@jdultra/threedtiles 14.0.24 → 14.0.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,82 +1,82 @@
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  let B;
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- const c = new Array(128).fill(void 0);
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- function R(Q) {
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- return c[Q];
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- }
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- c.push(void 0, null, !0, !1);
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- let LA = c.length;
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- function l(Q) {
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- LA === c.length && c.push(c.length + 1);
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- const A = LA;
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- return LA = c[A], c[A] = Q, A;
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- }
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- function jA(Q, A) {
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+ const q = new Array(128).fill(void 0);
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+ function c(Q) {
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+ return q[Q];
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+ }
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+ q.push(void 0, null, !0, !1);
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+ let tA = q.length;
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+ function L(Q) {
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+ tA === q.length && q.push(q.length + 1);
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+ const A = tA;
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+ return tA = q[A], q[A] = Q, A;
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+ }
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+ function WA(Q, A) {
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  try {
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  return Q.apply(this, A);
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  } catch (I) {
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- B.__wbindgen_export_0(l(I));
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+ B.__wbindgen_export_0(L(I));
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  }
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  }
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  const oC = typeof TextDecoder < "u" ? new TextDecoder("utf-8", { ignoreBOM: !0, fatal: !0 }) : { decode: () => {
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  throw Error("TextDecoder not available");
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  } };
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  typeof TextDecoder < "u" && oC.decode();
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- let RA = null;
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+ let cA = null;
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  function VI(Q, A) {
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- return Q >>>= 0, oC.decode((RA !== null && RA.byteLength !== 0 || (RA = new Uint8Array(B.memory.buffer)), RA).subarray(Q, Q + A));
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+ return Q >>>= 0, oC.decode((cA !== null && cA.byteLength !== 0 || (cA = new Uint8Array(B.memory.buffer)), cA).subarray(Q, Q + A));
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  }
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  function N(Q) {
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  return Q == null;
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  }
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- let oA = null;
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+ let wA = null;
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  function d() {
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- return (oA === null || oA.buffer.detached === !0 || oA.buffer.detached === void 0 && oA.buffer !== B.memory.buffer) && (oA = new DataView(B.memory.buffer)), oA;
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+ return (wA === null || wA.buffer.detached === !0 || wA.buffer.detached === void 0 && wA.buffer !== B.memory.buffer) && (wA = new DataView(B.memory.buffer)), wA;
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  }
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- function tA(Q) {
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- const A = R(Q);
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+ function HA(Q) {
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+ const A = c(Q);
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  return function(I) {
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- I < 132 || (c[I] = LA, LA = I);
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+ I < 132 || (q[I] = tA, tA = I);
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  }(Q), A;
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  }
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  function o(Q, A) {
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  if (!(Q instanceof A)) throw new Error(`expected instance of ${A.name}`);
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  }
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- let L = 128;
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+ let t = 128;
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  function p(Q) {
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- if (L == 1) throw new Error("out of js stack");
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- return c[--L] = Q, L;
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+ if (t == 1) throw new Error("out of js stack");
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+ return q[--t] = Q, t;
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  }
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  let YA = null;
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  function sC(Q, A) {
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  return Q >>>= 0, (YA !== null && YA.byteLength !== 0 || (YA = new Int32Array(B.memory.buffer)), YA).subarray(Q / 4, Q / 4 + A);
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  }
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- let cA = null;
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+ let qA = null;
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  function wC() {
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- return cA !== null && cA.byteLength !== 0 || (cA = new Float32Array(B.memory.buffer)), cA;
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+ return qA !== null && qA.byteLength !== 0 || (qA = new Float32Array(B.memory.buffer)), qA;
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  }
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  function eg(Q, A) {
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  return Q >>>= 0, wC().subarray(Q / 4, Q / 4 + A);
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  }
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- let qA = null;
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+ let lA = null;
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  function SC() {
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- return qA !== null && qA.byteLength !== 0 || (qA = new Uint32Array(B.memory.buffer)), qA;
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+ return lA !== null && lA.byteLength !== 0 || (lA = new Uint32Array(B.memory.buffer)), lA;
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  }
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- let x = 0;
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- function sA(Q, A) {
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+ let m = 0;
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+ function RA(Q, A) {
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  const I = A(4 * Q.length, 4) >>> 0;
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- return SC().set(Q, I / 4), x = Q.length, I;
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+ return SC().set(Q, I / 4), m = Q.length, I;
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  }
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- function iA(Q, A) {
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+ function DA(Q, A) {
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  const I = A(4 * Q.length, 4) >>> 0;
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- return wC().set(Q, I / 4), x = Q.length, I;
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+ return wC().set(Q, I / 4), m = Q.length, I;
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  }
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- const BI = Object.freeze({ LinX: 0, 0: "LinX", LinY: 1, 1: "LinY", LinZ: 2, 2: "LinZ", AngX: 3, 3: "AngX", AngY: 4, 4: "AngY", AngZ: 5, 5: "AngZ" }), _ = Object.freeze({ Revolute: 0, 0: "Revolute", Fixed: 1, 1: "Fixed", Prismatic: 2, 2: "Prismatic", Rope: 3, 3: "Rope", Spring: 4, 4: "Spring", Spherical: 5, 5: "Spherical", Generic: 6, 6: "Generic" }), b = Object.freeze({ Ball: 0, 0: "Ball", Cuboid: 1, 1: "Cuboid", Capsule: 2, 2: "Capsule", Segment: 3, 3: "Segment", Polyline: 4, 4: "Polyline", Triangle: 5, 5: "Triangle", TriMesh: 6, 6: "TriMesh", HeightField: 7, 7: "HeightField", Compound: 8, 8: "Compound", ConvexPolyhedron: 9, 9: "ConvexPolyhedron", Cylinder: 10, 10: "Cylinder", Cone: 11, 11: "Cone", RoundCuboid: 12, 12: "RoundCuboid", RoundTriangle: 13, 13: "RoundTriangle", RoundCylinder: 14, 14: "RoundCylinder", RoundCone: 15, 15: "RoundCone", RoundConvexPolyhedron: 16, 16: "RoundConvexPolyhedron", HalfSpace: 17, 17: "HalfSpace", Voxels: 18, 18: "Voxels" }), nI = typeof FinalizationRegistry > "u" ? { register: () => {
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+ const BI = Object.freeze({ LinX: 0, 0: "LinX", LinY: 1, 1: "LinY", LinZ: 2, 2: "LinZ", AngX: 3, 3: "AngX", AngY: 4, 4: "AngY", AngZ: 5, 5: "AngZ" }), v = Object.freeze({ Revolute: 0, 0: "Revolute", Fixed: 1, 1: "Fixed", Prismatic: 2, 2: "Prismatic", Rope: 3, 3: "Rope", Spring: 4, 4: "Spring", Spherical: 5, 5: "Spherical", Generic: 6, 6: "Generic" }), j = Object.freeze({ Ball: 0, 0: "Ball", Cuboid: 1, 1: "Cuboid", Capsule: 2, 2: "Capsule", Segment: 3, 3: "Segment", Polyline: 4, 4: "Polyline", Triangle: 5, 5: "Triangle", TriMesh: 6, 6: "TriMesh", HeightField: 7, 7: "HeightField", Compound: 8, 8: "Compound", ConvexPolyhedron: 9, 9: "ConvexPolyhedron", Cylinder: 10, 10: "Cylinder", Cone: 11, 11: "Cone", RoundCuboid: 12, 12: "RoundCuboid", RoundTriangle: 13, 13: "RoundTriangle", RoundCylinder: 14, 14: "RoundCylinder", RoundCone: 15, 15: "RoundCone", RoundConvexPolyhedron: 16, 16: "RoundConvexPolyhedron", HalfSpace: 17, 17: "HalfSpace", Voxels: 18, 18: "Voxels" }), nI = typeof FinalizationRegistry > "u" ? { register: () => {
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  }, unregister: () => {
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  } } : new FinalizationRegistry((Q) => B.__wbg_rawbroadphase_free(Q >>> 0, 1));
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- class IA {
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+ class gA {
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  static __wrap(A) {
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  A >>>= 0;
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- const I = Object.create(IA.prototype);
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+ const I = Object.create(gA.prototype);
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  return I.__wbg_ptr = A, nI.register(I, I.__wbg_ptr, I), I;
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  }
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  __destroy_into_raw() {
@@ -91,87 +91,87 @@ class IA {
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  const A = B.rawbroadphase_new();
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  return this.__wbg_ptr = A >>> 0, nI.register(this, this.__wbg_ptr, this), this;
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  }
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- castRay(A, I, g, C, E, i, D, k, G, K, h, y) {
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+ castRay(A, I, g, C, E, i, D, K, k, w, h, y) {
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  try {
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- o(A, Z), o(I, H), o(g, r), o(C, w), o(E, w);
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- const U = B.rawbroadphase_castRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, D, k, N(G) ? 4294967297 : G >>> 0, !N(K), N(K) ? 0 : K, !N(h), N(h) ? 0 : h, p(y));
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+ o(A, Z), o(I, H), o(g, r), o(C, S), o(E, S);
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+ const U = B.rawbroadphase_castRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, D, K, N(k) ? 4294967297 : k >>> 0, !N(w), N(w) ? 0 : w, !N(h), N(h) ? 0 : h, p(y));
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  return U === 0 ? void 0 : Ag.__wrap(U);
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  } finally {
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- c[L++] = void 0;
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+ q[t++] = void 0;
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  }
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  }
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- castRayAndGetNormal(A, I, g, C, E, i, D, k, G, K, h, y) {
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+ castRayAndGetNormal(A, I, g, C, E, i, D, K, k, w, h, y) {
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  try {
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- o(A, Z), o(I, H), o(g, r), o(C, w), o(E, w);
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- const U = B.rawbroadphase_castRayAndGetNormal(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, D, k, N(G) ? 4294967297 : G >>> 0, !N(K), N(K) ? 0 : K, !N(h), N(h) ? 0 : h, p(y));
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+ o(A, Z), o(I, H), o(g, r), o(C, S), o(E, S);
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+ const U = B.rawbroadphase_castRayAndGetNormal(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, D, K, N(k) ? 4294967297 : k >>> 0, !N(w), N(w) ? 0 : w, !N(h), N(h) ? 0 : h, p(y));
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  return U === 0 ? void 0 : iI.__wrap(U);
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  } finally {
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- c[L++] = void 0;
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+ q[t++] = void 0;
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  }
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  }
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- intersectionsWithRay(A, I, g, C, E, i, D, k, G, K, h, y, U) {
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+ intersectionsWithRay(A, I, g, C, E, i, D, K, k, w, h, y, U) {
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  try {
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- o(A, Z), o(I, H), o(g, r), o(C, w), o(E, w), B.rawbroadphase_intersectionsWithRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, D, p(k), G, N(K) ? 4294967297 : K >>> 0, !N(h), N(h) ? 0 : h, !N(y), N(y) ? 0 : y, p(U));
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+ o(A, Z), o(I, H), o(g, r), o(C, S), o(E, S), B.rawbroadphase_intersectionsWithRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, D, p(K), k, N(w) ? 4294967297 : w >>> 0, !N(h), N(h) ? 0 : h, !N(y), N(y) ? 0 : y, p(U));
115
115
  } finally {
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- c[L++] = void 0, c[L++] = void 0;
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+ q[t++] = void 0, q[t++] = void 0;
117
117
  }
118
118
  }
119
- intersectionWithShape(A, I, g, C, E, i, D, k, G, K, h) {
119
+ intersectionWithShape(A, I, g, C, E, i, D, K, k, w, h) {
120
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  try {
121
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  const J = B.__wbindgen_add_to_stack_pointer(-16);
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- o(A, Z), o(I, H), o(g, r), o(C, w), o(E, s), o(i, M), B.rawbroadphase_intersectionWithShape(J, this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D, N(k) ? 4294967297 : k >>> 0, !N(G), N(G) ? 0 : G, !N(K), N(K) ? 0 : K, p(h));
122
+ o(A, Z), o(I, H), o(g, r), o(C, S), o(E, s), o(i, M), B.rawbroadphase_intersectionWithShape(J, this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D, N(K) ? 4294967297 : K >>> 0, !N(k), N(k) ? 0 : k, !N(w), N(w) ? 0 : w, p(h));
123
123
  var y = d().getInt32(J + 0, !0), U = d().getFloat64(J + 8, !0);
124
124
  return y === 0 ? void 0 : U;
125
125
  } finally {
126
- B.__wbindgen_add_to_stack_pointer(16), c[L++] = void 0;
126
+ B.__wbindgen_add_to_stack_pointer(16), q[t++] = void 0;
127
127
  }
128
128
  }
129
- projectPoint(A, I, g, C, E, i, D, k, G, K) {
129
+ projectPoint(A, I, g, C, E, i, D, K, k, w) {
130
130
  try {
131
- o(A, Z), o(I, H), o(g, r), o(C, w);
132
- const h = B.rawbroadphase_projectPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E, i, N(D) ? 4294967297 : D >>> 0, !N(k), N(k) ? 0 : k, !N(G), N(G) ? 0 : G, p(K));
131
+ o(A, Z), o(I, H), o(g, r), o(C, S);
132
+ const h = B.rawbroadphase_projectPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E, i, N(D) ? 4294967297 : D >>> 0, !N(K), N(K) ? 0 : K, !N(k), N(k) ? 0 : k, p(w));
133
133
  return h === 0 ? void 0 : fA.__wrap(h);
134
134
  } finally {
135
- c[L++] = void 0;
135
+ q[t++] = void 0;
136
136
  }
137
137
  }
138
- projectPointAndGetFeature(A, I, g, C, E, i, D, k, G) {
138
+ projectPointAndGetFeature(A, I, g, C, E, i, D, K, k) {
139
139
  try {
140
- o(A, Z), o(I, H), o(g, r), o(C, w);
141
- const K = B.rawbroadphase_projectPointAndGetFeature(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E, N(i) ? 4294967297 : i >>> 0, !N(D), N(D) ? 0 : D, !N(k), N(k) ? 0 : k, p(G));
142
- return K === 0 ? void 0 : fA.__wrap(K);
140
+ o(A, Z), o(I, H), o(g, r), o(C, S);
141
+ const w = B.rawbroadphase_projectPointAndGetFeature(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E, N(i) ? 4294967297 : i >>> 0, !N(D), N(D) ? 0 : D, !N(K), N(K) ? 0 : K, p(k));
142
+ return w === 0 ? void 0 : fA.__wrap(w);
143
143
  } finally {
144
- c[L++] = void 0;
144
+ q[t++] = void 0;
145
145
  }
146
146
  }
147
- intersectionsWithPoint(A, I, g, C, E, i, D, k, G, K) {
147
+ intersectionsWithPoint(A, I, g, C, E, i, D, K, k, w) {
148
148
  try {
149
- o(A, Z), o(I, H), o(g, r), o(C, w), B.rawbroadphase_intersectionsWithPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, p(E), i, N(D) ? 4294967297 : D >>> 0, !N(k), N(k) ? 0 : k, !N(G), N(G) ? 0 : G, p(K));
149
+ o(A, Z), o(I, H), o(g, r), o(C, S), B.rawbroadphase_intersectionsWithPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, p(E), i, N(D) ? 4294967297 : D >>> 0, !N(K), N(K) ? 0 : K, !N(k), N(k) ? 0 : k, p(w));
150
150
  } finally {
151
- c[L++] = void 0, c[L++] = void 0;
151
+ q[t++] = void 0, q[t++] = void 0;
152
152
  }
153
153
  }
154
- castShape(A, I, g, C, E, i, D, k, G, K, h, y, U, J, a) {
154
+ castShape(A, I, g, C, E, i, D, K, k, w, h, y, U, J, F) {
155
155
  try {
156
- o(A, Z), o(I, H), o(g, r), o(C, w), o(E, s), o(i, w), o(D, M);
157
- const t = B.rawbroadphase_castShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, k, G, K, h, N(y) ? 4294967297 : y >>> 0, !N(U), N(U) ? 0 : U, !N(J), N(J) ? 0 : J, p(a));
158
- return t === 0 ? void 0 : QI.__wrap(t);
156
+ o(A, Z), o(I, H), o(g, r), o(C, S), o(E, s), o(i, S), o(D, M);
157
+ const l = B.rawbroadphase_castShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, K, k, w, h, N(y) ? 4294967297 : y >>> 0, !N(U), N(U) ? 0 : U, !N(J), N(J) ? 0 : J, p(F));
158
+ return l === 0 ? void 0 : QI.__wrap(l);
159
159
  } finally {
160
- c[L++] = void 0;
160
+ q[t++] = void 0;
161
161
  }
162
162
  }
163
- intersectionsWithShape(A, I, g, C, E, i, D, k, G, K, h, y) {
163
+ intersectionsWithShape(A, I, g, C, E, i, D, K, k, w, h, y) {
164
164
  try {
165
- o(A, Z), o(I, H), o(g, r), o(C, w), o(E, s), o(i, M), B.rawbroadphase_intersectionsWithShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, p(D), k, N(G) ? 4294967297 : G >>> 0, !N(K), N(K) ? 0 : K, !N(h), N(h) ? 0 : h, p(y));
165
+ o(A, Z), o(I, H), o(g, r), o(C, S), o(E, s), o(i, M), B.rawbroadphase_intersectionsWithShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, p(D), K, N(k) ? 4294967297 : k >>> 0, !N(w), N(w) ? 0 : w, !N(h), N(h) ? 0 : h, p(y));
166
166
  } finally {
167
- c[L++] = void 0, c[L++] = void 0;
167
+ q[t++] = void 0, q[t++] = void 0;
168
168
  }
169
169
  }
170
170
  collidersWithAabbIntersectingAabb(A, I, g, C, E, i) {
171
171
  try {
172
- o(A, Z), o(I, H), o(g, r), o(C, w), o(E, w), B.rawbroadphase_collidersWithAabbIntersectingAabb(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, p(i));
172
+ o(A, Z), o(I, H), o(g, r), o(C, S), o(E, S), B.rawbroadphase_collidersWithAabbIntersectingAabb(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, p(i));
173
173
  } finally {
174
- c[L++] = void 0;
174
+ q[t++] = void 0;
175
175
  }
176
176
  }
177
177
  }
@@ -213,30 +213,30 @@ class GC {
213
213
  }
214
214
  translationDeltaApplied() {
215
215
  const A = B.rawcharactercollision_translationDeltaApplied(this.__wbg_ptr);
216
- return w.__wrap(A);
216
+ return S.__wrap(A);
217
217
  }
218
218
  translationDeltaRemaining() {
219
219
  const A = B.rawcharactercollision_translationDeltaRemaining(this.__wbg_ptr);
220
- return w.__wrap(A);
220
+ return S.__wrap(A);
221
221
  }
222
222
  toi() {
223
223
  return B.rawcharactercollision_toi(this.__wbg_ptr);
224
224
  }
225
225
  worldWitness1() {
226
226
  const A = B.rawcharactercollision_worldWitness1(this.__wbg_ptr);
227
- return w.__wrap(A);
227
+ return S.__wrap(A);
228
228
  }
229
229
  worldWitness2() {
230
230
  const A = B.rawcharactercollision_worldWitness2(this.__wbg_ptr);
231
- return w.__wrap(A);
231
+ return S.__wrap(A);
232
232
  }
233
233
  worldNormal1() {
234
234
  const A = B.rawcharactercollision_worldNormal1(this.__wbg_ptr);
235
- return w.__wrap(A);
235
+ return S.__wrap(A);
236
236
  }
237
237
  worldNormal2() {
238
238
  const A = B.rawcharactercollision_worldNormal2(this.__wbg_ptr);
239
- return w.__wrap(A);
239
+ return S.__wrap(A);
240
240
  }
241
241
  }
242
242
  const TI = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -258,7 +258,7 @@ class r {
258
258
  }
259
259
  coTranslation(A) {
260
260
  const I = B.rawcolliderset_coTranslation(this.__wbg_ptr, A);
261
- return w.__wrap(I);
261
+ return S.__wrap(I);
262
262
  }
263
263
  coRotation(A) {
264
264
  const I = B.rawcolliderset_coRotation(this.__wbg_ptr, A);
@@ -266,7 +266,7 @@ class r {
266
266
  }
267
267
  coTranslationWrtParent(A) {
268
268
  const I = B.rawcolliderset_coTranslationWrtParent(this.__wbg_ptr, A);
269
- return I === 0 ? void 0 : w.__wrap(I);
269
+ return I === 0 ? void 0 : S.__wrap(I);
270
270
  }
271
271
  coRotationWrtParent(A) {
272
272
  const I = B.rawcolliderset_coRotationWrtParent(this.__wbg_ptr, A);
@@ -292,14 +292,14 @@ class r {
292
292
  }
293
293
  coHalfspaceNormal(A) {
294
294
  const I = B.rawcolliderset_coHalfspaceNormal(this.__wbg_ptr, A);
295
- return I === 0 ? void 0 : w.__wrap(I);
295
+ return I === 0 ? void 0 : S.__wrap(I);
296
296
  }
297
297
  coHalfExtents(A) {
298
298
  const I = B.rawcolliderset_coHalfExtents(this.__wbg_ptr, A);
299
- return I === 0 ? void 0 : w.__wrap(I);
299
+ return I === 0 ? void 0 : S.__wrap(I);
300
300
  }
301
301
  coSetHalfExtents(A, I) {
302
- o(I, w), B.rawcolliderset_coSetHalfExtents(this.__wbg_ptr, A, I.__wbg_ptr);
302
+ o(I, S), B.rawcolliderset_coSetHalfExtents(this.__wbg_ptr, A, I.__wbg_ptr);
303
303
  }
304
304
  coRadius(A) {
305
305
  const I = B.rawcolliderset_coRadius(this.__wbg_ptr, A);
@@ -335,13 +335,13 @@ class r {
335
335
  }
336
336
  coVoxelSize(A) {
337
337
  const I = B.rawcolliderset_coVoxelSize(this.__wbg_ptr, A);
338
- return I === 0 ? void 0 : w.__wrap(I);
338
+ return I === 0 ? void 0 : S.__wrap(I);
339
339
  }
340
340
  coSetVoxel(A, I, g, C, E) {
341
341
  B.rawcolliderset_coSetVoxel(this.__wbg_ptr, A, I, g, C, E);
342
342
  }
343
- coPropagateVoxelChange(A, I, g, C, E, i, D, k) {
344
- B.rawcolliderset_coPropagateVoxelChange(this.__wbg_ptr, A, I, g, C, E, i, D, k);
343
+ coPropagateVoxelChange(A, I, g, C, E, i, D, K) {
344
+ B.rawcolliderset_coPropagateVoxelChange(this.__wbg_ptr, A, I, g, C, E, i, D, K);
345
345
  }
346
346
  coCombineVoxelStates(A, I, g, C, E) {
347
347
  B.rawcolliderset_coCombineVoxelStates(this.__wbg_ptr, A, I, g, C, E);
@@ -391,7 +391,7 @@ class r {
391
391
  }
392
392
  coHeightfieldScale(A) {
393
