@jest-com/types 1.260904.11 → 1.260921.7

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Files changed (2) hide show
  1. package/index.d.ts +7 -5
  2. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -241,9 +241,10 @@ export type ScheduleNotificationOptions = {
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  } | {
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  scheduledAt?: never;
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  /**
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- * Days from now to deliver the notification (1–7, inclusive).
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+ * Days from now to deliver the notification (0–7, inclusive).
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  * The platform picks an optimal delivery time within that window
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- * for each player.
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+ * for each player. Use 0 to deliver later the same day; it lands
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+ * 10 minutes from now at the earliest.
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  */
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  scheduledInDays: number;
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  });
@@ -337,7 +338,7 @@ export interface NotificationsModule {
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  *
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  * Constraints (out-of-range values throw `INVALID_ARGUMENTS`):
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  * - `scheduledAt` must be within the next 7 days
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- * - `scheduledInDays` must be an integer 1–7 (inclusive)
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+ * - `scheduledInDays` must be an integer 0–7 (inclusive); 0 is later today
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  * - `ctaText` must be 1–50 characters
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  *
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  * Use exact scheduling for fixed events/deadlines. Use fuzzy
@@ -1153,8 +1154,9 @@ export interface JestSDK {
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  /**
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  * Records a custom analytics event for the current player.
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  *
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- * Events are visible in the Developer Console and can be used to
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- * track in-game milestones, funnel steps, and feature usage.
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+ * Retired from the docs; still delivered for games that call it.
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+ *
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+ * @hidden
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  *
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  * Property values should be JSON-serializable primitives or simple
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  * objects. Avoid storing PII or sensitive data in event properties.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@jest-com/types",
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- "version": "1.260904.11",
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+ "version": "1.260921.7",
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  "description": "TypeScript types for the Jest HTML5 game SDK global (window.JestSDK).",
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  "keywords": [
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  "jest",