@jorgmoritz/gis-manager 0.1.31 → 0.1.32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1286,12 +1286,10 @@ var StateManager = class {
1286
1286
  __publicField(this, "editing", false);
1287
1287
  __publicField(this, "editingTarget");
1288
1288
  __publicField(this, "previousView");
1289
- __publicField(this, "flightPreviewing", false);
1290
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  // Emitters
1291
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  __publicField(this, "onSelectionChange", new Emitter());
1292
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  __publicField(this, "onEditingChange", new Emitter());
1293
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  __publicField(this, "onPreviousViewChange", new Emitter());
1294
- __publicField(this, "onFlightPreviewChange", new Emitter());
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  }
1296
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  // Selection
1297
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  setSelected(next) {
@@ -1338,35 +1336,6 @@ var StateManager = class {
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  getPreviousCameraView() {
1339
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  return this.previousView;
1340
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  }
1341
- // Flight preview mode
1342
- /**
1343
- * 开始飞行预览模式(锁定交互)
1344
- */
1345
- startFlightPreview() {
1346
- if (this.flightPreviewing) return;
1347
- this.flightPreviewing = true;
1348
- this.onFlightPreviewChange.emit({ previewing: true });
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- }
1350
- /**
1351
- * 停止飞行预览模式(恢复交互)
1352
- */
1353
- stopFlightPreview() {
1354
- if (!this.flightPreviewing) return;
1355
- this.flightPreviewing = false;
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- this.onFlightPreviewChange.emit({ previewing: false });
1357
- }
1358
- /**
1359
- * 检查是否处于飞行预览模式
1360
- */
1361
- isFlightPreviewing() {
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- return this.flightPreviewing;
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- }
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- /**
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- * 检查当前是否允许交互(非编辑模式且非飞行预览模式)
1366
- */
1367
- isInteractionAllowed() {
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- return !this.editing && !this.flightPreviewing;
1369
- }
1370
1339
  };
1371
1340
  var globalState = new StateManager();
1372
1341
 
@@ -2820,6 +2789,10 @@ var AirplaneCursor = class {
2820
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  __publicField(this, "pyramidEntities", []);
2821
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  // 临时数据源,用于存储金字塔实体(避免污染宿主图层)
2822
2791
  __publicField(this, "pyramidLayer");
2792
+ // 缓存的缩放因子,仅在相机变化时更新
2793
+ __publicField(this, "cachedScaleFactor", 1);
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+ // 相机变化事件监听器
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+ __publicField(this, "cameraChangedListener");
2823
2796
  const C = this.CesiumNS;
2824
2797
  this.opts = opts;
2825
2798
  this.pose = { position: startPosition, heading: 0, pitch: -10, roll: 0 };
@@ -2839,14 +2812,39 @@ var AirplaneCursor = class {
2839
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  this.viewer.dataSources.add(this.pyramidLayer);
2840
2813
  }
2841
2814
  const modelHeadingOffset = 270;
2842
- const modelVerticalOffset = 35;
2843
- const modelForwardOffset = 5;
2844
- const modelRightOffset = -30;
2815
+ const baseVerticalOffset = 10;
2816
+ const baseForwardOffset = 5;
2817
+ const baseRightOffset = -9;
2818
+ const baseScale = 0.15;
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+ const minScale = 0.025;
2820
+ const maxScale = 1.5;
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+ const referenceDistance = 800;
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+ const computeScaleFactor = () => {
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+ try {
2824
+ const cameraPos = this.viewer.camera.positionWC;
2825
+ const modelPos = this.pose.position;
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+ const distance = C.Cartesian3.distance(cameraPos, modelPos);
2827
+ const rawScale = baseScale * (distance / referenceDistance);
2828
+ const clampedScale = Math.max(minScale, Math.min(maxScale, rawScale));
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+ return clampedScale / baseScale;
2830
+ } catch {
2831
+ return 1;
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+ }
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+ };
2834
+ this.cachedScaleFactor = computeScaleFactor();
2835
+ this.cameraChangedListener = this.viewer.camera.changed.addEventListener(() => {
2836
+ this.cachedScaleFactor = computeScaleFactor();
2837
+ this.viewer.scene?.requestRender?.();
2838
+ });
2845
2839
  this.modelEntity = this.pyramidLayer.entities.add({
2846
2840
  position: new C.CallbackProperty(() => {
2847
2841
  const pos = this.pose.position;
2848
2842
  const headingRad = C.Math.toRadians(this.pose.heading);
2849
2843
  const pitchRad = C.Math.toRadians(this.pose.pitch);
2844
+ const scaleFactor = this.cachedScaleFactor;
2845
