@jdultra/threedtiles 3.3.2 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -5
- package/index.html +1 -1
- package/package.json +14 -13
- package/src/decoder/B3DMDecoder.js +63 -64
- package/src/index.js +135 -33
- package/src/tileset/OGC3DTile.js +2 -2
- package/src/tileset/TileLoader.js +0 -9
- package/src/tileset/instanced/InstancedOGC3DTile.js +45 -0
- package/src/tileset/instanced/InstancedTile.js +510 -0
- package/src/tileset/instanced/InstancedTileLoader.js +322 -0
- package/src/tileset/instanced/JsonTile.js +41 -0
- package/src/tileset/instanced/MeshTile.js +75 -0
- package/webpack.config.js +117 -107
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@@ -0,0 +1,510 @@
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import * as THREE from 'three';
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import { OBB } from "../../geometry/obb";
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import { v4 as uuidv4 } from "uuid";
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import * as path from "path-browserify";
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import * as _ from "lodash";
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const tempSphere = new THREE.Sphere(new THREE.Vector3(0, 0, 0, 1));
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class InstancedTile extends THREE.Object3D {
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/**
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*
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* @param {
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* json: optional,
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* url: optional,
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* rootPath: optional,
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* parentGeometricError: optional,
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* parentBoundingVolume: optional,
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* parentRefinement: optional,
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* loadOutsideView: Boolean,
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* tileLoader : InstancedTileLoader,
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* meshCallback: function,
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* cameraOnLoad: camera,
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* parentTile: OGC3DTile,
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* onLoadCallback: function,
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* static: Boolean
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* } properties
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*/
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constructor(properties) {
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super();
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const self = this;
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this.uuid = uuidv4();
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if (!!properties.tileLoader) {
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this.tileLoader = properties.tileLoader;
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} else {
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console.error("an instanced tileset must be provided an InstancedTilesetLoader");
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}
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// set properties general to the entire tileset
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this.master = properties.master;
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this.meshCallback = properties.meshCallback;
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this.loadOutsideView = properties.loadOutsideView;
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this.cameraOnLoad = properties.cameraOnLoad;
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this.parentTile = properties.parentTile;
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// declare properties specific to the tile for clarity
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this.childrenTiles = [];
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this.jsonChildren = [];
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this.meshContent;
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this.tileContent;
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this.refinement; // defaults to "REPLACE"
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this.rootPath;
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this.geometricError;
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this.boundingVolume;
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this.json; // the json corresponding to this tile
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this.materialVisibility = false;
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this.inFrustum = true;
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this.level = properties.level ? properties.level : 0;
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this.hasMeshContent = false; // true when the provided json has a content field pointing to a B3DM file
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this.hasUnloadedJSONContent = false; // true when the provided json has a content field pointing to a JSON file that is not yet loaded
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this.deleted = false;
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this.abortController = new AbortController();
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if (!!properties.json) { // If this tile is created as a child of another tile, properties.json is not null
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this.rootPath = !!properties.json.rootPath ? properties.json.rootPath : properties.rootPath;
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if(properties.json.children) this.jsonChildren = properties.json.children;
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self.setup(properties);
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if (properties.onLoadCallback) properties.onLoadCallback(self);
