@jjlmoya/utils-games-development 1.66.0 → 1.67.0

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Files changed (71) hide show
  1. package/package.json +67 -67
  2. package/scripts/postinstall.mjs +27 -27
  3. package/src/category/GamesCategorySEO.astro +19 -19
  4. package/src/category/i18n/de.ts +15 -15
  5. package/src/category/i18n/en.ts +15 -15
  6. package/src/category/i18n/es.ts +15 -15
  7. package/src/category/i18n/fr.ts +15 -15
  8. package/src/category/i18n/id.ts +10 -10
  9. package/src/category/i18n/it.ts +10 -10
  10. package/src/category/i18n/ja.ts +10 -10
  11. package/src/category/i18n/ko.ts +10 -10
  12. package/src/category/i18n/nl.ts +10 -10
  13. package/src/category/i18n/pl.ts +10 -10
  14. package/src/category/i18n/pt.ts +10 -10
  15. package/src/category/i18n/ru.ts +10 -10
  16. package/src/category/i18n/sv.ts +10 -10
  17. package/src/category/i18n/tr.ts +10 -10
  18. package/src/category/i18n/zh.ts +10 -10
  19. package/src/category/seo.astro +15 -15
  20. package/src/components/PreviewNavSidebar.astro +116 -116
  21. package/src/components/PreviewToolbar.astro +143 -143
  22. package/src/data.ts +11 -11
  23. package/src/env.d.ts +5 -5
  24. package/src/index.ts +20 -20
  25. package/src/layouts/PreviewLayout.astro +122 -122
  26. package/src/pages/[locale]/[slug].astro +165 -165
  27. package/src/pages/[locale].astro +250 -250
  28. package/src/pages/index.astro +4 -4
  29. package/src/tests/category_seo_quality.test.ts +74 -0
  30. package/src/tests/diacritics_density.test.ts +118 -118
  31. package/src/tests/faq_count.test.ts +19 -19
  32. package/src/tests/i18n_coverage.test.ts +36 -36
  33. package/src/tests/inverted_punctuation.test.ts +84 -84
  34. package/src/tests/mocks/astro_mock.js +2 -2
  35. package/src/tests/no_en_dash.test.ts +70 -70
  36. package/src/tests/no_h1_in_components.test.ts +48 -48
  37. package/src/tests/pagespeed_best_practices.test.ts +198 -198
  38. package/src/tests/qa-test-helpers.ts +32 -32
  39. package/src/tests/qa_bibliography_links.test.ts +41 -41
  40. package/src/tests/qa_claim_evidence.test.ts +69 -69
  41. package/src/tests/qa_logic_reference_coverage.test.ts +46 -46
  42. package/src/tests/qa_runtime_i18n.test.ts +100 -100
  43. package/src/tests/schemas_fulfillment.test.ts +23 -23
  44. package/src/tests/script_density.test.ts +94 -94
  45. package/src/tests/seo_length.test.ts +23 -23
  46. package/src/tests/slug_language_code_format.test.ts +23 -23
  47. package/src/tests/slug_uniqueness.test.ts +80 -80
  48. package/src/tests/title_quality.test.ts +56 -56
  49. package/src/tool/audioLoopPointFinder/audio-loop-point-finder.css +322 -322
  50. package/src/tool/audioLoopPointFinder/client.ts +262 -262
  51. package/src/tool/hitboxHurtboxAnimator/hitbox-hurtbox-animator.css +614 -614
  52. package/src/tool/saveFileEditor/component.astro +351 -351
  53. package/src/tool/saveFileEditor/game-save-file-editor.css +250 -250
  54. package/src/tool/spriteSheetPacker/app-client.ts +248 -248
  55. package/src/tool/spriteSheetPacker/bibliography.ts +12 -12
  56. package/src/tool/spriteSheetPacker/component.astro +229 -229
  57. package/src/tool/spriteSheetPacker/dropzone-client.ts +55 -55
