@johnmorrisdotca/dougu-sports 0.1.0 → 0.2.0

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Files changed (184) hide show
  1. package/CHANGELOG.md +38 -1
  2. package/NOTICE.md +9 -58
  3. package/README.md +168 -32
  4. package/dist/emblems/award/badge.d.ts +2 -2
  5. package/dist/emblems/award/badge.js +14 -5
  6. package/dist/emblems/award/crown.d.ts +1 -1
  7. package/dist/emblems/award/crown.js +14 -4
  8. package/dist/emblems/award/medal.d.ts +2 -2
  9. package/dist/emblems/award/medal.js +14 -5
  10. package/dist/emblems/award/shield.d.ts +1 -1
  11. package/dist/emblems/award/shield.js +10 -4
  12. package/dist/emblems/award/star.d.ts +1 -1
  13. package/dist/emblems/award/star.js +10 -4
  14. package/dist/emblems/ball/ball.afl.js +1 -1
  15. package/dist/emblems/ball/ball.basketball6.js +1 -1
  16. package/dist/emblems/ball/ball.core.d.ts +9 -3
  17. package/dist/emblems/ball/ball.core.js +13 -0
  18. package/dist/emblems/ball/ball.cricket.js +1 -1
  19. package/dist/emblems/ball/ball.engine.js +3 -3
  20. package/dist/emblems/ball/ball.football.js +3 -3
  21. package/dist/emblems/ball/ball.gaelic.js +1 -1
  22. package/dist/emblems/ball/ball.object.js +2 -2
  23. package/dist/emblems/ball/ball.shuttlecock.js +2 -2
  24. package/dist/emblems/ball/ball.squash.js +5 -5
  25. package/dist/emblems/emblem.api.d.ts +39 -1
  26. package/dist/emblems/emblem.api.js +20 -2
  27. package/dist/emblems/emblem.compose.d.ts +31 -0
  28. package/dist/emblems/emblem.compose.js +91 -0
  29. package/dist/emblems/emblem.core.d.ts +48 -2
  30. package/dist/emblems/emblem.core.js +30 -0
  31. package/dist/emblems/emblem.descriptions.d.ts +7 -0
  32. package/dist/emblems/emblem.descriptions.js +60 -0
  33. package/dist/emblems/emblem.display.d.ts +75 -0
  34. package/dist/emblems/emblem.display.js +214 -0
  35. package/dist/emblems/emblem.engrave.d.ts +50 -0
  36. package/dist/emblems/emblem.engrave.js +145 -0
  37. package/dist/emblems/emblem.equipment.d.ts +24 -0
  38. package/dist/emblems/emblem.equipment.js +57 -0
  39. package/dist/emblems/emblem.flip.d.ts +10 -0
  40. package/dist/emblems/emblem.flip.js +45 -0
  41. package/dist/emblems/emblem.ids.d.ts +19 -11
  42. package/dist/emblems/emblem.ids.js +21 -6
  43. package/dist/emblems/emblem.lathe.d.ts +3 -0
  44. package/dist/emblems/emblem.lathe.js +26 -4
  45. package/dist/emblems/emblem.medal.js +4 -4
  46. package/dist/emblems/emblem.pennant.d.ts +3 -0
  47. package/dist/emblems/emblem.pennant.js +79 -0
  48. package/dist/emblems/emblem.registry.js +20 -0
  49. package/dist/emblems/emblem.shapes.d.ts +19 -2
  50. package/dist/emblems/emblem.shapes.js +53 -12
  51. package/dist/emblems/emblem.sprite.d.ts +38 -0
  52. package/dist/emblems/emblem.sprite.js +65 -0
  53. package/dist/emblems/emblem.uri.d.ts +22 -0
  54. package/dist/emblems/emblem.uri.js +29 -0
  55. package/dist/emblems/gear/gear.badmintonracket.d.ts +1 -1
  56. package/dist/emblems/gear/gear.badmintonracket.js +18 -14
  57. package/dist/emblems/gear/gear.baseballglove.d.ts +1 -1
  58. package/dist/emblems/gear/gear.baseballglove.js +20 -14
  59. package/dist/emblems/gear/gear.budo.d.ts +17 -0
  60. package/dist/emblems/gear/gear.budo.js +60 -0
  61. package/dist/emblems/gear/gear.core.d.ts +12 -31
  62. package/dist/emblems/gear/gear.core.js +61 -54
  63. package/dist/emblems/gear/gear.cricketbat.d.ts +1 -1
  64. package/dist/emblems/gear/gear.cricketbat.js +16 -14
  65. package/dist/emblems/gear/gear.fieldhockeystick.d.ts +1 -1
  66. package/dist/emblems/gear/gear.fieldhockeystick.js +15 -14
  67. package/dist/emblems/gear/gear.footballhelmet.d.ts +1 -1
  68. package/dist/emblems/gear/gear.footballhelmet.js +15 -14
  69. package/dist/emblems/gear/gear.goaliemask.d.ts +1 -1
  70. package/dist/emblems/gear/gear.goaliemask.js +22 -16
  71. package/dist/emblems/gear/gear.goalnet.d.ts +1 -1
  72. package/dist/emblems/gear/gear.goalnet.js +24 -14
  73. package/dist/emblems/gear/gear.hockeystick.d.ts +1 -1
  74. package/dist/emblems/gear/gear.hockeystick.js +14 -14
  75. package/dist/emblems/gear/gear.index.js +5 -1
  76. package/dist/emblems/gear/gear.kendo.d.ts +2 -0
  77. package/dist/emblems/gear/gear.kendo.js +41 -0
  78. package/dist/emblems/gear/gear.kyudo.d.ts +2 -0
  79. package/dist/emblems/gear/gear.kyudo.js +31 -0
  80. package/dist/emblems/gear/gear.lacrossestick.d.ts +1 -1
  81. package/dist/emblems/gear/gear.lacrossestick.js +25 -14
  82. package/dist/emblems/gear/gear.skates.js +1 -1
  83. package/dist/emblems/gear/gear.sticks.js +2 -2
  84. package/dist/emblems/gear/gear.sumo.d.ts +2 -0
  85. package/dist/emblems/gear/gear.sumo.js +43 -0
  86. package/dist/emblems/gear/gear.tabletennispaddle.d.ts +1 -1
  87. package/dist/emblems/gear/gear.tabletennispaddle.js +15 -14
  88. package/dist/emblems/gear/gear.tennisracket.d.ts +1 -1
  89. package/dist/emblems/gear/gear.tennisracket.js +16 -14
  90. package/dist/emblems/pennant/championship.d.ts +2 -0
  91. package/dist/emblems/pennant/championship.js +4 -0
  92. package/dist/emblems/sport/afl.js +1 -1
  93. package/dist/emblems/sport/artisticswimming.js +1 -1
  94. package/dist/emblems/sport/cfl.d.ts +1 -1
  95. package/dist/emblems/sport/cfl.js +4 -4
  96. package/dist/emblems/sport/cricket.d.ts +1 -1
  97. package/dist/emblems/sport/cricket.js +13 -4
  98. package/dist/emblems/sport/fieldhockey.js +1 -1
  99. package/dist/emblems/sport/gaelic.js +1 -1
  100. package/dist/emblems/sport/handball.d.ts +1 -1
  101. package/dist/emblems/sport/handball.js +14 -4
  102. package/dist/emblems/sport/ifaf.d.ts +1 -1
  103. package/dist/emblems/sport/ifaf.js +4 -4
  104. package/dist/emblems/sport/judo.d.ts +2 -0
  105. package/dist/emblems/sport/judo.js +13 -0
  106. package/dist/emblems/sport/karate.d.ts +2 -0
  107. package/dist/emblems/sport/karate.js +13 -0
  108. package/dist/emblems/sport/kendo.d.ts +2 -0
  109. package/dist/emblems/sport/kendo.js +14 -0
  110. package/dist/emblems/sport/kyudo.d.ts +2 -0
  111. package/dist/emblems/sport/kyudo.js +15 -0
  112. package/dist/emblems/sport/mlb.d.ts +1 -1
  113. package/dist/emblems/sport/mlb.js +27 -4
  114. package/dist/emblems/sport/nba.d.ts +1 -1
  115. package/dist/emblems/sport/nba.js +11 -4
  116. package/dist/emblems/sport/netball.js +1 -1
  117. package/dist/emblems/sport/nfl.d.ts +2 -1
  118. package/dist/emblems/sport/nfl.js +14 -4
  119. package/dist/emblems/sport/nhl.d.ts +1 -1
  120. package/dist/emblems/sport/nhl.js +12 -4
  121. package/dist/emblems/sport/pickleball.js +1 -1
  122. package/dist/emblems/sport/racquetball.js +1 -1
  123. package/dist/emblems/sport/roundnet.js +1 -1
  124. package/dist/emblems/sport/rugby.d.ts +1 -1
  125. package/dist/emblems/sport/rugby.js +11 -4
  126. package/dist/emblems/sport/sepaktakraw.js +1 -1
  127. package/dist/emblems/sport/soccer.d.ts +1 -1
  128. package/dist/emblems/sport/soccer.js +30 -4
  129. package/dist/emblems/sport/squash.js +1 -1
  130. package/dist/emblems/sport/sumo.d.ts +2 -0
  131. package/dist/emblems/sport/sumo.js +15 -0
  132. package/dist/emblems/sport/tabletennis.js +1 -1
  133. package/dist/emblems/sport/tennis.d.ts +1 -1
  134. package/dist/emblems/sport/tennis.js +14 -4
  135. package/dist/emblems/sport/teqball.js +1 -1
  136. package/dist/emblems/sport/volleyball.d.ts +1 -1
  137. package/dist/emblems/sport/volleyball.js +24 -4
  138. package/dist/emblems/trophy/banner.d.ts +2 -0
  139. package/dist/emblems/trophy/banner.js +20 -0
  140. package/dist/emblems/trophy/baseball.js +1 -0
  141. package/dist/emblems/trophy/basketball.js +1 -0
  142. package/dist/emblems/trophy/belt.js +2 -1
  143. package/dist/emblems/trophy/bowl.js +1 -0
  144. package/dist/emblems/trophy/canadian-bowl.js +1 -0
  145. package/dist/emblems/trophy/championship-banner.d.ts +2 -0
  146. package/dist/emblems/trophy/championship-banner.js +67 -0
  147. package/dist/emblems/trophy/cricket-urn.js +1 -0
  148. package/dist/emblems/trophy/cup.d.ts +1 -1
  149. package/dist/emblems/trophy/cup.js +15 -4
  150. package/dist/emblems/trophy/football.js +2 -1
  151. package/dist/emblems/trophy/globe.js +1 -0
  152. package/dist/emblems/trophy/hockey-cup.js +2 -1
  153. package/dist/emblems/trophy/lidded-cup.js +1 -0
  154. package/dist/emblems/trophy/plaque.js +2 -1
  155. package/dist/emblems/trophy/ring.d.ts +2 -0
  156. package/dist/emblems/trophy/ring.js +30 -0
  157. package/dist/emblems/trophy/rugby-cup.js +1 -0
  158. package/dist/emblems/trophy/salver.js +1 -0
  159. package/dist/emblems/trophy/soccer-ball.js +2 -1
  160. package/dist/emblems/trophy/soccer-globe.js +1 -0
  161. package/dist/emblems/trophy/sumo-cup.d.ts +2 -0
  162. package/dist/emblems/trophy/sumo-cup.js +28 -0
  163. package/dist/emblems/trophy/tennis-cup.js +2 -1
  164. package/dist/emblems/trophy/tennis-plate.js +1 -0
  165. package/dist/emblems-entry.d.ts +15 -6
  166. package/dist/emblems-entry.js +7 -2
  167. package/dist/index.d.ts +17 -0
  168. package/dist/index.js +15 -0
  169. package/dist/turn-control.d.ts +101 -0
  170. package/dist/turn-control.js +363 -0
  171. package/dist/turn-entry.d.ts +2 -0
  172. package/dist/turn-entry.js +1 -0
  173. package/dist/version.d.ts +1 -1
  174. package/dist/version.js +1 -1
  175. package/package.json +7 -1
  176. package/LICENSES/Apache-2.0.txt +0 -202
  177. package/LICENSES/CC-BY-3.0.txt +0 -319
  178. package/LICENSES/upstream/game-icons.license.txt +0 -45
  179. package/LICENSES/upstream/noto-emoji-2D-svg.LICENSE +0 -13
  180. package/LICENSES/upstream/pictogrammers-mdi.LICENSE +0 -20
  181. package/dist/emblems/emblem.material.d.ts +0 -9
  182. package/dist/emblems/emblem.material.data.d.ts +0 -34
  183. package/dist/emblems/emblem.material.data.js +0 -85
  184. package/dist/emblems/emblem.material.js +0 -23
package/CHANGELOG.md CHANGED
@@ -6,6 +6,42 @@ All notable changes to this project are written here. The format follows
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  ## [Unreleased]
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+ ## [0.2.0] - 2026-10-14
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+
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+ The package is now 167 emblems (24 trophies, 5 awards, 6 medals, 4 crests, 38 sports, 47 balls, 42 gear and a pennant) and every one is its own drawing: the copied art and its licences are gone, the five Japanese sports and budo (sumo, kendo, judo, kyudo, karate) are in, text can be engraved on medals, plaques, cups, a ring, a banner and a pennant, every emblem turns through one coin-flip turn, and there are labels in two languages, data addresses, sprites, a podium, an award case, `sportEquipment` for all 38 sports and `bindTurn` to turn an emblem with a drag, the keys or a clock.
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+
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+ ### Added
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+
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+ - **Japanese sports and budō** ([docs/japanese-sports.md](docs/japanese-sports.md)), all original drawings with generic ids and no real trophy's name: `trophy:sumo-cup` (a tall silver cup on a tall stepped stand with phoenix-crested handles, a body of revolution), `trophy:championship-banner` (a fringed banner on a pole with a gilt finial and an embroidered border, no lettering unless `initials` gives up to three letters; `tint` is the cloth, `accent` the trim), and the gear `gear:gunbai` (the referee's war fan with its tassel), `gear:mawashi`, `gear:shinai`, `gear:kendo-men`, `gear:judogi`, `gear:obi` (with `OBI_RANKS`, white to black, and `obi(rank, options)`), `gear:yumi`, `gear:ya` and `gear:karate-gi`. Five sports are added to `SPORT_NAMES` (now 38) with a pictogram each: `sumo`, `kendo`, `judo`, `kyudo`, `karate`. `JAPANESE_IDS` lists the 16 together, and the gallery page shows them in a section of their own.
