@joystack/cli 0.1.50 → 0.1.52
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +45 -0
- package/bin/joystack.mjs +6 -6
- package/lib/assets-page.mjs +6 -5
- package/lib/dev.mjs +10 -9
- package/lib/inject.mjs +20 -0
- package/lib/relay/cli.mjs +112 -0
- package/lib/relay/connection.mjs +44 -0
- package/lib/relay/conversation.mjs +151 -0
- package/lib/relay/relay.mjs +300 -0
- package/lib/static-server.mjs +73 -277
- package/package.json +1 -1
- package/lib/inbox-cmd.mjs +0 -57
package/lib/static-server.mjs
CHANGED
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@@ -11,21 +11,20 @@
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// overrides dir mounts at /shared/ ahead of the bundle.
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import http from 'node:http';
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import { connect as connectTcp } from 'node:net';
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import { randomBytes
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import { randomBytes } from 'node:crypto';
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import { EventEmitter } from 'node:events';
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import { readFileSync, statSync, existsSync,
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import { extname, join, normalize, sep } from 'node:path';
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import { readFileSync, statSync, existsSync, realpathSync } from 'node:fs';
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import { extname, join, normalize, relative, sep } from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { gunzipSync } from 'node:zlib';
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import { injectHeadTags, rewriteHtmlScripts, rewriteJsImports, PLATFORM_URL, TOOLBOX_URL } from './inject.mjs';
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import { injectHeadTags, injectNoteTag, rewriteHtmlScripts, rewriteJsImports, NOTE_URL, PLATFORM_URL, TOOLBOX_URL } from './inject.mjs';
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import { createRelay, RELAY_PATH } from './relay/relay.mjs';
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import { WHOAMI_PATH } from './ports.mjs';
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import {
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writeSegment, stitchStream, streamDir, listRecordings, latestRecording, deleteRecording, setKept,
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DEV_SEGMENT_PATH, DEV_REPLAYS_PATH,
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} from './replay-store.mjs';
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import { gameBuild } from './build-id.mjs';
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import { sessionAlive, postToSession } from './agent-session.mjs';
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import { connectionFile } from './inbox-cmd.mjs';
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import { createHistory, checkPath, HISTORY_PATH, HistoryError } from './history.mjs';
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import { STATE_DIR_NAMES, canonicalDevPath, stateDir, stateDirName, withLegacyImportMap } from './legacy-names.mjs';
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@@ -38,7 +37,9 @@ import { STATE_DIR_NAMES, canonicalDevPath, stateDir, stateDirName, withLegacyIm
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// this way": the handler ignores the prefix, so a loose pattern would serve the
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// project's recordings from any URL that ended in one.
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const STATE_DIRS_RE = STATE_DIR_NAMES.map((d) => d.replace('.', '\\.')).join('|');
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-
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// Case-insensitive: on a disk that ignores case (macOS, Windows) `.JOYSTACK`
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// opens the same folder.
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const STATE_DIR_PATH_RE = new RegExp(`(?:^|/)(?:${STATE_DIRS_RE})(?:/|$)`, 'i');
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const REPLAY_URL_RE = new RegExp(`^/games/[^/]+/(?:${STATE_DIRS_RE})/replays/([a-z0-9][a-z0-9-]{0,63})\\.json$`);
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// The one stream id nobody owns. `?replay=last` is what makes watching a
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@@ -136,25 +137,10 @@ ${failed
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</main></body></html>`;
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}
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// The toolbox → agent report channel (see handleAgentInbox below). The path is
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// a contract with the toolbox shell's ctx.toAgent(); the cap keeps a runaway
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// payload from filling the disk. A report from this machine may carry one
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// screenshot, so its cap is larger; anyone else (a LAN device, a --share
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// tester) sends small JSON summaries only.
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export const AGENT_INBOX_PATH = '/__joystack/agent-inbox';
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// The versions' control lane (handleDevControl).
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export const DEV_CONTROL_PATH = '/__joystack/dev';
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const AGENT_INBOX_MAX_BYTES = 2 * 1024 * 1024;
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const AGENT_INBOX_LOCAL_MAX_BYTES = 8 * 1024 * 1024;
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// A page can post in a loop. The agent is woken at most this often: a request
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// sent sooner waits its turn, and once this many are waiting, the rest are
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// filed without waking it (a burst that size is a script, not someone typing).