  58. package/src/tool/spriteSheetPacker/entry.ts +28 -28
  59. package/src/tool/spriteSheetPacker/exporter.ts +116 -116
  60. package/src/tool/spriteSheetPacker/extractor-client.ts +127 -127
  61. package/src/tool/spriteSheetPacker/flipbook-client.ts +60 -60
  62. package/src/tool/spriteSheetPacker/logic.test.ts +155 -155
  63. package/src/tool/spriteSheetPacker/logic.ts +32 -32
  64. package/src/tool/spriteSheetPacker/packer-core.ts +121 -121
  65. package/src/tool/spriteSheetPacker/packer-ui.ts +86 -86
  66. package/src/tool/spriteSheetPacker/sprite-sheet-packer.css +578 -578
  67. package/src/tool/spriteSheetPacker/types.ts +89 -89
  68. package/src/tool/spriteSheetPacker/ui.ts +42 -42
  69. package/src/tool/steamCapsuleGenerator/index.ts +9 -9
  70. package/src/tool/steamCapsuleGenerator/validation.ts +14 -14
  71. package/src/types.ts +72 -72
@@ -1,116 +1,116 @@
1
- import type { ExportFormat, PackedFrame } from './types';
2
-
3
- function buildGenericHashJson(frames: PackedFrame[], width: number, height: number): string {
4
- const frameHash: Record<string, unknown> = {};
5
- for (const f of frames) {
6
- frameHash[f.name] = {
7
- frame: { x: f.x, y: f.y, w: f.width, h: f.height },
8
- rotated: f.rotated,
9
- trimmed: f.trimmed,
10
- spriteSourceSize: f.spriteSourceSize,
11
- sourceSize: f.sourceSize,
12
- pivot: f.pivot,
13
- };
14
- }
15
- return JSON.stringify(
16
- {
17
- frames: frameHash,
18
- meta: { app: 'GameBob Sprite Sheet Packer', version: '1.0', size: { w: width, h: height }, scale: 1 },
19
- },
20
- null,
21
- 2
22
- );
23
- }
24
-
25
- function buildGenericArrayJson(frames: PackedFrame[], width: number, height: number): string {
26
- const frameArray = frames.map((f) => ({
27
- filename: f.name,
28
- frame: { x: f.x, y: f.y, w: f.width, h: f.height },
29
- rotated: f.rotated,
30
- trimmed: f.trimmed,
31
- spriteSourceSize: f.spriteSourceSize,
32
- sourceSize: f.sourceSize,
33
- pivot: f.pivot,
34
- }));
35
- return JSON.stringify(
36
- {
37
- frames: frameArray,
38
- meta: { app: 'GameBob Sprite Sheet Packer', version: '1.0', size: { w: width, h: height }, scale: 1 },
39
- },
40
- null,
41
- 2
42
- );
43
- }
44
-
45
- function buildGodotJson(frames: PackedFrame[], width: number, height: number): string {
46
- const godotData = {
47
- textures: [
48
- {
49
- image: 'spritesheet.png',
50
- size: { w: width, h: height },
51
- sprites: frames.map((f) => ({
52
- name: f.name,
53
- region: [f.x, f.y, f.width, f.height],
54
- margin: [f.spriteSourceSize.x, f.spriteSourceSize.y, f.sourceSize.w, f.sourceSize.h],
55
- })),
56
- },
57
- ],
58
- };
59
- return JSON.stringify(godotData, null, 2);
60
- }
61
-
62
- function buildUnityJson(frames: PackedFrame[], width: number, height: number): string {
63
- const unityFrames = frames.map((f) => ({
64
- name: f.name,
65
- x: f.x,
66
- y: f.y,
67
- width: f.width,
68
- height: f.height,
69
- pivotX: f.pivot.x,
70
- pivotY: f.pivot.y,
71
- }));
72
- return JSON.stringify({ sprites: unityFrames, meta: { width, height } }, null, 2);
73
- }
74
-
75
- export function generateAtlasJson(
76
- frames: PackedFrame[],
77
- width: number,
78
- height: number,
79
- format: ExportFormat
80
- ): string {
81