+ const modelVerticalOffset = baseVerticalOffset * scaleFactor;
2846
+ const modelForwardOffset = baseForwardOffset * scaleFactor;
2847
+ const modelRightOffset = baseRightOffset * scaleFactor;
2850
2848
  const enu = C.Transforms.eastNorthUpToFixedFrame(pos);
2851
2849
  const east = C.Cartesian3.fromCartesian4(C.Matrix4.getColumn(enu, 0, new C.Cartesian4()));
2852
2850
  const north = C.Cartesian3.fromCartesian4(C.Matrix4.getColumn(enu, 1, new C.Cartesian4()));
@@ -2887,9 +2885,10 @@ var AirplaneCursor = class {
2887
2885
  }, false),
2888
2886
  model: {
2889
2887
  uri: wurenji_default,
2890
- scale: 0.5,
2891
- minimumPixelSize: 32,
2892
- maximumScale: 100,
2888
+ scale: new C.CallbackProperty(() => {
2889
+ return baseScale * this.cachedScaleFactor;
2890
+ }, false),
2891
+ minimumPixelSize: 24,
2893
2892
  silhouetteColor: C.Color.CYAN,
2894
2893
  silhouetteSize: 1
2895
2894
  },
@@ -3023,20 +3022,7 @@ var AirplaneCursor = class {
3023
3022
  moved = true;
3024
3023
  }
3025
3024
  if (this.keysPressed.has("z")) {
3026
- const newPos = addVec(pose.position, C.Cartesian3.multiplyByScalar(u3, -step, new C.Cartesian3()));
3027
- const cartographic = C.Cartographic.fromCartesian(newPos);
3028
- if (cartographic) {
3029
- const terrainHeight = this.viewer.scene.globe.getHeight(cartographic) ?? 0;
3030
- const minAltitude = terrainHeight + 1;
3031
- if (cartographic.height < minAltitude) {
3032
- cartographic.height = minAltitude;
3033
- setPos(C.Cartesian3.fromRadians(cartographic.longitude, cartographic.latitude, cartographic.height));
3034
- } else {
3035
- setPos(newPos);
3036
- }
3037
- } else {
3038
- setPos(newPos);
3039
- }
3025
+ setPos(addVec(pose.position, C.Cartesian3.multiplyByScalar(u3, -step, new C.Cartesian3())));
3040
3026
  moved = true;
3041
3027
  }
3042
3028
  if (this.keysPressed.has("q")) {
@@ -3264,6 +3250,11 @@ var AirplaneCursor = class {
3264
3250
  } catch {
3265
3251
  }
3266
3252
  this.pyramidLayer = void 0;
3253
+ try {
3254
+ this.cameraChangedListener?.();
3255
+ } catch {
3256
+ }
3257
+ this.cameraChangedListener = void 0;
3267
3258
  try {
3268
3259
  this.frustum?.destroy();
3269
3260
  } catch {
@@ -4582,34 +4573,6 @@ var PathEditingEventHandler = class {
4582
4573
  * 🆕 处理快速编辑模式的点击
4583
4574
  */
4584
4575
  handleQuickEditClick(movement) {
4585
- const C = this.CesiumNS;
4586
- try {
4587
- const picked = this.viewer.scene.pick?.(movement.position);
4588
- const entity = picked?.id;
4589
- if (entity?.properties) {
4590
- const props = entity.properties;
4591
- const vertexIndex = props._vertexIndex?.getValue?.() ?? props._vertexIndex;
4592
- const type = props._type?.getValue?.() ?? props._type;
4593
- if (typeof vertexIndex === "number" && (type === "path-vertex" || type === "vertex-label")) {
4594
- if (vertexIndex !== this.hiddenClimbIndex && vertexIndex !== 0) {
4595
- console.log("[QuickEdit] \u70B9\u51FB\u5230\u5DF2\u5B58\u5728\u822A\u70B9\uFF0C\u9009\u4E2D\u800C\u975E\u65B0\u589E:", vertexIndex);
4596
- if (this.callbacks.onVertexSelect) {
4597
- this.callbacks.onVertexSelect(vertexIndex);
4598
- }
4599
- if (this.callbacks.onVertexSelectDetail) {
4600
- try {
4601
- const detailInfo = this.buildVertexDetailInfo(vertexIndex);
4602
- this.callbacks.onVertexSelectDetail(detailInfo);
4603
- } catch (error) {
4604
- console.error("Error building vertex detail info:", error);
4605
- }
4606
- }
4607
- return;
4608
- }
4609
- }
4610
- }
4611
- } catch (error) {
4612
- }
4613
4576
  const position = this.getPositionFromMouse(movement);
4614
4577
  if (!position) {
4615
4578
  console.warn("[QuickEdit] \u65E0\u6CD5\u83B7\u53D6\u70B9\u51FB\u4F4D\u7F6E");
@@ -4618,6 +4581,7 @@ var PathEditingEventHandler = class {
4618
4581
  const quickEditOptions = this.callbacks.getQuickEditOptions?.();
4619
4582
  if (!quickEditOptions) return;
4620
4583
  const { climbHeight, altitudeMode } = quickEditOptions;
4584
+ const C = this.CesiumNS;
4621
4585
  const originalCarto = C.Cartographic.fromCartesian(position);
4622
4586
  const originalHeight = originalCarto.height;
4623
4587
  const newPosition = this.applyClimbHeight(position, climbHeight, altitudeMode);
@@ -5472,10 +5436,6 @@ function startPathEditing(CesiumNS, viewer, entityOrId, options) {
5472
5436
  );
5473
5437
  const cleanupSession = () => {
5474
5438
  setActiveIndex(void 0);
5475
- try {
5476
- preview?.destroy();
5477
- } catch {
5478
- }
5479
5439
  try {
5480
5440
  handles.forEach((handle) => {
5481
5441
  if (handle) {
@@ -5885,6 +5845,13 @@ var ArrowShape = class {
5885
5845
  __publicField(this, "baseAlpha");
5886
5846
  __publicField(this, "outline");
5887
5847
  __publicField(this, "outlineColor");
5848
+ // 动态缩放相关
5849
+ __publicField(this, "dynamicScale");
5850
+ __publicField(this, "viewer");
5851
+ __publicField(this, "referenceDistance");
5852
+ __publicField(this, "minScale");
5853
+ __publicField(this, "maxScale");
5854
+ __publicField(this, "cachedScaleFactor", 1);
5888
5855
  const C = this.CesiumNS;
5889
5856
  this.shaftHeight = opts.shaftHeight ?? 17;
5890
5857
  this.headHeight = opts.headHeight ?? 8;
@@ -5892,12 +5859,17 @@ var ArrowShape = class {
5892
5859
  this.shaftRadius = opts.shaftRadius ?? 3;
