@jscad/stl-serializer 2.1.14 → 3.0.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,319 +3,180 @@
3
3
  All notable changes to this project will be documented in this file.
4
4
  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
5
5
 
6
- ## [2.1.14](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.13...@jscad/stl-serializer@2.1.14) (2023-04-30)
7
-
8
- **Note:** Version bump only for package @jscad/stl-serializer
6
+ # [3.0.0-alpha.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.12...@jscad/stl-serializer@3.0.0-alpha.0) (2023-10-09)
9
7
 
8
+ ### Bug Fixes
10
9
 
10
+ * **io:** fix io after V3 refactoring ([7a12bbd](https://github.com/jscad/OpenJSCAD.org/commit/7a12bbdb7b4b3df792a4c5b3c8b30a6a985a48f0))
11
11
 
12
+ ### Features
12
13
 
14
+ * **modeling:** reworked exports to expose a flattened API ([8235238](https://github.com/jscad/OpenJSCAD.org/commit/8235238ad63d063f1e501478cae1208deb130a9c))
13
15
 
14
- ## [2.1.13](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.12...@jscad/stl-serializer@2.1.13) (2022-11-26)
16
+ ## [2.1.15](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.14...@jscad/stl-serializer@2.1.15) (2023-06-27)
15
17
 
16
18
  **Note:** Version bump only for package @jscad/stl-serializer
17
19
 
20
+ ## [2.1.14](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.13...@jscad/stl-serializer@2.1.14) (2023-04-30)
18
21
 
22
+ **Note:** Version bump only for package @jscad/stl-serializer
19
23
 
24
+ ## [2.1.13](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.12...@jscad/stl-serializer@2.1.13) (2022-11-26)
20
25
 
26
+ **Note:** Version bump only for package @jscad/stl-serializer
21
27
 
22
28
  ## [2.1.12](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.11...@jscad/stl-serializer@2.1.12) (2022-08-21)
23
29
 
24
30
  **Note:** Version bump only for package @jscad/stl-serializer
25
31
 
26
-
27
-
28
-
29
-
30
32
  ## [2.1.11](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.10...@jscad/stl-serializer@2.1.11) (2022-07-17)
31
33
 
32
34
  **Note:** Version bump only for package @jscad/stl-serializer
33
35
 
34
-
35
-
36
-
37
-
38
36
  ## [2.1.10](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.9...@jscad/stl-serializer@2.1.10) (2022-06-12)
39
37
 
40
38
  **Note:** Version bump only for package @jscad/stl-serializer
41
39
 
42
-
43
-
44
-
45
-
46
40
  ## [2.1.9](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.8...@jscad/stl-serializer@2.1.9) (2022-05-15)
47
41
 
48
42
  **Note:** Version bump only for package @jscad/stl-serializer
49
43
 
50
-
51
-
52
-
53
-
54
44
  ## [2.1.8](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.7...@jscad/stl-serializer@2.1.8) (2022-04-24)
55
45
 
56
46
  **Note:** Version bump only for package @jscad/stl-serializer
57
47
 
58
-
59
-
60
-
61
-
62
48
  ## [2.1.7](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.6...@jscad/stl-serializer@2.1.7) (2022-04-03)
63
49
 
64
50
  **Note:** Version bump only for package @jscad/stl-serializer
65
51
 
66
-
67
-
68
-
69
-
70
52
  ## [2.1.6](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.5...@jscad/stl-serializer@2.1.6) (2022-04-03)
71
53
 
72
54
  **Note:** Version bump only for package @jscad/stl-serializer
73
55
 
74
-
75
-
76
-
77
-
78
56
  ## [2.1.5](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.4...@jscad/stl-serializer@2.1.5) (2022-03-13)
79
57
 
80
58
  **Note:** Version bump only for package @jscad/stl-serializer
81
59
 
82
-
83
-
84
-
85
-
86
60
  ## [2.1.4](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.3...@jscad/stl-serializer@2.1.4) (2022-03-06)
87
61
 
88
62
  **Note:** Version bump only for package @jscad/stl-serializer
89
63
 
90
-
91
-
92
-
93
-
94
64
  ## [2.1.3](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.2...@jscad/stl-serializer@2.1.3) (2022-02-19)
95
65
 
96
66
  **Note:** Version bump only for package @jscad/stl-serializer
97
67
 
98
-
99
-
100
-
101
-
102
68
  ## [2.1.2](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.1...@jscad/stl-serializer@2.1.2) (2021-12-26)
103
69
 
104
70
  **Note:** Version bump only for package @jscad/stl-serializer
105
71
 
106
-
107
-
108
-
109
-
110
72
  ## [2.1.1](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.1.0...@jscad/stl-serializer@2.1.1) (2021-12-11)
111
73
 
112
74
  **Note:** Version bump only for package @jscad/stl-serializer
113
75
 
114
-
115
-
116
-
117
-
118
76
  # [2.1.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.10...@jscad/stl-serializer@2.1.0) (2021-11-07)
119
77
 
120
-
121
78
  ### Features
122
79
 
123
80
  * **io:** new serializer for OBJ ([#942](https://github.com/jscad/OpenJSCAD.org/issues/942)) ([baaae18](https://github.com/jscad/OpenJSCAD.org/commit/baaae18ad55252ec71b074bd85dea7d137a22eb8))
124
81
 
125
-
126
-
127
-
128
-
129
82
  ## [2.0.10](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.9...@jscad/stl-serializer@2.0.10) (2021-10-17)
130
83
 
131
84
  **Note:** Version bump only for package @jscad/stl-serializer
132
85
 
133
-
134
-
135
-
136
-
137
86
  ## [2.0.9](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.8...@jscad/stl-serializer@2.0.9) (2021-10-04)
138
87
 
139
88
  **Note:** Version bump only for package @jscad/stl-serializer
140
89
 
141
-
142
-
143
-
144
-
145
90
  ## [2.0.8](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.7...@jscad/stl-serializer@2.0.8) (2021-09-27)
146
91
 
147
92
  **Note:** Version bump only for package @jscad/stl-serializer
148
93
 
149
-
150
-
151
-
152
-
153
94
  ## [2.0.7](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.6...@jscad/stl-serializer@2.0.7) (2021-09-09)
154
95
 
155
96
  **Note:** Version bump only for package @jscad/stl-serializer
156
97
 
157
-
158
-
159
-
160
-
161
98
  ## [2.0.6](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.5...@jscad/stl-serializer@2.0.6) (2021-06-20)
162
99
 
163
100
  **Note:** Version bump only for package @jscad/stl-serializer
164
101
 
165
-
166
-
167
-
168
-
169
102
  ## [2.0.5](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.4...@jscad/stl-serializer@2.0.5) (2021-06-11)
170
103
 
171
104
  **Note:** Version bump only for package @jscad/stl-serializer
172
105
 
173
-
174
-
175
-
176
-
177
106
  ## [2.0.4](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.3...@jscad/stl-serializer@2.0.4) (2021-06-01)
178
107
 
179
108
  **Note:** Version bump only for package @jscad/stl-serializer
180
109
 
181
-
182
-
183
-
184
-
185
110
  ## [2.0.3](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.2...@jscad/stl-serializer@2.0.3) (2021-04-20)
186
111
 
187
112
  **Note:** Version bump only for package @jscad/stl-serializer
188
113
 
189
-
190
-
191
-
192
-
193
114
  ## [2.0.2](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.0...@jscad/stl-serializer@2.0.2) (2021-04-17)
194
115
 
195
-
196
116
  ### Bug Fixes
197
117
 
198
118
  * **all:** V2 : several fixes for modeling ([#705](https://github.com/jscad/OpenJSCAD.org/issues/705)) ([62017a4](https://github.com/jscad/OpenJSCAD.org/commit/62017a41214169d6e000f1e0c11aaefdd68e1097))
199
119
  * **modeling:** V2 revisit modifiers ([#773](https://github.com/jscad/OpenJSCAD.org/issues/773)) ([1e28120](https://github.com/jscad/OpenJSCAD.org/commit/1e28120d2b8505dc1882cf3d607296d6fcd5526d))
200
120
 
201
-
202
-
203
-
204
-
205
121
  ## [2.0.1](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.0...@jscad/stl-serializer@2.0.1) (2021-04-15)
206
122
 
207
-
208
123
  ### Bug Fixes
209
124
 
210
125
  * **all:** V2 : several fixes for modeling ([#705](https://github.com/jscad/OpenJSCAD.org/issues/705)) ([62017a4](https://github.com/jscad/OpenJSCAD.org/commit/62017a41214169d6e000f1e0c11aaefdd68e1097))
211
126
  * **modeling:** V2 revisit modifiers ([#773](https://github.com/jscad/OpenJSCAD.org/issues/773)) ([1e28120](https://github.com/jscad/OpenJSCAD.org/commit/1e28120d2b8505dc1882cf3d607296d6fcd5526d))
212
127
 
213
-
214
-
215
-
216
-
217
128
  # [2.0.0](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.11...@jscad/stl-serializer@2.0.0) (2021-04-12)
218
129
 
219
130
  **Note:** Version bump only for package @jscad/stl-serializer
220
131
 
221
-
222
-
223
-
224
-
225
132
  # [2.0.0-alpha.11](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.10...@jscad/stl-serializer@2.0.0-alpha.11) (2021-03-07)
226
133
 
227
-
228
134
  ### Bug Fixes
229
135
 
230
136
  * **modeling:** V2 revisit modifiers ([#773](https://github.com/jscad/OpenJSCAD.org/issues/773)) ([1e28120](https://github.com/jscad/OpenJSCAD.org/commit/1e28120d2b8505dc1882cf3d607296d6fcd5526d))
231
137
 
232
-
233
-
234
-
235
-
236
138
  # [2.0.0-alpha.10](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.9...@jscad/stl-serializer@2.0.0-alpha.10) (2021-02-07)
237
139
 
238
140
  **Note:** Version bump only for package @jscad/stl-serializer
239
141
 
240
-
241
-
242
-
243
-
244
142
  # [2.0.0-alpha.9](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.8...@jscad/stl-serializer@2.0.0-alpha.9) (2021-01-02)
245
143
 
246
144
  **Note:** Version bump only for package @jscad/stl-serializer
247
145
 
248
-
249
-
250
-
251
-
252
146
  # [2.0.0-alpha.8](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.7...@jscad/stl-serializer@2.0.0-alpha.8) (2020-12-04)
253
147
 
254
148
  **Note:** Version bump only for package @jscad/stl-serializer
255
149
 
256
-
257
-
258
-
259
-
260
150
  # [2.0.0-alpha.7](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.6...@jscad/stl-serializer@2.0.0-alpha.7) (2020-11-07)
261
151
 
262
152
  **Note:** Version bump only for package @jscad/stl-serializer
263
153
 
264
-
265
-
266
-
267
-
268
154
  # [2.0.0-alpha.6](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.5...@jscad/stl-serializer@2.0.0-alpha.6) (2020-10-11)
269
155
 
270
-
271
156
  ### Bug Fixes
272
157
 
273
158
  * **all:** V2 : several fixes for modeling ([#705](https://github.com/jscad/OpenJSCAD.org/issues/705)) ([62017a4](https://github.com/jscad/OpenJSCAD.org/commit/62017a41214169d6e000f1e0c11aaefdd68e1097))
274
159
 
275
-
276
-
277
-
278
-
279
160
  # [2.0.0-alpha.5](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.4...@jscad/stl-serializer@2.0.0-alpha.5) (2020-09-29)
280
161
 
281
162
  **Note:** Version bump only for package @jscad/stl-serializer
282
163
 
283
-
284
-
285
-
286
-
287
164
  # [2.0.0-alpha.4](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.3...@jscad/stl-serializer@2.0.0-alpha.4) (2020-09-28)
288
165
 
289
166
  **Note:** Version bump only for package @jscad/stl-serializer
290
167
 
291
-
292
-
293
-
294
-
295
168
  # [2.0.0-alpha.3](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.2...@jscad/stl-serializer@2.0.0-alpha.3) (2020-09-19)
296
169
 
297
170
  **Note:** Version bump only for package @jscad/stl-serializer
298
171
 
299
-
300
-
301
-
302
-
303
172
  # [2.0.0-alpha.2](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.1...@jscad/stl-serializer@2.0.0-alpha.2) (2020-09-08)
304
173
 
305
174
  **Note:** Version bump only for package @jscad/stl-serializer
306
175
 
307
-
308
-
309
-
310
-
311
176
  # [2.0.0-alpha.1](https://github.com/jscad/OpenJSCAD.org/compare/@jscad/stl-serializer@2.0.0-alpha.0...@jscad/stl-serializer@2.0.0-alpha.1) (2020-08-19)
312
177
 
313
178
  **Note:** Version bump only for package @jscad/stl-serializer
314
179
 
315
-
316
-
317
-
318
-
319
180
  # 2.0.0-alpha.0 (2020-08-13)
320
181
 
321
182
  ### Bug Fixes
@@ -326,80 +187,49 @@ See [Conventional Commits](https://conventionalcommits.org) for commit guideline
326
187
 
327
188
  * **stl-serializer:** updated for V2 (#473)
328
189
 
329
-
330
-
331
-
332
-
333
190
  <a name="0.2.0"></a>
334
191
  # [0.2.0](https://github.com/jscad/io/compare/@jscad/stl-serializer@0.1.3...@jscad/stl-serializer@0.2.0) (2018-11-25)
335
192
 
336
-
337
193
  <a name="0.1.3"></a>
338
194
  ## [0.1.3](https://github.com/jscad/io/compare/@jscad/stl-serializer@0.1.2...@jscad/stl-serializer@0.1.3) (2018-09-02)
339
195
 
340
-
341
196
  ### Bug Fixes
342
197
 
343
198
  * **svg deserializer:** fixed svg-deserializer to work with Inkscape files ([#72](https://github.com/jscad/io/issues/72)) ([f35ea5e](https://github.com/jscad/io/commit/f35ea5e))
344
199
 
345
-
346
-
347
-
348
200
  <a name="0.1.2"></a>
349
201
  ## [0.1.2](https://github.com/jscad/io/compare/@jscad/stl-serializer@0.1.1...@jscad/stl-serializer@0.1.2) (2018-03-15)
350
202
 
351
-
352
-
353
-
354
203
  **Note:** Version bump only for package @jscad/stl-serializer
355
204
 
356
205
  <a name="0.1.1"></a>
357
206
  ## [0.1.1](https://github.com/jscad/io/compare/@jscad/stl-serializer@0.1.0...@jscad/stl-serializer@0.1.1) (2017-12-14)
358
207
 
359
-
360
-
361
-
362
208
  **Note:** Version bump only for package @jscad/stl-serializer
363
209
 
364
210
  <a name="0.1.0"></a>
365
211
  # [0.1.0](https://github.com/jscad/io/compare/@jscad/stl-serializer@0.0.6...@jscad/stl-serializer@0.1.0) (2017-11-29)
366
212
 
367
-
368
213
  ### Features
369
214
 
370
215
  * add support for a status callback for de/serialization progress ([#49](https://github.com/jscad/io/issues/49)) ([f457cdb](https://github.com/jscad/io/commit/f457cdb))
371
216
 
372
-
373
-
374
-
375
217
  <a name="0.0.6"></a>
376
218
  ## [0.0.6](https://github.com/jscad/io/compare/@jscad/stl-serializer@0.0.5...@jscad/stl-serializer@0.0.6) (2017-11-04)
377
219
 
378
-
379
-
380
-
381
220
  **Note:** Version bump only for package @jscad/stl-serializer
382
221
 
383
222
  <a name="0.0.5"></a>
384
223
  ## [0.0.5](https://github.com/jscad/io/compare/@jscad/stl-serializer@0.0.4...@jscad/stl-serializer@0.0.5) (2017-10-30)
385
224
 
386
-
387
-
388
-
389
225
  **Note:** Version bump only for package @jscad/stl-serializer
390
226
 
391
227
  <a name="0.0.4"></a>
392
228
  ## [0.0.4](https://github.com/jscad/io/compare/@jscad/stl-serializer@0.0.3...@jscad/stl-serializer@0.0.4) (2017-10-10)
393
229
 
394
-
395
-
396
-
397
230
  **Note:** Version bump only for package @jscad/stl-serializer
398
231
 
399
232
  <a name="0.0.3"></a>
400
233
  ## 0.0.3 (2017-10-10)
401
234
 
402
-
403
-
404
-
405
235
  **Note:** Version bump only for package @jscad/stl-serializer
package/README.md CHANGED
@@ -9,7 +9,7 @@
9
9
  [![License](https://img.shields.io/github/license/jscad/OpenJSCAD.org)](https://github.com/jscad/OpenJSCAD.org/blob/master/LICENSE)
10
10
 
11
11
  [![User Group](https://img.shields.io/badge/maintained%20by-user%20group-blue)](https://openjscad.nodebb.com/)
12
- [![Lerna](https://img.shields.io/badge/maintained%20with-lerna-blue)](https://lerna.js.org/)
12
+ [![lerna--lite](https://img.shields.io/badge/maintained%20with-lerna--lite-e137ff)](https://github.com/ghiscoding/lerna-lite)
13
13
  [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-blue)](https://standardjs.com)
14
14
 
15
15
  [![Backers](https://img.shields.io/opencollective/backers/openjscad)](https://opencollective.com/openjscad)
@@ -66,5 +66,7 @@ Small Note: If editing this README, please conform to the [standard-readme](http
66
66
 