- if (format === 'generic-json-hash' || format === 'phaser') {
82
- return buildGenericHashJson(frames, width, height);
83
- }
84
- if (format === 'generic-json-array') {
85
- return buildGenericArrayJson(frames, width, height);
86
- }
87
- if (format === 'godot') {
88
- return buildGodotJson(frames, width, height);
89
- }
90
- if (format === 'unity') {
91
- return buildUnityJson(frames, width, height);
92
- }
93
- return JSON.stringify({ frames, meta: { width, height } }, null, 2);
94
- }
95
-
96
- export function generateCssSnippet(frames: PackedFrame[]): string {
97
- return frames
98
- .map(
99
- (f) =>
100
- `.sprite-${f.name.replace(/[^a-zA-Z0-9_-]/g, '_')} {\n width: ${f.width}px;\n height: ${f.height}px;\n background-position: -${f.x}px -${f.y}px;\n}`
101
- )
102
- .join('\n\n');
103
- }
104
-
105
- export function generateEngineCodeSnippet(format: ExportFormat): string {
106
- if (format === 'unity') {
107
- return `// Unity C# Load Example\nSprite[] sprites = Resources.LoadAll<Sprite>("spritesheet");\nSprite myFrame = System.Array.Find(sprites, s => s.name == "frame_0");`;
108
- }
109
- if (format === 'godot') {
110
- return `# Godot GDScript Load Example\nvar atlas_texture = AtlasTexture.new()\natlas_texture.atlas = load("res://spritesheet.png")\natlas_texture.region = Rect2(0, 0, 32, 32)`;
111
- }
112
- if (format === 'phaser') {
113
- return `// Phaser 3 Load Example\nthis.load.atlas('sheetKey', 'spritesheet.png', 'spritesheet.json');\nconst sprite = this.add.sprite(400, 300, 'sheetKey', 'frame_0');`;
114
- }
115
- return `// HTML / JS Load Example\nconst image = new Image();\nimage.src = 'spritesheet.png';`;
116
- }
1
+ import type { ExportFormat, PackedFrame } from './types';
2
+
3
+ function buildGenericHashJson(frames: PackedFrame[], width: number, height: number): string {
4
+ const frameHash: Record<string, unknown> = {};
5
+ for (const f of frames) {
6
+ frameHash[f.name] = {
7
+ frame: { x: f.x, y: f.y, w: f.width, h: f.height },
8
+ rotated: f.rotated,
9
+ trimmed: f.trimmed,
10
+ spriteSourceSize: f.spriteSourceSize,
11
+ sourceSize: f.sourceSize,
12
+ pivot: f.pivot,
13
+ };
14
+ }
15
+ return JSON.stringify(
16
+ {
17
+ frames: frameHash,
18
+ meta: { app: 'GameBob Sprite Sheet Packer', version: '1.0', size: { w: width, h: height }, scale: 1 },
19
+ },
20
+ null,
21
+ 2
22
+ );
23
+ }
24
+
25
+ function buildGenericArrayJson(frames: PackedFrame[], width: number, height: number): string {
26
+ const frameArray = frames.map((f) => ({
27
+ filename: f.name,
28
+ frame: { x: f.x, y: f.y, w: f.width, h: f.height },
29
+ rotated: f.rotated,
30
+ trimmed: f.trimmed,
31
+ spriteSourceSize: f.spriteSourceSize,
32
+ sourceSize: f.sourceSize,
33
+ pivot: f.pivot,
34
+ }));
35
+ return JSON.stringify(
36
+ {
37
+ frames: frameArray,
38
+ meta: { app: 'GameBob Sprite Sheet Packer', version: '1.0', size: { w: width, h: height }, scale: 1 },
39
+ },
40
+ null,
41
+ 2
42
+ );
43
+ }
44
+
45
+ function buildGodotJson(frames: PackedFrame[], width: number, height: number): string {
46
+ const godotData = {
47
+ textures: [
48
+ {
49
+ image: 'spritesheet.png',
50
+ size: { w: width, h: height },
51
+ sprites: frames.map((f) => ({
52
+ name: f.name,
