@jieyin/editor-sdk 1.1.113
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +11 -0
- package/dist/assets/index-CtWAvVMB.js +23 -0
- package/dist/assets/index-DWe74PDt.js +12 -0
- package/dist/assets/perspective.wasm +0 -0
- package/dist/assets/wasm_exec.js +553 -0
- package/dist/copyDiecuts.worker.js +32 -0
- package/dist/deform.worker.js +718 -0
- package/dist/editor-sdk.es.js +13888 -0
- package/dist/maskWorker.js +51 -0
- package/dist/renderWorker.js +5911 -0
- package/dist/style.css +1 -0
- package/package.json +48 -0
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var Z = Object.defineProperty, ee = (s, t, e) => t in s ? Z(s, t, { enumerable: !0, configurable: !0, writable: !0, value: e }) : s[t] = e, k = (s, t, e) => ee(s, typeof t != "symbol" ? t + "" : t, e);
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const q = class T {
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constructor() {
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k(this, "wasmReady", !1), k(this, "go", null), k(this, "wasmModule", null);
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}
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static getInstance() {
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return T.instance || (T.instance = new T()), T.instance;
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}
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/**
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* 在 Worker 环境中加载 WASM 模块
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* @param wasmUrl WASM 文件路径
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* @param wasmExecUrl wasm_exec.js 路径
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*/
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async load(t, e) {
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if (!this.wasmReady)
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try {
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const n = (a) => {
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if (e && a === "wasm_exec.js")
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return e;
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if (t && a === "perspective.wasm")
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return t;
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try {
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let h = null;
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if (typeof import.meta < "u" && import.meta.url ? h = import.meta.url : typeof self < "u" && self.location && (h = self.location.href), h) {
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const f = new URL(h), y = f.pathname;
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if (y.includes("/js/")) {
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const m = "../assets/" + a;
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return new URL(m, f).pathname;
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} else if (y.includes("/assets/")) {
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const m = "./" + a;
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return new URL(m, f).pathname;
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} else
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return "/assets/" + a;
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}
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} catch {
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}
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return "/assets/" + a;
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}, r = e || n("wasm_exec.js"), o = t || n("perspective.wasm");
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await this.loadWasmExec(r);
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const u = typeof self < "u" ? self : globalThis;
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this.go = new u.Go();
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const i = await fetch(o);
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if (!i.ok)
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throw new Error(`无法加载 WASM 文件: ${i.status}`);
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const w = await i.arrayBuffer(), c = await WebAssembly.instantiate(w, this.go.importObject);
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this.wasmModule = c.instance, this.go.run(this.wasmModule), this.wasmReady = !0;
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const l = this.call("wasmInit");
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if (!(l && l.success))
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throw new Error("WASM 初始化失败");
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} catch (n) {
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throw this.wasmReady = !1, n;
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}
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}
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/**
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* 在 Worker 中加载 wasm_exec.js
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*/
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async loadWasmExec(t) {
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return new Promise((e, n) => {
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if (typeof self.importScripts == "function")
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try {