67
67
  ## License
68
68
 
69
+ Copyright (c) JSCAD Organization
70
+
69
71
  [The MIT License (MIT)](../../LICENSE)
70
72
  (unless specified otherwise)
@@ -0,0 +1,13 @@
1
+ /**
2
+ * STL Serializer for JSCAD
3
+ * @module @jscad/stl-serializer
4
+ * @version 3.0.0-alpha.0
5
+ * @license MIT
6
+ */
7
+ /**
8
+ * Constructive Solid Geometry (CSG) Library for JSCAD
9
+ * @module @jscad/modeling
10
+ * @version 3.0.0-alpha.0
11
+ * @license MIT
12
+ */
13
+ const flatten$1=arr=>arr.reduce(((acc,val)=>Array.isArray(val)?acc.concat(flatten$1(val)):acc.concat(val)),[]),clone$a=matrix=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},copy$5=(out,matrix)=>(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out),EPS=1e-5,TAU=2*Math.PI,rezero=n=>Math.abs(n)<1e-13?0:n,sin=radians=>rezero(Math.sin(radians)),cos=radians=>rezero(Math.cos(radians)),identity=out=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromRotation=(out,rad,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return identity(out);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(rad),c=cos(rad),t=1-c;return out[0]=x*x*t+c,out[1]=y*x*t+z*s,out[2]=z*x*t-y*s,out[3]=0,out[4]=x*y*t-z*s,out[5]=y*y*t+c,out[6]=z*y*t+x*s,out[7]=0,out[8]=x*z*t+y*s,out[9]=y*z*t-x*s,out[10]=z*z*t+c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},abs$1=(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out[2]=Math.abs(vector[2]),out),add$1=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out),dot$2=(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2],clone$9=vector=>{const out=[0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out},copy$4=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out),cross$1=(out,a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2];return out[0]=ay*bz-az*by,out[1]=az*bx-ax*bz,out[2]=ax*by-ay*bx,out},divide$1=(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out[2]=a[2]/b[2],out),equals$7=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2],fromScalar$2=(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out),fromValues$3=(x,y,z)=>{const out=[0,0,0];return out[0]=x,out[1]=y,out[2]=z,out},fromVec2=(out,vector,z=0)=>(out[0]=vector[0],out[1]=vector[1],out[2]=z,out),length$2=vector=>{const x=vector[0],y=vector[1],z=vector[2];return Math.sqrt(x*x+y*y+z*z)},max$2=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out[2]=Math.max(a[2],b[2]),out),min$2=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out[2]=Math.min(a[2],b[2]),out),multiply$2=(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out[2]=a[2]*b[2],out),negate$1=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out[2]=-vector[2],out),normalize$1=(out,vector)=>{const x=vector[0],y=vector[1],z=vector[2];let len=x*x+y*y+z*z;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out[2]=z*len,out},orthogonal=(out,vector)=>{const bV=abs$1([0,0,0],vector),b0=0+(bV[0]<bV[1]&&bV[0]<bV[2]),b1=0+(bV[1]<=bV[0]&&bV[1]<bV[2]),b2=0+(bV[2]<=bV[0]&&bV[2]<=bV[1]);return cross$1(out,vector,[b0,b1,b2])},scale$3=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out[2]=vector[2]*amount,out),snap$2=(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out[2]=Math.round(vector[2]/epsilon)*epsilon+0,out),squaredDistance$1=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return x*x+y*y+z*z},subtract$3=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out),toString$b=vec=>`[${vec[0].toFixed(7)}, ${vec[1].toFixed(7)}, ${vec[2].toFixed(7)}]`,transform$c=(out,vector,matrix)=>{const x=vector[0],y=vector[1],z=vector[2];let w=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15];return w=w||1,out[0]=(matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12])/w,out[1]=(matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13])/w,out[2]=(matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14])/w,out};Object.freeze({__proto__:null,abs:abs$1,add:add$1,angle:(a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2],mag=Math.sqrt(ax*ax+ay*ay+az*az)*Math.sqrt(bx*bx+by*by+bz*bz),cosine=mag&&dot$2(a,b)/mag;return Math.acos(Math.min(Math.max(cosine,-1),1))},clone:clone$9,copy:copy$4,create:()=>[0,0,0],cross:cross$1,distance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return Math.sqrt(x*x+y*y+z*z)},divide:divide$1,dot:dot$2,equals:equals$7,fromScalar:fromScalar$2,fromValues:fromValues$3,fromVec2:fromVec2,length:length$2,lerp:(out,a,b,t)=>(out[0]=a[0]+t*(b[0]-a[0]),out[1]=a[1]+t*(b[1]-a[1]),out[2]=a[2]+t*(b[2]-a[2]),out),max:max$2,min:min$2,multiply:multiply$2,negate:negate$1,normalize:normalize$1,orthogonal:orthogonal,rotateX:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[0],r[1]=p[1]*Math.cos(radians)-p[2]*Math.sin(radians),r[2]=p[1]*Math.sin(radians)+p[2]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateY:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[2]*Math.sin(radians)+p[0]*Math.cos(radians),r[1]=p[1],r[2]=p[2]*Math.cos(radians)-p[0]*Math.sin(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateZ:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],r[0]=p[0]*Math.cos(radians)-p[1]*Math.sin(radians),r[1]=p[0]*Math.sin(radians)+p[1]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=vector[2],out},scale:scale$3,snap:snap$2,squaredDistance:squaredDistance$1,squaredLength:vector=>{const x=vector[0],y=vector[1],z=vector[2];return x*x+y*y+z*z},subtract:subtract$3,toString:toString$b,transform:transform$c});const isIdentity=matrix=>1===matrix[0]&&0===matrix[1]&&0===matrix[2]&&0===matrix[3]&&0===matrix[4]&&1===matrix[5]&&0===matrix[6]&&0===matrix[7]&&0===matrix[8]&&0===matrix[9]&&1===matrix[10]&&0===matrix[11]&&0===matrix[12]&&0===matrix[13]&&0===matrix[14]&&1===matrix[15],isMirroring=matrix=>{const x=matrix[4]*matrix[9]-matrix[8]*matrix[5],y=matrix[8]*matrix[1]-matrix[0]*matrix[9],z=matrix[0]*matrix[5]-matrix[4]*matrix[1];return x*matrix[2]+y*matrix[6]+z*matrix[10]<0},isZero=num=>Math.abs(num)<Number.EPSILON,multiply$1=(out,a,b)=>{const a00=a[0],a01=a[1],a02=a[2],a03=a[3],a10=a[4],a11=a[5],a12=a[6],a13=a[7],a20=a[8],a21=a[9],a22=a[10],a23=a[11],a30=a[12],a31=a[13],a32=a[14],a33=a[15];let b0=b[0],b1=b[1],b2=b[2],b3=b[3];return out[0]=b0*a00+b1*a10+b2*a20+b3*a30,out[1]=b0*a01+b1*a11+b2*a21+b3*a31,out[2]=b0*a02+b1*a12+b2*a22+b3*a32,out[3]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[4],b1=b[5],b2=b[6],b3=b[7],out[4]=b0*a00+b1*a10+b2*a20+b3*a30,out[5]=b0*a01+b1*a11+b2*a21+b3*a31,out[6]=b0*a02+b1*a12+b2*a22+b3*a32,out[7]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[8],b1=b[9],b2=b[10],b3=b[11],out[8]=b0*a00+b1*a10+b2*a20+b3*a30,out[9]=b0*a01+b1*a11+b2*a21+b3*a31,out[10]=b0*a02+b1*a12+b2*a22+b3*a32,out[11]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[12],b1=b[13],b2=b[14],b3=b[15],out[12]=b0*a00+b1*a10+b2*a20+b3*a30,out[13]=b0*a01+b1*a11+b2*a21+b3*a31,out[14]=b0*a02+b1*a12+b2*a22+b3*a32,out[15]=b0*a03+b1*a13+b2*a23+b3*a33,out};Object.freeze({__proto__:null,add:(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out[3]=a[3]+b[3],out[4]=a[4]+b[4],out[5]=a[5]+b[5],out[6]=a[6]+b[6],out[7]=a[7]+b[7],out[8]=a[8]+b[8],out[9]=a[9]+b[9],out[10]=a[10]+b[10],out[11]=a[11]+b[11],out[12]=a[12]+b[12],out[13]=a[13]+b[13],out[14]=a[14]+b[14],out[15]=a[15]+b[15],out),clone:clone$a,copy:copy$5,create:()=>[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],equals:(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3]&&a[4]===b[4]&&a[5]===b[5]&&a[6]===b[6]&&a[7]===b[7]&&a[8]===b[8]&&a[9]===b[9]&&a[10]===b[10]&&a[11]===b[11]&&a[12]===b[12]&&a[13]===b[13]&&a[14]===b[14]&&a[15]===b[15],fromRotation:fromRotation,fromScaling:(out,vector)=>(out[0]=vector[0],out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=vector[1],out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=vector[2],out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromTaitBryanRotation:(out,yaw,pitch,roll)=>{const sy=sin(yaw),cy=cos(yaw),sp=sin(pitch),cp=cos(pitch),sr=sin(roll),cr=cos(roll);return out[0]=cp*cy,out[1]=cp*sy,out[2]=-sp,out[3]=0,out[4]=sr*sp*cy-cr*sy,out[5]=cr*cy+sr*sp*sy,out[6]=sr*cp,out[7]=0,out[8]=sr*sy+cr*sp*cy,out[9]=cr*sp*sy-sr*cy,out[10]=cr*cp,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromTranslation:(out,vector)=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=vector[0],out[13]=vector[1],out[14]=vector[2],out[15]=1,out),fromValues:(m00,m01,m02,m03,m10,m11,m12,m13,m20,m21,m22,m23,m30,m31,m32,m33)=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=m00,out[1]=m01,out[2]=m02,out[3]=m03,out[4]=m10,out[5]=m11,out[6]=m12,out[7]=m13,out[8]=m20,out[9]=m21,out[10]=m22,out[11]=m23,out[12]=m30,out[13]=m31,out[14]=m32,out[15]=m33,out},fromVectorRotation:(out,source,target)=>{const sourceNormal=normalize$1([0,0,0],source),targetNormal=normalize$1([0,0,0],target),axis=cross$1([0,0,0],targetNormal,sourceNormal),cosA=dot$2(targetNormal,sourceNormal);if(-1===cosA)return fromRotation(out,Math.PI,orthogonal(axis,sourceNormal));const k=1/(1+cosA);return out[0]=axis[0]*axis[0]*k+cosA,out[1]=axis[1]*axis[0]*k-axis[2],out[2]=axis[2]*axis[0]*k+axis[1],out[3]=0,out[4]=axis[0]*axis[1]*k+axis[2],out[5]=axis[1]*axis[1]*k+cosA,out[6]=axis[2]*axis[1]*k-axis[0],out[7]=0,out[8]=axis[0]*axis[2]*k-axis[1],out[9]=axis[1]*axis[2]*k+axis[0],out[10]=axis[2]*axis[2]*k+cosA,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromXRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=c,out[6]=s,out[7]=0,out[8]=0,out[9]=-s,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromYRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=0,out[2]=-s,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=s,out[9]=0,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromZRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=s,out[2]=0,out[3]=0,out[4]=-s,out[5]=c,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},identity:identity,invert:(out,matrix)=>{const a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],a30=matrix[12],a31=matrix[13],a32=matrix[14],a33=matrix[15],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32;let det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return det?(det=1/det,out[0]=(a11*b11-a12*b10+a13*b09)*det,out[1]=(a02*b10-a01*b11-a03*b09)*det,out[2]=(a31*b05-a32*b04+a33*b03)*det,out[3]=(a22*b04-a21*b05-a23*b03)*det,out[4]=(a12*b08-a10*b11-a13*b07)*det,out[5]=(a00*b11-a02*b08+a03*b07)*det,out[6]=(a32*b02-a30*b05-a33*b01)*det,out[7]=(a20*b05-a22*b02+a23*b01)*det,out[8]=(a10*b10-a11*b08+a13*b06)*det,out[9]=(a01*b08-a00*b10-a03*b06)*det,out[10]=(a30*b04-a31*b02+a33*b00)*det,out[11]=(a21*b02-a20*b04-a23*b00)*det,out[12]=(a11*b07-a10*b09-a12*b06)*det,out[13]=(a00*b09-a01*b07+a02*b06)*det,out[14]=(a31*b01-a30*b03-a32*b00)*det,out[15]=(a20*b03-a21*b01+a22*b00)*det,out):null},isIdentity:isIdentity,isMirroring:isMirroring,isOnlyTransformScale:matrix=>isZero(matrix[1])&&isZero(matrix[2])&&isZero(matrix[3])&&isZero(matrix[4])&&isZero(matrix[6])&&isZero(matrix[7])&&isZero(matrix[8])&&isZero(matrix[9])&&isZero(matrix[11])&&1===matrix[15],mirrorByPlane:(out,plane)=>{const[nx,ny,nz,w]=plane;return out[0]=1-2*nx*nx,out[1]=-2*ny*nx,out[2]=-2*nz*nx,out[3]=0,out[4]=-2*nx*ny,out[5]=1-2*ny*ny,out[6]=-2*nz*ny,out[7]=0,out[8]=-2*nx*nz,out[9]=-2*ny*nz,out[10]=1-2*nz*nz,out[11]=0,out[12]=2*nx*w,out[13]=2*ny*w,out[14]=2*nz*w,out[15]=1,out},multiply:multiply$1,rotate:(out,matrix,radians,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return copy$5(out,matrix);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(radians),c=cos(radians),t=1-c,a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],b00=x*x*t+c,b01=y*x*t+z*s,b02=z*x*t-y*s,b10=x*y*t-z*s,b11=y*y*t+c,b12=z*y*t+x*s,b20=x*z*t+y*s,b21=y*z*t-x*s,b22=z*z*t+c;return out[0]=a00*b00+a10*b01+a20*b02,out[1]=a01*b00+a11*b01+a21*b02,out[2]=a02*b00+a12*b01+a22*b02,out[3]=a03*b00+a13*b01+a23*b02,out[4]=a00*b10+a10*b11+a20*b12,out[5]=a01*b10+a11*b11+a21*b12,out[6]=a02*b10+a12*b11+a22*b12,out[7]=a03*b10+a13*b11+a23*b12,out[8]=a00*b20+a10*b21+a20*b22,out[9]=a01*b20+a11*b21+a21*b22,out[10]=a02*b20+a12*b21+a22*b22,out[11]=a03*b20+a13*b21+a23*b22,matrix!==out&&(out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out},rotateX:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[4]=a10*c+a20*s,out[5]=a11*c+a21*s,out[6]=a12*c+a22*s,out[7]=a13*c+a23*s,out[8]=a20*c-a10*s,out[9]=a21*c-a11*s,out[10]=a22*c-a12*s,out[11]=a23*c-a13*s,out},rotateY:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c-a20*s,out[1]=a01*c-a21*s,out[2]=a02*c-a22*s,out[3]=a03*c-a23*s,out[8]=a00*s+a20*c,out[9]=a01*s+a21*c,out[10]=a02*s+a22*c,out[11]=a03*s+a23*c,out},rotateZ:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7];return matrix!==out&&(out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c+a10*s,out[1]=a01*c+a11*s,out[2]=a02*c+a12*s,out[3]=a03*c+a13*s,out[4]=a10*c-a00*s,out[5]=a11*c-a01*s,out[6]=a12*c-a02*s,out[7]=a13*c-a03*s,out},scale:(out,matrix,dimensions)=>{const x=dimensions[0],y=dimensions[1],z=dimensions[2];return out[0]=matrix[0]*x,out[1]=matrix[1]*x,out[2]=matrix[2]*x,out[3]=matrix[3]*x,out[4]=matrix[4]*y,out[5]=matrix[5]*y,out[6]=matrix[6]*y,out[7]=matrix[7]*y,out[8]=matrix[8]*z,out[9]=matrix[9]*z,out[10]=matrix[10]*z,out[11]=matrix[11]*z,out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},subtract:(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out[3]=a[3]-b[3],out[4]=a[4]-b[4],out[5]=a[5]-b[5],out[6]=a[6]-b[6],out[7]=a[7]-b[7],out[8]=a[8]-b[8],out[9]=a[9]-b[9],out[10]=a[10]-b[10],out[11]=a[11]-b[11],out[12]=a[12]-b[12],out[13]=a[13]-b[13],out[14]=a[14]-b[14],out[15]=a[15]-b[15],out),toString:mat=>mat.map((n=>n.toFixed(7))).toString(),translate:(out,matrix,offsets)=>{const x=offsets[0],y=offsets[1],z=offsets[2];let a00,a01,a02,a03,a10,a11,a12,a13,a20,a21,a22,a23;return matrix===out?(out[12]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12],out[13]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13],out[14]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14],out[15]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]):(a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],out[0]=a00,out[1]=a01,out[2]=a02,out[3]=a03,out[4]=a10,out[5]=a11,out[6]=a12,out[7]=a13,out[8]=a20,out[9]=a21,out[10]=a22,out[11]=a23,out[12]=a00*x+a10*y+a20*z+matrix[12],out[13]=a01*x+a11*y+a21*z+matrix[13],out[14]=a02*x+a12*y+a22*z+matrix[14],out[15]=a03*x+a13*y+a23*z+matrix[15]),out}});const create$a=(outlines=[])=>({outlines:outlines,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),add=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out),angleRadians=vector=>Math.atan2(vector[1],vector[0]),angleDegrees=vector=>57.29577951308232*angleRadians(vector),clone$8=vector=>{const out=[0,0];return out[0]=vector[0],out[1]=vector[1],out},cross=(out,a,b)=>(out[0]=0,out[1]=0,out[2]=a[0]*b[1]-a[1]*b[0],out),distance=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return Math.sqrt(x*x+y*y)},dot$1=(a,b)=>a[0]*b[0]+a[1]*b[1],equals$6=(a,b)=>a[0]===b[0]&&a[1]===b[1],fromAngleRadians=(out,radians)=>(out[0]=cos(radians),out[1]=sin(radians),out),fromValues$2=(x,y)=>{const out=[0,0];return out[0]=x,out[1]=y,out},max$1=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out),min$1=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out),negate=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out),rotate$1=(out,vector,origin,radians)=>{const x=vector[0]-origin[0],y=vector[1]-origin[1],c=Math.cos(radians),s=Math.sin(radians);return out[0]=x*c-y*s+origin[0],out[1]=x*s+y*c+origin[1],out},normal=(out,vector)=>rotate$1(out,vector,[0,0],TAU/4),normalize=(out,vector)=>{const x=vector[0],y=vector[1];let len=x*x+y*y;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out},scale$1=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out),subtract$1=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out),toString$9=vector=>`[${vector[0].toFixed(7)}, ${vector[1].toFixed(7)}]`,transform$b=(out,vector,matrix)=>{const x=vector[0],y=vector[1];return out[0]=matrix[0]*x+matrix[4]*y+matrix[12],out[1]=matrix[1]*x+matrix[5]*y+matrix[13],out};Object.freeze({__proto__:null,abs:(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out),add:add,angle:angleRadians,angleDegrees:angleDegrees,angleRadians:angleRadians,clone:clone$8,copy:(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out),create:()=>[0,0],cross:cross,distance:distance,divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out),dot:dot$1,equals:equals$6,fromAngleDegrees:(out,degrees)=>fromAngleRadians(out,.017453292519943295*degrees),fromAngleRadians:fromAngleRadians,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out),fromValues:fromValues$2,length:vector=>Math.sqrt(vector[0]*vector[0]+vector[1]*vector[1]),lerp:(out,a,b,t)=>{const ax=a[0],ay=a[1];return out[0]=ax+t*(b[0]-ax),out[1]=ay+t*(b[1]-ay),out},max:max$1,min:min$1,multiply:(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out),negate:negate,normal:normal,normalize:normalize,rotate:rotate$1,scale:scale$1,snap:(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out),squaredDistance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return x*x+y*y},squaredLength:vector=>{const x=vector[0],y=vector[1];return x*x+y*y},subtract:subtract$1,toString:toString$9,transform:transform$b});const popNextSide=(startSide,nextSides)=>{if(1===nextSides.length)return nextSides.pop();const v0=[0,0],startAngle=angleDegrees(subtract$1(v0,startSide[1],startSide[0]));let bestAngle,bestIndex;nextSides.forEach(((nextSide,index)=>{let angle=angleDegrees(subtract$1(v0,nextSide[1],nextSide[0]))-startAngle;angle<-180&&(angle+=360),angle>=180&&(angle-=360),(void 0===bestIndex||angle>bestAngle)&&(bestIndex=index,bestAngle=angle)}));const nextSide=nextSides[bestIndex];return nextSides.splice(bestIndex,1),nextSide},isA$5=object=>!!(object&&"object"==typeof object&&"outlines"in object&&"transforms"in object&&Array.isArray(object.outlines)&&"length"in object.transforms),toOutlines=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.outlines=geometry.outlines.map((outline=>outline.map((point=>transform$b([0,0],point,geometry.transforms))))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).outlines,toPoints$3=geometry=>{const points=[];return toOutlines(geometry).forEach((outline=>{outline.forEach((point=>{points.push(point)}))})),points},intersect$1=(p1,p2,p3,p4,endpointTouch=!0)=>{if(p1[0]===p2[0]&&p1[1]===p2[1]||p3[0]===p4[0]&&p3[1]===p4[1])return;const denominator=(p4[1]-p3[1])*(p2[0]-p1[0])-(p4[0]-p3[0])*(p2[1]-p1[1]);if(Math.abs(denominator)<Number.MIN_VALUE)return;const ua=((p4[0]-p3[0])*(p1[1]-p3[1])-(p4[1]-p3[1])*(p1[0]-p3[0]))/denominator,ub=((p2[0]-p1[0])*(p1[1]-p3[1])-(p2[1]-p1[1])*(p1[0]-p3[0]))/denominator;return ua<0||ua>1||ub<0||ub>1||!(endpointTouch||0!==ua&&1!==ua&&0!==ub&&1!==ub)?void 0:[p1[0]+ua*(p2[0]-p1[0]),p1[1]+ua*(p2[1]-p1[1])]};Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$a,fromSides:sides=>{const pointMap=(sides=>{const pointMap=new Map,edges=(sides=>{const unique=new Map,getUniquePoint=point=>{const key=point.toString();return unique.has(key)?unique.get(key):(unique.set(key,point),point)};return sides.map((side=>side.map(getUniquePoint)))})(sides);return edges.forEach((edge=>{pointMap.has(edge[0])?pointMap.get(edge[0]).push(edge):pointMap.set(edge[0],[edge])})),pointMap})(sides),outlines=[];for(;;){let startSide;for(const[point,edges]of pointMap){if(startSide=edges.shift(),startSide)break;pointMap.delete(point)}if(void 0===startSide)break;const connectedPoints=[],startPoint=startSide[0];for(;;){connectedPoints.push(startSide[0]);const nextPoint=startSide[1];if(nextPoint===startPoint)break;const nextPossibleSides=pointMap.get(nextPoint);if(!nextPossibleSides)throw new Error(`geometry is not closed at point ${nextPoint}`);const nextSide=popNextSide(startSide,nextPossibleSides);0===nextPossibleSides.length&&pointMap.delete(nextPoint),startSide=nextSide}connectedPoints.length>0&&connectedPoints.push(connectedPoints.shift()),outlines.push(connectedPoints)}return pointMap.clear(),create$a(outlines)},fromCompactBinary:data=>{if(0!==data[0])throw new Error("invalid compact binary data");const created=create$a();created.transforms=clone$a(data.slice(1,17));for(let i=21;i<data.length;){const length=data[i++];if(length<0||i+2*length>data.length)throw new Error("invalid compact binary data");const outline=[];for(let j=0;j<length;j++){const x=data[i+2*j],y=data[i+2*j+1];outline.push(fromValues$2(x,y))}created.outlines.push(outline),i+=2*length}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},isA:isA$5,reverse:geometry=>{const outlines=toOutlines(geometry).map((outline=>outline.slice().reverse())),reversed=create$a(outlines);return geometry.color&&(reversed.color=geometry.color),reversed},toOutlines:toOutlines,toPoints:toPoints$3,toSides:geometry=>{const sides=[];return toOutlines(geometry).forEach((outline=>{outline.forEach(((point,i)=>{const j=(i+1)%outline.length;sides.push([point,outline[j]])}))})),sides},toString:geometry=>{const outlines=toOutlines(geometry);let result="geom2 ("+outlines.length+" outlines):\n[\n";return outlines.forEach((outline=>{result+=" ["+outline.map(toString$9).join()+"]\n"})),result+="]\n",result},toCompactBinary:geometry=>{const transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);let size=21;geometry.outlines.forEach((outline=>{size+=2*outline.length+1}));const compacted=new Float32Array(size);compacted[0]=0,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3];let index=21;return geometry.outlines.forEach((outline=>{compacted[index++]=outline.length,outline.forEach((point=>{compacted[index++]=point[0],compacted[index++]=point[1]}))})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$5(object))throw new Error("invalid geom2 structure");if(object.outlines.forEach(((outline,i)=>{if(outline.length<3)throw new Error(`geom2 outline ${i} must contain at least 3 points`);for(let i=0;i<outline.length;i++){const j=(i+1)%outline.length;if(equals$6(outline[i],outline[j]))throw new Error(`geom2 outline ${i} has duplicate point ${outline[i]}`)}})),toOutlines(object).forEach(((outline,i)=>{for(let a1=0;a1<outline.length;a1++){const a2=(a1+1)%outline.length;for(let b1=0;b1<outline.length;b1++){const b2=(b1+1)%outline.length;if(a1!==b1){const int=intersect$1(outline[a1],outline[a2],outline[b1],outline[b2],!1);if(int)throw new Error(`geom2 outline ${i} self intersection at ${int}`)}}}})),!object.transforms.every(Number.isFinite))throw new Error(`geom2 invalid transforms ${object.transforms}`)}});const create$8=polygons=>(void 0===polygons&&(polygons=[]),{polygons:polygons,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),create$7=vertices=>((void 0===vertices||vertices.length<3)&&(vertices=[]),{vertices:vertices}),fromVerticesAndPlane=(vertices,plane)=>{const poly=create$7(vertices);return poly.plane=plane,poly},create$6=()=>[0,0,0,0],clone$5=vector=>{const out=[0,0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out},copy$2=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out),equals$5=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3],flip=(out,plane)=>(out[0]=-plane[0],out[1]=-plane[1],out[2]=-plane[2],out[3]=-plane[3],out),fromValues$1=(x,y,z,w)=>{const out=[0,0,0,0];return out[0]=x,out[1]=y,out[2]=z,out[3]=w,out},fromPoints$4=(out,...vertices)=>{const len=vertices.length,ba=[0,0,0],ca=[0,0,0],vertexNormal=index=>{const a=vertices[index],b=vertices[(index+1)%len],c=vertices[(index+2)%len];return subtract$3(ba,b,a),subtract$3(ca,c,a),cross$1(ba,ba,ca),normalize$1(ba,ba),ba};return out[0]=0,out[1]=0,out[2]=0,3===len?copy$4(out,vertexNormal(0)):(vertices.forEach(((v,i)=>{add$1(out,out,vertexNormal(i))})),normalize$1(out,out)),out[3]=dot$2(out,vertices[0]),out},signedDistanceToPoint=(plane,point)=>dot$2(plane,point)-plane[3],toString$7=vec=>`(${vec[0].toFixed(9)}, ${vec[1].toFixed(9)}, ${vec[2].toFixed(9)}, ${vec[3].toFixed(9)})`;Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,equals:equals$5,flip:flip,fromNormalAndPoint:(out,normal,point)=>{const u=normalize$1([0,0,0],normal),w=dot$2(point,u);return out[0]=u[0],out[1]=u[1],out[2]=u[2],out[3]=w,out},fromValues:fromValues$1,fromPoints:fromPoints$4,fromPointsRandom:(out,a,b,c)=>{let ba=subtract$3([0,0,0],b,a),ca=subtract$3([0,0,0],c,a);length$2(ba)<EPS&&(ba=orthogonal(ba,ca)),length$2(ca)<EPS&&(ca=orthogonal(ca,ba));let normal=cross$1([0,0,0],ba,ca);length$2(normal)<EPS&&(ca=orthogonal(ca,ba),normal=cross$1(normal,ba,ca)),normal=normalize$1(normal,normal);const w=dot$2(normal,a);return out[0]=normal[0],out[1]=normal[1],out[2]=normal[2],out[3]=w,out},projectionOfPoint:(plane,point)=>{const a=point[0]*plane[0]+point[1]*plane[1]+point[2]*plane[2]-plane[3],x=point[0]-a*plane[0],y=point[1]-a*plane[1],z=point[2]-a*plane[2];return fromValues$3(x,y,z)},signedDistanceToPoint:signedDistanceToPoint,toString:toString$7,transform:(out,plane,matrix)=>{const isMirror=isMirroring(matrix),r=orthogonal([0,0,0],plane),u=cross$1(r,plane,r),v=cross$1([0,0,0],plane,u);let point1=fromScalar$2([0,0,0],plane[3]);multiply$2(point1,point1,plane);let point2=add$1([0,0,0],point1,u),point3=add$1([0,0,0],point1,v);return point1=transform$c(point1,point1,matrix),point2=transform$c(point2,point2,matrix),point3=transform$c(point3,point3,matrix),fromPoints$4(out,point1,point2,point3),isMirror&&flip(out,out),out}});const invert$1=polygon=>{const vertices=polygon.vertices.slice().reverse(),inverted=create$7(vertices);return polygon.plane&&(inverted.plane=flip([0,0,0,0],polygon.plane)),inverted},isA$4=object=>!!(object&&"object"==typeof object&&"vertices"in object&&Array.isArray(object.vertices)),isConvex$1=polygon=>areVerticesConvex(polygon.vertices),areVerticesConvex=vertices=>{const numVertices=vertices.length;if(numVertices>2){const normal=fromPoints$4([0,0,0,0],...vertices);let prevPrevPos=vertices[numVertices-2],prevPos=vertices[numVertices-1];for(let i=0;i<numVertices;i++){const pos=vertices[i];if(!isConvexVertex(prevPrevPos,prevPos,pos,normal))return!1;prevPrevPos=prevPos,prevPos=pos}}return!0},isConvexVertex=(prevVertex,vertex,nextVertex,normal)=>{const crossProduct=cross$1([0,0,0],subtract$3([0,0,0],vertex,prevVertex),subtract$3([0,0,0],nextVertex,vertex));return dot$2(crossProduct,normal)>=0},plane=polygon=>(polygon.plane||(polygon.plane=fromPoints$4([0,0,0,0],...polygon.vertices)),polygon.plane),measureArea$2=polygon=>{const n=polygon.vertices.length;if(n<3)return 0;const vertices=polygon.vertices,normal=plane(polygon),ax=Math.abs(normal[0]),ay=Math.abs(normal[1]),az=Math.abs(normal[2]);if(ax+ay+az===0)return 0;let coord=3;ax>ay&&ax>az?coord=1:ay>az&&(coord=2);let area=0,h=0,i=1,j=2;switch(coord){case 1:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][1]*(vertices[j][2]-vertices[h][2]);area+=vertices[0][1]*(vertices[1][2]-vertices[n-1][2]),area/=2*normal[0];break;case 2:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][2]*(vertices[j][0]-vertices[h][0]);area+=vertices[0][2]*(vertices[1][0]-vertices[n-1][0]),area/=2*normal[1];break;default:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][0]*(vertices[j][1]-vertices[h][1]);area+=vertices[0][0]*(vertices[1][1]-vertices[n-1][1]),area/=2*normal[2]}return area};Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,dot:(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2]+a[3]*b[3],equals:equals$5,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out[3]=scalar,out),fromValues:fromValues$1,toString:toString$7,transform:(out,vector,matrix)=>{const[x,y,z,w]=vector;return out[0]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12]*w,out[1]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13]*w,out[2]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14]*w,out[3]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]*w,out}});const cache$4=new WeakMap,toVertices$1=polygon=>polygon.vertices,toString$6=polygon=>`poly3: [${polygon.vertices.map(toString$b).join(", ")}]`,transform$7=(matrix,polygon)=>{const vertices=polygon.vertices.map((vertex=>transform$c([0,0,0],vertex,matrix)));return isMirroring(matrix)&&vertices.reverse(),create$7(vertices)},validate$4=object=>{if(!isA$4(object))throw new Error("invalid poly3 structure");if(object.vertices.length<3)throw new Error(`poly3 not enough vertices ${object.vertices.length}`);if(measureArea$2(object)<=0)throw new Error("poly3 area must be greater than zero");for(let i=0;i<object.vertices.length;i++)if(equals$7(object.vertices[i],object.vertices[(i+1)%object.vertices.length]))throw new Error(`poly3 has duplicate vertex ${object.vertices[i]}`);if(!isConvex$1(object))throw new Error("poly3 must be convex");if(object.vertices.forEach((vertex=>{if(!vertex.every(Number.isFinite))throw new Error(`poly3 invalid vertex ${vertex}`)})),object.vertices.length>3){const normal=plane(object);object.vertices.forEach((vertex=>{const dist=Math.abs(signedDistanceToPoint(normal,vertex));if(dist>1e-13)throw new Error(`poly3 must be coplanar: vertex ${vertex} distance ${dist}`)}))}};var index$7=Object.freeze({__proto__:null,clone:(...params)=>{let out,poly3;return 1===params.length?(out=create$7(),poly3=params[0]):(out=params[0],poly3=params[1]),out.vertices=poly3.vertices.map((vec=>clone$9(vec))),out},create:create$7,fromVerticesAndPlane:fromVerticesAndPlane,invert:invert$1,isA:isA$4,isConvex:isConvex$1,measureArea:measureArea$2,measureBoundingBox:polygon=>{const vertices=polygon.vertices,numVertices=vertices.length,min=0===numVertices?