@jpdutoit/squelchy 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/{chunk-N7J25N5J.js → chunk-PJDNZ52Q.js} +21 -5
- package/chunk-PJDNZ52Q.js.map +7 -0
- package/docs/GUIDE.md +27 -4
- package/docs/MODULES.md +46 -36
- package/docs/modules.json +113 -31
- package/index.d.ts +75 -25
- package/index.js +526 -350
- package/index.js.map +3 -3
- package/kits/compu-78/bd.flac +0 -0
- package/kits/compu-78/ch.flac +0 -0
- package/kits/compu-78/clap.flac +0 -0
- package/kits/compu-78/cym.flac +0 -0
- package/kits/compu-78/ht.flac +0 -0
- package/kits/compu-78/lt.flac +0 -0
- package/kits/compu-78/mt.flac +0 -0
- package/kits/compu-78/oh.flac +0 -0
- package/kits/compu-78/perc.flac +0 -0
- package/kits/compu-78/rim.flac +0 -0
- package/kits/compu-78/sd.flac +0 -0
- package/kits/deep-analogue/bd.flac +0 -0
- package/kits/deep-analogue/ch.flac +0 -0
- package/kits/deep-analogue/clap.flac +0 -0
- package/kits/deep-analogue/cym.flac +0 -0
- package/kits/deep-analogue/ht.flac +0 -0
- package/kits/deep-analogue/lt.flac +0 -0
- package/kits/deep-analogue/mt.flac +0 -0
- package/kits/deep-analogue/oh.flac +0 -0
- package/kits/deep-analogue/perc.flac +0 -0
- package/kits/deep-analogue/rim.flac +0 -0
- package/kits/deep-analogue/sd.flac +0 -0
- package/kits/hard-cell/bd.flac +0 -0
- package/kits/hard-cell/ch.flac +0 -0
- package/kits/hard-cell/clap.flac +0 -0
- package/kits/hard-cell/cym.flac +0 -0
- package/kits/hard-cell/ht.flac +0 -0
- package/kits/hard-cell/lt.flac +0 -0
- package/kits/hard-cell/mt.flac +0 -0
- package/kits/hard-cell/oh.flac +0 -0
- package/kits/hard-cell/perc.flac +0 -0
- package/kits/hard-cell/rim.flac +0 -0
- package/kits/hard-cell/sd.flac +0 -0
- package/kits/micro-click/bd.flac +0 -0
- package/kits/micro-click/ch.flac +0 -0
- package/kits/micro-click/clap.flac +0 -0
- package/kits/micro-click/cym.flac +0 -0
- package/kits/micro-click/ht.flac +0 -0
- package/kits/micro-click/lt.flac +0 -0
- package/kits/micro-click/mt.flac +0 -0
- package/kits/micro-click/oh.flac +0 -0
- package/kits/micro-click/perc.flac +0 -0
- package/kits/micro-click/rim.flac +0 -0
- package/kits/micro-click/sd.flac +0 -0
- package/kits/tape-dust/bd.flac +0 -0
- package/kits/tape-dust/ch.flac +0 -0
- package/kits/tape-dust/clap.flac +0 -0
- package/kits/tape-dust/cym.flac +0 -0
- package/kits/tape-dust/ht.flac +0 -0
- package/kits/tape-dust/lt.flac +0 -0
- package/kits/tape-dust/mt.flac +0 -0
- package/kits/tape-dust/oh.flac +0 -0
- package/kits/tape-dust/perc.flac +0 -0
- package/kits/tape-dust/rim.flac +0 -0
- package/kits/tape-dust/sd.flac +0 -0
- package/package.json +1 -1
- package/{worklets-inline-EF3OTQ4D.js → worklets-inline-NWG5PWND.js} +10 -2
- package/{worklets-inline-EF3OTQ4D.js.map → worklets-inline-NWG5PWND.js.map} +2 -2
- package/chunk-N7J25N5J.js.map +0 -7
package/docs/modules.json
CHANGED
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@@ -179,6 +179,24 @@
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"name": "Audio Input",
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"description": "Audio signal for lo-fi bit and sample rate reduction.",
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"target": "AudioNode"
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},
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"modBits": {
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"signal": "modulation",
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"name": "Bit Depth CV",
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"description": "Added to the BITS knob, in bits (+1 = one more bit). Sweeps smoothly between depths; the result stays within 1–16.",
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"target": "AudioParam"
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},
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"modRate": {
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"signal": "modulation",
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"name": "Sample Rate CV",
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"description": "Added to the RATE knob (+0.1 = 10% of the original rate). The result stays within 1–100%.",
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"target": "AudioParam"
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},
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"modMix": {
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"signal": "modulation",
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"name": "Mix CV",
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"description": "Added to the MIX knob (+0.1 = 10% wetter).",
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"target": "AudioParam"
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}
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},
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"outputs": {
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@@ -192,7 +210,7 @@
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"params": {
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"bits": {
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"name": "Bit Depth",
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"description": "Number of bits for quantization. Lower = crunchier, more lo-fi.",
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"description": "Number of bits for quantization. Lower = crunchier, more lo-fi. 1 bit = two levels: a hard full-scale square at the input's pitch.",
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"type": "number",
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"unit": "factor",
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"default": 8,
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},
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"depth": {
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"name": "Modulation Depth",
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"description": "How
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"description": "How far each delay line swings around its 5.66 ms centre: ±4 ms at 1. About 0.46 matches a Juno-60's Chorus I/II swing; more = wider detuning. Scaled onto the LFO gain, so it is set-only (no single AudioParam carries it 1:1).",
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"type": "number",
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"unit": "factor",
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"default": 0.5,
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@@ -380,7 +398,7 @@
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"panel": "COMP",
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"import": "import { Compressor } from '@jpdutoit/squelchy';",
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"summary": "Dynamics Compressor",
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"description": "
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"description": "Feed-forward peak compressor with zero latency: turns loud signals down by RATIO above THRS, with attack and release that mean exactly what they say. Stereo signals get one linked gain, so the image never moves. A KEY input (side-chain) lets another signal do the squeezing.",
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"categories": [
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"Dynamics"
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],
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@@ -390,6 +408,12 @@
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"name": "Audio Input",
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"description": "Audio signal to compress.",
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"target": "AudioNode"
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},
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"key": {
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"signal": "audio",
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"name": "Key (Side-chain) Input",
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"description": "What the compressor listens to when KEY is set to EXT, e.g. a kick drum to duck a bass. Ignored on INT.",
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"target": "AudioNode"
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}
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},
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"outputs": {
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@@ -403,7 +427,7 @@
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"params": {
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"threshold": {
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"name": "Threshold",
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"description": "