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+ - **Japanese names are first-class**, read by a reviewer and using the governing bodies' words (柔道衣, 空手衣, 廻し, 軍配, 竹刀, 剣道の面, 優勝旗, 弓, 矢); `emblemInfo(id).description` and `EMBLEM_DESCRIPTIONS` hold a longer description in English and Japanese for the docs and the gallery.
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+ - Gear has the `color` style (flat fills) as well as `metal` and `line`, and a part can be shaded across its width (`cyl`) as a round shaft is.
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+ - **Labels.** `EmblemOptions` takes `locale` (`"en"` or `"ja"`: the `<title>` is the emblem's Japanese name, with `lang="ja"` on the drawing) and `title` (a string is written, escaped; `false` drops the `<title>` and marks the drawing `aria-hidden="true"`). Both work for every emblem in every style, still and turned, and in `crest()` and `medal()`.
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+ - **`emblemDataUri(ref, options)`**: a percent-encoded `data:image/svg+xml;utf8,…` address for an `<img>`, a CSS background or a canvas, with `currentColor` made a concrete colour (`color` for the line, else the theme's ink; the default is dark ink), and a browser test that loads it in an `<img>` and on a canvas.
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+ - **`emblemSprite(ids, options)`**: one hidden `<svg>` of `<symbol>`s with the definitions shared and every id unique across the sheet, and `use(id, { size, class, title })` for the markup of each use. Sixty-four soccer balls are 2,304 nodes and 530 kB inline and 228 nodes and 15 kB from a sheet; sixty-four medals 1,792 nodes and 115 kB against 220 and 8.7 kB.
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+ - **`sportEquipment(sport)`**: `{ sport, ball?, gear[], trophy, medal? }` for each of the 38 sports (the five Japanese ones with their gear and `trophy:sumo-cup`), typed, with every id an id of the registry, and a test that every id exists and every sport is covered.
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+ - **`podium(places, options)`** and **`awardCase(items, options)`**: a podium of first, second and third on tiered steps, with medals or trophies, names, flags (SVG markup or a URL, drawn as an inert image) and lines of text; and a team's trophies on a shelf or in a row with `×N` badges, wrapping into rows. Both are one SVG string in the page's text colour, light and dark, with `role="img"`, a title and a description, in English and Japanese.
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+ - **`bindTurn(element, ref, options)`** in the `./turn` entry, in a module of its own: a drag, the arrow keys, Home and Space turn an emblem drawn with `emblemFrame`, with `sensitivity`, `pitchRange`, `keyStep` and `onTurn`; a controller with `angles`, `setAngles`, `update` and `destroy`. An emblem that cannot turn (read from the registry's frames, or one that says `turnable: false`) is drawn as it is; every emblem of the package turns, so only a custom one is. An auto-turn (`autoPlay`, `speed`, `pauseOnInteract`, `onPlayChange`, `play`, `pause`, `togglePlay`, `playing`) runs on `requestAnimationFrame` with a clamped time step, stops while the page is hidden, and only starts when asked: under `prefers-reduced-motion` `autoPlay: true` starts paused unless it is `"force"`.
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+ - The demo's playground turns its emblem with `bindTurn`, synced with the yaw, tilt and roll sliders, with an auto-turn button and speed choice and a hint in English and Japanese, and has a trophy case of turnable emblems; a new compose page draws the podium, the award case, a sprite sheet, a data address and a sport's equipment, each with a copy button.
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+ - `docs/compose.md`, a `bindTurn` section in `docs/turning.md`, README examples, and tests (`test/api.test.ts`, `test/turn-control.test.ts`, `e2e/turn.demo.mjs`, `e2e/compose.demo.mjs`).
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+ - **Engraving.** Text cut into a face, from `engrave` (one string, up to three lines of 24 letters, Japanese included) or `label`, `year` and `rank`, with `engraveBack` for a back: on the medals and place badges (replacing the star or the numeral), `trophy:plaque` (the words on the plate, the year on the nameplate), `trophy:belt`, `trophy:ring`, `trophy:banner`, `pennant:championship`, and the plinth of each of the 16 cups and stands that are bodies of revolution. The lines are fitted to the plate (the biggest size that fits, a space may break a line), escaped, and cut in the ink that reads at 4.5 to 1 on the metal (a tone of it, black or white; the page's ink in the line style). Turned, the text goes with its face: squeezed on a medal, hidden on its back or another text there, and set letter by letter round a plinth so that it foreshortens and goes behind the edge.
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+ - **`pennant()` and `pennant:championship`**: a felt championship pennant on a dowel with a stitched edge, lettered with its words and its year, in metal (felt fibres), color and line; its back is plain felt with the dowel on the other side. The new group `pennant`, and the `./pennant/*` export.
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+ - **`trophy:ring`** (a championship ring: a band, a wide faceted head with a gem, the team and the year on its shoulders) and **`trophy:banner`** (a rafter banner on a rod, in the tint and accent, with its words and year). With the sumo cup and the championship banner the `trophy` group has 24 emblems.
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+ - **Every emblem turns, through one turn.** Gear, the awards and the sport pictograms flip like a coin (`src/emblems/emblem.flip.ts`, the only turn of flat drawings: it takes any finished drawing, squeezes it by the cosine, shows it mirrored and a little darker on the back, and gives it a thin rim that is widest edge on). The Japanese gear and pictograms use it too, so there is no second turn for gear. `test/turn.test.ts` holds every id to a finite, well-formed frame at every yaw and pitch, and every flat one to a turn that differs, repeats at 360 and has a back.
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+ - **Two pictograms redrawn to read at 16 pixels.** `sport:sumo` is two rikishi in the shikiri crouch (the stance before the charge), belts on, facing each other on the edge of the ring (it was a war fan that read as a frying pan; the fan is `gear:gunbai`), and `sport:handball` is a hand throwing the ball, with lines of speed (it was a goal and a ball that read as basketball).
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+ - Options `engrave`, `label`, `year`, `rank`, `engraveBack`, `numberColor` (a pennant's lettering) and `view`; the playground has an Engrave field, and the gallery shows an engraved example, turned and from behind, for each emblem that takes one.
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+
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+ ### Changed
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+ - **No third-party art is left.** The 11 gear pieces that were copied (`gear:hockey-stick`, `field-hockey-stick`, `lacrosse-stick`, `cricket-bat`, `table-tennis-paddle`, `badminton-racket`, `tennis-racket`, `goal-net`, `football-helmet`, `goalie-mask`, `baseball-glove`; from Noto Emoji, Wikimedia Commons and game-icons.net) and the 18 Material Symbols items (`trophy:cup`, the five `award:*` and the twelve pictograms `sport:nfl`, `cfl`, `ifaf`, `nhl`, `nba`, `mlb`, `soccer`, `tennis`, `volleyball`, `cricket`, `rugby`, `handball`) are redrawn as clean vector geometry in the package's own style (metal, color and line, light and dark), and the third-party art is removed with the scripts that only served it (`scripts/fetch-material-symbols.mjs`, `scripts/dougu/fetch-gear.mjs`, `build-gear.mjs`, `svgmin.mjs`, `gear-assets.json`), `LICENSES/Apache-2.0.txt`, `LICENSES/CC-BY-3.0.txt`, `LICENSES/upstream/` and every NOTICE entry for them. `NOTICE.md` keeps the rulebook table the balls' sizes come from; `LICENSES/` holds the MIT text. The `material`, `noto`, `mdi`, `commons` and `gameicons` values of `EmblemSource` and `PieceSource` are gone (every emblem is `ours`, `generated` or `drawn`), and so is the `MaterialModel` type.
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+ - **Sizes.** The 11 gear pieces are 7.5 kB gzipped in the metal style and 4.4 kB as lines, from 28.2 kB and 17.0 kB (27% and 26%), and their modules 14.5 kB from 82.8 kB (4.3 kB from 29.2 kB gzipped). The 18 Material items are 8.5 kB in metal (from 7.5 kB, because they now have bevels, glints and a second colour) and 5.8 kB as lines (from 7.8 kB), and their sources 12.8 kB from 23.1 kB (3.7 kB from 6.5 kB gzipped). The built `dist` is 137 kB gzipped as a tarball, from 158 kB, with 16 emblems more.
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+ - **Every emblem has a short accessible name** (the `<title>`): English 26 characters at most and Japanese 12 or a little over where the established word is longer (`ダブルイエロー`, `バスケットボールのトロフィー`); the longer text moved to the descriptions. 41 names were shortened, among them `trophy:tennis-cup` (`Pineapple cup`), `trophy:hockey-cup`, `sport:ifaf`, the squash balls, `gear:badminton-racket`, `gear:hurley` (`ハーリングのスティック`). Football in Japanese is `アメフト…` for American football and bare `ホッケー` means field hockey (ice hockey is always `アイスホッケー`).
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+ - **Gaelic football is spelled `ゲーリックフットボール`** on both `sport:gaelic` and `ball:gaelic-football` (the pictogram had a middle dot).
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+ - The rugby, volleyball, baseball, basketball, soccer, tennis, cricket and handball pictograms now show the equipment, with a grey sheet in the metal style like the other pictograms, instead of a solid glyph.
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+ - `playwright.config.mjs` takes `TEST_PORT` (default 7201), so a worktree can test on its own port.
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+ - The demo's playground keeps the turn when the emblem, style, tint or look changes, instead of putting the emblem back at rest.
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+ - The playground and the gallery turn every emblem (the gear and the icons had no turn controls).
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+ - Item sizes grew with the new code (gzipped, one item bundled by itself): a medal 3.2 to 4.5 kB, a flat emblem 3.0 to 4.3 kB, a cup 5.6 to 6.9 kB, a pictogram or an award 1.8 to 3.7 kB (the sumo and handball outlines 4.1 and 3.8 kB), a piece of gear 2.6 to 3.7 kB, the pennant 3.3 kB; the limits in `test/size.test.ts` are 4.6, 7.1 and 4.3 kB for a flat emblem, a cup and an icon. The engraving code is left out of a bundle that does not draw a medal, a plaque or a cup, and the turn code is the only addition to an icon's.
44
+
9
45
  ## [0.1.0] - 2026-10-14
10
46
 