[0,0,0]:clone$9(vertices[0]),max=clone$9(min);for(let i=1;i<numVertices;i++)min$2(min,min,vertices[i]),max$2(max,max,vertices[i]);return[min,max]},measureBoundingSphere:polygon=>{const boundingSphere=cache$4.get(polygon);if(boundingSphere)return boundingSphere;const vertices=polygon.vertices,out=[0,0,0,0];if(0===vertices.length)return out[0]=0,out[1]=0,out[2]=0,out[3]=0,out;let minx=vertices[0],miny=minx,minz=minx,maxx=minx,maxy=minx,maxz=minx;vertices.forEach((v=>{minx[0]>v[0]&&(minx=v),miny[1]>v[1]&&(miny=v),minz[2]>v[2]&&(minz=v),maxx[0]<v[0]&&(maxx=v),maxy[1]<v[1]&&(maxy=v),maxz[2]<v[2]&&(maxz=v)})),out[0]=.5*(minx[0]+maxx[0]),out[1]=.5*(miny[1]+maxy[1]),out[2]=.5*(minz[2]+maxz[2]);const x=out[0]-maxx[0],y=out[1]-maxy[1],z=out[2]-maxz[2];return out[3]=Math.sqrt(x*x+y*y+z*z),cache$4.set(polygon,out),out},measureSignedVolume:polygon=>{let signedVolume=0;const vertices=polygon.vertices,cross=[0,0,0];for(let i=0;i<vertices.length-2;i++)cross$1(cross,vertices[i+1],vertices[i+2]),signedVolume+=dot$2(vertices[0],cross);return signedVolume/=6,signedVolume},plane:plane,toVertices:toVertices$1,toString:toString$6,transform:transform$7,validate:validate$4});const toPolygons$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.polygons=geometry.polygons.map((polygon=>transform$7(geometry.transforms,polygon))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).polygons,isA$3=object=>!!(object&&"object"==typeof object&&"polygons"in object&&"transforms"in object&&Array.isArray(object.polygons)&&"length"in object.transforms);var index$6=Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$8,fromPoints:listOfLists=>{if(!Array.isArray(listOfLists))throw new Error("the given vertices must be an array");return create$8(listOfLists.map(create$7))},fromCompactBinary:data=>{if(1!==data[0])throw new Error("invalid compact binary data");const created=create$8();created.transforms=clone$a(data.slice(1,17));const numberOfVertices=data[21];let ci=22,vi=data.length-3*numberOfVertices;for(;vi<data.length;){const verticesPerPolygon=data[ci];ci++;const vertices=[];for(let i=0;i<verticesPerPolygon;i++)vertices.push(fromValues$3(data[vi],data[vi+1],data[vi+2])),vi+=3;created.polygons.push(create$7(vertices))}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},invert:geometry=>{const newPolygons=toPolygons$1(geometry).map((polygon=>invert$1(polygon)));return create$8(newPolygons)},isA:isA$3,toPoints:geometry=>toPolygons$1(geometry).map((polygon=>toVertices$1(polygon))),toPolygons:toPolygons$1,toString:geometry=>{const polygons=toPolygons$1(geometry);let result="geom3 ("+polygons.length+" polygons):\n";return polygons.forEach((polygon=>{result+=" "+toString$6(polygon)+"\n"})),result},toCompactBinary:geometry=>{const polygons=geometry.polygons,transforms=geometry.transforms,numberOfPolygons=polygons.length,numberOfVertices=polygons.reduce(((count,polygon)=>count+polygon.vertices.length),0);let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+numberOfPolygons+3*numberOfVertices);compacted[0]=1,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3],compacted[21]=numberOfVertices;let ci=22,vi=ci+numberOfPolygons;return polygons.forEach((polygon=>{const vertices=toVertices$1(polygon);compacted[ci]=vertices.length,ci++;for(let i=0;i<vertices.length;i++){const vertex=vertices[i];compacted[vi+0]=vertex[0],compacted[vi+1]=vertex[1],compacted[vi+2]=vertex[2],vi+=3}})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$3(object))throw new Error("invalid geom3 structure");if(object.polygons.forEach(validate$4),(object=>{const edgeCount=new Map;object.polygons.forEach((({vertices:vertices})=>{vertices.forEach(((v,i)=>{const edge=`${v}/${vertices[(i+1)%vertices.length]}`,count=edgeCount.has(edge)?edgeCount.get(edge):0;edgeCount.set(edge,count+1)}))}));const nonManifold=[];if(edgeCount.forEach(((count,edge)=>{const complementEdge=edge.split("/").reverse().join("/");count!==edgeCount.get(complementEdge)&&nonManifold.push(edge.replace("/"," -> "))})),nonManifold.length>0)throw new Error(`non-manifold edges ${nonManifold.length}\n${nonManifold.join("\n")}`)})(object),!object.transforms.every(Number.isFinite))throw new Error(`geom3 invalid transforms ${object.transforms}`)}});const clone$4=geometry=>Object.assign({},geometry),close=geometry=>{if(geometry.isClosed)return geometry;const cloned=clone$4(geometry);if(cloned.isClosed=!0,cloned.points.length>1){const points=cloned.points,p0=points[0];let pn=points[points.length-1];for(;distance(p0,pn)<EPS*EPS&&(points.pop(),1!==points.length);)pn=points[points.length-1]}return cloned},create$5=points=>(void 0===points&&(points=[]),{points:points,isClosed:!1,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),fromPoints$2=(options,points)=>{let{closed:closed}=Object.assign({},{closed:!1},options),created=create$5();if(created.points=points.map((point=>clone$8(point))),created.points.length>1){const p0=created.points[0],pn=created.points[created.points.length-1];distance(p0,pn)<EPS*EPS&&(closed=!0)}return!0===closed&&(created=close(created)),created},toPoints$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.points=geometry.points.map((point=>transform$b([0,0],point,geometry.transforms))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).points,concat=(...paths)=>{let isClosed=!1,newPoints=[];return paths.forEach(((path,i)=>{const tmp=toPoints$1(path).slice();if(newPoints.length>0&&tmp.length>0&&equals$6(tmp[0],newPoints[newPoints.length-1])&&tmp.shift(),tmp.length>0&&isClosed)throw new Error(`Cannot concatenate to a closed path; check the ${i}th path`);isClosed=path.isClosed,newPoints=newPoints.concat(tmp)})),fromPoints$2({closed:isClosed},newPoints)},appendPoints=(points,geometry)=>concat(geometry,create$5(points)),isA$2=object=>!!(object&&"object"==typeof object&&"points"in object&&"transforms"in object&&"isClosed"in object&&Array.isArray(object.points)&&"length"in object.transforms);Object.freeze({__proto__:null,appendArc:(options,geometry)=>{let{endpoint:endpoint,radius:radius,xaxisRotation:xaxisRotation,clockwise:clockwise,large:large,segments:segments}=Object.assign({},{radius:[0,0],xaxisRotation:0,clockwise:!1,large:!1,segments:16},options);if(!Array.isArray(endpoint))throw new Error("endpoint must be an array of X and Y values");if(endpoint.length<2)throw new Error("endpoint must contain X and Y values");if(endpoint=clone$8(endpoint),!Array.isArray(radius))throw new Error("radius must be an array of X and Y values");if(radius.length<2)throw new Error("radius must contain X and Y values");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given path cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the arc)");let xRadius=radius[0],yRadius=radius[1];const startpoint=points[points.length-1];xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5,endpoint=fromValues$2(Math.round(1e5*endpoint[0])/1e5,Math.round(1e5*endpoint[1])/1e5);const sweepFlag=!clockwise;let newPoints=[];if(0===xRadius||0===yRadius)newPoints.push(endpoint);else{xRadius=Math.abs(xRadius),yRadius=Math.abs(yRadius);const phi=xaxisRotation,cosPhi=Math.cos(phi),sinPhi=Math.sin(phi),minusHalfDistance=subtract$1([0,0],startpoint,endpoint);scale$1(minusHalfDistance,minusHalfDistance,.5);const x=Math.round(1e5*(cosPhi*minusHalfDistance[0]+sinPhi*minusHalfDistance[1]))/1e5,y=Math.round(1e5*(-sinPhi*minusHalfDistance[0]+cosPhi*minusHalfDistance[1]))/1e5,startTranslated=fromValues$2(x,y),bigLambda=startTranslated[0]*startTranslated[0]/(xRadius*xRadius)+startTranslated[1]*startTranslated[1]/(yRadius*yRadius);if(bigLambda>1){const sqrtBigLambda=Math.sqrt(bigLambda);xRadius*=sqrtBigLambda,yRadius*=sqrtBigLambda,xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5}let multiplier1=Math.sqrt((xRadius*xRadius*yRadius*yRadius-xRadius*xRadius*startTranslated[1]*startTranslated[1]-yRadius*yRadius*startTranslated[0]*startTranslated[0])/(xRadius*xRadius*startTranslated[1]*startTranslated[1]+yRadius*yRadius*startTranslated[0]*startTranslated[0]));sweepFlag===large&&(multiplier1=-multiplier1);const centerTranslated=fromValues$2(xRadius*startTranslated[1]/yRadius,-yRadius*startTranslated[0]/xRadius);scale$1(centerTranslated,centerTranslated,multiplier1);let center=fromValues$2(cosPhi*centerTranslated[0]-sinPhi*centerTranslated[1],sinPhi*centerTranslated[0]+cosPhi*centerTranslated[1]);center=add(center,center,scale$1([0,0],add([0,0],startpoint,endpoint),.5));const vector1=fromValues$2((startTranslated[0]-centerTranslated[0])/xRadius,(startTranslated[1]-centerTranslated[1])/yRadius),vector2=fromValues$2((-startTranslated[0]-centerTranslated[0])/xRadius,(-startTranslated[1]-centerTranslated[1])/yRadius),theta1=angleRadians(vector1);let deltatheta=angleRadians(vector2)-theta1;deltatheta%=TAU,!sweepFlag&&deltatheta>0?deltatheta-=TAU:sweepFlag&&deltatheta<0&&(deltatheta+=TAU);let numSteps=Math.ceil(Math.abs(deltatheta)/TAU*segments)+1;numSteps<1&&(numSteps=1);for(let step=1;step<numSteps;step++){const theta=theta1+step/numSteps*deltatheta,cosTheta=Math.cos(theta),sinTheta=Math.sin(theta),point=fromValues$2(cosPhi*xRadius*cosTheta-sinPhi*yRadius*sinTheta,sinPhi*xRadius*cosTheta+cosPhi*yRadius*sinTheta);add(point,point,center),newPoints.push(point)}numSteps&&newPoints.push(options.endpoint)}return newPoints=points.concat(newPoints),fromPoints$2({},newPoints)},appendBezier:(options,geometry)=>{let{controlPoints:controlPoints,segments:segments}=Object.assign({},{segments:16},options);if(!Array.isArray(controlPoints))throw new Error("controlPoints must be an array of one or more points");if(controlPoints.length<1)throw new Error("controlPoints must be an array of one or more points");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given geometry cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the bezier curve)");if(controlPoints=controlPoints.slice(),null===controlPoints[0]){if(controlPoints.length<2)throw new Error("a null control point must be passed with one more control points");let lastBezierControlPoint=points[points.length-2];if("lastBezierControlPoint"in geometry&&(lastBezierControlPoint=geometry.lastBezierControlPoint),!Array.isArray(lastBezierControlPoint))throw new Error("the given path must contain TWO or more points if given a null control point");const controlPoint=scale$1([0,0],points[points.length-1],2);subtract$1(controlPoint,controlPoint,lastBezierControlPoint),controlPoints[0]=controlPoint}controlPoints.unshift(points[points.length-1]);const bezierOrder=controlPoints.length-1,factorials=[];let fact=1;for(let i=0;i<=bezierOrder;++i)i>0&&(fact*=i),factorials.push(fact);const binomials=[];for(let i=0;i<=bezierOrder;++i){const binomial=factorials[bezierOrder]/(factorials[i]*factorials[bezierOrder-i]);binomials.push(binomial)}const v0=[0,0],v1=[0,0],v3=[0,0,0],getPointForT=t=>{let tk=1,oneMinusTNMinusK=Math.pow(1-t,bezierOrder);const invOneMinusT=1!==t?1/(1-t):1,point=[0,0];for(let k=0;k<=bezierOrder;++k){k===bezierOrder&&(oneMinusTNMinusK=1);const bernsteinCoefficient=binomials[k]*tk*oneMinusTNMinusK,derivativePoint=scale$1(v0,controlPoints[k],bernsteinCoefficient);add(point,point,derivativePoint),tk*=t,oneMinusTNMinusK*=invOneMinusT}return point},newPoints=[],newPointsT=[],numSteps=bezierOrder+1;for(let i=0;i<numSteps;++i){const t=i/(numSteps-1),point=getPointForT(t);newPoints.push(point),newPointsT.push(t)}let subdivideBase=1;const maxAngle=TAU/segments,maxSinAngle=Math.sin(maxAngle);for(;subdivideBase<newPoints.length-1;){const dir1=subtract$1(v0,newPoints[subdivideBase],newPoints[subdivideBase-1]);normalize(dir1,dir1);const dir2=subtract$1(v1,newPoints[subdivideBase+1],newPoints[subdivideBase]);normalize(dir2,dir2);const sinAngle=cross(v3,dir1,dir2);if(Math.abs(sinAngle[2])>maxSinAngle){const t0=newPointsT[subdivideBase-1],t1=newPointsT[subdivideBase+1],newt0=t0+1*(t1-t0)/3,newt1=t0+2*(t1-t0)/3,point0=getPointForT(newt0),point1=getPointForT(newt1);newPoints.splice(subdivideBase,1,point0,point1),newPointsT.splice(subdivideBase,1,newt0,newt1),subdivideBase--,subdivideBase<1&&(subdivideBase=1)}else++subdivideBase}newPoints.shift();const result=appendPoints(newPoints,geometry);return result.lastBezierControlPoint=controlPoints[controlPoints.length-2],result},appendPoints:appendPoints,clone:clone$4,close:close,concat:concat,create:create$5,equals:(a,b)=>{if(a.isClosed!==b.isClosed)return!1;if(a.points.length!==b.points.length)return!1;const aPoints=toPoints$1(a),bPoints=toPoints$1(b),length=aPoints.length;let offset=0;do{let unequal=!1;for(let i=0;i<length;i++)if(!equals$6(aPoints[i],bPoints[(i+offset)%length])){unequal=!0;break}if(!1===unequal)return!0;if(!a.isClosed)return!1}while(++offset<length);return!1},fromPoints:fromPoints$2,fromCompactBinary:data=>{if(2!==data[0])throw new Error("invalid compact binary data");const created=create$5();created.transforms=clone$a(data.slice(1,17)),created.isClosed=!!data[17];for(let i=22;i<data.length;i+=2){const point=fromValues$2(data[i],data[i+1]);created.points.push(point)}return data[18]>=0&&(created.color=[data[18],data[19],data[20],data[21]]),created},isA:isA$2,reverse:geometry=>{const cloned=clone$4(geometry);return cloned.points=geometry.points.slice().reverse(),cloned},toPoints:toPoints$1,toString:geometry=>{const points=toPoints$1(geometry);let result="path ("+points.length+" points, "+geometry.isClosed+"):\n[\n";return points.forEach((point=>{result+=" "+toString$9(point)+",\n"})),result+="]\n",result},toCompactBinary:geometry=>{const points=geometry.points,transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+2*points.length);compacted[0]=2,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=geometry.isClosed?1:0,compacted[18]=color[0],compacted[19]=color[1],compacted[20]=color[2],compacted[21]=color[3];for(let j=0;j<points.length;j++){const ci=2*j+22,point=points[j];compacted[ci]=point[0],compacted[ci+1]=point[1]}return compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$2(object))throw new Error("invalid path2 structure");if(object.points.length>1)for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`path2 has duplicate point ${object.points[i]}`);if(object.points.forEach((point=>{if(!point.every(Number.isFinite))throw new Error(`path2 invalid point ${point}`)})),!object.transforms.every(Number.isFinite))throw new Error(`path2 invalid transforms ${object.transforms}`)}});const getPermutations=function(c){const permutations=[];for(let i=0;i<=c;i++)permutations.push(factorial(c)/(factorial(i)*factorial(c-i)));return permutations},factorial=function(b){let out=1;for(let i=2;i<=b;i++)out*=i;return out},valueAt=(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier valueAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierFunction(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierFunction(bezier,singleDimensionPoints,t))}return result}},bezierFunction=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<=n;i++)result+=bezier.permutations[i]*Math.pow(1-t,n-i)*Math.pow(t,i)*p[i];return result},bezierTangent=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<n;i++){const q=n*(p[i+1]-p[i]);result+=bezier.tangentPermutations[i]*Math.pow(1-t,n-1-i)*Math.pow(t,i)*q}return result},lengths=(segments,bezier)=>{let sum=0;const lengths=[0];let previous=valueAt(0,bezier);for(let index=1;index<=segments;index++){const current=valueAt(index/segments,bezier);sum+=distanceBetween(current,previous),lengths.push(sum),previous=current}return lengths},distanceBetween=(a,b)=>{if(Number.isFinite(a)&&Number.isFinite(b))return Math.abs(a-b);if(Array.isArray(a)&&Array.isArray(b)){if(a.length!==b.length)throw new Error("The operands must have the same number of dimensions.");let sum=0;for(let i=0;i<a.length;i++)sum+=(b[i]-a[i])*(b[i]-a[i]);return Math.sqrt(sum)}throw new Error("The operands must be of the same type, either number or array.")};Object.freeze({__proto__:null,create:points=>{if(!Array.isArray(points))throw new Error("Bezier points must be a valid array/");if(points.length<2)throw new Error("Bezier points must contain at least 2 values.");const pointType=function(points){let firstPointType=null;return points.forEach((point=>{let pType="";if(Number.isFinite(point))pType="float_single";else{if(!Array.isArray(point))throw new Error("Bezier points must all be numbers or arrays of number.");point.forEach((val=>{if(!Number.isFinite(val))throw new Error("Bezier point values must all be numbers.")})),pType="float_"+point.length}if(null==firstPointType)firstPointType=pType;else if(firstPointType!==pType)throw new Error("Bezier points must be either all numbers or all arrays of numbers of the same size.")})),firstPointType}(points);return{points:points,pointType:pointType,dimensions:"float_single"===pointType?0:points[0].length,permutations:getPermutations(points.length-1),tangentPermutations:getPermutations(points.length-2)}},valueAt:valueAt,tangentAt:(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier tangentAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierTangent(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierTangent(bezier,singleDimensionPoints,t))}return result}},lengths:lengths,length:(segments,bezier)=>lengths(segments,bezier)[segments],arcLengthToT:(options,bezier)=>{const{distance:distance,segments:segments}=Object.assign({},{distance:0,segments:100},options),arcLengths=lengths(segments,bezier);let startIndex=0,endIndex=segments;for(;startIndex<=endIndex;){const middleIndex=Math.floor(startIndex+(endIndex-startIndex)/2),diff=arcLengths[middleIndex]-distance;if(diff<0)startIndex=middleIndex+1;else{if(!(diff>0)){endIndex=middleIndex;break}endIndex=middleIndex-1}}const targetIndex=endIndex;if(arcLengths[targetIndex]===distance)return targetIndex/segments;const lengthBefore=arcLengths[targetIndex];return(targetIndex+(distance-lengthBefore)/(arcLengths[targetIndex+1]-lengthBefore))/segments}});const area$1=points=>{let area=0;for(let i=0;i<points.length;i++){const j=(i+1)%points.length;area+=points[i][0]*points[j][1],area-=points[j][0]*points[i][1]}return area/2},measureArea$1=polygon=>area$1(polygon.points),create$3=points=>((void 0===points||points.length<3)&&(points=[]),{points:points}),reverse$3=polygon=>{const points=polygon.points.slice().reverse();return create$3(points)},arePointsInside=(points,polygon)=>0===points.length||polygon.points.length<3?0:(measureArea$1(polygon)<0&&(polygon=reverse$3(polygon)),points.reduce(((acc,point)=>acc+isPointInside(point,polygon.points)),0)===points.length?1:0),isPointInside=(point,polygon)=>{const numPoints=polygon.length,tx=point[0],ty=point[1];let vtx0=polygon[numPoints-1],vtx1=polygon[0],yFlag0=vtx0[1]>ty,insideFlag=0,i=0;for(let j=numPoints+1;--j;){const yFlag1=vtx1[1]>ty;if(yFlag0!==yFlag1){const xFlag0=vtx0[0]>tx,xFlag1=vtx1[0]>tx;(xFlag0&&xFlag1||vtx1[0]-(vtx1[1]-ty)*(vtx0[0]-vtx1[0])/(vtx0[1]-vtx1[1])>=tx)&&(insideFlag=!insideFlag)}yFlag0=yFlag1,vtx0=vtx1,vtx1=polygon[++i]}return insideFlag},isA$1=object=>!!(object&&"object"==typeof object&&"points"in object&&Array.isArray(object.points)),crossBetweenSegments=(p1,p2,p3)=>{const X1=p2[0]-p1[0],Y1=p2[1]-p1[1],X2=p3[0]-p1[0];return X1*(p3[1]-p1[1])-Y1*X2};Object.freeze({__proto__:null,arePointsInside:arePointsInside,clone:polygon=>Object.assign({},polygon),create:create$3,isA:isA$1,isConvex:polygon=>{const numPoints=polygon.points.length;if(numPoints>2){const points=polygon.points;let prev=0,curr=0;for(let i=0;i<numPoints;i++)if(curr=crossBetweenSegments(points[i],points[(i+1)%numPoints],points[(i+2)%numPoints]),0!==curr){if(curr*prev<0)return!1;prev=curr}}return!0},isSimple:polygon=>{const numPoints=polygon.points.length;if(numPoints<3)return!1;if(3===numPoints)return!0;const points=polygon.points,found=new Set;if(points.forEach((v=>found.add(v.toString()))),found.size!==numPoints)return!1;for(let i=0;i<numPoints;i++)for(let j=i+2;j<numPoints;j++){const k=(j+1)%numPoints;if(i!==k){const s0=points[i],s1=points[(i+1)%numPoints],z0=points[j],z1=points[k];if(intersect$1(s0,s1,z0,z1))return!1}}return!0},measureArea:measureArea$1,measureBoundingBox:polygon=>{const points=polygon.points,numPoints=points.length,min=0===numPoints?[0,0]:clone$8(points[0]),max=clone$8(min);for(let i=1;i<numPoints;i++)min$1(min,min,points[i]),max$1(max,max,points[i]);return[min,max]},reverse:reverse$3,toPoints:polygon=>polygon.points,toString:polygon=>`poly2: [${polygon.points.map(toString$9).join(", ")}]`,transform:(matrix,polygon)=>{const points=polygon.points.map((point=>transform$b([0,0],point,matrix)));return isMirroring(matrix)&&points.reverse(),create$3(points)},validate:object=>{if(!isA$1(object))throw new Error("invalid poly2 structure");if(object.points.length<3)throw new Error(`poly2 not enough points ${object.points.length}`);if(measureArea$1(object)<=0)throw new Error("poly2 area must be greater than zero");for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`poly2 duplicate point at ${i}: [${object.points[i]}]`);object.points.forEach((point=>{if(2!==point.length)throw new Error(`poly2 invalid point ${point}`);if(!point.every(Number.isFinite))throw new Error(`poly2 invalid point ${point}`)}))}});const calculatePlane=slice=>{if(slice.contours.length<1)throw new Error("slices must have at least one contour to calculate a plane");const middle=[0,0,0];let n=0;slice.contours.forEach((contour=>{contour.forEach((vertex=>{add$1(middle,middle,vertex),n++}))})),scale$3(middle,middle,1/n);let farthestBefore,farthestVertex,farthestAfter,farthestContour=[],distance=0;slice.contours.forEach((contour=>{let prev=contour[contour.length-1];contour.forEach((vertex=>{if(!equals$7(prev,vertex)){const d=squaredDistance$1(middle,vertex);d>distance&&(farthestContour=contour,farthestBefore=prev,farthestVertex=vertex,distance=d)}prev=vertex}))}));let prev=farthestContour[farthestContour.length-1];for(let i=0;i<farthestContour.length;i++){const vertex=farthestContour[i];if(!equals$7(prev,vertex)&&equals$7(prev,farthestVertex)){farthestAfter=vertex;break}prev=vertex}return fromPoints$4([0,0,0,0],farthestBefore,farthestVertex,farthestAfter)},create$2=(contours=[])=>({contours:contours}),isA=object=>!!(object&&"object"==typeof object&&"contours"in object&&Array.isArray(object.contours));class Node$2{constructor(i,x,y){this.i=i,this.x=x,this.y=y,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}}const insertNode=(i,x,y,last)=>{const p=new Node$2(i,x,y);return last?(p.next=last.next,p.prev=last,last.next.prev=p,last.next=p):(p.prev=p,p.next=p),p},removeNode=p=>{p.next.prev=p.prev,p.prev.next=p.next,p.prevZ&&(p.prevZ.nextZ=p.nextZ),p.nextZ&&(p.nextZ.prevZ=p.prevZ)},pointInTriangle=(ax,ay,bx,by,cx,cy,px,py)=>(cx-px)*(ay-py)-(ax-px)*(cy-py)>=0&&(ax-px)*(by-py)-(bx-px)*(ay-py)>=0&&(bx-px)*(cy-py)-(cx-px)*(by-py)>=0,area=(p,q,r)=>(q.y-p.y)*(r.x-q.x)-(q.x-p.x)*(r.y-q.y),linkedPolygon=(data,start,end,dim,clockwise)=>{let last;if(clockwise===signedArea$1(data,start,end,dim)>0)for(let i=start;i<end;i+=dim)last=insertNode(i,data[i],data[i+1],last);else for(let i=end-dim;i>=start;i-=dim)last=insertNode(i,data[i],data[i+1],last);return last&&equals$2(last,last.next)&&(removeNode(last),last=last.next),last},filterPoints=(start,end)=>{if(!start)return start;end||(end=start);let again,p=start;do{if(again=!1,p.steiner||!equals$2(p,p.next)&&0!==area(p.prev,p,p.next))p=p.next;else{if(removeNode(p),p=end=p.prev,p===p.next)break;again=!0}}while(again||p!==end);return end},cureLocalIntersections=(start,triangles,dim)=>{let p=start;do{const a=p.prev,b=p.next.next;!equals$2(a,b)&&intersects(a,p,p.next,b)&&locallyInside(a,b)&&locallyInside(b,a)&&(triangles.push(a.i/dim),triangles.push(p.i/dim),triangles.push(b.i/dim),removeNode(p),removeNode(p.next),p=start=b),p=p.next}while(p!==start);return filterPoints(p)},locallyInside=(a,b)=>area(a.prev,a,a.next)<0?area(a,b,a.next)>=0&&area(a,a.prev,b)>=0:area(a,b,a.prev)<0||area(a,a.next,b)<0,splitPolygon=(a,b)=>{const a2=new Node$2(a.i,a.x,a.y),b2=new Node$2(b.i,b.x,b.y),an=a.next,bp=b.prev;return a.next=b,b.prev=a,a2.next=an,an.prev=a2,b2.next=a2,a2.prev=b2,bp.next=b2,b2.prev=bp,b2},isValidDiagonal=(a,b)=>a.next.i!==b.i&&a.prev.i!==b.i&&!((a,b)=>{let p=a;do{if(p.i!==a.i&&p.next.i!==a.i&&p.i!==b.i&&p.next.i!==b.i&&intersects(p,p.next,a,b))return!0;p=p.next}while(p!==a);return!1})(a,b)&&(locallyInside(a,b)&&locallyInside(b,a)&&((a,b)=>{let p=a,inside=!1;const px=(a.x+b.x)/2,py=(a.y+b.y)/2;do{p.y>py!=p.next.y>py&&p.next.y!==p.y&&px<(p.next.x-p.x)*(py-p.y)/(p.next.y-p.y)+p.x&&(inside=!inside),p=p.next}while(p!==a);return inside})(a,b)&&(area(a.prev,a,b.prev)||area(a,b.prev,b))||equals$2(a,b)&&area(a.prev,a,a.next)>0&&area(b.prev,b,b.next)>0),intersects=(p1,q1,p2,q2)=>{const o1=Math.sign(area(p1,q1,p2)),o2=Math.sign(area(p1,q1,q2)),o3=Math.sign(area(p2,q2,p1)),o4=Math.sign(area(p2,q2,q1));return o1!==o2&&o3!==o4||!(0!==o1||!onSegment(p1,p2,q1))||!(0!==o2||!onSegment(p1,q2,q1))||!(0!==o3||!onSegment(p2,p1,q2))||!(0!==o4||!onSegment(p2,q1,q2))},onSegment=(p,q,r)=>q.x<=Math.max(p.x,r.x)&&q.x>=Math.min(p.x,r.x)&&q.y<=Math.max(p.y,r.y)&&q.y>=Math.min(p.y,r.y),signedArea$1=(data,start,end,dim)=>{let sum=0;for(let i=start,j=end-dim;i<end;i+=dim)sum+=(data[j]-data[i])*(data[i+1]+data[j+1]),j=i;return sum},equals$2=(p1,p2)=>p1.x===p2.x&&p1.y===p2.y,eliminateHole=(hole,outerNode)=>{const bridge=findHoleBridge(hole,outerNode);if(!bridge)return outerNode;const bridgeReverse=splitPolygon(bridge,hole),filteredBridge=filterPoints(bridge,bridge.next);return filterPoints(bridgeReverse,bridgeReverse.next),outerNode===bridge?filteredBridge:outerNode},findHoleBridge=(hole,outerNode)=>{let p=outerNode;const hx=hole.x,hy=hole.y;let m,qx=-1/0;do{if(hy<=p.y&&hy>=p.next.y&&p.next.y!==p.y){const x=p.x+(hy-p.y)*(p.next.x-p.x)/(p.next.y-p.y);if(x<=hx&&x>qx){if(qx=x,x===hx){if(hy===p.y)return p;if(hy===p.next.y)return p.next}m=p.x<p.next.x?p:p.next}}p=p.next}while(p!==outerNode);if(!m)return null;if(hx===qx)return m;const stop=m,mx=m.x,my=m.y;let tanMin=1/0;p=m;do{if(hx>=p.x&&p.x>=mx&&hx!==p.x&&pointInTriangle(hy<my?hx:qx,hy,mx,my,hy<my?qx:hx,hy,p.x,p.y)){const tan=Math.abs(hy-p.y)/(hx-p.x);locallyInside(p,hole)&&(tan<tanMin||tan===tanMin&&(p.x>m.x||p.x===m.x&&sectorContainsSector(m,p)))&&(m=p,tanMin=tan)}p=p.next}while(p!==stop);return m},sectorContainsSector=(m,p)=>area(m.prev,m,p.prev)<0&&area(p.next,m,m.next)<0,getLeftmost=start=>{let p=start,leftmost=start;do{(p.x<leftmost.x||p.x===leftmost.x&&p.y<leftmost.y)&&(leftmost=p),p=p.next}while(p!==start);return leftmost},earcutLinked=(ear,triangles,dim,minX,minY,invSize,pass)=>{if(!ear)return;!pass&&invSize&&indexCurve(ear,minX,minY,invSize);let prev,next,stop=ear;for(;ear.prev!==ear.next;)if(prev=ear.prev,next=ear.next,invSize?isEarHashed(ear,minX,minY,invSize):isEar(ear))triangles.push(prev.i/dim),triangles.push(ear.i/dim),triangles.push(next.i/dim),removeNode(ear),ear=next.next,stop=next.next;else if((ear=next)===stop){pass?1===pass?(ear=cureLocalIntersections(filterPoints(ear),triangles,dim),earcutLinked(ear,triangles,dim,minX,minY,invSize,2)):2===pass&&splitEarcut(ear,triangles,dim,minX,minY,invSize):earcutLinked(filterPoints(ear),triangles,dim,minX,minY,invSize,1);break}},isEar=ear=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;let p=ear.next.next;for(;p!==ear.prev;){if(pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.next}return!0},isEarHashed=(ear,minX,minY,invSize)=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;const minTX=a.x<b.x?a.x<c.x?a.x:c.x:b.x<c.x?b.x:c.x,minTY=a.y<b.y?a.y<c.y?a.y:c.y:b.y<c.y?b.y:c.y,maxTX=a.x>b.x?a.x>c.x?a.x:c.x:b.x>c.x?b.x:c.x,maxTY=a.y>b.y?a.y>c.y?a.y:c.y:b.y>c.y?b.y:c.y,minZ=zOrder(minTX,minTY,minX,minY,invSize),maxZ=zOrder(maxTX,maxTY,minX,minY,invSize);let p=ear.prevZ,n=ear.nextZ;for(;p&&p.z>=minZ&&n&&n.z<=maxZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}for(;p&&p.z>=minZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;n&&n.z<=maxZ;){if(n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}return!0},splitEarcut=(start,triangles,dim,minX,minY,invSize)=>{let a=start;do{let b=a.next.next;for(;b!==a.prev;){if(a.i!==b.i&&isValidDiagonal(a,b)){let c=splitPolygon(a,b);return a=filterPoints(a,a.next),c=filterPoints(c,c.next),earcutLinked(a,triangles,dim,minX,minY,invSize),void earcutLinked(c,triangles,dim,minX,minY,invSize)}b=b.next}a=a.next}while(a!==start)},indexCurve=(start,minX,minY,invSize)=>{let p=start;do{null===p.z&&(p.z=zOrder(p.x,p.y,minX,minY,invSize)),p.prevZ=p.prev,p.nextZ=p.next,p=p.next}while(p!==start);p.prevZ.nextZ=null,p.prevZ=null,((list,fn)=>{let i,p,q,e,numMerges,inSize=1;do{p=list,list=null;let tail=null;for(numMerges=0;p;){numMerges++,q=p;let pSize=0;for(i=0;i<inSize&&(pSize++,q=q.nextZ,q);i++);let qSize=inSize;for(;pSize>0||qSize>0&&q;)0!==pSize&&(0===qSize||!q||fn(p)<=fn(q))?(e=p,p=p.nextZ,pSize--):(e=q,q=q.nextZ,qSize--),tail?tail.nextZ=e:list=e,e.prevZ=tail,tail=e;p=q}tail.nextZ=null,inSize*=2}while(numMerges>1)})(p,(p=>p.z))},zOrder=(x,y,minX,minY,invSize)=>(x=1431655765&((x=858993459&((x=252645135&((x=16711935&((x=32767*(x-minX)*invSize)|x<<8))|x<<4))|x<<2))|x<<1))|(y=1431655765&((y=858993459&((y=252645135&((y=16711935&((y=32767*(y-minY)*invSize)|y<<8))|y<<4))|y<<2))|y<<1))<<1;class PolygonHierarchy{constructor(slice){this.plane=calculatePlane(slice);const rightVector=orthogonal([0,0,0],this.plane),perp=cross$1([0,0,0],this.plane,rightVector);this.v=normalize$1(perp,perp),this.u=cross$1([0,0,0],this.v,this.plane),this.basisMap=new Map;const projected=slice.contours.map((part=>part.map((v=>this.to2D(v))))),geometry=create$a(projected);this.roots=(geometry=>{const outlines=toOutlines(geometry),solids=[],holes=[];outlines.forEach(((outline,i)=>{const a=area$1(outline);a<0?holes.push(i):a>0&&solids.push(i)}));const children=[],parents=[];return solids.forEach(((s,i)=>{const solid=outlines[s];children[i]=[],holes.forEach(((h,j)=>{const hole=outlines[h];arePointsInside([hole[0]],create$3(solid))&&(children[i].push(h),parents[j]||(parents[j]=[]),parents[j].push(i))}))})),holes.forEach(((h,j)=>{if(parents[j]&&parents[j].length>1){const directParent=((list,score)=>{let bestIndex,best;return list.forEach(((item,index)=>{const value=score(item);(void 0===best||value<best)&&(bestIndex=index,best=value)})),bestIndex})(parents[j],(p=>children[p].length));parents[j].forEach(((p,i)=>{i!==directParent&&(children[p]=children[p].filter((c=>c!