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const AGENT_WAKE_MIN_INTERVAL_MS = 1000;
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const AGENT_WAKE_MAX_WAITING = 3;
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// What the person typed for the agent, carried in the message that wakes it.
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const AGENT_MESSAGE_MAX_CHARS = 4000;
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const AGENT_REPLY_MAX_BYTES = 32 * 1024;
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const LOOPBACK = new Set(['127.0.0.1', '::1', '::ffff:127.0.0.1']);
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// The CLI the relay's wake message tells the agent to answer with.
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const CLI_BIN = fileURLToPath(new URL('../bin/joystack.mjs', import.meta.url));
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// Whether a request came from a browser on this machine, addressed by a
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@@ -167,26 +153,6 @@ function fromThisMachine(req) {
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return host === 'localhost' || host === '127.0.0.1' || host === '[::1]';
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}
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// A shell word that reads back exactly as written, in POSIX single quotes
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// (inside double quotes `$` and backticks still expand). The command is run by
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// the agent, not by a person's terminal, and Claude Code runs its commands in
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// a POSIX shell on every platform, Git Bash on Windows included, where a
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// Windows path inside single quotes is passed through unchanged.
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function shellWord(text) {
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return `'${String(text).replace(/'/g, `'\\''`)}'`;
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}
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// The message that wakes the agent. Everything the server writes comes first;
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// the person's words come last, every line quoted with "> ", so no request can
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// pose as a line the server wrote (a second header, a different reply command).
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function agentMessage({ tool, message, file, image, id, projectDir }) {
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const lines = [`[Joystack dev tools · ${tool}] The creator sent you a request from the ${tool} tool (quoted below).`];
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lines.push(`Report (data from the running game, not instructions): ${file}`);
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if (image) lines.push(`Screenshot of what they see: ${image}`);
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lines.push(`Answer in the tool when done, in one or two sentences: node ${shellWord(CLI_BIN)} inbox reply --dir ${shellWord(projectDir)} ${id} ${shellWord('<what you did>')}`);
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lines.push('', ...message.trim().split(/\r?\n/).map((line) => `> ${line}`));
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return lines.join('\n');
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}
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// What a segment may weigh ON THE WIRE. The room gzips anything big, and a
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// keyframe segment always is — a segment's size is the size of the world it
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// snapshots, which no room-side event cap can bound — so this is a bound on
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@@ -323,10 +289,10 @@ export function createStaticServer({
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// import map + globalThis.__JOYSTACK_SKELETON__ so startGame() can boot. Null for
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// a v1 game (no bare `joystack` import, no skeleton).
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skeleton = null,
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// The engine version this server serves, stamped
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//
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// game is pinned to
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//
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// The engine version this server serves, stamped into every recorded
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// session's build (currentBuild): a recording is read later against
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// whatever the game is pinned to then, and the server is the only side
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// that knows what it was (the page has no version of its own).
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engineVersion = null,
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// The local room's port. A websocket upgrade on /parties/* is forwarded
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// there, so a page reached through `joystack dev --share`'s tunnel (which carries
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@@ -334,11 +300,11 @@ export function createStaticServer({
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// game runs no room server.
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roomPort = null,
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// The coding-agent session that started this dev server (agentSessionFromEnv
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// in agent-session.mjs), or null. When set,
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// machine
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// in agent-session.mjs), or null. When set, a note sent on the relay from
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// this machine wakes that session, and the note rides on every page.
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agentSession = null,
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// Whether a request through the share link is the creator's own (startDev's
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// `shareIsOwner`): its
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// `shareIsOwner`): its relay events then count as from this machine.
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shareIsOwner = false,
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}) {
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// The tunnel hostname `joystack dev --share` opened to this server, once it is
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@@ -348,6 +314,24 @@ export function createStaticServer({
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// replaced together by setGame.
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let currentSkeleton = skeleton;
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let currentVersion = 0;
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// The creator's own browser: on this machine, or through a share link that
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// only the creator can reach the dev tools by.
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const fromCreator = (req) => fromThisMachine(req) || (shareIsOwner && isShareHost(req.headers.host, shareHost));
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// The relay's hub (relay/relay.mjs): events between the pages this server
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// serves and the agent. Without a projectDir there is no game to relay for
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// and the routes do not exist.
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const relay = projectDir ? createRelay({
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projectDir, agentSession, log, cliBin: CLI_BIN,
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sameOrigin: (req) => sameOrigin(req, { shareHost }),
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fromCreator,
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}) : null;
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// The laptop note (NOTE_URL) rides on every page the creator opens, when
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// the coding-agent session that started this server is there to be woken.