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self.importScripts(t), e();
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return;
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} catch {
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}
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fetch(t).then((r) => {
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if (!r.ok)
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throw new Error(`HTTP ${r.status}: ${r.statusText} - URL: ${t}`);
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const o = r.headers.get("content-type") || "";
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return !o.includes("javascript") && o.includes("text/plain"), r.text();
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}).then((r) => {
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if (r.trim().startsWith("<!DOCTYPE") || r.trim().startsWith("<html"))
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throw new Error(`返回的是 HTML 而不是 JavaScript,可能是 404 错误。URL: ${t}`);
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try {
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const o = typeof self < "u" ? self : globalThis;
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new Function("self", r)(o), e();
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} catch (o) {
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n(new Error(`执行 wasm_exec.js 失败: ${o}`));
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}
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}).catch((r) => {
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n(r);
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});
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});
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}
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/**
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* 验证授权(通过 API)
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*/
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async verifyLicense(t, e) {
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if (!this.wasmReady)
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return !1;
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if (e)
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try {
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const n = this.getDeviceID(), r = this.getDomain(), u = await (await fetch(`${e}/api/v1/license/verify`, {
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method: "POST",
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headers: {
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"Content-Type": "application/json"
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},
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body: JSON.stringify({
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token: t,
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device_id: n,
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domain: r
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})
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})).json();
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if (!u.success || !u.valid) {
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const w = u.error || "License 验证失败";
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throw new Error(w);
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}
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const i = this.call("wasmVerifyLicense", t);
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if (!i.success || i.valid !== !0)
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throw new Error("WASM 验证失败");
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return !0;
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} catch (n) {
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throw n;
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}
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else
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try {
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const n = this.call("wasmVerifyLicense", t);
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return n.success && n.valid === !0;
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} catch {
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return !1;
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}
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}
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/**
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* 获取设备 ID(从全局变量或生成)
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*/
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getDeviceID() {
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return typeof self < "u" && self.DEVICE_ID ? self.DEVICE_ID : `worker-${Date.now()}-${Math.random().toString(36).substring(2, 9)}`;
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}
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/**
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* 获取域名(从全局变量或使用默认值)
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*/
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getDomain() {
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return typeof self < "u" && self.DOMAIN ? self.DOMAIN : "localhost";
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}
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/**
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* 计算透视变换矩阵