==h)))}))}})),children.map(((holes,i)=>({solid:outlines[solids[i]],holes:holes.map((h=>outlines[h]))})))})(geometry)}to2D(vector3){const vector2=fromValues$2(dot$2(vector3,this.u),dot$2(vector3,this.v));return this.basisMap.set(vector2,vector3),vector2}to3D(vector2){const original=this.basisMap.get(vector2);if(original)return original;{console.log("Warning: point not in original slice");const v1=scale$3([0,0,0],this.u,vector2[0]),v2=scale$3([0,0,0],this.v,vector2[1]),planeOrigin=scale$3([0,0,0],this.plane,this.plane[3]),v3=add$1(v1,v1,planeOrigin);return add$1(v2,v2,v3)}}}Object.freeze({__proto__:null,calculatePlane:calculatePlane,clone:slice=>Object.assign({},slice),create:create$2,equals:(a,b)=>{if(a.contours.length!==b.contours.length)return!1;const len=a.contours.length;for(let i=0;i<len;i++){const aVertex=a.contours[i];for(let j=0;j<len;j++){const bVertex=b.contours[j];if(!equals$7(aVertex,bVertex))return!1}}return!0},fromGeom2:geometry=>{const contours=toOutlines(geometry).map((outline=>outline.map((point=>fromVec2([0,0,0],point)))));return create$2(contours)},fromVertices:vertices=>{if(!Array.isArray(vertices))throw new Error("the given vertices must be an array");if(vertices.length<3)throw new Error("the given vertices must contain THREE or more vertices");const cloned=vertices.map((vertex=>3===vertex.length?vertex:fromVec2([0,0,0],vertex)));return create$2([cloned])},isA:isA,reverse:slice=>{const contours=slice.contours.map((contour=>contour.slice().reverse()));return create$2(contours)},toEdges:slice=>{const edges=[];return slice.contours.forEach((contour=>{contour.forEach(((vertex,i)=>{const next=contour[(i+1)%contour.length];edges.push([vertex,next])}))})),edges},toVertices:slice=>{const vertices=[];return slice.contours.forEach((contour=>{contour.forEach((vertex=>{vertices.push(vertex)}))})),vertices},toPolygons:slice=>{const hierarchy=new PolygonHierarchy(slice),polygons=[];return hierarchy.roots.forEach((({solid:solid,holes:holes})=>{let index=solid.length;const holesIndex=[];holes.forEach(((hole,i)=>{holesIndex.push(index),index+=hole.length}));const vertices=[solid,...holes].flat(),getVertex=i=>hierarchy.to3D(vertices[i]),indices=((data,holeIndices,dim=2)=>{const hasHoles=holeIndices&&holeIndices.length,outerLen=hasHoles?holeIndices[0]*dim:data.length;let outerNode=linkedPolygon(data,0,outerLen,dim,!0);const triangles=[];if(!outerNode||outerNode.next===outerNode.prev)return triangles;let minX,minY,maxX,maxY,invSize;if(hasHoles&&(outerNode=((data,holeIndices,outerNode,dim)=>{const queue=[];for(let i=0,len=holeIndices.length;i<len;i++){const start=holeIndices[i]*dim,end=i<len-1?holeIndices[i+1]*dim:data.length,list=linkedPolygon(data,start,end,dim,!1);list===list.next&&(list.steiner=!0),queue.push(getLeftmost(list))}queue.sort(((a,b)=>a.x-b.x));for(let i=0;i<queue.length;i++)outerNode=eliminateHole(queue[i],outerNode),outerNode=filterPoints(outerNode,outerNode.next);return outerNode})(data,holeIndices,outerNode,dim)),data.length>80*dim){minX=maxX=data[0],minY=maxY=data[1];for(let i=dim;i<outerLen;i+=dim){const x=data[i],y=data[i+1];x<minX&&(minX=x),y<minY&&(minY=y),x>maxX&&(maxX=x),y>maxY&&(maxY=y)}invSize=Math.max(maxX-minX,maxY-minY),invSize=0!==invSize?1/invSize:0}return earcutLinked(outerNode,triangles,dim,minX,minY,invSize),triangles})(vertices.flat(),holesIndex);for(let i=0;i<indices.length;i+=3){const tri=indices.slice(i,i+3).map(getVertex);polygons.push(fromVerticesAndPlane(tri,hierarchy.plane))}})),polygons},toString:slice=>{let result="slice ("+slice.contours.length+" contours):\n[\n";return slice.contours.forEach((contour=>{result+=" ["+contour.map(toString$b).join()+"],\n"})),result+="]\n",result},transform:(matrix,slice)=>{const contours=slice.contours.map((contour=>contour.map((vertex=>transform$c([0,0,0],vertex,matrix)))));return create$2(contours)},validate:object=>{if(!isA(object))throw new Error("invalid slice structure");const slicePlane=calculatePlane(object);object.contours.forEach(((contour,i)=>{if(contour.length<3)throw new Error(`slice contour ${i} must contain at least 3 vertices`);const contourPlane=plane(create$7(contour));if(!equals$5(slicePlane,contourPlane))throw new Error("slice contours must be coplanar");for(let i=0;i<contour.length;i++){if(!contour[i].every(Number.isFinite))throw new Error(`slice contour ${i} must contain finite vertices`);const j=(i+1)%contour.length;if(equals$7(contour[i],contour[j]))throw new Error(`slice contour ${i} has duplicate vertex ${contour[i]}`)}}))}});const direction$1=line=>{const vector=normal([0,0],line);return negate(vector,vector),vector},origin$1=line=>scale$1([0,0],line,line[2]),copy$1=(out,line)=>(out[0]=line[0],out[1]=line[1],out[2]=line[2],out),fromPoints$1=(out,point1,point2)=>{const vector=subtract$1([0,0],point2,point1);normal(vector,vector),normalize(vector,vector);const distance=dot$1(point1,vector);return out[0]=vector[0],out[1]=vector[1],out[2]=distance,out},fromValues=(x,y,d)=>{const out=[0,1,0];return out[0]=x,out[1]=y,out[2]=d,out},solve2Linear=(a,b,c,d,u,v)=>{const invdet=1/(a*d-b*c);let x=u*d-b*v,y=-u*c+a*v;return x*=invdet,y*=invdet,[x,y]};Object.freeze({__proto__:null,clone:line=>{const out=[0,1,0];return out[0]=line[0],out[1]=line[1],out[2]=line[2],out},closestPoint:(line,point)=>{const orig=origin$1(line),dir=direction$1(line),v=subtract$1([0,0],point,orig),dist=dot$1(v,dir);return scale$1(v,dir,dist),add(v,v,orig),v},copy:copy$1,create:()=>[0,1,0],direction:direction$1,distanceToPoint:(line,point)=>{let distance=dot$1(point,line);return distance=Math.abs(distance-line[2]),distance},equals:(line1,line2)=>line1[0]===line2[0]&&line1[1]===line2[1]&&line1[2]===line2[2],fromPoints:fromPoints$1,fromValues:fromValues,intersectPointOfLines:(line1,line2)=>{const point=solve2Linear(line1[0],line1[1],line2[0],line2[1],line1[2],line2[2]);return clone$8(point)},origin:origin$1,reverse:(out,line)=>{const normal=negate([0,0],line),distance=-line[2];return copy$1(out,fromValues(normal[0],normal[1],distance))},toString:line=>`line2: (${line[0].toFixed(7)}, ${line[1].toFixed(7)}, ${line[2].toFixed(7)})`,transform:(out,line,matrix)=>{const org=origin$1(line),dir=direction$1(line);return transform$b(org,org,matrix),transform$b(dir,dir,matrix),fromPoints$1(out,org,dir)},xAtY:(line,y)=>{let x=(line[2]-line[1]*y)/line[0];return Number.isNaN(x)&&(x=origin$1(line)[0]),x}});const create=()=>[fromValues$3(0,0,0),fromValues$3(0,0,1)],closestPoint=(line,point)=>{const lPoint=line[0],lDirection=line[1],a=dot$2(subtract$3([0,0,0],point,lPoint),lDirection),b=dot$2(lDirection,lDirection),closestPoint=scale$3([0,0,0],lDirection,a/b);return add$1(closestPoint,closestPoint,lPoint),closestPoint},fromPointAndDirection=(out,point,direction)=>{const unit=normalize$1([0,0,0],direction);return copy$4(out[0],point),copy$4(out[1],unit),out};Object.freeze({__proto__:null,clone:line=>{const out=create();return copy$4(out[0],line[0]),copy$4(out[1],line[1]),out},closestPoint:closestPoint,copy:(out,line)=>(copy$4(out[0],line[0]),copy$4(out[1],line[1]),out),create:create,direction:line=>line[1],distanceToPoint:(line,point)=>{const closest=closestPoint(line,point),distanceVector=subtract$3([0,0,0],point,closest);return length$2(distanceVector)},equals:(line1,line2)=>!!equals$7(line1[1],line2[1])&&!!equals$7(line1[0],line2[0]),fromPlanes:(out,plane1,plane2)=>{let direction=cross$1([0,0,0],plane1,plane2),length=length$2(direction);if(length<EPS)throw new Error("parallel planes do not intersect");length=1/length,direction=scale$3(direction,direction,length);const absX=Math.abs(direction[0]),absY=Math.abs(direction[1]),absZ=Math.abs(direction[2]);let origin,r;return absX>=absY&&absX>=absZ?(r=solve2Linear(plane1[1],plane1[2],plane2[1],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(0,r[0],r[1])):absY>=absX&&absY>=absZ?(r=solve2Linear(plane1[0],plane1[2],plane2[0],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(r[0],0,r[1])):(r=solve2Linear(plane1[0],plane1[1],plane2[0],plane2[1],plane1[3],plane2[3]),origin=fromValues$3(r[0],r[1],0)),fromPointAndDirection(out,origin,direction)},fromPointAndDirection:fromPointAndDirection,fromPoints:(out,point1,point2)=>{const direction=subtract$3([0,0,0],point2,point1);return fromPointAndDirection(out,point1,direction)},intersectPointOfLineAndPlane:(line,plane)=>{const pNormal=plane,pw=plane[3],lPoint=line[0],lDirection=line[1],labda=(pw-dot$2(pNormal,lPoint))/dot$2(pNormal,lDirection);return add$1([0,0,0],lPoint,scale$3([0,0,0],lDirection,labda))},origin:line=>line[0],reverse:(out,line)=>{const point=clone$9(line[0]),direction=negate$1([0,0,0],line[1]);return fromPointAndDirection(out,point,direction)},toString:line=>{const point=line[0],direction=line[1];return`line3: point: (${point[0].toFixed(7)}, ${point[1].toFixed(7)}, ${point[2].toFixed(7)}) direction: (${direction[0].toFixed(7)}, ${direction[1].toFixed(7)}, ${direction[2].toFixed(7)})`},transform:(out,line,matrix)=>{const point=line[0],direction=line[1],pointPlusDirection=add$1([0,0,0],point,direction),newPoint=transform$c([0,0,0],point,matrix),newPointPlusDirection=transform$c(pointPlusDirection,pointPlusDirection,matrix),newDirection=subtract$3(newPointPlusDirection,newPointPlusDirection,newPoint);return fromPointAndDirection(out,newPoint,newDirection)}});const cache$2=new WeakMap,expand2=(bbox,point)=>{0===bbox.length?(bbox[0]=fromVec2([0,0,0],point),bbox[1]=fromVec2([0,0,0],point)):(min$1(bbox[0],bbox[0],point),max$1(bbox[1],bbox[1],point))},expand3=(bbox,vertex)=>{0===bbox.length?(bbox[0]=clone$9(vertex),bbox[1]=clone$9(vertex)):(min$2(bbox[0],bbox[0],vertex),max$2(bbox[1],bbox[1],vertex))},measureCached$1=(geometry,measureFn)=>{let boundingBox=cache$2.get(geometry);return boundingBox||(boundingBox=measureFn(geometry),0===boundingBox.length&&(boundingBox[0]=[0,0,0],boundingBox[1]=[0,0,0]),cache$2.set(geometry,boundingBox),boundingBox)},measureBoundingBoxOfPath2=geometry=>{const boundingBox=[];return toPoints$1(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom2=geometry=>{const boundingBox=[];return toPoints$3(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom3=geometry=>{const boundingBox=[];return toPolygons$1(geometry).forEach((polygon=>{toVertices$1(polygon).forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},measureBoundingBoxOfSlice=geometry=>{const boundingBox=[];return geometry.contours.forEach((contour=>{contour.forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},measureBoundingBox=(...geometries)=>{if(0===(geometries=flatten$1(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>isA$2(geometry)?measureCached$1(geometry,measureBoundingBoxOfPath2):isA$5(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom2):isA$3(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom3):isA(geometry)?measureCached$1(geometry,measureBoundingBoxOfSlice):[[0,0,0],[0,0,0]]));return 1===results.length?results[0]:results},calculateEpsilonFromBounds=(bounds,dimensions)=>{let total=0;for(let i=0;i<dimensions;i++)total+=bounds[1][i]-bounds[0][i];return EPS*total/dimensions},createEdges=polygon=>{const vertices=toVertices$1(polygon),edges=[];for(let i=0;i<vertices.length;i++){const j=(i+1)%vertices.length,edge={v1:vertices[i],v2:vertices[j]};edges.push(edge)}for(let i=0;i<edges.length;i++){const j=(i+1)%vertices.length;edges[i].next=edges[j],edges[j].prev=edges[i]}return edges},insertEdge=(edges,edge)=>{const key=`${edge.v1}:${edge.v2}`;edges.set(key,edge)},deleteEdge=(edges,edge)=>{const key=`${edge.v1}:${edge.v2}`;edges.delete(key)},findOppositeEdge=(edges,edge)=>{const key=`${edge.v2}:${edge.v1}`;return edges.get(key)},calculateAnglesBetween=(current,opposite,normal)=>{let v0=current.prev.v1,v1=current.prev.v2,v2=opposite.next.v2;const angle1=calculateAngle(v0,v1,v2,normal);return v0=opposite.prev.v1,v1=opposite.prev.v2,v2=current.next.v2,[angle1,calculateAngle(v0,v1,v2,normal)]},v1=[0,0,0],v2=[0,0,0],calculateAngle=(prevVertex,midVertex,nextVertex,normal)=>{const d0=subtract$3(v1,midVertex,prevVertex),d1=subtract$3(v2,nextVertex,midVertex);return cross$1(d0,d0,d1),dot$2(d0,normal)},mergePolygons=(epsilon,polygons)=>{const polygonsPerPlane=[];polygons.forEach((polygon=>{const mapping=polygonsPerPlane.find((element=>{return plane1=element[0],plane2=plane(polygon),Math.abs(plane1[3]-plane2[3])<15e-8&&(a=plane1,b=plane2,Math.abs(a[0]-b[0])<=1e-13&&Math.abs(a[1]-b[1])<=1e-13&&Math.abs(a[2]-b[2])<=1e-13);var a,b,plane1,plane2}));mapping?mapping[1].push(polygon):polygonsPerPlane.push([plane(polygon),[polygon]])}));let destPolygons=[];return polygonsPerPlane.forEach((mapping=>{const retesselatedPolygons=(sourcePolygons=>{if(sourcePolygons.length<2)return sourcePolygons;const normal=sourcePolygons[0].plane,polygons=sourcePolygons.slice(),edgeList=new Map;for(;polygons.length>0;){const polygon=polygons.shift(),edges=createEdges(polygon);for(let i=0;i<edges.length;i++){const current=edges[i],opposite=findOppositeEdge(edgeList,current);if(opposite){const angles=calculateAnglesBetween(current,opposite,normal);if(angles[0]>=0&&angles[1]>=0){const edge1=opposite.next,edge2=current.next;current.prev.next=opposite.next,current.next.prev=opposite.prev,opposite.prev.next=current.next,opposite.next.prev=current.prev,current.v1=null,current.v2=null,current.next=null,current.prev=null,deleteEdge(edgeList,opposite),opposite.v1=null,opposite.v2=null,opposite.next=null,opposite.prev=null;const mergeEdges=(list,e1,e2)=>{const newEdge={v1:e2.v1,v2:e1.v2,next:e1.next,prev:e2.prev};e2.prev.next=newEdge,e1.next.prev=newEdge,deleteEdge(list,e1),e1.v1=null,e1.v2=null,e1.next=null,e1.prev=null,deleteEdge(list,e2),e2.v1=null,e2.v2=null,e2.next=null,e2.prev=null};0===angles[0]&&mergeEdges(edgeList,edge1,edge1.prev),0===angles[1]&&mergeEdges(edgeList,edge2,edge2.prev)}}else current.next&&insertEdge(edgeList,current)}}const destPolygons=[];return edgeList.forEach((edge=>{const polygon=(edge=>{let polygon;const vertices=[];for(;edge.next;){const next=edge.next;vertices.push(edge.v1),edge.v1=null,edge.v2=null,edge.next=null,edge.prev=null,edge=next}return vertices.length>0&&(polygon=create$7(vertices)),polygon})(edge);polygon&&destPolygons.push(polygon)})),edgeList.clear(),destPolygons})(mapping[1]);destPolygons=destPolygons.concat(retesselatedPolygons)})),destPolygons},getTag=vertex=>`${vertex}`,addSide=(sideMap,vertextag2sidestart,vertextag2sideend,vertex0,vertex1,polygonIndex)=>{const startTag=getTag(vertex0),endTag=getTag(vertex1),newSideTag=`${startTag}/${endTag}`,reverseSideTag=`${endTag}/${startTag}`;if(sideMap.has(reverseSideTag))return deleteSide(sideMap,vertextag2sidestart,vertextag2sideend,vertex1,vertex0,null),null;const newSideObj={vertex0:vertex0,vertex1:vertex1,polygonIndex:polygonIndex};return sideMap.has(newSideTag)?sideMap.get(newSideTag).push(newSideObj):sideMap.set(newSideTag,[newSideObj]),vertextag2sidestart.has(startTag)?vertextag2sidestart.get(startTag).push(newSideTag):vertextag2sidestart.set(startTag,[newSideTag]),vertextag2sideend.has(endTag)?vertextag2sideend.get(endTag).push(newSideTag):vertextag2sideend.set(endTag,[newSideTag]),newSideTag},deleteSide=(sidemap,vertextag2sidestart,vertextag2sideend,vertex0,vertex1,polygonIndex)=>{const startTag=getTag(vertex0),endTag=getTag(vertex1),sideTag=`${startTag}/${endTag}`;let idx=-1;const sideObjs=sidemap.get(sideTag);for(let i=0;i<sideObjs.length;i++){const sideObj=sideObjs[i];let sideTag=getTag(sideObj.vertex0);if(sideTag===startTag&&(sideTag=getTag(sideObj.vertex1),sideTag===endTag&&(null===polygonIndex||sideObj.polygonIndex===polygonIndex))){idx=i;break}}sideObjs.splice(idx,1),0===sideObjs.length&&sidemap.delete(sideTag),idx=vertextag2sidestart.get(startTag).indexOf(sideTag),vertextag2sidestart.get(startTag).splice(idx,1),0===vertextag2sidestart.get(startTag).length&&vertextag2sidestart.delete(startTag),idx=vertextag2sideend.get(endTag).indexOf(sideTag),vertextag2sideend.get(endTag).splice(idx,1),0===vertextag2sideend.get(endTag).length&&vertextag2sideend.delete(endTag)},generalizeGeom3=(options,geometry)=>{const{snap:snap,simplify:simplify,triangulate:triangulate}=Object.assign({},{snap:!1,simplify:!1,triangulate:!1},options),epsilon=((...geometries)=>{if(0===(geometries=flatten$1(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>isA$2(geometry)||isA$5(geometry)?calculateEpsilonFromBounds(measureBoundingBox(geometry),2):isA$3(geometry)||isA(geometry)?calculateEpsilonFromBounds(measureBoundingBox(geometry),3):0));return 1===results.length?results[0]:results})(geometry);let polygons=toPolygons$1(geometry);snap&&(polygons=((epsilon,polygons)=>{let newPolygons=polygons.map((polygon=>{const snapVertices=polygon.vertices.map((vertex=>snap$2([0,0,0],vertex,epsilon))),newVertices=[];for(let i=0;i<snapVertices.length;i++){const j=(i+1)%snapVertices.length;equals$7(snapVertices[i],snapVertices[j])||newVertices.push(snapVertices[i])}const newPolygon=create$7(newVertices);return polygon.color&&(newPolygon.color=polygon.color),newPolygon}));const epsilonArea=epsilon*epsilon*Math.sqrt(3)/4;return newPolygons=newPolygons.filter((polygon=>((epsilon,polygon)=>{const area=Math.abs(measureArea$2(polygon));return Number.isFinite(area)&&area>epsilon})(epsilonArea,polygon))),newPolygons})(epsilon,polygons)),simplify&&(polygons=mergePolygons(0,polygons)),triangulate&&(polygons=(polygons=>{const sideMap=new Map;for(let polygonIndex=0;polygonIndex<polygons.length;polygonIndex++){const polygon=polygons[polygonIndex],numVertices=polygon.vertices.length;if(numVertices>=3){let vertex=polygon.vertices[0],vertexTag=getTag(vertex);for(let vertexIndex=0;vertexIndex<numVertices;vertexIndex++){let nextVertexIndex=vertexIndex+1;nextVertexIndex===numVertices&&(nextVertexIndex=0);const nextVertex=polygon.vertices[nextVertexIndex],nextVertexTag=getTag(nextVertex),sideTag=`${vertexTag}/${nextVertexTag}`,reverseSideTag=`${nextVertexTag}/${vertexTag}`;if(sideMap.has(reverseSideTag)){const ar=sideMap.get(reverseSideTag);ar.splice(-1,1),0===ar.length&&sideMap.delete(reverseSideTag)}else{const sideobj={vertex0:vertex,vertex1:nextVertex,polygonIndex:polygonIndex};sideMap.has(sideTag)?sideMap.get(sideTag).push(sideobj):sideMap.set(sideTag,[sideobj])}vertex=nextVertex,vertexTag=nextVertexTag}}else console.warn("warning: invalid polygon found during insertTjunctions")}if(sideMap.size>0){const vertextag2sidestart=new Map,vertextag2sideend=new Map,sidesToCheck=new Map;for(const[sidetag,sideObjs]of sideMap)sidesToCheck.set(sidetag,!0),sideObjs.forEach((sideObj=>{const starttag=getTag(sideObj.vertex0),endtag=getTag(sideObj.vertex1);vertextag2sidestart.has(starttag)?vertextag2sidestart.get(starttag).push(sidetag):vertextag2sidestart.set(starttag,[sidetag]),vertextag2sideend.has(endtag)?vertextag2sideend.get(endtag).push(sidetag):vertextag2sideend.set(endtag,[sidetag])}));const newPolygons=polygons.slice(0);for(;0!==sideMap.size;){for(const sideTag of sideMap.keys())sidesToCheck.set(sideTag,!0);let doneSomething=!1;for(;;){const sideTags=Array.from(sidesToCheck.keys());if(0===sideTags.length)break;const sideTagToCheck=sideTags[0];let doneWithSide=!0;if(sideMap.has(sideTagToCheck)){const sideObj=sideMap.get(sideTagToCheck)[0];for(let directionIndex=0;directionIndex<2;directionIndex++){const startVertex=0===directionIndex?sideObj.vertex0:sideObj.vertex1,endVertex=0===directionIndex?sideObj.vertex1:sideObj.vertex0,startVertexTag=getTag(startVertex),endVertexTag=getTag(endVertex);let matchingSides=[];0===directionIndex?vertextag2sideend.has(startVertexTag)&&(matchingSides=vertextag2sideend.get(startVertexTag)):vertextag2sidestart.has(startVertexTag)&&(matchingSides=vertextag2sidestart.get(startVertexTag));for(let matchingSideIndex=0;matchingSideIndex<matchingSides.length;matchingSideIndex++){const matchingSideTag=matchingSides[matchingSideIndex],matchingSide=sideMap.get(matchingSideTag)[0],matchingSideStartVertex=0===directionIndex?matchingSide.vertex0:matchingSide.vertex1;if(0===directionIndex?matchingSide.vertex1:matchingSide.vertex0,getTag(matchingSideStartVertex)===endVertexTag){deleteSide(sideMap,vertextag2sidestart,vertextag2sideend,startVertex,endVertex,null),deleteSide(sideMap,vertextag2sidestart,vertextag2sideend,endVertex,startVertex,null),doneWithSide=!1,directionIndex=2,doneSomething=!0;break}{const startPos=startVertex,endPos=endVertex,direction=subtract$3([0,0,0],matchingSideStartVertex,startPos),t=dot$2(subtract$3([0,0,0],endPos,startPos),direction)/dot$2(direction,direction);if(t>0&&t<1){const closestVertex=scale$3([0,0,0],direction,t);if(add$1(closestVertex,closestVertex,startPos),squaredDistance$1(closestVertex,endPos)<EPS*EPS){const polygonIndex=matchingSide.polygonIndex,polygon=newPolygons[polygonIndex],insertionVertexTag=getTag(matchingSide.vertex1);let insertionVertexTagIndex=-1;for(let i=0;i<polygon.vertices.length;i++)if(getTag(polygon.vertices[i])===insertionVertexTag){insertionVertexTagIndex=i;break}const newVertices=polygon.vertices.slice(0);newVertices.splice(insertionVertexTagIndex,0,endVertex);const newPolygon=create$7(newVertices);newPolygons[polygonIndex]=newPolygon,deleteSide(sideMap,vertextag2sidestart,vertextag2sideend,matchingSide.vertex0,matchingSide.vertex1,polygonIndex);const newSideTag1=addSide(sideMap,vertextag2sidestart,vertextag2sideend,matchingSide.vertex0,endVertex,polygonIndex),newSideTag2=addSide(sideMap,vertextag2sidestart,vertextag2sideend,endVertex,matchingSide.vertex1,polygonIndex);null!==newSideTag1&&sidesToCheck.set(newSideTag1,!0),null!==newSideTag2&&sidesToCheck.set(newSideTag2,!0),doneWithSide=!1,directionIndex=2,doneSomething=!0;break}}}}}}doneWithSide&&sidesToCheck.delete(sideTagToCheck)}if(!doneSomething)break}polygons=newPolygons}return sideMap.clear(),polygons})(polygons),polygons=((epsilon,polygons)=>{const triangles=[];return polygons.forEach((polygon=>{((epsilon,polygon,triangles)=>{const nv=polygon.vertices.length;if(nv>3){if(nv>4){const midpoint=[0,0,0];polygon.vertices.forEach((vertex=>add$1(midpoint,midpoint,vertex))),snap$2(midpoint,divide$1(midpoint,midpoint,[nv,nv,nv]),epsilon);for(let i=0;i<nv;i++){const poly=create$7([midpoint,polygon.vertices[i],polygon.vertices[(i+1)%nv]]);polygon.color&&(poly.color=polygon.color),triangles.push(poly)}return}const poly0=create$7([polygon.vertices[0],polygon.vertices[1],polygon.vertices[2]]),poly1=create$7([polygon.vertices[0],polygon.vertices[2],polygon.vertices[3]]);return polygon.color&&(poly0.color=polygon.color,poly1.color=polygon.color),void triangles.push(poly0,poly1)}triangles.push(polygon)})(epsilon,polygon,triangles)})),triangles})(epsilon,polygons));const clone=Object.assign({},geometry);return clone.polygons=polygons,clone},flatten=arr=>arr.reduce(((acc,val)=>Array.isArray(val)?acc.concat(flatten(val)):acc.concat(val)),[]),convertToStl=(objects,options)=>{const result=[];return objects.forEach(((object,i)=>{result.push(convertToFacets(object)),options.statusCallback&&options.statusCallback({progress:100*i/objects.length})})),result.join("\n")},convertToFacets=(object,options)=>{const result=[];return index$6.toPolygons(object).forEach(((polygon,i)=>{result.push(convertToFacet(polygon))})),result.join("\n")},vector3DtoStlString=v=>`${v[0]} ${v[1]} ${v[2]}`,vertextoStlString=vertex=>`vertex ${vector3DtoStlString(vertex)}`,convertToFacet=polygon=>{const result=[];if(polygon.vertices.length>=3){const firstVertexStl=vertextoStlString(polygon.vertices[0]);for(let i=0;i<polygon.vertices.length-2;i++){const facet=`facet normal ${vector3DtoStlString(index$7.plane(polygon))}\nouter loop\n${firstVertexStl}\n${vertextoStlString(polygon.vertices[i+1])}\n${vertextoStlString(polygon.vertices[i+2])}\nendloop\nendfacet`;result.push(facet)}}return result.join("\n")},mimeType="model/stl",serialize=(options,...objects)=>{options=Object.assign({},{binary:!0,statusCallback:null},options);let objects3d=(objects=flatten(objects)).filter((object=>index$6.isA(object)));if(0===objects3d.length)throw new Error("only 3D geometries can be serialized to STL");var array;return objects.length!==objects3d.length&&console.warn("some objects could not be serialized to STL"),array=((options,...geometries)=>{if(0===(geometries=flatten$1(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>{if(isA$2(geometry))return((options,geometry)=>geometry)(0,geometry);if(isA$5(geometry))return((options,geometry)=>geometry)(0,geometry);if(isA$3(geometry))return generalizeGeom3(options,geometry);throw new Error("invalid geometry")}));return 1===results.length?results[0]:results})({snap:!0,triangulate:!0},objects3d),objects3d=Array.isArray(array)?array:null==array?[]:[array],options.binary?((objects,options)=>{options.statusCallback&&options.statusCallback({progress:0});const buffer=new ArrayBuffer(4),int32buffer=new Int32Array(buffer,0,1),int8buffer=new Int8Array(buffer,0,4);if(int32buffer[0]=287454020,68!==int8buffer[0])throw new Error("Binary STL output is currently only supported on little-endian (Intel) processors");let numtriangles=0,numpolygons=0;objects.forEach(((object,i)=>{index$6.toPolygons(object).forEach((polygon=>{const numvertices=polygon.vertices.length;numtriangles+=numvertices>=3?numvertices-2:0,numpolygons+=1}))}));const headerarray=new Uint8Array(80);for(let i=0;i<80;i++)headerarray[i]=65;const ar1=new Uint32Array(1);ar1[0]=numtriangles;const allTrianglesBuffer=new ArrayBuffer(50*numtriangles),allTrianglesBufferAsInt8=new Int8Array(allTrianglesBuffer),triangleBuffer=new ArrayBuffer(50),triangleBufferAsInt8=new Int8Array(triangleBuffer),triangleFloat32array=new Float32Array(triangleBuffer,0,12),triangleUint16array=new Uint16Array(triangleBuffer,48,1);let byteoffset=0;return objects.forEach((object=>{index$6.toPolygons(object).forEach(((polygon,index)=>{const vertices=polygon.vertices,numvertices=vertices.length,plane=index$7.plane(polygon);for(let i=0;i<numvertices-2;i++){triangleFloat32array[0]=plane[0],triangleFloat32array[1]=plane[1],triangleFloat32array[2]=plane[2];let arindex=3;for(let v=0;v<3;v++){const vertex=vertices[v+(v>0?i:0)];triangleFloat32array[arindex++]=vertex[0],triangleFloat32array[arindex++]=vertex[1],triangleFloat32array[arindex++]=vertex[2]}triangleUint16array[0]=0,allTrianglesBufferAsInt8.set(triangleBufferAsInt8,byteoffset),byteoffset+=50}options.statusCallback&&options.statusCallback({progress:100*index/numpolygons})}))})),options.statusCallback&&options.statusCallback({progress:100}),[headerarray.buffer,ar1.buffer,allTrianglesBuffer]})(objects3d,options):((objects,options)=>{options.statusCallback&&options.statusCallback({progress:0});const result=`solid JSCAD\n${convertToStl(objects,options)}\nendsolid JSCAD\n`;return options.statusCallback&&options.statusCallback({progress:100}),[result]})(objects3d,options)};export{mimeType,serialize};
@@ -0,0 +1,14 @@
1
+ /**
2
+ * STL Serializer for JSCAD
3
+ * @module @jscad/stl-serializer
4
+ * @version 3.0.0-alpha.0
5
+ * @license MIT
6
+ */
7
+ var global,factory;global=this,factory=function(exports){
8
+ /**
9
+ * Constructive Solid Geometry (CSG) Library for JSCAD
10
+ * @module @jscad/modeling
11
+ * @version 3.0.0-alpha.0
12
+ * @license MIT
13
+ */
14