393
  const I = B.rawcolliderset_coHeightfieldScale(this.__wbg_ptr, A);
394
- return I === 0 ? void 0 : w.__wrap(I);
394
+ return I === 0 ? void 0 : S.__wrap(I);
395
395
  }
396
396
  coHeightfieldNRows(A) {
397
397
  const I = B.rawcolliderset_coHeightfieldNRows(this.__wbg_ptr, A);
@@ -457,43 +457,43 @@ class r {
457
457
  return B.rawcolliderset_coContactForceEventThreshold(this.__wbg_ptr, A);
458
458
  }
459
459
  coContainsPoint(A, I) {
460
- return o(I, w), B.rawcolliderset_coContainsPoint(this.__wbg_ptr, A, I.__wbg_ptr) !== 0;
460
+ return o(I, S), B.rawcolliderset_coContainsPoint(this.__wbg_ptr, A, I.__wbg_ptr) !== 0;
461
461
  }
462
- coCastShape(A, I, g, C, E, i, D, k, G) {
463
- o(I, w), o(g, M), o(C, w), o(E, s), o(i, w);
464
- const K = B.rawcolliderset_coCastShape(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D, k, G);
465
- return K === 0 ? void 0 : oI.__wrap(K);
462
+ coCastShape(A, I, g, C, E, i, D, K, k) {
463
+ o(I, S), o(g, M), o(C, S), o(E, s), o(i, S);
464
+ const w = B.rawcolliderset_coCastShape(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D, K, k);
465
+ return w === 0 ? void 0 : oI.__wrap(w);
466
466
  }
467
467
  coCastCollider(A, I, g, C, E, i, D) {
468
- o(I, w), o(C, w);
469
- const k = B.rawcolliderset_coCastCollider(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, E, i, D);
470
- return k === 0 ? void 0 : QI.__wrap(k);
468
+ o(I, S), o(C, S);
469
+ const K = B.rawcolliderset_coCastCollider(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, E, i, D);
470
+ return K === 0 ? void 0 : QI.__wrap(K);
471
471
  }
472
472
  coIntersectsShape(A, I, g, C) {
473
- return o(I, M), o(g, w), o(C, s), B.rawcolliderset_coIntersectsShape(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr) !== 0;
473
+ return o(I, M), o(g, S), o(C, s), B.rawcolliderset_coIntersectsShape(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr) !== 0;
474
474
  }
475
475
  coContactShape(A, I, g, C, E) {
476
- o(I, M), o(g, w), o(C, s);
476
+ o(I, M), o(g, S), o(C, s);
477
477
  const i = B.rawcolliderset_coContactShape(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E);
478
- return i === 0 ? void 0 : HA.__wrap(i);
478
+ return i === 0 ? void 0 : pA.__wrap(i);
479
479
  }
480
480
  coContactCollider(A, I, g) {
481
481
  const C = B.rawcolliderset_coContactCollider(this.__wbg_ptr, A, I, g);
482
- return C === 0 ? void 0 : HA.__wrap(C);
482
+ return C === 0 ? void 0 : pA.__wrap(C);
483
483
  }
484
484
  coProjectPoint(A, I, g) {
485
- o(I, w);
485
+ o(I, S);
486
486
  const C = B.rawcolliderset_coProjectPoint(this.__wbg_ptr, A, I.__wbg_ptr, g);
487
487
  return EI.__wrap(C);
488
488
  }
489
489
  coIntersectsRay(A, I, g, C) {
490
- return o(I, w), o(g, w), B.rawcolliderset_coIntersectsRay(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C) !== 0;
490
+ return o(I, S), o(g, S), B.rawcolliderset_coIntersectsRay(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C) !== 0;
491
491
  }
492
492
  coCastRay(A, I, g, C, E) {
493
- return o(I, w), o(g, w), B.rawcolliderset_coCastRay(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, E);
493
+ return o(I, S), o(g, S), B.rawcolliderset_coCastRay(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, E);
494
494
  }
495
495
  coCastRayAndGetNormal(A, I, g, C, E) {
496
- o(I, w), o(g, w);
496
+ o(I, S), o(g, S);
497
497
  const i = B.rawcolliderset_coCastRayAndGetNormal(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, E);
498
498
  return i === 0 ? void 0 : DI.__wrap(i);
499
499
  }
@@ -546,7 +546,7 @@ class r {
546
546
  B.rawcolliderset_coSetMass(this.__wbg_ptr, A, I);
547
547
  }
548
548
  coSetMassProperties(A, I, g, C, E) {
549
- o(g, w), o(C, w), o(E, s), B.rawcolliderset_coSetMassProperties(this.__wbg_ptr, A, I, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr);
549
+ o(g, S), o(C, S), o(E, s), B.rawcolliderset_coSetMassProperties(this.__wbg_ptr, A, I, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr);
550
550
  }
551
551
  constructor() {
552
552
  const A = B.rawcolliderset_new();
@@ -558,10 +558,10 @@ class r {
558
558
  contains(A) {
559
559
  return B.rawcolliderset_contains(this.__wbg_ptr, A) !== 0;
560
560
  }
561
- createCollider(A, I, g, C, E, i, D, k, G, K, h, y, U, J, a, t, q, P, EA, aA, LI, tI, HI, pI, bA) {
561
+ createCollider(A, I, g, C, E, i, D, K, k, w, h, y, U, J, F, l, R, z, iA, sA, LI, tI, HI, pI, jA) {
562
562
  try {
563
563
  const eI = B.__wbindgen_add_to_stack_pointer(-16);
564
- o(I, M), o(g, w), o(C, s), o(D, w), o(k, w), o(G, s), o(bA, H), B.rawcolliderset_createCollider(eI, this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E, i, D.__wbg_ptr, k.__wbg_ptr, G.__wbg_ptr, K, h, y, U, J, a, t, q, P, EA, aA, LI, tI, HI, pI, bA.__wbg_ptr);
564
+ o(I, M), o(g, S), o(C, s), o(D, S), o(K, S), o(k, s), o(jA, H), B.rawcolliderset_createCollider(eI, this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E, i, D.__wbg_ptr, K.__wbg_ptr, k.__wbg_ptr, w, h, y, U, J, F, l, R, z, iA, sA, LI, tI, HI, pI, jA.__wbg_ptr);
565
565
  var rI = d().getInt32(eI + 0, !0), aC = d().getFloat64(eI + 8, !0);
566
566
  return rI === 0 ? void 0 : aC;
567
567
  } finally {
@@ -569,7 +569,7 @@ class r {
569
569
  }
570
570
  }
571
571
  remove(A, I, g, C) {
572
- o(I, CA), o(g, H), B.rawcolliderset_remove(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
572
+ o(I, BA), o(g, H), B.rawcolliderset_remove(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
573
573
  }
574
574
  isHandleValid(A) {
575
575
  return B.rawcolliderset_contains(this.__wbg_ptr, A) !== 0;
@@ -578,7 +578,7 @@ class r {
578
578
  try {
579
579
  B.rawcolliderset_forEachColliderHandle(this.__wbg_ptr, p(A));
580
580
  } finally {
581
- c[L++] = void 0;
581
+ q[t++] = void 0;
582
582
  }
583
583
  }
584
584
  }
@@ -607,19 +607,19 @@ class QI {
607
607
  }
608
608
  witness1() {
609
609
  const A = B.rawcollidershapecasthit_witness1(this.__wbg_ptr);
610
- return w.__wrap(A);
610
+ return S.__wrap(A);
611
611
  }
612
612
  witness2() {
613
613
  const A = B.rawcollidershapecasthit_witness2(this.__wbg_ptr);
614
- return w.__wrap(A);
614
+ return S.__wrap(A);
615
615
  }
616
616
  normal1() {
617
617
  const A = B.rawcharactercollision_translationDeltaApplied(this.__wbg_ptr);
618
- return w.__wrap(A);
618
+ return S.__wrap(A);
619
619
  }
620
620
  normal2() {
621
621
  const A = B.rawcharactercollision_translationDeltaRemaining(this.__wbg_ptr);
622
- return w.__wrap(A);
622
+ return S.__wrap(A);
623
623
  }
624
624
  }
625
625
  const dg = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -647,14 +647,14 @@ class zI {
647
647
  }
648
648
  total_force() {
649
649
  const A = B.rawcontactforceevent_total_force(this.__wbg_ptr);
650
- return w.__wrap(A);
650
+ return S.__wrap(A);
651
651
  }
652
652
  total_force_magnitude() {
653
653
  return B.rawcontactforceevent_total_force_magnitude(this.__wbg_ptr);
654
654
  }
655
655
  max_force_direction() {
656
656
  const A = B.rawcontactforceevent_max_force_direction(this.__wbg_ptr);
657
- return w.__wrap(A);
657
+ return S.__wrap(A);
658
658
  }
659
659
  max_force_magnitude() {
660
660
  return B.rawcontactforceevent_max_force_magnitude(this.__wbg_ptr);
@@ -679,15 +679,15 @@ class _I {
679
679
  }
680
680
  normal() {
681
681
  const A = B.rawcontactmanifold_normal(this.__wbg_ptr);
682
- return w.__wrap(A);
682
+ return S.__wrap(A);
683
683
  }
684
684
  local_n1() {
685
685
  const A = B.rawcontactmanifold_local_n1(this.__wbg_ptr);
686
- return w.__wrap(A);
686
+ return S.__wrap(A);
687
687
  }
688
688
  local_n2() {
689
689
  const A = B.rawcontactmanifold_local_n2(this.__wbg_ptr);
690
- return w.__wrap(A);
690
+ return S.__wrap(A);
691
691
  }
692
692
  subshape1() {
693
693
  return B.rawcontactmanifold_subshape1(this.__wbg_ptr) >>> 0;
@@ -700,11 +700,11 @@ class _I {
700
700
  }
701
701
  contact_local_p1(A) {
702
702
  const I = B.rawcontactmanifold_contact_local_p1(this.__wbg_ptr, A);
703
- return I === 0 ? void 0 : w.__wrap(I);
703
+ return I === 0 ? void 0 : S.__wrap(I);
704
704
  }
705
705
  contact_local_p2(A) {
706
706
  const I = B.rawcontactmanifold_contact_local_p2(this.__wbg_ptr, A);
707
- return I === 0 ? void 0 : w.__wrap(I);
707
+ return I === 0 ? void 0 : S.__wrap(I);
708
708
  }
709
709
  contact_dist(A) {
710
710
  return B.rawcontactmanifold_contact_dist(this.__wbg_ptr, A);
@@ -729,7 +729,7 @@ class _I {
729
729
  }
730
730
  solver_contact_point(A) {
731
731
  const I = B.rawcontactmanifold_solver_contact_point(this.__wbg_ptr, A);
732
- return I === 0 ? void 0 : w.__wrap(I);
732
+ return I === 0 ? void 0 : S.__wrap(I);
733
733
  }
734
734
  solver_contact_dist(A) {
735
735
  return B.rawcontactmanifold_solver_contact_dist(this.__wbg_ptr, A);
@@ -742,7 +742,7 @@ class _I {
742
742
  }
743
743
  solver_contact_tangent_velocity(A) {
744
744
  const I = B.rawcontactmanifold_solver_contact_tangent_velocity(this.__wbg_ptr, A);
745
- return w.__wrap(I);
745
+ return S.__wrap(I);
746
746
  }
747
747
  }
748
748
  const bg = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -793,16 +793,16 @@ class RC {
793
793
  return this.__wbg_ptr = A >>> 0, jg.register(this, this.__wbg_ptr, this), this;
794
794
  }
795
795
  vertices() {
796
- return tA(B.rawdebugrenderpipeline_vertices(this.__wbg_ptr));
796
+ return HA(B.rawdebugrenderpipeline_vertices(this.__wbg_ptr));
797
797
  }
798
798
  colors() {
799
- return tA(B.rawdebugrenderpipeline_colors(this.__wbg_ptr));
799
+ return HA(B.rawdebugrenderpipeline_colors(this.__wbg_ptr));
800
800
  }
801
801
  render(A, I, g, C, E, i, D) {
802
802
  try {
803
- o(A, H), o(I, r), o(g, gA), o(C, BA), o(E, Z), B.rawdebugrenderpipeline_render(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, p(D));
803
+ o(A, H), o(I, r), o(g, CA), o(C, QA), o(E, Z), B.rawdebugrenderpipeline_render(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, p(D));
804
804
  } finally {
805
- c[L++] = void 0;
805
+ q[t++] = void 0;
806
806
  }
807
807
  }
808
808
  }
@@ -825,19 +825,19 @@ class $I {
825
825
  }
826
826
  takeGravity() {
827
827
  const A = B.rawdeserializedworld_takeGravity(this.__wbg_ptr);
828
- return A === 0 ? void 0 : w.__wrap(A);
828
+ return A === 0 ? void 0 : S.__wrap(A);
829
829
  }
830
830
  takeIntegrationParameters() {
831
831
  const A = B.rawdeserializedworld_takeIntegrationParameters(this.__wbg_ptr);
832
- return A === 0 ? void 0 : wA.__wrap(A);
832
+ return A === 0 ? void 0 : SA.__wrap(A);
833
833
  }
834
834
  takeIslandManager() {
835
835
  const A = B.rawdeserializedworld_takeIslandManager(this.__wbg_ptr);
836
- return A === 0 ? void 0 : CA.__wrap(A);
836
+ return A === 0 ? void 0 : BA.__wrap(A);
837
837
  }
838
838
  takeBroadPhase() {
839
839
  const A = B.rawdeserializedworld_takeBroadPhase(this.__wbg_ptr);
840
- return A === 0 ? void 0 : IA.__wrap(A);
840
+ return A === 0 ? void 0 : gA.__wrap(A);
841
841
  }
842
842
  takeNarrowPhase() {
843
843
  const A = B.rawdeserializedworld_takeNarrowPhase(this.__wbg_ptr);
@@ -853,17 +853,17 @@ class $I {
853
853
  }
854
854
  takeImpulseJoints() {
855
855
  const A = B.rawdeserializedworld_takeImpulseJoints(this.__wbg_ptr);
856
- return A === 0 ? void 0 : gA.__wrap(A);
856
+ return A === 0 ? void 0 : CA.__wrap(A);
857
857
  }
858
858
  takeMultibodyJoints() {
859
859
  const A = B.rawdeserializedworld_takeMultibodyJoints(this.__wbg_ptr);
860
- return A === 0 ? void 0 : BA.__wrap(A);
860
+ return A === 0 ? void 0 : QA.__wrap(A);
861
861
  }
862
862
  }
863
863
  const xg = typeof FinalizationRegistry > "u" ? { register: () => {
864
864
  }, unregister: () => {
865
865
  } } : new FinalizationRegistry((Q) => B.__wbg_rawdynamicraycastvehiclecontroller_free(Q >>> 0, 1));
866
- class YC {
866
+ class cC {
867
867
  __destroy_into_raw() {
868
868
  const A = this.__wbg_ptr;
869
869
  return this.__wbg_ptr = 0, xg.unregister(this), A;
@@ -895,24 +895,24 @@ class YC {
895
895
  B.rawdynamicraycastvehiclecontroller_set_index_forward_axis(this.__wbg_ptr, A);
896
896
  }
897
897
  add_wheel(A, I, g, C, E) {
898
- o(A, w), o(I, w), o(g, w), B.rawdynamicraycastvehiclecontroller_add_wheel(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C, E);
898
+ o(A, S), o(I, S), o(g, S), B.rawdynamicraycastvehiclecontroller_add_wheel(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C, E);
899
899
  }
900
900
  num_wheels() {
901
901
  return B.rawdynamicraycastvehiclecontroller_num_wheels(this.__wbg_ptr) >>> 0;
902
902
  }
903
- update_vehicle(A, I, g, C, E, i, D, k) {
903
+ update_vehicle(A, I, g, C, E, i, D, K) {
904
904
  try {
905
- o(I, IA), o(g, Z), o(C, H), o(E, r), B.rawdynamicraycastvehiclecontroller_update_vehicle(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, N(D) ? 4294967297 : D >>> 0, p(k));
905
+ o(I, gA), o(g, Z), o(C, H), o(E, r), B.rawdynamicraycastvehiclecontroller_update_vehicle(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, N(D) ? 4294967297 : D >>> 0, p(K));
906
906
  } finally {
907
- c[L++] = void 0;
907
+ q[t++] = void 0;
908
908
  }
909
909
  }
910
910
  wheel_chassis_connection_point_cs(A) {
911
911
  const I = B.rawdynamicraycastvehiclecontroller_wheel_chassis_connection_point_cs(this.__wbg_ptr, A);
912
- return I === 0 ? void 0 : w.__wrap(I);
912
+ return I === 0 ? void 0 : S.__wrap(I);
913
913
  }
914
914
  set_wheel_chassis_connection_point_cs(A, I) {
915
- o(I, w), B.rawdynamicraycastvehiclecontroller_set_wheel_chassis_connection_point_cs(this.__wbg_ptr, A, I.__wbg_ptr);
915
+ o(I, S), B.rawdynamicraycastvehiclecontroller_set_wheel_chassis_connection_point_cs(this.__wbg_ptr, A, I.__wbg_ptr);
916
916
  }
917
917
  wheel_suspension_rest_length(A) {
918
918
  const I = B.rawdynamicraycastvehiclecontroller_wheel_suspension_rest_length(this.__wbg_ptr, A);
@@ -986,17 +986,17 @@ class YC {
986
986
  }
987
987
  wheel_direction_cs(A) {
988
988
  const I = B.rawdynamicraycastvehiclecontroller_wheel_direction_cs(this.__wbg_ptr, A);
989
- return I === 0 ? void 0 : w.__wrap(I);
989
+ return I === 0 ? void 0 : S.__wrap(I);
990
990
  }
991
991
  set_wheel_direction_cs(A, I) {
992
- o(I, w), B.rawdynamicraycastvehiclecontroller_set_wheel_direction_cs(this.__wbg_ptr, A, I.__wbg_ptr);
992
+ o(I, S), B.rawdynamicraycastvehiclecontroller_set_wheel_direction_cs(this.__wbg_ptr, A, I.__wbg_ptr);
993
993
  }
994
994
  wheel_axle_cs(A) {
995
995
  const I = B.rawdynamicraycastvehiclecontroller_wheel_axle_cs(this.__wbg_ptr, A);
996
- return I === 0 ? void 0 : w.__wrap(I);
996
+ return I === 0 ? void 0 : S.__wrap(I);
997
997
  }
998
998
  set_wheel_axle_cs(A, I) {
999
- o(I, w), B.rawdynamicraycastvehiclecontroller_set_wheel_axle_cs(this.__wbg_ptr, A, I.__wbg_ptr);
999
+ o(I, S), B.rawdynamicraycastvehiclecontroller_set_wheel_axle_cs(this.__wbg_ptr, A, I.__wbg_ptr);
1000
1000
  }
1001
1001
  wheel_friction_slip(A) {
1002
1002
  const I = B.rawdynamicraycastvehiclecontroller_wheel_friction_slip(this.__wbg_ptr, A);
@@ -1030,11 +1030,11 @@ class YC {
1030
1030
  }
1031
1031
  wheel_contact_normal_ws(A) {
1032
1032
  const I = B.rawdynamicraycastvehiclecontroller_wheel_contact_normal_ws(this.__wbg_ptr, A);
1033
- return I === 0 ? void 0 : w.__wrap(I);
1033
+ return I === 0 ? void 0 : S.__wrap(I);
1034
1034
  }
1035
1035
  wheel_contact_point_ws(A) {
1036
1036
  const I = B.rawdynamicraycastvehiclecontroller_wheel_contact_point_ws(this.__wbg_ptr, A);
1037
- return I === 0 ? void 0 : w.__wrap(I);
1037
+ return I === 0 ? void 0 : S.__wrap(I);
1038
1038
  }
1039
1039
  wheel_suspension_length(A) {
1040
1040
  const I = B.rawdynamicraycastvehiclecontroller_wheel_suspension_length(this.__wbg_ptr, A);
@@ -1042,7 +1042,7 @@ class YC {
1042
1042
  }
1043
1043
  wheel_hard_point_ws(A) {
1044
1044
  const I = B.rawdynamicraycastvehiclecontroller_wheel_hard_point_ws(this.__wbg_ptr, A);
1045
- return I === 0 ? void 0 : w.__wrap(I);
1045
+ return I === 0 ? void 0 : S.__wrap(I);
1046
1046
  }
1047
1047
  wheel_is_in_contact(A) {
1048
1048
  return B.rawdynamicraycastvehiclecontroller_wheel_is_in_contact(this.__wbg_ptr, A) !== 0;
@@ -1078,14 +1078,14 @@ class kC {
1078
1078
  try {
1079
1079
  B.raweventqueue_drainCollisionEvents(this.__wbg_ptr, p(A));
1080
1080
  } finally {
1081
- c[L++] = void 0;
1081
+ q[t++] = void 0;
1082
1082
  }
1083
1083
  }
1084
1084
  drainContactForceEvents(A) {
1085
1085
  try {
1086
1086
  B.raweventqueue_drainContactForceEvents(this.__wbg_ptr, p(A));
1087
1087
  } finally {
1088
- c[L++] = void 0;
1088
+ q[t++] = void 0;
1089
1089
  }
1090
1090
  }
1091
1091
  clear() {
@@ -1095,10 +1095,10 @@ class kC {
1095
1095
  const mg = typeof FinalizationRegistry > "u" ? { register: () => {
1096
1096
  }, unregister: () => {
1097
1097
  } } : new FinalizationRegistry((Q) => B.__wbg_rawgenericjoint_free(Q >>> 0, 1));
1098
- class W {
1098
+ class x {
1099
1099
  static __wrap(A) {
1100
1100
  A >>>= 0;
1101
- const I = Object.create(W.prototype);
1101
+ const I = Object.create(x.prototype);
1102
1102
  return I.__wbg_ptr = A, mg.register(I, I.__wbg_ptr, I), I;
1103
1103
  }
1104
1104
  __destroy_into_raw() {
@@ -1110,48 +1110,48 @@ class W {
1110
1110
  B.__wbg_rawgenericjoint_free(A, 0);
1111
1111
  }
1112
1112
  static generic(A, I, g, C) {
1113
- o(A, w), o(I, w), o(g, w);
1113
+ o(A, S), o(I, S), o(g, S);
1114
1114
  const E = B.rawgenericjoint_generic(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C);
1115
- return E === 0 ? void 0 : W.__wrap(E);
1115
+ return E === 0 ? void 0 : x.__wrap(E);
1116
1116
  }
1117
1117
  static spring(A, I, g, C, E) {
1118
- o(C, w), o(E, w);
1118
+ o(C, S), o(E, S);
1119
1119
  const i = B.rawgenericjoint_spring(A, I, g, C.__wbg_ptr, E.__wbg_ptr);
1120
- return W.__wrap(i);
1120
+ return x.__wrap(i);
1121
1121
  }
1122
1122
  static rope(A, I, g) {
1123
- o(I, w), o(g, w);
1123
+ o(I, S), o(g, S);
1124
1124
  const C = B.rawgenericjoint_rope(A, I.__wbg_ptr, g.__wbg_ptr);
1125
- return W.__wrap(C);
1125
+ return x.__wrap(C);
1126
1126
  }
1127
1127
  static spherical(A, I) {
1128
- o(A, w), o(I, w);
1128
+ o(A, S), o(I, S);
1129
1129
  const g = B.rawgenericjoint_spherical(A.__wbg_ptr, I.__wbg_ptr);
1130
- return W.__wrap(g);
1130
+ return x.__wrap(g);
1131
1131
  }
1132
1132
  static prismatic(A, I, g, C, E, i) {
1133
- o(A, w), o(I, w), o(g, w);
1133
+ o(A, S), o(I, S), o(g, S);
1134
1134
  const D = B.rawgenericjoint_prismatic(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C, E, i);
1135
- return D === 0 ? void 0 : W.__wrap(D);
1135
+ return D === 0 ? void 0 : x.__wrap(D);
1136
1136
  }
1137
1137
  static fixed(A, I, g, C) {
1138
- o(A, w), o(I, s), o(g, w), o(C, s);
1138
+ o(A, S), o(I, s), o(g, S), o(C, s);
1139
1139
  const E = B.rawgenericjoint_fixed(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr);
1140
- return W.__wrap(E);
1140
+ return x.__wrap(E);
1141
1141
  }
1142
1142
  static revolute(A, I, g) {
1143
- o(A, w), o(I, w), o(g, w);
1143
+ o(A, S), o(I, S), o(g, S);
1144
1144
  const C = B.rawgenericjoint_revolute(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr);
1145
- return C === 0 ? void 0 : W.__wrap(C);
1145
+ return C === 0 ? void 0 : x.__wrap(C);
1146
1146
  }
1147
1147
  }
1148
1148
  const OI = typeof FinalizationRegistry > "u" ? { register: () => {
1149
1149
  }, unregister: () => {
1150
1150
  } } : new FinalizationRegistry((Q) => B.__wbg_rawimpulsejointset_free(Q >>> 0, 1));
1151
- class gA {
1151
+ class CA {
1152
1152
  static __wrap(A) {
1153
1153
  A >>>= 0;
1154
- const I = Object.create(gA.prototype);
1154
+ const I = Object.create(CA.prototype);
1155
1155
  return I.__wbg_ptr = A, OI.register(I, I.__wbg_ptr, I), I;
1156
1156
  }
1157
1157
  __destroy_into_raw() {
@@ -1181,17 +1181,17 @@ class gA {
1181
1181
  }
1182
1182
  jointAnchor1(A) {
1183
1183
  const I = B.rawimpulsejointset_jointAnchor1(this.__wbg_ptr, A);
1184
- return w.__wrap(I);
1184
+ return S.__wrap(I);
1185
1185
  }
1186
1186
  jointAnchor2(A) {
1187
1187
  const I = B.rawimpulsejointset_jointAnchor2(this.__wbg_ptr, A);
1188
- return w.__wrap(I);
1188
+ return S.__wrap(I);
1189
1189
  }
1190
1190
  jointSetAnchor1(A, I) {
1191
- o(I, w), B.rawimpulsejointset_jointSetAnchor1(this.__wbg_ptr, A, I.__wbg_ptr);
1191
+ o(I, S), B.rawimpulsejointset_jointSetAnchor1(this.__wbg_ptr, A, I.__wbg_ptr);
1192
1192
  }
1193
1193
  jointSetAnchor2(A, I) {
1194
- o(I, w), B.rawimpulsejointset_jointSetAnchor2(this.__wbg_ptr, A, I.__wbg_ptr);
1194
+ o(I, S), B.rawimpulsejointset_jointSetAnchor2(this.__wbg_ptr, A, I.__wbg_ptr);
1195
1195
  }
1196
1196
  jointContactsEnabled(A) {
1197
1197
  return B.rawimpulsejointset_jointContactsEnabled(this.__wbg_ptr, A) !== 0;
@@ -1228,7 +1228,7 @@ class gA {
1228
1228
  return this.__wbg_ptr = A >>> 0, OI.register(this, this.__wbg_ptr, this), this;
1229
1229
  }
1230
1230
  createJoint(A, I, g, C) {
1231
- return o(A, W), B.rawimpulsejointset_createJoint(this.__wbg_ptr, A.__wbg_ptr, I, g, C);
1231
+ return o(A, x), B.rawimpulsejointset_createJoint(this.__wbg_ptr, A.__wbg_ptr, I, g, C);
1232
1232
  }
1233
1233
  remove(A, I) {
1234
1234
  B.rawimpulsejointset_remove(this.__wbg_ptr, A, I);
@@ -1243,24 +1243,24 @@ class gA {
1243
1243
  try {
1244
1244
  B.rawimpulsejointset_forEachJointHandle(this.__wbg_ptr, p(A));
1245
1245
  } finally {
1246
- c[L++] = void 0;
1246
+ q[t++] = void 0;
1247
1247
  }
1248
1248
  }
1249
1249
  forEachJointAttachedToRigidBody(A, I) {
1250
1250
  try {
1251
1251
  B.rawimpulsejointset_forEachJointAttachedToRigidBody(this.__wbg_ptr, A, p(I));
1252
1252
  } finally {
1253
- c[L++] = void 0;
1253
+ q[t++] = void 0;
1254
1254
  }
1255
1255
  }
1256
1256
  }
1257
1257
  const dI = typeof FinalizationRegistry > "u" ? { register: () => {
1258
1258
  }, unregister: () => {
1259
1259
  } } : new FinalizationRegistry((Q) => B.__wbg_rawintegrationparameters_free(Q >>> 0, 1));
1260
- class wA {
1260
+ class SA {
1261
1261
  static __wrap(A) {
1262
1262
  A >>>= 0;
1263
- const I = Object.create(wA.prototype);
1263
+ const I = Object.create(SA.prototype);
1264
1264
  return I.__wbg_ptr = A, dI.register(I, I.__wbg_ptr, I), I;
1265
1265
  }
1266
1266
  __destroy_into_raw() {
@@ -1333,10 +1333,10 @@ class wA {
1333
1333
  const ZI = typeof FinalizationRegistry > "u" ? { register: () => {
1334
1334
  }, unregister: () => {
1335
1335
  } } : new FinalizationRegistry((Q) => B.__wbg_rawislandmanager_free(Q >>> 0, 1));
1336
- class CA {
1336
+ class BA {
1337
1337
  static __wrap(A) {
1338
1338
  A >>>= 0;
1339
- const I = Object.create(CA.prototype);
1339
+ const I = Object.create(BA.prototype);
1340
1340
  return I.__wbg_ptr = A, ZI.register(I, I.__wbg_ptr, I), I;
1341
1341
  }
1342
1342
  __destroy_into_raw() {
@@ -1355,14 +1355,14 @@ class CA {
1355
1355
  try {
1356
1356
  B.rawislandmanager_forEachActiveRigidBodyHandle(this.__wbg_ptr, p(A));
1357
1357
  } finally {
1358
- c[L++] = void 0;
1358
+ q[t++] = void 0;
1359
1359
  }
1360
1360
  }
1361
1361
  }
1362
1362
  const Xg = typeof FinalizationRegistry > "u" ? { register: () => {
1363
1363
  }, unregister: () => {
1364
1364
  } } : new FinalizationRegistry((Q) => B.__wbg_rawkinematiccharactercontroller_free(Q >>> 0, 1));
1365
- class cC {
1365
+ class YC {
1366
1366
  __destroy_into_raw() {
1367
1367
  const A = this.__wbg_ptr;
1368
1368
  return this.__wbg_ptr = 0, Xg.unregister(this), A;
@@ -1377,10 +1377,10 @@ class cC {
1377
1377
  }
1378
1378
  up() {
1379
1379
  const A = B.rawcharactercollision_translationDeltaApplied(this.__wbg_ptr);
1380
- return w.__wrap(A);
1380
+ return S.__wrap(A);
1381
1381
  }
1382
1382
  setUp(A) {
1383
- o(A, w), B.rawkinematiccharactercontroller_setUp(this.__wbg_ptr, A.__wbg_ptr);
1383
+ o(A, S), B.rawkinematiccharactercontroller_setUp(this.__wbg_ptr, A.__wbg_ptr);
1384
1384
  }
1385
1385
  normalNudgeFactor() {
1386
1386
  return B.rawkinematiccharactercontroller_normalNudgeFactor(this.__wbg_ptr);
@@ -1446,16 +1446,16 @@ class cC {
1446
1446
  snapToGroundEnabled() {
1447
1447
  return B.rawkinematiccharactercontroller_snapToGroundEnabled(this.__wbg_ptr) !== 0;
1448
1448
  }
1449
- computeColliderMovement(A, I, g, C, E, i, D, k, G, K, h, y) {
1449
+ computeColliderMovement(A, I, g, C, E, i, D, K, k, w, h, y) {
1450
1450
  try {
1451
- o(I, IA), o(g, Z), o(C, H), o(E, r), o(D, w), B.rawkinematiccharactercontroller_computeColliderMovement(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, D.__wbg_ptr, k, N(G) ? 4294967297 : Math.fround(G), K, N(h) ? 4294967297 : h >>> 0, p(y));
1451
+ o(I, gA), o(g, Z), o(C, H), o(E, r), o(D, S), B.rawkinematiccharactercontroller_computeColliderMovement(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i, D.__wbg_ptr, K, N(k) ? 4294967297 : Math.fround(k), w, N(h) ? 4294967297 : h >>> 0, p(y));
1452
1452
  } finally {
1453
- c[L++] = void 0;
1453
+ q[t++] = void 0;
1454
1454
  }
1455
1455
  }
1456
1456
  computedMovement() {
1457
1457
  const A = B.rawkinematiccharactercontroller_computedMovement(this.__wbg_ptr);
1458
- return w.__wrap(A);
1458
+ return S.__wrap(A);
1459