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*/
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calcPerspectiveMatrix(t) {
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if (!this.wasmReady)
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throw new Error("WASM 未加载");
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if (t.length !== 4)
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throw new Error("需要恰好 4 个点");
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try {
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const e = this.call("wasmCalcPerspectiveMatrix", JSON.stringify(t));
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if (!e.success)
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throw new Error(e.error || "计算失败");
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return e.matrix;
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} catch (e) {
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throw e;
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}
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}
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/**
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* 矩阵求逆
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*/
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invertMatrix(t) {
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if (!this.wasmReady)
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throw new Error("WASM 未加载");
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try {
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const e = this.call("wasmInvertMatrix", JSON.stringify(t));
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if (!e.success)
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throw new Error(e.error || "矩阵求逆失败");
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return e.matrix;
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} catch (e) {
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throw e;
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}
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}
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/**
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* 应用透视变换到单个点
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*/
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applyPerspective(t, e, n) {
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if (!this.wasmReady)
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throw new Error("WASM 未加载");
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try {
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const r = this.call("wasmApplyPerspective", t, e, JSON.stringify(n));
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if (!r.success)
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throw new Error(r.error || "变换失败");
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return { x: r.x, y: r.y };
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} catch (r) {
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throw r;
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}
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}
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/**
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* 应用逆透视变换到单个点
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*/
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applyInversePerspective(t, e, n) {
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if (!this.wasmReady)
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throw new Error("WASM 未加载");
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try {
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const r = this.call("wasmApplyInversePerspective", t, e, JSON.stringify(n));
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if (!r.success)
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throw new Error(r.error || "逆变换失败");
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return { x: r.x, y: r.y };
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} catch (r) {
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throw r;
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}
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}
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/**
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* 批量变换点(高性能)
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*/
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transformPoints(t, e, n = !1) {
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if (!this.wasmReady)
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throw new Error("WASM 未加载");
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try {
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const r = this.call(
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"wasmTransformPoints",
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JSON.stringify(t),
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JSON.stringify(e),
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n
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);
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if (!r.success)
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throw new Error(r.error || "批量变换失败");
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return JSON.parse(r.points);
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} catch (r) {
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throw r;