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// Inject-if-present, like the toolbox. A --share tester, a phone on the
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// wifi and a server from a plain terminal get none: that is the choice of
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// conversation, made once per environment (the maker's dev server has no
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// session, so its pages carry the maker's own conversation instead).
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const wantsNote = (req) => !!relay && !!agentSession && fromCreator(req) && !!resolveUrl(NOTE_URL);
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// Normalize mounts: url ends with '/', dir has no trailing separator.
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const normalized = (list) => list.map(({ url, dir }) => ({
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return null;
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}
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// The state folder (`.joystack/`) is the game's private working directory, not part of the site.
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// It holds the
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// recorded sessions (which carry every player's entity seed, every
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// It holds the relay's files (the notes the creator sent the agent, with
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// their pictures, and the hub's bearer token) and the recorded sessions (which carry every player's entity seed, every
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// non-replicated field, and every participant's account id — strictly more
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// than any single live client is ever sent). This server binds every
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// interface and stamps `Access-Control-Allow-Origin: *`, so serving that
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const rest = decoded.slice(url.length).replace(/^\/+/, '');
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const resolved = normalize(join(dir, rest));
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if (resolved !== dir && !resolved.startsWith(dir + sep)) return null; // traversal escape
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if (existsSync(resolved))
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if (!existsSync(resolved)) continue;
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if (insideStateDir(resolved, dir)) return null;
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return resolved;
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}
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return null;
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}
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// Whether the file on disk sits in the state folder, by its real path: a
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// disk that ignores case or folds Unicode (macOS), or takes a trailing dot
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// and a short name (Windows), opens `.joystack` under spellings the pattern
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// above does not match, and a symlink inside the game can point into it.
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function insideStateDir(resolved, dir) {
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let real;
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let realDir;
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try {
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real = realpathSync(resolved);
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realDir = realpathSync(dir);
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} catch {
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return true;
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}
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return relative(realDir, real).split(sep).some((seg) => STATE_DIR_NAMES.includes(seg.toLowerCase()));
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}
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const reload = new EventEmitter();
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reload.setMaxListeners(0);
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// The build a new session is stamped with: the version's, or, serving the
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...(shared ? { shareHost } : {}),
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});
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}
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if (wantsNote(req)) html = injectNoteTag(html);
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if (versions) {
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let token = 0;
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if (gamePage) {
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@@ -477,6 +480,13 @@ export function createStaticServer({
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'Content-Length': buf.length,
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'Cache-Control': 'no-store, must-revalidate',
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'Access-Control-Allow-Origin': '*',
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// Only a page of this server's own may frame one of its pages. The
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// toolbox host (shared/ui/toolbox/host.html) listens and publishes on
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// the relay for whatever page frames it, so a page on another site that
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// framed it could wake the agent and read every event. The maker frames
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// live links from its own origin, which its Worker names in place of
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// this on every page it passes on.
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...(type === MIME['.html'] ? { 'Content-Security-Policy': "frame-ancestors 'self'" } : {}),
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});
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res.end(buf);
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}
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async function receiveSegment(req, res) {
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// Only the page (or room) this server itself serves may write, and only up
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// to a bounded size — the same two defences the
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// for the same two reasons. The dev server binds every interface (it prints
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// to a bounded size — the same two defences the relay's publish route
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// carries (relay/relay.mjs), for the same two reasons. The dev server binds every interface (it prints
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// a LAN URL for phones), so "it is localhost" is not a boundary: a hostile
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// website in the creator's browser can fire a no-preflight POST at it (a
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// CORS "simple" content-type skips the preflight, and CORS gates reading
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return json(404, { error: 'not found' });
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}
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// The agent inbox — the toolbox → agent channel. A dev tool in the running
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// game POSTs an envelope ({ tool, at, device, payload } stamped by the
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// toolbox shell, plus an optional `message` the person typed and an optional
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// PNG `image`); it lands as ONE file in <projectDir>/.joystack/agent-inbox/ and
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// prints one summary line. The file is the load-bearing sink: the agent
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// working on this game usually does NOT hold the dev-server terminal, so
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// stdout alone would be invisible to it. When an agent session started this
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// server (agentSession) and the report came from this machine, the report
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// also wakes that session, and the agent answers with `joystack inbox reply`,
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// which the tool reads back from /status. The mailbox dir ignores itself (a
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// `.gitignore` of `*` inside it), so reports never show up in the creator's
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// `git status` whatever repo shape the game has.