1459
  }
1460
1460
  computedGrounded() {
1461
1461
  return B.rawkinematiccharactercontroller_computedGrounded(this.__wbg_ptr) !== 0;
@@ -1470,10 +1470,10 @@ class cC {
1470
1470
  const bI = typeof FinalizationRegistry > "u" ? { register: () => {
1471
1471
  }, unregister: () => {
1472
1472
  } } : new FinalizationRegistry((Q) => B.__wbg_rawmultibodyjointset_free(Q >>> 0, 1));
1473
- class BA {
1473
+ class QA {
1474
1474
  static __wrap(A) {
1475
1475
  A >>>= 0;
1476
- const I = Object.create(BA.prototype);
1476
+ const I = Object.create(QA.prototype);
1477
1477
  return I.__wbg_ptr = A, bI.register(I, I.__wbg_ptr, I), I;
1478
1478
  }
1479
1479
  __destroy_into_raw() {
@@ -1497,11 +1497,11 @@ class BA {
1497
1497
  }
1498
1498
  jointAnchor1(A) {
1499
1499
  const I = B.rawmultibodyjointset_jointAnchor1(this.__wbg_ptr, A);
1500
- return w.__wrap(I);
1500
+ return S.__wrap(I);
1501
1501
  }
1502
1502
  jointAnchor2(A) {
1503
1503
  const I = B.rawmultibodyjointset_jointAnchor2(this.__wbg_ptr, A);
1504
- return w.__wrap(I);
1504
+ return S.__wrap(I);
1505
1505
  }
1506
1506
  jointContactsEnabled(A) {
1507
1507
  return B.rawmultibodyjointset_jointContactsEnabled(this.__wbg_ptr, A) !== 0;
@@ -1523,7 +1523,7 @@ class BA {
1523
1523
  return this.__wbg_ptr = A >>> 0, bI.register(this, this.__wbg_ptr, this), this;
1524
1524
  }
1525
1525
  createJoint(A, I, g, C) {
1526
- return o(A, W), B.rawmultibodyjointset_createJoint(this.__wbg_ptr, A.__wbg_ptr, I, g, C);
1526
+ return o(A, x), B.rawmultibodyjointset_createJoint(this.__wbg_ptr, A.__wbg_ptr, I, g, C);
1527
1527
  }
1528
1528
  remove(A, I) {
1529
1529
  B.rawmultibodyjointset_remove(this.__wbg_ptr, A, I);
@@ -1535,14 +1535,14 @@ class BA {
1535
1535
  try {
1536
1536
  B.rawmultibodyjointset_forEachJointHandle(this.__wbg_ptr, p(A));
1537
1537
  } finally {
1538
- c[L++] = void 0;
1538
+ q[t++] = void 0;
1539
1539
  }
1540
1540
  }
1541
1541
  forEachJointAttachedToRigidBody(A, I) {
1542
1542
  try {
1543
1543
  B.rawmultibodyjointset_forEachJointAttachedToRigidBody(this.__wbg_ptr, A, p(I));
1544
1544
  } finally {
1545
- c[L++] = void 0;
1545
+ q[t++] = void 0;
1546
1546
  }
1547
1547
  }
1548
1548
  }
@@ -1568,14 +1568,14 @@ class Z {
1568
1568
  return this.__wbg_ptr = A >>> 0, jI.register(this, this.__wbg_ptr, this), this;
1569
1569
  }
1570
1570
  contact_pairs_with(A, I) {
1571
- B.rawnarrowphase_contact_pairs_with(this.__wbg_ptr, A, l(I));
1571
+ B.rawnarrowphase_contact_pairs_with(this.__wbg_ptr, A, L(I));
1572
1572
  }
1573
1573
  contact_pair(A, I) {
1574
1574
  const g = B.rawnarrowphase_contact_pair(this.__wbg_ptr, A, I);
1575
1575
  return g === 0 ? void 0 : vI.__wrap(g);
1576
1576
  }
1577
1577
  intersection_pairs_with(A, I) {
1578
- B.rawnarrowphase_intersection_pairs_with(this.__wbg_ptr, A, l(I));
1578
+ B.rawnarrowphase_intersection_pairs_with(this.__wbg_ptr, A, L(I));
1579
1579
  }
1580
1580
  intersection_pair(A, I) {
1581
1581
  return B.rawnarrowphase_intersection_pair(this.__wbg_ptr, A, I) !== 0;
@@ -1651,11 +1651,11 @@ class qC {
1651
1651
  timing_user_changes() {
1652
1652
  return B.rawphysicspipeline_timing_user_changes(this.__wbg_ptr);
1653
1653
  }
1654
- step(A, I, g, C, E, i, D, k, G, K) {
1655
- o(A, w), o(I, wA), o(g, CA), o(C, IA), o(E, Z), o(i, H), o(D, r), o(k, gA), o(G, BA), o(K, PI), B.rawphysicspipeline_step(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, k.__wbg_ptr, G.__wbg_ptr, K.__wbg_ptr);
1654
+ step(A, I, g, C, E, i, D, K, k, w) {
1655
+ o(A, S), o(I, SA), o(g, BA), o(C, gA), o(E, Z), o(i, H), o(D, r), o(K, CA), o(k, QA), o(w, PI), B.rawphysicspipeline_step(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, K.__wbg_ptr, k.__wbg_ptr, w.__wbg_ptr);
1656
1656
  }
1657
- stepWithEvents(A, I, g, C, E, i, D, k, G, K, h, y, U, J) {
1658
- o(A, w), o(I, wA), o(g, CA), o(C, IA), o(E, Z), o(i, H), o(D, r), o(k, gA), o(G, BA), o(K, PI), o(h, kC), B.rawphysicspipeline_stepWithEvents(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, k.__wbg_ptr, G.__wbg_ptr, K.__wbg_ptr, h.__wbg_ptr, l(y), l(U), l(J));
1657
+ stepWithEvents(A, I, g, C, E, i, D, K, k, w, h, y, U, J) {
1658
+ o(A, S), o(I, SA), o(g, BA), o(C, gA), o(E, Z), o(i, H), o(D, r), o(K, CA), o(k, QA), o(w, PI), o(h, kC), B.rawphysicspipeline_stepWithEvents(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, K.__wbg_ptr, k.__wbg_ptr, w.__wbg_ptr, h.__wbg_ptr, L(y), L(U), L(J));
1659
1659
  }
1660
1660
  }
1661
1661
  const Pg = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -1690,20 +1690,20 @@ class lC {
1690
1690
  B.rawpidcontroller_reset_integrals(this.__wbg_ptr);
1691
1691
  }
1692
1692
  apply_linear_correction(A, I, g, C, E) {
1693
- o(I, H), o(C, w), o(E, w), B.rawpidcontroller_apply_linear_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, E.__wbg_ptr);
1693
+ o(I, H), o(C, S), o(E, S), B.rawpidcontroller_apply_linear_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, E.__wbg_ptr);
1694
1694
  }
1695
1695
  apply_angular_correction(A, I, g, C, E) {
1696
- o(I, H), o(C, s), o(E, w), B.rawpidcontroller_apply_angular_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, E.__wbg_ptr);
1696
+ o(I, H), o(C, s), o(E, S), B.rawpidcontroller_apply_angular_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, E.__wbg_ptr);
1697
1697
  }
1698
1698
  linear_correction(A, I, g, C, E) {
1699
- o(I, H), o(C, w), o(E, w);
1699
+ o(I, H), o(C, S), o(E, S);
1700
1700
  const i = B.rawpidcontroller_linear_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, E.__wbg_ptr);
1701
- return w.__wrap(i);
1701
+ return S.__wrap(i);
1702
1702
  }
1703
1703
  angular_correction(A, I, g, C, E) {
1704
- o(I, H), o(C, s), o(E, w);
1704
+ o(I, H), o(C, s), o(E, S);
1705
1705
  const i = B.rawpidcontroller_angular_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, E.__wbg_ptr);
1706
- return w.__wrap(i);
1706
+ return S.__wrap(i);
1707
1707
  }
1708
1708
  }
1709
1709
  const ug = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -1728,7 +1728,7 @@ class fA {
1728
1728
  }
1729
1729
  point() {
1730
1730
  const A = B.rawpointcolliderprojection_point(this.__wbg_ptr);
1731
- return w.__wrap(A);
1731
+ return S.__wrap(A);
1732
1732
  }
1733
1733
  isInside() {
1734
1734
  return B.rawpointcolliderprojection_isInside(this.__wbg_ptr) !== 0;
@@ -1760,7 +1760,7 @@ class EI {
1760
1760
  }
1761
1761
  point() {
1762
1762
  const A = B.rawpointprojection_point(this.__wbg_ptr);
1763
- return w.__wrap(A);
1763
+ return S.__wrap(A);
1764
1764
  }
1765
1765
  isInside() {
1766
1766
  return B.rawpointprojection_isInside(this.__wbg_ptr) !== 0;
@@ -1812,7 +1812,7 @@ class iI {
1812
1812
  }
1813
1813
  normal() {
1814
1814
  const A = B.rawcollidershapecasthit_witness1(this.__wbg_ptr);
1815
- return w.__wrap(A);
1815
+ return S.__wrap(A);
1816
1816
  }
1817
1817
  time_of_impact() {
1818
1818
  return B.rawcollidershapecasthit_time_of_impact(this.__wbg_ptr);
@@ -1844,7 +1844,7 @@ class DI {
1844
1844
  }
1845
1845
  normal() {
1846
1846
  const A = B.rawcollidershapecasthit_witness1(this.__wbg_ptr);
1847
- return w.__wrap(A);
1847
+ return S.__wrap(A);
1848
1848
  }
1849
1849
  time_of_impact() {
1850
1850
  return B.rawcollidershapecasthit_time_of_impact(this.__wbg_ptr);
@@ -1876,7 +1876,7 @@ class H {
1876
1876
  }
1877
1877
  rbTranslation(A) {
1878
1878
  const I = B.rawrigidbodyset_rbTranslation(this.__wbg_ptr, A);
1879
- return w.__wrap(I);
1879
+ return S.__wrap(I);
1880
1880
  }
1881
1881
  rbRotation(A) {
1882
1882
  const I = B.rawrigidbodyset_rbRotation(this.__wbg_ptr, A);
@@ -1893,7 +1893,7 @@ class H {
1893
1893
  }
1894
1894
  rbNextTranslation(A) {
1895
1895
  const I = B.rawrigidbodyset_rbNextTranslation(this.__wbg_ptr, A);
1896
- return w.__wrap(I);
1896
+ return S.__wrap(I);
1897
1897
  }
1898
1898
  rbNextRotation(A) {
1899
1899
  const I = B.rawrigidbodyset_rbNextRotation(this.__wbg_ptr, A);
@@ -1906,10 +1906,10 @@ class H {
1906
1906
  B.rawrigidbodyset_rbSetRotation(this.__wbg_ptr, A, I, g, C, E, i);
1907
1907
  }
1908
1908
  rbSetLinvel(A, I, g) {
1909
- o(I, w), B.rawrigidbodyset_rbSetLinvel(this.__wbg_ptr, A, I.__wbg_ptr, g);
1909
+ o(I, S), B.rawrigidbodyset_rbSetLinvel(this.__wbg_ptr, A, I.__wbg_ptr, g);
1910
1910
  }
1911
1911
  rbSetAngvel(A, I, g) {
1912
- o(I, w), B.rawrigidbodyset_rbSetAngvel(this.__wbg_ptr, A, I.__wbg_ptr, g);
1912
+ o(I, S), B.rawrigidbodyset_rbSetAngvel(this.__wbg_ptr, A, I.__wbg_ptr, g);
1913
1913
  }
1914
1914
  rbSetNextKinematicTranslation(A, I, g, C) {
1915
1915
  B.rawrigidbodyset_rbSetNextKinematicTranslation(this.__wbg_ptr, A, I, g, C);
@@ -1924,20 +1924,20 @@ class H {
1924
1924
  B.rawrigidbodyset_rbSetAdditionalMass(this.__wbg_ptr, A, I, g);
1925
1925
  }
1926
1926
  rbSetAdditionalMassProperties(A, I, g, C, E, i) {
1927
- o(g, w), o(C, w), o(E, s), B.rawrigidbodyset_rbSetAdditionalMassProperties(this.__wbg_ptr, A, I, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i);
1927
+ o(g, S), o(C, S), o(E, s), B.rawrigidbodyset_rbSetAdditionalMassProperties(this.__wbg_ptr, A, I, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i);
1928
1928
  }
1929
1929
  rbLinvel(A) {
1930
1930
  const I = B.rawrigidbodyset_rbLinvel(this.__wbg_ptr, A);
1931
- return w.__wrap(I);
1931
+ return S.__wrap(I);
1932
1932
  }
1933
1933
  rbAngvel(A) {
1934
1934
  const I = B.rawrigidbodyset_rbAngvel(this.__wbg_ptr, A);
1935
- return w.__wrap(I);
1935
+ return S.__wrap(I);
1936
1936
  }
1937
1937
  rbVelocityAtPoint(A, I) {
1938
- o(I, w);
1938
+ o(I, S);
1939
1939
  const g = B.rawrigidbodyset_rbVelocityAtPoint(this.__wbg_ptr, A, I.__wbg_ptr);
1940
- return w.__wrap(g);
1940
+ return S.__wrap(g);
1941
1941
  }
1942
1942
  rbLockTranslations(A, I, g) {
1943
1943
  B.rawrigidbodyset_rbLockTranslations(this.__wbg_ptr, A, I, g);
@@ -1971,19 +1971,19 @@ class H {
1971
1971
  }
1972
1972
  rbEffectiveInvMass(A) {
1973
1973
  const I = B.rawrigidbodyset_rbEffectiveInvMass(this.__wbg_ptr, A);
1974
- return w.__wrap(I);
1974
+ return S.__wrap(I);
1975
1975
  }
1976
1976
  rbLocalCom(A) {
1977
1977
  const I = B.rawrigidbodyset_rbLocalCom(this.__wbg_ptr, A);
1978
- return w.__wrap(I);
1978
+ return S.__wrap(I);
1979
1979
  }
1980
1980
  rbWorldCom(A) {
1981
1981
  const I = B.rawrigidbodyset_rbWorldCom(this.__wbg_ptr, A);
1982
- return w.__wrap(I);
1982
+ return S.__wrap(I);
1983
1983
  }
1984
1984
  rbInvPrincipalInertia(A) {
1985
1985
  const I = B.rawrigidbodyset_rbInvPrincipalInertia(this.__wbg_ptr, A);
1986
- return w.__wrap(I);
1986
+ return S.__wrap(I);
1987
1987
  }
1988
1988
  rbPrincipalInertiaLocalFrame(A) {
1989
1989
  const I = B.rawrigidbodyset_rbPrincipalInertiaLocalFrame(this.__wbg_ptr, A);
@@ -1991,7 +1991,7 @@ class H {
1991
1991
  }
1992
1992
  rbPrincipalInertia(A) {
1993
1993
  const I = B.rawrigidbodyset_rbPrincipalInertia(this.__wbg_ptr, A);
1994
- return w.__wrap(I);
1994
+ return S.__wrap(I);
1995
1995
  }
1996
1996
  rbEffectiveWorldInvInertia(A) {
1997
1997
  const I = B.rawrigidbodyset_rbEffectiveWorldInvInertia(this.__wbg_ptr, A);
@@ -2062,22 +2062,22 @@ class H {
2062
2062
  B.rawrigidbodyset_rbResetTorques(this.__wbg_ptr, A, I);
2063
2063
  }
2064
2064
  rbAddForce(A, I, g) {
2065
- o(I, w), B.rawrigidbodyset_rbAddForce(this.__wbg_ptr, A, I.__wbg_ptr, g);
2065
+ o(I, S), B.rawrigidbodyset_rbAddForce(this.__wbg_ptr, A, I.__wbg_ptr, g);
2066
2066
  }
2067
2067
  rbApplyImpulse(A, I, g) {
2068
- o(I, w), B.rawrigidbodyset_rbApplyImpulse(this.__wbg_ptr, A, I.__wbg_ptr, g);
2068
+ o(I, S), B.rawrigidbodyset_rbApplyImpulse(this.__wbg_ptr, A, I.__wbg_ptr, g);
2069
2069
  }
2070
2070
  rbAddTorque(A, I, g) {
2071
- o(I, w), B.rawrigidbodyset_rbAddTorque(this.__wbg_ptr, A, I.__wbg_ptr, g);
2071
+ o(I, S), B.rawrigidbodyset_rbAddTorque(this.__wbg_ptr, A, I.__wbg_ptr, g);
2072
2072
  }
2073
2073
  rbApplyTorqueImpulse(A, I, g) {
2074
- o(I, w), B.rawrigidbodyset_rbApplyTorqueImpulse(this.__wbg_ptr, A, I.__wbg_ptr, g);
2074
+ o(I, S), B.rawrigidbodyset_rbApplyTorqueImpulse(this.__wbg_ptr, A, I.__wbg_ptr, g);
2075
2075
  }
2076
2076
  rbAddForceAtPoint(A, I, g, C) {
2077
- o(I, w), o(g, w), B.rawrigidbodyset_rbAddForceAtPoint(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
2077
+ o(I, S), o(g, S), B.rawrigidbodyset_rbAddForceAtPoint(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
2078
2078
  }
2079
2079
  rbApplyImpulseAtPoint(A, I, g, C) {
2080
- o(I, w), o(g, w), B.rawrigidbodyset_rbApplyImpulseAtPoint(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
2080
+ o(I, S), o(g, S), B.rawrigidbodyset_rbApplyImpulseAtPoint(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
2081
2081
  }
2082
2082
  rbAdditionalSolverIterations(A) {
2083
2083
  return B.rawrigidbodyset_rbAdditionalSolverIterations(this.__wbg_ptr, A) >>> 0;
@@ -2093,21 +2093,21 @@ class H {
2093
2093
  }
2094
2094
  rbUserForce(A) {
2095
2095
  const I = B.rawrigidbodyset_rbUserForce(this.__wbg_ptr, A);
2096
- return w.__wrap(I);
2096
+ return S.__wrap(I);
2097
2097
  }
2098
2098
  rbUserTorque(A) {
2099
2099
  const I = B.rawrigidbodyset_rbUserTorque(this.__wbg_ptr, A);
2100
- return w.__wrap(I);
2100
+ return S.__wrap(I);
2101
2101
  }
2102
2102
  constructor() {
2103
2103
  const A = B.rawrigidbodyset_new();
2104
2104
  return this.__wbg_ptr = A >>> 0, WI.register(this, this.__wbg_ptr, this), this;
2105
2105
  }
2106
- createRigidBody(A, I, g, C, E, i, D, k, G, K, h, y, U, J, a, t, q, P, EA, aA, LI, tI, HI, pI, bA, rI) {
2107
- return o(I, w), o(g, s), o(D, w), o(k, w), o(G, w), o(K, w), o(h, s), B.rawrigidbodyset_createRigidBody(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, E, i, D.__wbg_ptr, k.__wbg_ptr, G.__wbg_ptr, K.__wbg_ptr, h.__wbg_ptr, y, U, J, a, t, q, P, EA, aA, LI, tI, HI, pI, bA, rI);
2106
+ createRigidBody(A, I, g, C, E, i, D, K, k, w, h, y, U, J, F, l, R, z, iA, sA, LI, tI, HI, pI, jA, rI) {
2107
+ return o(I, S), o(g, s), o(D, S), o(K, S), o(k, S), o(w, S), o(h, s), B.rawrigidbodyset_createRigidBody(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, E, i, D.__wbg_ptr, K.__wbg_ptr, k.__wbg_ptr, w.__wbg_ptr, h.__wbg_ptr, y, U, J, F, l, R, z, iA, sA, LI, tI, HI, pI, jA, rI);
2108
2108
  }
2109
2109
  remove(A, I, g, C, E) {
2110
- o(I, CA), o(g, r), o(C, gA), o(E, BA), B.rawrigidbodyset_remove(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr);
2110
+ o(I, BA), o(g, r), o(C, CA), o(E, QA), B.rawrigidbodyset_remove(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr);
2111
2111
  }
2112
2112
  len() {
2113
2113
  return B.rawrigidbodyset_len(this.__wbg_ptr) >>> 0;
@@ -2119,7 +2119,7 @@ class H {
2119
2119
  try {
2120
2120
  B.rawrigidbodyset_forEachRigidBodyHandle(this.__wbg_ptr, p(A));
2121
2121
  } finally {
2122
- c[L++] = void 0;
2122
+ q[t++] = void 0;
2123
2123
  }
2124
2124
  }
2125
2125
  propagateModifiedBodyPositionsToColliders(A) {
@@ -2182,7 +2182,7 @@ class mA {
2182
2182
  B.__wbg_rawsdpmatrix3_free(A, 0);
2183
2183
  }
2184
2184
  elements() {
2185
- return tA(B.rawsdpmatrix3_elements(this.__wbg_ptr));
2185
+ return HA(B.rawsdpmatrix3_elements(this.__wbg_ptr));
2186
2186
  }
2187
2187
  }
2188
2188
  const IC = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -2201,11 +2201,11 @@ class LC {
2201
2201
  const A = B.rawccdsolver_new();
2202
2202
  return this.__wbg_ptr = A >>> 0, IC.register(this, this.__wbg_ptr, this), this;
2203
2203
  }
2204
- serializeAll(A, I, g, C, E, i, D, k, G) {
2205
- return o(A, w), o(I, wA), o(g, CA), o(C, IA), o(E, Z), o(i, H), o(D, r), o(k, gA), o(G, BA), tA(B.rawserializationpipeline_serializeAll(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, k.__wbg_ptr, G.__wbg_ptr));
2204
+ serializeAll(A, I, g, C, E, i, D, K, k) {
2205
+ return o(A, S), o(I, SA), o(g, BA), o(C, gA), o(E, Z), o(i, H), o(D, r), o(K, CA), o(k, QA), HA(B.rawserializationpipeline_serializeAll(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, K.__wbg_ptr, k.__wbg_ptr));
2206
2206
  }
2207
2207
  deserializeAll(A) {
2208
- const I = B.rawserializationpipeline_deserializeAll(this.__wbg_ptr, l(A));
2208
+ const I = B.rawserializationpipeline_deserializeAll(this.__wbg_ptr, L(A));
2209
2209
  return I === 0 ? void 0 : $I.__wrap(I);
2210
2210
  }
2211
2211
  }
@@ -2239,7 +2239,7 @@ class M {
2239
2239
  return M.__wrap(I);
2240
2240
  }
2241
2241
  static halfspace(A) {
2242
- o(A, w);
2242
+ o(A, S);
2243
2243
  const I = B.rawshape_halfspace(A.__wbg_ptr);
2244
2244
  return M.__wrap(I);
2245
2245
  }
@@ -2264,89 +2264,89 @@ class M {
2264
2264
  return M.__wrap(C);
2265
2265
  }
2266
2266
  static voxels(A, I) {
2267
- o(A, w);
2268
- const g = sA(I, B.__wbindgen_export_2), C = x, E = B.rawshape_voxels(A.__wbg_ptr, g, C);
2267
+ o(A, S);
2268
+ const g = RA(I, B.__wbindgen_export_2), C = m, E = B.rawshape_voxels(A.__wbg_ptr, g, C);
2269
2269
  return M.__wrap(E);
2270
2270
  }
2271
2271
  static voxelsFromPoints(A, I) {
2272
- o(A, w);
2273
- const g = iA(I, B.__wbindgen_export_2), C = x, E = B.rawshape_voxelsFromPoints(A.__wbg_ptr, g, C);
2272
+ o(A, S);
2273
+ const g = DA(I, B.__wbindgen_export_2), C = m, E = B.rawshape_voxelsFromPoints(A.__wbg_ptr, g, C);
2274
2274
  return M.__wrap(E);
2275
2275
  }
2276
2276
  static polyline(A, I) {
2277
- const g = iA(A, B.__wbindgen_export_2), C = x, E = sA(I, B.__wbindgen_export_2), i = x, D = B.rawshape_polyline(g, C, E, i);
2277
+ const g = DA(A, B.__wbindgen_export_2), C = m, E = RA(I, B.__wbindgen_export_2), i = m, D = B.rawshape_polyline(g, C, E, i);
2278
2278
  return M.__wrap(D);
2279
2279
  }
2280
2280
  static trimesh(A, I, g) {
2281
- const C = iA(A, B.__wbindgen_export_2), E = x, i = sA(I, B.__wbindgen_export_2), D = x, k = B.rawshape_trimesh(C, E, i, D, g);
2282
- return k === 0 ? void 0 : M.__wrap(k);
2281
+ const C = DA(A, B.__wbindgen_export_2), E = m, i = RA(I, B.__wbindgen_export_2), D = m, K = B.rawshape_trimesh(C, E, i, D, g);
2282
+ return K === 0 ? void 0 : M.__wrap(K);
2283
2283
  }
2284
2284
  static heightfield(A, I, g, C, E) {
2285
- const i = iA(g, B.__wbindgen_export_2), D = x;
2286
- o(C, w);
2287
- const k = B.rawshape_heightfield(A, I, i, D, C.__wbg_ptr, E);
2288
- return M.__wrap(k);
2285
+ const i = DA(g, B.__wbindgen_export_2), D = m;
2286
+ o(C, S);
2287
+ const K = B.rawshape_heightfield(A, I, i, D, C.__wbg_ptr, E);
2288
+ return M.__wrap(K);
2289
2289
  }
2290
2290
  static segment(A, I) {
2291
- o(A, w), o(I, w);
2291
+ o(A, S), o(I, S);
2292
2292
  const g = B.rawshape_segment(A.__wbg_ptr, I.__wbg_ptr);
2293
2293
  return M.__wrap(g);
2294
2294
  }
2295
2295
  static triangle(A, I, g) {
2296
- o(A, w), o(I, w), o(g, w);
2296
+ o(A, S), o(I, S), o(g, S);
2297
2297
  const C = B.rawshape_triangle(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr);
2298
2298
  return M.__wrap(C);
2299
2299
  }
2300
2300
  static roundTriangle(A, I, g, C) {
2301
- o(A, w), o(I, w), o(g, w);
2301
+ o(A, S), o(I, S), o(g, S);
2302
2302
  const E = B.rawshape_roundTriangle(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C);
2303
2303
  return M.__wrap(E);
2304
2304
  }
2305
2305
  static convexHull(A) {
2306
- const I = iA(A, B.__wbindgen_export_2), g = x, C = B.rawshape_convexHull(I, g);
2306
+ const I = DA(A, B.__wbindgen_export_2), g = m, C = B.rawshape_convexHull(I, g);
2307
2307
  return C === 0 ? void 0 : M.__wrap(C);
2308
2308
  }
2309
2309
  static roundConvexHull(A, I) {
2310
- const g = iA(A, B.__wbindgen_export_2), C = x, E = B.rawshape_roundConvexHull(g, C, I);
2310
+ const g = DA(A, B.__wbindgen_export_2), C = m, E = B.rawshape_roundConvexHull(g, C, I);
2311
2311
  return E === 0 ? void 0 : M.__wrap(E);
2312
2312
  }
2313
2313
  static convexMesh(A, I) {
2314
- const g = iA(A, B.__wbindgen_export_2), C = x, E = sA(I, B.__wbindgen_export_2), i = x, D = B.rawshape_convexMesh(g, C, E, i);
2314
+ const g = DA(A, B.__wbindgen_export_2), C = m, E = RA(I, B.__wbindgen_export_2), i = m, D = B.rawshape_convexMesh(g, C, E, i);
2315
2315
  return D === 0 ? void 0 : M.__wrap(D);
2316
2316
  }
2317
2317
  static roundConvexMesh(A, I, g) {
2318
- const C = iA(A, B.__wbindgen_export_2), E = x, i = sA(I, B.__wbindgen_export_2), D = x, k = B.rawshape_roundConvexMesh(C, E, i, D, g);
2319
- return k === 0 ? void 0 : M.__wrap(k);
2318
+ const C = DA(A, B.__wbindgen_export_2), E = m, i = RA(I, B.__wbindgen_export_2), D = m, K = B.rawshape_roundConvexMesh(C, E, i, D, g);
2319
+ return K === 0 ? void 0 : M.__wrap(K);
2320
2320
  }
2321
- castShape(A, I, g, C, E, i, D, k, G, K) {
2322
- o(A, w), o(I, s), o(g, w), o(C, M), o(E, w), o(i, s), o(D, w);
2323
- const h = B.rawshape_castShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, k, G, K);
2321
+ castShape(A, I, g, C, E, i, D, K, k, w) {
2322
+ o(A, S), o(I, s), o(g, S), o(C, M), o(E, S), o(i, s), o(D, S);
2323
+ const h = B.rawshape_castShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i.__wbg_ptr, D.__wbg_ptr, K, k, w);
2324
2324
  return h === 0 ? void 0 : oI.__wrap(h);
2325
2325
  }
2326
2326
  intersectsShape(A, I, g, C, E) {
2327
- return o(A, w), o(I, s), o(g, M), o(C, w), o(E, s), B.rawshape_intersectsShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr) !== 0;
2327
+ return o(A, S), o(I, s), o(g, M), o(C, S), o(E, s), B.rawshape_intersectsShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr) !== 0;
2328
2328
  }
2329
2329
  contactShape(A, I, g, C, E, i) {
2330
- o(A, w), o(I, s), o(g, M), o(C, w), o(E, s);
2330
+ o(A, S), o(I, s), o(g, M), o(C, S), o(E, s);
2331
2331
  const D = B.rawshape_contactShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E.__wbg_ptr, i);
2332
- return D === 0 ? void 0 : HA.__wrap(D);
2332
+ return D === 0 ? void 0 : pA.__wrap(D);
2333
2333
  }
2334
2334
  containsPoint(A, I, g) {
2335
- return o(A, w), o(I, s), o(g, w), B.rawshape_containsPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr) !== 0;
2335
+ return o(A, S), o(I, s), o(g, S), B.rawshape_containsPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr) !== 0;
2336
2336
  }
2337
2337
  projectPoint(A, I, g, C) {
2338
- o(A, w), o(I, s), o(g, w);
2338
+ o(A, S), o(I, s), o(g, S);
2339
2339
  const E = B.rawshape_projectPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C);
2340
2340
  return EI.__wrap(E);
2341
2341
  }
2342
2342
  intersectsRay(A, I, g, C, E) {
2343
- return o(A, w), o(I, s), o(g, w), o(C, w), B.rawshape_intersectsRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E) !== 0;
2343
+ return o(A, S), o(I, s), o(g, S), o(C, S), B.rawshape_intersectsRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E) !== 0;
2344
2344
  }
2345
2345
  castRay(A, I, g, C, E, i) {
2346
- return o(A, w), o(I, s), o(g, w), o(C, w), B.rawshape_castRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E, i);
2346
+ return o(A, S), o(I, s), o(g, S), o(C, S), B.rawshape_castRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E, i);
2347
2347
  }
2348
2348
  castRayAndGetNormal(A, I, g, C, E, i) {
2349
- o(A, w), o(I, s), o(g, w), o(C, w);
2349
+ o(A, S), o(I, s), o(g, S), o(C, S);
2350
2350
  const D = B.rawshape_castRayAndGetNormal(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, E, i);
2351
2351
  return D === 0 ? void 0 : DI.__wrap(D);
2352
2352
  }
@@ -2373,28 +2373,28 @@ class oI {
2373
2373
  }
2374
2374
  witness1() {
2375
2375
  const A = B.rawshapecasthit_witness1(this.__wbg_ptr);
2376
- return w.__wrap(A);
2376
+ return S.__wrap(A);
2377
2377
  }
2378
2378
  witness2() {
2379
2379
  const A = B.rawcontactforceevent_total_force(this.__wbg_ptr);
2380
- return w.__wrap(A);
2380
+ return S.__wrap(A);
2381
2381
  }
2382
2382
  normal1() {
2383
2383
  const A = B.rawshapecasthit_normal1(this.__wbg_ptr);
2384
- return w.__wrap(A);
2384
+ return S.__wrap(A);
2385
2385
  }
2386
2386
  normal2() {
2387
2387
  const A = B.rawshapecasthit_normal2(this.__wbg_ptr);
2388
- return w.__wrap(A);
2388
+ return S.__wrap(A);
2389
2389
  }
2390
2390
  }
2391
2391
  const BC = typeof FinalizationRegistry > "u" ? { register: () => {
2392
2392
  }, unregister: () => {
2393
2393
  } } : new FinalizationRegistry((Q) => B.__wbg_rawshapecontact_free(Q >>> 0, 1));
2394
- class HA {
2394
+ class pA {
2395
2395
  static __wrap(A) {
2396
2396
  A >>>= 0;
2397
- const I = Object.create(HA.prototype);
2397
+ const I = Object.create(pA.prototype);
2398
2398
  return I.__wbg_ptr = A, BC.register(I, I.__wbg_ptr, I), I;
2399
2399
  }
2400
2400
  __destroy_into_raw() {
@@ -2410,28 +2410,28 @@ class HA {
2410
2410
  }
2411
2411
  point1() {
2412
2412
  const A = B.rawpointprojection_point(this.__wbg_ptr);
2413
- return w.__wrap(A);
2413
+ return S.__wrap(A);
2414
2414
  }
2415
2415
  point2() {
2416
2416
  const A = B.rawcollidershapecasthit_witness1(this.__wbg_ptr);
2417
- return w.__wrap(A);
2417
+ return S.__wrap(A);
2418
2418
  }
2419
2419
  normal1() {
2420
2420
  const A = B.rawcollidershapecasthit_witness2(this.__wbg_ptr);
2421
- return w.__wrap(A);
2421
+ return S.__wrap(A);
2422
2422
  }
2423
2423
  normal2() {
2424
2424
  const A = B.rawcharactercollision_translationDeltaApplied(this.__wbg_ptr);