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}
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}
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/**
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* 检查 WASM 是否已加载
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*/
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isReady() {
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return this.wasmReady;
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}
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/**
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* 双三次插值点计算
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*/
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getBicubicPoint(t, e, n) {
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if (!this.wasmReady)
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throw new Error("WASM 未加载");
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if (n.length !== 16)
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throw new Error("需要恰好 16 个点");
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try {
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const r = this.call("wasmGetBicubicPoint", t, e, JSON.stringify(n));
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if (!r.success)
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throw new Error(r.error || "计算失败");
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return { x: r.x, y: r.y };
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} catch (r) {
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throw r;
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}
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}
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/**
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* 双线性插值点计算
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*/
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getBilinearPoint(t, e, n) {
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if (!this.wasmReady)
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throw new Error("WASM 未加载");
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if (n.length !== 4)
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throw new Error("需要恰好 4 个点");
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try {
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const r = this.call("wasmGetBilinearPoint", t, e, JSON.stringify(n));
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if (!r.success)
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throw new Error(r.error || "计算失败");
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return { x: r.x, y: r.y };
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} catch (r) {
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throw r;
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}
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255
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}
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256
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/**
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257
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* 任意网格点插值计算
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258
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*/
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259
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getArbitraryMeshPoint(t, e, n, r) {
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260
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if (!this.wasmReady)
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261
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throw new Error("WASM 未加载");
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262
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try {
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const o = this.call("wasmGetArbitraryMeshPoint", t, e, JSON.stringify(n), r);
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264
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if (!o.success)
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throw new Error(o.error || "计算失败");
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return { x: o.x, y: o.y };
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} catch (o) {
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throw o;
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}
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}
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/**
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272
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* 批量双三次插值(高性能优化)
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273
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* 一次性处理多个坐标,避免频繁的 JS/WASM 边界调用
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274
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*/
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275
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batchBicubicInterpolation(t, e) {
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276
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if (!this.wasmReady)
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277
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throw new Error("WASM 未加载");
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278
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if (e.length !== 16)
