@jini-ai/agent-plugins 0.6.15-rc.2 → 0.6.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +18 -0
- package/README.md +21 -50
- package/dist/admin-surfaces/action-tools.js +1 -1
- package/dist/admin-surfaces/external-links.js +2 -1
- package/dist/admin-surfaces/host-validator.js +2 -2
- package/dist/admin-surfaces/settings-value.js +3 -1
- package/dist/admin-surfaces/surface-client.js +13 -5
- package/dist/core/plugin-name.d.ts +11 -0
- package/dist/core/plugin-name.js +19 -0
- package/dist/folder-zip-node.d.ts +21 -0
- package/dist/folder-zip-node.js +85 -3
- package/dist/lifecycle/activation.js +2 -2
- package/dist/lifecycle/automatic-use.js +12 -7
- package/dist/lifecycle/bundled-digests.js +3 -8
- package/dist/lifecycle/bundled-source-archive.d.ts +8 -2
- package/dist/lifecycle/bundled-source-archive.js +17 -8
- package/dist/lifecycle/contribution-loader.js +4 -5
- package/dist/lifecycle/index.d.ts +1 -2
- package/dist/lifecycle/install.js +59 -53
- package/dist/lifecycle/installed-package-index.js +4 -2
- package/dist/lifecycle/manifest.d.ts +1 -9
- package/dist/lifecycle/manifest.js +6 -21
- package/dist/lifecycle/node.js +4 -2
- package/dist/lifecycle/resolve-agent-plugin-refs.js +1 -3
- package/dist/lifecycle/search-projection.js +7 -6
- package/dist/lifecycle/seed-bundled.js +1 -3
- package/dist/lifecycle/skill-file-reader.js +15 -5
- package/dist/lifecycle/tools/capabilities.js +5 -3
- package/dist/lifecycle/tools/projection.js +3 -4
- package/dist/lifecycle/update.js +4 -2
- package/dist/lifecycle/yauzl-archive-reader.js +21 -23
- package/package.json +11 -8
- package/dist/admin-surfaces/action-dispatcher.d.ts.map +0 -1
- package/dist/admin-surfaces/action-dispatcher.js.map +0 -1
- package/dist/admin-surfaces/action-schema.d.ts.map +0 -1
- package/dist/admin-surfaces/action-schema.js.map +0 -1
- package/dist/admin-surfaces/action-tools.d.ts.map +0 -1
- package/dist/admin-surfaces/action-tools.js.map +0 -1
- package/dist/admin-surfaces/callback-field-inbox.d.ts.map +0 -1
- package/dist/admin-surfaces/callback-field-inbox.js.map +0 -1
- package/dist/admin-surfaces/capability-declarations.d.ts.map +0 -1
- package/dist/admin-surfaces/capability-declarations.js.map +0 -1
- package/dist/admin-surfaces/contribution.d.ts.map +0 -1
- package/dist/admin-surfaces/contribution.js.map +0 -1
- package/dist/admin-surfaces/delivery-bindings.d.ts.map +0 -1
- package/dist/admin-surfaces/delivery-bindings.js.map +0 -1
- package/dist/admin-surfaces/descriptor.d.ts.map +0 -1
- package/dist/admin-surfaces/descriptor.js.map +0 -1
- package/dist/admin-surfaces/external-links.d.ts.map +0 -1
- package/dist/admin-surfaces/external-links.js.map +0 -1
- package/dist/admin-surfaces/host-validator.d.ts.map +0 -1
- package/dist/admin-surfaces/host-validator.js.map +0 -1
- package/dist/admin-surfaces/index.d.ts.map +0 -1
- package/dist/admin-surfaces/index.js.map +0 -1
- package/dist/admin-surfaces/protocol.d.ts.map +0 -1
- package/dist/admin-surfaces/protocol.js.map +0 -1
- package/dist/admin-surfaces/sandbox.d.ts.map +0 -1
- package/dist/admin-surfaces/sandbox.js.map +0 -1
- package/dist/admin-surfaces/settings-value.d.ts.map +0 -1
- package/dist/admin-surfaces/settings-value.js.map +0 -1
- package/dist/admin-surfaces/surface-capabilities.d.ts.map +0 -1
- package/dist/admin-surfaces/surface-capabilities.js.map +0 -1
- package/dist/admin-surfaces/surface-client.d.ts.map +0 -1
- package/dist/admin-surfaces/surface-client.js.map +0 -1
- package/dist/admin-surfaces/surface-handlers.d.ts.map +0 -1
- package/dist/admin-surfaces/surface-handlers.js.map +0 -1
- package/dist/admin-surfaces/theme.d.ts.map +0 -1
- package/dist/admin-surfaces/theme.js.map +0 -1
- package/dist/contracts/admin-surface-action-schema.d.ts.map +0 -1
- package/dist/contracts/admin-surface-action-schema.js.map +0 -1
- package/dist/folder-zip-node.d.ts.map +0 -1
- package/dist/folder-zip-node.js.map +0 -1
- package/dist/folder-zip.d.ts.map +0 -1
- package/dist/folder-zip.js.map +0 -1
- package/dist/index.d.ts.map +0 -1
- package/dist/index.js.map +0 -1
- package/dist/lifecycle/activation.d.ts.map +0 -1
- package/dist/lifecycle/activation.js.map +0 -1