5893
5860
  this.headRadius = opts.headRadius ?? 6;
5894
5861
  this.baseRadius = opts.baseRadius ?? 8;
5895
- this.color = opts.color ? C.Color.fromCssColorString(opts.color) : C.Color.fromCssColorString("#2E77FB");
5862
+ this.color = opts.color ? C.Color.fromCssColorString(opts.color) : C.Color.fromCssColorString("#FFD700");
5896
5863
  this.shaftAlpha = opts.shaftAlpha ?? 1;
5897
5864
  this.headAlpha = opts.headAlpha ?? 1;
5898
- this.baseAlpha = opts.baseAlpha ?? 1;
5865
+ this.baseAlpha = opts.baseAlpha ?? 0.65;
5899
5866
  this.outline = opts.outline ?? false;
5900
5867
  this.outlineColor = opts.outlineColor ? C.Color.fromCssColorString(opts.outlineColor) : this.color.darken(0.3, new C.Color());
5868
+ this.dynamicScale = opts.dynamicScale ?? false;
5869
+ this.viewer = opts.viewer;
5870
+ this.referenceDistance = opts.referenceDistance ?? 500;
5871
+ this.minScale = opts.minScale ?? 0.3;
5872
+ this.maxScale = opts.maxScale ?? 3;
5901
5873
  }
5902
5874
  /**
5903
5875
  * Create arrow entities at given position
@@ -5915,22 +5887,40 @@ var ArrowShape = class {
5915
5887
  const carto = C.Cartographic.fromCartesian(position);
5916
5888
  const lon = C.Math.toDegrees(carto.longitude);
5917
5889
  const lat = C.Math.toDegrees(carto.latitude);
5918
- const shaftPosition = C.Cartesian3.fromDegrees(lon, lat, baseHeight + this.shaftHeight / 2);
5919
- const headPosition = C.Cartesian3.fromDegrees(
5920
- lon,
5921
- lat,
5922
- baseHeight + this.shaftHeight + this.headHeight / 2
5923
- );
5890
+ const computeScaleFactor = () => {
5891
+ if (!this.dynamicScale || !this.viewer) return 1;
5892
+ try {
5893
+ const cameraPos = this.viewer.camera.positionWC;
5894
+ const distance = C.Cartesian3.distance(cameraPos, position);
5895
+ const rawScale = distance / this.referenceDistance;
5896
+ return Math.max(this.minScale, Math.min(this.maxScale, rawScale));
5897
+ } catch {
5898
+ return 1;
5899
+ }
5900
+ };
5901
+ if (this.dynamicScale && this.viewer) {
5902
+ this.viewer.scene.preRender.addEventListener(() => {
5903
+ this.cachedScaleFactor = computeScaleFactor();
5904
+ });
5905
+ }
5924
5906
  const hpr = new C.HeadingPitchRoll(0, 0, 0);
5925
5907
  const baseOrientation = C.Transforms.headingPitchRollQuaternion(position, hpr);
5926
5908
  const fixedOrientation = new C.ConstantProperty(baseOrientation);
5909
+ const getShaftPosition = () => {
5910
+ const scale = this.cachedScaleFactor;
5911
+ return C.Cartesian3.fromDegrees(lon, lat, baseHeight + this.shaftHeight * scale / 2);
5912
+ };
5913
+ const getHeadPosition = () => {
5914
+ const scale = this.cachedScaleFactor;
5915
+ return C.Cartesian3.fromDegrees(lon, lat, baseHeight + this.shaftHeight * scale + this.headHeight * scale / 2);
5916
+ };
5927
5917
  const shaftEntity = layer.entities.add({
5928
- position: new C.ConstantPositionProperty(shaftPosition),
5918
+ position: this.dynamicScale ? new C.CallbackProperty(getShaftPosition, false) : new C.ConstantPositionProperty(C.Cartesian3.fromDegrees(lon, lat, baseHeight + this.shaftHeight / 2)),
5929
5919
  orientation: fixedOrientation,
5930
5920
  cylinder: {
5931
- length: this.shaftHeight,
5932
- topRadius: this.shaftRadius,
5933
- bottomRadius: this.shaftRadius,
5921
+ length: this.dynamicScale ? new C.CallbackProperty(() => this.shaftHeight * this.cachedScaleFactor, false) : this.shaftHeight,
5922
+ topRadius: this.dynamicScale ? new C.CallbackProperty(() => this.shaftRadius * this.cachedScaleFactor, false) : this.shaftRadius,
5923
+ bottomRadius: this.dynamicScale ? new C.CallbackProperty(() => this.shaftRadius * this.cachedScaleFactor, false) : this.shaftRadius,
5934
5924
  material: this.color.withAlpha(this.shaftAlpha),
5935
5925
  outline: this.outline,
5936
5926
  outlineColor: this.outlineColor,
@@ -5943,13 +5933,13 @@ var ArrowShape = class {
5943
5933
  });
5944
5934
  entities.push(shaftEntity);
5945
5935
  const headEntity = layer.entities.add({
5946
- position: new C.ConstantPositionProperty(headPosition),
5936
+ position: this.dynamicScale ? new C.CallbackProperty(getHeadPosition, false) : new C.ConstantPositionProperty(C.Cartesian3.fromDegrees(lon, lat, baseHeight + this.shaftHeight + this.headHeight / 2)),
5947
5937
  orientation: fixedOrientation,
5948
5938
  cylinder: {
5949
- length: this.headHeight,
5939
+ length: this.dynamicScale ? new C.CallbackProperty(() => this.headHeight * this.cachedScaleFactor, false) : this.headHeight,
5950
5940
  topRadius: 0,
5951
5941
  // Creates cone shape
5952
- bottomRadius: this.headRadius,
5942
+ bottomRadius: this.dynamicScale ? new C.CallbackProperty(() => this.headRadius * this.cachedScaleFactor, false) : this.headRadius,
5953
5943
  material: this.color.withAlpha(this.headAlpha),
5954
5944
  outline: this.outline,
5955
5945
  outlineColor: this.outlineColor,
@@ -5964,8 +5954,8 @@ var ArrowShape = class {
5964
5954
  const baseEntity = layer.entities.add({
5965
5955
  position,
5966
5956
  ellipse: {
5967
- semiMajorAxis: this.baseRadius,
5968
- semiMinorAxis: this.baseRadius,
5957
+ semiMajorAxis: this.dynamicScale ? new C.CallbackProperty(() => this.baseRadius * this.cachedScaleFactor, false) : this.baseRadius,
5958