+ const flatten$1=arr=>arr.reduce(((acc,val)=>Array.isArray(val)?acc.concat(flatten$1(val)):acc.concat(val)),[]),clone$a=matrix=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},copy$5=(out,matrix)=>(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out),EPS=1e-5,TAU=2*Math.PI,rezero=n=>Math.abs(n)<1e-13?0:n,sin=radians=>rezero(Math.sin(radians)),cos=radians=>rezero(Math.cos(radians)),identity=out=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromRotation=(out,rad,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return identity(out);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(rad),c=cos(rad),t=1-c;return out[0]=x*x*t+c,out[1]=y*x*t+z*s,out[2]=z*x*t-y*s,out[3]=0,out[4]=x*y*t-z*s,out[5]=y*y*t+c,out[6]=z*y*t+x*s,out[7]=0,out[8]=x*z*t+y*s,out[9]=y*z*t-x*s,out[10]=z*z*t+c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},abs$1=(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out[2]=Math.abs(vector[2]),out),add$1=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out),dot$2=(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2],clone$9=vector=>{const out=[0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out},copy$4=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out),cross$1=(out,a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2];return out[0]=ay*bz-az*by,out[1]=az*bx-ax*bz,out[2]=ax*by-ay*bx,out},divide$1=(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out[2]=a[2]/b[2],out),equals$7=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2],fromScalar$2=(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out),fromValues$3=(x,y,z)=>{const out=[0,0,0];return out[0]=x,out[1]=y,out[2]=z,out},fromVec2=(out,vector,z=0)=>(out[0]=vector[0],out[1]=vector[1],out[2]=z,out),length$2=vector=>{const x=vector[0],y=vector[1],z=vector[2];return Math.sqrt(x*x+y*y+z*z)},max$2=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out[2]=Math.max(a[2],b[2]),out),min$2=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out[2]=Math.min(a[2],b[2]),out),multiply$2=(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out[2]=a[2]*b[2],out),negate$1=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out[2]=-vector[2],out),normalize$1=(out,vector)=>{const x=vector[0],y=vector[1],z=vector[2];let len=x*x+y*y+z*z;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out[2]=z*len,out},orthogonal=(out,vector)=>{const bV=abs$1([0,0,0],vector),b0=0+(bV[0]<bV[1]&&bV[0]<bV[2]),b1=0+(bV[1]<=bV[0]&&bV[1]<bV[2]),b2=0+(bV[2]<=bV[0]&&bV[2]<=bV[1]);return cross$1(out,vector,[b0,b1,b2])},scale$3=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out[2]=vector[2]*amount,out),snap$2=(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out[2]=Math.round(vector[2]/epsilon)*epsilon+0,out),squaredDistance$1=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return x*x+y*y+z*z},subtract$3=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out),toString$b=vec=>`[${vec[0].toFixed(7)}, ${vec[1].toFixed(7)}, ${vec[2].toFixed(7)}]`,transform$c=(out,vector,matrix)=>{const x=vector[0],y=vector[1],z=vector[2];let w=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15];return w=w||1,out[0]=(matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12])/w,out[1]=(matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13])/w,out[2]=(matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14])/w,out};Object.freeze({__proto__:null,abs:abs$1,add:add$1,angle:(a,b)=>{const ax=a[0],ay=a[1],az=a[2],bx=b[0],by=b[1],bz=b[2],mag=Math.sqrt(ax*ax+ay*ay+az*az)*Math.sqrt(bx*bx+by*by+bz*bz),cosine=mag&&dot$2(a,b)/mag;return Math.acos(Math.min(Math.max(cosine,-1),1))},clone:clone$9,copy:copy$4,create:()=>[0,0,0],cross:cross$1,distance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1],z=b[2]-a[2];return Math.sqrt(x*x+y*y+z*z)},divide:divide$1,dot:dot$2,equals:equals$7,fromScalar:fromScalar$2,fromValues:fromValues$3,fromVec2:fromVec2,length:length$2,lerp:(out,a,b,t)=>(out[0]=a[0]+t*(b[0]-a[0]),out[1]=a[1]+t*(b[1]-a[1]),out[2]=a[2]+t*(b[2]-a[2]),out),max:max$2,min:min$2,multiply:multiply$2,negate:negate$1,normalize:normalize$1,orthogonal:orthogonal,rotateX:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[0],r[1]=p[1]*Math.cos(radians)-p[2]*Math.sin(radians),r[2]=p[1]*Math.sin(radians)+p[2]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateY:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],p[2]=vector[2]-origin[2],r[0]=p[2]*Math.sin(radians)+p[0]*Math.cos(radians),r[1]=p[1],r[2]=p[2]*Math.cos(radians)-p[0]*Math.sin(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=r[2]+origin[2],out},rotateZ:(out,vector,origin,radians)=>{const p=[],r=[];return p[0]=vector[0]-origin[0],p[1]=vector[1]-origin[1],r[0]=p[0]*Math.cos(radians)-p[1]*Math.sin(radians),r[1]=p[0]*Math.sin(radians)+p[1]*Math.cos(radians),out[0]=r[0]+origin[0],out[1]=r[1]+origin[1],out[2]=vector[2],out},scale:scale$3,snap:snap$2,squaredDistance:squaredDistance$1,squaredLength:vector=>{const x=vector[0],y=vector[1],z=vector[2];return x*x+y*y+z*z},subtract:subtract$3,toString:toString$b,transform:transform$c});const isIdentity=matrix=>1===matrix[0]&&0===matrix[1]&&0===matrix[2]&&0===matrix[3]&&0===matrix[4]&&1===matrix[5]&&0===matrix[6]&&0===matrix[7]&&0===matrix[8]&&0===matrix[9]&&1===matrix[10]&&0===matrix[11]&&0===matrix[12]&&0===matrix[13]&&0===matrix[14]&&1===matrix[15],isMirroring=matrix=>{const x=matrix[4]*matrix[9]-matrix[8]*matrix[5],y=matrix[8]*matrix[1]-matrix[0]*matrix[9],z=matrix[0]*matrix[5]-matrix[4]*matrix[1];return x*matrix[2]+y*matrix[6]+z*matrix[10]<0},isZero=num=>Math.abs(num)<Number.EPSILON,multiply$1=(out,a,b)=>{const a00=a[0],a01=a[1],a02=a[2],a03=a[3],a10=a[4],a11=a[5],a12=a[6],a13=a[7],a20=a[8],a21=a[9],a22=a[10],a23=a[11],a30=a[12],a31=a[13],a32=a[14],a33=a[15];let b0=b[0],b1=b[1],b2=b[2],b3=b[3];return out[0]=b0*a00+b1*a10+b2*a20+b3*a30,out[1]=b0*a01+b1*a11+b2*a21+b3*a31,out[2]=b0*a02+b1*a12+b2*a22+b3*a32,out[3]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[4],b1=b[5],b2=b[6],b3=b[7],out[4]=b0*a00+b1*a10+b2*a20+b3*a30,out[5]=b0*a01+b1*a11+b2*a21+b3*a31,out[6]=b0*a02+b1*a12+b2*a22+b3*a32,out[7]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[8],b1=b[9],b2=b[10],b3=b[11],out[8]=b0*a00+b1*a10+b2*a20+b3*a30,out[9]=b0*a01+b1*a11+b2*a21+b3*a31,out[10]=b0*a02+b1*a12+b2*a22+b3*a32,out[11]=b0*a03+b1*a13+b2*a23+b3*a33,b0=b[12],b1=b[13],b2=b[14],b3=b[15],out[12]=b0*a00+b1*a10+b2*a20+b3*a30,out[13]=b0*a01+b1*a11+b2*a21+b3*a31,out[14]=b0*a02+b1*a12+b2*a22+b3*a32,out[15]=b0*a03+b1*a13+b2*a23+b3*a33,out};Object.freeze({__proto__:null,add:(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out[2]=a[2]+b[2],out[3]=a[3]+b[3],out[4]=a[4]+b[4],out[5]=a[5]+b[5],out[6]=a[6]+b[6],out[7]=a[7]+b[7],out[8]=a[8]+b[8],out[9]=a[9]+b[9],out[10]=a[10]+b[10],out[11]=a[11]+b[11],out[12]=a[12]+b[12],out[13]=a[13]+b[13],out[14]=a[14]+b[14],out[15]=a[15]+b[15],out),clone:clone$a,copy:copy$5,create:()=>[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],equals:(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3]&&a[4]===b[4]&&a[5]===b[5]&&a[6]===b[6]&&a[7]===b[7]&&a[8]===b[8]&&a[9]===b[9]&&a[10]===b[10]&&a[11]===b[11]&&a[12]===b[12]&&a[13]===b[13]&&a[14]===b[14]&&a[15]===b[15],fromRotation:fromRotation,fromScaling:(out,vector)=>(out[0]=vector[0],out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=vector[1],out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=vector[2],out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out),fromTaitBryanRotation:(out,yaw,pitch,roll)=>{const sy=sin(yaw),cy=cos(yaw),sp=sin(pitch),cp=cos(pitch),sr=sin(roll),cr=cos(roll);return out[0]=cp*cy,out[1]=cp*sy,out[2]=-sp,out[3]=0,out[4]=sr*sp*cy-cr*sy,out[5]=cr*cy+sr*sp*sy,out[6]=sr*cp,out[7]=0,out[8]=sr*sy+cr*sp*cy,out[9]=cr*sp*sy-sr*cy,out[10]=cr*cp,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromTranslation:(out,vector)=>(out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=vector[0],out[13]=vector[1],out[14]=vector[2],out[15]=1,out),fromValues:(m00,m01,m02,m03,m10,m11,m12,m13,m20,m21,m22,m23,m30,m31,m32,m33)=>{const out=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];return out[0]=m00,out[1]=m01,out[2]=m02,out[3]=m03,out[4]=m10,out[5]=m11,out[6]=m12,out[7]=m13,out[8]=m20,out[9]=m21,out[10]=m22,out[11]=m23,out[12]=m30,out[13]=m31,out[14]=m32,out[15]=m33,out},fromVectorRotation:(out,source,target)=>{const sourceNormal=normalize$1([0,0,0],source),targetNormal=normalize$1([0,0,0],target),axis=cross$1([0,0,0],targetNormal,sourceNormal),cosA=dot$2(targetNormal,sourceNormal);if(-1===cosA)return fromRotation(out,Math.PI,orthogonal(axis,sourceNormal));const k=1/(1+cosA);return out[0]=axis[0]*axis[0]*k+cosA,out[1]=axis[1]*axis[0]*k-axis[2],out[2]=axis[2]*axis[0]*k+axis[1],out[3]=0,out[4]=axis[0]*axis[1]*k+axis[2],out[5]=axis[1]*axis[1]*k+cosA,out[6]=axis[2]*axis[1]*k-axis[0],out[7]=0,out[8]=axis[0]*axis[2]*k-axis[1],out[9]=axis[1]*axis[2]*k+axis[0],out[10]=axis[2]*axis[2]*k+cosA,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromXRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=1,out[1]=0,out[2]=0,out[3]=0,out[4]=0,out[5]=c,out[6]=s,out[7]=0,out[8]=0,out[9]=-s,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromYRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=0,out[2]=-s,out[3]=0,out[4]=0,out[5]=1,out[6]=0,out[7]=0,out[8]=s,out[9]=0,out[10]=c,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},fromZRotation:(out,radians)=>{const s=sin(radians),c=cos(radians);return out[0]=c,out[1]=s,out[2]=0,out[3]=0,out[4]=-s,out[5]=c,out[6]=0,out[7]=0,out[8]=0,out[9]=0,out[10]=1,out[11]=0,out[12]=0,out[13]=0,out[14]=0,out[15]=1,out},identity:identity,invert:(out,matrix)=>{const a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],a30=matrix[12],a31=matrix[13],a32=matrix[14],a33=matrix[15],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32;let det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return det?(det=1/det,out[0]=(a11*b11-a12*b10+a13*b09)*det,out[1]=(a02*b10-a01*b11-a03*b09)*det,out[2]=(a31*b05-a32*b04+a33*b03)*det,out[3]=(a22*b04-a21*b05-a23*b03)*det,out[4]=(a12*b08-a10*b11-a13*b07)*det,out[5]=(a00*b11-a02*b08+a03*b07)*det,out[6]=(a32*b02-a30*b05-a33*b01)*det,out[7]=(a20*b05-a22*b02+a23*b01)*det,out[8]=(a10*b10-a11*b08+a13*b06)*det,out[9]=(a01*b08-a00*b10-a03*b06)*det,out[10]=(a30*b04-a31*b02+a33*b00)*det,out[11]=(a21*b02-a20*b04-a23*b00)*det,out[12]=(a11*b07-a10*b09-a12*b06)*det,out[13]=(a00*b09-a01*b07+a02*b06)*det,out[14]=(a31*b01-a30*b03-a32*b00)*det,out[15]=(a20*b03-a21*b01+a22*b00)*det,out):null},isIdentity:isIdentity,isMirroring:isMirroring,isOnlyTransformScale:matrix=>isZero(matrix[1])&&isZero(matrix[2])&&isZero(matrix[3])&&isZero(matrix[4])&&isZero(matrix[6])&&isZero(matrix[7])&&isZero(matrix[8])&&isZero(matrix[9])&&isZero(matrix[11])&&1===matrix[15],mirrorByPlane:(out,plane)=>{const[nx,ny,nz,w]=plane;return out[0]=1-2*nx*nx,out[1]=-2*ny*nx,out[2]=-2*nz*nx,out[3]=0,out[4]=-2*nx*ny,out[5]=1-2*ny*ny,out[6]=-2*nz*ny,out[7]=0,out[8]=-2*nx*nz,out[9]=-2*ny*nz,out[10]=1-2*nz*nz,out[11]=0,out[12]=2*nx*w,out[13]=2*ny*w,out[14]=2*nz*w,out[15]=1,out},multiply:multiply$1,rotate:(out,matrix,radians,axis)=>{let[x,y,z]=axis;const lengthSquared=x*x+y*y+z*z;if(Math.abs(lengthSquared)<EPS)return copy$5(out,matrix);const len=1/Math.sqrt(lengthSquared);x*=len,y*=len,z*=len;const s=sin(radians),c=cos(radians),t=1-c,a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],b00=x*x*t+c,b01=y*x*t+z*s,b02=z*x*t-y*s,b10=x*y*t-z*s,b11=y*y*t+c,b12=z*y*t+x*s,b20=x*z*t+y*s,b21=y*z*t-x*s,b22=z*z*t+c;return out[0]=a00*b00+a10*b01+a20*b02,out[1]=a01*b00+a11*b01+a21*b02,out[2]=a02*b00+a12*b01+a22*b02,out[3]=a03*b00+a13*b01+a23*b02,out[4]=a00*b10+a10*b11+a20*b12,out[5]=a01*b10+a11*b11+a21*b12,out[6]=a02*b10+a12*b11+a22*b12,out[7]=a03*b10+a13*b11+a23*b12,out[8]=a00*b20+a10*b21+a20*b22,out[9]=a01*b20+a11*b21+a21*b22,out[10]=a02*b20+a12*b21+a22*b22,out[11]=a03*b20+a13*b21+a23*b22,matrix!==out&&(out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out},rotateX:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[0]=matrix[0],out[1]=matrix[1],out[2]=matrix[2],out[3]=matrix[3],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[4]=a10*c+a20*s,out[5]=a11*c+a21*s,out[6]=a12*c+a22*s,out[7]=a13*c+a23*s,out[8]=a20*c-a10*s,out[9]=a21*c-a11*s,out[10]=a22*c-a12*s,out[11]=a23*c-a13*s,out},rotateY:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11];return matrix!==out&&(out[4]=matrix[4],out[5]=matrix[5],out[6]=matrix[6],out[7]=matrix[7],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c-a20*s,out[1]=a01*c-a21*s,out[2]=a02*c-a22*s,out[3]=a03*c-a23*s,out[8]=a00*s+a20*c,out[9]=a01*s+a21*c,out[10]=a02*s+a22*c,out[11]=a03*s+a23*c,out},rotateZ:(out,matrix,radians)=>{const s=sin(radians),c=cos(radians),a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7];return matrix!==out&&(out[8]=matrix[8],out[9]=matrix[9],out[10]=matrix[10],out[11]=matrix[11],out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15]),out[0]=a00*c+a10*s,out[1]=a01*c+a11*s,out[2]=a02*c+a12*s,out[3]=a03*c+a13*s,out[4]=a10*c-a00*s,out[5]=a11*c-a01*s,out[6]=a12*c-a02*s,out[7]=a13*c-a03*s,out},scale:(out,matrix,dimensions)=>{const x=dimensions[0],y=dimensions[1],z=dimensions[2];return out[0]=matrix[0]*x,out[1]=matrix[1]*x,out[2]=matrix[2]*x,out[3]=matrix[3]*x,out[4]=matrix[4]*y,out[5]=matrix[5]*y,out[6]=matrix[6]*y,out[7]=matrix[7]*y,out[8]=matrix[8]*z,out[9]=matrix[9]*z,out[10]=matrix[10]*z,out[11]=matrix[11]*z,out[12]=matrix[12],out[13]=matrix[13],out[14]=matrix[14],out[15]=matrix[15],out},subtract:(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out[2]=a[2]-b[2],out[3]=a[3]-b[3],out[4]=a[4]-b[4],out[5]=a[5]-b[5],out[6]=a[6]-b[6],out[7]=a[7]-b[7],out[8]=a[8]-b[8],out[9]=a[9]-b[9],out[10]=a[10]-b[10],out[11]=a[11]-b[11],out[12]=a[12]-b[12],out[13]=a[13]-b[13],out[14]=a[14]-b[14],out[15]=a[15]-b[15],out),toString:mat=>mat.map((n=>n.toFixed(7))).toString(),translate:(out,matrix,offsets)=>{const x=offsets[0],y=offsets[1],z=offsets[2];let a00,a01,a02,a03,a10,a11,a12,a13,a20,a21,a22,a23;return matrix===out?(out[12]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12],out[13]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13],out[14]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14],out[15]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]):(a00=matrix[0],a01=matrix[1],a02=matrix[2],a03=matrix[3],a10=matrix[4],a11=matrix[5],a12=matrix[6],a13=matrix[7],a20=matrix[8],a21=matrix[9],a22=matrix[10],a23=matrix[11],out[0]=a00,out[1]=a01,out[2]=a02,out[3]=a03,out[4]=a10,out[5]=a11,out[6]=a12,out[7]=a13,out[8]=a20,out[9]=a21,out[10]=a22,out[11]=a23,out[12]=a00*x+a10*y+a20*z+matrix[12],out[13]=a01*x+a11*y+a21*z+matrix[13],out[14]=a02*x+a12*y+a22*z+matrix[14],out[15]=a03*x+a13*y+a23*z+matrix[15]),out}});const create$a=(outlines=[])=>({outlines:outlines,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),add=(out,a,b)=>(out[0]=a[0]+b[0],out[1]=a[1]+b[1],out),angleRadians=vector=>Math.atan2(vector[1],vector[0]),angleDegrees=vector=>57.29577951308232*angleRadians(vector),clone$8=vector=>{const out=[0,0];return out[0]=vector[0],out[1]=vector[1],out},cross=(out,a,b)=>(out[0]=0,out[1]=0,out[2]=a[0]*b[1]-a[1]*b[0],out),distance=(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return Math.sqrt(x*x+y*y)},dot$1=(a,b)=>a[0]*b[0]+a[1]*b[1],equals$6=(a,b)=>a[0]===b[0]&&a[1]===b[1],fromAngleRadians=(out,radians)=>(out[0]=cos(radians),out[1]=sin(radians),out),fromValues$2=(x,y)=>{const out=[0,0];return out[0]=x,out[1]=y,out},max$1=(out,a,b)=>(out[0]=Math.max(a[0],b[0]),out[1]=Math.max(a[1],b[1]),out),min$1=(out,a,b)=>(out[0]=Math.min(a[0],b[0]),out[1]=Math.min(a[1],b[1]),out),negate=(out,vector)=>(out[0]=-vector[0],out[1]=-vector[1],out),rotate$1=(out,vector,origin,radians)=>{const x=vector[0]-origin[0],y=vector[1]-origin[1],c=Math.cos(radians),s=Math.sin(radians);return out[0]=x*c-y*s+origin[0],out[1]=x*s+y*c+origin[1],out},normal=(out,vector)=>rotate$1(out,vector,[0,0],TAU/4),normalize=(out,vector)=>{const x=vector[0],y=vector[1];let len=x*x+y*y;return len>0&&(len=1/Math.sqrt(len)),out[0]=x*len,out[1]=y*len,out},scale$1=(out,vector,amount)=>(out[0]=vector[0]*amount,out[1]=vector[1]*amount,out),subtract$1=(out,a,b)=>(out[0]=a[0]-b[0],out[1]=a[1]-b[1],out),toString$9=vector=>`[${vector[0].toFixed(7)}, ${vector[1].toFixed(7)}]`,transform$b=(out,vector,matrix)=>{const x=vector[0],y=vector[1];return out[0]=matrix[0]*x+matrix[4]*y+matrix[12],out[1]=matrix[1]*x+matrix[5]*y+matrix[13],out};Object.freeze({__proto__:null,abs:(out,vector)=>(out[0]=Math.abs(vector[0]),out[1]=Math.abs(vector[1]),out),add:add,angle:angleRadians,angleDegrees:angleDegrees,angleRadians:angleRadians,clone:clone$8,copy:(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out),create:()=>[0,0],cross:cross,distance:distance,divide:(out,a,b)=>(out[0]=a[0]/b[0],out[1]=a[1]/b[1],out),dot:dot$1,equals:equals$6,fromAngleDegrees:(out,degrees)=>fromAngleRadians(out,.017453292519943295*degrees),fromAngleRadians:fromAngleRadians,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out),fromValues:fromValues$2,length:vector=>Math.sqrt(vector[0]*vector[0]+vector[1]*vector[1]),lerp:(out,a,b,t)=>{const ax=a[0],ay=a[1];return out[0]=ax+t*(b[0]-ax),out[1]=ay+t*(b[1]-ay),out},max:max$1,min:min$1,multiply:(out,a,b)=>(out[0]=a[0]*b[0],out[1]=a[1]*b[1],out),negate:negate,normal:normal,normalize:normalize,rotate:rotate$1,scale:scale$1,snap:(out,vector,epsilon)=>(out[0]=Math.round(vector[0]/epsilon)*epsilon+0,out[1]=Math.round(vector[1]/epsilon)*epsilon+0,out),squaredDistance:(a,b)=>{const x=b[0]-a[0],y=b[1]-a[1];return x*x+y*y},squaredLength:vector=>{const x=vector[0],y=vector[1];return x*x+y*y},subtract:subtract$1,toString:toString$9,transform:transform$b});const popNextSide=(startSide,nextSides)=>{if(1===nextSides.length)return nextSides.pop();const v0=[0,0],startAngle=angleDegrees(subtract$1(v0,startSide[1],startSide[0]));let bestAngle,bestIndex;nextSides.forEach(((nextSide,index)=>{let angle=angleDegrees(subtract$1(v0,nextSide[1],nextSide[0]))-startAngle;angle<-180&&(angle+=360),angle>=180&&(angle-=360),(void 0===bestIndex||angle>bestAngle)&&(bestIndex=index,bestAngle=angle)}));const nextSide=nextSides[bestIndex];return nextSides.splice(bestIndex,1),nextSide},isA$5=object=>!!(object&&"object"==typeof object&&"outlines"in object&&"transforms"in object&&Array.isArray(object.outlines)&&"length"in object.transforms),toOutlines=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.outlines=geometry.outlines.map((outline=>outline.map((point=>transform$b([0,0],point,geometry.transforms))))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).outlines,toPoints$3=geometry=>{const points=[];return toOutlines(geometry).forEach((outline=>{outline.forEach((point=>{points.push(point)}))})),points},intersect$1=(p1,p2,p3,p4,endpointTouch=!0)=>{if(p1[0]===p2[0]&&p1[1]===p2[1]||p3[0]===p4[0]&&p3[1]===p4[1])return;const denominator=(p4[1]-p3[1])*(p2[0]-p1[0])-(p4[0]-p3[0])*(p2[1]-p1[1]);if(Math.abs(denominator)<Number.MIN_VALUE)return;const ua=((p4[0]-p3[0])*(p1[1]-p3[1])-(p4[1]-p3[1])*(p1[0]-p3[0]))/denominator,ub=((p2[0]-p1[0])*(p1[1]-p3[1])-(p2[1]-p1[1])*(p1[0]-p3[0]))/denominator;return ua<0||ua>1||ub<0||ub>1||!(endpointTouch||0!==ua&&1!==ua&&0!==ub&&1!==ub)?void 0:[p1[0]+ua*(p2[0]-p1[0]),p1[1]+ua*(p2[1]-p1[1])]};Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$a,fromSides:sides=>{const pointMap=(sides=>{const pointMap=new Map,edges=(sides=>{const unique=new Map,getUniquePoint=point=>{const key=point.toString();return unique.has(key)?unique.get(key):(unique.set(key,point),point)};return sides.map((side=>side.map(getUniquePoint)))})(sides);return edges.forEach((edge=>{pointMap.has(edge[0])?pointMap.get(edge[0]).push(edge):pointMap.set(edge[0],[edge])})),pointMap})(sides),outlines=[];for(;;){let startSide;for(const[point,edges]of pointMap){if(startSide=edges.shift(),startSide)break;pointMap.delete(point)}if(void 0===startSide)break;const connectedPoints=[],startPoint=startSide[0];for(;;){connectedPoints.push(startSide[0]);const nextPoint=startSide[1];if(nextPoint===startPoint)break;const nextPossibleSides=pointMap.get(nextPoint);if(!nextPossibleSides)throw new Error(`geometry is not closed at point ${nextPoint}`);const nextSide=popNextSide(startSide,nextPossibleSides);0===nextPossibleSides.length&&pointMap.delete(nextPoint),startSide=nextSide}connectedPoints.length>0&&connectedPoints.push(connectedPoints.shift()),outlines.push(connectedPoints)}return pointMap.clear(),create$a(outlines)},fromCompactBinary:data=>{if(0!==data[0])throw new Error("invalid compact binary data");const created=create$a();created.transforms=clone$a(data.slice(1,17));for(let i=21;i<data.length;){const length=data[i++];if(length<0||i+2*length>data.length)throw new Error("invalid compact binary data");const outline=[];for(let j=0;j<length;j++){const x=data[i+2*j],y=data[i+2*j+1];outline.push(fromValues$2(x,y))}created.outlines.push(outline),i+=2*length}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},isA:isA$5,reverse:geometry=>{const outlines=toOutlines(geometry).map((outline=>outline.slice().reverse())),reversed=create$a(outlines);return geometry.color&&(reversed.color=geometry.color),reversed},toOutlines:toOutlines,toPoints:toPoints$3,toSides:geometry=>{const sides=[];return toOutlines(geometry).forEach((outline=>{outline.forEach(((point,i)=>{const j=(i+1)%outline.length;sides.push([point,outline[j]])}))})),sides},toString:geometry=>{const outlines=toOutlines(geometry);let result="geom2 ("+outlines.length+" outlines):\n[\n";return outlines.forEach((outline=>{result+=" ["+outline.map(toString$9).join()+"]\n"})),result+="]\n",result},toCompactBinary:geometry=>{const transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);let size=21;geometry.outlines.forEach((outline=>{size+=2*outline.length+1}));const compacted=new Float32Array(size);compacted[0]=0,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3];let index=21;return geometry.outlines.forEach((outline=>{compacted[index++]=outline.length,outline.forEach((point=>{compacted[index++]=point[0],compacted[index++]=point[1]}))})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$5(object))throw new Error("invalid geom2 structure");if(object.outlines.forEach(((outline,i)=>{if(outline.length<3)throw new Error(`geom2 outline ${i} must contain at least 3 points`);for(let i=0;i<outline.length;i++){const j=(i+1)%outline.length;if(equals$6(outline[i],outline[j]))throw new Error(`geom2 outline ${i} has duplicate point ${outline[i]}`)}})),toOutlines(object).forEach(((outline,i)=>{for(let a1=0;a1<outline.length;a1++){const a2=(a1+1)%outline.length;for(let b1=0;b1<outline.length;b1++){const b2=(b1+1)%outline.length;if(a1!==b1){const int=intersect$1(outline[a1],outline[a2],outline[b1],outline[b2],!1);if(int)throw new Error(`geom2 outline ${i} self intersection at ${int}`)}}}})),!object.transforms.every(Number.isFinite))throw new Error(`geom2 invalid transforms ${object.transforms}`)}});const create$8=polygons=>(void 0===polygons&&(polygons=[]),{polygons:polygons,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),create$7=vertices=>((void 0===vertices||vertices.length<3)&&(vertices=[]),{vertices:vertices}),fromVerticesAndPlane=(vertices,plane)=>{const poly=create$7(vertices);return poly.plane=plane,poly},create$6=()=>[0,0,0,0],clone$5=vector=>{const out=[0,0,0,0];return out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out},copy$2=(out,vector)=>(out[0]=vector[0],out[1]=vector[1],out[2]=vector[2],out[3]=vector[3],out),equals$5=(a,b)=>a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3],flip=(out,plane)=>(out[0]=-plane[0],out[1]=-plane[1],out[2]=-plane[2],out[3]=-plane[3],out),fromValues$1=(x,y,z,w)=>{const out=[0,0,0,0];return out[0]=x,out[1]=y,out[2]=z,out[3]=w,out},fromPoints$4=(out,...vertices)=>{const len=vertices.length,ba=[0,0,0],ca=[0,0,0],vertexNormal=index=>{const a=vertices[index],b=vertices[(index+1)%len],c=vertices[(index+2)%len];return subtract$3(ba,b,a),subtract$3(ca,c,a),cross$1(ba,ba,ca),normalize$1(ba,ba),ba};return out[0]=0,out[1]=0,out[2]=0,3===len?copy$4(out,vertexNormal(0)):(vertices.forEach(((v,i)=>{add$1(out,out,vertexNormal(i))})),normalize$1(out,out)),out[3]=dot$2(out,vertices[0]),out},signedDistanceToPoint=(plane,point)=>dot$2(plane,point)-plane[3],toString$7=vec=>`(${vec[0].toFixed(9)}, ${vec[1].toFixed(9)}, ${vec[2].toFixed(9)}, ${vec[3].toFixed(9)})`;Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,equals:equals$5,flip:flip,fromNormalAndPoint:(out,normal,point)=>{const u=normalize$1([0,0,0],normal),w=dot$2(point,u);return out[0]=u[0],out[1]=u[1],out[2]=u[2],out[3]=w,out},fromValues:fromValues$1,fromPoints:fromPoints$4,fromPointsRandom:(out,a,b,c)=>{let ba=subtract$3([0,0,0],b,a),ca=subtract$3([0,0,0],c,a);length$2(ba)<EPS&&(ba=orthogonal(ba,ca)),length$2(ca)<EPS&&(ca=orthogonal(ca,ba));let normal=cross$1([0,0,0],ba,ca);length$2(normal)<EPS&&(ca=orthogonal(ca,ba),normal=cross$1(normal,ba,ca)),normal=normalize$1(normal,normal);const w=dot$2(normal,a);return out[0]=normal[0],out[1]=normal[1],out[2]=normal[2],out[3]=w,out},projectionOfPoint:(plane,point)=>{const a=point[0]*plane[0]+point[1]*plane[1]+point[2]*plane[2]-plane[3],x=point[0]-a*plane[0],y=point[1]-a*plane[1],z=point[2]-a*plane[2];return fromValues$3(x,y,z)},signedDistanceToPoint:signedDistanceToPoint,toString:toString$7,transform:(out,plane,matrix)=>{const isMirror=isMirroring(matrix),r=orthogonal([0,0,0],plane),u=cross$1(r,plane,r),v=cross$1([0,0,0],plane,u);let point1=fromScalar$2([0,0,0],plane[3]);multiply$2(point1,point1,plane);let point2=add$1([0,0,0],point1,u),point3=add$1([0,0,0],point1,v);return point1=transform$c(point1,point1,matrix),point2=transform$c(point2,point2,matrix),point3=transform$c(point3,point3,matrix),fromPoints$4(out,point1,point2,point3),isMirror&&flip(out,out),out}});const invert$1=polygon=>{const vertices=polygon.vertices.slice().reverse(),inverted=create$7(vertices);return polygon.plane&&(inverted.plane=flip([0,0,0,0],polygon.plane)),inverted},isA$4=object=>!!(object&&"object"==typeof object&&"vertices"in object&&Array.isArray(object.vertices)),isConvex$1=polygon=>areVerticesConvex(polygon.vertices),areVerticesConvex=vertices=>{const numVertices=vertices.length;if(numVertices>2){const normal=fromPoints$4([0,0,0,0],...vertices);let prevPrevPos=vertices[numVertices-2],prevPos=vertices[numVertices-1];for(let i=0;i<numVertices;i++){const pos=vertices[i];if(!isConvexVertex(prevPrevPos,prevPos,pos,normal))return!1;prevPrevPos=prevPos,prevPos=pos}}return!0},isConvexVertex=(prevVertex,vertex,nextVertex,normal)=>{const crossProduct=cross$1([0,0,0],subtract$3([0,0,0],vertex,prevVertex),subtract$3([0,0,0],nextVertex,vertex));return dot$2(crossProduct,normal)>=0},plane=polygon=>(polygon.plane||(polygon.plane=fromPoints$4([0,0,0,0],...polygon.vertices)),polygon.plane),measureArea$2=polygon=>{const n=polygon.vertices.length;if(n<3)return 0;const vertices=polygon.vertices,normal=plane(polygon),ax=Math.abs(normal[0]),ay=Math.abs(normal[1]),az=Math.abs(normal[2]);if(ax+ay+az===0)return 0;let coord=3;ax>ay&&ax>az?coord=1:ay>az&&(coord=2);let area=0,h=0,i=1,j=2;switch(coord){case 1:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][1]*(vertices[j][2]-vertices[h][2]);area+=vertices[0][1]*(vertices[1][2]-vertices[n-1][2]),area/=2*normal[0];break;case 2:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][2]*(vertices[j][0]-vertices[h][0]);area+=vertices[0][2]*(vertices[1][0]-vertices[n-1][0]),area/=2*normal[1];break;default:for(i=1;i<n;i++)h=i-1,j=(i+1)%n,area+=vertices[i][0]*(vertices[j][1]-vertices[h][1]);area+=vertices[0][0]*(vertices[1][1]-vertices[n-1][1]),area/=2*normal[2]}return area};Object.freeze({__proto__:null,clone:clone$5,copy:copy$2,create:create$6,dot:(a,b)=>a[0]*b[0]+a[1]*b[1]+a[2]*b[2]+a[3]*b[3],equals:equals$5,fromScalar:(out,scalar)=>(out[0]=scalar,out[1]=scalar,out[2]=scalar,out[3]=scalar,out),fromValues:fromValues$1,toString:toString$7,transform:(out,vector,matrix)=>{const[x,y,z,w]=vector;return out[0]=matrix[0]*x+matrix[4]*y+matrix[8]*z+matrix[12]*w,out[1]=matrix[1]*x+matrix[5]*y+matrix[9]*z+matrix[13]*w,out[2]=matrix[2]*x+matrix[6]*y+matrix[10]*z+matrix[14]*w,out[3]=matrix[3]*x+matrix[7]*y+matrix[11]*z+matrix[15]*w,out}});const cache$4=new WeakMap,toVertices$1=polygon=>polygon.vertices,toString$6=polygon=>`poly3: [${polygon.vertices.map(toString$b).join(", ")}]`,transform$7=(matrix,polygon)=>{const vertices=polygon.vertices.map((vertex=>transform$c([0,0,0],vertex,matrix)));return isMirroring(matrix)&&vertices.reverse(),create$7(vertices)},validate$4=object=>{if(!isA$4(object))throw new Error("invalid poly3 structure");if(object.vertices.length<3)throw new Error(`poly3 not enough vertices ${object.vertices.length}`);if(measureArea$2(object)<=0)throw new Error("poly3 area must be greater than zero");for(let i=0;i<object.vertices.length;i++)if(equals$7(object.vertices[i],object.vertices[(i+1)%object.vertices.length]))throw new Error(`poly3 has duplicate vertex ${object.vertices[i]}`);if(!isConvex$1(object))throw new Error("poly3 must be convex");if(object.vertices.forEach((vertex=>{if(!vertex.every(Number.isFinite))throw new Error(`poly3 invalid vertex ${vertex}`)})),object.vertices.length>3){const normal=plane(object);object.vertices.forEach((vertex=>{const dist=Math.abs(signedDistanceToPoint(normal,vertex));if(dist>1e-13)throw new Error(`poly3 must be coplanar: vertex ${vertex} distance ${dist}`)}))}};var index$7=Object.freeze({__proto__:null,clone:(...params)=>{let out,poly3;return 1===params.length?(out=create$7(),poly3=params[0]):(out=params[0],poly3=params[1]),out.vertices=poly3.vertices.map((vec=>clone$9(vec))),out},create:create$7,fromVerticesAndPlane:fromVerticesAndPlane,invert:invert$1,isA:isA$4,isConvex:isConvex$1,measureArea:measureArea$2,measureBoundingBox:polygon=>{const vertices=polygon.vertices,numVertices=vertices.length,min=0===numVertices?[0,0,0]:clone$9(vertices[0]),max=clone$9(min);for(let i=1;i<numVertices;i++)min$2(min,min,vertices[i]),max$2(max,max,vertices[i]);return[min,max]},measureBoundingSphere:polygon=>{const boundingSphere=cache$4.get(polygon);if(boundingSphere)return boundingSphere;const vertices=polygon.vertices,out=[0,0,0,0];if(0===vertices.length)return out[0]=0,out[1]=0,out[2]=0,out[3]=0,out;let minx=vertices[0],miny=minx,minz=minx,maxx=minx,maxy=minx,maxz=minx;vertices.forEach((v=>{minx[0]>v[0]&&(minx=v),miny[1]>v[1]&&(miny=v),minz[2]>v[2]&&(minz=v),maxx[0]<v[0]&&(maxx=v),maxy[1]<v[1]&&(maxy=v),maxz[2]<v[2]&&(maxz=v)})),out[0]=.5*(minx[0]+maxx[0]),out[1]=.5*(miny[1]+maxy[1]),out[2]=.5*(minz[2]+maxz[2]);const x=out[0]-maxx[0],y=out[1]-maxy[1],z=out[2]-maxz[2];return out[3]=Math.sqrt(x*x+y*y+z*z),cache$4.set(polygon,out),out},measureSignedVolume:polygon=>{let signedVolume=0;const vertices=polygon.vertices,cross=[0,0,0];for(let i=0;i<vertices.length-2;i++)cross$1(cross,vertices[i+1],vertices[i+2]),signedVolume+=dot$2(vertices[0],cross);return signedVolume/=6,signedVolume},plane:plane,toVertices:toVertices$1,toString:toString$6,transform:transform$7,validate:validate$4});const toPolygons$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.polygons=geometry.polygons.map((polygon=>transform$7(geometry.transforms,polygon))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).polygons,isA$3=object=>!!(object&&"object"==typeof object&&"polygons"in object&&"transforms"in object&&Array.isArray(object.polygons)&&"length"in object.transforms);var index$6=Object.freeze({__proto__:null,clone:geometry=>Object.assign({},geometry),create:create$8,fromPoints:listOfLists=>{if(!Array.isArray(listOfLists))throw new Error("the given vertices must be an array");return create$8(listOfLists.map(create$7))},fromCompactBinary:data=>{if(1!