- package/dist/lifecycle/automatic-use.d.ts.map +0 -1
- package/dist/lifecycle/automatic-use.js.map +0 -1
- package/dist/lifecycle/bundled-digests.d.ts.map +0 -1
- package/dist/lifecycle/bundled-digests.js.map +0 -1
- package/dist/lifecycle/bundled-source-archive.d.ts.map +0 -1
- package/dist/lifecycle/bundled-source-archive.js.map +0 -1
- package/dist/lifecycle/capability-projection.d.ts.map +0 -1
- package/dist/lifecycle/capability-projection.js.map +0 -1
- package/dist/lifecycle/compatibility-metadata.d.ts.map +0 -1
- package/dist/lifecycle/compatibility-metadata.js.map +0 -1
- package/dist/lifecycle/compatibility.d.ts.map +0 -1
- package/dist/lifecycle/compatibility.js.map +0 -1
- package/dist/lifecycle/contribution-loader.d.ts.map +0 -1
- package/dist/lifecycle/contribution-loader.js.map +0 -1
- package/dist/lifecycle/exports.d.ts.map +0 -1
- package/dist/lifecycle/exports.js.map +0 -1
- package/dist/lifecycle/fetch-archive.d.ts.map +0 -1
- package/dist/lifecycle/fetch-archive.js.map +0 -1
- package/dist/lifecycle/index.d.ts.map +0 -1
- package/dist/lifecycle/index.js.map +0 -1
- package/dist/lifecycle/install-errors.d.ts.map +0 -1
- package/dist/lifecycle/install-errors.js.map +0 -1
- package/dist/lifecycle/install-from-url.d.ts.map +0 -1
- package/dist/lifecycle/install-from-url.js.map +0 -1
- package/dist/lifecycle/install.d.ts.map +0 -1
- package/dist/lifecycle/install.js.map +0 -1
- package/dist/lifecycle/installed-package-index.d.ts.map +0 -1
- package/dist/lifecycle/installed-package-index.js.map +0 -1
- package/dist/lifecycle/installed-package-roots.d.ts.map +0 -1
- package/dist/lifecycle/installed-package-roots.js.map +0 -1
- package/dist/lifecycle/layout.d.ts.map +0 -1
- package/dist/lifecycle/layout.js.map +0 -1
- package/dist/lifecycle/manifest.d.ts.map +0 -1
- package/dist/lifecycle/manifest.js.map +0 -1
- package/dist/lifecycle/mcp-provisioning.d.ts.map +0 -1
- package/dist/lifecycle/mcp-provisioning.js.map +0 -1
- package/dist/lifecycle/node.d.ts.map +0 -1
- package/dist/lifecycle/node.js.map +0 -1
- package/dist/lifecycle/package-paths.d.ts.map +0 -1
- package/dist/lifecycle/package-paths.js.map +0 -1
- package/dist/lifecycle/persistent-state.d.ts.map +0 -1
- package/dist/lifecycle/persistent-state.js.map +0 -1
- package/dist/lifecycle/ports.d.ts.map +0 -1
- package/dist/lifecycle/ports.js.map +0 -1
- package/dist/lifecycle/provider-contribution.d.ts.map +0 -1
- package/dist/lifecycle/provider-contribution.js.map +0 -1
- package/dist/lifecycle/resolve-agent-plugin-refs.d.ts.map +0 -1
- package/dist/lifecycle/resolve-agent-plugin-refs.js.map +0 -1
- package/dist/lifecycle/retire-bundled.d.ts.map +0 -1
- package/dist/lifecycle/retire-bundled.js.map +0 -1
- package/dist/lifecycle/search-projection.d.ts.map +0 -1
- package/dist/lifecycle/search-projection.js.map +0 -1
- package/dist/lifecycle/search.d.ts.map +0 -1
- package/dist/lifecycle/search.js.map +0 -1
- package/dist/lifecycle/seed-bundled.d.ts.map +0 -1
- package/dist/lifecycle/seed-bundled.js.map +0 -1
- package/dist/lifecycle/set-enabled.d.ts.map +0 -1
- package/dist/lifecycle/set-enabled.js.map +0 -1
- package/dist/lifecycle/skill-file-reader.d.ts.map +0 -1
- package/dist/lifecycle/skill-file-reader.js.map +0 -1
- package/dist/lifecycle/tools/capabilities.d.ts.map +0 -1
- package/dist/lifecycle/tools/capabilities.js.map +0 -1
- package/dist/lifecycle/tools/definition.d.ts.map +0 -1
- package/dist/lifecycle/tools/definition.js.map +0 -1
- package/dist/lifecycle/tools/index.d.ts.map +0 -1
- package/dist/lifecycle/tools/index.js.map +0 -1
- package/dist/lifecycle/tools/manifest.d.ts.map +0 -1
- package/dist/lifecycle/tools/manifest.js.map +0 -1
- package/dist/lifecycle/tools/projection.d.ts.map +0 -1
- package/dist/lifecycle/tools/projection.js.map +0 -1
- package/dist/lifecycle/trusted-plugin-files.d.ts.map +0 -1
- package/dist/lifecycle/trusted-plugin-files.js.map +0 -1
- package/dist/lifecycle/types.d.ts.map +0 -1
- package/dist/lifecycle/types.js.map +0 -1
- package/dist/lifecycle/uninstall.d.ts.map +0 -1
- package/dist/lifecycle/uninstall.js.map +0 -1
- package/dist/lifecycle/update-plan.d.ts.map +0 -1