11
47
  The art arrives: 148 emblems (the trophies, awards, medals, crests, the pictogram of each of the 33 sports, the balls and the gear), moved here from Kyogijo Stadiums and, for the trophies, medals and crests, redrawn.
@@ -39,6 +75,7 @@ First preview: the name, the API and two sample emblems. The full set of trophie
39
75
  - Tests for the drawing, the ids, the turns and the bundle size of one item; a package check that installs the packed tarball and bundles one item from it.
40
76
  - The demo (a playground with a turn slider, and a gallery page), `docs/layout.md`, `docs/turning.md`, `docs/gallery.md`, the family header and footer, the CI, Pages and Release workflows, and `LICENSES/` and `NOTICE.md` ready for third-party art.
41
77
 
42
- [Unreleased]: https://github.com/johnmorrisdotca/dougu-sports/compare/v0.1.0...HEAD
78
+ [Unreleased]: https://github.com/johnmorrisdotca/dougu-sports/compare/v0.2.0...HEAD
79
+ [0.2.0]: https://github.com/johnmorrisdotca/dougu-sports/compare/v0.1.0...v0.2.0
43
80
  [0.1.0]: https://github.com/johnmorrisdotca/dougu-sports/compare/v0.0.1...v0.1.0
44
81
  [0.0.1]: https://github.com/johnmorrisdotca/dougu-sports/releases/tag/v0.0.1
package/NOTICE.md CHANGED
@@ -1,68 +1,19 @@
1
1
  # Notice: where the art comes from
2
2
 
3
- The code of this package is under the MIT licence (see [LICENSE](LICENSE) and [LICENSES/MIT.txt](LICENSES/MIT.txt)). Every emblem is either drawn for this package (`source: "ours"`, `"generated"` or `"drawn"` in `emblemInfo`) or made from one of the sources below, and each emblem made from a source has a row in the second table. The licence text of each source is in [LICENSES/](LICENSES/).
3
+ The code of this package is under the MIT licence (see [LICENSE](LICENSE) and [LICENSES/MIT.txt](LICENSES/MIT.txt)). **Every emblem is drawn for this package** (`source: "ours"`, `"generated"` or `"drawn"` in `emblemInfo`) or made by its own code, and so is under the same MIT licence. Nothing is copied from another project: no icon set, no emoji font, no clip art and no photograph is in the package, so there is no third-party licence to carry and none is shipped (`LICENSES/` holds the MIT text and nothing else).
4
4
 
5
- No emblem carries the name, mark or logo of a league, a team, a federation or an event: the trophies, crests and balls are descriptive and generic.
5
+ No emblem carries the name, mark or logo of a league, a team, a federation or an event: the trophies, crests, balls and gear are descriptive and generic. That includes the Japanese items (`trophy:sumo-cup`, `trophy:championship-banner` and the `gear:*` of sumo, kendo, judo, kyudo and karate): they are original drawings of what such an object looks like, with generic ids, and carry no trophy's name, no federation's mark and no lettering unless the caller gives some.
6
6
 
7
- ## The sources the art may come from
7
+ ## How the art is made
8
8
 
9
- | Source | What it is | Licence | Text kept in | Credit it asks for |
10
- | --- | --- | --- | --- | --- |
11
- | Material Symbols, Google (https://fonts.google.com/icons) | Icons as paths | Apache License 2.0 | [LICENSES/Apache-2.0.txt](LICENSES/Apache-2.0.txt) | None required; named here |
12
- | Noto Emoji and Noto Color Emoji, Google (https://github.com/googlefonts/noto-emoji) | Emoji drawings | Apache License 2.0 (the emoji; the fonts are under the SIL OFL 1.1, and none is used) | [LICENSES/Apache-2.0.txt](LICENSES/Apache-2.0.txt) | None required; named here |
13
- | Material Design Icons, Pictogrammers (https://pictogrammers.com/library/mdi/) | Icons as paths | Apache License 2.0 | [LICENSES/Apache-2.0.txt](LICENSES/Apache-2.0.txt) | None required; named here |
14
- | game-icons.net (https://game-icons.net/) | Icons by many authors | Creative Commons Attribution 3.0 | [LICENSES/CC-BY-3.0.txt](LICENSES/CC-BY-3.0.txt) | The author of each icon, with a link to the licence, and a note that it was changed |
15
- | Drawn for this package | Everything marked `ours` | MIT | [LICENSES/MIT.txt](LICENSES/MIT.txt) | None |
9
+ - The trophies, medals, crests, awards and sport pictograms are drawn in SVG by hand in a simplified, generic form. No real trophy, medal, logo, mark or engraving was copied or traced, and no photograph was traced (photographs were looked at, never copied).
10
+ - The balls (`src/emblems/ball/`) are drawn by this package's own code: a rotation, a projection and our own geometry (a seam curve, the truncated icosahedron, a layout of curved panels, a fitted basketball channel).
11
+ - The gear (`src/emblems/gear/`) is drawn by us from a list of parts (a path, a colour, how it reads as a line); the bow, the arrow and the other tapering shapes are made by a small function of ours (`swell`), and the rest are paths written for this package.
12
+ - The Japanese words for the Japanese items are the ones the sports' governing bodies use in their own rules and equipment lists (kendo, judo, kyudo and karate federations and the sumo association); the bodies' names and marks are not used in any id, title or drawing.
16
13
 