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"description": "Peak level (dBFS) above which compression kicks in. Lower = more compression. With a soft KNEE it eases in from half the knee width below.",
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"type": "Decibels",
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"unit": "dB",
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"default": -24,
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@@ -424,18 +448,18 @@
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},
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"attack": {
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"name": "Attack",
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"description": "How fast compression
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"description": "How fast compression grabs a loud signal: the gain reduction gets 63% of the way in this time (nearly all of it in 3×), however hard you hit it.",
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"type": "Seconds",
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"unit": "s",
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"default": 0.003,
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"min": 0.
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"min": 0.0001,
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"max": 1,
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"scale": "log",
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"automatable": true
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},
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"release": {
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"name": "Release",
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"description": "How fast compression
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"description": "How fast compression lets go once the signal drops: the gain reduction falls 63% of the way back in this time (nearly all of it in 3×).",
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"type": "Seconds",
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"unit": "s",
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"default": 0.25,
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},
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"knee": {
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"name": "Knee",
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"description": "Width of the transition zone
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"description": "Width of the transition zone centred on the threshold. 0 = hard knee (abrupt), 40 = soft knee (gradual).",
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"type": "Decibels",
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"unit": "dB",
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"default": 10,
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"default": 0,
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"min": 0,
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"max": 30,
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"automatable": true
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},
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"keySource": {
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"name": "Key Source",
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"description": "What the compressor listens to. INT: the signal it is compressing. EXT: whatever is patched into KEY (side-chain), e.g. a kick that ducks a bass or pad. The gain still lands on IN.",
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"type": "\"internal\" | \"external\"",
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"default": "internal",
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"options": [
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"internal",
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"external"
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],
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"automatable": false
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}
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}
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"panel": "DIM",
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"import": "import { Dimension } from '@jpdutoit/squelchy';",
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"summary": "Dimension Expander",
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"description": "Roland Dimension-
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"description": "Roland Dimension D-style stereo widener: the dry signal plus two short antiphase-modulated delay lines, each cross-fed inverted into the opposite channel. Wide and moving in stereo, clean and unwarbled in mono.",
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"categories": [
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"Effects"
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],
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}
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},
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"params": {
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"width": {
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"name": "Stereo Width",
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"description": "Adjusts stereo image. 0=mono, 1=normal, 2=extra wide. Split across a four-gain matrix, so it is set-only (no single AudioParam carries it).",
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"type": "number",
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"unit": "factor",
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"default": 1.5,
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"min": 0,
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"max": 2,
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"automatable": false
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},
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"rate": {
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"name": "Rate",
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"description": "Widening LFO speed, driven directly by the oscillator frequency. modRate sums into the same AudioParam.",
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},
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"depth": {
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"name": "Modulation Depth",
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"description": "
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"description": "How far the two BBD-style delay lines sweep (full = 1.65–5.35 ms, in antiphase). The dry signal stays in both channels, so this adds movement and width, not vibrato. Scaled onto the LFO gains, so it is set-only (no single AudioParam carries it 1:1).",
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"type": "number",
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"unit": "factor",
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"default": 0.3,
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},
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"resonance": {
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"name": "Resonance",
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"description": "Sharpness of the formant peaks
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"description": "Sharpness of the formant peaks. 6 = the bandwidths of a real voice (F1 ≈ 50–80 Hz wide); every band is 6/RES times that, so 1 is soft and blurred, 20 rings like a talk box. Loudness holds across the range.",
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"type": "number",
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"unit": "factor",
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"default": 6,
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"min": 1,
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"max": 20,
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"scale": "sqrt",
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"automatable": true
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},
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"mix": {
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"name": "Dry/Wet Mix",
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"name": "Audio Input",
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"description": "Audio signal to be gated.",
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"target": "AudioNode"
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},
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"key": {
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"signal": "audio",
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"name": "Key Input",