53
+ region: [f.x, f.y, f.width, f.height],
54
+ margin: [f.spriteSourceSize.x, f.spriteSourceSize.y, f.sourceSize.w, f.sourceSize.h],
55
+ })),
56
+ },
57
+ ],
58
+ };
59
+ return JSON.stringify(godotData, null, 2);
60
+ }
61
+
62
+ function buildUnityJson(frames: PackedFrame[], width: number, height: number): string {
63
+ const unityFrames = frames.map((f) => ({
64
+ name: f.name,
65
+ x: f.x,
66
+ y: f.y,
67
+ width: f.width,
68
+ height: f.height,
69
+ pivotX: f.pivot.x,
70
+ pivotY: f.pivot.y,
71
+ }));
72
+ return JSON.stringify({ sprites: unityFrames, meta: { width, height } }, null, 2);
73
+ }
74
+
75
+ export function generateAtlasJson(
76
+ frames: PackedFrame[],
77
+ width: number,
78
+ height: number,
79
+ format: ExportFormat
80
+ ): string {
81
+ if (format === 'generic-json-hash' || format === 'phaser') {
82
+ return buildGenericHashJson(frames, width, height);
83
+ }
84
+ if (format === 'generic-json-array') {
85
+ return buildGenericArrayJson(frames, width, height);
86
+ }
87
+ if (format === 'godot') {
88
+ return buildGodotJson(frames, width, height);
89
+ }
90
+ if (format === 'unity') {
91
+ return buildUnityJson(frames, width, height);
92
+ }
93
+ return JSON.stringify({ frames, meta: { width, height } }, null, 2);
94
+ }
95
+
96
+ export function generateCssSnippet(frames: PackedFrame[]): string {
97
+ return frames
98
+ .map(
99
+ (f) =>
100
+ `.sprite-${f.name.replace(/[^a-zA-Z0-9_-]/g, '_')} {\n width: ${f.width}px;\n height: ${f.height}px;\n background-position: -${f.x}px -${f.y}px;\n}`
101
+ )
102
+ .join('\n\n');
103
+ }
104
+
105
+ export function generateEngineCodeSnippet(format: ExportFormat): string {
106
+ if (format === 'unity') {
107
+ return `// Unity C# Load Example\nSprite[] sprites = Resources.LoadAll<Sprite>("spritesheet");\nSprite myFrame = System.Array.Find(sprites, s => s.name == "frame_0");`;
108
+ }
109
+ if (format === 'godot') {
110
+ return `# Godot GDScript Load Example\nvar atlas_texture = AtlasTexture.new()\natlas_texture.atlas = load("res://spritesheet.png")\natlas_texture.region = Rect2(0, 0, 32, 32)`;
111
+ }
112
+ if (format === 'phaser') {
113
+ return `// Phaser 3 Load Example\nthis.load.atlas('sheetKey', 'spritesheet.png', 'spritesheet.json');\nconst sprite = this.add.sprite(400, 300, 'sheetKey', 'frame_0');`;
114
+ }
115
+ return `// HTML / JS Load Example\nconst image = new Image();\nimage.src = 'spritesheet.png';`;
116
+ }
@@ -1,127 +1,127 @@
1
- import JSZip from 'jszip';
2
- import { calculateGridSlices } from './logic';
3
- import { drawEmptyCanvasMessage, setupStepper, triggerButtonFeedback } from './packer-ui';
4
-
5
- let extImage: HTMLImageElement | null = null;
6
-
7
- function parseInputValue(id: string, fallback: string): number {
8
- const el = document.getElementById(id) as HTMLInputElement | null;
9
- return parseInt(el?.value || fallback, 10);
10
- }
11
-
12
- function getExtractorInputs() {
13
- return {
14
- fw: parseInputValue('ssp-ext-width', '32'),
15
- fh: parseInputValue('ssp-ext-height', '32'),
16
- margin: parseInputValue('ssp-ext-margin', '0'),
17
- spacing: parseInputValue('ssp-ext-spacing', '0'),
18
- };
19
- }
20
-
21
- export function updateExtractor(): void {