2425
- return w.__wrap(A);
2425
+ return S.__wrap(A);
2426
2426
  }
2427
2427
  }
2428
2428
  const fI = typeof FinalizationRegistry > "u" ? { register: () => {
2429
2429
  }, unregister: () => {
2430
2430
  } } : new FinalizationRegistry((Q) => B.__wbg_rawvector_free(Q >>> 0, 1));
2431
- class w {
2431
+ class S {
2432
2432
  static __wrap(A) {
2433
2433
  A >>>= 0;
2434
- const I = Object.create(w.prototype);
2434
+ const I = Object.create(S.prototype);
2435
2435
  return I.__wbg_ptr = A, fI.register(I, I.__wbg_ptr, I), I;
2436
2436
  }
2437
2437
  __destroy_into_raw() {
@@ -2444,7 +2444,7 @@ class w {
2444
2444
  }
2445
2445
  static zero() {
2446
2446
  const A = B.rawvector_zero();
2447
- return w.__wrap(A);
2447
+ return S.__wrap(A);
2448
2448
  }
2449
2449
  constructor(A, I, g) {
2450
2450
  const C = B.rawvector_new(A, I, g);
@@ -2470,27 +2470,27 @@ class w {
2470
2470
  }
2471
2471
  xyz() {
2472
2472
  const A = B.rawvector_xyz(this.__wbg_ptr);
2473
- return w.__wrap(A);
2473
+ return S.__wrap(A);
2474
2474
  }
2475
2475
  yxz() {
2476
2476
  const A = B.rawvector_yxz(this.__wbg_ptr);
2477
- return w.__wrap(A);
2477
+ return S.__wrap(A);
2478
2478
  }
2479
2479
  zxy() {
2480
2480
  const A = B.rawvector_zxy(this.__wbg_ptr);
2481
- return w.__wrap(A);
2481
+ return S.__wrap(A);
2482
2482
  }
2483
2483
  xzy() {
2484
2484
  const A = B.rawvector_xzy(this.__wbg_ptr);
2485
- return w.__wrap(A);
2485
+ return S.__wrap(A);
2486
2486
  }
2487
2487
  yzx() {
2488
2488
  const A = B.rawvector_yzx(this.__wbg_ptr);
2489
- return w.__wrap(A);
2489
+ return S.__wrap(A);
2490
2490
  }
2491
2491
  zyx() {
2492
2492
  const A = B.rawvector_zyx(this.__wbg_ptr);
2493
- return w.__wrap(A);
2493
+ return S.__wrap(A);
2494
2494
  }
2495
2495
  }
2496
2496
  async function KC(Q) {
@@ -2498,82 +2498,82 @@ async function KC(Q) {
2498
2498
  Q !== void 0 && (Object.getPrototypeOf(Q) === Object.prototype ? { module_or_path: Q } = Q : console.warn("using deprecated parameters for the initialization function; pass a single object instead")), Q === void 0 && (Q = new URL("rapier_wasm3d_bg.wasm", "<deleted>"));
2499
2499
  const A = function() {
2500
2500
  const C = { wbg: {} };
2501
- return C.wbg.__wbg_bind_c8359b1cba058168 = function(E, i, D, k) {
2502
- return l(R(E).bind(R(i), R(D), R(k)));
2501
+ return C.wbg.__wbg_bind_c8359b1cba058168 = function(E, i, D, K) {
2502
+ return L(c(E).bind(c(i), c(D), c(K)));
2503
2503
  }, C.wbg.__wbg_buffer_609cc3eee51ed158 = function(E) {
2504
- return l(R(E).buffer);
2504
+ return L(c(E).buffer);
2505
2505
  }, C.wbg.__wbg_call_672a4d21634d4a24 = function() {
2506
- return jA(function(E, i) {
2507
- return l(R(E).call(R(i)));
2506
+ return WA(function(E, i) {
2507
+ return L(c(E).call(c(i)));
2508
2508
  }, arguments);
2509
2509
  }, C.wbg.__wbg_call_7cccdd69e0791ae2 = function() {
2510
- return jA(function(E, i, D) {
2511
- return l(R(E).call(R(i), R(D)));
2510
+ return WA(function(E, i, D) {
2511
+ return L(c(E).call(c(i), c(D)));
2512
2512
  }, arguments);
2513
2513
  }, C.wbg.__wbg_call_833bed5770ea2041 = function() {
2514
- return jA(function(E, i, D, k) {
2515
- return l(R(E).call(R(i), R(D), R(k)));
2514
+ return WA(function(E, i, D, K) {
2515
+ return L(c(E).call(c(i), c(D), c(K)));
2516
2516
  }, arguments);
2517
2517
  }, C.wbg.__wbg_call_b8adc8b1d0a0d8eb = function() {
2518
- return jA(function(E, i, D, k, G) {
2519
- return l(R(E).call(R(i), R(D), R(k), R(G)));
2518
+ return WA(function(E, i, D, K, k) {
2519
+ return L(c(E).call(c(i), c(D), c(K), c(k)));
2520
2520
  }, arguments);
2521
2521
  }, C.wbg.__wbg_length_3b4f022188ae8db6 = function(E) {
2522
- return R(E).length;
2522
+ return c(E).length;
2523
2523
  }, C.wbg.__wbg_length_a446193dc22c12f8 = function(E) {
2524
- return R(E).length;
2524
+ return c(E).length;
2525
2525
  }, C.wbg.__wbg_new_a12002a7f91c75be = function(E) {
2526
- return l(new Uint8Array(R(E)));
2526
+ return L(new Uint8Array(c(E)));
2527
2527
  }, C.wbg.__wbg_newnoargs_105ed471475aaf50 = function(E, i) {
2528
- return l(new Function(VI(E, i)));
2528
+ return L(new Function(VI(E, i)));
2529
2529
  }, C.wbg.__wbg_newwithbyteoffsetandlength_d97e637ebe145a9a = function(E, i, D) {
2530
- return l(new Uint8Array(R(E), i >>> 0, D >>> 0));
2530
+ return L(new Uint8Array(c(E), i >>> 0, D >>> 0));
2531
2531
  }, C.wbg.__wbg_newwithbyteoffsetandlength_e6b7e69acd4c7354 = function(E, i, D) {
2532
- return l(new Float32Array(R(E), i >>> 0, D >>> 0));
2532
+ return L(new Float32Array(c(E), i >>> 0, D >>> 0));
2533
2533
  }, C.wbg.__wbg_newwithlength_5a5efe313cfd59f1 = function(E) {
2534
- return l(new Float32Array(E >>> 0));
2534
+ return L(new Float32Array(E >>> 0));
2535
2535
  }, C.wbg.__wbg_now_2c95c9de01293173 = function(E) {
2536
- return R(E).now();
2536
+ return c(E).now();
2537
2537
  }, C.wbg.__wbg_performance_7a3ffd0b17f663ad = function(E) {
2538
- return l(R(E).performance);
2538
+ return L(c(E).performance);
2539
2539
  }, C.wbg.__wbg_rawcontactforceevent_new = function(E) {
2540
- return l(zI.__wrap(E));
2540
+ return L(zI.__wrap(E));
2541
2541
  }, C.wbg.__wbg_rawraycolliderintersection_new = function(E) {
2542
- return l(iI.__wrap(E));
2542
+ return L(iI.__wrap(E));
2543
2543
  }, C.wbg.__wbg_set_10bad9bee0e9c58b = function(E, i, D) {
2544
- R(E).set(R(i), D >>> 0);
2544
+ c(E).set(c(i), D >>> 0);
2545
2545
  }, C.wbg.__wbg_set_65595bdd868b3009 = function(E, i, D) {
2546
- R(E).set(R(i), D >>> 0);
2546
+ c(E).set(c(i), D >>> 0);
2547
2547
  }, C.wbg.__wbg_static_accessor_GLOBAL_88a902d13a557d07 = function() {
2548
2548
  const E = typeof global > "u" ? null : global;
2549
- return N(E) ? 0 : l(E);
2549
+ return N(E) ? 0 : L(E);
2550
2550
  }, C.wbg.__wbg_static_accessor_GLOBAL_THIS_56578be7e9f832b0 = function() {
2551
2551
  const E = typeof globalThis > "u" ? null : globalThis;
2552
- return N(E) ? 0 : l(E);
2552
+ return N(E) ? 0 : L(E);
2553
2553
  }, C.wbg.__wbg_static_accessor_SELF_37c5d418e4bf5819 = function() {
2554
2554
  const E = typeof self > "u" ? null : self;
2555
- return N(E) ? 0 : l(E);
2555
+ return N(E) ? 0 : L(E);
2556
2556
  }, C.wbg.__wbg_static_accessor_WINDOW_5de37043a91a9c40 = function() {
2557
2557
  const E = typeof window > "u" ? null : window;
2558
- return N(E) ? 0 : l(E);
2558
+ return N(E) ? 0 : L(E);
2559
2559
  }, C.wbg.__wbindgen_boolean_get = function(E) {
2560
- const i = R(E);
2560
+ const i = c(E);
2561
2561
  return typeof i == "boolean" ? i ? 1 : 0 : 2;
2562
2562
  }, C.wbg.__wbindgen_is_function = function(E) {
2563
- return typeof R(E) == "function";
2563
+ return typeof c(E) == "function";
2564
2564
  }, C.wbg.__wbindgen_is_undefined = function(E) {
2565
- return R(E) === void 0;
2565
+ return c(E) === void 0;
2566
2566
  }, C.wbg.__wbindgen_memory = function() {
2567
- return l(B.memory);
2567
+ return L(B.memory);
2568
2568
  }, C.wbg.__wbindgen_number_get = function(E, i) {
2569
- const D = R(i), k = typeof D == "number" ? D : void 0;
2570
- d().setFloat64(E + 8, N(k) ? 0 : k, !0), d().setInt32(E + 0, !N(k), !0);
2569
+ const D = c(i), K = typeof D == "number" ? D : void 0;
2570
+ d().setFloat64(E + 8, N(K) ? 0 : K, !0), d().setInt32(E + 0, !N(K), !0);
2571
2571
  }, C.wbg.__wbindgen_number_new = function(E) {
2572
- return l(E);
2572
+ return L(E);
2573
2573
  }, C.wbg.__wbindgen_object_clone_ref = function(E) {
2574
- return l(R(E));
2574
+ return L(c(E));
2575
2575
  }, C.wbg.__wbindgen_object_drop_ref = function(E) {
2576
- tA(E);
2576
+ HA(E);
2577
2577
  }, C.wbg.__wbindgen_throw = function(E, i) {
2578
2578
  throw new Error(VI(E, i));
2579
2579
  }, C;
@@ -2596,7 +2596,7 @@ async function KC(Q) {
2596
2596
  }
2597
2597
  }(await Q, A);
2598
2598
  return function(C, E) {
2599
- return B = C.exports, KC.__wbindgen_wasm_module = E, oA = null, cA = null, YA = null, qA = null, RA = null, B;
2599
+ return B = C.exports, KC.__wbindgen_wasm_module = E, wA = null, qA = null, YA = null, lA = null, cA = null, B;
2600
2600
  }(I, g);
2601
2601
  }
2602
2602
  class Ig {
@@ -2604,19 +2604,19 @@ class Ig {
2604
2604
  this.x = A, this.y = I, this.z = g;
2605
2605
  }
2606
2606
  }
2607
- class S {
2607
+ class G {
2608
2608
  static new(A, I, g) {
2609
2609
  return new Ig(A, I, g);
2610
2610
  }
2611
2611
  static intoRaw(A) {
2612
- return new w(A.x, A.y, A.z);
2612
+ return new S(A.x, A.y, A.z);
2613
2613
  }
2614
2614
  static zeros() {
2615
- return S.new(0, 0, 0);
2615
+ return G.new(0, 0, 0);
2616
2616
  }
2617
2617
  static fromRaw(A) {
2618
2618
  if (!A) return null;
2619
- let I = S.new(A.x, A.y, A.z);
2619
+ let I = G.new(A.x, A.y, A.z);
2620
2620
  return A.free(), I;
2621
2621
  }
2622
2622
  static copy(A, I) {
@@ -2628,7 +2628,7 @@ class XA {
2628
2628
  this.x = A, this.y = I, this.z = g, this.w = C;
2629
2629
  }
2630
2630
  }
2631
- class F {
2631
+ class a {
2632
2632
  static identity() {
2633
2633
  return new XA(0, 0, 0, 1);
2634
2634
  }
@@ -2682,10 +2682,10 @@ class VA {
2682
2682
  return A.free(), I;
2683
2683
  }
2684
2684
  }
2685
- var X, j, PA, uA, UA, SA, n, zA, _A, vA, pA, rA, $A, AI, eA, DA;
2685
+ var P, W, PA, uA, yA, GA, n, zA, _A, vA, rA, eA, $A, AI, nA, oA;
2686
2686
  (function(Q) {
2687
2687
  Q[Q.Dynamic = 0] = "Dynamic", Q[Q.Fixed = 1] = "Fixed", Q[Q.KinematicPositionBased = 2] = "KinematicPositionBased", Q[Q.KinematicVelocityBased = 3] = "KinematicVelocityBased";
2688
- })(X || (X = {}));
2688
+ })(P || (P = {}));
2689
2689
  class II {
2690
2690
  constructor(A, I, g) {
2691
2691
  this.rawSet = A, this.colliderSet = I, this.handle = g;
@@ -2737,25 +2737,25 @@ class II {
2737
2737
  }
2738
2738
  translation() {
2739
2739
  let A = this.rawSet.rbTranslation(this.handle);
2740
- return S.fromRaw(A);
2740
+ return G.fromRaw(A);
2741
2741
  }
2742
2742
  rotation() {
2743
2743
  let A = this.rawSet.rbRotation(this.handle);
2744
- return F.fromRaw(A);
2744
+ return a.fromRaw(A);
2745
2745
  }
2746
2746
  nextTranslation() {
2747
2747
  let A = this.rawSet.rbNextTranslation(this.handle);
2748
- return S.fromRaw(A);
2748
+ return G.fromRaw(A);
2749
2749
  }
2750
2750
  nextRotation() {
2751
2751
  let A = this.rawSet.rbNextRotation(this.handle);
2752
- return F.fromRaw(A);
2752
+ return a.fromRaw(A);
2753
2753
  }
2754
2754
  setTranslation(A, I) {
2755
2755
  this.rawSet.rbSetTranslation(this.handle, A.x, A.y, A.z, I);
2756
2756
  }
2757
2757
  setLinvel(A, I) {
2758
- let g = S.intoRaw(A);
2758
+ let g = G.intoRaw(A);
2759
2759
  this.rawSet.rbSetLinvel(this.handle, g, I), g.free();
2760
2760
  }
2761
2761
  gravityScale() {
@@ -2768,7 +2768,7 @@ class II {
2768
2768
  this.rawSet.rbSetRotation(this.handle, A.x, A.y, A.z, A.w, I);
2769
2769
  }
2770
2770
  setAngvel(A, I) {
2771
- let g = S.intoRaw(A);
2771
+ let g = G.intoRaw(A);
2772
2772
  this.rawSet.rbSetAngvel(this.handle, g, I), g.free();
2773
2773
  }
2774
2774
  setNextKinematicTranslation(A) {
@@ -2778,39 +2778,39 @@ class II {
2778
2778
  this.rawSet.rbSetNextKinematicRotation(this.handle, A.x, A.y, A.z, A.w);
2779
2779
  }
2780
2780
  linvel() {
2781
- return S.fromRaw(this.rawSet.rbLinvel(this.handle));
2781
+ return G.fromRaw(this.rawSet.rbLinvel(this.handle));
2782
2782
  }
2783
2783
  velocityAtPoint(A) {
2784
- const I = S.intoRaw(A);
2785
- let g = S.fromRaw(this.rawSet.rbVelocityAtPoint(this.handle, I));
2784
+ const I = G.intoRaw(A);
2785
+ let g = G.fromRaw(this.rawSet.rbVelocityAtPoint(this.handle, I));
2786
2786
  return I.free(), g;
2787
2787
  }
2788
2788
  angvel() {
2789
- return S.fromRaw(this.rawSet.rbAngvel(this.handle));
2789
+ return G.fromRaw(this.rawSet.rbAngvel(this.handle));
2790
2790
  }
2791
2791
  mass() {
2792
2792
  return this.rawSet.rbMass(this.handle);
2793
2793
  }
2794
2794
  effectiveInvMass() {
2795
- return S.fromRaw(this.rawSet.rbEffectiveInvMass(this.handle));
2795
+ return G.fromRaw(this.rawSet.rbEffectiveInvMass(this.handle));
2796
2796
  }
2797
2797
  invMass() {
2798
2798
  return this.rawSet.rbInvMass(this.handle);
2799
2799
  }
2800
2800
  localCom() {
2801
- return S.fromRaw(this.rawSet.rbLocalCom(this.handle));
2801
+ return G.fromRaw(this.rawSet.rbLocalCom(this.handle));
2802
2802
  }
2803
2803
  worldCom() {
2804
- return S.fromRaw(this.rawSet.rbWorldCom(this.handle));
2804
+ return G.fromRaw(this.rawSet.rbWorldCom(this.handle));
2805
2805
  }
2806
2806
  invPrincipalInertia() {
2807
- return S.fromRaw(this.rawSet.rbInvPrincipalInertia(this.handle));
2807
+ return G.fromRaw(this.rawSet.rbInvPrincipalInertia(this.handle));
2808
2808
  }
2809
2809
  principalInertia() {
2810
- return S.fromRaw(this.rawSet.rbPrincipalInertia(this.handle));
2810
+ return G.fromRaw(this.rawSet.rbPrincipalInertia(this.handle));
2811
2811
  }
2812
2812
  principalInertiaLocalFrame() {
2813
- return F.fromRaw(this.rawSet.rbPrincipalInertiaLocalFrame(this.handle));
2813
+ return a.fromRaw(this.rawSet.rbPrincipalInertiaLocalFrame(this.handle));
2814
2814
  }
2815
2815
  effectiveWorldInvInertia() {
2816
2816
  return VA.fromRaw(this.rawSet.rbEffectiveWorldInvInertia(this.handle));
@@ -2876,8 +2876,8 @@ class II {
2876
2876
  this.rawSet.rbSetAdditionalMass(this.handle, A, I);
2877
2877
  }
2878
2878
  setAdditionalMassProperties(A, I, g, C, E) {
2879
- let i = S.intoRaw(I), D = S.intoRaw(g), k = F.intoRaw(C);
2880
- this.rawSet.rbSetAdditionalMassProperties(this.handle, A, i, D, k, E), i.free(), D.free(), k.free();
2879
+ let i = G.intoRaw(I), D = G.intoRaw(g), K = a.intoRaw(C);
2880
+ this.rawSet.rbSetAdditionalMassProperties(this.handle, A, i, D, K, E), i.free(), D.free(), K.free();
2881
2881
  }
2882
2882
  setAngularDamping(A) {
2883
2883
  this.rawSet.rbSetAngularDamping(this.handle, A);
@@ -2889,63 +2889,63 @@ class II {
2889
2889
  this.rawSet.rbResetTorques(this.handle, A);
2890
2890
  }
2891
2891
  addForce(A, I) {
2892
- const g = S.intoRaw(A);
2892
+ const g = G.intoRaw(A);
2893
2893
  this.rawSet.rbAddForce(this.handle, g, I), g.free();
2894
2894
  }
2895
2895
  applyImpulse(A, I) {
2896
- const g = S.intoRaw(A);
2896
+ const g = G.intoRaw(A);
2897
2897
  this.rawSet.rbApplyImpulse(this.handle, g, I), g.free();
2898
2898
  }
2899
2899
  addTorque(A, I) {
2900
- const g = S.intoRaw(A);
2900
+ const g = G.intoRaw(A);
2901
2901
  this.rawSet.rbAddTorque(this.handle, g, I), g.free();
2902
2902
  }
2903
2903
  applyTorqueImpulse(A, I) {
2904
- const g = S.intoRaw(A);
2904
+ const g = G.intoRaw(A);
2905
2905
  this.rawSet.rbApplyTorqueImpulse(this.handle, g, I), g.free();
2906
2906
  }
2907
2907
  addForceAtPoint(A, I, g) {
2908
- const C = S.intoRaw(A), E = S.intoRaw(I);
2908
+ const C = G.intoRaw(A), E = G.intoRaw(I);
2909
2909
  this.rawSet.rbAddForceAtPoint(this.handle, C, E, g), C.free(), E.free();
2910
2910
  }
2911
2911
  applyImpulseAtPoint(A, I, g) {
2912
- const C = S.intoRaw(A), E = S.intoRaw(I);
2912
+ const C = G.intoRaw(A), E = G.intoRaw(I);
2913
2913
  this.rawSet.rbApplyImpulseAtPoint(this.handle, C, E, g), C.free(), E.free();
2914
2914
  }
2915
2915
  userForce() {
2916
- return S.fromRaw(this.rawSet.rbUserForce(this.handle));
2916
+ return G.fromRaw(this.rawSet.rbUserForce(this.handle));
2917
2917
  }
2918
2918
  userTorque() {
2919
- return S.fromRaw(this.rawSet.rbUserTorque(this.handle));
2919
+ return G.fromRaw(this.rawSet.rbUserTorque(this.handle));
2920
2920
  }
2921
2921
  }
2922
- class z {
2922
+ class _ {
2923
2923
  constructor(A) {
2924
- this.enabled = !0, this.status = A, this.translation = S.zeros(), this.rotation = F.identity(), this.gravityScale = 1, this.linvel = S.zeros(), this.mass = 0, this.massOnly = !1, this.centerOfMass = S.zeros(), this.translationsEnabledX = !0, this.translationsEnabledY = !0, this.angvel = S.zeros(), this.principalAngularInertia = S.zeros(), this.angularInertiaLocalFrame = F.identity(), this.translationsEnabledZ = !0, this.rotationsEnabledX = !0, this.rotationsEnabledY = !0, this.rotationsEnabledZ = !0, this.linearDamping = 0, this.angularDamping = 0, this.canSleep = !0, this.sleeping = !1, this.ccdEnabled = !1, this.softCcdPrediction = 0, this.dominanceGroup = 0, this.additionalSolverIterations = 0;
2924
+ this.enabled = !0, this.status = A, this.translation = G.zeros(), this.rotation = a.identity(), this.gravityScale = 1, this.linvel = G.zeros(), this.mass = 0, this.massOnly = !1, this.centerOfMass = G.zeros(), this.translationsEnabledX = !0, this.translationsEnabledY = !0, this.angvel = G.zeros(), this.principalAngularInertia = G.zeros(), this.angularInertiaLocalFrame = a.identity(), this.translationsEnabledZ = !0, this.rotationsEnabledX = !0, this.rotationsEnabledY = !0, this.rotationsEnabledZ = !0, this.linearDamping = 0, this.angularDamping = 0, this.canSleep = !0, this.sleeping = !1, this.ccdEnabled = !1, this.softCcdPrediction = 0, this.dominanceGroup = 0, this.additionalSolverIterations = 0;
2925
2925
  }
2926
2926
  static dynamic() {
2927
- return new z(X.Dynamic);
2927
+ return new _(P.Dynamic);
2928
2928
  }
2929
2929
  static kinematicPositionBased() {
2930
- return new z(X.KinematicPositionBased);
2930
+ return new _(P.KinematicPositionBased);
2931
2931
  }
2932
2932
  static kinematicVelocityBased() {
2933
- return new z(X.KinematicVelocityBased);
2933
+ return new _(P.KinematicVelocityBased);
2934
2934
  }
2935
2935
  static fixed() {
2936
- return new z(X.Fixed);
2936
+ return new _(P.Fixed);
2937
2937
  }
2938
2938
  static newDynamic() {
2939
- return new z(X.Dynamic);
2939
+ return new _(P.Dynamic);
2940
2940
  }
2941
2941
  static newKinematicPositionBased() {
2942
- return new z(X.KinematicPositionBased);
2942
+ return new _(P.KinematicPositionBased);
2943
2943
  }
2944
2944
  static newKinematicVelocityBased() {
2945
- return new z(X.KinematicVelocityBased);
2945
+ return new _(P.KinematicVelocityBased);
2946
2946
  }
2947
2947
  static newStatic() {
2948
- return new z(X.Fixed);
2948
+ return new _(P.Fixed);
2949
2949
  }
2950
2950
  setDominanceGroup(A) {
2951
2951
  return this.dominanceGroup = A, this;
@@ -2961,7 +2961,7 @@ class z {
2961
2961
  return this.translation = { x: A, y: I, z: g }, this;
2962
2962
  }
2963
2963
  setRotation(A) {
2964
- return F.copy(this.rotation, A), this;
2964
+ return a.copy(this.rotation, A), this;
2965
2965
  }
2966
2966
  setGravityScale(A) {
2967
2967
  return this.gravityScale = A, this;
@@ -2974,10 +2974,10 @@ class z {
2974
2974
  return this.linvel = { x: A, y: I, z: g }, this;
2975
2975
  }
2976
2976
  setAngvel(A) {
2977
- return S.copy(this.angvel, A), this;
2977
+ return G.copy(this.angvel, A), this;
2978
2978
  }
2979
2979
  setAdditionalMassProperties(A, I, g, C) {
2980
- return this.mass = A, S.copy(this.centerOfMass, I), S.copy(this.principalAngularInertia, g), F.copy(this.angularInertiaLocalFrame, C), this.massOnly = !1, this;
2980
+ return this.mass = A, G.copy(this.centerOfMass, I), G.copy(this.principalAngularInertia, g), a.copy(this.angularInertiaLocalFrame, C), this.massOnly = !1, this;
2981
2981
  }
2982
2982
  enabledTranslations(A, I, g) {
2983
2983
  return this.translationsEnabledX = A, this.translationsEnabledY = I, this.translationsEnabledZ = g, this;
@@ -3065,10 +3065,10 @@ class Cg {
3065
3065
  this.map.forEach((I) => I.finalizeDeserialization(A));
3066
3066
  }
3067
3067
  createRigidBody(A, I) {
3068
- let g = S.intoRaw(I.translation), C = F.intoRaw(I.rotation), E = S.intoRaw(I.linvel), i = S.intoRaw(I.centerOfMass), D = S.intoRaw(I.angvel), k = S.intoRaw(I.principalAngularInertia), G = F.intoRaw(I.angularInertiaLocalFrame), K = this.raw.createRigidBody(I.enabled, g, C, I.gravityScale, I.mass, I.massOnly, i, E, D, k, G, I.translationsEnabledX, I.translationsEnabledY, I.translationsEnabledZ, I.rotationsEnabledX, I.rotationsEnabledY, I.rotationsEnabledZ, I.linearDamping, I.angularDamping, I.status, I.canSleep, I.sleeping, I.softCcdPrediction, I.ccdEnabled, I.dominanceGroup, I.additionalSolverIterations);
3069
- g.free(), C.free(), E.free(), i.free(), D.free(), k.free(), G.free();
3070
- const h = new II(this.raw, A, K);
3071
- return h.userData = I.userData, this.map.set(K, h), h;
3068
+ let g = G.intoRaw(I.translation), C = a.intoRaw(I.rotation), E = G.intoRaw(I.linvel), i = G.intoRaw(I.centerOfMass), D = G.intoRaw(I.angvel), K = G.intoRaw(I.principalAngularInertia), k = a.intoRaw(I.angularInertiaLocalFrame), w = this.raw.createRigidBody(I.enabled, g, C, I.gravityScale, I.mass, I.massOnly, i, E, D, K, k, I.translationsEnabledX, I.translationsEnabledY, I.translationsEnabledZ, I.rotationsEnabledX, I.rotationsEnabledY, I.rotationsEnabledZ, I.linearDamping, I.angularDamping, I.status, I.canSleep, I.sleeping, I.softCcdPrediction, I.ccdEnabled, I.dominanceGroup, I.additionalSolverIterations);
3069
+ g.free(), C.free(), E.free(), i.free(), D.free(), K.free(), k.free();
3070
+ const h = new II(this.raw, A, w);
3071
+ return h.userData = I.userData, this.map.set(w, h), h;
3072
3072
  }
3073
3073
  remove(A, I, g, C, E) {
3074
3074
  for (let i = 0; i < this.raw.rbNumColliders(A); i += 1) g.unmap(this.raw.rbCollider(A, i));
@@ -3097,7 +3097,7 @@ class Cg {
3097
3097
  }
3098
3098
  class Bg {
3099
3099
  constructor(A) {
3100
- this.raw = A || new wA();
3100
+ this.raw = A || new SA();
3101
3101
  }
3102
3102
  free() {
3103
3103
  this.raw && this.raw.free(), this.raw = void 0;
@@ -3159,33 +3159,33 @@ class Bg {
3159
3159
  }
3160
3160
  (function(Q) {
3161
3161
  Q[Q.Revolute = 0] = "Revolute", Q[Q.Fixed = 1] = "Fixed", Q[Q.Prismatic = 2] = "Prismatic", Q[Q.Rope = 3] = "Rope", Q[Q.Spring = 4] = "Spring", Q[Q.Spherical = 5] = "Spherical", Q[Q.Generic = 6] = "Generic";
3162
- })(j || (j = {})), function(Q) {
3162
+ })(W || (W = {})), function(Q) {
3163
3163
  Q[Q.AccelerationBased = 0] = "AccelerationBased", Q[Q.ForceBased = 1] = "ForceBased";
3164
3164
  }(PA || (PA = {})), function(Q) {
3165
3165
  Q[Q.LinX = 1] = "LinX", Q[Q.LinY = 2] = "LinY", Q[Q.LinZ = 4] = "LinZ", Q[Q.AngX = 8] = "AngX", Q[Q.AngY = 16] = "AngY", Q[Q.AngZ = 32] = "AngZ";
3166
3166
  }(uA || (uA = {}));
3167
- class V {
3167
+ class u {
3168
3168
  constructor(A, I, g) {
3169
3169
  this.rawSet = A, this.bodySet = I, this.handle = g;
3170
3170
  }
3171
3171
  static newTyped(A, I, g) {
3172
3172
  switch (A.jointType(g)) {
3173
- case _.Revolute:
3173
+ case v.Revolute:
3174
3174
  return new og(A, I, g);
3175
- case _.Prismatic:
3175
+ case v.Prismatic:
3176
3176
  return new Dg(A, I, g);
3177
- case _.Fixed:
3177
+ case v.Fixed:
3178
3178
  return new Qg(A, I, g);
3179
- case _.Spring:
3179
+ case v.Spring:
3180
3180
  return new ig(A, I, g);
3181
- case _.Rope:
3181
+ case v.Rope:
3182
3182
  return new Eg(A, I, g);
3183
- case _.Spherical:
3183
+ case v.Spherical:
3184
3184
  return new Sg(A, I, g);
3185
- case _.Generic:
3185
+ case v.Generic:
3186
3186
  return new wg(A, I, g);
3187
3187
  default:
3188
- return new V(A, I, g);
3188
+ return new u(A, I, g);
3189
3189
  }
3190
3190
  }
3191
3191
  finalizeDeserialization(A) {
@@ -3204,23 +3204,23 @@ class V {
3204
3204
  return this.rawSet.jointType(this.handle);
3205
3205
  }
3206
3206
  frameX1() {
3207
- return F.fromRaw(this.rawSet.jointFrameX1(this.handle));
3207
+ return a.fromRaw(this.rawSet.jointFrameX1(this.handle));
3208
3208
  }
3209
3209
  frameX2() {
3210
- return F.fromRaw(this.rawSet.jointFrameX2(this.handle));
3210
+ return a.fromRaw(this.rawSet.jointFrameX2(this.handle));
3211
3211
  }
3212
3212
  anchor1() {
3213
- return S.fromRaw(this.rawSet.jointAnchor1(this.handle));
3213
+ return G.fromRaw(this.rawSet.jointAnchor1(this.handle));
3214
3214
  }
3215
3215
  anchor2() {
3216
- return S.fromRaw(this.rawSet.jointAnchor2(this.handle));
3216
+ return G.fromRaw(this.rawSet.jointAnchor2(this.handle));
3217
3217
  }
3218
3218
  setAnchor1(A) {
3219
- const I = S.intoRaw(A);
3219
+ const I = G.intoRaw(A);
3220
3220
  this.rawSet.jointSetAnchor1(this.handle, I), I.free();
3221
3221
  }
3222
3222
  setAnchor2(A) {
3223
- const I = S.intoRaw(A);
3223
+ const I = G.intoRaw(A);
3224
3224
  this.rawSet.jointSetAnchor2(this.handle, I), I.free();
3225
3225
  }
3226
3226
  setContactsEnabled(A) {
@@ -3230,7 +3230,7 @@ class V {
3230
3230
  return this.rawSet.jointContactsEnabled(this.handle);
3231
3231
  }
3232
3232
  }
3233
- class SI extends V {
3233
+ class SI extends u {
3234
3234
  limitsEnabled() {
3235
3235
  return this.rawSet.jointLimitsEnabled(this.handle, this.rawAxis());
3236
3236
  }
@@ -3256,11 +3256,11 @@ class SI extends V {
3256
3256
  this.rawSet.jointConfigureMotor(this.handle, this.rawAxis(), A, I, g, C);
3257
3257
  }
3258
3258
  }
3259
- class Qg extends V {
3259
+ class Qg extends u {
3260
3260
  }
3261
- class Eg extends V {
3261
+ class Eg extends u {
3262
3262
  }
3263
- class ig extends V {
3263
+ class ig extends u {
3264
3264
  }
3265
3265
  class Dg extends SI {
3266
3266
  rawAxis() {
@@ -3272,75 +3272,75 @@ class og extends SI {
3272
3272
  return BI.AngX;
3273
3273
  }
3274
3274
  }
3275
- class wg extends V {
3275
+ class wg extends u {