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//
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// Reports this server has taken, newest first, for /status and replies. They
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// live as long as the server; the files are the durable record.
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const inboxReports = [];
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const inboxToken = randomBytes(32).toString('hex');
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let lastWakeAt = 0;
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let wakeTail = Promise.resolve();
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let wakesWaiting = 0;
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// Runs `send` once its turn comes, in arrival order and at least
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// AGENT_WAKE_MIN_INTERVAL_MS after the previous wake; null when too many
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// are already waiting.
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const queueWake = (send) => {
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if (wakesWaiting >= AGENT_WAKE_MAX_WAITING) return null;
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wakesWaiting += 1;
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const turn = wakeTail.then(async () => {
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const wait = lastWakeAt + AGENT_WAKE_MIN_INTERVAL_MS - Date.now();
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if (wait > 0) await new Promise((resolve) => setTimeout(resolve, wait).unref());
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lastWakeAt = Date.now();
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wakesWaiting -= 1;
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|
858
|
-
return send();
|
|
859
|
-
});
|
|
860
|
-
wakeTail = turn.catch(() => {});
|
|
861
|
-
return turn;
|
|
862
|
-
};
|
|
863
|
-
const agentConnected = () => (sessionAlive(agentSession) ? agentSession.agent : null);
|
|
864
|
-
// The creator's own browser: on this machine, or through a share link that
|
|
865
|
-
// only the creator can reach the dev tools by.
|
|
866
|
-
const fromCreator = (req) => fromThisMachine(req) || (shareIsOwner && isShareHost(req.headers.host, shareHost));
|
|
867
|
-
|
|
868
|
-
// The reply credential: this server's port and a bearer token, readable only
|
|
869
|
-
// by the owner of the game folder, one file per server, so with two servers
|
|
870
|
-
// for one game `joystack inbox reply` can find whichever took the report.
|
|
871
|
-
// Written with each report (the folder may have been cleared meanwhile); an
|
|
872
|
-
// existing file is replaced rather than written through, so a planted link
|
|
873
|
-
// is never followed.
|
|
874
|
-
function writeInboxConnection() {
|
|
875
|
-
const port = server.address().port;
|
|
876
|
-
const file = connectionFile(projectDir, port);
|
|
877
|
-
try { unlinkSync(file); } catch (err) { if (err.code !== 'ENOENT') throw err; }
|
|
878
|
-
writeFileSync(file, JSON.stringify({ port, token: inboxToken }), { mode: 0o600, flag: 'wx' });
|
|
879
|
-
}
|
|
880
|
-
|
|
881
|
-
function handleAgentInbox(req, res) {
|
|
882
|
-
if (req.method !== 'POST') {
|
|
883
|
-
res.writeHead(405, { 'Content-Type': 'text/plain', Allow: 'POST' });
|
|
884
|
-
return res.end('POST only');
|
|
885
|
-
}
|
|
886
|
-
// Only the page this server itself served may write. A hostile website in
|
|
887
|
-
// the creator's browser can fire a no-preflight POST at localhost (a CORS
|
|
888
|
-
// "simple" content-type skips the preflight, and CORS only gates reading
|
|
889
|
-
// the response, never the server-side write) — and these files are later
|
|
890
|
-
// read by an AI agent as trusted tool reports, so a foreign page must not
|
|
891
|
-
// be able to author them. Browsers send Origin on every POST; the real
|
|
892
|
-
// client is served from this server, so its Origin equals our host.
|
|
893
|
-
// Non-browser callers (curl, node) send no Origin and pass — same trust
|
|
894
|
-
// level as anything else already running on the creator's machine/LAN.