22
- const canvas = document.getElementById('ssp-ext-canvas') as HTMLCanvasElement | null;
23
- if (!canvas) return;
24
-
25
- if (!extImage) {
26
- drawEmptyCanvasMessage(canvas, 'Upload sprite sheet to slice frames');
27
- return;
28
- }
29
-
30
- canvas.width = extImage.width;
31
- canvas.height = extImage.height;
32
-
33
- const ctx = canvas.getContext('2d');
34
- if (!ctx) return;
35
-
36
- ctx.clearRect(0, 0, canvas.width, canvas.height);
37
- ctx.drawImage(extImage, 0, 0);
38
-
39
- const { fw, fh, margin, spacing } = getExtractorInputs();
40
- const slices = calculateGridSlices({
41
- imageWidth: extImage.width,
42
- imageHeight: extImage.height,
43
- frameWidth: fw,
44
- frameHeight: fh,
45
- margin,
46
- spacing,
47
- });
48
-
49
- const countEl = document.getElementById('ssp-ext-count');
50
- if (countEl) countEl.textContent = slices.length.toString();
51
-
52
- ctx.strokeStyle = '#38bdf8';
53
- ctx.lineWidth = 1;
54
- for (const slice of slices) {
55
- ctx.strokeRect(slice.x, slice.y, slice.width, slice.height);
56
- }
57
- }
58
-
59
- function processExtractedZip(e: MouseEvent, fw: number, fh: number, slices: ReturnType<typeof calculateGridSlices>) {
60
- triggerButtonFeedback(document.getElementById('ssp-btn-extract-zip'), 'SPLIT ZIP!', e);
61
-
62
- const zip = new JSZip();
63
- const tempCanvas = document.createElement('canvas');
64
- tempCanvas.width = fw;
65
- tempCanvas.height = fh;
66
- const tempCtx = tempCanvas.getContext('2d');
67
- if (!tempCtx || !extImage) return;
68
-
69
- slices.forEach((slice) => {
70
- tempCtx.clearRect(0, 0, fw, fh);
71
- tempCtx.drawImage(extImage!, slice.x, slice.y, slice.width, slice.height, 0, 0, fw, fh);
72
- const dataUrl = tempCanvas.toDataURL('image/png').split(',')[1] ?? '';
73
- zip.file(`frame_${slice.index}.png`, dataUrl, { base64: true });
74
- });
75
-
76
- zip.generateAsync({ type: 'blob' }).then((content) => {
77
- const link = document.createElement('a');
78
- link.href = URL.createObjectURL(content);
79
- link.download = 'extracted-sprites.zip';
80
- link.click();
81
- });
82
- }
83
-
84
- export function downloadExtractedZip(e: MouseEvent): void {
85
- if (!extImage) return;
86
- const { fw, fh, margin, spacing } = getExtractorInputs();
87
- const slices = calculateGridSlices({
88
- imageWidth: extImage.width,
89
- imageHeight: extImage.height,
90
- frameWidth: fw,
91
- frameHeight: fh,
92
- margin,
93
- spacing,
94
- });
95
-
96
- if (slices.length === 0) return;
97
- processExtractedZip(e, fw, fh, slices);
98
- }
99
-
100
- export function initExtractor(): void {
101
- const extDrop = document.getElementById('ssp-ext-dropzone');
102
- const extInput = document.getElementById('ssp-ext-file-input') as HTMLInputElement | null;
103
-
104
- extDrop?.addEventListener('click', () => extInput?.click());
105
- extInput?.addEventListener('change', () => {
106
- if (extInput.files && extInput.files[0]) {
107
- const file = extInput.files[0];
108
- const img = new Image();
109
- img.onload = () => {
110
- extImage = img;
111
- updateExtractor();
112
- };
113
- img.src = URL.createObjectURL(file);
114
- }
115
- });
116
-
117
- setupStepper('ssp-fw-dec', 'ssp-fw-inc', 'ssp-ext-width', updateExtractor);