3276
3276
  }
3277
- class Sg extends V {
3277
+ class Sg extends u {
3278
3278
  }
3279
- class v {
3279
+ class $ {
3280
3280
  constructor() {
3281
3281
  }
3282
3282
  static fixed(A, I, g, C) {
3283
- let E = new v();
3284
- return E.anchor1 = A, E.anchor2 = g, E.frame1 = I, E.frame2 = C, E.jointType = j.Fixed, E;
3283
+ let E = new $();
3284
+ return E.anchor1 = A, E.anchor2 = g, E.frame1 = I, E.frame2 = C, E.jointType = W.Fixed, E;
3285
3285
  }
3286
3286
  static spring(A, I, g, C, E) {
3287
- let i = new v();
3288
- return i.anchor1 = C, i.anchor2 = E, i.length = A, i.stiffness = I, i.damping = g, i.jointType = j.Spring, i;
3287
+ let i = new $();
3288
+ return i.anchor1 = C, i.anchor2 = E, i.length = A, i.stiffness = I, i.damping = g, i.jointType = W.Spring, i;
3289
3289
  }
3290
3290
  static rope(A, I, g) {
3291
- let C = new v();
3292
- return C.anchor1 = I, C.anchor2 = g, C.length = A, C.jointType = j.Rope, C;
3291
+ let C = new $();
3292
+ return C.anchor1 = I, C.anchor2 = g, C.length = A, C.jointType = W.Rope, C;
3293
3293
  }
3294
3294
  static generic(A, I, g, C) {
3295
- let E = new v();
3296
- return E.anchor1 = A, E.anchor2 = I, E.axis = g, E.axesMask = C, E.jointType = j.Generic, E;
3295
+ let E = new $();
3296
+ return E.anchor1 = A, E.anchor2 = I, E.axis = g, E.axesMask = C, E.jointType = W.Generic, E;
3297
3297
  }
3298
3298
  static spherical(A, I) {
3299
- let g = new v();
3300
- return g.anchor1 = A, g.anchor2 = I, g.jointType = j.Spherical, g;
3299
+ let g = new $();
3300
+ return g.anchor1 = A, g.anchor2 = I, g.jointType = W.Spherical, g;
3301
3301
  }
3302
3302
  static prismatic(A, I, g) {
3303
- let C = new v();
3304
- return C.anchor1 = A, C.anchor2 = I, C.axis = g, C.jointType = j.Prismatic, C;
3303
+ let C = new $();
3304
+ return C.anchor1 = A, C.anchor2 = I, C.axis = g, C.jointType = W.Prismatic, C;
3305
3305
  }
3306
3306
  static revolute(A, I, g) {
3307
- let C = new v();
3308
- return C.anchor1 = A, C.anchor2 = I, C.axis = g, C.jointType = j.Revolute, C;
3307
+ let C = new $();
3308
+ return C.anchor1 = A, C.anchor2 = I, C.axis = g, C.jointType = W.Revolute, C;
3309
3309
  }
3310
3310
  intoRaw() {
3311
- let A, I, g = S.intoRaw(this.anchor1), C = S.intoRaw(this.anchor2), E = !1, i = 0, D = 0;
3311
+ let A, I, g = G.intoRaw(this.anchor1), C = G.intoRaw(this.anchor2), E = !1, i = 0, D = 0;
3312
3312
  switch (this.jointType) {
3313
- case j.Fixed:
3314
- let k = F.intoRaw(this.frame1), G = F.intoRaw(this.frame2);
3315
- I = W.fixed(g, k, C, G), k.free(), G.free();
3313
+ case W.Fixed:
3314
+ let K = a.intoRaw(this.frame1), k = a.intoRaw(this.frame2);
3315
+ I = x.fixed(g, K, C, k), K.free(), k.free();
3316
3316
  break;
3317
- case j.Spring:
3318
- I = W.spring(this.length, this.stiffness, this.damping, g, C);
3317
+ case W.Spring:
3318
+ I = x.spring(this.length, this.stiffness, this.damping, g, C);
3319
3319
  break;
3320
- case j.Rope:
3321
- I = W.rope(this.length, g, C);
3320
+ case W.Rope:
3321
+ I = x.rope(this.length, g, C);
3322
3322
  break;
3323
- case j.Prismatic:
3324
- A = S.intoRaw(this.axis), this.limitsEnabled && (E = !0, i = this.limits[0], D = this.limits[1]), I = W.prismatic(g, C, A, E, i, D), A.free();
3323
+ case W.Prismatic:
3324
+ A = G.intoRaw(this.axis), this.limitsEnabled && (E = !0, i = this.limits[0], D = this.limits[1]), I = x.prismatic(g, C, A, E, i, D), A.free();
3325
3325
  break;
3326
- case j.Generic:
3327
- A = S.intoRaw(this.axis);
3328
- let K = this.axesMask;
3329
- I = W.generic(g, C, A, K);
3326
+ case W.Generic:
3327
+ A = G.intoRaw(this.axis);
3328
+ let w = this.axesMask;
3329
+ I = x.generic(g, C, A, w);
3330
3330
  break;
3331
- case j.Spherical:
3332
- I = W.spherical(g, C);
3331
+ case W.Spherical:
3332
+ I = x.spherical(g, C);
3333
3333
  break;
3334
- case j.Revolute:
3335
- A = S.intoRaw(this.axis), I = W.revolute(g, C, A), A.free();
3334
+ case W.Revolute:
3335
+ A = G.intoRaw(this.axis), I = x.revolute(g, C, A), A.free();
3336
3336
  }
3337
3337
  return g.free(), C.free(), I;
3338
3338
  }
3339
3339
  }
3340
3340
  class Gg {
3341
3341
  constructor(A) {
3342
- this.raw = A || new gA(), this.map = new wI(), A && A.forEachJointHandle((I) => {
3343
- this.map.set(I, V.newTyped(A, null, I));
3342
+ this.raw = A || new CA(), this.map = new wI(), A && A.forEachJointHandle((I) => {
3343
+ this.map.set(I, u.newTyped(A, null, I));
3344
3344
  });
3345
3345
  }
3346
3346
  free() {
@@ -3352,8 +3352,8 @@ class Gg {
3352
3352
  createJoint(A, I, g, C, E) {
3353
3353
  const i = I.intoRaw(), D = this.raw.createJoint(i, g, C, E);
3354
3354
  i.free();
3355
- let k = V.newTyped(this.raw, A, D);
3356
- return this.map.set(D, k), k;
3355
+ let K = u.newTyped(this.raw, A, D);
3356
+ return this.map.set(D, K), K;
3357
3357
  }
3358
3358
  remove(A, I) {
3359
3359
  this.raw.remove(A, I), this.unmap(A);
@@ -3380,22 +3380,22 @@ class Gg {
3380
3380
  return this.map.getAll();
3381
3381
  }
3382
3382
  }
3383
- class QA {
3383
+ class EA {
3384
3384
  constructor(A, I) {
3385
3385
  this.rawSet = A, this.handle = I;
3386
3386
  }
3387
3387
  static newTyped(A, I) {
3388
3388
  switch (A.jointType(I)) {
3389
- case _.Revolute:
3389
+ case v.Revolute:
3390
3390
  return new hg(A, I);
3391
- case _.Prismatic:
3391
+ case v.Prismatic:
3392
3392
  return new Kg(A, I);
3393
- case _.Fixed:
3393
+ case v.Fixed:
3394
3394
  return new kg(A, I);
3395
- case _.Spherical:
3395
+ case v.Spherical:
3396
3396
  return new Ug(A, I);
3397
3397
  default:
3398
- return new QA(A, I);
3398
+ return new EA(A, I);
3399
3399
  }
3400
3400
  }
3401
3401
  isValid() {
@@ -3408,9 +3408,9 @@ class QA {
3408
3408
  return this.rawSet.jointContactsEnabled(this.handle);
3409
3409
  }
3410
3410
  }
3411
- class GI extends QA {
3411
+ class GI extends EA {
3412
3412
  }
3413
- class kg extends QA {
3413
+ class kg extends EA {
3414
3414
  }
3415
3415
  class Kg extends GI {
3416
3416
  rawAxis() {
@@ -3422,12 +3422,12 @@ class hg extends GI {
3422
3422
  return BI.AngX;
3423
3423
  }
3424
3424
  }
3425
- class Ug extends QA {
3425
+ class Ug extends EA {
3426
3426
  }
3427
3427
  class yg {
3428
3428
  constructor(A) {
3429
- this.raw = A || new BA(), this.map = new wI(), A && A.forEachJointHandle((I) => {
3430
- this.map.set(I, QA.newTyped(this.raw, I));
3429
+ this.raw = A || new QA(), this.map = new wI(), A && A.forEachJointHandle((I) => {
3430
+ this.map.set(I, EA.newTyped(this.raw, I));
3431
3431
  });
3432
3432
  }
3433
3433
  free() {
@@ -3436,7 +3436,7 @@ class yg {
3436
3436
  createJoint(A, I, g, C) {
3437
3437
  const E = A.intoRaw(), i = this.raw.createJoint(E, I, g, C);
3438
3438
  E.free();
3439
- let D = QA.newTyped(this.raw, i);
3439
+ let D = EA.newTyped(this.raw, i);
3440
3440
  return this.map.set(i, D), D;
3441
3441
  }
3442
3442
  remove(A, I) {
@@ -3466,7 +3466,7 @@ class yg {
3466
3466
  }
3467
3467
  (function(Q) {
3468
3468
  Q[Q.Average = 0] = "Average", Q[Q.Min = 1] = "Min", Q[Q.Multiply = 2] = "Multiply", Q[Q.Max = 3] = "Max";
3469
- })(UA || (UA = {}));
3469
+ })(yA || (yA = {}));
3470
3470
  class Jg {
3471
3471
  constructor(A) {
3472
3472
  this.raw = A || new PI();
@@ -3477,7 +3477,7 @@ class Jg {
3477
3477
  }
3478
3478
  class Mg {
3479
3479
  constructor(A) {
3480
- this.raw = A || new CA();
3480
+ this.raw = A || new BA();
3481
3481
  }
3482
3482
  free() {
3483
3483
  this.raw && this.raw.free(), this.raw = void 0;
@@ -3488,7 +3488,7 @@ class Mg {
3488
3488
  }
3489
3489
  (function(Q) {
3490
3490
  Q[Q.Vertex = 0] = "Vertex", Q[Q.Edge = 1] = "Edge", Q[Q.Face = 2] = "Face", Q[Q.Unknown = 3] = "Unknown";
3491
- })(SA || (SA = {}));
3491
+ })(GA || (GA = {}));
3492
3492
  class hC {
3493
3493
  constructor(A, I) {
3494
3494
  this.origin = A, this.dir = I;
@@ -3497,122 +3497,122 @@ class hC {
3497
3497
  return { x: this.origin.x + this.dir.x * A, y: this.origin.y + this.dir.y * A, z: this.origin.z + this.dir.z * A };
3498
3498
  }
3499
3499
  }
3500
- class MA {
3500
+ class NA {
3501
3501
  constructor(A, I, g, C) {
3502
- this.featureType = SA.Unknown, this.featureId = void 0, this.timeOfImpact = A, this.normal = I, C !== void 0 && (this.featureId = C), g !== void 0 && (this.featureType = g);
3502
+ this.featureType = GA.Unknown, this.featureId = void 0, this.timeOfImpact = A, this.normal = I, C !== void 0 && (this.featureId = C), g !== void 0 && (this.featureType = g);
3503
3503
  }
3504
3504
  static fromRaw(A) {
3505
3505
  if (!A) return null;
3506
- const I = new MA(A.time_of_impact(), S.fromRaw(A.normal()), A.featureType(), A.featureId());
3506
+ const I = new NA(A.time_of_impact(), G.fromRaw(A.normal()), A.featureType(), A.featureId());
3507
3507
  return A.free(), I;
3508
3508
  }
3509
3509
  }
3510
- class yA {
3510
+ class JA {
3511
3511
  constructor(A, I, g, C, E) {
3512
- this.featureType = SA.Unknown, this.featureId = void 0, this.collider = A, this.timeOfImpact = I, this.normal = g, E !== void 0 && (this.featureId = E), C !== void 0 && (this.featureType = C);
3512
+ this.featureType = GA.Unknown, this.featureId = void 0, this.collider = A, this.timeOfImpact = I, this.normal = g, E !== void 0 && (this.featureId = E), C !== void 0 && (this.featureType = C);
3513
3513
  }
3514
3514
  static fromRaw(A, I) {
3515
3515
  if (!I) return null;
3516
- const g = new yA(A.get(I.colliderHandle()), I.time_of_impact(), S.fromRaw(I.normal()), I.featureType(), I.featureId());
3516
+ const g = new JA(A.get(I.colliderHandle()), I.time_of_impact(), G.fromRaw(I.normal()), I.featureType(), I.featureId());
3517
3517
  return I.free(), g;
3518
3518
  }
3519
3519
  }
3520
- class dA {
3520
+ class ZA {
3521
3521
  constructor(A, I) {
3522
3522
  this.collider = A, this.timeOfImpact = I;
3523
3523
  }
3524
3524
  static fromRaw(A, I) {
3525
3525
  if (!I) return null;
3526
- const g = new dA(A.get(I.colliderHandle()), I.timeOfImpact());
3526
+ const g = new ZA(A.get(I.colliderHandle()), I.timeOfImpact());
3527
3527
  return I.free(), g;
3528
3528
  }
3529
3529
  }
3530
- class NA {
3530
+ class FA {
3531
3531
  constructor(A, I) {
3532
3532
  this.point = A, this.isInside = I;
3533
3533
  }
3534
3534
  static fromRaw(A) {
3535
3535
  if (!A) return null;
3536
- const I = new NA(S.fromRaw(A.point()), A.isInside());
3536
+ const I = new FA(G.fromRaw(A.point()), A.isInside());
3537
3537
  return A.free(), I;
3538
3538
  }
3539
3539
  }
3540
- class JA {
3540
+ class MA {
3541
3541
  constructor(A, I, g, C, E) {
3542
- this.featureType = SA.Unknown, this.featureId = void 0, this.collider = A, this.point = I, this.isInside = g, E !== void 0 && (this.featureId = E), C !== void 0 && (this.featureType = C);
3542
+ this.featureType = GA.Unknown, this.featureId = void 0, this.collider = A, this.point = I, this.isInside = g, E !== void 0 && (this.featureId = E), C !== void 0 && (this.featureType = C);
3543
3543
  }
3544
3544
  static fromRaw(A, I) {
3545
3545
  if (!I) return null;
3546
- const g = new JA(A.get(I.colliderHandle()), S.fromRaw(I.point()), I.isInside(), I.featureType(), I.featureId());
3546
+ const g = new MA(A.get(I.colliderHandle()), G.fromRaw(I.point()), I.isInside(), I.featureType(), I.featureId());
3547
3547
  return I.free(), g;
3548
3548
  }
3549
3549
  }
3550
- class KA {
3550
+ class hA {
3551
3551
  constructor(A, I, g, C, E) {
3552
3552
  this.time_of_impact = A, this.witness1 = I, this.witness2 = g, this.normal1 = C, this.normal2 = E;
3553
3553
  }
3554
3554
  static fromRaw(A, I) {
3555
3555
  if (!I) return null;
3556
- const g = new KA(I.time_of_impact(), S.fromRaw(I.witness1()), S.fromRaw(I.witness2()), S.fromRaw(I.normal1()), S.fromRaw(I.normal2()));
3556
+ const g = new hA(I.time_of_impact(), G.fromRaw(I.witness1()), G.fromRaw(I.witness2()), G.fromRaw(I.normal1()), G.fromRaw(I.normal2()));
3557
3557
  return I.free(), g;
3558
3558
  }
3559
3559
  }
3560
- class FA extends KA {
3560
+ class aA extends hA {
3561
3561
  constructor(A, I, g, C, E, i) {
3562
3562
  super(I, g, C, E, i), this.collider = A;
3563
3563
  }
3564
3564
  static fromRaw(A, I) {
3565
3565
  if (!I) return null;
3566
- const g = new FA(A.get(I.colliderHandle()), I.time_of_impact(), S.fromRaw(I.witness1()), S.fromRaw(I.witness2()), S.fromRaw(I.normal1()), S.fromRaw(I.normal2()));
3566
+ const g = new aA(A.get(I.colliderHandle()), I.time_of_impact(), G.fromRaw(I.witness1()), G.fromRaw(I.witness2()), G.fromRaw(I.normal1()), G.fromRaw(I.normal2()));
3567
3567
  return I.free(), g;
3568
3568
  }
3569
3569
  }
3570
3570
  class Ng {
3571
3571
  constructor(A) {
3572
- this.raw = A || new IA();
3572
+ this.raw = A || new gA();
3573
3573
  }
3574
3574
  free() {
3575
3575
  this.raw && this.raw.free(), this.raw = void 0;
3576
3576
  }
3577
- castRay(A, I, g, C, E, i, D, k, G, K, h) {
3578
- let y = S.intoRaw(C.origin), U = S.intoRaw(C.dir), J = dA.fromRaw(g, this.raw.castRay(A.raw, I.raw, g.raw, y, U, E, i, D, k, G, K, h));
3577
+ castRay(A, I, g, C, E, i, D, K, k, w, h) {
3578
+ let y = G.intoRaw(C.origin), U = G.intoRaw(C.dir), J = ZA.fromRaw(g, this.raw.castRay(A.raw, I.raw, g.raw, y, U, E, i, D, K, k, w, h));
3579
3579
  return y.free(), U.free(), J;
3580
3580
  }
3581
- castRayAndGetNormal(A, I, g, C, E, i, D, k, G, K, h) {
3582
- let y = S.intoRaw(C.origin), U = S.intoRaw(C.dir), J = yA.fromRaw(g, this.raw.castRayAndGetNormal(A.raw, I.raw, g.raw, y, U, E, i, D, k, G, K, h));
3581
+ castRayAndGetNormal(A, I, g, C, E, i, D, K, k, w, h) {
3582
+ let y = G.intoRaw(C.origin), U = G.intoRaw(C.dir), J = JA.fromRaw(g, this.raw.castRayAndGetNormal(A.raw, I.raw, g.raw, y, U, E, i, D, K, k, w, h));
3583
3583
  return y.free(), U.free(), J;
3584
3584
  }
3585
- intersectionsWithRay(A, I, g, C, E, i, D, k, G, K, h, y) {
3586
- let U = S.intoRaw(C.origin), J = S.intoRaw(C.dir);
3587
- this.raw.intersectionsWithRay(A.raw, I.raw, g.raw, U, J, E, i, (a) => D(yA.fromRaw(g, a)), k, G, K, h, y), U.free(), J.free();
3585
+ intersectionsWithRay(A, I, g, C, E, i, D, K, k, w, h, y) {
3586
+ let U = G.intoRaw(C.origin), J = G.intoRaw(C.dir);
3587
+ this.raw.intersectionsWithRay(A.raw, I.raw, g.raw, U, J, E, i, (F) => D(JA.fromRaw(g, F)), K, k, w, h, y), U.free(), J.free();
3588
3588
  }
3589
- intersectionWithShape(A, I, g, C, E, i, D, k, G, K, h) {
3590
- let y = S.intoRaw(C), U = F.intoRaw(E), J = i.intoRaw(), a = this.raw.intersectionWithShape(A.raw, I.raw, g.raw, y, U, J, D, k, G, K, h);
3591
- return y.free(), U.free(), J.free(), a;
3589
+ intersectionWithShape(A, I, g, C, E, i, D, K, k, w, h) {
3590
+ let y = G.intoRaw(C), U = a.intoRaw(E), J = i.intoRaw(), F = this.raw.intersectionWithShape(A.raw, I.raw, g.raw, y, U, J, D, K, k, w, h);
3591
+ return y.free(), U.free(), J.free(), F;
3592
3592
  }
3593
- projectPoint(A, I, g, C, E, i, D, k, G, K) {
3594
- let h = S.intoRaw(C), y = JA.fromRaw(g, this.raw.projectPoint(A.raw, I.raw, g.raw, h, E, i, D, k, G, K));
3593
+ projectPoint(A, I, g, C, E, i, D, K, k, w) {
3594
+ let h = G.intoRaw(C), y = MA.fromRaw(g, this.raw.projectPoint(A.raw, I.raw, g.raw, h, E, i, D, K, k, w));
3595
3595
  return h.free(), y;
3596
3596
  }
3597
- projectPointAndGetFeature(A, I, g, C, E, i, D, k, G) {
3598
- let K = S.intoRaw(C), h = JA.fromRaw(g, this.raw.projectPointAndGetFeature(A.raw, I.raw, g.raw, K, E, i, D, k, G));
3599
- return K.free(), h;
3597
+ projectPointAndGetFeature(A, I, g, C, E, i, D, K, k) {
3598
+ let w = G.intoRaw(C), h = MA.fromRaw(g, this.raw.projectPointAndGetFeature(A.raw, I.raw, g.raw, w, E, i, D, K, k));
3599
+ return w.free(), h;
3600
3600
  }
3601
- intersectionsWithPoint(A, I, g, C, E, i, D, k, G, K) {
3602
- let h = S.intoRaw(C);
3603
- this.raw.intersectionsWithPoint(A.raw, I.raw, g.raw, h, E, i, D, k, G, K), h.free();
3601
+ intersectionsWithPoint(A, I, g, C, E, i, D, K, k, w) {
3602
+ let h = G.intoRaw(C);
3603
+ this.raw.intersectionsWithPoint(A.raw, I.raw, g.raw, h, E, i, D, K, k, w), h.free();
3604
3604
  }
3605
- castShape(A, I, g, C, E, i, D, k, G, K, h, y, U, J, a) {
3606
- let t = S.intoRaw(C), q = F.intoRaw(E), P = S.intoRaw(i), EA = D.intoRaw(), aA = FA.fromRaw(g, this.raw.castShape(A.raw, I.raw, g.raw, t, q, P, EA, k, G, K, h, y, U, J, a));
3607
- return t.free(), q.free(), P.free(), EA.free(), aA;
3605
+ castShape(A, I, g, C, E, i, D, K, k, w, h, y, U, J, F) {
3606
+ let l = G.intoRaw(C), R = a.intoRaw(E), z = G.intoRaw(i), iA = D.intoRaw(), sA = aA.fromRaw(g, this.raw.castShape(A.raw, I.raw, g.raw, l, R, z, iA, K, k, w, h, y, U, J, F));
3607
+ return l.free(), R.free(), z.free(), iA.free(), sA;
3608
3608
  }
3609
- intersectionsWithShape(A, I, g, C, E, i, D, k, G, K, h, y) {
3610
- let U = S.intoRaw(C), J = F.intoRaw(E), a = i.intoRaw();
3611
- this.raw.intersectionsWithShape(A.raw, I.raw, g.raw, U, J, a, D, k, G, K, h, y), U.free(), J.free(), a.free();
3609
+ intersectionsWithShape(A, I, g, C, E, i, D, K, k, w, h, y) {
3610
+ let U = G.intoRaw(C), J = a.intoRaw(E), F = i.intoRaw();
3611
+ this.raw.intersectionsWithShape(A.raw, I.raw, g.raw, U, J, F, D, K, k, w, h, y), U.free(), J.free(), F.free();
3612
3612
  }
3613
3613
  collidersWithAabbIntersectingAabb(A, I, g, C, E, i) {
3614
- let D = S.intoRaw(C), k = S.intoRaw(E);
3615
- this.raw.collidersWithAabbIntersectingAabb(A.raw, I.raw, g.raw, D, k, i), D.free(), k.free();
3614
+ let D = G.intoRaw(C), K = G.intoRaw(E);
3615
+ this.raw.collidersWithAabbIntersectingAabb(A.raw, I.raw, g.raw, D, K, i), D.free(), K.free();
3616
3616
  }
3617
3617
  }
3618
3618
  class Fg {
@@ -3649,13 +3649,13 @@ class ag {
3649
3649
  this.raw && this.raw.free(), this.raw = void 0;
3650
3650
  }
3651
3651
  normal() {
3652
- return S.fromRaw(this.raw.normal());
3652
+ return G.fromRaw(this.raw.normal());
3653
3653
  }
3654
3654
  localNormal1() {
3655
- return S.fromRaw(this.raw.local_n1());
3655
+ return G.fromRaw(this.raw.local_n1());
3656
3656
  }
3657
3657
  localNormal2() {
3658
- return S.fromRaw(this.raw.local_n2());
3658
+ return G.fromRaw(this.raw.local_n2());
3659
3659
  }
3660
3660
  subshape1() {
3661
3661
  return this.raw.subshape1();
@@ -3667,10 +3667,10 @@ class ag {
3667
3667
  return this.raw.num_contacts();
3668
3668
  }
3669
3669
  localContactPoint1(A) {
3670
- return S.fromRaw(this.raw.contact_local_p1(A));
3670
+ return G.fromRaw(this.raw.contact_local_p1(A));
3671
3671
  }
3672
3672
  localContactPoint2(A) {
3673
- return S.fromRaw(this.raw.contact_local_p2(A));
3673
+ return G.fromRaw(this.raw.contact_local_p2(A));
3674
3674
  }
3675
3675
  contactDist(A) {
3676
3676
  return this.raw.contact_dist(A);
@@ -3694,7 +3694,7 @@ class ag {
3694
3694
  return this.raw.num_solver_contacts();
3695
3695
  }
3696
3696
  solverContactPoint(A) {
3697
- return S.fromRaw(this.raw.solver_contact_point(A));
3697
+ return G.fromRaw(this.raw.solver_contact_point(A));
3698
3698
  }
3699
3699
  solverContactDist(A) {
3700
3700
  return this.raw.solver_contact_dist(A);
@@ -3706,99 +3706,99 @@ class ag {
3706
3706
  return this.raw.solver_contact_restitution(A);
3707
3707
  }
3708
3708
  solverContactTangentVelocity(A) {
3709
- return S.fromRaw(this.raw.solver_contact_tangent_velocity(A));
3709
+ return G.fromRaw(this.raw.solver_contact_tangent_velocity(A));
3710
3710
  }
3711
3711
  }
3712
- class GA {
3712
+ class kA {
3713
3713
  constructor(A, I, g, C, E) {
3714
3714
  this.distance = A, this.point1 = I, this.point2 = g, this.normal1 = C, this.normal2 = E;
3715
3715
  }
3716
3716
  static fromRaw(A) {
3717
3717
  if (!A) return null;
3718
- const I = new GA(A.distance(), S.fromRaw(A.point1()), S.fromRaw(A.point2()), S.fromRaw(A.normal1()), S.fromRaw(A.normal2()));
3718
+ const I = new kA(A.distance(), G.fromRaw(A.point1()), G.fromRaw(A.point2()), G.fromRaw(A.normal1()), G.fromRaw(A.normal2()));
3719
3719
  return A.free(), I;
3720
3720
  }
3721
3721
  }
3722
3722
  class O {
3723
3723
  static fromRaw(A, I) {
3724
3724
  const g = A.coShapeType(I);
3725
- let C, E, i, D, k, G, K;
3725
+ let C, E, i, D, K, k, w;
3726
3726
  switch (g) {
3727
- case b.Ball:
3727
+ case j.Ball:
3728
3728
  return new kI(A.coRadius(I));
3729
- case b.Cuboid:
3729
+ case j.Cuboid:
3730
3730
  return C = A.coHalfExtents(I), new KI(C.x, C.y, C.z);
3731
- case b.RoundCuboid:
3731
+ case j.RoundCuboid:
3732
3732
  return C = A.coHalfExtents(I), E = A.coRoundRadius(I), new hI(C.x, C.y, C.z, E);
3733
- case b.Capsule:
3734
- return k = A.coHalfHeight(I), G = A.coRadius(I), new UI(k, G);
3735
- case b.Segment:
3736
- return i = A.coVertices(I), new yI(S.new(i[0], i[1], i[2]), S.new(i[3], i[4], i[5]));
3737
- case b.Polyline:
3733
+ case j.Capsule:
3734
+ return K = A.coHalfHeight(I), k = A.coRadius(I), new UI(K, k);
3735
+ case j.Segment:
3736
+ return i = A.coVertices(I), new yI(G.new(i[0], i[1], i[2]), G.new(i[3], i[4], i[5]));
3737
+ case j.Polyline:
3738
3738
  return i = A.coVertices(I), D = A.coIndices(I), new NI(i, D);
3739
- case b.Triangle:
3740
- return i = A.coVertices(I), new JI(S.new(i[0], i[1], i[2]), S.new(i[3], i[4], i[5]), S.new(i[6], i[7], i[8]));
3741
- case b.RoundTriangle:
3742
- return i = A.coVertices(I), E = A.coRoundRadius(I), new MI(S.new(i[0], i[1], i[2]), S.new(i[3], i[4], i[5]), S.new(i[6], i[7], i[8]), E);
3743
- case b.HalfSpace:
3744
- return K = S.fromRaw(A.coHalfspaceNormal(I)), new sg(K);
3745
- case b.Voxels:
3739
+ case j.Triangle:
3740
+ return i = A.coVertices(I), new JI(G.new(i[0], i[1], i[2]), G.new(i[3], i[4], i[5]), G.new(i[6], i[7], i[8]));
3741
+ case j.RoundTriangle:
3742
+ return i = A.coVertices(I), E = A.coRoundRadius(I), new MI(G.new(i[0], i[1], i[2]), G.new(i[3], i[4], i[5]), G.new(i[6], i[7], i[8]), E);
3743
+ case j.HalfSpace:
3744
+ return w = G.fromRaw(A.coHalfspaceNormal(I)), new sg(w);
3745
+ case j.Voxels:
3746
3746
  const h = A.coVoxelData(I), y = A.coVoxelSize(I);
3747
3747
  return new FI(h, y);
3748
- case b.TriMesh:
3748
+ case j.TriMesh:
3749
3749
  i = A.coVertices(I), D = A.coIndices(I);
3750
3750
  const U = A.coTriMeshFlags(I);
3751
3751
  return new aI(i, D, U);
3752
- case b.HeightField:
3753
- const J = A.coHeightfieldScale(I), a = A.coHeightfieldHeights(I), t = A.coHeightfieldNRows(I), q = A.coHeightfieldNCols(I), P = A.coHeightFieldFlags(I);
3754
- return new sI(t, q, a, J, P);
3755
- case b.ConvexPolyhedron:
3756
- return i = A.coVertices(I), D = A.coIndices(I), new nA(i, D);
3757
- case b.RoundConvexPolyhedron:
3758
- return i = A.coVertices(I), D = A.coIndices(I), E = A.coRoundRadius(I), new TA(i, D, E);
3759
- case b.Cylinder:
3760
- return k = A.coHalfHeight(I), G = A.coRadius(I), new RI(k, G);
3761
- case b.RoundCylinder:
3762
- return k = A.coHalfHeight(I), G = A.coRadius(I), E = A.coRoundRadius(I), new YI(k, G, E);
3763
- case b.Cone:
3764
- return k = A.coHalfHeight(I), G = A.coRadius(I), new cI(k, G);
3765
- case b.RoundCone:
3766
- return k = A.coHalfHeight(I), G = A.coRadius(I), E = A.coRoundRadius(I), new qI(k, G, E);
3752
+ case j.HeightField:
3753
+ const J = A.coHeightfieldScale(I), F = A.coHeightfieldHeights(I), l = A.coHeightfieldNRows(I), R = A.coHeightfieldNCols(I), z = A.coHeightFieldFlags(I);
3754
+ return new sI(l, R, F, J, z);
3755
+ case j.ConvexPolyhedron:
3756
+ return i = A.coVertices(I), D = A.coIndices(I), new TA(i, D);
3757
+ case j.RoundConvexPolyhedron:
3758
+ return i = A.coVertices(I), D = A.coIndices(I), E = A.coRoundRadius(I), new OA(i, D, E);
3759
+ case j.Cylinder:
3760
+ return K = A.coHalfHeight(I), k = A.coRadius(I), new RI(K, k);
3761
+ case j.RoundCylinder:
3762
+ return K = A.coHalfHeight(I), k = A.coRadius(I), E = A.coRoundRadius(I), new cI(K, k, E);
3763
+ case j.Cone:
3764
+ return K = A.coHalfHeight(I), k = A.coRadius(I), new YI(K, k);
3765
+ case j.RoundCone:
3766
+ return K = A.coHalfHeight(I), k = A.coRadius(I), E = A.coRoundRadius(I), new qI(K, k, E);
3767
3767
  default:
3768
3768
  throw new Error("unknown shape type: " + g);
3769
3769
  }
3770
3770
  }
3771
- castShape(A, I, g, C, E, i, D, k, G, K) {
3772
- let h = S.intoRaw(A), y = F.intoRaw(I), U = S.intoRaw(g), J = S.intoRaw(E), a = F.intoRaw(i), t = S.intoRaw(D), q = this.intoRaw(), P = C.intoRaw(), EA = KA.fromRaw(null, q.castShape(h, y, U, P, J, a, t, k, G, K));
3773
- return h.free(), y.free(), U.free(), J.free(), a.free(), t.free(), q.free(), P.free(), EA;
3771
+ castShape(A, I, g, C, E, i, D, K, k, w) {
3772
+ let h = G.intoRaw(A), y = a.intoRaw(I), U = G.intoRaw(g), J = G.intoRaw(E), F = a.intoRaw(i), l = G.intoRaw(D), R = this.intoRaw(), z = C.intoRaw(), iA = hA.fromRaw(null, R.castShape(h, y, U, z, J, F, l, K, k, w));
3773
+ return h.free(), y.free(), U.free(), J.free(), F.free(), l.free(), R.free(), z.free(), iA;
3774
3774
  }
3775
3775
  intersectsShape(A, I, g, C, E) {
3776
- let i = S.intoRaw(A), D = F.intoRaw(I), k = S.intoRaw(C), G = F.intoRaw(E), K = this.intoRaw(), h = g.intoRaw(), y = K.intersectsShape(i, D, h, k, G);
3777
- return i.free(), D.free(), k.free(), G.free(), K.free(), h.free(), y;
3776
+ let i = G.intoRaw(A), D = a.intoRaw(I), K = G.intoRaw(C), k = a.intoRaw(E), w = this.intoRaw(), h = g.intoRaw(), y = w.intersectsShape(i, D, h, K, k);
