs(direction[2]);let origin,r;return absX>=absY&&absX>=absZ?(r=solve2Linear(plane1[1],plane1[2],plane2[1],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(0,r[0],r[1])):absY>=absX&&absY>=absZ?(r=solve2Linear(plane1[0],plane1[2],plane2[0],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(r[0],0,r[1])):(r=solve2Linear(plane1[0],plane1[1],plane2[0],plane2[1],plane1[3],plane2[3]),origin=fromValues$3(r[0],r[1],0)),fromPointAndDirection(out,origin,direction)},fromPointAndDirection:fromPointAndDirection,fromPoints:(out,point1,point2)=>{const direction=subtract$3([0,0,0],point2,point1);return fromPointAndDirection(out,point1,direction)},intersectPointOfLineAndPlane:(line,plane)=>{const pNormal=plane,pw=plane[3],lPoint=line[0],lDirection=line[1],labda=(pw-dot$2(pNormal,lPoint))/dot$2(pNormal,lDirection);return add$1([0,0,0],lPoint,scale$3([0,0,0],lDirection,labda))},origin:line=>line[0],reverse:(out,line)=>{const point=clone$9(line[0]),direction=negate$1([0,0,0],line[1]);return fromPointAndDirection(out,point,direction)},toString:line=>{const point=line[0],direction=line[1];return`line3: point: (${point[0].toFixed(7)}, ${point[1].toFixed(7)}, ${point[2].toFixed(7)}) direction: (${direction[0].toFixed(7)}, ${direction[1].toFixed(7)}, ${direction[2].toFixed(7)})`},transform:(out,line,matrix)=>{const point=line[0],direction=line[1],pointPlusDirection=add$1([0,0,0],point,direction),newPoint=transform$c([0,0,0],point,matrix),newPointPlusDirection=transform$c(pointPlusDirection,pointPlusDirection,matrix),newDirection=subtract$3(newPointPlusDirection,newPointPlusDirection,newPoint);return fromPointAndDirection(out,newPoint,newDirection)}});const cache$2=new WeakMap,expand2=(bbox,point)=>{0===bbox.length?(bbox[0]=fromVec2([0,0,0],point),bbox[1]=fromVec2([0,0,0],point)):(min$1(bbox[0],bbox[0],point),max$1(bbox[1],bbox[1],point))},expand3=(bbox,vertex)=>{0===bbox.length?(bbox[0]=clone$9(vertex),bbox[1]=clone$9(vertex)):(min$2(bbox[0],bbox[0],vertex),max$2(bbox[1],bbox[1],vertex))},measureCached$1=(geometry,measureFn)=>{let boundingBox=cache$2.get(geometry);return boundingBox||(boundingBox=measureFn(geometry),0===boundingBox.length&&(boundingBox[0]=[0,0,0],boundingBox[1]=[0,0,0]),cache$2.set(geometry,boundingBox),boundingBox)},measureBoundingBoxOfPath2=geometry=>{const boundingBox=[];return toPoints$1(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom2=geometry=>{const boundingBox=[];return toPoints$3(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom3=geometry=>{const boundingBox=[];return toPolygons$1(geometry).forEach((polygon=>{toVertices$1(polygon).forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},measureBoundingBoxOfSlice=geometry=>{const boundingBox=[];return geometry.contours.forEach((contour=>{contour.forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},stringify=(a,indentation)=>{const cr=indentation>0?"\n":"",indent=(indentation=>{if(!(indentation>0))return txt=>txt;const space=" ".repeat(indentation);return txt=>{if("string"!=typeof txt)return txt;const arr=txt.split("\n");return 1===arr.length?space+txt:arr.map((e=>""===e.trim()?e:space+e)).join("\n")}})(indentation),rec=a=>{let res,body="",isFlat=!0;return a.some(((e,i,arr)=>{if(0===i)return res="<"+e,1===arr.length;if(1===i){if((o=e)&&"[object Object]"===Object.prototype.toString.call(o))return Object.keys(e).forEach((key=>{let val=e[key];Array.isArray(val)&&(val=val.join(" ")),res+=" "+key+'="'+val+'"'})),2===arr.length||(res+=">",!1);res+=">"}var o;switch(typeof e){case"string":case"number":case"boolean":case"undefined":return body+=e+cr,!1}return isFlat=!1,body+=rec(e),!1}))?res+"/>"+cr:isFlat?res+body.split("\n").filter((e=>""!