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279
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throw new Error("需要恰好 16 个控制点");
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280
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try {
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281
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const n = this.call(
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282
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"wasmBatchBicubicInterpolation",
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283
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JSON.stringify(t),
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JSON.stringify(e)
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285
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);
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286
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if (!n.success)
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287
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throw new Error(n.error || "批量双三次插值失败");
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return n.points;
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289
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} catch (n) {
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290
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throw n;
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291
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}
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292
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}
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293
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/**
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294
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* 批量双线性插值(高性能优化)
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295
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*/
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296
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batchBilinearInterpolation(t, e) {
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297
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if (!this.wasmReady)
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298
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throw new Error("WASM 未加载");
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299
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if (e.length !== 4)
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300
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throw new Error("需要恰好 4 个控制点");
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301
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try {
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302
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const n = this.call(
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303
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"wasmBatchBilinearInterpolation",
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304
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JSON.stringify(t),
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305
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JSON.stringify(e)
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306
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);
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307
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if (!n.success)
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308
|
+
throw new Error(n.error || "批量双线性插值失败");
|
|
309
|
+
return n.points;
|
|
310
|
+
} catch (n) {
|
|
311
|
+
throw n;
|
|
312
|
+
}
|
|
313
|
+
}
|
|
314
|
+
/**
|
|
315
|
+
* 批量任意网格插值(高性能优化)
|
|
316
|
+
*/
|
|
317
|
+
batchArbitraryMeshInterpolation(t, e, n) {
|
|
318
|
+
if (!this.wasmReady)
|
|
319
|
+
throw new Error("WASM 未加载");
|
|
320
|
+
try {
|
|
321
|
+
const r = this.call(
|
|
322
|
+
"wasmBatchArbitraryMeshInterpolation",
|
|
323
|
+
JSON.stringify(t),
|
|
324
|
+
JSON.stringify(e),
|
|
325
|
+
n
|
|
326
|
+
);
|
|
327
|
+
if (!r.success)
|
|
328
|
+
throw new Error(r.error || "批量网格插值失败");
|
|
329
|
+
return r.points;
|
|
330
|
+
} catch (r) {
|
|
331
|
+
throw r;
|
|
332
|
+
}
|
|
333
|
+
}
|
|
334
|
+
/**
|
|
335
|
+
* 调用 WASM 函数
|
|
336
|
+
*/
|
|
337
|
+
call(t, ...e) {
|
|
338
|
+
if (!this.wasmReady)
|
|
339
|
+
throw new Error("WASM 未加载");
|
|
340
|
+
const r = (typeof self < "u" ? self : globalThis)[t];
|
|
341
|
+
if (!r)
|
|
342
|
+
throw new Error(`函数不存在: ${t}`);
|
|
343
|
+
try {
|
|
344
|
+
return r(...e);
|
|
345
|
+
} catch (o) {
|
|
346
|
+
throw o;
|
|
347
|
+
}
|
|
348
|
+
}
|
|
349
|
+
};
|
|
350
|
+
k(q, "instance");
|
|
351
|
+
let te = q, d = null, L = !1, C = null, b = null, _ = null, O = null, U = null;
|
|
352
|
+
function re(s) {
|
|
353
|
+
b = s.licenseToken, _ = s.licenseApiUrl, O = s.deviceId, U = s.domain, self.LICENSE_TOKEN = b, self.LICENSE_API_URL = _, self.DEVICE_ID = O, self.DOMAIN = U, d || (C && !L && (C = null), z().then(() => {
|
|
354
|
+
}).catch((t) => {
|
|
355
|
+
}));
|
|
356
|
+
}
|
|
357
|
+
async function z() {
|
|
358
|
+
return d ? void 0 : L ? C || Promise.resolve() : b || self.LICENSE_TOKEN ? (L = !0, C = (async () => {
|
|
359
|
+
try {
|
|
360
|
+
d = te.getInstance();
|
|
361
|
+
const t = (c) => {
|
|
362
|
+
const l = self.WASM_URL, a = self.WASM_EXEC_URL;