3777
+ return i.free(), D.free(), K.free(), k.free(), w.free(), h.free(), y;
3778
3778
  }
3779
3779
  contactShape(A, I, g, C, E, i) {
3780
- let D = S.intoRaw(A), k = F.intoRaw(I), G = S.intoRaw(C), K = F.intoRaw(E), h = this.intoRaw(), y = g.intoRaw(), U = GA.fromRaw(h.contactShape(D, k, y, G, K, i));
3781
- return D.free(), k.free(), G.free(), K.free(), h.free(), y.free(), U;
3780
+ let D = G.intoRaw(A), K = a.intoRaw(I), k = G.intoRaw(C), w = a.intoRaw(E), h = this.intoRaw(), y = g.intoRaw(), U = kA.fromRaw(h.contactShape(D, K, y, k, w, i));
3781
+ return D.free(), K.free(), k.free(), w.free(), h.free(), y.free(), U;
3782
3782
  }
3783
3783
  containsPoint(A, I, g) {
3784
- let C = S.intoRaw(A), E = F.intoRaw(I), i = S.intoRaw(g), D = this.intoRaw(), k = D.containsPoint(C, E, i);
3785
- return C.free(), E.free(), i.free(), D.free(), k;
3784
+ let C = G.intoRaw(A), E = a.intoRaw(I), i = G.intoRaw(g), D = this.intoRaw(), K = D.containsPoint(C, E, i);
3785
+ return C.free(), E.free(), i.free(), D.free(), K;
3786
3786
  }
3787
3787
  projectPoint(A, I, g, C) {
3788
- let E = S.intoRaw(A), i = F.intoRaw(I), D = S.intoRaw(g), k = this.intoRaw(), G = NA.fromRaw(k.projectPoint(E, i, D, C));
3789
- return E.free(), i.free(), D.free(), k.free(), G;
3788
+ let E = G.intoRaw(A), i = a.intoRaw(I), D = G.intoRaw(g), K = this.intoRaw(), k = FA.fromRaw(K.projectPoint(E, i, D, C));
3789
+ return E.free(), i.free(), D.free(), K.free(), k;
3790
3790
  }
3791
3791
  intersectsRay(A, I, g, C) {
3792
- let E = S.intoRaw(I), i = F.intoRaw(g), D = S.intoRaw(A.origin), k = S.intoRaw(A.dir), G = this.intoRaw(), K = G.intersectsRay(E, i, D, k, C);
3793
- return E.free(), i.free(), D.free(), k.free(), G.free(), K;
3792
+ let E = G.intoRaw(I), i = a.intoRaw(g), D = G.intoRaw(A.origin), K = G.intoRaw(A.dir), k = this.intoRaw(), w = k.intersectsRay(E, i, D, K, C);
3793
+ return E.free(), i.free(), D.free(), K.free(), k.free(), w;
3794
3794
  }
3795
3795
  castRay(A, I, g, C, E) {
3796
- let i = S.intoRaw(I), D = F.intoRaw(g), k = S.intoRaw(A.origin), G = S.intoRaw(A.dir), K = this.intoRaw(), h = K.castRay(i, D, k, G, C, E);
3797
- return i.free(), D.free(), k.free(), G.free(), K.free(), h;
3796
+ let i = G.intoRaw(I), D = a.intoRaw(g), K = G.intoRaw(A.origin), k = G.intoRaw(A.dir), w = this.intoRaw(), h = w.castRay(i, D, K, k, C, E);
3797
+ return i.free(), D.free(), K.free(), k.free(), w.free(), h;
3798
3798
  }
3799
3799
  castRayAndGetNormal(A, I, g, C, E) {
3800
- let i = S.intoRaw(I), D = F.intoRaw(g), k = S.intoRaw(A.origin), G = S.intoRaw(A.dir), K = this.intoRaw(), h = MA.fromRaw(K.castRayAndGetNormal(i, D, k, G, C, E));
3801
- return i.free(), D.free(), k.free(), G.free(), K.free(), h;
3800
+ let i = G.intoRaw(I), D = a.intoRaw(g), K = G.intoRaw(A.origin), k = G.intoRaw(A.dir), w = this.intoRaw(), h = NA.fromRaw(w.castRayAndGetNormal(i, D, K, k, C, E));
3801
+ return i.free(), D.free(), K.free(), k.free(), w.free(), h;
3802
3802
  }
3803
3803
  }
3804
3804
  (function(Q) {
@@ -3821,13 +3821,13 @@ class sg extends O {
3821
3821
  super(), this.type = n.HalfSpace, this.normal = A;
3822
3822
  }
3823
3823
  intoRaw() {
3824
- let A = S.intoRaw(this.normal), I = M.halfspace(A);
3824
+ let A = G.intoRaw(this.normal), I = M.halfspace(A);
3825
3825
  return A.free(), I;
3826
3826
  }
3827
3827
  }
3828
3828
  class KI extends O {
3829
3829
  constructor(A, I, g) {
3830
- super(), this.type = n.Cuboid, this.halfExtents = S.new(A, I, g);
3830
+ super(), this.type = n.Cuboid, this.halfExtents = G.new(A, I, g);
3831
3831
  }
3832
3832
  intoRaw() {
3833
3833
  return M.cuboid(this.halfExtents.x, this.halfExtents.y, this.halfExtents.z);
@@ -3835,7 +3835,7 @@ class KI extends O {
3835
3835
  }
3836
3836
  class hI extends O {
3837
3837
  constructor(A, I, g, C) {
3838
- super(), this.type = n.RoundCuboid, this.halfExtents = S.new(A, I, g), this.borderRadius = C;
3838
+ super(), this.type = n.RoundCuboid, this.halfExtents = G.new(A, I, g), this.borderRadius = C;
3839
3839
  }
3840
3840
  intoRaw() {
3841
3841
  return M.roundCuboid(this.halfExtents.x, this.halfExtents.y, this.halfExtents.z, this.borderRadius);
@@ -3854,7 +3854,7 @@ class yI extends O {
3854
3854
  super(), this.type = n.Segment, this.a = A, this.b = I;
3855
3855
  }
3856
3856
  intoRaw() {
3857
- let A = S.intoRaw(this.a), I = S.intoRaw(this.b), g = M.segment(A, I);
3857
+ let A = G.intoRaw(this.a), I = G.intoRaw(this.b), g = M.segment(A, I);
3858
3858
  return A.free(), I.free(), g;
3859
3859
  }
3860
3860
  }
@@ -3863,7 +3863,7 @@ class JI extends O {
3863
3863
  super(), this.type = n.Triangle, this.a = A, this.b = I, this.c = g;
3864
3864
  }
3865
3865
  intoRaw() {
3866
- let A = S.intoRaw(this.a), I = S.intoRaw(this.b), g = S.intoRaw(this.c), C = M.triangle(A, I, g);
3866
+ let A = G.intoRaw(this.a), I = G.intoRaw(this.b), g = G.intoRaw(this.c), C = M.triangle(A, I, g);
3867
3867
  return A.free(), I.free(), g.free(), C;
3868
3868
  }
3869
3869
  }
@@ -3872,7 +3872,7 @@ class MI extends O {
3872
3872
  super(), this.type = n.RoundTriangle, this.a = A, this.b = I, this.c = g, this.borderRadius = C;
3873
3873
  }
3874
3874
  intoRaw() {
3875
- let A = S.intoRaw(this.a), I = S.intoRaw(this.b), g = S.intoRaw(this.c), C = M.roundTriangle(A, I, g, this.borderRadius);
3875
+ let A = G.intoRaw(this.a), I = G.intoRaw(this.b), g = G.intoRaw(this.c), C = M.roundTriangle(A, I, g, this.borderRadius);
3876
3876
  return A.free(), I.free(), g.free(), C;
3877
3877
  }
3878
3878
  }
@@ -3889,7 +3889,7 @@ class FI extends O {
3889
3889
  super(), this.type = n.Voxels, this.data = A, this.voxelSize = I;
3890
3890
  }
3891
3891
  intoRaw() {
3892
- let A, I = S.intoRaw(this.voxelSize);
3892
+ let A, I = G.intoRaw(this.voxelSize);
3893
3893
  return A = this.data instanceof Int32Array ? M.voxels(I, this.data) : M.voxelsFromPoints(I, this.data), I.free(), A;
3894
3894
  }
3895
3895
  }
@@ -3901,7 +3901,7 @@ class aI extends O {
3901
3901
  return M.trimesh(this.vertices, this.indices, this.flags);
3902
3902
  }
3903
3903
  }
3904
- class nA extends O {
3904
+ class TA extends O {
3905
3905
  constructor(A, I) {
3906
3906
  super(), this.type = n.ConvexPolyhedron, this.vertices = A, this.indices = I;
3907
3907
  }
@@ -3909,7 +3909,7 @@ class nA extends O {
3909
3909
  return this.indices ? M.convexMesh(this.vertices, this.indices) : M.convexHull(this.vertices);
3910
3910
  }
3911
3911
  }
3912
- class TA extends O {
3912
+ class OA extends O {
3913
3913
  constructor(A, I, g) {
3914
3914
  super(), this.type = n.RoundConvexPolyhedron, this.vertices = A, this.indices = I, this.borderRadius = g;
3915
3915
  }
@@ -3922,7 +3922,7 @@ class sI extends O {
3922
3922
  super(), this.type = n.HeightField, this.nrows = A, this.ncols = I, this.heights = g, this.scale = C, this.flags = E;
3923
3923
  }
3924
3924
  intoRaw() {
3925
- let A = S.intoRaw(this.scale), I = M.heightfield(this.nrows, this.ncols, this.heights, A, this.flags);
3925
+ let A = G.intoRaw(this.scale), I = M.heightfield(this.nrows, this.ncols, this.heights, A, this.flags);
3926
3926
  return A.free(), I;
3927
3927
  }
3928
3928
  }
@@ -3934,7 +3934,7 @@ class RI extends O {
3934
3934
  return M.cylinder(this.halfHeight, this.radius);
3935
3935
  }
3936
3936
  }
3937
- class YI extends O {
3937
+ class cI extends O {
3938
3938
  constructor(A, I, g) {
3939
3939
  super(), this.type = n.RoundCylinder, this.borderRadius = g, this.halfHeight = A, this.radius = I;
3940
3940
  }
@@ -3942,7 +3942,7 @@ class YI extends O {
3942
3942
  return M.roundCylinder(this.halfHeight, this.radius, this.borderRadius);
3943
3943
  }
3944
3944
  }
3945
- class cI extends O {
3945
+ class YI extends O {
3946
3946
  constructor(A, I) {
3947
3947
  super(), this.type = n.Cone, this.halfHeight = A, this.radius = I;
3948
3948
  }
@@ -3965,9 +3965,9 @@ class Rg {
3965
3965
  free() {
3966
3966
  this.raw && this.raw.free(), this.raw = void 0;
3967
3967
  }
3968
- step(A, I, g, C, E, i, D, k, G, K, h, y) {
3969
- let U = S.intoRaw(A);
3970
- h ? this.raw.stepWithEvents(U, I.raw, g.raw, C.raw, E.raw, i.raw, D.raw, k.raw, G.raw, K.raw, h.raw, y, y ? y.filterContactPair : null, y ? y.filterIntersectionPair : null) : this.raw.step(U, I.raw, g.raw, C.raw, E.raw, i.raw, D.raw, k.raw, G.raw, K.raw), U.free();
3968
+ step(A, I, g, C, E, i, D, K, k, w, h, y) {
3969
+ let U = G.intoRaw(A);
3970
+ h ? this.raw.stepWithEvents(U, I.raw, g.raw, C.raw, E.raw, i.raw, D.raw, K.raw, k.raw, w.raw, h.raw, y, y ? y.filterContactPair : null, y ? y.filterIntersectionPair : null) : this.raw.step(U, I.raw, g.raw, C.raw, E.raw, i.raw, D.raw, K.raw, k.raw, w.raw), U.free();
3971
3971
  }
3972
3972
  }
3973
3973
  class gI {
@@ -3977,21 +3977,21 @@ class gI {
3977
3977
  free() {
3978
3978
  this.raw && this.raw.free(), this.raw = void 0;
3979
3979
  }
3980
- serializeAll(A, I, g, C, E, i, D, k, G) {
3981
- let K = S.intoRaw(A);
3982
- const h = this.raw.serializeAll(K, I.raw, g.raw, C.raw, E.raw, i.raw, D.raw, k.raw, G.raw);
3983
- return K.free(), h;
3980
+ serializeAll(A, I, g, C, E, i, D, K, k) {
3981
+ let w = G.intoRaw(A);
3982
+ const h = this.raw.serializeAll(w, I.raw, g.raw, C.raw, E.raw, i.raw, D.raw, K.raw, k.raw);
3983
+ return w.free(), h;
3984
3984
  }
3985
3985
  deserializeAll(A) {
3986
- return ZA.fromRaw(this.raw.deserializeAll(A));
3986
+ return bA.fromRaw(this.raw.deserializeAll(A));
3987
3987
  }
3988
3988
  }
3989
- class Yg {
3989
+ class cg {
3990
3990
  constructor(A, I) {
3991
3991
  this.vertices = A, this.colors = I;
3992
3992
  }
3993
3993
  }
3994
- class cg {
3994
+ class Yg {
3995
3995
  constructor(A) {
3996
3996
  this.raw = A || new RC();
3997
3997
  }
@@ -4006,7 +4006,7 @@ class qg {
4006
4006
  }
4007
4007
  class lg {
4008
4008
  constructor(A, I, g, C, E, i) {
4009
- this.params = I, this.bodies = E, this.colliders = i, this.broadPhase = g, this.narrowPhase = C, this.raw = new cC(A), this.rawCharacterCollision = new GC(), this._applyImpulsesToDynamicBodies = !1, this._characterMass = null;
4009
+ this.params = I, this.bodies = E, this.colliders = i, this.broadPhase = g, this.narrowPhase = C, this.raw = new YC(A), this.rawCharacterCollision = new GC(), this._applyImpulsesToDynamicBodies = !1, this._characterMass = null;
4010
4010
  }
4011
4011
  free() {
4012
4012
  this.raw && (this.raw.free(), this.rawCharacterCollision.free()), this.raw = void 0, this.rawCharacterCollision = void 0;
@@ -4015,7 +4015,7 @@ class lg {
4015
4015
  return this.raw.up();
4016
4016
  }
4017
4017
  setUp(A) {
4018
- let I = S.intoRaw(A);
4018
+ let I = G.intoRaw(A);
4019
4019
  return this.raw.setUp(I);
4020
4020
  }
4021
4021
  applyImpulsesToDynamicBodies() {
@@ -4091,11 +4091,11 @@ class lg {
4091
4091
  return this.raw.snapToGroundEnabled();
4092
4092
  }
4093
4093
  computeColliderMovement(A, I, g, C, E) {
4094
- let i = S.intoRaw(I);
4094
+ let i = G.intoRaw(I);
4095
4095
  this.raw.computeColliderMovement(this.params.dt, this.broadPhase.raw, this.narrowPhase.raw, this.bodies.raw, this.colliders.raw, A.handle, i, this._applyImpulsesToDynamicBodies, this._characterMass, g, C, this.colliders.castClosure(E)), i.free();
4096
4096
  }
4097
4097
  computedMovement() {
4098
- return S.fromRaw(this.raw.computedMovement());
4098
+ return G.fromRaw(this.raw.computedMovement());
4099
4099
  }
4100
4100
  computedGrounded() {
4101
4101
  return this.raw.computedGrounded();
@@ -4106,7 +4106,7 @@ class lg {
4106
4106
  computedCollision(A, I) {
4107
4107
  if (this.raw.computedCollision(A, this.rawCharacterCollision)) {
4108
4108
  let g = this.rawCharacterCollision;
4109
- return (I = I ?? new qg()).translationDeltaApplied = S.fromRaw(g.translationDeltaApplied()), I.translationDeltaRemaining = S.fromRaw(g.translationDeltaRemaining()), I.toi = g.toi(), I.witness1 = S.fromRaw(g.worldWitness1()), I.witness2 = S.fromRaw(g.worldWitness2()), I.normal1 = S.fromRaw(g.worldNormal1()), I.normal2 = S.fromRaw(g.worldNormal2()), I.collider = this.colliders.get(g.handle()), I;
4109
+ return (I = I ?? new qg()).translationDeltaApplied = G.fromRaw(g.translationDeltaApplied()), I.translationDeltaRemaining = G.fromRaw(g.translationDeltaRemaining()), I.toi = g.toi(), I.witness1 = G.fromRaw(g.worldWitness1()), I.witness2 = G.fromRaw(g.worldWitness2()), I.normal1 = G.fromRaw(g.worldNormal1()), I.normal2 = G.fromRaw(g.worldNormal2()), I.collider = this.colliders.get(g.handle()), I;
4110
4110
  }
4111
4111
  return null;
4112
4112
  }
@@ -4137,25 +4137,25 @@ class Lg {
4137
4137
  this.raw.reset_integrals();
4138
4138
  }
4139
4139
  applyLinearCorrection(A, I, g) {
4140
- let C = S.intoRaw(I), E = S.intoRaw(g);
4140
+ let C = G.intoRaw(I), E = G.intoRaw(g);
4141
4141
  this.raw.apply_linear_correction(this.params.dt, this.bodies.raw, A.handle, C, E), C.free(), E.free();
4142
4142
  }
4143
4143
  applyAngularCorrection(A, I, g) {
4144
- let C = F.intoRaw(I), E = S.intoRaw(g);
4144
+ let C = a.intoRaw(I), E = G.intoRaw(g);
4145
4145
  this.raw.apply_angular_correction(this.params.dt, this.bodies.raw, A.handle, C, E), C.free(), E.free();
4146
4146
  }
4147
4147
  linearCorrection(A, I, g) {
4148
- let C = S.intoRaw(I), E = S.intoRaw(g), i = this.raw.linear_correction(this.params.dt, this.bodies.raw, A.handle, C, E);
4149
- return C.free(), E.free(), S.fromRaw(i);
4148
+ let C = G.intoRaw(I), E = G.intoRaw(g), i = this.raw.linear_correction(this.params.dt, this.bodies.raw, A.handle, C, E);
4149
+ return C.free(), E.free(), G.fromRaw(i);
4150
4150
  }
4151
4151
  angularCorrection(A, I, g) {
4152
- let C = F.intoRaw(I), E = S.intoRaw(g), i = this.raw.angular_correction(this.params.dt, this.bodies.raw, A.handle, C, E);
4153
- return C.free(), E.free(), S.fromRaw(i);
4152
+ let C = a.intoRaw(I), E = G.intoRaw(g), i = this.raw.angular_correction(this.params.dt, this.bodies.raw, A.handle, C, E);
4153
+ return C.free(), E.free(), G.fromRaw(i);
4154
4154
  }
4155
4155
  }
4156
4156
  class tg {
4157
4157
  constructor(A, I, g, C, E) {
4158
- this.raw = new YC(A.handle), this.broadPhase = I, this.narrowPhase = g, this.bodies = C, this.colliders = E, this._chassis = A;
4158
+ this.raw = new cC(A.handle), this.broadPhase = I, this.narrowPhase = g, this.bodies = C, this.colliders = E, this._chassis = A;
4159
4159
  }
4160
4160
  free() {
4161
4161
  this.raw && this.raw.free(), this.raw = void 0;
@@ -4182,17 +4182,17 @@ class tg {
4182
4182
  this.raw.set_index_forward_axis(A);
4183
4183
  }
4184
4184
  addWheel(A, I, g, C, E) {
4185
- let i = S.intoRaw(A), D = S.intoRaw(I), k = S.intoRaw(g);
4186
- this.raw.add_wheel(i, D, k, C, E), i.free(), D.free(), k.free();
4185
+ let i = G.intoRaw(A), D = G.intoRaw(I), K = G.intoRaw(g);
4186
+ this.raw.add_wheel(i, D, K, C, E), i.free(), D.free(), K.free();
4187
4187
  }
4188
4188
  numWheels() {
4189
4189
  return this.raw.num_wheels();
4190
4190
  }
4191
4191
  wheelChassisConnectionPointCs(A) {
4192
- return S.fromRaw(this.raw.wheel_chassis_connection_point_cs(A));
4192
+ return G.fromRaw(this.raw.wheel_chassis_connection_point_cs(A));
4193
4193
  }
4194
4194
  setWheelChassisConnectionPointCs(A, I) {
4195
- let g = S.intoRaw(I);
4195
+ let g = G.intoRaw(I);
4196
4196
  this.raw.set_wheel_chassis_connection_point_cs(A, g), g.free();
4197
4197
  }
4198
4198
  wheelSuspensionRestLength(A) {
@@ -4256,17 +4256,17 @@ class tg {
4256
4256
  this.raw.set_wheel_engine_force(A, I);
4257
4257
  }
4258
4258
  wheelDirectionCs(A) {
4259
- return S.fromRaw(this.raw.wheel_direction_cs(A));
4259
+ return G.fromRaw(this.raw.wheel_direction_cs(A));
4260
4260
  }
4261
4261
  setWheelDirectionCs(A, I) {
4262
- let g = S.intoRaw(I);
4262
+ let g = G.intoRaw(I);
4263
4263
  this.raw.set_wheel_direction_cs(A, g), g.free();
4264
4264
  }
4265
4265
  wheelAxleCs(A) {
4266
- return S.fromRaw(this.raw.wheel_axle_cs(A));
4266
+ return G.fromRaw(this.raw.wheel_axle_cs(A));
4267
4267
  }
4268
4268
  setWheelAxleCs(A, I) {
4269
- let g = S.intoRaw(I);
4269
+ let g = G.intoRaw(I);
4270
4270
  this.raw.set_wheel_axle_cs(A, g), g.free();
4271
4271
  }
4272
4272
  wheelFrictionSlip(A) {
@@ -4294,16 +4294,16 @@ class tg {
4294
4294
  return this.raw.wheel_suspension_force(A);
4295
4295
  }
4296
4296
  wheelContactNormal(A) {
4297
- return S.fromRaw(this.raw.wheel_contact_normal_ws(A));
4297
+ return G.fromRaw(this.raw.wheel_contact_normal_ws(A));
4298
4298
  }
4299
4299
  wheelContactPoint(A) {
4300
- return S.fromRaw(this.raw.wheel_contact_point_ws(A));
4300
+ return G.fromRaw(this.raw.wheel_contact_point_ws(A));
4301
4301
  }
4302
4302
  wheelSuspensionLength(A) {
4303
4303
  return this.raw.wheel_suspension_length(A);
4304
4304
  }
4305
4305
  wheelHardPoint(A) {
4306
- return S.fromRaw(this.raw.wheel_hard_point_ws(A));
4306
+ return G.fromRaw(this.raw.wheel_hard_point_ws(A));
4307
4307
  }
4308
4308
  wheelIsInContact(A) {
4309
4309
  return this.raw.wheel_is_in_contact(A);
@@ -4312,15 +4312,15 @@ class tg {
4312
4312
  return this.colliders.get(this.raw.wheel_ground_object(A));
4313
4313
  }
4314
4314
  }
4315
- class ZA {
4316
- constructor(A, I, g, C, E, i, D, k, G, K, h, y, U) {
4317
- this.gravity = A, this.integrationParameters = new Bg(I), this.islands = new Mg(g), this.broadPhase = new Ng(C), this.narrowPhase = new Fg(E), this.bodies = new Cg(i), this.colliders = new pg(D), this.impulseJoints = new Gg(k), this.multibodyJoints = new yg(G), this.ccdSolver = new Jg(K), this.physicsPipeline = new Rg(h), this.serializationPipeline = new gI(y), this.debugRenderPipeline = new cg(U), this.characterControllers = /* @__PURE__ */ new Set(), this.pidControllers = /* @__PURE__ */ new Set(), this.vehicleControllers = /* @__PURE__ */ new Set(), this.impulseJoints.finalizeDeserialization(this.bodies), this.bodies.finalizeDeserialization(this.colliders), this.colliders.finalizeDeserialization(this.bodies);
4315
+ class bA {
4316
+ constructor(A, I, g, C, E, i, D, K, k, w, h, y, U) {
4317
+ this.gravity = A, this.integrationParameters = new Bg(I), this.islands = new Mg(g), this.broadPhase = new Ng(C), this.narrowPhase = new Fg(E), this.bodies = new Cg(i), this.colliders = new pg(D), this.impulseJoints = new Gg(K), this.multibodyJoints = new yg(k), this.ccdSolver = new Jg(w), this.physicsPipeline = new Rg(h), this.serializationPipeline = new gI(y), this.debugRenderPipeline = new Yg(U), this.characterControllers = /* @__PURE__ */ new Set(), this.pidControllers = /* @__PURE__ */ new Set(), this.vehicleControllers = /* @__PURE__ */ new Set(), this.impulseJoints.finalizeDeserialization(this.bodies), this.bodies.finalizeDeserialization(this.colliders), this.colliders.finalizeDeserialization(this.bodies);
4318
4318
  }
4319
4319
  free() {
4320
4320
  this.integrationParameters.free(), this.islands.free(), this.broadPhase.free(), this.narrowPhase.free(), this.bodies.free(), this.colliders.free(), this.impulseJoints.free(), this.multibodyJoints.free(), this.ccdSolver.free(), this.physicsPipeline.free(), this.serializationPipeline.free(), this.debugRenderPipeline.free(), this.characterControllers.forEach((A) => A.free()), this.pidControllers.forEach((A) => A.free()), this.vehicleControllers.forEach((A) => A.free()), this.integrationParameters = void 0, this.islands = void 0, this.broadPhase = void 0, this.narrowPhase = void 0, this.bodies = void 0, this.colliders = void 0, this.ccdSolver = void 0, this.impulseJoints = void 0, this.multibodyJoints = void 0, this.physicsPipeline = void 0, this.serializationPipeline = void 0, this.debugRenderPipeline = void 0, this.characterControllers = void 0, this.pidControllers = void 0, this.vehicleControllers = void 0;
4321
4321
  }
4322
4322
  static fromRaw(A) {
4323
- return A ? new ZA(S.fromRaw(A.takeGravity()), A.takeIntegrationParameters(), A.takeIslandManager(), A.takeBroadPhase(), A.takeNarrowPhase(), A.takeBodies(), A.takeColliders(), A.takeImpulseJoints(), A.takeMultibodyJoints()) : null;
4323
+ return A ? new bA(G.fromRaw(A.takeGravity()), A.takeIntegrationParameters(), A.takeIslandManager(), A.takeBroadPhase(), A.takeNarrowPhase(), A.takeBodies(), A.takeColliders(), A.takeImpulseJoints(), A.takeMultibodyJoints()) : null;
4324
4324
  }
4325
4325
  takeSnapshot() {
4326
4326
  return this.serializationPipeline.serializeAll(this.gravity, this.integrationParameters, this.islands, this.broadPhase, this.narrowPhase, this.bodies, this.colliders, this.impulseJoints, this.multibodyJoints);
@@ -4329,7 +4329,7 @@ class ZA {
4329
4329
  return new gI().deserializeAll(A);
4330
4330
  }
4331
4331
  debugRender(A, I) {
4332
- return this.debugRenderPipeline.render(this.bodies, this.colliders, this.impulseJoints, this.multibodyJoints, this.narrowPhase, A, I), new Yg(this.debugRenderPipeline.vertices, this.debugRenderPipeline.colors);
4332
+ return this.debugRenderPipeline.render(this.bodies, this.colliders, this.impulseJoints, this.multibodyJoints, this.narrowPhase, A, I), new cg(this.debugRenderPipeline.vertices, this.debugRenderPipeline.colors);
4333
4333
  }
4334
4334
  step(A, I) {
4335
4335
  this.physicsPipeline.step(this.gravity, this.integrationParameters, this.islands, this.broadPhase, this.narrowPhase, this.bodies, this.colliders, this.impulseJoints, this.multibodyJoints, this.ccdSolver, A, I);
@@ -4434,18 +4434,18 @@ class ZA {
4434
4434
  forEachActiveRigidBody(A) {
4435
4435
  this.bodies.forEachActiveRigidBody(this.islands, A);
4436
4436
  }
4437
- castRay(A, I, g, C, E, i, D, k) {
4438
- return this.broadPhase.castRay(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i ? i.handle : null, D ? D.handle : null, this.colliders.castClosure(k));
4437
+ castRay(A, I, g, C, E, i, D, K) {
4438
+ return this.broadPhase.castRay(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i ? i.handle : null, D ? D.handle : null, this.colliders.castClosure(K));
4439
4439
  }
4440
- castRayAndGetNormal(A, I, g, C, E, i, D, k) {
4441
- return this.broadPhase.castRayAndGetNormal(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i ? i.handle : null, D ? D.handle : null, this.colliders.castClosure(k));
4440
+ castRayAndGetNormal(A, I, g, C, E, i, D, K) {
4441
+ return this.broadPhase.castRayAndGetNormal(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i ? i.handle : null, D ? D.handle : null, this.colliders.castClosure(K));
4442
4442
  }
4443
- intersectionsWithRay(A, I, g, C, E, i, D, k, G) {
4444
- this.broadPhase.intersectionsWithRay(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i, D ? D.handle : null, k ? k.handle : null, this.colliders.castClosure(G));
4443
+ intersectionsWithRay(A, I, g, C, E, i, D, K, k) {
4444
+ this.broadPhase.intersectionsWithRay(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i, D ? D.handle : null, K ? K.handle : null, this.colliders.castClosure(k));
4445
4445
  }
4446
- intersectionWithShape(A, I, g, C, E, i, D, k) {
4447
- let G = this.broadPhase.intersectionWithShape(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i ? i.handle : null, D ? D.handle : null, this.colliders.castClosure(k));
4448
- return G != null ? this.colliders.get(G) : null;
4446
+ intersectionWithShape(A, I, g, C, E, i, D, K) {
4447
+ let k = this.broadPhase.intersectionWithShape(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i ? i.handle : null, D ? D.handle : null, this.colliders.castClosure(K));
4448
+ return k != null ? this.colliders.get(k) : null;
4449
4449
  }
4450
4450
  projectPoint(A, I, g, C, E, i, D) {
4451
4451
  return this.broadPhase.projectPoint(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E ? E.handle : null, i ? i.handle : null, this.colliders.castClosure(D));
@@ -4456,11 +4456,11 @@ class ZA {
4456
4456
  intersectionsWithPoint(A, I, g, C, E, i, D) {
4457
4457
  this.broadPhase.intersectionsWithPoint(this.narrowPhase, this.bodies, this.colliders, A, this.colliders.castClosure(I), g, C, E ? E.handle : null, i ? i.handle : null, this.colliders.castClosure(D));
4458
4458
  }
4459
- castShape(A, I, g, C, E, i, D, k, G, K, h, y) {
4460
- return this.broadPhase.castShape(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i, D, k, G, K ? K.handle : null, h ? h.handle : null, this.colliders.castClosure(y));
4459
+ castShape(A, I, g, C, E, i, D, K, k, w, h, y) {
4460
+ return this.broadPhase.castShape(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, E, i, D, K, k, w ? w.handle : null, h ? h.handle : null, this.colliders.castClosure(y));
4461
4461
  }
4462
- intersectionsWithShape(A, I, g, C, E, i, D, k, G) {
4463
- this.broadPhase.intersectionsWithShape(this.narrowPhase, this.bodies, this.colliders, A, I, g, this.colliders.castClosure(C), E, i, D ? D.handle : null, k ? k.handle : null, this.colliders.castClosure(G));
4462
+ intersectionsWithShape(A, I, g, C, E, i, D, K, k) {
4463
+ this.broadPhase.intersectionsWithShape(this.narrowPhase, this.bodies, this.colliders, A, I, g, this.colliders.castClosure(C), E, i, D ? D.handle : null, K ? K.handle : null, this.colliders.castClosure(k));