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} else if (properties.url) { // If only the url to the tileset.json is provided
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this.loadJson = (json, url)=>{
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//json = _.cloneDeep(json)
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//json = JSON.parse(JSON.stringify(json))
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const p = path.dirname(url);
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self.setup({ rootPath: p, json: json });
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if (properties.onLoadCallback) properties.onLoadCallback(self);
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}
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self.tileLoader.get(self.abortController, properties.url, self.uuid, self);
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/* fetch(properties.url, { signal: self.abortController.signal }).then(result => {
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if (!result.ok) {
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throw new Error(`couldn't load "${properties.url}". Request failed with status ${result.status} : ${result.statusText}`);
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}
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result.json().then(json => {
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const p = path.dirname(properties.url);
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self.setup({ rootPath: p, json: json });
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if (properties.onLoadCallback) properties.onLoadCallback(self);
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});
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}); */
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}
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}
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setup(properties) {
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this.isSetup = true;
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if (!!properties.json.root) {
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this.json = properties.json.root;
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this.jsonChildren = this.json.children;
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if (!this.json.refinement) this.json.refinement = properties.json.refinement;
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if (!this.json.geometricError) this.json.geometricError = properties.json.geometricError;
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if (!this.json.transform) this.json.transform = properties.json.transform;
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if (!this.json.boundingVolume) this.json.boundingVolume = properties.json.boundingVolume;
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} else {
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this.json = properties.json;
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}
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this.rootPath = !!properties.json.rootPath ? properties.json.rootPath : properties.rootPath;
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// decode refinement
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if (!!this.json.refinement) {
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this.refinement = this.json.refinement;
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} else {
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this.refinement = properties.parentRefinement;
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}
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// decode geometric error
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if (!!this.json.geometricError) {
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this.geometricError = this.json.geometricError;
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} else {
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this.geometricError = properties.parentGeometricError;
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}
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// decode transform
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if (!!this.json.transform) {
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let mat = new THREE.Matrix4();
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mat.elements = this.json.transform;
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this.master.applyMatrix4(mat);
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}
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// decode volume
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if (!!this.json.boundingVolume) {
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if (!!this.json.boundingVolume.box) {
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this.boundingVolume = new OBB(this.json.boundingVolume.box);
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} else if (!!this.json.boundingVolume.region) {
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const region = this.json.boundingVolume.region;
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this.boundingVolume = new THREE.Box3(new THREE.Vector3(region[0], region[2], region[4]), new THREE.Vector3(region[1], region[3], region[5]));
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} else if (!!this.json.boundingVolume.sphere) {
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const sphere = this.json.boundingVolume.sphere;
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this.boundingVolume = new THREE.Sphere(new THREE.Vector3(sphere[0], sphere[2], -sphere[1]), sphere[3]);
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} else {
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this.boundingVolume = properties.parentBoundingVolume;
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}
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} else {
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this.boundingVolume = properties.parentBoundingVolume;
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}