==e.trim())).join("\n")+"</"+a[0]+">"+cr:res+cr+indent(body)+"</"+a[0]+">"+cr};return rec(a)},getBounds=objects=>{const allbounds=((...geometries)=>{if(0===(geometries=flatten(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>isA$2(geometry)?measureCached$1(geometry,measureBoundingBoxOfPath2):isA$5(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom2):isA$3(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom3):isA(geometry)?measureCached$1(geometry,measureBoundingBoxOfSlice):[[0,0,0],[0,0,0]]));return 1===results.length?results[0]:results})(objects);return 1===objects.length?allbounds:allbounds.reduce(((sum,bounds)=>(index$d.min(sum[0],sum[0],bounds[0]),index$d.max(sum[1],sum[1],bounds[1]),sum)),[[0,0,0],[0,0,0]])},convertObjects=(objects,bounds,options)=>{const xoffset=0-bounds[0][0],yoffset=0-bounds[1][1],contents=[];return objects.forEach(((object,i)=>{options.statusCallback&&options.statusCallback({progress:100*i/objects.length}),index$a.isA(object)&&contents.push(convertGeom2(object,[xoffset,yoffset],options)),index$5.isA(object)&&contents.push(convertPaths([object],[xoffset,yoffset],options))})),contents},reflect=(x,y,px,py)=>{const ox=x-px,oy=y-py;return x===px&&y===px?[x,y]:x===px?[x,py-oy]:y===py?[px- -ox,y]:[px- -ox,py-oy]},convertGeom2=(object,offsets,options)=>{const paths=index$a.toOutlines(object).map((outline=>index$5.fromPoints({closed:!0},outline)));return options.color="black",object.color&&(options.color=convertColor(object.color)),options.id=null,object.id&&(options.id=object.id),options.class=null,object.class&&(options.class=object.class),convertToContinousPath(paths,offsets,options)},convertToContinousPath=(paths,offsets,options)=>{let instructions="";paths.forEach((path=>instructions+=convertPath(path,offsets,options)));const d={fill:options.color,d:instructions};return options.id&&(d.id=options.id),options.class&&(d.class=options.class),["g",["path",d]]},convertPaths=(paths,offsets,options)=>paths.reduce(((res,path,i)=>{const d={d:convertPath(path,offsets,options)};return path.color&&(d.stroke=convertColor(path.color)),path.id&&(d.id=path.id),path.class&&(d.class=path.class),res.concat([["path",d]])}),["g"]),convertPath=(path,offsets,options)=>{let str="";const numpointsClosed=path.points.length+(path.isClosed?1:0);for(let pointindex=0;pointindex<numpointsClosed;pointindex++){let pointindexwrapped=pointindex;pointindexwrapped>=path.points.length&&(pointindexwrapped-=path.points.length);const point=path.points[pointindexwrapped],offpoint=[point[0]+offsets[0],point[1]+offsets[1]],svgpoint=reflect(offpoint[0],offpoint[1],0,0),x=Math.round(svgpoint[0]*options.decimals)/options.decimals,y=Math.round(svgpoint[1]*options.decimals)/options.decimals;str+=pointindex>0?`L${x} ${y}`:`M${x} ${y}`}return str},convertColor=color=>`rgb(${255*color[0]},${255*color[1]},${255*color[2]},${255*color[3]})`;exports.mimeType="image/svg+xml",exports.serialize=(options,...objects)=>{const defaults={unit:"mm",decimals:1e4,version:"3.0.0-alpha.0",statusCallback:null};options=Object.assign({},defaults,options);const objects2d=(objects=flatten(objects)).filter((object=>index$a.isA(object)||index$5.isA(object)));if(0===objects2d.length)throw new Error("only 2D geometries can be serialized to SVG");objects.length!