@jdultra/threedtiles 14.0.25 → 14.0.26
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/{GLTFTileDecoder.worker-Bm2N-LYs.js.map → GLTFTileDecoder.worker-DmYTMwsK.js.map} +1 -1
- package/dist/assets/{PointsManager.worker-CsuBSjAh.js.map → PointsManager.worker-DhBxD-lq.js.map} +1 -1
- package/dist/assets/{physicsHelper.worker-Cr8S3sZk.js → physicsHelper.worker-D0W6nk9c.js} +6 -12
- package/dist/assets/{physicsHelper.worker-Cr8S3sZk.js.map → physicsHelper.worker-D0W6nk9c.js.map} +1 -1
- package/dist/assets/physicsRapier.worker-CJ0QkxRJ.js +465 -0
- package/dist/assets/physicsRapier.worker-CJ0QkxRJ.js.map +1 -0
- package/dist/assets/rapier-B3oL1ap-.js +5218 -0
- package/dist/assets/rapier-B3oL1ap-.js.map +1 -0
- package/dist/splats/SplatsMesh.d.ts +1 -1
- package/dist/splats/SplatsMeshCompatibility.d.ts +1 -1
- package/dist/splats/SplatsMeshQuality.d.ts +1 -1
- package/dist/splats/SplatsMeshScreenSpace.d.ts +1 -1
- package/dist/splats/SplatsMeshWorldSpeed.d.ts +1 -1
- package/dist/threedtiles.cjs.js +21 -37
- package/dist/threedtiles.cjs.js.map +1 -1
- package/dist/threedtiles.es.js +2298 -2301
- package/dist/threedtiles.es.js.map +1 -1
- package/dist/threedtiles.umd.js +26 -42
- package/dist/threedtiles.umd.js.map +1 -1
- package/dist/tileset/OcclusionCullingService.d.ts +2 -2
- package/package.json +3 -3
- package/dist/assets/physicsRapier.worker-BMqv2qnC.js +0 -5718
- package/dist/assets/physicsRapier.worker-BMqv2qnC.js.map +0 -1
|
@@ -27,7 +27,7 @@ export class SplatsMesh extends Mesh<import("three").BufferGeometry<import("thre
|
|
|
27
27
|
copyMaterial2D: ShaderMaterial;
|
|
28
28
|
copyMaterial3D: ShaderMaterial;
|
|
29
29
|
copyCamera: OrthographicCamera;
|
|
30
|
-
copyScene: Scene
|
|
30
|
+
copyScene: Scene<import("three").Object3DEventMap>;
|
|
31
31
|
copyQuad: Mesh<PlaneGeometry, ShaderMaterial, import("three").Object3DEventMap>;
|
|
32
32
|
splatsCPUCuling: boolean;
|
|
33
33
|
/**
|
|
@@ -23,7 +23,7 @@ export class SplatsMeshCompatibility extends Mesh<import("three").BufferGeometry
|
|
|
23
23
|
copyMaterial2D: ShaderMaterial;
|
|
24
24
|
copyMaterial3D: ShaderMaterial;
|
|
25
25
|
copyCamera: OrthographicCamera;
|
|
26
|
-
copyScene: Scene
|
|
26
|
+
copyScene: Scene<import("three").Object3DEventMap>;
|
|
27
27
|
copyQuad: Mesh<PlaneGeometry, ShaderMaterial, import("three").Object3DEventMap>;
|
|
28
28
|
/**
|
|
29
29
|
* Sets the splats visualization quality where 1 is the maximum quality and 0 is the fastest
|
|
@@ -21,7 +21,7 @@ export class SplatsMesh extends Mesh<import("three").BufferGeometry<import("thre
|
|
|
21
21
|
copyMaterial2D: ShaderMaterial;
|
|
22
22
|
copyMaterial3D: ShaderMaterial;
|
|
23
23
|
copyCamera: OrthographicCamera;
|
|
24
|
-
copyScene: Scene
|
|
24
|
+
copyScene: Scene<import("three").Object3DEventMap>;
|
|
25
25
|
copyQuad: Mesh<PlaneGeometry, ShaderMaterial, import("three").Object3DEventMap>;
|
|
26
26
|
updateShaderParams(camera: any): void;
|
|
27
27
|
dispose(): void;
|
|
@@ -21,7 +21,7 @@ export class SplatsMesh extends Mesh<import("three").BufferGeometry<import("thre
|
|
|
21
21
|
copyMaterial2D: ShaderMaterial;
|
|
22
22
|
copyMaterial3D: ShaderMaterial;
|
|
23
23
|
copyCamera: OrthographicCamera;
|
|
24
|
-
copyScene: Scene
|
|
24
|
+
copyScene: Scene<import("three").Object3DEventMap>;
|
|
25
25
|
copyQuad: Mesh<PlaneGeometry, ShaderMaterial, import("three").Object3DEventMap>;
|
|
26
26
|
updateShaderParams(camera: any): void;
|
|
27
27
|
dispose(): void;
|
|
@@ -21,7 +21,7 @@ export class SplatsMesh extends Mesh<import("three").BufferGeometry<import("thre
|
|
|
21
21
|
copyMaterial2D: ShaderMaterial;
|
|
22
22
|
copyMaterial3D: ShaderMaterial;
|
|
23
23
|
copyCamera: OrthographicCamera;
|
|
24
|
-
copyScene: Scene
|
|
24
|
+
copyScene: Scene<import("three").Object3DEventMap>;
|
|
25
25
|
copyQuad: Mesh<PlaneGeometry, ShaderMaterial, import("three").Object3DEventMap>;
|
|
26
26
|
updateShaderParams(camera: any): void;
|
|
27
27
|
dispose(): void;
|