@jdultra/threedtiles 13.0.30 → 13.0.31
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/splats/SplatsMesh.d.ts +1 -0
- package/dist/threedtiles.cjs.js +1 -1
- package/dist/threedtiles.cjs.js.map +1 -1
- package/dist/threedtiles.es.js +2 -2
- package/dist/threedtiles.es.js.map +1 -1
- package/dist/threedtiles.umd.js +6 -6
- package/dist/threedtiles.umd.js.map +1 -1
- package/package.json +1 -1
package/dist/threedtiles.es.js
CHANGED
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@@ -3061,11 +3061,11 @@ class qi extends ka {
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const l = new ia({ uniforms: { textureSize: { value: 512 }, numSlices: { value: 1 }, cov1Texture: { value: o.texture }, cov2Texture: { value: n.texture }, colorTexture: { value: s.texture }, positionTexture: { value: r.texture }, zUpToYUpMatrix3x3: { value: Yt }, sizeMultiplier: { value: 1 }, cropRadius: { value: Number.MAX_VALUE }, cameraNear: { value: 0.01 }, cameraFar: { value: 10 }, computeLinearDepth: { value: !0 } }, vertexShader: Oi(), fragmentShader: a || Ji(), transparent: !0, side: Ze, depthTest: !1, depthWrite: !1 }), d = new Ja(), g = new Float32Array([-0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 0]);
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d.setIndex([0, 2, 1, 2, 3, 1]), d.setAttribute("position", new be(g, 3));
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const h = new Uint32Array(i), b = new wa(h, 1, !1);
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-
b.needsUpdate = !0, b.setUsage(Ka), d.setAttribute("order", b), d.instanceCount = 0, super(d, l), this.numBatches = 0, this.numVisibleBatches = 0, this.orderAttribute = b, this.textureSize = 512, this.numTextures = 1, this.batchSize = A, this.maxSplats = i, this.colorRenderTarget = s, this.positionRenderTarget = r, this.cov1RenderTarget = o, this.cov2RenderTarget = n, this.renderer = e, this.sortID = 0, this.freeAddresses = new He();
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+
b.needsUpdate = !0, b.setUsage(Ka), d.setAttribute("order", b), d.instanceCount = 0, super(d, l), this.numBatches = 0, this.numVisibleBatches = 0, this.orderAttribute = b, this.textureSize = 512, this.numTextures = 1, this.batchSize = A, this.maxSplats = i, this.numSplatsRendered = 0, this.colorRenderTarget = s, this.positionRenderTarget = r, this.cov1RenderTarget = o, this.cov2RenderTarget = n, this.renderer = e, this.sortID = 0, this.freeAddresses = new He();
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for (let I = 0; I < this.maxSplats; I += A) this.freeAddresses.add(I);
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this.worker = new _i({ type: "module" }), this.sortListeners = [], this.worker.onmessage = (I) => {
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const p = new Uint32Array(I.data.order);
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-
if (p.length > this.orderAttribute.count) {
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+
if (this.numSplatsRendered = p.length, p.length > this.orderAttribute.count) {
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const u = new Ja(), B = new Float32Array([-0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 0]), C = [0, 2, 1, 2, 3, 1];
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u.setIndex(C), u.setAttribute("position", new be(B, 3));
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const y = new Uint32Array(this.maxSplats), x = new wa(y, 1, !1);
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