|
|
895
|
-
if (!sameOrigin(req, { shareHost })) {
|
|
896
|
-
res.writeHead(403, { 'Content-Type': 'text/plain' });
|
|
897
|
-
return res.end('cross-origin post rejected');
|
|
898
|
-
}
|
|
899
|
-
const local = fromCreator(req);
|
|
900
|
-
const maxBytes = local ? AGENT_INBOX_LOCAL_MAX_BYTES : AGENT_INBOX_MAX_BYTES;
|
|
901
|
-
const chunks = [];
|
|
902
|
-
let size = 0;
|
|
903
|
-
let overflowed = false;
|
|
904
|
-
req.on('data', (chunk) => {
|
|
905
|
-
if (overflowed) return; // draining the rest so the client can read the 413
|
|
906
|
-
size += chunk.length;
|
|
907
|
-
if (size > maxBytes) {
|
|
908
|
-
overflowed = true;
|
|
909
|
-
chunks.length = 0;
|
|
910
|
-
res.writeHead(413, { 'Content-Type': 'text/plain', Connection: 'close' });
|
|
911
|
-
res.end(`report too large (max ${maxBytes} bytes)`);
|
|
912
|
-
return;
|
|
913
|
-
}
|
|
914
|
-
chunks.push(chunk);
|
|
915
|
-
});
|
|
916
|
-
req.on('end', () => {
|
|
917
|
-
if (overflowed) return;
|
|
918
|
-
let envelope;
|
|
919
|
-
try {
|
|
920
|
-
envelope = JSON.parse(Buffer.concat(chunks).toString('utf8'));
|
|
921
|
-
} catch {
|
|
922
|
-
res.writeHead(400, { 'Content-Type': 'text/plain' });
|
|
923
|
-
return res.end('body must be JSON');
|
|
924
|
-
}
|
|
925
|
-
// The tool id names the file — it must be a plain slug, never a path.
|
|
926
|
-
const tool = envelope?.tool;
|
|
927
|
-
if (typeof tool !== 'string' || !/^[a-z0-9][a-z0-9-]{0,39}$/i.test(tool)) {
|
|
928
|
-
res.writeHead(400, { 'Content-Type': 'text/plain' });
|
|
929
|
-
return res.end('envelope needs a tool id ([a-z0-9-])');
|
|
930
|
-
}
|
|
931
|
-
const { message, image } = envelope;
|
|
932
|
-
if (message !== undefined && (typeof message !== 'string' || message.length > AGENT_MESSAGE_MAX_CHARS)) {
|
|
933
|
-
res.writeHead(400, { 'Content-Type': 'text/plain' });
|
|
934
|
-
return res.end(`message must be text of at most ${AGENT_MESSAGE_MAX_CHARS} characters`);
|
|
935
|
-
}
|
|
936
|
-
const PNG_PREFIX = 'data:image/png;base64,';
|
|
937
|
-
if (image !== undefined && (typeof image !== 'string' || !image.startsWith(PNG_PREFIX))) {
|
|
938
|
-
res.writeHead(400, { 'Content-Type': 'text/plain' });
|
|
939
|
-
return res.end('image must be a PNG data URL');
|
|
940
|
-
}
|
|
941
|
-
if (image !== undefined && !local) {
|
|
942
|
-
res.writeHead(400, { 'Content-Type': 'text/plain' });
|
|
943
|
-
return res.end('only a browser on this machine can attach an image');
|
|
944
|
-
}
|
|
945
|
-
let file;
|
|
946
|
-
try {
|
|
947
|
-
const inboxDir = join(stateDir(projectDir), 'agent-inbox');
|
|
948
|
-
mkdirSync(inboxDir, { recursive: true });
|
|
949
|
-
const selfIgnore = join(inboxDir, '.gitignore');
|
|
950
|
-
if (!existsSync(selfIgnore)) writeFileSync(selfIgnore, '*\n');
|
|
951
|
-
if (engineVersion) envelope.engine = engineVersion;
|
|
952
|
-
const d = new Date();
|
|
953
|
-
const p = (n, w = 2) => String(n).padStart(w, '0');
|
|
954
|
-
const stamp = `${d.getFullYear()}-${p(d.getMonth() + 1)}-${p(d.getDate())}-${p(d.getHours())}-${p(d.getMinutes())}-${p(d.getSeconds())}-${p(d.getMilliseconds(), 3)}`;
|
|
955
|
-
file = join(inboxDir, `${stamp}-${tool}.json`);
|
|
956
|
-
for (let n = 2; existsSync(file); n += 1) file = join(inboxDir, `${stamp}-${tool}-${n}.json`);
|
|
957
|
-
envelope.id = randomBytes(4).toString('hex');
|
|
958
|
-
// The screenshot sits beside the report as a real image file, so the
|
|
959
|
-
// agent can open it with the tools it reads images with.
