@jest-com/types 1.260921.11 → 1.260923.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +4 -20
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -1054,25 +1054,8 @@ export interface JestSDK {
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*/
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markGameLoaded(): void;
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/**
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*
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* milestone
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* experienced the core value of your game.
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*
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* You define what the milestone is. Good examples:
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* - Completing the first-time user experience (FTUE) or tutorial
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* - Completing Level 1
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* - Completing the first puzzle, match, or equivalent core gameplay
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* objective
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*
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* Call it every time the milestone is reached — you don't need to track
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* whether it was already reported. Calls after the first in a session are
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* no-ops, and the platform measures milestone reach as unique players.
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*
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* Implementing this event is required for launch. It gives the platform
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* a standardized early-engagement signal used to evaluate and support
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* games.
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*
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* Docs: https://docs.jest.com/sdk/analytics?engine=html5
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* @deprecated Does nothing. The platform no longer collects a
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* first-milestone signal, and the call is safe to remove.
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*/
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markFirstMilestone(): void;
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/**
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@@ -1154,7 +1137,8 @@ export interface JestSDK {
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/**
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* Records a custom analytics event for the current player.
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*
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* Retired from the docs
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* Retired from the docs. Delivered only for onboardings and games granted
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* the `custom_analytics` entitlement; a no-op everywhere else.
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*
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* @hidden
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*
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