118
- setupStepper('ssp-fh-dec', 'ssp-fh-inc', 'ssp-ext-height', updateExtractor);
119
- setupStepper('ssp-mar-dec', 'ssp-mar-inc', 'ssp-ext-margin', updateExtractor);
120
- setupStepper('ssp-spc-dec', 'ssp-spc-inc', 'ssp-ext-spacing', updateExtractor);
121
-
122
- ['ssp-ext-width', 'ssp-ext-height', 'ssp-ext-margin', 'ssp-ext-spacing'].forEach((id) => {
123
- document.getElementById(id)?.addEventListener('input', updateExtractor);
124
- });
125
-
126
- document.getElementById('ssp-btn-extract-zip')?.addEventListener('click', (e) => downloadExtractedZip(e));
127
- }
1
+ import JSZip from 'jszip';
2
+ import { calculateGridSlices } from './logic';
3
+ import { drawEmptyCanvasMessage, setupStepper, triggerButtonFeedback } from './packer-ui';
4
+
5
+ let extImage: HTMLImageElement | null = null;
6
+
7
+ function parseInputValue(id: string, fallback: string): number {
8
+ const el = document.getElementById(id) as HTMLInputElement | null;
9
+ return parseInt(el?.value || fallback, 10);
10
+ }
11
+
12
+ function getExtractorInputs() {
13
+ return {
14
+ fw: parseInputValue('ssp-ext-width', '32'),
15
+ fh: parseInputValue('ssp-ext-height', '32'),
16
+ margin: parseInputValue('ssp-ext-margin', '0'),
17
+ spacing: parseInputValue('ssp-ext-spacing', '0'),
18
+ };
19
+ }
20
+
21
+ export function updateExtractor(): void {
22
+ const canvas = document.getElementById('ssp-ext-canvas') as HTMLCanvasElement | null;
23
+ if (!canvas) return;
24
+
25
+ if (!extImage) {
26
+ drawEmptyCanvasMessage(canvas, 'Upload sprite sheet to slice frames');
27
+ return;
28
+ }
29
+
30
+ canvas.width = extImage.width;
31
+ canvas.height = extImage.height;
32
+
33
+ const ctx = canvas.getContext('2d');
34
+ if (!ctx) return;
35
+
36
+ ctx.clearRect(0, 0, canvas.width, canvas.height);
37
+ ctx.drawImage(extImage, 0, 0);
38
+
39
+ const { fw, fh, margin, spacing } = getExtractorInputs();
40
+ const slices = calculateGridSlices({
41
+ imageWidth: extImage.width,
42
+ imageHeight: extImage.height,
43
+ frameWidth: fw,
44
+ frameHeight: fh,
45
+ margin,
46
+ spacing,
47
+ });
48
+
49
+ const countEl = document.getElementById('ssp-ext-count');
50
+ if (countEl) countEl.textContent = slices.length.toString();
51
+
52
+ ctx.strokeStyle = '#38bdf8';
53
+ ctx.lineWidth = 1;
54
+ for (const slice of slices) {
55
+ ctx.strokeRect(slice.x, slice.y, slice.width, slice.height);
56
+ }
57
+ }
58
+
59
+ function processExtractedZip(e: MouseEvent, fw: number, fh: number, slices: ReturnType<typeof calculateGridSlices>) {
60
+ triggerButtonFeedback(document.getElementById('ssp-btn-extract-zip'), 'SPLIT ZIP!', e);
61
+
62
+ const zip = new JSZip();
63
+ const tempCanvas = document.createElement('canvas');
64
+ tempCanvas.width = fw;
65
+ tempCanvas.height = fh;
66
+ const tempCtx = tempCanvas.getContext('2d');
67
+ if (!tempCtx || !extImage) return;
68
+
69
+ slices.forEach((slice) => {
70
+ tempCtx.clearRect(0, 0, fw, fh);
71
+ tempCtx.drawImage(extImage!, slice.x, slice.y, slice.width, slice.height, 0, 0, fw, fh);
72
+ const dataUrl = tempCanvas.toDataURL('image/png').split(',')[1] ?? '';
73
+ zip.file(`frame_${slice.index}.png`, dataUrl, { base64: true });
74
+ });
75
+
76
