@jgengine/rapier 0.23.0 → 0.24.0

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Files changed (2) hide show
  1. package/CHANGELOG.md +14 -0
  2. package/package.json +2 -2
package/CHANGELOG.md CHANGED
@@ -26,6 +26,20 @@ At publish, rename this heading to the new version and mirror the entries into
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  `packages/core/src/meta/changelog.ts` (the typed `CHANGELOG` export).
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  -->
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+ ## 0.24.0
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+ ### Migrate
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+ - **Bump lockstep SDK packages to `^0.24.0`:** `@jgengine/{core,rapier,react,ws,node,sql,convex,shell,editor,assets,navbake}`. CLI `jgengine` is `0.21.0`; `@jgengine/github` is `0.11.0`.
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+ ### Added
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+ - `buildGroundCoverageMask`, `createGroundEdgeFade` and `applyGroundEdgeFade` (`@jgengine/shell/terrain`) fade any ground material out at the outer edge of a merged mesh footprint, leaving seams between layers inside it crisp.
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+ ### Changed
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+ - City studio ground (roads, junctions, block land, sidewalks, medians, drives, parks, crops, curbs, markings) now fades into the terrain where the town's ground ends instead of stopping at a hard edge. `meta.edgeFade: false` on the city volume keeps the old hard edge.
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  ## 0.23.0
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  ### Migrate
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@jgengine/rapier",
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- "version": "0.23.0",
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+ "version": "0.24.0",
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  "description": "Rapier physics backend for JGengine",
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  "license": "Apache-2.0",
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  "type": "module",
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  "test": "bun test src"
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  },
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  "dependencies": {
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- "@jgengine/core": "^0.23.0",
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+ "@jgengine/core": "^0.24.0",
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  "@dimforge/rapier3d-compat": "0.19.3"
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  },
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  "publishConfig": {