4464
4464
  }
4465
4465
  collidersWithAabbIntersectingAabb(A, I, g) {
4466
4466
  this.broadPhase.collidersWithAabbIntersectingAabb(this.narrowPhase, this.bodies, this.colliders, A, I, this.colliders.castClosure(g));
@@ -4534,7 +4534,7 @@ class ZA {
4534
4534
  }
4535
4535
  (function(Q) {
4536
4536
  Q[Q.NONE = 0] = "NONE", Q[Q.COLLISION_EVENTS = 1] = "COLLISION_EVENTS", Q[Q.CONTACT_FORCE_EVENTS = 2] = "CONTACT_FORCE_EVENTS";
4537
- })(pA || (pA = {}));
4537
+ })(rA || (rA = {}));
4538
4538
  class Hg {
4539
4539
  free() {
4540
4540
  this.raw && this.raw.free(), this.raw = void 0;
@@ -4546,13 +4546,13 @@ class Hg {
4546
4546
  return this.raw.collider2();
4547
4547
  }
4548
4548
  totalForce() {
4549
- return S.fromRaw(this.raw.total_force());
4549
+ return G.fromRaw(this.raw.total_force());
4550
4550
  }
4551
4551
  totalForceMagnitude() {
4552
4552
  return this.raw.total_force_magnitude();
4553
4553
  }
4554
4554
  maxForceDirection() {
4555
- return S.fromRaw(this.raw.max_force_direction());
4555
+ return G.fromRaw(this.raw.max_force_direction());
4556
4556
  }
4557
4557
  maxForceMagnitude() {
4558
4558
  return this.raw.max_force_magnitude();
@@ -4580,13 +4580,13 @@ class UC {
4580
4580
  }
4581
4581
  (function(Q) {
4582
4582
  Q[Q.NONE = 0] = "NONE", Q[Q.FILTER_CONTACT_PAIRS = 1] = "FILTER_CONTACT_PAIRS", Q[Q.FILTER_INTERSECTION_PAIRS = 2] = "FILTER_INTERSECTION_PAIRS";
4583
- })(rA || (rA = {})), function(Q) {
4583
+ })(eA || (eA = {})), function(Q) {
4584
4584
  Q[Q.EMPTY = 0] = "EMPTY", Q[Q.COMPUTE_IMPULSE = 1] = "COMPUTE_IMPULSE";
4585
4585
  }($A || ($A = {})), function(Q) {
4586
4586
  Q[Q.EXCLUDE_FIXED = 1] = "EXCLUDE_FIXED", Q[Q.EXCLUDE_KINEMATIC = 2] = "EXCLUDE_KINEMATIC", Q[Q.EXCLUDE_DYNAMIC = 4] = "EXCLUDE_DYNAMIC", Q[Q.EXCLUDE_SENSORS = 8] = "EXCLUDE_SENSORS", Q[Q.EXCLUDE_SOLIDS = 16] = "EXCLUDE_SOLIDS", Q[Q.ONLY_DYNAMIC = 3] = "ONLY_DYNAMIC", Q[Q.ONLY_KINEMATIC = 5] = "ONLY_KINEMATIC", Q[Q.ONLY_FIXED = 6] = "ONLY_FIXED";
4587
4587
  }(AI || (AI = {})), function(Q) {
4588
4588
  Q[Q.DYNAMIC_DYNAMIC = 1] = "DYNAMIC_DYNAMIC", Q[Q.DYNAMIC_KINEMATIC = 12] = "DYNAMIC_KINEMATIC", Q[Q.DYNAMIC_FIXED = 2] = "DYNAMIC_FIXED", Q[Q.KINEMATIC_KINEMATIC = 52224] = "KINEMATIC_KINEMATIC", Q[Q.KINEMATIC_FIXED = 8704] = "KINEMATIC_FIXED", Q[Q.FIXED_FIXED = 32] = "FIXED_FIXED", Q[Q.DEFAULT = 15] = "DEFAULT", Q[Q.ALL = 60943] = "ALL";
4589
- }(eA || (eA = {}));
4589
+ }(nA || (nA = {}));
4590
4590
  class CI {
4591
4591
  constructor(A, I, g, C) {
4592
4592
  this.colliderSet = A, this.handle = I, this._parent = g, this._shape = C;
@@ -4607,16 +4607,16 @@ class CI {
4607
4607
  return this.colliderSet.raw.contains(this.handle);
4608
4608
  }
4609
4609
  translation() {
4610
- return S.fromRaw(this.colliderSet.raw.coTranslation(this.handle));
4610
+ return G.fromRaw(this.colliderSet.raw.coTranslation(this.handle));
4611
4611
  }
4612
4612
  translationWrtParent() {
4613
- return S.fromRaw(this.colliderSet.raw.coTranslationWrtParent(this.handle));
4613
+ return G.fromRaw(this.colliderSet.raw.coTranslationWrtParent(this.handle));
4614
4614
  }
4615
4615
  rotation() {
4616
- return F.fromRaw(this.colliderSet.raw.coRotation(this.handle));
4616
+ return a.fromRaw(this.colliderSet.raw.coRotation(this.handle));
4617
4617
  }
4618
4618
  rotationWrtParent() {
4619
- return F.fromRaw(this.colliderSet.raw.coRotationWrtParent(this.handle));
4619
+ return a.fromRaw(this.colliderSet.raw.coRotationWrtParent(this.handle));
4620
4620
  }
4621
4621
  isSensor() {
4622
4622
  return this.colliderSet.raw.coIsSensor(this.handle);
@@ -4695,7 +4695,7 @@ class CI {
4695
4695
  this.colliderSet.raw.coSetMass(this.handle, A);
4696
4696
  }
4697
4697
  setMassProperties(A, I, g, C) {
4698
- let E = S.intoRaw(I), i = S.intoRaw(g), D = F.intoRaw(C);
4698
+ let E = G.intoRaw(I), i = G.intoRaw(g), D = a.intoRaw(C);
4699
4699
  this.colliderSet.raw.coSetMassProperties(this.handle, A, E, i, D), E.free(), i.free(), D.free();
4700
4700
  }
4701
4701
  setTranslation(A) {
@@ -4714,10 +4714,10 @@ class CI {
4714
4714
  return this.colliderSet.raw.coShapeType(this.handle);
4715
4715
  }
4716
4716
  halfExtents() {
4717
- return S.fromRaw(this.colliderSet.raw.coHalfExtents(this.handle));
4717
+ return G.fromRaw(this.colliderSet.raw.coHalfExtents(this.handle));
4718
4718
  }
4719
4719
  setHalfExtents(A) {
4720
- const I = S.intoRaw(A);
4720
+ const I = G.intoRaw(A);
4721
4721
  this.colliderSet.raw.coSetHalfExtents(this.handle, I);
4722
4722
  }
4723
4723
  radius() {
@@ -4758,7 +4758,7 @@ class CI {
4758
4758
  }
4759
4759
  heightfieldScale() {
4760
4760
  let A = this.colliderSet.raw.coHeightfieldScale(this.handle);
4761
- return S.fromRaw(A);
4761
+ return G.fromRaw(A);
4762
4762
  }
4763
4763
  heightfieldNRows() {
4764
4764
  return this.colliderSet.raw.coHeightfieldNRows(this.handle);
@@ -4791,51 +4791,51 @@ class CI {
4791
4791
  return this.colliderSet.raw.coSolverGroups(this.handle);
4792
4792
  }
4793
4793
  containsPoint(A) {
4794
- let I = S.intoRaw(A), g = this.colliderSet.raw.coContainsPoint(this.handle, I);
4794
+ let I = G.intoRaw(A), g = this.colliderSet.raw.coContainsPoint(this.handle, I);
4795
4795
  return I.free(), g;
4796
4796
  }
4797
4797
  projectPoint(A, I) {
4798
- let g = S.intoRaw(A), C = NA.fromRaw(this.colliderSet.raw.coProjectPoint(this.handle, g, I));
4798
+ let g = G.intoRaw(A), C = FA.fromRaw(this.colliderSet.raw.coProjectPoint(this.handle, g, I));
4799
4799
  return g.free(), C;
4800
4800
  }
4801
4801
  intersectsRay(A, I) {
4802
- let g = S.intoRaw(A.origin), C = S.intoRaw(A.dir), E = this.colliderSet.raw.coIntersectsRay(this.handle, g, C, I);
4802
+ let g = G.intoRaw(A.origin), C = G.intoRaw(A.dir), E = this.colliderSet.raw.coIntersectsRay(this.handle, g, C, I);
4803
4803
  return g.free(), C.free(), E;
4804
4804
  }
4805
- castShape(A, I, g, C, E, i, D, k) {
4806
- let G = S.intoRaw(A), K = S.intoRaw(g), h = F.intoRaw(C), y = S.intoRaw(E), U = I.intoRaw(), J = KA.fromRaw(this.colliderSet, this.colliderSet.raw.coCastShape(this.handle, G, U, K, h, y, i, D, k));
4807
- return G.free(), K.free(), h.free(), y.free(), U.free(), J;
4805
+ castShape(A, I, g, C, E, i, D, K) {
4806
+ let k = G.intoRaw(A), w = G.intoRaw(g), h = a.intoRaw(C), y = G.intoRaw(E), U = I.intoRaw(), J = hA.fromRaw(this.colliderSet, this.colliderSet.raw.coCastShape(this.handle, k, U, w, h, y, i, D, K));
4807
+ return k.free(), w.free(), h.free(), y.free(), U.free(), J;
4808
4808
  }
4809
4809
  castCollider(A, I, g, C, E, i) {
4810
- let D = S.intoRaw(A), k = S.intoRaw(g), G = FA.fromRaw(this.colliderSet, this.colliderSet.raw.coCastCollider(this.handle, D, I.handle, k, C, E, i));
4811
- return D.free(), k.free(), G;
4810
+ let D = G.intoRaw(A), K = G.intoRaw(g), k = aA.fromRaw(this.colliderSet, this.colliderSet.raw.coCastCollider(this.handle, D, I.handle, K, C, E, i));
4811
+ return D.free(), K.free(), k;
4812
4812
  }
4813
4813
  intersectsShape(A, I, g) {
4814
- let C = S.intoRaw(I), E = F.intoRaw(g), i = A.intoRaw(), D = this.colliderSet.raw.coIntersectsShape(this.handle, i, C, E);
4814
+ let C = G.intoRaw(I), E = a.intoRaw(g), i = A.intoRaw(), D = this.colliderSet.raw.coIntersectsShape(this.handle, i, C, E);
4815
4815
  return C.free(), E.free(), i.free(), D;
4816
4816
  }
4817
4817
  contactShape(A, I, g, C) {
4818
- let E = S.intoRaw(I), i = F.intoRaw(g), D = A.intoRaw(), k = GA.fromRaw(this.colliderSet.raw.coContactShape(this.handle, D, E, i, C));
4819
- return E.free(), i.free(), D.free(), k;
4818
+ let E = G.intoRaw(I), i = a.intoRaw(g), D = A.intoRaw(), K = kA.fromRaw(this.colliderSet.raw.coContactShape(this.handle, D, E, i, C));
4819
+ return E.free(), i.free(), D.free(), K;
4820
4820
  }
4821
4821
  contactCollider(A, I) {
4822
- return GA.fromRaw(this.colliderSet.raw.coContactCollider(this.handle, A.handle, I));
4822
+ return kA.fromRaw(this.colliderSet.raw.coContactCollider(this.handle, A.handle, I));
4823
4823
  }
4824
4824
  castRay(A, I, g) {
4825
- let C = S.intoRaw(A.origin), E = S.intoRaw(A.dir), i = this.colliderSet.raw.coCastRay(this.handle, C, E, I, g);
4825
+ let C = G.intoRaw(A.origin), E = G.intoRaw(A.dir), i = this.colliderSet.raw.coCastRay(this.handle, C, E, I, g);
4826
4826
  return C.free(), E.free(), i;
4827
4827
  }
4828
4828
  castRayAndGetNormal(A, I, g) {
4829
- let C = S.intoRaw(A.origin), E = S.intoRaw(A.dir), i = MA.fromRaw(this.colliderSet.raw.coCastRayAndGetNormal(this.handle, C, E, I, g));
4829
+ let C = G.intoRaw(A.origin), E = G.intoRaw(A.dir), i = NA.fromRaw(this.colliderSet.raw.coCastRayAndGetNormal(this.handle, C, E, I, g));
4830
4830
  return C.free(), E.free(), i;
4831
4831
  }
4832
4832
  }
4833
4833
  (function(Q) {
4834
4834
  Q[Q.Density = 0] = "Density", Q[Q.Mass = 1] = "Mass", Q[Q.MassProps = 2] = "MassProps";
4835
- })(DA || (DA = {}));
4835
+ })(oA || (oA = {}));
4836
4836
  class e {
4837
4837
  constructor(A) {
4838
- this.enabled = !0, this.shape = A, this.massPropsMode = DA.Density, this.density = 1, this.friction = 0.5, this.restitution = 0, this.rotation = F.identity(), this.translation = S.zeros(), this.isSensor = !1, this.collisionGroups = 4294967295, this.solverGroups = 4294967295, this.frictionCombineRule = UA.Average, this.restitutionCombineRule = UA.Average, this.activeCollisionTypes = eA.DEFAULT, this.activeEvents = pA.NONE, this.activeHooks = rA.NONE, this.mass = 0, this.centerOfMass = S.zeros(), this.contactForceEventThreshold = 0, this.contactSkin = 0, this.principalAngularInertia = S.zeros(), this.angularInertiaLocalFrame = F.identity();
4838
+ this.enabled = !0, this.shape = A, this.massPropsMode = oA.Density, this.density = 1, this.friction = 0.5, this.restitution = 0, this.rotation = a.identity(), this.translation = G.zeros(), this.isSensor = !1, this.collisionGroups = 4294967295, this.solverGroups = 4294967295, this.frictionCombineRule = yA.Average, this.restitutionCombineRule = yA.Average, this.activeCollisionTypes = nA.DEFAULT, this.activeEvents = rA.NONE, this.activeHooks = eA.NONE, this.mass = 0, this.centerOfMass = G.zeros(), this.contactForceEventThreshold = 0, this.contactSkin = 0, this.principalAngularInertia = G.zeros(), this.angularInertiaLocalFrame = a.identity();
4839
4839
  }
4840
4840
  static ball(A) {
4841
4841
  const I = new kI(A);
@@ -4886,11 +4886,11 @@ class e {
4886
4886
  return new e(g);
4887
4887
  }
4888
4888
  static roundCylinder(A, I, g) {
4889
- const C = new YI(A, I, g);
4889
+ const C = new cI(A, I, g);
4890
4890
  return new e(C);
4891
4891
  }
4892
4892
  static cone(A, I) {
4893
- const g = new cI(A, I);
4893
+ const g = new YI(A, I);
4894
4894
  return new e(g);
4895
4895
  }
4896
4896
  static roundCone(A, I, g) {
@@ -4898,19 +4898,19 @@ class e {
4898
4898
  return new e(C);
4899
4899
  }
4900
4900
  static convexHull(A) {
4901
- const I = new nA(A, null);
4901
+ const I = new TA(A, null);
4902
4902
  return new e(I);
4903
4903
  }
4904
4904
  static convexMesh(A, I) {
4905
- const g = new nA(A, I);
4905
+ const g = new TA(A, I);
4906
4906
  return new e(g);
4907
4907
  }
4908
4908
  static roundConvexHull(A, I) {
4909
- const g = new TA(A, null, I);
4909
+ const g = new OA(A, null, I);
4910
4910
  return new e(g);
4911
4911
  }
4912
4912
  static roundConvexMesh(A, I, g) {
4913
- const C = new TA(A, I, g);
4913
+ const C = new OA(A, I, g);
4914
4914
  return new e(C);
4915
4915
  }
4916
4916
  setTranslation(A, I, g) {
@@ -4918,7 +4918,7 @@ class e {
4918
4918
  return this.translation = { x: A, y: I, z: g }, this;
4919
4919
  }
4920
4920
  setRotation(A) {
4921
- return F.copy(this.rotation, A), this;
4921
+ return a.copy(this.rotation, A), this;
4922
4922
  }
4923
4923
  setSensor(A) {
4924
4924
  return this.isSensor = A, this;
@@ -4930,13 +4930,13 @@ class e {
4930
4930
  return this.contactSkin = A, this;
4931
4931
  }
4932
4932
  setDensity(A) {
4933
- return this.massPropsMode = DA.Density, this.density = A, this;
4933
+ return this.massPropsMode = oA.Density, this.density = A, this;
4934
4934
  }
4935
4935
  setMass(A) {
4936
- return this.massPropsMode = DA.Mass, this.mass = A, this;
4936
+ return this.massPropsMode = oA.Mass, this.mass = A, this;
4937
4937
  }
4938
4938
  setMassProperties(A, I, g, C) {
4939
- return this.massPropsMode = DA.MassProps, this.mass = A, S.copy(this.centerOfMass, I), S.copy(this.principalAngularInertia, g), F.copy(this.angularInertiaLocalFrame, C), this;
4939
+ return this.massPropsMode = oA.MassProps, this.mass = A, G.copy(this.centerOfMass, I), G.copy(this.principalAngularInertia, g), a.copy(this.angularInertiaLocalFrame, C), this;
4940
4940
  }
4941
4941
  setRestitution(A) {
4942
4942
  return this.restitution = A, this;
@@ -4987,8 +4987,8 @@ class pg {
4987
4987
  createCollider(A, I, g) {
4988
4988
  let C = g != null && g != null;
4989
4989
  if (C && isNaN(g)) throw Error("Cannot create a collider with a parent rigid-body handle that is not a number.");
4990
- let E = I.shape.intoRaw(), i = S.intoRaw(I.translation), D = F.intoRaw(I.rotation), k = S.intoRaw(I.centerOfMass), G = S.intoRaw(I.principalAngularInertia), K = F.intoRaw(I.angularInertiaLocalFrame), h = this.raw.createCollider(I.enabled, E, i, D, I.massPropsMode, I.mass, k, G, K, I.density, I.friction, I.restitution, I.frictionCombineRule, I.restitutionCombineRule, I.isSensor, I.collisionGroups, I.solverGroups, I.activeCollisionTypes, I.activeHooks, I.activeEvents, I.contactForceEventThreshold, I.contactSkin, C, C ? g : 0, A.raw);
4991
- E.free(), i.free(), D.free(), k.free(), G.free(), K.free();
4990
+ let E = I.shape.intoRaw(), i = G.intoRaw(I.translation), D = a.intoRaw(I.rotation), K = G.intoRaw(I.centerOfMass), k = G.intoRaw(I.principalAngularInertia), w = a.intoRaw(I.angularInertiaLocalFrame), h = this.raw.createCollider(I.enabled, E, i, D, I.massPropsMode, I.mass, K, k, w, I.density, I.friction, I.restitution, I.frictionCombineRule, I.restitutionCombineRule, I.isSensor, I.collisionGroups, I.solverGroups, I.activeCollisionTypes, I.activeHooks, I.activeEvents, I.contactForceEventThreshold, I.contactSkin, C, C ? g : 0, A.raw);
4991
+ E.free(), i.free(), D.free(), K.free(), k.free(), w.free();
4992
4992
  let y = C ? A.get(g) : null, U = new CI(this, h, y, I.shape);
4993
4993
  return this.map.set(h, U), U;
4994
4994
  }
@@ -5016,42 +5016,42 @@ class pg {
5016
5016
  }
5017
5017
  function tC(Q, A, I, g) {
5018
5018
  return new (I || (I = Promise))(function(C, E) {
5019
- function i(G) {
5019
+ function i(k) {
5020
5020
  try {
5021
- k(g.next(G));
5022
- } catch (K) {
5023
- E(K);
5021
+ K(g.next(k));
5022
+ } catch (w) {
5023
+ E(w);
5024
5024
  }
5025
5025
  }
5026
- function D(G) {
5026
+ function D(k) {
5027
5027
  try {
5028
- k(g.throw(G));
5029
- } catch (K) {
5030
- E(K);
5028
+ K(g.throw(k));
5029
+ } catch (w) {
5030
+ E(w);
5031
5031
  }
5032
5032
  }
5033
- function k(G) {
5034
- var K;
5035
- G.done ? C(G.value) : (K = G.value, K instanceof I ? K : new I(function(h) {
5036
- h(K);
5033
+ function K(k) {
5034
+ var w;
5035
+ k.done ? C(k.value) : (w = k.value, w instanceof I ? w : new I(function(h) {
5036
+ h(w);
5037
5037
  })).then(i, D);
5038
5038
  }
5039
- k((g = g.apply(Q, [])).next());
5039
+ K((g = g.apply(Q, [])).next());
5040
5040
  });
5041
5041
  }
5042
5042
  for (var HC = { byteLength: function(Q) {
5043
5043
  var A = QC(Q), I = A[0], g = A[1];
5044
5044
  return 3 * (I + g) / 4 - g;
5045
5045
  }, toByteArray: function(Q) {
5046
- var A, I, g = QC(Q), C = g[0], E = g[1], i = new pC(function(G, K, h) {
5047
- return 3 * (K + h) / 4 - h;
5048
- }(0, C, E)), D = 0, k = E > 0 ? C - 4 : C;
5049
- for (I = 0; I < k; I += 4) A = m[Q.charCodeAt(I)] << 18 | m[Q.charCodeAt(I + 1)] << 12 | m[Q.charCodeAt(I + 2)] << 6 | m[Q.charCodeAt(I + 3)], i[D++] = A >> 16 & 255, i[D++] = A >> 8 & 255, i[D++] = 255 & A;
5050
- return E === 2 && (A = m[Q.charCodeAt(I)] << 2 | m[Q.charCodeAt(I + 1)] >> 4, i[D++] = 255 & A), E === 1 && (A = m[Q.charCodeAt(I)] << 10 | m[Q.charCodeAt(I + 1)] << 4 | m[Q.charCodeAt(I + 2)] >> 2, i[D++] = A >> 8 & 255, i[D++] = 255 & A), i;
5046
+ var A, I, g = QC(Q), C = g[0], E = g[1], i = new pC(function(k, w, h) {
5047
+ return 3 * (w + h) / 4 - h;
5048
+ }(0, C, E)), D = 0, K = E > 0 ? C - 4 : C;
5049
+ for (I = 0; I < K; I += 4) A = V[Q.charCodeAt(I)] << 18 | V[Q.charCodeAt(I + 1)] << 12 | V[Q.charCodeAt(I + 2)] << 6 | V[Q.charCodeAt(I + 3)], i[D++] = A >> 16 & 255, i[D++] = A >> 8 & 255, i[D++] = 255 & A;
5050
+ return E === 2 && (A = V[Q.charCodeAt(I)] << 2 | V[Q.charCodeAt(I + 1)] >> 4, i[D++] = 255 & A), E === 1 && (A = V[Q.charCodeAt(I)] << 10 | V[Q.charCodeAt(I + 1)] << 4 | V[Q.charCodeAt(I + 2)] >> 2, i[D++] = A >> 8 & 255, i[D++] = 255 & A), i;
5051
5051
  }, fromByteArray: function(Q) {
5052
5052
  for (var A, I = Q.length, g = I % 3, C = [], E = 16383, i = 0, D = I - g; i < D; i += E) C.push(eC(Q, i, i + E > D ? D : i + E));
5053
- return g === 1 ? (A = Q[I - 1], C.push($[A >> 2] + $[A << 4 & 63] + "==")) : g === 2 && (A = (Q[I - 2] << 8) + Q[I - 1], C.push($[A >> 10] + $[A >> 4 & 63] + $[A << 2 & 63] + "=")), C.join("");
5054
- } }, $ = [], m = [], pC = typeof Uint8Array < "u" ? Uint8Array : Array, mI = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", hA = 0, rC = mI.length; hA < rC; ++hA) $[hA] = mI[hA], m[mI.charCodeAt(hA)] = hA;
5053
+ return g === 1 ? (A = Q[I - 1], C.push(AA[A >> 2] + AA[A << 4 & 63] + "==")) : g === 2 && (A = (Q[I - 2] << 8) + Q[I - 1], C.push(AA[A >> 10] + AA[A >> 4 & 63] + AA[A << 2 & 63] + "=")), C.join("");
5054
+ } }, AA = [], V = [], pC = typeof Uint8Array < "u" ? Uint8Array : Array, mI = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", UA = 0, rC = mI.length; UA < rC; ++UA) AA[UA] = mI[UA], V[mI.charCodeAt(UA)] = UA;
5055
5055
  function QC(Q) {
5056
5056
  var A = Q.length;
5057
5057
  if (A % 4 > 0) throw new Error("Invalid string. Length must be a multiple of 4");
@@ -5059,7 +5059,7 @@ function QC(Q) {
5059
5059
  return I === -1 && (I = A), [I, I === A ? 0 : 4 - I % 4];
5060
5060
  }
5061
5061
  function eC(Q, A, I) {
5062
- for (var g, C, E = [], i = A; i < I; i += 3) g = (Q[i] << 16 & 16711680) + (Q[i + 1] << 8 & 65280) + (255 & Q[i + 2]), E.push($[(C = g) >> 18 & 63] + $[C >> 12 & 63] + $[C >> 6 & 63] + $[63 & C]);
5062
+ for (var g, C, E = [], i = A; i < I; i += 3) g = (Q[i] << 16 & 16711680) + (Q[i + 1] << 8 & 65280) + (255 & Q[i + 2]), E.push(AA[(C = g) >> 18 & 63] + AA[C >> 12 & 63] + AA[C >> 6 & 63] + AA[63 & C]);
5063
5063
  return E.join("");
5064
5064
  }
5065
5065
  function yC() {
@@ -5084,49 +5084,49 @@ function MC(Q) {
5084
5084
  var A;
5085
5085
  A = Q, B.reserve_memory(A);
5086
5086
  }
5087
- m[45] = 62, m[95] = 63;
5088
- var nC = Object.freeze({ __proto__: null, version: JC, reserveMemory: MC, Vector3: Ig, VectorOps: S, Quaternion: XA, RotationOps: F, SdpMatrix3: gg, SdpMatrix3Ops: VA, get RigidBodyType() {
5089
- return X;
5090
- }, RigidBody: II, RigidBodyDesc: z, RigidBodySet: Cg, IntegrationParameters: Bg, get JointType() {
5091
- return j;
5087
+ V[45] = 62, V[95] = 63;
5088
+ var nC = Object.freeze({ __proto__: null, version: JC, reserveMemory: MC, Vector3: Ig, VectorOps: G, Quaternion: XA, RotationOps: a, SdpMatrix3: gg, SdpMatrix3Ops: VA, get RigidBodyType() {
5089
+ return P;
5090
+ }, RigidBody: II, RigidBodyDesc: _, RigidBodySet: Cg, IntegrationParameters: Bg, get JointType() {
5091
+ return W;
5092
5092
  }, get MotorModel() {
5093
5093
  return PA;
5094
5094
  }, get JointAxesMask() {
5095
5095
  return uA;
5096
- }, ImpulseJoint: V, UnitImpulseJoint: SI, FixedImpulseJoint: Qg, RopeImpulseJoint: Eg, SpringImpulseJoint: ig, PrismaticImpulseJoint: Dg, RevoluteImpulseJoint: og, GenericImpulseJoint: wg, SphericalImpulseJoint: Sg, JointData: v, ImpulseJointSet: Gg, MultibodyJoint: QA, UnitMultibodyJoint: GI, FixedMultibodyJoint: kg, PrismaticMultibodyJoint: Kg, RevoluteMultibodyJoint: hg, SphericalMultibodyJoint: Ug, MultibodyJointSet: yg, get CoefficientCombineRule() {
5097
- return UA;
5096
+ }, ImpulseJoint: u, UnitImpulseJoint: SI, FixedImpulseJoint: Qg, RopeImpulseJoint: Eg, SpringImpulseJoint: ig, PrismaticImpulseJoint: Dg, RevoluteImpulseJoint: og, GenericImpulseJoint: wg, SphericalImpulseJoint: Sg, JointData: $, ImpulseJointSet: Gg, MultibodyJoint: EA, UnitMultibodyJoint: GI, FixedMultibodyJoint: kg, PrismaticMultibodyJoint: Kg, RevoluteMultibodyJoint: hg, SphericalMultibodyJoint: Ug, MultibodyJointSet: yg, get CoefficientCombineRule() {
5097
+ return yA;
5098
5098
  }, CCDSolver: Jg, IslandManager: Mg, BroadPhase: Ng, NarrowPhase: Fg, TempContactManifold: ag, Shape: O, get ShapeType() {
5099
5099
  return n;
5100
5100
  }, get HeightFieldFlags() {
5101
5101
  return zA;
5102
5102
  }, get TriMeshFlags() {
5103
5103
  return _A;
5104
- }, Ball: kI, HalfSpace: sg, Cuboid: KI, RoundCuboid: hI, Capsule: UI, Segment: yI, Triangle: JI, RoundTriangle: MI, Polyline: NI, Voxels: FI, TriMesh: aI, ConvexPolyhedron: nA, RoundConvexPolyhedron: TA, Heightfield: sI, Cylinder: RI, RoundCylinder: YI, Cone: cI, RoundCone: qI, get ActiveCollisionTypes() {
5105
- return eA;
5104
+ }, Ball: kI, HalfSpace: sg, Cuboid: KI, RoundCuboid: hI, Capsule: UI, Segment: yI, Triangle: JI, RoundTriangle: MI, Polyline: NI, Voxels: FI, TriMesh: aI, ConvexPolyhedron: TA, RoundConvexPolyhedron: OA, Heightfield: sI, Cylinder: RI, RoundCylinder: cI, Cone: YI, RoundCone: qI, get ActiveCollisionTypes() {
5105
+ return nA;
5106
5106
  }, Collider: CI, get MassPropsMode() {
5107
- return DA;
5107
+ return oA;
5108
5108
  }, ColliderDesc: e, ColliderSet: pg, get FeatureType() {
5109
- return SA;
5110
- }, Ray: hC, RayIntersection: MA, RayColliderIntersection: yA, RayColliderHit: dA, PointProjection: NA, PointColliderProjection: JA, ShapeCastHit: KA, ColliderShapeCastHit: FA, ShapeContact: GA, World: ZA, PhysicsPipeline: Rg, SerializationPipeline: gI, get ActiveEvents() {
5111
- return pA;
5112
- }, TempContactForceEvent: Hg, EventQueue: UC, get ActiveHooks() {
5109
+ return GA;
5110
+ }, Ray: hC, RayIntersection: NA, RayColliderIntersection: JA, RayColliderHit: ZA, PointProjection: FA, PointColliderProjection: MA, ShapeCastHit: hA, ColliderShapeCastHit: aA, ShapeContact: kA, World: bA, PhysicsPipeline: Rg, SerializationPipeline: gI, get ActiveEvents() {
5113
5111
  return rA;
5112
+ }, TempContactForceEvent: Hg, EventQueue: UC, get ActiveHooks() {
5113
+ return eA;
5114
5114
  }, get SolverFlags() {
5115
5115
  return $A;
5116
- }, DebugRenderBuffers: Yg, DebugRenderPipeline: cg, get QueryFilterFlags() {
5116
+ }, DebugRenderBuffers: cg, DebugRenderPipeline: Yg, get QueryFilterFlags() {
5117
5117
  return AI;
5118
5118
  }, init: yC, CharacterCollision: qg, KinematicCharacterController: lg, get PidAxesMask() {
5119
5119
  return vA;
5120
5120
  }, PidController: Lg, DynamicRayCastVehicleController: tg }), TC = /* @__PURE__ */ Object.freeze({
5121
5121
  __proto__: null,
5122
5122
  get ActiveCollisionTypes() {
5123
- return eA;
5123
+ return nA;
5124
5124
  },
5125
5125
  get ActiveEvents() {
5126
- return pA;
5126
+ return rA;
5127
5127
  },
5128
5128
  get ActiveHooks() {
5129
- return rA;
5129
+ return eA;
5130
5130
  },
5131
5131
  Ball: kI,
5132
5132
  BroadPhase: Ng,
@@ -5134,22 +5134,22 @@ var nC = Object.freeze({ __proto__: null, version: JC, reserveMemory: MC, Vector
5134
5134
  Capsule: UI,
5135
5135
  CharacterCollision: qg,
5136
5136
  get CoefficientCombineRule() {
5137
- return UA;
5137
+ return yA;
5138
5138
  },
5139
5139
  Collider: CI,
5140
5140
  ColliderDesc: e,
5141
5141
  ColliderSet: pg,
5142
- ColliderShapeCastHit: FA,
5143
- Cone: cI,
5144
- ConvexPolyhedron: nA,
5142
+ ColliderShapeCastHit: aA,
5143
+ Cone: YI,
5144
+ ConvexPolyhedron: TA,
5145
5145
  Cuboid: KI,
5146
5146
  Cylinder: RI,
5147
- DebugRenderBuffers: Yg,
5148
- DebugRenderPipeline: cg,
5147
+ DebugRenderBuffers: cg,
5148
+ DebugRenderPipeline: Yg,
5149
5149
  DynamicRayCastVehicleController: tg,
5150
5150
  EventQueue: UC,
5151
5151
  get FeatureType() {
5152
- return SA;
5152
+ return GA;
5153
5153
  },
5154
5154
  FixedImpulseJoint: Qg,
5155
5155
  FixedMultibodyJoint: kg,
@@ -5159,25 +5159,25 @@ var nC = Object.freeze({ __proto__: null, version: JC, reserveMemory: MC, Vector
5159
5159
  return zA;
5160
5160
  },
5161
5161
  Heightfield: sI,
5162
- ImpulseJoint: V,
5162
+ ImpulseJoint: u,
5163
5163
  ImpulseJointSet: Gg,
5164
5164
  IntegrationParameters: Bg,
5165
5165
  IslandManager: Mg,
5166
5166
  get JointAxesMask() {
5167
5167
  return uA;
5168
5168
  },
5169
- JointData: v,
5169
+ JointData: $,
5170
5170
  get JointType() {
5171
- return j;
5171
+ return W;
5172
5172
  },
5173
5173
  KinematicCharacterController: lg,
5174
5174
  get MassPropsMode() {
5175
- return DA;
5175
+ return oA;
5176
5176
  },
5177
5177
  get MotorModel() {
5178
5178
  return PA;
5179
5179
  },
5180
- MultibodyJoint: QA,
5180
+ MultibodyJoint: EA,
5181
5181
  MultibodyJointSet: yg,
5182
5182
  NarrowPhase: Fg,
5183
5183
  PhysicsPipeline: Rg,
