@jdultra/threedtiles 13.2.0 → 13.2.1

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@@ -7164,7 +7164,7 @@ void main() {
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  }
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  setQuality(e) {
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  const t = 2 + 2 * (e = Math.max(0, Math.min(1, 1 - e)));
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- this.material.uniforms.k.value = t, this.material.uniforms.beta_k.value = Math.pow(4 * wd(2 / t) / t, t / 2), this.material.uniforms.minSplatPixelSize.value = 5 * e, this.material.uniforms.minOpacity.value = 0.1 + 0.09 * e;
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+ this.material.uniforms.k.value = t, this.material.uniforms.beta_k.value = Math.pow(4 * wd(2 / t) / t, t / 2), this.material.uniforms.minSplatPixelSize.value = 5 * e, this.material.uniforms.minOpacity.value = 0.01 + 0.09 * e;
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  }
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  updateShaderParams(e) {
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  e.projectionMatrix.elements, this.renderer.getSize(this.material.uniforms.viewportPixelSize.value), this.material.uniforms.viewportPixelSize.value.multiplyScalar(this.renderer.getPixelRatio());