@jdultra/threedtiles 14.0.20 → 14.0.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/physicsHelper.worker-Cr8S3sZk.js.map +1 -0
- package/dist/assets/physicsRapier.worker-jgQ9dgLt.js.map +1 -0
- package/dist/assets/rapier-CaKmQPsS.js +5218 -0
- package/dist/assets/rapier-CaKmQPsS.js.map +1 -0
- package/dist/entry.d.ts +2 -0
- package/dist/simulation/ColliderShape.d.ts +27 -27
- package/dist/simulation/physics.d.ts +21 -1
- package/dist/simulation/physicsHelper.worker.d.ts +6 -0
- package/dist/threedtiles.cjs.js +455 -25
- package/dist/threedtiles.cjs.js.map +1 -1
- package/dist/threedtiles.es.js +4550 -3822
- package/dist/threedtiles.es.js.map +1 -1
- package/dist/threedtiles.umd.js +453 -23
- package/dist/threedtiles.umd.js.map +1 -1
- package/dist/tileset/OGC3DTile.d.ts +38 -7
- package/package.json +1 -1
package/dist/entry.d.ts
CHANGED
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@@ -2,6 +2,8 @@ export { OcclusionCullingService } from "./tileset/OcclusionCullingService";
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2
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export { TileLoader } from "./tileset/TileLoader";
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export { InstancedOGC3DTile } from "./tileset/instanced/InstancedOGC3DTile.js";
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export { InstancedTileLoader } from "./tileset/instanced/InstancedTileLoader.js";
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export { Physics } from "./simulation/physics.js";
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export { ColliderShape } from "./simulation/ColliderShape.js";
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export { OBB } from "./geometry/obb.js";
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export { OGC3DTile, getOGC3DTilesCopyrightInfo } from "./tileset/OGC3DTile";
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export { splatsVertexShader, splatsFragmentShader, SplatsMesh } from "./splats/SplatsMesh.js";
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@@ -1,10 +1,24 @@
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1
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-
export
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export namespace ColliderShape {
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export { createBall };
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export { createCuboid };
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export { createBox };
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export { createRoundCuboid };
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export { createCapsule };
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export { createCone };
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export { createCylinder };
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export { createSegment };
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export { createTriangle };
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export { createPolyline };
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export { createConvexHull };
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export { createHeightfield };
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}
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declare function createBall(radius: any): {
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kind: string;
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params: {
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radius: number;
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};
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};
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-
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declare function createCuboid(hx: any, hy: any, hz: any): {
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kind: string;
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params: {
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hx: number;
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@@ -12,7 +26,7 @@ export function createCuboid(hx: any, hy: any, hz: any): {
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hz: number;
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};
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};
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-
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declare function createBox(hx: any, hy: any, hz: any): {
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kind: string;
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params: {
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hx: number;
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@@ -20,7 +34,7 @@ export function createBox(hx: any, hy: any, hz: any): {
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hz: number;
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};
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};
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-
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declare function createRoundCuboid(hx: any, hy: any, hz: any, radius: any): {
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kind: string;
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params: {
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hx: number;
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@@ -29,35 +43,35 @@ export function createRoundCuboid(hx: any, hy: any, hz: any, radius: any): {
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radius: number;
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};
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};
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declare function createCapsule(halfHeight: any, radius: any): {
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kind: string;
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params: {
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halfHeight: number;
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radius: number;
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};
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};
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-
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declare function createCone(halfHeight: any, radius: any): {
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kind: string;
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params: {
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halfHeight: number;
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radius: number;
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};
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};
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-
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declare function createCylinder(halfHeight: any, radius: any): {
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kind: string;
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params: {
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halfHeight: number;
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radius: number;
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};
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};
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-
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declare function createSegment(a: any, b: any): {
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kind: string;
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params: {
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a: any;
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b: any;
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};
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};
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declare function createTriangle(a: any, b: any, c: any): {
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kind: string;
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params: {
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a: any;
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@@ -65,20 +79,20 @@ export function createTriangle(a: any, b: any, c: any): {
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c: any;
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};
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};
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-
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declare function createPolyline(vertices: any, indices: any): {
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kind: string;
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params: {
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vertices: any;
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indices: any;
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};
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};
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-
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declare function createConvexHull(vertices: any): {
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kind: string;
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params: {
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vertices: any;
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};
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};
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-
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declare function createHeightfield(rows: any, cols: any, heights: any, scale?: {
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x: number;
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y: number;
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z: number;
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@@ -95,18 +109,4 @@ export function createHeightfield(rows: any, cols: any, heights: any, scale?: {
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};
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};
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};
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export
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declare namespace ColliderShape {
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export { createBall };
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export { createCuboid };
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export { createBox };
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export { createRoundCuboid };
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export { createCapsule };
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export { createCone };
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export { createCylinder };
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export { createSegment };
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export { createTriangle };
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export { createPolyline };
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export { createConvexHull };
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export { createHeightfield };
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}
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export {};
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@@ -22,10 +22,14 @@ export class Physics {
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};
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autoStart: boolean;
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sharedMemorySupported: boolean;
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worker:
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worker: any;
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_msgId: number;
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_pending: Map<any, any>;
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_onWorkerMessage(ev: any): void;
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helperWorker: any;
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_helperMsgId: number;
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_helperPending: Map<any, any>;
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_onHelperMessage(ev: any): void;
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_paused: boolean;
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_lastTickTime: number;
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_lastState: any;
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@@ -63,6 +67,20 @@ export class Physics {
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localRotation: any;
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localScale: any;
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}): Promise<null> | Promise<string>;
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/**
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* addConvexHullCollider({ bodyId, geometry?, positions?, indices?, localPosition?, localRotation?, localScale? }) => Promise<string colliderId>
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* Computes a convex hull in a helper worker (with non-uniform scale baked in) and attaches it as a collider.
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* Positions/indices are duplicated on the main thread and their ArrayBuffers are transferred to the helper worker.
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*/
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addConvexHullCollider({ bodyId, geometry, positions, indices, localPosition, localRotation, localScale }: {
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bodyId: any;
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geometry: any;
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positions: any;
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indices: any;
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localPosition: any;
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localRotation: any;
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localScale: any;
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}): Promise<string | null>;
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/**
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* attachShapeCollider({ bodyId, shape, localPosition?, localRotation? }) => Promise<string colliderId>
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* Creates a primitive/analytic collider (via engine-agnostic shape descriptor) and attaches it to the body.
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@@ -149,6 +167,8 @@ export class Physics {
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dispose(): void;
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_scheduleNextTick(): void;
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_onTick(): void;
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_ensureHelperWorker(): void;
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_helperPost(msg: any, transfer?: any[]): Promise<any>;
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_post(msg: any, transfer?: any[]): Promise<any>;
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on(type: any, fn: any): () => void;
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off(type: any, fn: any): void;
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