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if (!!this.json.content) { //if there is a content, json or otherwise, schedule it to be loaded
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if (!!this.json.content.uri && this.json.content.uri.includes("json")) {
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this.hasUnloadedJSONContent = true;
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} else if (!!this.json.content.url && this.json.content.url.includes("json")) {
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this.hasUnloadedJSONContent = true;
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} else {
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this.hasMeshContent = true;
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}
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this.load();
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//scheduleLoadTile(this);
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}
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}
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load() {
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var self = this;
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if (self.deleted) return;
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if (!!self.json.content) {
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let url;
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if (!!self.json.content.uri) {
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if (path.isAbsolute(self.json.content.uri)) {
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url = self.json.content.uri;
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} else {
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url = self.rootPath + path.sep + self.json.content.uri;
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}
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} else if (!!self.json.content.url) {
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if (path.isAbsolute(self.json.content.url)) {
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url = self.json.content.url;
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} else {
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url = self.rootPath + path.sep + self.json.content.url;
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}
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}
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if (!!url) {
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if (url.includes(".b3dm")) {
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self.contentURL = url;
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self.tileLoader.get(self.abortController, url, self.uuid, self, !self.cameraOnLoad ? () => 0 : () => {
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return self.calculateDistanceToCamera(self.cameraOnLoad);
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}, () => self.getSiblings(), self.level);
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} else if (url.includes(".json")) {
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self.tileLoader.get(self.abortController, url, self.uuid, self);
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}
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}
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}
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}
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loadMesh(mesh) {
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const self = this;
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if (self.deleted) {
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return;
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}
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//self.updateWorldMatrix(false, true);
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self.meshContent = mesh;
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}
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loadJson(json, url) {
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if (this.deleted) {
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return;
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}
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if(!!this.json.children){
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this.jsonChildren = this.json.children;
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}
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json.rootPath = path.dirname(url);
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this.jsonChildren.push(json);
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this.hasUnloadedJSONContent = false;
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}
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dispose() {
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const self = this;
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self.childrenTiles.forEach(tile => tile.dispose());
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self.deleted = true;
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if (self.abortController) self.abortController.abort();
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this.parent = null;
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this.parentTile = null;
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this.dispatchEvent({ type: 'removed' });
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}
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disposeChildren() {
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var self = this;
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self.childrenTiles.forEach(tile => tile.dispose());
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self.childrenTiles = [];
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}
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_update(camera, frustum) {
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const self = this;
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const visibilityBeforeUpdate = self.materialVisibility;
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if (!!self.boundingVolume && !!self.geometricError) {