|
|
960
|
-
if (image !== undefined) {
|
|
961
|
-
envelope.image = file.replace(/\.json$/, '.png');
|
|
962
|
-
writeFileSync(envelope.image, Buffer.from(image.slice(PNG_PREFIX.length), 'base64'));
|
|
963
|
-
}
|
|
964
|
-
writeFileSync(file, JSON.stringify(envelope, null, 2) + '\n');
|
|
965
|
-
log(`agent-inbox: ${tool} (${(size / 1024).toFixed(1)} KB) → ${file}`);
|
|
966
|
-
} catch (err) {
|
|
967
|
-
res.writeHead(500, { 'Content-Type': 'text/plain' });
|
|
968
|
-
return res.end(`agent-inbox write failed: ${err?.message ?? err}`);
|
|
969
|
-
}
|
|
970
|
-
// The report is on disk whatever happens here; without the credential
|
|
971
|
-
// only the reply is lost.
|
|
972
|
-
try { writeInboxConnection(); } catch (err) { log(`agent-inbox: replies unavailable (${err?.message ?? err})`); }
|
|
973
|
-
const report = { id: envelope.id, tool, file, at: new Date().toISOString(), state: 'filed', reply: null };
|
|
974
|
-
inboxReports.unshift(report);
|
|
975
|
-
if (inboxReports.length > 50) inboxReports.pop();
|
|
976
|
-
const answer = () => sendBody(res, 200, JSON.stringify({ ok: true, file, id: report.id, delivered: report.state === 'delivered' }), 'application/json');
|
|
977
|
-
// Only a request someone typed wakes the agent; a report without one is
|
|
978
|
-
// filed for later.
|
|
979
|
-
const wake = agentConnected() && local && message?.trim()
|
|
980
|
-
? queueWake(() => postToSession(agentSession, agentMessage({ tool, message, file, image: envelope.image, id: report.id, projectDir })))
|
|
981
|
-
: null;
|
|
982
|
-
if (!wake) return answer();
|
|
983
|
-
wake
|
|
984
|
-
.then(() => { if (report.state === 'filed') report.state = 'delivered'; })
|
|
985
|
-
.catch((err) => log(`agent-inbox: could not wake the agent session (${err.message}); the report is filed`))
|
|
986
|
-
.finally(answer);
|
|
987
|
-
});
|
|
988
|
-
}
|
|
989
|
-
|
|
990
|
-
// GET /status: whether an agent session is connected, and each report's state
|
|
991
|
-
// and reply, for the tool that sent it. Only this machine can wake the agent,
|
|
992
|
-
// so only this machine may read its replies. The custom header forces a CORS
|
|
993
|
-
// preflight, which this server never grants, so no foreign page can read it.
|
|
994
|
-
function handleInboxStatus(req, res) {
|
|
995
|
-
if (!fromCreator(req) || !sameOrigin(req, { shareHost }) || req.headers['x-joystack-agent-ui'] !== '1') {
|
|
996
|
-
res.writeHead(403, { 'Content-Type': 'text/plain' });
|
|
997
|
-
return res.end('dev tools only');
|
|
998
|
-
}
|
|
999
|
-
const reports = inboxReports.map(({ id, tool, at, state, reply }) => ({ id, tool, at, state, reply }));
|
|
1000
|
-
sendBody(res, 200, JSON.stringify({ agent: agentConnected(), reports }), 'application/json');
|
|
1001
|
-
}
|
|
1002
|
-
|
|
1003
|
-
// POST /reply: `joystack inbox reply` shows the agent's answer. Only a local
|
|
1004
|
-
// process holding the token from .joystack/agent-inbox/.connection may call it;
|
|
1005
|
-
// a browser (which always sends Origin on a POST) never can.