|
|
363
|
+
if (c === "perspective.wasm" && l)
|
|
364
|
+
return l;
|
|
365
|
+
if (c === "wasm_exec.js" && a)
|
|
366
|
+
return a;
|
|
367
|
+
try {
|
|
368
|
+
let h = null;
|
|
369
|
+
if (typeof import.meta < "u" && import.meta.url ? h = import.meta.url : typeof self < "u" && self.location && (h = self.location.href), h) {
|
|
370
|
+
const f = new URL(h), y = f.pathname;
|
|
371
|
+
if (y.includes("/js/")) {
|
|
372
|
+
const m = "../assets/" + c;
|
|
373
|
+
return new URL(m, f).pathname;
|
|
374
|
+
} else if (y.includes("/assets/")) {
|
|
375
|
+
const m = "./" + c;
|
|
376
|
+
return new URL(m, f).pathname;
|
|
377
|
+
} else
|
|
378
|
+
return "/assets/" + c;
|
|
379
|
+
}
|
|
380
|
+
} catch {
|
|
381
|
+
}
|
|
382
|
+
return "/assets/" + c;
|
|
383
|
+
}, e = self.WASM_URL || t("perspective.wasm"), n = self.WASM_EXEC_URL || t("wasm_exec.js");
|
|
384
|
+
await d.load(e, n);
|
|
385
|
+
const r = b || self.LICENSE_TOKEN, o = _ || self.LICENSE_API_URL, u = O || self.DEVICE_ID, i = U || self.DOMAIN;
|
|
386
|
+
if (!r)
|
|
387
|
+
throw new Error("LICENSE_TOKEN 未设置,无法使用 WASM 功能");
|
|
388
|
+
if (!await d.verifyLicense(r, o))
|
|
389
|
+
throw new Error("WASM License 验证失败,无法使用 WASM 功能");
|
|
390
|
+
} catch (t) {
|
|
391
|
+
throw d = null, C = null, t;
|
|
392
|
+
} finally {
|
|
393
|
+
L = !1;
|
|
394
|
+
}
|
|
395
|
+
})(), C) : Promise.resolve();
|
|
396
|
+
}
|
|
397
|
+
function X(s) {
|
|
398
|
+
return "naturalWidth" in s && s.naturalWidth ? { width: s.naturalWidth, height: s.naturalHeight } : "width" in s ? { width: s.width, height: s.height } : { width: 0, height: 0 };
|
|
399
|
+
}
|
|
400
|
+
function ne(s, t) {
|
|
401
|
+
if (!s || !s.bounds)
|
|
402
|
+
throw new Error("Invalid layer data: missing bounds");
|
|
403
|
+
const e = s.bounds;
|
|
404
|
+
if (t && t.width > 0 && t.height > 0)
|
|
405
|
+
return { ...s };
|
|
406
|
+
const n = s.size || s.placedLayer || {
|
|
407
|
+
width: e.width,
|
|
408
|
+
height: e.height
|
|
409
|
+
}, r = n.width / e.width, o = n.height / e.height, u = { ...s };
|
|
410
|
+
return s.transform && s.transform.length === 8 && (u.transform = [
|
|
411
|
+
(s.transform[0] - e.left) * r,
|
|
412
|
+
(s.transform[1] - e.top) * o,
|
|
413
|
+
(s.transform[2] - e.left) * r,
|
|
414
|
+
(s.transform[3] - e.top) * o,
|
|
415
|
+
(s.transform[4] - e.left) * r,
|
|
416
|
+
(s.transform[5] - e.top) * o,
|
|
417
|
+
(s.transform[6] - e.left) * r,
|
|
418
|
+
(s.transform[7] - e.top) * o
|
|
419
|
+
]), u;
|
|
420
|
+
}
|
|
421
|
+
function se(s) {
|
|
422
|
+
return s.error, s;
|
|
423
|
+
}
|
|
424
|
+
function oe(s, t, e) {
|
|
425
|
+
if (!s || !t || !e)
|
|
426
|
+
return "Invalid Parameters";
|
|
427
|
+
const n = "naturalWidth" in t ? t.naturalWidth : "width" in t ? t.width : 0, r = "naturalHeight" in t ? t.naturalHeight : "height" in t ? t.height : 0;
|
|
428
|
+
if (!n || !r)
|
|
429
|
+
return "Image Not Loaded";
|
|
430
|
+
s.imageSmoothingEnabled = !0, s.imageSmoothingQuality = "high";
|
|
431
|
+
let o = null, u = null, i = null, w = null, c = 0, l = 0, a = null, h = "Unknown";
|
|
432
|
+
if (e.size && e.size.width ? (c = e.size.width, l = e.size.height) : e.placedLayer && e.placedLayer.width ? (c = e.placedLayer.width, l = e.placedLayer.height) : e.originalWidth && (c = e.originalWidth, l = e.originalHeight), e.meshPoints && e.meshPoints.length > 0 && (o = e.meshPoints), e.transform && e.transform.length === 8) {
|
|
433
|
+
const f = e.transform;
|
|
434
|
+
u = [
|
|
435
|
+
{ x: f[0], y: f[1] },
|
|
436
|
+
{ x: f[2], y: f[3] },
|
|
437
|
+
{ x: f[4], y: f[5] },
|
|
438
|
+
{ x: f[6], y: f[7] }
|
|
439
|
+
];
|
|
440
|
+
}
|
|
441
|
+
return e.quiltSliceX && (i = e.quiltSliceX), e.quiltSliceY && (w = e.quiltSliceY), e.filterList && (a = e.filterList.find((f) => f.type === "puppet" && f.enabled)), c === 0 && i && i.length > 0 && (c = i[i.length - 1]), c === 0 && (c = 1e3), l === 0 && (l = 1e3), a && a.filter && a.filter.puppetShapeList && a.filter.puppetShapeList.length > 0 && u ? (ie(s, t, u, a.filter.puppetShapeList[0]), h = "Puppet Warp") : o && u ? i && w ? (ce(s, t, u, o, i, w, c, l), h = "Quilt Mesh") : o.length === 16 ? (ue(s, t, u, o), h = "Std Mesh (16pt)") : (ae(s, t, u, o), h = "Auto-Fit Mesh") : o ? (fe(s, t, o), h = "Direct Mesh") : u && (Y(s, t, u), h = "Transform Only"), h;
|
|
442
|
+
}
|
|
443
|
+
function ie(s, t, e, n, r, o) {
|
|
444
|
+
if (!n.originalVertexArray || !n.deformedVertexArray || !n.indexArray)
|
|
445
|
+
return;
|
|
446
|
+
const u = G(e), i = he(u);
|
|
447
|
+
if (!i) {
|
|
448
|
+
Y(s, t, e);
|
|
449
|
+
return;
|
|
450
|
+
}
|
|
451
|
+
const w = n.originalVertexArray, c = n.deformedVertexArray, l = n.indexArray;
|
|
452
|
+
for (let a = 0; a < l.length; a += 3) {
|
|
453
|
+
const h = l[a], f = l[a + 1], y = l[a + 2];
|
|
454
|
+
if (!w[h] || !w[f] || !w[y]) continue;
|
|
455
|
+
const m = w[h], A = w[f], E = w[y], g = V(m.x, m.y, i), M = V(A.x, A.y, i), x = V(E.x, E.y, i), p = X(t), S = { x: g.x * p.width, y: g.y * p.height }, I = { x: M.x * p.width, y: M.y * p.height }, D = { x: x.x * p.width, y: x.y * p.height }, B = c[h], F = c[f], P = c[y];
|
|
456
|
+
J(s, t, S, I, D, B, F, P);
|
|
457
|
+
}
|
|
458
|
+
}
|
|
459
|
+
function ue(s, t, e, n) {
|
|
460
|
+
let r = 1 / 0, o = -1 / 0, u = 1 / 0, i = -1 / 0;
|
|
461
|
+
n.forEach((a) => {
|
|
462
|
+
r = Math.min(r, a.x), o = Math.max(o, a.x), u = Math.min(u, a.y), i = Math.max(i, a.y);
|
|
463
|
+
});
|
|
464
|
+
const w = o - r, c = i - u;
|
|
465
|
+
if (w < 1 || c < 1) {