+ semiMinorAxis: this.dynamicScale ? new C.CallbackProperty(() => this.baseRadius * this.cachedScaleFactor, false) : this.baseRadius,
5969
5959
  height: baseHeight,
5970
5960
  material: this.color.withAlpha(this.baseAlpha),
5971
5961
  outline: this.outline,
@@ -6104,7 +6094,13 @@ function startPathDrawing(CesiumNS, viewer, options, onComplete) {
6104
6094
  color: "#FFD700",
6105
6095
  shaftAlpha: 1,
6106
6096
  headAlpha: 1,
6107
- baseAlpha: 0.5
6097
+ baseAlpha: 0.5,
6098
+ // 启用动态缩放,和无人机模型一样根据相机距离调整大小
6099
+ dynamicScale: true,
6100
+ viewer,
6101
+ referenceDistance: 300,
6102
+ minScale: 0.3,
6103
+ maxScale: 2
6108
6104
  });
6109
6105
  const arrowEntities = arrowShape.createEntities(
6110
6106
  layer,
@@ -6603,7 +6599,13 @@ function renderFlightPath(CesiumNS, viewer, options) {
6603
6599
  color: "#FFD700",
6604
6600
  shaftAlpha: 0.98,
6605
6601
  headAlpha: 0.98,
6606
- baseAlpha: 0.65
6602
+ baseAlpha: 0.65,
6603
+ // 启用动态缩放
6604
+ dynamicScale: true,
6605
+ viewer,
6606
+ referenceDistance: 300,
6607
+ minScale: 0.3,
6608
+ maxScale: 2
6607
6609
  });
6608
6610
  arrowShape.createEntities(
6609
6611
  layer,
@@ -6727,515 +6729,6 @@ function renderFlightPathPreview(CesiumNS, viewer, options) {
6727
6729
  return { entity, controller };
6728
6730
  }
6729
6731
 
6730
- // src/core/path-manager/FlightPreviewController.ts
6731
- var FlightPreviewController = class {
6732
- constructor(CesiumNS, viewer, options) {
6733
- this.CesiumNS = CesiumNS;
6734
- this.viewer = viewer;
6735
- this.options = options;
6736
- // ========== 状态 ==========
6737
- __publicField(this, "state", "stopped");
6738
- __publicField(this, "destroyed", false);
6739
- // ========== 配置 ==========
6740
- __publicField(this, "speed");
6741
- __publicField(this, "loop");
6742
- __publicField(this, "showFrustum");
6743
- __publicField(this, "trackHighlightOptions");
6744
- // ========== 路径数据 ==========
6745
- __publicField(this, "waypoints", []);
6746
- __publicField(this, "totalDistance", 0);
6747
- // ========== 动画状态 ==========
6748
- __publicField(this, "currentDistance", 0);
6749
- // 当前已飞行距离
6750
- __publicField(this, "animationFrameId");
6751
- __publicField(this, "lastFrameTime");
6752
- // ========== 可视化组件 ==========
6753
- __publicField(this, "layer");
6754
- __publicField(this, "droneEntity");
6755
- __publicField(this, "frustum");
6756
- __publicField(this, "pathPreview");
6757
- // ========== 轨迹高亮 ==========
6758
- __publicField(this, "traveledPathEntity");
6759
- __publicField(this, "remainingPathEntity");
6760
- // ========== 事件 ==========
6761
- __publicField(this, "onStateChange", new Emitter());
6762
- __publicField(this, "onProgressChange", new Emitter());
6763
- this.speed = options.speed ?? 10;
6764
- this.loop = options.loop ?? true;
6765
- this.showFrustum = options.showFrustum ?? true;
6766
- this.trackHighlightOptions = {
6767
- enabled: true,
6768
- traveledWidth: 6,
6769
- remainingWidth: 4,
6770
- ...options.trackHighlight
6771
- };
6772
- this.initLayer();
6773
- this.parseWaylineData();
6774
- this.initVisualization();
6775
- console.log("[FlightPreviewController] \u521D\u59CB\u5316\u5B8C\u6210", {
6776
- waypointCount: this.waypoints.length,
6777
- totalDistance: this.totalDistance,
6778
- speed: this.speed
6779
- });
6780
- }
6781
- // ==================== 公共方法 ====================
6782
- /** 开始预览 */
6783
- start() {
6784
- if (this.destroyed) return;
6785
- if (this.state === "playing") return;
6786
- if (this.state === "stopped") {
6787
- this.currentDistance = 0;
6788
- }
6789
- this.setState("playing");
6790
- this.lastFrameTime = performance.now();
6791
- this.startAnimationLoop();
6792
- globalState.startFlightPreview();
6793
- this.pathPreview?.show();
6794
- console.log("[FlightPreviewController] \u5F00\u59CB\u64AD\u653E");
6795
- }
6796
- /** 暂停 */
6797
- pause() {
6798
- if (this.destroyed) return;
6799
- if (this.state !== "playing") return;
6800
- this.setState("paused");
6801
- this.stopAnimationLoop();
6802
- console.log("[FlightPreviewController] \u6682\u505C");
6803
- }
6804
- /** 继续 */
6805
- resume() {
6806
- if (this.destroyed) return;
6807
- if (this.state !== "paused") return;
6808
- this.setState("playing");
6809
- this.lastFrameTime = performance.now();
6810
- this.startAnimationLoop();
6811
- console.log("[FlightPreviewController] \u7EE7\u7EED\u64AD\u653E");
6812
- }
6813
- /** 停止并重置 */
6814
- stop() {
6815
- if (this.destroyed) return;
6816
- this.setState("stopped");
6817
- this.stopAnimationLoop();
6818
- this.currentDistance = 0;
6819
- globalState.stopFlightPreview();
6820
- this.updateVisualization();
6821
- this.pathPreview?.hide();
6822
- console.log("[FlightPreviewController] \u505C\u6B62");
6823
- }
6824
- /** 跳转到指定进度 (0-1) */
6825
- seek(progress) {
6826
- if (this.destroyed) return;
6827
- const clampedProgress = Math.max(0, Math.min(1, progress));
6828
- this.currentDistance = clampedProgress * this.totalDistance;
6829
- this.updateVisualization();
6830
- console.log("[FlightPreviewController] \u8DF3\u8F6C\u5230", (clampedProgress * 100).toFixed(1) + "%");
6831
- }
6832
- /** 设置速度 */
6833
- setSpeed(speed) {
6834
- this.speed = Math.max(1, speed);
6835