==objects2d.length&&console.warn("some objects could not be serialized to SVG"),options.statusCallback&&options.statusCallback({progress:0});const bounds=getBounds(objects2d);let width=0,height=0;bounds&&(width=Math.round((bounds[1][0]-bounds[0][0])*options.decimals)/options.decimals,height=Math.round((bounds[1][1]-bounds[0][1])*options.decimals)/options.decimals);let body=["svg",{width:width+options.unit,height:height+options.unit,viewBox:"0 0 "+width+" "+height,fill:"none","fill-rule":"evenodd","stroke-width":"0.1px",version:"1.1",baseProfile:"tiny",xmlns:"http://www.w3.org/2000/svg","xmlns:xlink":"http://www.w3.org/1999/xlink"}];bounds&&(body=body.concat(convertObjects(objects2d,bounds,options)));const svg=`<?xml version="1.0" encoding="UTF-8"?>\n\x3c!-- Created by JSCAD SVG Serializer --\x3e\n<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1 Tiny//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11-tiny.dtd">\n${stringify(body,2)}`;return options.statusCallback&&options.statusCallback({progress:100}),[svg]},Object.defineProperty(exports,"__esModule",{value:!0})},"object"==typeof exports&&"undefined"!=typeof module?factory(exports):"function"==typeof define&&define.amd?define(["exports"],factory):factory((global="undefined"!=typeof globalThis?globalThis:global||self).jscadSvgSerializer={});
|
package/package.json
CHANGED
|
@@ -1,26 +1,31 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@jscad/svg-serializer",
|
|
3
|
-
"version": "
|
|
3
|
+
"version": "3.0.0-alpha.0",
|
|
4
4
|
"description": "SVG Serializer for JSCAD",
|
|
5
5
|
"homepage": "https://openjscad.xyz/",
|
|
6
6
|
"repository": "https://github.com/jscad/OpenJSCAD.org",
|
|
7
|
-
"
|
|
7
|
+
"type": "module",
|
|
8
|
+
"main": "src/index.js",
|
|
9
|
+
"unpkg": "dist/jscad-svg-serializer.min.js",
|
|
10
|
+
"module": "dist/jscad-svg-serializer.es.js",
|
|
8
11
|
"scripts": {
|
|
9
|
-
"
|
|
10
|
-
"
|
|
12
|
+
"build": "rollup --config",
|
|
13
|
+
"coverage": "c8 --all --reporter=html --reporter=text pnpm test",
|
|
14
|
+
"test": "ava --verbose --timeout 2m './tests/*.test.js'",
|
|
15
|
+
"version": "pnpm run build && git add dist"
|
|
11
16
|
},
|
|
12
17
|
"contributors": [
|
|
13
18
|
{
|
|
14
19
|
"name": "Rene K. Mueller",
|
|
15
|
-
"url": "
|
|
20
|
+
"url": "https://github.com/Spiritdude"
|
|
16
21
|
},
|
|
17
22
|
{
|
|
18
23
|
"name": "z3dev",
|
|
19
|
-
"url": "
|
|
24
|
+
"url": "https://github.com/z3dev"
|
|
20
25
|
},
|
|
21
26
|
{
|
|
22
27
|
"name": "Mark 'kaosat-dev' Moissette",
|
|
23
|
-
"url": "
|
|
28
|
+
"url": "https://github.com/kaosat-dev"
|
|
24
29
|
}
|
|
25
30
|
],
|
|
26
31
|
"keywords": [
|
|
@@ -32,12 +37,17 @@
|
|
|
32
37
|
],
|
|
33
38
|
"license": "MIT",
|
|
34
39
|
"dependencies": {
|
|
35
|
-
"@jscad/
|
|
36
|
-
"
|
|
40
|
+
"@jscad/io-utils": "^3.0.0-alpha.0",
|
|
41
|
+
"@jscad/modeling": "3.0.0-alpha.0"
|
|
37
42
|
},
|
|
38
43
|
"devDependencies": {
|
|
39
|
-
"
|
|
40
|
-
"
|
|
44
|
+
"@rollup/plugin-node-resolve": "^15.0.1",
|
|
45
|
+
"@rollup/plugin-terser": "^0.4.3",
|
|
46
|
+
"ava": "^4.3.3",
|
|
47
|
+