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self.metric = self.calculateUpdateMetric(camera, frustum);
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}
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self.childrenTiles.forEach(child => child._update(camera, frustum));
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updateNodeVisibility(self.metric);
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updateTree(self.metric);
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trimTree(self.metric, visibilityBeforeUpdate);
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function updateTree(metric) {
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// If this tile does not have mesh content but it has children
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if (metric < 0 && self.hasMeshContent) return;
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if ((!self.hasMeshContent && self.rootPath) || (metric < self.geometricError && !!self.meshContent)) {
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if (!!self.json && !!self.jsonChildren && self.childrenTiles.length != self.jsonChildren.length) {
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loadJsonChildren();
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return;
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}
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}
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}
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function updateNodeVisibility(metric) {
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//doesn't have a mesh content
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if (!self.hasMeshContent) return;
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// mesh content not yet loaded
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if (!self.meshContent) {
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return;
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}
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// outside frustum
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if (metric < 0) {
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self.inFrustum = false;
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self.changeContentVisibility(!!self.loadOutsideView);
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return;
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} else {
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self.inFrustum = true;
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}
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// has no children
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if (self.childrenTiles.length == 0) {
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self.changeContentVisibility(true);
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return;
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}
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// has children
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if (metric >= self.geometricError) { // Ideal LOD or before ideal lod
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self.changeContentVisibility(true);
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} else if (metric < self.geometricError) { // Ideal LOD is past this one
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// if children are visible and have been displayed, can be hidden
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let allChildrenReady = true;
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self.childrenTiles.every(child => {
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if (!child.isReady()) {
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allChildrenReady = false;
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return false;
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}
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return true;
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});
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if (allChildrenReady) {
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self.changeContentVisibility(false);
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}
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}
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}
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function trimTree(metric, visibilityBeforeUpdate) {
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if (!self.hasMeshContent) return;
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if (!self.inFrustum) { // outside frustum
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self.disposeChildren();
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updateNodeVisibility(metric);
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return;
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}
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if (metric >= self.geometricError) {
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self.disposeChildren();
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updateNodeVisibility();
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return;
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}
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}
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|
322
|
+
|
|
323
|
+
function loadJsonChildren() {
|
|
324
|
+
self.jsonChildren.forEach(childJSON => {
|
|
325
|
+
let childTile = new InstancedTile({
|
|
326
|
+
parentTile: self,
|
|
327
|
+
parentGeometricError: self.geometricError,
|
|
328
|
+
parentBoundingVolume: self.boundingVolume,
|
|
329
|
+
parentRefinement: self.refinement,
|
|
330
|
+
json: childJSON,
|
|
331
|
+
rootPath: self.rootPath,
|
|
332
|
+
loadOutsideView: self.loadOutsideView,
|
|
333
|
+
level: self.level + 1,
|
|
334
|
+
tileLoader: self.tileLoader,
|
|
335
|
+
cameraOnLoad: camera,
|
|
336
|
+
static: self.static,
|
|
337
|
+
master: self.master
|
|
338
|
+
});
|
|
339
|
+
self.childrenTiles.push(childTile);
|
|
340
|
+
//self.add(childTile);
|
|
341
|
+
});
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