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"description": "What opens the gate when KEY is set to EXT, e.g. a clock, a gate or a hi-hat. Ignored on INT.",
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"target": "AudioNode"
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}
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"outputs": {
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"default": -40,
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"min": -60,
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"max": 0,
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"automatable": true
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"range": {
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"name": "Range",
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"default": 0.8,
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"min": 0,
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"max": 1,
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"automatable": true
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"attack": {
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"name": "Attack",
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"max": 0.5,
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"scale": "log",
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"automatable": true
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},
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"keySource": {
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"name": "Key Source",
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"description": "What opens the gate. INT: the signal being gated. EXT: whatever is patched into KEY, e.g. a clock or hi-hat that chops a pad into rhythm.",
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"type": "\"internal\" | \"external\"",
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"default": "internal",
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"options": [
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"internal",
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"external"
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],
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"automatable": false
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"crossover": {
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"name": "Crossover Frequency",
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"description": "Frequency where signal splits into low and high bands
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"description": "Frequency where signal splits into low and high bands (−6 dB point of a Linkwitz-Riley 2nd-order pair: both bands 12 dB/oct, summing flat). One audio-rate value drives both filters, so modCrossover moves the split, not just one side.",
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"type": "Hz",
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"unit": "Hz",
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"default": 800,
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"panel": "LO-FI",
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"import": "import { LoFi } from '@jpdutoit/squelchy';",
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"summary": "Lo-Fi Processor",
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"description": "
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"description": "Vintage degradation: asymmetric tape-style saturation (quiet signals keep their level), a lowpass, vinyl hiss and crackle that never loops, and slow wow. Perfect for worn, dusty textures.",
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"categories": [
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"Distortion",
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"Vintage"
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"params": {
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"drive": {
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"name": "Saturation",
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"description": "
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"description": "How hard the signal hits an asymmetric tape-style curve (−18 dB clean … +24 dB heavy). Quiet signals keep their level; loud peaks round off with warm even harmonics. Set-only (it reshapes the curve).",
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"type": "number",
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"unit": "factor",
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"default": 0.3,
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},
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"noise": {
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"name": "Vinyl Noise",
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"description": "
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"description": "Level of the vinyl surface noise: steady hiss (about −44 dBFS at full) plus random dust ticks and pops. Never repeats.",
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"type": "number",
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"unit": "factor",
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"default": 0.2,
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"min": 0,
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"max": 1,
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"automatable":
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"automatable": true
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},
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"wobble": {
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"name": "Wobble",
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"description": "
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"description": "Wow like a worn tape or warped record: a slow 0.73 Hz pitch drift, about ±16 cents at full. Adds WOB × 2 ms of average delay; none at 0.",
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"type": "number",
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"unit": "factor",
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"default": 0.1,
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"min": 0,
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"max": 1,
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"automatable":
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"automatable": true
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}
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}
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},
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@@ -1811,6 +1873,16 @@
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"min": 0,
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"max": 2,
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"automatable": true
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},
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"width": {
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"name": "Stereo Width",
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"description": "Overall stereo width multiplier applied after side gain. 0=mono, 1=normal, 2=wide.",
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"type": "number",
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"unit": "factor",
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"default": 1,
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"min": 0,
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"max": 2,
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"automatable": true
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}
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}
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},
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@@ -2093,7 +2165,7 @@
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"panel": "RESO",
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"import": "import { Resonator } from '@jpdutoit/squelchy';",
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"summary": "Resonator",
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"description": "Modal resonator: five tuned second-order modes that ring when struck. The whole partial series tracks the root note and the V/OCT input exponentially; STRUCT sets the spacing, DAMP the decay time.",
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"description": "Modal resonator: five tuned second-order modes that ring when struck. The whole partial series tracks the root note and the V/OCT input exponentially; STRUCT sets the spacing, DAMP the decay time. A strike starts every mode at the same level and the higher ones fade first; the same hit is equally loud on every note, at every STRUCT and DAMP setting.",