"c8": "^8.0.0",
|
|
48
|
+
"rollup": "^2.79.1",
|
|
49
|
+
"rollup-plugin-banner": "^0.2.1",
|
|
50
|
+
"rollup-plugin-version-injector": "^1.3.3"
|
|
41
51
|
},
|
|
42
|
-
"gitHead": "
|
|
52
|
+
"gitHead": "3656d36ed9cd738ab884e86aae5a2ce08d52adf7"
|
|
43
53
|
}
|
package/rollup.config.js
ADDED
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import banner from 'rollup-plugin-banner'
|
|
2
|
+
import { nodeResolve } from '@rollup/plugin-node-resolve'
|
|
3
|
+
import versionInjector from 'rollup-plugin-version-injector'
|
|
4
|
+
import terser from '@rollup/plugin-terser'
|
|
5
|
+
|
|
6
|
+
export default {
|
|
7
|
+
input: 'src/index.js',
|
|
8
|
+
|
|
9
|
+
output: [
|
|
10
|
+
{
|
|
11
|
+
file: 'dist/jscad-svg-serializer.min.js',
|
|
12
|
+
format: 'umd',
|
|
13
|
+
name: 'jscadSvgSerializer'
|
|
14
|
+
},
|
|
15
|
+
{
|
|
16
|
+
file: 'dist/jscad-svg-serializer.es.js',
|
|
17
|
+
format: 'es'
|
|
18
|
+
}
|
|
19
|
+
],
|
|
20
|
+
|
|
21
|
+
plugins: [
|
|
22
|
+
nodeResolve(),
|
|
23
|
+
banner('<%= pkg.description %>\n@module <%= pkg.name %>\n@version <%= pkg.version %>\n@license <%= pkg.license %>'),
|
|
24
|
+
versionInjector({ injectInComments: { fileRegexp: /\.(html)$/ }, logLevel: 'warn' }),
|
|
25
|
+
terser({ compress: { module: true }, mangle: false, format: { comments: 'some'} })
|
|
26
|
+
]
|
|
27
|
+
}
|
|
@@ -1,21 +1,3 @@
|
|
|
1
|
-
/*
|
|
2
|
-
JSCAD Object to SVG Format Serialization
|
|
3
|
-
|
|
4
|
-
## License
|
|
5
|
-
|
|
6
|
-
Copyright (c) 2018 JSCAD Organization https://github.com/jscad
|
|
7
|
-
|
|
8
|
-
All code released under MIT license
|
|
9
|
-
|
|
10
|
-
Notes:
|
|
11
|
-
1) geom2 conversion to:
|
|
12
|
-
SVG GROUP containing a continous SVG PATH that contains the outlines of the geometry
|
|
13
|
-
2) geom3 conversion to:
|
|
14
|
-
none
|
|
15
|
-
3) path2 conversion to:
|
|
16
|
-
SVG GROUP containing a SVG PATH for each path
|
|
17
|
-
*/
|
|
18
|
-
|
|
19
1
|
/**
|
|
20
2
|
* Serializer of JSCAD geometries to SVG source (XML).
|
|
21
3
|
*
|
|
@@ -31,11 +13,11 @@ Notes:
|
|
|
31
13
|
* const { serializer, mimeType } = require('@jscad/svg-serializer')
|
|
32
14
|
*/
|
|
33
15
|
|
|
34
|
-
|
|
16
|
+
import { geom2, flatten, measureBoundingBox, path2, vec3 } from '@jscad/modeling'
|
|
35
17
|
|
|
36
|
-
|
|
18
|
+
import { stringify } from '@jscad/io-utils'
|
|
37
19
|
|
|
38
|
-
const version =
|
|
20
|
+
const version = '[VI]{version}[/VI]' // version is injected by rollup
|
|
39
21
|
|
|
40
22
|
const mimeType = 'image/svg+xml'
|
|
41
23
|
|
|
@@ -61,10 +43,10 @@ const serialize = (options, ...objects) => {
|
|
|
61
43
|
}
|
|
62
44
|
options = Object.assign({}, defaults, options)
|
|
63
45
|
|
|
64
|
-
objects =
|
|
46
|
+
objects = flatten(objects)
|
|
65
47
|
|
|
66
48
|
// convert only 2D geometries
|
|
67
|
-
const objects2d = objects.filter((object) =>
|
|
49
|
+
const objects2d = objects.filter((object) => geom2.isA(object) || path2.isA(object))
|
|
68
50
|
|
|
69
51
|
if (objects2d.length === 0) throw new Error('only 2D geometries can be serialized to SVG')
|
|
70
52
|
if (objects.length !== objects2d.length) console.warn('some objects could not be serialized to SVG')
|
|
@@ -112,14 +94,14 @@ ${stringify(body, 2)}`
|
|
|
112
94
|
* Measure the bounds of the given objects, which is required to offset all points to positive X/Y values.