- package/dist/lifecycle/update-plan.js.map +0 -1
- package/dist/lifecycle/update-store.d.ts.map +0 -1
- package/dist/lifecycle/update-store.js.map +0 -1
- package/dist/lifecycle/update.d.ts.map +0 -1
- package/dist/lifecycle/update.js.map +0 -1
- package/dist/lifecycle/yauzl-archive-reader.d.ts.map +0 -1
- package/dist/lifecycle/yauzl-archive-reader.js.map +0 -1
- package/dist/manifest.d.ts.map +0 -1
- package/dist/manifest.js.map +0 -1
- package/ui-ux-design/com.anthropic.claude-code/hooks/hooks.json +0 -4
- package/ui-ux-design/mcp.json +0 -4
- package/ui-ux-design/plugin.json +0 -25
- package/ui-ux-design/skills/frontend-accessibility/SKILL.md +0 -60
- package/ui-ux-design/skills/gstack-design/SKILL.md +0 -53
- package/ui-ux-design/skills/gstack-design/references/consultation.md +0 -30
- package/ui-ux-design/skills/gstack-design/references/html.md +0 -29
- package/ui-ux-design/skills/gstack-design/references/review.md +0 -28
- package/ui-ux-design/skills/gstack-design/references/shotgun.md +0 -33
- package/ui-ux-design/skills/gstack-design/references/upstream-notes.md +0 -23
- package/ui-ux-design/skills/interface-design/ORIGINAL.md +0 -16
- package/ui-ux-design/skills/interface-design/SKILL.md +0 -41
- package/ui-ux-design/skills/interface-design/references/commands/audit.md +0 -40
- package/ui-ux-design/skills/interface-design/references/commands/critique.md +0 -21
- package/ui-ux-design/skills/interface-design/references/commands/extract.md +0 -34
- package/ui-ux-design/skills/interface-design/references/commands/init.md +0 -31
- package/ui-ux-design/skills/interface-design/references/commands/status.md +0 -22
- package/ui-ux-design/skills/interface-design/references/examples/system-precision.md +0 -29
- package/ui-ux-design/skills/interface-design/references/examples/system-warmth.md +0 -29
- package/ui-ux-design/skills/interface-design/references/system-template.md +0 -57
- package/ui-ux-design/skills/shadcn-ui/README.md +0 -244
- package/ui-ux-design/skills/shadcn-ui/SKILL.md +0 -326
- package/ui-ux-design/skills/shadcn-ui/examples/auth-layout.tsx +0 -177
- package/ui-ux-design/skills/shadcn-ui/examples/data-table.tsx +0 -313
- package/ui-ux-design/skills/shadcn-ui/examples/form-pattern.tsx +0 -177
- package/ui-ux-design/skills/shadcn-ui/resources/component-catalog.md +0 -481
- package/ui-ux-design/skills/shadcn-ui/resources/customization-guide.md +0 -516
- package/ui-ux-design/skills/shadcn-ui/resources/migration-guide.md +0 -463
- package/ui-ux-design/skills/shadcn-ui/resources/setup-guide.md +0 -412
- package/ui-ux-design/skills/shadcn-ui/scripts/verify-setup.sh +0 -134
- package/ui-ux-design/skills/ui-ux-design/SKILL.md +0 -77
- package/ui-ux-design/skills/ui-ux-design/references/brand-and-voice.md +0 -72
- package/ui-ux-design/skills/ui-ux-design/references/components-and-states.md +0 -107
- package/ui-ux-design/skills/ui-ux-design/references/delight-and-motion.md +0 -65
- package/ui-ux-design/skills/ui-ux-design/references/foundations.md +0 -144
- package/ui-ux-design/skills/ui-ux-design/references/inclusive-ai-imagery.md +0 -57
- package/ui-ux-design/skills/ui-ux-design/references/kole-jain-uiux-concepts.md +0 -102
- package/ui-ux-design/skills/ui-ux-design/references/openai-frontend-skill.md +0 -139
- package/ui-ux-design/skills/ui-ux-design/references/premium-ui.md +0 -63
- package/ui-ux-design/skills/ui-ux-design/references/research-and-validation.md +0 -78
- package/ui-ux-design/skills/ui-ux-design/references/sam-crawford-premium-websites.md +0 -93
- package/ui-ux-design/skills/ui-ux-design/references/self-made-web-designer-core-skills.md +0 -123
- package/ui-ux-design/skills/ui-ux-design/references/visual-storytelling.md +0 -57
- package/ui-ux-design/skills/vercel-web-design-guidelines/SKILL.md +0 -39
- package/ui-ux-design/skills/web-compliance/SKILL.md +0 -129
- package/ui-ux-design/skills/web-compliance/references/audit-evidence.md +0 -59
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# Components and States
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Use this reference when defining the reusable UI pieces and behavior needed for implementation.