- console.log("[FlightPreviewController] \u8BBE\u7F6E\u901F\u5EA6:", this.speed, "m/s");
6836
- }
6837
- /** 获取当前状态 */
6838
- getState() {
6839
- return this.state;
6840
- }
6841
- /** 获取当前进度 (0-1) */
6842
- getProgress() {
6843
- if (this.totalDistance === 0) return 0;
6844
- return this.currentDistance / this.totalDistance;
6845
- }
6846
- /** 获取当前航点索引 */
6847
- getCurrentWaypointIndex() {
6848
- return this.findCurrentSegment().segmentIndex;
6849
- }
6850
- /** 销毁 */
6851
- destroy() {
6852
- if (this.destroyed) return;
6853
- this.destroyed = true;
6854
- this.stopAnimationLoop();
6855
- globalState.stopFlightPreview();
6856
- this.destroyVisualization();
6857
- this.onStateChange.clear();
6858
- this.onProgressChange.clear();
6859
- console.log("[FlightPreviewController] \u5DF2\u9500\u6BC1");
6860
- }
6861
- // ==================== 私有方法 - 初始化 ====================
6862
- /** 初始化图层 */
6863
- initLayer() {
6864
- const C = this.CesiumNS;
6865
- if (this.options.layer) {
6866
- this.layer = this.options.layer;
6867
- } else {
6868
- const newLayer = new C.CustomDataSource("FlightPreviewLayer");
6869
- this.layer = newLayer;
6870
- this.viewer.dataSources.add(newLayer);
6871
- }
6872
- }
6873
- /** 解析航线数据 */
6874
- parseWaylineData() {
6875
- const C = this.CesiumNS;
6876
- const { waylineData } = this.options;
6877
- const converted = convertSinoflyWayline(waylineData, { CesiumNS: this.CesiumNS });
6878
- const waypointData = converted.waypointData;
6879
- if (!waypointData || waypointData.length < 2) {
6880
- console.warn("[FlightPreviewController] \u822A\u70B9\u6570\u91CF\u4E0D\u8DB3");
6881
- return;
6882
- }
6883
- let cumulativeDistance = 0;
6884
- for (let i = 0; i < waypointData.length; i++) {
6885
- const wp = waypointData[i];
6886
- let distanceToNext = 0;
6887
- if (i < waypointData.length - 1) {
6888
- const nextWp = waypointData[i + 1];
6889
- distanceToNext = C.Cartesian3.distance(wp.position, nextWp.position);
6890
- }
6891
- this.waypoints.push({
6892
- position: wp.position,
6893
- heading: wp.heading ?? 0,
6894
- pitch: wp.pitch ?? -10,
6895
- roll: wp.roll ?? 0,
6896
- distanceToNext,
6897
- cumulativeDistance
6898
- });
6899
- cumulativeDistance += distanceToNext;
6900
- }
6901
- this.totalDistance = cumulativeDistance;
6902
- }
6903
- /** 初始化可视化组件 */
6904
- initVisualization() {
6905
- this.initDroneModel();
6906
- this.initFrustum();
6907
- this.initTrackHighlight();
6908
- this.initPathPreview();
6909
- this.updateVisualization();
6910
- }
6911
- /** 初始化无人机模型 */
6912
- initDroneModel() {
6913
- if (!this.layer || this.waypoints.length === 0) return;
6914
- const C = this.CesiumNS;
6915
- const layer = this.layer;
6916
- const modelHeadingOffset = 270;
6917
- const modelVerticalOffset = 35;
6918
- const modelForwardOffset = 5;
6919
- const modelRightOffset = -30;
6920
- this.droneEntity = layer.entities.add({
6921
- position: new C.CallbackProperty(() => {
6922
- const { position, heading, pitch } = this.getCurrentPose();
6923
- return this.applyModelOffset(position, heading, pitch, {
6924
- forward: modelForwardOffset,
6925
- right: modelRightOffset,
6926
- up: modelVerticalOffset
6927
- });
6928
- }, false),
6929
- orientation: new C.CallbackProperty(() => {
6930
- const { position, heading, pitch, roll } = this.getCurrentPose();
6931
- const hpr = new C.HeadingPitchRoll(
6932
- C.Math.toRadians(heading + modelHeadingOffset),
6933
- C.Math.toRadians(pitch),
6934
- C.Math.toRadians(roll)
6935
- );
6936
- return C.Transforms.headingPitchRollQuaternion(position, hpr);
6937
- }, false),
6938
- model: {
6939
- uri: wurenji_default,
6940
- scale: 0.5,
6941
- minimumPixelSize: 32,
6942
- maximumScale: 100,
6943
- silhouetteColor: C.Color.CYAN,
6944
- silhouetteSize: 1
6945
- },
6946
- properties: { _type: "flight-preview-drone" }
6947
- });
6948
- }
6949
- /** 应用模型偏移 */
6950
- applyModelOffset(position, heading, pitch, offset) {
6951
- const C = this.CesiumNS;
6952
- const headingRad = C.Math.toRadians(heading);
6953
- const pitchRad = C.Math.toRadians(pitch);
6954
- const enu = C.Transforms.eastNorthUpToFixedFrame(position);
6955
- const east = C.Cartesian3.fromCartesian4(C.Matrix4.getColumn(enu, 0, new C.Cartesian4()));
6956
- const north = C.Cartesian3.fromCartesian4(C.Matrix4.getColumn(enu, 1, new C.Cartesian4()));
6957
- const up = C.Cartesian3.fromCartesian4(C.Matrix4.getColumn(enu, 2, new C.Cartesian4()));
6958
- const horizForward = C.Cartesian3.add(
6959
- C.Cartesian3.multiplyByScalar(east, Math.sin(headingRad), new C.Cartesian3()),
6960
- C.Cartesian3.multiplyByScalar(north, Math.cos(headingRad), new C.Cartesian3()),
6961
- new C.Cartesian3()
6962
- );
6963
- const right = C.Cartesian3.add(
6964
- C.Cartesian3.multiplyByScalar(east, Math.cos(headingRad), new C.Cartesian3()),
6965
- C.Cartesian3.multiplyByScalar(north, -Math.sin(headingRad), new C.Cartesian3()),
6966
- new C.Cartesian3()
6967
- );
6968
- const forward = C.Cartesian3.add(
6969
- C.Cartesian3.multiplyByScalar(horizForward, Math.cos(pitchRad), new C.Cartesian3()),
6970
- C.Cartesian3.multiplyByScalar(up, Math.sin(pitchRad), new C.Cartesian3()),
6971
- new C.Cartesian3()
6972
- );
6973
- const upRotated = C.Cartesian3.add(
6974