17
- ## The emblems made from a source
14
+ ## The balls' sizes
18
15
 
19
- Sixteen emblems are Material Symbols (Google, Apache License 2.0), fetched at a pinned commit by `scripts/fetch-material-symbols.mjs` (`src/emblems/emblem.material.data.ts` is its output) and not changed, except that the metal style paints the filled symbol with a gradient and a darker edge, and the line style draws the outlined symbol. The package has no runtime dependency on them. Copyright Google LLC; the licence text is [LICENSES/Apache-2.0.txt](LICENSES/Apache-2.0.txt).
20
-
21
- | Emblem | Made from | Author | How it was changed | Licence |
22
- | --- | --- | --- | --- | --- |
23
- | `trophy:cup` | Material Symbols `emoji_events` | Google | Painted by the metal style | Apache-2.0 |
24
- | `award:medal` | Material Symbols `military_tech` | Google | Painted by the metal style | Apache-2.0 |
25
- | `award:badge` | Material Symbols `workspace_premium` | Google | Painted by the metal style | Apache-2.0 |
26
- | `award:crown` | Material Symbols `crown` | Google | Painted by the metal style | Apache-2.0 |
27
- | `award:star` | Material Symbols `star` | Google | Painted by the metal style | Apache-2.0 |
28
- | `award:shield` | Material Symbols `shield` | Google | Painted by the metal style | Apache-2.0 |
29
- | `sport:nfl`, `sport:cfl`, `sport:ifaf` | Material Symbols `sports_football` | Google | Drawn in the page's ink | Apache-2.0 |
30
- | `sport:nhl` | Material Symbols `sports_hockey` | Google | Drawn in the page's ink | Apache-2.0 |
31
- | `sport:nba` | Material Symbols `sports_basketball` | Google | Drawn in the page's ink | Apache-2.0 |
32
- | `sport:mlb` | Material Symbols `sports_baseball` | Google | Drawn in the page's ink | Apache-2.0 |
33
- | `sport:soccer` | Material Symbols `sports_soccer` | Google | Drawn in the page's ink | Apache-2.0 |
34
- | `sport:tennis` | Material Symbols `sports_tennis` | Google | Drawn in the page's ink | Apache-2.0 |
35
- | `sport:volleyball` | Material Symbols `sports_volleyball` | Google | Drawn in the page's ink | Apache-2.0 |
36
- | `sport:cricket` | Material Symbols `sports_cricket` | Google | Drawn in the page's ink | Apache-2.0 |
37
- | `sport:rugby` | Material Symbols `sports_rugby` | Google | Drawn in the page's ink | Apache-2.0 |
38
- | `sport:handball` | Material Symbols `sports_handball` | Google | Drawn in the page's ink | Apache-2.0 |
39
-
40
- The other trophies, the medals, the place badges, the crests, the other sport pictograms and every ball are drawn for this package, under its MIT licence. The trophies are drawn in SVG by hand in a simplified, generic form; no real trophy, medal, logo, mark or engraving was copied or traced, and no photograph was traced (photographs were looked at, never copied).
41
-
42
- ## The balls and the gear
43
-
44
- The balls (`src/emblems/ball/`) are drawn by this package's own code: a rotation, a projection and our own geometry (a seam curve, the truncated icosahedron, a layout of curved panels, a fitted basketball channel). No picture is copied for them. The sizes they carry (`size` on each ball: the diameter or length, the circumference and the mass, with the rule they come from) are facts read from the rulebooks listed below; no text, table or drawing of a rulebook is copied.
45
-
46
- Some of the gear (`src/emblems/gear/`) is drawn by us (22 pieces: rackets, sticks, skates, the athletics and pool gear, the nets and posts: `source: "drawn"`). The rest is copied, with changes, from the open artwork below, each module naming its source, its pinned version and the SHA-256 of the file as published in its header, and each drawing carrying its credit in a `<desc>`. The changes are the ones the Apache-2.0 licence asks to have marked: the editors' wrappers and metadata removed, the coordinates written absolute and rounded, the ids renamed; for the glove, the black background square left out and the shape filled with leather and shaded; for the goalie mask, a pale face laid under the ink. `scripts/dougu/fetch-gear.mjs` fetches the files again from the pinned versions and checks their hashes; `scripts/dougu/build-gear.mjs` writes the modules from them. The full licence texts are in [LICENSES/](LICENSES/): [Apache-2.0](LICENSES/Apache-2.0.txt), [MIT](LICENSES/MIT.txt) (this package) and [CC BY 3.0](LICENSES/CC-BY-3.0.txt), and each upstream's own licence file as found in [LICENSES/upstream/](LICENSES/upstream/).
47
-
48
- | Gear | Artwork | Licence | Copyright or credit, as read | Line style from |
49
- | --- | --- | --- | --- | --- |
50
- | `gear:hockey-stick` | Noto Emoji: [`2D/svg/emoji_u1f3d2.svg`](https://github.com/googlefonts/noto-emoji/blob/e20cbc2bbec1926686be9f9bee7d1d2cfa1fea0e/2D/svg/emoji_u1f3d2.svg) | Apache-2.0 | Copyright 2013 Google, Inc. All Rights Reserved. | Pictogrammers MDI `svg/hockey-sticks.svg` (Apache-2.0, icon by Google) |
51
- | `gear:field-hockey-stick` | Noto Emoji: [`2D/svg/emoji_u1f3d1.svg`](https://github.com/googlefonts/noto-emoji/blob/e20cbc2bbec1926686be9f9bee7d1d2cfa1fea0e/2D/svg/emoji_u1f3d1.svg) | Apache-2.0 | Copyright 2013 Google, Inc. All Rights Reserved. | Commons `Field_hockey_stick_with_ball_Pinhead_icon.svg` (CC0) |
52
- | `gear:lacrosse-stick` | Noto Emoji: [`2D/svg/emoji_u1f94d.svg`](https://github.com/googlefonts/noto-emoji/blob/e20cbc2bbec1926686be9f9bee7d1d2cfa1fea0e/2D/svg/emoji_u1f94d.svg) | Apache-2.0 | Copyright 2013 Google, Inc. All Rights Reserved. | worked out from the colour artwork |
53
- | `gear:cricket-bat` | Noto Emoji: [`2D/svg/emoji_u1f3cf.svg`](https://github.com/googlefonts/noto-emoji/blob/e20cbc2bbec1926686be9f9bee7d1d2cfa1fea0e/2D/svg/emoji_u1f3cf.svg) | Apache-2.0 | Copyright 2013 Google, Inc. All Rights Reserved. | Pictogrammers MDI `svg/cricket.svg` (Apache-2.0, icon by Google) |
54
- | `gear:table-tennis-paddle` | Noto Emoji: [`2D/svg/emoji_u1f3d3.svg`](https://github.com/googlefonts/noto-emoji/blob/e20cbc2bbec1926686be9f9bee7d1d2cfa1fea0e/2D/svg/emoji_u1f3d3.svg) | Apache-2.0 | Copyright 2013 Google, Inc. All Rights Reserved. | Pictogrammers MDI `svg/table-tennis.svg` (Apache-2.0, icon by Google) |
55
- | `gear:badminton-racket` | Noto Emoji: [`2D/svg/emoji_u1f3f8.svg`](https://github.com/googlefonts/noto-emoji/blob/e20cbc2bbec1926686be9f9bee7d1d2cfa1fea0e/2D/svg/emoji_u1f3f8.svg) | Apache-2.0 | Copyright 2013 Google, Inc. All Rights Reserved. | Pictogrammers MDI `svg/badminton.svg` (Apache-2.0, icon by Nick) |
56
- | `gear:tennis-racket` | Noto Emoji: [`2D/svg/emoji_u1f3be.svg`](https://github.com/googlefonts/noto-emoji/blob/e20cbc2bbec1926686be9f9bee7d1d2cfa1fea0e/2D/svg/emoji_u1f3be.svg) | Apache-2.0 | Copyright 2013 Google, Inc. All Rights Reserved. | Pictogrammers MDI `svg/tennis.svg` (Apache-2.0, icon by Google) |
57
- | `gear:goal-net` | Noto Emoji: [`2D/svg/emoji_u1f945.svg`](https://github.com/googlefonts/noto-emoji/blob/e20cbc2bbec1926686be9f9bee7d1d2cfa1fea0e/2D/svg/emoji_u1f945.svg) | Apache-2.0 | Copyright 2013 Google, Inc. All Rights Reserved. | worked out from the colour artwork |
58
- | `gear:football-helmet` | Wikimedia Commons: [`FootballHelmet.svg`](https://commons.wikimedia.org/wiki/File:FootballHelmet.svg) | CC0 | Author: Simanek / Credit: https://openclipart.org/detail/86827/football-helmet | Pictogrammers MDI `svg/football-helmet.svg` (Apache-2.0, icon by Austin Andrews) |
59
- | `gear:goalie-mask` | Wikimedia Commons: [`Hockey Mask (188584) - The Noun Project.svg`](https://commons.wikimedia.org/wiki/File:Hockey_Mask_(188584)_-_The_Noun_Project.svg) | CC0 | Author: Philippe Tardif / Credit: Noun Project - https://thenounproject.com/icon/188584 | worked out from the colour artwork |
60
- | `gear:baseball-glove` | game-icons.net: [`delapouite/baseball-glove.svg`](https://game-icons.net/1x1/delapouite/baseball-glove.html) | CC BY 3.0 | Baseball glove icon by Delapouite under CC BY 3.0 | the same artwork as ink |
61
-
62
- - **Noto Emoji** ([googlefonts/noto-emoji](https://github.com/googlefonts/noto-emoji), read at commit `e20cbc2bbec1926686be9f9bee7d1d2cfa1fea0e`): the files under `2D/svg/` only. Their licence is `2D/svg/LICENSE`, the Apache License 2.0, whose copyright line reads "Copyright 2013 Google, Inc. All Rights Reserved." The repository's root `LICENSE` is the SIL Open Font License 1.1 ("Copyright 2013 Google LLC") and governs the fonts, not these images; `2D/fonts/LICENSE` is also the OFL and has no copyright line. None of the fonts is used.
63
- - **Pictogrammers Material Design Icons** ([Templarian/MaterialDesign-SVG](https://github.com/Templarian/MaterialDesign-SVG), read at commit `9e04201d4557e729822fb57f62a316c3dea1d4a8`): used only for the one-path line versions. The repository's `LICENSE` is the "Pictogrammers Free License", which has no copyright line and says the icons are redistributed under the Apache License 2.0 or their respective licences; the repository's `package.json` names Austin Andrews as author and Apache-2.0 as the licence, and each icon's author is in its `meta.json` (Google, Nick, Austin Andrews). Treated as Apache-2.0, with the icon's author credited.
64
- - **Wikimedia Commons**: only files whose own file page says CC0 or Public domain, read on 2026-10-14 with the MediaWiki API and the page itself: `FootballHelmet.svg` (CC0, Simanek, via Openclipart), `Field hockey stick with ball Pinhead icon.svg` (CC0, Quincy Morgan and the Temaki contributors, Pinhead v12.0.0) and `Hockey Mask (188584) - The Noun Project.svg` (CC0, Philippe Tardif). The revisions are in `scripts/dougu/gear-assets.json`.
65
- - **game-icons.net** ([game-icons/icons](https://github.com/game-icons/icons), read at commit `82d948812bfe3f269ef8f731dcdb07b08160edc4`): "Baseball glove icon by Delapouite under CC BY 3.0" (https://delapouite.com; licence https://creativecommons.org/licenses/by/3.0/). The repository has no `LICENSE`; its `license.txt` says "Icons provided under the Creative Commons 3.0 BY or CC0 if mentioned below" and asks for a mention such as "Icons made by {author}"; the credit is in the drawing's `<desc>` and here: Icons made by Delapouite. Available on https://game-icons.net.
16
+ The sizes the balls carry (`size` on each ball: the diameter or length, the circumference and the mass, with the rule they come from) are facts read from the rulebooks listed below; no text, table or drawing of a rulebook is copied.
66
17
 
67
18
  ### The rulebooks the balls' sizes are read from
68
19
 
package/README.md CHANGED
@@ -11,7 +11,7 @@ Trophies, medals, crests, the icon of every sport, and the ball and gear of the
11
11
  <img alt="TypeScript" src="https://img.shields.io/badge/types-TypeScript-3178c6">
12
12
  </p>
13
13
 
14
- <p align="center"><a href="https://johnmorrisdotca.github.io/dougu-sports/"><strong>Open the demo →</strong></a> · <a href="https://johnmorrisdotca.github.io/dougu-sports/gallery.html">Gallery</a> · <a href="./docs/gallery.md">Every id</a> · <a href="./docs/turning.md">Turning</a> · <a href="./docs/layout.md">Layout</a></p>
14
+ <p align="center"><a href="https://johnmorrisdotca.github.io/dougu-sports/"><strong>Open the demo →</strong></a> · <a href="https://johnmorrisdotca.github.io/dougu-sports/gallery.html">Gallery</a> · <a href="./docs/gallery.md">Every id</a> · <a href="./docs/turning.md">Turning</a> · <a href="./docs/layout.md">Layout</a> · <a href="./docs/japanese-sports.md">Japanese sports</a></p>
15
15
 