areAllChildrenLoadedAndHidden() {
|
|
347
|
+
let allLoadedAndHidden = true;
|
|
348
|
+
const self = this;
|
|
349
|
+
this.childrenTiles.every(child => {
|
|
350
|
+
if (child.hasMeshContent) {
|
|
351
|
+
if (child.childrenTiles.length > 0) {
|
|
352
|
+
allLoadedAndHidden = false;
|
|
353
|
+
return false;
|
|
354
|
+
}
|
|
355
|
+
if (!child.inFrustum) {
|
|
356
|
+
return true;
|
|
357
|
+
};
|
|
358
|
+
if (!child.materialVisibility || child.meshesToDisplay != child.meshesDisplayed) {
|
|
359
|
+
allLoadedAndHidden = false;
|
|
360
|
+
return false;
|
|
361
|
+
}
|
|
362
|
+
} else {
|
|
363
|
+
if (!child.areAllChildrenLoadedAndHidden()) {
|
|
364
|
+
allLoadedAndHidden = false;
|
|
365
|
+
return false;
|
|
366
|
+
}
|
|
367
|
+
}
|
|
368
|
+
return true;
|
|
369
|
+
});
|
|
370
|
+
return allLoadedAndHidden;
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
/**
|
|
374
|
+
* Node is ready if it is outside frustum, if it was drawn at least once or if all it's children are ready
|
|
375
|
+
* @returns true if ready
|
|
376
|
+
*/
|
|
377
|
+
isReady() {
|
|
378
|
+
// if outside frustum
|
|
379
|
+
if (!this.inFrustum) return true;
|
|
380
|
+
|
|
381
|
+
// if json is not done loading
|
|
382
|
+
if (this.hasUnloadedJSONContent) return false;
|
|
383
|
+
|
|
384
|
+
// if this tile has no mesh content or if it's marked as visible false, look at children
|
|
385
|
+
if ((!this.hasMeshContent || !this.meshContent || !this.materialVisibility) && this.childrenTiles.length > 0) {
|
|
386
|
+
var allChildrenReady = true;
|
|
387
|
+
this.childrenTiles.every(child => {
|
|
388
|
+
if (!child.isReady()) {
|
|
389
|
+
allChildrenReady = false;
|
|
390
|
+
return false;
|
|
391
|
+
}
|
|
392
|
+
return true;
|
|
393
|
+
});
|
|
394
|
+
return allChildrenReady;
|
|
395
|
+
}
|
|
396
|
+
|
|
397
|
+
// if this tile has no mesh content
|
|
398
|
+
if (!this.hasMeshContent) {
|
|
399
|
+
return true;
|
|
400
|
+
}
|
|
401
|
+
// if mesh content not yet loaded
|
|
402
|
+
if (!this.meshContent) {
|
|
403
|
+
return false;
|
|
404
|
+
}
|
|
405
|
+
|
|
406
|
+
// if this tile has been marked to hide it's content
|
|
407
|
+
if (!this.materialVisibility) {
|
|
408
|
+
return false;
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
// if all meshes have been displayed once
|
|
412
|
+
if (!this.meshContent.displayedOnce) {
|
|
413
|
+
return false;
|
|
414
|
+
}
|
|
415
|
+
return true;
|
|
416
|
+
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
|
|
420
|
+
changeContentVisibility(visibility) {
|
|
421
|
+
const self = this;
|
|
422
|
+
self.materialVisibility = visibility;
|
|
423
|
+
|
|
424
|
+
/* self.meshContent.displayedOnce = false;
|
|
425
|
+
if(visibility){
|
|
426
|
+
self.meshContent.onAfterRender = () => {
|
|
427
|
+
delete self.meshContent.onAfterRender;
|
|
428
|
+
self.meshContent.displayedOnce = true;
|
|
429
|
+
};
|
|
430
|
+
} */
|
|
431
|
+
|
|
432
|
+
}
|
|
433
|
+
calculateUpdateMetric(camera, frustum) {
|
|
434
|
+
////// return -1 if not in frustum
|
|
435
|
+
if (this.boundingVolume instanceof OBB) {
|
|
436
|
+
// box
|
|
437
|
+
tempSphere.copy(this.boundingVolume.sphere);
|
|
438
|
+
tempSphere.applyMatrix4(this.master.matrixWorld);
|
|
439
|
+
if (!frustum.intersectsSphere(tempSphere)) return -1;
|
|
440
|
+
} else if (this.boundingVolume instanceof THREE.Sphere) {
|
|
441
|
+
//sphere
|
|
442
|
+
tempSphere.copy(this.boundingVolume);
|
|
443
|
+
tempSphere.applyMatrix4(this.master.matrixWorld);
|
|
444
|
+
if (!frustum.intersectsSphere(tempSphere)) return -1;
|
|
445
|
+
} else if (this.boundingVolume instanceof THREE.Box3) {
|
|
446
|
+
// Region
|
|
447
|
+
// Region not supported
|
|
448
|
+
//throw Error("Region bounding volume not supported");
|
|
449
|
+
return -1;
|
|
450
|
+
}
|
|
451
|
+
|
|
452
|
+
/////// return metric based on geometric error and distance
|
|
453
|
+
if (this.boundingVolume instanceof OBB || this.boundingVolume instanceof THREE.Sphere) {
|
|
454
|
+
// box
|
|
455
|
+
const distance = Math.max(0, camera.position.distanceTo(tempSphere.center) - tempSphere.radius);
|
|
456
|
+
if (distance == 0) {
|
|
457
|
+
return 0;
|
|
458
|
+
}
|
|
459
|
+
const scale = this.master.matrixWorld.getMaxScaleOnAxis();
|
|
460
|
+
return (((distance / Math.pow(scale, 2)) / 100) / this.master.geometricErrorMultiplier);
|
|
461
|
+
} else if (this.boundingVolume instanceof THREE.Box3) {
|
|
462
|
+
// Region
|
|
463
|
+
// Region not supported
|
|
464
|
+
//throw Error("Region bounding volume not supported");
|
|
465
|
+
return -1;
|
|
466
|
+
}
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
getSiblings() {
|
|
470
|
+
const self = this;
|
|
471
|
+
const tiles = [];
|
|
472
|
+
if (!self.parentTile) return tiles;
|
|
473
|
+
let p = self.parentTile;
|
|
474
|
+
while (!p.hasMeshContent && !!p.parentTile) {
|
|
475
|
+
p = p.parentTile;
|
|
476
|
+
}
|
|
477
|
+
p.childrenTiles.forEach(child => {
|
|
478
|
+
if (!!child && child != self) {
|
|
479
|
+
while (!child.hasMeshContent && !!child.childrenTiles[0]) {
|
|
480
|
+
child = child.childrenTiles[0];
|
|
481
|
+
}
|
|
482
|
+
tiles.push(child);
|
|
483
|
+
}
|
|
484
|
+
});
|
|
485
|
+
return tiles;
|
|
486
|
+
}
|
|
487
|
+
calculateDistanceToCamera(camera) {
|
|
488
|
+
if (this.boundingVolume instanceof OBB) {
|
|
489
|
+
// box
|
|
490
|
+
tempSphere.copy(this.boundingVolume.sphere);
|
|
491
|
+
tempSphere.applyMatrix4(this.master.matrixWorld);
|
|
492
|
+
//if (!frustum.intersectsSphere(tempSphere)) return -1;
|
|
493
|
+
} else if (this.boundingVolume instanceof THREE.Sphere) {
|
|
494
|
+
//sphere
|
|
495
|
+
tempSphere.copy(this.boundingVolume);
|
|
496
|
+
tempSphere.applyMatrix4(this.master.matrixWorld);
|
|
497
|
+
//if (!frustum.intersectsSphere(tempSphere)) return -1;
|
|
498
|
+
}
|
|
499
|
+
if (this.boundingVolume instanceof THREE.Box3) {
|
|
500
|
+
return -1; // region not supported
|
|
501
|
+
}
|
|
502
|
+
return Math.max(0, camera.position.distanceTo(tempSphere.center) - tempSphere.radius);
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
getWorldMatrix(){
|
|
506
|
+
const self = this;
|
|
507
|
+
return self.master.matrixWorld;
|
|
508
|
+
}
|
|
509
|
+
}
|
|
510
|
+
export { InstancedTile };
|