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## Component-First Rule
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## Minimum Component Inventory
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# Foundations
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## Goals
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## Required Decisions
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## Minimum Foundation Contract
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### Visual Direction
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- reuse vs reinvention decision
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If working within an existing system, document continuation rules instead of inventing a new style.
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### Token Categories
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Create or extend tokens for:
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- text/foreground
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- border/separator
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- interactive/brand
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- success/warning/error/info
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- focus ring
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- shadow/elevation
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- radius
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- spacing
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- typography
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- motion duration/easing
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Prefer semantic names over raw color names.
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### Typography
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Define:
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- display or hero style if needed
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- heading scale
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- body sizes
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- caption/supporting text
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- monospace usage if relevant
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- line-height and weight rules
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Check:
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- readable body sizing on mobile first
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- heading contrast and hierarchy
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- no decorative type that harms readability
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### Spacing
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Use a consistent scale. Typical safe pattern:
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- `4, 8, 12, 16, 24, 32, 48, 64`
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Apply the same scale to:
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- margins
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- padding
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- grid gaps
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- section rhythm
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- component spacing
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### Layout
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Define:
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- max content widths
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- section padding rules
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- grid column behavior
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- stack behavior on narrow screens
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- sticky or persistent UI elements if any
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Default to mobile-first.
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### Breakpoints
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Document behavior at:
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- mobile
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- tablet
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- desktop
|
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103
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- large desktop if relevant
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105
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Describe behavior, not just widths:
|
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107
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- navigation changes
|
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108
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- card/list reflow
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109
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- sidebar collapse/expand
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110
|
-
- media cropping
|
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111
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-
- density and spacing adjustments
|
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112
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-
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113
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## Theming
|
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-
|
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115
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Do not require multiple themes by default.
|
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116
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|
|
117
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If theming is in scope, define:
|
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118
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-
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119
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- what tokens change
|
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120
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- contrast rules
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121
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- image/media treatment changes
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122
|
-
- persistence behavior
|
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123
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-
|
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124
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-
Do not add a theme toggle only because it is possible.
|
|
125
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-
|
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126
|
-
## Anti-Patterns
|
|
127
|
-
|
|
128
|
-
- hardcoded one-off colors across components
|
|
129
|
-
- spacing chosen ad hoc per screen
|
|
130
|
-
- headings without a system
|
|
131
|
-
- desktop-first layout that collapses poorly on mobile
|
|
132
|
-
- decorative motion without purpose
|
|
133
|
-
- dark mode or theme switching as mandatory default
|
|
134
|
-
|
|
135
|
-
## Output Checklist
|
|
136
|
-
|
|
137
|
-
- visual direction named
|
|
138
|
-
- semantic token groups defined
|
|
139
|
-
- typography hierarchy defined
|
|
140
|
-
- spacing scale defined
|
|
141
|
-
- breakpoints documented
|
|
142
|
-
- layout rules documented
|
|
143
|
-
- motion/elevation basics documented
|
|
144
|
-
- assumptions and constraints explicitly noted
|
|
@@ -1,57 +0,0 @@
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|
|
1
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# Inclusive AI Imagery
|
|
2
|
-
|
|
3
|
-
Use this reference only when image or video generation is part of the design task.
|
|
4
|
-
|
|
5
|
-
## Core Rule
|
|
6
|
-
|
|
7
|
-
Identity is not a decorative adjective. Generated imagery must avoid stereotype defaults, tokenism, and incoherent cultural details.
|
|
8
|
-
|
|
9
|
-
## Prompt Structure
|
|
10
|
-
|
|
11
|
-
Build prompts in layers:
|
|
12
|
-
|
|
13
|
-
1. subject
|
|
14
|
-
2. action or pose
|
|
15
|
-
3. environment and geographic/cultural context
|
|
16
|
-
4. lighting and camera treatment
|
|
17
|
-
5. style or medium
|
|
18
|
-
6. explicit negative constraints
|
|
19
|
-
|
|
20
|
-
## Inclusive Representation Constraints
|
|
21
|
-
|
|
22
|
-
Specify when relevant:
|
|
23
|
-
|
|
24
|
-
- distinct faces, body types, ages, and attire
|
|
25
|
-
- authentic geography and architecture
|
|
26
|
-
- accurate cultural clothing or symbols
|
|
27
|
-
- realistic lighting for different skin tones
|
|
28
|
-
- mobility aids and assistive devices with physical realism
|
|
29
|
-
|
|
30
|
-
## Negative Prompt Themes
|
|
31
|
-
|
|
32
|
-
Block:
|
|
33
|
-
|
|
34
|
-
- clone faces
|
|
35
|
-
- gibberish text or fake signage
|
|
36
|
-
- exoticized or sensationalized framing
|
|
37
|
-
- oversized symbolic props replacing the human subject
|
|
38
|
-
- malformed hands, limbs, or devices
|
|
39
|
-
- futuristic or stock-photo tropes unless intentionally requested
|
|
40
|
-
|
|
41
|
-
## Review Checklist
|
|
42
|
-
|
|
43
|
-
Before approving generated imagery, check:
|
|
44
|
-
|
|
45
|
-
- is the subject depicted with dignity and agency
|
|
46
|
-
- does the environment fit the claimed context
|
|
47
|
-
- are there stereotype shortcuts
|
|
48
|
-
- do multiple people look meaningfully distinct
|
|
49
|
-
- is any text, signage, or symbolism coherent
|
|
50
|
-
- do clothing, hair, and movement obey physical reality
|
|
51
|
-
|
|
52
|
-
## Anti-Patterns
|
|
53
|
-
|
|
54
|
-
- "diverse team" prompts with no specificity
|
|
55
|
-
- relying on ethnicity descriptors without contextual realism
|
|
56
|
-
- using image prompts as a substitute for real brand/art direction
|
|
57
|
-
- importing imagery guidance into tasks that only need UI design
|
|
@@ -1,102 +0,0 @@
|
|
|
1
|
-
# Kole Jain UI/UX Concepts Notes
|
|
2
|
-
|
|
3
|
-
Source context: extracted from the user-provided transcript `Every UIUX Concept Explained in Under 10 Minutes.txt`, attributed to Kole Jain.