==data[0])throw new Error("invalid compact binary data");const created=create$8();created.transforms=clone$a(data.slice(1,17));const numberOfVertices=data[21];let ci=22,vi=data.length-3*numberOfVertices;for(;vi<data.length;){const verticesPerPolygon=data[ci];ci++;const vertices=[];for(let i=0;i<verticesPerPolygon;i++)vertices.push(fromValues$3(data[vi],data[vi+1],data[vi+2])),vi+=3;created.polygons.push(create$7(vertices))}return data[17]>=0&&(created.color=[data[17],data[18],data[19],data[20]]),created},invert:geometry=>{const newPolygons=toPolygons$1(geometry).map((polygon=>invert$1(polygon)));return create$8(newPolygons)},isA:isA$3,toPoints:geometry=>toPolygons$1(geometry).map((polygon=>toVertices$1(polygon))),toPolygons:toPolygons$1,toString:geometry=>{const polygons=toPolygons$1(geometry);let result="geom3 ("+polygons.length+" polygons):\n";return polygons.forEach((polygon=>{result+=" "+toString$6(polygon)+"\n"})),result},toCompactBinary:geometry=>{const polygons=geometry.polygons,transforms=geometry.transforms,numberOfPolygons=polygons.length,numberOfVertices=polygons.reduce(((count,polygon)=>count+polygon.vertices.length),0);let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+numberOfPolygons+3*numberOfVertices);compacted[0]=1,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=color[0],compacted[18]=color[1],compacted[19]=color[2],compacted[20]=color[3],compacted[21]=numberOfVertices;let ci=22,vi=ci+numberOfPolygons;return polygons.forEach((polygon=>{const vertices=toVertices$1(polygon);compacted[ci]=vertices.length,ci++;for(let i=0;i<vertices.length;i++){const vertex=vertices[i];compacted[vi+0]=vertex[0],compacted[vi+1]=vertex[1],compacted[vi+2]=vertex[2],vi+=3}})),compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$3(object))throw new Error("invalid geom3 structure");if(object.polygons.forEach(validate$4),(object=>{const edgeCount=new Map;object.polygons.forEach((({vertices:vertices})=>{vertices.forEach(((v,i)=>{const edge=`${v}/${vertices[(i+1)%vertices.length]}`,count=edgeCount.has(edge)?edgeCount.get(edge):0;edgeCount.set(edge,count+1)}))}));const nonManifold=[];if(edgeCount.forEach(((count,edge)=>{const complementEdge=edge.split("/").reverse().join("/");count!==edgeCount.get(complementEdge)&&nonManifold.push(edge.replace("/"," -> "))})),nonManifold.length>0)throw new Error(`non-manifold edges ${nonManifold.length}\n${nonManifold.join("\n")}`)})(object),!object.transforms.every(Number.isFinite))throw new Error(`geom3 invalid transforms ${object.transforms}`)}});const clone$4=geometry=>Object.assign({},geometry),close=geometry=>{if(geometry.isClosed)return geometry;const cloned=clone$4(geometry);if(cloned.isClosed=!0,cloned.points.length>1){const points=cloned.points,p0=points[0];let pn=points[points.length-1];for(;distance(p0,pn)<EPS*EPS&&(points.pop(),1!==points.length);)pn=points[points.length-1]}return cloned},create$5=points=>(void 0===points&&(points=[]),{points:points,isClosed:!1,transforms:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}),fromPoints$2=(options,points)=>{let{closed:closed}=Object.assign({},{closed:!1},options),created=create$5();if(created.points=points.map((point=>clone$8(point))),created.points.length>1){const p0=created.points[0],pn=created.points[created.points.length-1];distance(p0,pn)<EPS*EPS&&(closed=!0)}return!0===closed&&(created=close(created)),created},toPoints$1=geometry=>(geometry=>(isIdentity(geometry.transforms)||(geometry.points=geometry.points.map((point=>transform$b([0,0],point,geometry.transforms))),geometry.transforms=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),geometry))(geometry).points,concat=(...paths)=>{let isClosed=!1,newPoints=[];return paths.forEach(((path,i)=>{const tmp=toPoints$1(path).slice();if(newPoints.length>0&&tmp.length>0&&equals$6(tmp[0],newPoints[newPoints.length-1])&&tmp.shift(),tmp.length>0&&isClosed)throw new Error(`Cannot concatenate to a closed path; check the ${i}th path`);isClosed=path.isClosed,newPoints=newPoints.concat(tmp)})),fromPoints$2({closed:isClosed},newPoints)},appendPoints=(points,geometry)=>concat(geometry,create$5(points)),isA$2=object=>!!(object&&"object"==typeof object&&"points"in object&&"transforms"in object&&"isClosed"in object&&Array.isArray(object.points)&&"length"in object.transforms);Object.freeze({__proto__:null,appendArc:(options,geometry)=>{let{endpoint:endpoint,radius:radius,xaxisRotation:xaxisRotation,clockwise:clockwise,large:large,segments:segments}=Object.assign({},{radius:[0,0],xaxisRotation:0,clockwise:!1,large:!1,segments:16},options);if(!Array.isArray(endpoint))throw new Error("endpoint must be an array of X and Y values");if(endpoint.length<2)throw new Error("endpoint must contain X and Y values");if(endpoint=clone$8(endpoint),!Array.isArray(radius))throw new Error("radius must be an array of X and Y values");if(radius.length<2)throw new Error("radius must contain X and Y values");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given path cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the arc)");let xRadius=radius[0],yRadius=radius[1];const startpoint=points[points.length-1];xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5,endpoint=fromValues$2(Math.round(1e5*endpoint[0])/1e5,Math.round(1e5*endpoint[1])/1e5);const sweepFlag=!clockwise;let newPoints=[];if(0===xRadius||0===yRadius)newPoints.push(endpoint);else{xRadius=Math.abs(xRadius),yRadius=Math.abs(yRadius);const phi=xaxisRotation,cosPhi=Math.cos(phi),sinPhi=Math.sin(phi),minusHalfDistance=subtract$1([0,0],startpoint,endpoint);scale$1(minusHalfDistance,minusHalfDistance,.5);const x=Math.round(1e5*(cosPhi*minusHalfDistance[0]+sinPhi*minusHalfDistance[1]))/1e5,y=Math.round(1e5*(-sinPhi*minusHalfDistance[0]+cosPhi*minusHalfDistance[1]))/1e5,startTranslated=fromValues$2(x,y),bigLambda=startTranslated[0]*startTranslated[0]/(xRadius*xRadius)+startTranslated[1]*startTranslated[1]/(yRadius*yRadius);if(bigLambda>1){const sqrtBigLambda=Math.sqrt(bigLambda);xRadius*=sqrtBigLambda,yRadius*=sqrtBigLambda,xRadius=Math.round(1e5*xRadius)/1e5,yRadius=Math.round(1e5*yRadius)/1e5}let multiplier1=Math.sqrt((xRadius*xRadius*yRadius*yRadius-xRadius*xRadius*startTranslated[1]*startTranslated[1]-yRadius*yRadius*startTranslated[0]*startTranslated[0])/(xRadius*xRadius*startTranslated[1]*startTranslated[1]+yRadius*yRadius*startTranslated[0]*startTranslated[0]));sweepFlag===large&&(multiplier1=-multiplier1);const centerTranslated=fromValues$2(xRadius*startTranslated[1]/yRadius,-yRadius*startTranslated[0]/xRadius);scale$1(centerTranslated,centerTranslated,multiplier1);let center=fromValues$2(cosPhi*centerTranslated[0]-sinPhi*centerTranslated[1],sinPhi*centerTranslated[0]+cosPhi*centerTranslated[1]);center=add(center,center,scale$1([0,0],add([0,0],startpoint,endpoint),.5));const vector1=fromValues$2((startTranslated[0]-centerTranslated[0])/xRadius,(startTranslated[1]-centerTranslated[1])/yRadius),vector2=fromValues$2((-startTranslated[0]-centerTranslated[0])/xRadius,(-startTranslated[1]-centerTranslated[1])/yRadius),theta1=angleRadians(vector1);let deltatheta=angleRadians(vector2)-theta1;deltatheta%=TAU,!sweepFlag&&deltatheta>0?deltatheta-=TAU:sweepFlag&&deltatheta<0&&(deltatheta+=TAU);let numSteps=Math.ceil(Math.abs(deltatheta)/TAU*segments)+1;numSteps<1&&(numSteps=1);for(let step=1;step<numSteps;step++){const theta=theta1+step/numSteps*deltatheta,cosTheta=Math.cos(theta),sinTheta=Math.sin(theta),point=fromValues$2(cosPhi*xRadius*cosTheta-sinPhi*yRadius*sinTheta,sinPhi*xRadius*cosTheta+cosPhi*yRadius*sinTheta);add(point,point,center),newPoints.push(point)}numSteps&&newPoints.push(options.endpoint)}return newPoints=points.concat(newPoints),fromPoints$2({},newPoints)},appendBezier:(options,geometry)=>{let{controlPoints:controlPoints,segments:segments}=Object.assign({},{segments:16},options);if(!Array.isArray(controlPoints))throw new Error("controlPoints must be an array of one or more points");if(controlPoints.length<1)throw new Error("controlPoints must be an array of one or more points");if(segments<4)throw new Error("segments must be four or more");if(geometry.isClosed)throw new Error("the given geometry cannot be closed");const points=toPoints$1(geometry);if(points.length<1)throw new Error("the given path must contain one or more points (as the starting point for the bezier curve)");if(controlPoints=controlPoints.slice(),null===controlPoints[0]){if(controlPoints.length<2)throw new Error("a null control point must be passed with one more control points");let lastBezierControlPoint=points[points.length-2];if("lastBezierControlPoint"in geometry&&(lastBezierControlPoint=geometry.lastBezierControlPoint),!Array.isArray(lastBezierControlPoint))throw new Error("the given path must contain TWO or more points if given a null control point");const controlPoint=scale$1([0,0],points[points.length-1],2);subtract$1(controlPoint,controlPoint,lastBezierControlPoint),controlPoints[0]=controlPoint}controlPoints.unshift(points[points.length-1]);const bezierOrder=controlPoints.length-1,factorials=[];let fact=1;for(let i=0;i<=bezierOrder;++i)i>0&&(fact*=i),factorials.push(fact);const binomials=[];for(let i=0;i<=bezierOrder;++i){const binomial=factorials[bezierOrder]/(factorials[i]*factorials[bezierOrder-i]);binomials.push(binomial)}const v0=[0,0],v1=[0,0],v3=[0,0,0],getPointForT=t=>{let tk=1,oneMinusTNMinusK=Math.pow(1-t,bezierOrder);const invOneMinusT=1!==t?1/(1-t):1,point=[0,0];for(let k=0;k<=bezierOrder;++k){k===bezierOrder&&(oneMinusTNMinusK=1);const bernsteinCoefficient=binomials[k]*tk*oneMinusTNMinusK,derivativePoint=scale$1(v0,controlPoints[k],bernsteinCoefficient);add(point,point,derivativePoint),tk*=t,oneMinusTNMinusK*=invOneMinusT}return point},newPoints=[],newPointsT=[],numSteps=bezierOrder+1;for(let i=0;i<numSteps;++i){const t=i/(numSteps-1),point=getPointForT(t);newPoints.push(point),newPointsT.push(t)}let subdivideBase=1;const maxAngle=TAU/segments,maxSinAngle=Math.sin(maxAngle);for(;subdivideBase<newPoints.length-1;){const dir1=subtract$1(v0,newPoints[subdivideBase],newPoints[subdivideBase-1]);normalize(dir1,dir1);const dir2=subtract$1(v1,newPoints[subdivideBase+1],newPoints[subdivideBase]);normalize(dir2,dir2);const sinAngle=cross(v3,dir1,dir2);if(Math.abs(sinAngle[2])>maxSinAngle){const t0=newPointsT[subdivideBase-1],t1=newPointsT[subdivideBase+1],newt0=t0+1*(t1-t0)/3,newt1=t0+2*(t1-t0)/3,point0=getPointForT(newt0),point1=getPointForT(newt1);newPoints.splice(subdivideBase,1,point0,point1),newPointsT.splice(subdivideBase,1,newt0,newt1),subdivideBase--,subdivideBase<1&&(subdivideBase=1)}else++subdivideBase}newPoints.shift();const result=appendPoints(newPoints,geometry);return result.lastBezierControlPoint=controlPoints[controlPoints.length-2],result},appendPoints:appendPoints,clone:clone$4,close:close,concat:concat,create:create$5,equals:(a,b)=>{if(a.isClosed!==b.isClosed)return!1;if(a.points.length!==b.points.length)return!1;const aPoints=toPoints$1(a),bPoints=toPoints$1(b),length=aPoints.length;let offset=0;do{let unequal=!1;for(let i=0;i<length;i++)if(!equals$6(aPoints[i],bPoints[(i+offset)%length])){unequal=!0;break}if(!1===unequal)return!0;if(!a.isClosed)return!1}while(++offset<length);return!1},fromPoints:fromPoints$2,fromCompactBinary:data=>{if(2!==data[0])throw new Error("invalid compact binary data");const created=create$5();created.transforms=clone$a(data.slice(1,17)),created.isClosed=!!data[17];for(let i=22;i<data.length;i+=2){const point=fromValues$2(data[i],data[i+1]);created.points.push(point)}return data[18]>=0&&(created.color=[data[18],data[19],data[20],data[21]]),created},isA:isA$2,reverse:geometry=>{const cloned=clone$4(geometry);return cloned.points=geometry.points.slice().reverse(),cloned},toPoints:toPoints$1,toString:geometry=>{const points=toPoints$1(geometry);let result="path ("+points.length+" points, "+geometry.isClosed+"):\n[\n";return points.forEach((point=>{result+=" "+toString$9(point)+",\n"})),result+="]\n",result},toCompactBinary:geometry=>{const points=geometry.points,transforms=geometry.transforms;let color=[-1,-1,-1,-1];geometry.color&&(color=geometry.color);const compacted=new Float32Array(22+2*points.length);compacted[0]=2,compacted[1]=transforms[0],compacted[2]=transforms[1],compacted[3]=transforms[2],compacted[4]=transforms[3],compacted[5]=transforms[4],compacted[6]=transforms[5],compacted[7]=transforms[6],compacted[8]=transforms[7],compacted[9]=transforms[8],compacted[10]=transforms[9],compacted[11]=transforms[10],compacted[12]=transforms[11],compacted[13]=transforms[12],compacted[14]=transforms[13],compacted[15]=transforms[14],compacted[16]=transforms[15],compacted[17]=geometry.isClosed?1:0,compacted[18]=color[0],compacted[19]=color[1],compacted[20]=color[2],compacted[21]=color[3];for(let j=0;j<points.length;j++){const ci=2*j+22,point=points[j];compacted[ci]=point[0],compacted[ci+1]=point[1]}return compacted},transform:(matrix,geometry)=>{const transforms=multiply$1([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],matrix,geometry.transforms);return Object.assign({},geometry,{transforms:transforms})},validate:object=>{if(!isA$2(object))throw new Error("invalid path2 structure");if(object.points.length>1)for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`path2 has duplicate point ${object.points[i]}`);if(object.points.forEach((point=>{if(!point.every(Number.isFinite))throw new Error(`path2 invalid point ${point}`)})),!object.transforms.every(Number.isFinite))throw new Error(`path2 invalid transforms ${object.transforms}`)}});const getPermutations=function(c){const permutations=[];for(let i=0;i<=c;i++)permutations.push(factorial(c)/(factorial(i)*factorial(c-i)));return permutations},factorial=function(b){let out=1;for(let i=2;i<=b;i++)out*=i;return out},valueAt=(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier valueAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierFunction(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierFunction(bezier,singleDimensionPoints,t))}return result}},bezierFunction=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<=n;i++)result+=bezier.permutations[i]*Math.pow(1-t,n-i)*Math.pow(t,i)*p[i];return result},bezierTangent=function(bezier,p,t){const n=p.length-1;let result=0;for(let i=0;i<n;i++){const q=n*(p[i+1]-p[i]);result+=bezier.tangentPermutations[i]*Math.pow(1-t,n-1-i)*Math.pow(t,i)*q}return result},lengths=(segments,bezier)=>{let sum=0;const lengths=[0];let previous=valueAt(0,bezier);for(let index=1;index<=segments;index++){const current=valueAt(index/segments,bezier);sum+=distanceBetween(current,previous),lengths.push(sum),previous=current}return lengths},distanceBetween=(a,b)=>{if(Number.isFinite(a)&&Number.isFinite(b))return Math.abs(a-b);if(Array.isArray(a)&&Array.isArray(b)){if(a.length!==b.length)throw new Error("The operands must have the same number of dimensions.");let sum=0;for(let i=0;i<a.length;i++)sum+=(b[i]-a[i])*(b[i]-a[i]);return Math.sqrt(sum)}throw new Error("The operands must be of the same type, either number or array.")};Object.freeze({__proto__:null,create:points=>{if(!Array.isArray(points))throw new Error("Bezier points must be a valid array/");if(points.length<2)throw new Error("Bezier points must contain at least 2 values.");const pointType=function(points){let firstPointType=null;return points.forEach((point=>{let pType="";if(Number.isFinite(point))pType="float_single";else{if(!Array.isArray(point))throw new Error("Bezier points must all be numbers or arrays of number.");point.forEach((val=>{if(!Number.isFinite(val))throw new Error("Bezier point values must all be numbers.")})),pType="float_"+point.length}if(null==firstPointType)firstPointType=pType;else if(firstPointType!==pType)throw new Error("Bezier points must be either all numbers or all arrays of numbers of the same size.")})),firstPointType}(points);return{points:points,pointType:pointType,dimensions:"float_single"===pointType?0:points[0].length,permutations:getPermutations(points.length-1),tangentPermutations:getPermutations(points.length-2)}},valueAt:valueAt,tangentAt:(t,bezier)=>{if(t<0||t>1)throw new Error("Bezier tangentAt() input must be between 0 and 1");if("float_single"===bezier.pointType)return bezierTangent(bezier,bezier.points,t);{const result=[];for(let i=0;i<bezier.dimensions;i++){const singleDimensionPoints=[];for(let j=0;j<bezier.points.length;j++)singleDimensionPoints.push(bezier.points[j][i]);result.push(bezierTangent(bezier,singleDimensionPoints,t))}return result}},lengths:lengths,length:(segments,bezier)=>lengths(segments,bezier)[segments],arcLengthToT:(options,bezier)=>{const{distance:distance,segments:segments}=Object.assign({},{distance:0,segments:100},options),arcLengths=lengths(segments,bezier);let startIndex=0,endIndex=segments;for(;startIndex<=endIndex;){const middleIndex=Math.floor(startIndex+(endIndex-startIndex)/2),diff=arcLengths[middleIndex]-distance;if(diff<0)startIndex=middleIndex+1;else{if(!(diff>0)){endIndex=middleIndex;break}endIndex=middleIndex-1}}const targetIndex=endIndex;if(arcLengths[targetIndex]===distance)return targetIndex/segments;const lengthBefore=arcLengths[targetIndex];return(targetIndex+(distance-lengthBefore)/(arcLengths[targetIndex+1]-lengthBefore))/segments}});const area$1=points=>{let area=0;for(let i=0;i<points.length;i++){const j=(i+1)%points.length;area+=points[i][0]*points[j][1],area-=points[j][0]*points[i][1]}return area/2},measureArea$1=polygon=>area$1(polygon.points),create$3=points=>((void 0===points||points.length<3)&&(points=[]),{points:points}),reverse$3=polygon=>{const points=polygon.points.slice().reverse();return create$3(points)},arePointsInside=(points,polygon)=>0===points.length||polygon.points.length<3?0:(measureArea$1(polygon)<0&&(polygon=reverse$3(polygon)),points.reduce(((acc,point)=>acc+isPointInside(point,polygon.points)),0)===points.length?1:0),isPointInside=(point,polygon)=>{const numPoints=polygon.length,tx=point[0],ty=point[1];let vtx0=polygon[numPoints-1],vtx1=polygon[0],yFlag0=vtx0[1]>ty,insideFlag=0,i=0;for(let j=numPoints+1;--j;){const yFlag1=vtx1[1]>ty;if(yFlag0!==yFlag1){const xFlag0=vtx0[0]>tx,xFlag1=vtx1[0]>tx;(xFlag0&&xFlag1||vtx1[0]-(vtx1[1]-ty)*(vtx0[0]-vtx1[0])/(vtx0[1]-vtx1[1])>=tx)&&(insideFlag=!insideFlag)}yFlag0=yFlag1,vtx0=vtx1,vtx1=polygon[++i]}return insideFlag},isA$1=object=>!!(object&&"object"==typeof object&&"points"in object&&Array.isArray(object.points)),crossBetweenSegments=(p1,p2,p3)=>{const X1=p2[0]-p1[0],Y1=p2[1]-p1[1],X2=p3[0]-p1[0];return X1*(p3[1]-p1[1])-Y1*X2};Object.freeze({__proto__:null,arePointsInside:arePointsInside,clone:polygon=>Object.assign({},polygon),create:create$3,isA:isA$1,isConvex:polygon=>{const numPoints=polygon.points.length;if(numPoints>2){const points=polygon.points;let prev=0,curr=0;for(let i=0;i<numPoints;i++)if(curr=crossBetweenSegments(points[i],points[(i+1)%numPoints],points[(i+2)%numPoints]),0!==curr){if(curr*prev<0)return!1;prev=curr}}return!0},isSimple:polygon=>{const numPoints=polygon.points.length;if(numPoints<3)return!1;if(3===numPoints)return!0;const points=polygon.points,found=new Set;if(points.forEach((v=>found.add(v.toString()))),found.size!==numPoints)return!1;for(let i=0;i<numPoints;i++)for(let j=i+2;j<numPoints;j++){const k=(j+1)%numPoints;if(i!==k){const s0=points[i],s1=points[(i+1)%numPoints],z0=points[j],z1=points[k];if(intersect$1(s0,s1,z0,z1))return!1}}return!0},measureArea:measureArea$1,measureBoundingBox:polygon=>{const points=polygon.points,numPoints=points.length,min=0===numPoints?[0,0]:clone$8(points[0]),max=clone$8(min);for(let i=1;i<numPoints;i++)min$1(min,min,points[i]),max$1(max,max,points[i]);return[min,max]},reverse:reverse$3,toPoints:polygon=>polygon.points,toString:polygon=>`poly2: [${polygon.points.map(toString$9).join(", ")}]`,transform:(matrix,polygon)=>{const points=polygon.points.map((point=>transform$b([0,0],point,matrix)));return isMirroring(matrix)&&points.reverse(),create$3(points)},validate:object=>{if(!isA$1(object))throw new Error("invalid poly2 structure");if(object.points.length<3)throw new Error(`poly2 not enough points ${object.points.length}`);if(measureArea$1(object)<=0)throw new Error("poly2 area must be greater than zero");for(let i=0;i<object.points.length;i++)if(equals$6(object.points[i],object.points[(i+1)%object.points.length]))throw new Error(`poly2 duplicate point at ${i}: [${object.points[i]}]`);object.points.forEach((point=>{if(2!==point.length)throw new Error(`poly2 invalid point ${point}`);if(!point.every(Number.isFinite))throw new Error(`poly2 invalid point ${point}`)}))}});const calculatePlane=slice=>{if(slice.contours.length<1)throw new Error("slices must have at least one contour to calculate a plane");const middle=[0,0,0];let n=0;slice.contours.forEach((contour=>{contour.forEach((vertex=>{add$1(middle,middle,vertex),n++}))})),scale$3(middle,middle,1/n);let farthestBefore,farthestVertex,farthestAfter,farthestContour=[],distance=0;slice.contours.forEach((contour=>{let prev=contour[contour.length-1];contour.forEach((vertex=>{if(!equals$7(prev,vertex)){const d=squaredDistance$1(middle,vertex);d>distance&&(farthestContour=contour,farthestBefore=prev,farthestVertex=vertex,distance=d)}prev=vertex}))}));let prev=farthestContour[farthestContour.length-1];for(let i=0;i<farthestContour.length;i++){const vertex=farthestContour[i];if(!equals$7(prev,vertex)&&equals$7(prev,farthestVertex)){farthestAfter=vertex;break}prev=vertex}return fromPoints$4([0,0,0,0],farthestBefore,farthestVertex,farthestAfter)},create$2=(contours=[])=>({contours:contours}),isA=object=>!!(object&&"object"==typeof object&&"contours"in object&&Array.isArray(object.contours));class Node$2{constructor(i,x,y){this.i=i,this.x=x,this.y=y,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}}const insertNode=(i,x,y,last)=>{const p=new Node$2(i,x,y);return last?(p.next=last.next,p.prev=last,last.next.prev=p,last.next=p):(p.prev=p,p.next=p),p},removeNode=p=>{p.next.prev=p.prev,p.prev.next=p.next,p.prevZ&&(p.prevZ.nextZ=p.nextZ),p.nextZ&&(p.nextZ.prevZ=p.prevZ)},pointInTriangle=(ax,ay,bx,by,cx,cy,px,py)=>(cx-px)*(ay-py)-(ax-px)*(cy-py)>=0&&(ax-px)*(by-py)-(bx-px)*(ay-py)>=0&&(bx-px)*(cy-py)-(cx-px)*(by-py)>=0,area=(p,q,r)=>(q.y-p.y)*(r.x-q.x)-(q.x-p.x)*(r.y-q.y),linkedPolygon=(data,start,end,dim,clockwise)=>{let last;if(clockwise===signedArea$1(data,start,end,dim)>0)for(let i=start;i<end;i+=dim)last=insertNode(i,data[i],data[i+1],last);else for(let i=end-dim;i>=start;i-=dim)last=insertNode(i,data[i],data[i+1],last);return last&&equals$2(last,last.next)&&(removeNode(last),last=last.next),last},filterPoints=(start,end)=>{if(!start)return start;end||(end=start);let again,p=start;do{if(again=!1,p.steiner||!equals$2(p,p.next)&&0!==area(p.prev,p,p.next))p=p.next;else{if(removeNode(p),p=end=p.prev,p===p.next)break;again=!0}}while(again||p!==end);return end},cureLocalIntersections=(start,triangles,dim)=>{let p=start;do{const a=p.prev,b=p.next.next;!equals$2(a,b)&&intersects(a,p,p.next,b)&&locallyInside(a,b)&&locallyInside(b,a)&&(triangles.push(a.i/dim),triangles.push(p.i/dim),triangles.push(b.i/dim),removeNode(p),removeNode(p.next),p=start=b),p=p.next}while(p!==start);return filterPoints(p)},locallyInside=(a,b)=>area(a.prev,a,a.next)<0?area(a,b,a.next)>=0&&area(a,a.prev,b)>=0:area(a,b,a.prev)<0||area(a,a.next,b)<0,splitPolygon=(a,b)=>{const a2=new Node$2(a.i,a.x,a.y),b2=new Node$2(b.i,b.x,b.y),an=a.next,bp=b.prev;return a.next=b,b.prev=a,a2.next=an,an.prev=a2,b2.next=a2,a2.prev=b2,bp.next=b2,b2.prev=bp,b2},isValidDiagonal=(a,b)=>a.next.i!==b.i&&a.prev.i!==b.i&&!((a,b)=>{let p=a;do{if(p.i!==a.i&&p.next.i!==a.i&&p.i!==b.i&&p.next.i!==b.i&&intersects(p,p.next,a,b))return!0;p=p.next}while(p!==a);return!1})(a,b)&&(locallyInside(a,b)&&locallyInside(b,a)&&((a,b)=>{let p=a,inside=!1;const px=(a.x+b.x)/2,py=(a.y+b.y)/2;do{p.y>py!=p.next.y>py&&p.next.y!==p.y&&px<(p.next.x-p.x)*(py-p.y)/(p.next.y-p.y)+p.x&&(inside=!inside),p=p.next}while(p!==a);return inside})(a,b)&&(area(a.prev,a,b.prev)||area(a,b.prev,b))||equals$2(a,b)&&area(a.prev,a,a.next)>0&&area(b.prev,b,b.next)>0),intersects=(p1,q1,p2,q2)=>{const o1=Math.sign(area(p1,q1,p2)),o2=Math.sign(area(p1,q1,q2)),o3=Math.sign(area(p2,q2,p1)),o4=Math.sign(area(p2,q2,q1));return o1!==o2&&o3!==o4||!(0!==o1||!onSegment(p1,p2,q1))||!(0!==o2||!onSegment(p1,q2,q1))||!(0!==o3||!onSegment(p2,p1,q2))||!(0!==o4||!onSegment(p2,q1,q2))},onSegment=(p,q,r)=>q.x<=Math.max(p.x,r.x)&&q.x>=Math.min(p.x,r.x)&&q.y<=Math.max(p.y,r.y)&&q.y>=Math.min(p.y,r.y),signedArea$1=(data,start,end,dim)=>{let sum=0;for(let i=start,j=end-dim;i<end;i+=dim)sum+=(data[j]-data[i])*(data[i+1]+data[j+1]),j=i;return sum},equals$2=(p1,p2)=>p1.x===p2.x&&p1.y===p2.y,eliminateHole=(hole,outerNode)=>{const bridge=findHoleBridge(hole,outerNode);if(!bridge)return outerNode;const bridgeReverse=splitPolygon(bridge,hole),filteredBridge=filterPoints(bridge,bridge.next);return filterPoints(bridgeReverse,bridgeReverse.next),outerNode===bridge?filteredBridge:outerNode},findHoleBridge=(hole,outerNode)=>{let p=outerNode;const hx=hole.x,hy=hole.y;let m,qx=-1/0;do{if(hy<=p.y&&hy>=p.next.y&&p.next.y!==p.y){const x=p.x+(hy-p.y)*(p.next.x-p.x)/(p.next.y-p.y);if(x<=hx&&x>qx){if(qx=x,x===hx){if(hy===p.y)return p;if(hy===p.next.y)return p.next}m=p.x<p.next.x?p:p.next}}p=p.next}while(p!==outerNode);if(!m)return null;if(hx===qx)return m;const stop=m,mx=m.x,my=m.y;let tanMin=1/0;p=m;do{if(hx>=p.x&&p.x>=mx&&hx!==p.x&&pointInTriangle(hy<my?hx:qx,hy,mx,my,hy<my?qx:hx,hy,p.x,p.y)){const tan=Math.abs(hy-p.y)/(hx-p.x);locallyInside(p,hole)&&(tan<tanMin||tan===tanMin&&(p.x>m.x||p.x===m.x&&sectorContainsSector(m,p)))&&(m=p,tanMin=tan)}p=p.next}while(p!==stop);return m},sectorContainsSector=(m,p)=>area(m.prev,m,p.prev)<0&&area(p.next,m,m.next)<0,getLeftmost=start=>{let p=start,leftmost=start;do{(p.x<leftmost.x||p.x===leftmost.x&&p.y<leftmost.y)&&(leftmost=p),p=p.next}while(p!==start);return leftmost},earcutLinked=(ear,triangles,dim,minX,minY,invSize,pass)=>{if(!ear)return;!pass&&invSize&&indexCurve(ear,minX,minY,invSize);let prev,next,stop=ear;for(;ear.prev!==ear.next;)if(prev=ear.prev,next=ear.next,invSize?isEarHashed(ear,minX,minY,invSize):isEar(ear))triangles.push(prev.i/dim),triangles.push(ear.i/dim),triangles.push(next.i/dim),removeNode(ear),ear=next.next,stop=next.next;else if((ear=next)===stop){pass?1===pass?(ear=cureLocalIntersections(filterPoints(ear),triangles,dim),earcutLinked(ear,triangles,dim,minX,minY,invSize,2)):2===pass&&splitEarcut(ear,triangles,dim,minX,minY,invSize):earcutLinked(filterPoints(ear),triangles,dim,minX,minY,invSize,1);break}},isEar=ear=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;let p=ear.next.next;for(;p!==ear.prev;){if(pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.next}return!0},isEarHashed=(ear,minX,minY,invSize)=>{const a=ear.prev,b=ear,c=ear.next;if(area(a,b,c)>=0)return!1;const minTX=a.x<b.x?a.x<c.x?a.x:c.x:b.x<c.x?b.x:c.x,minTY=a.y<b.y?a.y<c.y?a.y:c.y:b.y<c.y?b.y:c.y,maxTX=a.x>b.x?a.x>c.x?a.x:c.x:b.x>c.x?b.x:c.x,maxTY=a.y>b.y?a.y>c.y?a.y:c.y:b.y>c.y?b.y:c.y,minZ=zOrder(minTX,minTY,minX,minY,invSize),maxZ=zOrder(maxTX,maxTY,minX,minY,invSize);let p=ear.prevZ,n=ear.nextZ;for(;p&&p.z>=minZ&&n&&n.z<=maxZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}for(;p&&p.z>=minZ;){if(p!==ear.prev&&p!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,p.x,p.y)&&area(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;n&&n.z<=maxZ;){if(n!==ear.prev&&n!==ear.next&&pointInTriangle(a.x,a.y,b.x,b.y,c.x,c.y,n.x,n.y)&&area(n.prev,n,n.next)>=0)return!1;n=n.nextZ}return!0},splitEarcut=(start,triangles,dim,minX,minY,invSize)=>{let a=start;do{let b=a.next.next;for(;b!==a.prev;){if(a.i!==b.i&&isValidDiagonal(a,b)){let c=splitPolygon(a,b);return a=filterPoints(a,a.next),c=filterPoints(c,c.next),earcutLinked(a,triangles,dim,minX,minY,invSize),void earcutLinked(c,triangles,dim,minX,minY,invSize)}b=b.next}a=a.next}while(a!==start)},indexCurve=(start,minX,minY,invSize)=>{let p=start;do{null===p.z&&(p.z=zOrder(p.x,p.y,minX,minY,invSize)),p.prevZ=p.prev,p.nextZ=p.next,p=p.next}while(p!==start);p.prevZ.nextZ=null,p.prevZ=null,((list,fn)=>{let i,p,q,e,numMerges,inSize=1;do{p=list,list=null;let tail=null;for(numMerges=0;p;){numMerges++,q=p;let pSize=0;for(i=0;i<inSize&&(pSize++,q=q.nextZ,q);i++);let qSize=inSize;for(;pSize>0||qSize>0&&q;)0!==pSize&&(0===qSize||!q||fn(p)<=fn(q))?(e=p,p=p.nextZ,pSize--):(e=q,q=q.nextZ,qSize--),tail?tail.nextZ=e:list=e,e.prevZ=tail,tail=e;p=q}tail.nextZ=null,inSize*=2}while(numMerges>1)})(p,(p=>p.z))},zOrder=(x,y,minX,minY,invSize)=>(x=1431655765&((x=858993459&((x=252645135&((x=16711935&((x=32767*(x-minX)*invSize)|x<<8))|x<<4))|x<<2))|x<<1))|(y=1431655765&((y=858993459&((y=252645135&((y=16711935&((y=32767*(y-minY)*invSize)|y<<8))|y<<4))|y<<2))|y<<1))<<1;class PolygonHierarchy{constructor(slice){this.plane=calculatePlane(slice);const rightVector=orthogonal([0,0,0],this.plane),perp=cross$1([0,0,0],this.plane,rightVector);this.v=normalize$1(perp,perp),this.u=cross$1([0,0,0],this.v,this.plane),this.basisMap=new Map;const projected=slice.contours.map((part=>part.map((v=>this.to2D(v))))),geometry=create$a(projected);this.roots=(geometry=>{const outlines=toOutlines(geometry),solids=[],holes=[];outlines.forEach(((outline,i)=>{const a=area$1(outline);a<0?holes.push(i):a>0&&solids.push(i)}));const children=[],parents=[];return solids.forEach(((s,i)=>{const solid=outlines[s];children[i]=[],holes.forEach(((h,j)=>{const hole=outlines[h];arePointsInside([hole[0]],create$3(solid))&&(children[i].push(h),parents[j]||(parents[j]=[]),parents[j].push(i))}))})),holes.forEach(((h,j)=>{if(parents[j]&&parents[j].length>1){const directParent=((list,score)=>{let bestIndex,best;return list.forEach(((item,index)=>{const value=score(item);(void 0===best||value<best)&&(bestIndex=index,best=value)})),bestIndex})(parents[j],(p=>children[p].length));parents[j].forEach(((p,i)=>{i!==directParent&&(children[p]=children[p].filter((c=>c!==h)))}))}})),children.map(((holes,i)=>({solid:outlines[solids[i]],holes:holes.map((h=>outlines[h]))})))})(geometry)}to2D(vector3){const vector2=fromValues$2(dot$2(vector3,this.u),dot$2(vector3,this.v));return this.basisMap.set(vector2,vector3),vector2}to3D(vector2){const original=this.basisMap.get(vector2);if(original)return original;{console.log("Warning: point not in original slice");const v1=scale$3([0,0,0],this.u,vector2[0]),v2=scale$3([0,0,0],this.v,vector2[1]),planeOrigin=scale$3([0,0,0],this.plane,this.plane[3]),v3=add$1(v1,v1,planeOrigin);return add$1(v2,v2,v3)}}}Object.freeze({__proto__:null,calculatePlane:calculatePlane,clone:slice=>Object.assign({},slice),create:create$2,equals:(a,b)=>{if(a.contours.length!