|
|
113
95
|
*/
|
|
114
96
|
const getBounds = (objects) => {
|
|
115
|
-
const allbounds =
|
|
97
|
+
const allbounds = measureBoundingBox(objects)
|
|
116
98
|
|
|
117
99
|
if (objects.length === 1) return allbounds
|
|
118
100
|
|
|
119
101
|
// create a sum of the bounds
|
|
120
102
|
const sumofbounds = allbounds.reduce((sum, bounds) => {
|
|
121
|
-
|
|
122
|
-
|
|
103
|
+
vec3.min(sum[0], sum[0], bounds[0])
|
|
104
|
+
vec3.max(sum[1], sum[1], bounds[1])
|
|
123
105
|
return sum
|
|
124
106
|
}, [[0, 0, 0], [0, 0, 0]])
|
|
125
107
|
return sumofbounds
|
|
@@ -133,10 +115,10 @@ const convertObjects = (objects, bounds, options) => {
|
|
|
133
115
|
objects.forEach((object, i) => {
|
|
134
116
|
options.statusCallback && options.statusCallback({ progress: 100 * i / objects.length })
|
|
135
117
|
|
|
136
|
-
if (
|
|
118
|
+
if (geom2.isA(object)) {
|
|
137
119
|
contents.push(convertGeom2(object, [xoffset, yoffset], options))
|
|
138
120
|
}
|
|
139
|
-
if (
|
|
121
|
+
if (path2.isA(object)) {
|
|
140
122
|
contents.push(convertPaths([object], [xoffset, yoffset], options))
|
|
141
123
|
}
|
|
142
124
|
})
|
|
@@ -153,8 +135,8 @@ const reflect = (x, y, px, py) => {
|
|
|
153
135
|
}
|
|
154
136
|
|
|
155
137
|
const convertGeom2 = (object, offsets, options) => {
|
|
156
|
-
const outlines =
|
|
157
|
-
const paths = outlines.map((outline) =>
|
|
138
|
+
const outlines = geom2.toOutlines(object)
|
|
139
|
+
const paths = outlines.map((outline) => path2.fromPoints({ closed: true }, outline))
|
|
158
140
|
|
|
159
141
|
options.color = 'black' // SVG initial color
|
|
160
142
|
if (object.color) options.color = convertColor(object.color)
|
|
@@ -205,7 +187,7 @@ const convertPath = (path, offsets, options) => {
|
|
|
205
187
|
|
|
206
188
|
const convertColor = (color) => `rgb(${color[0] * 255},${color[1] * 255},${color[2] * 255},${color[3] * 255})`
|
|
207
189
|
|
|
208
|
-
|
|
209
|
-
|
|
210
|
-
|
|
190
|
+
export {
|
|
191
|
+
mimeType,
|
|
192
|
+
serialize
|
|
211
193
|
}
|
package/tests/geom2.test.js
CHANGED
|
@@ -1,63 +1,64 @@
|
|
|
1
|
-
|
|
1
|
+
import test from 'ava'
|
|
2
2
|
|
|
3
|
-
|
|
3
|
+
import { center, colorize, geom2, rectangle } from '@jscad/modeling'
|
|
4
4
|
|
|
5
|
-
|
|
5
|
+
import { serialize } from '../src/index.js'
|
|
6
6
|
|
|
7
7
|
test('serialize 2D geometries (simple) to svg', (t) => {
|
|
8
|
-
const cag1 =
|
|
8
|
+
const cag1 = geom2.create()
|
|
9
9
|
|
|
10
|
-
const observed1 =
|
|
10
|
+
const observed1 = serialize({}, cag1)
|
|
11
11
|
t.deepEqual([expected1], observed1)
|
|
12
12
|
|
|
13
|
-
const cag2 =
|
|
13
|
+
const cag2 = rectangle({ size: [10, 20] })
|
|
14
14
|
|
|
15
|
-
const observed2 =
|
|
15
|
+
const observed2 = serialize({}, cag2)
|
|
16
16
|
t.deepEqual([expected2], observed2)
|
|
17
17
|
|
|
18
|
-
const cag3 =
|
|
19
|
-
const cag4 =
|
|
18
|
+
const cag3 = center({ relativeTo: [-30, -30, 0] }, rectangle({ size: [10, 20] }))
|
|
19
|
+
const cag4 = center({ relativeTo: [30, 30, 0] }, rectangle({ size: [10, 20] }))
|
|
20
20
|
|
|
21
|
-
const observed3 =