16
16
  <p align="center">
17
17
  <picture>
@@ -31,7 +31,7 @@ Trophies, medals, crests, the icon of every sport, and the ball and gear of the
31
31
  </tr>
32
32
  </table>
33
33
 
34
- > **Status: preview.** 148 emblems: 20 trophies, 5 awards, 6 medals, 4 crests, a pictogram for each of the 33 sports, 47 balls and implements drawn in 3D, and 33 pieces of gear ([docs/layout.md](./docs/layout.md) says where each goes).
34
+ > **Status: preview.** 167 emblems: 24 trophies, 5 awards, 6 medals, 4 crests, a pictogram for each of the 38 sports, 47 balls and implements drawn in 3D, 42 pieces of gear (among them the Japanese sports and budo, [docs/japanese-sports.md](./docs/japanese-sports.md)) and a championship pennant; [docs/layout.md](./docs/layout.md) says where each goes. All of it is drawn for this package: no art is copied from another project.
35
35
 
36
36
  ## In 30 seconds
37
37
 
@@ -45,7 +45,7 @@ import { renderEmblem } from "@johnmorrisdotca/dougu-sports/emblems";
45
45
  const svg = renderEmblem("trophy:hockey-cup", { size: 48 });
46
46
 
47
47
  console.log(svg.startsWith("<svg")); // true
48
- console.log(svg.includes("<title>Tall banded silver cup</title>")); // true
48
+ console.log(svg.includes("<title>Banded silver cup</title>")); // true
49
49
  ```
50
50
 
51
51
  Put the string in a page (`element.innerHTML = svg`), write it to a file, or send it from a server: it is plain SVG, with no script, no font and no network. The outline takes the page's text colour, so an emblem follows light and dark mode as the text does.
@@ -55,16 +55,20 @@ Put the string in a page (`element.innerHTML = svg`), write it to a file, or sen
55
55
  - **Sports sites** that mark a champion, a result or a list with a trophy, a medal or a crest, without licensing a logo.
56
56
  - **Scoreboards and brackets** that want a generic emblem for a team that has no logo, tinted in the team's colour.
57
57
  - **Anyone building a game or a card** who needs a ball or a piece of gear for a sport, in one style that matches the rest.
58
- - **Pages that care about weight**: one emblem is one module, 2 to 6 kB gzipped with the renderer for its kind (a medal about 3, a turning cup about 5), and the package says `"sideEffects": false`.
58
+ - **Pages that care about weight**: one emblem is one module, 2 to 7 kB gzipped with the renderer for its kind (a medal about 4.5, a turning cup about 7, an icon 2 to 3.6), and the package says `"sideEffects": false`.
59
59
 
60
60
  ## Features
61
61
 
62
62
  - **Three styles** for every emblem: `metal` (polished metal: a gradient, a highlight and a soft rim of reflected light, edged in a darker tone of its own metal, with no heavy outline), `line` (one clean outline in the page's text colour, made to read at 14 pixels) and `color` (flat fills); see [Theming](#theming).
63
63
  - **Size, tint, accent and theme** as options: a tint recolours the main part (a medal's metal, a crest's colour, a ball's patches), an accent the second colour (a ribbon, a crest's band, the pennants), a theme sets the ink for light, dark or either.
64
- - **Turning**: `emblemFrame` and `ballFrame` return the emblem at an angle, in plain SVG; see [docs/turning.md](./docs/turning.md).
64
+ - **Turning**: `emblemFrame` and `ballFrame` return the emblem at an angle, in plain SVG: every emblem turns, a ball rolls, a cup keeps its outline and moves its light, and everything flat (gear, a bat, a crown, a sport's icon) flips like a coin; `bindTurn` lets a drag, the arrow keys or an auto-turn do the turning in a page; see [docs/turning.md](./docs/turning.md).
65
+ - **Engraving**: text cut into a medal, a plaque, the belt, a ring, a banner, a pennant and the plinth of a cup, from `label`, `year` and `rank` or one `engrave` string, in the ink that reads at 4.5 to 1 on the metal, and it turns with the emblem; see [Engrave an emblem](#engrave-an-emblem).
66
+ - **Labels in two languages**: the `<title>` is English or Japanese (`locale`), your own words (`title: "…"`), or left out for an emblem that sits beside text that says the same (`title: false`).
67
+ - **As an image, a sprite, a podium or a case**: `emblemDataUri` for an `<img>`, a CSS background or a canvas, `emblemSprite` to draw one emblem fifty times cheaply, `sportEquipment` for what a sport is played with, and `podium` and `awardCase` for results and trophy shelves; see [docs/compose.md](./docs/compose.md).
65
68
  - **One module per item**, so a bundler takes only what is imported; see [Use it in your project](#use-it-in-your-project).
66
- - **Short names and helpers**: `"cup"` is `"trophy:cup"`, `"trophy:cup/line"` is the line style, and `crest`, `medal` and `sportIcon` draw a team's crest, a medal and a sport's icon.
67
- - **Typed ids**: `EmblemId` is a union of `award:*`, `trophy:*`, `medal:*`, `crest:*`, `ball:*`, `gear:*` and `sport:*` ids.
69
+ - **Short names and helpers**: `"cup"` is `"trophy:cup"`, `"trophy:cup/line"` is the line style, and `crest`, `medal`, `sportIcon` and `pennant` draw a team's crest, a medal, a sport's icon and a championship pennant.
70
+ - **Typed ids**: `EmblemId` is a union of `award:*`, `trophy:*`, `medal:*`, `crest:*`, `ball:*`, `gear:*`, `sport:*` and `pennant:*` ids.
71
+ - **Japanese sports and budō** (道具 is the name): a sumo cup, a championship banner, and the war fan, belt, bamboo sword, kendo helmet, judo and karate suits, rank belts, long bow and arrow, with Japanese names that are the governing bodies' words; see [docs/japanese-sports.md](./docs/japanese-sports.md).
68
72
  - **Generic by design**: no emblem carries a league's, a team's or a federation's name or mark.
69
73
  - **Accessible**: every drawing is `role="img"` with a `<title>`; see [Accessibility](#accessibility).
70
74
  - **Deterministic**: the same id and options give the same string; a gradient's id comes from its colour.
@@ -111,8 +115,8 @@ The alias is a name in your `package.json` only: the same package, the same code
111
115
  | --- | --- |
112
116
  | `@johnmorrisdotca/dougu-sports` | The full registry: every emblem by id, the functions, and each emblem as a constant |
113
117
  | `@johnmorrisdotca/dougu-sports/emblems` | `renderEmblem`, the ids and the types, with no single drawing imported by name |
114
- | `@johnmorrisdotca/dougu-sports/turn` | `emblemFrame` and `ballFrame` |
115
- | `@johnmorrisdotca/dougu-sports/<group>/<name>` | One emblem, alone: `trophy/hockey-cup`, `medal/gold`, `crest/shield`, `sport/nhl`, `award/crown`, `ball/soccer`, `gear/<name>` |
118
+ | `@johnmorrisdotca/dougu-sports/turn` | `emblemFrame`, `ballFrame` and `bindTurn` |
119
+ | `@johnmorrisdotca/dougu-sports/<group>/<name>` | One emblem, alone: `trophy/hockey-cup`, `medal/gold`, `crest/shield`, `sport/nhl`, `award/crown`, `ball/soccer`, `pennant/championship`, `gear/<name>` |
116
120
 
117
121
  ### One emblem and nothing else
118
122
 
@@ -123,7 +127,7 @@ console.log(TROPHY_HOCKEY_CUP.id); // trophy:hockey-cup
123
127
  console.log(TROPHY_HOCKEY_CUP.svg({ size: 24 }).includes('width="24"')); // true
124
128
  ```
125
129
 
126
- A bundler that imports this module takes the cup and the renderer for a body of revolution, and no other emblem: the package says `"sideEffects": false` and each constant is marked pure. `test/size.test.ts` bundles one item with esbuild and holds it to a limit for its kind (a ball 6.8 kB, a medal or a crest 3.6 kB, a cup 6.2 kB gzipped, most of that the renderer); `pnpm test:package` does the same from the packed tarball.
130
+ A bundler that imports this module takes the cup and the renderer for a body of revolution, and no other emblem: the package says `"sideEffects": false` and each constant is marked pure. `test/size.test.ts` bundles one item with esbuild and holds it to a limit for its kind (a ball 6.8 kB, a medal or a crest 4.6 kB, a cup 7.1 kB gzipped, most of that the renderer); `pnpm test:package` does the same from the packed tarball.
127
131
 
128
132
  ### In a page
129
133
 
@@ -220,6 +224,43 @@ console.log(ballFrame("ball:soccer", { yaw: 90 }) === ballFrame("ball:soccer", {
220
224
 
221
225
  More in [docs/turning.md](./docs/turning.md).
222
226
 
227
+ ### Engrave an emblem
228
+
229
+ ```js
230
+ import { renderEmblem } from "@johnmorrisdotca/dougu-sports/emblems";
231
+
232
+ const medal = renderEmblem("medal:gold", { engrave: "MVP 2026" });
233
+ console.log(medal.includes(">MVP<") && medal.includes(">2026<")); // true
234
+ const plaque = renderEmblem("trophy:plaque", { label: "Champions", year: 2026 });
235
+ console.log(plaque.includes(">Champions<") && plaque.includes(">2026<")); // true
236
+ const cup = renderEmblem("trophy:hockey-cup", { engrave: "優勝 2026" });
237
+ console.log(cup.includes(">優<")); // true
238
+ console.log(renderEmblem("medal:gold").includes("<text")); // false
239
+ ```
240
+
241
+ A medal, a place badge, the plaque, the belt, a ring (the team up one shoulder and the year down the other), a banner and a pennant take an engraving, and so does the plinth of every cup that stands on one. Give one string (`engrave`, any text, Japanese included, up to three lines of 24 letters), or a `label`, a `year` and a `rank`: the rank is the biggest line, the year the smallest. The text is escaped, fitted to its face (a longer word is set smaller, and a space is a place to break the line when that makes bigger letters) and cut in the ink that reads at 4.5 to 1 on the metal, a tone of the metal, black or white, in the line style the page's ink.
242
+
243
+ ```js
244
+ import { emblemFrame } from "@johnmorrisdotca/dougu-sports/turn";
245
+
246
+ const at = (yaw) => emblemFrame("medal:gold", { engrave: "MVP", engraveBack: "2026", yaw });
247
+ console.log(at(0).includes(">MVP<"), at(180).includes(">MVP<"), at(180).includes(">2026<")); // true false true
248
+ ```
249
+
250
+ Turned, the engraving goes with its face: squeezed with a medal, hidden on its back (which has an engraving of its own when `engraveBack` is given), and on a cup set letter by letter round the plinth, so it foreshortens, slides behind the edge and comes round again. A drawn numeral or star that an engraving replaces is left out.
251
+
252
+ ### Draw a championship pennant
253
+
254
+ ```js
255
+ import { pennant } from "@johnmorrisdotca/dougu-sports/emblems";
256
+
257
+ const svg = pennant({ colors: ["#1f4e8c", "#f2c230"], text: "Champions", year: 2026 });
258
+ console.log(svg.includes(">CHAMPIONS<") && svg.includes(">2026<")); // true
259
+ console.log(pennant({ text: "Champions", view: "back" }).includes("CHAMPIONS")); // false
260
+ ```
261
+
262
+ A long triangle of felt on a dowel with a stitched edge, lettered with its words and its year as large as the triangle lets them be. The colours are the felt, the stitching and the lettering (which takes the stitching's colour unless a third is given); the back is plain felt with the dowel on the other side.
263
+
223
264
  ### Read what an emblem is
224
265
 