+ zip.generateAsync({ type: 'blob' }).then((content) => {
77
+ const link = document.createElement('a');
78
+ link.href = URL.createObjectURL(content);
79
+ link.download = 'extracted-sprites.zip';
80
+ link.click();
81
+ });
82
+ }
83
+
84
+ export function downloadExtractedZip(e: MouseEvent): void {
85
+ if (!extImage) return;
86
+ const { fw, fh, margin, spacing } = getExtractorInputs();
87
+ const slices = calculateGridSlices({
88
+ imageWidth: extImage.width,
89
+ imageHeight: extImage.height,
90
+ frameWidth: fw,
91
+ frameHeight: fh,
92
+ margin,
93
+ spacing,
94
+ });
95
+
96
+ if (slices.length === 0) return;
97
+ processExtractedZip(e, fw, fh, slices);
98
+ }
99
+
100
+ export function initExtractor(): void {
101
+ const extDrop = document.getElementById('ssp-ext-dropzone');
102
+ const extInput = document.getElementById('ssp-ext-file-input') as HTMLInputElement | null;
103
+
104
+ extDrop?.addEventListener('click', () => extInput?.click());
105
+ extInput?.addEventListener('change', () => {
106
+ if (extInput.files && extInput.files[0]) {
107
+ const file = extInput.files[0];
108
+ const img = new Image();
109
+ img.onload = () => {
110
+ extImage = img;
111
+ updateExtractor();
112
+ };
113
+ img.src = URL.createObjectURL(file);
114
+ }
115
+ });
116
+
117
+ setupStepper('ssp-fw-dec', 'ssp-fw-inc', 'ssp-ext-width', updateExtractor);
118
+ setupStepper('ssp-fh-dec', 'ssp-fh-inc', 'ssp-ext-height', updateExtractor);
119
+ setupStepper('ssp-mar-dec', 'ssp-mar-inc', 'ssp-ext-margin', updateExtractor);
120
+ setupStepper('ssp-spc-dec', 'ssp-spc-inc', 'ssp-ext-spacing', updateExtractor);
121
+
122
+ ['ssp-ext-width', 'ssp-ext-height', 'ssp-ext-margin', 'ssp-ext-spacing'].forEach((id) => {
123
+ document.getElementById(id)?.addEventListener('input', updateExtractor);
124
+ });
125
+
126
+ document.getElementById('ssp-btn-extract-zip')?.addEventListener('click', (e) => downloadExtractedZip(e));
127
+ }
@@ -1,60 +1,60 @@
1
- import { spawnParticle, type LoadedImageItem } from './packer-ui';
2
-
3
- let currentAnimFrameIndex = 0;
4
- let animFps = 12;
5
- let isPlayingAnim = true;
6
- let lastFrameTime = 0;
7
-
8
- export function renderFlipbookFrame(loadedImages: LoadedImageItem[]): void {
9
- const canvas = document.getElementById('ssp-flipbook-canvas') as HTMLCanvasElement | null;
10
- if (!canvas || loadedImages.length === 0) return;
11
-
12
- const ctx = canvas.getContext('2d');
13
- if (!ctx) return;
14
-
15
- ctx.clearRect(0, 0, canvas.width, canvas.height);
16
- const item = loadedImages[currentAnimFrameIndex % loadedImages.length];
17
-
18
- if (item && item.img) {
19
- const scale = Math.min(canvas.width / item.img.width, canvas.height / item.img.height);
20
- const drawW = item.img.width * scale;
21
- const drawH = item.img.height * scale;
22
- const drawX = (canvas.width - drawW) / 2;
23
- const drawY = (canvas.height - drawH) / 2;
24
- ctx.drawImage(item.img, drawX, drawY, drawW, drawH);
25
- }
26
- }
27
-
28
- export function startFlipbookLoop(loadedImages: LoadedImageItem[]): void {
29
- function loop(timestamp: number) {
30
- if (isPlayingAnim && loadedImages.length > 0) {
31
- const interval = 1000 / animFps;
32
- if (timestamp - lastFrameTime > interval) {
