@js-draw/math 1.2.1 → 1.2.2

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@@ -111,6 +111,10 @@ class Color4 {
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  canvas.width = 1;
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  canvas.height = 1;
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  const ctx = canvas.getContext('2d');
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+ // Default to black if no canvas is available.
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+ if (!ctx) {
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+ return Color4.black;
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+ }
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  ctx.fillStyle = text;
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  ctx.fillRect(0, 0, 1, 1);
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  const data = ctx.getImageData(0, 0, 1, 1);
@@ -105,6 +105,10 @@ class Color4 {
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  canvas.width = 1;
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  canvas.height = 1;
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  const ctx = canvas.getContext('2d');
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+ // Default to black if no canvas is available.
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+ if (!ctx) {
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+ return Color4.black;
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+ }
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  ctx.fillStyle = text;
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  ctx.fillRect(0, 0, 1, 1);
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  const data = ctx.getImageData(0, 0, 1, 1);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@js-draw/math",
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- "version": "1.2.1",
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+ "version": "1.2.2",
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  "description": "A math library for js-draw. ",
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  "types": "./dist/mjs/lib.d.ts",
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  "main": "./dist/cjs/lib.js",
@@ -45,5 +45,5 @@
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  "svg",
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  "math"
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  ],
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- "gitHead": "0cb756d3150c8b33dd9a3217faa7d18229688f34"
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+ "gitHead": "ced98ae289f299c44b54515571d0087aa6d32cdc"
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  }
package/src/Color4.ts CHANGED
@@ -125,7 +125,13 @@ export default class Color4 {
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  canvas.width = 1;
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  canvas.height = 1;
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- const ctx = canvas.getContext('2d')!;
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+ const ctx = canvas.getContext('2d');
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+
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+ // Default to black if no canvas is available.
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+ if (!ctx) {
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+ return Color4.black;
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+ }
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+
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  ctx.fillStyle = text;
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  ctx.fillRect(0, 0, 1, 1);
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