|
|
21
|
+
const observed3 = serialize({}, cag3, cag4)
|
|
22
22
|
t.deepEqual([expected3], observed3)
|
|
23
23
|
})
|
|
24
24
|
|
|
25
25
|
test('serialize 2D geometries (color) to svg', (t) => {
|
|
26
|
-
let cag2 =
|
|
27
|
-
cag2 =
|
|
26
|
+
let cag2 = rectangle({ size: [10, 20] })
|
|
27
|
+
cag2 = colorize([0.5, 0.5, 0.5, 0.5], cag2)
|
|
28
28
|
cag2.id = 'r2'
|
|
29
29
|
cag2.class = 'gray-rect'
|
|
30
30
|
|
|
31
|
-
const observed2 =
|
|
31
|
+
const observed2 = serialize({}, cag2)
|
|
32
32
|
t.deepEqual([expected4], observed2)
|
|
33
33
|
})
|
|
34
34
|
|
|
35
35
|
test('serialize 2D geometries (complex) to svg', (t) => {
|
|
36
|
-
let shape =
|
|
37
|
-
[
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
[
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
36
|
+
let shape = geom2.create([
|
|
37
|
+
[
|
|
38
|
+
[-75, -75],
|
|
39
|
+
[75, -75],
|
|
40
|
+
[75, 75],
|
|
41
|
+
[40, 75],
|
|
42
|
+
[40, 0],
|
|
43
|
+
[-40, 0],
|
|
44
|
+
[-40, 75],
|
|
45
|
+
[-75, 75]
|
|
46
|
+
],
|
|
47
|
+
[
|
|
48
|
+
[15, -40],
|
|
49
|
+
[8, -40],
|
|
50
|
+
[8, -25],
|
|
51
|
+
[-8, -25],
|
|
52
|
+
[-8, -40],
|
|
53
|
+
[-15, -40],
|
|
54
|
+
[-15, -10],
|
|
55
|
+
[15, -10]
|
|
56
|
+
],
|
|
57
|
+
[[-2, -19], [2, -19], [2, -15], [-2, -15]]
|
|
57
58
|
])
|
|
58
|
-
shape =
|
|
59
|
+
shape = colorize([0.5, 0.5, 0.5, 0.5], shape)
|
|
59
60
|
|
|
60
|
-
const observed =
|
|
61
|
+
const observed = serialize({}, shape)
|
|
61
62
|
t.deepEqual([expected5], observed)
|
|
62
63
|
})
|
|
63
64
|
|
package/tests/path2.test.js
CHANGED
|
@@ -1,34 +1,34 @@
|
|
|
1
|
-
|
|
1
|
+
import test from 'ava'
|
|
2
2
|
|
|
3
|
-
|
|
3
|
+
import { colorize, line, path2 } from '@jscad/modeling'
|
|
4
4
|
|
|
5
|
-
|
|
5
|
+
import { serialize } from '../src/index.js'
|
|
6
6
|
|
|
7
7
|
test('serialize 2D path (simple) objects to svg', (t) => {
|
|
8
8
|
// simple open path
|
|
9
|
-
const object1 =
|
|
10
|
-
let observed =
|
|
9
|
+
const object1 = line([[0, 0], [1, 1], [-3, 3]])
|
|
10
|
+
let observed = serialize({}, object1)
|
|
11
11
|
t.deepEqual(observed, [expected1])
|
|
12
12
|
|
|
13
13
|
// simple closed path
|
|
14
|
-
let object3 =
|
|
14
|
+
let object3 = path2.fromPoints({}, [
|
|
15
15
|
[42.33333, 0],
|
|
16
16
|
[21.166665, -56.44443999999999],
|
|
17
17
|
[63.49999499999999, -56.44443999999999]
|
|
18
18
|
])
|
|
19
|
-
object3 =
|
|
19
|
+
object3 = path2.close(object3)
|
|
20
20
|
|
|
21
|
-
observed =
|
|
21
|
+
observed = serialize({}, object3)
|
|
22
22
|
t.deepEqual(observed, [expected3])
|
|
23
23
|
})
|
|
24
24
|
|
|
25
25
|
test('serialize 2D path (color) objects to svg', (t) => {
|
|
26
26
|
// simple open path
|
|
27
|
-
let object1 =
|
|
28
|
-
object1 =
|
|
27
|
+
let object1 = line([[0, 0], [1, 1], [-3, 3]])
|
|
28
|
+
object1 = colorize([0.5, 0.5, 0.5, 0.5], object1)
|
|
29
29
|
object1.id = 'l1'
|
|
30
30
|
object1.class = 'gray-line'
|
|
31
|
-
const observed =
|
|
31
|
+
const observed = serialize({}, object1)
|
|
32
32
|
t.deepEqual(observed, [expected4])
|
|
33
33
|
})
|
|
34
34
|
|