33
- currentAnimFrameIndex = (currentAnimFrameIndex + 1) % loadedImages.length;
34
- lastFrameTime = timestamp;
35
- renderFlipbookFrame(loadedImages);
36
- }
37
- }
38
- requestAnimationFrame(loop);
39
- }
40
- requestAnimationFrame(loop);
41
- }
42
-
43
- export function bindFlipbook(): void {
44
- const fpsSlider = document.getElementById('ssp-fps-slider') as HTMLInputElement | null;
45
- fpsSlider?.addEventListener('input', () => {
46
- animFps = parseInt(fpsSlider.value, 10);
47
- const valEl = document.getElementById('ssp-fps-val');
48
- if (valEl) valEl.textContent = `${animFps} FPS`;
49
- });
50
-
51
- document.getElementById('ssp-btn-play')?.addEventListener('click', (e) => {
52
- isPlayingAnim = true;
53
- spawnParticle(e.clientX, e.clientY, 'PLAYING');
54
- });
55
-
56
- document.getElementById('ssp-btn-pause')?.addEventListener('click', (e) => {
57
- isPlayingAnim = false;
58
- spawnParticle(e.clientX, e.clientY, 'PAUSED');
59
- });
60
- }
1
+ import { spawnParticle, type LoadedImageItem } from './packer-ui';
2
+
3
+ let currentAnimFrameIndex = 0;
4
+ let animFps = 12;
5
+ let isPlayingAnim = true;
6
+ let lastFrameTime = 0;
7
+
8
+ export function renderFlipbookFrame(loadedImages: LoadedImageItem[]): void {
9
+ const canvas = document.getElementById('ssp-flipbook-canvas') as HTMLCanvasElement | null;
10
+ if (!canvas || loadedImages.length === 0) return;
11
+
12
+ const ctx = canvas.getContext('2d');
13
+ if (!ctx) return;
14
+
15
+ ctx.clearRect(0, 0, canvas.width, canvas.height);
16
+ const item = loadedImages[currentAnimFrameIndex % loadedImages.length];
17
+
18
+ if (item && item.img) {
19
+ const scale = Math.min(canvas.width / item.img.width, canvas.height / item.img.height);
20
+ const drawW = item.img.width * scale;
21
+ const drawH = item.img.height * scale;
22
+ const drawX = (canvas.width - drawW) / 2;
23
+ const drawY = (canvas.height - drawH) / 2;
24
+ ctx.drawImage(item.img, drawX, drawY, drawW, drawH);
25
+ }
26
+ }
27
+
28
+ export function startFlipbookLoop(loadedImages: LoadedImageItem[]): void {
29
+ function loop(timestamp: number) {
30
+ if (isPlayingAnim && loadedImages.length > 0) {
31
+ const interval = 1000 / animFps;
32
+ if (timestamp - lastFrameTime > interval) {
33
+ currentAnimFrameIndex = (currentAnimFrameIndex + 1) % loadedImages.length;
34
+ lastFrameTime = timestamp;
35
+ renderFlipbookFrame(loadedImages);
36
+ }
37
+ }
38
+ requestAnimationFrame(loop);
39
+ }
40
+ requestAnimationFrame(loop);
41
+ }
42
+
43
+ export function bindFlipbook(): void {
44
+ const fpsSlider = document.getElementById('ssp-fps-slider') as HTMLInputElement | null;
45
+ fpsSlider?.addEventListener('input', () => {
46
+ animFps = parseInt(fpsSlider.value, 10);
47
+ const valEl = document.getElementById('ssp-fps-val');
48
+ if (valEl) valEl.textContent = `${animFps} FPS`;
49
+ });
50
+
51
+ document.getElementById('ssp-btn-play')?.addEventListener('click', (e) => {
52
+ isPlayingAnim = true;
53
+ spawnParticle(e.clientX, e.clientY, 'PLAYING');
54
+ });
55
+
56
+ document.getElementById('ssp-btn-pause')?.addEventListener('click', (e) => {
57
+ isPlayingAnim = false;
58
+ spawnParticle(e.clientX, e.clientY, 'PAUSED');
59
+ });
60
+ }