|
|
4
|
-
|
|
5
|
-
## Core Thesis
|
|
6
|
-
|
|
7
|
-
Good UI/UX makes behavior legible without explanation. Interfaces should communicate relationship, importance, state, affordance, and feedback through visual structure: signifiers, hierarchy, whitespace, typography, color, depth, icons, component states, and micro-interactions.
|
|
8
|
-
|
|
9
|
-
## Signifiers And Affordances
|
|
10
|
-
|
|
11
|
-
- Use visible cues to show what an element is, what it can do, and what state it is in.
|
|
12
|
-
- Examples: active nav highlights, selected containers, disabled opacity, button press states, hover states, focus states, and tooltips.
|
|
13
|
-
- A user should often understand interaction rules before reading instructions.
|
|
14
|
-
- Treat missing state feedback as a UX bug, not just a polish gap.
|
|
15
|
-
|
|
16
|
-
## Hierarchy
|
|
17
|
-
|
|
18
|
-
- Use size, position, color, imagery, and contrast to tell users what matters first.
|
|
19
|
-
- Put the most important information near the top or in the strongest visual position.
|
|
20
|
-
- Use images when they materially improve scanning or recognition.
|
|
21
|
-
- Make high-value facts visually distinct: for example, price, status, active item, or primary action.
|
|
22
|
-
- Use icons and visual relationships to reduce unnecessary labels when the meaning is clear.
|
|
23
|
-
|
|
24
|
-
## Layout, Whitespace, And Grids
|
|
25
|
-
|
|
26
|
-
- Treat column grids and spacing systems as guidelines, not hard laws.
|
|
27
|
-
- Use grids most strictly for structured repeated content such as galleries, blogs, lists, and responsive card layouts.
|
|
28
|
-
- For custom landing pages, prioritize breathing room and visual composition over forcing every element into a rigid grid.
|
|
29
|
-
- Use whitespace to group related elements and separate unrelated elements.
|
|
30
|
-
- A 4-point grid can work well because values split cleanly and keep spacing consistent.
|
|
31
|
-
- Keep spacing intentional even when it is not mathematically rigid.
|
|
32
|
-
|
|
33
|
-
## Typography
|
|
34
|
-
|
|
35
|
-
- Most UI is text, so typography carries a large part of the design.
|
|
36
|
-
- One strong sans-serif family is often enough for product UI.
|
|
37
|
-
- Tighten large heading letter spacing slightly and use compact heading line height, roughly 110-120%, when it improves polish and readability.
|
|
38
|
-
- Landing pages can use a broader type range, but keep the number of font sizes limited.
|
|
39
|
-
- Dense dashboards and app screens usually need a tighter type range; large display sizes often become impractical.
|
|
40
|
-
- Spend less time hunting fonts for product UI and more time making hierarchy, spacing, and states work.
|
|
41
|
-
|
|
42
|
-
## Color
|
|
43
|
-
|
|
44
|
-
- Start with one primary brand color and derive lighter backgrounds or darker text treatments from it.
|
|
45
|
-
- Build toward a color ramp when the interface needs chips, states, charts, and repeated semantic uses.
|
|
46
|
-
- Use semantic colors for meaning: danger, warning, success, trust, focus, urgency, or newness.
|
|
47
|
-
- Use color for purpose, not decoration.
|
|
48
|
-
- In dark mode, reduce harsh borders and create depth by making foreground surfaces slightly lighter than the background.
|
|
49
|
-
- Dim overly bright chips or accents in dark mode and preserve hierarchy with adjusted saturation, brightness, and text contrast.
|
|
50
|
-
|
|
51
|
-
## Depth And Shadows
|
|
52
|
-
|
|
53
|
-
- In light mode, use shadows to separate layers, but keep them subtle.
|
|
54
|
-
- Reduce shadow opacity and increase blur when shadows feel too harsh.
|
|
55
|
-
- Cards generally need lighter shadows than popovers or surfaces that sit above other content.
|
|
56
|
-
- Use inner and outer shadows when a tactile raised control is appropriate.
|
|
57
|
-
- If the shadow is the first thing the user notices, it is too strong.