@@ -5185,8 +5185,8 @@ var nC = Object.freeze({ __proto__: null, version: JC, reserveMemory: MC, Vector
5185
5185
  return vA;
5186
5186
  },
5187
5187
  PidController: Lg,
5188
- PointColliderProjection: JA,
5189
- PointProjection: NA,
5188
+ PointColliderProjection: MA,
5189
+ PointProjection: FA,
5190
5190
  Polyline: NI,
5191
5191
  PrismaticImpulseJoint: Dg,
5192
5192
  PrismaticMultibodyJoint: Kg,
@@ -5195,31 +5195,31 @@ var nC = Object.freeze({ __proto__: null, version: JC, reserveMemory: MC, Vector
5195
5195
  return AI;
5196
5196
  },
5197
5197
  Ray: hC,
5198
- RayColliderHit: dA,
5199
- RayColliderIntersection: yA,
5200
- RayIntersection: MA,
5198
+ RayColliderHit: ZA,
5199
+ RayColliderIntersection: JA,
5200
+ RayIntersection: NA,
5201
5201
  RevoluteImpulseJoint: og,
5202
5202
  RevoluteMultibodyJoint: hg,
5203
5203
  RigidBody: II,
5204
- RigidBodyDesc: z,
5204
+ RigidBodyDesc: _,
5205
5205
  RigidBodySet: Cg,
5206
5206
  get RigidBodyType() {
5207
- return X;
5207
+ return P;
5208
5208
  },
5209
5209
  RopeImpulseJoint: Eg,
5210
- RotationOps: F,
5210
+ RotationOps: a,
5211
5211
  RoundCone: qI,
5212
- RoundConvexPolyhedron: TA,
5212
+ RoundConvexPolyhedron: OA,
5213
5213
  RoundCuboid: hI,
5214
- RoundCylinder: YI,
5214
+ RoundCylinder: cI,
5215
5215
  RoundTriangle: MI,
5216
5216
  SdpMatrix3: gg,
5217
5217
  SdpMatrix3Ops: VA,
5218
5218
  Segment: yI,
5219
5219
  SerializationPipeline: gI,
5220
5220
  Shape: O,
5221
- ShapeCastHit: KA,
5222
- ShapeContact: GA,
5221
+ ShapeCastHit: hA,
5222
+ ShapeContact: kA,
5223
5223
  get ShapeType() {
5224
5224
  return n;
5225
5225
  },
@@ -5239,18 +5239,18 @@ var nC = Object.freeze({ __proto__: null, version: JC, reserveMemory: MC, Vector
5239
5239
  UnitImpulseJoint: SI,
5240
5240
  UnitMultibodyJoint: GI,
5241
5241
  Vector3: Ig,
5242
- VectorOps: S,
5242
+ VectorOps: G,
5243
5243
  Voxels: FI,
5244
- World: ZA,
5244
+ World: bA,
5245
5245
  default: nC,
5246
5246
  init: yC,
5247
5247
  reserveMemory: MC,
5248
5248
  version: JC
5249
5249
  });
5250
- let Y = null, T = null, WA = null;
5251
- const AA = /* @__PURE__ */ new Map(), rg = /* @__PURE__ */ new Map(), kA = /* @__PURE__ */ new Map(), OA = /* @__PURE__ */ new Map();
5250
+ let Y = null, T = null, xA = null;
5251
+ const X = /* @__PURE__ */ new Map(), rg = /* @__PURE__ */ new Map(), KA = /* @__PURE__ */ new Map(), dA = /* @__PURE__ */ new Map();
5252
5252
  let lI = "vector", uI = { x: 0, y: -9.81, z: 0 }, NC = { x: 0, y: 0, z: 0 }, FC = 9.81, EC = 0, XI = 1 / 60;
5253
- function xA(Q, A = null) {
5253
+ function IA(Q, A = null) {
5254
5254
  Q != null && postMessage({ replyTo: Q, result: A });
5255
5255
  }
5256
5256
  function OC(Q, A) {
@@ -5259,10 +5259,10 @@ function OC(Q, A) {
5259
5259
  function dC(Q, A, I) {
5260
5260
  return Math.max(A, Math.min(I, Q));
5261
5261
  }
5262
- function f(Q) {
5262
+ function b(Q) {
5263
5263
  return { x: +Q[0], y: +Q[1], z: +Q[2] };
5264
5264
  }
5265
- function lA(Q) {
5265
+ function LA(Q) {
5266
5266
  return { x: +Q[0], y: +Q[1], z: +Q[2], w: +Q[3] };
5267
5267
  }
5268
5268
  function ZC(Q, A) {
@@ -5278,12 +5278,12 @@ function WC(Q) {
5278
5278
  const A = jC(Q) || 1;
5279
5279
  return { x: Q.x / A, y: Q.y / A, z: Q.z / A };
5280
5280
  }
5281
- async function u() {
5282
- if (WA) {
5283
- await WA;
5281
+ async function f() {
5282
+ if (xA) {
5283
+ await xA;
5284
5284
  return;
5285
5285
  }
5286
- WA = (async () => {
5286
+ xA = (async () => {
5287
5287
  if (!Y) {
5288
5288
  postMessage({ type: "debug", msg: "importing rapier module" });
5289
5289
  const Q = TC, I = { locateFile: (C) => {
@@ -5326,7 +5326,7 @@ async function u() {
5326
5326
  }
5327
5327
  })();
5328
5328
  try {
5329
- await WA;
5329
+ await xA;
5330
5330
  } finally {
5331
5331
  }
5332
5332
  }
@@ -5346,56 +5346,56 @@ function fC(Q, A, I) {
5346
5346
  throw postMessage({ type: "error", msg: "world.createRigidBody is not a function", value: typeof T.createRigidBody }), new Error("world.createRigidBody is not a function");
5347
5347
  postMessage({ type: "debug", msg: "createBody: about to call world.createRigidBody", id: A, descType: typeof Q, descCtor: Q && Q.constructor ? Q.constructor.name : null });
5348
5348
  const g = T.createRigidBody(Q);
5349
- return I?.v && typeof g.setLinvel == "function" && g.setLinvel(f(I.v), !1), I?.w && typeof g.setAngvel == "function" && g.setAngvel(f(I.w), !1), AA.set(A, g), rg.set(A, { type: I.type, mass: I.mass }), g;
5349
+ return I?.v && typeof g.setLinvel == "function" && g.setLinvel(b(I.v), !1), I?.w && typeof g.setAngvel == "function" && g.setAngvel(b(I.w), !1), X.set(A, g), rg.set(A, { type: I.type, mass: I.mass }), g;
5350
5350
  } catch (g) {
5351
5351
  throw postMessage({ type: "error", msg: "createBody failed", error: g && (g.message || String(g)) || String(g), id: A, descType: typeof Q }), g;
5352
5352
  }
5353
5353
  }
5354
5354
  function mC(Q) {
5355
- const A = AA.get(Q);
5355
+ const A = X.get(Q);
5356
5356
  if (A) {
5357
- for (const [I, g] of Array.from(OA.entries()))
5357
+ for (const [I, g] of Array.from(dA.entries()))
5358
5358
  if (g === Q) {
5359
- const C = kA.get(I);
5360
- C && T.removeCollider(C, !0), kA.delete(I), OA.delete(I);
5359
+ const C = KA.get(I);
5360
+ C && T.removeCollider(C, !0), KA.delete(I), dA.delete(I);
5361
5361
  }
5362
5362
  T.removeRigidBody(A);
5363
5363
  }
5364
- AA.delete(Q), rg.delete(Q);
5364
+ X.delete(Q), rg.delete(Q);
5365
5365
  }
5366
5366
  function XC({ id: Q, positions: A, indices: I, bodyId: g, local: C }) {
5367
5367
  if (!(A instanceof Float32Array))
5368
5368
  throw new Error("attachCollider: positions must be Float32Array");
5369
5369
  if (A.length % 3 !== 0)
5370
5370
  throw new Error("attachCollider: positions length must be a multiple of 3");
5371
- const E = new Float32Array(A), i = C && C.s && +C.s[0] || 1, D = C && C.s && +C.s[1] || 1, k = C && C.s && +C.s[2] || 1;
5371
+ const E = new Float32Array(A), i = C && C.s && +C.s[0] || 1, D = C && C.s && +C.s[1] || 1, K = C && C.s && +C.s[2] || 1;
5372
5372
  for (let U = 0, J = E.length; U < J; U += 3)
5373
- E[U + 0] *= i, E[U + 1] *= D, E[U + 2] *= k;
5374
- let G = null;
5373
+ E[U + 0] *= i, E[U + 1] *= D, E[U + 2] *= K;
5374
+ let k = null;
5375
5375
  if (I) {
5376
5376
  const U = I instanceof Uint32Array ? I : new Uint32Array(I.buffer || I);
5377
- G = new Uint32Array(U);
5377
+ k = new Uint32Array(U);
5378
5378
  const J = E.length / 3;
5379
- for (let a = 0; a < G.length; ++a) {
5380
- const t = G[a];
5381
- if (!Number.isFinite(t) || t < 0 || t >= J)
5382
- throw new Error(`attachCollider: index out of range or invalid at ${a}: ${t} (vertCount=${J})`);
5379
+ for (let F = 0; F < k.length; ++F) {
5380
+ const l = k[F];
5381
+ if (!Number.isFinite(l) || l < 0 || l >= J)
5382
+ throw new Error(`attachCollider: index out of range or invalid at ${F}: ${l} (vertCount=${J})`);
5383
5383
  }
5384
5384
  }
5385
5385
  for (let U = 0; U < E.length; ++U) {
5386
5386
  const J = E[U];
5387
5387
  if (!Number.isFinite(J)) throw new Error(`attachCollider: invalid position value at ${U}: ${J}`);
5388
5388
  }
5389
- const K = Y.ColliderDesc.trimesh(E, G);
5390
- C?.p && K.setTranslation(+C.p[0], +C.p[1], +C.p[2]), C?.q && K.setRotation(lA(C.q));
5391
- const h = AA.get(g);
5389
+ const w = Y.ColliderDesc.trimesh(E, k);
5390
+ C?.p && w.setTranslation(+C.p[0], +C.p[1], +C.p[2]), C?.q && w.setRotation(LA(C.q));
5391
+ const h = X.get(g);
5392
5392
  if (!h) throw new Error(`attachCollider: body not found: ${g}`);
5393
- const y = T.createCollider(K, h);
5394
- kA.set(Q, y), OA.set(Q, g);
5393
+ const y = T.createCollider(w, h);
5394
+ KA.set(Q, y), dA.set(Q, g);
5395
5395
  }
5396
5396
  function VC(Q) {
5397
- const A = kA.get(Q);
5398
- A && T.removeCollider(A, !0), kA.delete(Q), OA.delete(Q);
5397
+ const A = KA.get(Q);
5398
+ A && T.removeCollider(A, !0), KA.delete(Q), dA.delete(Q);
5399
5399
  }
5400
5400
  function PC(Q) {
5401
5401
  if (!Q || typeof Q != "object") throw new Error("attachShapeCollider: missing shape");
@@ -5431,12 +5431,12 @@ function PC(Q) {
5431
5431
  case "segment": {
5432
5432
  const g = I.a || I.p1, C = I.b || I.p2;
5433
5433
  if (!g || !C) throw new Error("segment requires a and b (or p1,p2)");
5434
- return Y.ColliderDesc.segment(f(g), f(C));
5434
+ return Y.ColliderDesc.segment(b(g), b(C));
5435
5435
  }
5436
5436
  case "triangle": {
5437
5437
  const g = I.a, C = I.b, E = I.c;
5438
5438
  if (!g || !C || !E) throw new Error("triangle requires a, b, c");
5439
- return Y.ColliderDesc.triangle(f(g), f(C), f(E));
5439
+ return Y.ColliderDesc.triangle(b(g), b(C), b(E));
5440
5440
  }
5441
5441
  case "polyline": {
5442
5442
  const g = I.vertices instanceof Float32Array ? I.vertices : new Float32Array(I.vertices);
@@ -5460,173 +5460,249 @@ function PC(Q) {
5460
5460
  }
5461
5461
  function uC(Q) {
5462
5462
  if (lI === "geocentric")
5463
- for (const [A, I] of AA.entries()) {
5463
+ for (const [A, I] of X.entries()) {
5464
5464
  if (!I || I.isFixed()) continue;
5465
5465
  const g = Math.max(1e-6, rg.get(A)?.mass ?? 1), C = I.translation(), E = xC(C), i = { x: E.x * g, y: E.y * g, z: E.z * g };
5466
- I.applyForce(i, !0);
5466
+ I.addForce(i, !0);
5467
5467
  }
5468
5468
  }
5469
5469
  function zC(Q) {
5470
5470
  T.timestep = Q, uC(), T.step(), EC += Q * 1e3;
5471
5471
  const A = {};
5472
- for (const [I, g] of AA.entries()) {
5472
+ for (const [I, g] of X.entries()) {
5473
5473
  const C = g.translation(), E = g.rotation();
5474
5474
  A[I] = { p: [C.x, C.y, C.z], q: [E.x, E.y, E.z, E.w] };
5475
5475
  }
5476
5476
  postMessage({ type: "state", state: { timeMs: EC, bodies: A } });
5477
5477
  }
5478
5478
  function _C(Q, A, I = 1e6) {
5479
- const g = f(Q), C = f(A), E = new Y.Ray(g, C), i = T.castRay(E, I, !0);
5479
+ const g = b(Q), C = b(A), E = new Y.Ray(g, C), i = T.castRay(E, I, !0);
5480
5480
  if (!i) return { hits: [] };
5481
- const D = i.timeOfImpact, k = E.pointAt(D);
5481
+ const D = i.timeOfImpact, K = E.pointAt(D);
5482
5482
  i.normal;
5483
- let G = null;
5484
- for (const [y, U] of kA.entries())
5483
+ let k = null;
5484
+ for (const [y, U] of KA.entries())
5485
5485
  if (U.handle === i.collider.handle) {
5486
- G = y;
5486
+ k = y;
5487
5487
  break;
5488
5488
  }
5489
- let K = null;
5489
+ let w = null;
5490
5490
  const h = i.collider.parent()?.handle;
5491
5491
  if (h != null) {
5492
- for (const [y, U] of AA.entries())
5492
+ for (const [y, U] of X.entries())
5493
5493
  if (U.handle === h) {
5494
- K = y;
5494
+ w = y;
5495
5495
  break;
5496
5496
  }
5497
5497
  }
5498
5498
  return {
5499
5499
  hits: [{
5500
5500
  toi: D,
5501
- point: [k.x, k.y, k.z],
5502
- colliderId: G,
5503
- bodyId: K
5501
+ point: [K.x, K.y, K.z],
5502
+ colliderId: k,
5503
+ bodyId: w
5504
5504
  }]
5505
5505
  };
5506
5506
  }
5507
5507
  async function vC(Q) {
5508
- const A = Q.data || {}, { id: I, type: g, _envId: C, replyTo: E } = A, i = typeof C < "u" ? C : typeof E < "u" ? E : I, D = (G) => xA(i, G), k = (G) => OC(i, G);
5508
+ const A = Q.data || {}, { id: I, type: g, _envId: C, replyTo: E } = A, i = typeof C < "u" ? C : typeof E < "u" ? E : I, D = (k) => IA(i, k), K = (k) => OC(i, k);
5509
5509
  try {
5510
5510
  switch (g) {
5511
5511
  case "init": {
5512
5512
  XI = typeof A.fixedDt == "number" ? A.fixedDt : XI;
5513
- const G = A.gravity || {};
5514
- (G.mode || "vector").toLowerCase() === "geocentric" ? DC(G.planetCenter || [0, 0, 0], typeof G.intensity == "number" ? G.intensity : 9.81) : iC(G.vector || [0, -9.81, 0]), await u(), D({ ok: !0 });
5513
+ const k = A.gravity || {};
5514
+ (k.mode || "vector").toLowerCase() === "geocentric" ? DC(k.planetCenter || [0, 0, 0], typeof k.intensity == "number" ? k.intensity : 9.81) : iC(k.vector || [0, -9.81, 0]), await f(), D({ ok: !0 });
5515
5515
  break;
5516
5516
  }
5517
5517
  case "addObject": {
5518
- let a = function(q) {
5519
- return typeof q == "number" && isFinite(q);
5518
+ let F = function(R) {
5519
+ return typeof R == "number" && isFinite(R);
5520
5520
  };
5521
- await u();
5522
- const G = A.id, K = A.body || {}, h = (K.type || "dynamic").toLowerCase(), y = typeof K.mass == "number" ? K.mass : 1, U = f(K.p || [0, 0, 0]), J = lA(K.q || [0, 0, 0, 1]);
5523
- if ((!a(U.x) || !a(U.y) || !a(U.z)) && (postMessage({ type: "debug", msg: "addObject: invalid translation detected, resetting to 0", bodyId: G, p: U }), U.x = a(U.x) ? U.x : 0, U.y = a(U.y) ? U.y : 0, U.z = a(U.z) ? U.z : 0), ![J.x, J.y, J.z, J.w].every(a))
5524
- postMessage({ type: "debug", msg: "addObject: invalid rotation detected, using identity quat", bodyId: G, q: J }), J.x = 0, J.y = 0, J.z = 0, J.w = 1;
5521
+ await f();
5522
+ const k = A.id, w = A.body || {}, h = (w.type || "dynamic").toLowerCase(), y = typeof w.mass == "number" ? w.mass : 1, U = b(w.p || [0, 0, 0]), J = LA(w.q || [0, 0, 0, 1]);
5523
+ if ((!F(U.x) || !F(U.y) || !F(U.z)) && (postMessage({ type: "debug", msg: "addObject: invalid translation detected, resetting to 0", bodyId: k, p: U }), U.x = F(U.x) ? U.x : 0, U.y = F(U.y) ? U.y : 0, U.z = F(U.z) ? U.z : 0), ![J.x, J.y, J.z, J.w].every(F))
5524
+ postMessage({ type: "debug", msg: "addObject: invalid rotation detected, using identity quat", bodyId: k, q: J }), J.x = 0, J.y = 0, J.z = 0, J.w = 1;
5525
5525
  else {
5526
- const q = Math.hypot(J.x, J.y, J.z, J.w) || 1;
5527
- J.x /= q, J.y /= q, J.z /= q, J.w /= q;
5526
+ const R = Math.hypot(J.x, J.y, J.z, J.w) || 1;
5527
+ J.x /= R, J.y /= R, J.z /= R, J.w /= R;
5528
5528
  }
5529
- let t;
5530
- h === "fixed" ? t = Y.RigidBodyDesc.fixed() : h === "kinematic" ? t = Y.RigidBodyDesc.kinematicPositionBased() : t = Y.RigidBodyDesc.dynamic().setAdditionalMass(y);
5529
+ let l;
5530
+ h === "fixed" ? l = Y.RigidBodyDesc.fixed() : h === "kinematic" ? l = Y.RigidBodyDesc.kinematicPositionBased() : l = Y.RigidBodyDesc.dynamic().setAdditionalMass(y);
5531
5531
  try {
5532
- t.setTranslation(U.x, U.y, U.z);
5533
- } catch (q) {
5534
- throw postMessage({ type: "error", msg: "desc.setTranslation failed", error: q && (q.message || String(q)) || String(q), bodyId: G, p: U }), q;
5532
+ l.setTranslation(U.x, U.y, U.z);
5533
+ } catch (R) {
5534
+ throw postMessage({ type: "error", msg: "desc.setTranslation failed", error: R && (R.message || String(R)) || String(R), bodyId: k, p: U }), R;
5535
5535
  }
5536
5536
  try {
5537
- t.setRotation(J);
5538
- } catch (q) {
5539
- throw postMessage({ type: "error", msg: "desc.setRotation failed", error: q && (q.message || String(q)) || String(q), bodyId: G, q: J }), q;
5537
+ l.setRotation(J);
5538
+ } catch (R) {
5539
+ throw postMessage({ type: "error", msg: "desc.setRotation failed", error: R && (R.message || String(R)) || String(R), bodyId: k, q: J }), R;
5540
5540
  }
5541
- postMessage({ type: "debug", msg: "addObject: creating body", bodyId: G, typeStr: h, mass: y, p: U, q: J }), fC(t, G, { type: h, mass: y, v: K.v, w: K.w }), D({ ok: !0 });
5541
+ postMessage({ type: "debug", msg: "addObject: creating body", bodyId: k, typeStr: h, mass: y, p: U, q: J }), fC(l, k, { type: h, mass: y, v: w.v, w: w.w }), D({ ok: !0 });
5542
5542
  break;
5543
5543
  }
5544
5544
  case "removeObject": {
5545
- await u(), mC(A.id), D({ ok: !0 });
5545
+ await f(), mC(A.id), D({ ok: !0 });
5546
5546
  break;
5547
5547
  }
5548
5548
  // addCollider removed: colliders are created during attachCollider
5549
5549
  // disposeCollider removed
5550
5550
  case "attachCollider":
5551
5551
  case "attachTrimeshCollider": {
5552
- await u();
5553
- const G = A.bodyId, K = A.id || A.colliderId, h = A.positions, y = A.indices || null, U = A.local || {};
5552
+ await f();
5553
+ const k = A.bodyId, w = A.id || A.colliderId, h = A.positions, y = A.indices || null, U = A.local || {};
5554
5554
  if (!h) {
5555
- xA(I, { ok: !1, reason: "missing positions" });
5555
+ IA(I, { ok: !1, reason: "missing positions" });
5556
5556
  break;
5557
5557
  }
5558
5558
  const J = h instanceof Float32Array ? h : new Float32Array(h.buffer || h);
5559
- let a = y;
5560
- a && !(a instanceof Uint32Array) && (a = new Uint32Array(a.buffer || a)), XC({
5561
- id: K,
5559
+ let F = y;
5560
+ F && !(F instanceof Uint32Array) && (F = new Uint32Array(F.buffer || F)), XC({
5561
+ id: w,
5562
5562
  positions: J,
5563
- indices: a || null,
5564
- bodyId: G,
5563
+ indices: F || null,
5564
+ bodyId: k,
5565
5565
  local: U
5566
- }), D({ ok: !0, colliderId: K });
5566
+ }), D({ ok: !0, colliderId: w });
5567
5567
  break;
5568
5568
  }
5569
5569
  case "attachShapeCollider": {
5570
- await u();
5571
- const G = A.bodyId, K = A.id || A.colliderId, h = A.shape, y = A.local || {}, U = PC(h);
5572
- y?.p && U.setTranslation(+y.p[0], +y.p[1], +y.p[2]), y?.q && U.setRotation(lA(y.q));
5573
- const J = AA.get(G);
5570
+ await f();
5571
+ const k = A.bodyId, w = A.id || A.colliderId, h = A.shape, y = A.local || {}, U = PC(h);
5572
+ y?.p && U.setTranslation(+y.p[0], +y.p[1], +y.p[2]), y?.q && U.setRotation(LA(y.q));
5573
+ const J = X.get(k);
5574
5574
  if (!J) {
5575
- xA(I, { ok: !1, reason: "unknown body" });
5575
+ IA(I, { ok: !1, reason: "unknown body" });
5576
5576
  break;
5577
5577
  }
5578
- const a = T.createCollider(U, J);
5579
- kA.set(K, a), OA.set(K, G), D({ ok: !0, colliderId: K });
5578
+ const F = T.createCollider(U, J);
5579
+ KA.set(w, F), dA.set(w, k), D({ ok: !0, colliderId: w });
5580
5580
  break;
5581
5581
  }
5582
5582
  case "detachCollider": {
5583
- await u();
5584
- const G = A.colliderId || A.id;
5585
- VC(G), D({ ok: !0 });
5583
+ await f();
5584
+ const k = A.colliderId || A.id;
5585
+ VC(k), D({ ok: !0 });
5586
5586
  break;
5587
5587
  }
5588
5588
  case "applyForce": {
5589
- await u();
5590
- const G = A.id, K = AA.get(G);
5591
- if (!K) {
5592
- xA(I, { ok: !1, reason: "unknown body" });
5589
+ await f();
5590
+ const k = A.id, w = X.get(k);
5591
+ if (!w) {
5592
+ IA(I, { ok: !1, reason: "unknown body" });
5593
+ break;
5594
+ }
5595
+ const h = !!A.impulse, y = b(A.force || [0, 0, 0]), U = A.wake !== !1;
5596
+ A.resetForces && (typeof w.clearForces == "function" ? w.clearForces() : typeof w.resetForces == "function" && w.resetForces()), A.resetTorques && (typeof w.clearTorques == "function" ? w.clearTorques() : typeof w.resetTorques == "function" && w.resetTorques()), h ? A.point && typeof w.addImpulseAtPoint == "function" ? w.addImpulseAtPoint(y, b(A.point), U) : typeof w.addImpulse == "function" && w.addImpulse(y, U) : A.point && typeof w.addForceAtPoint == "function" ? w.addForceAtPoint(y, b(A.point), U) : typeof w.addForce == "function" && w.addForce(y, U), D({ ok: !0 });
5597
+ break;
5598
+ }
5599
+ case "applyForces": {
5600
+ await f();
5601
+ const k = A.id, w = X.get(k);
5602
+ if (!w) {
5603
+ IA(I, { ok: !1, reason: "unknown body" });
5604
+ break;
5605
+ }
5606
+ const h = !!A.impulse, y = A.wake !== !1, U = Array.isArray(A.forces) ? A.forces : [], J = Array.isArray(A.points) ? A.points : [];
5607
+ A.resetForces && (typeof w.clearForces == "function" ? w.clearForces() : typeof w.resetForces == "function" && w.resetForces()), A.resetTorques && (typeof w.clearTorques == "function" ? w.clearTorques() : typeof w.resetTorques == "function" && w.resetTorques());
5608
+ try {
5609
+ for (let F = 0; F < U.length; ++F) {
5610
+ const l = b(U[F] || [0, 0, 0]), R = J[F] ? b(J[F]) : null;
5611
+ h ? R && typeof w.addImpulseAtPoint == "function" ? w.addImpulseAtPoint(l, R, y) : typeof w.addImpulse == "function" && w.addImpulse(l, y) : R && typeof w.addForceAtPoint == "function" ? w.addForceAtPoint(l, R, y) : typeof w.addForce == "function" && w.addForce(l, y);
5612
+ }
5613
+ D({ ok: !0, applied: U.length });
5614
+ } catch (F) {
5615
+ K(F);
5616
+ }
5617
+ break;
5618
+ }
5619
+ case "applyTorque": {
5620
+ await f();
5621
+ const k = A.id, w = X.get(k);
5622
+ if (!w) {
5623
+ IA(I, { ok: !1, reason: "unknown body" });
5624
+ break;
5625
+ }
5626
+ const h = !!A.impulse, y = b(A.torque || [0, 0, 0]), U = A.wake !== !1;
5627
+ A.resetTorques && (typeof w.clearTorques == "function" ? w.clearTorques() : typeof w.resetTorques == "function" && w.resetTorques());
5628
+ try {
5629
+ h && typeof w.addTorqueImpulse == "function" ? w.addTorqueImpulse(y, U) : typeof w.addTorque == "function" && w.addTorque(y, U), D({ ok: !0 });
5630
+ } catch (J) {
5631
+ K(J);
5632
+ }
5633
+ break;
5634
+ }
5635
+ case "applyTorques": {
5636
+ await f();
5637
+ const k = A.id, w = X.get(k);
5638
+ if (!w) {
5639
+ IA(I, { ok: !1, reason: "unknown body" });
5640
+ break;
5641
+ }
5642
+ const h = !!A.impulse, y = Array.isArray(A.torques) ? A.torques : [], U = A.wake !== !1;
5643
+ A.resetTorques && (typeof w.clearTorques == "function" ? w.clearTorques() : typeof w.resetTorques == "function" && w.resetTorques());
5644
+ try {
5645
+ for (let J = 0; J < y.length; ++J) {
5646
+ const F = b(y[J] || [0, 0, 0]);
5647
+ h && typeof w.addTorqueImpulse == "function" ? w.addTorqueImpulse(F, U) : typeof w.addTorque == "function" && w.addTorque(F, U);
5648
+ }
5649
+ D({ ok: !0, applied: y.length });
5650
+ } catch (J) {
5651
+ K(J);
5652
+ }
5653
+ break;
5654
+ }
5655
+ case "resetForces": {
5656
+ await f();
5657
+ const k = A.id, w = X.get(k);
5658
+ if (!w) {
5659
+ IA(I, { ok: !1, reason: "unknown body" });
5660
+ break;
5661
+ }
5662
+ typeof w.clearForces == "function" ? w.clearForces() : typeof w.resetForces == "function" && w.resetForces(), D({ ok: !0 });
5663
+ break;
5664
+ }
5665
+ case "resetTorques": {
5666
+ await f();
5667
+ const k = A.id, w = X.get(k);
5668
+ if (!w) {
5669
+ IA(I, { ok: !1, reason: "unknown body" });
5593
5670
  break;
5594
5671
  }
5595
- const h = !!A.impulse, y = f(A.force || [0, 0, 0]), U = A.wake !== !1;
5596
- h ? A.point && typeof K.applyImpulseAtPoint == "function" ? K.applyImpulseAtPoint(y, f(A.point), U) : K.applyImpulse(y, U) : A.point && typeof K.applyForceAtPoint == "function" ? K.applyForceAtPoint(y, f(A.point), U) : K.applyForce(y, U), D({ ok: !0 });
5672
+ typeof w.clearTorques == "function" ? w.clearTorques() : typeof w.resetTorques == "function" && w.resetTorques(), D({ ok: !0 });
5597
5673
  break;
5598
5674
  }
5599
5675
  case "setPose": {
5600
- await u();
5601
- const G = A.id, K = AA.get(G);
5602
- if (!K) {
5676
+ await f();
5677
+ const k = A.id, w = X.get(k);
5678
+ if (!w) {
5603
5679
  D({ ok: !1, reason: "unknown body" });
5604
5680
  break;
5605
5681
  }
5606
5682
  const h = A.p, y = A.q, U = A.wake !== !1;
5607
5683
  try {
5608
- typeof K.isKinematic == "function" && K.isKinematic() ? (h && K.setNextKinematicTranslation(f(h)), y && K.setNextKinematicRotation(lA(y))) : (h && typeof K.setTranslation == "function" && K.setTranslation(f(h), !0), y && typeof K.setRotation == "function" && K.setRotation(lA(y), !0)), U && typeof K.wakeUp == "function" && K.wakeUp(), D({ ok: !0 });
5684
+ typeof w.isKinematic == "function" && w.isKinematic() ? (h && w.setNextKinematicTranslation(b(h)), y && w.setNextKinematicRotation(LA(y))) : (h && typeof w.setTranslation == "function" && w.setTranslation(b(h), !0), y && typeof w.setRotation == "function" && w.setRotation(LA(y), !0)), U && typeof w.wakeUp == "function" && w.wakeUp(), D({ ok: !0 });
5609
5685
  } catch (J) {
5610
- k(J);
5686
+ K(J);
5611
5687
  }
5612
5688
  break;
5613
5689
  }
5614
5690
  case "setGravity": {
5615
- await u();
5616
- const G = A.gravity || {};
5617
- (G.mode || "vector").toLowerCase() === "geocentric" ? DC(G.planetCenter || [0, 0, 0], typeof G.intensity == "number" ? G.intensity : 9.81) : iC(G.vector || [0, -9.81, 0]), D({ ok: !0 });
5691
+ await f();
5692
+ const k = A.gravity || {};
5693
+ (k.mode || "vector").toLowerCase() === "geocentric" ? DC(k.planetCenter || [0, 0, 0], typeof k.intensity == "number" ? k.intensity : 9.81) : iC(k.vector || [0, -9.81, 0]), D({ ok: !0 });
5618
5694
  break;
5619
5695
  }
5620
5696
  case "step": {
5621
- await u();
5622
- const G = typeof A.dt == "number" ? dC(A.dt, 1 / 600, 1 / 10) : XI;
5623
- zC(G), D({ ok: !0, dtUsed: G });
5697
+ await f();
5698
+ const k = typeof A.dt == "number" ? dC(A.dt, 1 / 600, 1 / 10) : XI;
5699
+ zC(k), D({ ok: !0, dtUsed: k });
5624
5700
  break;
5625
5701
  }
5626
5702
  case "raycast": {
5627
- await u();
5628
- const G = _C(A.origin || [0, 0, 0], A.direction || [0, -1, 0], typeof A.maxToi == "number" ? A.maxToi : 1e6);
5629
- D(G);
5703
+ await f();
5704
+ const k = _C(A.origin || [0, 0, 0], A.direction || [0, -1, 0], typeof A.maxToi == "number" ? A.maxToi : 1e6);
5705
+ D(k);
5630
5706
  break;
5631
5707
  }
5632
5708
  default: {
@@ -5634,9 +5710,9 @@ async function vC(Q) {
5634
5710
  break;
5635
5711
  }
5636
5712
  }
5637
- } catch (G) {
5638
- k(G);
5713
+ } catch (k) {
5714
+ K(k);
5639
5715
  }
5640
5716
  }
5641
5717
  self.addEventListener("message", vC);
5642
- //# sourceMappingURL=physicsRapier.worker-G7IM3mIE.js.map
5718
+ //# sourceMappingURL=physicsRapier.worker-BMqv2qnC.js.map