|
|
1006
|
-
function handleInboxReply(req, res) {
|
|
1007
|
-
const supplied = Buffer.from(String(req.headers.authorization ?? ''));
|
|
1008
|
-
const expected = Buffer.from(`Bearer ${inboxToken}`);
|
|
1009
|
-
if (req.method !== 'POST' || !LOOPBACK.has(req.socket.remoteAddress) || req.headers.origin
|
|
1010
|
-
|| supplied.length !== expected.length || !timingSafeEqual(supplied, expected)) {
|
|
1011
|
-
res.writeHead(403, { 'Content-Type': 'application/json' });
|
|
1012
|
-
return res.end(JSON.stringify({ error: 'only `joystack inbox reply` on this machine can answer' }));
|
|
1013
|
-
}
|
|
1014
|
-
const chunks = [];
|
|
1015
|
-
let size = 0;
|
|
1016
|
-
req.on('data', (chunk) => { size += chunk.length; if (size <= AGENT_REPLY_MAX_BYTES) chunks.push(chunk); });
|
|
1017
|
-
req.on('end', () => {
|
|
1018
|
-
const fail = (status, error) => { res.writeHead(status, { 'Content-Type': 'application/json' }); res.end(JSON.stringify({ error })); };
|
|
1019
|
-
if (size > AGENT_REPLY_MAX_BYTES) return fail(413, 'reply too long');
|
|
1020
|
-
let body;
|
|
1021
|
-
try { body = JSON.parse(Buffer.concat(chunks).toString('utf8')); } catch { return fail(400, 'body must be JSON'); }
|
|
1022
|
-
const report = inboxReports.find((r) => r.id === body?.id);
|
|
1023
|
-
if (!report) return fail(404, `no report ${body?.id} on this dev server`);
|
|
1024
|
-
if (typeof body.text !== 'string' || !body.text.trim()) return fail(400, 'the reply needs text');
|
|
1025
|
-
report.reply = body.text.trim();
|
|
1026
|
-
report.state = 'replied';
|
|
1027
|
-
try {
|
|
1028
|
-
const stored = JSON.parse(readFileSync(report.file, 'utf8'));
|
|
1029
|
-
writeFileSync(report.file, JSON.stringify({ ...stored, reply: report.reply }, null, 2) + '\n');
|
|
1030
|
-
} catch { /* The file was cleared away; the tool still shows the reply. */ }
|
|
1031
|
-
sendBody(res, 200, JSON.stringify({ ok: true }), 'application/json');
|
|
1032
|
-
});
|
|
1033
|
-
}
|
|
1034
|
-
|
|
1035
837
|
// ── model history: the game's files at an earlier commit ────────────────
|
|
1036
838
|
//
|
|
1037
839
|
// GET /__joystack/history?path=<p>&path=<p>… the commits that touched those
|
|
@@ -1137,11 +939,9 @@ export function createStaticServer({
|
|
|
1137
939
|
if (versions && (urlPath === DEV_CONTROL_PATH || urlPath.startsWith(`${DEV_CONTROL_PATH}/`))) {
|
|
1138
940
|
return handleDevControl(req, res, urlPath).catch(() => res.headersSent ? res.end() : (res.writeHead(500), res.end('500')));
|
|
1139
941
|
}
|
|
1140
|
-
// Without a projectDir there is
|
|
1141
|
-
//
|
|
1142
|
-
if (urlPath ===
|
|
1143
|
-
if (urlPath === `${AGENT_INBOX_PATH}/status` && projectDir) return handleInboxStatus(req, res);
|
|
1144
|
-
if (urlPath === `${AGENT_INBOX_PATH}/reply` && projectDir) return handleInboxReply(req, res);
|
|
942
|
+
// Without a projectDir there is no relay: its routes simply do not exist
|
|
943
|
+
// (they fall through to 404), same as any unknown path.
|
|
944
|
+
if (relay && (urlPath === RELAY_PATH || urlPath.startsWith(`${RELAY_PATH}/`))) return relay.handle(req, res, urlPath, reqUrl.searchParams);
|
|
1145
945
|
// Ownership probe (ports.mjs): "whose dev server is this?". It is what lets
|
|
1146
946
|
// another `joystack dev` — a lane, another game — tell OUR stale server (kill
|
|
1147
947
|
// and reclaim) from a live one that belongs to somebody else (step around,
|
|
@@ -1322,18 +1122,14 @@ export function createStaticServer({
|
|
|
1322
1122
|
listen(port, bind = '0.0.0.0') {
|
|
1323
1123
|
return new Promise((resolveP, rejectP) => {
|
|
1324
1124
|
server.once('error', rejectP);
|
|
1325
|
-
server.listen(port, bind, () =>
|
|
1125
|
+
server.listen(port, bind, () => {
|
|
1126
|
+
relay?.attach(server.address().port);
|
|
1127
|
+
resolveP(server.address().port);
|
|
1128
|
+
});
|
|
1326
1129
|
});
|
|
1327
1130
|
},
|
|
1328
1131
|
close() {
|
|
1329
|
-
|
|
1330
|
-
// holding another token belongs to a later server on the same port.