|
|
466
|
+
Y(s, t, e);
|
|
467
|
+
return;
|
|
468
|
+
}
|
|
469
|
+
const l = n.map((a) => {
|
|
470
|
+
const h = (a.x - r) / w, f = (a.y - u) / c;
|
|
471
|
+
return N(h, f, e);
|
|
472
|
+
});
|
|
473
|
+
H(s, t, l, "bicubic", 4, 40);
|
|
474
|
+
}
|
|
475
|
+
function ce(s, t, e, n, r, o, u, i) {
|
|
476
|
+
const w = G(e);
|
|
477
|
+
let c = 1 / 0, l = -1 / 0, a = 1 / 0, h = -1 / 0;
|
|
478
|
+
n.forEach((E) => {
|
|
479
|
+
c = Math.min(c, E.x), l = Math.max(l, E.x), a = Math.min(a, E.y), h = Math.max(h, E.y);
|
|
480
|
+
});
|
|
481
|
+
const f = l - c || 1, y = h - a || 1, m = r.length - 1, A = o.length - 1;
|
|
482
|
+
for (let E = 0; E < A; E++)
|
|
483
|
+
for (let g = 0; g < m; g++) {
|
|
484
|
+
const M = E * 3, x = g * 3, p = [], S = m * 3 + 1;
|
|
485
|
+
try {
|
|
486
|
+
for (let v = 0; v < 4; v++)
|
|
487
|
+
for (let R = 0; R < 4; R++) {
|
|
488
|
+
const j = (M + v) * S + (x + R);
|
|
489
|
+
n[j] && p.push(n[j]);
|
|
490
|
+
}
|
|
491
|
+
} catch {
|
|
492
|
+
continue;
|
|
493
|
+
}
|
|
494
|
+
if (p.length < 16) continue;
|
|
495
|
+
const I = p.map((v) => {
|
|
496
|
+
const R = (v.x - c) / f, j = (v.y - a) / y;
|
|
497
|
+
return Q(R, j, w);
|
|
498
|
+
}), D = r[g] / u, B = r[g + 1] / u, F = o[E] / i, P = o[E + 1] / i;
|
|
499
|
+
le(s, t, I, D, B, F, P);
|
|
500
|
+
}
|
|
501
|
+
}
|
|
502
|
+
function ae(s, t, e, n) {
|
|
503
|
+
const r = G(e);
|
|
504
|
+
let o = 1 / 0, u = -1 / 0, i = 1 / 0, w = -1 / 0;
|
|
505
|
+
n.forEach((f) => {
|
|
506
|
+
o = Math.min(o, f.x), u = Math.max(u, f.x), i = Math.min(i, f.y), w = Math.max(w, f.y);
|
|
507
|
+
});
|
|
508
|
+
const c = u - o || 1, l = w - i || 1, a = n.map((f) => {
|
|
509
|
+
const y = (f.x - o) / c, m = (f.y - i) / l;
|
|
510
|
+
return Q(y, m, r);
|
|
511
|
+
}), h = Math.floor(Math.sqrt(n.length)) || 4;
|
|
512
|
+
H(s, t, a, "grid", h, 40);
|
|
513
|
+
}
|
|
514
|
+
function le(s, t, e, n, r, o, u) {
|
|
515
|
+
const w = X(t), c = w.width, l = w.height;
|
|
516
|
+
for (let a = 0; a < 20; a++)
|
|
517
|
+
for (let h = 0; h < 20; h++) {
|
|
518
|
+
const f = h / 20, y = a / 20, m = (h + 1) / 20, A = (a + 1) / 20, E = n + f * (r - n), g = n + m * (r - n), M = o + y * (u - o), x = o + A * (u - o), p = { x: E * c, y: M * l }, S = { x: g * c, y: M * l }, I = { x: E * c, y: x * l }, D = { x: g * c, y: x * l }, B = W(f, y, e), F = W(m, y, e), P = W(f, A, e), v = W(m, A, e);
|
|
519
|
+
J(s, t, p, S, I, B, F, P), J(s, t, S, D, I, F, v, P);
|
|
520
|
+
}
|
|
521
|
+
}
|
|
522
|
+
function Y(s, t, e) {
|
|
523
|
+
H(s, t, e, "bilinear", 0, 10);
|
|
524
|
+
}
|
|
525
|
+
function fe(s, t, e) {
|
|
526
|
+
H(s, t, e, "bicubic", 4, 40);
|
|
527
|
+
}
|
|
528
|
+
function H(s, t, e, n, r, o) {
|
|
529
|
+
const u = X(t), i = u.width, w = u.height;
|
|
530
|
+
for (let c = 0; c < o; c++)
|
|
531
|
+
for (let l = 0; l < o; l++) {
|
|
532
|
+
const a = l / o, h = c / o, f = (l + 1) / o, y = (c + 1) / o, m = { x: a * i, y: h * w }, A = { x: f * i, y: h * w }, E = { x: a * i, y: y * w }, g = { x: f * i, y: y * w };
|
|
533
|
+
let M, x, p, S;
|
|
534
|
+
n === "bicubic" ? (M = W(a, h, e), x = W(f, h, e), p = W(a, y, e), S = W(f, y, e)) : n === "grid" ? (M = $(a, h, e, r), x = $(f, h, e, r), p = $(a, y, e, r), S = $(f, y, e, r)) : (M = N(a, h, e), x = N(f, h, e), p = N(a, y, e), S = N(f, y, e)), J(s, t, m, A, E, M, x, p), J(s, t, A, g, E, x, S, p);
|
|
535
|
+
}
|
|
536
|
+
}
|
|
537
|
+
function K(s, t) {
|
|
538
|
+
const e = 1 - t;
|
|
539
|
+
return s === 0 ? e * e * e : s === 1 ? 3 * e * e * t : s === 2 ? 3 * e * t * t : t * t * t;
|
|
540
|
+
}
|
|
541
|
+
function W(s, t, e) {
|
|
542
|
+
let n = 0, r = 0;
|
|
543
|
+
for (let o = 0; o < 4; o++)
|
|
544
|
+
for (let u = 0; u < 4; u++) {
|
|
545
|
+
const i = K(o, t) * K(u, s);
|
|
546
|
+
n += e[o * 4 + u].x * i, r += e[o * 4 + u].y * i;
|
|
547
|
+
}
|
|
548
|
+
return { x: n, y: r };
|
|
549
|
+
}
|
|
550
|
+
function N(s, t, e) {
|
|
551
|
+
const n = (1 - s) * (1 - t) * e[0].x + s * (1 - t) * e[1].x + s * t * e[2].x + (1 - s) * t * e[3].x, r = (1 - s) * (1 - t) * e[0].y + s * (1 - t) * e[1].y + s * t * e[2].y + (1 - s) * t * e[3].y;
|
|
552
|
+
return { x: n, y: r };
|
|
553
|
+
}
|
|
554
|
+
function $(s, t, e, n) {
|
|
555
|
+
const r = n - 1, o = s * r, u = t * r;
|
|
556
|
+
let i = Math.floor(o), w = Math.floor(u);
|
|
557
|
+
i >= r && (i = r - 1), w >= r && (w = r - 1), i < 0 && (i = 0), w < 0 && (w = 0);
|
|
558
|
+
const c = o - i, l = u - w, a = e[w * n + i], h = e[w * n + (i + 1)], f = e[(w + 1) * n + i], y = e[(w + 1) * n + (i + 1)], m = (1 - c) * (1 - l) * a.x + c * (1 - l) * h.x + c * l * y.x + (1 - c) * l * f.x, A = (1 - c) * (1 - l) * a.y + c * (1 - l) * h.y + c * l * y.y + (1 - c) * l * f.y;
|
|
559
|
+
return { x: m, y: A };
|
|
560
|
+
}
|
|
561
|
+
function G(s) {
|
|
562
|
+
if (!d || !d.isReady())
|
|
563
|
+
throw new Error("WASM 模块未加载,无法计算透视变换矩阵");
|
|
564
|
+
try {
|
|
565
|
+
return d.calcPerspectiveMatrix(s);
|
|
566
|
+
} catch (t) {
|
|
567
|
+
throw new Error(`WASM 计算透视矩阵失败: ${t}`);
|
|
568
|
+
}
|
|
569
|
+
}
|
|
570
|
+
function he(s) {
|
|
571
|
+
if (!d || !d.isReady())
|
|
572
|
+
throw new Error("WASM 模块未加载,无法求逆矩阵");
|
|
573
|
+
try {
|
|
574
|
+
return d.invertMatrix(s);
|
|
575
|
+
} catch (t) {
|
|
576
|
+
throw new Error(`WASM 求逆矩阵失败: ${t}`);
|
|
577
|
+
}
|
|
578
|
+
}
|
|
579
|
+
function V(s, t, e) {
|
|
580
|
+
if (!d || !d.isReady())
|
|
581
|
+
throw new Error("WASM 模块未加载,无法应用逆透视变换");
|
|
582
|
+
try {
|
|
583
|
+
return d.applyInversePerspective(s, t, e);
