@joshtol/emotive-engine 3.2.1 → 3.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"type": "module",
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"name": "@joshtol/emotive-engine",
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-
"version": "3.2.
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+
"version": "3.2.2",
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"description": "Open-source animation engine for AI-controlled emotional visualizations with musical time synchronization",
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"main": "dist/emotive-mascot.umd.js",
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"module": "dist/mascot.js",
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package/src/3d/ThreeRenderer.js
CHANGED
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@@ -265,8 +265,8 @@ export class ThreeRenderer {
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// Try to load optional HDRI (.hdr format) for enhanced reflections
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// HDRI is optional - apps can place studio_1k.hdr in /hdri/ for better crystal reflections
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try {
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//
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const {
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// HDRLoader replaces deprecated RGBELoader in Three.js r169+
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const { HDRLoader } = await import('three/examples/jsm/loaders/HDRLoader.js');
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// Check if destroyed during import (React Strict Mode)
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if (this._destroyed) return;
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@@ -275,7 +275,7 @@ export class ThreeRenderer {
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pmremGenerator.compileEquirectangularShader();
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try {
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const hdrLoader = new
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const hdrLoader = new HDRLoader();
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const assetBasePath = this.options.assetBasePath || '/assets';
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// HDRI is in public root, not in assets folder
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const hdriBasePath = assetBasePath.replace('/assets', '');
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@@ -304,7 +304,7 @@ export class ThreeRenderer {
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pmremGenerator.dispose();
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}
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} catch (error) {
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//
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// HDRLoader not available - use procedural envmap
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}
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// Check if destroyed before fallback (React Strict Mode)
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