225
266
  ```js
@@ -235,9 +276,9 @@ console.log(emblemName("medal:gold", "ja")); // 金メダル
235
276
  ```js
236
277
  import { EMBLEM_GROUPS, EMBLEM_IDS, SPORT_NAMES } from "@johnmorrisdotca/dougu-sports";
237
278
 
238
- console.log(Object.keys(EMBLEM_GROUPS).join(" ")); // award trophy medal crest ball gear sport
279
+ console.log(Object.keys(EMBLEM_GROUPS).join(" ")); // award trophy medal crest ball gear sport pennant
239
280
  console.log(EMBLEM_IDS.includes("ball:soccer")); // true
240
- console.log(SPORT_NAMES.length); // 33
281
+ console.log(SPORT_NAMES.length); // 38
241
282
  ```
242
283
 
243
284
  ### Check a string from outside
@@ -250,6 +291,79 @@ console.log(parseEmblem("ball:soccer/line")?.style); // line
250
291
  console.log(parseEmblem("ball:nonesuch")); // undefined
251
292
  ```
252
293
 
294
+ ### Write the title in Japanese, in your own words, or not at all
295
+
296
+ ```js
297
+ import { renderEmblem } from "@johnmorrisdotca/dougu-sports/emblems";
298
+
299
+ console.log(renderEmblem("medal:gold", { locale: "ja" }).includes("<title>金メダル</title>")); // true
300
+ console.log(renderEmblem("medal:gold", { title: "Champions <2026>" }).includes("<title>Champions &lt;2026&gt;</title>")); // true
301
+ console.log(renderEmblem("medal:gold", { title: false }).includes('aria-hidden="true"')); // true
302
+ ```
303
+
304
+ `locale` is `"en"` (the default) or `"ja"`. A `title` string is escaped and wins over the locale; `false` drops the `<title>` and marks the drawing `aria-hidden="true"`, for an emblem beside text that says the same.
305
+
306
+ ### Use an emblem as an image
307
+
308
+ ```js
309
+ import { emblemDataUri } from "@johnmorrisdotca/dougu-sports/emblems";
310
+
311
+ const src = emblemDataUri("sport:nhl", { size: 48, color: "#c8102e" });
312
+ console.log(src.startsWith("data:image/svg+xml;utf8,%3Csvg")); // true
313
+ console.log(decodeURIComponent(src).includes("currentColor")); // false
314
+ ```
315
+
316
+ `currentColor` does not cross an `<img>` boundary, so the ink is made a colour for you: `color` for the line, otherwise the theme's (`"dark"` is pale ink; `"light"` and the default are dark ink). Every character that could end an attribute or a CSS `url()` is percent-encoded, so the string goes in `img.src`, `background-image: url("…")` and `new Image()` for a canvas. More in [docs/compose.md](./docs/compose.md).
317
+
318
+ ### Draw one emblem many times
319
+
320
+ ```js
321
+ import { emblemSprite } from "@johnmorrisdotca/dougu-sports/emblems";
322
+
323
+ const sprite = emblemSprite(["ball:soccer", "medal:gold"]);
324
+ const cell = sprite.use("ball:soccer", { size: 24, title: false });
325
+ console.log(cell.startsWith('<svg width="24" height="24" aria-hidden="true"><use href="#')); // true
326
+ console.log(sprite.sheet.includes("<symbol")); // true
327
+ ```
328
+
329
+ Put `sprite.sheet` in the page once, then `sprite.use(id, { size, class, title })` for each cell. Sixty-four soccer balls are 2,304 nodes and 530 kB drawn inline and 228 nodes and 15 kB from a sheet; see [docs/compose.md](./docs/compose.md).
330
+
331
+ ### What a sport is played with
332
+
333
+ ```js
334
+ import { sportEquipment } from "@johnmorrisdotca/dougu-sports/emblems";
335
+
336
+ const nhl = sportEquipment("nhl");
337
+ console.log(nhl.ball, nhl.trophy); // ball:puck trophy:hockey-cup
338
+ console.log(nhl.gear.join(" ")); // gear:hockey-stick gear:hockey-skate gear:goalie-mask gear:goal-net
339
+ ```
340
+
341
+ Each of the 38 sports has a trophy, most have a ball and gear, and a sport in the Games has a medal; every id is one `renderEmblem` draws.
342
+
343
+ ### A podium and an award case
344
+
345
+ ```js
346
+ import { awardCase, podium } from "@johnmorrisdotca/dougu-sports/emblems";
347
+
348
+ const svg = podium([{ name: "Aoki", label: "9.80 s" }, { name: "Dupont" }, { name: "Rossi" }]);
349
+ console.log(svg.includes("<desc>1st: Aoki (9.80 s); 2nd: Dupont; 3rd: Rossi</desc>")); // true
350
+ const shelf = awardCase([{ emblem: "trophy:hockey-cup", count: 3 }, { emblem: "medal:gold" }]);
351
+ console.log(shelf.includes("×3")); // true
352
+ ```
353
+
354
+ Both are one SVG string in the page's text colour, with a title and a description. A podium takes a flag as SVG markup or a URL, drawn as an image so that it cannot run anything; see [docs/compose.md](./docs/compose.md).
355
+
356
+ ### Let a drag, the keys or a clock turn it
357
+
358
+ ```js no-run
359
+ import { bindTurn } from "@johnmorrisdotca/dougu-sports/turn";
360
+
361
+ const turner = bindTurn(document.getElementById("cup"), "trophy:tennis-cup", { size: 160, speed: 36 });
362
+ document.getElementById("spin").onclick = () => turner.togglePlay();
363
+ ```
364
+
365
+ A drag turns it, the arrow keys turn it, Space starts and stops an auto-turn, and nothing moves until you ask; see [docs/turning.md](./docs/turning.md).
366
+
253
367
  ### In React, Vue and the rest
254
368
 
255
369
  The functions return strings, so a framework puts them where it puts any markup: `dangerouslySetInnerHTML={{ __html: renderEmblem("medal:gold") }}` in React, `v-html` in Vue, `{@html …}` in Svelte. The string holds no script and no external reference.
@@ -265,24 +379,25 @@ An emblem is a small object: `id`, `en` and `ja` names, a `source` (who drew it)
265
379
  | Kind | What it is | A turn |
266
380
  | --- | --- | --- |
267
381
  | `lathe` | A body of revolution: a cup, a bowl, an urn, a column with a ball or a globe on it, a stand with flat faces | Keeps its outline, and moves its light, its handles, its seams and its grooves |
268
- | `flat` | A front and a back drawn from shapes: a medal, a crest, a plaque, a rosette | Flips like a coin, thick at the rim as it goes edge on |
382
+ | `flat` | A front and a back drawn from shapes: a medal, a crest, a plaque, a rosette, a ring, a banner, a pennant | Flips like a coin, thick at the rim as it goes edge on |
269
383
  | `ball` | A ball or an implement drawn in true 3D, with its panels, seams and marks on the surface | Rolls |
270
- | `icon` | One drawing: a Material Symbols icon or a sport's pictogram | Is not turned |
271
- | `gear` | A piece of equipment, a flat drawing | Is not turned |
384
+ | `icon` | One drawing: an award, a plain cup or a sport's pictogram | Flips like a coin: its front, its back mirrored and a little darker, and a thin rim |
385
+ | `gear` | A piece of equipment, a flat drawing in layers | Flips like a coin, as an icon does |
272
386
 
273
387
  ### The groups
274
388
 
275
389
  | Group | What it holds | Folder |
276
390
  | --- | --- | --- |
277
- | `award` | Five awards from Material Symbols: a medal, a badge, a crown, a star, a shield | `src/emblems/award/` |
278
- | `trophy` | Twenty trophies: ten that stand for a league's cup in a generic form (a tall banded cup, a ring of pennants round a baseball, a football on a stand, a ball over a net, a wide two-handled bowl, a globe held up by spiral figures, a gilt dish, a lidded cup with a pineapple, an urn, a gilded cup), plain cups, bowls and dishes, a plaque, a belt, a wreath, a rosette | `src/emblems/trophy/` |
391
+ | `award` | Five awards: a medal, a badge, a crown, a star, a shield | `src/emblems/award/` |
392
+ | `trophy` | Twenty-four trophies: ten that stand for a league's cup in a generic form (a tall banded cup, a ring of pennants round a baseball, a football on a stand, a ball over a net, a wide two-handled bowl, a globe held up by spiral figures, a gilt dish, a lidded cup with a pineapple, an urn, a gilded cup), plain cups, bowls and dishes, a plaque, a belt, a wreath, a rosette, a championship ring, a rafter banner, a phoenix-handled sumo cup and a championship banner | `src/emblems/trophy/` |
279
393
  | `medal` | Gold, silver and bronze medals on a ribbon of five stripes, and a badge for each of the first three places | `src/emblems/medal/` |
280
394
  | `crest` | Four generic crests, tinted by a team's colours, with its letters | `src/emblems/crest/` |
281
395
  | `ball` | 47 balls and implements, in 3D, each with its official size: soccer, basketball, baseball, tennis, rugby, the footballs, golf, the puck, the curling stone and the rest | `src/emblems/ball/` |
282
- | `gear` | 33 pieces of equipment: sticks, rackets, skates, a glove, a helmet, nets and posts, a javelin, starting blocks | `src/emblems/gear/` |
283
- | `sport` | One pictogram for each of the thirty-three sports | `src/emblems/sport/` |
396
+ | `gear` | 42 pieces of equipment: sticks, rackets, skates, a glove, a helmet, nets and posts, a javelin, starting blocks, and for the Japanese sports a war fan, a sumo belt, a bamboo sword, a kendo helmet, a judo suit, a belt, a long bow, an arrow and a karate suit | `src/emblems/gear/` |
397
+ | `sport` | One pictogram for each of the thirty-eight sports | `src/emblems/sport/` |
398
+ | `pennant` | A felt championship pennant on a dowel, with a stitched edge, lettered with its words and its year | `src/emblems/pennant/` |
284
399
 