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"categories": [
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"Filters"
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],
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},
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"structure": {
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"name": "Structure",
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"description": "Harmonic spacing of the resonator partials. Left = standard harmonic series, center = bell-like, right = metallic/inharmonic.",
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"description": "Harmonic spacing of the resonator partials. Left = standard harmonic series, center = bell-like, right = metallic/inharmonic. Loudness holds across the knob.",
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"type": "number",
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"unit": "factor",
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"default": 0,
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@@ -2158,10 +2230,10 @@
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},
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"mix": {
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"name": "Dry/Wet Mix",
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"description": "Balance between
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"description": "Balance between the input and the ringing modes. Fully wet by default, like a hardware resonator: at 1 you hear only the modes; turn it down to keep the original transient under the ring.",
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"type": "number",
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"unit": "factor",
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"default":
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"default": 1,
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"min": 0,
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"max": 1,
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"automatable": true
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@@ -2173,7 +2245,7 @@
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"panel": "REVERB",
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"import": "import { Reverb } from '@jpdutoit/squelchy';",
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"summary": "Reverb Effect",
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"description": "Algorithmic
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"description": "Algorithmic FDN reverb: sixteen damped delay lines cross-mixed through a slowly rotating matrix, so long tails stay smooth and never hum at fixed bass pitches. Left and right have their own lines and taps, so a stereo input keeps its image and a mono one gets a wide, decorrelated tail. Decay sets RT60 and updates smoothly, and nothing is re-rendered when you turn a knob.",
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"categories": [
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"Time"
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],
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@@ -2358,7 +2430,7 @@
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"panel": "SAT",
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"import": "import { Saturator } from '@jpdutoit/squelchy';",
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"summary": "Tape Saturator",
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"description": "
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"description": "Tape-style saturation aligned like a tape machine: quiet signals pass at the same level, loud peaks round off into warm odd harmonics and soft compression. DRIVE moves the knee (tone, not volume), WARMTH adds low-end weight. Subtle glue to heavy crunch.",
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"categories": [
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"Distortion"
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],
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@@ -2381,7 +2453,7 @@
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"params": {
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"drive": {
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"name": "Drive",
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"description": "How hard to
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"description": "How hard the signal hits the tape curve, from −12 dB (clean) to +24 dB (heavy). The output is trimmed back by the same amount, like a tape machine aligned to its operating level: quiet signals pass at unity, loud peaks round off into harmonics and soft compression. DRIVE changes the tone, not the volume. Set-only (it reshapes the curve).",
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"type": "number",
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"unit": "factor",
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"default": 0.5,
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@@ -2391,7 +2463,7 @@
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},
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"warmth": {
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"name": "Warmth",
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"description": "Low
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"description": "Low-shelf boost below 300 Hz, up to +6 dB, after the saturation. A tone control for low-end weight, not more distortion.",
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"type": "number",
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"unit": "factor",
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"default": 0.5,
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@@ -2485,7 +2557,7 @@
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"panel": "LIMIT",
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"import": "import { SoftLimiter } from '@jpdutoit/squelchy';",
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"summary": "Soft Limiter",
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"description": "
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"description": "Static soft-clip limiter: a smooth curve rounds peaks off toward the ceiling, so the output never exceeds it. No attack or release; it shapes the waveform instantly instead of riding the gain, so pushing it hard adds saturation. Use the ceiling control to set the maximum output level.",
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"categories": [
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"Dynamics"
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],
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@@ -2650,6 +2722,16 @@
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"max": 1,
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"automatable": false
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},
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"width": {
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"name": "Dry/Wet",
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"description": "Balance between mono (0%) and widened (200%) high frequencies.",
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"type": "number",
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"unit": "factor",
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"default": 1,
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"min": 0,
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"max": 2,
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"automatable": true
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},
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"center": {
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"name": "Crossover Frequency",
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"description": "Frequency above which Haas spreading is applied. Lows below this stay centered for mono compatibility.",
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},
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"depth": {
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"name": "Modulation Depth",
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"description": "How much the frequency sweeps. Full depth
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"description": "How much the frequency sweeps. Full depth = 3 octaves top to bottom (±1.5 octaves around the center).",
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"type": "number",
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"unit": "factor",
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"default": 0.6,
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