- C.Cartesian3.multiplyByScalar(horizForward, -Math.sin(pitchRad), new C.Cartesian3()),
6975
- C.Cartesian3.multiplyByScalar(up, Math.cos(pitchRad), new C.Cartesian3()),
6976
- new C.Cartesian3()
6977
- );
6978
- let result = C.Cartesian3.clone(position);
6979
- result = C.Cartesian3.add(result, C.Cartesian3.multiplyByScalar(forward, offset.forward, new C.Cartesian3()), result);
6980
- result = C.Cartesian3.add(result, C.Cartesian3.multiplyByScalar(right, offset.right, new C.Cartesian3()), result);
6981
- result = C.Cartesian3.add(result, C.Cartesian3.multiplyByScalar(upRotated, offset.up, new C.Cartesian3()), result);
6982
- return result;
6983
- }
6984
- /** 初始化视锥体 */
6985
- initFrustum() {
6986
- if (!this.showFrustum || !this.layer) return;
6987
- const C = this.CesiumNS;
6988
- this.frustum = new FrustumPyramid(this.CesiumNS, this.layer, {
6989
- fov: 50,
6990
- length: 500,
6991
- color: C.Color.CYAN,
6992
- fillAlpha: 0.25,
6993
- width: 2
6994
- });
6995
- this.frustum.showAtDynamic(
6996
- () => this.getCurrentPose().position,
6997
- () => this.getCurrentPose().heading,
6998
- () => this.getCurrentPose().pitch,
6999
- () => this.getCurrentPose().roll,
7000
- () => 50,
7001
- () => 500
7002
- );
7003
- }
7004
- /** 初始化轨迹高亮 */
7005
- initTrackHighlight() {
7006
- if (!this.trackHighlightOptions.enabled || !this.layer) return;
7007
- if (this.waypoints.length < 2) return;
7008
- const C = this.CesiumNS;
7009
- const layer = this.layer;
7010
- const traveledColor = this.trackHighlightOptions.traveledColor ?? C.Color.fromCssColorString("#00FF88");
7011
- const remainingColor = this.trackHighlightOptions.remainingColor ?? C.Color.fromCssColorString("#4A90D9").withAlpha(0.7);
7012
- this.traveledPathEntity = layer.entities.add({
7013
- polyline: {
7014
- positions: new C.CallbackProperty(() => this.getTraveledPositions(), false),
7015
- width: this.trackHighlightOptions.traveledWidth ?? 6,
7016
- material: traveledColor,
7017
- clampToGround: false
7018
- },
7019
- properties: { _type: "flight-preview-traveled" }
7020
- });
7021
- this.remainingPathEntity = layer.entities.add({
7022
- polyline: {
7023
- positions: new C.CallbackProperty(() => this.getRemainingPositions(), false),
7024
- width: this.trackHighlightOptions.remainingWidth ?? 4,
7025
- material: remainingColor,
7026
- clampToGround: false
7027
- },
7028
- properties: { _type: "flight-preview-remaining" }
7029
- });
7030
- }
7031
- /** 初始化预览窗口 */
7032
- initPathPreview() {
7033
- this.pathPreview = new PathPreview(
7034
- this.CesiumNS,
7035
- this.viewer,
7036
- {
7037
- container: this.options.previewContainer,
7038
- fov: 50,
7039
- pitch: -10,
7040
- useGlobalEventBus: true
7041
- }
7042
- );
7043
- this.pathPreview.hide();
7044
- }
7045
- // ==================== 私有方法 - 动画循环 ====================
7046
- /** 启动动画循环 */
7047
- startAnimationLoop() {
7048
- if (this.animationFrameId) return;
7049
- const animate = (currentTime) => {
7050
- if (this.state !== "playing" || this.destroyed) {
7051
- this.animationFrameId = void 0;
7052
- return;
7053
- }
7054
- const deltaTime = this.lastFrameTime ? (currentTime - this.lastFrameTime) / 1e3 : 0;
7055
- this.lastFrameTime = currentTime;
7056
- this.currentDistance += this.speed * deltaTime;
7057
- if (this.currentDistance >= this.totalDistance) {
7058
- if (this.loop) {
7059
- this.currentDistance = this.currentDistance % this.totalDistance;
7060
- } else {
7061
- this.currentDistance = this.totalDistance;
7062
- this.setState("stopped");
7063
- this.stopAnimationLoop();
7064
- return;
7065
- }
7066
- }
7067
- this.updateVisualization();
7068
- this.animationFrameId = requestAnimationFrame(animate);
7069
- };
7070
- this.animationFrameId = requestAnimationFrame(animate);
7071
- }
7072
- /** 停止动画循环 */
7073
- stopAnimationLoop() {
7074
- if (this.animationFrameId) {
7075
- cancelAnimationFrame(this.animationFrameId);
7076
- this.animationFrameId = void 0;
7077
- }
7078
- this.lastFrameTime = void 0;
7079
- }
7080
- // ==================== 私有方法 - 路径插值 ====================
7081
- /** 查找当前所在航段 */
7082
- findCurrentSegment() {
7083
- if (this.waypoints.length === 0) {
7084
- return { segmentIndex: 0, progressInSegment: 0 };
7085
- }
7086
- for (let i = 0; i < this.waypoints.length - 1; i++) {
7087
- const wp = this.waypoints[i];
7088
- const nextWp = this.waypoints[i + 1];
7089
- if (this.currentDistance <= nextWp.cumulativeDistance) {
7090
- const segmentStart = wp.cumulativeDistance;
7091
- const segmentLength = wp.distanceToNext;
7092
- const distanceInSegment = this.currentDistance - segmentStart;
7093
- const progressInSegment = segmentLength > 0 ? distanceInSegment / segmentLength : 0;
7094
- return { segmentIndex: i, progressInSegment };
7095
- }
7096
- }
7097
- return { segmentIndex: this.waypoints.length - 2, progressInSegment: 1 };
7098
- }
7099
- /** 获取当前姿态 */
7100
- getCurrentPose() {
7101
- if (this.waypoints.length === 0) {
7102
- const C = this.CesiumNS;
7103
- return {
7104
- position: new C.Cartesian3(),
7105
- heading: 0,
7106
- pitch: -10,
7107
- roll: 0
7108
- };
7109
- }
7110
- const { segmentIndex, progressInSegment } = this.findCurrentSegment();
7111
- const wp = this.waypoints[segmentIndex];
7112