285
- The thirty-three sports the ball, gear and sport emblems are made for are `SPORT_NAMES`: NFL, CFL, IFAF, NHL, NBA, MLB, soccer, curling, tennis, volleyball, badminton, pickleball, table tennis, padel, squash, racquetball, sepak takraw, teqball, roundnet, netball, swimming, water polo, diving, artistic swimming, lacrosse, rugby, Australian football, Gaelic games, cricket, field hockey, handball, athletics and skating. How the trophies are drawn, and what each stands for, is in [docs/emblems.md](./docs/emblems.md); the balls and the gear are described in [src/emblems/README.md](./src/emblems/README.md).
400
+ The thirty-eight sports the ball, gear and sport emblems are made for are `SPORT_NAMES` (the five Japanese ones, sumo, kendo, judo, kyudo and karate, have a pictogram and their gear, and no ball): NFL, CFL, IFAF, NHL, NBA, MLB, soccer, curling, tennis, volleyball, badminton, pickleball, table tennis, padel, squash, racquetball, sepak takraw, teqball, roundnet, netball, swimming, water polo, diving, artistic swimming, lacrosse, rugby, Australian football, Gaelic games, cricket, field hockey, handball, athletics and skating. How the trophies are drawn, and what each stands for, is in [docs/emblems.md](./docs/emblems.md); the balls and the gear are described in [src/emblems/README.md](./src/emblems/README.md).
286
401
 
287
402
  ## API
288
403
 
@@ -291,22 +406,32 @@ The thirty-three sports the ball, gear and sport emblems are made for are `SPORT
291
406
  | `renderEmblem(ref, options?)` | An emblem as SVG. `ref` is an id, an id with a style (`"medal:gold/line"`), or an emblem |
292
407
  | `emblemSvg` | The same as `renderEmblem` |
293
408
  | `crest(options?)` | A crest by shape, colours and letters |
409
+ | `pennant(options?)` | A championship pennant by colours, words and year |
294
410
  | `medal(kind, options?)` | A gold, silver or bronze medal on its ribbon |
295
411
  | `sportIcon(sport, options?)` | The pictogram of a sport, by the names of `SPORT_NAMES`; an unknown sport is an error |
296
412
  | `lineup(ids, options?)` | Several balls side by side, at their true relative sizes (or all as large as the largest) |
297
413
  | `emblemFrame(ref, options?)` | An emblem turned by `yaw` and `pitch` degrees (and `roll` for a ball) |
414
+ | `bindTurn(element, ref, options?)` | Draws an emblem into an element and lets a drag, the arrow keys, Space or a clock turn it; returns a controller with `angles`, `playing`, `turnable`, `setAngles`, `update`, `play`, `pause`, `togglePlay` and `destroy` |
415
+ | `emblemDataUri(ref, options?)` | An emblem as a `data:image/svg+xml;utf8,…` address for an `<img>`, a CSS background or a canvas, with the ink made a colour (`color`, or the theme's) |
416
+ | `emblemSprite(ids, options?)` | A hidden sheet of `<symbol>`s with unique ids, and `use(id, { size, class, title })` for the markup of each use |
417
+ | `sportEquipment(sport)` | The ball, gear, trophy and medal of a sport, as ids of the registry |
418
+ | `podium(places, options?)` | First, second and third on tiered steps, with medals or trophies, names, flags and lines of text, as one SVG |
419
+ | `awardCase(items, options?)` | A team's trophies on a shelf or in a row, with `×N` count badges, wrapping into rows, as one SVG |
298
420
  | `ballFrame(id, options?)` | A ball rolled; an id that is not a ball is an error |
299
421
  | `parseEmblem(value)` | The id and style a string names, or `undefined` |
300
422
  | `isEmblemId(value)`, `isBallId(value)` | Whether a value is the id of an emblem, or of a ball |
301
423
  | `emblemOf(ref)` | The emblem object a reference names |
302
- | `emblemInfo(id)`, `emblemName(id, language?)`, `emblemModel(id)` | What an emblem is: its names, kind and source, and the data it is drawn from |
424
+ | `emblemInfo(id)`, `emblemName(id, language?)`, `emblemModel(id)` | What an emblem is: its short names (which are its accessible names), kind and source, a longer `description` where it has one, and the data it is drawn from |
303
425
  | `EMBLEMS` | Every emblem as markup in the metal style at 64 pixels, by id |
304
426
  | `EMBLEM_TABLE` | Every emblem object, by id |
305
427
  | `TROPHY_HOCKEY_CUP`, `MEDAL_GOLD`, `CREST_SHIELD`, `SPORT_NHL`, `BALL_SOCCER`, `GEAR_HURLEY`... | Each emblem as a constant, named by its id in capitals (`trophy:hockey-cup`); [docs/gallery.md](./docs/gallery.md) lists every constant with its id and the module that takes it alone |
306
428
  | `EMBLEM_IDS`, `EMBLEM_GROUPS`, `EMBLEM_FOLDERS`, `EMBLEM_ALIASES` | Every id, the groups, the folder of each group's art, and the short names (`cup` for `trophy:cup`) |
307
- | `AWARD_IDS`, `TROPHY_IDS`, `MEDAL_IDS`, `CREST_IDS`, `BALL_IDS`, `GEAR_IDS`, `SPORT_IDS` | The ids of each group |
429
+ | `AWARD_IDS`, `TROPHY_IDS`, `MEDAL_IDS`, `CREST_IDS`, `BALL_IDS`, `GEAR_IDS`, `SPORT_IDS`, `PENNANT_IDS` | The ids of each group |
308
430
  | `MEDAL_KINDS`, `CREST_SHAPES` | The kinds of medal, and the shapes of crest |
309
- | `SPORT_NAMES` | The thirty-three sports |
431
+ | `SPORT_NAMES` | The thirty-eight sports |
432
+ | `JAPANESE_IDS` | The ids of the Japanese sports and budo, together: sumo, kendo, judo, kyudo and karate, with their trophies and gear ([docs/japanese-sports.md](./docs/japanese-sports.md)) |
433
+ | `OBI_RANKS`, `obi(rank, options?)` | The colours of a belt from `white` to `black`, and the belt of a rank drawn |
434
+ | `EMBLEM_DESCRIPTIONS` | The longer description of an emblem, in English and Japanese; `emblemInfo(id).description` is the one of an id |
310
435
  | `EMBLEM_STYLES`, `EMBLEM_INK`, `EMBLEM_PAGE`, `METALS` | The styles, the ink and page colours the themes use, and the metals |
311
436
  | `VERSION` | The package's version |
312
437
 
@@ -318,12 +443,21 @@ The thirty-three sports the ball, gear and sport emblems are made for are `SPORT
318
443
  | `size` | A number of pixels, 4096 at most | `64` |
319
444
  | `tint` | `#rgb`, `#rrggbb` or `rgb(r, g, b)` | the emblem's own colour |
320
445
  | `accent` | `#rgb`, `#rrggbb` or `rgb(r, g, b)` | the emblem's second colour (a ribbon, a band, pennants) |
321
- | `initials` | Up to three letters (a crest only) | none: the crest has a star |
446
+ | `initials` | Up to three letters (a crest, or the championship banner) | none: the crest has a star, the banner a ring and a star |
322
447
  | `theme` | `"inherit"`, `"auto"`, `"light"`, `"dark"` | `"inherit"` |
323
448
  | `grain` | `true` or `false` (a ball only) | on for a ball of 48 pixels or more that is not turning |
449
+ | `engrave` | Any text, up to three lines of 24 letters, Japanese included: cut into the face (see [Engrave an emblem](#engrave-an-emblem)) | none |
450
+ | `label`, `year`, `rank` | The words, the year (smaller, under them) and the number (the biggest line) to engrave when `engrave` is not given | none (a place badge's rank is its place) |
451
+ | `engraveBack` | The text of a medal's, ring's or banner's back, shown when it is turned over | a plain back |
452
+ | `numberColor` | The colour of a pennant's lettering | the stitching's colour |
453
+ | `view` | `"front"` or `"back"`: which side of a pennant is drawn at rest | `"front"` |
454
+ | `locale` | `"en"`, `"ja"`: the language of the `<title>` | `"en"` |
455
+ | `title` | A string (written, escaped, as the `<title>`) or `false` (no `<title>`, and `aria-hidden="true"`) | the emblem's name |
324
456
  | `yaw`, `pitch`, `roll` (turning only; `roll` for a ball) | Degrees from the resting view | `0` |
325
457
 
326
- The types are `EmblemId`, `EmblemRef`, `EmblemOptions`, `FrameOptions`, `EmblemStyle`, `EmblemTheme`, `Emblem`, `EmblemInfo`, `EmblemKind`, `EmblemSource`, `EmblemGroup`, `CrestOptions`, `CrestShape`, `MedalKind`, `LineupOptions`, `PieceSize`, `SportName`, the id types of each group, and the types of the models the emblems are drawn from (`LatheModel`, `FlatModel`, `MaterialModel` and their parts).
458
+ `podium` and `awardCase` take their own options too (`width`, `style`, `theme`, `locale`, `title`, `desc`, and for the case `perRow`, `size` and `layout`), and `emblemDataUri`, `emblemSprite` and `bindTurn` theirs: see [docs/compose.md](./docs/compose.md) and [docs/turning.md](./docs/turning.md).
459
+
460
+ The types are `EmblemId`, `EmblemRef`, `EmblemOptions`, `EmblemLocale`, `FrameOptions`, `DataUriOptions`, `Sprite`, `SpriteOptions`, `UseOptions`, `SportEquipment`, `PodiumPlace`, `PodiumOptions`, `AwardItem`, `AwardCaseOptions`, `DisplayOptions`, `TurnControlOptions`, `TurnController`, `TurnAngles`, `TurnContainer`, `TurnEvent`, `EmblemStyle`, `EmblemTheme`, `Emblem`, `EmblemInfo`, `EmblemKind`, `EmblemSource`, `EmblemGroup`, `CrestOptions`, `CrestShape`, `PennantOptions`, `PennantId`, `MedalKind`, `LineupOptions`, `PieceSize`, `EmblemDescription`, `ObiRank`, `SportName`, the id types of each group (and `JapaneseId`), and the types of the models the emblems are drawn from (`LatheModel`, `FlatModel` and their parts).
327
461
 
328
462
  ## Theming
329
463
 
@@ -340,17 +474,19 @@ The metals are `METALS` (gold `#d9a620`, silver `#aeb6c0`, bronze `#b8733a`); ea
340
474
 