|
|
58
|
-
|
|
59
|
-
## Icons And Buttons
|
|
60
|
-
|
|
61
|
-
- Size icons to match the related text line height where practical.
|
|
62
|
-
- Tighten icon-and-label spacing so pairs feel intentional.
|
|
63
|
-
- Treat sidebar links and subtle nav actions as ghost buttons: no background by default, visible response on hover or active state.
|
|
64
|
-
- For button padding, a useful default is more horizontal than vertical padding, often about double.
|
|
65
|
-
- Use icons in buttons when they clarify action, status, or scanability.
|
|
66
|
-
|
|
67
|
-
## States And Feedback
|
|
68
|
-
|
|
69
|
-
- Every user action should produce a response.
|
|
70
|
-
- Buttons need at least default, hover, active/pressed, and disabled states; loading states are needed when work is pending.
|
|
71
|
-
- Inputs need focus, error, and message states; warning states can help with optional or recoverable issues.
|
|
72
|
-
- Data fetching needs loading feedback. Completed actions need success feedback.
|
|
73
|
-
- Swipe, scroll, copy, submit, selection, and navigation actions should make the result visible.
|
|
74
|
-
|
|
75
|
-
## Micro-Interactions
|
|
76
|
-
|
|
77
|
-
- Use micro-interactions as feedback that confirms an action or helps the user understand what changed.
|
|
78
|
-
- Practical examples include a copied confirmation, a small chip animation, a state transition, or a completion cue.
|
|
79
|
-
- Keep playful motion subordinate to clarity and task completion.
|
|
80
|
-
|
|
81
|
-
## Text Over Images
|
|
82
|
-
|
|
83
|
-
- Do not put text directly over images without protecting readability.
|
|
84
|
-
- Use overlays, gradients, or progressive blur to preserve the image while creating a readable text zone.
|
|
85
|
-
- Prefer a directional gradient when the text occupies one side or edge of the image.
|
|
86
|
-
- Ensure the final composition preserves both image quality and text contrast.
|
|
87
|
-
|
|
88
|
-
## Practical Audit Checklist
|
|
89
|
-
|
|
90
|
-
- Does the UI communicate clickable, selected, disabled, loading, and error states?
|
|
91
|
-
- Can users infer what controls afford before reading instructions?
|
|
92
|
-
- Is the most important information visually dominant?
|
|
93
|
-
- Are related elements grouped by proximity, container, or spacing?
|
|
94
|
-
- Does whitespace make the screen easier to parse?
|
|
95
|
-
- Are type sizes appropriate for the surface: broader for landing pages, tighter for dense apps?
|
|
96
|
-
- Are colors semantic and purposeful?
|
|
97
|
-
- Does dark mode avoid harsh borders and overbright accents?
|
|
98
|
-
- Are shadows subtle and layer-appropriate?
|
|
99
|
-
- Do icons align with the text they support?
|
|
100
|
-
- Do all user actions produce visible feedback?
|
|
101
|
-
- Are micro-interactions confirming real outcomes rather than decorating the page?
|
|
102
|
-
- Is text over imagery protected by a readable overlay or blur treatment?
|
|
@@ -1,139 +0,0 @@
|
|
|
1
|
-
# OpenAI Frontend Skill Reference
|
|
2
|
-
|
|
3
|
-
Use this reference for visually led landing pages, branded demos, polished prototypes, and other frontend work where composition and art direction matter more than component count.
|
|
4
|
-
|
|
5
|
-
Source note: adapted into local reference form from OpenAI's curated frontend skill on 2026-03-21 so this repo does not need to fetch it from the web during use.
|
|
6
|
-
|
|
7
|
-
## Activation Guardrail
|
|
8
|
-
|
|
9
|
-
- Hard guard: if you activate this reference, explicitly tell the user in your next reply that you are using `openai-frontend-skill.md`.
|
|
10
|
-
- Say why it was activated in plain language, such as landing-page composition, branded demo direction, or anti-generic UI guidance.
|
|
11
|
-
- Do this before presenting design direction, layout proposals, or stylistic recommendations derived from this reference.
|
|
12
|
-
- If the user does not want this direction, stop using this reference and fall back to the base UX skill plus the other applicable local references.
|
|
13
|
-
|
|
14
|
-
## Working Model
|
|
15
|
-
|
|
16
|
-
Before designing, define:
|
|
17
|
-
|
|
18
|
-
1. visual thesis: the mood, material, and energy
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19
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2. content plan: hero, support, detail, final CTA
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20
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3. interaction thesis: 2-3 motions that materially change the feel
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21
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22
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Each section should have one job, one dominant visual idea, and one primary takeaway or action.
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23
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24
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## Composition Defaults
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25
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-
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26
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- Start with composition before components.
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27
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- Prefer one strong visual anchor in the first viewport.
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28
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- Treat the first screen like a poster, not a document.
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29
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- Make the brand or product name the loudest text on branded pages.
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30
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- Use spacing, scale, alignment, contrast, and cropping before adding extra UI chrome.
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31
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- Limit the system by default: two typefaces max, one accent color max.
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32
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- Default to cardless layouts unless the card itself is the interaction.