==b.contours.length)return!1;const len=a.contours.length;for(let i=0;i<len;i++){const aVertex=a.contours[i];for(let j=0;j<len;j++){const bVertex=b.contours[j];if(!equals$7(aVertex,bVertex))return!1}}return!0},fromGeom2:geometry=>{const contours=toOutlines(geometry).map((outline=>outline.map((point=>fromVec2([0,0,0],point)))));return create$2(contours)},fromVertices:vertices=>{if(!Array.isArray(vertices))throw new Error("the given vertices must be an array");if(vertices.length<3)throw new Error("the given vertices must contain THREE or more vertices");const cloned=vertices.map((vertex=>3===vertex.length?vertex:fromVec2([0,0,0],vertex)));return create$2([cloned])},isA:isA,reverse:slice=>{const contours=slice.contours.map((contour=>contour.slice().reverse()));return create$2(contours)},toEdges:slice=>{const edges=[];return slice.contours.forEach((contour=>{contour.forEach(((vertex,i)=>{const next=contour[(i+1)%contour.length];edges.push([vertex,next])}))})),edges},toVertices:slice=>{const vertices=[];return slice.contours.forEach((contour=>{contour.forEach((vertex=>{vertices.push(vertex)}))})),vertices},toPolygons:slice=>{const hierarchy=new PolygonHierarchy(slice),polygons=[];return hierarchy.roots.forEach((({solid:solid,holes:holes})=>{let index=solid.length;const holesIndex=[];holes.forEach(((hole,i)=>{holesIndex.push(index),index+=hole.length}));const vertices=[solid,...holes].flat(),getVertex=i=>hierarchy.to3D(vertices[i]),indices=((data,holeIndices,dim=2)=>{const hasHoles=holeIndices&&holeIndices.length,outerLen=hasHoles?holeIndices[0]*dim:data.length;let outerNode=linkedPolygon(data,0,outerLen,dim,!0);const triangles=[];if(!outerNode||outerNode.next===outerNode.prev)return triangles;let minX,minY,maxX,maxY,invSize;if(hasHoles&&(outerNode=((data,holeIndices,outerNode,dim)=>{const queue=[];for(let i=0,len=holeIndices.length;i<len;i++){const start=holeIndices[i]*dim,end=i<len-1?holeIndices[i+1]*dim:data.length,list=linkedPolygon(data,start,end,dim,!1);list===list.next&&(list.steiner=!0),queue.push(getLeftmost(list))}queue.sort(((a,b)=>a.x-b.x));for(let i=0;i<queue.length;i++)outerNode=eliminateHole(queue[i],outerNode),outerNode=filterPoints(outerNode,outerNode.next);return outerNode})(data,holeIndices,outerNode,dim)),data.length>80*dim){minX=maxX=data[0],minY=maxY=data[1];for(let i=dim;i<outerLen;i+=dim){const x=data[i],y=data[i+1];x<minX&&(minX=x),y<minY&&(minY=y),x>maxX&&(maxX=x),y>maxY&&(maxY=y)}invSize=Math.max(maxX-minX,maxY-minY),invSize=0!==invSize?1/invSize:0}return earcutLinked(outerNode,triangles,dim,minX,minY,invSize),triangles})(vertices.flat(),holesIndex);for(let i=0;i<indices.length;i+=3){const tri=indices.slice(i,i+3).map(getVertex);polygons.push(fromVerticesAndPlane(tri,hierarchy.plane))}})),polygons},toString:slice=>{let result="slice ("+slice.contours.length+" contours):\n[\n";return slice.contours.forEach((contour=>{result+=" ["+contour.map(toString$b).join()+"],\n"})),result+="]\n",result},transform:(matrix,slice)=>{const contours=slice.contours.map((contour=>contour.map((vertex=>transform$c([0,0,0],vertex,matrix)))));return create$2(contours)},validate:object=>{if(!isA(object))throw new Error("invalid slice structure");const slicePlane=calculatePlane(object);object.contours.forEach(((contour,i)=>{if(contour.length<3)throw new Error(`slice contour ${i} must contain at least 3 vertices`);const contourPlane=plane(create$7(contour));if(!equals$5(slicePlane,contourPlane))throw new Error("slice contours must be coplanar");for(let i=0;i<contour.length;i++){if(!contour[i].every(Number.isFinite))throw new Error(`slice contour ${i} must contain finite vertices`);const j=(i+1)%contour.length;if(equals$7(contour[i],contour[j]))throw new Error(`slice contour ${i} has duplicate vertex ${contour[i]}`)}}))}});const direction$1=line=>{const vector=normal([0,0],line);return negate(vector,vector),vector},origin$1=line=>scale$1([0,0],line,line[2]),copy$1=(out,line)=>(out[0]=line[0],out[1]=line[1],out[2]=line[2],out),fromPoints$1=(out,point1,point2)=>{const vector=subtract$1([0,0],point2,point1);normal(vector,vector),normalize(vector,vector);const distance=dot$1(point1,vector);return out[0]=vector[0],out[1]=vector[1],out[2]=distance,out},fromValues=(x,y,d)=>{const out=[0,1,0];return out[0]=x,out[1]=y,out[2]=d,out},solve2Linear=(a,b,c,d,u,v)=>{const invdet=1/(a*d-b*c);let x=u*d-b*v,y=-u*c+a*v;return x*=invdet,y*=invdet,[x,y]};Object.freeze({__proto__:null,clone:line=>{const out=[0,1,0];return out[0]=line[0],out[1]=line[1],out[2]=line[2],out},closestPoint:(line,point)=>{const orig=origin$1(line),dir=direction$1(line),v=subtract$1([0,0],point,orig),dist=dot$1(v,dir);return scale$1(v,dir,dist),add(v,v,orig),v},copy:copy$1,create:()=>[0,1,0],direction:direction$1,distanceToPoint:(line,point)=>{let distance=dot$1(point,line);return distance=Math.abs(distance-line[2]),distance},equals:(line1,line2)=>line1[0]===line2[0]&&line1[1]===line2[1]&&line1[2]===line2[2],fromPoints:fromPoints$1,fromValues:fromValues,intersectPointOfLines:(line1,line2)=>{const point=solve2Linear(line1[0],line1[1],line2[0],line2[1],line1[2],line2[2]);return clone$8(point)},origin:origin$1,reverse:(out,line)=>{const normal=negate([0,0],line),distance=-line[2];return copy$1(out,fromValues(normal[0],normal[1],distance))},toString:line=>`line2: (${line[0].toFixed(7)}, ${line[1].toFixed(7)}, ${line[2].toFixed(7)})`,transform:(out,line,matrix)=>{const org=origin$1(line),dir=direction$1(line);return transform$b(org,org,matrix),transform$b(dir,dir,matrix),fromPoints$1(out,org,dir)},xAtY:(line,y)=>{let x=(line[2]-line[1]*y)/line[0];return Number.isNaN(x)&&(x=origin$1(line)[0]),x}});const create=()=>[fromValues$3(0,0,0),fromValues$3(0,0,1)],closestPoint=(line,point)=>{const lPoint=line[0],lDirection=line[1],a=dot$2(subtract$3([0,0,0],point,lPoint),lDirection),b=dot$2(lDirection,lDirection),closestPoint=scale$3([0,0,0],lDirection,a/b);return add$1(closestPoint,closestPoint,lPoint),closestPoint},fromPointAndDirection=(out,point,direction)=>{const unit=normalize$1([0,0,0],direction);return copy$4(out[0],point),copy$4(out[1],unit),out};Object.freeze({__proto__:null,clone:line=>{const out=create();return copy$4(out[0],line[0]),copy$4(out[1],line[1]),out},closestPoint:closestPoint,copy:(out,line)=>(copy$4(out[0],line[0]),copy$4(out[1],line[1]),out),create:create,direction:line=>line[1],distanceToPoint:(line,point)=>{const closest=closestPoint(line,point),distanceVector=subtract$3([0,0,0],point,closest);return length$2(distanceVector)},equals:(line1,line2)=>!!equals$7(line1[1],line2[1])&&!!equals$7(line1[0],line2[0]),fromPlanes:(out,plane1,plane2)=>{let direction=cross$1([0,0,0],plane1,plane2),length=length$2(direction);if(length<EPS)throw new Error("parallel planes do not intersect");length=1/length,direction=scale$3(direction,direction,length);const absX=Math.abs(direction[0]),absY=Math.abs(direction[1]),absZ=Math.abs(direction[2]);let origin,r;return absX>=absY&&absX>=absZ?(r=solve2Linear(plane1[1],plane1[2],plane2[1],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(0,r[0],r[1])):absY>=absX&&absY>=absZ?(r=solve2Linear(plane1[0],plane1[2],plane2[0],plane2[2],plane1[3],plane2[3]),origin=fromValues$3(r[0],0,r[1])):(r=solve2Linear(plane1[0],plane1[1],plane2[0],plane2[1],plane1[3],plane2[3]),origin=fromValues$3(r[0],r[1],0)),fromPointAndDirection(out,origin,direction)},fromPointAndDirection:fromPointAndDirection,fromPoints:(out,point1,point2)=>{const direction=subtract$3([0,0,0],point2,point1);return fromPointAndDirection(out,point1,direction)},intersectPointOfLineAndPlane:(line,plane)=>{const pNormal=plane,pw=plane[3],lPoint=line[0],lDirection=line[1],labda=(pw-dot$2(pNormal,lPoint))/dot$2(pNormal,lDirection);return add$1([0,0,0],lPoint,scale$3([0,0,0],lDirection,labda))},origin:line=>line[0],reverse:(out,line)=>{const point=clone$9(line[0]),direction=negate$1([0,0,0],line[1]);return fromPointAndDirection(out,point,direction)},toString:line=>{const point=line[0],direction=line[1];return`line3: point: (${point[0].toFixed(7)}, ${point[1].toFixed(7)}, ${point[2].toFixed(7)}) direction: (${direction[0].toFixed(7)}, ${direction[1].toFixed(7)}, ${direction[2].toFixed(7)})`},transform:(out,line,matrix)=>{const point=line[0],direction=line[1],pointPlusDirection=add$1([0,0,0],point,direction),newPoint=transform$c([0,0,0],point,matrix),newPointPlusDirection=transform$c(pointPlusDirection,pointPlusDirection,matrix),newDirection=subtract$3(newPointPlusDirection,newPointPlusDirection,newPoint);return fromPointAndDirection(out,newPoint,newDirection)}});const cache$2=new WeakMap,expand2=(bbox,point)=>{0===bbox.length?(bbox[0]=fromVec2([0,0,0],point),bbox[1]=fromVec2([0,0,0],point)):(min$1(bbox[0],bbox[0],point),max$1(bbox[1],bbox[1],point))},expand3=(bbox,vertex)=>{0===bbox.length?(bbox[0]=clone$9(vertex),bbox[1]=clone$9(vertex)):(min$2(bbox[0],bbox[0],vertex),max$2(bbox[1],bbox[1],vertex))},measureCached$1=(geometry,measureFn)=>{let boundingBox=cache$2.get(geometry);return boundingBox||(boundingBox=measureFn(geometry),0===boundingBox.length&&(boundingBox[0]=[0,0,0],boundingBox[1]=[0,0,0]),cache$2.set(geometry,boundingBox),boundingBox)},measureBoundingBoxOfPath2=geometry=>{const boundingBox=[];return toPoints$1(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom2=geometry=>{const boundingBox=[];return toPoints$3(geometry).forEach((point=>{expand2(boundingBox,point)})),boundingBox},measureBoundingBoxOfGeom3=geometry=>{const boundingBox=[];return toPolygons$1(geometry).forEach((polygon=>{toVertices$1(polygon).forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},measureBoundingBoxOfSlice=geometry=>{const boundingBox=[];return geometry.contours.forEach((contour=>{contour.forEach((vertex=>{expand3(boundingBox,vertex)}))})),boundingBox},measureBoundingBox=(...geometries)=>{if(0===(geometries=flatten$1(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>isA$2(geometry)?measureCached$1(geometry,measureBoundingBoxOfPath2):isA$5(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom2):isA$3(geometry)?measureCached$1(geometry,measureBoundingBoxOfGeom3):isA(geometry)?measureCached$1(geometry,measureBoundingBoxOfSlice):[[0,0,0],[0,0,0]]));return 1===results.length?results[0]:results},calculateEpsilonFromBounds=(bounds,dimensions)=>{let total=0;for(let i=0;i<dimensions;i++)total+=bounds[1][i]-bounds[0][i];return EPS*total/dimensions},createEdges=polygon=>{const vertices=toVertices$1(polygon),edges=[];for(let i=0;i<vertices.length;i++){const j=(i+1)%vertices.length,edge={v1:vertices[i],v2:vertices[j]};edges.push(edge)}for(let i=0;i<edges.length;i++){const j=(i+1)%vertices.length;edges[i].next=edges[j],edges[j].prev=edges[i]}return edges},insertEdge=(edges,edge)=>{const key=`${edge.v1}:${edge.v2}`;edges.set(key,edge)},deleteEdge=(edges,edge)=>{const key=`${edge.v1}:${edge.v2}`;edges.delete(key)},findOppositeEdge=(edges,edge)=>{const key=`${edge.v2}:${edge.v1}`;return edges.get(key)},calculateAnglesBetween=(current,opposite,normal)=>{let v0=current.prev.v1,v1=current.prev.v2,v2=opposite.next.v2;const angle1=calculateAngle(v0,v1,v2,normal);return v0=opposite.prev.v1,v1=opposite.prev.v2,v2=current.next.v2,[angle1,calculateAngle(v0,v1,v2,normal)]},v1=[0,0,0],v2=[0,0,0],calculateAngle=(prevVertex,midVertex,nextVertex,normal)=>{const d0=subtract$3(v1,midVertex,prevVertex),d1=subtract$3(v2,nextVertex,midVertex);return cross$1(d0,d0,d1),dot$2(d0,normal)},mergePolygons=(epsilon,polygons)=>{const polygonsPerPlane=[];polygons.forEach((polygon=>{const mapping=polygonsPerPlane.find((element=>{return plane1=element[0],plane2=plane(polygon),Math.abs(plane1[3]-plane2[3])<15e-8&&(a=plane1,b=plane2,Math.abs(a[0]-b[0])<=1e-13&&Math.abs(a[1]-b[1])<=1e-13&&Math.abs(a[2]-b[2])<=1e-13);var a,b,plane1,plane2}));mapping?mapping[1].push(polygon):polygonsPerPlane.push([plane(polygon),[polygon]])}));let destPolygons=[];return polygonsPerPlane.forEach((mapping=>{const retesselatedPolygons=(sourcePolygons=>{if(sourcePolygons.length<2)return sourcePolygons;const normal=sourcePolygons[0].plane,polygons=sourcePolygons.slice(),edgeList=new Map;for(;polygons.length>0;){const polygon=polygons.shift(),edges=createEdges(polygon);for(let i=0;i<edges.length;i++){const current=edges[i],opposite=findOppositeEdge(edgeList,current);if(opposite){const angles=calculateAnglesBetween(current,opposite,normal);if(angles[0]>=0&&angles[1]>=0){const edge1=opposite.next,edge2=current.next;current.prev.next=opposite.next,current.next.prev=opposite.prev,opposite.prev.next=current.next,opposite.next.prev=current.prev,current.v1=null,current.v2=null,current.next=null,current.prev=null,deleteEdge(edgeList,opposite),opposite.v1=null,opposite.v2=null,opposite.next=null,opposite.prev=null;const mergeEdges=(list,e1,e2)=>{const newEdge={v1:e2.v1,v2:e1.v2,next:e1.next,prev:e2.prev};e2.prev.next=newEdge,e1.next.prev=newEdge,deleteEdge(list,e1),e1.v1=null,e1.v2=null,e1.next=null,e1.prev=null,deleteEdge(list,e2),e2.v1=null,e2.v2=null,e2.next=null,e2.prev=null};0===angles[0]&&mergeEdges(edgeList,edge1,edge1.prev),0===angles[1]&&mergeEdges(edgeList,edge2,edge2.prev)}}else current.next&&insertEdge(edgeList,current)}}const destPolygons=[];return edgeList.forEach((edge=>{const polygon=(edge=>{let polygon;const vertices=[];for(;edge.next;){const next=edge.next;vertices.push(edge.v1),edge.v1=null,edge.v2=null,edge.next=null,edge.prev=null,edge=next}return vertices.length>0&&(polygon=create$7(vertices)),polygon})(edge);polygon&&destPolygons.push(polygon)})),edgeList.clear(),destPolygons})(mapping[1]);destPolygons=destPolygons.concat(retesselatedPolygons)})),destPolygons},getTag=vertex=>`${vertex}`,addSide=(sideMap,vertextag2sidestart,vertextag2sideend,vertex0,vertex1,polygonIndex)=>{const startTag=getTag(vertex0),endTag=getTag(vertex1),newSideTag=`${startTag}/${endTag}`,reverseSideTag=`${endTag}/${startTag}`;if(sideMap.has(reverseSideTag))return deleteSide(sideMap,vertextag2sidestart,vertextag2sideend,vertex1,vertex0,null),null;const newSideObj={vertex0:vertex0,vertex1:vertex1,polygonIndex:polygonIndex};return sideMap.has(newSideTag)?sideMap.get(newSideTag).push(newSideObj):sideMap.set(newSideTag,[newSideObj]),vertextag2sidestart.has(startTag)?vertextag2sidestart.get(startTag).push(newSideTag):vertextag2sidestart.set(startTag,[newSideTag]),vertextag2sideend.has(endTag)?vertextag2sideend.get(endTag).push(newSideTag):vertextag2sideend.set(endTag,[newSideTag]),newSideTag},deleteSide=(sidemap,vertextag2sidestart,vertextag2sideend,vertex0,vertex1,polygonIndex)=>{const startTag=getTag(vertex0),endTag=getTag(vertex1),sideTag=`${startTag}/${endTag}`;let idx=-1;const sideObjs=sidemap.get(sideTag);for(let i=0;i<sideObjs.length;i++){const sideObj=sideObjs[i];let sideTag=getTag(sideObj.vertex0);if(sideTag===startTag&&(sideTag=getTag(sideObj.vertex1),sideTag===endTag&&(null===polygonIndex||sideObj.polygonIndex===polygonIndex))){idx=i;break}}sideObjs.splice(idx,1),0===sideObjs.length&&sidemap.delete(sideTag),idx=vertextag2sidestart.get(startTag).indexOf(sideTag),vertextag2sidestart.get(startTag).splice(idx,1),0===vertextag2sidestart.get(startTag).length&&vertextag2sidestart.delete(startTag),idx=vertextag2sideend.get(endTag).indexOf(sideTag),vertextag2sideend.get(endTag).splice(idx,1),0===vertextag2sideend.get(endTag).length&&vertextag2sideend.delete(endTag)},generalizeGeom3=(options,geometry)=>{const{snap:snap,simplify:simplify,triangulate:triangulate}=Object.assign({},{snap:!1,simplify:!1,triangulate:!1},options),epsilon=((...geometries)=>{if(0===(geometries=flatten$1(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>isA$2(geometry)||isA$5(geometry)?calculateEpsilonFromBounds(measureBoundingBox(geometry),2):isA$3(geometry)||isA(geometry)?calculateEpsilonFromBounds(measureBoundingBox(geometry),3):0));return 1===results.length?results[0]:results})(geometry);let polygons=toPolygons$1(geometry);snap&&(polygons=((epsilon,polygons)=>{let newPolygons=polygons.map((polygon=>{const snapVertices=polygon.vertices.map((vertex=>snap$2([0,0,0],vertex,epsilon))),newVertices=[];for(let i=0;i<snapVertices.length;i++){const j=(i+1)%snapVertices.length;equals$7(snapVertices[i],snapVertices[j])||newVertices.push(snapVertices[i])}const newPolygon=create$7(newVertices);return polygon.color&&(newPolygon.color=polygon.color),newPolygon}));const epsilonArea=epsilon*epsilon*Math.sqrt(3)/4;return newPolygons=newPolygons.filter((polygon=>((epsilon,polygon)=>{const area=Math.abs(measureArea$2(polygon));return Number.isFinite(area)&&area>epsilon})(epsilonArea,polygon))),newPolygons})(epsilon,polygons)),simplify&&(polygons=mergePolygons(0,polygons)),triangulate&&(polygons=(polygons=>{const sideMap=new Map;for(let polygonIndex=0;polygonIndex<polygons.length;polygonIndex++){const polygon=polygons[polygonIndex],numVertices=polygon.vertices.length;if(numVertices>=3){let vertex=polygon.vertices[0],vertexTag=getTag(vertex);for(let vertexIndex=0;vertexIndex<numVertices;vertexIndex++){let nextVertexIndex=vertexIndex+1;nextVertexIndex===numVertices&&(nextVertexIndex=0);const nextVertex=polygon.vertices[nextVertexIndex],nextVertexTag=getTag(nextVertex),sideTag=`${vertexTag}/${nextVertexTag}`,reverseSideTag=`${nextVertexTag}/${vertexTag}`;if(sideMap.has(reverseSideTag)){const ar=sideMap.get(reverseSideTag);ar.splice(-1,1),0===ar.length&&sideMap.delete(reverseSideTag)}else{const sideobj={vertex0:vertex,vertex1:nextVertex,polygonIndex:polygonIndex};sideMap.has(sideTag)?sideMap.get(sideTag).push(sideobj):sideMap.set(sideTag,[sideobj])}vertex=nextVertex,vertexTag=nextVertexTag}}else console.warn("warning: invalid polygon found during insertTjunctions")}if(sideMap.size>0){const vertextag2sidestart=new Map,vertextag2sideend=new Map,sidesToCheck=new Map;for(const[sidetag,sideObjs]of sideMap)sidesToCheck.set(sidetag,!0),sideObjs.forEach((sideObj=>{const starttag=getTag(sideObj.vertex0),endtag=getTag(sideObj.vertex1);vertextag2sidestart.has(starttag)?vertextag2sidestart.get(starttag).push(sidetag):vertextag2sidestart.set(starttag,[sidetag]),vertextag2sideend.has(endtag)?vertextag2sideend.get(endtag).push(sidetag):vertextag2sideend.set(endtag,[sidetag])}));const newPolygons=polygons.slice(0);for(;0!==sideMap.size;){for(const sideTag of sideMap.keys())sidesToCheck.set(sideTag,!0);let doneSomething=!1;for(;;){const sideTags=Array.from(sidesToCheck.keys());if(0===sideTags.length)break;const sideTagToCheck=sideTags[0];let doneWithSide=!0;if(sideMap.has(sideTagToCheck)){const sideObj=sideMap.get(sideTagToCheck)[0];for(let directionIndex=0;directionIndex<2;directionIndex++){const startVertex=0===directionIndex?sideObj.vertex0:sideObj.vertex1,endVertex=0===directionIndex?sideObj.vertex1:sideObj.vertex0,startVertexTag=getTag(startVertex),endVertexTag=getTag(endVertex);let matchingSides=[];0===directionIndex?vertextag2sideend.has(startVertexTag)&&(matchingSides=vertextag2sideend.get(startVertexTag)):vertextag2sidestart.has(startVertexTag)&&(matchingSides=vertextag2sidestart.get(startVertexTag));for(let matchingSideIndex=0;matchingSideIndex<matchingSides.length;matchingSideIndex++){const matchingSideTag=matchingSides[matchingSideIndex],matchingSide=sideMap.get(matchingSideTag)[0],matchingSideStartVertex=0===directionIndex?matchingSide.vertex0:matchingSide.vertex1;if(0===directionIndex?matchingSide.vertex1:matchingSide.vertex0,getTag(matchingSideStartVertex)===endVertexTag){deleteSide(sideMap,vertextag2sidestart,vertextag2sideend,startVertex,endVertex,null),deleteSide(sideMap,vertextag2sidestart,vertextag2sideend,endVertex,startVertex,null),doneWithSide=!1,directionIndex=2,doneSomething=!0;break}{const startPos=startVertex,endPos=endVertex,direction=subtract$3([0,0,0],matchingSideStartVertex,startPos),t=dot$2(subtract$3([0,0,0],endPos,startPos),direction)/dot$2(direction,direction);if(t>0&&t<1){const closestVertex=scale$3([0,0,0],direction,t);if(add$1(closestVertex,closestVertex,startPos),squaredDistance$1(closestVertex,endPos)<EPS*EPS){const polygonIndex=matchingSide.polygonIndex,polygon=newPolygons[polygonIndex],insertionVertexTag=getTag(matchingSide.vertex1);let insertionVertexTagIndex=-1;for(let i=0;i<polygon.vertices.length;i++)if(getTag(polygon.vertices[i])===insertionVertexTag){insertionVertexTagIndex=i;break}const newVertices=polygon.vertices.slice(0);newVertices.splice(insertionVertexTagIndex,0,endVertex);const newPolygon=create$7(newVertices);newPolygons[polygonIndex]=newPolygon,deleteSide(sideMap,vertextag2sidestart,vertextag2sideend,matchingSide.vertex0,matchingSide.vertex1,polygonIndex);const newSideTag1=addSide(sideMap,vertextag2sidestart,vertextag2sideend,matchingSide.vertex0,endVertex,polygonIndex),newSideTag2=addSide(sideMap,vertextag2sidestart,vertextag2sideend,endVertex,matchingSide.vertex1,polygonIndex);null!==newSideTag1&&sidesToCheck.set(newSideTag1,!0),null!==newSideTag2&&sidesToCheck.set(newSideTag2,!0),doneWithSide=!1,directionIndex=2,doneSomething=!0;break}}}}}}doneWithSide&&sidesToCheck.delete(sideTagToCheck)}if(!doneSomething)break}polygons=newPolygons}return sideMap.clear(),polygons})(polygons),polygons=((epsilon,polygons)=>{const triangles=[];return polygons.forEach((polygon=>{((epsilon,polygon,triangles)=>{const nv=polygon.vertices.length;if(nv>3){if(nv>4){const midpoint=[0,0,0];polygon.vertices.forEach((vertex=>add$1(midpoint,midpoint,vertex))),snap$2(midpoint,divide$1(midpoint,midpoint,[nv,nv,nv]),epsilon);for(let i=0;i<nv;i++){const poly=create$7([midpoint,polygon.vertices[i],polygon.vertices[(i+1)%nv]]);polygon.color&&(poly.color=polygon.color),triangles.push(poly)}return}const poly0=create$7([polygon.vertices[0],polygon.vertices[1],polygon.vertices[2]]),poly1=create$7([polygon.vertices[0],polygon.vertices[2],polygon.vertices[3]]);return polygon.color&&(poly0.color=polygon.color,poly1.color=polygon.color),void triangles.push(poly0,poly1)}triangles.push(polygon)})(epsilon,polygon,triangles)})),triangles})(epsilon,polygons));const clone=Object.assign({},geometry);return clone.polygons=polygons,clone},flatten=arr=>arr.reduce(((acc,val)=>Array.isArray(val)?acc.concat(flatten(val)):acc.concat(val)),[]),convertToStl=(objects,options)=>{const result=[];return objects.forEach(((object,i)=>{result.push(convertToFacets(object)),options.statusCallback&&options.statusCallback({progress:100*i/objects.length})})),result.join("\n")},convertToFacets=(object,options)=>{const result=[];return index$6.toPolygons(object).forEach(((polygon,i)=>{result.push(convertToFacet(polygon))})),result.join("\n")},vector3DtoStlString=v=>`${v[0]} ${v[1]} ${v[2]}`,vertextoStlString=vertex=>`vertex ${vector3DtoStlString(vertex)}`,convertToFacet=polygon=>{const result=[];if(polygon.vertices.length>=3){const firstVertexStl=vertextoStlString(polygon.vertices[0]);for(let i=0;i<polygon.vertices.length-2;i++){const facet=`facet normal ${vector3DtoStlString(index$7.plane(polygon))}\nouter loop\n${firstVertexStl}\n${vertextoStlString(polygon.vertices[i+1])}\n${vertextoStlString(polygon.vertices[i+2])}\nendloop\nendfacet`;result.push(facet)}}return result.join("\n")};exports.mimeType="model/stl",exports.serialize=(options,...objects)=>{options=Object.assign({},{binary:!0,statusCallback:null},options);let objects3d=(objects=flatten(objects)).filter((object=>index$6.isA(object)));if(0===objects3d.length)throw new Error("only 3D geometries can be serialized to STL");var array;return objects.length!==objects3d.length&&console.warn("some objects could not be serialized to STL"),array=((options,...geometries)=>{if(0===(geometries=flatten$1(geometries)).length)throw new Error("wrong number of arguments");const results=geometries.map((geometry=>{if(isA$2(geometry))return((options,geometry)=>geometry)(0,geometry);if(isA$5(geometry))return((options,geometry)=>geometry)(0,geometry);if(isA$3(geometry))return generalizeGeom3(options,geometry);throw new Error("invalid geometry")}));return 1===results.length?results[0]:results})({snap:!0,triangulate:!0},objects3d),objects3d=Array.isArray(array)?array:null==array?[]:[array],options.binary?((objects,options)=>{options.statusCallback&&options.statusCallback({progress:0});const buffer=new ArrayBuffer(4),int32buffer=new Int32Array(buffer,0,1),int8buffer=new Int8Array(buffer,0,4);if(int32buffer[0]=287454020,68!==int8buffer[0])throw new Error("Binary STL output is currently only supported on little-endian (Intel) processors");let numtriangles=0,numpolygons=0;objects.forEach(((object,i)=>{index$6.toPolygons(object).forEach((polygon=>{const numvertices=polygon.vertices.length;numtriangles+=numvertices>=3?numvertices-2:0,numpolygons+=1}))}));const headerarray=new Uint8Array(80);for(let i=0;i<80;i++)headerarray[i]=65;const ar1=new Uint32Array(1);ar1[0]=numtriangles;const allTrianglesBuffer=new ArrayBuffer(50*numtriangles),allTrianglesBufferAsInt8=new Int8Array(allTrianglesBuffer),triangleBuffer=new ArrayBuffer(50),triangleBufferAsInt8=new Int8Array(triangleBuffer),triangleFloat32array=new Float32Array(triangleBuffer,0,12),triangleUint16array=new Uint16Array(triangleBuffer,48,1);let byteoffset=0;return objects.forEach((object=>{index$6.toPolygons(object).forEach(((polygon,index)=>{const vertices=polygon.vertices,numvertices=vertices.length,plane=index$7.plane(polygon);for(let i=0;i<numvertices-2;i++){triangleFloat32array[0]=plane[0],triangleFloat32array[1]=plane[1],triangleFloat32array[2]=plane[2];let arindex=3;for(let v=0;v<3;v++){const vertex=vertices[v+(v>0?i:0)];triangleFloat32array[arindex++]=vertex[0],triangleFloat32array[arindex++]=vertex[1],triangleFloat32array[arindex++]=vertex[2]}triangleUint16array[0]=0,allTrianglesBufferAsInt8.set(triangleBufferAsInt8,byteoffset),byteoffset+=50}options.statusCallback&&options.statusCallback({progress:100*index/numpolygons})}))})),options.statusCallback&&options.statusCallback({progress:100}),[headerarray.buffer,ar1.buffer,allTrianglesBuffer]})(objects3d,options):((objects,options)=>{options.statusCallback&&options.statusCallback({progress:0});const result=`solid JSCAD\n${convertToStl(objects,options)}\nendsolid JSCAD\n`;return options.statusCallback&&options.statusCallback({progress:100}),[result]})(objects3d,options)},Object.defineProperty(exports,"__esModule",{value:!0})},"object"==typeof exports&&"undefined"!=typeof module?factory(exports):"function"==typeof define&&define.amd?define(["exports"],factory):factory((global="undefined"!=typeof globalThis?globalThis:global||self).jscadStlSerializer={});
package/package.json CHANGED
@@ -1,26 +1,31 @@
1
1
  {
2
2
  "name": "@jscad/stl-serializer",
3
- "version": "2.1.14",
3
+ "version": "3.0.0-alpha.0",
4
4
  "description": "STL Serializer for JSCAD",
5
5
  "homepage": "https://openjscad.xyz/",
6
6
  "repository": "https://github.com/jscad/OpenJSCAD.org",
7
- "main": "index.js",
7
+ "type": "module",
8
+ "main": "src/index.js",
9
+ "unpkg": "dist/jscad-stl-serializer.min.js",
10
+ "module": "dist/jscad-stl-serializer.es.js",
8
11
  "scripts": {
9
- "coverage": "nyc --all --reporter=html --reporter=text npm test",
10
- "test": "ava --verbose --timeout 2m './tests/*.test.js'"
12
+ "build": "rollup --config",
13
+ "coverage": "c8 --all --reporter=html --reporter=text pnpm test",
14
+ "test": "ava --verbose --timeout 2m './tests/*.test.js'",
15
+ "version": "pnpm run build && git add dist"
11
16
  },
12
17
  "contributors": [
13
18
  {
14
19
  "name": "Rene K. Mueller",
15
- "url": "http://renekmueller.com"
20
+ "url": "https://github.com/Spiritdude"
16
21
  },
17
22
  {
18
23
  "name": "z3dev",
19
- "url": "http://www.z3d.jp"
24
+ "url": "https://github.com/z3dev"
20
25
  },
21
26
  {
22
27
  "name": "Mark 'kaosat-dev' Moissette",
23
- "url": "http://kaosat.net"
28
+ "url": "https://github.com/kaosat-dev"
24
29
  }
25
30
  ],
26
31
  "keywords": [
@@ -32,12 +37,16 @@
32
37
  ],
33
38
  "license": "MIT",
34
39
  "dependencies": {
35
- "@jscad/array-utils": "2.1.4",
36
- "@jscad/modeling": "2.11.1"
40
+ "@jscad/array-utils": "3.0.0-alpha.0",
41
+ "@jscad/modeling": "3.0.0-alpha.0"
37
42
  },
38
43
  "devDependencies": {
39
- "ava": "3.15.0",
40
- "nyc": "15.1.0"
44
+ "@rollup/plugin-node-resolve": "^15.0.1",
45
+ "@rollup/plugin-terser": "^0.4.3",
46
+ "ava": "^4.3.3",
47
+ "c8": "^8.0.0",
48
+ "rollup": "^2.79.1",
49
+ "rollup-plugin-banner": "^0.2.1"
41
50
  },
42
- "gitHead": "4313974b50957018d2edd010e3a251f59bea46a4"
51
+ "gitHead": "3656d36ed9cd738ab884e86aae5a2ce08d52adf7"
43
52
  }
@@ -0,0 +1,25 @@
1
+ import banner from 'rollup-plugin-banner'
2
+ import { nodeResolve } from '@rollup/plugin-node-resolve'
3
+ import terser from '@rollup/plugin-terser'
4
+
5
+ export default {
6
+ input: 'src/index.js',
7
+
8
+ output: [
9
+ {
10
+ file: 'dist/jscad-stl-serializer.min.js',
11
+ format: 'umd',
12
+ name: 'jscadStlSerializer'
13
+ },
14
+ {
15
+ file: 'dist/jscad-stl-serializer.es.js',
16
+ format: 'es'
17
+ }
18
+ ],
19
+
20
+ plugins: [
21
+ nodeResolve(),
22
+ banner('<%= pkg.description %>\n@module <%= pkg.name %>\n@version <%= pkg.version %>\n@license <%= pkg.license %>'),
23
+ terser({ compress: { module: true }, mangle: false, format: { comments: 'some'} })
24
+ ]
25
+ }
@@ -1,21 +1,3 @@
1
- /*
2
- JSCAD Geometry to STL Format Serialization
3
-
4
- ## License
5
-
6
- Copyright (c) 2018-2019 JSCAD Organization https://github.com/jscad
7
-
8
- All code released under MIT license
9
-
10
- Notes:
11
- 1) geom2 conversion to:
12
- none
13
- 2) geom3 conversion to:
14
- STL mesh
15
- 3) path2 conversion to:
16
- none
17
- */
18
-
19
1
  /**
20
2
  * Serializer of JSCAD geometries to STL mesh.
21
3
  * @module io/stl-serializer
@@ -23,17 +5,18 @@ Notes:
23
5
  * const { serializer, mimeType } = require('@jscad/stl-serializer')
24
6
  */
25
7
 