341
475
  ## Limits
342
476
 
343
- - A turn is drawn in plain SVG, not in 3D: a cup keeps its silhouette and moves its light, handles and seams; a medal is squeezed; a ball is projected from its own geometry, panel by panel, and has no grain while it turns. Gear and pictograms are not turned.
477
+ - A turn is drawn in plain SVG, not in 3D: a cup keeps its silhouette and moves its light, handles and seams; a medal is squeezed; a ball is projected from its own geometry, panel by panel, and has no grain while it turns. Gear, icons and pictograms flip like a coin, with the back as a mirror of the front and a thin rim; a pennant's back is its own drawing; one turn (`src/emblems/emblem.flip.ts`) does it for all of them.
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478
  - A tint is one colour, the main one, and an accent a second. The pieces of a trophy that are another metal (the gilt of a plate, the green bands of a globe, the black foot of a cup) keep their own colour.
345
479
  - The trophies are generic: each is drawn for this package in a simplified form that a reader knows at a glance, and none is traced from a photograph or carries a name, a mark or an engraving.
346
- - A trophy in the metal style is about 3 to 4.5 kB of markup, a medal or a crest about 1 to 2 kB, a line drawing about 1 to 2.5 kB; a ball in 3D is 5 to 13 kB, and some gear is as large, because it is copied from detailed artwork.
480
+ - A trophy in the metal style is about 3 to 4.5 kB of markup, a medal or a crest about 1 to 2 kB, a line drawing about 1 to 2.5 kB; a ball in 3D is 5 to 13 kB, and a piece of gear is 1 to 4 kB, drawn in layers.
347
481
  - The size is a number of pixels up to 4096; the drawing is a vector at any size.
348
482
  - No emblem carries a real league's, team's or federation's mark.
349
483
 
350
484
  ## Accessibility
351
485
 
352
486
  - Every emblem is `role="img"` with a `<title>` that names it in English ("Gold medal", "Soccer ball"). `emblemName(id, "ja")` gives the Japanese name for a caller that writes its own label.
353
- - Where an emblem is only decoration next to text that says the same, hide it from a screen reader with `aria-hidden="true"` on the element that holds it.
487
+ - Where an emblem is only decoration next to text that says the same, pass `title: false`: the drawing has no `<title>` and is `aria-hidden="true"`. `locale: "ja"` writes the Japanese name, with `lang="ja"` on the drawing.
488
+ - A podium and an award case are `role="img"` with a `<title>` and a `<desc>` that says who stands where, or what is in the case, with the counts; the emblems inside carry no titles of their own, so nothing is read twice.
489
+ - `bindTurn` gives its element a tab stop, a role description and a description that names the arrow keys and Space, and `touch-action: none` so that a drag turns the emblem instead of scrolling. Nothing turns until the reader asks, and under `prefers-reduced-motion` an auto-turn only starts when the caller forces it.
354
490
  - Colour is never the only carrier of meaning: the `line` style has no colour at all.
355
491
  - The ink reads at 4.5 to 1 against the page the `light` and `dark` themes name, and a crest's letters read at 4.5 to 1 on the crest's colour, whatever the colour; the tests hold both.
356
492
  - Nothing moves by itself: turning happens when the caller asks for a frame, and the demo's sliders are 44 pixels tall.
@@ -361,7 +497,7 @@ Any current browser, and Node 22 or later. The package is plain strings, so it a
361
497
 
362
498
  ## Languages
363
499
 
364
- The package's own words are the emblems' names, in English (`en`) and Japanese (`ja`), read with `emblemName(id, language)`. The `<title>` inside a drawing is English. The demo's header and footer come in English and Japanese.
500
+ The package's own words are the emblems' names, in English (`en`) and Japanese (`ja`), read with `emblemName(id, language)`. The `<title>` inside a drawing is English unless you pass `locale: "ja"` or a `title` of your own; a podium's and an award case's default title and description, and `bindTurn`'s description for a screen reader, come in both languages the same way. The demo's header and footer come in English and Japanese.
365
501
 
366
502
  ## Roadmap
367
503
 
@@ -370,7 +506,7 @@ The package's own words are the emblems' names, in English (`en`) and Japanese (
370
506
 
371
507
  ## Architecture
372
508
 
373
- The code is `src/emblems/`: the core (options, colours, gradients, the wrapper), the id lists, the registry, the renderers (the body of revolution, the flat object and icon, the Material icon, and the ball and gear engines) and one module per emblem, or per family of balls and gear, in a folder for its group; [docs/layout.md](./docs/layout.md) has the folders and how to add one. The package has no state and no clock: every function is a pure function of its arguments.
509
+ The code is `src/emblems/`: the core (options, colours, gradients, the wrapper), the id lists, the registry, the renderers (the body of revolution, the flat object and icon, and the ball and gear engines) and one module per emblem, or per family of balls and gear, in a folder for its group; [docs/layout.md](./docs/layout.md) has the folders and how to add one. The package has no state and no clock: every function is a pure function of its arguments.
374
510
 
375
511
  ## The name
376
512
 
@@ -378,7 +514,7 @@ Dougu (道具, *dōgu*, どうぐ) is Japanese for a tool or a piece of equipmen
378
514
 
379
515
  ## Where it comes from, and where it is used
380
516
 
381
- The emblems are drawn for this package or made from the open sources listed in [NOTICE.md](./NOTICE.md), each with its licence in [LICENSES/](./LICENSES/): sixteen icons are Material Symbols (Apache 2.0), fetched at a pinned commit by `scripts/fetch-material-symbols.mjs`; some gear is copied from Noto Emoji, Wikimedia Commons and game-icons.net, with its credit; everything else is drawn here, and the rulebooks the balls' sizes were read from are in [docs/references.md](./docs/references.md). It is made for [spxn.com](https://spxn.com), the historical record of the NHL, NBA, MLB, NFL and CFL, and for the other packages of the family that draw sport.
517
+ Every emblem is drawn for this package, and nothing is copied from another project: no icon set, no emoji and no clip art ([NOTICE.md](./NOTICE.md) says so, and keeps the rulebooks the balls' sizes were read from, listed in [docs/references.md](./docs/references.md)). It is made for [spxn.com](https://spxn.com), the historical record of the NHL, NBA, MLB, NFL and CFL, and for the other packages of the family that draw sport.
382
518
 
383
519
  ### Used by
384
520
 
@@ -440,7 +576,7 @@ Bug reports and ideas go in the [issues](https://github.com/johnmorrisdotca/doug
440
576
 
441
577
  ## Changes
442
578
 
443
- See [CHANGELOG.md](./CHANGELOG.md). 0.1.0 brings the full set of 148 emblems; 0.0.1 was the first preview.
579
+ See [CHANGELOG.md](./CHANGELOG.md). 0.2.0 is 167 emblems, every one drawn here, with the Japanese sports, engraving, a turn for every emblem and the compose helpers; 0.1.0 brought the first full set of 148; 0.0.1 was the first preview.
444
580
 
445
581
  ## Credits
446
582
 
@@ -1,2 +1,2 @@
1
- /** Award badge. */
2
- export declare const AWARD_BADGE: import("../emblem.core.ts").Emblem<import("../emblem.material.ts").MaterialModel>;
1
+ /** Badge with a star. */
2
+ export declare const AWARD_BADGE: import("../emblem.core.ts").Emblem<import("../emblem.shapes.ts").FlatModel>;
@@ -1,5 +1,14 @@
1
- // Award badge: the Material Symbols icon `workspace_premium` (Google, Apache License 2.0; see NOTICE.md), in metal, line and flat colour.
2
- import { M_WORKSPACE_PREMIUM } from "../emblem.material.data.js";
3
- import { defineMaterial } from "../emblem.material.js";
4
- /** Award badge. */
5
- export const AWARD_BADGE = /* @__PURE__ */ defineMaterial("award:badge", "Award badge", "表彰バッジ", M_WORKSPACE_PREMIUM, "gold");
1
+ // Badge: a seal with a star and two tails of ribbon, drawn for this package, in metal, line and flat colour.
2
+ import { circlePath, defineIcon, starPath } from "../emblem.shapes.js";
3
+ /** Badge with a star. */
4
+ export const AWARD_BADGE = /* @__PURE__ */ defineIcon("award:badge", "Badge", "バッジ", "ours", {
5
+ metal: "gold",
6
+ ribbon: "#c0392b",
7
+ front: [
8
+ ["r", "M21 41L12 61l10-4.4 5.4 6.4 4.4-17zM43 41l9 20-10-4.4-5.4 6.4-4.4-17z"],
9
+ ["o", starPath(32, 26, 24, 21, 18)],
10
+ ["e", circlePath(32, 26, 16.6), "2"],
11
+ ["m", starPath(32, 26, 10.6, 4.6)],
12
+ ["l", "M17 18a17 17 0 0 1 11-9 20 20 0 0 0-11 19z"],
13
+ ],
14
+ });
@@ -1,2 +1,2 @@
1
1
  /** Crown. */
2
- export declare const AWARD_CROWN: import("../emblem.core.ts").Emblem<import("../emblem.material.ts").MaterialModel>;
2
+ export declare const AWARD_CROWN: import("../emblem.core.ts").Emblem<import("../emblem.shapes.ts").FlatModel>;
@@ -1,5 +1,15 @@
1
- // Crown: the Material Symbols icon `crown` (Google, Apache License 2.0; see NOTICE.md), in metal, line and flat colour.
2
- import { M_CROWN } from "../emblem.material.data.js";
3
- import { defineMaterial } from "../emblem.material.js";
1
+ // Crown: three points tipped with balls over a jewelled band, drawn for this package, in metal, line and flat colour.
2
+ import { circlePath, defineIcon } from "../emblem.shapes.js";
4
3
  /** Crown. */
5
- export const AWARD_CROWN = /* @__PURE__ */ defineMaterial("award:crown", "Crown", "王冠", M_CROWN, "gold");
4
+ export const AWARD_CROWN = /* @__PURE__ */ defineIcon("award:crown", "Crown", "王冠", "ours", {
5
+ metal: "gold",
6
+ ribbon: "#c0392b",
7
+ front: [
8
+ ["m", "M8 48L5 19L20 31L32 11L44 31L59 19L56 48z"],
9
+ ["e", "M12.4 43.4L10.6 28.6L21 37L32 19.6L43 37L53.4 28.6L51.6 43.4", "1.6"],
10
+ ["o", `${circlePath(5, 17, 3.6)}${circlePath(32, 9, 3.8)}${circlePath(59, 17, 3.6)}`],
11
+ ["m", "M8 50h48v8H8z"],
12
+ ["r", `${circlePath(18, 54, 2.2)}${circlePath(32, 54, 2.2)}${circlePath(46, 54, 2.2)}`],
13
+ ["l", "M12 24l6.4 5.2-1.6 12L13.6 41z"],
14
+ ],
15
+ });