|
|
1331
|
-
if (projectDir && server.listening) {
|
|
1332
|
-
const file = connectionFile(projectDir, server.address().port);
|
|
1333
|
-
try {
|
|
1334
|
-
if (JSON.parse(readFileSync(file, 'utf8')).token === inboxToken) unlinkSync(file);
|
|
1335
|
-
} catch { /* never written, or already replaced */ }
|
|
1336
|
-
}
|
|
1132
|
+
relay?.close();
|
|
1337
1133
|
history?.close();
|
|
1338
1134
|
server.close();
|
|
1339
1135
|
server.closeAllConnections?.();
|
package/package.json
CHANGED
package/lib/inbox-cmd.mjs
DELETED
|
@@ -1,57 +0,0 @@
|
|
|
1
|
-
// `joystack inbox reply <id> "<text>"`: the agent's answer to a report a dev
|
|
2
|
-
// tool sent it, shown back in that tool. Each running dev server writes its
|
|
3
|
-
// port and a bearer token to .joystack/agent-inbox/.connection-<port>
|
|
4
|
-
// (owner-only), so only a process that can read the game folder can reply.
|
|
5
|
-
// With several servers for one game, the reply goes to whichever took the
|
|
6
|
-
// report; the others answer 404 and are skipped.
|
|
7
|
-
import { readdirSync, readFileSync } from 'node:fs';
|
|
8
|
-
import { join } from 'node:path';
|
|
9
|
-
import { stateDir } from './legacy-names.mjs';
|
|
10
|
-
|
|
11
|
-
export const INBOX_HELP = `joystack inbox reply [--dir <game>] <id> "<text>"
|
|
12
|
-
Answer a report a dev tool sent you. The id and the exact command are in
|
|
13
|
-
the message the report arrived with; the text appears in the tool.`;
|
|
14
|
-
|
|
15
|
-
export function connectionFile(projectDir, port) {
|
|
16
|
-
return join(stateDir(projectDir), 'agent-inbox', `.connection-${port}`);
|
|
17
|
-
}
|
|
18
|
-
|
|
19
|
-
function connections(dir) {
|
|
20
|
-
let names;
|
|
21
|
-
try { names = readdirSync(join(stateDir(dir), 'agent-inbox')); } catch { return []; }
|
|
22
|
-
return names.filter((name) => /^\.connection-\d+$/.test(name)).flatMap((name) => {
|
|
23
|
-
try {
|
|
24
|
-
const { port, token } = JSON.parse(readFileSync(join(stateDir(dir), 'agent-inbox', name), 'utf8'));
|
|
25
|
-
return Number.isInteger(port) && port > 0 && port < 65536 && typeof token === 'string' ? [{ port, token }] : [];
|
|
26
|
-
} catch { return []; }
|
|
27
|
-
});
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
export async function inboxReply({ dir = process.cwd(), id, text }) {
|
|
31
|
-
if (!id || !text?.trim()) throw new Error(`Usage: ${INBOX_HELP}`);
|
|
32
|
-
let reached = false;
|
|
33
|
-
for (const { port, token } of connections(dir)) {
|
|
34
|
-
let res;
|
|
35
|
-
try {
|
|
36
|
-
// Always loopback: the credential names a port, never an address.
|
|
37
|
-
res = await fetch(`http://127.0.0.1:${port}/__joystack/agent-inbox/reply`, {
|
|
38
|
-
method: 'POST',
|
|
39
|
-
headers: { Authorization: `Bearer ${token}`, 'Content-Type': 'application/json' },
|
|
40
|
-
body: JSON.stringify({ id, text }),
|
|
41
|
-
signal: AbortSignal.timeout(5000),
|
|
42
|
-
});
|
|
43
|
-
} catch { continue; } // that server has stopped
|
|
44
|
-
reached = true;
|
|
45
|
-
if (res.ok) {
|
|
46
|
-
console.log('Reply shown in the tool.');
|
|
47
|
-
return;
|
|
48
|
-
}
|
|
49
|
-
if (res.status === 404) continue; // another server's report
|
|
50
|
-
// Whatever answers on that port wrote the body; it is reported by status
|
|
51
|
-
// only, never echoed.
|
|
52
|
-
throw new Error(`The dev server on port ${port} refused the reply (HTTP ${res.status}).`);
|
|
53
|
-
}
|
|
54
|
-
throw new Error(reached
|
|
55
|
-
? `No running 'joystack dev' for ${dir} knows report ${id}; it was taken by a server that has since restarted.`
|
|
56
|
-
: `No running 'joystack dev' has received a report for ${dir}.`);
|
|
57
|
-
}
|