@jgengine/rapier 0.23.0 → 0.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +14 -0
- package/package.json +2 -2
package/CHANGELOG.md
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@@ -26,6 +26,20 @@ At publish, rename this heading to the new version and mirror the entries into
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`packages/core/src/meta/changelog.ts` (the typed `CHANGELOG` export).
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-->
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## 0.24.0
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### Migrate
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- **Bump lockstep SDK packages to `^0.24.0`:** `@jgengine/{core,rapier,react,ws,node,sql,convex,shell,editor,assets,navbake}`. CLI `jgengine` is `0.21.0`; `@jgengine/github` is `0.11.0`.
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### Added
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- `buildGroundCoverageMask`, `createGroundEdgeFade` and `applyGroundEdgeFade` (`@jgengine/shell/terrain`) fade any ground material out at the outer edge of a merged mesh footprint, leaving seams between layers inside it crisp.
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### Changed
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- City studio ground (roads, junctions, block land, sidewalks, medians, drives, parks, crops, curbs, markings) now fades into the terrain where the town's ground ends instead of stopping at a hard edge. `meta.edgeFade: false` on the city volume keeps the old hard edge.
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## 0.23.0
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### Migrate
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "@jgengine/rapier",
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"version": "0.
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"version": "0.24.0",
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"description": "Rapier physics backend for JGengine",
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"license": "Apache-2.0",
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"type": "module",
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@@ -30,7 +30,7 @@
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"test": "bun test src"
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},
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"dependencies": {
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"@jgengine/core": "^0.
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"@jgengine/core": "^0.24.0",
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"@dimforge/rapier3d-compat": "0.19.3"
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},
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"publishConfig": {
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