26
- const { geometries, modifiers } = require('@jscad/modeling')
8
+ import { generalize, geom3 } from '@jscad/modeling'
27
9
 
28
- const { flatten, toArray } = require('@jscad/array-utils')
10
+ import { flatten, toArray } from '@jscad/array-utils'
29
11
 
30
- const { serializeBinary } = require('./CSGToStlb')
31
- const { serializeText } = require('./CSGToStla')
12
+ import { serializeBinary } from './serializeBinary.js'
13
+ import { serializeText } from './serializeText.js'
32
14
 
33
- const mimeType = 'application/sla'
15
+ const mimeType = 'model/stl'
34
16
 
35
17
  /**
36
18
  * Serialize the give objects to STL mesh.
19
+ * @see http://en.wikipedia.org/wiki/STL_%28file_format%29#Binary_STL
37
20
  * @param {Object} options - options for serialization
38
21
  * @param {String} [options.binary='true'] - target format for data
39
22
  * @param {Function} [options.statusCallback] - call back function for progress ({ progress: 0-100 })
@@ -41,7 +24,7 @@ const mimeType = 'application/sla'
41
24
  * @returns {Array} serialized contents with one STL mesh (either string or binary data)
42
25
  * @alias module:io/stl-serializer.serialize
43
26
  * @example
44
- * const geometry = primitives.cube()
27
+ * const geometry = cube()
45
28
  * const stlData = serializer({binary: false}, geometry)
46
29
  */
47
30
  const serialize = (options, ...objects) => {
@@ -54,18 +37,18 @@ const serialize = (options, ...objects) => {
54
37
  objects = flatten(objects)
55
38
 
56
39
  // convert only 3D geometries
57
- let objects3d = objects.filter((object) => geometries.geom3.isA(object))
40
+ let objects3d = objects.filter((object) => geom3.isA(object))
58
41
 
59
42
  if (objects3d.length === 0) throw new Error('only 3D geometries can be serialized to STL')
60
43
  if (objects.length !== objects3d.length) console.warn('some objects could not be serialized to STL')
61
44
 
62
45
  // convert to triangles
63
- objects3d = toArray(modifiers.generalize({ snap: true, triangulate: true }, objects3d))
46
+ objects3d = toArray(generalize({ snap: true, triangulate: true }, objects3d))
64
47
 
65
48
  return options.binary ? serializeBinary(objects3d, options) : serializeText(objects3d, options)
66
49
  }
67
50
 
68
- module.exports = {
51
+ export {
69
52
  mimeType,
70
53
  serialize
71
54
  }
@@ -1,9 +1,9 @@
1
- const { geometries } = require('@jscad/modeling')
1
+ import { geom3, poly3 } from '@jscad/modeling'
2
2
 
3
3
  // see http://en.wikipedia.org/wiki/STL_%28file_format%29#Binary_STL
4
4
 
5
5
  // objects must be an array of 3D geometries
6
- const serializeBinary = (objects, options) => {
6
+ export const serializeBinary = (objects, options) => {
7
7
  options.statusCallback && options.statusCallback({ progress: 0 })
8
8
 
9
9
  // first check if the host is little-endian:
@@ -18,7 +18,7 @@ const serializeBinary = (objects, options) => {
18
18
  let numtriangles = 0
19
19
  let numpolygons = 0
20
20
  objects.forEach((object, i) => {
21
- const polygons = geometries.geom3.toPolygons(object)
21
+ const polygons = geom3.toPolygons(object)
22
22
  polygons.forEach((polygon) => {
23
23
  const numvertices = polygon.vertices.length
24
24
  const thisnumtriangles = (numvertices >= 3) ? numvertices - 2 : 0
@@ -53,11 +53,11 @@ const serializeBinary = (objects, options) => {
53
53
  let byteoffset = 0
54
54
 
55
55
  objects.forEach((object) => {
56
- const polygons = geometries.geom3.toPolygons(object)
56
+ const polygons = geom3.toPolygons(object)
57
57
  polygons.forEach((polygon, index) => {
58
58
  const vertices = polygon.vertices
59
59
  const numvertices = vertices.length
60
- const plane = geometries.poly3.plane(polygon)
60
+ const plane = poly3.plane(polygon)
61
61
  for (let i = 0; i < numvertices - 2; i++) {
62
62
  triangleFloat32array[0] = plane[0]
63
63
  triangleFloat32array[1] = plane[1]
@@ -82,7 +82,3 @@ const serializeBinary = (objects, options) => {
82
82
  options.statusCallback && options.statusCallback({ progress: 100 })
83
83
  return [headerarray.buffer, ar1.buffer, allTrianglesBuffer] // 'blobable array'
84
84
  }
85
-
86
- module.exports = {
87
- serializeBinary
88
- }
@@ -1,7 +1,7 @@
1
- const { geometries } = require('@jscad/modeling')
1
+ import { geom3, poly3 } from '@jscad/modeling'
2
2
 
3
3
  // objects must be an array of 3D geomertries (with polygons)
4
- const serializeText = (objects, options) => {
4
+ export const serializeText = (objects, options) => {
5
5
  options.statusCallback && options.statusCallback({ progress: 0 })
6
6
 
7
7
  const result = `solid JSCAD
@@ -23,7 +23,7 @@ const convertToStl = (objects, options) => {
23
23
 
24
24
  const convertToFacets = (object, options) => {
25
25
  const result = []
26
- const polygons = geometries.geom3.toPolygons(object)
26
+ const polygons = geom3.toPolygons(object)
27
27
  polygons.forEach((polygon, i) => {
28
28
  result.push(convertToFacet(polygon))
29
29
  })
@@ -40,7 +40,7 @@ const convertToFacet = (polygon) => {
40
40
  // STL requires triangular polygons. If our polygon has more vertices, create multiple triangles:
41
41
  const firstVertexStl = vertextoStlString(polygon.vertices[0])
42
42
  for (let i = 0; i < polygon.vertices.length - 2; i++) {
43
- const facet = `facet normal ${vector3DtoStlString(geometries.poly3.plane(polygon))}
43
+ const facet = `facet normal ${vector3DtoStlString(poly3.plane(polygon))}
44
44
  outer loop
45
45
  ${firstVertexStl}
46
46
  ${vertextoStlString(polygon.vertices[i + 1])}
@@ -52,7 +52,3 @@ endfacet`
52
52
  }
53
53
  return result.join('\n')
54
54
  }
55
-
56
- module.exports = {
57
- serializeText
58
- }
@@ -1,16 +1,16 @@
1
- const test = require('ava')
1
+ import test from 'ava'
2
2
 
3
- const { primitives, transforms } = require('@jscad/modeling')
3
+ import { cube, translate } from '@jscad/modeling'
4
4
 
5
- const serializer = require('../index.js')
5
+ import { serialize } from '../src/index.js'
6
6
 
7
7
  test('serialize objects to stl (ascii)', (t) => {
8
- const object1 = primitives.cube({ size: 10 }) // .setColor([0, 0, 1, 1])
9
- const observed1 = serializer.serialize({ binary: false }, object1)
8
+ const object1 = cube({ size: 10 }) // .setColor([0, 0, 1, 1])
9
+ const observed1 = serialize({ binary: false }, object1)
10
10
  t.deepEqual(observed1, [expected1])
11
11
 
12
- const object2 = transforms.translate([5, 5, 5], object1) // .setColor([1, 0, 0, 1])
13
- const observed2 = serializer.serialize({ binary: false }, object1, object2)
12
+ const object2 = translate([5, 5, 5], object1) // .setColor([1, 0, 0, 1])
13
+ const observed2 = serialize({ binary: false }, object1, object2)
14
14
  t.deepEqual(observed2, [expected2])
15
15
  })
16
16
 
@@ -1,12 +1,12 @@
1
- const test = require('ava')
1
+ import test from 'ava'
2
2
 
3
- const { primitives } = require('@jscad/modeling')
3
+ import { cube } from '@jscad/modeling'
4
4
 
5
- const serializer = require('../index.js')
5
+ import { serialize } from '../src/index.js'
6
6
 
7
7
  test('serialize objects to stl (binary)', (t) => {
8
- const object1 = primitives.cube()
9
- const observed = serializer.serialize({ binary: true }, object1)
8
+ const object1 = cube()
9
+ const observed = serialize({ binary: true }, object1)
10
10
 
11
11
  // TODO: VERY shallow testing ... improve
12
12
  t.deepEqual(observed[0].byteLength, 80)
@@ -1,16 +1,16 @@
1
- const test = require('ava')
1
+ import test from 'ava'
2
2
 
3
- const { primitives } = require('@jscad/modeling')
3
+ import { cube } from '@jscad/modeling'
4
4
 
5
- const serializer = require('../index.js')
5
+ import { serialize } from '../src/index.js'
6
6
 
7
7
  test('progress status callback', (t) => {
8
- const input = primitives.cube()
8
+ const input = cube()
9
9
  const progresses = []
10
10
  const statusCallback = (statusObj) => {
11
11
  progresses.push(statusObj.progress)
12
12
  }
13
- const observed = serializer.serialize({ statusCallback: statusCallback }, input)
13
+ const observed = serialize({ statusCallback: statusCallback }, input)
14
14
 
15
15
  t.is(observed.length, 3)
16
16
  t.deepEqual(0, progresses[0])