@jokerized/decksmith 0.3.0 → 0.3.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +112 -1
- package/dist/cli.js +3032 -746
- package/dist/deck-player-element.js +1 -0
- package/dist/deck-player.js +1 -0
- package/dist/deck-runtime.js +27 -2
- package/dist/embed.html +243 -0
- package/dist/index.js +3117 -894
- package/dist/mcp.js +2969 -817
- package/dist/types/deck/player-element.d.ts +1 -0
- package/dist/types/deck/player.d.ts +37 -0
- package/dist/types/deck/protocol.d.ts +80 -0
- package/dist/types/deck/runtime.d.ts +36 -0
- package/dist/types/emit/archetypes/claim-figure.d.ts +0 -7
- package/dist/types/emit/archetypes/stack.d.ts +2 -0
- package/dist/types/emit/kit.d.ts +33 -0
- package/dist/types/images/providers.d.ts +14 -5
- package/dist/types/index.d.ts +14 -1
- package/dist/types/mcp/tools.d.ts +32 -0
- package/dist/types/net/fetch.d.ts +81 -0
- package/dist/types/pack/media.d.ts +12 -0
- package/dist/types/plan/arc.d.ts +82 -0
- package/dist/types/plan/codex.d.ts +6 -0
- package/dist/types/plan/prompt.d.ts +2 -1
- package/dist/types/prefs.d.ts +1 -0
- package/dist/types/render/ffmpeg.d.ts +0 -14
- package/dist/types/server/pipeline.d.ts +51 -8
- package/dist/types/server/upload.d.ts +29 -5
- package/dist/types/source/assets.d.ts +77 -4
- package/dist/types/source/harvest.d.ts +250 -0
- package/dist/types/source/readability.d.ts +120 -0
- package/dist/types/source/transcode.d.ts +83 -0
- package/dist/types/types.d.ts +291 -0
- package/dist/types/verify/index.d.ts +64 -0
- package/package.json +1 -1
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@@ -242,6 +242,70 @@ export declare function scanUnusedFigures(storyboard: Storyboard, source: Source
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* decision cannot be made by accident.
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*/
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export declare function scanBeatCount(storyboard: Storyboard, prefs: Prefs): Finding[];
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/**
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* Where a paper-shaped deck missed the shape it was asked for.
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*
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* SILENT UNLESS THE ARC WAS DECLARED. `prefs.genre` defaults to `general`, so
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* every deck built before this existed, and every deck whose author did not say
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* `--genre paper`, gets exactly nothing from this scan. That is not timidity: a
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* ten-role heading lexicon over all 351 markdown files in this repository found
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* 345 with zero hits, so there is no honest way to infer the genre, and a scan
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* that guessed would mislabel the Korean fixture and every hypepaper analysis
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* the tool actually ingests.
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*
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* REPORTED, NEVER REPAIRED, and a WARNING. It joins the four scans that already
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* take that shape, and `scanBeatCount`'s header settles the class: `build`
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* prints every content loss and fails on none of them, because the alternative
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* is re-asking, and the only possible second instruction — "return more" — is a
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* padding request with extra steps. Promoting this one is a decision about all
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* of them.
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*
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* WHAT IT CANNOT DO. It cannot tell whether a beat labelled `limitations` really
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* discusses one; `role` is the plan's own declaration, and a declaration can be
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* false. What it checks instead is the part that is mechanical and that no
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* committed plan has ever got right on its own: that the roles exist, that they
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* are unique, that the ending is in the right ORDER, and that the closing pair
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* does not collapse into two of the same picture. A rule about wording would be
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* met cosmetically, exactly as `scanHeadlines` records a sharpened rule being
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* answered by swapping one verb.
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*/
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export declare function scanPaperArc(storyboard: Storyboard, prefs: Prefs): Finding[];
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/**
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* Narration that belongs to a different version of this storyboard.
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*
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* `narration.json` is keyed by BEAT ID and carries nothing that ties it to the
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* plan it was made for, so an id that still exists is an id `build` will happily
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* speak — even when the beat behind it has been replaced. Renumbering is the way
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* in: inserting one beat and shifting the ids after it leaves every later id
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* pointing at its neighbour's voice.
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*
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* FOUND IN THE SHIPPED DEMO, and it is the seventh green-gate case this project
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* has recorded. A thirteenth beat was inserted at position six and the rest
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* renumbered; the audio on disk predated it, so beats six through twelve each
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* spoke the slide after them and the thirteenth spoke nothing. `build` reported
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* `PASS — 0 error(s), 0 warning(s)`, because every id it looked for was present
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* and nothing compared what was SAID against what the beat says it says.
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*
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* AN ERROR, NOT A WARNING, and it is the one member of this family that earns
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* it. The other storyboard scans are editorial judgements only an author can
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* settle; this is a string comparison between two authored fields that must
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* agree, and the artifact it lets through is a video whose voice describes the
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* wrong pictures. Missing narration audio is already an error here, and audio
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* that is present and wrong is not the better failure.
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*
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* NARROW ON PURPOSE. It compares only beats that have BOTH a narration text and
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* segments, so a deck narrated at a lower density — where some beats are
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* deliberately silent — says nothing, and the existing missing-audio error keeps
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* its own case. Whitespace is normalised because the splitter re-joins sentences
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* at stop boundaries; on the demo's thirteen beats the concatenation reproduces
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* the authored text exactly, which is what makes the comparison safe to make
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* fatal.
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*/
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export declare function scanNarrationDrift(storyboard: Storyboard, narration: {
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beats: Record<string, {
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text: string;
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}[]>;
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}): Finding[];
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/**
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* How far a name may precede the thing it names before a viewer notices.
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*
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