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33
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-
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34
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## Landing Page Sequence
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35
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-
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36
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Default structure:
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37
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38
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1. hero: product or brand, promise, CTA, dominant visual
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39
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2. support: one concrete feature, offer, or proof point
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40
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3. detail: workflow, atmosphere, depth, or story
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41
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4. final CTA: start, contact, convert, or visit
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42
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-
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43
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## Hero Rules
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44
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-
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45
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- One composition only.
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46
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- Use a full-bleed image or another dominant visual plane when the brief supports it.
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47
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- Keep the text column narrow and placed over a calm visual area.
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48
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- Keep headlines readable in one glance.
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49
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- Preserve contrast and tap-target clarity for text over imagery.
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50
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- If the header is sticky or fixed, count it against the viewport budget.
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51
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- Avoid stacking persistent chrome above a `100vh` or `100svh` hero without accounting for that space.
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52
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-
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53
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## Product UI Rules
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54
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-
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55
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For app surfaces, use restraint:
|
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56
|
-
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57
|
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- calm hierarchy
|
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58
|
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- strong typography
|
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59
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- dense but readable information
|
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60
|
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- minimal chrome
|
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61
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- cards only when the card is the interaction
|
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62
|
-
|
|
63
|
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Organize product UI around:
|
|
64
|
-
|
|
65
|
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- primary workspace
|
|
66
|
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- navigation
|
|
67
|
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- secondary context or inspector
|
|
68
|
-
- one clear accent for action or state
|
|
69
|
-
|
|
70
|
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## Imagery Rules
|
|
71
|
-
|
|
72
|
-
- Imagery must do narrative work, not just fill space.
|
|
73
|
-
- Prefer strong, real-looking photography for brands, editorial, venue, or lifestyle surfaces.
|
|
74
|
-
- Choose crops with a stable tonal area for text.
|
|
75
|
-
- Avoid embedded signage, logos, or typography fighting the UI.
|
|
76
|
-
- If several moments are needed, use several images instead of a collage.
|
|
77
|
-
|
|
78
|
-
## Copy Rules
|
|
79
|
-
|
|
80
|
-
- Write in product language, not design commentary.
|
|
81
|
-
- Let the headline carry meaning.
|
|
82
|
-
- Keep supporting copy short.
|
|
83
|
-
- Cut repetition between sections.
|
|
84
|
-
- Give each section one responsibility: explain, prove, deepen, or convert.
|
|
85
|
-
|
|
86
|
-
For dashboards or operational UI:
|
|
87
|
-
|
|
88
|
-
- prefer utility copy over marketing copy
|
|
89
|
-
- lead with status, action, scope, or decision value
|
|
90
|
-
- avoid homepage-style hero language unless explicitly requested
|
|
91
|
-
|
|
92
|
-
## Motion Rules
|
|
93
|
-
|
|
94
|
-
Ship a small number of intentional motions for visually led work:
|
|
95
|
-
|
|
96
|
-
- one entrance sequence in the hero
|
|
97
|
-
- one scroll, sticky, or depth effect
|
|
98
|
-
- one hover, reveal, or layout transition
|
|
99
|
-
|
|
100
|
-
Motion should be:
|
|
101
|
-
|
|
102
|
-
- noticeable in a quick recording
|
|
103
|
-
- smooth on mobile
|
|
104
|
-
- fast and restrained
|
|
105
|
-
- consistent across the page
|
|
106
|
-
- removed when it is ornamental only
|
|
107
|
-
|
|
108
|
-
## Hard Bans
|
|
109
|
-
|
|
110
|
-
- no cards by default
|
|
111
|
-
- no hero cards by default
|
|
112
|
-
- no boxed center-column hero when the brief wants full bleed
|
|
113
|
-
- no more than one dominant idea per section
|
|
114
|
-
- no filler copy
|
|
115
|
-
- no busy imagery behind text
|
|
116
|
-
- no split-screen hero unless one side stays visually calm
|
|
117
|
-
- no more than two typefaces without a reason
|
|
118
|
-
- no more than one accent color unless the product already has a system
|
|
119
|
-
|
|
120
|
-
## Failure Checks
|
|
121
|
-
|
|
122
|
-
Reject or revise when you see:
|
|
123
|
-
|
|
124
|
-
- generic SaaS card grid as the first impression
|
|
125
|
-
- strong image but weak brand presence
|
|
126
|
-
- strong headline but no clear action
|
|
127
|
-
- repeated mood-setting sections with no informational progression
|
|
128
|
-
- carousel with no narrative purpose
|
|
129
|
-
- app UI built from stacked cards instead of layout
|
|
130
|
-
|
|
131
|
-
## Litmus Checks
|
|
132
|
-
|
|
133
|
-
- Is the brand or product unmistakable in the first screen?
|
|
134
|
-
- Is there one strong visual anchor?
|
|
135
|
-
- Can the page be understood by scanning headlines?
|
|
136
|
-
- Does each section have one job?
|
|
137
|
-
- Are cards actually necessary?
|
|
138
|
-
- Does motion improve hierarchy or atmosphere?
|
|
139
|
-
- Would the design still feel strong if shadows and decorative polish were removed?