|
|
584
|
+
} catch (n) {
|
|
585
|
+
throw new Error(`WASM 应用逆透视变换失败: ${n}`);
|
|
586
|
+
}
|
|
587
|
+
}
|
|
588
|
+
function Q(s, t, e) {
|
|
589
|
+
if (!d || !d.isReady())
|
|
590
|
+
throw new Error("WASM 模块未加载,无法应用透视变换");
|
|
591
|
+
try {
|
|
592
|
+
return d.applyPerspective(s, t, e);
|
|
593
|
+
} catch (n) {
|
|
594
|
+
throw new Error(`WASM 应用透视变换失败: ${n}`);
|
|
595
|
+
}
|
|
596
|
+
}
|
|
597
|
+
function J(s, t, e, n, r, o, u, i) {
|
|
598
|
+
if (!t || "complete" in t && !t.complete || !("naturalWidth" in t ? t.naturalWidth : t.width)) return;
|
|
599
|
+
const c = (o.x + u.x + i.x) / 3, l = (o.y + u.y + i.y) / 3, a = (Math.hypot(o.x - c, o.y - l) + Math.hypot(u.x - c, u.y - l) + Math.hypot(i.x - c, i.y - l)) / 3, f = a > 1 ? (a + 1.65) / a : 1.5, y = c + (o.x - c) * f, m = l + (o.y - l) * f, A = c + (u.x - c) * f, E = l + (u.y - l) * f, g = c + (i.x - c) * f, M = l + (i.y - l) * f;
|
|
600
|
+
s.save(), s.beginPath(), s.moveTo(y, m), s.lineTo(A, E), s.lineTo(g, M), s.closePath(), s.clip();
|
|
601
|
+
const x = e.x * (r.y - n.y) - n.x * r.y + r.x * n.y + (n.x - r.x) * e.y;
|
|
602
|
+
if (Math.abs(x) < 1e-3) {
|
|
603
|
+
s.restore();
|
|
604
|
+
return;
|
|
605
|
+
}
|
|
606
|
+
const p = -(e.y * (i.x - u.x) - n.y * i.x + r.y * u.x + (n.y - r.y) * o.x) / x, S = (n.y * i.y + e.y * (u.y - i.y) - r.y * u.y + (r.y - n.y) * o.y) / x, I = (e.x * (i.x - u.x) - n.x * i.x + r.x * u.x + (n.x - r.x) * o.x) / x, D = -(n.x * i.y + e.x * (u.y - i.y) - r.x * u.y + (r.x - n.x) * o.y) / x, B = (e.x * (r.y * u.x - n.y * i.x) + e.y * (n.x * i.x - r.x * u.x) + (r.x * n.y - n.x * r.y) * o.x) / x, F = (e.x * (r.y * u.y - n.y * i.y) + e.y * (n.x * i.y - r.x * u.y) + (r.x * n.y - n.x * r.y) * o.y) / x;
|
|
607
|
+
s.transform(p, S, I, D, B, F), s.drawImage(t, 0, 0), s.restore();
|
|
608
|
+
}
|
|
609
|
+
self.onmessage = async (s) => {
|
|
610
|
+
if (s.data?.type === "SET_LICENSE") {
|
|
611
|
+
re(s.data);
|
|
612
|
+
return;
|
|
613
|
+
}
|
|
614
|
+
const t = s.data, { id: e, designBitmap: n, layerData: r, canvasSize: o } = t;
|
|
615
|
+
if (!n) {
|
|
616
|
+
self.postMessage({
|
|
617
|
+
id: e,
|
|
618
|
+
imageBitmap: null,
|
|
619
|
+
error: "designBitmap 未定义",
|
|
620
|
+
duration: 0
|
|
621
|
+
});
|
|
622
|
+
return;
|
|
623
|
+
}
|
|
624
|
+
if (!r) {
|
|
625
|
+
self.postMessage({
|
|
626
|
+
id: e,
|
|
627
|
+
imageBitmap: null,
|
|
628
|
+
error: "layerData 未定义",
|
|
629
|
+
duration: 0
|
|
630
|
+
});
|
|
631
|
+
return;
|
|
632
|
+
}
|
|
633
|
+
const u = performance.now();
|
|
634
|
+
if ((/* @__PURE__ */ new Date()).toISOString(), !d || !d.isReady())
|
|
635
|
+
if (b || self.LICENSE_TOKEN)
|
|
636
|
+
try {
|
|
637
|
+
if (L && C && await C, (!d || !d.isReady()) && await z(), !d || !d.isReady())
|
|
638
|
+
throw new Error("WASM 模块仍未就绪");
|
|
639
|
+
} catch (w) {
|
|
640
|
+
const l = performance.now() - u;
|
|
641
|
+
self.postMessage({
|
|
642
|
+
id: e,
|
|
643
|
+
error: `WASM 初始化失败: ${w.message}`,
|
|
644
|
+
duration: l
|
|
645
|
+
});
|
|
646
|
+
return;
|
|
647
|
+
}
|
|
648
|
+
else {
|
|
649
|
+
let w = 0;
|
|
650
|
+
const c = 500, l = 50;
|
|
651
|
+
let a = null;
|
|
652
|
+
for (; w < c && !a; )
|
|
653
|
+
await new Promise((h) => setTimeout(h, l)), w += l, a = b || self.LICENSE_TOKEN;
|
|
654
|
+
if (a)
|
|
655
|
+
try {
|
|
656
|
+
if (b = a, _ = _ || self.LICENSE_API_URL, O = O || self.DEVICE_ID, U = U || self.DOMAIN, L && C ? await C : d || await z(), !d || !d.isReady())
|
|
657
|
+
throw new Error("WASM 模块未就绪");
|
|
658
|
+
} catch (h) {
|
|
659
|
+
const y = performance.now() - u;
|
|
660
|
+
self.postMessage({
|
|
661
|
+
id: e,
|
|
662
|
+
error: `WASM 初始化失败: ${h.message}`,
|
|
663
|
+
duration: y
|
|
664
|
+
});
|
|
665
|
+
return;
|
|
666
|
+
}
|
|
667
|
+
else if (!a) {
|
|
668
|
+
const f = performance.now() - u;
|
|
669
|
+
self.postMessage({
|
|
670
|
+
id: e,
|
|
671
|
+
error: "LICENSE_TOKEN 未设置,无法使用 WASM 功能",
|
|
672
|
+
duration: f
|
|
673
|
+
});
|
|
674
|
+
return;
|
|
675
|
+
}
|
|
676
|
+
}
|
|
677
|
+
try {
|
|
678
|
+
const i = r.bounds;
|
|
679
|
+
if (!i || !i.width || !i.height) {
|
|
680
|
+
self.postMessage({
|
|
681
|
+
id: e,
|
|
682
|
+
imageBitmap: null,
|
|
683
|
+
error: "bounds 无效",
|
|
684
|
+
duration: 0
|
|
685
|
+
});
|
|
686
|
+
return;
|
|
687
|
+
}
|
|
688
|
+
const w = ne(r, o);
|
|
689
|
+
let c, l;
|
|
690
|
+
if (o && o.width > 0 && o.height > 0)
|
|
691
|
+
c = o.width, l = o.height;
|
|
692
|
+
else {
|
|
693
|
+
const M = r.size || r.placedLayer || {
|
|
694
|
+
width: i.width,
|
|
695
|
+
height: i.height
|
|
696
|
+
};
|
|
697
|
+
c = M.width, l = M.height;
|
|
698
|
+
}
|
|
699
|
+
const a = new OffscreenCanvas(c, l), h = a.getContext("2d");
|
|
700
|
+
if (!h) {
|
|
701
|
+
const x = performance.now() - u;
|
|
702
|
+
self.postMessage({ id: e, error: "Canvas context unavailable", duration: x });
|
|
703
|
+
return;
|
|
704
|
+
}
|
|
705
|
+
const f = oe(h, n, w), y = a.transferToImageBitmap(), A = performance.now() - u, E = (/* @__PURE__ */ new Date()).toISOString();
|
|
706
|
+
n.close();
|
|
707
|
+
const g = se(
|
|
708
|
+
{ id: e, imageBitmap: y, duration: A }
|
|
709
|
+
);
|
|
710
|
+
self.postMessage(
|
|
711
|
+
g,
|
|
712
|
+
g.imageBitmap ? [g.imageBitmap] : []
|
|
713
|
+
);
|
|
714
|
+
} catch (i) {
|
|
715
|
+
const c = performance.now() - u, l = i instanceof Error ? i.message : String(i);
|
|
716
|
+
(/* @__PURE__ */ new Date()).toISOString(), self.postMessage({ id: e, error: l, duration: c });
|
|
717
|
+
}
|
|
718
|
+
};
|