- const nextWp = this.waypoints[Math.min(segmentIndex + 1, this.waypoints.length - 1)];
7113
- const position = this.interpolatePosition(wp.position, nextWp.position, progressInSegment);
7114
- const heading = this.interpolateAngle(wp.heading, nextWp.heading, progressInSegment);
7115
- const pitch = this.lerp(wp.pitch, nextWp.pitch, progressInSegment);
7116
- const roll = this.lerp(wp.roll, nextWp.roll, progressInSegment);
7117
- return { position, heading, pitch, roll };
7118
- }
7119
- /** 位置插值 */
7120
- interpolatePosition(start, end, t) {
7121
- const C = this.CesiumNS;
7122
- return C.Cartesian3.lerp(start, end, t, new C.Cartesian3());
7123
- }
7124
- /** 角度插值(处理 0-360 环绕) */
7125
- interpolateAngle(start, end, t) {
7126
- let diff = end - start;
7127
- if (diff > 180) diff -= 360;
7128
- if (diff < -180) diff += 360;
7129
- let result = start + diff * t;
7130
- return (result % 360 + 360) % 360;
7131
- }
7132
- /** 线性插值 */
7133
- lerp(start, end, t) {
7134
- return start + (end - start) * t;
7135
- }
7136
- // ==================== 私有方法 - 轨迹高亮 ====================
7137
- /** 获取已飞过的位置数组 */
7138
- getTraveledPositions() {
7139
- if (this.waypoints.length === 0) return [];
7140
- const { segmentIndex, progressInSegment } = this.findCurrentSegment();
7141
- const currentPos = this.getCurrentPose().position;
7142
- const positions = [];
7143
- for (let i = 0; i <= segmentIndex; i++) {
7144
- positions.push(this.waypoints[i].position);
7145
- }
7146
- if (progressInSegment > 0) {
7147
- positions.push(currentPos);
7148
- }
7149
- return positions;
7150
- }
7151
- /** 获取未飞过的位置数组 */
7152
- getRemainingPositions() {
7153
- if (this.waypoints.length === 0) return [];
7154
- const { segmentIndex } = this.findCurrentSegment();
7155
- const currentPos = this.getCurrentPose().position;
7156
- const positions = [];
7157
- positions.push(currentPos);
7158
- for (let i = segmentIndex + 1; i < this.waypoints.length; i++) {
7159
- positions.push(this.waypoints[i].position);
7160
- }
7161
- return positions;
7162
- }
7163
- // ==================== 私有方法 - 更新 ====================
7164
- /** 更新可视化 */
7165
- updateVisualization() {
7166
- const pose = this.getCurrentPose();
7167
- if (this.pathPreview) {
7168
- this.pathPreview.setPose(
7169
- pose.position,
7170
- pose.heading,
7171
- pose.pitch,
7172
- pose.roll
7173
- );
7174
- }
7175
- this.viewer.scene?.requestRender?.();
7176
- const { segmentIndex } = this.findCurrentSegment();
7177
- this.onProgressChange.emit({
7178
- progress: this.getProgress(),
7179
- position: pose.position,
7180
- waypointIndex: segmentIndex,
7181
- pose: {
7182
- heading: pose.heading,
7183
- pitch: pose.pitch,
7184
- roll: pose.roll
7185
- }
7186
- });
7187
- }
7188
- /** 设置状态 */
7189
- setState(newState) {
7190
- if (this.state !== newState) {
7191
- this.state = newState;
7192
- this.onStateChange.emit({ state: newState });
7193
- }
7194
- }
7195
- /** 销毁可视化组件 */
7196
- destroyVisualization() {
7197
- const layer = this.layer;
7198
- if (this.droneEntity && layer) {
7199
- try {
7200
- layer.entities.remove(this.droneEntity);
7201
- } catch {
7202
- }
7203
- }
7204
- if (this.traveledPathEntity && layer) {
7205
- try {
7206
- layer.entities.remove(this.traveledPathEntity);
7207
- } catch {
7208
- }
7209
- }
7210
- if (this.remainingPathEntity && layer) {
7211
- try {
7212
- layer.entities.remove(this.remainingPathEntity);
7213
- } catch {
7214
- }
7215
- }
7216
- try {
7217
- this.frustum?.destroy();
7218
- } catch {
7219
- }
7220
- try {
7221
- this.pathPreview?.destroy();
7222
- } catch {
7223
- }
7224
- if (!this.options.layer && this.layer) {
7225
- try {
7226
- this.viewer.dataSources.remove(this.layer);
7227
- } catch {
7228
- }
7229
- }
7230
- this.droneEntity = void 0;
7231
- this.traveledPathEntity = void 0;
7232
- this.remainingPathEntity = void 0;
7233
- this.frustum = void 0;
7234
- this.pathPreview = void 0;
7235
- this.layer = void 0;
7236
- }
7237
- };
7238
-
7239
6732
  // src/core/CZMLPathManager.ts
7240
6733
  var _CZMLPathManager = class _CZMLPathManager {
7241
6734
  constructor(CesiumNS, viewer) {
@@ -7349,50 +6842,6 @@ var _CZMLPathManager = class _CZMLPathManager {
7349
6842
  renderFlightPathPreview(options) {
7350
6843
  return renderFlightPathPreview(this.CesiumNS, this.viewer, options);
7351
6844
  }
7352
- /**
7353
- * 开始飞行预览:飞机沿航线飞行动画
7354
- *
7355
- * 功能:
7356
- * - 飞机游标沿航线从起点飞到终点,循环播放
7357
- * - 预览窗口实时显示飞机第一人称视角
7358
- * - 轨迹高亮显示已飞过/未飞过的航段
7359
- * - 预览模式下禁止选择/编辑航线、航点
7360
- *
7361
- * @param options 飞行预览选项
7362
- * @returns 飞行预览控制器
7363
- *
7364
- * @example
7365
- * ```typescript
7366
- * const preview = pathManager.startFlightPreview({
7367
- * waylineData: myWayline,
7368
- * speed: 15, // 飞行速度 15m/s
7369
- * loop: true, // 循环播放
7370
- * trackHighlight: {
7371
- * enabled: true,
7372
- * traveledColor: Cesium.Color.fromCssColorString('#00FF88'),
7373
- * remainingColor: Cesium.Color.fromCssColorString('#4A90D9'),
7374
- * },
7375
- * });
7376
- *
7377
- * preview.start(); // 开始播放
7378
- * preview.pause(); // 暂停
7379
- * preview.resume(); // 继续
7380
- * preview.stop(); // 停止
7381
- * preview.seek(0.5); // 跳转到 50%
7382
- * preview.setSpeed(20); // 设置速度
7383
- *
7384