|
|
@@ -1,63 +0,0 @@
|
|
|
1
|
-
# Premium UI
|
|
2
|
-
|
|
3
|
-
Premium web and product UI guidance: raising perceived quality without sacrificing
|
|
4
|
-
clarity, conversion, performance, accessibility, or maintainability.
|
|
5
|
-
|
|
6
|
-
Load for websites, landing pages, SaaS screens, hero sections, service pages,
|
|
7
|
-
ecommerce pages, portfolios, dashboards, and UI copy where the ask is a premium,
|
|
8
|
-
expensive, luxury, high-converting, agency-grade, high-trust, or visually elevated
|
|
9
|
-
result.
|
|
10
|
-
|
|
11
|
-
## Workflow
|
|
12
|
-
|
|
13
|
-
1. Define the desired first-impression feeling: calm, confidence, authority, excitement, exclusivity, technical competence, or another specific mood.
|
|
14
|
-
2. Design for scanners first: make the offer, audience, proof, and next action obvious within seconds.
|
|
15
|
-
3. Reduce cognitive load: simplify navigation, remove weak copy, make each section serve one primary job, and preserve strong visual hierarchy.
|
|
16
|
-
4. Add premium signals deliberately: bespoke assets, cohesive brand system, real imagery, credible metrics, careful typography, generous spacing, and subtle interaction feedback.
|
|
17
|
-
5. Protect business outcomes: keep CTAs clear, page flow intentional, pricing/filtering honest where appropriate, and pages focused on the customer result.
|
|
18
|
-
6. Validate with a blink test, mobile performance check, responsive review, and conversion-path review.
|
|
19
|
-
|
|
20
|
-
## Read These Three With This File
|
|
21
|
-
|
|
22
|
-
**Load all three now — do not wait for a trigger.** They are ~19KB combined
|
|
23
|
-
(~5k tokens), and they carry the specifics this file only summarizes. An earlier
|
|
24
|
-
version gated them on the user naming their sources, which is a condition that
|
|
25
|
-
never fires: nobody asks for design help by naming the transcript it came from.
|
|
26
|
-
The result was premium work done from the summary alone, which is how output ends
|
|
27
|
-
up looking templated.
|
|
28
|
-
|
|
29
|
-
| File | What it gives you |
|
|
30
|
-
|---|---|
|
|
31
|
-
| `sam-crawford-premium-websites.md` | The premium-website audit checklist and the psychology behind it — halo effect, cognitive fluency, hero and first-viewport decisions, brand polish, copy density, real imagery, page structure, restrained animation, client ownership and post-launch care |
|
|
32
|
-
| `self-made-web-designer-core-skills.md` | The repeatable fundamentals — typography, layout, spacing, color, code literacy, conversion thinking — plus fast upgrades to an existing site: font pairing, a focal visual idea, visual rhyming, depth, opacity hierarchy, and forcing divergent variants instead of shipping the first workable one |
|
|
33
|
-
| `kole-jain-uiux-concepts.md` | Product-UI specifics — signifiers and affordances, hierarchy, whitespace, typography ranges, color semantics, dark mode, shadows, icons, buttons, component states, micro-interactions, text-over-image overlays |
|
|
34
|
-
|
|
35
|
-
Skip one only when the surface is plainly outside its scope — `kole-jain` adds
|
|
36
|
-
little to a one-page marketing site with no components, and `sam-crawford` adds
|
|
37
|
-
little to an internal admin panel nobody is being sold on.
|
|
38
|
-
|
|
39
|
-
They are design schools, not absolute rules. When they conflict, state the
|
|
40
|
-
tradeoff, pick the advice that best fits the product, audience, and business goal,
|
|
41
|
-
and avoid blending incompatible aesthetics without a clear reason.
|
|
42
|
-
|
|
43
|
-
## Standards
|
|
44
|
-
|
|
45
|
-
- Prefer clear, confident layouts over decorative complexity.
|
|
46
|
-
- Use real product, team, customer, venue, or process imagery when authenticity matters; avoid generic stock-photo signals.
|
|
47
|
-
- Make bespoke visuals purposeful: guide the eye, break up content, explain value, or create brand distinction.
|
|
48
|
-
- Keep animation subtle enough to be felt more than noticed. Use it for feedback, orientation, and flow, not spectacle.
|
|
49
|
-
- Let copy sell outcomes and transformations, not just features or internal history.
|
|
50
|
-
- Give every page a job and every section a next step.
|
|
51
|
-
- If a site is meant to be client-owned or maintained, design editing surfaces and content models that make updates practical.
|
|
52
|
-
- Avoid premium-looking decisions that harm load time, accessibility, comprehension, or buyer confidence.
|
|
53
|
-
|
|
54
|
-
## Output Expectations
|
|
55
|
-
|
|
56
|
-
Include the concrete decisions that matter most for the task:
|
|
57
|
-
|
|
58
|
-
- First-impression target
|
|
59
|
-
- Visual hierarchy and layout direction
|
|
60
|
-
- Asset and imagery plan
|
|
61
|
-
- Copy/CTA approach
|
|
62
|
-
- Interaction and animation restraint
|
|
63
|
-
- Risks or tradeoffs, especially around performance, accessibility, conversion, and maintainability
|