- * // 监听进度变化
7385
- * preview.onProgressChange.on(({ progress, waypointIndex }) => {
7386
- * console.log(`进度: ${(progress * 100).toFixed(1)}%`);
7387
- * });
7388
- *
7389
- * // 销毁
7390
- * preview.destroy();
7391
- * ```
7392
- */
7393
- startFlightPreview(options) {
7394
- return new FlightPreviewController(this.CesiumNS, this.viewer, options);
7395
- }
7396
6845
  resolveEntity(entityOrId) {
7397
6846
  return typeof entityOrId === "string" ? this.viewer.entities.getById(entityOrId) : entityOrId;
7398
6847
  }
@@ -7588,6 +7037,8 @@ var PolygonEditor = class {
7588
7037
  __publicField(this, "keydownHandler");
7589
7038
  // 保存编码前的原始名称,用于还原
7590
7039
  __publicField(this, "originalPolygonNames", /* @__PURE__ */ new Map());
7040
+ // 保存双击缩放是否被禁用的状态
7041
+ __publicField(this, "doubleClickZoomDisabled", false);
7591
7042
  }
7592
7043
  /**
7593
7044
  * 根据图层名称获取颜色配置
@@ -7862,12 +7313,62 @@ var PolygonEditor = class {
7862
7313
  }
7863
7314
  this.handler = void 0;
7864
7315
  }
7316
+ /**
7317
+ * 禁用 Cesium 默认的双击缩放行为
7318
+ * 在绘制/编辑过程中调用,防止双击导致相机乱飞
7319
+ */
7320
+ disableDoubleClickZoom() {
7321
+ if (this.doubleClickZoomDisabled) return;
7322
+ try {
7323
+ const C = this.CesiumNS;
7324
+ const cesiumWidget = this.viewer.cesiumWidget;
7325
+ if (cesiumWidget?.screenSpaceEventHandler) {
7326
+ cesiumWidget.screenSpaceEventHandler.removeInputAction(
7327
+ C.ScreenSpaceEventType.LEFT_DOUBLE_CLICK
7328
+ );
7329
+ this.doubleClickZoomDisabled = true;
7330
+ }
7331
+ } catch (e) {
7332
+ console.warn("[PolygonEditor] \u7981\u7528\u53CC\u51FB\u7F29\u653E\u5931\u8D25:", e);
7333
+ }
7334
+ }
7335
+ /**
7336
+ * 恢复 Cesium 默认的双击缩放行为
7337
+ * 在绘制/编辑结束后调用
7338
+ */
7339
+ restoreDoubleClickZoom() {
7340
+ if (!this.doubleClickZoomDisabled) return;
7341
+ try {
7342
+ const C = this.CesiumNS;
7343
+ const viewer = this.viewer;
7344
+ const cesiumWidget = viewer.cesiumWidget;
7345
+ if (cesiumWidget?.screenSpaceEventHandler) {
7346
+ cesiumWidget.screenSpaceEventHandler.setInputAction(
7347
+ (movement) => {
7348
+ try {
7349
+ const pickedObject = viewer.scene.pick(movement.position);
7350
+ if (pickedObject?.id && viewer.trackedEntity !== pickedObject.id) {
7351
+ viewer.flyTo(pickedObject.id, { duration: 1.5 });
7352
+ }
7353
+ } catch {
7354
+ }
7355
+ },
7356
+ C.ScreenSpaceEventType.LEFT_DOUBLE_CLICK
7357
+ );
7358
+ this.doubleClickZoomDisabled = false;
7359
+ }
7360
+ } catch (e) {
7361
+ console.warn("[PolygonEditor] \u6062\u590D\u53CC\u51FB\u7F29\u653E\u5931\u8D25:", e);
7362
+ this.doubleClickZoomDisabled = false;
7363
+ }
7364
+ }
7865
7365
  /**
7866
7366
  * 完成编辑/绘制的通用清理逻辑
7867
7367
  */
7868
7368
  finalizePolygonSession(layer, onComplete, entity) {
7869
7369
  this.destroyHandler();
7870
7370
  this.removeKeyboardListener();
7371
+ this.restoreDoubleClickZoom();
7871
7372
  if (entity && onComplete) {
7872
7373
  onComplete(entity);
7873
7374
  }
@@ -7910,6 +7411,7 @@ var PolygonEditor = class {
7910
7411
  }
7911
7412
  this.clearAllPolygonHighlights();
7912
7413
  this.stopInternal(layer);
7414
+ this.disableDoubleClickZoom();
7913
7415
  this.drawingPositions = [];
7914
7416
  this.drawHandles = [];
7915
7417
  this.rubberBandPoint = void 0;
@@ -8054,6 +7556,7 @@ var PolygonEditor = class {
8054
7556
  }
8055
7557
  this.destroyHandler();
8056
7558
  this.removeKeyboardListener();
7559
+ this.restoreDoubleClickZoom();
8057
7560
  }
8058
7561
  /**
8059
7562
  * 开始编辑多边形
@@ -8065,6 +7568,7 @@ var PolygonEditor = class {
8065
7568
  startEditing(polygonEntity, layer, onComplete) {
8066
7569
  const C = this.CesiumNS;
8067
7570
  this.cleanupHandles(layer);
7571
+ this.disableDoubleClickZoom();
8068
7572
  const colors = this.getColorConfig(layer.name);
8069
7573
  const line_color = colors.lineColor;
8070
7574
  const line_fina_color = colors.lineFinalColor;
@@ -9487,6 +8991,7 @@ var PolygonEditor = class {
9487
8991
  const nameStr = `circle_${(circleCount + 1).toString().padStart(2, "0")}`;
9488
8992
  this.clearAllPolygonHighlights();
9489
8993
  this.stopInternal();
8994
+ this.disableDoubleClickZoom();
9490
8995
  let centerPosition = null;
9491
8996
  let currentRadius = 0;
9492
8997
  let tempCenterPoint;
@@ -9700,6 +9205,7 @@ var PolygonEditor = class {
9700
9205
  currentRadius = 0;
9701
9206
  this.destroyHandler();
9702
9207
  this.removeKeyboardListener();
9208
+ this.restoreDoubleClickZoom();
9703
9209
  };
9704
9210
  this.handler && this.handler.setInputAction(
9705
9211
  cancelCircleDrawing,
@@ -9735,6 +9241,7 @@ var PolygonEditor = class {
9735
9241
  const line_fina_color = colors.lineFinalColor;
9736
9242
  this.clearAllPolygonHighlights();
9737
9243
  this.stopInternal();
9244
+ this.disableDoubleClickZoom();
9738
9245
  let pointCount = 0;
9739
9246
  this.handler = new C.ScreenSpaceEventHandler(this.viewer.scene.canvas);
9740
9247
  this.handler && this.handler.setInputAction(
@@ -9829,6 +9336,7 @@ var PolygonEditor = class {
9829
9336
  const stopPointDrawing = () => {
9830
9337
  this.destroyHandler();
9831
9338
  this.removeKeyboardListener();
9339
+ this.restoreDoubleClickZoom();
9832
9340
  };
9833
9341
  this.handler && this.handler.setInputAction(
9834
9342
  stopPointDrawing,